#define ALLOCATOR_IMPLEMENTATION #include "cig.h" #include #include int main() { // test 1/////////////////////////////////////////////////////////////////////// arena_allocator_t aalloc = arena_allocator_create(); for ( int i = 0; i < 10; i++ ) with_arena(&aalloc, allocator) { allocator_alloc(allocator, 10); } assert(aalloc.total_allocated == 10); assert(borrow_allocator_count_allocations(&aalloc.borrow_allocator) == 0); assert(dyn_array_capacity(aalloc.bytes) == 10); arena_allocator_destroy(&aalloc); assert(aalloc.total_allocated == 0); arena_allocator_destroy(&aalloc); // test 2 ////////////////////////////////////////////////////////////////////// aalloc = arena_allocator_create(); for ( int i = 0; i < 10; i++ ) with_arena(&aalloc, allocator) { allocator_alloc(allocator, 1000); } with_arena(&aalloc, allocator) { size_t prev_addr = 0; prev_addr = ~prev_addr; for (int i = 0; i < 1001; i++) { size_t addr = (size_t)allocator_alloc(allocator, 1); assert(addr != prev_addr); assert(addr % MAX_ALIGN == 0); } } arena_allocator_reset(&aalloc); fprintf(stderr, "%zu\n", aalloc.total_allocated); //assert(aalloc.total_allocated == MAX_ALIGN * 1000 + 1); // TODO: WHAT is happening here? arena_allocator_destroy(&aalloc); }