roodletoof
83d66aaf36
good progress on maps
2026-04-12 10:51:01 +02:00
roodletoof
1e78fa7d2f
add qsort to arr
2025-12-14 13:11:34 +01:00
roodletoof
308cb6e83d
cleanup
2025-12-14 12:40:32 +01:00
roodletoof
8485ad25e4
bounds checked arrays
2025-12-13 16:47:40 +01:00
roodletoof
68fee5b766
improve dynamic arrays
2025-12-13 15:02:25 +01:00
roodletoof
2560ad99e7
dynamic array contains function
2025-12-09 20:20:21 +01:00
roodletoof
f579ddc3cb
update array names to be shorter
2025-12-09 17:49:23 +01:00
roodletoof
234021cdf5
some cleanup
2025-12-06 14:36:57 +01:00
roodletoof
9214b986ac
retab everything to use tabs
2025-12-03 19:38:43 +01:00
roodletoof
01b8150625
refactor
...
remove the free function entirely. all allocators are now expected to
implement reset instead. I reallized I never ever want to free an
individual allocation ever again. The forever_allocator is a special
case wherEreset is a no-op. The arena allocator was deleted. It will be
replaced soon.
2025-12-02 20:21:12 +01:00
roodletoof
92ca008516
fixed it somehow, still WIP
2025-11-15 18:25:34 +01:00
roodletoof
d36b6d2c45
things are fucky wucky
2025-11-06 19:42:59 +01:00
roodletoof
9b1eaea653
dynamic arrays seem to be working
2025-11-04 20:41:21 +01:00
roodletoof
aa0a3d6a25
WIP
2025-10-25 19:05:17 +02:00
roodletoof
f1d6b68e70
some progress on dynamic arrays
2025-10-16 21:57:30 +02:00