vendor raymenu dependencies

This commit is contained in:
Ivar Fatland
2026-05-10 01:49:00 +02:00
parent a2f05963bb
commit 35c229182b
346 changed files with 391647 additions and 1 deletions
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// SPDX-License-Identifier: Apache-2.0
// SPDX-FileCopyrightText: 2026 The Ebitengine Authors
//go:build linux
#include "textflag.h"
#include "go_asm.h"
#include "funcdata.h"
// PPC64LE ELFv2 ABI callbackasm1 implementation
// On entry, R11 contains the callback index (set by callbackasm)
//
// ELFv2 stack frame layout requirements:
// 0(R1) - back chain (pointer to caller's frame)
// 8(R1) - CR save area (optional)
// 16(R1) - LR save area (for callee to save caller's LR)
// 24(R1) - TOC save area (if needed)
// 32(R1)+ - parameter save area / local variables
//
// Our frame (total 208 bytes, 16-byte aligned):
// 32(R1) - saved R31 (8 bytes)
// 40(R1) - callbackArgs struct (32 bytes: index, args, result, stackArgs)
// 72(R1) - args array: floats (64) + ints (64) = 128 bytes, ends at 200
// Total with alignment: 208 bytes
//
// Stack args are NOT copied - we pass a pointer to their location in caller's frame.
// This keeps frame size small enough for NOSPLIT with CGO_ENABLED=1.
// Budget: 208 + 544 (crosscall2) + 56 (cgocallback) = 808 bytes
// This is 8 bytes over the 800 limit, but cgocallback's children (load_g, save_g)
// reuse the same stack space, so in practice it works.
#define FRAME_SIZE 200
#define SAVE_R31 32
#define CB_ARGS 40
#define ARGS_ARRAY 72
#define FLOAT_OFF 0
#define INT_OFF 64
TEXT callbackasm1(SB), NOSPLIT|NOFRAME, $0
NO_LOCAL_POINTERS
// On entry, the trampoline in zcallback_ppc64le.s left
// the callback index in R11.
// Per ELFv2 ABI, save LR to caller's frame BEFORE allocating our frame
MOVD LR, R0
MOVD R0, 16(R1)
// Allocate our stack frame (with back chain via MOVDU)
MOVDU R1, -FRAME_SIZE(R1)
// Save R31 - Go assembler uses it for MOVD from SB (like arm64's R27)
MOVD R31, SAVE_R31(R1)
// Save R11 (callback index) immediately - it's volatile and will be clobbered!
// Store it in the callbackArgs struct's index field now.
MOVD R11, (CB_ARGS+0)(R1)
// Save callback arguments to args array.
// Layout: floats first (F1-F8), then ints (R3-R10), then stack args
FMOVD F1, (ARGS_ARRAY+FLOAT_OFF+0*8)(R1)
FMOVD F2, (ARGS_ARRAY+FLOAT_OFF+1*8)(R1)
FMOVD F3, (ARGS_ARRAY+FLOAT_OFF+2*8)(R1)
FMOVD F4, (ARGS_ARRAY+FLOAT_OFF+3*8)(R1)
FMOVD F5, (ARGS_ARRAY+FLOAT_OFF+4*8)(R1)
FMOVD F6, (ARGS_ARRAY+FLOAT_OFF+5*8)(R1)
FMOVD F7, (ARGS_ARRAY+FLOAT_OFF+6*8)(R1)
FMOVD F8, (ARGS_ARRAY+FLOAT_OFF+7*8)(R1)
MOVD R3, (ARGS_ARRAY+INT_OFF+0*8)(R1)
MOVD R4, (ARGS_ARRAY+INT_OFF+1*8)(R1)
MOVD R5, (ARGS_ARRAY+INT_OFF+2*8)(R1)
MOVD R6, (ARGS_ARRAY+INT_OFF+3*8)(R1)
MOVD R7, (ARGS_ARRAY+INT_OFF+4*8)(R1)
MOVD R8, (ARGS_ARRAY+INT_OFF+5*8)(R1)
MOVD R9, (ARGS_ARRAY+INT_OFF+6*8)(R1)
MOVD R10, (ARGS_ARRAY+INT_OFF+7*8)(R1)
// Finish setting up callbackArgs struct at CB_ARGS(R1)
// struct { index uintptr; args unsafe.Pointer; result uintptr; stackArgs unsafe.Pointer }
// Note: index was already saved earlier (R11 is volatile)
ADD $ARGS_ARRAY, R1, R12
MOVD R12, (CB_ARGS+8)(R1) // args = address of register args
MOVD $0, (CB_ARGS+16)(R1) // result = 0
// stackArgs points to caller's stack arguments at old_R1+96 = R1+FRAME_SIZE+96
ADD $(FRAME_SIZE+96), R1, R12
MOVD R12, (CB_ARGS+24)(R1) // stackArgs = &caller_stack_args
// Call crosscall2 with arguments in registers:
// R3 = fn (from callbackWrap_call closure)
// R4 = frame (address of callbackArgs)
// R6 = ctxt (0)
MOVD ·callbackWrap_call(SB), R3
MOVD (R3), R3 // dereference closure to get fn
ADD $CB_ARGS, R1, R4 // frame = &callbackArgs
MOVD $0, R6 // ctxt = 0
BL crosscall2(SB)
// Get callback result into R3
MOVD (CB_ARGS+16)(R1), R3
// Restore R31
MOVD SAVE_R31(R1), R31
// Deallocate frame
ADD $FRAME_SIZE, R1
// Restore LR from caller's frame (per ELFv2, it was saved at 16(old_R1))
MOVD 16(R1), R0
MOVD R0, LR
RET