things are fucky wucky

This commit is contained in:
2025-11-06 19:42:59 +01:00
parent 75eecb3a47
commit d36b6d2c45
4 changed files with 32 additions and 11 deletions
+13 -4
View File
@@ -127,7 +127,8 @@ typedef struct arena_allocator {
size_t chunk_size;
} arena_allocator_t;
void *arena_allocator_alloc_func(arena_allocator_t *this, size_t bytes, const char *file, int line);
#define arena_allocator_alloc(THIS, BYTES) arena_allocator_alloc_func(THIS, BYTES, __FILE__, __LINE__)
#define arena_allocator_alloc(THIS, BYTES) \
arena_allocator_alloc_func(THIS, BYTES, __FILE__, __LINE__)
// TODO finish this shite
// dynamic arrays //////////////////////////////////////////////////////////////
@@ -173,23 +174,31 @@ typedef struct dyn_array_create_non_crashing_func_args {
allocator_t allocator;
size_t itemsize;
size_t initial_capacity;
const char *file;
size_t line;
} dyn_array_create_non_crashing_func_args_t;
void *dyn_array_create_non_crashing_func(dyn_array_create_non_crashing_func_args_t args);
// This version returns a NULL pointer instead of crashing if the allocator return NULL.
// It is up to you to check that the pointer returned isn't NULL
#define dyn_array_create_non_crashing(ALLOCATOR, TYPE, ...) \
((TYPE *)dyn_array_create_func((dyn_array_create_non_crashing_func_args_t){ \
.allocator = ALLOCATOR, .itemsize = sizeof(TYPE), __VA_ARGS__}))
((TYPE *)dyn_array_create_non_crashing_func( \
(dyn_array_create_non_crashing_func_args_t){.allocator = ALLOCATOR, \
.itemsize = sizeof(TYPE), \
.file = __FILE__, \
.line = __LINE__, \
__VA_ARGS__}))
// This version returns a NULL pointer instead of crashing if the allocator return NULL.
// It is up to you to check that the pointer returned isn't NULL
// Always reassign the array. if multiple variables reference the same growing
// array, then you should be using pointer pointers.
void *dyn_array_grow_non_crashing_func(void *this, size_t n_new_items);
void *dyn_array_grow_non_crashing_func(void *this, size_t n_new_items, const char *file, int line);
#define dyn_array_grow_non_crashing(THIS, N_NEW_ITEMS) dyn_array_grow_non_crashing_func(THIS, N_NEW_ITEMS)
size_t dyn_array_length(void *this);
size_t dyn_array_capacity(void *this);
void dyn_array_destroy(void *this);
#define dyn_array_append(THIS, VAL) do { \
THIS = dyn_array_grow(THIS, 1); \
THIS[dyn_array_length(THIS)-1] = VAL; \