refactor
remove the free function entirely. all allocators are now expected to implement reset instead. I reallized I never ever want to free an individual allocation ever again. The forever_allocator is a special case wherEreset is a no-op. The arena allocator was deleted. It will be replaced soon.
This commit is contained in:
@@ -3,6 +3,7 @@
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#include <stddef.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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typedef union any_align { char c; int i; long l; long long ll; float f; double d; void *p; } any_align_t;
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@@ -17,9 +18,9 @@ typedef union any_align { char c; int i; long l; long long ll; float f; double d
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// Contains all operations an allocator can do. Similar interface to sdtlibs
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// malloc, realloc and free.
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typedef struct allocator_vtbl {
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void *(*alloc)(void *this, size_t bytes, const char *file, int line);
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void *(*resize)(void *this, void *old_ptr, size_t bytes, const char *file, int line);
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void (*free)(void *this, void *ptr, const char *file, int line);
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void *(*alloc)(void *this, size_t bytes);
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void *(*resize)(void *this, void *old_ptr, size_t bytes);
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void (*reset)(void *this);
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} allocator_vtbl_t;
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// An instance of an allocator.
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@@ -32,13 +33,12 @@ typedef struct allocator {
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void *allocator_alloc_func(allocator_t this, size_t bytes, const char *file, int line);
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void *allocator_resize_func(allocator_t this, void *old_ptr, size_t bytes, const char *file, int line);
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void allocator_free_func(allocator_t this, void *ptr, const char *file, int line);
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void allocator_reset(allocator_t this);
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#define allocator_alloc(this, bytes) allocator_alloc_func(this, bytes, __FILE__, __LINE__)
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#define allocator_resize(this, old_ptr, bytes) allocator_resize_func(this, old_ptr, bytes, __FILE__, __LINE__)
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#define allocator_free(this, ptr) allocator_free_func(this, ptr, __FILE__, __LINE__)
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// std_allocator ///////////////////////////////////////////////////////////////
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allocator_t allocator_stdlib();
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allocator_t forever_allocator();
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// buffer_allocator ////////////////////////////////////////////////////////////
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typedef struct buffer_allocator {
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size_t size, capacity;
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@@ -49,20 +49,12 @@ typedef struct buffer_allocator {
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((buffer_allocator_t){ \
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.size = 0, .capacity = CAPACITY, .data = (uint8_t[CAPACITY]){0}})
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allocator_t buffer_allocator_interface(buffer_allocator_t *this);
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void *buffer_allocator_alloc(buffer_allocator_t *this, size_t bytes);
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// Very simple resize. Does not free any memory, nor does it keep track of the
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// previously allocated size of the old_pointer, just copies over as few bytes
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// as it can with the information it has to a new allocation.
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void *buffer_allocator_resize(buffer_allocator_t *this, void *old_ptr, size_t bytes);
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void buffer_allocator_reset(buffer_allocator_t *this);
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allocator_t buffer_allocator(buffer_allocator_t *this);
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// borrow_allocator ////////////////////////////////////////////////////////////
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typedef struct linked_allocation_node {
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struct linked_allocation_node *next;
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struct linked_allocation_node *prev;
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const char *file;
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int line;
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any_align_t data[];
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} linked_allocation_node_t;
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@@ -72,19 +64,7 @@ typedef struct borrow_allocator {
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#define borrow_allocator_create() ((borrow_allocator_t){.head=NULL})
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void *borrow_allocator_alloc_func(borrow_allocator_t *this, size_t bytes, const char *file, int line);
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#define borrow_allocator_alloc(this, bytes) borrow_allocator_alloc_func(this, bytes, __FILE__, __LINE__)
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void *borrow_allocator_resize_func(borrow_allocator_t *this, void *old_ptr, size_t bytes, const char *file, int line);
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#define borrow_allocator_resize(this, old_ptr, bytes) borrow_allocator_resize_func(this, old_ptr, bytes, __FILE__, __LINE__)
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void borrow_allocator_free(borrow_allocator_t *this, void *old_ptr);
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// Free all allocations done by this allocator.
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void borrow_allocator_free_all(borrow_allocator_t *this);
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size_t borrow_allocator_count_allocations(borrow_allocator_t *this);
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// Check that all allocations have been freed, or print a list of files and
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// lines where made that haven't been freed to stderr and then exit the program
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// with 1 as the return value.
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void borrow_allocator_assert_all_freed(borrow_allocator_t *this);
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allocator_t borrow_allocator_interface(borrow_allocator_t *this);
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allocator_t borrow_allocator(borrow_allocator_t *this);
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// Some text that can be used as an identifier (no, not by you), so that I can
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// use a variable that won't collide with yours inside macros.
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@@ -96,77 +76,16 @@ allocator_t borrow_allocator_interface(borrow_allocator_t *this);
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// with_borrow(foos_allocator) {bar = foo(foos_allocator, my_allocator); } Using
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// the return a keyword in the statement following this macro will cause a
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// guaranteed memory leak.
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// TODO: simplify!
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#define with_borrow(NAME) \
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for (allocator_t NAME = \
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borrow_allocator_interface(&borrow_allocator_create()); \
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borrow_allocator(&borrow_allocator_create()); \
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!((borrow_allocator_t *)NAME.this)->head; \
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((borrow_allocator_t *)NAME.this)->head = \
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(borrow_allocator_free_all(((borrow_allocator_t *)NAME.this)), \
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(allocator_reset(NAME), \
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(linked_allocation_node_t *)1)) \
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for (int UNIQUE = 0; UNIQUE < 1; UNIQUE++)
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// arena allocators // BUGGY! //////////////////////////////////////////////////
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// The idea of this allocator is to allocate all required memory in a single
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// chunk. But it does not require you to know how much memory you need
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// beforehand. Instead the number of bytes allocated will be recorded and
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// updated, so that the whole thing can be reallocated as a single chunk that is
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// as large as it needs to be.
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//
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// This basically exists for allocations that live for a single 'tick' of an
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// application.
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// It is intended to eventually stabilize and find the required size of the
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// memory chunk that is needed for a single frame.
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typedef struct arena_allocator {
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borrow_allocator_t borrow_allocator;
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// Set to 0 when instantiating. Will be updated as the borrow allocator is
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// used. Is used on reset to allocate a continous chunk of memory.
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size_t to_allocate;
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size_t i;
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uint8_t *bytes;
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} arena_allocator_t;
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#define arena_allocator_create() \
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(arena_allocator_t) { \
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.borrow_allocator = borrow_allocator_create(), .to_allocate = 0, .i = 0, \
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.bytes = NULL \
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}
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void *arena_allocator_alloc_func(
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arena_allocator_t *this,
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size_t bytes,
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const char *file,
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int line
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);
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#define arena_allocator_alloc(THIS, BYTES) \
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arena_allocator_alloc_func(THIS, BYTES, __FILE__, __LINE__)
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void arena_allocator_reset_func(arena_allocator_t *this, const char *file, int line);
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#define arena_allocator_reset(THIS) \
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arena_allocator_reset_func(THIS, __FILE__, __LINE__)
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void *arena_allocator_resize_func(
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arena_allocator_t *this,
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void *old_ptr,
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size_t bytes,
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const char *file,
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int line
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);
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#define arena_allocator_resize(THIS, OLD_PTR, BYTES) \
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arena_allocator_resize_func(THIS, OLD_PTR, BYTES, __FILE__, __LINE__)
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void arena_allocator_destroy(arena_allocator_t *this);
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allocator_t arena_allocator_interface(arena_allocator_t *this);
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// TODO: make the reset happen at the start, not the end. That allows the user
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// to specify some starting size of the buffer.
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// You cannot use return within this block.
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#define with_arena(ARENA, ALLOCATOR_NAME) \
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for (allocator_t ALLOCATOR_NAME = arena_allocator_interface(ARENA); \
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ALLOCATOR_NAME.vtbl != NULL; \
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ALLOCATOR_NAME.vtbl = \
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(arena_allocator_reset_func(ARENA, __FILE__, __LINE__), NULL)) \
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for (int UNIQUE = 0; UNIQUE < 1; UNIQUE++)
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// dynamic arrays //////////////////////////////////////////////////////////////
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typedef struct dyn_array_header {
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@@ -233,7 +152,6 @@ void *dyn_array_grow_non_crashing_func(void *this, size_t n_new_items, const cha
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size_t dyn_array_length(void *this);
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size_t dyn_array_capacity(void *this);
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void dyn_array_destroy(void *this);
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#define dyn_array_append(THIS, VAL) do { \
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THIS = dyn_array_grow(THIS, 1); \
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@@ -245,20 +163,29 @@ void dyn_array_destroy(void *this);
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#ifdef CIG_IMPL
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void *allocator_alloc_func(allocator_t this, size_t bytes, const char *file, int line) {
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return this.vtbl->alloc(this.this, bytes, file, line);
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void *ptr = this.vtbl->alloc(this.this, bytes);
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if (ptr == NULL) {
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fprintf(stderr, "%s:%d: alloc returned NULL\n", file, line);
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exit(1);
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}
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return ptr;
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}
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void *allocator_resize_func(allocator_t this, void *old_ptr, size_t bytes, const char *file, int line) {
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return this.vtbl->resize(this.this, old_ptr, bytes, file, line);
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void *ptr = this.vtbl->resize(this.this, old_ptr, bytes);
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if (ptr == NULL) {
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fprintf(stderr, "%s:%d: alloc returned NULL\n", file, line);
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exit(1);
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}
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return ptr;
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}
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void allocator_free_func(allocator_t this, void *ptr, const char *file, int line) {
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this.vtbl->free(this.this, ptr, file, line);
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void allocator_reset(allocator_t this) {
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this.vtbl->reset(this.this);
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}
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#include "std_allocator.c"
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#include "buffer_allocator.c"
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#include "borrow_allocator.c"
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#include "dyn_array.c"
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#include "arena_allocator.c"
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#endif // CIG_IMPL
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#endif // CIG_H
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