vendor dependencies, make some changes to how input is done
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// Copyright 2022 The Ebiten Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package ui
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import (
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"image"
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)
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type Window interface {
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IsDecorated() bool
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SetDecorated(decorated bool)
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ResizingMode() WindowResizingMode
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SetResizingMode(mode WindowResizingMode)
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SetMonitor(*Monitor)
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Position() (int, int)
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SetPosition(x, y int)
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Size() (int, int)
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SetSize(width, height int)
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SizeLimits() (minw, minh, maxw, maxh int)
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SetSizeLimits(minw, minh, maxw, maxh int)
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IsFloating() bool
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SetFloating(floating bool)
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Maximize()
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IsMaximized() bool
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Minimize()
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IsMinimized() bool
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SetIcon(iconImages []image.Image)
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SetTitle(title string)
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Restore()
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SetClosingHandled(handled bool)
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IsClosingHandled() bool
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SetMousePassthrough(enabled bool)
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IsMousePassthrough() bool
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}
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type nullWindow struct{}
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func (*nullWindow) IsDecorated() bool {
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return false
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}
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func (*nullWindow) SetDecorated(decorated bool) {
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}
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func (*nullWindow) ResizingMode() WindowResizingMode {
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return WindowResizingModeDisabled
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}
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func (*nullWindow) SetResizingMode(mode WindowResizingMode) {
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}
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func (*nullWindow) SetMonitor(monitor *Monitor) {
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}
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func (*nullWindow) Position() (int, int) {
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return 0, 0
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}
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func (*nullWindow) SetPosition(x, y int) {
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}
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func (*nullWindow) Size() (int, int) {
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return 0, 0
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}
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func (*nullWindow) SetSize(width, height int) {
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}
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func (*nullWindow) SizeLimits() (minw, minh, maxw, maxh int) {
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return -1, -1, -1, -1
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}
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func (*nullWindow) SetSizeLimits(minw, minh, maxw, maxh int) {
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}
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func (*nullWindow) IsFloating() bool {
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return false
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}
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func (*nullWindow) SetFloating(floating bool) {
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}
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func (*nullWindow) Maximize() {
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}
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func (*nullWindow) IsMaximized() bool {
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return false
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}
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func (*nullWindow) Minimize() {
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}
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func (*nullWindow) IsMinimized() bool {
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return false
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}
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func (*nullWindow) SetIcon(iconImages []image.Image) {
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}
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func (*nullWindow) SetTitle(title string) {
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}
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func (*nullWindow) Restore() {
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}
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func (*nullWindow) SetClosingHandled(handled bool) {
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}
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func (*nullWindow) IsClosingHandled() bool {
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return false
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}
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func (*nullWindow) SetMousePassthrough(enabled bool) {
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}
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func (*nullWindow) IsMousePassthrough() bool {
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return false
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}
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