vendor dependencies, make some changes to how input is done
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XGB is the X Go Binding, which is a low-level API to communicate with the
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core X protocol and many of the X extensions. It is closely modeled after
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XCB and xpyb.
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It is thread safe and gets immediate improvement from parallelism when
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GOMAXPROCS > 1. (See the benchmarks in xproto/xproto_test.go for evidence.)
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Please see doc.go for more info.
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Note that unless you know you need XGB, you can probably make your life
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easier by using a slightly higher level library: xgbutil.
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This is a fork of github.com/BurntSushi/xgb
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Quick Usage
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===========
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go get github.com/jezek/xgb
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go run go/path/src/github.com/jezek/xgb/examples/create-window/main.go
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jezek's Fork
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============
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I've forked the XGB repository from BurntSushi's github to apply some
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patches which caused panics and memory leaks upon close and tests were added,
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to test multiple server close scenarios.
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BurntSushi's Fork
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=================
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I've forked the XGB repository from Google Code due to inactivty upstream.
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Godoc documentation can be found here:
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https://godoc.org/github.com/BurntSushi/xgb
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Much of the code has been rewritten in an effort to support thread safety
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and multiple extensions. Namely, go_client.py has been thrown away in favor
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of an xgbgen package.
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The biggest parts that *haven't* been rewritten by me are the connection and
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authentication handshakes. They're inherently messy, and there's really no
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reason to re-work them. The rest of XGB has been completely rewritten.
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I like to release my code under the WTFPL, but since I'm starting with someone
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else's work, I'm leaving the original license/contributor/author information
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in tact.
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I suppose I can legitimately release xgbgen under the WTFPL. To be fair, it is
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at least as complex as XGB itself. *sigh*
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What follows is the original README:
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XGB README
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==========
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XGB is the X protocol Go language Binding.
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It is the Go equivalent of XCB, the X protocol C-language Binding
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(http://xcb.freedesktop.org/).
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Unless otherwise noted, the XGB source files are distributed
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under the BSD-style license found in the LICENSE file.
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Contributions should follow the same procedure as for the Go project:
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http://golang.org/doc/contribute.html
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