vendor raymenu dependencies

This commit is contained in:
Ivar Fatland
2026-05-10 01:49:00 +02:00
parent a2f05963bb
commit 35c229182b
346 changed files with 391647 additions and 1 deletions
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MIT License
Copyright (c) 2019-2021 ktr0731
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
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// Package matching provides matching features that find appropriate strings
// by using a passed input string.
package matching
import (
"sort"
"strings"
"unicode"
"github.com/ktr0731/go-fuzzyfinder/scoring"
)
// Matched represents a result of FindAll.
type Matched struct {
// Idx is the index of an item of the original slice which was used to
// search matched strings.
Idx int
// Pos is the range of matched position.
// [2]int represents an open interval of a position.
Pos [2]int
// score is the value that indicates how it similar to the input string.
// The bigger score, the more similar it is.
score int
}
// Option represents available matching options.
type Option func(*opt)
type Mode int
const (
ModeSmart Mode = iota
ModeCaseSensitive
ModeCaseInsensitive
)
// opt represents available options and its default values.
type opt struct {
mode Mode
}
// WithMode specifies a matching mode. The default mode is ModeSmart.
func WithMode(m Mode) Option {
return func(o *opt) {
o.mode = m
}
}
// FindAll tries to find out sub-strings from slice that match the passed argument in.
// The returned slice is sorted by similarity scores in descending order.
func FindAll(in string, slice []string, opts ...Option) []Matched {
var opt opt
for _, o := range opts {
o(&opt)
}
m := match(in, slice, opt)
sort.Slice(m, func(i, j int) bool {
if m[i].score == m[j].score {
return m[i].Idx > m[j].Idx
}
return m[i].score > m[j].score
})
return m
}
// match iterates each string of slice for check whether it is matched to the input string.
func match(input string, slice []string, opt opt) (res []Matched) {
if opt.mode == ModeSmart {
// Find an upper-case rune
n := strings.IndexFunc(input, unicode.IsUpper)
if n == -1 {
opt.mode = ModeCaseInsensitive
input = strings.ToLower(input)
} else {
opt.mode = ModeCaseSensitive
}
}
in := []rune(input)
for idxOfSlice, s := range slice {
var idx int
if opt.mode == ModeCaseInsensitive {
s = strings.ToLower(s)
}
LINE_MATCHING:
for _, r := range s {
if r == in[idx] {
idx++
if idx == len(in) {
score, pos := scoring.Calculate(s, input)
res = append(res, Matched{
Idx: idxOfSlice,
Pos: pos,
score: score,
})
break LINE_MATCHING
}
}
}
}
return res
}
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// Package scoring provides APIs that calculates similarity scores between two strings.
package scoring
// Calculate calculates a similarity score between s1 and s2.
// The length of s1 must be greater or equal than the length of s2.
func Calculate(s1, s2 string) (int, [2]int) {
if len(s1) < len(s2) {
panic("len(s1) must be greater than or equal to len(s2)")
}
return smithWaterman([]rune(s1), []rune(s2))
}
// max returns the biggest number from passed args.
// If the number of args is 0, it always returns 0.
func max(n ...int32) (min int32) {
if len(n) == 0 {
return 0
}
min = n[0]
for _, a := range n[1:] {
if a > min {
min = a
}
}
return
}
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package scoring
import (
"fmt"
"os"
"unicode"
)
// smithWaterman calculates a simularity score between s1 and s2
// by smith-waterman algorithm. smith-waterman algorithm is one of
// local alignment algorithms and it uses dynamic programming.
//
// In this smith-waterman algorithm, we use the affine gap penalty.
// Please see https://en.wikipedia.org/wiki/Gap_penalty#Affine for additional
// information about the affine gap penalty.
//
// We calculate the gap penalty by the Gotoh's algorithm, which optimizes
// the calculation from O(M^2N) to O(MN).
// Please see ftp://150.128.97.71/pub/Bioinformatica/gotoh1982.pdf for more details.
func smithWaterman(s1, s2 []rune) (int, [2]int) {
if len(s1) == 0 {
// If the length of s1 is 0, also the length of s2 is 0.
return 0, [2]int{-1, -1}
}
const (
openGap int32 = 5 // Gap opening penalty.
extGap int32 = 1 // Gap extension penalty.
matchScore int32 = 5
mismatchScore int32 = 1
firstCharBonus int32 = 3 // The first char of s1 is equal to s2's one.
)
// The scoring matrix.
H := make([][]int32, len(s1)+1)
// A matrix that calculates gap penalties for s2 until each position (i, j).
// Note that, we don't need a matrix for s1 because s1 contains all runes
// of s2 so that s1 is not inserted gaps.
D := make([][]int32, len(s1)+1)
for i := 0; i <= len(s1); i++ {
H[i] = make([]int32, len(s2)+1)
D[i] = make([]int32, len(s2)+1)
}
for i := 0; i <= len(s1); i++ {
D[i][0] = -openGap - int32(i)*extGap
}
// Calculate bonuses for each rune of s1.
bonus := make([]int32, len(s1))
bonus[0] = firstCharBonus
prevCh := s1[0]
prevIsDelimiter := isDelimiter(prevCh)
for i, r := range s1[1:] {
isDelimiter := isDelimiter(r)
if prevIsDelimiter && !isDelimiter {
bonus[i] = firstCharBonus
}
prevIsDelimiter = isDelimiter
}
var maxScore int32
var maxI int
var maxJ int
for i := 1; i <= len(s1); i++ {
for j := 1; j <= len(s2); j++ {
var score int32
if s1[i-1] != s2[j-1] {
score = H[i-1][j-1] - mismatchScore
} else {
score = H[i-1][j-1] + matchScore + bonus[i-1]
}
H[i][j] += max(D[i-1][j], score, 0)
D[i][j] = max(H[i-1][j]-openGap, D[i-1][j]-extGap)
// Update the max score.
// Don't pick a position that is less than the length of s2.
if H[i][j] > maxScore && i >= j {
maxScore = H[i][j]
maxI = i - 1
maxJ = j - 1
}
}
}
if isDebug() {
fmt.Printf("max score = %d (%d, %d)\n\n", maxScore, maxI, maxJ)
printSlice := func(m [][]int32) {
fmt.Printf("%4c ", '|')
for i := 0; i < len(s2); i++ {
fmt.Printf("%3c ", s2[i])
}
fmt.Printf("\n-------------------------\n")
fmt.Print(" | ")
for i := 0; i <= len(s1); i++ {
if i != 0 {
fmt.Printf("%3c| ", s1[i-1])
}
for j := 0; j <= len(s2); j++ {
fmt.Printf("%3d ", m[i][j])
}
fmt.Println()
}
fmt.Println()
}
printSlice(H)
printSlice(D)
}
// Determine the matched position.
var from, to int
cnt := 1
// maxJ is the last index of s2.
// If maxJ is equal to the length of s2, it means there are no matched runes after maxJ.
if maxJ == len(s2)-1 {
to = maxI
} else {
j := maxJ + 1
for i := maxI + 1; i < len(s1); i++ {
if unicode.ToLower(s1[i]) == unicode.ToLower(s2[j]) {
cnt++
j++
if j == len(s2) {
to = i + 1
break
}
}
}
}
for i := maxI - 1; i > 0; i-- {
if cnt == len(s2) {
from = i + 1
break
}
if unicode.ToLower(s1[i]) == unicode.ToLower(s2[len(s2)-1-cnt]) {
cnt++
}
}
// We adjust scores by the weight per one rune.
return int(float32(maxScore) * (float32(maxScore) / float32(len(s1)))), [2]int{from, to}
}
func isDebug() bool {
return os.Getenv("DEBUG") != ""
}
var delimiterRunes = map[rune]interface{}{
'(': nil,
'[': nil,
'{': nil,
'/': nil,
'-': nil,
'_': nil,
'.': nil,
}
func isDelimiter(r rune) bool {
if _, ok := delimiterRunes[r]; ok {
return true
}
return unicode.IsSpace(r)
}