add raymenu project
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+188
@@ -0,0 +1,188 @@
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package main
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import (
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"fmt"
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"io"
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"log"
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"os"
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"slices"
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"strings"
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_ "embed"
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rg "github.com/gen2brain/raylib-go/raygui"
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rl "github.com/gen2brain/raylib-go/raylib"
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"github.com/ktr0731/go-fuzzyfinder/matching"
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)
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//go:embed gomono-font/GoMonoNerdFontMono-Regular.ttf
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var gomonoNerdFont_ttf []byte
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type State struct {
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Font rl.Font
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}
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func main() {
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input, err := io.ReadAll(os.Stdin)
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if err != nil {
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log.Fatalln(err)
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}
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lines := strings.Split(string(input), "\n")
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lines = slices.DeleteFunc(lines, func(l string) bool {
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return l == ""
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})
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choice, result := raymenu(lines)
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switch (result) {
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case RayMenuResult_NoChoice:
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return
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case RayMenuResult_Chosen:
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fmt.Println(choice)
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return
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default:
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log.Fatalln("Unhandled RayMenuResult", result)
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}
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}
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type RayMenuResult int
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const (
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RayMenuResult_NoChoice RayMenuResult = iota
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RayMenuResult_Chosen
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Count_RayMenuResult int = iota
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)
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const width = 800
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func isPressedRepeat(key int32) bool {
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return rl.IsKeyPressed(key) || rl.IsKeyPressedRepeat(key)
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}
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const fontSize = 14
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func raymenu(options []string) (choice string, result RayMenuResult) {
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state := initialize()
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rg.SetFont(state.Font)
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rg.SetStyle(rg.DEFAULT, rg.TEXT_SIZE, fontSize)
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// TODO kinda dumb with additional initialization here
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originalOrder := make([]matching.Matched, len(options))
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for i := range options {
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originalOrder[i].Idx=i
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}
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cursor := 0
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matched := originalOrder
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var prevInput string
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var input string
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for !rl.WindowShouldClose() {
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rl.BeginDrawing()
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rl.ClearBackground(rl.Black)
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resetBounds()
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bounds := nextBounds()
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isControlDown := rl.IsKeyDown(rl.KeyLeftControl) || rl.IsKeyDown(rl.KeyRightControl)
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alternativeBackspace := isPressedRepeat(rl.KeyH) && isControlDown
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enter := (rl.IsKeyPressed(rl.KeyY) && isControlDown) ||
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rl.IsKeyPressed(rl.KeyEnter)
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if alternativeBackspace && len(input) > 0 {
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input = input[:len(input)-1]
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}
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rg.TextBox(bounds, &input, 1024, true)
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if prevInput != input {
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if len(input) > 0 {
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matched = matching.FindAll(input, options)
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} else {
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matched = originalOrder
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}
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cursor = 0
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prevInput = input
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}
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{ // cursor update
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moveCursorUp := isPressedRepeat(rl.KeyP) && isControlDown
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moveCursorDown := isPressedRepeat(rl.KeyN) && isControlDown
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if moveCursorUp {
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cursor -= 1
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}
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if moveCursorDown {
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cursor += 1
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}
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if cursor >= len(matched) {
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cursor = len(matched) - 1
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}
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if cursor < 0 {
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cursor = 0
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}
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}
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if enter {
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rl.EndDrawing() // TODO: dont need this?
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rl.CloseWindow()
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if cursor < len(matched) {
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return options[matched[cursor].Idx], RayMenuResult_Chosen
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}
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return "", RayMenuResult_NoChoice
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}
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for i, match := range matched {
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bounds := nextBounds()
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textBounds := bounds
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textBounds.X += textBounds.Height
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textBounds.Width -= textBounds.Height
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rg.DrawText(
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options[match.Idx],
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textBounds,
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int32(rg.TEXT_ALIGN_LEFT),
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rl.White,
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)
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if i == cursor {
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rl.DrawCircle(
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int32(bounds.X)+int32(bounds.Height)/2,
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int32(bounds.Y)+int32(bounds.Height)/2,
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max(textBoxHeight / 8, 1),
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rl.White,
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)
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}
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}
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rl.EndDrawing()
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}
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return "", RayMenuResult_NoChoice
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}
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var yOffset float32 = 0.0
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const textBoxHeight = fontSize + 6
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func resetBounds() {
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yOffset = 0.0
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}
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func nextBounds() (bounds rl.Rectangle) {
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bounds = rl.Rectangle{X: 0, Y: yOffset, Width: float32(rl.GetScreenWidth()), Height: textBoxHeight}
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yOffset += textBoxHeight
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return
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}
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func initialize() State {
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rl.SetTraceLogLevel(rl.LogError)
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rl.InitWindow(width, 0, "raymenu")
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rl.SetWindowState(rl.FlagWindowUndecorated)
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rl.SetTargetFPS(
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int32(
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rl.GetMonitorRefreshRate(
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rl.GetCurrentMonitor(),
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),
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),
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)
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rl.SetWindowSize(
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width,
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rl.GetMonitorHeight(
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rl.GetCurrentMonitor(),
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),
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)
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return State{
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Font: rl.LoadFontFromMemory(".ttf", gomonoNerdFont_ttf, fontSize, nil),
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}
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}
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