shorten picom config
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@@ -1,12 +1,7 @@
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# Performance
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backend = "glx";
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backend = "glx";
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vsync = true;
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vsync = true;
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use-damage = true;
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use-damage = true;
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# Shadows & Corners
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shadow = false;
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shadow = false;
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corner-radius = 0; # Set to >0 for subtle rounded corners
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corner-radius = 0; # Set to >0 for subtle rounded corners
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# Fading
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fading = false;
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fading = false;
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shadow = false;
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shadow = false;
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