From db1b6250694dee27fa10afb857816d67d72a4ca8 Mon Sep 17 00:00:00 2001 From: Ivar Fatland Date: Mon, 15 Jun 2026 19:06:55 +0200 Subject: [PATCH] updated ebiten version from 2.7.9 to 2.9.9 --- go.mod | 12 +- go.sum | 24 +- vendor/github.com/ebitengine/gomobile/LICENSE | 4 +- .../github.com/ebitengine/gomobile/app/doc.go | 2 +- .../gomobile/event/lifecycle/lifecycle.go | 2 +- .../ebitengine/gomobile/event/paint/paint.go | 2 +- .../ebitengine/gomobile/event/size/size.go | 2 +- .../ebitengine/gomobile/event/touch/touch.go | 2 +- .../ebitengine/gomobile/geom/geom.go | 2 +- .../ebitengine/gomobile/gl/consts.go | 2 +- .../ebitengine/gomobile/gl/dll_windows.go | 17 +- .../github.com/ebitengine/gomobile/gl/doc.go | 4 +- .../github.com/ebitengine/gomobile/gl/fn.go | 2 +- .../github.com/ebitengine/gomobile/gl/gl.go | 2 +- .../ebitengine/gomobile/gl/gldebug.go | 2 +- .../ebitengine/gomobile/gl/interface.go | 10 +- .../ebitengine/gomobile/gl/types_debug.go | 2 +- 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695 ++ .../gamepaddb/gamecontrollerdb_macos.txt | 307 + .../gamepaddb/gamecontrollerdb_windows.txt | 844 ++ .../ebiten/v2/internal/gamepaddb/gamepaddb.go | 34 +- .../ebiten/v2/internal/glfw/api_darwin.go | 24 +- .../ebiten/v2/internal/glfw/api_windows.go | 40 + .../ebiten/v2/internal/glfw/build_bsd.go | 2 - .../v2/internal/glfw/cocoa_init_darwin.m | 24 +- .../v2/internal/glfw/cocoa_platform_darwin.h | 1 - .../v2/internal/glfw/cocoa_window_darwin.m | 35 +- .../ebiten/v2/internal/glfw/context_unix.c | 81 +- .../ebiten/v2/internal/glfw/context_unix.go | 8 +- .../v2/internal/glfw/context_windows.go | 71 +- .../v2/internal/glfw/egl_context_unix.c | 102 +- .../ebiten/v2/internal/glfw/error_unix.go | 1 + .../ebiten/v2/internal/glfw/glfw3_unix.h | 94 +- .../v2/internal/glfw/glfw3native_unix.h | 4 +- .../ebiten/v2/internal/glfw/glfw_unix.go | 33 - .../v2/internal/glfw/glx_context_linbsd.c | 7 +- .../v2/internal/glfw/glx_context_linbsd.h | 1 - .../ebiten/v2/internal/glfw/init_unix.c | 15 - 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.../x/sys/unix/zerrors_linux_sparc64.go | 33 + .../x/sys/unix/zerrors_zos_s390x.go | 2 + .../x/sys/unix/zsyscall_darwin_amd64.go | 185 + .../x/sys/unix/zsyscall_darwin_amd64.s | 45 + .../x/sys/unix/zsyscall_darwin_arm64.go | 185 + .../x/sys/unix/zsyscall_darwin_arm64.s | 45 + .../golang.org/x/sys/unix/zsyscall_linux.go | 43 +- .../x/sys/unix/zsyscall_openbsd_386.go | 24 + .../x/sys/unix/zsyscall_openbsd_386.s | 5 + .../x/sys/unix/zsyscall_openbsd_amd64.go | 24 + .../x/sys/unix/zsyscall_openbsd_amd64.s | 5 + .../x/sys/unix/zsyscall_openbsd_arm.go | 24 + .../x/sys/unix/zsyscall_openbsd_arm.s | 5 + .../x/sys/unix/zsyscall_openbsd_arm64.go | 24 + .../x/sys/unix/zsyscall_openbsd_arm64.s | 5 + .../x/sys/unix/zsyscall_openbsd_mips64.go | 24 + .../x/sys/unix/zsyscall_openbsd_mips64.s | 5 + .../x/sys/unix/zsyscall_openbsd_ppc64.go | 24 + .../x/sys/unix/zsyscall_openbsd_ppc64.s | 6 + .../x/sys/unix/zsyscall_openbsd_riscv64.go | 24 + .../x/sys/unix/zsyscall_openbsd_riscv64.s | 5 + .../x/sys/unix/zsyscall_solaris_amd64.go | 122 +- .../x/sys/unix/zsysnum_linux_386.go | 6 + .../x/sys/unix/zsysnum_linux_amd64.go | 7 + .../x/sys/unix/zsysnum_linux_arm.go | 6 + .../x/sys/unix/zsysnum_linux_arm64.go | 8 +- .../x/sys/unix/zsysnum_linux_loong64.go | 8 + .../x/sys/unix/zsysnum_linux_mips.go | 6 + .../x/sys/unix/zsysnum_linux_mips64.go | 6 + .../x/sys/unix/zsysnum_linux_mips64le.go | 6 + .../x/sys/unix/zsysnum_linux_mipsle.go | 6 + .../x/sys/unix/zsysnum_linux_ppc.go | 6 + .../x/sys/unix/zsysnum_linux_ppc64.go | 6 + .../x/sys/unix/zsysnum_linux_ppc64le.go | 6 + .../x/sys/unix/zsysnum_linux_riscv64.go | 8 +- .../x/sys/unix/zsysnum_linux_s390x.go | 6 + .../x/sys/unix/zsysnum_linux_sparc64.go | 6 + .../x/sys/unix/ztypes_darwin_amd64.go | 73 + .../x/sys/unix/ztypes_darwin_arm64.go | 73 + .../x/sys/unix/ztypes_freebsd_386.go | 1 + .../x/sys/unix/ztypes_freebsd_amd64.go | 1 + .../x/sys/unix/ztypes_freebsd_arm.go | 1 + .../x/sys/unix/ztypes_freebsd_arm64.go | 1 + .../x/sys/unix/ztypes_freebsd_riscv64.go | 1 + vendor/golang.org/x/sys/unix/ztypes_linux.go | 431 +- .../golang.org/x/sys/unix/ztypes_linux_386.go | 18 +- .../x/sys/unix/ztypes_linux_amd64.go | 16 + .../golang.org/x/sys/unix/ztypes_linux_arm.go | 20 +- .../x/sys/unix/ztypes_linux_arm64.go | 16 + .../x/sys/unix/ztypes_linux_loong64.go | 16 + .../x/sys/unix/ztypes_linux_mips.go | 18 +- .../x/sys/unix/ztypes_linux_mips64.go | 16 + .../x/sys/unix/ztypes_linux_mips64le.go | 16 + .../x/sys/unix/ztypes_linux_mipsle.go | 18 +- .../golang.org/x/sys/unix/ztypes_linux_ppc.go | 20 +- .../x/sys/unix/ztypes_linux_ppc64.go | 16 + .../x/sys/unix/ztypes_linux_ppc64le.go | 16 + .../x/sys/unix/ztypes_linux_riscv64.go | 49 + .../x/sys/unix/ztypes_linux_s390x.go | 16 + .../x/sys/unix/ztypes_linux_sparc64.go | 16 + .../golang.org/x/sys/unix/ztypes_zos_s390x.go | 6 + .../golang.org/x/sys/windows/dll_windows.go | 13 +- .../x/sys/windows/security_windows.go | 74 +- .../x/sys/windows/syscall_windows.go | 58 +- .../golang.org/x/sys/windows/types_windows.go | 444 +- .../x/sys/windows/zsyscall_windows.go | 1099 ++- vendor/modules.txt | 21 +- 405 files changed, 31913 insertions(+), 12595 deletions(-) create mode 100644 vendor/github.com/ebitengine/purego/abi_loong64.h create mode 100644 vendor/github.com/ebitengine/purego/dlfcn_android.go create mode 100644 vendor/github.com/ebitengine/purego/dlfcn_netbsd.go create mode 100644 vendor/github.com/ebitengine/purego/dlfcn_nocgo_netbsd.go create mode 100644 vendor/github.com/ebitengine/purego/dlfcn_playground.go create mode 100644 vendor/github.com/ebitengine/purego/gen.go create mode 100644 vendor/github.com/ebitengine/purego/internal/fakecgo/abi_loong64.h create mode 100644 vendor/github.com/ebitengine/purego/internal/fakecgo/asm_loong64.s create mode 100644 vendor/github.com/ebitengine/purego/internal/fakecgo/go_linux_loong64.go create mode 100644 vendor/github.com/ebitengine/purego/internal/fakecgo/go_netbsd.go create mode 100644 vendor/github.com/ebitengine/purego/internal/fakecgo/libcgo_netbsd.go create mode 100644 vendor/github.com/ebitengine/purego/internal/fakecgo/netbsd.go create mode 100644 vendor/github.com/ebitengine/purego/internal/fakecgo/symbols_netbsd.go create mode 100644 vendor/github.com/ebitengine/purego/internal/fakecgo/trampolines_loong64.s create mode 100644 vendor/github.com/ebitengine/purego/objc/objc_block_darwin.go create mode 100644 vendor/github.com/ebitengine/purego/struct_loong64.go create mode 100644 vendor/github.com/ebitengine/purego/sys_loong64.s create mode 100644 vendor/github.com/ebitengine/purego/sys_unix_loong64.s create mode 100644 vendor/github.com/ebitengine/purego/zcallback_loong64.s create mode 100644 vendor/github.com/hajimehoshi/ebiten/v2/.clang-format create mode 100644 vendor/github.com/hajimehoshi/ebiten/v2/internal/builtinshader/defs.go create mode 100644 vendor/github.com/hajimehoshi/ebiten/v2/internal/debug/caller.go create mode 100644 vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepad/gamepad_playstation5.cpp create mode 100644 vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepad/gamepad_playstation5.h create mode 100644 vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepaddb/db_android.go rename vendor/github.com/hajimehoshi/ebiten/v2/internal/{jsutil/doc_js.go => gamepaddb/db_ios.go} (66%) create mode 100644 vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepaddb/db_linbsd.go create mode 100644 vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepaddb/db_macos.go rename vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepaddb/{db.go => db_windows.go} (86%) create mode 100644 vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepaddb/gamecontrollerdb_android.txt create mode 100644 vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepaddb/gamecontrollerdb_ios.txt create mode 100644 vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepaddb/gamecontrollerdb_linbsd.txt create mode 100644 vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepaddb/gamecontrollerdb_macos.txt create mode 100644 vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepaddb/gamecontrollerdb_windows.txt delete mode 100644 vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/xkb_unicode_linbsd.c create mode 100644 vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/xkb_unicode_linbsd.go create mode 100644 vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/displaylink_macos.go create mode 100644 vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/mtl/dispatch_darwin.go rename vendor/github.com/hajimehoshi/ebiten/v2/internal/{jsutil => graphicsdriver/opengl/gl}/buf_js.go (53%) rename vendor/github.com/hajimehoshi/ebiten/v2/internal/{jsutil => graphicsdriver/opengl/gl}/slice_js.go (84%) rename vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/{graphics_glfw.go => graphics_linbsd.go} (68%) create mode 100644 vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/graphics_macos.go create mode 100644 vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/graphics_windows.go create mode 100644 vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/playstation5/shader_paystation5.go create mode 100644 vendor/github.com/hajimehoshi/ebiten/v2/internal/inputstate/inputstate.go create mode 100644 vendor/github.com/hajimehoshi/ebiten/v2/internal/restorable/doc.go create mode 100644 vendor/github.com/hajimehoshi/ebiten/v2/internal/restorable/image.go create mode 100644 vendor/github.com/hajimehoshi/ebiten/v2/internal/restorable/images.go create mode 100644 vendor/github.com/hajimehoshi/ebiten/v2/internal/restorable/pixelrecords.go create mode 100644 vendor/github.com/hajimehoshi/ebiten/v2/internal/restorable/shader.go rename vendor/github.com/hajimehoshi/ebiten/v2/internal/shaderir/hlsl/{packing.go => uniform.go} (51%) create mode 100644 vendor/github.com/hajimehoshi/ebiten/v2/vector/atlas.go create mode 100644 vendor/github.com/hajimehoshi/ebiten/v2/vector/fill.go create mode 100644 vendor/github.com/hajimehoshi/ebiten/v2/vector/stencilshader.go create mode 100644 vendor/github.com/hajimehoshi/ebiten/v2/vector/stroke.go delete mode 100644 vendor/golang.org/x/sync/errgroup/go120.go delete mode 100644 vendor/golang.org/x/sync/errgroup/pre_go120.go create mode 100644 vendor/golang.org/x/sys/unix/auxv.go create mode 100644 vendor/golang.org/x/sys/unix/auxv_unsupported.go create mode 100644 vendor/golang.org/x/sys/unix/vgetrandom_linux.go create mode 100644 vendor/golang.org/x/sys/unix/vgetrandom_unsupported.go diff --git a/go.mod b/go.mod index 194671d..ebc53e1 100644 --- a/go.mod +++ b/go.mod @@ -1,14 +1,14 @@ module github.com/roodletoof/whiteboard -go 1.23.1 +go 1.24.0 -require github.com/hajimehoshi/ebiten/v2 v2.7.9 +require github.com/hajimehoshi/ebiten/v2 v2.9.9 require ( - github.com/ebitengine/gomobile v0.0.0-20240518074828-e86332849895 // indirect + github.com/ebitengine/gomobile v0.0.0-20250923094054-ea854a63cce1 // indirect github.com/ebitengine/hideconsole v1.0.0 // indirect - github.com/ebitengine/purego v0.7.0 // indirect + github.com/ebitengine/purego v0.9.0 // indirect github.com/jezek/xgb v1.1.1 // indirect - golang.org/x/sync v0.7.0 // indirect - golang.org/x/sys v0.20.0 // indirect + golang.org/x/sync v0.17.0 // indirect + golang.org/x/sys v0.36.0 // indirect ) diff --git a/go.sum b/go.sum index 4b24e03..03c113f 100644 --- a/go.sum +++ b/go.sum @@ -1,16 +1,16 @@ -github.com/ebitengine/gomobile v0.0.0-20240518074828-e86332849895 h1:48bCqKTuD7Z0UovDfvpCn7wZ0GUZ+yosIteNDthn3FU= -github.com/ebitengine/gomobile v0.0.0-20240518074828-e86332849895/go.mod h1:XZdLv05c5hOZm3fM2NlJ92FyEZjnslcMcNRrhxs8+8M= +github.com/ebitengine/gomobile v0.0.0-20250923094054-ea854a63cce1 h1:+kz5iTT3L7uU+VhlMfTb8hHcxLO3TlaELlX8wa4XjA0= +github.com/ebitengine/gomobile v0.0.0-20250923094054-ea854a63cce1/go.mod h1:lKJoeixeJwnFmYsBny4vvCJGVFc3aYDalhuDsfZzWHI= github.com/ebitengine/hideconsole v1.0.0 h1:5J4U0kXF+pv/DhiXt5/lTz0eO5ogJ1iXb8Yj1yReDqE= github.com/ebitengine/hideconsole v1.0.0/go.mod h1:hTTBTvVYWKBuxPr7peweneWdkUwEuHuB3C1R/ielR1A= -github.com/ebitengine/purego v0.7.0 h1:HPZpl61edMGCEW6XK2nsR6+7AnJ3unUxpTZBkkIXnMc= -github.com/ebitengine/purego v0.7.0/go.mod h1:ah1In8AOtksoNK6yk5z1HTJeUkC1Ez4Wk2idgGslMwQ= -github.com/hajimehoshi/ebiten/v2 v2.7.9 h1:DYH/usAa9dMHcGkBIIEApJsVqDekrJBxYHmsBuly8Iw= -github.com/hajimehoshi/ebiten/v2 v2.7.9/go.mod h1:Ulbq5xDmdx47P24EJ+Mb31Zps7vQq+guieG9mghQUaA= +github.com/ebitengine/purego v0.9.0 h1:mh0zpKBIXDceC63hpvPuGLiJ8ZAa3DfrFTudmfi8A4k= +github.com/ebitengine/purego v0.9.0/go.mod h1:iIjxzd6CiRiOG0UyXP+V1+jWqUXVjPKLAI0mRfJZTmQ= +github.com/hajimehoshi/ebiten/v2 v2.9.9 h1:JdDag6Ndj12iD4lxQGG8kbsrh7ssj4Sbzth6r929H/M= +github.com/hajimehoshi/ebiten/v2 v2.9.9/go.mod h1:DAt4tnkYYpCvu3x9i1X/nK/vOruNXIlYq/tBXxnhrXM= github.com/jezek/xgb v1.1.1 h1:bE/r8ZZtSv7l9gk6nU0mYx51aXrvnyb44892TwSaqS4= github.com/jezek/xgb v1.1.1/go.mod h1:nrhwO0FX/enq75I7Y7G8iN1ubpSGZEiA3v9e9GyRFlk= -golang.org/x/image v0.18.0 h1:jGzIakQa/ZXI1I0Fxvaa9W7yP25TqT6cHIHn+6CqvSQ= -golang.org/x/image v0.18.0/go.mod h1:4yyo5vMFQjVjUcVk4jEQcU9MGy/rulF5WvUILseCM2E= -golang.org/x/sync v0.7.0 h1:YsImfSBoP9QPYL0xyKJPq0gcaJdG3rInoqxTWbfQu9M= -golang.org/x/sync v0.7.0/go.mod h1:Czt+wKu1gCyEFDUtn0jG5QVvpJ6rzVqr5aXyt9drQfk= -golang.org/x/sys v0.20.0 h1:Od9JTbYCk261bKm4M/mw7AklTlFYIa0bIp9BgSm1S8Y= -golang.org/x/sys v0.20.0/go.mod h1:/VUhepiaJMQUp4+oa/7Zr1D23ma6VTLIYjOOTFZPUcA= +golang.org/x/image v0.31.0 h1:mLChjE2MV6g1S7oqbXC0/UcKijjm5fnJLUYKIYrLESA= +golang.org/x/image v0.31.0/go.mod h1:R9ec5Lcp96v9FTF+ajwaH3uGxPH4fKfHHAVbUILxghA= +golang.org/x/sync v0.17.0 h1:l60nONMj9l5drqw6jlhIELNv9I0A4OFgRsG9k2oT9Ug= +golang.org/x/sync v0.17.0/go.mod h1:9KTHXmSnoGruLpwFjVSX0lNNA75CykiMECbovNTZqGI= +golang.org/x/sys v0.36.0 h1:KVRy2GtZBrk1cBYA7MKu5bEZFxQk4NIDV6RLVcC8o0k= +golang.org/x/sys v0.36.0/go.mod h1:OgkHotnGiDImocRcuBABYBEXf8A9a87e/uXjp9XT3ks= diff --git a/vendor/github.com/ebitengine/gomobile/LICENSE b/vendor/github.com/ebitengine/gomobile/LICENSE index 6a66aea..2a7cf70 100644 --- a/vendor/github.com/ebitengine/gomobile/LICENSE +++ b/vendor/github.com/ebitengine/gomobile/LICENSE @@ -1,4 +1,4 @@ -Copyright (c) 2009 The Go Authors. All rights reserved. +Copyright 2009 The Go Authors. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are @@ -10,7 +10,7 @@ notice, this list of conditions and the following disclaimer. copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. - * Neither the name of Google Inc. nor the names of its + * Neither the name of Google LLC nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. diff --git a/vendor/github.com/ebitengine/gomobile/app/doc.go b/vendor/github.com/ebitengine/gomobile/app/doc.go index 7e97843..085bb9e 100644 --- a/vendor/github.com/ebitengine/gomobile/app/doc.go +++ b/vendor/github.com/ebitengine/gomobile/app/doc.go @@ -85,4 +85,4 @@ response to lifecycle events. Such packages should call: in an init function inside that package. */ -package app // import "github.com/ebitengine/gomobile/app" +package app diff --git a/vendor/github.com/ebitengine/gomobile/event/lifecycle/lifecycle.go b/vendor/github.com/ebitengine/gomobile/event/lifecycle/lifecycle.go index 44ec148..9898767 100644 --- a/vendor/github.com/ebitengine/gomobile/event/lifecycle/lifecycle.go +++ b/vendor/github.com/ebitengine/gomobile/event/lifecycle/lifecycle.go @@ -17,7 +17,7 @@ // means it has lost the focus. // // See the github.com/ebitengine/gomobile/app package for details on the event model. -package lifecycle // import "github.com/ebitengine/gomobile/event/lifecycle" +package lifecycle import ( "fmt" diff --git a/vendor/github.com/ebitengine/gomobile/event/paint/paint.go b/vendor/github.com/ebitengine/gomobile/event/paint/paint.go index ae70197..2afc8cc 100644 --- a/vendor/github.com/ebitengine/gomobile/event/paint/paint.go +++ b/vendor/github.com/ebitengine/gomobile/event/paint/paint.go @@ -5,7 +5,7 @@ // Package paint defines an event for the app being ready to paint. // // See the github.com/ebitengine/gomobile/app package for details on the event model. -package paint // import "github.com/ebitengine/gomobile/event/paint" +package paint // Event indicates that the app is ready to paint the next frame of the GUI. // diff --git a/vendor/github.com/ebitengine/gomobile/event/size/size.go b/vendor/github.com/ebitengine/gomobile/event/size/size.go index 30da5c0..b3f770e 100644 --- a/vendor/github.com/ebitengine/gomobile/event/size/size.go +++ b/vendor/github.com/ebitengine/gomobile/event/size/size.go @@ -6,7 +6,7 @@ // orientation of the app's window. // // See the github.com/ebitengine/gomobile/app package for details on the event model. -package size // import "github.com/ebitengine/gomobile/event/size" +package size import ( "image" diff --git a/vendor/github.com/ebitengine/gomobile/event/touch/touch.go b/vendor/github.com/ebitengine/gomobile/event/touch/touch.go index 093687b..3a40435 100644 --- a/vendor/github.com/ebitengine/gomobile/event/touch/touch.go +++ b/vendor/github.com/ebitengine/gomobile/event/touch/touch.go @@ -5,7 +5,7 @@ // Package touch defines an event for touch input. // // See the github.com/ebitengine/gomobile/app package for details on the event model. -package touch // import "github.com/ebitengine/gomobile/event/touch" +package touch // The best source on android input events is the NDK: include/android/input.h // diff --git a/vendor/github.com/ebitengine/gomobile/geom/geom.go b/vendor/github.com/ebitengine/gomobile/geom/geom.go index 03f184a..6b73944 100644 --- a/vendor/github.com/ebitengine/gomobile/geom/geom.go +++ b/vendor/github.com/ebitengine/gomobile/geom/geom.go @@ -19,7 +19,7 @@ the screen. Positions on the plane are measured in typographic points, Any interface that draws to the screen using types from the geom package scales the number of pixels to maintain a Pt as 1/72 of an inch. */ -package geom // import "github.com/ebitengine/gomobile/geom" +package geom /* Notes on the various underlying coordinate systems. diff --git a/vendor/github.com/ebitengine/gomobile/gl/consts.go b/vendor/github.com/ebitengine/gomobile/gl/consts.go index 370d0b8..62d93aa 100644 --- a/vendor/github.com/ebitengine/gomobile/gl/consts.go +++ b/vendor/github.com/ebitengine/gomobile/gl/consts.go @@ -1,4 +1,4 @@ -// Copyright 2014 The Go Authors. All rights reserved. +// Copyright 2014 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. diff --git a/vendor/github.com/ebitengine/gomobile/gl/dll_windows.go b/vendor/github.com/ebitengine/gomobile/gl/dll_windows.go index 1afc5f8..b7a0d90 100644 --- a/vendor/github.com/ebitengine/gomobile/gl/dll_windows.go +++ b/vendor/github.com/ebitengine/gomobile/gl/dll_windows.go @@ -10,7 +10,6 @@ import ( "debug/pe" "fmt" "io" - "io/ioutil" "log" "net/http" "os" @@ -18,7 +17,7 @@ import ( "runtime" ) -var debug = log.New(ioutil.Discard, "gl: ", log.LstdFlags) +var debug = log.New(io.Discard, "gl: ", log.LstdFlags) func downloadDLLs() (path string, err error) { url := "https://dl.google.com/go/mobile/angle-bd3f8780b-" + runtime.GOARCH + ".tgz" @@ -54,11 +53,11 @@ func downloadDLLs() (path string, err error) { } switch header.Name { case "angle-" + runtime.GOARCH + "/libglesv2.dll": - bytesGLESv2, err = ioutil.ReadAll(tr) + bytesGLESv2, err = io.ReadAll(tr) case "angle-" + runtime.GOARCH + "/libegl.dll": - bytesEGL, err = ioutil.ReadAll(tr) + bytesEGL, err = io.ReadAll(tr) case "angle-" + runtime.GOARCH + "/d3dcompiler_47.dll": - bytesD3DCompiler, err = ioutil.ReadAll(tr) + bytesD3DCompiler, err = io.ReadAll(tr) default: // skip } if err != nil { @@ -70,13 +69,13 @@ func downloadDLLs() (path string, err error) { } writeDLLs := func(path string) error { - if err := ioutil.WriteFile(filepath.Join(path, "libglesv2.dll"), bytesGLESv2, 0755); err != nil { + if err := os.WriteFile(filepath.Join(path, "libglesv2.dll"), bytesGLESv2, 0755); err != nil { return fmt.Errorf("gl: cannot install ANGLE: %v", err) } - if err := ioutil.WriteFile(filepath.Join(path, "libegl.dll"), bytesEGL, 0755); err != nil { + if err := os.WriteFile(filepath.Join(path, "libegl.dll"), bytesEGL, 0755); err != nil { return fmt.Errorf("gl: cannot install ANGLE: %v", err) } - if err := ioutil.WriteFile(filepath.Join(path, "d3dcompiler_47.dll"), bytesD3DCompiler, 0755); err != nil { + if err := os.WriteFile(filepath.Join(path, "d3dcompiler_47.dll"), bytesD3DCompiler, 0755); err != nil { return fmt.Errorf("gl: cannot install ANGLE: %v", err) } return nil @@ -152,7 +151,7 @@ func chromePath() string { } for _, installdir := range installdirs { - versiondirs, err := ioutil.ReadDir(installdir) + versiondirs, err := os.ReadDir(installdir) if err != nil { continue } diff --git a/vendor/github.com/ebitengine/gomobile/gl/doc.go b/vendor/github.com/ebitengine/gomobile/gl/doc.go index 9b73f58..408c35a 100644 --- a/vendor/github.com/ebitengine/gomobile/gl/doc.go +++ b/vendor/github.com/ebitengine/gomobile/gl/doc.go @@ -1,4 +1,4 @@ -// Copyright 2014 The Go Authors. All rights reserved. +// Copyright 2014 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. @@ -42,7 +42,7 @@ error messages. For example, The gldebug tracing has very high overhead, so make sure to remove the build tag before deploying any binaries. */ -package gl // import "github.com/ebitengine/gomobile/gl" +package gl /* Implementation details. diff --git a/vendor/github.com/ebitengine/gomobile/gl/fn.go b/vendor/github.com/ebitengine/gomobile/gl/fn.go index 3f2f3ad..c34e516 100644 --- a/vendor/github.com/ebitengine/gomobile/gl/fn.go +++ b/vendor/github.com/ebitengine/gomobile/gl/fn.go @@ -1,4 +1,4 @@ -// Copyright 2015 The Go Authors. All rights reserved. +// Copyright 2015 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. diff --git a/vendor/github.com/ebitengine/gomobile/gl/gl.go b/vendor/github.com/ebitengine/gomobile/gl/gl.go index 28e747b..2272c59 100644 --- a/vendor/github.com/ebitengine/gomobile/gl/gl.go +++ b/vendor/github.com/ebitengine/gomobile/gl/gl.go @@ -1,4 +1,4 @@ -// Copyright 2014 The Go Authors. All rights reserved. +// Copyright 2014 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. diff --git a/vendor/github.com/ebitengine/gomobile/gl/gldebug.go b/vendor/github.com/ebitengine/gomobile/gl/gldebug.go index fb79bb7..b3aca42 100644 --- a/vendor/github.com/ebitengine/gomobile/gl/gldebug.go +++ b/vendor/github.com/ebitengine/gomobile/gl/gldebug.go @@ -1,4 +1,4 @@ -// Copyright 2014 The Go Authors. All rights reserved. +// Copyright 2014 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. diff --git a/vendor/github.com/ebitengine/gomobile/gl/interface.go b/vendor/github.com/ebitengine/gomobile/gl/interface.go index 1b89dc7..c090977 100644 --- a/vendor/github.com/ebitengine/gomobile/gl/interface.go +++ b/vendor/github.com/ebitengine/gomobile/gl/interface.go @@ -1,4 +1,4 @@ -// Copyright 2014 The Go Authors. All rights reserved. +// Copyright 2014 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. @@ -81,7 +81,7 @@ type Context interface { // http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendFunc.xhtml BlendFunc(sfactor, dfactor Enum) - // BlendFunc sets the pixel RGB and alpha blending factors separately. + // BlendFuncSeparate sets the pixel RGB and alpha blending factors separately. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendFuncSeparate.xhtml BlendFuncSeparate(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha Enum) @@ -192,7 +192,7 @@ type Context interface { // http://www.khronos.org/opengles/sdk/docs/man3/html/glGenTextures.xhtml CreateTexture() Texture - // CreateTVertexArray creates a vertex array. + // CreateVertexArray creates a vertex array. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGenVertexArrays.xhtml CreateVertexArray() VertexArray @@ -599,7 +599,7 @@ type Context interface { // http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilFunc.xhtml StencilFunc(fn Enum, ref int, mask uint32) - // StencilFunc sets the front or back stencil test reference value. + // StencilFuncSeparate sets the front or back stencil test reference value. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilFuncSeparate.xhtml StencilFuncSeparate(face, fn Enum, ref int, mask uint32) @@ -737,7 +737,7 @@ type Context interface { // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml Uniform4i(dst Uniform, v0, v1, v2, v3 int32) - // Uniform4i writes an ivec4 uniform array of len(src)/4 elements. + // Uniform4iv writes an ivec4 uniform array of len(src)/4 elements. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml Uniform4iv(dst Uniform, src []int32) diff --git a/vendor/github.com/ebitengine/gomobile/gl/types_debug.go b/vendor/github.com/ebitengine/gomobile/gl/types_debug.go index ea01170..e9e9bd7 100644 --- a/vendor/github.com/ebitengine/gomobile/gl/types_debug.go +++ b/vendor/github.com/ebitengine/gomobile/gl/types_debug.go @@ -1,4 +1,4 @@ -// Copyright 2014 The Go Authors. All rights reserved. +// Copyright 2014 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. diff --git a/vendor/github.com/ebitengine/gomobile/gl/types_prod.go b/vendor/github.com/ebitengine/gomobile/gl/types_prod.go index f87f91f..6817c6f 100644 --- a/vendor/github.com/ebitengine/gomobile/gl/types_prod.go +++ b/vendor/github.com/ebitengine/gomobile/gl/types_prod.go @@ -1,4 +1,4 @@ -// Copyright 2014 The Go Authors. All rights reserved. +// Copyright 2014 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. diff --git a/vendor/github.com/ebitengine/gomobile/gl/work.go b/vendor/github.com/ebitengine/gomobile/gl/work.go index c603adf..a778b0c 100644 --- a/vendor/github.com/ebitengine/gomobile/gl/work.go +++ b/vendor/github.com/ebitengine/gomobile/gl/work.go @@ -160,7 +160,7 @@ func (ctx *context) cString(str string) (uintptr, func()) { return uintptr(ptr), func() { C.free(ptr) } } -// cString creates a pointer to a C string off the Go heap. +// cStringPtr creates a pointer to a C string off the Go heap. // ret is a **char. func (ctx *context) cStringPtr(str string) (uintptr, func()) { s, free := ctx.cString(str) diff --git a/vendor/github.com/ebitengine/purego/README.md b/vendor/github.com/ebitengine/purego/README.md index 8f40f8b..523e911 100644 --- a/vendor/github.com/ebitengine/purego/README.md +++ b/vendor/github.com/ebitengine/purego/README.md @@ -26,16 +26,31 @@ except for float arguments and return values. ## Supported Platforms -- **FreeBSD**: amd64, arm64 -- **Linux**: amd64, arm64 -- **macOS / iOS**: amd64, arm64 -- **Windows**: 386*, amd64, arm*, arm64 +### Tier 1 -`*` These architectures only support SyscallN and NewCallback +Tier 1 platforms are the primary targets officially supported by PureGo. When a new version of PureGo is released, any critical bugs found on Tier 1 platforms are treated as release blockers. The release will be postponed until such issues are resolved. + +- **Android**: amd64, arm64 +- **iOS**: amd64, arm64 +- **Linux**: amd64, arm64 +- **macOS**: amd64, arm64 +- **Windows**: amd64, arm64 + +### Tier 2 + +Tier 2 platforms are supported by PureGo on a best-effort basis. Critical bugs on Tier 2 platforms do not block new PureGo releases. However, fixes contributed by external contributors are very welcome and encouraged. + +- **Android**: 386, arm +- **FreeBSD**: amd64, arm64 +- **Linux**: 386, arm, loong64 +- **Windows**: 386*, arm* + +`*` These architectures only support `SyscallN` and `NewCallback` ## Example -This example only works on macOS and Linux. For a complete example look at [libc](https://github.com/ebitengine/purego/tree/main/examples/libc) which supports Windows and FreeBSD. +The example below only showcases purego use for macOS and Linux. The other platforms require special handling which can +be seen in the complete example at [examples/libc](https://github.com/ebitengine/purego/tree/main/examples/libc) which supports FreeBSD and Windows. ```go package main @@ -74,7 +89,7 @@ Then to run: `CGO_ENABLED=0 go run main.go` ## Questions If you have questions about how to incorporate purego in your project or want to discuss -how it works join the [Discord](https://discord.com/channels/842049801528016967/1123106378731487345)! +how it works join the [Discord](https://discord.gg/HzGZVD6BkY)! ### External Code @@ -83,6 +98,7 @@ License that can be found [in the Go Source](https://github.com/golang/go/blob/m This is a list of the copied files: * `abi_*.h` from package `runtime/cgo` +* `wincallback.go` from package `runtime` * `zcallback_darwin_*.s` from package `runtime` * `internal/fakecgo/abi_*.h` from package `runtime/cgo` * `internal/fakecgo/asm_GOARCH.s` from package `runtime/cgo` @@ -91,6 +107,7 @@ This is a list of the copied files: * `internal/fakecgo/iscgo.go` from package `runtime/cgo` * `internal/fakecgo/setenv.go` from package `runtime/cgo` * `internal/fakecgo/freebsd.go` from package `runtime/cgo` +* `internal/fakecgo/netbsd.go` from package `runtime/cgo` The files `abi_*.h` and `internal/fakecgo/abi_*.h` are the same because Bazel does not support cross-package use of `#include` so we need each one once per package. (cf. [issue](https://github.com/bazelbuild/rules_go/issues/3636)) diff --git a/vendor/github.com/ebitengine/purego/abi_loong64.h b/vendor/github.com/ebitengine/purego/abi_loong64.h new file mode 100644 index 0000000..b10d837 --- /dev/null +++ b/vendor/github.com/ebitengine/purego/abi_loong64.h @@ -0,0 +1,60 @@ +// Copyright 2022 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +// Macros for transitioning from the host ABI to Go ABI0. +// +// These macros save and restore the callee-saved registers +// from the stack, but they don't adjust stack pointer, so +// the user should prepare stack space in advance. +// SAVE_R22_TO_R31(offset) saves R22 ~ R31 to the stack space +// of ((offset)+0*8)(R3) ~ ((offset)+9*8)(R3). +// +// SAVE_F24_TO_F31(offset) saves F24 ~ F31 to the stack space +// of ((offset)+0*8)(R3) ~ ((offset)+7*8)(R3). +// +// Note: g is R22 + +#define SAVE_R22_TO_R31(offset) \ + MOVV g, ((offset)+(0*8))(R3) \ + MOVV R23, ((offset)+(1*8))(R3) \ + MOVV R24, ((offset)+(2*8))(R3) \ + MOVV R25, ((offset)+(3*8))(R3) \ + MOVV R26, ((offset)+(4*8))(R3) \ + MOVV R27, ((offset)+(5*8))(R3) \ + MOVV R28, ((offset)+(6*8))(R3) \ + MOVV R29, ((offset)+(7*8))(R3) \ + MOVV R30, ((offset)+(8*8))(R3) \ + MOVV R31, ((offset)+(9*8))(R3) + +#define SAVE_F24_TO_F31(offset) \ + MOVD F24, ((offset)+(0*8))(R3) \ + MOVD F25, ((offset)+(1*8))(R3) \ + MOVD F26, ((offset)+(2*8))(R3) \ + MOVD F27, ((offset)+(3*8))(R3) \ + MOVD F28, ((offset)+(4*8))(R3) \ + MOVD F29, ((offset)+(5*8))(R3) \ + MOVD F30, ((offset)+(6*8))(R3) \ + MOVD F31, ((offset)+(7*8))(R3) + +#define RESTORE_R22_TO_R31(offset) \ + MOVV ((offset)+(0*8))(R3), g \ + MOVV ((offset)+(1*8))(R3), R23 \ + MOVV ((offset)+(2*8))(R3), R24 \ + MOVV ((offset)+(3*8))(R3), R25 \ + MOVV ((offset)+(4*8))(R3), R26 \ + MOVV ((offset)+(5*8))(R3), R27 \ + MOVV ((offset)+(6*8))(R3), R28 \ + MOVV ((offset)+(7*8))(R3), R29 \ + MOVV ((offset)+(8*8))(R3), R30 \ + MOVV ((offset)+(9*8))(R3), R31 + +#define RESTORE_F24_TO_F31(offset) \ + MOVD ((offset)+(0*8))(R3), F24 \ + MOVD ((offset)+(1*8))(R3), F25 \ + MOVD ((offset)+(2*8))(R3), F26 \ + MOVD ((offset)+(3*8))(R3), F27 \ + MOVD ((offset)+(4*8))(R3), F28 \ + MOVD ((offset)+(5*8))(R3), F29 \ + MOVD ((offset)+(6*8))(R3), F30 \ + MOVD ((offset)+(7*8))(R3), F31 diff --git a/vendor/github.com/ebitengine/purego/cgo.go b/vendor/github.com/ebitengine/purego/cgo.go index 7d5abef..32bb256 100644 --- a/vendor/github.com/ebitengine/purego/cgo.go +++ b/vendor/github.com/ebitengine/purego/cgo.go @@ -1,7 +1,7 @@ // SPDX-License-Identifier: Apache-2.0 // SPDX-FileCopyrightText: 2022 The Ebitengine Authors -//go:build cgo && (darwin || freebsd || linux) +//go:build cgo && (darwin || freebsd || linux || netbsd) package purego diff --git a/vendor/github.com/ebitengine/purego/dlerror.go b/vendor/github.com/ebitengine/purego/dlerror.go index cf4c050..ad52b43 100644 --- a/vendor/github.com/ebitengine/purego/dlerror.go +++ b/vendor/github.com/ebitengine/purego/dlerror.go @@ -1,11 +1,13 @@ // SPDX-License-Identifier: Apache-2.0 // SPDX-FileCopyrightText: 2023 The Ebitengine Authors -//go:build darwin || freebsd || linux +//go:build darwin || freebsd || linux || netbsd package purego // Dlerror represents an error value returned from Dlopen, Dlsym, or Dlclose. +// +// This type is not available on Windows as there is no counterpart to it on Windows. type Dlerror struct { s string } diff --git a/vendor/github.com/ebitengine/purego/dlfcn.go b/vendor/github.com/ebitengine/purego/dlfcn.go index 2ee6f34..2730d82 100644 --- a/vendor/github.com/ebitengine/purego/dlfcn.go +++ b/vendor/github.com/ebitengine/purego/dlfcn.go @@ -1,7 +1,7 @@ // SPDX-License-Identifier: Apache-2.0 // SPDX-FileCopyrightText: 2022 The Ebitengine Authors -//go:build darwin || freebsd || linux +//go:build (darwin || freebsd || linux || netbsd) && !android && !faketime package purego @@ -33,6 +33,10 @@ func init() { // A second call to Dlopen with the same path will return the same handle, but the internal // reference count for the handle will be incremented. Therefore, all // Dlopen calls should be balanced with a Dlclose call. +// +// This function is not available on Windows. +// Use [golang.org/x/sys/windows.LoadLibrary], [golang.org/x/sys/windows.LoadLibraryEx], +// [golang.org/x/sys/windows.NewLazyDLL], or [golang.org/x/sys/windows.NewLazySystemDLL] for Windows instead. func Dlopen(path string, mode int) (uintptr, error) { u := fnDlopen(path, mode) if u == 0 { @@ -45,6 +49,9 @@ func Dlopen(path string, mode int) (uintptr, error) { // It returns the address where that symbol is loaded into memory. If the symbol is not found, // in the specified library or any of the libraries that were automatically loaded by Dlopen // when that library was loaded, Dlsym returns zero. +// +// This function is not available on Windows. +// Use [golang.org/x/sys/windows.GetProcAddress] for Windows instead. func Dlsym(handle uintptr, name string) (uintptr, error) { u := fnDlsym(handle, name) if u == 0 { @@ -56,6 +63,9 @@ func Dlsym(handle uintptr, name string) (uintptr, error) { // Dlclose decrements the reference count on the dynamic library handle. // If the reference count drops to zero and no other loaded libraries // use symbols in it, then the dynamic library is unloaded. +// +// This function is not available on Windows. +// Use [golang.org/x/sys/windows.FreeLibrary] for Windows instead. func Dlclose(handle uintptr) error { if fnDlclose(handle) { return Dlerror{fnDlerror()} @@ -63,11 +73,6 @@ func Dlclose(handle uintptr) error { return nil } -//go:linkname openLibrary openLibrary -func openLibrary(name string) (uintptr, error) { - return Dlopen(name, RTLD_NOW|RTLD_GLOBAL) -} - func loadSymbol(handle uintptr, name string) (uintptr, error) { return Dlsym(handle, name) } @@ -78,17 +83,17 @@ func loadSymbol(handle uintptr, name string) (uintptr, error) { // appear to work if you link directly to the C function on darwin arm64. //go:linkname dlopen dlopen -var dlopen uintptr +var dlopen uint8 var dlopenABI0 = uintptr(unsafe.Pointer(&dlopen)) //go:linkname dlsym dlsym -var dlsym uintptr +var dlsym uint8 var dlsymABI0 = uintptr(unsafe.Pointer(&dlsym)) //go:linkname dlclose dlclose -var dlclose uintptr +var dlclose uint8 var dlcloseABI0 = uintptr(unsafe.Pointer(&dlclose)) //go:linkname dlerror dlerror -var dlerror uintptr +var dlerror uint8 var dlerrorABI0 = uintptr(unsafe.Pointer(&dlerror)) diff --git a/vendor/github.com/ebitengine/purego/dlfcn_android.go b/vendor/github.com/ebitengine/purego/dlfcn_android.go new file mode 100644 index 0000000..0d53417 --- /dev/null +++ b/vendor/github.com/ebitengine/purego/dlfcn_android.go @@ -0,0 +1,34 @@ +// SPDX-License-Identifier: Apache-2.0 +// SPDX-FileCopyrightText: 2024 The Ebitengine Authors + +package purego + +import "github.com/ebitengine/purego/internal/cgo" + +// Source for constants: https://android.googlesource.com/platform/bionic/+/refs/heads/main/libc/include/dlfcn.h + +const ( + is64bit = 1 << (^uintptr(0) >> 63) / 2 + is32bit = 1 - is64bit + RTLD_DEFAULT = is32bit * 0xffffffff + RTLD_LAZY = 0x00000001 + RTLD_NOW = is64bit * 0x00000002 + RTLD_LOCAL = 0x00000000 + RTLD_GLOBAL = is64bit*0x00100 | is32bit*0x00000002 +) + +func Dlopen(path string, mode int) (uintptr, error) { + return cgo.Dlopen(path, mode) +} + +func Dlsym(handle uintptr, name string) (uintptr, error) { + return cgo.Dlsym(handle, name) +} + +func Dlclose(handle uintptr) error { + return cgo.Dlclose(handle) +} + +func loadSymbol(handle uintptr, name string) (uintptr, error) { + return Dlsym(handle, name) +} diff --git a/vendor/github.com/ebitengine/purego/dlfcn_darwin.go b/vendor/github.com/ebitengine/purego/dlfcn_darwin.go index b343f84..27f5607 100644 --- a/vendor/github.com/ebitengine/purego/dlfcn_darwin.go +++ b/vendor/github.com/ebitengine/purego/dlfcn_darwin.go @@ -6,19 +6,14 @@ package purego // Source for constants: https://opensource.apple.com/source/dyld/dyld-360.14/include/dlfcn.h.auto.html const ( - RTLD_DEFAULT = ^uintptr(0) - 1 // Pseudo-handle for dlsym so search for any loaded symbol - RTLD_LAZY = 0x1 // Relocations are performed at an implementation-dependent time. - RTLD_NOW = 0x2 // Relocations are performed when the object is loaded. - RTLD_LOCAL = 0x4 // All symbols are not made available for relocation processing by other modules. - RTLD_GLOBAL = 0x8 // All symbols are available for relocation processing of other modules. + RTLD_DEFAULT = 1<<64 - 2 // Pseudo-handle for dlsym so search for any loaded symbol + RTLD_LAZY = 0x1 // Relocations are performed at an implementation-dependent time. + RTLD_NOW = 0x2 // Relocations are performed when the object is loaded. + RTLD_LOCAL = 0x4 // All symbols are not made available for relocation processing by other modules. + RTLD_GLOBAL = 0x8 // All symbols are available for relocation processing of other modules. ) //go:cgo_import_dynamic purego_dlopen dlopen "/usr/lib/libSystem.B.dylib" //go:cgo_import_dynamic purego_dlsym dlsym "/usr/lib/libSystem.B.dylib" //go:cgo_import_dynamic purego_dlerror dlerror "/usr/lib/libSystem.B.dylib" //go:cgo_import_dynamic purego_dlclose dlclose "/usr/lib/libSystem.B.dylib" - -//go:cgo_import_dynamic purego_dlopen dlopen "/usr/lib/libSystem.B.dylib" -//go:cgo_import_dynamic purego_dlsym dlsym "/usr/lib/libSystem.B.dylib" -//go:cgo_import_dynamic purego_dlerror dlerror "/usr/lib/libSystem.B.dylib" -//go:cgo_import_dynamic purego_dlclose dlclose "/usr/lib/libSystem.B.dylib" diff --git a/vendor/github.com/ebitengine/purego/dlfcn_freebsd.go b/vendor/github.com/ebitengine/purego/dlfcn_freebsd.go index 38f0678..6b37162 100644 --- a/vendor/github.com/ebitengine/purego/dlfcn_freebsd.go +++ b/vendor/github.com/ebitengine/purego/dlfcn_freebsd.go @@ -5,9 +5,10 @@ package purego // Constants as defined in https://github.com/freebsd/freebsd-src/blob/main/include/dlfcn.h const ( - RTLD_DEFAULT = ^uintptr(0) - 2 // Pseudo-handle for dlsym so search for any loaded symbol - RTLD_LAZY = 0x00001 // Relocations are performed at an implementation-dependent time. - RTLD_NOW = 0x00002 // Relocations are performed when the object is loaded. - RTLD_LOCAL = 0x00000 // All symbols are not made available for relocation processing by other modules. - RTLD_GLOBAL = 0x00100 // All symbols are available for relocation processing of other modules. + intSize = 32 << (^uint(0) >> 63) // 32 or 64 + RTLD_DEFAULT = 1<> 63) // 32 or 64 + RTLD_DEFAULT = 1< 0 { - if variadic, ok := args[len(args)-1].Interface().([]interface{}); ok { - // subtract one from args bc the last argument in args is []interface{} - // which we are currently expanding - tmp := make([]reflect.Value, len(args)-1+len(variadic)) - n := copy(tmp, args[:len(args)-1]) - for i, v := range variadic { - tmp[n+i] = reflect.ValueOf(v) - } - args = tmp - } - } var sysargs [maxArgs]uintptr - stack := sysargs[numOfIntegerRegisters():] - var floats [numOfFloats]uintptr + var floats [numOfFloatRegisters]uintptr var numInts int var numFloats int var numStack int @@ -204,7 +215,7 @@ func RegisterFunc(fptr interface{}, cfn uintptr) { if runtime.GOARCH == "arm64" || runtime.GOOS != "windows" { // Windows arm64 uses the same calling convention as macOS and Linux addStack = func(x uintptr) { - stack[numStack] = x + sysargs[numOfIntegerRegisters()+numStack] = x numStack++ } addInt = func(x uintptr) { @@ -237,69 +248,91 @@ func RegisterFunc(fptr interface{}, cfn uintptr) { addFloat = addStack } - var keepAlive []interface{} + var keepAlive []any defer func() { runtime.KeepAlive(keepAlive) runtime.KeepAlive(args) }() - var syscall syscall15Args + + var arm64_r8 uintptr if ty.NumOut() == 1 && ty.Out(0).Kind() == reflect.Struct { outType := ty.Out(0) - if runtime.GOARCH == "amd64" && outType.Size() > maxRegAllocStructSize { + if (runtime.GOARCH == "amd64" || runtime.GOARCH == "loong64") && outType.Size() > maxRegAllocStructSize { val := reflect.New(outType) keepAlive = append(keepAlive, val) addInt(val.Pointer()) } else if runtime.GOARCH == "arm64" && outType.Size() > maxRegAllocStructSize { - if !isAllSameFloat(outType) || outType.NumField() > 4 { + isAllFloats, numFields := isAllSameFloat(outType) + if !isAllFloats || numFields > 4 { val := reflect.New(outType) keepAlive = append(keepAlive, val) - syscall.arm64_r8 = val.Pointer() + arm64_r8 = val.Pointer() } } } - for _, v := range args { - switch v.Kind() { - case reflect.String: - ptr := strings.CString(v.String()) - keepAlive = append(keepAlive, ptr) - addInt(uintptr(unsafe.Pointer(ptr))) - case reflect.Uintptr, reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64: - addInt(uintptr(v.Uint())) - case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64: - addInt(uintptr(v.Int())) - case reflect.Ptr, reflect.UnsafePointer, reflect.Slice: - // There is no need to keepAlive this pointer separately because it is kept alive in the args variable - addInt(v.Pointer()) - case reflect.Func: - addInt(NewCallback(v.Interface())) - case reflect.Bool: - if v.Bool() { - addInt(1) - } else { - addInt(0) + for i, v := range args { + if variadic, ok := args[i].Interface().([]any); ok { + if i != len(args)-1 { + panic("purego: can only expand last parameter") } - case reflect.Float32: - addFloat(uintptr(math.Float32bits(float32(v.Float())))) - case reflect.Float64: - addFloat(uintptr(math.Float64bits(v.Float()))) - case reflect.Struct: - keepAlive = addStruct(v, &numInts, &numFloats, &numStack, addInt, addFloat, addStack, keepAlive) - default: - panic("purego: unsupported kind: " + v.Kind().String()) + for _, x := range variadic { + keepAlive = addValue(reflect.ValueOf(x), keepAlive, addInt, addFloat, addStack, &numInts, &numFloats, &numStack) + } + continue } + if runtime.GOARCH == "arm64" && runtime.GOOS == "darwin" && + (numInts >= numOfIntegerRegisters() || numFloats >= numOfFloatRegisters) && v.Kind() != reflect.Struct { // hit the stack + fields := make([]reflect.StructField, len(args[i:])) + + for j, val := range args[i:] { + if val.Kind() == reflect.String { + ptr := strings.CString(v.String()) + keepAlive = append(keepAlive, ptr) + val = reflect.ValueOf(ptr) + args[i+j] = val + } + fields[j] = reflect.StructField{ + Name: "X" + strconv.Itoa(j), + Type: val.Type(), + } + } + structType := reflect.StructOf(fields) + structInstance := reflect.New(structType).Elem() + for j, val := range args[i:] { + structInstance.Field(j).Set(val) + } + placeRegisters(structInstance, addFloat, addInt) + break + } + keepAlive = addValue(v, keepAlive, addInt, addFloat, addStack, &numInts, &numFloats, &numStack) } - if runtime.GOARCH == "arm64" || runtime.GOOS != "windows" { - // Use the normal arm64 calling convention even on Windows - syscall = syscall15Args{ + + syscall := thePool.Get().(*syscall15Args) + defer thePool.Put(syscall) + + if runtime.GOARCH == "loong64" { + *syscall = syscall15Args{ cfn, sysargs[0], sysargs[1], sysargs[2], sysargs[3], sysargs[4], sysargs[5], sysargs[6], sysargs[7], sysargs[8], sysargs[9], sysargs[10], sysargs[11], sysargs[12], sysargs[13], sysargs[14], floats[0], floats[1], floats[2], floats[3], floats[4], floats[5], floats[6], floats[7], - syscall.arm64_r8, + 0, } - runtime_cgocall(syscall15XABI0, unsafe.Pointer(&syscall)) + runtime_cgocall(syscall15XABI0, unsafe.Pointer(syscall)) + } else if runtime.GOARCH == "arm64" || runtime.GOOS != "windows" { + // Use the normal arm64 calling convention even on Windows + *syscall = syscall15Args{ + cfn, + sysargs[0], sysargs[1], sysargs[2], sysargs[3], sysargs[4], sysargs[5], + sysargs[6], sysargs[7], sysargs[8], sysargs[9], sysargs[10], sysargs[11], + sysargs[12], sysargs[13], sysargs[14], + floats[0], floats[1], floats[2], floats[3], floats[4], floats[5], floats[6], floats[7], + arm64_r8, + } + runtime_cgocall(syscall15XABI0, unsafe.Pointer(syscall)) } else { + *syscall = syscall15Args{} // This is a fallback for Windows amd64, 386, and arm. Note this may not support floats syscall.a1, syscall.a2, _ = syscall_syscall15X(cfn, sysargs[0], sysargs[1], sysargs[2], sysargs[3], sysargs[4], sysargs[5], sysargs[6], sysargs[7], sysargs[8], sysargs[9], sysargs[10], sysargs[11], @@ -322,8 +355,7 @@ func RegisterFunc(fptr interface{}, cfn uintptr) { // We take the address and then dereference it to trick go vet from creating a possible miss-use of unsafe.Pointer v.SetPointer(*(*unsafe.Pointer)(unsafe.Pointer(&syscall.a1))) case reflect.Ptr: - // It is safe to have the address of syscall.r1 not escape because it is immediately dereferenced with .Elem() - v = reflect.NewAt(outType, runtime_noescape(unsafe.Pointer(&syscall.a1))).Elem() + v = reflect.NewAt(outType, unsafe.Pointer(&syscall.a1)).Elem() case reflect.Func: // wrap this C function in a nicely typed Go function v = reflect.New(outType) @@ -339,32 +371,85 @@ func RegisterFunc(fptr interface{}, cfn uintptr) { // On 32bit platforms syscall.r2 is the upper part of a 64bit return. v.SetFloat(math.Float64frombits(uint64(syscall.f1))) case reflect.Struct: - v = getStruct(outType, syscall) + v = getStruct(outType, *syscall) default: panic("purego: unsupported return kind: " + outType.Kind().String()) } - return []reflect.Value{v} + if len(args) > 0 { + // reuse args slice instead of allocating one when possible + args[0] = v + return args[:1] + } else { + return []reflect.Value{v} + } }) fn.Set(v) } +func addValue(v reflect.Value, keepAlive []any, addInt func(x uintptr), addFloat func(x uintptr), addStack func(x uintptr), numInts *int, numFloats *int, numStack *int) []any { + switch v.Kind() { + case reflect.String: + ptr := strings.CString(v.String()) + keepAlive = append(keepAlive, ptr) + addInt(uintptr(unsafe.Pointer(ptr))) + case reflect.Uintptr, reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64: + addInt(uintptr(v.Uint())) + case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64: + addInt(uintptr(v.Int())) + case reflect.Ptr, reflect.UnsafePointer, reflect.Slice: + // There is no need to keepAlive this pointer separately because it is kept alive in the args variable + addInt(v.Pointer()) + case reflect.Func: + addInt(NewCallback(v.Interface())) + case reflect.Bool: + if v.Bool() { + addInt(1) + } else { + addInt(0) + } + case reflect.Float32: + addFloat(uintptr(math.Float32bits(float32(v.Float())))) + case reflect.Float64: + addFloat(uintptr(math.Float64bits(v.Float()))) + case reflect.Struct: + keepAlive = addStruct(v, numInts, numFloats, numStack, addInt, addFloat, addStack, keepAlive) + default: + panic("purego: unsupported kind: " + v.Kind().String()) + } + return keepAlive +} + // maxRegAllocStructSize is the biggest a struct can be while still fitting in registers. // if it is bigger than this than enough space must be allocated on the heap and then passed into // the function as the first parameter on amd64 or in R8 on arm64. +// +// If you change this make sure to update it in objc_runtime_darwin.go const maxRegAllocStructSize = 16 -func isAllSameFloat(ty reflect.Type) bool { - first := ty.Field(0).Type.Kind() +func isAllSameFloat(ty reflect.Type) (allFloats bool, numFields int) { + allFloats = true + root := ty.Field(0).Type + for root.Kind() == reflect.Struct { + root = root.Field(0).Type + } + first := root.Kind() if first != reflect.Float32 && first != reflect.Float64 { - return false + allFloats = false } for i := 0; i < ty.NumField(); i++ { - f := ty.Field(i) - if f.Type.Kind() != first { - return false + f := ty.Field(i).Type + if f.Kind() == reflect.Struct { + var structNumFields int + allFloats, structNumFields = isAllSameFloat(f) + numFields += structNumFields + continue + } + numFields++ + if f.Kind() != first { + allFloats = false } } - return true + return allFloats, numFields } func checkStructFieldsSupported(ty reflect.Type) { @@ -386,24 +471,19 @@ func checkStructFieldsSupported(ty reflect.Type) { } } -const is32bit = unsafe.Sizeof(uintptr(0)) == 4 - func roundUpTo8(val uintptr) uintptr { return (val + 7) &^ 7 } func numOfIntegerRegisters() int { switch runtime.GOARCH { - case "arm64": + case "arm64", "loong64": return 8 case "amd64": return 6 - // TODO: figure out why 386 tests are not working - /*case "386": - return 0 - case "arm": - return 4*/ default: - panic("purego: unknown GOARCH (" + runtime.GOARCH + ")") + // since this platform isn't supported and can therefore only access + // integer registers it is fine to return the maxArgs + return maxArgs } } diff --git a/vendor/github.com/ebitengine/purego/gen.go b/vendor/github.com/ebitengine/purego/gen.go new file mode 100644 index 0000000..9cb7c45 --- /dev/null +++ b/vendor/github.com/ebitengine/purego/gen.go @@ -0,0 +1,6 @@ +// SPDX-License-Identifier: Apache-2.0 +// SPDX-FileCopyrightText: 2025 The Ebitengine Authors + +package purego + +//go:generate go run wincallback.go diff --git a/vendor/github.com/ebitengine/purego/go_runtime.go b/vendor/github.com/ebitengine/purego/go_runtime.go index 9593dac..b327f78 100644 --- a/vendor/github.com/ebitengine/purego/go_runtime.go +++ b/vendor/github.com/ebitengine/purego/go_runtime.go @@ -1,7 +1,7 @@ // SPDX-License-Identifier: Apache-2.0 // SPDX-FileCopyrightText: 2022 The Ebitengine Authors -//go:build darwin || freebsd || linux || windows +//go:build darwin || freebsd || linux || netbsd || windows package purego @@ -11,7 +11,3 @@ import ( //go:linkname runtime_cgocall runtime.cgocall func runtime_cgocall(fn uintptr, arg unsafe.Pointer) int32 // from runtime/sys_libc.go - -//go:linkname runtime_noescape runtime.noescape -//go:noescape -func runtime_noescape(p unsafe.Pointer) unsafe.Pointer // from runtime/stubs.go diff --git a/vendor/github.com/ebitengine/purego/internal/cgo/dlfcn_cgo_unix.go b/vendor/github.com/ebitengine/purego/internal/cgo/dlfcn_cgo_unix.go index 7e4dd04..6d0571a 100644 --- a/vendor/github.com/ebitengine/purego/internal/cgo/dlfcn_cgo_unix.go +++ b/vendor/github.com/ebitengine/purego/internal/cgo/dlfcn_cgo_unix.go @@ -1,17 +1,51 @@ // SPDX-License-Identifier: Apache-2.0 // SPDX-FileCopyrightText: 2024 The Ebitengine Authors -//go:build freebsd || linux +//go:build freebsd || linux || netbsd package cgo /* - #cgo LDFLAGS: -ldl +#cgo !netbsd LDFLAGS: -ldl #include +#include */ import "C" +import ( + "errors" + "unsafe" +) + +func Dlopen(filename string, flag int) (uintptr, error) { + cfilename := C.CString(filename) + defer C.free(unsafe.Pointer(cfilename)) + handle := C.dlopen(cfilename, C.int(flag)) + if handle == nil { + return 0, errors.New(C.GoString(C.dlerror())) + } + return uintptr(handle), nil +} + +func Dlsym(handle uintptr, symbol string) (uintptr, error) { + csymbol := C.CString(symbol) + defer C.free(unsafe.Pointer(csymbol)) + symbolAddr := C.dlsym(*(*unsafe.Pointer)(unsafe.Pointer(&handle)), csymbol) + if symbolAddr == nil { + return 0, errors.New(C.GoString(C.dlerror())) + } + return uintptr(symbolAddr), nil +} + +func Dlclose(handle uintptr) error { + result := C.dlclose(*(*unsafe.Pointer)(unsafe.Pointer(&handle))) + if result != 0 { + return errors.New(C.GoString(C.dlerror())) + } + return nil +} + // all that is needed is to assign each dl function because then its // symbol will then be made available to the linker and linked to inside dlfcn.go var ( diff --git a/vendor/github.com/ebitengine/purego/internal/cgo/syscall_cgo_unix.go b/vendor/github.com/ebitengine/purego/internal/cgo/syscall_cgo_unix.go index 029a259..10393fe 100644 --- a/vendor/github.com/ebitengine/purego/internal/cgo/syscall_cgo_unix.go +++ b/vendor/github.com/ebitengine/purego/internal/cgo/syscall_cgo_unix.go @@ -1,7 +1,7 @@ // SPDX-License-Identifier: Apache-2.0 // SPDX-FileCopyrightText: 2022 The Ebitengine Authors -//go:build freebsd || (linux && !(arm64 || amd64)) +//go:build freebsd || (linux && !(arm64 || amd64 || loong64)) || netbsd package cgo @@ -9,7 +9,7 @@ package cgo // because Cgo and assembly files can't be in the same package. /* - #cgo LDFLAGS: -ldl +#cgo !netbsd LDFLAGS: -ldl #include #include @@ -20,7 +20,7 @@ typedef struct syscall15Args { uintptr_t fn; uintptr_t a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15; uintptr_t f1, f2, f3, f4, f5, f6, f7, f8; - uintptr_t r1, r2, err; + uintptr_t err; } syscall15Args; void syscall15(struct syscall15Args *args) { @@ -31,7 +31,7 @@ void syscall15(struct syscall15Args *args) { *(void**)(&func_name) = (void*)(args->fn); uintptr_t r1 = func_name(args->a1,args->a2,args->a3,args->a4,args->a5,args->a6,args->a7,args->a8,args->a9, args->a10,args->a11,args->a12,args->a13,args->a14,args->a15); - args->r1 = r1; + args->a1 = r1; args->err = errno; } @@ -48,8 +48,8 @@ func Syscall15X(fn, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, C.uintptr_t(fn), C.uintptr_t(a1), C.uintptr_t(a2), C.uintptr_t(a3), C.uintptr_t(a4), C.uintptr_t(a5), C.uintptr_t(a6), C.uintptr_t(a7), C.uintptr_t(a8), C.uintptr_t(a9), C.uintptr_t(a10), C.uintptr_t(a11), C.uintptr_t(a12), - C.uintptr_t(a13), C.uintptr_t(a14), C.uintptr_t(a15), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + C.uintptr_t(a13), C.uintptr_t(a14), C.uintptr_t(a15), 0, 0, 0, 0, 0, 0, 0, 0, 0, } C.syscall15(&args) - return uintptr(args.r1), uintptr(args.r2), uintptr(args.err) + return uintptr(args.a1), 0, uintptr(args.err) } diff --git a/vendor/github.com/ebitengine/purego/internal/fakecgo/abi_loong64.h b/vendor/github.com/ebitengine/purego/internal/fakecgo/abi_loong64.h new file mode 100644 index 0000000..b10d837 --- /dev/null +++ b/vendor/github.com/ebitengine/purego/internal/fakecgo/abi_loong64.h @@ -0,0 +1,60 @@ +// Copyright 2022 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +// Macros for transitioning from the host ABI to Go ABI0. +// +// These macros save and restore the callee-saved registers +// from the stack, but they don't adjust stack pointer, so +// the user should prepare stack space in advance. +// SAVE_R22_TO_R31(offset) saves R22 ~ R31 to the stack space +// of ((offset)+0*8)(R3) ~ ((offset)+9*8)(R3). +// +// SAVE_F24_TO_F31(offset) saves F24 ~ F31 to the stack space +// of ((offset)+0*8)(R3) ~ ((offset)+7*8)(R3). +// +// Note: g is R22 + +#define SAVE_R22_TO_R31(offset) \ + MOVV g, ((offset)+(0*8))(R3) \ + MOVV R23, ((offset)+(1*8))(R3) \ + MOVV R24, ((offset)+(2*8))(R3) \ + MOVV R25, ((offset)+(3*8))(R3) \ + MOVV R26, ((offset)+(4*8))(R3) \ + MOVV R27, ((offset)+(5*8))(R3) \ + MOVV R28, ((offset)+(6*8))(R3) \ + MOVV R29, ((offset)+(7*8))(R3) \ + MOVV R30, ((offset)+(8*8))(R3) \ + MOVV R31, ((offset)+(9*8))(R3) + +#define SAVE_F24_TO_F31(offset) \ + MOVD F24, ((offset)+(0*8))(R3) \ + MOVD F25, ((offset)+(1*8))(R3) \ + MOVD F26, ((offset)+(2*8))(R3) \ + MOVD F27, ((offset)+(3*8))(R3) \ + MOVD F28, ((offset)+(4*8))(R3) \ + MOVD F29, ((offset)+(5*8))(R3) \ + MOVD F30, ((offset)+(6*8))(R3) \ + MOVD F31, ((offset)+(7*8))(R3) + +#define RESTORE_R22_TO_R31(offset) \ + MOVV ((offset)+(0*8))(R3), g \ + MOVV ((offset)+(1*8))(R3), R23 \ + MOVV ((offset)+(2*8))(R3), R24 \ + MOVV ((offset)+(3*8))(R3), R25 \ + MOVV ((offset)+(4*8))(R3), R26 \ + MOVV ((offset)+(5*8))(R3), R27 \ + MOVV ((offset)+(6*8))(R3), R28 \ + MOVV ((offset)+(7*8))(R3), R29 \ + MOVV ((offset)+(8*8))(R3), R30 \ + MOVV ((offset)+(9*8))(R3), R31 + +#define RESTORE_F24_TO_F31(offset) \ + MOVD ((offset)+(0*8))(R3), F24 \ + MOVD ((offset)+(1*8))(R3), F25 \ + MOVD ((offset)+(2*8))(R3), F26 \ + MOVD ((offset)+(3*8))(R3), F27 \ + MOVD ((offset)+(4*8))(R3), F28 \ + MOVD ((offset)+(5*8))(R3), F29 \ + MOVD ((offset)+(6*8))(R3), F30 \ + MOVD ((offset)+(7*8))(R3), F31 diff --git a/vendor/github.com/ebitengine/purego/internal/fakecgo/asm_loong64.s b/vendor/github.com/ebitengine/purego/internal/fakecgo/asm_loong64.s new file mode 100644 index 0000000..aea4f8e --- /dev/null +++ b/vendor/github.com/ebitengine/purego/internal/fakecgo/asm_loong64.s @@ -0,0 +1,40 @@ +// Copyright 2022 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +#include "textflag.h" +#include "abi_loong64.h" + +// Called by C code generated by cmd/cgo. +// func crosscall2(fn, a unsafe.Pointer, n int32, ctxt uintptr) +// Saves C callee-saved registers and calls cgocallback with three arguments. +// fn is the PC of a func(a unsafe.Pointer) function. +TEXT crosscall2(SB),NOSPLIT|NOFRAME,$0 + /* + * We still need to save all callee save register as before, and then + * push 3 args for fn (R4, R5, R7), skipping R6. + * Also note that at procedure entry in gc world, 8(R29) will be the + * first arg. + */ + + ADDV $(-23*8), R3 + MOVV R4, (1*8)(R3) // fn unsafe.Pointer + MOVV R5, (2*8)(R3) // a unsafe.Pointer + MOVV R7, (3*8)(R3) // ctxt uintptr + + SAVE_R22_TO_R31((4*8)) + SAVE_F24_TO_F31((14*8)) + MOVV R1, (22*8)(R3) + + // Initialize Go ABI environment + JAL runtime·load_g(SB) + + JAL runtime·cgocallback(SB) + + RESTORE_R22_TO_R31((4*8)) + RESTORE_F24_TO_F31((14*8)) + MOVV (22*8)(R3), R1 + + ADDV $(23*8), R3 + + RET diff --git a/vendor/github.com/ebitengine/purego/internal/fakecgo/callbacks.go b/vendor/github.com/ebitengine/purego/internal/fakecgo/callbacks.go index f6a079a..27d4c98 100644 --- a/vendor/github.com/ebitengine/purego/internal/fakecgo/callbacks.go +++ b/vendor/github.com/ebitengine/purego/internal/fakecgo/callbacks.go @@ -2,7 +2,7 @@ // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. -//go:build darwin || freebsd || linux +//go:build !cgo && (darwin || freebsd || linux || netbsd) package fakecgo diff --git a/vendor/github.com/ebitengine/purego/internal/fakecgo/doc.go b/vendor/github.com/ebitengine/purego/internal/fakecgo/doc.go index efbe421..e482c12 100644 --- a/vendor/github.com/ebitengine/purego/internal/fakecgo/doc.go +++ b/vendor/github.com/ebitengine/purego/internal/fakecgo/doc.go @@ -1,7 +1,7 @@ // SPDX-License-Identifier: Apache-2.0 // SPDX-FileCopyrightText: 2022 The Ebitengine Authors -//go:build darwin || freebsd +//go:build !cgo && (darwin || freebsd || linux || netbsd) // Package fakecgo implements the Cgo runtime (runtime/cgo) entirely in Go. // This allows code that calls into C to function properly when CGO_ENABLED=0. @@ -30,4 +30,3 @@ package fakecgo //go:generate go run gen.go -//go:generate gofmt -s -w symbols.go diff --git a/vendor/github.com/ebitengine/purego/internal/fakecgo/go_darwin_amd64.go b/vendor/github.com/ebitengine/purego/internal/fakecgo/go_darwin_amd64.go index fb3a3f7..39f5ff1 100644 --- a/vendor/github.com/ebitengine/purego/internal/fakecgo/go_darwin_amd64.go +++ b/vendor/github.com/ebitengine/purego/internal/fakecgo/go_darwin_amd64.go @@ -2,6 +2,8 @@ // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. +//go:build !cgo + package fakecgo import "unsafe" diff --git a/vendor/github.com/ebitengine/purego/internal/fakecgo/go_darwin_arm64.go b/vendor/github.com/ebitengine/purego/internal/fakecgo/go_darwin_arm64.go index b000b3f..d0868f0 100644 --- a/vendor/github.com/ebitengine/purego/internal/fakecgo/go_darwin_arm64.go +++ b/vendor/github.com/ebitengine/purego/internal/fakecgo/go_darwin_arm64.go @@ -2,6 +2,8 @@ // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. +//go:build !cgo + package fakecgo import "unsafe" diff --git a/vendor/github.com/ebitengine/purego/internal/fakecgo/go_freebsd_amd64.go b/vendor/github.com/ebitengine/purego/internal/fakecgo/go_freebsd_amd64.go index 9aa57ef..c9ff715 100644 --- a/vendor/github.com/ebitengine/purego/internal/fakecgo/go_freebsd_amd64.go +++ b/vendor/github.com/ebitengine/purego/internal/fakecgo/go_freebsd_amd64.go @@ -2,6 +2,8 @@ // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. +//go:build !cgo + package fakecgo import "unsafe" diff --git a/vendor/github.com/ebitengine/purego/internal/fakecgo/go_freebsd_arm64.go b/vendor/github.com/ebitengine/purego/internal/fakecgo/go_freebsd_arm64.go index 1db518e..e3a060b 100644 --- a/vendor/github.com/ebitengine/purego/internal/fakecgo/go_freebsd_arm64.go +++ b/vendor/github.com/ebitengine/purego/internal/fakecgo/go_freebsd_arm64.go @@ -2,6 +2,8 @@ // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. +//go:build !cgo + package fakecgo import "unsafe" @@ -14,7 +16,7 @@ func _cgo_sys_thread_start(ts *ThreadStart) { var size size_t var err int - //fprintf(stderr, "runtime/cgo: _cgo_sys_thread_start: fn=%p, g=%p\n", ts->fn, ts->g); // debug + // fprintf(stderr, "runtime/cgo: _cgo_sys_thread_start: fn=%p, g=%p\n", ts->fn, ts->g); // debug sigfillset(&ign) pthread_sigmask(SIG_SETMASK, &ign, &oset) diff --git a/vendor/github.com/ebitengine/purego/internal/fakecgo/go_libinit.go b/vendor/github.com/ebitengine/purego/internal/fakecgo/go_libinit.go index 71da112..0c46306 100644 --- a/vendor/github.com/ebitengine/purego/internal/fakecgo/go_libinit.go +++ b/vendor/github.com/ebitengine/purego/internal/fakecgo/go_libinit.go @@ -1,7 +1,7 @@ // SPDX-License-Identifier: Apache-2.0 // SPDX-FileCopyrightText: 2022 The Ebitengine Authors -//go:build darwin || freebsd || linux +//go:build !cgo && (darwin || freebsd || linux || netbsd) package fakecgo @@ -19,6 +19,7 @@ var ( ) //go:nosplit +//go:norace func x_cgo_notify_runtime_init_done() { pthread_mutex_lock(&runtime_init_mu) runtime_init_done = 1 @@ -28,6 +29,8 @@ func x_cgo_notify_runtime_init_done() { // Store the g into a thread-specific value associated with the pthread key pthread_g. // And pthread_key_destructor will dropm when the thread is exiting. +// +//go:norace func x_cgo_bindm(g unsafe.Pointer) { // We assume this will always succeed, otherwise, there might be extra M leaking, // when a C thread exits after a cgo call. @@ -50,9 +53,11 @@ func _cgo_try_pthread_create(thread *pthread_t, attr *pthread_attr_t, pfn unsafe var err int for tries = 0; tries < 20; tries++ { - err = int(pthread_create(thread, attr, pfn, unsafe.Pointer(arg))) + // inlined this call because it ran out of stack when inlining was disabled + err = int(call5(pthread_createABI0, uintptr(unsafe.Pointer(thread)), uintptr(unsafe.Pointer(attr)), uintptr(pfn), uintptr(unsafe.Pointer(arg)), 0)) if err == 0 { - pthread_detach(*thread) + // inlined this call because it ran out of stack when inlining was disabled + call5(pthread_detachABI0, uintptr(*thread), 0, 0, 0, 0) return 0 } if err != int(syscall.EAGAIN) { @@ -60,7 +65,8 @@ func _cgo_try_pthread_create(thread *pthread_t, attr *pthread_attr_t, pfn unsafe } ts.Sec = 0 ts.Nsec = (tries + 1) * 1000 * 1000 // Milliseconds. - nanosleep(&ts, nil) + // inlined this call because it ran out of stack when inlining was disabled + call5(nanosleepABI0, uintptr(unsafe.Pointer(&ts)), 0, 0, 0, 0) } return int(syscall.EAGAIN) } diff --git a/vendor/github.com/ebitengine/purego/internal/fakecgo/go_linux_amd64.go b/vendor/github.com/ebitengine/purego/internal/fakecgo/go_linux_amd64.go index 9aa57ef..c9ff715 100644 --- a/vendor/github.com/ebitengine/purego/internal/fakecgo/go_linux_amd64.go +++ b/vendor/github.com/ebitengine/purego/internal/fakecgo/go_linux_amd64.go @@ -2,6 +2,8 @@ // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. +//go:build !cgo + package fakecgo import "unsafe" diff --git a/vendor/github.com/ebitengine/purego/internal/fakecgo/go_linux_arm64.go b/vendor/github.com/ebitengine/purego/internal/fakecgo/go_linux_arm64.go index 1db518e..a3b1cca 100644 --- a/vendor/github.com/ebitengine/purego/internal/fakecgo/go_linux_arm64.go +++ b/vendor/github.com/ebitengine/purego/internal/fakecgo/go_linux_arm64.go @@ -2,6 +2,8 @@ // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. +//go:build !cgo + package fakecgo import "unsafe" diff --git a/vendor/github.com/ebitengine/purego/internal/fakecgo/go_linux_loong64.go b/vendor/github.com/ebitengine/purego/internal/fakecgo/go_linux_loong64.go new file mode 100644 index 0000000..6529391 --- /dev/null +++ b/vendor/github.com/ebitengine/purego/internal/fakecgo/go_linux_loong64.go @@ -0,0 +1,92 @@ +// Copyright 2011 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +//go:build !cgo + +package fakecgo + +import "unsafe" + +//go:nosplit +func _cgo_sys_thread_start(ts *ThreadStart) { + var attr pthread_attr_t + var ign, oset sigset_t + var p pthread_t + var size size_t + var err int + + sigfillset(&ign) + pthread_sigmask(SIG_SETMASK, &ign, &oset) + + pthread_attr_init(&attr) + pthread_attr_getstacksize(&attr, &size) + // Leave stacklo=0 and set stackhi=size; mstart will do the rest. + ts.g.stackhi = uintptr(size) + + err = _cgo_try_pthread_create(&p, &attr, unsafe.Pointer(threadentry_trampolineABI0), ts) + + pthread_sigmask(SIG_SETMASK, &oset, nil) + + if err != 0 { + print("fakecgo: pthread_create failed: ") + println(err) + abort() + } +} + +// threadentry_trampolineABI0 maps the C ABI to Go ABI then calls the Go function +// +//go:linkname x_threadentry_trampoline threadentry_trampoline +var x_threadentry_trampoline byte +var threadentry_trampolineABI0 = &x_threadentry_trampoline + +//go:nosplit +func threadentry(v unsafe.Pointer) unsafe.Pointer { + ts := *(*ThreadStart)(v) + free(v) + + setg_trampoline(setg_func, uintptr(unsafe.Pointer(ts.g))) + + // faking funcs in go is a bit a... involved - but the following works :) + fn := uintptr(unsafe.Pointer(&ts.fn)) + (*(*func())(unsafe.Pointer(&fn)))() + + return nil +} + +// here we will store a pointer to the provided setg func +var setg_func uintptr + +//go:nosplit +func x_cgo_init(g *G, setg uintptr) { + var size size_t + var attr *pthread_attr_t + + /* The memory sanitizer distributed with versions of clang + before 3.8 has a bug: if you call mmap before malloc, mmap + may return an address that is later overwritten by the msan + library. Avoid this problem by forcing a call to malloc + here, before we ever call malloc. + + This is only required for the memory sanitizer, so it's + unfortunate that we always run it. It should be possible + to remove this when we no longer care about versions of + clang before 3.8. The test for this is + misc/cgo/testsanitizers. + + GCC works hard to eliminate a seemingly unnecessary call to + malloc, so we actually use the memory we allocate. */ + + setg_func = setg + attr = (*pthread_attr_t)(malloc(unsafe.Sizeof(*attr))) + if attr == nil { + println("fakecgo: malloc failed") + abort() + } + pthread_attr_init(attr) + pthread_attr_getstacksize(attr, &size) + g.stacklo = uintptr(unsafe.Pointer(&size)) - uintptr(size) + 4096 + pthread_attr_destroy(attr) + free(unsafe.Pointer(attr)) +} diff --git a/vendor/github.com/ebitengine/purego/internal/fakecgo/go_netbsd.go b/vendor/github.com/ebitengine/purego/internal/fakecgo/go_netbsd.go new file mode 100644 index 0000000..935a334 --- /dev/null +++ b/vendor/github.com/ebitengine/purego/internal/fakecgo/go_netbsd.go @@ -0,0 +1,106 @@ +// Copyright 2011 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +//go:build !cgo && (amd64 || arm64) + +package fakecgo + +import "unsafe" + +//go:nosplit +func _cgo_sys_thread_start(ts *ThreadStart) { + var attr pthread_attr_t + var ign, oset sigset_t + var p pthread_t + var size size_t + var err int + + // fprintf(stderr, "runtime/cgo: _cgo_sys_thread_start: fn=%p, g=%p\n", ts->fn, ts->g); // debug + sigfillset(&ign) + pthread_sigmask(SIG_SETMASK, &ign, &oset) + + pthread_attr_init(&attr) + pthread_attr_getstacksize(&attr, &size) + // Leave stacklo=0 and set stackhi=size; mstart will do the rest. + ts.g.stackhi = uintptr(size) + + err = _cgo_try_pthread_create(&p, &attr, unsafe.Pointer(threadentry_trampolineABI0), ts) + + pthread_sigmask(SIG_SETMASK, &oset, nil) + + if err != 0 { + print("fakecgo: pthread_create failed: ") + println(err) + abort() + } +} + +// threadentry_trampolineABI0 maps the C ABI to Go ABI then calls the Go function +// +//go:linkname x_threadentry_trampoline threadentry_trampoline +var x_threadentry_trampoline byte +var threadentry_trampolineABI0 = &x_threadentry_trampoline + +//go:nosplit +func threadentry(v unsafe.Pointer) unsafe.Pointer { + var ss stack_t + ts := *(*ThreadStart)(v) + free(v) + + // On NetBSD, a new thread inherits the signal stack of the + // creating thread. That confuses minit, so we remove that + // signal stack here before calling the regular mstart. It's + // a bit baroque to remove a signal stack here only to add one + // in minit, but it's a simple change that keeps NetBSD + // working like other OS's. At this point all signals are + // blocked, so there is no race. + ss.ss_flags = SS_DISABLE + sigaltstack(&ss, nil) + + setg_trampoline(setg_func, uintptr(unsafe.Pointer(ts.g))) + + // faking funcs in go is a bit a... involved - but the following works :) + fn := uintptr(unsafe.Pointer(&ts.fn)) + (*(*func())(unsafe.Pointer(&fn)))() + + return nil +} + +// here we will store a pointer to the provided setg func +var setg_func uintptr + +//go:nosplit +func x_cgo_init(g *G, setg uintptr) { + var size size_t + var attr *pthread_attr_t + + /* The memory sanitizer distributed with versions of clang + before 3.8 has a bug: if you call mmap before malloc, mmap + may return an address that is later overwritten by the msan + library. Avoid this problem by forcing a call to malloc + here, before we ever call malloc. + + This is only required for the memory sanitizer, so it's + unfortunate that we always run it. It should be possible + to remove this when we no longer care about versions of + clang before 3.8. The test for this is + misc/cgo/testsanitizers. + + GCC works hard to eliminate a seemingly unnecessary call to + malloc, so we actually use the memory we allocate. */ + + setg_func = setg + attr = (*pthread_attr_t)(malloc(unsafe.Sizeof(*attr))) + if attr == nil { + println("fakecgo: malloc failed") + abort() + } + pthread_attr_init(attr) + pthread_attr_getstacksize(attr, &size) + // runtime/cgo uses __builtin_frame_address(0) instead of `uintptr(unsafe.Pointer(&size))` + // but this should be OK since we are taking the address of the first variable in this function. + g.stacklo = uintptr(unsafe.Pointer(&size)) - uintptr(size) + 4096 + pthread_attr_destroy(attr) + free(unsafe.Pointer(attr)) +} diff --git a/vendor/github.com/ebitengine/purego/internal/fakecgo/go_setenv.go b/vendor/github.com/ebitengine/purego/internal/fakecgo/go_setenv.go index 818372e..dfc6629 100644 --- a/vendor/github.com/ebitengine/purego/internal/fakecgo/go_setenv.go +++ b/vendor/github.com/ebitengine/purego/internal/fakecgo/go_setenv.go @@ -1,7 +1,7 @@ // SPDX-License-Identifier: Apache-2.0 // SPDX-FileCopyrightText: 2022 The Ebitengine Authors -//go:build darwin || freebsd || linux +//go:build !cgo && (darwin || freebsd || linux || netbsd) package fakecgo diff --git a/vendor/github.com/ebitengine/purego/internal/fakecgo/go_util.go b/vendor/github.com/ebitengine/purego/internal/fakecgo/go_util.go index 7a43b42..771cb52 100644 --- a/vendor/github.com/ebitengine/purego/internal/fakecgo/go_util.go +++ b/vendor/github.com/ebitengine/purego/internal/fakecgo/go_util.go @@ -1,7 +1,7 @@ // SPDX-License-Identifier: Apache-2.0 // SPDX-FileCopyrightText: 2022 The Ebitengine Authors -//go:build darwin || freebsd || linux +//go:build !cgo && (darwin || freebsd || linux || netbsd) package fakecgo @@ -27,7 +27,11 @@ func x_cgo_thread_start(arg *ThreadStart) { println("fakecgo: out of memory in thread_start") abort() } - // *ts = *arg would cause a writebarrier so use memmove instead - memmove(unsafe.Pointer(ts), unsafe.Pointer(arg), unsafe.Sizeof(*ts)) + // *ts = *arg would cause a writebarrier so copy using slices + s1 := unsafe.Slice((*uintptr)(unsafe.Pointer(ts)), unsafe.Sizeof(*ts)/8) + s2 := unsafe.Slice((*uintptr)(unsafe.Pointer(arg)), unsafe.Sizeof(*arg)/8) + for i := range s2 { + s1[i] = s2[i] + } _cgo_sys_thread_start(ts) // OS-dependent half } diff --git a/vendor/github.com/ebitengine/purego/internal/fakecgo/iscgo.go b/vendor/github.com/ebitengine/purego/internal/fakecgo/iscgo.go index ce17d18..12e5214 100644 --- a/vendor/github.com/ebitengine/purego/internal/fakecgo/iscgo.go +++ b/vendor/github.com/ebitengine/purego/internal/fakecgo/iscgo.go @@ -2,7 +2,7 @@ // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. -//go:build darwin || freebsd || linux +//go:build !cgo && (darwin || freebsd || linux || netbsd) // The runtime package contains an uninitialized definition // for runtime·iscgo. Override it to tell the runtime we're here. diff --git a/vendor/github.com/ebitengine/purego/internal/fakecgo/libcgo.go b/vendor/github.com/ebitengine/purego/internal/fakecgo/libcgo.go index c12d403..94fd8be 100644 --- a/vendor/github.com/ebitengine/purego/internal/fakecgo/libcgo.go +++ b/vendor/github.com/ebitengine/purego/internal/fakecgo/libcgo.go @@ -1,12 +1,16 @@ // SPDX-License-Identifier: Apache-2.0 // SPDX-FileCopyrightText: 2022 The Ebitengine Authors -//go:build darwin || freebsd || linux +//go:build !cgo && (darwin || freebsd || linux || netbsd) package fakecgo type ( - size_t uintptr + size_t uintptr + // Sources: + // Darwin (32 bytes) - https://github.com/apple/darwin-xnu/blob/2ff845c2e033bd0ff64b5b6aa6063a1f8f65aa32/bsd/sys/_types.h#L74 + // FreeBSD (32 bytes) - https://github.com/DoctorWkt/xv6-freebsd/blob/d2a294c2a984baed27676068b15ed9a29b06ab6f/include/signal.h#L98C9-L98C21 + // Linux (128 bytes) - https://github.com/torvalds/linux/blob/ab75170520d4964f3acf8bb1f91d34cbc650688e/arch/x86/include/asm/signal.h#L25 sigset_t [128]byte pthread_attr_t [64]byte pthread_t int diff --git a/vendor/github.com/ebitengine/purego/internal/fakecgo/libcgo_darwin.go b/vendor/github.com/ebitengine/purego/internal/fakecgo/libcgo_darwin.go index 03c9171..ecdcb2e 100644 --- a/vendor/github.com/ebitengine/purego/internal/fakecgo/libcgo_darwin.go +++ b/vendor/github.com/ebitengine/purego/internal/fakecgo/libcgo_darwin.go @@ -1,6 +1,8 @@ // SPDX-License-Identifier: Apache-2.0 // SPDX-FileCopyrightText: 2022 The Ebitengine Authors +//go:build !cgo + package fakecgo type ( @@ -18,3 +20,7 @@ var ( PTHREAD_COND_INITIALIZER = pthread_cond_t{sig: 0x3CB0B1BB} PTHREAD_MUTEX_INITIALIZER = pthread_mutex_t{sig: 0x32AAABA7} ) + +type stack_t struct { + /* not implemented */ +} diff --git a/vendor/github.com/ebitengine/purego/internal/fakecgo/libcgo_freebsd.go b/vendor/github.com/ebitengine/purego/internal/fakecgo/libcgo_freebsd.go index baf03fa..4bfb70c 100644 --- a/vendor/github.com/ebitengine/purego/internal/fakecgo/libcgo_freebsd.go +++ b/vendor/github.com/ebitengine/purego/internal/fakecgo/libcgo_freebsd.go @@ -1,6 +1,8 @@ // SPDX-License-Identifier: Apache-2.0 // SPDX-FileCopyrightText: 2022 The Ebitengine Authors +//go:build !cgo + package fakecgo type ( @@ -12,3 +14,7 @@ var ( PTHREAD_COND_INITIALIZER = pthread_cond_t(0) PTHREAD_MUTEX_INITIALIZER = pthread_mutex_t(0) ) + +type stack_t struct { + /* not implemented */ +} diff --git a/vendor/github.com/ebitengine/purego/internal/fakecgo/libcgo_linux.go b/vendor/github.com/ebitengine/purego/internal/fakecgo/libcgo_linux.go index 93aa5b2..b08a44a 100644 --- a/vendor/github.com/ebitengine/purego/internal/fakecgo/libcgo_linux.go +++ b/vendor/github.com/ebitengine/purego/internal/fakecgo/libcgo_linux.go @@ -1,6 +1,8 @@ // SPDX-License-Identifier: Apache-2.0 // SPDX-FileCopyrightText: 2022 The Ebitengine Authors +//go:build !cgo + package fakecgo type ( @@ -12,3 +14,7 @@ var ( PTHREAD_COND_INITIALIZER = pthread_cond_t{} PTHREAD_MUTEX_INITIALIZER = pthread_mutex_t{} ) + +type stack_t struct { + /* not implemented */ +} diff --git a/vendor/github.com/ebitengine/purego/internal/fakecgo/libcgo_netbsd.go b/vendor/github.com/ebitengine/purego/internal/fakecgo/libcgo_netbsd.go new file mode 100644 index 0000000..650f695 --- /dev/null +++ b/vendor/github.com/ebitengine/purego/internal/fakecgo/libcgo_netbsd.go @@ -0,0 +1,26 @@ +// SPDX-License-Identifier: Apache-2.0 +// SPDX-FileCopyrightText: 2025 The Ebitengine Authors + +//go:build !cgo + +package fakecgo + +type ( + pthread_cond_t uintptr + pthread_mutex_t uintptr +) + +var ( + PTHREAD_COND_INITIALIZER = pthread_cond_t(0) + PTHREAD_MUTEX_INITIALIZER = pthread_mutex_t(0) +) + +// Source: https://github.com/NetBSD/src/blob/613e27c65223fd2283b6ed679da1197e12f50e27/sys/compat/linux/arch/m68k/linux_signal.h#L133 +type stack_t struct { + ss_sp uintptr + ss_flags int32 + ss_size uintptr +} + +// Source: https://github.com/NetBSD/src/blob/613e27c65223fd2283b6ed679da1197e12f50e27/sys/sys/signal.h#L261 +const SS_DISABLE = 0x004 diff --git a/vendor/github.com/ebitengine/purego/internal/fakecgo/netbsd.go b/vendor/github.com/ebitengine/purego/internal/fakecgo/netbsd.go new file mode 100644 index 0000000..2d49981 --- /dev/null +++ b/vendor/github.com/ebitengine/purego/internal/fakecgo/netbsd.go @@ -0,0 +1,23 @@ +// Copyright 2010 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +//go:build netbsd + +package fakecgo + +import _ "unsafe" // for go:linkname + +// Supply environ and __progname, because we don't +// link against the standard NetBSD crt0.o and the +// libc dynamic library needs them. + +//go:linkname _environ environ +//go:linkname _progname __progname +//go:linkname ___ps_strings __ps_strings + +var ( + _environ uintptr + _progname uintptr + ___ps_strings uintptr +) diff --git a/vendor/github.com/ebitengine/purego/internal/fakecgo/setenv.go b/vendor/github.com/ebitengine/purego/internal/fakecgo/setenv.go index b69d4b3..82308b8 100644 --- a/vendor/github.com/ebitengine/purego/internal/fakecgo/setenv.go +++ b/vendor/github.com/ebitengine/purego/internal/fakecgo/setenv.go @@ -2,7 +2,7 @@ // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. -//go:build darwin || freebsd || linux +//go:build !cgo && (darwin || freebsd || linux || netbsd) package fakecgo diff --git a/vendor/github.com/ebitengine/purego/internal/fakecgo/symbols.go b/vendor/github.com/ebitengine/purego/internal/fakecgo/symbols.go index d7401f7..135f6d2 100644 --- a/vendor/github.com/ebitengine/purego/internal/fakecgo/symbols.go +++ b/vendor/github.com/ebitengine/purego/internal/fakecgo/symbols.go @@ -3,7 +3,7 @@ // SPDX-License-Identifier: Apache-2.0 // SPDX-FileCopyrightText: 2022 The Ebitengine Authors -//go:build darwin || freebsd || linux +//go:build !cgo && (darwin || freebsd || linux || netbsd) package fakecgo @@ -15,170 +15,217 @@ import ( // setg_trampoline calls setg with the G provided func setg_trampoline(setg uintptr, G uintptr) -//go:linkname memmove runtime.memmove -func memmove(to, from unsafe.Pointer, n uintptr) - // call5 takes fn the C function and 5 arguments and calls the function with those arguments func call5(fn, a1, a2, a3, a4, a5 uintptr) uintptr +//go:nosplit +//go:norace func malloc(size uintptr) unsafe.Pointer { ret := call5(mallocABI0, uintptr(size), 0, 0, 0, 0) // this indirection is to avoid go vet complaining about possible misuse of unsafe.Pointer return *(*unsafe.Pointer)(unsafe.Pointer(&ret)) } +//go:nosplit +//go:norace func free(ptr unsafe.Pointer) { call5(freeABI0, uintptr(ptr), 0, 0, 0, 0) } +//go:nosplit +//go:norace func setenv(name *byte, value *byte, overwrite int32) int32 { return int32(call5(setenvABI0, uintptr(unsafe.Pointer(name)), uintptr(unsafe.Pointer(value)), uintptr(overwrite), 0, 0)) } +//go:nosplit +//go:norace func unsetenv(name *byte) int32 { return int32(call5(unsetenvABI0, uintptr(unsafe.Pointer(name)), 0, 0, 0, 0)) } +//go:nosplit +//go:norace func sigfillset(set *sigset_t) int32 { return int32(call5(sigfillsetABI0, uintptr(unsafe.Pointer(set)), 0, 0, 0, 0)) } +//go:nosplit +//go:norace func nanosleep(ts *syscall.Timespec, rem *syscall.Timespec) int32 { return int32(call5(nanosleepABI0, uintptr(unsafe.Pointer(ts)), uintptr(unsafe.Pointer(rem)), 0, 0, 0)) } +//go:nosplit +//go:norace func abort() { call5(abortABI0, 0, 0, 0, 0, 0) } +//go:nosplit +//go:norace +func sigaltstack(ss *stack_t, old_ss *stack_t) int32 { + return int32(call5(sigaltstackABI0, uintptr(unsafe.Pointer(ss)), uintptr(unsafe.Pointer(old_ss)), 0, 0, 0)) +} + +//go:nosplit +//go:norace func pthread_attr_init(attr *pthread_attr_t) int32 { return int32(call5(pthread_attr_initABI0, uintptr(unsafe.Pointer(attr)), 0, 0, 0, 0)) } +//go:nosplit +//go:norace func pthread_create(thread *pthread_t, attr *pthread_attr_t, start unsafe.Pointer, arg unsafe.Pointer) int32 { return int32(call5(pthread_createABI0, uintptr(unsafe.Pointer(thread)), uintptr(unsafe.Pointer(attr)), uintptr(start), uintptr(arg), 0)) } +//go:nosplit +//go:norace func pthread_detach(thread pthread_t) int32 { return int32(call5(pthread_detachABI0, uintptr(thread), 0, 0, 0, 0)) } +//go:nosplit +//go:norace func pthread_sigmask(how sighow, ign *sigset_t, oset *sigset_t) int32 { return int32(call5(pthread_sigmaskABI0, uintptr(how), uintptr(unsafe.Pointer(ign)), uintptr(unsafe.Pointer(oset)), 0, 0)) } +//go:nosplit +//go:norace func pthread_self() pthread_t { return pthread_t(call5(pthread_selfABI0, 0, 0, 0, 0, 0)) } +//go:nosplit +//go:norace func pthread_get_stacksize_np(thread pthread_t) size_t { return size_t(call5(pthread_get_stacksize_npABI0, uintptr(thread), 0, 0, 0, 0)) } +//go:nosplit +//go:norace func pthread_attr_getstacksize(attr *pthread_attr_t, stacksize *size_t) int32 { return int32(call5(pthread_attr_getstacksizeABI0, uintptr(unsafe.Pointer(attr)), uintptr(unsafe.Pointer(stacksize)), 0, 0, 0)) } +//go:nosplit +//go:norace func pthread_attr_setstacksize(attr *pthread_attr_t, size size_t) int32 { return int32(call5(pthread_attr_setstacksizeABI0, uintptr(unsafe.Pointer(attr)), uintptr(size), 0, 0, 0)) } +//go:nosplit +//go:norace func pthread_attr_destroy(attr *pthread_attr_t) int32 { return int32(call5(pthread_attr_destroyABI0, uintptr(unsafe.Pointer(attr)), 0, 0, 0, 0)) } +//go:nosplit +//go:norace func pthread_mutex_lock(mutex *pthread_mutex_t) int32 { return int32(call5(pthread_mutex_lockABI0, uintptr(unsafe.Pointer(mutex)), 0, 0, 0, 0)) } +//go:nosplit +//go:norace func pthread_mutex_unlock(mutex *pthread_mutex_t) int32 { return int32(call5(pthread_mutex_unlockABI0, uintptr(unsafe.Pointer(mutex)), 0, 0, 0, 0)) } +//go:nosplit +//go:norace func pthread_cond_broadcast(cond *pthread_cond_t) int32 { return int32(call5(pthread_cond_broadcastABI0, uintptr(unsafe.Pointer(cond)), 0, 0, 0, 0)) } +//go:nosplit +//go:norace func pthread_setspecific(key pthread_key_t, value unsafe.Pointer) int32 { return int32(call5(pthread_setspecificABI0, uintptr(key), uintptr(value), 0, 0, 0)) } //go:linkname _malloc _malloc -var _malloc uintptr +var _malloc uint8 var mallocABI0 = uintptr(unsafe.Pointer(&_malloc)) //go:linkname _free _free -var _free uintptr +var _free uint8 var freeABI0 = uintptr(unsafe.Pointer(&_free)) //go:linkname _setenv _setenv -var _setenv uintptr +var _setenv uint8 var setenvABI0 = uintptr(unsafe.Pointer(&_setenv)) //go:linkname _unsetenv _unsetenv -var _unsetenv uintptr +var _unsetenv uint8 var unsetenvABI0 = uintptr(unsafe.Pointer(&_unsetenv)) //go:linkname _sigfillset _sigfillset -var _sigfillset uintptr +var _sigfillset uint8 var sigfillsetABI0 = uintptr(unsafe.Pointer(&_sigfillset)) //go:linkname _nanosleep _nanosleep -var _nanosleep uintptr +var _nanosleep uint8 var nanosleepABI0 = uintptr(unsafe.Pointer(&_nanosleep)) //go:linkname _abort _abort -var _abort uintptr +var _abort uint8 var abortABI0 = uintptr(unsafe.Pointer(&_abort)) +//go:linkname _sigaltstack _sigaltstack +var _sigaltstack uint8 +var sigaltstackABI0 = uintptr(unsafe.Pointer(&_sigaltstack)) + //go:linkname _pthread_attr_init _pthread_attr_init -var _pthread_attr_init uintptr +var _pthread_attr_init uint8 var pthread_attr_initABI0 = uintptr(unsafe.Pointer(&_pthread_attr_init)) //go:linkname _pthread_create _pthread_create -var _pthread_create uintptr +var _pthread_create uint8 var pthread_createABI0 = uintptr(unsafe.Pointer(&_pthread_create)) //go:linkname _pthread_detach _pthread_detach -var _pthread_detach uintptr +var _pthread_detach uint8 var pthread_detachABI0 = uintptr(unsafe.Pointer(&_pthread_detach)) //go:linkname _pthread_sigmask _pthread_sigmask -var _pthread_sigmask uintptr +var _pthread_sigmask uint8 var pthread_sigmaskABI0 = uintptr(unsafe.Pointer(&_pthread_sigmask)) //go:linkname _pthread_self _pthread_self -var _pthread_self uintptr +var _pthread_self uint8 var pthread_selfABI0 = uintptr(unsafe.Pointer(&_pthread_self)) //go:linkname _pthread_get_stacksize_np _pthread_get_stacksize_np -var _pthread_get_stacksize_np uintptr +var _pthread_get_stacksize_np uint8 var pthread_get_stacksize_npABI0 = uintptr(unsafe.Pointer(&_pthread_get_stacksize_np)) //go:linkname _pthread_attr_getstacksize _pthread_attr_getstacksize -var _pthread_attr_getstacksize uintptr +var _pthread_attr_getstacksize uint8 var pthread_attr_getstacksizeABI0 = uintptr(unsafe.Pointer(&_pthread_attr_getstacksize)) //go:linkname _pthread_attr_setstacksize _pthread_attr_setstacksize -var _pthread_attr_setstacksize uintptr +var _pthread_attr_setstacksize uint8 var pthread_attr_setstacksizeABI0 = uintptr(unsafe.Pointer(&_pthread_attr_setstacksize)) //go:linkname _pthread_attr_destroy _pthread_attr_destroy -var _pthread_attr_destroy uintptr +var _pthread_attr_destroy uint8 var pthread_attr_destroyABI0 = uintptr(unsafe.Pointer(&_pthread_attr_destroy)) //go:linkname _pthread_mutex_lock _pthread_mutex_lock -var _pthread_mutex_lock uintptr +var _pthread_mutex_lock uint8 var pthread_mutex_lockABI0 = uintptr(unsafe.Pointer(&_pthread_mutex_lock)) //go:linkname _pthread_mutex_unlock _pthread_mutex_unlock -var _pthread_mutex_unlock uintptr +var _pthread_mutex_unlock uint8 var pthread_mutex_unlockABI0 = uintptr(unsafe.Pointer(&_pthread_mutex_unlock)) //go:linkname _pthread_cond_broadcast _pthread_cond_broadcast -var _pthread_cond_broadcast uintptr +var _pthread_cond_broadcast uint8 var pthread_cond_broadcastABI0 = uintptr(unsafe.Pointer(&_pthread_cond_broadcast)) //go:linkname _pthread_setspecific _pthread_setspecific -var _pthread_setspecific uintptr +var _pthread_setspecific uint8 var pthread_setspecificABI0 = uintptr(unsafe.Pointer(&_pthread_setspecific)) diff --git a/vendor/github.com/ebitengine/purego/internal/fakecgo/symbols_darwin.go b/vendor/github.com/ebitengine/purego/internal/fakecgo/symbols_darwin.go index 7341fec..8c4489f 100644 --- a/vendor/github.com/ebitengine/purego/internal/fakecgo/symbols_darwin.go +++ b/vendor/github.com/ebitengine/purego/internal/fakecgo/symbols_darwin.go @@ -3,6 +3,8 @@ // SPDX-License-Identifier: Apache-2.0 // SPDX-FileCopyrightText: 2022 The Ebitengine Authors +//go:build !cgo + package fakecgo //go:cgo_import_dynamic purego_malloc malloc "/usr/lib/libSystem.B.dylib" @@ -12,6 +14,7 @@ package fakecgo //go:cgo_import_dynamic purego_sigfillset sigfillset "/usr/lib/libSystem.B.dylib" //go:cgo_import_dynamic purego_nanosleep nanosleep "/usr/lib/libSystem.B.dylib" //go:cgo_import_dynamic purego_abort abort "/usr/lib/libSystem.B.dylib" +//go:cgo_import_dynamic purego_sigaltstack sigaltstack "/usr/lib/libSystem.B.dylib" //go:cgo_import_dynamic purego_pthread_attr_init pthread_attr_init "/usr/lib/libSystem.B.dylib" //go:cgo_import_dynamic purego_pthread_create pthread_create "/usr/lib/libSystem.B.dylib" //go:cgo_import_dynamic purego_pthread_detach pthread_detach "/usr/lib/libSystem.B.dylib" diff --git a/vendor/github.com/ebitengine/purego/internal/fakecgo/symbols_freebsd.go b/vendor/github.com/ebitengine/purego/internal/fakecgo/symbols_freebsd.go index bff096d..bbe1bd5 100644 --- a/vendor/github.com/ebitengine/purego/internal/fakecgo/symbols_freebsd.go +++ b/vendor/github.com/ebitengine/purego/internal/fakecgo/symbols_freebsd.go @@ -3,6 +3,8 @@ // SPDX-License-Identifier: Apache-2.0 // SPDX-FileCopyrightText: 2022 The Ebitengine Authors +//go:build !cgo + package fakecgo //go:cgo_import_dynamic purego_malloc malloc "libc.so.7" @@ -12,6 +14,7 @@ package fakecgo //go:cgo_import_dynamic purego_sigfillset sigfillset "libc.so.7" //go:cgo_import_dynamic purego_nanosleep nanosleep "libc.so.7" //go:cgo_import_dynamic purego_abort abort "libc.so.7" +//go:cgo_import_dynamic purego_sigaltstack sigaltstack "libc.so.7" //go:cgo_import_dynamic purego_pthread_attr_init pthread_attr_init "libpthread.so" //go:cgo_import_dynamic purego_pthread_create pthread_create "libpthread.so" //go:cgo_import_dynamic purego_pthread_detach pthread_detach "libpthread.so" diff --git a/vendor/github.com/ebitengine/purego/internal/fakecgo/symbols_linux.go b/vendor/github.com/ebitengine/purego/internal/fakecgo/symbols_linux.go index ee3ab7a..2165265 100644 --- a/vendor/github.com/ebitengine/purego/internal/fakecgo/symbols_linux.go +++ b/vendor/github.com/ebitengine/purego/internal/fakecgo/symbols_linux.go @@ -3,6 +3,8 @@ // SPDX-License-Identifier: Apache-2.0 // SPDX-FileCopyrightText: 2022 The Ebitengine Authors +//go:build !cgo + package fakecgo //go:cgo_import_dynamic purego_malloc malloc "libc.so.6" @@ -12,6 +14,7 @@ package fakecgo //go:cgo_import_dynamic purego_sigfillset sigfillset "libc.so.6" //go:cgo_import_dynamic purego_nanosleep nanosleep "libc.so.6" //go:cgo_import_dynamic purego_abort abort "libc.so.6" +//go:cgo_import_dynamic purego_sigaltstack sigaltstack "libc.so.6" //go:cgo_import_dynamic purego_pthread_attr_init pthread_attr_init "libpthread.so.0" //go:cgo_import_dynamic purego_pthread_create pthread_create "libpthread.so.0" //go:cgo_import_dynamic purego_pthread_detach pthread_detach "libpthread.so.0" diff --git a/vendor/github.com/ebitengine/purego/internal/fakecgo/symbols_netbsd.go b/vendor/github.com/ebitengine/purego/internal/fakecgo/symbols_netbsd.go new file mode 100644 index 0000000..7c92bb0 --- /dev/null +++ b/vendor/github.com/ebitengine/purego/internal/fakecgo/symbols_netbsd.go @@ -0,0 +1,30 @@ +// Code generated by 'go generate' with gen.go. DO NOT EDIT. + +// SPDX-License-Identifier: Apache-2.0 +// SPDX-FileCopyrightText: 2022 The Ebitengine Authors + +//go:build !cgo + +package fakecgo + +//go:cgo_import_dynamic purego_malloc malloc "libc.so" +//go:cgo_import_dynamic purego_free free "libc.so" +//go:cgo_import_dynamic purego_setenv setenv "libc.so" +//go:cgo_import_dynamic purego_unsetenv unsetenv "libc.so" +//go:cgo_import_dynamic purego_sigfillset sigfillset "libc.so" +//go:cgo_import_dynamic purego_nanosleep nanosleep "libc.so" +//go:cgo_import_dynamic purego_abort abort "libc.so" +//go:cgo_import_dynamic purego_sigaltstack sigaltstack "libc.so" +//go:cgo_import_dynamic purego_pthread_attr_init pthread_attr_init "libpthread.so" +//go:cgo_import_dynamic purego_pthread_create pthread_create "libpthread.so" +//go:cgo_import_dynamic purego_pthread_detach pthread_detach "libpthread.so" +//go:cgo_import_dynamic purego_pthread_sigmask pthread_sigmask "libpthread.so" +//go:cgo_import_dynamic purego_pthread_self pthread_self "libpthread.so" +//go:cgo_import_dynamic purego_pthread_get_stacksize_np pthread_get_stacksize_np "libpthread.so" +//go:cgo_import_dynamic purego_pthread_attr_getstacksize pthread_attr_getstacksize "libpthread.so" +//go:cgo_import_dynamic purego_pthread_attr_setstacksize pthread_attr_setstacksize "libpthread.so" +//go:cgo_import_dynamic purego_pthread_attr_destroy pthread_attr_destroy "libpthread.so" +//go:cgo_import_dynamic purego_pthread_mutex_lock pthread_mutex_lock "libpthread.so" +//go:cgo_import_dynamic purego_pthread_mutex_unlock pthread_mutex_unlock "libpthread.so" +//go:cgo_import_dynamic purego_pthread_cond_broadcast pthread_cond_broadcast "libpthread.so" +//go:cgo_import_dynamic purego_pthread_setspecific pthread_setspecific "libpthread.so" diff --git a/vendor/github.com/ebitengine/purego/internal/fakecgo/trampolines_amd64.s b/vendor/github.com/ebitengine/purego/internal/fakecgo/trampolines_amd64.s index 24b6206..c9a3cc0 100644 --- a/vendor/github.com/ebitengine/purego/internal/fakecgo/trampolines_amd64.s +++ b/vendor/github.com/ebitengine/purego/internal/fakecgo/trampolines_amd64.s @@ -1,7 +1,7 @@ // SPDX-License-Identifier: Apache-2.0 // SPDX-FileCopyrightText: 2022 The Ebitengine Authors -//go:build darwin || linux || freebsd +//go:build !cgo && (darwin || linux || freebsd) /* trampoline for emulating required C functions for cgo in go (see cgo.go) diff --git a/vendor/github.com/ebitengine/purego/internal/fakecgo/trampolines_arm64.s b/vendor/github.com/ebitengine/purego/internal/fakecgo/trampolines_arm64.s index 9c80fe2..9dbdbc0 100644 --- a/vendor/github.com/ebitengine/purego/internal/fakecgo/trampolines_arm64.s +++ b/vendor/github.com/ebitengine/purego/internal/fakecgo/trampolines_arm64.s @@ -1,7 +1,7 @@ // SPDX-License-Identifier: Apache-2.0 // SPDX-FileCopyrightText: 2022 The Ebitengine Authors -//go:build darwin || freebsd || linux +//go:build !cgo && (darwin || freebsd || linux) #include "textflag.h" #include "go_asm.h" diff --git a/vendor/github.com/ebitengine/purego/internal/fakecgo/trampolines_loong64.s b/vendor/github.com/ebitengine/purego/internal/fakecgo/trampolines_loong64.s new file mode 100644 index 0000000..15b3354 --- /dev/null +++ b/vendor/github.com/ebitengine/purego/internal/fakecgo/trampolines_loong64.s @@ -0,0 +1,71 @@ +// SPDX-License-Identifier: Apache-2.0 +// SPDX-FileCopyrightText: 2025 The Ebitengine Authors + +//go:build !cgo && linux + +#include "textflag.h" +#include "go_asm.h" + +// these trampolines map the gcc ABI to Go ABI and then calls into the Go equivalent functions. + +TEXT x_cgo_init_trampoline(SB), NOSPLIT, $16 + MOVV R4, 8(R3) + MOVV R5, 16(R3) + MOVV ·x_cgo_init_call(SB), R6 + MOVV (R6), R7 + CALL (R7) + RET + +TEXT x_cgo_thread_start_trampoline(SB), NOSPLIT, $8 + MOVV R4, 8(R3) + MOVV ·x_cgo_thread_start_call(SB), R5 + MOVV (R5), R6 + CALL (R6) + RET + +TEXT x_cgo_setenv_trampoline(SB), NOSPLIT, $8 + MOVV R4, 8(R3) + MOVV ·x_cgo_setenv_call(SB), R5 + MOVV (R5), R6 + CALL (R6) + RET + +TEXT x_cgo_unsetenv_trampoline(SB), NOSPLIT, $8 + MOVV R4, 8(R3) + MOVV ·x_cgo_unsetenv_call(SB), R5 + MOVV (R5), R6 + CALL (R6) + RET + +TEXT x_cgo_notify_runtime_init_done_trampoline(SB), NOSPLIT, $0 + CALL ·x_cgo_notify_runtime_init_done(SB) + RET + +TEXT x_cgo_bindm_trampoline(SB), NOSPLIT, $0 + CALL ·x_cgo_bindm(SB) + RET + +// func setg_trampoline(setg uintptr, g uintptr) +TEXT ·setg_trampoline(SB), NOSPLIT, $0 + MOVV G+8(FP), R4 + MOVV setg+0(FP), R5 + CALL (R5) + RET + +TEXT threadentry_trampoline(SB), NOSPLIT, $16 + MOVV R4, 8(R3) + MOVV ·threadentry_call(SB), R5 + MOVV (R5), R6 + CALL (R6) + RET + +TEXT ·call5(SB), NOSPLIT, $0-0 + MOVV fn+0(FP), R9 + MOVV a1+8(FP), R4 + MOVV a2+16(FP), R5 + MOVV a3+24(FP), R6 + MOVV a4+32(FP), R7 + MOVV a5+40(FP), R8 + CALL (R9) + MOVV R4, ret+48(FP) + RET diff --git a/vendor/github.com/ebitengine/purego/internal/fakecgo/trampolines_stubs.s b/vendor/github.com/ebitengine/purego/internal/fakecgo/trampolines_stubs.s index e872637..c93d783 100644 --- a/vendor/github.com/ebitengine/purego/internal/fakecgo/trampolines_stubs.s +++ b/vendor/github.com/ebitengine/purego/internal/fakecgo/trampolines_stubs.s @@ -3,7 +3,7 @@ // SPDX-License-Identifier: Apache-2.0 // SPDX-FileCopyrightText: 2022 The Ebitengine Authors -//go:build darwin || freebsd || linux +//go:build !cgo && (darwin || freebsd || linux || netbsd) #include "textflag.h" @@ -37,6 +37,10 @@ TEXT _abort(SB), NOSPLIT|NOFRAME, $0-0 JMP purego_abort(SB) RET +TEXT _sigaltstack(SB), NOSPLIT|NOFRAME, $0-0 + JMP purego_sigaltstack(SB) + RET + TEXT _pthread_attr_init(SB), NOSPLIT|NOFRAME, $0-0 JMP purego_pthread_attr_init(SB) RET diff --git a/vendor/github.com/ebitengine/purego/nocgo.go b/vendor/github.com/ebitengine/purego/nocgo.go index 5b989ea..b91b979 100644 --- a/vendor/github.com/ebitengine/purego/nocgo.go +++ b/vendor/github.com/ebitengine/purego/nocgo.go @@ -1,7 +1,7 @@ // SPDX-License-Identifier: Apache-2.0 // SPDX-FileCopyrightText: 2022 The Ebitengine Authors -//go:build !cgo && (darwin || freebsd || linux) +//go:build !cgo && (darwin || freebsd || linux || netbsd) package purego diff --git a/vendor/github.com/ebitengine/purego/objc/objc_block_darwin.go b/vendor/github.com/ebitengine/purego/objc/objc_block_darwin.go new file mode 100644 index 0000000..13eeb4d --- /dev/null +++ b/vendor/github.com/ebitengine/purego/objc/objc_block_darwin.go @@ -0,0 +1,267 @@ +// SPDX-License-Identifier: Apache-2.0 +// SPDX-FileCopyrightText: 2025 The Ebitengine Authors + +package objc + +import ( + "fmt" + "reflect" + "sync" + "unsafe" + + "github.com/ebitengine/purego" +) + +const ( + // The end-goal of these defaults is to get an Objective-C memory-managed block object + // that won't try to free() a Go pointer, but will call our custom blockFunctionCache.Delete() + // when the reference count drops to zero, so the associated function is also unreferenced. + + // blockBaseClass is the name of the class that block objects will be initialized with. + blockBaseClass = "__NSMallocBlock__" + // blockFlags is the set of flags that block objects will be initialized with. + blockFlags = blockHasCopyDispose | blockHasSignature + + // blockHasCopyDispose is a flag that tells the Objective-C runtime the block exports Copy and/or Dispose helpers. + blockHasCopyDispose = 1 << 25 + + // blockHasSignature is a flag that tells the Objective-C runtime the block exports a function signature. + blockHasSignature = 1 << 30 +) + +// blockDescriptor is the Go representation of an Objective-C block descriptor. +// It is a component to be referenced by blockDescriptor. +// +// The layout of this struct matches Block_literal_1 described in https://clang.llvm.org/docs/Block-ABI-Apple.html#high-level +type blockDescriptor struct { + _ uintptr + size uintptr + _ uintptr + dispose uintptr + signature *uint8 +} + +// blockLayout is the Go representation of the structure abstracted by a block pointer. +// From the Objective-C point of view, a pointer to this struct is equivalent to an ID that +// references a block. +// +// The layout of this struct matches __block_literal_1 described in https://clang.llvm.org/docs/Block-ABI-Apple.html#high-level +type blockLayout struct { + isa Class + flags uint32 + _ uint32 + invoke uintptr + descriptor *blockDescriptor +} + +// blockFunctionCache is a thread safe cache of block layouts. +// +// The function closures themselves are kept alive by caching them internally until the Objective-C runtime indicates that +// they can be released (presumably when the reference count reaches zero). This approach is used instead of appending the function +// object to the block allocation, where it is out of the visible domain of Go's GC. +type blockFunctionCache struct { + mutex sync.RWMutex + functions map[Block]reflect.Value +} + +// Load retrieves a function (in the form of a reflect.Value, so Call can be invoked) associated with the key Block. +func (b *blockFunctionCache) Load(key Block) reflect.Value { + b.mutex.RLock() + defer b.mutex.RUnlock() + return b.functions[key] +} + +// Store associates a function (in the form of a reflect.Value) with the key Block. +func (b *blockFunctionCache) Store(key Block, value reflect.Value) Block { + b.mutex.Lock() + defer b.mutex.Unlock() + b.functions[key] = value + return key +} + +// Delete removed the function associated with the key Block. +func (b *blockFunctionCache) Delete(key Block) { + b.mutex.Lock() + defer b.mutex.Unlock() + delete(b.functions, key) +} + +// newBlockFunctionCache initializes a new blockFunctionCache +func newBlockFunctionCache() *blockFunctionCache { + return &blockFunctionCache{functions: map[Block]reflect.Value{}} +} + +// blockCache is a thread safe cache of block layouts. +// +// It takes advantage of the block being the first argument of a block call being the block closure, +// only invoking [github.com/ebitengine/purego.NewCallback] when it encounters a new function type (rather than on for every block creation). +// This should mitigate block creations putting pressure on the callback limit. +type blockCache struct { + sync.Mutex + descriptorTemplate blockDescriptor + layoutTemplate blockLayout + layouts map[reflect.Type]blockLayout + Functions *blockFunctionCache +} + +// encode returns a blocks type as if it was given to @encode(typ) +func (*blockCache) encode(typ reflect.Type) *uint8 { + // this algorithm was copied from encodeFunc, + // but altered to panic on error, and to only accept a block-type signature. + if typ == nil || typ.Kind() != reflect.Func { + panic("objc: not a function") + } + + var encoding string + switch typ.NumOut() { + case 0: + encoding = encVoid + default: + returnType, err := encodeType(typ.Out(0), false) + if err != nil { + panic(fmt.Sprintf("objc: %v", err)) + } + encoding = returnType + } + + if typ.NumIn() == 0 || typ.In(0) != reflect.TypeOf(Block(0)) { + panic(fmt.Sprintf("objc: A Block implementation must take a Block as its first argument; got %v", typ.String())) + } + + encoding += encId + for i := 1; i < typ.NumIn(); i++ { + argType, err := encodeType(typ.In(i), false) + if err != nil { + panic(fmt.Sprintf("objc: %v", err)) + } + encoding = fmt.Sprint(encoding, argType) + } + + // return the encoding as a C-style string. + return &append([]uint8(encoding), 0)[0] +} + +// getLayout retrieves a blockLayout VALUE constructed with the supplied function type. +// It will panic if the type is not a valid block function. +func (b *blockCache) getLayout(typ reflect.Type) blockLayout { + b.Lock() + defer b.Unlock() + + // return the cached layout, if it exists. + if layout, ok := b.layouts[typ]; ok { + return layout + } + + // otherwise: create a layout, and populate it with the default templates + layout := b.layoutTemplate + layout.descriptor = &blockDescriptor{} + *layout.descriptor = b.descriptorTemplate + + // getting the signature now will panic on invalid types before we invest in creating a callback. + layout.descriptor.signature = b.encode(typ) + + // create a global callback. + // this single callback can dispatch to any function with the same signature, + // since the user-provided functions are associated with the actual block allocations. + layout.invoke = purego.NewCallback( + reflect.MakeFunc( + typ, + func(args []reflect.Value) (results []reflect.Value) { + return b.Functions.Load(args[0].Interface().(Block)).Call(args) + }, + ).Interface(), + ) + + // store it and return it + b.layouts[typ] = layout + return layout +} + +// newBlockCache initializes a block cache. +// It should not be called until AFTER libobjc is fully initialized. +func newBlockCache() *blockCache { + cache := &blockCache{ + descriptorTemplate: blockDescriptor{ + size: unsafe.Sizeof(blockLayout{}), + }, + layoutTemplate: blockLayout{ + isa: GetClass(blockBaseClass), + flags: blockFlags, + }, + layouts: map[reflect.Type]blockLayout{}, + Functions: newBlockFunctionCache(), + } + cache.descriptorTemplate.dispose = purego.NewCallback(cache.Functions.Delete) + return cache +} + +// theBlocksCache is the global block cache +var theBlocksCache *blockCache + +// Block is an opaque pointer to an Objective-C object containing a function with its associated closure. +type Block ID + +// Copy creates a copy of a block on the Objective-C heap (or increments the reference count if already on the heap). +// Use [Block.Release] to free the copy when it is no longer in use. +func (b Block) Copy() Block { + return _Block_copy(b) +} + +// Invoke calls the implementation of a block. +func (b Block) Invoke(args ...any) { + fn := theBlocksCache.Functions.Load(b) + + reflectedArgs := make([]reflect.Value, len(args)+1) + reflectedArgs[0] = reflect.ValueOf(b) + for i := range args { + reflectedArgs[i+1] = reflect.ValueOf(args[i]) + } + + fn.Call(reflectedArgs) +} + +// Release decrements the Block's reference count, and if it is the last reference, frees it. +func (b Block) Release() { + _Block_release(b) +} + +// NewBlock takes a Go function that takes a Block as its first argument. +// It returns an Block that can be called by Objective-C code. +// The function panics if an error occurs. +// Use [Block.Release] to free this block when it is no longer in use. +func NewBlock(fn any) Block { + // get or create a block layout for the callback. + layout := theBlocksCache.getLayout(reflect.TypeOf(fn)) + // we created the layout in Go memory, so we'll copy it to a newly-created Objective-C object. + block := Block(unsafe.Pointer(&layout)).Copy() + // associate the fn with the block we created before returning it. + return theBlocksCache.Functions.Store(block, reflect.ValueOf(fn)) +} + +// InvokeBlock is a convenience method for calling the implementation of a block. +// The block implementation must return 1 value. +func InvokeBlock[T any](block Block, args ...any) (result T, err error) { + block = block.Copy() + defer block.Release() + + fn := theBlocksCache.Functions.Load(block) + if fn.Type().NumIn() != len(args)+1 { + return result, fmt.Errorf("objc: block callback expects %d arguments, got %d", fn.Type().NumIn()-1, len(args)) + } + + reflectedArgs := make([]reflect.Value, len(args)+1) + reflectedArgs[0] = reflect.ValueOf(block) + for i := range args { + reflectedArgs[i+1] = reflect.ValueOf(args[i]) + } + + callResult := fn.Call(reflectedArgs) + + var ok bool + result, ok = callResult[0].Interface().(T) + if !ok { + return result, fmt.Errorf("objc: the returned value type %s was not %T", callResult[0].Type().String(), result) + } + + return result, nil +} diff --git a/vendor/github.com/ebitengine/purego/objc/objc_runtime_darwin.go b/vendor/github.com/ebitengine/purego/objc/objc_runtime_darwin.go index ed691e2..69996ab 100644 --- a/vendor/github.com/ebitengine/purego/objc/objc_runtime_darwin.go +++ b/vendor/github.com/ebitengine/purego/objc/objc_runtime_darwin.go @@ -11,41 +11,59 @@ import ( "math" "reflect" "regexp" + "runtime" "unicode" "unsafe" "github.com/ebitengine/purego" + "github.com/ebitengine/purego/internal/strings" ) // TODO: support try/catch? // https://stackoverflow.com/questions/7062599/example-of-how-objective-cs-try-catch-implementation-is-executed-at-runtime var ( - objc_msgSend_fn uintptr - objc_msgSend func(obj ID, cmd SEL, args ...interface{}) ID - objc_msgSendSuper2_fn uintptr - objc_msgSendSuper2 func(super *objc_super, cmd SEL, args ...interface{}) ID - objc_getClass func(name string) Class - objc_getProtocol func(name string) *Protocol - objc_allocateClassPair func(super Class, name string, extraBytes uintptr) Class - objc_registerClassPair func(class Class) - sel_registerName func(name string) SEL - class_getSuperclass func(class Class) Class - class_getInstanceVariable func(class Class, name string) Ivar - class_getInstanceSize func(class Class) uintptr - class_addMethod func(class Class, name SEL, imp IMP, types string) bool - class_addIvar func(class Class, name string, size uintptr, alignment uint8, types string) bool - class_addProtocol func(class Class, protocol *Protocol) bool - ivar_getOffset func(ivar Ivar) uintptr - ivar_getName func(ivar Ivar) string - object_getClass func(obj ID) Class - object_getIvar func(obj ID, ivar Ivar) ID - object_setIvar func(obj ID, ivar Ivar, value ID) - protocol_getName func(protocol *Protocol) string - protocol_isEqual func(p *Protocol, p2 *Protocol) bool + objc_msgSend_fn uintptr + objc_msgSend_stret_fn uintptr + objc_msgSend func(obj ID, cmd SEL, args ...any) ID + objc_msgSendSuper2_fn uintptr + objc_msgSendSuper2_stret_fn uintptr + objc_msgSendSuper2 func(super *objc_super, cmd SEL, args ...any) ID + objc_getClass func(name string) Class + objc_getProtocol func(name string) *Protocol + objc_allocateProtocol func(name string) *Protocol + objc_registerProtocol func(protocol *Protocol) + objc_allocateClassPair func(super Class, name string, extraBytes uintptr) Class + objc_registerClassPair func(class Class) + sel_registerName func(name string) SEL + class_getSuperclass func(class Class) Class + class_getInstanceVariable func(class Class, name string) Ivar + class_getInstanceSize func(class Class) uintptr + class_addMethod func(class Class, name SEL, imp IMP, types string) bool + class_addIvar func(class Class, name string, size uintptr, alignment uint8, types string) bool + class_addProtocol func(class Class, protocol *Protocol) bool + ivar_getOffset func(ivar Ivar) uintptr + ivar_getName func(ivar Ivar) string + object_getClass func(obj ID) Class + object_getIvar func(obj ID, ivar Ivar) ID + object_setIvar func(obj ID, ivar Ivar, value ID) + protocol_getName func(protocol *Protocol) string + protocol_isEqual func(p *Protocol, p2 *Protocol) bool + protocol_addMethodDescription func(p *Protocol, name SEL, types string, isRequiredMethod bool, isInstanceMethod bool) + protocol_copyMethodDescriptionList func(p *Protocol, isRequiredMethod bool, isInstanceMethod bool, outCount *uint32) *MethodDescription + protocol_copyProtocolList func(p *Protocol, outCount *uint32) **Protocol + protocol_copyPropertyList2 func(p *Protocol, outCount *uint32, isRequiredProperty, isInstanceProperty bool) *Property + protocol_addProtocol func(p *Protocol, p2 *Protocol) + protocol_addProperty func(p *Protocol, name string, attributes []PropertyAttribute, attributeCount uint32, isRequiredProperty bool, isInstanceProperty bool) + property_getName func(p Property) string + property_getAttributes func(p Property) string + + free func(ptr unsafe.Pointer) + _Block_copy func(Block) Block + _Block_release func(Block) ) func init() { - objc, err := purego.Dlopen("/usr/lib/libobjc.A.dylib", purego.RTLD_GLOBAL) + objc, err := purego.Dlopen("/usr/lib/libobjc.A.dylib", purego.RTLD_GLOBAL|purego.RTLD_NOW) if err != nil { panic(fmt.Errorf("objc: %w", err)) } @@ -53,6 +71,16 @@ func init() { if err != nil { panic(fmt.Errorf("objc: %w", err)) } + if runtime.GOARCH == "amd64" { + objc_msgSend_stret_fn, err = purego.Dlsym(objc, "objc_msgSend_stret") + if err != nil { + panic(fmt.Errorf("objc: %w", err)) + } + objc_msgSendSuper2_stret_fn, err = purego.Dlsym(objc, "objc_msgSendSuper2_stret") + if err != nil { + panic(fmt.Errorf("objc: %w", err)) + } + } purego.RegisterFunc(&objc_msgSend, objc_msgSend_fn) objc_msgSendSuper2_fn, err = purego.Dlsym(objc, "objc_msgSendSuper2") if err != nil { @@ -62,6 +90,8 @@ func init() { purego.RegisterLibFunc(&object_getClass, objc, "object_getClass") purego.RegisterLibFunc(&objc_getClass, objc, "objc_getClass") purego.RegisterLibFunc(&objc_getProtocol, objc, "objc_getProtocol") + purego.RegisterLibFunc(&objc_allocateProtocol, objc, "objc_allocateProtocol") + purego.RegisterLibFunc(&objc_registerProtocol, objc, "objc_registerProtocol") purego.RegisterLibFunc(&objc_allocateClassPair, objc, "objc_allocateClassPair") purego.RegisterLibFunc(&objc_registerClassPair, objc, "objc_registerClassPair") purego.RegisterLibFunc(&sel_registerName, objc, "sel_registerName") @@ -75,8 +105,21 @@ func init() { purego.RegisterLibFunc(&ivar_getName, objc, "ivar_getName") purego.RegisterLibFunc(&protocol_getName, objc, "protocol_getName") purego.RegisterLibFunc(&protocol_isEqual, objc, "protocol_isEqual") + purego.RegisterLibFunc(&protocol_addMethodDescription, objc, "protocol_addMethodDescription") + purego.RegisterLibFunc(&protocol_copyMethodDescriptionList, objc, "protocol_copyMethodDescriptionList") + purego.RegisterLibFunc(&protocol_copyProtocolList, objc, "protocol_copyProtocolList") + purego.RegisterLibFunc(&protocol_addProtocol, objc, "protocol_addProtocol") + purego.RegisterLibFunc(&protocol_addProperty, objc, "protocol_addProperty") + purego.RegisterLibFunc(&protocol_copyPropertyList2, objc, "protocol_copyPropertyList2") + purego.RegisterLibFunc(&property_getName, objc, "property_getName") + purego.RegisterLibFunc(&property_getAttributes, objc, "property_getAttributes") purego.RegisterLibFunc(&object_getIvar, objc, "object_getIvar") purego.RegisterLibFunc(&object_setIvar, objc, "object_setIvar") + purego.RegisterLibFunc(&free, purego.RTLD_DEFAULT, "free") + + purego.RegisterLibFunc(&_Block_copy, objc, "_Block_copy") + purego.RegisterLibFunc(&_Block_release, objc, "_Block_release") + theBlocksCache = newBlockCache() } // ID is an opaque pointer to some Objective-C object @@ -90,7 +133,7 @@ func (id ID) Class() Class { // Send is a convenience method for sending messages to objects. This function takes a SEL // instead of a string since RegisterName grabs the global Objective-C lock. It is best to cache the result // of RegisterName. -func (id ID) Send(sel SEL, args ...interface{}) ID { +func (id ID) Send(sel SEL, args ...any) ID { return objc_msgSend(id, sel, args...) } @@ -104,12 +147,22 @@ func (id ID) SetIvar(ivar Ivar, value ID) { object_setIvar(id, ivar, value) } +// keep in sync with func.go +const maxRegAllocStructSize = 16 + // Send is a convenience method for sending messages to objects that can return any type. // This function takes a SEL instead of a string since RegisterName grabs the global Objective-C lock. // It is best to cache the result of RegisterName. func Send[T any](id ID, sel SEL, args ...any) T { var fn func(id ID, sel SEL, args ...any) T - purego.RegisterFunc(&fn, objc_msgSend_fn) + var zero T + if runtime.GOARCH == "amd64" && + reflect.ValueOf(zero).Kind() == reflect.Struct && + reflect.ValueOf(zero).Type().Size() > maxRegAllocStructSize { + purego.RegisterFunc(&fn, objc_msgSend_stret_fn) + } else { + purego.RegisterFunc(&fn, objc_msgSend_fn) + } return fn(id, sel, args...) } @@ -124,7 +177,7 @@ type objc_super struct { // SendSuper is a convenience method for sending message to object's super. This function takes a SEL // instead of a string since RegisterName grabs the global Objective-C lock. It is best to cache the result // of RegisterName. -func (id ID) SendSuper(sel SEL, args ...interface{}) ID { +func (id ID) SendSuper(sel SEL, args ...any) ID { super := &objc_super{ receiver: id, superClass: id.Class(), @@ -141,7 +194,14 @@ func SendSuper[T any](id ID, sel SEL, args ...any) T { superClass: id.Class(), } var fn func(objcSuper *objc_super, sel SEL, args ...any) T - purego.RegisterFunc(&fn, objc_msgSendSuper2_fn) + var zero T + if runtime.GOARCH == "amd64" && + reflect.ValueOf(zero).Kind() == reflect.Struct && + reflect.ValueOf(zero).Type().Size() > maxRegAllocStructSize { + purego.RegisterFunc(&fn, objc_msgSendSuper2_stret_fn) + } else { + purego.RegisterFunc(&fn, objc_msgSendSuper2_fn) + } return fn(super, sel, args...) } @@ -163,13 +223,6 @@ func GetClass(name string) Class { return objc_getClass(name) } -// AllocateClassPair creates a new class and metaclass. Then returns the new class, or Nil if the class could not be created -// -// Deprecated: use RegisterClass instead -func AllocateClassPair(super Class, name string, extraBytes uintptr) Class { - return objc_allocateClassPair(super, name, extraBytes) -} - // MethodDef represents the Go function and the selector that ObjC uses to access that function. type MethodDef struct { Cmd SEL @@ -360,7 +413,7 @@ func encodeType(typ reflect.Type, insidePtr bool) (string, error) { switch typ { case reflect.TypeOf(Class(0)): return encClass, nil - case reflect.TypeOf(ID(0)): + case reflect.TypeOf(ID(0)), reflect.TypeOf(Block(0)): return encId, nil case reflect.TypeOf(SEL(0)): return encSelector, nil @@ -414,7 +467,7 @@ func encodeType(typ reflect.Type, insidePtr bool) (string, error) { } encoding += tmp } - encoding = encStructEnd + encoding += encStructEnd return encoding, nil case reflect.UnsafePointer: return encUnsafePtr, nil @@ -426,7 +479,7 @@ func encodeType(typ reflect.Type, insidePtr bool) (string, error) { } // encodeFunc returns a functions type as if it was given to @encode(fn) -func encodeFunc(fn interface{}) (string, error) { +func encodeFunc(fn any) (string, error) { typ := reflect.TypeOf(fn) if typ.Kind() != reflect.Func { return "", errors.New("not a func") @@ -476,20 +529,6 @@ func (c Class) AddMethod(name SEL, imp IMP, types string) bool { return class_addMethod(c, name, imp, types) } -// AddIvar adds a new instance variable to a class. -// It may only be called after AllocateClassPair and before Register. -// Adding an instance variable to an existing class is not supported. -// The class must not be a metaclass. Adding an instance variable to a metaclass is not supported. -// It takes the instance of the type of the Ivar and a string representing the type. -// -// Deprecated: use RegisterClass instead -func (c Class) AddIvar(name string, ty interface{}, types string) bool { - typeOf := reflect.TypeOf(ty) - size := typeOf.Size() - alignment := uint8(math.Log2(float64(typeOf.Align()))) - return class_addIvar(c, name, size, alignment, types) -} - // AddProtocol adds a protocol to a class. // Returns true if the protocol was added successfully, otherwise false (for example, // the class already conforms to that protocol). @@ -507,14 +546,6 @@ func (c Class) InstanceVariable(name string) Ivar { return class_getInstanceVariable(c, name) } -// Register registers a class that was allocated using AllocateClassPair. -// It can now be used to make objects by sending it either alloc and init or new. -// -// Deprecated: use RegisterClass instead -func (c Class) Register() { - objc_registerClassPair(c) -} - // Ivar an opaque type that represents an instance variable. type Ivar uintptr @@ -530,6 +561,39 @@ func (i Ivar) Name() string { return ivar_getName(i) } +// MethodDescription holds the name and type definition of a method. +type MethodDescription struct { + name, types uintptr +} + +// Name returns the name of this method. +func (m MethodDescription) Name() string { + return strings.GoString(m.name) +} + +// Types returns the OBJC runtime encoded type description. +func (m MethodDescription) Types() string { + return strings.GoString(m.types) +} + +// PropertyAttribute contains the null-terminated Name and Value pair of a Properties internal description. +type PropertyAttribute struct { + Name, Value *byte +} + +// Property is an opaque type for Objective-C property metadata. +type Property uintptr + +// Name returns the name of this property. +func (p Property) Name() string { + return property_getName(p) +} + +// Attributes returns a comma separated list of PropertyAttribute +func (p Property) Attributes() string { + return property_getAttributes(p) +} + // Protocol is a type that declares methods that can be implemented by any class. type Protocol [0]func() @@ -538,11 +602,69 @@ func GetProtocol(name string) *Protocol { return objc_getProtocol(name) } +// AllocateProtocol creates a new protocol in the OBJC runtime or nil if the protocol already exists. +func AllocateProtocol(name string) *Protocol { + return objc_allocateProtocol(name) +} + +// Register registers the protocol created using AllocateProtocol with the runtime. This must be done +// before it is used anywhere and can only be called once. +func (p *Protocol) Register() { + objc_registerProtocol(p) +} + +// CopyMethodDescriptionList returns a list of methods that this protocol has given it isRequiredMethod and isInstanceMethod. +func (p *Protocol) CopyMethodDescriptionList(isRequiredMethod, isInstanceMethod bool) []MethodDescription { + count := uint32(0) + desc := protocol_copyMethodDescriptionList(p, isRequiredMethod, isInstanceMethod, &count) + methods := clone(unsafe.Slice(desc, count)) + free(unsafe.Pointer(desc)) + return methods +} + +// CopyProtocolList returns a list of the protocols that this protocol inherits from. +func (p *Protocol) CopyProtocolList() []*Protocol { + count := uint32(0) + desc := protocol_copyProtocolList(p, &count) + protocols := clone(unsafe.Slice(desc, count)) + free(unsafe.Pointer(desc)) + return protocols +} + +// CopyPropertyList returns a list of properties that this protocol has given it isRequiredProperty and isInstanceProperty. +func (p *Protocol) CopyPropertyList(isRequiredProperty, isInstanceProperty bool) []Property { + count := uint32(0) + desc := protocol_copyPropertyList2(p, &count, isRequiredProperty, isInstanceProperty) + protocols := clone(unsafe.Slice(desc, count)) + free(unsafe.Pointer(desc)) + return protocols +} + +// Name returns the name of this protocol. +func (p *Protocol) Name() string { + return protocol_getName(p) +} + // Equals return true if the two protocols are the same. func (p *Protocol) Equals(p2 *Protocol) bool { return protocol_isEqual(p, p2) } +// AddMethodDescription adds a method to a protocol. This can only be called between AllocateProtocol and Protocol.Register. +func (p *Protocol) AddMethodDescription(name SEL, types string, isRequiredMethod, isInstanceMethod bool) { + protocol_addMethodDescription(p, name, types, isRequiredMethod, isInstanceMethod) +} + +// AddProtocol marks the protocol as inheriting from another. This can only be called between AllocateProtocol and Protocol.Register. +func (p *Protocol) AddProtocol(protocol *Protocol) { + protocol_addProtocol(p, protocol) +} + +// AddProperty adds a property to the protocol. This can only be called between AllocateProtocol and Protocol.Register. +func (p *Protocol) AddProperty(name string, attributes []PropertyAttribute, isRequiredProperty, isInstanceProperty bool) { + protocol_addProperty(p, name, attributes, uint32(len(attributes)), isRequiredProperty, isInstanceProperty) +} + // IMP is a function pointer that can be called by Objective-C code. type IMP uintptr @@ -550,7 +672,7 @@ type IMP uintptr // It returns an IMP function pointer that can be called by Objective-C code. // The function panics if an error occurs. // The function pointer is never deallocated. -func NewIMP(fn interface{}) IMP { +func NewIMP(fn any) IMP { ty := reflect.TypeOf(fn) if ty.Kind() != reflect.Func { panic("objc: not a function") @@ -567,3 +689,14 @@ func NewIMP(fn interface{}) IMP { } return IMP(purego.NewCallback(fn)) } + +// TODO: remove and use slices.Clone when minimum version for purego is 1.21 +func clone[S ~[]E, E any](s S) S { + // Preserve nilness in case it matters. + if s == nil { + return nil + } + // Avoid s[:0:0] as it leads to unwanted liveness when cloning a + // zero-length slice of a large array; see https://go.dev/issue/68488. + return append(S{}, s...) +} diff --git a/vendor/github.com/ebitengine/purego/struct_amd64.go b/vendor/github.com/ebitengine/purego/struct_amd64.go index 06a82dd..bd6c977 100644 --- a/vendor/github.com/ebitengine/purego/struct_amd64.go +++ b/vendor/github.com/ebitengine/purego/struct_amd64.go @@ -85,7 +85,7 @@ const ( _MEMORY = 0b1111 ) -func addStruct(v reflect.Value, numInts, numFloats, numStack *int, addInt, addFloat, addStack func(uintptr), keepAlive []interface{}) []interface{} { +func addStruct(v reflect.Value, numInts, numFloats, numStack *int, addInt, addFloat, addStack func(uintptr), keepAlive []any) []any { if v.Type().Size() == 0 { return keepAlive } @@ -111,7 +111,7 @@ func addStruct(v reflect.Value, numInts, numFloats, numStack *int, addInt, addFl return keepAlive } -func postMerger(t reflect.Type) bool { +func postMerger(t reflect.Type) (passInMemory bool) { // (c) If the size of the aggregate exceeds two eightbytes and the first eight- byte isn’t SSE or any other // eightbyte isn’t SSEUP, the whole argument is passed in memory. if t.Kind() != reflect.Struct { @@ -120,19 +120,7 @@ func postMerger(t reflect.Type) bool { if t.Size() <= 2*8 { return false } - first := getFirst(t).Kind() - if first != reflect.Float32 && first != reflect.Float64 { - return false - } - return true -} - -func getFirst(t reflect.Type) reflect.Type { - first := t.Field(0).Type - if first.Kind() == reflect.Struct { - return getFirst(first) - } - return first + return true // Go does not have an SSE/SSEUP type so this is always true } func tryPlaceRegister(v reflect.Value, addFloat func(uintptr), addInt func(uintptr)) (ok bool) { @@ -196,7 +184,7 @@ func tryPlaceRegister(v reflect.Value, addFloat func(uintptr), addInt func(uintp val |= uint64(f.Int()&0xFFFF_FFFF) << shift shift += 32 class |= _INTEGER - case reflect.Int64: + case reflect.Int64, reflect.Int: val = uint64(f.Int()) shift = 64 class = _INTEGER @@ -212,7 +200,7 @@ func tryPlaceRegister(v reflect.Value, addFloat func(uintptr), addInt func(uintp val |= f.Uint() << shift shift += 32 class |= _INTEGER - case reflect.Uint64: + case reflect.Uint64, reflect.Uint, reflect.Uintptr: val = f.Uint() shift = 64 class = _INTEGER @@ -257,7 +245,7 @@ func placeStack(v reflect.Value, addStack func(uintptr)) { addStack(f.Pointer()) case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64: addStack(uintptr(f.Int())) - case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64: + case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr: addStack(uintptr(f.Uint())) case reflect.Float32: addStack(uintptr(math.Float32bits(float32(f.Float())))) @@ -270,3 +258,7 @@ func placeStack(v reflect.Value, addStack func(uintptr)) { } } } + +func placeRegisters(v reflect.Value, addFloat func(uintptr), addInt func(uintptr)) { + panic("purego: not needed on amd64") +} diff --git a/vendor/github.com/ebitengine/purego/struct_arm64.go b/vendor/github.com/ebitengine/purego/struct_arm64.go index 009d817..6c73e98 100644 --- a/vendor/github.com/ebitengine/purego/struct_arm64.go +++ b/vendor/github.com/ebitengine/purego/struct_arm64.go @@ -16,17 +16,17 @@ func getStruct(outType reflect.Type, syscall syscall15Args) (v reflect.Value) { return reflect.New(outType).Elem() case outSize <= 8: r1 := syscall.a1 - if isAllSameFloat(outType) { + if isAllFloats, numFields := isAllSameFloat(outType); isAllFloats { r1 = syscall.f1 - if outType.NumField() == 2 { + if numFields == 2 { r1 = syscall.f2<<32 | syscall.f1 } } return reflect.NewAt(outType, unsafe.Pointer(&struct{ a uintptr }{r1})).Elem() case outSize <= 16: r1, r2 := syscall.a1, syscall.a2 - if isAllSameFloat(outType) { - switch outType.NumField() { + if isAllFloats, numFields := isAllSameFloat(outType); isAllFloats { + switch numFields { case 4: r1 = syscall.f2<<32 | syscall.f1 r2 = syscall.f4<<32 | syscall.f3 @@ -42,8 +42,8 @@ func getStruct(outType reflect.Type, syscall syscall15Args) (v reflect.Value) { } return reflect.NewAt(outType, unsafe.Pointer(&struct{ a, b uintptr }{r1, r2})).Elem() default: - if isAllSameFloat(outType) && outType.NumField() <= 4 { - switch outType.NumField() { + if isAllFloats, numFields := isAllSameFloat(outType); isAllFloats && numFields <= 4 { + switch numFields { case 4: return reflect.NewAt(outType, unsafe.Pointer(&struct{ a, b, c, d uintptr }{syscall.f1, syscall.f2, syscall.f3, syscall.f4})).Elem() case 3: @@ -65,7 +65,7 @@ const ( _INT = 0b11 ) -func addStruct(v reflect.Value, numInts, numFloats, numStack *int, addInt, addFloat, addStack func(uintptr), keepAlive []interface{}) []interface{} { +func addStruct(v reflect.Value, numInts, numFloats, numStack *int, addInt, addFloat, addStack func(uintptr), keepAlive []any) []any { if v.Type().Size() == 0 { return keepAlive } @@ -73,8 +73,8 @@ func addStruct(v reflect.Value, numInts, numFloats, numStack *int, addInt, addFl if hva, hfa, size := isHVA(v.Type()), isHFA(v.Type()), v.Type().Size(); hva || hfa || size <= 16 { // if this doesn't fit entirely in registers then // each element goes onto the stack - if hfa && *numFloats+v.NumField() > numOfFloats { - *numFloats = numOfFloats + if hfa && *numFloats+v.NumField() > numOfFloatRegisters { + *numFloats = numOfFloatRegisters } else if hva && *numInts+v.NumField() > numOfIntegerRegisters() { *numInts = numOfIntegerRegisters() } @@ -107,6 +107,8 @@ func placeRegisters(v reflect.Value, addFloat func(uintptr), addInt func(uintptr } else { f = v.Index(k) } + align := byte(f.Type().Align()*8 - 1) + shift = (shift + align) &^ align if shift >= 64 { shift = 0 flushed = true @@ -137,10 +139,11 @@ func placeRegisters(v reflect.Value, addFloat func(uintptr), addInt func(uintptr val |= f.Uint() << shift shift += 32 class |= _INT - case reflect.Uint64: + case reflect.Uint64, reflect.Uint, reflect.Uintptr: addInt(uintptr(f.Uint())) shift = 0 flushed = true + class = _NO_CLASS case reflect.Int8: val |= uint64(f.Int()&0xFF) << shift shift += 8 @@ -153,10 +156,11 @@ func placeRegisters(v reflect.Value, addFloat func(uintptr), addInt func(uintptr val |= uint64(f.Int()&0xFFFF_FFFF) << shift shift += 32 class |= _INT - case reflect.Int64: + case reflect.Int64, reflect.Int: addInt(uintptr(f.Int())) shift = 0 flushed = true + class = _NO_CLASS case reflect.Float32: if class == _FLOAT { addFloat(uintptr(val)) @@ -170,6 +174,12 @@ func placeRegisters(v reflect.Value, addFloat func(uintptr), addInt func(uintptr addFloat(uintptr(math.Float64bits(float64(f.Float())))) shift = 0 flushed = true + class = _NO_CLASS + case reflect.Ptr: + addInt(f.Pointer()) + shift = 0 + flushed = true + class = _NO_CLASS case reflect.Array: place(f) default: @@ -187,7 +197,7 @@ func placeRegisters(v reflect.Value, addFloat func(uintptr), addInt func(uintptr } } -func placeStack(v reflect.Value, keepAlive []interface{}, addInt func(uintptr)) []interface{} { +func placeStack(v reflect.Value, keepAlive []any, addInt func(uintptr)) []any { // Struct is too big to be placed in registers. // Copy to heap and place the pointer in register ptrStruct := reflect.New(v.Type()) diff --git a/vendor/github.com/ebitengine/purego/struct_loong64.go b/vendor/github.com/ebitengine/purego/struct_loong64.go new file mode 100644 index 0000000..69f954f --- /dev/null +++ b/vendor/github.com/ebitengine/purego/struct_loong64.go @@ -0,0 +1,190 @@ +// SPDX-License-Identifier: Apache-2.0 +// SPDX-FileCopyrightText: 2025 The Ebitengine Authors + +package purego + +import ( + "math" + "reflect" + "unsafe" +) + +func getStruct(outType reflect.Type, syscall syscall15Args) (v reflect.Value) { + outSize := outType.Size() + switch { + case outSize == 0: + return reflect.New(outType).Elem() + case outSize <= 8: + r1 := syscall.a1 + if isAllFloats, numFields := isAllSameFloat(outType); isAllFloats { + r1 = syscall.f1 + if numFields == 2 { + r1 = syscall.f2<<32 | syscall.f1 + } + } + return reflect.NewAt(outType, unsafe.Pointer(&struct{ a uintptr }{r1})).Elem() + case outSize <= 16: + r1, r2 := syscall.a1, syscall.a2 + if isAllFloats, numFields := isAllSameFloat(outType); isAllFloats { + switch numFields { + case 4: + r1 = syscall.f2<<32 | syscall.f1 + r2 = syscall.f4<<32 | syscall.f3 + case 3: + r1 = syscall.f2<<32 | syscall.f1 + r2 = syscall.f3 + case 2: + r1 = syscall.f1 + r2 = syscall.f2 + default: + panic("unreachable") + } + } + return reflect.NewAt(outType, unsafe.Pointer(&struct{ a, b uintptr }{r1, r2})).Elem() + default: + // create struct from the Go pointer created above + // weird pointer dereference to circumvent go vet + return reflect.NewAt(outType, *(*unsafe.Pointer)(unsafe.Pointer(&syscall.a1))).Elem() + } +} + +const ( + _NO_CLASS = 0b00 + _FLOAT = 0b01 + _INT = 0b11 +) + +func addStruct(v reflect.Value, numInts, numFloats, numStack *int, addInt, addFloat, addStack func(uintptr), keepAlive []any) []any { + if v.Type().Size() == 0 { + return keepAlive + } + + if size := v.Type().Size(); size <= 16 { + placeRegisters(v, addFloat, addInt) + } else { + keepAlive = placeStack(v, keepAlive, addInt) + } + return keepAlive // the struct was allocated so don't panic +} + +func placeRegisters(v reflect.Value, addFloat func(uintptr), addInt func(uintptr)) { + var val uint64 + var shift byte + var flushed bool + class := _NO_CLASS + var place func(v reflect.Value) + place = func(v reflect.Value) { + var numFields int + if v.Kind() == reflect.Struct { + numFields = v.Type().NumField() + } else { + numFields = v.Type().Len() + } + for k := 0; k < numFields; k++ { + flushed = false + var f reflect.Value + if v.Kind() == reflect.Struct { + f = v.Field(k) + } else { + f = v.Index(k) + } + align := byte(f.Type().Align()*8 - 1) + shift = (shift + align) &^ align + if shift >= 64 { + shift = 0 + flushed = true + if class == _FLOAT { + addFloat(uintptr(val)) + } else { + addInt(uintptr(val)) + } + } + switch f.Type().Kind() { + case reflect.Struct: + place(f) + case reflect.Bool: + if f.Bool() { + val |= 1 + } + shift += 8 + class |= _INT + case reflect.Uint8: + val |= f.Uint() << shift + shift += 8 + class |= _INT + case reflect.Uint16: + val |= f.Uint() << shift + shift += 16 + class |= _INT + case reflect.Uint32: + val |= f.Uint() << shift + shift += 32 + class |= _INT + case reflect.Uint64, reflect.Uint, reflect.Uintptr: + addInt(uintptr(f.Uint())) + shift = 0 + flushed = true + class = _NO_CLASS + case reflect.Int8: + val |= uint64(f.Int()&0xFF) << shift + shift += 8 + class |= _INT + case reflect.Int16: + val |= uint64(f.Int()&0xFFFF) << shift + shift += 16 + class |= _INT + case reflect.Int32: + val |= uint64(f.Int()&0xFFFF_FFFF) << shift + shift += 32 + class |= _INT + case reflect.Int64, reflect.Int: + addInt(uintptr(f.Int())) + shift = 0 + flushed = true + class = _NO_CLASS + case reflect.Float32: + if class == _FLOAT { + addFloat(uintptr(val)) + val = 0 + shift = 0 + } + val |= uint64(math.Float32bits(float32(f.Float()))) << shift + shift += 32 + class |= _FLOAT + case reflect.Float64: + addFloat(uintptr(math.Float64bits(float64(f.Float())))) + shift = 0 + flushed = true + class = _NO_CLASS + case reflect.Ptr: + addInt(f.Pointer()) + shift = 0 + flushed = true + class = _NO_CLASS + case reflect.Array: + place(f) + default: + panic("purego: unsupported kind " + f.Kind().String()) + } + } + } + place(v) + if !flushed { + if class == _FLOAT { + addFloat(uintptr(val)) + } else { + addInt(uintptr(val)) + } + } +} + +func placeStack(v reflect.Value, keepAlive []any, addInt func(uintptr)) []any { + // Struct is too big to be placed in registers. + // Copy to heap and place the pointer in register + ptrStruct := reflect.New(v.Type()) + ptrStruct.Elem().Set(v) + ptr := ptrStruct.Elem().Addr().UnsafePointer() + keepAlive = append(keepAlive, ptr) + addInt(uintptr(ptr)) + return keepAlive +} diff --git a/vendor/github.com/ebitengine/purego/struct_other.go b/vendor/github.com/ebitengine/purego/struct_other.go index 9d42ada..58ccc97 100644 --- a/vendor/github.com/ebitengine/purego/struct_other.go +++ b/vendor/github.com/ebitengine/purego/struct_other.go @@ -1,16 +1,20 @@ // SPDX-License-Identifier: Apache-2.0 // SPDX-FileCopyrightText: 2024 The Ebitengine Authors -//go:build !amd64 && !arm64 +//go:build !amd64 && !arm64 && !loong64 package purego import "reflect" -func addStruct(v reflect.Value, numInts, numFloats, numStack *int, addInt, addFloat, addStack func(uintptr), keepAlive []interface{}) []interface{} { +func addStruct(v reflect.Value, numInts, numFloats, numStack *int, addInt, addFloat, addStack func(uintptr), keepAlive []any) []any { panic("purego: struct arguments are not supported") } func getStruct(outType reflect.Type, syscall syscall15Args) (v reflect.Value) { panic("purego: struct returns are not supported") } + +func placeRegisters(v reflect.Value, addFloat func(uintptr), addInt func(uintptr)) { + panic("purego: not needed on other platforms") +} diff --git a/vendor/github.com/ebitengine/purego/sys_amd64.s b/vendor/github.com/ebitengine/purego/sys_amd64.s index 4eb26d6..a364dd0 100644 --- a/vendor/github.com/ebitengine/purego/sys_amd64.s +++ b/vendor/github.com/ebitengine/purego/sys_amd64.s @@ -1,7 +1,7 @@ // SPDX-License-Identifier: Apache-2.0 // SPDX-FileCopyrightText: 2022 The Ebitengine Authors -//go:build darwin || freebsd || linux +//go:build darwin || freebsd || linux || netbsd #include "textflag.h" #include "abi_amd64.h" @@ -122,6 +122,9 @@ TEXT callbackasm1(SB), NOSPLIT|NOFRAME, $0 PUSHQ R10 // push the stack pointer below registers + // Switch from the host ABI to the Go ABI. + PUSH_REGS_HOST_TO_ABI0() + // determine index into runtime·cbs table MOVQ $callbackasm(SB), DX SUBQ DX, AX @@ -130,9 +133,6 @@ TEXT callbackasm1(SB), NOSPLIT|NOFRAME, $0 DIVL CX SUBQ $1, AX // subtract 1 because return PC is to the next slot - // Switch from the host ABI to the Go ABI. - PUSH_REGS_HOST_TO_ABI0() - // Create a struct callbackArgs on our stack to be passed as // the "frame" to cgocallback and on to callbackWrap. // $24 to make enough room for the arguments to runtime.cgocallback diff --git a/vendor/github.com/ebitengine/purego/sys_arm64.s b/vendor/github.com/ebitengine/purego/sys_arm64.s index a68fdb9..a4f5be7 100644 --- a/vendor/github.com/ebitengine/purego/sys_arm64.s +++ b/vendor/github.com/ebitengine/purego/sys_arm64.s @@ -1,7 +1,7 @@ // SPDX-License-Identifier: Apache-2.0 // SPDX-FileCopyrightText: 2022 The Ebitengine Authors -//go:build darwin || freebsd || linux || windows +//go:build darwin || freebsd || linux || netbsd || windows #include "textflag.h" #include "go_asm.h" diff --git a/vendor/github.com/ebitengine/purego/sys_loong64.s b/vendor/github.com/ebitengine/purego/sys_loong64.s new file mode 100644 index 0000000..0f34eae --- /dev/null +++ b/vendor/github.com/ebitengine/purego/sys_loong64.s @@ -0,0 +1,96 @@ +// SPDX-License-Identifier: Apache-2.0 +// SPDX-FileCopyrightText: 2025 The Ebitengine Authors + +//go:build linux + +#include "textflag.h" +#include "go_asm.h" +#include "funcdata.h" + +#define STACK_SIZE 64 +#define PTR_ADDRESS (STACK_SIZE - 8) + +// syscall15X calls a function in libc on behalf of the syscall package. +// syscall15X takes a pointer to a struct like: +// struct { +// fn uintptr +// a1 uintptr +// a2 uintptr +// a3 uintptr +// a4 uintptr +// a5 uintptr +// a6 uintptr +// a7 uintptr +// a8 uintptr +// a9 uintptr +// a10 uintptr +// a11 uintptr +// a12 uintptr +// a13 uintptr +// a14 uintptr +// a15 uintptr +// r1 uintptr +// r2 uintptr +// err uintptr +// } +// syscall15X must be called on the g0 stack with the +// C calling convention (use libcCall). +GLOBL ·syscall15XABI0(SB), NOPTR|RODATA, $8 +DATA ·syscall15XABI0(SB)/8, $syscall15X(SB) +TEXT syscall15X(SB), NOSPLIT, $0 + // push structure pointer + SUBV $STACK_SIZE, R3 + MOVV R4, PTR_ADDRESS(R3) + MOVV R4, R13 + + MOVD syscall15Args_f1(R13), F0 // f1 + MOVD syscall15Args_f2(R13), F1 // f2 + MOVD syscall15Args_f3(R13), F2 // f3 + MOVD syscall15Args_f4(R13), F3 // f4 + MOVD syscall15Args_f5(R13), F4 // f5 + MOVD syscall15Args_f6(R13), F5 // f6 + MOVD syscall15Args_f7(R13), F6 // f7 + MOVD syscall15Args_f8(R13), F7 // f8 + + MOVV syscall15Args_a1(R13), R4 // a1 + MOVV syscall15Args_a2(R13), R5 // a2 + MOVV syscall15Args_a3(R13), R6 // a3 + MOVV syscall15Args_a4(R13), R7 // a4 + MOVV syscall15Args_a5(R13), R8 // a5 + MOVV syscall15Args_a6(R13), R9 // a6 + MOVV syscall15Args_a7(R13), R10 // a7 + MOVV syscall15Args_a8(R13), R11 // a8 + + // push a9-a15 onto stack + MOVV syscall15Args_a9(R13), R12 + MOVV R12, 0(R3) + MOVV syscall15Args_a10(R13), R12 + MOVV R12, 8(R3) + MOVV syscall15Args_a11(R13), R12 + MOVV R12, 16(R3) + MOVV syscall15Args_a12(R13), R12 + MOVV R12, 24(R3) + MOVV syscall15Args_a13(R13), R12 + MOVV R12, 32(R3) + MOVV syscall15Args_a14(R13), R12 + MOVV R12, 40(R3) + MOVV syscall15Args_a15(R13), R12 + MOVV R12, 48(R3) + + MOVV syscall15Args_fn(R13), R12 + JAL (R12) + + // pop structure pointer + MOVV PTR_ADDRESS(R3), R13 + ADDV $STACK_SIZE, R3 + + // save R4, R5 + MOVV R4, syscall15Args_a1(R13) + MOVV R5, syscall15Args_a2(R13) + + // save f0-f3 + MOVD F0, syscall15Args_f1(R13) + MOVD F1, syscall15Args_f2(R13) + MOVD F2, syscall15Args_f3(R13) + MOVD F3, syscall15Args_f4(R13) + RET diff --git a/vendor/github.com/ebitengine/purego/sys_unix_arm64.s b/vendor/github.com/ebitengine/purego/sys_unix_arm64.s index 6da06b4..cea803e 100644 --- a/vendor/github.com/ebitengine/purego/sys_unix_arm64.s +++ b/vendor/github.com/ebitengine/purego/sys_unix_arm64.s @@ -1,7 +1,7 @@ // SPDX-License-Identifier: Apache-2.0 // SPDX-FileCopyrightText: 2023 The Ebitengine Authors -//go:build darwin || freebsd || linux +//go:build darwin || freebsd || linux || netbsd #include "textflag.h" #include "go_asm.h" diff --git a/vendor/github.com/ebitengine/purego/sys_unix_loong64.s b/vendor/github.com/ebitengine/purego/sys_unix_loong64.s new file mode 100644 index 0000000..89dbd7d --- /dev/null +++ b/vendor/github.com/ebitengine/purego/sys_unix_loong64.s @@ -0,0 +1,75 @@ +// SPDX-License-Identifier: Apache-2.0 +// SPDX-FileCopyrightText: 2025 The Ebitengine Authors + +//go:build linux + +#include "textflag.h" +#include "go_asm.h" +#include "funcdata.h" +#include "abi_loong64.h" + +TEXT callbackasm1(SB), NOSPLIT|NOFRAME, $0 + NO_LOCAL_POINTERS + + SUBV $(16*8), R3, R14 + MOVD F0, 0(R14) + MOVD F1, 8(R14) + MOVD F2, 16(R14) + MOVD F3, 24(R14) + MOVD F4, 32(R14) + MOVD F5, 40(R14) + MOVD F6, 48(R14) + MOVD F7, 56(R14) + MOVV R4, 64(R14) + MOVV R5, 72(R14) + MOVV R6, 80(R14) + MOVV R7, 88(R14) + MOVV R8, 96(R14) + MOVV R9, 104(R14) + MOVV R10, 112(R14) + MOVV R11, 120(R14) + + // Adjust SP by frame size. + SUBV $(22*8), R3 + + // It is important to save R30 because the go assembler + // uses it for move instructions for a variable. + // This line: + // MOVV ·callbackWrap_call(SB), R4 + // Creates the instructions: + // PCALAU12I off1(PC), R30 + // MOVV off2(R30), R4 + // R30 is a callee saved register so we are responsible + // for ensuring its value doesn't change. So save it and + // restore it at the end of this function. + // R1 is the link register. crosscall2 doesn't save it + // so it's saved here. + MOVV R1, 0(R3) + MOVV R30, 8(R3) + + // Create a struct callbackArgs on our stack. + MOVV $(callbackArgs__size)(R3), R13 + MOVV R12, callbackArgs_index(R13) // callback index + MOVV R14, callbackArgs_args(R13) // address of args vector + MOVV $0, callbackArgs_result(R13) // result + + // Move parameters into registers + // Get the ABIInternal function pointer + // without by using a closure. + MOVV ·callbackWrap_call(SB), R4 + MOVV (R4), R4 // fn unsafe.Pointer + MOVV R13, R5 // frame (&callbackArgs{...}) + MOVV $0, R7 // ctxt uintptr + + JAL crosscall2(SB) + + // Get callback result. + MOVV $(callbackArgs__size)(R3), R13 + MOVV callbackArgs_result(R13), R4 + + // Restore LR and R30 + MOVV 0(R3), R1 + MOVV 8(R3), R30 + ADDV $(22*8), R3 + + RET diff --git a/vendor/github.com/ebitengine/purego/syscall.go b/vendor/github.com/ebitengine/purego/syscall.go index f38e4a2..ccfc498 100644 --- a/vendor/github.com/ebitengine/purego/syscall.go +++ b/vendor/github.com/ebitengine/purego/syscall.go @@ -1,19 +1,35 @@ // SPDX-License-Identifier: Apache-2.0 // SPDX-FileCopyrightText: 2022 The Ebitengine Authors -//go:build darwin || freebsd || linux || windows +//go:build darwin || freebsd || linux || netbsd || windows package purego +// CDecl marks a function as being called using the __cdecl calling convention as defined in +// the [MSDocs] when passed to NewCallback. It must be the first argument to the function. +// This is only useful on 386 Windows, but it is safe to use on other platforms. +// +// [MSDocs]: https://learn.microsoft.com/en-us/cpp/cpp/cdecl?view=msvc-170 +type CDecl struct{} + const ( - maxArgs = 15 - numOfFloats = 8 // arm64 and amd64 both have 8 float registers + maxArgs = 15 + numOfFloatRegisters = 8 // arm64 and amd64 both have 8 float registers ) +type syscall15Args struct { + fn, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15 uintptr + f1, f2, f3, f4, f5, f6, f7, f8 uintptr + arm64_r8 uintptr +} + // SyscallN takes fn, a C function pointer and a list of arguments as uintptr. // There is an internal maximum number of arguments that SyscallN can take. It panics // when the maximum is exceeded. It returns the result and the libc error code if there is one. // +// In order to call this function properly make sure to follow all the rules specified in [unsafe.Pointer] +// especially point 4. +// // NOTE: SyscallN does not properly call functions that have both integer and float parameters. // See discussion comment https://github.com/ebiten/purego/pull/1#issuecomment-1128057607 // for an explanation of why that is. diff --git a/vendor/github.com/ebitengine/purego/syscall_cgo_linux.go b/vendor/github.com/ebitengine/purego/syscall_cgo_linux.go index ee2bb21..7794c26 100644 --- a/vendor/github.com/ebitengine/purego/syscall_cgo_linux.go +++ b/vendor/github.com/ebitengine/purego/syscall_cgo_linux.go @@ -1,31 +1,21 @@ // SPDX-License-Identifier: Apache-2.0 // SPDX-FileCopyrightText: 2022 The Ebitengine Authors -//go:build cgo && !(amd64 || arm64) +//go:build cgo && !(amd64 || arm64 || loong64) package purego import ( - _ "unsafe" // for go:linkname - "github.com/ebitengine/purego/internal/cgo" ) var syscall15XABI0 = uintptr(cgo.Syscall15XABI0) -// this is only here to make the assembly files happy :) -type syscall15Args struct { - fn, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15 uintptr - f1, f2, f3, f4, f5, f6, f7, f8 uintptr - r1, r2, err uintptr - arm64_r8 uintptr -} - //go:nosplit func syscall_syscall15X(fn, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15 uintptr) (r1, r2, err uintptr) { return cgo.Syscall15X(fn, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15) } -func NewCallback(_ interface{}) uintptr { - panic("purego: NewCallback on Linux is only supported on amd64/arm64") +func NewCallback(_ any) uintptr { + panic("purego: NewCallback on Linux is only supported on amd64/arm64/loong64") } diff --git a/vendor/github.com/ebitengine/purego/syscall_sysv.go b/vendor/github.com/ebitengine/purego/syscall_sysv.go index f41234b..d794bc3 100644 --- a/vendor/github.com/ebitengine/purego/syscall_sysv.go +++ b/vendor/github.com/ebitengine/purego/syscall_sysv.go @@ -1,7 +1,7 @@ // SPDX-License-Identifier: Apache-2.0 // SPDX-FileCopyrightText: 2022 The Ebitengine Authors -//go:build darwin || freebsd || (linux && (amd64 || arm64)) +//go:build darwin || freebsd || (linux && (amd64 || arm64 || loong64)) || netbsd package purego @@ -14,20 +14,17 @@ import ( var syscall15XABI0 uintptr -type syscall15Args struct { - fn, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15 uintptr - f1, f2, f3, f4, f5, f6, f7, f8 uintptr - arm64_r8 uintptr -} - -//go:nosplit func syscall_syscall15X(fn, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15 uintptr) (r1, r2, err uintptr) { - args := syscall15Args{ + args := thePool.Get().(*syscall15Args) + defer thePool.Put(args) + + *args = syscall15Args{ fn, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a1, a2, a3, a4, a5, a6, a7, a8, 0, } - runtime_cgocall(syscall15XABI0, unsafe.Pointer(&args)) + + runtime_cgocall(syscall15XABI0, unsafe.Pointer(args)) return args.a1, args.a2, 0 } @@ -37,7 +34,17 @@ func syscall_syscall15X(fn, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a // of uintptr. Only a limited number of callbacks may be created in a single Go process, and any memory allocated // for these callbacks is never released. At least 2000 callbacks can always be created. Although this function // provides similar functionality to windows.NewCallback it is distinct. -func NewCallback(fn interface{}) uintptr { +func NewCallback(fn any) uintptr { + ty := reflect.TypeOf(fn) + for i := 0; i < ty.NumIn(); i++ { + in := ty.In(i) + if !in.AssignableTo(reflect.TypeOf(CDecl{})) { + continue + } + if i != 0 { + panic("purego: CDecl must be the first argument") + } + } return compileCallback(fn) } @@ -67,7 +74,7 @@ type callbackArgs struct { result uintptr } -func compileCallback(fn interface{}) uintptr { +func compileCallback(fn any) uintptr { val := reflect.ValueOf(fn) if val.Kind() != reflect.Func { panic("purego: the type must be a function but was not") @@ -79,7 +86,12 @@ func compileCallback(fn interface{}) uintptr { for i := 0; i < ty.NumIn(); i++ { in := ty.In(i) switch in.Kind() { - case reflect.Struct, reflect.Interface, reflect.Func, reflect.Slice, + case reflect.Struct: + if i == 0 && in.AssignableTo(reflect.TypeOf(CDecl{})) { + continue + } + fallthrough + case reflect.Interface, reflect.Func, reflect.Slice, reflect.Chan, reflect.Complex64, reflect.Complex128, reflect.String, reflect.Map, reflect.Invalid: panic("purego: unsupported argument type: " + in.Kind().String()) @@ -137,25 +149,30 @@ func callbackWrap(a *callbackArgs) { var intsN int // intsN represents the number of integer arguments processed // stack points to the index into frame of the current stack element. // The stack begins after the float and integer registers. - stack := numOfIntegerRegisters() + numOfFloats + stack := numOfIntegerRegisters() + numOfFloatRegisters for i := range args { var pos int switch fnType.In(i).Kind() { case reflect.Float32, reflect.Float64: - if floatsN >= numOfFloats { + if floatsN >= numOfFloatRegisters { pos = stack stack++ } else { pos = floatsN } floatsN++ + case reflect.Struct: + // This is the CDecl field + args[i] = reflect.Zero(fnType.In(i)) + continue default: + if intsN >= numOfIntegerRegisters() { pos = stack stack++ } else { // the integers begin after the floats in frame - pos = intsN + numOfFloats + pos = intsN + numOfFloatRegisters } intsN++ } @@ -200,7 +217,7 @@ func callbackasmAddr(i int) uintptr { panic("purego: unsupported architecture") case "386", "amd64": entrySize = 5 - case "arm", "arm64": + case "arm", "arm64", "loong64": // On ARM and ARM64, each entry is a MOV instruction // followed by a branch instruction entrySize = 8 diff --git a/vendor/github.com/ebitengine/purego/syscall_windows.go b/vendor/github.com/ebitengine/purego/syscall_windows.go index a45693f..5afd8d8 100644 --- a/vendor/github.com/ebitengine/purego/syscall_windows.go +++ b/vendor/github.com/ebitengine/purego/syscall_windows.go @@ -4,20 +4,12 @@ package purego import ( + "reflect" "syscall" - _ "unsafe" // only for go:linkname - - "golang.org/x/sys/windows" ) var syscall15XABI0 uintptr -type syscall15Args struct { - fn, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15 uintptr - f1, f2, f3, f4, f5, f6, f7, f8 uintptr - arm64_r8 uintptr -} - func syscall_syscall15X(fn, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15 uintptr) (r1, r2, err uintptr) { r1, r2, errno := syscall.Syscall15(fn, 15, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15) return r1, r2, uintptr(errno) @@ -30,16 +22,25 @@ func syscall_syscall15X(fn, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a // allocated for these callbacks is never released. Between NewCallback and NewCallbackCDecl, at least 1024 // callbacks can always be created. Although this function is similiar to the darwin version it may act // differently. -func NewCallback(fn interface{}) uintptr { +func NewCallback(fn any) uintptr { + isCDecl := false + ty := reflect.TypeOf(fn) + for i := 0; i < ty.NumIn(); i++ { + in := ty.In(i) + if !in.AssignableTo(reflect.TypeOf(CDecl{})) { + continue + } + if i != 0 { + panic("purego: CDecl must be the first argument") + } + isCDecl = true + } + if isCDecl { + return syscall.NewCallbackCDecl(fn) + } return syscall.NewCallback(fn) } -//go:linkname openLibrary openLibrary -func openLibrary(name string) (uintptr, error) { - handle, err := windows.LoadLibrary(name) - return uintptr(handle), err -} - func loadSymbol(handle uintptr, name string) (uintptr, error) { - return windows.GetProcAddress(windows.Handle(handle), name) + return syscall.GetProcAddress(syscall.Handle(handle), name) } diff --git a/vendor/github.com/ebitengine/purego/zcallback_amd64.s b/vendor/github.com/ebitengine/purego/zcallback_amd64.s index 6a778bf..42b54c4 100644 --- a/vendor/github.com/ebitengine/purego/zcallback_amd64.s +++ b/vendor/github.com/ebitengine/purego/zcallback_amd64.s @@ -1,6 +1,6 @@ // Code generated by wincallback.go using 'go generate'. DO NOT EDIT. -//go:build darwin || freebsd || linux +//go:build darwin || freebsd || linux || netbsd // runtime·callbackasm is called by external code to // execute Go implemented callback function. It is not @@ -11,2004 +11,2004 @@ // which Go callback function is executed later on. #include "textflag.h" -TEXT callbackasm(SB), NOSPLIT|NOFRAME, $0 - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) - CALL callbackasm1(SB) +TEXT callbackasm(SB),NOSPLIT|NOFRAME,$0 + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) + CALL callbackasm1(SB) diff --git a/vendor/github.com/ebitengine/purego/zcallback_arm64.s b/vendor/github.com/ebitengine/purego/zcallback_arm64.s index c079b80..087c2d4 100644 --- a/vendor/github.com/ebitengine/purego/zcallback_arm64.s +++ b/vendor/github.com/ebitengine/purego/zcallback_arm64.s @@ -1,6 +1,6 @@ // Code generated by wincallback.go using 'go generate'. DO NOT EDIT. -//go:build darwin || freebsd || linux +//go:build darwin || freebsd || linux || netbsd // External code calls into callbackasm at an offset corresponding // to the callback index. Callbackasm is a table of MOV and B instructions. @@ -11,4004 +11,4004 @@ // It then calls the Go implementation for that callback. #include "textflag.h" -TEXT callbackasm(SB), NOSPLIT|NOFRAME, $0 - MOVD $0, R12 - B callbackasm1(SB) - MOVD $1, R12 - B callbackasm1(SB) - MOVD $2, R12 - B callbackasm1(SB) - MOVD $3, R12 - B callbackasm1(SB) - MOVD $4, R12 - B callbackasm1(SB) - MOVD $5, R12 - B callbackasm1(SB) - MOVD $6, R12 - B callbackasm1(SB) - MOVD $7, R12 - B callbackasm1(SB) - MOVD $8, R12 - B callbackasm1(SB) - MOVD $9, R12 - B callbackasm1(SB) - MOVD $10, R12 - B callbackasm1(SB) - MOVD $11, R12 - B callbackasm1(SB) - MOVD $12, R12 - B callbackasm1(SB) - MOVD $13, R12 - B callbackasm1(SB) - MOVD $14, R12 - B callbackasm1(SB) - MOVD $15, R12 - B callbackasm1(SB) - MOVD $16, R12 - B callbackasm1(SB) - MOVD $17, R12 - B callbackasm1(SB) - MOVD $18, R12 - B callbackasm1(SB) - MOVD $19, R12 - B callbackasm1(SB) - MOVD $20, R12 - B callbackasm1(SB) - MOVD $21, R12 - B callbackasm1(SB) - MOVD $22, R12 - B callbackasm1(SB) - MOVD $23, R12 - B callbackasm1(SB) - MOVD $24, R12 - B callbackasm1(SB) - MOVD $25, R12 - B callbackasm1(SB) - MOVD $26, R12 - B callbackasm1(SB) - MOVD $27, R12 - B callbackasm1(SB) - MOVD $28, R12 - B callbackasm1(SB) - MOVD $29, R12 - B callbackasm1(SB) - MOVD $30, R12 - B callbackasm1(SB) - MOVD $31, R12 - B callbackasm1(SB) - MOVD $32, R12 - B callbackasm1(SB) - MOVD $33, R12 - B callbackasm1(SB) - MOVD $34, R12 - B callbackasm1(SB) - MOVD $35, R12 - B callbackasm1(SB) - MOVD $36, R12 - B callbackasm1(SB) - MOVD $37, R12 - B callbackasm1(SB) - MOVD $38, R12 - B callbackasm1(SB) - MOVD $39, R12 - B callbackasm1(SB) - MOVD $40, R12 - B callbackasm1(SB) - MOVD $41, R12 - B callbackasm1(SB) - MOVD $42, R12 - B callbackasm1(SB) - MOVD $43, R12 - B callbackasm1(SB) - MOVD $44, R12 - B callbackasm1(SB) - MOVD $45, R12 - B callbackasm1(SB) - MOVD $46, R12 - B callbackasm1(SB) - MOVD $47, R12 - B callbackasm1(SB) - MOVD $48, R12 - B callbackasm1(SB) - MOVD $49, R12 - B callbackasm1(SB) - MOVD $50, R12 - B callbackasm1(SB) - MOVD $51, R12 - B callbackasm1(SB) - MOVD $52, R12 - B callbackasm1(SB) - MOVD $53, R12 - B callbackasm1(SB) - MOVD $54, R12 - B callbackasm1(SB) - MOVD $55, R12 - B callbackasm1(SB) - MOVD $56, R12 - B callbackasm1(SB) - MOVD $57, R12 - B callbackasm1(SB) - MOVD $58, R12 - B callbackasm1(SB) - MOVD $59, R12 - B callbackasm1(SB) - MOVD $60, R12 - B callbackasm1(SB) - MOVD $61, R12 - B callbackasm1(SB) - MOVD $62, R12 - B callbackasm1(SB) - MOVD $63, R12 - B callbackasm1(SB) - MOVD $64, R12 - B callbackasm1(SB) - MOVD $65, R12 - B callbackasm1(SB) - MOVD $66, R12 - B callbackasm1(SB) - MOVD $67, R12 - B callbackasm1(SB) - MOVD $68, R12 - B callbackasm1(SB) - MOVD $69, R12 - B callbackasm1(SB) - MOVD $70, R12 - B callbackasm1(SB) - MOVD $71, R12 - B callbackasm1(SB) - MOVD $72, R12 - B callbackasm1(SB) - MOVD $73, R12 - B callbackasm1(SB) - MOVD $74, R12 - B callbackasm1(SB) - MOVD $75, R12 - B callbackasm1(SB) - MOVD $76, R12 - B callbackasm1(SB) - MOVD $77, R12 - B callbackasm1(SB) - MOVD $78, R12 - B callbackasm1(SB) - MOVD $79, R12 - B callbackasm1(SB) - MOVD $80, R12 - B callbackasm1(SB) - MOVD $81, R12 - B callbackasm1(SB) - MOVD $82, R12 - B callbackasm1(SB) - MOVD $83, R12 - B callbackasm1(SB) - MOVD $84, R12 - B callbackasm1(SB) - MOVD $85, R12 - B callbackasm1(SB) - MOVD $86, R12 - B callbackasm1(SB) - MOVD $87, R12 - B callbackasm1(SB) - MOVD $88, R12 - B callbackasm1(SB) - MOVD $89, R12 - B callbackasm1(SB) - MOVD $90, R12 - B callbackasm1(SB) - MOVD $91, R12 - B callbackasm1(SB) - MOVD $92, R12 - B callbackasm1(SB) - MOVD $93, R12 - B callbackasm1(SB) - MOVD $94, R12 - B callbackasm1(SB) - MOVD $95, R12 - B callbackasm1(SB) - MOVD $96, R12 - B callbackasm1(SB) - MOVD $97, R12 - B callbackasm1(SB) - MOVD $98, R12 - B callbackasm1(SB) - MOVD $99, R12 - B callbackasm1(SB) - MOVD $100, R12 - B callbackasm1(SB) - MOVD $101, R12 - B callbackasm1(SB) - MOVD $102, R12 - B callbackasm1(SB) - MOVD $103, R12 - B callbackasm1(SB) - MOVD $104, R12 - B callbackasm1(SB) - MOVD $105, R12 - B callbackasm1(SB) - MOVD $106, R12 - B callbackasm1(SB) - MOVD $107, R12 - B callbackasm1(SB) - MOVD $108, R12 - B callbackasm1(SB) - MOVD $109, R12 - B callbackasm1(SB) - MOVD $110, R12 - B callbackasm1(SB) - MOVD $111, R12 - B callbackasm1(SB) - MOVD $112, R12 - B callbackasm1(SB) - MOVD $113, R12 - B callbackasm1(SB) - MOVD $114, R12 - B callbackasm1(SB) - MOVD $115, R12 - B callbackasm1(SB) - MOVD $116, R12 - B callbackasm1(SB) - MOVD $117, R12 - B callbackasm1(SB) - MOVD $118, R12 - B callbackasm1(SB) - MOVD $119, R12 - B callbackasm1(SB) - MOVD $120, R12 - B callbackasm1(SB) - MOVD $121, R12 - B callbackasm1(SB) - MOVD $122, R12 - B callbackasm1(SB) - MOVD $123, R12 - B callbackasm1(SB) - MOVD $124, R12 - B callbackasm1(SB) - MOVD $125, R12 - B callbackasm1(SB) - MOVD $126, R12 - B callbackasm1(SB) - MOVD $127, R12 - B callbackasm1(SB) - MOVD $128, R12 - B callbackasm1(SB) - MOVD $129, R12 - B callbackasm1(SB) - MOVD $130, R12 - B callbackasm1(SB) - MOVD $131, R12 - B callbackasm1(SB) - MOVD $132, R12 - B callbackasm1(SB) - MOVD $133, R12 - B callbackasm1(SB) - MOVD $134, R12 - B callbackasm1(SB) - MOVD $135, R12 - B callbackasm1(SB) - MOVD $136, R12 - B callbackasm1(SB) - MOVD $137, R12 - B callbackasm1(SB) - MOVD $138, R12 - B callbackasm1(SB) - MOVD $139, R12 - B callbackasm1(SB) - MOVD $140, R12 - B callbackasm1(SB) - MOVD $141, R12 - B callbackasm1(SB) - MOVD $142, R12 - B callbackasm1(SB) - MOVD $143, R12 - B callbackasm1(SB) - MOVD $144, R12 - B callbackasm1(SB) - MOVD $145, R12 - B callbackasm1(SB) - MOVD $146, R12 - B callbackasm1(SB) - MOVD $147, R12 - B callbackasm1(SB) - MOVD $148, R12 - B callbackasm1(SB) - MOVD $149, R12 - B callbackasm1(SB) - MOVD $150, R12 - B callbackasm1(SB) - MOVD $151, R12 - B callbackasm1(SB) - MOVD $152, R12 - B callbackasm1(SB) - MOVD $153, R12 - B callbackasm1(SB) - MOVD $154, R12 - B callbackasm1(SB) - MOVD $155, R12 - B callbackasm1(SB) - MOVD $156, R12 - B callbackasm1(SB) - MOVD $157, R12 - B callbackasm1(SB) - MOVD $158, R12 - B callbackasm1(SB) - MOVD $159, R12 - B callbackasm1(SB) - MOVD $160, R12 - B callbackasm1(SB) - MOVD $161, R12 - B callbackasm1(SB) - MOVD $162, R12 - B callbackasm1(SB) - MOVD $163, R12 - B callbackasm1(SB) - MOVD $164, R12 - B callbackasm1(SB) - MOVD $165, R12 - B callbackasm1(SB) - MOVD $166, R12 - B callbackasm1(SB) - MOVD $167, R12 - B callbackasm1(SB) - MOVD $168, R12 - B callbackasm1(SB) - MOVD $169, R12 - B callbackasm1(SB) - MOVD $170, R12 - B callbackasm1(SB) - MOVD $171, R12 - B callbackasm1(SB) - MOVD $172, R12 - B callbackasm1(SB) - MOVD $173, R12 - B callbackasm1(SB) - MOVD $174, R12 - B callbackasm1(SB) - MOVD $175, R12 - B callbackasm1(SB) - MOVD $176, R12 - B callbackasm1(SB) - MOVD $177, R12 - B callbackasm1(SB) - MOVD $178, R12 - B callbackasm1(SB) - MOVD $179, R12 - B callbackasm1(SB) - MOVD $180, R12 - B callbackasm1(SB) - MOVD $181, R12 - B callbackasm1(SB) - MOVD $182, R12 - B callbackasm1(SB) - MOVD $183, R12 - B callbackasm1(SB) - MOVD $184, R12 - B callbackasm1(SB) - MOVD $185, R12 - B callbackasm1(SB) - MOVD $186, R12 - B callbackasm1(SB) - MOVD $187, R12 - B callbackasm1(SB) - MOVD $188, R12 - B callbackasm1(SB) - MOVD $189, R12 - B callbackasm1(SB) - MOVD $190, R12 - B callbackasm1(SB) - MOVD $191, R12 - B callbackasm1(SB) - MOVD $192, R12 - B callbackasm1(SB) - MOVD $193, R12 - B callbackasm1(SB) - MOVD $194, R12 - B callbackasm1(SB) - MOVD $195, R12 - B callbackasm1(SB) - MOVD $196, R12 - B callbackasm1(SB) - MOVD $197, R12 - B callbackasm1(SB) - MOVD $198, R12 - B callbackasm1(SB) - MOVD $199, R12 - B callbackasm1(SB) - MOVD $200, R12 - B callbackasm1(SB) - MOVD $201, R12 - B callbackasm1(SB) - MOVD $202, R12 - B callbackasm1(SB) - MOVD $203, R12 - B callbackasm1(SB) - MOVD $204, R12 - B callbackasm1(SB) - MOVD $205, R12 - B callbackasm1(SB) - MOVD $206, R12 - B callbackasm1(SB) - MOVD $207, R12 - B callbackasm1(SB) - MOVD $208, R12 - B callbackasm1(SB) - MOVD $209, R12 - B callbackasm1(SB) - MOVD $210, R12 - B callbackasm1(SB) - MOVD $211, R12 - B callbackasm1(SB) - MOVD $212, R12 - B callbackasm1(SB) - MOVD $213, R12 - B callbackasm1(SB) - MOVD $214, R12 - B callbackasm1(SB) - MOVD $215, R12 - B callbackasm1(SB) - MOVD $216, R12 - B callbackasm1(SB) - MOVD $217, R12 - B callbackasm1(SB) - MOVD $218, R12 - B callbackasm1(SB) - MOVD $219, R12 - B callbackasm1(SB) - MOVD $220, R12 - B callbackasm1(SB) - MOVD $221, R12 - B callbackasm1(SB) - MOVD $222, R12 - B callbackasm1(SB) - MOVD $223, R12 - B callbackasm1(SB) - MOVD $224, R12 - B callbackasm1(SB) - MOVD $225, R12 - B callbackasm1(SB) - MOVD $226, R12 - B callbackasm1(SB) - MOVD $227, R12 - B callbackasm1(SB) - MOVD $228, R12 - B callbackasm1(SB) - MOVD $229, R12 - B callbackasm1(SB) - MOVD $230, R12 - B callbackasm1(SB) - MOVD $231, R12 - B callbackasm1(SB) - MOVD $232, R12 - B callbackasm1(SB) - MOVD $233, R12 - B callbackasm1(SB) - MOVD $234, R12 - B callbackasm1(SB) - MOVD $235, R12 - B callbackasm1(SB) - MOVD $236, R12 - B callbackasm1(SB) - MOVD $237, R12 - B callbackasm1(SB) - MOVD $238, R12 - B callbackasm1(SB) - MOVD $239, R12 - B callbackasm1(SB) - MOVD $240, R12 - B callbackasm1(SB) - MOVD $241, R12 - B callbackasm1(SB) - MOVD $242, R12 - B callbackasm1(SB) - MOVD $243, R12 - B callbackasm1(SB) - MOVD $244, R12 - B callbackasm1(SB) - MOVD $245, R12 - B callbackasm1(SB) - MOVD $246, R12 - B callbackasm1(SB) - MOVD $247, R12 - B callbackasm1(SB) - MOVD $248, R12 - B callbackasm1(SB) - MOVD $249, R12 - B callbackasm1(SB) - MOVD $250, R12 - B callbackasm1(SB) - MOVD $251, R12 - B callbackasm1(SB) - MOVD $252, R12 - B callbackasm1(SB) - MOVD $253, R12 - B callbackasm1(SB) - MOVD $254, R12 - B callbackasm1(SB) - MOVD $255, R12 - B callbackasm1(SB) - MOVD $256, R12 - B callbackasm1(SB) - MOVD $257, R12 - B callbackasm1(SB) - MOVD $258, R12 - B callbackasm1(SB) - MOVD $259, R12 - B callbackasm1(SB) - MOVD $260, R12 - B callbackasm1(SB) - MOVD $261, R12 - B callbackasm1(SB) - MOVD $262, R12 - B callbackasm1(SB) - MOVD $263, R12 - B callbackasm1(SB) - MOVD $264, R12 - B callbackasm1(SB) - MOVD $265, R12 - B callbackasm1(SB) - MOVD $266, R12 - B callbackasm1(SB) - MOVD $267, R12 - B callbackasm1(SB) - MOVD $268, R12 - B callbackasm1(SB) - MOVD $269, R12 - B callbackasm1(SB) - MOVD $270, R12 - B callbackasm1(SB) - MOVD $271, R12 - B callbackasm1(SB) - MOVD $272, R12 - B callbackasm1(SB) - MOVD $273, R12 - B callbackasm1(SB) - MOVD $274, R12 - B callbackasm1(SB) - MOVD $275, R12 - B callbackasm1(SB) - MOVD $276, R12 - B callbackasm1(SB) - MOVD $277, R12 - B callbackasm1(SB) - MOVD $278, R12 - B callbackasm1(SB) - MOVD $279, R12 - B callbackasm1(SB) - MOVD $280, R12 - B callbackasm1(SB) - MOVD $281, R12 - B callbackasm1(SB) - MOVD $282, R12 - B callbackasm1(SB) - MOVD $283, R12 - B callbackasm1(SB) - MOVD $284, R12 - B callbackasm1(SB) - MOVD $285, R12 - B callbackasm1(SB) - MOVD $286, R12 - B callbackasm1(SB) - MOVD $287, R12 - B callbackasm1(SB) - MOVD $288, R12 - B callbackasm1(SB) - MOVD $289, R12 - B callbackasm1(SB) - MOVD $290, R12 - B callbackasm1(SB) - MOVD $291, R12 - B callbackasm1(SB) - MOVD $292, R12 - B callbackasm1(SB) - MOVD $293, R12 - B callbackasm1(SB) - MOVD $294, R12 - B callbackasm1(SB) - MOVD $295, R12 - B callbackasm1(SB) - MOVD $296, R12 - B callbackasm1(SB) - MOVD $297, R12 - B callbackasm1(SB) - MOVD $298, R12 - B callbackasm1(SB) - MOVD $299, R12 - B callbackasm1(SB) - MOVD $300, R12 - B callbackasm1(SB) - MOVD $301, R12 - B callbackasm1(SB) - MOVD $302, R12 - B callbackasm1(SB) - MOVD $303, R12 - B callbackasm1(SB) - MOVD $304, R12 - B callbackasm1(SB) - MOVD $305, R12 - B callbackasm1(SB) - MOVD $306, R12 - B callbackasm1(SB) - MOVD $307, R12 - B callbackasm1(SB) - MOVD $308, R12 - B callbackasm1(SB) - MOVD $309, R12 - B callbackasm1(SB) - MOVD $310, R12 - B callbackasm1(SB) - MOVD $311, R12 - B callbackasm1(SB) - MOVD $312, R12 - B callbackasm1(SB) - MOVD $313, R12 - B callbackasm1(SB) - MOVD $314, R12 - B callbackasm1(SB) - MOVD $315, R12 - B callbackasm1(SB) - MOVD $316, R12 - B callbackasm1(SB) - MOVD $317, R12 - B callbackasm1(SB) - MOVD $318, R12 - B callbackasm1(SB) - MOVD $319, R12 - B callbackasm1(SB) - MOVD $320, R12 - B callbackasm1(SB) - MOVD $321, R12 - B callbackasm1(SB) - MOVD $322, R12 - B callbackasm1(SB) - MOVD $323, R12 - B callbackasm1(SB) - MOVD $324, R12 - B callbackasm1(SB) - MOVD $325, R12 - B callbackasm1(SB) - MOVD $326, R12 - B callbackasm1(SB) - MOVD $327, R12 - B callbackasm1(SB) - MOVD $328, R12 - B callbackasm1(SB) - MOVD $329, R12 - B callbackasm1(SB) - MOVD $330, R12 - B callbackasm1(SB) - MOVD $331, R12 - B callbackasm1(SB) - MOVD $332, R12 - B callbackasm1(SB) - MOVD $333, R12 - B callbackasm1(SB) - MOVD $334, R12 - B callbackasm1(SB) - MOVD $335, R12 - B callbackasm1(SB) - MOVD $336, R12 - B callbackasm1(SB) - MOVD $337, R12 - B callbackasm1(SB) - MOVD $338, R12 - B callbackasm1(SB) - MOVD $339, R12 - B callbackasm1(SB) - MOVD $340, R12 - B callbackasm1(SB) - MOVD $341, R12 - B callbackasm1(SB) - MOVD $342, R12 - B callbackasm1(SB) - MOVD $343, R12 - B callbackasm1(SB) - MOVD $344, R12 - B callbackasm1(SB) - MOVD $345, R12 - B callbackasm1(SB) - MOVD $346, R12 - B callbackasm1(SB) - MOVD $347, R12 - B callbackasm1(SB) - MOVD $348, R12 - B callbackasm1(SB) - MOVD $349, R12 - B callbackasm1(SB) - MOVD $350, R12 - B callbackasm1(SB) - MOVD $351, R12 - B callbackasm1(SB) - MOVD $352, R12 - B callbackasm1(SB) - MOVD $353, R12 - B callbackasm1(SB) - MOVD $354, R12 - B callbackasm1(SB) - MOVD $355, R12 - B callbackasm1(SB) - MOVD $356, R12 - B callbackasm1(SB) - MOVD $357, R12 - B callbackasm1(SB) - MOVD $358, R12 - B callbackasm1(SB) - MOVD $359, R12 - B callbackasm1(SB) - MOVD $360, R12 - B callbackasm1(SB) - MOVD $361, R12 - B callbackasm1(SB) - MOVD $362, R12 - B callbackasm1(SB) - MOVD $363, R12 - B callbackasm1(SB) - MOVD $364, R12 - B callbackasm1(SB) - MOVD $365, R12 - B callbackasm1(SB) - MOVD $366, R12 - B callbackasm1(SB) - MOVD $367, R12 - B callbackasm1(SB) - MOVD $368, R12 - B callbackasm1(SB) - MOVD $369, R12 - B callbackasm1(SB) - MOVD $370, R12 - B callbackasm1(SB) - MOVD $371, R12 - B callbackasm1(SB) - MOVD $372, R12 - B callbackasm1(SB) - MOVD $373, R12 - B callbackasm1(SB) - MOVD $374, R12 - B callbackasm1(SB) - MOVD $375, R12 - B callbackasm1(SB) - MOVD $376, R12 - B callbackasm1(SB) - MOVD $377, R12 - B callbackasm1(SB) - MOVD $378, R12 - B callbackasm1(SB) - MOVD $379, R12 - B callbackasm1(SB) - MOVD $380, R12 - B callbackasm1(SB) - MOVD $381, R12 - B callbackasm1(SB) - MOVD $382, R12 - B callbackasm1(SB) - MOVD $383, R12 - B callbackasm1(SB) - MOVD $384, R12 - B callbackasm1(SB) - MOVD $385, R12 - B callbackasm1(SB) - MOVD $386, R12 - B callbackasm1(SB) - MOVD $387, R12 - B callbackasm1(SB) - MOVD $388, R12 - B callbackasm1(SB) - MOVD $389, R12 - B callbackasm1(SB) - MOVD $390, R12 - B callbackasm1(SB) - MOVD $391, R12 - B callbackasm1(SB) - MOVD $392, R12 - B callbackasm1(SB) - MOVD $393, R12 - B callbackasm1(SB) - MOVD $394, R12 - B callbackasm1(SB) - MOVD $395, R12 - B callbackasm1(SB) - MOVD $396, R12 - B callbackasm1(SB) - MOVD $397, R12 - B callbackasm1(SB) - MOVD $398, R12 - B callbackasm1(SB) - MOVD $399, R12 - B callbackasm1(SB) - MOVD $400, R12 - B callbackasm1(SB) - MOVD $401, R12 - B callbackasm1(SB) - MOVD $402, R12 - B callbackasm1(SB) - MOVD $403, R12 - B callbackasm1(SB) - MOVD $404, R12 - B callbackasm1(SB) - MOVD $405, R12 - B callbackasm1(SB) - MOVD $406, R12 - B callbackasm1(SB) - MOVD $407, R12 - B callbackasm1(SB) - MOVD $408, R12 - B callbackasm1(SB) - MOVD $409, R12 - B callbackasm1(SB) - MOVD $410, R12 - B callbackasm1(SB) - MOVD $411, R12 - B callbackasm1(SB) - MOVD $412, R12 - B callbackasm1(SB) - MOVD $413, R12 - B callbackasm1(SB) - MOVD $414, R12 - B callbackasm1(SB) - MOVD $415, R12 - B callbackasm1(SB) - MOVD $416, R12 - B callbackasm1(SB) - MOVD $417, R12 - B callbackasm1(SB) - MOVD $418, R12 - B callbackasm1(SB) - MOVD $419, R12 - B callbackasm1(SB) - MOVD $420, R12 - B callbackasm1(SB) - MOVD $421, R12 - B callbackasm1(SB) - MOVD $422, R12 - B callbackasm1(SB) - MOVD $423, R12 - B callbackasm1(SB) - MOVD $424, R12 - B callbackasm1(SB) - MOVD $425, R12 - B callbackasm1(SB) - MOVD $426, R12 - B callbackasm1(SB) - MOVD $427, R12 - B callbackasm1(SB) - MOVD $428, R12 - B callbackasm1(SB) - MOVD $429, R12 - B callbackasm1(SB) - MOVD $430, R12 - B callbackasm1(SB) - MOVD $431, R12 - B callbackasm1(SB) - MOVD $432, R12 - B callbackasm1(SB) - MOVD $433, R12 - B callbackasm1(SB) - MOVD $434, R12 - B callbackasm1(SB) - MOVD $435, R12 - B callbackasm1(SB) - MOVD $436, R12 - B callbackasm1(SB) - MOVD $437, R12 - B callbackasm1(SB) - MOVD $438, R12 - B callbackasm1(SB) - MOVD $439, R12 - B callbackasm1(SB) - MOVD $440, R12 - B callbackasm1(SB) - MOVD $441, R12 - B callbackasm1(SB) - MOVD $442, R12 - B callbackasm1(SB) - MOVD $443, R12 - B callbackasm1(SB) - MOVD $444, R12 - B callbackasm1(SB) - MOVD $445, R12 - B callbackasm1(SB) - MOVD $446, R12 - B callbackasm1(SB) - MOVD $447, R12 - B callbackasm1(SB) - MOVD $448, R12 - B callbackasm1(SB) - MOVD $449, R12 - B callbackasm1(SB) - MOVD $450, R12 - B callbackasm1(SB) - MOVD $451, R12 - B callbackasm1(SB) - MOVD $452, R12 - B callbackasm1(SB) - MOVD $453, R12 - B callbackasm1(SB) - MOVD $454, R12 - B callbackasm1(SB) - MOVD $455, R12 - B callbackasm1(SB) - MOVD $456, R12 - B callbackasm1(SB) - MOVD $457, R12 - B callbackasm1(SB) - MOVD $458, R12 - B callbackasm1(SB) - MOVD $459, R12 - B callbackasm1(SB) - MOVD $460, R12 - B callbackasm1(SB) - MOVD $461, R12 - B callbackasm1(SB) - MOVD $462, R12 - B callbackasm1(SB) - MOVD $463, R12 - B callbackasm1(SB) - MOVD $464, R12 - B callbackasm1(SB) - MOVD $465, R12 - B callbackasm1(SB) - MOVD $466, R12 - B callbackasm1(SB) - MOVD $467, R12 - B callbackasm1(SB) - MOVD $468, R12 - B callbackasm1(SB) - MOVD $469, R12 - B callbackasm1(SB) - MOVD $470, R12 - B callbackasm1(SB) - MOVD $471, R12 - B callbackasm1(SB) - MOVD $472, R12 - B callbackasm1(SB) - MOVD $473, R12 - B callbackasm1(SB) - MOVD $474, R12 - B callbackasm1(SB) - MOVD $475, R12 - B callbackasm1(SB) - MOVD $476, R12 - B callbackasm1(SB) - MOVD $477, R12 - B callbackasm1(SB) - MOVD $478, R12 - B callbackasm1(SB) - MOVD $479, R12 - B callbackasm1(SB) - MOVD $480, R12 - B callbackasm1(SB) - MOVD $481, R12 - B callbackasm1(SB) - MOVD $482, R12 - B callbackasm1(SB) - MOVD $483, R12 - B callbackasm1(SB) - MOVD $484, R12 - B callbackasm1(SB) - MOVD $485, R12 - B callbackasm1(SB) - MOVD $486, R12 - B callbackasm1(SB) - MOVD $487, R12 - B callbackasm1(SB) - MOVD $488, R12 - B callbackasm1(SB) - MOVD $489, R12 - B callbackasm1(SB) - MOVD $490, R12 - B callbackasm1(SB) - MOVD $491, R12 - B callbackasm1(SB) - MOVD $492, R12 - B callbackasm1(SB) - MOVD $493, R12 - B callbackasm1(SB) - MOVD $494, R12 - B callbackasm1(SB) - MOVD $495, R12 - B callbackasm1(SB) - MOVD $496, R12 - B callbackasm1(SB) - MOVD $497, R12 - B callbackasm1(SB) - MOVD $498, R12 - B callbackasm1(SB) - MOVD $499, R12 - B callbackasm1(SB) - MOVD $500, R12 - B callbackasm1(SB) - MOVD $501, R12 - B callbackasm1(SB) - MOVD $502, R12 - B callbackasm1(SB) - MOVD $503, R12 - B callbackasm1(SB) - MOVD $504, R12 - B callbackasm1(SB) - MOVD $505, R12 - B callbackasm1(SB) - MOVD $506, R12 - B callbackasm1(SB) - MOVD $507, R12 - B callbackasm1(SB) - MOVD $508, R12 - B callbackasm1(SB) - MOVD $509, R12 - B callbackasm1(SB) - MOVD $510, R12 - B callbackasm1(SB) - MOVD $511, R12 - B callbackasm1(SB) - MOVD $512, R12 - B callbackasm1(SB) - MOVD $513, R12 - B callbackasm1(SB) - MOVD $514, R12 - B callbackasm1(SB) - MOVD $515, R12 - B callbackasm1(SB) - MOVD $516, R12 - B callbackasm1(SB) - MOVD $517, R12 - B callbackasm1(SB) - MOVD $518, R12 - B callbackasm1(SB) - MOVD $519, R12 - B callbackasm1(SB) - MOVD $520, R12 - B callbackasm1(SB) - MOVD $521, R12 - B callbackasm1(SB) - MOVD $522, R12 - B callbackasm1(SB) - MOVD $523, R12 - B callbackasm1(SB) - MOVD $524, R12 - B callbackasm1(SB) - MOVD $525, R12 - B callbackasm1(SB) - MOVD $526, R12 - B callbackasm1(SB) - MOVD $527, R12 - B callbackasm1(SB) - MOVD $528, R12 - B callbackasm1(SB) - MOVD $529, R12 - B callbackasm1(SB) - MOVD $530, R12 - B callbackasm1(SB) - MOVD $531, R12 - B callbackasm1(SB) - MOVD $532, R12 - B callbackasm1(SB) - MOVD $533, R12 - B callbackasm1(SB) - MOVD $534, R12 - B callbackasm1(SB) - MOVD $535, R12 - B callbackasm1(SB) - MOVD $536, R12 - B callbackasm1(SB) - MOVD $537, R12 - B callbackasm1(SB) - MOVD $538, R12 - B callbackasm1(SB) - MOVD $539, R12 - B callbackasm1(SB) - MOVD $540, R12 - B callbackasm1(SB) - MOVD $541, R12 - B callbackasm1(SB) - MOVD $542, R12 - B callbackasm1(SB) - MOVD $543, R12 - B callbackasm1(SB) - MOVD $544, R12 - B callbackasm1(SB) - MOVD $545, R12 - B callbackasm1(SB) - MOVD $546, R12 - B callbackasm1(SB) - MOVD $547, R12 - B callbackasm1(SB) - MOVD $548, R12 - B callbackasm1(SB) - MOVD $549, R12 - B callbackasm1(SB) - MOVD $550, R12 - B callbackasm1(SB) - MOVD $551, R12 - B callbackasm1(SB) - MOVD $552, R12 - B callbackasm1(SB) - MOVD $553, R12 - B callbackasm1(SB) - MOVD $554, R12 - B callbackasm1(SB) - MOVD $555, R12 - B callbackasm1(SB) - MOVD $556, R12 - B callbackasm1(SB) - MOVD $557, R12 - B callbackasm1(SB) - MOVD $558, R12 - B callbackasm1(SB) - MOVD $559, R12 - B callbackasm1(SB) - MOVD $560, R12 - B callbackasm1(SB) - MOVD $561, R12 - B callbackasm1(SB) - MOVD $562, R12 - B callbackasm1(SB) - MOVD $563, R12 - B callbackasm1(SB) - MOVD $564, R12 - B callbackasm1(SB) - MOVD $565, R12 - B callbackasm1(SB) - MOVD $566, R12 - B callbackasm1(SB) - MOVD $567, R12 - B callbackasm1(SB) - MOVD $568, R12 - B callbackasm1(SB) - MOVD $569, R12 - B callbackasm1(SB) - MOVD $570, R12 - B callbackasm1(SB) - MOVD $571, R12 - B callbackasm1(SB) - MOVD $572, R12 - B callbackasm1(SB) - MOVD $573, R12 - B callbackasm1(SB) - MOVD $574, R12 - B callbackasm1(SB) - MOVD $575, R12 - B callbackasm1(SB) - MOVD $576, R12 - B callbackasm1(SB) - MOVD $577, R12 - B callbackasm1(SB) - MOVD $578, R12 - B callbackasm1(SB) - MOVD $579, R12 - B callbackasm1(SB) - MOVD $580, R12 - B callbackasm1(SB) - MOVD $581, R12 - B callbackasm1(SB) - MOVD $582, R12 - B callbackasm1(SB) - MOVD $583, R12 - B callbackasm1(SB) - MOVD $584, R12 - B callbackasm1(SB) - MOVD $585, R12 - B callbackasm1(SB) - MOVD $586, R12 - B callbackasm1(SB) - MOVD $587, R12 - B callbackasm1(SB) - MOVD $588, R12 - B callbackasm1(SB) - MOVD $589, R12 - B callbackasm1(SB) - MOVD $590, R12 - B callbackasm1(SB) - MOVD $591, R12 - B callbackasm1(SB) - MOVD $592, R12 - B callbackasm1(SB) - MOVD $593, R12 - B callbackasm1(SB) - MOVD $594, R12 - B callbackasm1(SB) - MOVD $595, R12 - B callbackasm1(SB) - MOVD $596, R12 - B callbackasm1(SB) - MOVD $597, R12 - B callbackasm1(SB) - MOVD $598, R12 - B callbackasm1(SB) - MOVD $599, R12 - B callbackasm1(SB) - MOVD $600, R12 - B callbackasm1(SB) - MOVD $601, R12 - B callbackasm1(SB) - MOVD $602, R12 - B callbackasm1(SB) - MOVD $603, R12 - B callbackasm1(SB) - MOVD $604, R12 - B callbackasm1(SB) - MOVD $605, R12 - B callbackasm1(SB) - MOVD $606, R12 - B callbackasm1(SB) - MOVD $607, R12 - B callbackasm1(SB) - MOVD $608, R12 - B callbackasm1(SB) - MOVD $609, R12 - B callbackasm1(SB) - MOVD $610, R12 - B callbackasm1(SB) - MOVD $611, R12 - B callbackasm1(SB) - MOVD $612, R12 - B callbackasm1(SB) - MOVD $613, R12 - B callbackasm1(SB) - MOVD $614, R12 - B callbackasm1(SB) - MOVD $615, R12 - B callbackasm1(SB) - MOVD $616, R12 - B callbackasm1(SB) - MOVD $617, R12 - B callbackasm1(SB) - MOVD $618, R12 - B callbackasm1(SB) - MOVD $619, R12 - B callbackasm1(SB) - MOVD $620, R12 - B callbackasm1(SB) - MOVD $621, R12 - B callbackasm1(SB) - MOVD $622, R12 - B callbackasm1(SB) - MOVD $623, R12 - B callbackasm1(SB) - MOVD $624, R12 - B callbackasm1(SB) - MOVD $625, R12 - B callbackasm1(SB) - MOVD $626, R12 - B callbackasm1(SB) - MOVD $627, R12 - B callbackasm1(SB) - MOVD $628, R12 - B callbackasm1(SB) - MOVD $629, R12 - B callbackasm1(SB) - MOVD $630, R12 - B callbackasm1(SB) - MOVD $631, R12 - B callbackasm1(SB) - MOVD $632, R12 - B callbackasm1(SB) - MOVD $633, R12 - B callbackasm1(SB) - MOVD $634, R12 - B callbackasm1(SB) - MOVD $635, R12 - B callbackasm1(SB) - MOVD $636, R12 - B callbackasm1(SB) - MOVD $637, R12 - B callbackasm1(SB) - MOVD $638, R12 - B callbackasm1(SB) - MOVD $639, R12 - B callbackasm1(SB) - MOVD $640, R12 - B callbackasm1(SB) - MOVD $641, R12 - B callbackasm1(SB) - MOVD $642, R12 - B callbackasm1(SB) - MOVD $643, R12 - B callbackasm1(SB) - MOVD $644, R12 - B callbackasm1(SB) - MOVD $645, R12 - B callbackasm1(SB) - MOVD $646, R12 - B callbackasm1(SB) - MOVD $647, R12 - B callbackasm1(SB) - MOVD $648, R12 - B callbackasm1(SB) - MOVD $649, R12 - B callbackasm1(SB) - MOVD $650, R12 - B callbackasm1(SB) - MOVD $651, R12 - B callbackasm1(SB) - MOVD $652, R12 - B callbackasm1(SB) - MOVD $653, R12 - B callbackasm1(SB) - MOVD $654, R12 - B callbackasm1(SB) - MOVD $655, R12 - B callbackasm1(SB) - MOVD $656, R12 - B callbackasm1(SB) - MOVD $657, R12 - B callbackasm1(SB) - MOVD $658, R12 - B callbackasm1(SB) - MOVD $659, R12 - B callbackasm1(SB) - MOVD $660, R12 - B callbackasm1(SB) - MOVD $661, R12 - B callbackasm1(SB) - MOVD $662, R12 - B callbackasm1(SB) - MOVD $663, R12 - B callbackasm1(SB) - MOVD $664, R12 - B callbackasm1(SB) - MOVD $665, R12 - B callbackasm1(SB) - MOVD $666, R12 - B callbackasm1(SB) - MOVD $667, R12 - B callbackasm1(SB) - MOVD $668, R12 - B callbackasm1(SB) - MOVD $669, R12 - B callbackasm1(SB) - MOVD $670, R12 - B callbackasm1(SB) - MOVD $671, R12 - B callbackasm1(SB) - MOVD $672, R12 - B callbackasm1(SB) - MOVD $673, R12 - B callbackasm1(SB) - MOVD $674, R12 - B callbackasm1(SB) - MOVD $675, R12 - B callbackasm1(SB) - MOVD $676, R12 - B callbackasm1(SB) - MOVD $677, R12 - B callbackasm1(SB) - MOVD $678, R12 - B callbackasm1(SB) - MOVD $679, R12 - B callbackasm1(SB) - MOVD $680, R12 - B callbackasm1(SB) - MOVD $681, R12 - B callbackasm1(SB) - MOVD $682, R12 - B callbackasm1(SB) - MOVD $683, R12 - B callbackasm1(SB) - MOVD $684, R12 - B callbackasm1(SB) - MOVD $685, R12 - B callbackasm1(SB) - MOVD $686, R12 - B callbackasm1(SB) - MOVD $687, R12 - B callbackasm1(SB) - MOVD $688, R12 - B callbackasm1(SB) - MOVD $689, R12 - B callbackasm1(SB) - MOVD $690, R12 - B callbackasm1(SB) - MOVD $691, R12 - B callbackasm1(SB) - MOVD $692, R12 - B callbackasm1(SB) - MOVD $693, R12 - B callbackasm1(SB) - MOVD $694, R12 - B callbackasm1(SB) - MOVD $695, R12 - B callbackasm1(SB) - MOVD $696, R12 - B callbackasm1(SB) - MOVD $697, R12 - B callbackasm1(SB) - MOVD $698, R12 - B callbackasm1(SB) - MOVD $699, R12 - B callbackasm1(SB) - MOVD $700, R12 - B callbackasm1(SB) - MOVD $701, R12 - B callbackasm1(SB) - MOVD $702, R12 - B callbackasm1(SB) - MOVD $703, R12 - B callbackasm1(SB) - MOVD $704, R12 - B callbackasm1(SB) - MOVD $705, R12 - B callbackasm1(SB) - MOVD $706, R12 - B callbackasm1(SB) - MOVD $707, R12 - B callbackasm1(SB) - MOVD $708, R12 - B callbackasm1(SB) - MOVD $709, R12 - B callbackasm1(SB) - MOVD $710, R12 - B callbackasm1(SB) - MOVD $711, R12 - B callbackasm1(SB) - MOVD $712, R12 - B callbackasm1(SB) - MOVD $713, R12 - B callbackasm1(SB) - MOVD $714, R12 - B callbackasm1(SB) - MOVD $715, R12 - B callbackasm1(SB) - MOVD $716, R12 - B callbackasm1(SB) - MOVD $717, R12 - B callbackasm1(SB) - MOVD $718, R12 - B callbackasm1(SB) - MOVD $719, R12 - B callbackasm1(SB) - MOVD $720, R12 - B callbackasm1(SB) - MOVD $721, R12 - B callbackasm1(SB) - MOVD $722, R12 - B callbackasm1(SB) - MOVD $723, R12 - B callbackasm1(SB) - MOVD $724, R12 - B callbackasm1(SB) - MOVD $725, R12 - B callbackasm1(SB) - MOVD $726, R12 - B callbackasm1(SB) - MOVD $727, R12 - B callbackasm1(SB) - MOVD $728, R12 - B callbackasm1(SB) - MOVD $729, R12 - B callbackasm1(SB) - MOVD $730, R12 - B callbackasm1(SB) - MOVD $731, R12 - B callbackasm1(SB) - MOVD $732, R12 - B callbackasm1(SB) - MOVD $733, R12 - B callbackasm1(SB) - MOVD $734, R12 - B callbackasm1(SB) - MOVD $735, R12 - B callbackasm1(SB) - MOVD $736, R12 - B callbackasm1(SB) - MOVD $737, R12 - B callbackasm1(SB) - MOVD $738, R12 - B callbackasm1(SB) - MOVD $739, R12 - B callbackasm1(SB) - MOVD $740, R12 - B callbackasm1(SB) - MOVD $741, R12 - B callbackasm1(SB) - MOVD $742, R12 - B callbackasm1(SB) - MOVD $743, R12 - B callbackasm1(SB) - MOVD $744, R12 - B callbackasm1(SB) - MOVD $745, R12 - B callbackasm1(SB) - MOVD $746, R12 - B callbackasm1(SB) - MOVD $747, R12 - B callbackasm1(SB) - MOVD $748, R12 - B callbackasm1(SB) - MOVD $749, R12 - B callbackasm1(SB) - MOVD $750, R12 - B callbackasm1(SB) - MOVD $751, R12 - B callbackasm1(SB) - MOVD $752, R12 - B callbackasm1(SB) - MOVD $753, R12 - B callbackasm1(SB) - MOVD $754, R12 - B callbackasm1(SB) - MOVD $755, R12 - B callbackasm1(SB) - MOVD $756, R12 - B callbackasm1(SB) - MOVD $757, R12 - B callbackasm1(SB) - MOVD $758, R12 - B callbackasm1(SB) - MOVD $759, R12 - B callbackasm1(SB) - MOVD $760, R12 - B callbackasm1(SB) - MOVD $761, R12 - B callbackasm1(SB) - MOVD $762, R12 - B callbackasm1(SB) - MOVD $763, R12 - B callbackasm1(SB) - MOVD $764, R12 - B callbackasm1(SB) - MOVD $765, R12 - B callbackasm1(SB) - MOVD $766, R12 - B callbackasm1(SB) - MOVD $767, R12 - B callbackasm1(SB) - MOVD $768, R12 - B callbackasm1(SB) - MOVD $769, R12 - B callbackasm1(SB) - MOVD $770, R12 - B callbackasm1(SB) - MOVD $771, R12 - B callbackasm1(SB) - MOVD $772, R12 - B callbackasm1(SB) - MOVD $773, R12 - B callbackasm1(SB) - MOVD $774, R12 - B callbackasm1(SB) - MOVD $775, R12 - B callbackasm1(SB) - MOVD $776, R12 - B callbackasm1(SB) - MOVD $777, R12 - B callbackasm1(SB) - MOVD $778, R12 - B callbackasm1(SB) - MOVD $779, R12 - B callbackasm1(SB) - MOVD $780, R12 - B callbackasm1(SB) - MOVD $781, R12 - B callbackasm1(SB) - MOVD $782, R12 - B callbackasm1(SB) - MOVD $783, R12 - B callbackasm1(SB) - MOVD $784, R12 - B callbackasm1(SB) - MOVD $785, R12 - B callbackasm1(SB) - MOVD $786, R12 - B callbackasm1(SB) - MOVD $787, R12 - B callbackasm1(SB) - MOVD $788, R12 - B callbackasm1(SB) - MOVD $789, R12 - B callbackasm1(SB) - MOVD $790, R12 - B callbackasm1(SB) - MOVD $791, R12 - B callbackasm1(SB) - MOVD $792, R12 - B callbackasm1(SB) - MOVD $793, R12 - B callbackasm1(SB) - MOVD $794, R12 - B callbackasm1(SB) - MOVD $795, R12 - B callbackasm1(SB) - MOVD $796, R12 - B callbackasm1(SB) - MOVD $797, R12 - B callbackasm1(SB) - MOVD $798, R12 - B callbackasm1(SB) - MOVD $799, R12 - B callbackasm1(SB) - MOVD $800, R12 - B callbackasm1(SB) - MOVD $801, R12 - B callbackasm1(SB) - MOVD $802, R12 - B callbackasm1(SB) - MOVD $803, R12 - B callbackasm1(SB) - MOVD $804, R12 - B callbackasm1(SB) - MOVD $805, R12 - B callbackasm1(SB) - MOVD $806, R12 - B callbackasm1(SB) - MOVD $807, R12 - B callbackasm1(SB) - MOVD $808, R12 - B callbackasm1(SB) - MOVD $809, R12 - B callbackasm1(SB) - MOVD $810, R12 - B callbackasm1(SB) - MOVD $811, R12 - B callbackasm1(SB) - MOVD $812, R12 - B callbackasm1(SB) - MOVD $813, R12 - B callbackasm1(SB) - MOVD $814, R12 - B callbackasm1(SB) - MOVD $815, R12 - B callbackasm1(SB) - MOVD $816, R12 - B callbackasm1(SB) - MOVD $817, R12 - B callbackasm1(SB) - MOVD $818, R12 - B callbackasm1(SB) - MOVD $819, R12 - B callbackasm1(SB) - MOVD $820, R12 - B callbackasm1(SB) - MOVD $821, R12 - B callbackasm1(SB) - MOVD $822, R12 - B callbackasm1(SB) - MOVD $823, R12 - B callbackasm1(SB) - MOVD $824, R12 - B callbackasm1(SB) - MOVD $825, R12 - B callbackasm1(SB) - MOVD $826, R12 - B callbackasm1(SB) - MOVD $827, R12 - B callbackasm1(SB) - MOVD $828, R12 - B callbackasm1(SB) - MOVD $829, R12 - B callbackasm1(SB) - MOVD $830, R12 - B callbackasm1(SB) - MOVD $831, R12 - B callbackasm1(SB) - MOVD $832, R12 - B callbackasm1(SB) - MOVD $833, R12 - B callbackasm1(SB) - MOVD $834, R12 - B callbackasm1(SB) - MOVD $835, R12 - B callbackasm1(SB) - MOVD $836, R12 - B callbackasm1(SB) - MOVD $837, R12 - B callbackasm1(SB) - MOVD $838, R12 - B callbackasm1(SB) - MOVD $839, R12 - B callbackasm1(SB) - MOVD $840, R12 - B callbackasm1(SB) - MOVD $841, R12 - B callbackasm1(SB) - MOVD $842, R12 - B callbackasm1(SB) - MOVD $843, R12 - B callbackasm1(SB) - MOVD $844, R12 - B callbackasm1(SB) - MOVD $845, R12 - B callbackasm1(SB) - MOVD $846, R12 - B callbackasm1(SB) - MOVD $847, R12 - B callbackasm1(SB) - MOVD $848, R12 - B callbackasm1(SB) - MOVD $849, R12 - B callbackasm1(SB) - MOVD $850, R12 - B callbackasm1(SB) - MOVD $851, R12 - B callbackasm1(SB) - MOVD $852, R12 - B callbackasm1(SB) - MOVD $853, R12 - B callbackasm1(SB) - MOVD $854, R12 - B callbackasm1(SB) - MOVD $855, R12 - B callbackasm1(SB) - MOVD $856, R12 - B callbackasm1(SB) - MOVD $857, R12 - B callbackasm1(SB) - MOVD $858, R12 - B callbackasm1(SB) - MOVD $859, R12 - B callbackasm1(SB) - MOVD $860, R12 - B callbackasm1(SB) - MOVD $861, R12 - B callbackasm1(SB) - MOVD $862, R12 - B callbackasm1(SB) - MOVD $863, R12 - B callbackasm1(SB) - MOVD $864, R12 - B callbackasm1(SB) - MOVD $865, R12 - B callbackasm1(SB) - MOVD $866, R12 - B callbackasm1(SB) - MOVD $867, R12 - B callbackasm1(SB) - MOVD $868, R12 - B callbackasm1(SB) - MOVD $869, R12 - B callbackasm1(SB) - MOVD $870, R12 - B callbackasm1(SB) - MOVD $871, R12 - B callbackasm1(SB) - MOVD $872, R12 - B callbackasm1(SB) - MOVD $873, R12 - B callbackasm1(SB) - MOVD $874, R12 - B callbackasm1(SB) - MOVD $875, R12 - B callbackasm1(SB) - MOVD $876, R12 - B callbackasm1(SB) - MOVD $877, R12 - B callbackasm1(SB) - MOVD $878, R12 - B callbackasm1(SB) - MOVD $879, R12 - B callbackasm1(SB) - MOVD $880, R12 - B callbackasm1(SB) - MOVD $881, R12 - B callbackasm1(SB) - MOVD $882, R12 - B callbackasm1(SB) - MOVD $883, R12 - B callbackasm1(SB) - MOVD $884, R12 - B callbackasm1(SB) - MOVD $885, R12 - B callbackasm1(SB) - MOVD $886, R12 - B callbackasm1(SB) - MOVD $887, R12 - B callbackasm1(SB) - MOVD $888, R12 - B callbackasm1(SB) - MOVD $889, R12 - B callbackasm1(SB) - MOVD $890, R12 - B callbackasm1(SB) - MOVD $891, R12 - B callbackasm1(SB) - MOVD $892, R12 - B callbackasm1(SB) - MOVD $893, R12 - B callbackasm1(SB) - MOVD $894, R12 - B callbackasm1(SB) - MOVD $895, R12 - B callbackasm1(SB) - MOVD $896, R12 - B callbackasm1(SB) - MOVD $897, R12 - B callbackasm1(SB) - MOVD $898, R12 - B callbackasm1(SB) - MOVD $899, R12 - B callbackasm1(SB) - MOVD $900, R12 - B callbackasm1(SB) - MOVD $901, R12 - B callbackasm1(SB) - MOVD $902, R12 - B callbackasm1(SB) - MOVD $903, R12 - B callbackasm1(SB) - MOVD $904, R12 - B callbackasm1(SB) - MOVD $905, R12 - B callbackasm1(SB) - MOVD $906, R12 - B callbackasm1(SB) - MOVD $907, R12 - B callbackasm1(SB) - MOVD $908, R12 - B callbackasm1(SB) - MOVD $909, R12 - B callbackasm1(SB) - MOVD $910, R12 - B callbackasm1(SB) - MOVD $911, R12 - B callbackasm1(SB) - MOVD $912, R12 - B callbackasm1(SB) - MOVD $913, R12 - B callbackasm1(SB) - MOVD $914, R12 - B callbackasm1(SB) - MOVD $915, R12 - B callbackasm1(SB) - MOVD $916, R12 - B callbackasm1(SB) - MOVD $917, R12 - B callbackasm1(SB) - MOVD $918, R12 - B callbackasm1(SB) - MOVD $919, R12 - B callbackasm1(SB) - MOVD $920, R12 - B callbackasm1(SB) - MOVD $921, R12 - B callbackasm1(SB) - MOVD $922, R12 - B callbackasm1(SB) - MOVD $923, R12 - B callbackasm1(SB) - MOVD $924, R12 - B callbackasm1(SB) - MOVD $925, R12 - B callbackasm1(SB) - MOVD $926, R12 - B callbackasm1(SB) - MOVD $927, R12 - B callbackasm1(SB) - MOVD $928, R12 - B callbackasm1(SB) - MOVD $929, R12 - B callbackasm1(SB) - MOVD $930, R12 - B callbackasm1(SB) - MOVD $931, R12 - B callbackasm1(SB) - MOVD $932, R12 - B callbackasm1(SB) - MOVD $933, R12 - B callbackasm1(SB) - MOVD $934, R12 - B callbackasm1(SB) - MOVD $935, R12 - B callbackasm1(SB) - MOVD $936, R12 - B callbackasm1(SB) - MOVD $937, R12 - B callbackasm1(SB) - MOVD $938, R12 - B callbackasm1(SB) - MOVD $939, R12 - B callbackasm1(SB) - MOVD $940, R12 - B callbackasm1(SB) - MOVD $941, R12 - B callbackasm1(SB) - MOVD $942, R12 - B callbackasm1(SB) - MOVD $943, R12 - B callbackasm1(SB) - MOVD $944, R12 - B callbackasm1(SB) - MOVD $945, R12 - B callbackasm1(SB) - MOVD $946, R12 - B callbackasm1(SB) - MOVD $947, R12 - B callbackasm1(SB) - MOVD $948, R12 - B callbackasm1(SB) - MOVD $949, R12 - B callbackasm1(SB) - MOVD $950, R12 - B callbackasm1(SB) - MOVD $951, R12 - B callbackasm1(SB) - MOVD $952, R12 - B callbackasm1(SB) - MOVD $953, R12 - B callbackasm1(SB) - MOVD $954, R12 - B callbackasm1(SB) - MOVD $955, R12 - B callbackasm1(SB) - MOVD $956, R12 - B callbackasm1(SB) - MOVD $957, R12 - B callbackasm1(SB) - MOVD $958, R12 - B callbackasm1(SB) - MOVD $959, R12 - B callbackasm1(SB) - MOVD $960, R12 - B callbackasm1(SB) - MOVD $961, R12 - B callbackasm1(SB) - MOVD $962, R12 - B callbackasm1(SB) - MOVD $963, R12 - B callbackasm1(SB) - MOVD $964, R12 - B callbackasm1(SB) - MOVD $965, R12 - B callbackasm1(SB) - MOVD $966, R12 - B callbackasm1(SB) - MOVD $967, R12 - B callbackasm1(SB) - MOVD $968, R12 - B callbackasm1(SB) - MOVD $969, R12 - B callbackasm1(SB) - MOVD $970, R12 - B callbackasm1(SB) - MOVD $971, R12 - B callbackasm1(SB) - MOVD $972, R12 - B callbackasm1(SB) - MOVD $973, R12 - B callbackasm1(SB) - MOVD $974, R12 - B callbackasm1(SB) - MOVD $975, R12 - B callbackasm1(SB) - MOVD $976, R12 - B callbackasm1(SB) - MOVD $977, R12 - B callbackasm1(SB) - MOVD $978, R12 - B callbackasm1(SB) - MOVD $979, R12 - B callbackasm1(SB) - MOVD $980, R12 - B callbackasm1(SB) - MOVD $981, R12 - B callbackasm1(SB) - MOVD $982, R12 - B callbackasm1(SB) - MOVD $983, R12 - B callbackasm1(SB) - MOVD $984, R12 - B callbackasm1(SB) - MOVD $985, R12 - B callbackasm1(SB) - MOVD $986, R12 - B callbackasm1(SB) - MOVD $987, R12 - B callbackasm1(SB) - MOVD $988, R12 - B callbackasm1(SB) - MOVD $989, R12 - B callbackasm1(SB) - MOVD $990, R12 - B callbackasm1(SB) - MOVD $991, R12 - B callbackasm1(SB) - MOVD $992, R12 - B callbackasm1(SB) - MOVD $993, R12 - B callbackasm1(SB) - MOVD $994, R12 - B callbackasm1(SB) - MOVD $995, R12 - B callbackasm1(SB) - MOVD $996, R12 - B callbackasm1(SB) - MOVD $997, R12 - B callbackasm1(SB) - MOVD $998, R12 - B callbackasm1(SB) - MOVD $999, R12 - B callbackasm1(SB) - MOVD $1000, R12 - B callbackasm1(SB) - MOVD $1001, R12 - B callbackasm1(SB) - MOVD $1002, R12 - B callbackasm1(SB) - MOVD $1003, R12 - B callbackasm1(SB) - MOVD $1004, R12 - B callbackasm1(SB) - MOVD $1005, R12 - B callbackasm1(SB) - MOVD $1006, R12 - B callbackasm1(SB) - MOVD $1007, R12 - B callbackasm1(SB) - MOVD $1008, R12 - B callbackasm1(SB) - MOVD $1009, R12 - B callbackasm1(SB) - MOVD $1010, R12 - B callbackasm1(SB) - MOVD $1011, R12 - B callbackasm1(SB) - MOVD $1012, R12 - B callbackasm1(SB) - MOVD $1013, R12 - B callbackasm1(SB) - MOVD $1014, R12 - B callbackasm1(SB) - MOVD $1015, R12 - B callbackasm1(SB) - MOVD $1016, R12 - B callbackasm1(SB) - MOVD $1017, R12 - B callbackasm1(SB) - MOVD $1018, R12 - B callbackasm1(SB) - MOVD $1019, R12 - B callbackasm1(SB) - MOVD $1020, R12 - B callbackasm1(SB) - MOVD $1021, R12 - B callbackasm1(SB) - MOVD $1022, R12 - B callbackasm1(SB) - MOVD $1023, R12 - B callbackasm1(SB) - MOVD $1024, R12 - B callbackasm1(SB) - MOVD $1025, R12 - B callbackasm1(SB) - MOVD $1026, R12 - B callbackasm1(SB) - MOVD $1027, R12 - B callbackasm1(SB) - MOVD $1028, R12 - B callbackasm1(SB) - MOVD $1029, R12 - B callbackasm1(SB) - MOVD $1030, R12 - B callbackasm1(SB) - MOVD $1031, R12 - B callbackasm1(SB) - MOVD $1032, R12 - B callbackasm1(SB) - MOVD $1033, R12 - B callbackasm1(SB) - MOVD $1034, R12 - B callbackasm1(SB) - MOVD $1035, R12 - B callbackasm1(SB) - MOVD $1036, R12 - B callbackasm1(SB) - MOVD $1037, R12 - B callbackasm1(SB) - MOVD $1038, R12 - B callbackasm1(SB) - MOVD $1039, R12 - B callbackasm1(SB) - MOVD $1040, R12 - B callbackasm1(SB) - MOVD $1041, R12 - B callbackasm1(SB) - MOVD $1042, R12 - B callbackasm1(SB) - MOVD $1043, R12 - B callbackasm1(SB) - MOVD $1044, R12 - B callbackasm1(SB) - MOVD $1045, R12 - B callbackasm1(SB) - MOVD $1046, R12 - B callbackasm1(SB) - MOVD $1047, R12 - B callbackasm1(SB) - MOVD $1048, R12 - B callbackasm1(SB) - MOVD $1049, R12 - B callbackasm1(SB) - MOVD $1050, R12 - B callbackasm1(SB) - MOVD $1051, R12 - B callbackasm1(SB) - MOVD $1052, R12 - B callbackasm1(SB) - MOVD $1053, R12 - B callbackasm1(SB) - MOVD $1054, R12 - B callbackasm1(SB) - MOVD $1055, R12 - B callbackasm1(SB) - MOVD $1056, R12 - B callbackasm1(SB) - MOVD $1057, R12 - B callbackasm1(SB) - MOVD $1058, R12 - B callbackasm1(SB) - MOVD $1059, R12 - B callbackasm1(SB) - MOVD $1060, R12 - B callbackasm1(SB) - MOVD $1061, R12 - B callbackasm1(SB) - MOVD $1062, R12 - B callbackasm1(SB) - MOVD $1063, R12 - B callbackasm1(SB) - MOVD $1064, R12 - B callbackasm1(SB) - MOVD $1065, R12 - B callbackasm1(SB) - MOVD $1066, R12 - B callbackasm1(SB) - MOVD $1067, R12 - B callbackasm1(SB) - MOVD $1068, R12 - B callbackasm1(SB) - MOVD $1069, R12 - B callbackasm1(SB) - MOVD $1070, R12 - B callbackasm1(SB) - MOVD $1071, R12 - B callbackasm1(SB) - MOVD $1072, R12 - B callbackasm1(SB) - MOVD $1073, R12 - B callbackasm1(SB) - MOVD $1074, R12 - B callbackasm1(SB) - MOVD $1075, R12 - B callbackasm1(SB) - MOVD $1076, R12 - B callbackasm1(SB) - MOVD $1077, R12 - B callbackasm1(SB) - MOVD $1078, R12 - B callbackasm1(SB) - MOVD $1079, R12 - B callbackasm1(SB) - MOVD $1080, R12 - B callbackasm1(SB) - MOVD $1081, R12 - B callbackasm1(SB) - MOVD $1082, R12 - B callbackasm1(SB) - MOVD $1083, R12 - B callbackasm1(SB) - MOVD $1084, R12 - B callbackasm1(SB) - MOVD $1085, R12 - B callbackasm1(SB) - MOVD $1086, R12 - B callbackasm1(SB) - MOVD $1087, R12 - B callbackasm1(SB) - MOVD $1088, R12 - B callbackasm1(SB) - MOVD $1089, R12 - B callbackasm1(SB) - MOVD $1090, R12 - B callbackasm1(SB) - MOVD $1091, R12 - B callbackasm1(SB) - MOVD $1092, R12 - B callbackasm1(SB) - MOVD $1093, R12 - B callbackasm1(SB) - MOVD $1094, R12 - B callbackasm1(SB) - MOVD $1095, R12 - B callbackasm1(SB) - MOVD $1096, R12 - B callbackasm1(SB) - MOVD $1097, R12 - B callbackasm1(SB) - MOVD $1098, R12 - B callbackasm1(SB) - MOVD $1099, R12 - B callbackasm1(SB) - MOVD $1100, R12 - B callbackasm1(SB) - MOVD $1101, R12 - B callbackasm1(SB) - MOVD $1102, R12 - B callbackasm1(SB) - MOVD $1103, R12 - B callbackasm1(SB) - MOVD $1104, R12 - B callbackasm1(SB) - MOVD $1105, R12 - B callbackasm1(SB) - MOVD $1106, R12 - B callbackasm1(SB) - MOVD $1107, R12 - B callbackasm1(SB) - MOVD $1108, R12 - B callbackasm1(SB) - MOVD $1109, R12 - B callbackasm1(SB) - MOVD $1110, R12 - B callbackasm1(SB) - MOVD $1111, R12 - B callbackasm1(SB) - MOVD $1112, R12 - B callbackasm1(SB) - MOVD $1113, R12 - B callbackasm1(SB) - MOVD $1114, R12 - B callbackasm1(SB) - MOVD $1115, R12 - B callbackasm1(SB) - MOVD $1116, R12 - B callbackasm1(SB) - MOVD $1117, R12 - B callbackasm1(SB) - MOVD $1118, R12 - B callbackasm1(SB) - MOVD $1119, R12 - B callbackasm1(SB) - MOVD $1120, R12 - B callbackasm1(SB) - MOVD $1121, R12 - B callbackasm1(SB) - MOVD $1122, R12 - B callbackasm1(SB) - MOVD $1123, R12 - B callbackasm1(SB) - MOVD $1124, R12 - B callbackasm1(SB) - MOVD $1125, R12 - B callbackasm1(SB) - MOVD $1126, R12 - B callbackasm1(SB) - MOVD $1127, R12 - B callbackasm1(SB) - MOVD $1128, R12 - B callbackasm1(SB) - MOVD $1129, R12 - B callbackasm1(SB) - MOVD $1130, R12 - B callbackasm1(SB) - MOVD $1131, R12 - B callbackasm1(SB) - MOVD $1132, R12 - B callbackasm1(SB) - MOVD $1133, R12 - B callbackasm1(SB) - MOVD $1134, R12 - B callbackasm1(SB) - MOVD $1135, R12 - B callbackasm1(SB) - MOVD $1136, R12 - B callbackasm1(SB) - MOVD $1137, R12 - B callbackasm1(SB) - MOVD $1138, R12 - B callbackasm1(SB) - MOVD $1139, R12 - B callbackasm1(SB) - MOVD $1140, R12 - B callbackasm1(SB) - MOVD $1141, R12 - B callbackasm1(SB) - MOVD $1142, R12 - B callbackasm1(SB) - MOVD $1143, R12 - B callbackasm1(SB) - MOVD $1144, R12 - B callbackasm1(SB) - MOVD $1145, R12 - B callbackasm1(SB) - MOVD $1146, R12 - B callbackasm1(SB) - MOVD $1147, R12 - B callbackasm1(SB) - MOVD $1148, R12 - B callbackasm1(SB) - MOVD $1149, R12 - B callbackasm1(SB) - MOVD $1150, R12 - B callbackasm1(SB) - MOVD $1151, R12 - B callbackasm1(SB) - MOVD $1152, R12 - B callbackasm1(SB) - MOVD $1153, R12 - B callbackasm1(SB) - MOVD $1154, R12 - B callbackasm1(SB) - MOVD $1155, R12 - B callbackasm1(SB) - MOVD $1156, R12 - B callbackasm1(SB) - MOVD $1157, R12 - B callbackasm1(SB) - MOVD $1158, R12 - B callbackasm1(SB) - MOVD $1159, R12 - B callbackasm1(SB) - MOVD $1160, R12 - B callbackasm1(SB) - MOVD $1161, R12 - B callbackasm1(SB) - MOVD $1162, R12 - B callbackasm1(SB) - MOVD $1163, R12 - B callbackasm1(SB) - MOVD $1164, R12 - B callbackasm1(SB) - MOVD $1165, R12 - B callbackasm1(SB) - MOVD $1166, R12 - B callbackasm1(SB) - MOVD $1167, R12 - B callbackasm1(SB) - MOVD $1168, R12 - B callbackasm1(SB) - MOVD $1169, R12 - B callbackasm1(SB) - MOVD $1170, R12 - B callbackasm1(SB) - MOVD $1171, R12 - B callbackasm1(SB) - MOVD $1172, R12 - B callbackasm1(SB) - MOVD $1173, R12 - B callbackasm1(SB) - MOVD $1174, R12 - B callbackasm1(SB) - MOVD $1175, R12 - B callbackasm1(SB) - MOVD $1176, R12 - B callbackasm1(SB) - MOVD $1177, R12 - B callbackasm1(SB) - MOVD $1178, R12 - B callbackasm1(SB) - MOVD $1179, R12 - B callbackasm1(SB) - MOVD $1180, R12 - B callbackasm1(SB) - MOVD $1181, R12 - B callbackasm1(SB) - MOVD $1182, R12 - B callbackasm1(SB) - MOVD $1183, R12 - B callbackasm1(SB) - MOVD $1184, R12 - B callbackasm1(SB) - MOVD $1185, R12 - B callbackasm1(SB) - MOVD $1186, R12 - B callbackasm1(SB) - MOVD $1187, R12 - B callbackasm1(SB) - MOVD $1188, R12 - B callbackasm1(SB) - MOVD $1189, R12 - B callbackasm1(SB) - MOVD $1190, R12 - B callbackasm1(SB) - MOVD $1191, R12 - B callbackasm1(SB) - MOVD $1192, R12 - B callbackasm1(SB) - MOVD $1193, R12 - B callbackasm1(SB) - MOVD $1194, R12 - B callbackasm1(SB) - MOVD $1195, R12 - B callbackasm1(SB) - MOVD $1196, R12 - B callbackasm1(SB) - MOVD $1197, R12 - B callbackasm1(SB) - MOVD $1198, R12 - B callbackasm1(SB) - MOVD $1199, R12 - B callbackasm1(SB) - MOVD $1200, R12 - B callbackasm1(SB) - MOVD $1201, R12 - B callbackasm1(SB) - MOVD $1202, R12 - B callbackasm1(SB) - MOVD $1203, R12 - B callbackasm1(SB) - MOVD $1204, R12 - B callbackasm1(SB) - MOVD $1205, R12 - B callbackasm1(SB) - MOVD $1206, R12 - B callbackasm1(SB) - MOVD $1207, R12 - B callbackasm1(SB) - MOVD $1208, R12 - B callbackasm1(SB) - MOVD $1209, R12 - B callbackasm1(SB) - MOVD $1210, R12 - B callbackasm1(SB) - MOVD $1211, R12 - B callbackasm1(SB) - MOVD $1212, R12 - B callbackasm1(SB) - MOVD $1213, R12 - B callbackasm1(SB) - MOVD $1214, R12 - B callbackasm1(SB) - MOVD $1215, R12 - B callbackasm1(SB) - MOVD $1216, R12 - B callbackasm1(SB) - MOVD $1217, R12 - B callbackasm1(SB) - MOVD $1218, R12 - B callbackasm1(SB) - MOVD $1219, R12 - B callbackasm1(SB) - MOVD $1220, R12 - B callbackasm1(SB) - MOVD $1221, R12 - B callbackasm1(SB) - MOVD $1222, R12 - B callbackasm1(SB) - MOVD $1223, R12 - B callbackasm1(SB) - MOVD $1224, R12 - B callbackasm1(SB) - MOVD $1225, R12 - B callbackasm1(SB) - MOVD $1226, R12 - B callbackasm1(SB) - MOVD $1227, R12 - B callbackasm1(SB) - MOVD $1228, R12 - B callbackasm1(SB) - MOVD $1229, R12 - B callbackasm1(SB) - MOVD $1230, R12 - B callbackasm1(SB) - MOVD $1231, R12 - B callbackasm1(SB) - MOVD $1232, R12 - B callbackasm1(SB) - MOVD $1233, R12 - B callbackasm1(SB) - MOVD $1234, R12 - B callbackasm1(SB) - MOVD $1235, R12 - B callbackasm1(SB) - MOVD $1236, R12 - B callbackasm1(SB) - MOVD $1237, R12 - B callbackasm1(SB) - MOVD $1238, R12 - B callbackasm1(SB) - MOVD $1239, R12 - B callbackasm1(SB) - MOVD $1240, R12 - B callbackasm1(SB) - MOVD $1241, R12 - B callbackasm1(SB) - MOVD $1242, R12 - B callbackasm1(SB) - MOVD $1243, R12 - B callbackasm1(SB) - MOVD $1244, R12 - B callbackasm1(SB) - MOVD $1245, R12 - B callbackasm1(SB) - MOVD $1246, R12 - B callbackasm1(SB) - MOVD $1247, R12 - B callbackasm1(SB) - MOVD $1248, R12 - B callbackasm1(SB) - MOVD $1249, R12 - B callbackasm1(SB) - MOVD $1250, R12 - B callbackasm1(SB) - MOVD $1251, R12 - B callbackasm1(SB) - MOVD $1252, R12 - B callbackasm1(SB) - MOVD $1253, R12 - B callbackasm1(SB) - MOVD $1254, R12 - B callbackasm1(SB) - MOVD $1255, R12 - B callbackasm1(SB) - MOVD $1256, R12 - B callbackasm1(SB) - MOVD $1257, R12 - B callbackasm1(SB) - MOVD $1258, R12 - B callbackasm1(SB) - MOVD $1259, R12 - B callbackasm1(SB) - MOVD $1260, R12 - B callbackasm1(SB) - MOVD $1261, R12 - B callbackasm1(SB) - MOVD $1262, R12 - B callbackasm1(SB) - MOVD $1263, R12 - B callbackasm1(SB) - MOVD $1264, R12 - B callbackasm1(SB) - MOVD $1265, R12 - B callbackasm1(SB) - MOVD $1266, R12 - B callbackasm1(SB) - MOVD $1267, R12 - B callbackasm1(SB) - MOVD $1268, R12 - B callbackasm1(SB) - MOVD $1269, R12 - B callbackasm1(SB) - MOVD $1270, R12 - B callbackasm1(SB) - MOVD $1271, R12 - B callbackasm1(SB) - MOVD $1272, R12 - B callbackasm1(SB) - MOVD $1273, R12 - B callbackasm1(SB) - MOVD $1274, R12 - B callbackasm1(SB) - MOVD $1275, R12 - B callbackasm1(SB) - MOVD $1276, R12 - B callbackasm1(SB) - MOVD $1277, R12 - B callbackasm1(SB) - MOVD $1278, R12 - B callbackasm1(SB) - MOVD $1279, R12 - B callbackasm1(SB) - MOVD $1280, R12 - B callbackasm1(SB) - MOVD $1281, R12 - B callbackasm1(SB) - MOVD $1282, R12 - B callbackasm1(SB) - MOVD $1283, R12 - B callbackasm1(SB) - MOVD $1284, R12 - B callbackasm1(SB) - MOVD $1285, R12 - B callbackasm1(SB) - MOVD $1286, R12 - B callbackasm1(SB) - MOVD $1287, R12 - B callbackasm1(SB) - MOVD $1288, R12 - B callbackasm1(SB) - MOVD $1289, R12 - B callbackasm1(SB) - MOVD $1290, R12 - B callbackasm1(SB) - MOVD $1291, R12 - B callbackasm1(SB) - MOVD $1292, R12 - B callbackasm1(SB) - MOVD $1293, R12 - B callbackasm1(SB) - MOVD $1294, R12 - B callbackasm1(SB) - MOVD $1295, R12 - B callbackasm1(SB) - MOVD $1296, R12 - B callbackasm1(SB) - MOVD $1297, R12 - B callbackasm1(SB) - MOVD $1298, R12 - B callbackasm1(SB) - MOVD $1299, R12 - B callbackasm1(SB) - MOVD $1300, R12 - B callbackasm1(SB) - MOVD $1301, R12 - B callbackasm1(SB) - MOVD $1302, R12 - B callbackasm1(SB) - MOVD $1303, R12 - B callbackasm1(SB) - MOVD $1304, R12 - B callbackasm1(SB) - MOVD $1305, R12 - B callbackasm1(SB) - MOVD $1306, R12 - B callbackasm1(SB) - MOVD $1307, R12 - B callbackasm1(SB) - MOVD $1308, R12 - B callbackasm1(SB) - MOVD $1309, R12 - B callbackasm1(SB) - MOVD $1310, R12 - B callbackasm1(SB) - MOVD $1311, R12 - B callbackasm1(SB) - MOVD $1312, R12 - B callbackasm1(SB) - MOVD $1313, R12 - B callbackasm1(SB) - MOVD $1314, R12 - B callbackasm1(SB) - MOVD $1315, R12 - B callbackasm1(SB) - MOVD $1316, R12 - B callbackasm1(SB) - MOVD $1317, R12 - B callbackasm1(SB) - MOVD $1318, R12 - B callbackasm1(SB) - MOVD $1319, R12 - B callbackasm1(SB) - MOVD $1320, R12 - B callbackasm1(SB) - MOVD $1321, R12 - B callbackasm1(SB) - MOVD $1322, R12 - B callbackasm1(SB) - MOVD $1323, R12 - B callbackasm1(SB) - MOVD $1324, R12 - B callbackasm1(SB) - MOVD $1325, R12 - B callbackasm1(SB) - MOVD $1326, R12 - B callbackasm1(SB) - MOVD $1327, R12 - B callbackasm1(SB) - MOVD $1328, R12 - B callbackasm1(SB) - MOVD $1329, R12 - B callbackasm1(SB) - MOVD $1330, R12 - B callbackasm1(SB) - MOVD $1331, R12 - B callbackasm1(SB) - MOVD $1332, R12 - B callbackasm1(SB) - MOVD $1333, R12 - B callbackasm1(SB) - MOVD $1334, R12 - B callbackasm1(SB) - MOVD $1335, R12 - B callbackasm1(SB) - MOVD $1336, R12 - B callbackasm1(SB) - MOVD $1337, R12 - B callbackasm1(SB) - MOVD $1338, R12 - B callbackasm1(SB) - MOVD $1339, R12 - B callbackasm1(SB) - MOVD $1340, R12 - B callbackasm1(SB) - MOVD $1341, R12 - B callbackasm1(SB) - MOVD $1342, R12 - B callbackasm1(SB) - MOVD $1343, R12 - B callbackasm1(SB) - MOVD $1344, R12 - B callbackasm1(SB) - MOVD $1345, R12 - B callbackasm1(SB) - MOVD $1346, R12 - B callbackasm1(SB) - MOVD $1347, R12 - B callbackasm1(SB) - MOVD $1348, R12 - B callbackasm1(SB) - MOVD $1349, R12 - B callbackasm1(SB) - MOVD $1350, R12 - B callbackasm1(SB) - MOVD $1351, R12 - B callbackasm1(SB) - MOVD $1352, R12 - B callbackasm1(SB) - MOVD $1353, R12 - B callbackasm1(SB) - MOVD $1354, R12 - B callbackasm1(SB) - MOVD $1355, R12 - B callbackasm1(SB) - MOVD $1356, R12 - B callbackasm1(SB) - MOVD $1357, R12 - B callbackasm1(SB) - MOVD $1358, R12 - B callbackasm1(SB) - MOVD $1359, R12 - B callbackasm1(SB) - MOVD $1360, R12 - B callbackasm1(SB) - MOVD $1361, R12 - B callbackasm1(SB) - MOVD $1362, R12 - B callbackasm1(SB) - MOVD $1363, R12 - B callbackasm1(SB) - MOVD $1364, R12 - B callbackasm1(SB) - MOVD $1365, R12 - B callbackasm1(SB) - MOVD $1366, R12 - B callbackasm1(SB) - MOVD $1367, R12 - B callbackasm1(SB) - MOVD $1368, R12 - B callbackasm1(SB) - MOVD $1369, R12 - B callbackasm1(SB) - MOVD $1370, R12 - B callbackasm1(SB) - MOVD $1371, R12 - B callbackasm1(SB) - MOVD $1372, R12 - B callbackasm1(SB) - MOVD $1373, R12 - B callbackasm1(SB) - MOVD $1374, R12 - B callbackasm1(SB) - MOVD $1375, R12 - B callbackasm1(SB) - MOVD $1376, R12 - B callbackasm1(SB) - MOVD $1377, R12 - B callbackasm1(SB) - MOVD $1378, R12 - B callbackasm1(SB) - MOVD $1379, R12 - B callbackasm1(SB) - MOVD $1380, R12 - B callbackasm1(SB) - MOVD $1381, R12 - B callbackasm1(SB) - MOVD $1382, R12 - B callbackasm1(SB) - MOVD $1383, R12 - B callbackasm1(SB) - MOVD $1384, R12 - B callbackasm1(SB) - MOVD $1385, R12 - B callbackasm1(SB) - MOVD $1386, R12 - B callbackasm1(SB) - MOVD $1387, R12 - B callbackasm1(SB) - MOVD $1388, R12 - B callbackasm1(SB) - MOVD $1389, R12 - B callbackasm1(SB) - MOVD $1390, R12 - B callbackasm1(SB) - MOVD $1391, R12 - B callbackasm1(SB) - MOVD $1392, R12 - B callbackasm1(SB) - MOVD $1393, R12 - B callbackasm1(SB) - MOVD $1394, R12 - B callbackasm1(SB) - MOVD $1395, R12 - B callbackasm1(SB) - MOVD $1396, R12 - B callbackasm1(SB) - MOVD $1397, R12 - B callbackasm1(SB) - MOVD $1398, R12 - B callbackasm1(SB) - MOVD $1399, R12 - B callbackasm1(SB) - MOVD $1400, R12 - B callbackasm1(SB) - MOVD $1401, R12 - B callbackasm1(SB) - MOVD $1402, R12 - B callbackasm1(SB) - MOVD $1403, R12 - B callbackasm1(SB) - MOVD $1404, R12 - B callbackasm1(SB) - MOVD $1405, R12 - B callbackasm1(SB) - MOVD $1406, R12 - B callbackasm1(SB) - MOVD $1407, R12 - B callbackasm1(SB) - MOVD $1408, R12 - B callbackasm1(SB) - MOVD $1409, R12 - B callbackasm1(SB) - MOVD $1410, R12 - B callbackasm1(SB) - MOVD $1411, R12 - B callbackasm1(SB) - MOVD $1412, R12 - B callbackasm1(SB) - MOVD $1413, R12 - B callbackasm1(SB) - MOVD $1414, R12 - B callbackasm1(SB) - MOVD $1415, R12 - B callbackasm1(SB) - MOVD $1416, R12 - B callbackasm1(SB) - MOVD $1417, R12 - B callbackasm1(SB) - MOVD $1418, R12 - B callbackasm1(SB) - MOVD $1419, R12 - B callbackasm1(SB) - MOVD $1420, R12 - B callbackasm1(SB) - MOVD $1421, R12 - B callbackasm1(SB) - MOVD $1422, R12 - B callbackasm1(SB) - MOVD $1423, R12 - B callbackasm1(SB) - MOVD $1424, R12 - B callbackasm1(SB) - MOVD $1425, R12 - B callbackasm1(SB) - MOVD $1426, R12 - B callbackasm1(SB) - MOVD $1427, R12 - B callbackasm1(SB) - MOVD $1428, R12 - B callbackasm1(SB) - MOVD $1429, R12 - B callbackasm1(SB) - MOVD $1430, R12 - B callbackasm1(SB) - MOVD $1431, R12 - B callbackasm1(SB) - MOVD $1432, R12 - B callbackasm1(SB) - MOVD $1433, R12 - B callbackasm1(SB) - MOVD $1434, R12 - B callbackasm1(SB) - MOVD $1435, R12 - B callbackasm1(SB) - MOVD $1436, R12 - B callbackasm1(SB) - MOVD $1437, R12 - B callbackasm1(SB) - MOVD $1438, R12 - B callbackasm1(SB) - MOVD $1439, R12 - B callbackasm1(SB) - MOVD $1440, R12 - B callbackasm1(SB) - MOVD $1441, R12 - B callbackasm1(SB) - MOVD $1442, R12 - B callbackasm1(SB) - MOVD $1443, R12 - B callbackasm1(SB) - MOVD $1444, R12 - B callbackasm1(SB) - MOVD $1445, R12 - B callbackasm1(SB) - MOVD $1446, R12 - B callbackasm1(SB) - MOVD $1447, R12 - B callbackasm1(SB) - MOVD $1448, R12 - B callbackasm1(SB) - MOVD $1449, R12 - B callbackasm1(SB) - MOVD $1450, R12 - B callbackasm1(SB) - MOVD $1451, R12 - B callbackasm1(SB) - MOVD $1452, R12 - B callbackasm1(SB) - MOVD $1453, R12 - B callbackasm1(SB) - MOVD $1454, R12 - B callbackasm1(SB) - MOVD $1455, R12 - B callbackasm1(SB) - MOVD $1456, R12 - B callbackasm1(SB) - MOVD $1457, R12 - B callbackasm1(SB) - MOVD $1458, R12 - B callbackasm1(SB) - MOVD $1459, R12 - B callbackasm1(SB) - MOVD $1460, R12 - B callbackasm1(SB) - MOVD $1461, R12 - B callbackasm1(SB) - MOVD $1462, R12 - B callbackasm1(SB) - MOVD $1463, R12 - B callbackasm1(SB) - MOVD $1464, R12 - B callbackasm1(SB) - MOVD $1465, R12 - B callbackasm1(SB) - MOVD $1466, R12 - B callbackasm1(SB) - MOVD $1467, R12 - B callbackasm1(SB) - MOVD $1468, R12 - B callbackasm1(SB) - MOVD $1469, R12 - B callbackasm1(SB) - MOVD $1470, R12 - B callbackasm1(SB) - MOVD $1471, R12 - B callbackasm1(SB) - MOVD $1472, R12 - B callbackasm1(SB) - MOVD $1473, R12 - B callbackasm1(SB) - MOVD $1474, R12 - B callbackasm1(SB) - MOVD $1475, R12 - B callbackasm1(SB) - MOVD $1476, R12 - B callbackasm1(SB) - MOVD $1477, R12 - B callbackasm1(SB) - MOVD $1478, R12 - B callbackasm1(SB) - MOVD $1479, R12 - B callbackasm1(SB) - MOVD $1480, R12 - B callbackasm1(SB) - MOVD $1481, R12 - B callbackasm1(SB) - MOVD $1482, R12 - B callbackasm1(SB) - MOVD $1483, R12 - B callbackasm1(SB) - MOVD $1484, R12 - B callbackasm1(SB) - MOVD $1485, R12 - B callbackasm1(SB) - MOVD $1486, R12 - B callbackasm1(SB) - MOVD $1487, R12 - B callbackasm1(SB) - MOVD $1488, R12 - B callbackasm1(SB) - MOVD $1489, R12 - B callbackasm1(SB) - MOVD $1490, R12 - B callbackasm1(SB) - MOVD $1491, R12 - B callbackasm1(SB) - MOVD $1492, R12 - B callbackasm1(SB) - MOVD $1493, R12 - B callbackasm1(SB) - MOVD $1494, R12 - B callbackasm1(SB) - MOVD $1495, R12 - B callbackasm1(SB) - MOVD $1496, R12 - B callbackasm1(SB) - MOVD $1497, R12 - B callbackasm1(SB) - MOVD $1498, R12 - B callbackasm1(SB) - MOVD $1499, R12 - B callbackasm1(SB) - MOVD $1500, R12 - B callbackasm1(SB) - MOVD $1501, R12 - B callbackasm1(SB) - MOVD $1502, R12 - B callbackasm1(SB) - MOVD $1503, R12 - B callbackasm1(SB) - MOVD $1504, R12 - B callbackasm1(SB) - MOVD $1505, R12 - B callbackasm1(SB) - MOVD $1506, R12 - B callbackasm1(SB) - MOVD $1507, R12 - B callbackasm1(SB) - MOVD $1508, R12 - B callbackasm1(SB) - MOVD $1509, R12 - B callbackasm1(SB) - MOVD $1510, R12 - B callbackasm1(SB) - MOVD $1511, R12 - B callbackasm1(SB) - MOVD $1512, R12 - B callbackasm1(SB) - MOVD $1513, R12 - B callbackasm1(SB) - MOVD $1514, R12 - B callbackasm1(SB) - MOVD $1515, R12 - B callbackasm1(SB) - MOVD $1516, R12 - B callbackasm1(SB) - MOVD $1517, R12 - B callbackasm1(SB) - MOVD $1518, R12 - B callbackasm1(SB) - MOVD $1519, R12 - B callbackasm1(SB) - MOVD $1520, R12 - B callbackasm1(SB) - MOVD $1521, R12 - B callbackasm1(SB) - MOVD $1522, R12 - B callbackasm1(SB) - MOVD $1523, R12 - B callbackasm1(SB) - MOVD $1524, R12 - B callbackasm1(SB) - MOVD $1525, R12 - B callbackasm1(SB) - MOVD $1526, R12 - B callbackasm1(SB) - MOVD $1527, R12 - B callbackasm1(SB) - MOVD $1528, R12 - B callbackasm1(SB) - MOVD $1529, R12 - B callbackasm1(SB) - MOVD $1530, R12 - B callbackasm1(SB) - MOVD $1531, R12 - B callbackasm1(SB) - MOVD $1532, R12 - B callbackasm1(SB) - MOVD $1533, R12 - B callbackasm1(SB) - MOVD $1534, R12 - B callbackasm1(SB) - MOVD $1535, R12 - B callbackasm1(SB) - MOVD $1536, R12 - B callbackasm1(SB) - MOVD $1537, R12 - B callbackasm1(SB) - MOVD $1538, R12 - B callbackasm1(SB) - MOVD $1539, R12 - B callbackasm1(SB) - MOVD $1540, R12 - B callbackasm1(SB) - MOVD $1541, R12 - B callbackasm1(SB) - MOVD $1542, R12 - B callbackasm1(SB) - MOVD $1543, R12 - B callbackasm1(SB) - MOVD $1544, R12 - B callbackasm1(SB) - MOVD $1545, R12 - B callbackasm1(SB) - MOVD $1546, R12 - B callbackasm1(SB) - MOVD $1547, R12 - B callbackasm1(SB) - MOVD $1548, R12 - B callbackasm1(SB) - MOVD $1549, R12 - B callbackasm1(SB) - MOVD $1550, R12 - B callbackasm1(SB) - MOVD $1551, R12 - B callbackasm1(SB) - MOVD $1552, R12 - B callbackasm1(SB) - MOVD $1553, R12 - B callbackasm1(SB) - MOVD $1554, R12 - B callbackasm1(SB) - MOVD $1555, R12 - B callbackasm1(SB) - MOVD $1556, R12 - B callbackasm1(SB) - MOVD $1557, R12 - B callbackasm1(SB) - MOVD $1558, R12 - B callbackasm1(SB) - MOVD $1559, R12 - B callbackasm1(SB) - MOVD $1560, R12 - B callbackasm1(SB) - MOVD $1561, R12 - B callbackasm1(SB) - MOVD $1562, R12 - B callbackasm1(SB) - MOVD $1563, R12 - B callbackasm1(SB) - MOVD $1564, R12 - B callbackasm1(SB) - MOVD $1565, R12 - B callbackasm1(SB) - MOVD $1566, R12 - B callbackasm1(SB) - MOVD $1567, R12 - B callbackasm1(SB) - MOVD $1568, R12 - B callbackasm1(SB) - MOVD $1569, R12 - B callbackasm1(SB) - MOVD $1570, R12 - B callbackasm1(SB) - MOVD $1571, R12 - B callbackasm1(SB) - MOVD $1572, R12 - B callbackasm1(SB) - MOVD $1573, R12 - B callbackasm1(SB) - MOVD $1574, R12 - B callbackasm1(SB) - MOVD $1575, R12 - B callbackasm1(SB) - MOVD $1576, R12 - B callbackasm1(SB) - MOVD $1577, R12 - B callbackasm1(SB) - MOVD $1578, R12 - B callbackasm1(SB) - MOVD $1579, R12 - B callbackasm1(SB) - MOVD $1580, R12 - B callbackasm1(SB) - MOVD $1581, R12 - B callbackasm1(SB) - MOVD $1582, R12 - B callbackasm1(SB) - MOVD $1583, R12 - B callbackasm1(SB) - MOVD $1584, R12 - B callbackasm1(SB) - MOVD $1585, R12 - B callbackasm1(SB) - MOVD $1586, R12 - B callbackasm1(SB) - MOVD $1587, R12 - B callbackasm1(SB) - MOVD $1588, R12 - B callbackasm1(SB) - MOVD $1589, R12 - B callbackasm1(SB) - MOVD $1590, R12 - B callbackasm1(SB) - MOVD $1591, R12 - B callbackasm1(SB) - MOVD $1592, R12 - B callbackasm1(SB) - MOVD $1593, R12 - B callbackasm1(SB) - MOVD $1594, R12 - B callbackasm1(SB) - MOVD $1595, R12 - B callbackasm1(SB) - MOVD $1596, R12 - B callbackasm1(SB) - MOVD $1597, R12 - B callbackasm1(SB) - MOVD $1598, R12 - B callbackasm1(SB) - MOVD $1599, R12 - B callbackasm1(SB) - MOVD $1600, R12 - B callbackasm1(SB) - MOVD $1601, R12 - B callbackasm1(SB) - MOVD $1602, R12 - B callbackasm1(SB) - MOVD $1603, R12 - B callbackasm1(SB) - MOVD $1604, R12 - B callbackasm1(SB) - MOVD $1605, R12 - B callbackasm1(SB) - MOVD $1606, R12 - B callbackasm1(SB) - MOVD $1607, R12 - B callbackasm1(SB) - MOVD $1608, R12 - B callbackasm1(SB) - MOVD $1609, R12 - B callbackasm1(SB) - MOVD $1610, R12 - B callbackasm1(SB) - MOVD $1611, R12 - B callbackasm1(SB) - MOVD $1612, R12 - B callbackasm1(SB) - MOVD $1613, R12 - B callbackasm1(SB) - MOVD $1614, R12 - B callbackasm1(SB) - MOVD $1615, R12 - B callbackasm1(SB) - MOVD $1616, R12 - B callbackasm1(SB) - MOVD $1617, R12 - B callbackasm1(SB) - MOVD $1618, R12 - B callbackasm1(SB) - MOVD $1619, R12 - B callbackasm1(SB) - MOVD $1620, R12 - B callbackasm1(SB) - MOVD $1621, R12 - B callbackasm1(SB) - MOVD $1622, R12 - B callbackasm1(SB) - MOVD $1623, R12 - B callbackasm1(SB) - MOVD $1624, R12 - B callbackasm1(SB) - MOVD $1625, R12 - B callbackasm1(SB) - MOVD $1626, R12 - B callbackasm1(SB) - MOVD $1627, R12 - B callbackasm1(SB) - MOVD $1628, R12 - B callbackasm1(SB) - MOVD $1629, R12 - B callbackasm1(SB) - MOVD $1630, R12 - B callbackasm1(SB) - MOVD $1631, R12 - B callbackasm1(SB) - MOVD $1632, R12 - B callbackasm1(SB) - MOVD $1633, R12 - B callbackasm1(SB) - MOVD $1634, R12 - B callbackasm1(SB) - MOVD $1635, R12 - B callbackasm1(SB) - MOVD $1636, R12 - B callbackasm1(SB) - MOVD $1637, R12 - B callbackasm1(SB) - MOVD $1638, R12 - B callbackasm1(SB) - MOVD $1639, R12 - B callbackasm1(SB) - MOVD $1640, R12 - B callbackasm1(SB) - MOVD $1641, R12 - B callbackasm1(SB) - MOVD $1642, R12 - B callbackasm1(SB) - MOVD $1643, R12 - B callbackasm1(SB) - MOVD $1644, R12 - B callbackasm1(SB) - MOVD $1645, R12 - B callbackasm1(SB) - MOVD $1646, R12 - B callbackasm1(SB) - MOVD $1647, R12 - B callbackasm1(SB) - MOVD $1648, R12 - B callbackasm1(SB) - MOVD $1649, R12 - B callbackasm1(SB) - MOVD $1650, R12 - B callbackasm1(SB) - MOVD $1651, R12 - B callbackasm1(SB) - MOVD $1652, R12 - B callbackasm1(SB) - MOVD $1653, R12 - B callbackasm1(SB) - MOVD $1654, R12 - B callbackasm1(SB) - MOVD $1655, R12 - B callbackasm1(SB) - MOVD $1656, R12 - B callbackasm1(SB) - MOVD $1657, R12 - B callbackasm1(SB) - MOVD $1658, R12 - B callbackasm1(SB) - MOVD $1659, R12 - B callbackasm1(SB) - MOVD $1660, R12 - B callbackasm1(SB) - MOVD $1661, R12 - B callbackasm1(SB) - MOVD $1662, R12 - B callbackasm1(SB) - MOVD $1663, R12 - B callbackasm1(SB) - MOVD $1664, R12 - B callbackasm1(SB) - MOVD $1665, R12 - B callbackasm1(SB) - MOVD $1666, R12 - B callbackasm1(SB) - MOVD $1667, R12 - B callbackasm1(SB) - MOVD $1668, R12 - B callbackasm1(SB) - MOVD $1669, R12 - B callbackasm1(SB) - MOVD $1670, R12 - B callbackasm1(SB) - MOVD $1671, R12 - B callbackasm1(SB) - MOVD $1672, R12 - B callbackasm1(SB) - MOVD $1673, R12 - B callbackasm1(SB) - MOVD $1674, R12 - B callbackasm1(SB) - MOVD $1675, R12 - B callbackasm1(SB) - MOVD $1676, R12 - B callbackasm1(SB) - MOVD $1677, R12 - B callbackasm1(SB) - MOVD $1678, R12 - B callbackasm1(SB) - MOVD $1679, R12 - B callbackasm1(SB) - MOVD $1680, R12 - B callbackasm1(SB) - MOVD $1681, R12 - B callbackasm1(SB) - MOVD $1682, R12 - B callbackasm1(SB) - MOVD $1683, R12 - B callbackasm1(SB) - MOVD $1684, R12 - B callbackasm1(SB) - MOVD $1685, R12 - B callbackasm1(SB) - MOVD $1686, R12 - B callbackasm1(SB) - MOVD $1687, R12 - B callbackasm1(SB) - MOVD $1688, R12 - B callbackasm1(SB) - MOVD $1689, R12 - B callbackasm1(SB) - MOVD $1690, R12 - B callbackasm1(SB) - MOVD $1691, R12 - B callbackasm1(SB) - MOVD $1692, R12 - B callbackasm1(SB) - MOVD $1693, R12 - B callbackasm1(SB) - MOVD $1694, R12 - B callbackasm1(SB) - MOVD $1695, R12 - B callbackasm1(SB) - MOVD $1696, R12 - B callbackasm1(SB) - MOVD $1697, R12 - B callbackasm1(SB) - MOVD $1698, R12 - B callbackasm1(SB) - MOVD $1699, R12 - B callbackasm1(SB) - MOVD $1700, R12 - B callbackasm1(SB) - MOVD $1701, R12 - B callbackasm1(SB) - MOVD $1702, R12 - B callbackasm1(SB) - MOVD $1703, R12 - B callbackasm1(SB) - MOVD $1704, R12 - B callbackasm1(SB) - MOVD $1705, R12 - B callbackasm1(SB) - MOVD $1706, R12 - B callbackasm1(SB) - MOVD $1707, R12 - B callbackasm1(SB) - MOVD $1708, R12 - B callbackasm1(SB) - MOVD $1709, R12 - B callbackasm1(SB) - MOVD $1710, R12 - B callbackasm1(SB) - MOVD $1711, R12 - B callbackasm1(SB) - MOVD $1712, R12 - B callbackasm1(SB) - MOVD $1713, R12 - B callbackasm1(SB) - MOVD $1714, R12 - B callbackasm1(SB) - MOVD $1715, R12 - B callbackasm1(SB) - MOVD $1716, R12 - B callbackasm1(SB) - MOVD $1717, R12 - B callbackasm1(SB) - MOVD $1718, R12 - B callbackasm1(SB) - MOVD $1719, R12 - B callbackasm1(SB) - MOVD $1720, R12 - B callbackasm1(SB) - MOVD $1721, R12 - B callbackasm1(SB) - MOVD $1722, R12 - B callbackasm1(SB) - MOVD $1723, R12 - B callbackasm1(SB) - MOVD $1724, R12 - B callbackasm1(SB) - MOVD $1725, R12 - B callbackasm1(SB) - MOVD $1726, R12 - B callbackasm1(SB) - MOVD $1727, R12 - B callbackasm1(SB) - MOVD $1728, R12 - B callbackasm1(SB) - MOVD $1729, R12 - B callbackasm1(SB) - MOVD $1730, R12 - B callbackasm1(SB) - MOVD $1731, R12 - B callbackasm1(SB) - MOVD $1732, R12 - B callbackasm1(SB) - MOVD $1733, R12 - B callbackasm1(SB) - MOVD $1734, R12 - B callbackasm1(SB) - MOVD $1735, R12 - B callbackasm1(SB) - MOVD $1736, R12 - B callbackasm1(SB) - MOVD $1737, R12 - B callbackasm1(SB) - MOVD $1738, R12 - B callbackasm1(SB) - MOVD $1739, R12 - B callbackasm1(SB) - MOVD $1740, R12 - B callbackasm1(SB) - MOVD $1741, R12 - B callbackasm1(SB) - MOVD $1742, R12 - B callbackasm1(SB) - MOVD $1743, R12 - B callbackasm1(SB) - MOVD $1744, R12 - B callbackasm1(SB) - MOVD $1745, R12 - B callbackasm1(SB) - MOVD $1746, R12 - B callbackasm1(SB) - MOVD $1747, R12 - B callbackasm1(SB) - MOVD $1748, R12 - B callbackasm1(SB) - MOVD $1749, R12 - B callbackasm1(SB) - MOVD $1750, R12 - B callbackasm1(SB) - MOVD $1751, R12 - B callbackasm1(SB) - MOVD $1752, R12 - B callbackasm1(SB) - MOVD $1753, R12 - B callbackasm1(SB) - MOVD $1754, R12 - B callbackasm1(SB) - MOVD $1755, R12 - B callbackasm1(SB) - MOVD $1756, R12 - B callbackasm1(SB) - MOVD $1757, R12 - B callbackasm1(SB) - MOVD $1758, R12 - B callbackasm1(SB) - MOVD $1759, R12 - B callbackasm1(SB) - MOVD $1760, R12 - B callbackasm1(SB) - MOVD $1761, R12 - B callbackasm1(SB) - MOVD $1762, R12 - B callbackasm1(SB) - MOVD $1763, R12 - B callbackasm1(SB) - MOVD $1764, R12 - B callbackasm1(SB) - MOVD $1765, R12 - B callbackasm1(SB) - MOVD $1766, R12 - B callbackasm1(SB) - MOVD $1767, R12 - B callbackasm1(SB) - MOVD $1768, R12 - B callbackasm1(SB) - MOVD $1769, R12 - B callbackasm1(SB) - MOVD $1770, R12 - B callbackasm1(SB) - MOVD $1771, R12 - B callbackasm1(SB) - MOVD $1772, R12 - B callbackasm1(SB) - MOVD $1773, R12 - B callbackasm1(SB) - MOVD $1774, R12 - B callbackasm1(SB) - MOVD $1775, R12 - B callbackasm1(SB) - MOVD $1776, R12 - B callbackasm1(SB) - MOVD $1777, R12 - B callbackasm1(SB) - MOVD $1778, R12 - B callbackasm1(SB) - MOVD $1779, R12 - B callbackasm1(SB) - MOVD $1780, R12 - B callbackasm1(SB) - MOVD $1781, R12 - B callbackasm1(SB) - MOVD $1782, R12 - B callbackasm1(SB) - MOVD $1783, R12 - B callbackasm1(SB) - MOVD $1784, R12 - B callbackasm1(SB) - MOVD $1785, R12 - B callbackasm1(SB) - MOVD $1786, R12 - B callbackasm1(SB) - MOVD $1787, R12 - B callbackasm1(SB) - MOVD $1788, R12 - B callbackasm1(SB) - MOVD $1789, R12 - B callbackasm1(SB) - MOVD $1790, R12 - B callbackasm1(SB) - MOVD $1791, R12 - B callbackasm1(SB) - MOVD $1792, R12 - B callbackasm1(SB) - MOVD $1793, R12 - B callbackasm1(SB) - MOVD $1794, R12 - B callbackasm1(SB) - MOVD $1795, R12 - B callbackasm1(SB) - MOVD $1796, R12 - B callbackasm1(SB) - MOVD $1797, R12 - B callbackasm1(SB) - MOVD $1798, R12 - B callbackasm1(SB) - MOVD $1799, R12 - B callbackasm1(SB) - MOVD $1800, R12 - B callbackasm1(SB) - MOVD $1801, R12 - B callbackasm1(SB) - MOVD $1802, R12 - B callbackasm1(SB) - MOVD $1803, R12 - B callbackasm1(SB) - MOVD $1804, R12 - B callbackasm1(SB) - MOVD $1805, R12 - B callbackasm1(SB) - MOVD $1806, R12 - B callbackasm1(SB) - MOVD $1807, R12 - B callbackasm1(SB) - MOVD $1808, R12 - B callbackasm1(SB) - MOVD $1809, R12 - B callbackasm1(SB) - MOVD $1810, R12 - B callbackasm1(SB) - MOVD $1811, R12 - B callbackasm1(SB) - MOVD $1812, R12 - B callbackasm1(SB) - MOVD $1813, R12 - B callbackasm1(SB) - MOVD $1814, R12 - B callbackasm1(SB) - MOVD $1815, R12 - B callbackasm1(SB) - MOVD $1816, R12 - B callbackasm1(SB) - MOVD $1817, R12 - B callbackasm1(SB) - MOVD $1818, R12 - B callbackasm1(SB) - MOVD $1819, R12 - B callbackasm1(SB) - MOVD $1820, R12 - B callbackasm1(SB) - MOVD $1821, R12 - B callbackasm1(SB) - MOVD $1822, R12 - B callbackasm1(SB) - MOVD $1823, R12 - B callbackasm1(SB) - MOVD $1824, R12 - B callbackasm1(SB) - MOVD $1825, R12 - B callbackasm1(SB) - MOVD $1826, R12 - B callbackasm1(SB) - MOVD $1827, R12 - B callbackasm1(SB) - MOVD $1828, R12 - B callbackasm1(SB) - MOVD $1829, R12 - B callbackasm1(SB) - MOVD $1830, R12 - B callbackasm1(SB) - MOVD $1831, R12 - B callbackasm1(SB) - MOVD $1832, R12 - B callbackasm1(SB) - MOVD $1833, R12 - B callbackasm1(SB) - MOVD $1834, R12 - B callbackasm1(SB) - MOVD $1835, R12 - B callbackasm1(SB) - MOVD $1836, R12 - B callbackasm1(SB) - MOVD $1837, R12 - B callbackasm1(SB) - MOVD $1838, R12 - B callbackasm1(SB) - MOVD $1839, R12 - B callbackasm1(SB) - MOVD $1840, R12 - B callbackasm1(SB) - MOVD $1841, R12 - B callbackasm1(SB) - MOVD $1842, R12 - B callbackasm1(SB) - MOVD $1843, R12 - B callbackasm1(SB) - MOVD $1844, R12 - B callbackasm1(SB) - MOVD $1845, R12 - B callbackasm1(SB) - MOVD $1846, R12 - B callbackasm1(SB) - MOVD $1847, R12 - B callbackasm1(SB) - MOVD $1848, R12 - B callbackasm1(SB) - MOVD $1849, R12 - B callbackasm1(SB) - MOVD $1850, R12 - B callbackasm1(SB) - MOVD $1851, R12 - B callbackasm1(SB) - MOVD $1852, R12 - B callbackasm1(SB) - MOVD $1853, R12 - B callbackasm1(SB) - MOVD $1854, R12 - B callbackasm1(SB) - MOVD $1855, R12 - B callbackasm1(SB) - MOVD $1856, R12 - B callbackasm1(SB) - MOVD $1857, R12 - B callbackasm1(SB) - MOVD $1858, R12 - B callbackasm1(SB) - MOVD $1859, R12 - B callbackasm1(SB) - MOVD $1860, R12 - B callbackasm1(SB) - MOVD $1861, R12 - B callbackasm1(SB) - MOVD $1862, R12 - B callbackasm1(SB) - MOVD $1863, R12 - B callbackasm1(SB) - MOVD $1864, R12 - B callbackasm1(SB) - MOVD $1865, R12 - B callbackasm1(SB) - MOVD $1866, R12 - B callbackasm1(SB) - MOVD $1867, R12 - B callbackasm1(SB) - MOVD $1868, R12 - B callbackasm1(SB) - MOVD $1869, R12 - B callbackasm1(SB) - MOVD $1870, R12 - B callbackasm1(SB) - MOVD $1871, R12 - B callbackasm1(SB) - MOVD $1872, R12 - B callbackasm1(SB) - MOVD $1873, R12 - B callbackasm1(SB) - MOVD $1874, R12 - B callbackasm1(SB) - MOVD $1875, R12 - B callbackasm1(SB) - MOVD $1876, R12 - B callbackasm1(SB) - MOVD $1877, R12 - B callbackasm1(SB) - MOVD $1878, R12 - B callbackasm1(SB) - MOVD $1879, R12 - B callbackasm1(SB) - MOVD $1880, R12 - B callbackasm1(SB) - MOVD $1881, R12 - B callbackasm1(SB) - MOVD $1882, R12 - B callbackasm1(SB) - MOVD $1883, R12 - B callbackasm1(SB) - MOVD $1884, R12 - B callbackasm1(SB) - MOVD $1885, R12 - B callbackasm1(SB) - MOVD $1886, R12 - B callbackasm1(SB) - MOVD $1887, R12 - B callbackasm1(SB) - MOVD $1888, R12 - B callbackasm1(SB) - MOVD $1889, R12 - B callbackasm1(SB) - MOVD $1890, R12 - B callbackasm1(SB) - MOVD $1891, R12 - B callbackasm1(SB) - MOVD $1892, R12 - B callbackasm1(SB) - MOVD $1893, R12 - B callbackasm1(SB) - MOVD $1894, R12 - B callbackasm1(SB) - MOVD $1895, R12 - B callbackasm1(SB) - MOVD $1896, R12 - B callbackasm1(SB) - MOVD $1897, R12 - B callbackasm1(SB) - MOVD $1898, R12 - B callbackasm1(SB) - MOVD $1899, R12 - B callbackasm1(SB) - MOVD $1900, R12 - B callbackasm1(SB) - MOVD $1901, R12 - B callbackasm1(SB) - MOVD $1902, R12 - B callbackasm1(SB) - MOVD $1903, R12 - B callbackasm1(SB) - MOVD $1904, R12 - B callbackasm1(SB) - MOVD $1905, R12 - B callbackasm1(SB) - MOVD $1906, R12 - B callbackasm1(SB) - MOVD $1907, R12 - B callbackasm1(SB) - MOVD $1908, R12 - B callbackasm1(SB) - MOVD $1909, R12 - B callbackasm1(SB) - MOVD $1910, R12 - B callbackasm1(SB) - MOVD $1911, R12 - B callbackasm1(SB) - MOVD $1912, R12 - B callbackasm1(SB) - MOVD $1913, R12 - B callbackasm1(SB) - MOVD $1914, R12 - B callbackasm1(SB) - MOVD $1915, R12 - B callbackasm1(SB) - MOVD $1916, R12 - B callbackasm1(SB) - MOVD $1917, R12 - B callbackasm1(SB) - MOVD $1918, R12 - B callbackasm1(SB) - MOVD $1919, R12 - B callbackasm1(SB) - MOVD $1920, R12 - B callbackasm1(SB) - MOVD $1921, R12 - B callbackasm1(SB) - MOVD $1922, R12 - B callbackasm1(SB) - MOVD $1923, R12 - B callbackasm1(SB) - MOVD $1924, R12 - B callbackasm1(SB) - MOVD $1925, R12 - B callbackasm1(SB) - MOVD $1926, R12 - B callbackasm1(SB) - MOVD $1927, R12 - B callbackasm1(SB) - MOVD $1928, R12 - B callbackasm1(SB) - MOVD $1929, R12 - B callbackasm1(SB) - MOVD $1930, R12 - B callbackasm1(SB) - MOVD $1931, R12 - B callbackasm1(SB) - MOVD $1932, R12 - B callbackasm1(SB) - MOVD $1933, R12 - B callbackasm1(SB) - MOVD $1934, R12 - B callbackasm1(SB) - MOVD $1935, R12 - B callbackasm1(SB) - MOVD $1936, R12 - B callbackasm1(SB) - MOVD $1937, R12 - B callbackasm1(SB) - MOVD $1938, R12 - B callbackasm1(SB) - MOVD $1939, R12 - B callbackasm1(SB) - MOVD $1940, R12 - B callbackasm1(SB) - MOVD $1941, R12 - B callbackasm1(SB) - MOVD $1942, R12 - B callbackasm1(SB) - MOVD $1943, R12 - B callbackasm1(SB) - MOVD $1944, R12 - B callbackasm1(SB) - MOVD $1945, R12 - B callbackasm1(SB) - MOVD $1946, R12 - B callbackasm1(SB) - MOVD $1947, R12 - B callbackasm1(SB) - MOVD $1948, R12 - B callbackasm1(SB) - MOVD $1949, R12 - B callbackasm1(SB) - MOVD $1950, R12 - B callbackasm1(SB) - MOVD $1951, R12 - B callbackasm1(SB) - MOVD $1952, R12 - B callbackasm1(SB) - MOVD $1953, R12 - B callbackasm1(SB) - MOVD $1954, R12 - B callbackasm1(SB) - MOVD $1955, R12 - B callbackasm1(SB) - MOVD $1956, R12 - B callbackasm1(SB) - MOVD $1957, R12 - B callbackasm1(SB) - MOVD $1958, R12 - B callbackasm1(SB) - MOVD $1959, R12 - B callbackasm1(SB) - MOVD $1960, R12 - B callbackasm1(SB) - MOVD $1961, R12 - B callbackasm1(SB) - MOVD $1962, R12 - B callbackasm1(SB) - MOVD $1963, R12 - B callbackasm1(SB) - MOVD $1964, R12 - B callbackasm1(SB) - MOVD $1965, R12 - B callbackasm1(SB) - MOVD $1966, R12 - B callbackasm1(SB) - MOVD $1967, R12 - B callbackasm1(SB) - MOVD $1968, R12 - B callbackasm1(SB) - MOVD $1969, R12 - B callbackasm1(SB) - MOVD $1970, R12 - B callbackasm1(SB) - MOVD $1971, R12 - B callbackasm1(SB) - MOVD $1972, R12 - B callbackasm1(SB) - MOVD $1973, R12 - B callbackasm1(SB) - MOVD $1974, R12 - B callbackasm1(SB) - MOVD $1975, R12 - B callbackasm1(SB) - MOVD $1976, R12 - B callbackasm1(SB) - MOVD $1977, R12 - B callbackasm1(SB) - MOVD $1978, R12 - B callbackasm1(SB) - MOVD $1979, R12 - B callbackasm1(SB) - MOVD $1980, R12 - B callbackasm1(SB) - MOVD $1981, R12 - B callbackasm1(SB) - MOVD $1982, R12 - B callbackasm1(SB) - MOVD $1983, R12 - B callbackasm1(SB) - MOVD $1984, R12 - B callbackasm1(SB) - MOVD $1985, R12 - B callbackasm1(SB) - MOVD $1986, R12 - B callbackasm1(SB) - MOVD $1987, R12 - B callbackasm1(SB) - MOVD $1988, R12 - B callbackasm1(SB) - MOVD $1989, R12 - B callbackasm1(SB) - MOVD $1990, R12 - B callbackasm1(SB) - MOVD $1991, R12 - B callbackasm1(SB) - MOVD $1992, R12 - B callbackasm1(SB) - MOVD $1993, R12 - B callbackasm1(SB) - MOVD $1994, R12 - B callbackasm1(SB) - MOVD $1995, R12 - B callbackasm1(SB) - MOVD $1996, R12 - B callbackasm1(SB) - MOVD $1997, R12 - B callbackasm1(SB) - MOVD $1998, R12 - B callbackasm1(SB) - MOVD $1999, R12 - B callbackasm1(SB) +TEXT callbackasm(SB),NOSPLIT|NOFRAME,$0 + MOVD $0, R12 + B callbackasm1(SB) + MOVD $1, R12 + B callbackasm1(SB) + MOVD $2, R12 + B callbackasm1(SB) + MOVD $3, R12 + B callbackasm1(SB) + MOVD $4, R12 + B callbackasm1(SB) + MOVD $5, R12 + B callbackasm1(SB) + MOVD $6, R12 + B callbackasm1(SB) + MOVD $7, R12 + B callbackasm1(SB) + MOVD $8, R12 + B callbackasm1(SB) + MOVD $9, R12 + B callbackasm1(SB) + MOVD $10, R12 + B callbackasm1(SB) + MOVD $11, R12 + B callbackasm1(SB) + MOVD $12, R12 + B callbackasm1(SB) + MOVD $13, R12 + B callbackasm1(SB) + MOVD $14, R12 + B callbackasm1(SB) + MOVD $15, R12 + B callbackasm1(SB) + MOVD $16, R12 + B callbackasm1(SB) + MOVD $17, R12 + B callbackasm1(SB) + MOVD $18, R12 + B callbackasm1(SB) + MOVD $19, R12 + B callbackasm1(SB) + MOVD $20, R12 + B callbackasm1(SB) + MOVD $21, R12 + B callbackasm1(SB) + MOVD $22, R12 + B callbackasm1(SB) + MOVD $23, R12 + B callbackasm1(SB) + MOVD $24, R12 + B callbackasm1(SB) + MOVD $25, R12 + B callbackasm1(SB) + MOVD $26, R12 + B callbackasm1(SB) + MOVD $27, R12 + B callbackasm1(SB) + MOVD $28, R12 + B callbackasm1(SB) + MOVD $29, R12 + B callbackasm1(SB) + MOVD $30, R12 + B callbackasm1(SB) + MOVD $31, R12 + B callbackasm1(SB) + MOVD $32, R12 + B callbackasm1(SB) + MOVD $33, R12 + B callbackasm1(SB) + MOVD $34, R12 + B callbackasm1(SB) + MOVD $35, R12 + B callbackasm1(SB) + MOVD $36, R12 + B callbackasm1(SB) + MOVD $37, R12 + B callbackasm1(SB) + MOVD $38, R12 + B callbackasm1(SB) + MOVD $39, R12 + B callbackasm1(SB) + MOVD $40, R12 + B callbackasm1(SB) + MOVD $41, R12 + B callbackasm1(SB) + MOVD $42, R12 + B callbackasm1(SB) + MOVD $43, R12 + B callbackasm1(SB) + MOVD $44, R12 + B callbackasm1(SB) + MOVD $45, R12 + B callbackasm1(SB) + MOVD $46, R12 + B callbackasm1(SB) + MOVD $47, R12 + B callbackasm1(SB) + MOVD $48, R12 + B callbackasm1(SB) + MOVD $49, R12 + B callbackasm1(SB) + MOVD $50, R12 + B callbackasm1(SB) + MOVD $51, R12 + B callbackasm1(SB) + MOVD $52, R12 + B callbackasm1(SB) + MOVD $53, R12 + B callbackasm1(SB) + MOVD $54, R12 + B callbackasm1(SB) + MOVD $55, R12 + B callbackasm1(SB) + MOVD $56, R12 + B callbackasm1(SB) + MOVD $57, R12 + B callbackasm1(SB) + MOVD $58, R12 + B callbackasm1(SB) + MOVD $59, R12 + B callbackasm1(SB) + MOVD $60, R12 + B callbackasm1(SB) + MOVD $61, R12 + B callbackasm1(SB) + MOVD $62, R12 + B callbackasm1(SB) + MOVD $63, R12 + B callbackasm1(SB) + MOVD $64, R12 + B callbackasm1(SB) + MOVD $65, R12 + B callbackasm1(SB) + MOVD $66, R12 + B callbackasm1(SB) + MOVD $67, R12 + B callbackasm1(SB) + MOVD $68, R12 + B callbackasm1(SB) + MOVD $69, R12 + B callbackasm1(SB) + MOVD $70, R12 + B callbackasm1(SB) + MOVD $71, R12 + B callbackasm1(SB) + MOVD $72, R12 + B callbackasm1(SB) + MOVD $73, R12 + B callbackasm1(SB) + MOVD $74, R12 + B callbackasm1(SB) + MOVD $75, R12 + B callbackasm1(SB) + MOVD $76, R12 + B callbackasm1(SB) + MOVD $77, R12 + B callbackasm1(SB) + MOVD $78, R12 + B callbackasm1(SB) + MOVD $79, R12 + B callbackasm1(SB) + MOVD $80, R12 + B callbackasm1(SB) + MOVD $81, R12 + B callbackasm1(SB) + MOVD $82, R12 + B callbackasm1(SB) + MOVD $83, R12 + B callbackasm1(SB) + MOVD $84, R12 + B callbackasm1(SB) + MOVD $85, R12 + B callbackasm1(SB) + MOVD $86, R12 + B callbackasm1(SB) + MOVD $87, R12 + B callbackasm1(SB) + MOVD $88, R12 + B callbackasm1(SB) + MOVD $89, R12 + B callbackasm1(SB) + MOVD $90, R12 + B callbackasm1(SB) + MOVD $91, R12 + B callbackasm1(SB) + MOVD $92, R12 + B callbackasm1(SB) + MOVD $93, R12 + B callbackasm1(SB) + MOVD $94, R12 + B callbackasm1(SB) + MOVD $95, R12 + B callbackasm1(SB) + MOVD $96, R12 + B callbackasm1(SB) + MOVD $97, R12 + B callbackasm1(SB) + MOVD $98, R12 + B callbackasm1(SB) + MOVD $99, R12 + B callbackasm1(SB) + MOVD $100, R12 + B callbackasm1(SB) + MOVD $101, R12 + B callbackasm1(SB) + MOVD $102, R12 + B callbackasm1(SB) + MOVD $103, R12 + B callbackasm1(SB) + MOVD $104, R12 + B callbackasm1(SB) + MOVD $105, R12 + B callbackasm1(SB) + MOVD $106, R12 + B callbackasm1(SB) + MOVD $107, R12 + B callbackasm1(SB) + MOVD $108, R12 + B callbackasm1(SB) + MOVD $109, R12 + B callbackasm1(SB) + MOVD $110, R12 + B callbackasm1(SB) + MOVD $111, R12 + B callbackasm1(SB) + MOVD $112, R12 + B callbackasm1(SB) + MOVD $113, R12 + B callbackasm1(SB) + MOVD $114, R12 + B callbackasm1(SB) + MOVD $115, R12 + B callbackasm1(SB) + MOVD $116, R12 + B callbackasm1(SB) + MOVD $117, R12 + B callbackasm1(SB) + MOVD $118, R12 + B callbackasm1(SB) + MOVD $119, R12 + B callbackasm1(SB) + MOVD $120, R12 + B callbackasm1(SB) + MOVD $121, R12 + B callbackasm1(SB) + MOVD $122, R12 + B callbackasm1(SB) + MOVD $123, R12 + B callbackasm1(SB) + MOVD $124, R12 + B callbackasm1(SB) + MOVD $125, R12 + B callbackasm1(SB) + MOVD $126, R12 + B callbackasm1(SB) + MOVD $127, R12 + B callbackasm1(SB) + MOVD $128, R12 + B callbackasm1(SB) + MOVD $129, R12 + B callbackasm1(SB) + MOVD $130, R12 + B callbackasm1(SB) + MOVD $131, R12 + B callbackasm1(SB) + MOVD $132, R12 + B callbackasm1(SB) + MOVD $133, R12 + B callbackasm1(SB) + MOVD $134, R12 + B callbackasm1(SB) + MOVD $135, R12 + B callbackasm1(SB) + MOVD $136, R12 + B callbackasm1(SB) + MOVD $137, R12 + B callbackasm1(SB) + MOVD $138, R12 + B callbackasm1(SB) + MOVD $139, R12 + B callbackasm1(SB) + MOVD $140, R12 + B callbackasm1(SB) + MOVD $141, R12 + B callbackasm1(SB) + MOVD $142, R12 + B callbackasm1(SB) + MOVD $143, R12 + B callbackasm1(SB) + MOVD $144, R12 + B callbackasm1(SB) + MOVD $145, R12 + B callbackasm1(SB) + MOVD $146, R12 + B callbackasm1(SB) + MOVD $147, R12 + B callbackasm1(SB) + MOVD $148, R12 + B callbackasm1(SB) + MOVD $149, R12 + B callbackasm1(SB) + MOVD $150, R12 + B callbackasm1(SB) + MOVD $151, R12 + B callbackasm1(SB) + MOVD $152, R12 + B callbackasm1(SB) + MOVD $153, R12 + B callbackasm1(SB) + MOVD $154, R12 + B callbackasm1(SB) + MOVD $155, R12 + B callbackasm1(SB) + MOVD $156, R12 + B callbackasm1(SB) + MOVD $157, R12 + B callbackasm1(SB) + MOVD $158, R12 + B callbackasm1(SB) + MOVD $159, R12 + B callbackasm1(SB) + MOVD $160, R12 + B callbackasm1(SB) + MOVD $161, R12 + B callbackasm1(SB) + MOVD $162, R12 + B callbackasm1(SB) + MOVD $163, R12 + B callbackasm1(SB) + MOVD $164, R12 + B callbackasm1(SB) + MOVD $165, R12 + B callbackasm1(SB) + MOVD $166, R12 + B callbackasm1(SB) + MOVD $167, R12 + B callbackasm1(SB) + MOVD $168, R12 + B callbackasm1(SB) + MOVD $169, R12 + B callbackasm1(SB) + MOVD $170, R12 + B callbackasm1(SB) + MOVD $171, R12 + B callbackasm1(SB) + MOVD $172, R12 + B callbackasm1(SB) + MOVD $173, R12 + B callbackasm1(SB) + MOVD $174, R12 + B callbackasm1(SB) + MOVD $175, R12 + B callbackasm1(SB) + MOVD $176, R12 + B callbackasm1(SB) + MOVD $177, R12 + B callbackasm1(SB) + MOVD $178, R12 + B callbackasm1(SB) + MOVD $179, R12 + B callbackasm1(SB) + MOVD $180, R12 + B callbackasm1(SB) + MOVD $181, R12 + B callbackasm1(SB) + MOVD $182, R12 + B callbackasm1(SB) + MOVD $183, R12 + B callbackasm1(SB) + MOVD $184, R12 + B callbackasm1(SB) + MOVD $185, R12 + B callbackasm1(SB) + MOVD $186, R12 + B callbackasm1(SB) + MOVD $187, R12 + B callbackasm1(SB) + MOVD $188, R12 + B callbackasm1(SB) + MOVD $189, R12 + B callbackasm1(SB) + MOVD $190, R12 + B callbackasm1(SB) + MOVD $191, R12 + B callbackasm1(SB) + MOVD $192, R12 + B callbackasm1(SB) + MOVD $193, R12 + B callbackasm1(SB) + MOVD $194, R12 + B callbackasm1(SB) + MOVD $195, R12 + B callbackasm1(SB) + MOVD $196, R12 + B callbackasm1(SB) + MOVD $197, R12 + B callbackasm1(SB) + MOVD $198, R12 + B callbackasm1(SB) + MOVD $199, R12 + B callbackasm1(SB) + MOVD $200, R12 + B callbackasm1(SB) + MOVD $201, R12 + B callbackasm1(SB) + MOVD $202, R12 + B callbackasm1(SB) + MOVD $203, R12 + B callbackasm1(SB) + MOVD $204, R12 + B callbackasm1(SB) + MOVD $205, R12 + B callbackasm1(SB) + MOVD $206, R12 + B callbackasm1(SB) + MOVD $207, R12 + B callbackasm1(SB) + MOVD $208, R12 + B callbackasm1(SB) + MOVD $209, R12 + B callbackasm1(SB) + MOVD $210, R12 + B callbackasm1(SB) + MOVD $211, R12 + B callbackasm1(SB) + MOVD $212, R12 + B callbackasm1(SB) + MOVD $213, R12 + B callbackasm1(SB) + MOVD $214, R12 + B callbackasm1(SB) + MOVD $215, R12 + B callbackasm1(SB) + MOVD $216, R12 + B callbackasm1(SB) + MOVD $217, R12 + B callbackasm1(SB) + MOVD $218, R12 + B callbackasm1(SB) + MOVD $219, R12 + B callbackasm1(SB) + MOVD $220, R12 + B callbackasm1(SB) + MOVD $221, R12 + B callbackasm1(SB) + MOVD $222, R12 + B callbackasm1(SB) + MOVD $223, R12 + B callbackasm1(SB) + MOVD $224, R12 + B callbackasm1(SB) + MOVD $225, R12 + B callbackasm1(SB) + MOVD $226, R12 + B callbackasm1(SB) + MOVD $227, R12 + B callbackasm1(SB) + MOVD $228, R12 + B callbackasm1(SB) + MOVD $229, R12 + B callbackasm1(SB) + MOVD $230, R12 + B callbackasm1(SB) + MOVD $231, R12 + B callbackasm1(SB) + MOVD $232, R12 + B callbackasm1(SB) + MOVD $233, R12 + B callbackasm1(SB) + MOVD $234, R12 + B callbackasm1(SB) + MOVD $235, R12 + B callbackasm1(SB) + MOVD $236, R12 + B callbackasm1(SB) + MOVD $237, R12 + B callbackasm1(SB) + MOVD $238, R12 + B callbackasm1(SB) + MOVD $239, R12 + B callbackasm1(SB) + MOVD $240, R12 + B callbackasm1(SB) + MOVD $241, R12 + B callbackasm1(SB) + MOVD $242, R12 + B callbackasm1(SB) + MOVD $243, R12 + B callbackasm1(SB) + MOVD $244, R12 + B callbackasm1(SB) + MOVD $245, R12 + B callbackasm1(SB) + MOVD $246, R12 + B callbackasm1(SB) + MOVD $247, R12 + B callbackasm1(SB) + MOVD $248, R12 + B callbackasm1(SB) + MOVD $249, R12 + B callbackasm1(SB) + MOVD $250, R12 + B callbackasm1(SB) + MOVD $251, R12 + B callbackasm1(SB) + MOVD $252, R12 + B callbackasm1(SB) + MOVD $253, R12 + B callbackasm1(SB) + MOVD $254, R12 + B callbackasm1(SB) + MOVD $255, R12 + B callbackasm1(SB) + MOVD $256, R12 + B callbackasm1(SB) + MOVD $257, R12 + B callbackasm1(SB) + MOVD $258, R12 + B callbackasm1(SB) + MOVD $259, R12 + B callbackasm1(SB) + MOVD $260, R12 + B callbackasm1(SB) + MOVD $261, R12 + B callbackasm1(SB) + MOVD $262, R12 + B callbackasm1(SB) + MOVD $263, R12 + B callbackasm1(SB) + MOVD $264, R12 + B callbackasm1(SB) + MOVD $265, R12 + B callbackasm1(SB) + MOVD $266, R12 + B callbackasm1(SB) + MOVD $267, R12 + B callbackasm1(SB) + MOVD $268, R12 + B callbackasm1(SB) + MOVD $269, R12 + B callbackasm1(SB) + MOVD $270, R12 + B callbackasm1(SB) + MOVD $271, R12 + B callbackasm1(SB) + MOVD $272, R12 + B callbackasm1(SB) + MOVD $273, R12 + B callbackasm1(SB) + MOVD $274, R12 + B callbackasm1(SB) + MOVD $275, R12 + B callbackasm1(SB) + MOVD $276, R12 + B callbackasm1(SB) + MOVD $277, R12 + B callbackasm1(SB) + MOVD $278, R12 + B callbackasm1(SB) + MOVD $279, R12 + B callbackasm1(SB) + MOVD $280, R12 + B callbackasm1(SB) + MOVD $281, R12 + B callbackasm1(SB) + MOVD $282, R12 + B callbackasm1(SB) + MOVD $283, R12 + B callbackasm1(SB) + MOVD $284, R12 + B callbackasm1(SB) + MOVD $285, R12 + B callbackasm1(SB) + MOVD $286, R12 + B callbackasm1(SB) + MOVD $287, R12 + B callbackasm1(SB) + MOVD $288, R12 + B callbackasm1(SB) + MOVD $289, R12 + B callbackasm1(SB) + MOVD $290, R12 + B callbackasm1(SB) + MOVD $291, R12 + B callbackasm1(SB) + MOVD $292, R12 + B callbackasm1(SB) + MOVD $293, R12 + B callbackasm1(SB) + MOVD $294, R12 + B callbackasm1(SB) + MOVD $295, R12 + B callbackasm1(SB) + MOVD $296, R12 + B callbackasm1(SB) + MOVD $297, R12 + B callbackasm1(SB) + MOVD $298, R12 + B callbackasm1(SB) + MOVD $299, R12 + B callbackasm1(SB) + MOVD $300, R12 + B callbackasm1(SB) + MOVD $301, R12 + B callbackasm1(SB) + MOVD $302, R12 + B callbackasm1(SB) + MOVD $303, R12 + B callbackasm1(SB) + MOVD $304, R12 + B callbackasm1(SB) + MOVD $305, R12 + B callbackasm1(SB) + MOVD $306, R12 + B callbackasm1(SB) + MOVD $307, R12 + B callbackasm1(SB) + MOVD $308, R12 + B callbackasm1(SB) + MOVD $309, R12 + B callbackasm1(SB) + MOVD $310, R12 + B callbackasm1(SB) + MOVD $311, R12 + B callbackasm1(SB) + MOVD $312, R12 + B callbackasm1(SB) + MOVD $313, R12 + B callbackasm1(SB) + MOVD $314, R12 + B callbackasm1(SB) + MOVD $315, R12 + B callbackasm1(SB) + MOVD $316, R12 + B callbackasm1(SB) + MOVD $317, R12 + B callbackasm1(SB) + MOVD $318, R12 + B callbackasm1(SB) + MOVD $319, R12 + B callbackasm1(SB) + MOVD $320, R12 + B callbackasm1(SB) + MOVD $321, R12 + B callbackasm1(SB) + MOVD $322, R12 + B callbackasm1(SB) + MOVD $323, R12 + B callbackasm1(SB) + MOVD $324, R12 + B callbackasm1(SB) + MOVD $325, R12 + B callbackasm1(SB) + MOVD $326, R12 + B callbackasm1(SB) + MOVD $327, R12 + B callbackasm1(SB) + MOVD $328, R12 + B callbackasm1(SB) + MOVD $329, R12 + B callbackasm1(SB) + MOVD $330, R12 + B callbackasm1(SB) + MOVD $331, R12 + B callbackasm1(SB) + MOVD $332, R12 + B callbackasm1(SB) + MOVD $333, R12 + B callbackasm1(SB) + MOVD $334, R12 + B callbackasm1(SB) + MOVD $335, R12 + B callbackasm1(SB) + MOVD $336, R12 + B callbackasm1(SB) + MOVD $337, R12 + B callbackasm1(SB) + MOVD $338, R12 + B callbackasm1(SB) + MOVD $339, R12 + B callbackasm1(SB) + MOVD $340, R12 + B callbackasm1(SB) + MOVD $341, R12 + B callbackasm1(SB) + MOVD $342, R12 + B callbackasm1(SB) + MOVD $343, R12 + B callbackasm1(SB) + MOVD $344, R12 + B callbackasm1(SB) + MOVD $345, R12 + B callbackasm1(SB) + MOVD $346, R12 + B callbackasm1(SB) + MOVD $347, R12 + B callbackasm1(SB) + MOVD $348, R12 + B callbackasm1(SB) + MOVD $349, R12 + B callbackasm1(SB) + MOVD $350, R12 + B callbackasm1(SB) + MOVD $351, R12 + B callbackasm1(SB) + MOVD $352, R12 + B callbackasm1(SB) + MOVD $353, R12 + B callbackasm1(SB) + MOVD $354, R12 + B callbackasm1(SB) + MOVD $355, R12 + B callbackasm1(SB) + MOVD $356, R12 + B callbackasm1(SB) + MOVD $357, R12 + B callbackasm1(SB) + MOVD $358, R12 + B callbackasm1(SB) + MOVD $359, R12 + B callbackasm1(SB) + MOVD $360, R12 + B callbackasm1(SB) + MOVD $361, R12 + B callbackasm1(SB) + MOVD $362, R12 + B callbackasm1(SB) + MOVD $363, R12 + B callbackasm1(SB) + MOVD $364, R12 + B callbackasm1(SB) + MOVD $365, R12 + B callbackasm1(SB) + MOVD $366, R12 + B callbackasm1(SB) + MOVD $367, R12 + B callbackasm1(SB) + MOVD $368, R12 + B callbackasm1(SB) + MOVD $369, R12 + B callbackasm1(SB) + MOVD $370, R12 + B callbackasm1(SB) + MOVD $371, R12 + B callbackasm1(SB) + MOVD $372, R12 + B callbackasm1(SB) + MOVD $373, R12 + B callbackasm1(SB) + MOVD $374, R12 + B callbackasm1(SB) + MOVD $375, R12 + B callbackasm1(SB) + MOVD $376, R12 + B callbackasm1(SB) + MOVD $377, R12 + B callbackasm1(SB) + MOVD $378, R12 + B callbackasm1(SB) + MOVD $379, R12 + B callbackasm1(SB) + MOVD $380, R12 + B callbackasm1(SB) + MOVD $381, R12 + B callbackasm1(SB) + MOVD $382, R12 + B callbackasm1(SB) + MOVD $383, R12 + B callbackasm1(SB) + MOVD $384, R12 + B callbackasm1(SB) + MOVD $385, R12 + B callbackasm1(SB) + MOVD $386, R12 + B callbackasm1(SB) + MOVD $387, R12 + B callbackasm1(SB) + MOVD $388, R12 + B callbackasm1(SB) + MOVD $389, R12 + B callbackasm1(SB) + MOVD $390, R12 + B callbackasm1(SB) + MOVD $391, R12 + B callbackasm1(SB) + MOVD $392, R12 + B callbackasm1(SB) + MOVD $393, R12 + B callbackasm1(SB) + MOVD $394, R12 + B callbackasm1(SB) + MOVD $395, R12 + B callbackasm1(SB) + MOVD $396, R12 + B callbackasm1(SB) + MOVD $397, R12 + B callbackasm1(SB) + MOVD $398, R12 + B callbackasm1(SB) + MOVD $399, R12 + B callbackasm1(SB) + MOVD $400, R12 + B callbackasm1(SB) + MOVD $401, R12 + B callbackasm1(SB) + MOVD $402, R12 + B callbackasm1(SB) + MOVD $403, R12 + B callbackasm1(SB) + MOVD $404, R12 + B callbackasm1(SB) + MOVD $405, R12 + B callbackasm1(SB) + MOVD $406, R12 + B callbackasm1(SB) + MOVD $407, R12 + B callbackasm1(SB) + MOVD $408, R12 + B callbackasm1(SB) + MOVD $409, R12 + B callbackasm1(SB) + MOVD $410, R12 + B callbackasm1(SB) + MOVD $411, R12 + B callbackasm1(SB) + MOVD $412, R12 + B callbackasm1(SB) + MOVD $413, R12 + B callbackasm1(SB) + MOVD $414, R12 + B callbackasm1(SB) + MOVD $415, R12 + B callbackasm1(SB) + MOVD $416, R12 + B callbackasm1(SB) + MOVD $417, R12 + B callbackasm1(SB) + MOVD $418, R12 + B callbackasm1(SB) + MOVD $419, R12 + B callbackasm1(SB) + MOVD $420, R12 + B callbackasm1(SB) + MOVD $421, R12 + B callbackasm1(SB) + MOVD $422, R12 + B callbackasm1(SB) + MOVD $423, R12 + B callbackasm1(SB) + MOVD $424, R12 + B callbackasm1(SB) + MOVD $425, R12 + B callbackasm1(SB) + MOVD $426, R12 + B callbackasm1(SB) + MOVD $427, R12 + B callbackasm1(SB) + MOVD $428, R12 + B callbackasm1(SB) + MOVD $429, R12 + B callbackasm1(SB) + MOVD $430, R12 + B callbackasm1(SB) + MOVD $431, R12 + B callbackasm1(SB) + MOVD $432, R12 + B callbackasm1(SB) + MOVD $433, R12 + B callbackasm1(SB) + MOVD $434, R12 + B callbackasm1(SB) + MOVD $435, R12 + B callbackasm1(SB) + MOVD $436, R12 + B callbackasm1(SB) + MOVD $437, R12 + B callbackasm1(SB) + MOVD $438, R12 + B callbackasm1(SB) + MOVD $439, R12 + B callbackasm1(SB) + MOVD $440, R12 + B callbackasm1(SB) + MOVD $441, R12 + B callbackasm1(SB) + MOVD $442, R12 + B callbackasm1(SB) + MOVD $443, R12 + B callbackasm1(SB) + MOVD $444, R12 + B callbackasm1(SB) + MOVD $445, R12 + B callbackasm1(SB) + MOVD $446, R12 + B callbackasm1(SB) + MOVD $447, R12 + B callbackasm1(SB) + MOVD $448, R12 + B callbackasm1(SB) + MOVD $449, R12 + B callbackasm1(SB) + MOVD $450, R12 + B callbackasm1(SB) + MOVD $451, R12 + B callbackasm1(SB) + MOVD $452, R12 + B callbackasm1(SB) + MOVD $453, R12 + B callbackasm1(SB) + MOVD $454, R12 + B callbackasm1(SB) + MOVD $455, R12 + B callbackasm1(SB) + MOVD $456, R12 + B callbackasm1(SB) + MOVD $457, R12 + B callbackasm1(SB) + MOVD $458, R12 + B callbackasm1(SB) + MOVD $459, R12 + B callbackasm1(SB) + MOVD $460, R12 + B callbackasm1(SB) + MOVD $461, R12 + B callbackasm1(SB) + MOVD $462, R12 + B callbackasm1(SB) + MOVD $463, R12 + B callbackasm1(SB) + MOVD $464, R12 + B callbackasm1(SB) + MOVD $465, R12 + B callbackasm1(SB) + MOVD $466, R12 + B callbackasm1(SB) + MOVD $467, R12 + B callbackasm1(SB) + MOVD $468, R12 + B callbackasm1(SB) + MOVD $469, R12 + B callbackasm1(SB) + MOVD $470, R12 + B callbackasm1(SB) + MOVD $471, R12 + B callbackasm1(SB) + MOVD $472, R12 + B callbackasm1(SB) + MOVD $473, R12 + B callbackasm1(SB) + MOVD $474, R12 + B callbackasm1(SB) + MOVD $475, R12 + B callbackasm1(SB) + MOVD $476, R12 + B callbackasm1(SB) + MOVD $477, R12 + B callbackasm1(SB) + MOVD $478, R12 + B callbackasm1(SB) + MOVD $479, R12 + B callbackasm1(SB) + MOVD $480, R12 + B callbackasm1(SB) + MOVD $481, R12 + B callbackasm1(SB) + MOVD $482, R12 + B callbackasm1(SB) + MOVD $483, R12 + B callbackasm1(SB) + MOVD $484, R12 + B callbackasm1(SB) + MOVD $485, R12 + B callbackasm1(SB) + MOVD $486, R12 + B callbackasm1(SB) + MOVD $487, R12 + B callbackasm1(SB) + MOVD $488, R12 + B callbackasm1(SB) + MOVD $489, R12 + B callbackasm1(SB) + MOVD $490, R12 + B callbackasm1(SB) + MOVD $491, R12 + B callbackasm1(SB) + MOVD $492, R12 + B callbackasm1(SB) + MOVD $493, R12 + B callbackasm1(SB) + MOVD $494, R12 + B callbackasm1(SB) + MOVD $495, R12 + B callbackasm1(SB) + MOVD $496, R12 + B callbackasm1(SB) + MOVD $497, R12 + B callbackasm1(SB) + MOVD $498, R12 + B callbackasm1(SB) + MOVD $499, R12 + B callbackasm1(SB) + MOVD $500, R12 + B callbackasm1(SB) + MOVD $501, R12 + B callbackasm1(SB) + MOVD $502, R12 + B callbackasm1(SB) + MOVD $503, R12 + B callbackasm1(SB) + MOVD $504, R12 + B callbackasm1(SB) + MOVD $505, R12 + B callbackasm1(SB) + MOVD $506, R12 + B callbackasm1(SB) + MOVD $507, R12 + B callbackasm1(SB) + MOVD $508, R12 + B callbackasm1(SB) + MOVD $509, R12 + B callbackasm1(SB) + MOVD $510, R12 + B callbackasm1(SB) + MOVD $511, R12 + B callbackasm1(SB) + MOVD $512, R12 + B callbackasm1(SB) + MOVD $513, R12 + B callbackasm1(SB) + MOVD $514, R12 + B callbackasm1(SB) + MOVD $515, R12 + B callbackasm1(SB) + MOVD $516, R12 + B callbackasm1(SB) + MOVD $517, R12 + B callbackasm1(SB) + MOVD $518, R12 + B callbackasm1(SB) + MOVD $519, R12 + B callbackasm1(SB) + MOVD $520, R12 + B callbackasm1(SB) + MOVD $521, R12 + B callbackasm1(SB) + MOVD $522, R12 + B callbackasm1(SB) + MOVD $523, R12 + B callbackasm1(SB) + MOVD $524, R12 + B callbackasm1(SB) + MOVD $525, R12 + B callbackasm1(SB) + MOVD $526, R12 + B callbackasm1(SB) + MOVD $527, R12 + B callbackasm1(SB) + MOVD $528, R12 + B callbackasm1(SB) + MOVD $529, R12 + B callbackasm1(SB) + MOVD $530, R12 + B callbackasm1(SB) + MOVD $531, R12 + B callbackasm1(SB) + MOVD $532, R12 + B callbackasm1(SB) + MOVD $533, R12 + B callbackasm1(SB) + MOVD $534, R12 + B callbackasm1(SB) + MOVD $535, R12 + B callbackasm1(SB) + MOVD $536, R12 + B callbackasm1(SB) + MOVD $537, R12 + B callbackasm1(SB) + MOVD $538, R12 + B callbackasm1(SB) + MOVD $539, R12 + B callbackasm1(SB) + MOVD $540, R12 + B callbackasm1(SB) + MOVD $541, R12 + B callbackasm1(SB) + MOVD $542, R12 + B callbackasm1(SB) + MOVD $543, R12 + B callbackasm1(SB) + MOVD $544, R12 + B callbackasm1(SB) + MOVD $545, R12 + B callbackasm1(SB) + MOVD $546, R12 + B callbackasm1(SB) + MOVD $547, R12 + B callbackasm1(SB) + MOVD $548, R12 + B callbackasm1(SB) + MOVD $549, R12 + B callbackasm1(SB) + MOVD $550, R12 + B callbackasm1(SB) + MOVD $551, R12 + B callbackasm1(SB) + MOVD $552, R12 + B callbackasm1(SB) + MOVD $553, R12 + B callbackasm1(SB) + MOVD $554, R12 + B callbackasm1(SB) + MOVD $555, R12 + B callbackasm1(SB) + MOVD $556, R12 + B callbackasm1(SB) + MOVD $557, R12 + B callbackasm1(SB) + MOVD $558, R12 + B callbackasm1(SB) + MOVD $559, R12 + B callbackasm1(SB) + MOVD $560, R12 + B callbackasm1(SB) + MOVD $561, R12 + B callbackasm1(SB) + MOVD $562, R12 + B callbackasm1(SB) + MOVD $563, R12 + B callbackasm1(SB) + MOVD $564, R12 + B callbackasm1(SB) + MOVD $565, R12 + B callbackasm1(SB) + MOVD $566, R12 + B callbackasm1(SB) + MOVD $567, R12 + B callbackasm1(SB) + MOVD $568, R12 + B callbackasm1(SB) + MOVD $569, R12 + B callbackasm1(SB) + MOVD $570, R12 + B callbackasm1(SB) + MOVD $571, R12 + B callbackasm1(SB) + MOVD $572, R12 + B callbackasm1(SB) + MOVD $573, R12 + B callbackasm1(SB) + MOVD $574, R12 + B callbackasm1(SB) + MOVD $575, R12 + B callbackasm1(SB) + MOVD $576, R12 + B callbackasm1(SB) + MOVD $577, R12 + B callbackasm1(SB) + MOVD $578, R12 + B callbackasm1(SB) + MOVD $579, R12 + B callbackasm1(SB) + MOVD $580, R12 + B callbackasm1(SB) + MOVD $581, R12 + B callbackasm1(SB) + MOVD $582, R12 + B callbackasm1(SB) + MOVD $583, R12 + B callbackasm1(SB) + MOVD $584, R12 + B callbackasm1(SB) + MOVD $585, R12 + B callbackasm1(SB) + MOVD $586, R12 + B callbackasm1(SB) + MOVD $587, R12 + B callbackasm1(SB) + MOVD $588, R12 + B callbackasm1(SB) + MOVD $589, R12 + B callbackasm1(SB) + MOVD $590, R12 + B callbackasm1(SB) + MOVD $591, R12 + B callbackasm1(SB) + MOVD $592, R12 + B callbackasm1(SB) + MOVD $593, R12 + B callbackasm1(SB) + MOVD $594, R12 + B callbackasm1(SB) + MOVD $595, R12 + B callbackasm1(SB) + MOVD $596, R12 + B callbackasm1(SB) + MOVD $597, R12 + B callbackasm1(SB) + MOVD $598, R12 + B callbackasm1(SB) + MOVD $599, R12 + B callbackasm1(SB) + MOVD $600, R12 + B callbackasm1(SB) + MOVD $601, R12 + B callbackasm1(SB) + MOVD $602, R12 + B callbackasm1(SB) + MOVD $603, R12 + B callbackasm1(SB) + MOVD $604, R12 + B callbackasm1(SB) + MOVD $605, R12 + B callbackasm1(SB) + MOVD $606, R12 + B callbackasm1(SB) + MOVD $607, R12 + B callbackasm1(SB) + MOVD $608, R12 + B callbackasm1(SB) + MOVD $609, R12 + B callbackasm1(SB) + MOVD $610, R12 + B callbackasm1(SB) + MOVD $611, R12 + B callbackasm1(SB) + MOVD $612, R12 + B callbackasm1(SB) + MOVD $613, R12 + B callbackasm1(SB) + MOVD $614, R12 + B callbackasm1(SB) + MOVD $615, R12 + B callbackasm1(SB) + MOVD $616, R12 + B callbackasm1(SB) + MOVD $617, R12 + B callbackasm1(SB) + MOVD $618, R12 + B callbackasm1(SB) + MOVD $619, R12 + B callbackasm1(SB) + MOVD $620, R12 + B callbackasm1(SB) + MOVD $621, R12 + B callbackasm1(SB) + MOVD $622, R12 + B callbackasm1(SB) + MOVD $623, R12 + B callbackasm1(SB) + MOVD $624, R12 + B callbackasm1(SB) + MOVD $625, R12 + B callbackasm1(SB) + MOVD $626, R12 + B callbackasm1(SB) + MOVD $627, R12 + B callbackasm1(SB) + MOVD $628, R12 + B callbackasm1(SB) + MOVD $629, R12 + B callbackasm1(SB) + MOVD $630, R12 + B callbackasm1(SB) + MOVD $631, R12 + B callbackasm1(SB) + MOVD $632, R12 + B callbackasm1(SB) + MOVD $633, R12 + B callbackasm1(SB) + MOVD $634, R12 + B callbackasm1(SB) + MOVD $635, R12 + B callbackasm1(SB) + MOVD $636, R12 + B callbackasm1(SB) + MOVD $637, R12 + B callbackasm1(SB) + MOVD $638, R12 + B callbackasm1(SB) + MOVD $639, R12 + B callbackasm1(SB) + MOVD $640, R12 + B callbackasm1(SB) + MOVD $641, R12 + B callbackasm1(SB) + MOVD $642, R12 + B callbackasm1(SB) + MOVD $643, R12 + B callbackasm1(SB) + MOVD $644, R12 + B callbackasm1(SB) + MOVD $645, R12 + B callbackasm1(SB) + MOVD $646, R12 + B callbackasm1(SB) + MOVD $647, R12 + B callbackasm1(SB) + MOVD $648, R12 + B callbackasm1(SB) + MOVD $649, R12 + B callbackasm1(SB) + MOVD $650, R12 + B callbackasm1(SB) + MOVD $651, R12 + B callbackasm1(SB) + MOVD $652, R12 + B callbackasm1(SB) + MOVD $653, R12 + B callbackasm1(SB) + MOVD $654, R12 + B callbackasm1(SB) + MOVD $655, R12 + B callbackasm1(SB) + MOVD $656, R12 + B callbackasm1(SB) + MOVD $657, R12 + B callbackasm1(SB) + MOVD $658, R12 + B callbackasm1(SB) + MOVD $659, R12 + B callbackasm1(SB) + MOVD $660, R12 + B callbackasm1(SB) + MOVD $661, R12 + B callbackasm1(SB) + MOVD $662, R12 + B callbackasm1(SB) + MOVD $663, R12 + B callbackasm1(SB) + MOVD $664, R12 + B callbackasm1(SB) + MOVD $665, R12 + B callbackasm1(SB) + MOVD $666, R12 + B callbackasm1(SB) + MOVD $667, R12 + B callbackasm1(SB) + MOVD $668, R12 + B callbackasm1(SB) + MOVD $669, R12 + B callbackasm1(SB) + MOVD $670, R12 + B callbackasm1(SB) + MOVD $671, R12 + B callbackasm1(SB) + MOVD $672, R12 + B callbackasm1(SB) + MOVD $673, R12 + B callbackasm1(SB) + MOVD $674, R12 + B callbackasm1(SB) + MOVD $675, R12 + B callbackasm1(SB) + MOVD $676, R12 + B callbackasm1(SB) + MOVD $677, R12 + B callbackasm1(SB) + MOVD $678, R12 + B callbackasm1(SB) + MOVD $679, R12 + B callbackasm1(SB) + MOVD $680, R12 + B callbackasm1(SB) + MOVD $681, R12 + B callbackasm1(SB) + MOVD $682, R12 + B callbackasm1(SB) + MOVD $683, R12 + B callbackasm1(SB) + MOVD $684, R12 + B callbackasm1(SB) + MOVD $685, R12 + B callbackasm1(SB) + MOVD $686, R12 + B callbackasm1(SB) + MOVD $687, R12 + B callbackasm1(SB) + MOVD $688, R12 + B callbackasm1(SB) + MOVD $689, R12 + B callbackasm1(SB) + MOVD $690, R12 + B callbackasm1(SB) + MOVD $691, R12 + B callbackasm1(SB) + MOVD $692, R12 + B callbackasm1(SB) + MOVD $693, R12 + B callbackasm1(SB) + MOVD $694, R12 + B callbackasm1(SB) + MOVD $695, R12 + B callbackasm1(SB) + MOVD $696, R12 + B callbackasm1(SB) + MOVD $697, R12 + B callbackasm1(SB) + MOVD $698, R12 + B callbackasm1(SB) + MOVD $699, R12 + B callbackasm1(SB) + MOVD $700, R12 + B callbackasm1(SB) + MOVD $701, R12 + B callbackasm1(SB) + MOVD $702, R12 + B callbackasm1(SB) + MOVD $703, R12 + B callbackasm1(SB) + MOVD $704, R12 + B callbackasm1(SB) + MOVD $705, R12 + B callbackasm1(SB) + MOVD $706, R12 + B callbackasm1(SB) + MOVD $707, R12 + B callbackasm1(SB) + MOVD $708, R12 + B callbackasm1(SB) + MOVD $709, R12 + B callbackasm1(SB) + MOVD $710, R12 + B callbackasm1(SB) + MOVD $711, R12 + B callbackasm1(SB) + MOVD $712, R12 + B callbackasm1(SB) + MOVD $713, R12 + B callbackasm1(SB) + MOVD $714, R12 + B callbackasm1(SB) + MOVD $715, R12 + B callbackasm1(SB) + MOVD $716, R12 + B callbackasm1(SB) + MOVD $717, R12 + B callbackasm1(SB) + MOVD $718, R12 + B callbackasm1(SB) + MOVD $719, R12 + B callbackasm1(SB) + MOVD $720, R12 + B callbackasm1(SB) + MOVD $721, R12 + B callbackasm1(SB) + MOVD $722, R12 + B callbackasm1(SB) + MOVD $723, R12 + B callbackasm1(SB) + MOVD $724, R12 + B callbackasm1(SB) + MOVD $725, R12 + B callbackasm1(SB) + MOVD $726, R12 + B callbackasm1(SB) + MOVD $727, R12 + B callbackasm1(SB) + MOVD $728, R12 + B callbackasm1(SB) + MOVD $729, R12 + B callbackasm1(SB) + MOVD $730, R12 + B callbackasm1(SB) + MOVD $731, R12 + B callbackasm1(SB) + MOVD $732, R12 + B callbackasm1(SB) + MOVD $733, R12 + B callbackasm1(SB) + MOVD $734, R12 + B callbackasm1(SB) + MOVD $735, R12 + B callbackasm1(SB) + MOVD $736, R12 + B callbackasm1(SB) + MOVD $737, R12 + B callbackasm1(SB) + MOVD $738, R12 + B callbackasm1(SB) + MOVD $739, R12 + B callbackasm1(SB) + MOVD $740, R12 + B callbackasm1(SB) + MOVD $741, R12 + B callbackasm1(SB) + MOVD $742, R12 + B callbackasm1(SB) + MOVD $743, R12 + B callbackasm1(SB) + MOVD $744, R12 + B callbackasm1(SB) + MOVD $745, R12 + B callbackasm1(SB) + MOVD $746, R12 + B callbackasm1(SB) + MOVD $747, R12 + B callbackasm1(SB) + MOVD $748, R12 + B callbackasm1(SB) + MOVD $749, R12 + B callbackasm1(SB) + MOVD $750, R12 + B callbackasm1(SB) + MOVD $751, R12 + B callbackasm1(SB) + MOVD $752, R12 + B callbackasm1(SB) + MOVD $753, R12 + B callbackasm1(SB) + MOVD $754, R12 + B callbackasm1(SB) + MOVD $755, R12 + B callbackasm1(SB) + MOVD $756, R12 + B callbackasm1(SB) + MOVD $757, R12 + B callbackasm1(SB) + MOVD $758, R12 + B callbackasm1(SB) + MOVD $759, R12 + B callbackasm1(SB) + MOVD $760, R12 + B callbackasm1(SB) + MOVD $761, R12 + B callbackasm1(SB) + MOVD $762, R12 + B callbackasm1(SB) + MOVD $763, R12 + B callbackasm1(SB) + MOVD $764, R12 + B callbackasm1(SB) + MOVD $765, R12 + B callbackasm1(SB) + MOVD $766, R12 + B callbackasm1(SB) + MOVD $767, R12 + B callbackasm1(SB) + MOVD $768, R12 + B callbackasm1(SB) + MOVD $769, R12 + B callbackasm1(SB) + MOVD $770, R12 + B callbackasm1(SB) + MOVD $771, R12 + B callbackasm1(SB) + MOVD $772, R12 + B callbackasm1(SB) + MOVD $773, R12 + B callbackasm1(SB) + MOVD $774, R12 + B callbackasm1(SB) + MOVD $775, R12 + B callbackasm1(SB) + MOVD $776, R12 + B callbackasm1(SB) + MOVD $777, R12 + B callbackasm1(SB) + MOVD $778, R12 + B callbackasm1(SB) + MOVD $779, R12 + B callbackasm1(SB) + MOVD $780, R12 + B callbackasm1(SB) + MOVD $781, R12 + B callbackasm1(SB) + MOVD $782, R12 + B callbackasm1(SB) + MOVD $783, R12 + B callbackasm1(SB) + MOVD $784, R12 + B callbackasm1(SB) + MOVD $785, R12 + B callbackasm1(SB) + MOVD $786, R12 + B callbackasm1(SB) + MOVD $787, R12 + B callbackasm1(SB) + MOVD $788, R12 + B callbackasm1(SB) + MOVD $789, R12 + B callbackasm1(SB) + MOVD $790, R12 + B callbackasm1(SB) + MOVD $791, R12 + B callbackasm1(SB) + MOVD $792, R12 + B callbackasm1(SB) + MOVD $793, R12 + B callbackasm1(SB) + MOVD $794, R12 + B callbackasm1(SB) + MOVD $795, R12 + B callbackasm1(SB) + MOVD $796, R12 + B callbackasm1(SB) + MOVD $797, R12 + B callbackasm1(SB) + MOVD $798, R12 + B callbackasm1(SB) + MOVD $799, R12 + B callbackasm1(SB) + MOVD $800, R12 + B callbackasm1(SB) + MOVD $801, R12 + B callbackasm1(SB) + MOVD $802, R12 + B callbackasm1(SB) + MOVD $803, R12 + B callbackasm1(SB) + MOVD $804, R12 + B callbackasm1(SB) + MOVD $805, R12 + B callbackasm1(SB) + MOVD $806, R12 + B callbackasm1(SB) + MOVD $807, R12 + B callbackasm1(SB) + MOVD $808, R12 + B callbackasm1(SB) + MOVD $809, R12 + B callbackasm1(SB) + MOVD $810, R12 + B callbackasm1(SB) + MOVD $811, R12 + B callbackasm1(SB) + MOVD $812, R12 + B callbackasm1(SB) + MOVD $813, R12 + B callbackasm1(SB) + MOVD $814, R12 + B callbackasm1(SB) + MOVD $815, R12 + B callbackasm1(SB) + MOVD $816, R12 + B callbackasm1(SB) + MOVD $817, R12 + B callbackasm1(SB) + MOVD $818, R12 + B callbackasm1(SB) + MOVD $819, R12 + B callbackasm1(SB) + MOVD $820, R12 + B callbackasm1(SB) + MOVD $821, R12 + B callbackasm1(SB) + MOVD $822, R12 + B callbackasm1(SB) + MOVD $823, R12 + B callbackasm1(SB) + MOVD $824, R12 + B callbackasm1(SB) + MOVD $825, R12 + B callbackasm1(SB) + MOVD $826, R12 + B callbackasm1(SB) + MOVD $827, R12 + B callbackasm1(SB) + MOVD $828, R12 + B callbackasm1(SB) + MOVD $829, R12 + B callbackasm1(SB) + MOVD $830, R12 + B callbackasm1(SB) + MOVD $831, R12 + B callbackasm1(SB) + MOVD $832, R12 + B callbackasm1(SB) + MOVD $833, R12 + B callbackasm1(SB) + MOVD $834, R12 + B callbackasm1(SB) + MOVD $835, R12 + B callbackasm1(SB) + MOVD $836, R12 + B callbackasm1(SB) + MOVD $837, R12 + B callbackasm1(SB) + MOVD $838, R12 + B callbackasm1(SB) + MOVD $839, R12 + B callbackasm1(SB) + MOVD $840, R12 + B callbackasm1(SB) + MOVD $841, R12 + B callbackasm1(SB) + MOVD $842, R12 + B callbackasm1(SB) + MOVD $843, R12 + B callbackasm1(SB) + MOVD $844, R12 + B callbackasm1(SB) + MOVD $845, R12 + B callbackasm1(SB) + MOVD $846, R12 + B callbackasm1(SB) + MOVD $847, R12 + B callbackasm1(SB) + MOVD $848, R12 + B callbackasm1(SB) + MOVD $849, R12 + B callbackasm1(SB) + MOVD $850, R12 + B callbackasm1(SB) + MOVD $851, R12 + B callbackasm1(SB) + MOVD $852, R12 + B callbackasm1(SB) + MOVD $853, R12 + B callbackasm1(SB) + MOVD $854, R12 + B callbackasm1(SB) + MOVD $855, R12 + B callbackasm1(SB) + MOVD $856, R12 + B callbackasm1(SB) + MOVD $857, R12 + B callbackasm1(SB) + MOVD $858, R12 + B callbackasm1(SB) + MOVD $859, R12 + B callbackasm1(SB) + MOVD $860, R12 + B callbackasm1(SB) + MOVD $861, R12 + B callbackasm1(SB) + MOVD $862, R12 + B callbackasm1(SB) + MOVD $863, R12 + B callbackasm1(SB) + MOVD $864, R12 + B callbackasm1(SB) + MOVD $865, R12 + B callbackasm1(SB) + MOVD $866, R12 + B callbackasm1(SB) + MOVD $867, R12 + B callbackasm1(SB) + MOVD $868, R12 + B callbackasm1(SB) + MOVD $869, R12 + B callbackasm1(SB) + MOVD $870, R12 + B callbackasm1(SB) + MOVD $871, R12 + B callbackasm1(SB) + MOVD $872, R12 + B callbackasm1(SB) + MOVD $873, R12 + B callbackasm1(SB) + MOVD $874, R12 + B callbackasm1(SB) + MOVD $875, R12 + B callbackasm1(SB) + MOVD $876, R12 + B callbackasm1(SB) + MOVD $877, R12 + B callbackasm1(SB) + MOVD $878, R12 + B callbackasm1(SB) + MOVD $879, R12 + B callbackasm1(SB) + MOVD $880, R12 + B callbackasm1(SB) + MOVD $881, R12 + B callbackasm1(SB) + MOVD $882, R12 + B callbackasm1(SB) + MOVD $883, R12 + B callbackasm1(SB) + MOVD $884, R12 + B callbackasm1(SB) + MOVD $885, R12 + B callbackasm1(SB) + MOVD $886, R12 + B callbackasm1(SB) + MOVD $887, R12 + B callbackasm1(SB) + MOVD $888, R12 + B callbackasm1(SB) + MOVD $889, R12 + B callbackasm1(SB) + MOVD $890, R12 + B callbackasm1(SB) + MOVD $891, R12 + B callbackasm1(SB) + MOVD $892, R12 + B callbackasm1(SB) + MOVD $893, R12 + B callbackasm1(SB) + MOVD $894, R12 + B callbackasm1(SB) + MOVD $895, R12 + B callbackasm1(SB) + MOVD $896, R12 + B callbackasm1(SB) + MOVD $897, R12 + B callbackasm1(SB) + MOVD $898, R12 + B callbackasm1(SB) + MOVD $899, R12 + B callbackasm1(SB) + MOVD $900, R12 + B callbackasm1(SB) + MOVD $901, R12 + B callbackasm1(SB) + MOVD $902, R12 + B callbackasm1(SB) + MOVD $903, R12 + B callbackasm1(SB) + MOVD $904, R12 + B callbackasm1(SB) + MOVD $905, R12 + B callbackasm1(SB) + MOVD $906, R12 + B callbackasm1(SB) + MOVD $907, R12 + B callbackasm1(SB) + MOVD $908, R12 + B callbackasm1(SB) + MOVD $909, R12 + B callbackasm1(SB) + MOVD $910, R12 + B callbackasm1(SB) + MOVD $911, R12 + B callbackasm1(SB) + MOVD $912, R12 + B callbackasm1(SB) + MOVD $913, R12 + B callbackasm1(SB) + MOVD $914, R12 + B callbackasm1(SB) + MOVD $915, R12 + B callbackasm1(SB) + MOVD $916, R12 + B callbackasm1(SB) + MOVD $917, R12 + B callbackasm1(SB) + MOVD $918, R12 + B callbackasm1(SB) + MOVD $919, R12 + B callbackasm1(SB) + MOVD $920, R12 + B callbackasm1(SB) + MOVD $921, R12 + B callbackasm1(SB) + MOVD $922, R12 + B callbackasm1(SB) + MOVD $923, R12 + B callbackasm1(SB) + MOVD $924, R12 + B callbackasm1(SB) + MOVD $925, R12 + B callbackasm1(SB) + MOVD $926, R12 + B callbackasm1(SB) + MOVD $927, R12 + B callbackasm1(SB) + MOVD $928, R12 + B callbackasm1(SB) + MOVD $929, R12 + B callbackasm1(SB) + MOVD $930, R12 + B callbackasm1(SB) + MOVD $931, R12 + B callbackasm1(SB) + MOVD $932, R12 + B callbackasm1(SB) + MOVD $933, R12 + B callbackasm1(SB) + MOVD $934, R12 + B callbackasm1(SB) + MOVD $935, R12 + B callbackasm1(SB) + MOVD $936, R12 + B callbackasm1(SB) + MOVD $937, R12 + B callbackasm1(SB) + MOVD $938, R12 + B callbackasm1(SB) + MOVD $939, R12 + B callbackasm1(SB) + MOVD $940, R12 + B callbackasm1(SB) + MOVD $941, R12 + B callbackasm1(SB) + MOVD $942, R12 + B callbackasm1(SB) + MOVD $943, R12 + B callbackasm1(SB) + MOVD $944, R12 + B callbackasm1(SB) + MOVD $945, R12 + B callbackasm1(SB) + MOVD $946, R12 + B callbackasm1(SB) + MOVD $947, R12 + B callbackasm1(SB) + MOVD $948, R12 + B callbackasm1(SB) + MOVD $949, R12 + B callbackasm1(SB) + MOVD $950, R12 + B callbackasm1(SB) + MOVD $951, R12 + B callbackasm1(SB) + MOVD $952, R12 + B callbackasm1(SB) + MOVD $953, R12 + B callbackasm1(SB) + MOVD $954, R12 + B callbackasm1(SB) + MOVD $955, R12 + B callbackasm1(SB) + MOVD $956, R12 + B callbackasm1(SB) + MOVD $957, R12 + B callbackasm1(SB) + MOVD $958, R12 + B callbackasm1(SB) + MOVD $959, R12 + B callbackasm1(SB) + MOVD $960, R12 + B callbackasm1(SB) + MOVD $961, R12 + B callbackasm1(SB) + MOVD $962, R12 + B callbackasm1(SB) + MOVD $963, R12 + B callbackasm1(SB) + MOVD $964, R12 + B callbackasm1(SB) + MOVD $965, R12 + B callbackasm1(SB) + MOVD $966, R12 + B callbackasm1(SB) + MOVD $967, R12 + B callbackasm1(SB) + MOVD $968, R12 + B callbackasm1(SB) + MOVD $969, R12 + B callbackasm1(SB) + MOVD $970, R12 + B callbackasm1(SB) + MOVD $971, R12 + B callbackasm1(SB) + MOVD $972, R12 + B callbackasm1(SB) + MOVD $973, R12 + B callbackasm1(SB) + MOVD $974, R12 + B callbackasm1(SB) + MOVD $975, R12 + B callbackasm1(SB) + MOVD $976, R12 + B callbackasm1(SB) + MOVD $977, R12 + B callbackasm1(SB) + MOVD $978, R12 + B callbackasm1(SB) + MOVD $979, R12 + B callbackasm1(SB) + MOVD $980, R12 + B callbackasm1(SB) + MOVD $981, R12 + B callbackasm1(SB) + MOVD $982, R12 + B callbackasm1(SB) + MOVD $983, R12 + B callbackasm1(SB) + MOVD $984, R12 + B callbackasm1(SB) + MOVD $985, R12 + B callbackasm1(SB) + MOVD $986, R12 + B callbackasm1(SB) + MOVD $987, R12 + B callbackasm1(SB) + MOVD $988, R12 + B callbackasm1(SB) + MOVD $989, R12 + B callbackasm1(SB) + MOVD $990, R12 + B callbackasm1(SB) + MOVD $991, R12 + B callbackasm1(SB) + MOVD $992, R12 + B callbackasm1(SB) + MOVD $993, R12 + B callbackasm1(SB) + MOVD $994, R12 + B callbackasm1(SB) + MOVD $995, R12 + B callbackasm1(SB) + MOVD $996, R12 + B callbackasm1(SB) + MOVD $997, R12 + B callbackasm1(SB) + MOVD $998, R12 + B callbackasm1(SB) + MOVD $999, R12 + B callbackasm1(SB) + MOVD $1000, R12 + B callbackasm1(SB) + MOVD $1001, R12 + B callbackasm1(SB) + MOVD $1002, R12 + B callbackasm1(SB) + MOVD $1003, R12 + B callbackasm1(SB) + MOVD $1004, R12 + B callbackasm1(SB) + MOVD $1005, R12 + B callbackasm1(SB) + MOVD $1006, R12 + B callbackasm1(SB) + MOVD $1007, R12 + B callbackasm1(SB) + MOVD $1008, R12 + B callbackasm1(SB) + MOVD $1009, R12 + B callbackasm1(SB) + MOVD $1010, R12 + B callbackasm1(SB) + MOVD $1011, R12 + B callbackasm1(SB) + MOVD $1012, R12 + B callbackasm1(SB) + MOVD $1013, R12 + B callbackasm1(SB) + MOVD $1014, R12 + B callbackasm1(SB) + MOVD $1015, R12 + B callbackasm1(SB) + MOVD $1016, R12 + B callbackasm1(SB) + MOVD $1017, R12 + B callbackasm1(SB) + MOVD $1018, R12 + B callbackasm1(SB) + MOVD $1019, R12 + B callbackasm1(SB) + MOVD $1020, R12 + B callbackasm1(SB) + MOVD $1021, R12 + B callbackasm1(SB) + MOVD $1022, R12 + B callbackasm1(SB) + MOVD $1023, R12 + B callbackasm1(SB) + MOVD $1024, R12 + B callbackasm1(SB) + MOVD $1025, R12 + B callbackasm1(SB) + MOVD $1026, R12 + B callbackasm1(SB) + MOVD $1027, R12 + B callbackasm1(SB) + MOVD $1028, R12 + B callbackasm1(SB) + MOVD $1029, R12 + B callbackasm1(SB) + MOVD $1030, R12 + B callbackasm1(SB) + MOVD $1031, R12 + B callbackasm1(SB) + MOVD $1032, R12 + B callbackasm1(SB) + MOVD $1033, R12 + B callbackasm1(SB) + MOVD $1034, R12 + B callbackasm1(SB) + MOVD $1035, R12 + B callbackasm1(SB) + MOVD $1036, R12 + B callbackasm1(SB) + MOVD $1037, R12 + B callbackasm1(SB) + MOVD $1038, R12 + B callbackasm1(SB) + MOVD $1039, R12 + B callbackasm1(SB) + MOVD $1040, R12 + B callbackasm1(SB) + MOVD $1041, R12 + B callbackasm1(SB) + MOVD $1042, R12 + B callbackasm1(SB) + MOVD $1043, R12 + B callbackasm1(SB) + MOVD $1044, R12 + B callbackasm1(SB) + MOVD $1045, R12 + B callbackasm1(SB) + MOVD $1046, R12 + B callbackasm1(SB) + MOVD $1047, R12 + B callbackasm1(SB) + MOVD $1048, R12 + B callbackasm1(SB) + MOVD $1049, R12 + B callbackasm1(SB) + MOVD $1050, R12 + B callbackasm1(SB) + MOVD $1051, R12 + B callbackasm1(SB) + MOVD $1052, R12 + B callbackasm1(SB) + MOVD $1053, R12 + B callbackasm1(SB) + MOVD $1054, R12 + B callbackasm1(SB) + MOVD $1055, R12 + B callbackasm1(SB) + MOVD $1056, R12 + B callbackasm1(SB) + MOVD $1057, R12 + B callbackasm1(SB) + MOVD $1058, R12 + B callbackasm1(SB) + MOVD $1059, R12 + B callbackasm1(SB) + MOVD $1060, R12 + B callbackasm1(SB) + MOVD $1061, R12 + B callbackasm1(SB) + MOVD $1062, R12 + B callbackasm1(SB) + MOVD $1063, R12 + B callbackasm1(SB) + MOVD $1064, R12 + B callbackasm1(SB) + MOVD $1065, R12 + B callbackasm1(SB) + MOVD $1066, R12 + B callbackasm1(SB) + MOVD $1067, R12 + B callbackasm1(SB) + MOVD $1068, R12 + B callbackasm1(SB) + MOVD $1069, R12 + B callbackasm1(SB) + MOVD $1070, R12 + B callbackasm1(SB) + MOVD $1071, R12 + B callbackasm1(SB) + MOVD $1072, R12 + B callbackasm1(SB) + MOVD $1073, R12 + B callbackasm1(SB) + MOVD $1074, R12 + B callbackasm1(SB) + MOVD $1075, R12 + B callbackasm1(SB) + MOVD $1076, R12 + B callbackasm1(SB) + MOVD $1077, R12 + B callbackasm1(SB) + MOVD $1078, R12 + B callbackasm1(SB) + MOVD $1079, R12 + B callbackasm1(SB) + MOVD $1080, R12 + B callbackasm1(SB) + MOVD $1081, R12 + B callbackasm1(SB) + MOVD $1082, R12 + B callbackasm1(SB) + MOVD $1083, R12 + B callbackasm1(SB) + MOVD $1084, R12 + B callbackasm1(SB) + MOVD $1085, R12 + B callbackasm1(SB) + MOVD $1086, R12 + B callbackasm1(SB) + MOVD $1087, R12 + B callbackasm1(SB) + MOVD $1088, R12 + B callbackasm1(SB) + MOVD $1089, R12 + B callbackasm1(SB) + MOVD $1090, R12 + B callbackasm1(SB) + MOVD $1091, R12 + B callbackasm1(SB) + MOVD $1092, R12 + B callbackasm1(SB) + MOVD $1093, R12 + B callbackasm1(SB) + MOVD $1094, R12 + B callbackasm1(SB) + MOVD $1095, R12 + B callbackasm1(SB) + MOVD $1096, R12 + B callbackasm1(SB) + MOVD $1097, R12 + B callbackasm1(SB) + MOVD $1098, R12 + B callbackasm1(SB) + MOVD $1099, R12 + B callbackasm1(SB) + MOVD $1100, R12 + B callbackasm1(SB) + MOVD $1101, R12 + B callbackasm1(SB) + MOVD $1102, R12 + B callbackasm1(SB) + MOVD $1103, R12 + B callbackasm1(SB) + MOVD $1104, R12 + B callbackasm1(SB) + MOVD $1105, R12 + B callbackasm1(SB) + MOVD $1106, R12 + B callbackasm1(SB) + MOVD $1107, R12 + B callbackasm1(SB) + MOVD $1108, R12 + B callbackasm1(SB) + MOVD $1109, R12 + B callbackasm1(SB) + MOVD $1110, R12 + B callbackasm1(SB) + MOVD $1111, R12 + B callbackasm1(SB) + MOVD $1112, R12 + B callbackasm1(SB) + MOVD $1113, R12 + B callbackasm1(SB) + MOVD $1114, R12 + B callbackasm1(SB) + MOVD $1115, R12 + B callbackasm1(SB) + MOVD $1116, R12 + B callbackasm1(SB) + MOVD $1117, R12 + B callbackasm1(SB) + MOVD $1118, R12 + B callbackasm1(SB) + MOVD $1119, R12 + B callbackasm1(SB) + MOVD $1120, R12 + B callbackasm1(SB) + MOVD $1121, R12 + B callbackasm1(SB) + MOVD $1122, R12 + B callbackasm1(SB) + MOVD $1123, R12 + B callbackasm1(SB) + MOVD $1124, R12 + B callbackasm1(SB) + MOVD $1125, R12 + B callbackasm1(SB) + MOVD $1126, R12 + B callbackasm1(SB) + MOVD $1127, R12 + B callbackasm1(SB) + MOVD $1128, R12 + B callbackasm1(SB) + MOVD $1129, R12 + B callbackasm1(SB) + MOVD $1130, R12 + B callbackasm1(SB) + MOVD $1131, R12 + B callbackasm1(SB) + MOVD $1132, R12 + B callbackasm1(SB) + MOVD $1133, R12 + B callbackasm1(SB) + MOVD $1134, R12 + B callbackasm1(SB) + MOVD $1135, R12 + B callbackasm1(SB) + MOVD $1136, R12 + B callbackasm1(SB) + MOVD $1137, R12 + B callbackasm1(SB) + MOVD $1138, R12 + B callbackasm1(SB) + MOVD $1139, R12 + B callbackasm1(SB) + MOVD $1140, R12 + B callbackasm1(SB) + MOVD $1141, R12 + B callbackasm1(SB) + MOVD $1142, R12 + B callbackasm1(SB) + MOVD $1143, R12 + B callbackasm1(SB) + MOVD $1144, R12 + B callbackasm1(SB) + MOVD $1145, R12 + B callbackasm1(SB) + MOVD $1146, R12 + B callbackasm1(SB) + MOVD $1147, R12 + B callbackasm1(SB) + MOVD $1148, R12 + B callbackasm1(SB) + MOVD $1149, R12 + B callbackasm1(SB) + MOVD $1150, R12 + B callbackasm1(SB) + MOVD $1151, R12 + B callbackasm1(SB) + MOVD $1152, R12 + B callbackasm1(SB) + MOVD $1153, R12 + B callbackasm1(SB) + MOVD $1154, R12 + B callbackasm1(SB) + MOVD $1155, R12 + B callbackasm1(SB) + MOVD $1156, R12 + B callbackasm1(SB) + MOVD $1157, R12 + B callbackasm1(SB) + MOVD $1158, R12 + B callbackasm1(SB) + MOVD $1159, R12 + B callbackasm1(SB) + MOVD $1160, R12 + B callbackasm1(SB) + MOVD $1161, R12 + B callbackasm1(SB) + MOVD $1162, R12 + B callbackasm1(SB) + MOVD $1163, R12 + B callbackasm1(SB) + MOVD $1164, R12 + B callbackasm1(SB) + MOVD $1165, R12 + B callbackasm1(SB) + MOVD $1166, R12 + B callbackasm1(SB) + MOVD $1167, R12 + B callbackasm1(SB) + MOVD $1168, R12 + B callbackasm1(SB) + MOVD $1169, R12 + B callbackasm1(SB) + MOVD $1170, R12 + B callbackasm1(SB) + MOVD $1171, R12 + B callbackasm1(SB) + MOVD $1172, R12 + B callbackasm1(SB) + MOVD $1173, R12 + B callbackasm1(SB) + MOVD $1174, R12 + B callbackasm1(SB) + MOVD $1175, R12 + B callbackasm1(SB) + MOVD $1176, R12 + B callbackasm1(SB) + MOVD $1177, R12 + B callbackasm1(SB) + MOVD $1178, R12 + B callbackasm1(SB) + MOVD $1179, R12 + B callbackasm1(SB) + MOVD $1180, R12 + B callbackasm1(SB) + MOVD $1181, R12 + B callbackasm1(SB) + MOVD $1182, R12 + B callbackasm1(SB) + MOVD $1183, R12 + B callbackasm1(SB) + MOVD $1184, R12 + B callbackasm1(SB) + MOVD $1185, R12 + B callbackasm1(SB) + MOVD $1186, R12 + B callbackasm1(SB) + MOVD $1187, R12 + B callbackasm1(SB) + MOVD $1188, R12 + B callbackasm1(SB) + MOVD $1189, R12 + B callbackasm1(SB) + MOVD $1190, R12 + B callbackasm1(SB) + MOVD $1191, R12 + B callbackasm1(SB) + MOVD $1192, R12 + B callbackasm1(SB) + MOVD $1193, R12 + B callbackasm1(SB) + MOVD $1194, R12 + B callbackasm1(SB) + MOVD $1195, R12 + B callbackasm1(SB) + MOVD $1196, R12 + B callbackasm1(SB) + MOVD $1197, R12 + B callbackasm1(SB) + MOVD $1198, R12 + B callbackasm1(SB) + MOVD $1199, R12 + B callbackasm1(SB) + MOVD $1200, R12 + B callbackasm1(SB) + MOVD $1201, R12 + B callbackasm1(SB) + MOVD $1202, R12 + B callbackasm1(SB) + MOVD $1203, R12 + B callbackasm1(SB) + MOVD $1204, R12 + B callbackasm1(SB) + MOVD $1205, R12 + B callbackasm1(SB) + MOVD $1206, R12 + B callbackasm1(SB) + MOVD $1207, R12 + B callbackasm1(SB) + MOVD $1208, R12 + B callbackasm1(SB) + MOVD $1209, R12 + B callbackasm1(SB) + MOVD $1210, R12 + B callbackasm1(SB) + MOVD $1211, R12 + B callbackasm1(SB) + MOVD $1212, R12 + B callbackasm1(SB) + MOVD $1213, R12 + B callbackasm1(SB) + MOVD $1214, R12 + B callbackasm1(SB) + MOVD $1215, R12 + B callbackasm1(SB) + MOVD $1216, R12 + B callbackasm1(SB) + MOVD $1217, R12 + B callbackasm1(SB) + MOVD $1218, R12 + B callbackasm1(SB) + MOVD $1219, R12 + B callbackasm1(SB) + MOVD $1220, R12 + B callbackasm1(SB) + MOVD $1221, R12 + B callbackasm1(SB) + MOVD $1222, R12 + B callbackasm1(SB) + MOVD $1223, R12 + B callbackasm1(SB) + MOVD $1224, R12 + B callbackasm1(SB) + MOVD $1225, R12 + B callbackasm1(SB) + MOVD $1226, R12 + B callbackasm1(SB) + MOVD $1227, R12 + B callbackasm1(SB) + MOVD $1228, R12 + B callbackasm1(SB) + MOVD $1229, R12 + B callbackasm1(SB) + MOVD $1230, R12 + B callbackasm1(SB) + MOVD $1231, R12 + B callbackasm1(SB) + MOVD $1232, R12 + B callbackasm1(SB) + MOVD $1233, R12 + B callbackasm1(SB) + MOVD $1234, R12 + B callbackasm1(SB) + MOVD $1235, R12 + B callbackasm1(SB) + MOVD $1236, R12 + B callbackasm1(SB) + MOVD $1237, R12 + B callbackasm1(SB) + MOVD $1238, R12 + B callbackasm1(SB) + MOVD $1239, R12 + B callbackasm1(SB) + MOVD $1240, R12 + B callbackasm1(SB) + MOVD $1241, R12 + B callbackasm1(SB) + MOVD $1242, R12 + B callbackasm1(SB) + MOVD $1243, R12 + B callbackasm1(SB) + MOVD $1244, R12 + B callbackasm1(SB) + MOVD $1245, R12 + B callbackasm1(SB) + MOVD $1246, R12 + B callbackasm1(SB) + MOVD $1247, R12 + B callbackasm1(SB) + MOVD $1248, R12 + B callbackasm1(SB) + MOVD $1249, R12 + B callbackasm1(SB) + MOVD $1250, R12 + B callbackasm1(SB) + MOVD $1251, R12 + B callbackasm1(SB) + MOVD $1252, R12 + B callbackasm1(SB) + MOVD $1253, R12 + B callbackasm1(SB) + MOVD $1254, R12 + B callbackasm1(SB) + MOVD $1255, R12 + B callbackasm1(SB) + MOVD $1256, R12 + B callbackasm1(SB) + MOVD $1257, R12 + B callbackasm1(SB) + MOVD $1258, R12 + B callbackasm1(SB) + MOVD $1259, R12 + B callbackasm1(SB) + MOVD $1260, R12 + B callbackasm1(SB) + MOVD $1261, R12 + B callbackasm1(SB) + MOVD $1262, R12 + B callbackasm1(SB) + MOVD $1263, R12 + B callbackasm1(SB) + MOVD $1264, R12 + B callbackasm1(SB) + MOVD $1265, R12 + B callbackasm1(SB) + MOVD $1266, R12 + B callbackasm1(SB) + MOVD $1267, R12 + B callbackasm1(SB) + MOVD $1268, R12 + B callbackasm1(SB) + MOVD $1269, R12 + B callbackasm1(SB) + MOVD $1270, R12 + B callbackasm1(SB) + MOVD $1271, R12 + B callbackasm1(SB) + MOVD $1272, R12 + B callbackasm1(SB) + MOVD $1273, R12 + B callbackasm1(SB) + MOVD $1274, R12 + B callbackasm1(SB) + MOVD $1275, R12 + B callbackasm1(SB) + MOVD $1276, R12 + B callbackasm1(SB) + MOVD $1277, R12 + B callbackasm1(SB) + MOVD $1278, R12 + B callbackasm1(SB) + MOVD $1279, R12 + B callbackasm1(SB) + MOVD $1280, R12 + B callbackasm1(SB) + MOVD $1281, R12 + B callbackasm1(SB) + MOVD $1282, R12 + B callbackasm1(SB) + MOVD $1283, R12 + B callbackasm1(SB) + MOVD $1284, R12 + B callbackasm1(SB) + MOVD $1285, R12 + B callbackasm1(SB) + MOVD $1286, R12 + B callbackasm1(SB) + MOVD $1287, R12 + B callbackasm1(SB) + MOVD $1288, R12 + B callbackasm1(SB) + MOVD $1289, R12 + B callbackasm1(SB) + MOVD $1290, R12 + B callbackasm1(SB) + MOVD $1291, R12 + B callbackasm1(SB) + MOVD $1292, R12 + B callbackasm1(SB) + MOVD $1293, R12 + B callbackasm1(SB) + MOVD $1294, R12 + B callbackasm1(SB) + MOVD $1295, R12 + B callbackasm1(SB) + MOVD $1296, R12 + B callbackasm1(SB) + MOVD $1297, R12 + B callbackasm1(SB) + MOVD $1298, R12 + B callbackasm1(SB) + MOVD $1299, R12 + B callbackasm1(SB) + MOVD $1300, R12 + B callbackasm1(SB) + MOVD $1301, R12 + B callbackasm1(SB) + MOVD $1302, R12 + B callbackasm1(SB) + MOVD $1303, R12 + B callbackasm1(SB) + MOVD $1304, R12 + B callbackasm1(SB) + MOVD $1305, R12 + B callbackasm1(SB) + MOVD $1306, R12 + B callbackasm1(SB) + MOVD $1307, R12 + B callbackasm1(SB) + MOVD $1308, R12 + B callbackasm1(SB) + MOVD $1309, R12 + B callbackasm1(SB) + MOVD $1310, R12 + B callbackasm1(SB) + MOVD $1311, R12 + B callbackasm1(SB) + MOVD $1312, R12 + B callbackasm1(SB) + MOVD $1313, R12 + B callbackasm1(SB) + MOVD $1314, R12 + B callbackasm1(SB) + MOVD $1315, R12 + B callbackasm1(SB) + MOVD $1316, R12 + B callbackasm1(SB) + MOVD $1317, R12 + B callbackasm1(SB) + MOVD $1318, R12 + B callbackasm1(SB) + MOVD $1319, R12 + B callbackasm1(SB) + MOVD $1320, R12 + B callbackasm1(SB) + MOVD $1321, R12 + B callbackasm1(SB) + MOVD $1322, R12 + B callbackasm1(SB) + MOVD $1323, R12 + B callbackasm1(SB) + MOVD $1324, R12 + B callbackasm1(SB) + MOVD $1325, R12 + B callbackasm1(SB) + MOVD $1326, R12 + B callbackasm1(SB) + MOVD $1327, R12 + B callbackasm1(SB) + MOVD $1328, R12 + B callbackasm1(SB) + MOVD $1329, R12 + B callbackasm1(SB) + MOVD $1330, R12 + B callbackasm1(SB) + MOVD $1331, R12 + B callbackasm1(SB) + MOVD $1332, R12 + B callbackasm1(SB) + MOVD $1333, R12 + B callbackasm1(SB) + MOVD $1334, R12 + B callbackasm1(SB) + MOVD $1335, R12 + B callbackasm1(SB) + MOVD $1336, R12 + B callbackasm1(SB) + MOVD $1337, R12 + B callbackasm1(SB) + MOVD $1338, R12 + B callbackasm1(SB) + MOVD $1339, R12 + B callbackasm1(SB) + MOVD $1340, R12 + B callbackasm1(SB) + MOVD $1341, R12 + B callbackasm1(SB) + MOVD $1342, R12 + B callbackasm1(SB) + MOVD $1343, R12 + B callbackasm1(SB) + MOVD $1344, R12 + B callbackasm1(SB) + MOVD $1345, R12 + B callbackasm1(SB) + MOVD $1346, R12 + B callbackasm1(SB) + MOVD $1347, R12 + B callbackasm1(SB) + MOVD $1348, R12 + B callbackasm1(SB) + MOVD $1349, R12 + B callbackasm1(SB) + MOVD $1350, R12 + B callbackasm1(SB) + MOVD $1351, R12 + B callbackasm1(SB) + MOVD $1352, R12 + B callbackasm1(SB) + MOVD $1353, R12 + B callbackasm1(SB) + MOVD $1354, R12 + B callbackasm1(SB) + MOVD $1355, R12 + B callbackasm1(SB) + MOVD $1356, R12 + B callbackasm1(SB) + MOVD $1357, R12 + B callbackasm1(SB) + MOVD $1358, R12 + B callbackasm1(SB) + MOVD $1359, R12 + B callbackasm1(SB) + MOVD $1360, R12 + B callbackasm1(SB) + MOVD $1361, R12 + B callbackasm1(SB) + MOVD $1362, R12 + B callbackasm1(SB) + MOVD $1363, R12 + B callbackasm1(SB) + MOVD $1364, R12 + B callbackasm1(SB) + MOVD $1365, R12 + B callbackasm1(SB) + MOVD $1366, R12 + B callbackasm1(SB) + MOVD $1367, R12 + B callbackasm1(SB) + MOVD $1368, R12 + B callbackasm1(SB) + MOVD $1369, R12 + B callbackasm1(SB) + MOVD $1370, R12 + B callbackasm1(SB) + MOVD $1371, R12 + B callbackasm1(SB) + MOVD $1372, R12 + B callbackasm1(SB) + MOVD $1373, R12 + B callbackasm1(SB) + MOVD $1374, R12 + B callbackasm1(SB) + MOVD $1375, R12 + B callbackasm1(SB) + MOVD $1376, R12 + B callbackasm1(SB) + MOVD $1377, R12 + B callbackasm1(SB) + MOVD $1378, R12 + B callbackasm1(SB) + MOVD $1379, R12 + B callbackasm1(SB) + MOVD $1380, R12 + B callbackasm1(SB) + MOVD $1381, R12 + B callbackasm1(SB) + MOVD $1382, R12 + B callbackasm1(SB) + MOVD $1383, R12 + B callbackasm1(SB) + MOVD $1384, R12 + B callbackasm1(SB) + MOVD $1385, R12 + B callbackasm1(SB) + MOVD $1386, R12 + B callbackasm1(SB) + MOVD $1387, R12 + B callbackasm1(SB) + MOVD $1388, R12 + B callbackasm1(SB) + MOVD $1389, R12 + B callbackasm1(SB) + MOVD $1390, R12 + B callbackasm1(SB) + MOVD $1391, R12 + B callbackasm1(SB) + MOVD $1392, R12 + B callbackasm1(SB) + MOVD $1393, R12 + B callbackasm1(SB) + MOVD $1394, R12 + B callbackasm1(SB) + MOVD $1395, R12 + B callbackasm1(SB) + MOVD $1396, R12 + B callbackasm1(SB) + MOVD $1397, R12 + B callbackasm1(SB) + MOVD $1398, R12 + B callbackasm1(SB) + MOVD $1399, R12 + B callbackasm1(SB) + MOVD $1400, R12 + B callbackasm1(SB) + MOVD $1401, R12 + B callbackasm1(SB) + MOVD $1402, R12 + B callbackasm1(SB) + MOVD $1403, R12 + B callbackasm1(SB) + MOVD $1404, R12 + B callbackasm1(SB) + MOVD $1405, R12 + B callbackasm1(SB) + MOVD $1406, R12 + B callbackasm1(SB) + MOVD $1407, R12 + B callbackasm1(SB) + MOVD $1408, R12 + B callbackasm1(SB) + MOVD $1409, R12 + B callbackasm1(SB) + MOVD $1410, R12 + B callbackasm1(SB) + MOVD $1411, R12 + B callbackasm1(SB) + MOVD $1412, R12 + B callbackasm1(SB) + MOVD $1413, R12 + B callbackasm1(SB) + MOVD $1414, R12 + B callbackasm1(SB) + MOVD $1415, R12 + B callbackasm1(SB) + MOVD $1416, R12 + B callbackasm1(SB) + MOVD $1417, R12 + B callbackasm1(SB) + MOVD $1418, R12 + B callbackasm1(SB) + MOVD $1419, R12 + B callbackasm1(SB) + MOVD $1420, R12 + B callbackasm1(SB) + MOVD $1421, R12 + B callbackasm1(SB) + MOVD $1422, R12 + B callbackasm1(SB) + MOVD $1423, R12 + B callbackasm1(SB) + MOVD $1424, R12 + B callbackasm1(SB) + MOVD $1425, R12 + B callbackasm1(SB) + MOVD $1426, R12 + B callbackasm1(SB) + MOVD $1427, R12 + B callbackasm1(SB) + MOVD $1428, R12 + B callbackasm1(SB) + MOVD $1429, R12 + B callbackasm1(SB) + MOVD $1430, R12 + B callbackasm1(SB) + MOVD $1431, R12 + B callbackasm1(SB) + MOVD $1432, R12 + B callbackasm1(SB) + MOVD $1433, R12 + B callbackasm1(SB) + MOVD $1434, R12 + B callbackasm1(SB) + MOVD $1435, R12 + B callbackasm1(SB) + MOVD $1436, R12 + B callbackasm1(SB) + MOVD $1437, R12 + B callbackasm1(SB) + MOVD $1438, R12 + B callbackasm1(SB) + MOVD $1439, R12 + B callbackasm1(SB) + MOVD $1440, R12 + B callbackasm1(SB) + MOVD $1441, R12 + B callbackasm1(SB) + MOVD $1442, R12 + B callbackasm1(SB) + MOVD $1443, R12 + B callbackasm1(SB) + MOVD $1444, R12 + B callbackasm1(SB) + MOVD $1445, R12 + B callbackasm1(SB) + MOVD $1446, R12 + B callbackasm1(SB) + MOVD $1447, R12 + B callbackasm1(SB) + MOVD $1448, R12 + B callbackasm1(SB) + MOVD $1449, R12 + B callbackasm1(SB) + MOVD $1450, R12 + B callbackasm1(SB) + MOVD $1451, R12 + B callbackasm1(SB) + MOVD $1452, R12 + B callbackasm1(SB) + MOVD $1453, R12 + B callbackasm1(SB) + MOVD $1454, R12 + B callbackasm1(SB) + MOVD $1455, R12 + B callbackasm1(SB) + MOVD $1456, R12 + B callbackasm1(SB) + MOVD $1457, R12 + B callbackasm1(SB) + MOVD $1458, R12 + B callbackasm1(SB) + MOVD $1459, R12 + B callbackasm1(SB) + MOVD $1460, R12 + B callbackasm1(SB) + MOVD $1461, R12 + B callbackasm1(SB) + MOVD $1462, R12 + B callbackasm1(SB) + MOVD $1463, R12 + B callbackasm1(SB) + MOVD $1464, R12 + B callbackasm1(SB) + MOVD $1465, R12 + B callbackasm1(SB) + MOVD $1466, R12 + B callbackasm1(SB) + MOVD $1467, R12 + B callbackasm1(SB) + MOVD $1468, R12 + B callbackasm1(SB) + MOVD $1469, R12 + B callbackasm1(SB) + MOVD $1470, R12 + B callbackasm1(SB) + MOVD $1471, R12 + B callbackasm1(SB) + MOVD $1472, R12 + B callbackasm1(SB) + MOVD $1473, R12 + B callbackasm1(SB) + MOVD $1474, R12 + B callbackasm1(SB) + MOVD $1475, R12 + B callbackasm1(SB) + MOVD $1476, R12 + B callbackasm1(SB) + MOVD $1477, R12 + B callbackasm1(SB) + MOVD $1478, R12 + B callbackasm1(SB) + MOVD $1479, R12 + B callbackasm1(SB) + MOVD $1480, R12 + B callbackasm1(SB) + MOVD $1481, R12 + B callbackasm1(SB) + MOVD $1482, R12 + B callbackasm1(SB) + MOVD $1483, R12 + B callbackasm1(SB) + MOVD $1484, R12 + B callbackasm1(SB) + MOVD $1485, R12 + B callbackasm1(SB) + MOVD $1486, R12 + B callbackasm1(SB) + MOVD $1487, R12 + B callbackasm1(SB) + MOVD $1488, R12 + B callbackasm1(SB) + MOVD $1489, R12 + B callbackasm1(SB) + MOVD $1490, R12 + B callbackasm1(SB) + MOVD $1491, R12 + B callbackasm1(SB) + MOVD $1492, R12 + B callbackasm1(SB) + MOVD $1493, R12 + B callbackasm1(SB) + MOVD $1494, R12 + B callbackasm1(SB) + MOVD $1495, R12 + B callbackasm1(SB) + MOVD $1496, R12 + B callbackasm1(SB) + MOVD $1497, R12 + B callbackasm1(SB) + MOVD $1498, R12 + B callbackasm1(SB) + MOVD $1499, R12 + B callbackasm1(SB) + MOVD $1500, R12 + B callbackasm1(SB) + MOVD $1501, R12 + B callbackasm1(SB) + MOVD $1502, R12 + B callbackasm1(SB) + MOVD $1503, R12 + B callbackasm1(SB) + MOVD $1504, R12 + B callbackasm1(SB) + MOVD $1505, R12 + B callbackasm1(SB) + MOVD $1506, R12 + B callbackasm1(SB) + MOVD $1507, R12 + B callbackasm1(SB) + MOVD $1508, R12 + B callbackasm1(SB) + MOVD $1509, R12 + B callbackasm1(SB) + MOVD $1510, R12 + B callbackasm1(SB) + MOVD $1511, R12 + B callbackasm1(SB) + MOVD $1512, R12 + B callbackasm1(SB) + MOVD $1513, R12 + B callbackasm1(SB) + MOVD $1514, R12 + B callbackasm1(SB) + MOVD $1515, R12 + B callbackasm1(SB) + MOVD $1516, R12 + B callbackasm1(SB) + MOVD $1517, R12 + B callbackasm1(SB) + MOVD $1518, R12 + B callbackasm1(SB) + MOVD $1519, R12 + B callbackasm1(SB) + MOVD $1520, R12 + B callbackasm1(SB) + MOVD $1521, R12 + B callbackasm1(SB) + MOVD $1522, R12 + B callbackasm1(SB) + MOVD $1523, R12 + B callbackasm1(SB) + MOVD $1524, R12 + B callbackasm1(SB) + MOVD $1525, R12 + B callbackasm1(SB) + MOVD $1526, R12 + B callbackasm1(SB) + MOVD $1527, R12 + B callbackasm1(SB) + MOVD $1528, R12 + B callbackasm1(SB) + MOVD $1529, R12 + B callbackasm1(SB) + MOVD $1530, R12 + B callbackasm1(SB) + MOVD $1531, R12 + B callbackasm1(SB) + MOVD $1532, R12 + B callbackasm1(SB) + MOVD $1533, R12 + B callbackasm1(SB) + MOVD $1534, R12 + B callbackasm1(SB) + MOVD $1535, R12 + B callbackasm1(SB) + MOVD $1536, R12 + B callbackasm1(SB) + MOVD $1537, R12 + B callbackasm1(SB) + MOVD $1538, R12 + B callbackasm1(SB) + MOVD $1539, R12 + B callbackasm1(SB) + MOVD $1540, R12 + B callbackasm1(SB) + MOVD $1541, R12 + B callbackasm1(SB) + MOVD $1542, R12 + B callbackasm1(SB) + MOVD $1543, R12 + B callbackasm1(SB) + MOVD $1544, R12 + B callbackasm1(SB) + MOVD $1545, R12 + B callbackasm1(SB) + MOVD $1546, R12 + B callbackasm1(SB) + MOVD $1547, R12 + B callbackasm1(SB) + MOVD $1548, R12 + B callbackasm1(SB) + MOVD $1549, R12 + B callbackasm1(SB) + MOVD $1550, R12 + B callbackasm1(SB) + MOVD $1551, R12 + B callbackasm1(SB) + MOVD $1552, R12 + B callbackasm1(SB) + MOVD $1553, R12 + B callbackasm1(SB) + MOVD $1554, R12 + B callbackasm1(SB) + MOVD $1555, R12 + B callbackasm1(SB) + MOVD $1556, R12 + B callbackasm1(SB) + MOVD $1557, R12 + B callbackasm1(SB) + MOVD $1558, R12 + B callbackasm1(SB) + MOVD $1559, R12 + B callbackasm1(SB) + MOVD $1560, R12 + B callbackasm1(SB) + MOVD $1561, R12 + B callbackasm1(SB) + MOVD $1562, R12 + B callbackasm1(SB) + MOVD $1563, R12 + B callbackasm1(SB) + MOVD $1564, R12 + B callbackasm1(SB) + MOVD $1565, R12 + B callbackasm1(SB) + MOVD $1566, R12 + B callbackasm1(SB) + MOVD $1567, R12 + B callbackasm1(SB) + MOVD $1568, R12 + B callbackasm1(SB) + MOVD $1569, R12 + B callbackasm1(SB) + MOVD $1570, R12 + B callbackasm1(SB) + MOVD $1571, R12 + B callbackasm1(SB) + MOVD $1572, R12 + B callbackasm1(SB) + MOVD $1573, R12 + B callbackasm1(SB) + MOVD $1574, R12 + B callbackasm1(SB) + MOVD $1575, R12 + B callbackasm1(SB) + MOVD $1576, R12 + B callbackasm1(SB) + MOVD $1577, R12 + B callbackasm1(SB) + MOVD $1578, R12 + B callbackasm1(SB) + MOVD $1579, R12 + B callbackasm1(SB) + MOVD $1580, R12 + B callbackasm1(SB) + MOVD $1581, R12 + B callbackasm1(SB) + MOVD $1582, R12 + B callbackasm1(SB) + MOVD $1583, R12 + B callbackasm1(SB) + MOVD $1584, R12 + B callbackasm1(SB) + MOVD $1585, R12 + B callbackasm1(SB) + MOVD $1586, R12 + B callbackasm1(SB) + MOVD $1587, R12 + B callbackasm1(SB) + MOVD $1588, R12 + B callbackasm1(SB) + MOVD $1589, R12 + B callbackasm1(SB) + MOVD $1590, R12 + B callbackasm1(SB) + MOVD $1591, R12 + B callbackasm1(SB) + MOVD $1592, R12 + B callbackasm1(SB) + MOVD $1593, R12 + B callbackasm1(SB) + MOVD $1594, R12 + B callbackasm1(SB) + MOVD $1595, R12 + B callbackasm1(SB) + MOVD $1596, R12 + B callbackasm1(SB) + MOVD $1597, R12 + B callbackasm1(SB) + MOVD $1598, R12 + B callbackasm1(SB) + MOVD $1599, R12 + B callbackasm1(SB) + MOVD $1600, R12 + B callbackasm1(SB) + MOVD $1601, R12 + B callbackasm1(SB) + MOVD $1602, R12 + B callbackasm1(SB) + MOVD $1603, R12 + B callbackasm1(SB) + MOVD $1604, R12 + B callbackasm1(SB) + MOVD $1605, R12 + B callbackasm1(SB) + MOVD $1606, R12 + B callbackasm1(SB) + MOVD $1607, R12 + B callbackasm1(SB) + MOVD $1608, R12 + B callbackasm1(SB) + MOVD $1609, R12 + B callbackasm1(SB) + MOVD $1610, R12 + B callbackasm1(SB) + MOVD $1611, R12 + B callbackasm1(SB) + MOVD $1612, R12 + B callbackasm1(SB) + MOVD $1613, R12 + B callbackasm1(SB) + MOVD $1614, R12 + B callbackasm1(SB) + MOVD $1615, R12 + B callbackasm1(SB) + MOVD $1616, R12 + B callbackasm1(SB) + MOVD $1617, R12 + B callbackasm1(SB) + MOVD $1618, R12 + B callbackasm1(SB) + MOVD $1619, R12 + B callbackasm1(SB) + MOVD $1620, R12 + B callbackasm1(SB) + MOVD $1621, R12 + B callbackasm1(SB) + MOVD $1622, R12 + B callbackasm1(SB) + MOVD $1623, R12 + B callbackasm1(SB) + MOVD $1624, R12 + B callbackasm1(SB) + MOVD $1625, R12 + B callbackasm1(SB) + MOVD $1626, R12 + B callbackasm1(SB) + MOVD $1627, R12 + B callbackasm1(SB) + MOVD $1628, R12 + B callbackasm1(SB) + MOVD $1629, R12 + B callbackasm1(SB) + MOVD $1630, R12 + B callbackasm1(SB) + MOVD $1631, R12 + B callbackasm1(SB) + MOVD $1632, R12 + B callbackasm1(SB) + MOVD $1633, R12 + B callbackasm1(SB) + MOVD $1634, R12 + B callbackasm1(SB) + MOVD $1635, R12 + B callbackasm1(SB) + MOVD $1636, R12 + B callbackasm1(SB) + MOVD $1637, R12 + B callbackasm1(SB) + MOVD $1638, R12 + B callbackasm1(SB) + MOVD $1639, R12 + B callbackasm1(SB) + MOVD $1640, R12 + B callbackasm1(SB) + MOVD $1641, R12 + B callbackasm1(SB) + MOVD $1642, R12 + B callbackasm1(SB) + MOVD $1643, R12 + B callbackasm1(SB) + MOVD $1644, R12 + B callbackasm1(SB) + MOVD $1645, R12 + B callbackasm1(SB) + MOVD $1646, R12 + B callbackasm1(SB) + MOVD $1647, R12 + B callbackasm1(SB) + MOVD $1648, R12 + B callbackasm1(SB) + MOVD $1649, R12 + B callbackasm1(SB) + MOVD $1650, R12 + B callbackasm1(SB) + MOVD $1651, R12 + B callbackasm1(SB) + MOVD $1652, R12 + B callbackasm1(SB) + MOVD $1653, R12 + B callbackasm1(SB) + MOVD $1654, R12 + B callbackasm1(SB) + MOVD $1655, R12 + B callbackasm1(SB) + MOVD $1656, R12 + B callbackasm1(SB) + MOVD $1657, R12 + B callbackasm1(SB) + MOVD $1658, R12 + B callbackasm1(SB) + MOVD $1659, R12 + B callbackasm1(SB) + MOVD $1660, R12 + B callbackasm1(SB) + MOVD $1661, R12 + B callbackasm1(SB) + MOVD $1662, R12 + B callbackasm1(SB) + MOVD $1663, R12 + B callbackasm1(SB) + MOVD $1664, R12 + B callbackasm1(SB) + MOVD $1665, R12 + B callbackasm1(SB) + MOVD $1666, R12 + B callbackasm1(SB) + MOVD $1667, R12 + B callbackasm1(SB) + MOVD $1668, R12 + B callbackasm1(SB) + MOVD $1669, R12 + B callbackasm1(SB) + MOVD $1670, R12 + B callbackasm1(SB) + MOVD $1671, R12 + B callbackasm1(SB) + MOVD $1672, R12 + B callbackasm1(SB) + MOVD $1673, R12 + B callbackasm1(SB) + MOVD $1674, R12 + B callbackasm1(SB) + MOVD $1675, R12 + B callbackasm1(SB) + MOVD $1676, R12 + B callbackasm1(SB) + MOVD $1677, R12 + B callbackasm1(SB) + MOVD $1678, R12 + B callbackasm1(SB) + MOVD $1679, R12 + B callbackasm1(SB) + MOVD $1680, R12 + B callbackasm1(SB) + MOVD $1681, R12 + B callbackasm1(SB) + MOVD $1682, R12 + B callbackasm1(SB) + MOVD $1683, R12 + B callbackasm1(SB) + MOVD $1684, R12 + B callbackasm1(SB) + MOVD $1685, R12 + B callbackasm1(SB) + MOVD $1686, R12 + B callbackasm1(SB) + MOVD $1687, R12 + B callbackasm1(SB) + MOVD $1688, R12 + B callbackasm1(SB) + MOVD $1689, R12 + B callbackasm1(SB) + MOVD $1690, R12 + B callbackasm1(SB) + MOVD $1691, R12 + B callbackasm1(SB) + MOVD $1692, R12 + B callbackasm1(SB) + MOVD $1693, R12 + B callbackasm1(SB) + MOVD $1694, R12 + B callbackasm1(SB) + MOVD $1695, R12 + B callbackasm1(SB) + MOVD $1696, R12 + B callbackasm1(SB) + MOVD $1697, R12 + B callbackasm1(SB) + MOVD $1698, R12 + B callbackasm1(SB) + MOVD $1699, R12 + B callbackasm1(SB) + MOVD $1700, R12 + B callbackasm1(SB) + MOVD $1701, R12 + B callbackasm1(SB) + MOVD $1702, R12 + B callbackasm1(SB) + MOVD $1703, R12 + B callbackasm1(SB) + MOVD $1704, R12 + B callbackasm1(SB) + MOVD $1705, R12 + B callbackasm1(SB) + MOVD $1706, R12 + B callbackasm1(SB) + MOVD $1707, R12 + B callbackasm1(SB) + MOVD $1708, R12 + B callbackasm1(SB) + MOVD $1709, R12 + B callbackasm1(SB) + MOVD $1710, R12 + B callbackasm1(SB) + MOVD $1711, R12 + B callbackasm1(SB) + MOVD $1712, R12 + B callbackasm1(SB) + MOVD $1713, R12 + B callbackasm1(SB) + MOVD $1714, R12 + B callbackasm1(SB) + MOVD $1715, R12 + B callbackasm1(SB) + MOVD $1716, R12 + B callbackasm1(SB) + MOVD $1717, R12 + B callbackasm1(SB) + MOVD $1718, R12 + B callbackasm1(SB) + MOVD $1719, R12 + B callbackasm1(SB) + MOVD $1720, R12 + B callbackasm1(SB) + MOVD $1721, R12 + B callbackasm1(SB) + MOVD $1722, R12 + B callbackasm1(SB) + MOVD $1723, R12 + B callbackasm1(SB) + MOVD $1724, R12 + B callbackasm1(SB) + MOVD $1725, R12 + B callbackasm1(SB) + MOVD $1726, R12 + B callbackasm1(SB) + MOVD $1727, R12 + B callbackasm1(SB) + MOVD $1728, R12 + B callbackasm1(SB) + MOVD $1729, R12 + B callbackasm1(SB) + MOVD $1730, R12 + B callbackasm1(SB) + MOVD $1731, R12 + B callbackasm1(SB) + MOVD $1732, R12 + B callbackasm1(SB) + MOVD $1733, R12 + B callbackasm1(SB) + MOVD $1734, R12 + B callbackasm1(SB) + MOVD $1735, R12 + B callbackasm1(SB) + MOVD $1736, R12 + B callbackasm1(SB) + MOVD $1737, R12 + B callbackasm1(SB) + MOVD $1738, R12 + B callbackasm1(SB) + MOVD $1739, R12 + B callbackasm1(SB) + MOVD $1740, R12 + B callbackasm1(SB) + MOVD $1741, R12 + B callbackasm1(SB) + MOVD $1742, R12 + B callbackasm1(SB) + MOVD $1743, R12 + B callbackasm1(SB) + MOVD $1744, R12 + B callbackasm1(SB) + MOVD $1745, R12 + B callbackasm1(SB) + MOVD $1746, R12 + B callbackasm1(SB) + MOVD $1747, R12 + B callbackasm1(SB) + MOVD $1748, R12 + B callbackasm1(SB) + MOVD $1749, R12 + B callbackasm1(SB) + MOVD $1750, R12 + B callbackasm1(SB) + MOVD $1751, R12 + B callbackasm1(SB) + MOVD $1752, R12 + B callbackasm1(SB) + MOVD $1753, R12 + B callbackasm1(SB) + MOVD $1754, R12 + B callbackasm1(SB) + MOVD $1755, R12 + B callbackasm1(SB) + MOVD $1756, R12 + B callbackasm1(SB) + MOVD $1757, R12 + B callbackasm1(SB) + MOVD $1758, R12 + B callbackasm1(SB) + MOVD $1759, R12 + B callbackasm1(SB) + MOVD $1760, R12 + B callbackasm1(SB) + MOVD $1761, R12 + B callbackasm1(SB) + MOVD $1762, R12 + B callbackasm1(SB) + MOVD $1763, R12 + B callbackasm1(SB) + MOVD $1764, R12 + B callbackasm1(SB) + MOVD $1765, R12 + B callbackasm1(SB) + MOVD $1766, R12 + B callbackasm1(SB) + MOVD $1767, R12 + B callbackasm1(SB) + MOVD $1768, R12 + B callbackasm1(SB) + MOVD $1769, R12 + B callbackasm1(SB) + MOVD $1770, R12 + B callbackasm1(SB) + MOVD $1771, R12 + B callbackasm1(SB) + MOVD $1772, R12 + B callbackasm1(SB) + MOVD $1773, R12 + B callbackasm1(SB) + MOVD $1774, R12 + B callbackasm1(SB) + MOVD $1775, R12 + B callbackasm1(SB) + MOVD $1776, R12 + B callbackasm1(SB) + MOVD $1777, R12 + B callbackasm1(SB) + MOVD $1778, R12 + B callbackasm1(SB) + MOVD $1779, R12 + B callbackasm1(SB) + MOVD $1780, R12 + B callbackasm1(SB) + MOVD $1781, R12 + B callbackasm1(SB) + MOVD $1782, R12 + B callbackasm1(SB) + MOVD $1783, R12 + B callbackasm1(SB) + MOVD $1784, R12 + B callbackasm1(SB) + MOVD $1785, R12 + B callbackasm1(SB) + MOVD $1786, R12 + B callbackasm1(SB) + MOVD $1787, R12 + B callbackasm1(SB) + MOVD $1788, R12 + B callbackasm1(SB) + MOVD $1789, R12 + B callbackasm1(SB) + MOVD $1790, R12 + B callbackasm1(SB) + MOVD $1791, R12 + B callbackasm1(SB) + MOVD $1792, R12 + B callbackasm1(SB) + MOVD $1793, R12 + B callbackasm1(SB) + MOVD $1794, R12 + B callbackasm1(SB) + MOVD $1795, R12 + B callbackasm1(SB) + MOVD $1796, R12 + B callbackasm1(SB) + MOVD $1797, R12 + B callbackasm1(SB) + MOVD $1798, R12 + B callbackasm1(SB) + MOVD $1799, R12 + B callbackasm1(SB) + MOVD $1800, R12 + B callbackasm1(SB) + MOVD $1801, R12 + B callbackasm1(SB) + MOVD $1802, R12 + B callbackasm1(SB) + MOVD $1803, R12 + B callbackasm1(SB) + MOVD $1804, R12 + B callbackasm1(SB) + MOVD $1805, R12 + B callbackasm1(SB) + MOVD $1806, R12 + B callbackasm1(SB) + MOVD $1807, R12 + B callbackasm1(SB) + MOVD $1808, R12 + B callbackasm1(SB) + MOVD $1809, R12 + B callbackasm1(SB) + MOVD $1810, R12 + B callbackasm1(SB) + MOVD $1811, R12 + B callbackasm1(SB) + MOVD $1812, R12 + B callbackasm1(SB) + MOVD $1813, R12 + B callbackasm1(SB) + MOVD $1814, R12 + B callbackasm1(SB) + MOVD $1815, R12 + B callbackasm1(SB) + MOVD $1816, R12 + B callbackasm1(SB) + MOVD $1817, R12 + B callbackasm1(SB) + MOVD $1818, R12 + B callbackasm1(SB) + MOVD $1819, R12 + B callbackasm1(SB) + MOVD $1820, R12 + B callbackasm1(SB) + MOVD $1821, R12 + B callbackasm1(SB) + MOVD $1822, R12 + B callbackasm1(SB) + MOVD $1823, R12 + B callbackasm1(SB) + MOVD $1824, R12 + B callbackasm1(SB) + MOVD $1825, R12 + B callbackasm1(SB) + MOVD $1826, R12 + B callbackasm1(SB) + MOVD $1827, R12 + B callbackasm1(SB) + MOVD $1828, R12 + B callbackasm1(SB) + MOVD $1829, R12 + B callbackasm1(SB) + MOVD $1830, R12 + B callbackasm1(SB) + MOVD $1831, R12 + B callbackasm1(SB) + MOVD $1832, R12 + B callbackasm1(SB) + MOVD $1833, R12 + B callbackasm1(SB) + MOVD $1834, R12 + B callbackasm1(SB) + MOVD $1835, R12 + B callbackasm1(SB) + MOVD $1836, R12 + B callbackasm1(SB) + MOVD $1837, R12 + B callbackasm1(SB) + MOVD $1838, R12 + B callbackasm1(SB) + MOVD $1839, R12 + B callbackasm1(SB) + MOVD $1840, R12 + B callbackasm1(SB) + MOVD $1841, R12 + B callbackasm1(SB) + MOVD $1842, R12 + B callbackasm1(SB) + MOVD $1843, R12 + B callbackasm1(SB) + MOVD $1844, R12 + B callbackasm1(SB) + MOVD $1845, R12 + B callbackasm1(SB) + MOVD $1846, R12 + B callbackasm1(SB) + MOVD $1847, R12 + B callbackasm1(SB) + MOVD $1848, R12 + B callbackasm1(SB) + MOVD $1849, R12 + B callbackasm1(SB) + MOVD $1850, R12 + B callbackasm1(SB) + MOVD $1851, R12 + B callbackasm1(SB) + MOVD $1852, R12 + B callbackasm1(SB) + MOVD $1853, R12 + B callbackasm1(SB) + MOVD $1854, R12 + B callbackasm1(SB) + MOVD $1855, R12 + B callbackasm1(SB) + MOVD $1856, R12 + B callbackasm1(SB) + MOVD $1857, R12 + B callbackasm1(SB) + MOVD $1858, R12 + B callbackasm1(SB) + MOVD $1859, R12 + B callbackasm1(SB) + MOVD $1860, R12 + B callbackasm1(SB) + MOVD $1861, R12 + B callbackasm1(SB) + MOVD $1862, R12 + B callbackasm1(SB) + MOVD $1863, R12 + B callbackasm1(SB) + MOVD $1864, R12 + B callbackasm1(SB) + MOVD $1865, R12 + B callbackasm1(SB) + MOVD $1866, R12 + B callbackasm1(SB) + MOVD $1867, R12 + B callbackasm1(SB) + MOVD $1868, R12 + B callbackasm1(SB) + MOVD $1869, R12 + B callbackasm1(SB) + MOVD $1870, R12 + B callbackasm1(SB) + MOVD $1871, R12 + B callbackasm1(SB) + MOVD $1872, R12 + B callbackasm1(SB) + MOVD $1873, R12 + B callbackasm1(SB) + MOVD $1874, R12 + B callbackasm1(SB) + MOVD $1875, R12 + B callbackasm1(SB) + MOVD $1876, R12 + B callbackasm1(SB) + MOVD $1877, R12 + B callbackasm1(SB) + MOVD $1878, R12 + B callbackasm1(SB) + MOVD $1879, R12 + B callbackasm1(SB) + MOVD $1880, R12 + B callbackasm1(SB) + MOVD $1881, R12 + B callbackasm1(SB) + MOVD $1882, R12 + B callbackasm1(SB) + MOVD $1883, R12 + B callbackasm1(SB) + MOVD $1884, R12 + B callbackasm1(SB) + MOVD $1885, R12 + B callbackasm1(SB) + MOVD $1886, R12 + B callbackasm1(SB) + MOVD $1887, R12 + B callbackasm1(SB) + MOVD $1888, R12 + B callbackasm1(SB) + MOVD $1889, R12 + B callbackasm1(SB) + MOVD $1890, R12 + B callbackasm1(SB) + MOVD $1891, R12 + B callbackasm1(SB) + MOVD $1892, R12 + B callbackasm1(SB) + MOVD $1893, R12 + B callbackasm1(SB) + MOVD $1894, R12 + B callbackasm1(SB) + MOVD $1895, R12 + B callbackasm1(SB) + MOVD $1896, R12 + B callbackasm1(SB) + MOVD $1897, R12 + B callbackasm1(SB) + MOVD $1898, R12 + B callbackasm1(SB) + MOVD $1899, R12 + B callbackasm1(SB) + MOVD $1900, R12 + B callbackasm1(SB) + MOVD $1901, R12 + B callbackasm1(SB) + MOVD $1902, R12 + B callbackasm1(SB) + MOVD $1903, R12 + B callbackasm1(SB) + MOVD $1904, R12 + B callbackasm1(SB) + MOVD $1905, R12 + B callbackasm1(SB) + MOVD $1906, R12 + B callbackasm1(SB) + MOVD $1907, R12 + B callbackasm1(SB) + MOVD $1908, R12 + B callbackasm1(SB) + MOVD $1909, R12 + B callbackasm1(SB) + MOVD $1910, R12 + B callbackasm1(SB) + MOVD $1911, R12 + B callbackasm1(SB) + MOVD $1912, R12 + B callbackasm1(SB) + MOVD $1913, R12 + B callbackasm1(SB) + MOVD $1914, R12 + B callbackasm1(SB) + MOVD $1915, R12 + B callbackasm1(SB) + MOVD $1916, R12 + B callbackasm1(SB) + MOVD $1917, R12 + B callbackasm1(SB) + MOVD $1918, R12 + B callbackasm1(SB) + MOVD $1919, R12 + B callbackasm1(SB) + MOVD $1920, R12 + B callbackasm1(SB) + MOVD $1921, R12 + B callbackasm1(SB) + MOVD $1922, R12 + B callbackasm1(SB) + MOVD $1923, R12 + B callbackasm1(SB) + MOVD $1924, R12 + B callbackasm1(SB) + MOVD $1925, R12 + B callbackasm1(SB) + MOVD $1926, R12 + B callbackasm1(SB) + MOVD $1927, R12 + B callbackasm1(SB) + MOVD $1928, R12 + B callbackasm1(SB) + MOVD $1929, R12 + B callbackasm1(SB) + MOVD $1930, R12 + B callbackasm1(SB) + MOVD $1931, R12 + B callbackasm1(SB) + MOVD $1932, R12 + B callbackasm1(SB) + MOVD $1933, R12 + B callbackasm1(SB) + MOVD $1934, R12 + B callbackasm1(SB) + MOVD $1935, R12 + B callbackasm1(SB) + MOVD $1936, R12 + B callbackasm1(SB) + MOVD $1937, R12 + B callbackasm1(SB) + MOVD $1938, R12 + B callbackasm1(SB) + MOVD $1939, R12 + B callbackasm1(SB) + MOVD $1940, R12 + B callbackasm1(SB) + MOVD $1941, R12 + B callbackasm1(SB) + MOVD $1942, R12 + B callbackasm1(SB) + MOVD $1943, R12 + B callbackasm1(SB) + MOVD $1944, R12 + B callbackasm1(SB) + MOVD $1945, R12 + B callbackasm1(SB) + MOVD $1946, R12 + B callbackasm1(SB) + MOVD $1947, R12 + B callbackasm1(SB) + MOVD $1948, R12 + B callbackasm1(SB) + MOVD $1949, R12 + B callbackasm1(SB) + MOVD $1950, R12 + B callbackasm1(SB) + MOVD $1951, R12 + B callbackasm1(SB) + MOVD $1952, R12 + B callbackasm1(SB) + MOVD $1953, R12 + B callbackasm1(SB) + MOVD $1954, R12 + B callbackasm1(SB) + MOVD $1955, R12 + B callbackasm1(SB) + MOVD $1956, R12 + B callbackasm1(SB) + MOVD $1957, R12 + B callbackasm1(SB) + MOVD $1958, R12 + B callbackasm1(SB) + MOVD $1959, R12 + B callbackasm1(SB) + MOVD $1960, R12 + B callbackasm1(SB) + MOVD $1961, R12 + B callbackasm1(SB) + MOVD $1962, R12 + B callbackasm1(SB) + MOVD $1963, R12 + B callbackasm1(SB) + MOVD $1964, R12 + B callbackasm1(SB) + MOVD $1965, R12 + B callbackasm1(SB) + MOVD $1966, R12 + B callbackasm1(SB) + MOVD $1967, R12 + B callbackasm1(SB) + MOVD $1968, R12 + B callbackasm1(SB) + MOVD $1969, R12 + B callbackasm1(SB) + MOVD $1970, R12 + B callbackasm1(SB) + MOVD $1971, R12 + B callbackasm1(SB) + MOVD $1972, R12 + B callbackasm1(SB) + MOVD $1973, R12 + B callbackasm1(SB) + MOVD $1974, R12 + B callbackasm1(SB) + MOVD $1975, R12 + B callbackasm1(SB) + MOVD $1976, R12 + B callbackasm1(SB) + MOVD $1977, R12 + B callbackasm1(SB) + MOVD $1978, R12 + B callbackasm1(SB) + MOVD $1979, R12 + B callbackasm1(SB) + MOVD $1980, R12 + B callbackasm1(SB) + MOVD $1981, R12 + B callbackasm1(SB) + MOVD $1982, R12 + B callbackasm1(SB) + MOVD $1983, R12 + B callbackasm1(SB) + MOVD $1984, R12 + B callbackasm1(SB) + MOVD $1985, R12 + B callbackasm1(SB) + MOVD $1986, R12 + B callbackasm1(SB) + MOVD $1987, R12 + B callbackasm1(SB) + MOVD $1988, R12 + B callbackasm1(SB) + MOVD $1989, R12 + B callbackasm1(SB) + MOVD $1990, R12 + B callbackasm1(SB) + MOVD $1991, R12 + B callbackasm1(SB) + MOVD $1992, R12 + B callbackasm1(SB) + MOVD $1993, R12 + B callbackasm1(SB) + MOVD $1994, R12 + B callbackasm1(SB) + MOVD $1995, R12 + B callbackasm1(SB) + MOVD $1996, R12 + B callbackasm1(SB) + MOVD $1997, R12 + B callbackasm1(SB) + MOVD $1998, R12 + B callbackasm1(SB) + MOVD $1999, R12 + B callbackasm1(SB) diff --git a/vendor/github.com/ebitengine/purego/zcallback_loong64.s b/vendor/github.com/ebitengine/purego/zcallback_loong64.s new file mode 100644 index 0000000..e20c598 --- /dev/null +++ b/vendor/github.com/ebitengine/purego/zcallback_loong64.s @@ -0,0 +1,4014 @@ +// Code generated by wincallback.go using 'go generate'. DO NOT EDIT. + +//go:build darwin || freebsd || linux || netbsd + +// External code calls into callbackasm at an offset corresponding +// to the callback index. Callbackasm is a table of MOVV and JMP instructions. +// The MOVV instruction loads R12 with the callback index, and the +// JMP instruction branches to callbackasm1. +// callbackasm1 takes the callback index from R12 and +// indexes into an array that stores information about each callback. +// It then calls the Go implementation for that callback. +#include "textflag.h" + +TEXT callbackasm(SB),NOSPLIT|NOFRAME,$0 + MOVV $0, R12 + JMP callbackasm1(SB) + MOVV $1, R12 + JMP callbackasm1(SB) + MOVV $2, R12 + JMP callbackasm1(SB) + MOVV $3, R12 + JMP callbackasm1(SB) + MOVV $4, R12 + JMP callbackasm1(SB) + MOVV $5, R12 + JMP callbackasm1(SB) + MOVV $6, R12 + JMP callbackasm1(SB) + MOVV $7, R12 + JMP callbackasm1(SB) + MOVV $8, R12 + JMP callbackasm1(SB) + MOVV $9, R12 + JMP callbackasm1(SB) + MOVV $10, R12 + JMP callbackasm1(SB) + MOVV $11, R12 + JMP callbackasm1(SB) + MOVV $12, R12 + JMP callbackasm1(SB) + MOVV $13, R12 + JMP callbackasm1(SB) + MOVV $14, R12 + JMP callbackasm1(SB) + MOVV $15, R12 + JMP callbackasm1(SB) + MOVV $16, R12 + JMP callbackasm1(SB) + MOVV $17, R12 + JMP callbackasm1(SB) + MOVV $18, R12 + JMP callbackasm1(SB) + MOVV $19, R12 + JMP callbackasm1(SB) + MOVV $20, R12 + JMP callbackasm1(SB) + MOVV $21, R12 + JMP callbackasm1(SB) + MOVV $22, R12 + JMP callbackasm1(SB) + MOVV $23, R12 + JMP callbackasm1(SB) + MOVV $24, R12 + JMP callbackasm1(SB) + MOVV $25, R12 + JMP callbackasm1(SB) + MOVV $26, R12 + JMP callbackasm1(SB) + MOVV $27, R12 + JMP callbackasm1(SB) + MOVV $28, R12 + JMP callbackasm1(SB) + MOVV $29, R12 + JMP callbackasm1(SB) + MOVV $30, R12 + JMP callbackasm1(SB) + MOVV $31, R12 + JMP callbackasm1(SB) + MOVV $32, R12 + JMP callbackasm1(SB) + MOVV $33, R12 + JMP callbackasm1(SB) + MOVV $34, R12 + JMP callbackasm1(SB) + MOVV $35, R12 + JMP callbackasm1(SB) + MOVV $36, R12 + JMP callbackasm1(SB) + MOVV $37, R12 + JMP callbackasm1(SB) + MOVV $38, R12 + JMP callbackasm1(SB) + MOVV $39, R12 + JMP callbackasm1(SB) + MOVV $40, R12 + JMP callbackasm1(SB) + MOVV $41, R12 + JMP callbackasm1(SB) + MOVV $42, R12 + JMP callbackasm1(SB) + MOVV $43, R12 + JMP callbackasm1(SB) + MOVV $44, R12 + JMP callbackasm1(SB) + MOVV $45, R12 + JMP callbackasm1(SB) + MOVV $46, R12 + JMP callbackasm1(SB) + MOVV $47, R12 + JMP callbackasm1(SB) + MOVV $48, R12 + JMP callbackasm1(SB) + MOVV $49, R12 + JMP callbackasm1(SB) + MOVV $50, R12 + JMP callbackasm1(SB) + MOVV $51, R12 + JMP callbackasm1(SB) + MOVV $52, R12 + JMP callbackasm1(SB) + MOVV $53, R12 + JMP callbackasm1(SB) + MOVV $54, R12 + JMP callbackasm1(SB) + MOVV $55, R12 + JMP callbackasm1(SB) + MOVV $56, R12 + JMP callbackasm1(SB) + MOVV $57, R12 + JMP callbackasm1(SB) + MOVV $58, R12 + JMP callbackasm1(SB) + MOVV $59, R12 + JMP callbackasm1(SB) + MOVV $60, R12 + JMP callbackasm1(SB) + MOVV $61, R12 + JMP callbackasm1(SB) + MOVV $62, R12 + JMP callbackasm1(SB) + MOVV $63, R12 + JMP callbackasm1(SB) + MOVV $64, R12 + JMP callbackasm1(SB) + MOVV $65, R12 + JMP callbackasm1(SB) + MOVV $66, R12 + JMP callbackasm1(SB) + MOVV $67, R12 + JMP callbackasm1(SB) + MOVV $68, R12 + JMP callbackasm1(SB) + MOVV $69, R12 + JMP callbackasm1(SB) + MOVV $70, R12 + JMP callbackasm1(SB) + MOVV $71, R12 + JMP callbackasm1(SB) + MOVV $72, R12 + JMP callbackasm1(SB) + MOVV $73, R12 + JMP callbackasm1(SB) + MOVV $74, R12 + JMP callbackasm1(SB) + MOVV $75, R12 + JMP callbackasm1(SB) + MOVV $76, R12 + JMP callbackasm1(SB) + MOVV $77, R12 + JMP callbackasm1(SB) + MOVV $78, R12 + JMP callbackasm1(SB) + MOVV $79, R12 + JMP callbackasm1(SB) + MOVV $80, R12 + JMP callbackasm1(SB) + MOVV $81, R12 + JMP callbackasm1(SB) + MOVV $82, R12 + JMP callbackasm1(SB) + MOVV $83, R12 + JMP callbackasm1(SB) + MOVV $84, R12 + JMP callbackasm1(SB) + MOVV $85, R12 + JMP callbackasm1(SB) + MOVV $86, R12 + JMP callbackasm1(SB) + MOVV $87, R12 + JMP callbackasm1(SB) + MOVV $88, R12 + JMP callbackasm1(SB) + MOVV $89, R12 + JMP callbackasm1(SB) + MOVV $90, R12 + JMP callbackasm1(SB) + MOVV $91, R12 + JMP callbackasm1(SB) + MOVV $92, R12 + JMP callbackasm1(SB) + MOVV $93, R12 + JMP callbackasm1(SB) + MOVV $94, R12 + JMP callbackasm1(SB) + MOVV $95, R12 + JMP callbackasm1(SB) + MOVV $96, R12 + JMP callbackasm1(SB) + MOVV $97, R12 + JMP callbackasm1(SB) + MOVV $98, R12 + JMP callbackasm1(SB) + MOVV $99, R12 + JMP callbackasm1(SB) + MOVV $100, R12 + JMP callbackasm1(SB) + MOVV $101, R12 + JMP callbackasm1(SB) + MOVV $102, R12 + JMP callbackasm1(SB) + MOVV $103, R12 + JMP callbackasm1(SB) + MOVV $104, R12 + JMP callbackasm1(SB) + MOVV $105, R12 + JMP callbackasm1(SB) + MOVV $106, R12 + JMP callbackasm1(SB) + MOVV $107, R12 + JMP callbackasm1(SB) + MOVV $108, R12 + JMP callbackasm1(SB) + MOVV $109, R12 + JMP callbackasm1(SB) + MOVV $110, R12 + JMP callbackasm1(SB) + MOVV $111, R12 + JMP callbackasm1(SB) + MOVV $112, R12 + JMP callbackasm1(SB) + MOVV $113, R12 + JMP callbackasm1(SB) + MOVV $114, R12 + JMP callbackasm1(SB) + MOVV $115, R12 + JMP callbackasm1(SB) + MOVV $116, R12 + JMP callbackasm1(SB) + MOVV $117, R12 + JMP callbackasm1(SB) + MOVV $118, R12 + JMP callbackasm1(SB) + MOVV $119, R12 + JMP callbackasm1(SB) + MOVV $120, R12 + JMP callbackasm1(SB) + MOVV $121, R12 + JMP callbackasm1(SB) + MOVV $122, R12 + JMP callbackasm1(SB) + MOVV $123, R12 + JMP callbackasm1(SB) + MOVV $124, R12 + JMP callbackasm1(SB) + MOVV $125, R12 + JMP callbackasm1(SB) + MOVV $126, R12 + JMP callbackasm1(SB) + MOVV $127, R12 + JMP callbackasm1(SB) + MOVV $128, R12 + JMP callbackasm1(SB) + MOVV $129, R12 + JMP callbackasm1(SB) + MOVV $130, R12 + JMP callbackasm1(SB) + MOVV $131, R12 + JMP callbackasm1(SB) + MOVV $132, R12 + JMP callbackasm1(SB) + MOVV $133, R12 + JMP callbackasm1(SB) + MOVV $134, R12 + JMP callbackasm1(SB) + MOVV $135, R12 + JMP callbackasm1(SB) + MOVV $136, R12 + JMP callbackasm1(SB) + MOVV $137, R12 + JMP callbackasm1(SB) + MOVV $138, R12 + JMP callbackasm1(SB) + MOVV $139, R12 + JMP callbackasm1(SB) + MOVV $140, R12 + JMP callbackasm1(SB) + MOVV $141, R12 + JMP callbackasm1(SB) + MOVV $142, R12 + JMP callbackasm1(SB) + MOVV $143, R12 + JMP callbackasm1(SB) + MOVV $144, R12 + JMP callbackasm1(SB) + MOVV $145, R12 + JMP callbackasm1(SB) + MOVV $146, R12 + JMP callbackasm1(SB) + MOVV $147, R12 + JMP callbackasm1(SB) + MOVV $148, R12 + JMP callbackasm1(SB) + MOVV $149, R12 + JMP callbackasm1(SB) + MOVV $150, R12 + JMP callbackasm1(SB) + MOVV $151, R12 + JMP callbackasm1(SB) + MOVV $152, R12 + JMP callbackasm1(SB) + MOVV $153, R12 + JMP callbackasm1(SB) + MOVV $154, R12 + JMP callbackasm1(SB) + MOVV $155, R12 + JMP callbackasm1(SB) + MOVV $156, R12 + JMP callbackasm1(SB) + MOVV $157, R12 + JMP callbackasm1(SB) + MOVV $158, R12 + JMP callbackasm1(SB) + MOVV $159, R12 + JMP callbackasm1(SB) + MOVV $160, R12 + JMP callbackasm1(SB) + MOVV $161, R12 + JMP callbackasm1(SB) + MOVV $162, R12 + JMP callbackasm1(SB) + MOVV $163, R12 + JMP callbackasm1(SB) + MOVV $164, R12 + JMP callbackasm1(SB) + MOVV $165, R12 + JMP callbackasm1(SB) + MOVV $166, R12 + JMP callbackasm1(SB) + MOVV $167, R12 + JMP callbackasm1(SB) + MOVV $168, R12 + JMP callbackasm1(SB) + MOVV $169, R12 + JMP callbackasm1(SB) + MOVV $170, R12 + JMP callbackasm1(SB) + MOVV $171, R12 + JMP callbackasm1(SB) + MOVV $172, R12 + JMP callbackasm1(SB) + MOVV $173, R12 + JMP callbackasm1(SB) + MOVV $174, R12 + JMP callbackasm1(SB) + MOVV $175, R12 + JMP callbackasm1(SB) + MOVV $176, R12 + JMP callbackasm1(SB) + MOVV $177, R12 + JMP callbackasm1(SB) + MOVV $178, R12 + JMP callbackasm1(SB) + MOVV $179, R12 + JMP callbackasm1(SB) + MOVV $180, R12 + JMP callbackasm1(SB) + MOVV $181, R12 + JMP callbackasm1(SB) + MOVV $182, R12 + JMP callbackasm1(SB) + MOVV $183, R12 + JMP callbackasm1(SB) + MOVV $184, R12 + JMP callbackasm1(SB) + MOVV $185, R12 + JMP callbackasm1(SB) + MOVV $186, R12 + JMP callbackasm1(SB) + MOVV $187, R12 + JMP callbackasm1(SB) + MOVV $188, R12 + JMP callbackasm1(SB) + MOVV $189, R12 + JMP callbackasm1(SB) + MOVV $190, R12 + JMP callbackasm1(SB) + MOVV $191, R12 + JMP callbackasm1(SB) + MOVV $192, R12 + JMP callbackasm1(SB) + MOVV $193, R12 + JMP callbackasm1(SB) + MOVV $194, R12 + JMP callbackasm1(SB) + MOVV $195, R12 + JMP callbackasm1(SB) + MOVV $196, R12 + JMP callbackasm1(SB) + MOVV $197, R12 + JMP callbackasm1(SB) + MOVV $198, R12 + JMP callbackasm1(SB) + MOVV $199, R12 + JMP callbackasm1(SB) + MOVV $200, R12 + JMP callbackasm1(SB) + MOVV $201, R12 + JMP callbackasm1(SB) + MOVV $202, R12 + JMP callbackasm1(SB) + MOVV $203, R12 + JMP callbackasm1(SB) + MOVV $204, R12 + JMP callbackasm1(SB) + MOVV $205, R12 + JMP callbackasm1(SB) + MOVV $206, R12 + JMP callbackasm1(SB) + MOVV $207, R12 + JMP callbackasm1(SB) + MOVV $208, R12 + JMP callbackasm1(SB) + MOVV $209, R12 + JMP callbackasm1(SB) + MOVV $210, R12 + JMP callbackasm1(SB) + MOVV $211, R12 + JMP callbackasm1(SB) + MOVV $212, R12 + JMP callbackasm1(SB) + MOVV $213, R12 + JMP callbackasm1(SB) + MOVV $214, R12 + JMP callbackasm1(SB) + MOVV $215, R12 + JMP callbackasm1(SB) + MOVV $216, R12 + JMP callbackasm1(SB) + MOVV $217, R12 + JMP callbackasm1(SB) + MOVV $218, R12 + JMP callbackasm1(SB) + MOVV $219, R12 + JMP callbackasm1(SB) + MOVV $220, R12 + JMP callbackasm1(SB) + MOVV $221, R12 + JMP callbackasm1(SB) + MOVV $222, R12 + JMP callbackasm1(SB) + MOVV $223, R12 + JMP callbackasm1(SB) + MOVV $224, R12 + JMP callbackasm1(SB) + MOVV $225, R12 + JMP callbackasm1(SB) + MOVV $226, R12 + JMP callbackasm1(SB) + MOVV $227, R12 + JMP callbackasm1(SB) + MOVV $228, R12 + JMP callbackasm1(SB) + MOVV $229, R12 + JMP callbackasm1(SB) + MOVV $230, R12 + JMP callbackasm1(SB) + MOVV $231, R12 + JMP callbackasm1(SB) + MOVV $232, R12 + JMP callbackasm1(SB) + MOVV $233, R12 + JMP callbackasm1(SB) + MOVV $234, R12 + JMP callbackasm1(SB) + MOVV $235, R12 + JMP callbackasm1(SB) + MOVV $236, R12 + JMP callbackasm1(SB) + MOVV $237, R12 + JMP callbackasm1(SB) + MOVV $238, R12 + JMP callbackasm1(SB) + MOVV $239, R12 + JMP callbackasm1(SB) + MOVV $240, R12 + JMP callbackasm1(SB) + MOVV $241, R12 + JMP callbackasm1(SB) + MOVV $242, R12 + JMP callbackasm1(SB) + MOVV $243, R12 + JMP callbackasm1(SB) + MOVV $244, R12 + JMP callbackasm1(SB) + MOVV $245, R12 + JMP callbackasm1(SB) + MOVV $246, R12 + JMP callbackasm1(SB) + MOVV $247, R12 + JMP callbackasm1(SB) + MOVV $248, R12 + JMP callbackasm1(SB) + MOVV $249, R12 + JMP callbackasm1(SB) + MOVV $250, R12 + JMP callbackasm1(SB) + MOVV $251, R12 + JMP callbackasm1(SB) + MOVV $252, R12 + JMP callbackasm1(SB) + MOVV $253, R12 + JMP callbackasm1(SB) + MOVV $254, R12 + JMP callbackasm1(SB) + MOVV $255, R12 + JMP callbackasm1(SB) + MOVV $256, R12 + JMP callbackasm1(SB) + MOVV $257, R12 + JMP callbackasm1(SB) + MOVV $258, R12 + JMP callbackasm1(SB) + MOVV $259, R12 + JMP callbackasm1(SB) + MOVV $260, R12 + JMP callbackasm1(SB) + MOVV $261, R12 + JMP callbackasm1(SB) + MOVV $262, R12 + JMP callbackasm1(SB) + MOVV $263, R12 + JMP callbackasm1(SB) + MOVV $264, R12 + JMP callbackasm1(SB) + MOVV $265, R12 + JMP callbackasm1(SB) + MOVV $266, R12 + JMP callbackasm1(SB) + MOVV $267, R12 + JMP callbackasm1(SB) + MOVV $268, R12 + JMP callbackasm1(SB) + MOVV $269, R12 + JMP callbackasm1(SB) + MOVV $270, R12 + JMP callbackasm1(SB) + MOVV $271, R12 + JMP callbackasm1(SB) + MOVV $272, R12 + JMP callbackasm1(SB) + MOVV $273, R12 + JMP callbackasm1(SB) + MOVV $274, R12 + JMP callbackasm1(SB) + MOVV $275, R12 + JMP callbackasm1(SB) + MOVV $276, R12 + JMP callbackasm1(SB) + MOVV $277, R12 + JMP callbackasm1(SB) + MOVV $278, R12 + JMP callbackasm1(SB) + MOVV $279, R12 + JMP callbackasm1(SB) + MOVV $280, R12 + JMP callbackasm1(SB) + MOVV $281, R12 + JMP callbackasm1(SB) + MOVV $282, R12 + JMP callbackasm1(SB) + MOVV $283, R12 + JMP callbackasm1(SB) + MOVV $284, R12 + JMP callbackasm1(SB) + MOVV $285, R12 + JMP callbackasm1(SB) + MOVV $286, R12 + JMP callbackasm1(SB) + MOVV $287, R12 + JMP callbackasm1(SB) + MOVV $288, R12 + JMP callbackasm1(SB) + MOVV $289, R12 + JMP callbackasm1(SB) + MOVV $290, R12 + JMP callbackasm1(SB) + MOVV $291, R12 + JMP callbackasm1(SB) + MOVV $292, R12 + JMP callbackasm1(SB) + MOVV $293, R12 + JMP callbackasm1(SB) + MOVV $294, R12 + JMP callbackasm1(SB) + MOVV $295, R12 + JMP callbackasm1(SB) + MOVV $296, R12 + JMP callbackasm1(SB) + MOVV $297, R12 + JMP callbackasm1(SB) + MOVV $298, R12 + JMP callbackasm1(SB) + MOVV $299, R12 + JMP callbackasm1(SB) + MOVV $300, R12 + JMP callbackasm1(SB) + MOVV $301, R12 + JMP callbackasm1(SB) + MOVV $302, R12 + JMP callbackasm1(SB) + MOVV $303, R12 + JMP callbackasm1(SB) + MOVV $304, R12 + JMP callbackasm1(SB) + MOVV $305, R12 + JMP callbackasm1(SB) + MOVV $306, R12 + JMP callbackasm1(SB) + MOVV $307, R12 + JMP callbackasm1(SB) + MOVV $308, R12 + JMP callbackasm1(SB) + MOVV $309, R12 + JMP callbackasm1(SB) + MOVV $310, R12 + JMP callbackasm1(SB) + MOVV $311, R12 + JMP callbackasm1(SB) + MOVV $312, R12 + JMP callbackasm1(SB) + MOVV $313, R12 + JMP callbackasm1(SB) + MOVV $314, R12 + JMP callbackasm1(SB) + MOVV $315, R12 + JMP callbackasm1(SB) + MOVV $316, R12 + JMP callbackasm1(SB) + MOVV $317, R12 + JMP callbackasm1(SB) + MOVV $318, R12 + JMP callbackasm1(SB) + MOVV $319, R12 + JMP callbackasm1(SB) + MOVV $320, R12 + JMP callbackasm1(SB) + MOVV $321, R12 + JMP callbackasm1(SB) + MOVV $322, R12 + JMP callbackasm1(SB) + MOVV $323, R12 + JMP callbackasm1(SB) + MOVV $324, R12 + JMP callbackasm1(SB) + MOVV $325, R12 + JMP callbackasm1(SB) + MOVV $326, R12 + JMP callbackasm1(SB) + MOVV $327, R12 + JMP callbackasm1(SB) + MOVV $328, R12 + JMP callbackasm1(SB) + MOVV $329, R12 + JMP callbackasm1(SB) + MOVV $330, R12 + JMP callbackasm1(SB) + MOVV $331, R12 + JMP callbackasm1(SB) + MOVV $332, R12 + JMP callbackasm1(SB) + MOVV $333, R12 + JMP callbackasm1(SB) + MOVV $334, R12 + JMP callbackasm1(SB) + MOVV $335, R12 + JMP callbackasm1(SB) + MOVV $336, R12 + JMP callbackasm1(SB) + MOVV $337, R12 + JMP callbackasm1(SB) + MOVV $338, R12 + JMP callbackasm1(SB) + MOVV $339, R12 + JMP callbackasm1(SB) + MOVV $340, R12 + JMP callbackasm1(SB) + MOVV $341, R12 + JMP callbackasm1(SB) + MOVV $342, R12 + JMP callbackasm1(SB) + MOVV $343, R12 + JMP callbackasm1(SB) + MOVV $344, R12 + JMP callbackasm1(SB) + MOVV $345, R12 + JMP callbackasm1(SB) + MOVV $346, R12 + JMP callbackasm1(SB) + MOVV $347, R12 + JMP callbackasm1(SB) + MOVV $348, R12 + JMP callbackasm1(SB) + MOVV $349, R12 + JMP callbackasm1(SB) + MOVV $350, R12 + JMP callbackasm1(SB) + MOVV $351, R12 + JMP callbackasm1(SB) + MOVV $352, R12 + JMP callbackasm1(SB) + MOVV $353, R12 + JMP callbackasm1(SB) + MOVV $354, R12 + JMP callbackasm1(SB) + MOVV $355, R12 + JMP callbackasm1(SB) + MOVV $356, R12 + JMP callbackasm1(SB) + MOVV $357, R12 + JMP callbackasm1(SB) + MOVV $358, R12 + JMP callbackasm1(SB) + MOVV $359, R12 + JMP callbackasm1(SB) + MOVV $360, R12 + JMP callbackasm1(SB) + MOVV $361, R12 + JMP callbackasm1(SB) + MOVV $362, R12 + JMP callbackasm1(SB) + MOVV $363, R12 + JMP callbackasm1(SB) + MOVV $364, R12 + JMP callbackasm1(SB) + MOVV $365, R12 + JMP callbackasm1(SB) + MOVV $366, R12 + JMP callbackasm1(SB) + MOVV $367, R12 + JMP callbackasm1(SB) + MOVV $368, R12 + JMP callbackasm1(SB) + MOVV $369, R12 + JMP callbackasm1(SB) + MOVV $370, R12 + JMP callbackasm1(SB) + MOVV $371, R12 + JMP callbackasm1(SB) + MOVV $372, R12 + JMP callbackasm1(SB) + MOVV $373, R12 + JMP callbackasm1(SB) + MOVV $374, R12 + JMP callbackasm1(SB) + MOVV $375, R12 + JMP callbackasm1(SB) + MOVV $376, R12 + JMP callbackasm1(SB) + MOVV $377, R12 + JMP callbackasm1(SB) + MOVV $378, R12 + JMP callbackasm1(SB) + MOVV $379, R12 + JMP callbackasm1(SB) + MOVV $380, R12 + JMP callbackasm1(SB) + MOVV $381, R12 + JMP callbackasm1(SB) + MOVV $382, R12 + JMP callbackasm1(SB) + MOVV $383, R12 + JMP callbackasm1(SB) + MOVV $384, R12 + JMP callbackasm1(SB) + MOVV $385, R12 + JMP callbackasm1(SB) + MOVV $386, R12 + JMP callbackasm1(SB) + MOVV $387, R12 + JMP callbackasm1(SB) + MOVV $388, R12 + JMP callbackasm1(SB) + MOVV $389, R12 + JMP callbackasm1(SB) + MOVV $390, R12 + JMP callbackasm1(SB) + MOVV $391, R12 + JMP callbackasm1(SB) + MOVV $392, R12 + JMP callbackasm1(SB) + MOVV $393, R12 + JMP callbackasm1(SB) + MOVV $394, R12 + JMP callbackasm1(SB) + MOVV $395, R12 + JMP callbackasm1(SB) + MOVV $396, R12 + JMP callbackasm1(SB) + MOVV $397, R12 + JMP callbackasm1(SB) + MOVV $398, R12 + JMP callbackasm1(SB) + MOVV $399, R12 + JMP callbackasm1(SB) + MOVV $400, R12 + JMP callbackasm1(SB) + MOVV $401, R12 + JMP callbackasm1(SB) + MOVV $402, R12 + JMP callbackasm1(SB) + MOVV $403, R12 + JMP callbackasm1(SB) + MOVV $404, R12 + JMP callbackasm1(SB) + MOVV $405, R12 + JMP callbackasm1(SB) + MOVV $406, R12 + JMP callbackasm1(SB) + MOVV $407, R12 + JMP callbackasm1(SB) + MOVV $408, R12 + JMP callbackasm1(SB) + MOVV $409, R12 + JMP callbackasm1(SB) + MOVV $410, R12 + JMP callbackasm1(SB) + MOVV $411, R12 + JMP callbackasm1(SB) + MOVV $412, R12 + JMP callbackasm1(SB) + MOVV $413, R12 + JMP callbackasm1(SB) + MOVV $414, R12 + JMP callbackasm1(SB) + MOVV $415, R12 + JMP callbackasm1(SB) + MOVV $416, R12 + JMP callbackasm1(SB) + MOVV $417, R12 + JMP callbackasm1(SB) + MOVV $418, R12 + JMP callbackasm1(SB) + MOVV $419, R12 + JMP callbackasm1(SB) + MOVV $420, R12 + JMP callbackasm1(SB) + MOVV $421, R12 + JMP callbackasm1(SB) + MOVV $422, R12 + JMP callbackasm1(SB) + MOVV $423, R12 + JMP callbackasm1(SB) + MOVV $424, R12 + JMP callbackasm1(SB) + MOVV $425, R12 + JMP callbackasm1(SB) + MOVV $426, R12 + JMP callbackasm1(SB) + MOVV $427, R12 + JMP callbackasm1(SB) + MOVV $428, R12 + JMP callbackasm1(SB) + MOVV $429, R12 + JMP callbackasm1(SB) + MOVV $430, R12 + JMP callbackasm1(SB) + MOVV $431, R12 + JMP callbackasm1(SB) + MOVV $432, R12 + JMP callbackasm1(SB) + MOVV $433, R12 + JMP callbackasm1(SB) + MOVV $434, R12 + JMP callbackasm1(SB) + MOVV $435, R12 + JMP callbackasm1(SB) + MOVV $436, R12 + JMP callbackasm1(SB) + MOVV $437, R12 + JMP callbackasm1(SB) + MOVV $438, R12 + JMP callbackasm1(SB) + MOVV $439, R12 + JMP callbackasm1(SB) + MOVV $440, R12 + JMP callbackasm1(SB) + MOVV $441, R12 + JMP callbackasm1(SB) + MOVV $442, R12 + JMP callbackasm1(SB) + MOVV $443, R12 + JMP callbackasm1(SB) + MOVV $444, R12 + JMP callbackasm1(SB) + MOVV $445, R12 + JMP callbackasm1(SB) + MOVV $446, R12 + JMP callbackasm1(SB) + MOVV $447, R12 + JMP callbackasm1(SB) + MOVV $448, R12 + JMP callbackasm1(SB) + MOVV $449, R12 + JMP callbackasm1(SB) + MOVV $450, R12 + JMP callbackasm1(SB) + MOVV $451, R12 + JMP callbackasm1(SB) + MOVV $452, R12 + JMP callbackasm1(SB) + MOVV $453, R12 + JMP callbackasm1(SB) + MOVV $454, R12 + JMP callbackasm1(SB) + MOVV $455, R12 + JMP callbackasm1(SB) + MOVV $456, R12 + JMP callbackasm1(SB) + MOVV $457, R12 + JMP callbackasm1(SB) + MOVV $458, R12 + JMP callbackasm1(SB) + MOVV $459, R12 + JMP callbackasm1(SB) + MOVV $460, R12 + JMP callbackasm1(SB) + MOVV $461, R12 + JMP callbackasm1(SB) + MOVV $462, R12 + JMP callbackasm1(SB) + MOVV $463, R12 + JMP callbackasm1(SB) + MOVV $464, R12 + JMP callbackasm1(SB) + MOVV $465, R12 + JMP callbackasm1(SB) + MOVV $466, R12 + JMP callbackasm1(SB) + MOVV $467, R12 + JMP callbackasm1(SB) + MOVV $468, R12 + JMP callbackasm1(SB) + MOVV $469, R12 + JMP callbackasm1(SB) + MOVV $470, R12 + JMP callbackasm1(SB) + MOVV $471, R12 + JMP callbackasm1(SB) + MOVV $472, R12 + JMP callbackasm1(SB) + MOVV $473, R12 + JMP callbackasm1(SB) + MOVV $474, R12 + JMP callbackasm1(SB) + MOVV $475, R12 + JMP callbackasm1(SB) + MOVV $476, R12 + JMP callbackasm1(SB) + MOVV $477, R12 + JMP callbackasm1(SB) + MOVV $478, R12 + JMP callbackasm1(SB) + MOVV $479, R12 + JMP callbackasm1(SB) + MOVV $480, R12 + JMP callbackasm1(SB) + MOVV $481, R12 + JMP callbackasm1(SB) + MOVV $482, R12 + JMP callbackasm1(SB) + MOVV $483, R12 + JMP callbackasm1(SB) + MOVV $484, R12 + JMP callbackasm1(SB) + MOVV $485, R12 + JMP callbackasm1(SB) + MOVV $486, R12 + JMP callbackasm1(SB) + MOVV $487, R12 + JMP callbackasm1(SB) + MOVV $488, R12 + JMP callbackasm1(SB) + MOVV $489, R12 + JMP callbackasm1(SB) + MOVV $490, R12 + JMP callbackasm1(SB) + MOVV $491, R12 + JMP callbackasm1(SB) + MOVV $492, R12 + JMP callbackasm1(SB) + MOVV $493, R12 + JMP callbackasm1(SB) + MOVV $494, R12 + JMP callbackasm1(SB) + MOVV $495, R12 + JMP callbackasm1(SB) + MOVV $496, R12 + JMP callbackasm1(SB) + MOVV $497, R12 + JMP callbackasm1(SB) + MOVV $498, R12 + JMP callbackasm1(SB) + MOVV $499, R12 + JMP callbackasm1(SB) + MOVV $500, R12 + JMP callbackasm1(SB) + MOVV $501, R12 + JMP callbackasm1(SB) + MOVV $502, R12 + JMP callbackasm1(SB) + MOVV $503, R12 + JMP callbackasm1(SB) + MOVV $504, R12 + JMP callbackasm1(SB) + MOVV $505, R12 + JMP callbackasm1(SB) + MOVV $506, R12 + JMP callbackasm1(SB) + MOVV $507, R12 + JMP callbackasm1(SB) + MOVV $508, R12 + JMP callbackasm1(SB) + MOVV $509, R12 + JMP callbackasm1(SB) + MOVV $510, R12 + JMP callbackasm1(SB) + MOVV $511, R12 + JMP callbackasm1(SB) + MOVV $512, R12 + JMP callbackasm1(SB) + MOVV $513, R12 + JMP callbackasm1(SB) + MOVV $514, R12 + JMP callbackasm1(SB) + MOVV $515, R12 + JMP callbackasm1(SB) + MOVV $516, R12 + JMP callbackasm1(SB) + MOVV $517, R12 + JMP callbackasm1(SB) + MOVV $518, R12 + JMP callbackasm1(SB) + MOVV $519, R12 + JMP callbackasm1(SB) + MOVV $520, R12 + JMP callbackasm1(SB) + MOVV $521, R12 + JMP callbackasm1(SB) + MOVV $522, R12 + JMP callbackasm1(SB) + MOVV $523, R12 + JMP callbackasm1(SB) + MOVV $524, R12 + JMP callbackasm1(SB) + MOVV $525, R12 + JMP callbackasm1(SB) + MOVV $526, R12 + JMP callbackasm1(SB) + MOVV $527, R12 + JMP callbackasm1(SB) + MOVV $528, R12 + JMP callbackasm1(SB) + MOVV $529, R12 + JMP callbackasm1(SB) + MOVV $530, R12 + JMP callbackasm1(SB) + MOVV $531, R12 + JMP callbackasm1(SB) + MOVV $532, R12 + JMP callbackasm1(SB) + MOVV $533, R12 + JMP callbackasm1(SB) + MOVV $534, R12 + JMP callbackasm1(SB) + MOVV $535, R12 + JMP callbackasm1(SB) + MOVV $536, R12 + JMP callbackasm1(SB) + MOVV $537, R12 + JMP callbackasm1(SB) + MOVV $538, R12 + JMP callbackasm1(SB) + MOVV $539, R12 + JMP callbackasm1(SB) + MOVV $540, R12 + JMP callbackasm1(SB) + MOVV $541, R12 + JMP callbackasm1(SB) + MOVV $542, R12 + JMP callbackasm1(SB) + MOVV $543, R12 + JMP callbackasm1(SB) + MOVV $544, R12 + JMP callbackasm1(SB) + MOVV $545, R12 + JMP callbackasm1(SB) + MOVV $546, R12 + JMP callbackasm1(SB) + MOVV $547, R12 + JMP callbackasm1(SB) + MOVV $548, R12 + JMP callbackasm1(SB) + MOVV $549, R12 + JMP callbackasm1(SB) + MOVV $550, R12 + JMP callbackasm1(SB) + MOVV $551, R12 + JMP callbackasm1(SB) + MOVV $552, R12 + JMP callbackasm1(SB) + MOVV $553, R12 + JMP callbackasm1(SB) + MOVV $554, R12 + JMP callbackasm1(SB) + MOVV $555, R12 + JMP callbackasm1(SB) + MOVV $556, R12 + JMP callbackasm1(SB) + MOVV $557, R12 + JMP callbackasm1(SB) + MOVV $558, R12 + JMP callbackasm1(SB) + MOVV $559, R12 + JMP callbackasm1(SB) + MOVV $560, R12 + JMP callbackasm1(SB) + MOVV $561, R12 + JMP callbackasm1(SB) + MOVV $562, R12 + JMP callbackasm1(SB) + MOVV $563, R12 + JMP callbackasm1(SB) + MOVV $564, R12 + JMP callbackasm1(SB) + MOVV $565, R12 + JMP callbackasm1(SB) + MOVV $566, R12 + JMP callbackasm1(SB) + MOVV $567, R12 + JMP callbackasm1(SB) + MOVV $568, R12 + JMP callbackasm1(SB) + MOVV $569, R12 + JMP callbackasm1(SB) + MOVV $570, R12 + JMP callbackasm1(SB) + MOVV $571, R12 + JMP callbackasm1(SB) + MOVV $572, R12 + JMP callbackasm1(SB) + MOVV $573, R12 + JMP callbackasm1(SB) + MOVV $574, R12 + JMP callbackasm1(SB) + MOVV $575, R12 + JMP callbackasm1(SB) + MOVV $576, R12 + JMP callbackasm1(SB) + MOVV $577, R12 + JMP callbackasm1(SB) + MOVV $578, R12 + JMP callbackasm1(SB) + MOVV $579, R12 + JMP callbackasm1(SB) + MOVV $580, R12 + JMP callbackasm1(SB) + MOVV $581, R12 + JMP callbackasm1(SB) + MOVV $582, R12 + JMP callbackasm1(SB) + MOVV $583, R12 + JMP callbackasm1(SB) + MOVV $584, R12 + JMP callbackasm1(SB) + MOVV $585, R12 + JMP callbackasm1(SB) + MOVV $586, R12 + JMP callbackasm1(SB) + MOVV $587, R12 + JMP callbackasm1(SB) + MOVV $588, R12 + JMP callbackasm1(SB) + MOVV $589, R12 + JMP callbackasm1(SB) + MOVV $590, R12 + JMP callbackasm1(SB) + MOVV $591, R12 + JMP callbackasm1(SB) + MOVV $592, R12 + JMP callbackasm1(SB) + MOVV $593, R12 + JMP callbackasm1(SB) + MOVV $594, R12 + JMP callbackasm1(SB) + MOVV $595, R12 + JMP callbackasm1(SB) + MOVV $596, R12 + JMP callbackasm1(SB) + MOVV $597, R12 + JMP callbackasm1(SB) + MOVV $598, R12 + JMP callbackasm1(SB) + MOVV $599, R12 + JMP callbackasm1(SB) + MOVV $600, R12 + JMP callbackasm1(SB) + MOVV $601, R12 + JMP callbackasm1(SB) + MOVV $602, R12 + JMP callbackasm1(SB) + MOVV $603, R12 + JMP callbackasm1(SB) + MOVV $604, R12 + JMP callbackasm1(SB) + MOVV $605, R12 + JMP callbackasm1(SB) + MOVV $606, R12 + JMP callbackasm1(SB) + MOVV $607, R12 + JMP callbackasm1(SB) + MOVV $608, R12 + JMP callbackasm1(SB) + MOVV $609, R12 + JMP callbackasm1(SB) + MOVV $610, R12 + JMP callbackasm1(SB) + MOVV $611, R12 + JMP callbackasm1(SB) + MOVV $612, R12 + JMP callbackasm1(SB) + MOVV $613, R12 + JMP callbackasm1(SB) + MOVV $614, R12 + JMP callbackasm1(SB) + MOVV $615, R12 + JMP callbackasm1(SB) + MOVV $616, R12 + JMP callbackasm1(SB) + MOVV $617, R12 + JMP callbackasm1(SB) + MOVV $618, R12 + JMP callbackasm1(SB) + MOVV $619, R12 + JMP callbackasm1(SB) + MOVV $620, R12 + JMP callbackasm1(SB) + MOVV $621, R12 + JMP callbackasm1(SB) + MOVV $622, R12 + JMP callbackasm1(SB) + MOVV $623, R12 + JMP callbackasm1(SB) + MOVV $624, R12 + JMP callbackasm1(SB) + MOVV $625, R12 + JMP callbackasm1(SB) + MOVV $626, R12 + JMP callbackasm1(SB) + MOVV $627, R12 + JMP callbackasm1(SB) + MOVV $628, R12 + JMP callbackasm1(SB) + MOVV $629, R12 + JMP callbackasm1(SB) + MOVV $630, R12 + JMP callbackasm1(SB) + MOVV $631, R12 + JMP callbackasm1(SB) + MOVV $632, R12 + JMP callbackasm1(SB) + MOVV $633, R12 + JMP callbackasm1(SB) + MOVV $634, R12 + JMP callbackasm1(SB) + MOVV $635, R12 + JMP callbackasm1(SB) + MOVV $636, R12 + JMP callbackasm1(SB) + MOVV $637, R12 + JMP callbackasm1(SB) + MOVV $638, R12 + JMP callbackasm1(SB) + MOVV $639, R12 + JMP callbackasm1(SB) + MOVV $640, R12 + JMP callbackasm1(SB) + MOVV $641, R12 + JMP callbackasm1(SB) + MOVV $642, R12 + JMP callbackasm1(SB) + MOVV $643, R12 + JMP callbackasm1(SB) + MOVV $644, R12 + JMP callbackasm1(SB) + MOVV $645, R12 + JMP callbackasm1(SB) + MOVV $646, R12 + JMP callbackasm1(SB) + MOVV $647, R12 + JMP callbackasm1(SB) + MOVV $648, R12 + JMP callbackasm1(SB) + MOVV $649, R12 + JMP callbackasm1(SB) + MOVV $650, R12 + JMP callbackasm1(SB) + MOVV $651, R12 + JMP callbackasm1(SB) + MOVV $652, R12 + JMP callbackasm1(SB) + MOVV $653, R12 + JMP callbackasm1(SB) + MOVV $654, R12 + JMP callbackasm1(SB) + MOVV $655, R12 + JMP callbackasm1(SB) + MOVV $656, R12 + JMP callbackasm1(SB) + MOVV $657, R12 + JMP callbackasm1(SB) + MOVV $658, R12 + JMP callbackasm1(SB) + MOVV $659, R12 + JMP callbackasm1(SB) + MOVV $660, R12 + JMP callbackasm1(SB) + MOVV $661, R12 + JMP callbackasm1(SB) + MOVV $662, R12 + JMP callbackasm1(SB) + MOVV $663, R12 + JMP callbackasm1(SB) + MOVV $664, R12 + JMP callbackasm1(SB) + MOVV $665, R12 + JMP callbackasm1(SB) + MOVV $666, R12 + JMP callbackasm1(SB) + MOVV $667, R12 + JMP callbackasm1(SB) + MOVV $668, R12 + JMP callbackasm1(SB) + MOVV $669, R12 + JMP callbackasm1(SB) + MOVV $670, R12 + JMP callbackasm1(SB) + MOVV $671, R12 + JMP callbackasm1(SB) + MOVV $672, R12 + JMP callbackasm1(SB) + MOVV $673, R12 + JMP callbackasm1(SB) + MOVV $674, R12 + JMP callbackasm1(SB) + MOVV $675, R12 + JMP callbackasm1(SB) + MOVV $676, R12 + JMP callbackasm1(SB) + MOVV $677, R12 + JMP callbackasm1(SB) + MOVV $678, R12 + JMP callbackasm1(SB) + MOVV $679, R12 + JMP callbackasm1(SB) + MOVV $680, R12 + JMP callbackasm1(SB) + MOVV $681, R12 + JMP callbackasm1(SB) + MOVV $682, R12 + JMP callbackasm1(SB) + MOVV $683, R12 + JMP callbackasm1(SB) + MOVV $684, R12 + JMP callbackasm1(SB) + MOVV $685, R12 + JMP callbackasm1(SB) + MOVV $686, R12 + JMP callbackasm1(SB) + MOVV $687, R12 + JMP callbackasm1(SB) + MOVV $688, R12 + JMP callbackasm1(SB) + MOVV $689, R12 + JMP callbackasm1(SB) + MOVV $690, R12 + JMP callbackasm1(SB) + MOVV $691, R12 + JMP callbackasm1(SB) + MOVV $692, R12 + JMP callbackasm1(SB) + MOVV $693, R12 + JMP callbackasm1(SB) + MOVV $694, R12 + JMP callbackasm1(SB) + MOVV $695, R12 + JMP callbackasm1(SB) + MOVV $696, R12 + JMP callbackasm1(SB) + MOVV $697, R12 + JMP callbackasm1(SB) + MOVV $698, R12 + JMP callbackasm1(SB) + MOVV $699, R12 + JMP callbackasm1(SB) + MOVV $700, R12 + JMP callbackasm1(SB) + MOVV $701, R12 + JMP callbackasm1(SB) + MOVV $702, R12 + JMP callbackasm1(SB) + MOVV $703, R12 + JMP callbackasm1(SB) + MOVV $704, R12 + JMP callbackasm1(SB) + MOVV $705, R12 + JMP callbackasm1(SB) + MOVV $706, R12 + JMP callbackasm1(SB) + MOVV $707, R12 + JMP callbackasm1(SB) + MOVV $708, R12 + JMP callbackasm1(SB) + MOVV $709, R12 + JMP callbackasm1(SB) + MOVV $710, R12 + JMP callbackasm1(SB) + MOVV $711, R12 + JMP callbackasm1(SB) + MOVV $712, R12 + JMP callbackasm1(SB) + MOVV $713, R12 + JMP callbackasm1(SB) + MOVV $714, R12 + JMP callbackasm1(SB) + MOVV $715, R12 + JMP callbackasm1(SB) + MOVV $716, R12 + JMP callbackasm1(SB) + MOVV $717, R12 + JMP callbackasm1(SB) + MOVV $718, R12 + JMP callbackasm1(SB) + MOVV $719, R12 + JMP callbackasm1(SB) + MOVV $720, R12 + JMP callbackasm1(SB) + MOVV $721, R12 + JMP callbackasm1(SB) + MOVV $722, R12 + JMP callbackasm1(SB) + MOVV $723, R12 + JMP callbackasm1(SB) + MOVV $724, R12 + JMP callbackasm1(SB) + MOVV $725, R12 + JMP callbackasm1(SB) + MOVV $726, R12 + JMP callbackasm1(SB) + MOVV $727, R12 + JMP callbackasm1(SB) + MOVV $728, R12 + JMP callbackasm1(SB) + MOVV $729, R12 + JMP callbackasm1(SB) + MOVV $730, R12 + JMP callbackasm1(SB) + MOVV $731, R12 + JMP callbackasm1(SB) + MOVV $732, R12 + JMP callbackasm1(SB) + MOVV $733, R12 + JMP callbackasm1(SB) + MOVV $734, R12 + JMP callbackasm1(SB) + MOVV $735, R12 + JMP callbackasm1(SB) + MOVV $736, R12 + JMP callbackasm1(SB) + MOVV $737, R12 + JMP callbackasm1(SB) + MOVV $738, R12 + JMP callbackasm1(SB) + MOVV $739, R12 + JMP callbackasm1(SB) + MOVV $740, R12 + JMP callbackasm1(SB) + MOVV $741, R12 + JMP callbackasm1(SB) + MOVV $742, R12 + JMP callbackasm1(SB) + MOVV $743, R12 + JMP callbackasm1(SB) + MOVV $744, R12 + JMP callbackasm1(SB) + MOVV $745, R12 + JMP callbackasm1(SB) + MOVV $746, R12 + JMP callbackasm1(SB) + MOVV $747, R12 + JMP callbackasm1(SB) + MOVV $748, R12 + JMP callbackasm1(SB) + MOVV $749, R12 + JMP callbackasm1(SB) + MOVV $750, R12 + JMP callbackasm1(SB) + MOVV $751, R12 + JMP callbackasm1(SB) + MOVV $752, R12 + JMP callbackasm1(SB) + MOVV $753, R12 + JMP callbackasm1(SB) + MOVV $754, R12 + JMP callbackasm1(SB) + MOVV $755, R12 + JMP callbackasm1(SB) + MOVV $756, R12 + JMP callbackasm1(SB) + MOVV $757, R12 + JMP callbackasm1(SB) + MOVV $758, R12 + JMP callbackasm1(SB) + MOVV $759, R12 + JMP callbackasm1(SB) + MOVV $760, R12 + JMP callbackasm1(SB) + MOVV $761, R12 + JMP callbackasm1(SB) + MOVV $762, R12 + JMP callbackasm1(SB) + MOVV $763, R12 + JMP callbackasm1(SB) + MOVV $764, R12 + JMP callbackasm1(SB) + MOVV $765, R12 + JMP callbackasm1(SB) + MOVV $766, R12 + JMP callbackasm1(SB) + MOVV $767, R12 + JMP callbackasm1(SB) + MOVV $768, R12 + JMP callbackasm1(SB) + MOVV $769, R12 + JMP callbackasm1(SB) + MOVV $770, R12 + JMP callbackasm1(SB) + MOVV $771, R12 + JMP callbackasm1(SB) + MOVV $772, R12 + JMP callbackasm1(SB) + MOVV $773, R12 + JMP callbackasm1(SB) + MOVV $774, R12 + JMP callbackasm1(SB) + MOVV $775, R12 + JMP callbackasm1(SB) + MOVV $776, R12 + JMP callbackasm1(SB) + MOVV $777, R12 + JMP callbackasm1(SB) + MOVV $778, R12 + JMP callbackasm1(SB) + MOVV $779, R12 + JMP callbackasm1(SB) + MOVV $780, R12 + JMP callbackasm1(SB) + MOVV $781, R12 + JMP callbackasm1(SB) + MOVV $782, R12 + JMP callbackasm1(SB) + MOVV $783, R12 + JMP callbackasm1(SB) + MOVV $784, R12 + JMP callbackasm1(SB) + MOVV $785, R12 + JMP callbackasm1(SB) + MOVV $786, R12 + JMP callbackasm1(SB) + MOVV $787, R12 + JMP callbackasm1(SB) + MOVV $788, R12 + JMP callbackasm1(SB) + MOVV $789, R12 + JMP callbackasm1(SB) + MOVV $790, R12 + JMP callbackasm1(SB) + MOVV $791, R12 + JMP callbackasm1(SB) + MOVV $792, R12 + JMP callbackasm1(SB) + MOVV $793, R12 + JMP callbackasm1(SB) + MOVV $794, R12 + JMP callbackasm1(SB) + MOVV $795, R12 + JMP callbackasm1(SB) + MOVV $796, R12 + JMP callbackasm1(SB) + MOVV $797, R12 + JMP callbackasm1(SB) + MOVV $798, R12 + JMP callbackasm1(SB) + MOVV $799, R12 + JMP callbackasm1(SB) + MOVV $800, R12 + JMP callbackasm1(SB) + MOVV $801, R12 + JMP callbackasm1(SB) + MOVV $802, R12 + JMP callbackasm1(SB) + MOVV $803, R12 + JMP callbackasm1(SB) + MOVV $804, R12 + JMP callbackasm1(SB) + MOVV $805, R12 + JMP callbackasm1(SB) + MOVV $806, R12 + JMP callbackasm1(SB) + MOVV $807, R12 + JMP callbackasm1(SB) + MOVV $808, R12 + JMP callbackasm1(SB) + MOVV $809, R12 + JMP callbackasm1(SB) + MOVV $810, R12 + JMP callbackasm1(SB) + MOVV $811, R12 + JMP callbackasm1(SB) + MOVV $812, R12 + JMP callbackasm1(SB) + MOVV $813, R12 + JMP callbackasm1(SB) + MOVV $814, R12 + JMP callbackasm1(SB) + MOVV $815, R12 + JMP callbackasm1(SB) + MOVV $816, R12 + JMP callbackasm1(SB) + MOVV $817, R12 + JMP callbackasm1(SB) + MOVV $818, R12 + JMP callbackasm1(SB) + MOVV $819, R12 + JMP callbackasm1(SB) + MOVV $820, R12 + JMP callbackasm1(SB) + MOVV $821, R12 + JMP callbackasm1(SB) + MOVV $822, R12 + JMP callbackasm1(SB) + MOVV $823, R12 + JMP callbackasm1(SB) + MOVV $824, R12 + JMP callbackasm1(SB) + MOVV $825, R12 + JMP callbackasm1(SB) + MOVV $826, R12 + JMP callbackasm1(SB) + MOVV $827, R12 + JMP callbackasm1(SB) + MOVV $828, R12 + JMP callbackasm1(SB) + MOVV $829, R12 + JMP callbackasm1(SB) + MOVV $830, R12 + JMP callbackasm1(SB) + MOVV $831, R12 + JMP callbackasm1(SB) + MOVV $832, R12 + JMP callbackasm1(SB) + MOVV $833, R12 + JMP callbackasm1(SB) + MOVV $834, R12 + JMP callbackasm1(SB) + MOVV $835, R12 + JMP callbackasm1(SB) + MOVV $836, R12 + JMP callbackasm1(SB) + MOVV $837, R12 + JMP callbackasm1(SB) + MOVV $838, R12 + JMP callbackasm1(SB) + MOVV $839, R12 + JMP callbackasm1(SB) + MOVV $840, R12 + JMP callbackasm1(SB) + MOVV $841, R12 + JMP callbackasm1(SB) + MOVV $842, R12 + JMP callbackasm1(SB) + MOVV $843, R12 + JMP callbackasm1(SB) + MOVV $844, R12 + JMP callbackasm1(SB) + MOVV $845, R12 + JMP callbackasm1(SB) + MOVV $846, R12 + JMP callbackasm1(SB) + MOVV $847, R12 + JMP callbackasm1(SB) + MOVV $848, R12 + JMP callbackasm1(SB) + MOVV $849, R12 + JMP callbackasm1(SB) + MOVV $850, R12 + JMP callbackasm1(SB) + MOVV $851, R12 + JMP callbackasm1(SB) + MOVV $852, R12 + JMP callbackasm1(SB) + MOVV $853, R12 + JMP callbackasm1(SB) + MOVV $854, R12 + JMP callbackasm1(SB) + MOVV $855, R12 + JMP callbackasm1(SB) + MOVV $856, R12 + JMP callbackasm1(SB) + MOVV $857, R12 + JMP callbackasm1(SB) + MOVV $858, R12 + JMP callbackasm1(SB) + MOVV $859, R12 + JMP callbackasm1(SB) + MOVV $860, R12 + JMP callbackasm1(SB) + MOVV $861, R12 + JMP callbackasm1(SB) + MOVV $862, R12 + JMP callbackasm1(SB) + MOVV $863, R12 + JMP callbackasm1(SB) + MOVV $864, R12 + JMP callbackasm1(SB) + MOVV $865, R12 + JMP callbackasm1(SB) + MOVV $866, R12 + JMP callbackasm1(SB) + MOVV $867, R12 + JMP callbackasm1(SB) + MOVV $868, R12 + JMP callbackasm1(SB) + MOVV $869, R12 + JMP callbackasm1(SB) + MOVV $870, R12 + JMP callbackasm1(SB) + MOVV $871, R12 + JMP callbackasm1(SB) + MOVV $872, R12 + JMP callbackasm1(SB) + MOVV $873, R12 + JMP callbackasm1(SB) + MOVV $874, R12 + JMP callbackasm1(SB) + MOVV $875, R12 + JMP callbackasm1(SB) + MOVV $876, R12 + JMP callbackasm1(SB) + MOVV $877, R12 + JMP callbackasm1(SB) + MOVV $878, R12 + JMP callbackasm1(SB) + MOVV $879, R12 + JMP callbackasm1(SB) + MOVV $880, R12 + JMP callbackasm1(SB) + MOVV $881, R12 + JMP callbackasm1(SB) + MOVV $882, R12 + JMP callbackasm1(SB) + MOVV $883, R12 + JMP callbackasm1(SB) + MOVV $884, R12 + JMP callbackasm1(SB) + MOVV $885, R12 + JMP callbackasm1(SB) + MOVV $886, R12 + JMP callbackasm1(SB) + MOVV $887, R12 + JMP callbackasm1(SB) + MOVV $888, R12 + JMP callbackasm1(SB) + MOVV $889, R12 + JMP callbackasm1(SB) + MOVV $890, R12 + JMP callbackasm1(SB) + MOVV $891, R12 + JMP callbackasm1(SB) + MOVV $892, R12 + JMP callbackasm1(SB) + MOVV $893, R12 + JMP callbackasm1(SB) + MOVV $894, R12 + JMP callbackasm1(SB) + MOVV $895, R12 + JMP callbackasm1(SB) + MOVV $896, R12 + JMP callbackasm1(SB) + MOVV $897, R12 + JMP callbackasm1(SB) + MOVV $898, R12 + JMP callbackasm1(SB) + MOVV $899, R12 + JMP callbackasm1(SB) + MOVV $900, R12 + JMP callbackasm1(SB) + MOVV $901, R12 + JMP callbackasm1(SB) + MOVV $902, R12 + JMP callbackasm1(SB) + MOVV $903, R12 + JMP callbackasm1(SB) + MOVV $904, R12 + JMP callbackasm1(SB) + MOVV $905, R12 + JMP callbackasm1(SB) + MOVV $906, R12 + JMP callbackasm1(SB) + MOVV $907, R12 + JMP callbackasm1(SB) + MOVV $908, R12 + JMP callbackasm1(SB) + MOVV $909, R12 + JMP callbackasm1(SB) + MOVV $910, R12 + JMP callbackasm1(SB) + MOVV $911, R12 + JMP callbackasm1(SB) + MOVV $912, R12 + JMP callbackasm1(SB) + MOVV $913, R12 + JMP callbackasm1(SB) + MOVV $914, R12 + JMP callbackasm1(SB) + MOVV $915, R12 + JMP callbackasm1(SB) + MOVV $916, R12 + JMP callbackasm1(SB) + MOVV $917, R12 + JMP callbackasm1(SB) + MOVV $918, R12 + JMP callbackasm1(SB) + MOVV $919, R12 + JMP callbackasm1(SB) + MOVV $920, R12 + JMP callbackasm1(SB) + MOVV $921, R12 + JMP callbackasm1(SB) + MOVV $922, R12 + JMP callbackasm1(SB) + MOVV $923, R12 + JMP callbackasm1(SB) + MOVV $924, R12 + JMP callbackasm1(SB) + MOVV $925, R12 + JMP callbackasm1(SB) + MOVV $926, R12 + JMP callbackasm1(SB) + MOVV $927, R12 + JMP callbackasm1(SB) + MOVV $928, R12 + JMP callbackasm1(SB) + MOVV $929, R12 + JMP callbackasm1(SB) + MOVV $930, R12 + JMP callbackasm1(SB) + MOVV $931, R12 + JMP callbackasm1(SB) + MOVV $932, R12 + JMP callbackasm1(SB) + MOVV $933, R12 + JMP callbackasm1(SB) + MOVV $934, R12 + JMP callbackasm1(SB) + MOVV $935, R12 + JMP callbackasm1(SB) + MOVV $936, R12 + JMP callbackasm1(SB) + MOVV $937, R12 + JMP callbackasm1(SB) + MOVV $938, R12 + JMP callbackasm1(SB) + MOVV $939, R12 + JMP callbackasm1(SB) + MOVV $940, R12 + JMP callbackasm1(SB) + MOVV $941, R12 + JMP callbackasm1(SB) + MOVV $942, R12 + JMP callbackasm1(SB) + MOVV $943, R12 + JMP callbackasm1(SB) + MOVV $944, R12 + JMP callbackasm1(SB) + MOVV $945, R12 + JMP callbackasm1(SB) + MOVV $946, R12 + JMP callbackasm1(SB) + MOVV $947, R12 + JMP callbackasm1(SB) + MOVV $948, R12 + JMP callbackasm1(SB) + MOVV $949, R12 + JMP callbackasm1(SB) + MOVV $950, R12 + JMP callbackasm1(SB) + MOVV $951, R12 + JMP callbackasm1(SB) + MOVV $952, R12 + JMP callbackasm1(SB) + MOVV $953, R12 + JMP callbackasm1(SB) + MOVV $954, R12 + JMP callbackasm1(SB) + MOVV $955, R12 + JMP callbackasm1(SB) + MOVV $956, R12 + JMP callbackasm1(SB) + MOVV $957, R12 + JMP callbackasm1(SB) + MOVV $958, R12 + JMP callbackasm1(SB) + MOVV $959, R12 + JMP callbackasm1(SB) + MOVV $960, R12 + JMP callbackasm1(SB) + MOVV $961, R12 + JMP callbackasm1(SB) + MOVV $962, R12 + JMP callbackasm1(SB) + MOVV $963, R12 + JMP callbackasm1(SB) + MOVV $964, R12 + JMP callbackasm1(SB) + MOVV $965, R12 + JMP callbackasm1(SB) + MOVV $966, R12 + JMP callbackasm1(SB) + MOVV $967, R12 + JMP callbackasm1(SB) + MOVV $968, R12 + JMP callbackasm1(SB) + MOVV $969, R12 + JMP callbackasm1(SB) + MOVV $970, R12 + JMP callbackasm1(SB) + MOVV $971, R12 + JMP callbackasm1(SB) + MOVV $972, R12 + JMP callbackasm1(SB) + MOVV $973, R12 + JMP callbackasm1(SB) + MOVV $974, R12 + JMP callbackasm1(SB) + MOVV $975, R12 + JMP callbackasm1(SB) + MOVV $976, R12 + JMP callbackasm1(SB) + MOVV $977, R12 + JMP callbackasm1(SB) + MOVV $978, R12 + JMP callbackasm1(SB) + MOVV $979, R12 + JMP callbackasm1(SB) + MOVV $980, R12 + JMP callbackasm1(SB) + MOVV $981, R12 + JMP callbackasm1(SB) + MOVV $982, R12 + JMP callbackasm1(SB) + MOVV $983, R12 + JMP callbackasm1(SB) + MOVV $984, R12 + JMP callbackasm1(SB) + MOVV $985, R12 + JMP callbackasm1(SB) + MOVV $986, R12 + JMP callbackasm1(SB) + MOVV $987, R12 + JMP callbackasm1(SB) + MOVV $988, R12 + JMP callbackasm1(SB) + MOVV $989, R12 + JMP callbackasm1(SB) + MOVV $990, R12 + JMP callbackasm1(SB) + MOVV $991, R12 + JMP callbackasm1(SB) + MOVV $992, R12 + JMP callbackasm1(SB) + MOVV $993, R12 + JMP callbackasm1(SB) + MOVV $994, R12 + JMP callbackasm1(SB) + MOVV $995, R12 + JMP callbackasm1(SB) + MOVV $996, R12 + JMP callbackasm1(SB) + MOVV $997, R12 + JMP callbackasm1(SB) + MOVV $998, R12 + JMP callbackasm1(SB) + MOVV $999, R12 + JMP callbackasm1(SB) + MOVV $1000, R12 + JMP callbackasm1(SB) + MOVV $1001, R12 + JMP callbackasm1(SB) + MOVV $1002, R12 + JMP callbackasm1(SB) + MOVV $1003, R12 + JMP callbackasm1(SB) + MOVV $1004, R12 + JMP callbackasm1(SB) + MOVV $1005, R12 + JMP callbackasm1(SB) + MOVV $1006, R12 + JMP callbackasm1(SB) + MOVV $1007, R12 + JMP callbackasm1(SB) + MOVV $1008, R12 + JMP callbackasm1(SB) + MOVV $1009, R12 + JMP callbackasm1(SB) + MOVV $1010, R12 + JMP callbackasm1(SB) + MOVV $1011, R12 + JMP callbackasm1(SB) + MOVV $1012, R12 + JMP callbackasm1(SB) + MOVV $1013, R12 + JMP callbackasm1(SB) + MOVV $1014, R12 + JMP callbackasm1(SB) + MOVV $1015, R12 + JMP callbackasm1(SB) + MOVV $1016, R12 + JMP callbackasm1(SB) + MOVV $1017, R12 + JMP callbackasm1(SB) + MOVV $1018, R12 + JMP callbackasm1(SB) + MOVV $1019, R12 + JMP callbackasm1(SB) + MOVV $1020, R12 + JMP callbackasm1(SB) + MOVV $1021, R12 + JMP callbackasm1(SB) + MOVV $1022, R12 + JMP callbackasm1(SB) + MOVV $1023, R12 + JMP callbackasm1(SB) + MOVV $1024, R12 + JMP callbackasm1(SB) + MOVV $1025, R12 + JMP callbackasm1(SB) + MOVV $1026, R12 + JMP callbackasm1(SB) + MOVV $1027, R12 + JMP callbackasm1(SB) + MOVV $1028, R12 + JMP callbackasm1(SB) + MOVV $1029, R12 + JMP callbackasm1(SB) + MOVV $1030, R12 + JMP callbackasm1(SB) + MOVV $1031, R12 + JMP callbackasm1(SB) + MOVV $1032, R12 + JMP callbackasm1(SB) + MOVV $1033, R12 + JMP callbackasm1(SB) + MOVV $1034, R12 + JMP callbackasm1(SB) + MOVV $1035, R12 + JMP callbackasm1(SB) + MOVV $1036, R12 + JMP callbackasm1(SB) + MOVV $1037, R12 + JMP callbackasm1(SB) + MOVV $1038, R12 + JMP callbackasm1(SB) + MOVV $1039, R12 + JMP callbackasm1(SB) + MOVV $1040, R12 + JMP callbackasm1(SB) + MOVV $1041, R12 + JMP callbackasm1(SB) + MOVV $1042, R12 + JMP callbackasm1(SB) + MOVV $1043, R12 + JMP callbackasm1(SB) + MOVV $1044, R12 + JMP callbackasm1(SB) + MOVV $1045, R12 + JMP callbackasm1(SB) + MOVV $1046, R12 + JMP callbackasm1(SB) + MOVV $1047, R12 + JMP callbackasm1(SB) + MOVV $1048, R12 + JMP callbackasm1(SB) + MOVV $1049, R12 + JMP callbackasm1(SB) + MOVV $1050, R12 + JMP callbackasm1(SB) + MOVV $1051, R12 + JMP callbackasm1(SB) + MOVV $1052, R12 + JMP callbackasm1(SB) + MOVV $1053, R12 + JMP callbackasm1(SB) + MOVV $1054, R12 + JMP callbackasm1(SB) + MOVV $1055, R12 + JMP callbackasm1(SB) + MOVV $1056, R12 + JMP callbackasm1(SB) + MOVV $1057, R12 + JMP callbackasm1(SB) + MOVV $1058, R12 + JMP callbackasm1(SB) + MOVV $1059, R12 + JMP callbackasm1(SB) + MOVV $1060, R12 + JMP callbackasm1(SB) + MOVV $1061, R12 + JMP callbackasm1(SB) + MOVV $1062, R12 + JMP callbackasm1(SB) + MOVV $1063, R12 + JMP callbackasm1(SB) + MOVV $1064, R12 + JMP callbackasm1(SB) + MOVV $1065, R12 + JMP callbackasm1(SB) + MOVV $1066, R12 + JMP callbackasm1(SB) + MOVV $1067, R12 + JMP callbackasm1(SB) + MOVV $1068, R12 + JMP callbackasm1(SB) + MOVV $1069, R12 + JMP callbackasm1(SB) + MOVV $1070, R12 + JMP callbackasm1(SB) + MOVV $1071, R12 + JMP callbackasm1(SB) + MOVV $1072, R12 + JMP callbackasm1(SB) + MOVV $1073, R12 + JMP callbackasm1(SB) + MOVV $1074, R12 + JMP callbackasm1(SB) + MOVV $1075, R12 + JMP callbackasm1(SB) + MOVV $1076, R12 + JMP callbackasm1(SB) + MOVV $1077, R12 + JMP callbackasm1(SB) + MOVV $1078, R12 + JMP callbackasm1(SB) + MOVV $1079, R12 + JMP callbackasm1(SB) + MOVV $1080, R12 + JMP callbackasm1(SB) + MOVV $1081, R12 + JMP callbackasm1(SB) + MOVV $1082, R12 + JMP callbackasm1(SB) + MOVV $1083, R12 + JMP callbackasm1(SB) + MOVV $1084, R12 + JMP callbackasm1(SB) + MOVV $1085, R12 + JMP callbackasm1(SB) + MOVV $1086, R12 + JMP callbackasm1(SB) + MOVV $1087, R12 + JMP callbackasm1(SB) + MOVV $1088, R12 + JMP callbackasm1(SB) + MOVV $1089, R12 + JMP callbackasm1(SB) + MOVV $1090, R12 + JMP callbackasm1(SB) + MOVV $1091, R12 + JMP callbackasm1(SB) + MOVV $1092, R12 + JMP callbackasm1(SB) + MOVV $1093, R12 + JMP callbackasm1(SB) + MOVV $1094, R12 + JMP callbackasm1(SB) + MOVV $1095, R12 + JMP callbackasm1(SB) + MOVV $1096, R12 + JMP callbackasm1(SB) + MOVV $1097, R12 + JMP callbackasm1(SB) + MOVV $1098, R12 + JMP callbackasm1(SB) + MOVV $1099, R12 + JMP callbackasm1(SB) + MOVV $1100, R12 + JMP callbackasm1(SB) + MOVV $1101, R12 + JMP callbackasm1(SB) + MOVV $1102, R12 + JMP callbackasm1(SB) + MOVV $1103, R12 + JMP callbackasm1(SB) + MOVV $1104, R12 + JMP callbackasm1(SB) + MOVV $1105, R12 + JMP callbackasm1(SB) + MOVV $1106, R12 + JMP callbackasm1(SB) + MOVV $1107, R12 + JMP callbackasm1(SB) + MOVV $1108, R12 + JMP callbackasm1(SB) + MOVV $1109, R12 + JMP callbackasm1(SB) + MOVV $1110, R12 + JMP callbackasm1(SB) + MOVV $1111, R12 + JMP callbackasm1(SB) + MOVV $1112, R12 + JMP callbackasm1(SB) + MOVV $1113, R12 + JMP callbackasm1(SB) + MOVV $1114, R12 + JMP callbackasm1(SB) + MOVV $1115, R12 + JMP callbackasm1(SB) + MOVV $1116, R12 + JMP callbackasm1(SB) + MOVV $1117, R12 + JMP callbackasm1(SB) + MOVV $1118, R12 + JMP callbackasm1(SB) + MOVV $1119, R12 + JMP callbackasm1(SB) + MOVV $1120, R12 + JMP callbackasm1(SB) + MOVV $1121, R12 + JMP callbackasm1(SB) + MOVV $1122, R12 + JMP callbackasm1(SB) + MOVV $1123, R12 + JMP callbackasm1(SB) + MOVV $1124, R12 + JMP callbackasm1(SB) + MOVV $1125, R12 + JMP callbackasm1(SB) + MOVV $1126, R12 + JMP callbackasm1(SB) + MOVV $1127, R12 + JMP callbackasm1(SB) + MOVV $1128, R12 + JMP callbackasm1(SB) + MOVV $1129, R12 + JMP callbackasm1(SB) + MOVV $1130, R12 + JMP callbackasm1(SB) + MOVV $1131, R12 + JMP callbackasm1(SB) + MOVV $1132, R12 + JMP callbackasm1(SB) + MOVV $1133, R12 + JMP callbackasm1(SB) + MOVV $1134, R12 + JMP callbackasm1(SB) + MOVV $1135, R12 + JMP callbackasm1(SB) + MOVV $1136, R12 + JMP callbackasm1(SB) + MOVV $1137, R12 + JMP callbackasm1(SB) + MOVV $1138, R12 + JMP callbackasm1(SB) + MOVV $1139, R12 + JMP callbackasm1(SB) + MOVV $1140, R12 + JMP callbackasm1(SB) + MOVV $1141, R12 + JMP callbackasm1(SB) + MOVV $1142, R12 + JMP callbackasm1(SB) + MOVV $1143, R12 + JMP callbackasm1(SB) + MOVV $1144, R12 + JMP callbackasm1(SB) + MOVV $1145, R12 + JMP callbackasm1(SB) + MOVV $1146, R12 + JMP callbackasm1(SB) + MOVV $1147, R12 + JMP callbackasm1(SB) + MOVV $1148, R12 + JMP callbackasm1(SB) + MOVV $1149, R12 + JMP callbackasm1(SB) + MOVV $1150, R12 + JMP callbackasm1(SB) + MOVV $1151, R12 + JMP callbackasm1(SB) + MOVV $1152, R12 + JMP callbackasm1(SB) + MOVV $1153, R12 + JMP callbackasm1(SB) + MOVV $1154, R12 + JMP callbackasm1(SB) + MOVV $1155, R12 + JMP callbackasm1(SB) + MOVV $1156, R12 + JMP callbackasm1(SB) + MOVV $1157, R12 + JMP callbackasm1(SB) + MOVV $1158, R12 + JMP callbackasm1(SB) + MOVV $1159, R12 + JMP callbackasm1(SB) + MOVV $1160, R12 + JMP callbackasm1(SB) + MOVV $1161, R12 + JMP callbackasm1(SB) + MOVV $1162, R12 + JMP callbackasm1(SB) + MOVV $1163, R12 + JMP callbackasm1(SB) + MOVV $1164, R12 + JMP callbackasm1(SB) + MOVV $1165, R12 + JMP callbackasm1(SB) + MOVV $1166, R12 + JMP callbackasm1(SB) + MOVV $1167, R12 + JMP callbackasm1(SB) + MOVV $1168, R12 + JMP callbackasm1(SB) + MOVV $1169, R12 + JMP callbackasm1(SB) + MOVV $1170, R12 + JMP callbackasm1(SB) + MOVV $1171, R12 + JMP callbackasm1(SB) + MOVV $1172, R12 + JMP callbackasm1(SB) + MOVV $1173, R12 + JMP callbackasm1(SB) + MOVV $1174, R12 + JMP callbackasm1(SB) + MOVV $1175, R12 + JMP callbackasm1(SB) + MOVV $1176, R12 + JMP callbackasm1(SB) + MOVV $1177, R12 + JMP callbackasm1(SB) + MOVV $1178, R12 + JMP callbackasm1(SB) + MOVV $1179, R12 + JMP callbackasm1(SB) + MOVV $1180, R12 + JMP callbackasm1(SB) + MOVV $1181, R12 + JMP callbackasm1(SB) + MOVV $1182, R12 + JMP callbackasm1(SB) + MOVV $1183, R12 + JMP callbackasm1(SB) + MOVV $1184, R12 + JMP callbackasm1(SB) + MOVV $1185, R12 + JMP callbackasm1(SB) + MOVV $1186, R12 + JMP callbackasm1(SB) + MOVV $1187, R12 + JMP callbackasm1(SB) + MOVV $1188, R12 + JMP callbackasm1(SB) + MOVV $1189, R12 + JMP callbackasm1(SB) + MOVV $1190, R12 + JMP callbackasm1(SB) + MOVV $1191, R12 + JMP callbackasm1(SB) + MOVV $1192, R12 + JMP callbackasm1(SB) + MOVV $1193, R12 + JMP callbackasm1(SB) + MOVV $1194, R12 + JMP callbackasm1(SB) + MOVV $1195, R12 + JMP callbackasm1(SB) + MOVV $1196, R12 + JMP callbackasm1(SB) + MOVV $1197, R12 + JMP callbackasm1(SB) + MOVV $1198, R12 + JMP callbackasm1(SB) + MOVV $1199, R12 + JMP callbackasm1(SB) + MOVV $1200, R12 + JMP callbackasm1(SB) + MOVV $1201, R12 + JMP callbackasm1(SB) + MOVV $1202, R12 + JMP callbackasm1(SB) + MOVV $1203, R12 + JMP callbackasm1(SB) + MOVV $1204, R12 + JMP callbackasm1(SB) + MOVV $1205, R12 + JMP callbackasm1(SB) + MOVV $1206, R12 + JMP callbackasm1(SB) + MOVV $1207, R12 + JMP callbackasm1(SB) + MOVV $1208, R12 + JMP callbackasm1(SB) + MOVV $1209, R12 + JMP callbackasm1(SB) + MOVV $1210, R12 + JMP callbackasm1(SB) + MOVV $1211, R12 + JMP callbackasm1(SB) + MOVV $1212, R12 + JMP callbackasm1(SB) + MOVV $1213, R12 + JMP callbackasm1(SB) + MOVV $1214, R12 + JMP callbackasm1(SB) + MOVV $1215, R12 + JMP callbackasm1(SB) + MOVV $1216, R12 + JMP callbackasm1(SB) + MOVV $1217, R12 + JMP callbackasm1(SB) + MOVV $1218, R12 + JMP callbackasm1(SB) + MOVV $1219, R12 + JMP callbackasm1(SB) + MOVV $1220, R12 + JMP callbackasm1(SB) + MOVV $1221, R12 + JMP callbackasm1(SB) + MOVV $1222, R12 + JMP callbackasm1(SB) + MOVV $1223, R12 + JMP callbackasm1(SB) + MOVV $1224, R12 + JMP callbackasm1(SB) + MOVV $1225, R12 + JMP callbackasm1(SB) + MOVV $1226, R12 + JMP callbackasm1(SB) + MOVV $1227, R12 + JMP callbackasm1(SB) + MOVV $1228, R12 + JMP callbackasm1(SB) + MOVV $1229, R12 + JMP callbackasm1(SB) + MOVV $1230, R12 + JMP callbackasm1(SB) + MOVV $1231, R12 + JMP callbackasm1(SB) + MOVV $1232, R12 + JMP callbackasm1(SB) + MOVV $1233, R12 + JMP callbackasm1(SB) + MOVV $1234, R12 + JMP callbackasm1(SB) + MOVV $1235, R12 + JMP callbackasm1(SB) + MOVV $1236, R12 + JMP callbackasm1(SB) + MOVV $1237, R12 + JMP callbackasm1(SB) + MOVV $1238, R12 + JMP callbackasm1(SB) + MOVV $1239, R12 + JMP callbackasm1(SB) + MOVV $1240, R12 + JMP callbackasm1(SB) + MOVV $1241, R12 + JMP callbackasm1(SB) + MOVV $1242, R12 + JMP callbackasm1(SB) + MOVV $1243, R12 + JMP callbackasm1(SB) + MOVV $1244, R12 + JMP callbackasm1(SB) + MOVV $1245, R12 + JMP callbackasm1(SB) + MOVV $1246, R12 + JMP callbackasm1(SB) + MOVV $1247, R12 + JMP callbackasm1(SB) + MOVV $1248, R12 + JMP callbackasm1(SB) + MOVV $1249, R12 + JMP callbackasm1(SB) + MOVV $1250, R12 + JMP callbackasm1(SB) + MOVV $1251, R12 + JMP callbackasm1(SB) + MOVV $1252, R12 + JMP callbackasm1(SB) + MOVV $1253, R12 + JMP callbackasm1(SB) + MOVV $1254, R12 + JMP callbackasm1(SB) + MOVV $1255, R12 + JMP callbackasm1(SB) + MOVV $1256, R12 + JMP callbackasm1(SB) + MOVV $1257, R12 + JMP callbackasm1(SB) + MOVV $1258, R12 + JMP callbackasm1(SB) + MOVV $1259, R12 + JMP callbackasm1(SB) + MOVV $1260, R12 + JMP callbackasm1(SB) + MOVV $1261, R12 + JMP callbackasm1(SB) + MOVV $1262, R12 + JMP callbackasm1(SB) + MOVV $1263, R12 + JMP callbackasm1(SB) + MOVV $1264, R12 + JMP callbackasm1(SB) + MOVV $1265, R12 + JMP callbackasm1(SB) + MOVV $1266, R12 + JMP callbackasm1(SB) + MOVV $1267, R12 + JMP callbackasm1(SB) + MOVV $1268, R12 + JMP callbackasm1(SB) + MOVV $1269, R12 + JMP callbackasm1(SB) + MOVV $1270, R12 + JMP callbackasm1(SB) + MOVV $1271, R12 + JMP callbackasm1(SB) + MOVV $1272, R12 + JMP callbackasm1(SB) + MOVV $1273, R12 + JMP callbackasm1(SB) + MOVV $1274, R12 + JMP callbackasm1(SB) + MOVV $1275, R12 + JMP callbackasm1(SB) + MOVV $1276, R12 + JMP callbackasm1(SB) + MOVV $1277, R12 + JMP callbackasm1(SB) + MOVV $1278, R12 + JMP callbackasm1(SB) + MOVV $1279, R12 + JMP callbackasm1(SB) + MOVV $1280, R12 + JMP callbackasm1(SB) + MOVV $1281, R12 + JMP callbackasm1(SB) + MOVV $1282, R12 + JMP callbackasm1(SB) + MOVV $1283, R12 + JMP callbackasm1(SB) + MOVV $1284, R12 + JMP callbackasm1(SB) + MOVV $1285, R12 + JMP callbackasm1(SB) + MOVV $1286, R12 + JMP callbackasm1(SB) + MOVV $1287, R12 + JMP callbackasm1(SB) + MOVV $1288, R12 + JMP callbackasm1(SB) + MOVV $1289, R12 + JMP callbackasm1(SB) + MOVV $1290, R12 + JMP callbackasm1(SB) + MOVV $1291, R12 + JMP callbackasm1(SB) + MOVV $1292, R12 + JMP callbackasm1(SB) + MOVV $1293, R12 + JMP callbackasm1(SB) + MOVV $1294, R12 + JMP callbackasm1(SB) + MOVV $1295, R12 + JMP callbackasm1(SB) + MOVV $1296, R12 + JMP callbackasm1(SB) + MOVV $1297, R12 + JMP callbackasm1(SB) + MOVV $1298, R12 + JMP callbackasm1(SB) + MOVV $1299, R12 + JMP callbackasm1(SB) + MOVV $1300, R12 + JMP callbackasm1(SB) + MOVV $1301, R12 + JMP callbackasm1(SB) + MOVV $1302, R12 + JMP callbackasm1(SB) + MOVV $1303, R12 + JMP callbackasm1(SB) + MOVV $1304, R12 + JMP callbackasm1(SB) + MOVV $1305, R12 + JMP callbackasm1(SB) + MOVV $1306, R12 + JMP callbackasm1(SB) + MOVV $1307, R12 + JMP callbackasm1(SB) + MOVV $1308, R12 + JMP callbackasm1(SB) + MOVV $1309, R12 + JMP callbackasm1(SB) + MOVV $1310, R12 + JMP callbackasm1(SB) + MOVV $1311, R12 + JMP callbackasm1(SB) + MOVV $1312, R12 + JMP callbackasm1(SB) + MOVV $1313, R12 + JMP callbackasm1(SB) + MOVV $1314, R12 + JMP callbackasm1(SB) + MOVV $1315, R12 + JMP callbackasm1(SB) + MOVV $1316, R12 + JMP callbackasm1(SB) + MOVV $1317, R12 + JMP callbackasm1(SB) + MOVV $1318, R12 + JMP callbackasm1(SB) + MOVV $1319, R12 + JMP callbackasm1(SB) + MOVV $1320, R12 + JMP callbackasm1(SB) + MOVV $1321, R12 + JMP callbackasm1(SB) + MOVV $1322, R12 + JMP callbackasm1(SB) + MOVV $1323, R12 + JMP callbackasm1(SB) + MOVV $1324, R12 + JMP callbackasm1(SB) + MOVV $1325, R12 + JMP callbackasm1(SB) + MOVV $1326, R12 + JMP callbackasm1(SB) + MOVV $1327, R12 + JMP callbackasm1(SB) + MOVV $1328, R12 + JMP callbackasm1(SB) + MOVV $1329, R12 + JMP callbackasm1(SB) + MOVV $1330, R12 + JMP callbackasm1(SB) + MOVV $1331, R12 + JMP callbackasm1(SB) + MOVV $1332, R12 + JMP callbackasm1(SB) + MOVV $1333, R12 + JMP callbackasm1(SB) + MOVV $1334, R12 + JMP callbackasm1(SB) + MOVV $1335, R12 + JMP callbackasm1(SB) + MOVV $1336, R12 + JMP callbackasm1(SB) + MOVV $1337, R12 + JMP callbackasm1(SB) + MOVV $1338, R12 + JMP callbackasm1(SB) + MOVV $1339, R12 + JMP callbackasm1(SB) + MOVV $1340, R12 + JMP callbackasm1(SB) + MOVV $1341, R12 + JMP callbackasm1(SB) + MOVV $1342, R12 + JMP callbackasm1(SB) + MOVV $1343, R12 + JMP callbackasm1(SB) + MOVV $1344, R12 + JMP callbackasm1(SB) + MOVV $1345, R12 + JMP callbackasm1(SB) + MOVV $1346, R12 + JMP callbackasm1(SB) + MOVV $1347, R12 + JMP callbackasm1(SB) + MOVV $1348, R12 + JMP callbackasm1(SB) + MOVV $1349, R12 + JMP callbackasm1(SB) + MOVV $1350, R12 + JMP callbackasm1(SB) + MOVV $1351, R12 + JMP callbackasm1(SB) + MOVV $1352, R12 + JMP callbackasm1(SB) + MOVV $1353, R12 + JMP callbackasm1(SB) + MOVV $1354, R12 + JMP callbackasm1(SB) + MOVV $1355, R12 + JMP callbackasm1(SB) + MOVV $1356, R12 + JMP callbackasm1(SB) + MOVV $1357, R12 + JMP callbackasm1(SB) + MOVV $1358, R12 + JMP callbackasm1(SB) + MOVV $1359, R12 + JMP callbackasm1(SB) + MOVV $1360, R12 + JMP callbackasm1(SB) + MOVV $1361, R12 + JMP callbackasm1(SB) + MOVV $1362, R12 + JMP callbackasm1(SB) + MOVV $1363, R12 + JMP callbackasm1(SB) + MOVV $1364, R12 + JMP callbackasm1(SB) + MOVV $1365, R12 + JMP callbackasm1(SB) + MOVV $1366, R12 + JMP callbackasm1(SB) + MOVV $1367, R12 + JMP callbackasm1(SB) + MOVV $1368, R12 + JMP callbackasm1(SB) + MOVV $1369, R12 + JMP callbackasm1(SB) + MOVV $1370, R12 + JMP callbackasm1(SB) + MOVV $1371, R12 + JMP callbackasm1(SB) + MOVV $1372, R12 + JMP callbackasm1(SB) + MOVV $1373, R12 + JMP callbackasm1(SB) + MOVV $1374, R12 + JMP callbackasm1(SB) + MOVV $1375, R12 + JMP callbackasm1(SB) + MOVV $1376, R12 + JMP callbackasm1(SB) + MOVV $1377, R12 + JMP callbackasm1(SB) + MOVV $1378, R12 + JMP callbackasm1(SB) + MOVV $1379, R12 + JMP callbackasm1(SB) + MOVV $1380, R12 + JMP callbackasm1(SB) + MOVV $1381, R12 + JMP callbackasm1(SB) + MOVV $1382, R12 + JMP callbackasm1(SB) + MOVV $1383, R12 + JMP callbackasm1(SB) + MOVV $1384, R12 + JMP callbackasm1(SB) + MOVV $1385, R12 + JMP callbackasm1(SB) + MOVV $1386, R12 + JMP callbackasm1(SB) + MOVV $1387, R12 + JMP callbackasm1(SB) + MOVV $1388, R12 + JMP callbackasm1(SB) + MOVV $1389, R12 + JMP callbackasm1(SB) + MOVV $1390, R12 + JMP callbackasm1(SB) + MOVV $1391, R12 + JMP callbackasm1(SB) + MOVV $1392, R12 + JMP callbackasm1(SB) + MOVV $1393, R12 + JMP callbackasm1(SB) + MOVV $1394, R12 + JMP callbackasm1(SB) + MOVV $1395, R12 + JMP callbackasm1(SB) + MOVV $1396, R12 + JMP callbackasm1(SB) + MOVV $1397, R12 + JMP callbackasm1(SB) + MOVV $1398, R12 + JMP callbackasm1(SB) + MOVV $1399, R12 + JMP callbackasm1(SB) + MOVV $1400, R12 + JMP callbackasm1(SB) + MOVV $1401, R12 + JMP callbackasm1(SB) + MOVV $1402, R12 + JMP callbackasm1(SB) + MOVV $1403, R12 + JMP callbackasm1(SB) + MOVV $1404, R12 + JMP callbackasm1(SB) + MOVV $1405, R12 + JMP callbackasm1(SB) + MOVV $1406, R12 + JMP callbackasm1(SB) + MOVV $1407, R12 + JMP callbackasm1(SB) + MOVV $1408, R12 + JMP callbackasm1(SB) + MOVV $1409, R12 + JMP callbackasm1(SB) + MOVV $1410, R12 + JMP callbackasm1(SB) + MOVV $1411, R12 + JMP callbackasm1(SB) + MOVV $1412, R12 + JMP callbackasm1(SB) + MOVV $1413, R12 + JMP callbackasm1(SB) + MOVV $1414, R12 + JMP callbackasm1(SB) + MOVV $1415, R12 + JMP callbackasm1(SB) + MOVV $1416, R12 + JMP callbackasm1(SB) + MOVV $1417, R12 + JMP callbackasm1(SB) + MOVV $1418, R12 + JMP callbackasm1(SB) + MOVV $1419, R12 + JMP callbackasm1(SB) + MOVV $1420, R12 + JMP callbackasm1(SB) + MOVV $1421, R12 + JMP callbackasm1(SB) + MOVV $1422, R12 + JMP callbackasm1(SB) + MOVV $1423, R12 + JMP callbackasm1(SB) + MOVV $1424, R12 + JMP callbackasm1(SB) + MOVV $1425, R12 + JMP callbackasm1(SB) + MOVV $1426, R12 + JMP callbackasm1(SB) + MOVV $1427, R12 + JMP callbackasm1(SB) + MOVV $1428, R12 + JMP callbackasm1(SB) + MOVV $1429, R12 + JMP callbackasm1(SB) + MOVV $1430, R12 + JMP callbackasm1(SB) + MOVV $1431, R12 + JMP callbackasm1(SB) + MOVV $1432, R12 + JMP callbackasm1(SB) + MOVV $1433, R12 + JMP callbackasm1(SB) + MOVV $1434, R12 + JMP callbackasm1(SB) + MOVV $1435, R12 + JMP callbackasm1(SB) + MOVV $1436, R12 + JMP callbackasm1(SB) + MOVV $1437, R12 + JMP callbackasm1(SB) + MOVV $1438, R12 + JMP callbackasm1(SB) + MOVV $1439, R12 + JMP callbackasm1(SB) + MOVV $1440, R12 + JMP callbackasm1(SB) + MOVV $1441, R12 + JMP callbackasm1(SB) + MOVV $1442, R12 + JMP callbackasm1(SB) + MOVV $1443, R12 + JMP callbackasm1(SB) + MOVV $1444, R12 + JMP callbackasm1(SB) + MOVV $1445, R12 + JMP callbackasm1(SB) + MOVV $1446, R12 + JMP callbackasm1(SB) + MOVV $1447, R12 + JMP callbackasm1(SB) + MOVV $1448, R12 + JMP callbackasm1(SB) + MOVV $1449, R12 + JMP callbackasm1(SB) + MOVV $1450, R12 + JMP callbackasm1(SB) + MOVV $1451, R12 + JMP callbackasm1(SB) + MOVV $1452, R12 + JMP callbackasm1(SB) + MOVV $1453, R12 + JMP callbackasm1(SB) + MOVV $1454, R12 + JMP callbackasm1(SB) + MOVV $1455, R12 + JMP callbackasm1(SB) + MOVV $1456, R12 + JMP callbackasm1(SB) + MOVV $1457, R12 + JMP callbackasm1(SB) + MOVV $1458, R12 + JMP callbackasm1(SB) + MOVV $1459, R12 + JMP callbackasm1(SB) + MOVV $1460, R12 + JMP callbackasm1(SB) + MOVV $1461, R12 + JMP callbackasm1(SB) + MOVV $1462, R12 + JMP callbackasm1(SB) + MOVV $1463, R12 + JMP callbackasm1(SB) + MOVV $1464, R12 + JMP callbackasm1(SB) + MOVV $1465, R12 + JMP callbackasm1(SB) + MOVV $1466, R12 + JMP callbackasm1(SB) + MOVV $1467, R12 + JMP callbackasm1(SB) + MOVV $1468, R12 + JMP callbackasm1(SB) + MOVV $1469, R12 + JMP callbackasm1(SB) + MOVV $1470, R12 + JMP callbackasm1(SB) + MOVV $1471, R12 + JMP callbackasm1(SB) + MOVV $1472, R12 + JMP callbackasm1(SB) + MOVV $1473, R12 + JMP callbackasm1(SB) + MOVV $1474, R12 + JMP callbackasm1(SB) + MOVV $1475, R12 + JMP callbackasm1(SB) + MOVV $1476, R12 + JMP callbackasm1(SB) + MOVV $1477, R12 + JMP callbackasm1(SB) + MOVV $1478, R12 + JMP callbackasm1(SB) + MOVV $1479, R12 + JMP callbackasm1(SB) + MOVV $1480, R12 + JMP callbackasm1(SB) + MOVV $1481, R12 + JMP callbackasm1(SB) + MOVV $1482, R12 + JMP callbackasm1(SB) + MOVV $1483, R12 + JMP callbackasm1(SB) + MOVV $1484, R12 + JMP callbackasm1(SB) + MOVV $1485, R12 + JMP callbackasm1(SB) + MOVV $1486, R12 + JMP callbackasm1(SB) + MOVV $1487, R12 + JMP callbackasm1(SB) + MOVV $1488, R12 + JMP callbackasm1(SB) + MOVV $1489, R12 + JMP callbackasm1(SB) + MOVV $1490, R12 + JMP callbackasm1(SB) + MOVV $1491, R12 + JMP callbackasm1(SB) + MOVV $1492, R12 + JMP callbackasm1(SB) + MOVV $1493, R12 + JMP callbackasm1(SB) + MOVV $1494, R12 + JMP callbackasm1(SB) + MOVV $1495, R12 + JMP callbackasm1(SB) + MOVV $1496, R12 + JMP callbackasm1(SB) + MOVV $1497, R12 + JMP callbackasm1(SB) + MOVV $1498, R12 + JMP callbackasm1(SB) + MOVV $1499, R12 + JMP callbackasm1(SB) + MOVV $1500, R12 + JMP callbackasm1(SB) + MOVV $1501, R12 + JMP callbackasm1(SB) + MOVV $1502, R12 + JMP callbackasm1(SB) + MOVV $1503, R12 + JMP callbackasm1(SB) + MOVV $1504, R12 + JMP callbackasm1(SB) + MOVV $1505, R12 + JMP callbackasm1(SB) + MOVV $1506, R12 + JMP callbackasm1(SB) + MOVV $1507, R12 + JMP callbackasm1(SB) + MOVV $1508, R12 + JMP callbackasm1(SB) + MOVV $1509, R12 + JMP callbackasm1(SB) + MOVV $1510, R12 + JMP callbackasm1(SB) + MOVV $1511, R12 + JMP callbackasm1(SB) + MOVV $1512, R12 + JMP callbackasm1(SB) + MOVV $1513, R12 + JMP callbackasm1(SB) + MOVV $1514, R12 + JMP callbackasm1(SB) + MOVV $1515, R12 + JMP callbackasm1(SB) + MOVV $1516, R12 + JMP callbackasm1(SB) + MOVV $1517, R12 + JMP callbackasm1(SB) + MOVV $1518, R12 + JMP callbackasm1(SB) + MOVV $1519, R12 + JMP callbackasm1(SB) + MOVV $1520, R12 + JMP callbackasm1(SB) + MOVV $1521, R12 + JMP callbackasm1(SB) + MOVV $1522, R12 + JMP callbackasm1(SB) + MOVV $1523, R12 + JMP callbackasm1(SB) + MOVV $1524, R12 + JMP callbackasm1(SB) + MOVV $1525, R12 + JMP callbackasm1(SB) + MOVV $1526, R12 + JMP callbackasm1(SB) + MOVV $1527, R12 + JMP callbackasm1(SB) + MOVV $1528, R12 + JMP callbackasm1(SB) + MOVV $1529, R12 + JMP callbackasm1(SB) + MOVV $1530, R12 + JMP callbackasm1(SB) + MOVV $1531, R12 + JMP callbackasm1(SB) + MOVV $1532, R12 + JMP callbackasm1(SB) + MOVV $1533, R12 + JMP callbackasm1(SB) + MOVV $1534, R12 + JMP callbackasm1(SB) + MOVV $1535, R12 + JMP callbackasm1(SB) + MOVV $1536, R12 + JMP callbackasm1(SB) + MOVV $1537, R12 + JMP callbackasm1(SB) + MOVV $1538, R12 + JMP callbackasm1(SB) + MOVV $1539, R12 + JMP callbackasm1(SB) + MOVV $1540, R12 + JMP callbackasm1(SB) + MOVV $1541, R12 + JMP callbackasm1(SB) + MOVV $1542, R12 + JMP callbackasm1(SB) + MOVV $1543, R12 + JMP callbackasm1(SB) + MOVV $1544, R12 + JMP callbackasm1(SB) + MOVV $1545, R12 + JMP callbackasm1(SB) + MOVV $1546, R12 + JMP callbackasm1(SB) + MOVV $1547, R12 + JMP callbackasm1(SB) + MOVV $1548, R12 + JMP callbackasm1(SB) + MOVV $1549, R12 + JMP callbackasm1(SB) + MOVV $1550, R12 + JMP callbackasm1(SB) + MOVV $1551, R12 + JMP callbackasm1(SB) + MOVV $1552, R12 + JMP callbackasm1(SB) + MOVV $1553, R12 + JMP callbackasm1(SB) + MOVV $1554, R12 + JMP callbackasm1(SB) + MOVV $1555, R12 + JMP callbackasm1(SB) + MOVV $1556, R12 + JMP callbackasm1(SB) + MOVV $1557, R12 + JMP callbackasm1(SB) + MOVV $1558, R12 + JMP callbackasm1(SB) + MOVV $1559, R12 + JMP callbackasm1(SB) + MOVV $1560, R12 + JMP callbackasm1(SB) + MOVV $1561, R12 + JMP callbackasm1(SB) + MOVV $1562, R12 + JMP callbackasm1(SB) + MOVV $1563, R12 + JMP callbackasm1(SB) + MOVV $1564, R12 + JMP callbackasm1(SB) + MOVV $1565, R12 + JMP callbackasm1(SB) + MOVV $1566, R12 + JMP callbackasm1(SB) + MOVV $1567, R12 + JMP callbackasm1(SB) + MOVV $1568, R12 + JMP callbackasm1(SB) + MOVV $1569, R12 + JMP callbackasm1(SB) + MOVV $1570, R12 + JMP callbackasm1(SB) + MOVV $1571, R12 + JMP callbackasm1(SB) + MOVV $1572, R12 + JMP callbackasm1(SB) + MOVV $1573, R12 + JMP callbackasm1(SB) + MOVV $1574, R12 + JMP callbackasm1(SB) + MOVV $1575, R12 + JMP callbackasm1(SB) + MOVV $1576, R12 + JMP callbackasm1(SB) + MOVV $1577, R12 + JMP callbackasm1(SB) + MOVV $1578, R12 + JMP callbackasm1(SB) + MOVV $1579, R12 + JMP callbackasm1(SB) + MOVV $1580, R12 + JMP callbackasm1(SB) + MOVV $1581, R12 + JMP callbackasm1(SB) + MOVV $1582, R12 + JMP callbackasm1(SB) + MOVV $1583, R12 + JMP callbackasm1(SB) + MOVV $1584, R12 + JMP callbackasm1(SB) + MOVV $1585, R12 + JMP callbackasm1(SB) + MOVV $1586, R12 + JMP callbackasm1(SB) + MOVV $1587, R12 + JMP callbackasm1(SB) + MOVV $1588, R12 + JMP callbackasm1(SB) + MOVV $1589, R12 + JMP callbackasm1(SB) + MOVV $1590, R12 + JMP callbackasm1(SB) + MOVV $1591, R12 + JMP callbackasm1(SB) + MOVV $1592, R12 + JMP callbackasm1(SB) + MOVV $1593, R12 + JMP callbackasm1(SB) + MOVV $1594, R12 + JMP callbackasm1(SB) + MOVV $1595, R12 + JMP callbackasm1(SB) + MOVV $1596, R12 + JMP callbackasm1(SB) + MOVV $1597, R12 + JMP callbackasm1(SB) + MOVV $1598, R12 + JMP callbackasm1(SB) + MOVV $1599, R12 + JMP callbackasm1(SB) + MOVV $1600, R12 + JMP callbackasm1(SB) + MOVV $1601, R12 + JMP callbackasm1(SB) + MOVV $1602, R12 + JMP callbackasm1(SB) + MOVV $1603, R12 + JMP callbackasm1(SB) + MOVV $1604, R12 + JMP callbackasm1(SB) + MOVV $1605, R12 + JMP callbackasm1(SB) + MOVV $1606, R12 + JMP callbackasm1(SB) + MOVV $1607, R12 + JMP callbackasm1(SB) + MOVV $1608, R12 + JMP callbackasm1(SB) + MOVV $1609, R12 + JMP callbackasm1(SB) + MOVV $1610, R12 + JMP callbackasm1(SB) + MOVV $1611, R12 + JMP callbackasm1(SB) + MOVV $1612, R12 + JMP callbackasm1(SB) + MOVV $1613, R12 + JMP callbackasm1(SB) + MOVV $1614, R12 + JMP callbackasm1(SB) + MOVV $1615, R12 + JMP callbackasm1(SB) + MOVV $1616, R12 + JMP callbackasm1(SB) + MOVV $1617, R12 + JMP callbackasm1(SB) + MOVV $1618, R12 + JMP callbackasm1(SB) + MOVV $1619, R12 + JMP callbackasm1(SB) + MOVV $1620, R12 + JMP callbackasm1(SB) + MOVV $1621, R12 + JMP callbackasm1(SB) + MOVV $1622, R12 + JMP callbackasm1(SB) + MOVV $1623, R12 + JMP callbackasm1(SB) + MOVV $1624, R12 + JMP callbackasm1(SB) + MOVV $1625, R12 + JMP callbackasm1(SB) + MOVV $1626, R12 + JMP callbackasm1(SB) + MOVV $1627, R12 + JMP callbackasm1(SB) + MOVV $1628, R12 + JMP callbackasm1(SB) + MOVV $1629, R12 + JMP callbackasm1(SB) + MOVV $1630, R12 + JMP callbackasm1(SB) + MOVV $1631, R12 + JMP callbackasm1(SB) + MOVV $1632, R12 + JMP callbackasm1(SB) + MOVV $1633, R12 + JMP callbackasm1(SB) + MOVV $1634, R12 + JMP callbackasm1(SB) + MOVV $1635, R12 + JMP callbackasm1(SB) + MOVV $1636, R12 + JMP callbackasm1(SB) + MOVV $1637, R12 + JMP callbackasm1(SB) + MOVV $1638, R12 + JMP callbackasm1(SB) + MOVV $1639, R12 + JMP callbackasm1(SB) + MOVV $1640, R12 + JMP callbackasm1(SB) + MOVV $1641, R12 + JMP callbackasm1(SB) + MOVV $1642, R12 + JMP callbackasm1(SB) + MOVV $1643, R12 + JMP callbackasm1(SB) + MOVV $1644, R12 + JMP callbackasm1(SB) + MOVV $1645, R12 + JMP callbackasm1(SB) + MOVV $1646, R12 + JMP callbackasm1(SB) + MOVV $1647, R12 + JMP callbackasm1(SB) + MOVV $1648, R12 + JMP callbackasm1(SB) + MOVV $1649, R12 + JMP callbackasm1(SB) + MOVV $1650, R12 + JMP callbackasm1(SB) + MOVV $1651, R12 + JMP callbackasm1(SB) + MOVV $1652, R12 + JMP callbackasm1(SB) + MOVV $1653, R12 + JMP callbackasm1(SB) + MOVV $1654, R12 + JMP callbackasm1(SB) + MOVV $1655, R12 + JMP callbackasm1(SB) + MOVV $1656, R12 + JMP callbackasm1(SB) + MOVV $1657, R12 + JMP callbackasm1(SB) + MOVV $1658, R12 + JMP callbackasm1(SB) + MOVV $1659, R12 + JMP callbackasm1(SB) + MOVV $1660, R12 + JMP callbackasm1(SB) + MOVV $1661, R12 + JMP callbackasm1(SB) + MOVV $1662, R12 + JMP callbackasm1(SB) + MOVV $1663, R12 + JMP callbackasm1(SB) + MOVV $1664, R12 + JMP callbackasm1(SB) + MOVV $1665, R12 + JMP callbackasm1(SB) + MOVV $1666, R12 + JMP callbackasm1(SB) + MOVV $1667, R12 + JMP callbackasm1(SB) + MOVV $1668, R12 + JMP callbackasm1(SB) + MOVV $1669, R12 + JMP callbackasm1(SB) + MOVV $1670, R12 + JMP callbackasm1(SB) + MOVV $1671, R12 + JMP callbackasm1(SB) + MOVV $1672, R12 + JMP callbackasm1(SB) + MOVV $1673, R12 + JMP callbackasm1(SB) + MOVV $1674, R12 + JMP callbackasm1(SB) + MOVV $1675, R12 + JMP callbackasm1(SB) + MOVV $1676, R12 + JMP callbackasm1(SB) + MOVV $1677, R12 + JMP callbackasm1(SB) + MOVV $1678, R12 + JMP callbackasm1(SB) + MOVV $1679, R12 + JMP callbackasm1(SB) + MOVV $1680, R12 + JMP callbackasm1(SB) + MOVV $1681, R12 + JMP callbackasm1(SB) + MOVV $1682, R12 + JMP callbackasm1(SB) + MOVV $1683, R12 + JMP callbackasm1(SB) + MOVV $1684, R12 + JMP callbackasm1(SB) + MOVV $1685, R12 + JMP callbackasm1(SB) + MOVV $1686, R12 + JMP callbackasm1(SB) + MOVV $1687, R12 + JMP callbackasm1(SB) + MOVV $1688, R12 + JMP callbackasm1(SB) + MOVV $1689, R12 + JMP callbackasm1(SB) + MOVV $1690, R12 + JMP callbackasm1(SB) + MOVV $1691, R12 + JMP callbackasm1(SB) + MOVV $1692, R12 + JMP callbackasm1(SB) + MOVV $1693, R12 + JMP callbackasm1(SB) + MOVV $1694, R12 + JMP callbackasm1(SB) + MOVV $1695, R12 + JMP callbackasm1(SB) + MOVV $1696, R12 + JMP callbackasm1(SB) + MOVV $1697, R12 + JMP callbackasm1(SB) + MOVV $1698, R12 + JMP callbackasm1(SB) + MOVV $1699, R12 + JMP callbackasm1(SB) + MOVV $1700, R12 + JMP callbackasm1(SB) + MOVV $1701, R12 + JMP callbackasm1(SB) + MOVV $1702, R12 + JMP callbackasm1(SB) + MOVV $1703, R12 + JMP callbackasm1(SB) + MOVV $1704, R12 + JMP callbackasm1(SB) + MOVV $1705, R12 + JMP callbackasm1(SB) + MOVV $1706, R12 + JMP callbackasm1(SB) + MOVV $1707, R12 + JMP callbackasm1(SB) + MOVV $1708, R12 + JMP callbackasm1(SB) + MOVV $1709, R12 + JMP callbackasm1(SB) + MOVV $1710, R12 + JMP callbackasm1(SB) + MOVV $1711, R12 + JMP callbackasm1(SB) + MOVV $1712, R12 + JMP callbackasm1(SB) + MOVV $1713, R12 + JMP callbackasm1(SB) + MOVV $1714, R12 + JMP callbackasm1(SB) + MOVV $1715, R12 + JMP callbackasm1(SB) + MOVV $1716, R12 + JMP callbackasm1(SB) + MOVV $1717, R12 + JMP callbackasm1(SB) + MOVV $1718, R12 + JMP callbackasm1(SB) + MOVV $1719, R12 + JMP callbackasm1(SB) + MOVV $1720, R12 + JMP callbackasm1(SB) + MOVV $1721, R12 + JMP callbackasm1(SB) + MOVV $1722, R12 + JMP callbackasm1(SB) + MOVV $1723, R12 + JMP callbackasm1(SB) + MOVV $1724, R12 + JMP callbackasm1(SB) + MOVV $1725, R12 + JMP callbackasm1(SB) + MOVV $1726, R12 + JMP callbackasm1(SB) + MOVV $1727, R12 + JMP callbackasm1(SB) + MOVV $1728, R12 + JMP callbackasm1(SB) + MOVV $1729, R12 + JMP callbackasm1(SB) + MOVV $1730, R12 + JMP callbackasm1(SB) + MOVV $1731, R12 + JMP callbackasm1(SB) + MOVV $1732, R12 + JMP callbackasm1(SB) + MOVV $1733, R12 + JMP callbackasm1(SB) + MOVV $1734, R12 + JMP callbackasm1(SB) + MOVV $1735, R12 + JMP callbackasm1(SB) + MOVV $1736, R12 + JMP callbackasm1(SB) + MOVV $1737, R12 + JMP callbackasm1(SB) + MOVV $1738, R12 + JMP callbackasm1(SB) + MOVV $1739, R12 + JMP callbackasm1(SB) + MOVV $1740, R12 + JMP callbackasm1(SB) + MOVV $1741, R12 + JMP callbackasm1(SB) + MOVV $1742, R12 + JMP callbackasm1(SB) + MOVV $1743, R12 + JMP callbackasm1(SB) + MOVV $1744, R12 + JMP callbackasm1(SB) + MOVV $1745, R12 + JMP callbackasm1(SB) + MOVV $1746, R12 + JMP callbackasm1(SB) + MOVV $1747, R12 + JMP callbackasm1(SB) + MOVV $1748, R12 + JMP callbackasm1(SB) + MOVV $1749, R12 + JMP callbackasm1(SB) + MOVV $1750, R12 + JMP callbackasm1(SB) + MOVV $1751, R12 + JMP callbackasm1(SB) + MOVV $1752, R12 + JMP callbackasm1(SB) + MOVV $1753, R12 + JMP callbackasm1(SB) + MOVV $1754, R12 + JMP callbackasm1(SB) + MOVV $1755, R12 + JMP callbackasm1(SB) + MOVV $1756, R12 + JMP callbackasm1(SB) + MOVV $1757, R12 + JMP callbackasm1(SB) + MOVV $1758, R12 + JMP callbackasm1(SB) + MOVV $1759, R12 + JMP callbackasm1(SB) + MOVV $1760, R12 + JMP callbackasm1(SB) + MOVV $1761, R12 + JMP callbackasm1(SB) + MOVV $1762, R12 + JMP callbackasm1(SB) + MOVV $1763, R12 + JMP callbackasm1(SB) + MOVV $1764, R12 + JMP callbackasm1(SB) + MOVV $1765, R12 + JMP callbackasm1(SB) + MOVV $1766, R12 + JMP callbackasm1(SB) + MOVV $1767, R12 + JMP callbackasm1(SB) + MOVV $1768, R12 + JMP callbackasm1(SB) + MOVV $1769, R12 + JMP callbackasm1(SB) + MOVV $1770, R12 + JMP callbackasm1(SB) + MOVV $1771, R12 + JMP callbackasm1(SB) + MOVV $1772, R12 + JMP callbackasm1(SB) + MOVV $1773, R12 + JMP callbackasm1(SB) + MOVV $1774, R12 + JMP callbackasm1(SB) + MOVV $1775, R12 + JMP callbackasm1(SB) + MOVV $1776, R12 + JMP callbackasm1(SB) + MOVV $1777, R12 + JMP callbackasm1(SB) + MOVV $1778, R12 + JMP callbackasm1(SB) + MOVV $1779, R12 + JMP callbackasm1(SB) + MOVV $1780, R12 + JMP callbackasm1(SB) + MOVV $1781, R12 + JMP callbackasm1(SB) + MOVV $1782, R12 + JMP callbackasm1(SB) + MOVV $1783, R12 + JMP callbackasm1(SB) + MOVV $1784, R12 + JMP callbackasm1(SB) + MOVV $1785, R12 + JMP callbackasm1(SB) + MOVV $1786, R12 + JMP callbackasm1(SB) + MOVV $1787, R12 + JMP callbackasm1(SB) + MOVV $1788, R12 + JMP callbackasm1(SB) + MOVV $1789, R12 + JMP callbackasm1(SB) + MOVV $1790, R12 + JMP callbackasm1(SB) + MOVV $1791, R12 + JMP callbackasm1(SB) + MOVV $1792, R12 + JMP callbackasm1(SB) + MOVV $1793, R12 + JMP callbackasm1(SB) + MOVV $1794, R12 + JMP callbackasm1(SB) + MOVV $1795, R12 + JMP callbackasm1(SB) + MOVV $1796, R12 + JMP callbackasm1(SB) + MOVV $1797, R12 + JMP callbackasm1(SB) + MOVV $1798, R12 + JMP callbackasm1(SB) + MOVV $1799, R12 + JMP callbackasm1(SB) + MOVV $1800, R12 + JMP callbackasm1(SB) + MOVV $1801, R12 + JMP callbackasm1(SB) + MOVV $1802, R12 + JMP callbackasm1(SB) + MOVV $1803, R12 + JMP callbackasm1(SB) + MOVV $1804, R12 + JMP callbackasm1(SB) + MOVV $1805, R12 + JMP callbackasm1(SB) + MOVV $1806, R12 + JMP callbackasm1(SB) + MOVV $1807, R12 + JMP callbackasm1(SB) + MOVV $1808, R12 + JMP callbackasm1(SB) + MOVV $1809, R12 + JMP callbackasm1(SB) + MOVV $1810, R12 + JMP callbackasm1(SB) + MOVV $1811, R12 + JMP callbackasm1(SB) + MOVV $1812, R12 + JMP callbackasm1(SB) + MOVV $1813, R12 + JMP callbackasm1(SB) + MOVV $1814, R12 + JMP callbackasm1(SB) + MOVV $1815, R12 + JMP callbackasm1(SB) + MOVV $1816, R12 + JMP callbackasm1(SB) + MOVV $1817, R12 + JMP callbackasm1(SB) + MOVV $1818, R12 + JMP callbackasm1(SB) + MOVV $1819, R12 + JMP callbackasm1(SB) + MOVV $1820, R12 + JMP callbackasm1(SB) + MOVV $1821, R12 + JMP callbackasm1(SB) + MOVV $1822, R12 + JMP callbackasm1(SB) + MOVV $1823, R12 + JMP callbackasm1(SB) + MOVV $1824, R12 + JMP callbackasm1(SB) + MOVV $1825, R12 + JMP callbackasm1(SB) + MOVV $1826, R12 + JMP callbackasm1(SB) + MOVV $1827, R12 + JMP callbackasm1(SB) + MOVV $1828, R12 + JMP callbackasm1(SB) + MOVV $1829, R12 + JMP callbackasm1(SB) + MOVV $1830, R12 + JMP callbackasm1(SB) + MOVV $1831, R12 + JMP callbackasm1(SB) + MOVV $1832, R12 + JMP callbackasm1(SB) + MOVV $1833, R12 + JMP callbackasm1(SB) + MOVV $1834, R12 + JMP callbackasm1(SB) + MOVV $1835, R12 + JMP callbackasm1(SB) + MOVV $1836, R12 + JMP callbackasm1(SB) + MOVV $1837, R12 + JMP callbackasm1(SB) + MOVV $1838, R12 + JMP callbackasm1(SB) + MOVV $1839, R12 + JMP callbackasm1(SB) + MOVV $1840, R12 + JMP callbackasm1(SB) + MOVV $1841, R12 + JMP callbackasm1(SB) + MOVV $1842, R12 + JMP callbackasm1(SB) + MOVV $1843, R12 + JMP callbackasm1(SB) + MOVV $1844, R12 + JMP callbackasm1(SB) + MOVV $1845, R12 + JMP callbackasm1(SB) + MOVV $1846, R12 + JMP callbackasm1(SB) + MOVV $1847, R12 + JMP callbackasm1(SB) + MOVV $1848, R12 + JMP callbackasm1(SB) + MOVV $1849, R12 + JMP callbackasm1(SB) + MOVV $1850, R12 + JMP callbackasm1(SB) + MOVV $1851, R12 + JMP callbackasm1(SB) + MOVV $1852, R12 + JMP callbackasm1(SB) + MOVV $1853, R12 + JMP callbackasm1(SB) + MOVV $1854, R12 + JMP callbackasm1(SB) + MOVV $1855, R12 + JMP callbackasm1(SB) + MOVV $1856, R12 + JMP callbackasm1(SB) + MOVV $1857, R12 + JMP callbackasm1(SB) + MOVV $1858, R12 + JMP callbackasm1(SB) + MOVV $1859, R12 + JMP callbackasm1(SB) + MOVV $1860, R12 + JMP callbackasm1(SB) + MOVV $1861, R12 + JMP callbackasm1(SB) + MOVV $1862, R12 + JMP callbackasm1(SB) + MOVV $1863, R12 + JMP callbackasm1(SB) + MOVV $1864, R12 + JMP callbackasm1(SB) + MOVV $1865, R12 + JMP callbackasm1(SB) + MOVV $1866, R12 + JMP callbackasm1(SB) + MOVV $1867, R12 + JMP callbackasm1(SB) + MOVV $1868, R12 + JMP callbackasm1(SB) + MOVV $1869, R12 + JMP callbackasm1(SB) + MOVV $1870, R12 + JMP callbackasm1(SB) + MOVV $1871, R12 + JMP callbackasm1(SB) + MOVV $1872, R12 + JMP callbackasm1(SB) + MOVV $1873, R12 + JMP callbackasm1(SB) + MOVV $1874, R12 + JMP callbackasm1(SB) + MOVV $1875, R12 + JMP callbackasm1(SB) + MOVV $1876, R12 + JMP callbackasm1(SB) + MOVV $1877, R12 + JMP callbackasm1(SB) + MOVV $1878, R12 + JMP callbackasm1(SB) + MOVV $1879, R12 + JMP callbackasm1(SB) + MOVV $1880, R12 + JMP callbackasm1(SB) + MOVV $1881, R12 + JMP callbackasm1(SB) + MOVV $1882, R12 + JMP callbackasm1(SB) + MOVV $1883, R12 + JMP callbackasm1(SB) + MOVV $1884, R12 + JMP callbackasm1(SB) + MOVV $1885, R12 + JMP callbackasm1(SB) + MOVV $1886, R12 + JMP callbackasm1(SB) + MOVV $1887, R12 + JMP callbackasm1(SB) + MOVV $1888, R12 + JMP callbackasm1(SB) + MOVV $1889, R12 + JMP callbackasm1(SB) + MOVV $1890, R12 + JMP callbackasm1(SB) + MOVV $1891, R12 + JMP callbackasm1(SB) + MOVV $1892, R12 + JMP callbackasm1(SB) + MOVV $1893, R12 + JMP callbackasm1(SB) + MOVV $1894, R12 + JMP callbackasm1(SB) + MOVV $1895, R12 + JMP callbackasm1(SB) + MOVV $1896, R12 + JMP callbackasm1(SB) + MOVV $1897, R12 + JMP callbackasm1(SB) + MOVV $1898, R12 + JMP callbackasm1(SB) + MOVV $1899, R12 + JMP callbackasm1(SB) + MOVV $1900, R12 + JMP callbackasm1(SB) + MOVV $1901, R12 + JMP callbackasm1(SB) + MOVV $1902, R12 + JMP callbackasm1(SB) + MOVV $1903, R12 + JMP callbackasm1(SB) + MOVV $1904, R12 + JMP callbackasm1(SB) + MOVV $1905, R12 + JMP callbackasm1(SB) + MOVV $1906, R12 + JMP callbackasm1(SB) + MOVV $1907, R12 + JMP callbackasm1(SB) + MOVV $1908, R12 + JMP callbackasm1(SB) + MOVV $1909, R12 + JMP callbackasm1(SB) + MOVV $1910, R12 + JMP callbackasm1(SB) + MOVV $1911, R12 + JMP callbackasm1(SB) + MOVV $1912, R12 + JMP callbackasm1(SB) + MOVV $1913, R12 + JMP callbackasm1(SB) + MOVV $1914, R12 + JMP callbackasm1(SB) + MOVV $1915, R12 + JMP callbackasm1(SB) + MOVV $1916, R12 + JMP callbackasm1(SB) + MOVV $1917, R12 + JMP callbackasm1(SB) + MOVV $1918, R12 + JMP callbackasm1(SB) + MOVV $1919, R12 + JMP callbackasm1(SB) + MOVV $1920, R12 + JMP callbackasm1(SB) + MOVV $1921, R12 + JMP callbackasm1(SB) + MOVV $1922, R12 + JMP callbackasm1(SB) + MOVV $1923, R12 + JMP callbackasm1(SB) + MOVV $1924, R12 + JMP callbackasm1(SB) + MOVV $1925, R12 + JMP callbackasm1(SB) + MOVV $1926, R12 + JMP callbackasm1(SB) + MOVV $1927, R12 + JMP callbackasm1(SB) + MOVV $1928, R12 + JMP callbackasm1(SB) + MOVV $1929, R12 + JMP callbackasm1(SB) + MOVV $1930, R12 + JMP callbackasm1(SB) + MOVV $1931, R12 + JMP callbackasm1(SB) + MOVV $1932, R12 + JMP callbackasm1(SB) + MOVV $1933, R12 + JMP callbackasm1(SB) + MOVV $1934, R12 + JMP callbackasm1(SB) + MOVV $1935, R12 + JMP callbackasm1(SB) + MOVV $1936, R12 + JMP callbackasm1(SB) + MOVV $1937, R12 + JMP callbackasm1(SB) + MOVV $1938, R12 + JMP callbackasm1(SB) + MOVV $1939, R12 + JMP callbackasm1(SB) + MOVV $1940, R12 + JMP callbackasm1(SB) + MOVV $1941, R12 + JMP callbackasm1(SB) + MOVV $1942, R12 + JMP callbackasm1(SB) + MOVV $1943, R12 + JMP callbackasm1(SB) + MOVV $1944, R12 + JMP callbackasm1(SB) + MOVV $1945, R12 + JMP callbackasm1(SB) + MOVV $1946, R12 + JMP callbackasm1(SB) + MOVV $1947, R12 + JMP callbackasm1(SB) + MOVV $1948, R12 + JMP callbackasm1(SB) + MOVV $1949, R12 + JMP callbackasm1(SB) + MOVV $1950, R12 + JMP callbackasm1(SB) + MOVV $1951, R12 + JMP callbackasm1(SB) + MOVV $1952, R12 + JMP callbackasm1(SB) + MOVV $1953, R12 + JMP callbackasm1(SB) + MOVV $1954, R12 + JMP callbackasm1(SB) + MOVV $1955, R12 + JMP callbackasm1(SB) + MOVV $1956, R12 + JMP callbackasm1(SB) + MOVV $1957, R12 + JMP callbackasm1(SB) + MOVV $1958, R12 + JMP callbackasm1(SB) + MOVV $1959, R12 + JMP callbackasm1(SB) + MOVV $1960, R12 + JMP callbackasm1(SB) + MOVV $1961, R12 + JMP callbackasm1(SB) + MOVV $1962, R12 + JMP callbackasm1(SB) + MOVV $1963, R12 + JMP callbackasm1(SB) + MOVV $1964, R12 + JMP callbackasm1(SB) + MOVV $1965, R12 + JMP callbackasm1(SB) + MOVV $1966, R12 + JMP callbackasm1(SB) + MOVV $1967, R12 + JMP callbackasm1(SB) + MOVV $1968, R12 + JMP callbackasm1(SB) + MOVV $1969, R12 + JMP callbackasm1(SB) + MOVV $1970, R12 + JMP callbackasm1(SB) + MOVV $1971, R12 + JMP callbackasm1(SB) + MOVV $1972, R12 + JMP callbackasm1(SB) + MOVV $1973, R12 + JMP callbackasm1(SB) + MOVV $1974, R12 + JMP callbackasm1(SB) + MOVV $1975, R12 + JMP callbackasm1(SB) + MOVV $1976, R12 + JMP callbackasm1(SB) + MOVV $1977, R12 + JMP callbackasm1(SB) + MOVV $1978, R12 + JMP callbackasm1(SB) + MOVV $1979, R12 + JMP callbackasm1(SB) + MOVV $1980, R12 + JMP callbackasm1(SB) + MOVV $1981, R12 + JMP callbackasm1(SB) + MOVV $1982, R12 + JMP callbackasm1(SB) + MOVV $1983, R12 + JMP callbackasm1(SB) + MOVV $1984, R12 + JMP callbackasm1(SB) + MOVV $1985, R12 + JMP callbackasm1(SB) + MOVV $1986, R12 + JMP callbackasm1(SB) + MOVV $1987, R12 + JMP callbackasm1(SB) + MOVV $1988, R12 + JMP callbackasm1(SB) + MOVV $1989, R12 + JMP callbackasm1(SB) + MOVV $1990, R12 + JMP callbackasm1(SB) + MOVV $1991, R12 + JMP callbackasm1(SB) + MOVV $1992, R12 + JMP callbackasm1(SB) + MOVV $1993, R12 + JMP callbackasm1(SB) + MOVV $1994, R12 + JMP callbackasm1(SB) + MOVV $1995, R12 + JMP callbackasm1(SB) + MOVV $1996, R12 + JMP callbackasm1(SB) + MOVV $1997, R12 + JMP callbackasm1(SB) + MOVV $1998, R12 + JMP callbackasm1(SB) + MOVV $1999, R12 + JMP callbackasm1(SB) diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/.clang-format b/vendor/github.com/hajimehoshi/ebiten/v2/.clang-format new file mode 100644 index 0000000..3da6bd3 --- /dev/null +++ b/vendor/github.com/hajimehoshi/ebiten/v2/.clang-format @@ -0,0 +1 @@ +CommentPragmas: '^go:build' diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/.gitignore b/vendor/github.com/hajimehoshi/ebiten/v2/.gitignore index 14ecd3c..981311b 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/.gitignore +++ b/vendor/github.com/hajimehoshi/ebiten/v2/.gitignore @@ -7,3 +7,8 @@ .vscode go.work go.work.sum + +*.fxc +!dummy.fxc +*.metallib +!dummy.metallib diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/README.md b/vendor/github.com/hajimehoshi/ebiten/v2/README.md index a87e264..7f921ba 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/README.md +++ b/vendor/github.com/hajimehoshi/ebiten/v2/README.md @@ -24,7 +24,7 @@ Ebitengine (formerly known as Ebiten) is an open source game engine for the Go p * [iOS](https://ebitengine.org/en/documents/mobile.html) * [WebAssembly](https://ebitengine.org/en/documents/webassembly.html) * Nintendo Switch -* Xbox +* Xbox (Xbox support is limited and not available to everyone. Negotiations are currently underway to make it accessible to all.) For installation on desktops, see [the installation instruction](https://ebitengine.org/en/documents/install.html). @@ -60,4 +60,133 @@ For installation on desktops, see [the installation instruction](https://ebiteng Ebitengine is licensed under Apache license version 2.0. See [LICENSE](LICENSE) file. -[The Ebitengine logo](https://ebitengine.org/images/logo.png) by Hajime Hoshi is licensed under [the Creative Commons Attribution-NoDerivatives 4.0](https://creativecommons.org/licenses/by-nd/4.0/). +[The Ebitengine logo](https://ebitengine.org/images/logo.png) by Hajime Hoshi is licensed under [the Creative Commons Attribution 4.0](https://creativecommons.org/licenses/by/4.0/). + +### GLFW + +https://github.com/glfw/glfw + + +``` +Copyright (c) 2002-2006 Marcus Geelnard + +Copyright (c) 2006-2019 Camilla Löwy + +This software is provided 'as-is', without any express or implied +warranty. In no event will the authors be held liable for any damages +arising from the use of this software. + +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it +freely, subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would + be appreciated but is not required. + +2. Altered source versions must be plainly marked as such, and must not + be misrepresented as being the original software. + +3. This notice may not be removed or altered from any source + distribution. +``` + +### Go + +https://cs.opensource.google/go/go + + +``` +Copyright (c) 2009 The Go Authors. All rights reserved. + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions are +met: + + * Redistributions of source code must retain the above copyright +notice, this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above +copyright notice, this list of conditions and the following disclaimer +in the documentation and/or other materials provided with the +distribution. + * Neither the name of Google Inc. nor the names of its +contributors may be used to endorse or promote products derived from +this software without specific prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +``` + +### go-gl/gl + +https://github.com/go-gl/gl + + +``` +The MIT License (MIT) + +Copyright (c) 2014 Eric Woroshow + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. +``` + +### go-gl/glfw + +https://github.com/go-gl/glfw + + +``` +Copyright (c) 2012 The glfw3-go Authors. All rights reserved. + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions are +met: + + * Redistributions of source code must retain the above copyright +notice, this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above +copyright notice, this list of conditions and the following disclaimer +in the documentation and/or other materials provided with the +distribution. + * Neither the name of Google Inc. nor the names of its +contributors may be used to endorse or promote products derived from +this software without specific prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +``` diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/blend.go b/vendor/github.com/hajimehoshi/ebiten/v2/blend.go index 1f5c446..01a528c 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/blend.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/blend.go @@ -179,6 +179,33 @@ func (b BlendFactor) internalBlendFactor(source bool) graphicsdriver.BlendFactor } } +func internalBlendFactorToBlendFactor(blendFactor graphicsdriver.BlendFactor) BlendFactor { + switch blendFactor { + case graphicsdriver.BlendFactorZero: + return BlendFactorZero + case graphicsdriver.BlendFactorOne: + return BlendFactorOne + case graphicsdriver.BlendFactorSourceColor: + return BlendFactorSourceColor + case graphicsdriver.BlendFactorOneMinusSourceColor: + return BlendFactorOneMinusSourceColor + case graphicsdriver.BlendFactorSourceAlpha: + return BlendFactorSourceAlpha + case graphicsdriver.BlendFactorOneMinusSourceAlpha: + return BlendFactorOneMinusSourceAlpha + case graphicsdriver.BlendFactorDestinationColor: + return BlendFactorDestinationColor + case graphicsdriver.BlendFactorOneMinusDestinationColor: + return BlendFactorOneMinusDestinationColor + case graphicsdriver.BlendFactorDestinationAlpha: + return BlendFactorDestinationAlpha + case graphicsdriver.BlendFactorOneMinusDestinationAlpha: + return BlendFactorOneMinusDestinationAlpha + default: + panic(fmt.Sprintf("ebiten: invalid blend factor: %d", blendFactor)) + } +} + // BlendOperation is an operation for source and destination color values. type BlendOperation byte @@ -233,6 +260,34 @@ func (b BlendOperation) internalBlendOperation() graphicsdriver.BlendOperation { } } +func internalBlendOperationToBlendOperation(blendOperation graphicsdriver.BlendOperation) BlendOperation { + switch blendOperation { + case graphicsdriver.BlendOperationAdd: + return BlendOperationAdd + case graphicsdriver.BlendOperationSubtract: + return BlendOperationSubtract + case graphicsdriver.BlendOperationReverseSubtract: + return BlendOperationReverseSubtract + case graphicsdriver.BlendOperationMin: + return BlendOperationMin + case graphicsdriver.BlendOperationMax: + return BlendOperationMax + default: + panic(fmt.Sprintf("ebiten: invalid blend operation: %d", blendOperation)) + } +} + +func internalBlendToBlend(blend graphicsdriver.Blend) Blend { + return Blend{ + BlendFactorSourceRGB: internalBlendFactorToBlendFactor(blend.BlendFactorSourceRGB), + BlendFactorSourceAlpha: internalBlendFactorToBlendFactor(blend.BlendFactorSourceAlpha), + BlendFactorDestinationRGB: internalBlendFactorToBlendFactor(blend.BlendFactorDestinationRGB), + BlendFactorDestinationAlpha: internalBlendFactorToBlendFactor(blend.BlendFactorDestinationAlpha), + BlendOperationRGB: internalBlendOperationToBlendOperation(blend.BlendOperationRGB), + BlendOperationAlpha: internalBlendOperationToBlendOperation(blend.BlendOperationAlpha), + } +} + // This name convention follows CSS compositing: https://drafts.fxtf.org/compositing-2/. // // In the comments, @@ -242,169 +297,78 @@ var ( // // c_out = c_src + c_dst × (1 - α_src) // α_out = α_src + α_dst × (1 - α_src) - BlendSourceOver = Blend{ - BlendFactorSourceRGB: BlendFactorOne, - BlendFactorSourceAlpha: BlendFactorOne, - BlendFactorDestinationRGB: BlendFactorOneMinusSourceAlpha, - BlendFactorDestinationAlpha: BlendFactorOneMinusSourceAlpha, - BlendOperationRGB: BlendOperationAdd, - BlendOperationAlpha: BlendOperationAdd, - } + BlendSourceOver = internalBlendToBlend(graphicsdriver.BlendSourceOver) // BlendClear is a preset Blend for Porter Duff's 'clear'. // // c_out = 0 // α_out = 0 - BlendClear = Blend{ - BlendFactorSourceRGB: BlendFactorZero, - BlendFactorSourceAlpha: BlendFactorZero, - BlendFactorDestinationRGB: BlendFactorZero, - BlendFactorDestinationAlpha: BlendFactorZero, - BlendOperationRGB: BlendOperationAdd, - BlendOperationAlpha: BlendOperationAdd, - } + BlendClear = internalBlendToBlend(graphicsdriver.BlendClear) // BlendCopy is a preset Blend for Porter Duff's 'copy'. // // c_out = c_src // α_out = α_src - BlendCopy = Blend{ - BlendFactorSourceRGB: BlendFactorOne, - BlendFactorSourceAlpha: BlendFactorOne, - BlendFactorDestinationRGB: BlendFactorZero, - BlendFactorDestinationAlpha: BlendFactorZero, - BlendOperationRGB: BlendOperationAdd, - BlendOperationAlpha: BlendOperationAdd, - } + BlendCopy = internalBlendToBlend(graphicsdriver.BlendCopy) // BlendDestination is a preset Blend for Porter Duff's 'destination'. // // c_out = c_dst // α_out = α_dst - BlendDestination = Blend{ - BlendFactorSourceRGB: BlendFactorZero, - BlendFactorSourceAlpha: BlendFactorZero, - BlendFactorDestinationRGB: BlendFactorOne, - BlendFactorDestinationAlpha: BlendFactorOne, - BlendOperationRGB: BlendOperationAdd, - BlendOperationAlpha: BlendOperationAdd, - } + BlendDestination = internalBlendToBlend(graphicsdriver.BlendDestination) // BlendDestinationOver is a preset Blend for Porter Duff's 'destination-over'. // // c_out = c_src × (1 - α_dst) + c_dst // α_out = α_src × (1 - α_dst) + α_dst - BlendDestinationOver = Blend{ - BlendFactorSourceRGB: BlendFactorOneMinusDestinationAlpha, - BlendFactorSourceAlpha: BlendFactorOneMinusDestinationAlpha, - BlendFactorDestinationRGB: BlendFactorOne, - BlendFactorDestinationAlpha: BlendFactorOne, - BlendOperationRGB: BlendOperationAdd, - BlendOperationAlpha: BlendOperationAdd, - } + BlendDestinationOver = internalBlendToBlend(graphicsdriver.BlendDestinationOver) // BlendSourceIn is a preset Blend for Porter Duff's 'source-in'. // // c_out = c_src × α_dst // α_out = α_src × α_dst - BlendSourceIn = Blend{ - BlendFactorSourceRGB: BlendFactorDestinationAlpha, - BlendFactorSourceAlpha: BlendFactorDestinationAlpha, - BlendFactorDestinationRGB: BlendFactorZero, - BlendFactorDestinationAlpha: BlendFactorZero, - BlendOperationRGB: BlendOperationAdd, - BlendOperationAlpha: BlendOperationAdd, - } + BlendSourceIn = internalBlendToBlend(graphicsdriver.BlendSourceIn) // BlendDestinationIn is a preset Blend for Porter Duff's 'destination-in'. // // c_out = c_dst × α_src // α_out = α_dst × α_src - BlendDestinationIn = Blend{ - BlendFactorSourceRGB: BlendFactorZero, - BlendFactorSourceAlpha: BlendFactorZero, - BlendFactorDestinationRGB: BlendFactorSourceAlpha, - BlendFactorDestinationAlpha: BlendFactorSourceAlpha, - BlendOperationRGB: BlendOperationAdd, - BlendOperationAlpha: BlendOperationAdd, - } + BlendDestinationIn = internalBlendToBlend(graphicsdriver.BlendDestinationIn) // BlendSourceOut is a preset Blend for Porter Duff's 'source-out'. // // c_out = c_src × (1 - α_dst) // α_out = α_src × (1 - α_dst) - BlendSourceOut = Blend{ - BlendFactorSourceRGB: BlendFactorOneMinusDestinationAlpha, - BlendFactorSourceAlpha: BlendFactorOneMinusDestinationAlpha, - BlendFactorDestinationRGB: BlendFactorZero, - BlendFactorDestinationAlpha: BlendFactorZero, - BlendOperationRGB: BlendOperationAdd, - BlendOperationAlpha: BlendOperationAdd, - } + BlendSourceOut = internalBlendToBlend(graphicsdriver.BlendSourceOut) // BlendDestinationOut is a preset Blend for Porter Duff's 'destination-out'. // // c_out = c_dst × (1 - α_src) // α_out = α_dst × (1 - α_src) - BlendDestinationOut = Blend{ - BlendFactorSourceRGB: BlendFactorZero, - BlendFactorSourceAlpha: BlendFactorZero, - BlendFactorDestinationRGB: BlendFactorOneMinusSourceAlpha, - BlendFactorDestinationAlpha: BlendFactorOneMinusSourceAlpha, - BlendOperationRGB: BlendOperationAdd, - BlendOperationAlpha: BlendOperationAdd, - } + BlendDestinationOut = internalBlendToBlend(graphicsdriver.BlendDestinationOut) // BlendSourceAtop is a preset Blend for Porter Duff's 'source-atop'. // // c_out = c_src × α_dst + c_dst × (1 - α_src) // α_out = α_src × α_dst + α_dst × (1 - α_src) - BlendSourceAtop = Blend{ - BlendFactorSourceRGB: BlendFactorDestinationAlpha, - BlendFactorSourceAlpha: BlendFactorDestinationAlpha, - BlendFactorDestinationRGB: BlendFactorOneMinusSourceAlpha, - BlendFactorDestinationAlpha: BlendFactorOneMinusSourceAlpha, - BlendOperationRGB: BlendOperationAdd, - BlendOperationAlpha: BlendOperationAdd, - } + BlendSourceAtop = internalBlendToBlend(graphicsdriver.BlendSourceAtop) // BlendDestinationAtop is a preset Blend for Porter Duff's 'destination-atop'. // // c_out = c_src × (1 - α_dst) + c_dst × α_src // α_out = α_src × (1 - α_dst) + α_dst × α_src - BlendDestinationAtop = Blend{ - BlendFactorSourceRGB: BlendFactorOneMinusDestinationAlpha, - BlendFactorSourceAlpha: BlendFactorOneMinusDestinationAlpha, - BlendFactorDestinationRGB: BlendFactorSourceAlpha, - BlendFactorDestinationAlpha: BlendFactorSourceAlpha, - BlendOperationRGB: BlendOperationAdd, - BlendOperationAlpha: BlendOperationAdd, - } + BlendDestinationAtop = internalBlendToBlend(graphicsdriver.BlendDestinationAtop) // BlendXor is a preset Blend for Porter Duff's 'xor'. // // c_out = c_src × (1 - α_dst) + c_dst × (1 - α_src) // α_out = α_src × (1 - α_dst) + α_dst × (1 - α_src) - BlendXor = Blend{ - BlendFactorSourceRGB: BlendFactorOneMinusDestinationAlpha, - BlendFactorSourceAlpha: BlendFactorOneMinusDestinationAlpha, - BlendFactorDestinationRGB: BlendFactorOneMinusSourceAlpha, - BlendFactorDestinationAlpha: BlendFactorOneMinusSourceAlpha, - BlendOperationRGB: BlendOperationAdd, - BlendOperationAlpha: BlendOperationAdd, - } + BlendXor = internalBlendToBlend(graphicsdriver.BlendXor) // BlendLighter is a preset Blend for Porter Duff's 'lighter'. // This is sum of source and destination (a.k.a. 'plus' or 'additive') // // c_out = c_src + c_dst // α_out = α_src + α_dst - BlendLighter = Blend{ - BlendFactorSourceRGB: BlendFactorOne, - BlendFactorSourceAlpha: BlendFactorOne, - BlendFactorDestinationRGB: BlendFactorOne, - BlendFactorDestinationAlpha: BlendFactorOne, - BlendOperationRGB: BlendOperationAdd, - BlendOperationAlpha: BlendOperationAdd, - } + BlendLighter = internalBlendToBlend(graphicsdriver.BlendLighter) ) diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/colorm.go b/vendor/github.com/hajimehoshi/ebiten/v2/colorm.go index b82d684..ea69b14 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/colorm.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/colorm.go @@ -20,7 +20,7 @@ import ( "github.com/hajimehoshi/ebiten/v2/internal/affine" ) -// ColorMDim is a dimension of a ColorM. +// ColorMDim is the dimension of a ColorM. // // Deprecated: as of v2.5. Use the colorm package instead. const ColorMDim = affine.ColorMDim diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/cursor.go b/vendor/github.com/hajimehoshi/ebiten/v2/cursor.go index 35e4fe9..051a301 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/cursor.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/cursor.go @@ -19,17 +19,17 @@ import ( ) // CursorModeType represents a render and coordinate mode of a mouse cursor. -type CursorModeType = ui.CursorMode +type CursorModeType int // CursorModeTypes const ( - CursorModeVisible CursorModeType = ui.CursorModeVisible - CursorModeHidden CursorModeType = ui.CursorModeHidden - CursorModeCaptured CursorModeType = ui.CursorModeCaptured + CursorModeVisible CursorModeType = CursorModeType(ui.CursorModeVisible) + CursorModeHidden CursorModeType = CursorModeType(ui.CursorModeHidden) + CursorModeCaptured CursorModeType = CursorModeType(ui.CursorModeCaptured) ) // CursorShapeType represents a shape of a mouse cursor. -type CursorShapeType = ui.CursorShape +type CursorShapeType int // CursorShapeTypes const ( @@ -44,3 +44,21 @@ const ( CursorShapeMove CursorShapeType = CursorShapeType(ui.CursorShapeMove) CursorShapeNotAllowed CursorShapeType = CursorShapeType(ui.CursorShapeNotAllowed) ) + +// CursorShape returns the current cursor shape. +// +// CursorShape returns CursorShapeDefault on mobiles. +// +// CursorShape is concurrent-safe. +func CursorShape() CursorShapeType { + return CursorShapeType(ui.Get().CursorShape()) +} + +// SetCursorShape sets the cursor shape. +// +// If the platform doesn't implement the given shape, the default cursor shape is used. +// +// SetCursorShape is concurrent-safe. +func SetCursorShape(shape CursorShapeType) { + ui.Get().SetCursorShape(ui.CursorShape(shape)) +} diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/doc.go b/vendor/github.com/hajimehoshi/ebiten/v2/doc.go index aebd8ad..efdfd88 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/doc.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/doc.go @@ -93,11 +93,6 @@ // The option "featurelevel" is valid only for DirectX 12. // The possible values are "11_0", "11_1", "12_0", "12_1", and "12_2". The default value is "11_0". // -// `EBITENGINE_OPENGL` environment variable specifies various parameters for OpenGL. -// You can specify multiple values separated by a comma. The default value is empty (i.e. no parameters). -// -// "es": Use OpenGL ES. Without this, OpenGL and OpenGL ES are automatically chosen. -// // # Build tags // // `ebitenginedebug` outputs a log of graphics commands. This is useful to know what happens in Ebitengine. In general, the diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/gameforui.go b/vendor/github.com/hajimehoshi/ebiten/v2/gameforui.go index bff312f..1f75dab 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/gameforui.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/gameforui.go @@ -15,59 +15,27 @@ package ebiten import ( - "fmt" "image" "math" "sync/atomic" "github.com/hajimehoshi/ebiten/v2/internal/atlas" + "github.com/hajimehoshi/ebiten/v2/internal/inputstate" "github.com/hajimehoshi/ebiten/v2/internal/ui" ) -const screenShaderSrc = `//kage:unit pixels +var screenFilterEnabled atomic.Bool -package main - -func Fragment(dstPos vec4, srcPos vec2, color vec4) vec4 { - // Blend source colors in a square region, which size is 1/scale. - scale := imageDstSize()/imageSrc0Size() - pos := srcPos - p0 := pos - 1/2.0/scale - p1 := pos + 1/2.0/scale - - // Texels must be in the source rect, so it is not necessary to check. - c0 := imageSrc0UnsafeAt(p0) - c1 := imageSrc0UnsafeAt(vec2(p1.x, p0.y)) - c2 := imageSrc0UnsafeAt(vec2(p0.x, p1.y)) - c3 := imageSrc0UnsafeAt(p1) - - // p is the p1 value in one pixel assuming that the pixel's upper-left is (0, 0) and the lower-right is (1, 1). - rate := clamp(fract(p1)*scale, 0, 1) - return mix(mix(c0, c1, rate.x), mix(c2, c3, rate.x), rate.y) -} -` - -var screenFilterEnabled = int32(1) - -func isScreenFilterEnabled() bool { - return atomic.LoadInt32(&screenFilterEnabled) != 0 -} - -func setScreenFilterEnabled(enabled bool) { - v := int32(0) - if enabled { - v = 1 - } - atomic.StoreInt32(&screenFilterEnabled, v) +func init() { + screenFilterEnabled.Store(true) } type gameForUI struct { - game Game - offscreen *Image - screen *Image - screenShader *Shader - imageDumper imageDumper - transparent bool + game Game + offscreen *Image + screen *Image + imageDumper imageDumper + transparent bool } func newGameForUI(game Game, transparent bool) *gameForUI { @@ -75,13 +43,6 @@ func newGameForUI(game Game, transparent bool) *gameForUI { game: game, transparent: transparent, } - - s, err := NewShader([]byte(screenShaderSrc)) - if err != nil { - panic(fmt.Sprintf("ebiten: compiling the screen shader failed: %v", err)) - } - g.screenShader = s - return g } @@ -129,13 +90,12 @@ func (g *gameForUI) Layout(outsideWidth, outsideHeight float64) (float64, float6 outsideHeight = 1 } - // TODO: Add a new Layout function taking float values (#2285). sw, sh := g.game.Layout(int(outsideWidth), int(outsideHeight)) return float64(sw), float64(sh) } func (g *gameForUI) UpdateInputState(fn func(*ui.InputState)) { - theInputState.update(fn) + inputstate.Get().Update(fn) } func (g *gameForUI) Update() error { @@ -166,21 +126,30 @@ func (g *gameForUI) DrawFinalScreen(scale, offsetX, offsetY float64) { return } + DefaultDrawFinalScreen(g.screen, g.offscreen, geoM) +} + +// DefaultDrawFinalScreen is the default implementation of [FinalScreenDrawer.DrawFinalScreen], +// used when a [Game] doesn't implement [FinalScreenDrawer]. +// +// You can use DefaultDrawFinalScreen when you need the default implementation of [FinalScreenDrawer.DrawFinalScreen] +// in your implementation of [FinalScreenDrawer], for example. +func DefaultDrawFinalScreen(screen FinalScreen, offscreen *Image, geoM GeoM) { + scale := geoM.Element(0, 0) switch { - case !isScreenFilterEnabled(), math.Floor(scale) == scale: + case !screenFilterEnabled.Load(), math.Floor(scale) == scale: op := &DrawImageOptions{} op.GeoM = geoM - g.screen.DrawImage(g.offscreen, op) + screen.DrawImage(offscreen, op) case scale < 1: op := &DrawImageOptions{} op.GeoM = geoM op.Filter = FilterLinear - g.screen.DrawImage(g.offscreen, op) + screen.DrawImage(offscreen, op) default: - op := &DrawRectShaderOptions{} - op.Images[0] = g.offscreen + op := &DrawImageOptions{} op.GeoM = geoM - w, h := g.offscreen.Bounds().Dx(), g.offscreen.Bounds().Dy() - g.screen.DrawRectShader(w, h, g.screenShader, op) + op.Filter = FilterPixelated + screen.DrawImage(offscreen, op) } } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/geom.go b/vendor/github.com/hajimehoshi/ebiten/v2/geom.go index ca8adf7..36bea14 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/geom.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/geom.go @@ -121,7 +121,7 @@ func (g *GeoM) Translate(tx, ty float64) { g.ty += ty } -// Rotate rotates the matrix by theta. +// Rotate rotates the matrix clockwise by theta. // The unit is radian. func (g *GeoM) Rotate(theta float64) { if theta == 0 { diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/graphics.go b/vendor/github.com/hajimehoshi/ebiten/v2/graphics.go index de18ca3..d1850e3 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/graphics.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/graphics.go @@ -15,6 +15,7 @@ package ebiten import ( + "github.com/hajimehoshi/ebiten/v2/internal/atlas" "github.com/hajimehoshi/ebiten/v2/internal/builtinshader" "github.com/hajimehoshi/ebiten/v2/internal/ui" ) @@ -28,6 +29,10 @@ const ( // FilterLinear represents linear filter FilterLinear Filter = Filter(builtinshader.FilterLinear) + + // FilterPixelated represents a pixelated filter. + // FilterPixelated is similar to FilterNearest, but it preserves the pixelated appearance even when scaled to non-integer sizes. + FilterPixelated Filter = Filter(builtinshader.FilterPixelated) ) // GraphicsLibrary represents graphics libraries supported by the engine. @@ -66,9 +71,30 @@ var _ [GraphicsLibraryAuto]int = [0]int{} type DebugInfo struct { // GraphicsLibrary represents the graphics library currently in use. GraphicsLibrary GraphicsLibrary + + // TotalGPUImageMemoryUsageInBytes is the total image memory usage for GPU in bytes. + // TotalGPUImageMemoryUsageInBytes is approximately the total memory usage for GPU. + TotalGPUImageMemoryUsageInBytes int64 } // ReadDebugInfo writes debug info (e.g. current graphics library) into a provided struct. +// +// ReadDebugInfo is concurrent-safe. func ReadDebugInfo(d *DebugInfo) { d.GraphicsLibrary = GraphicsLibrary(ui.Get().GraphicsLibrary()) + d.TotalGPUImageMemoryUsageInBytes = atlas.TotalGPUImageMemoryUsageInBytes() } + +// ColorSpace represents the color space of the screen. +type ColorSpace int + +const ( + // ColorSpaceDefault represents the default color space. + ColorSpaceDefault ColorSpace = iota + + // ColorSpaceSRGB represents the sRGB color space (https://en.wikipedia.org/wiki/SRGB). + ColorSpaceSRGB + + // ColorSpaceDisplayP3 represents the Display P3 color space (https://en.wikipedia.org/wiki/DCI-P3). + ColorSpaceDisplayP3 +) diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/image.go b/vendor/github.com/hajimehoshi/ebiten/v2/image.go index 374a63e..1e244e1 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/image.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/image.go @@ -18,6 +18,11 @@ import ( "fmt" "image" "image/color" + "math" + "slices" + "sync" + "sync/atomic" + "unsafe" "github.com/hajimehoshi/ebiten/v2/internal/affine" "github.com/hajimehoshi/ebiten/v2/internal/atlas" @@ -25,6 +30,7 @@ import ( "github.com/hajimehoshi/ebiten/v2/internal/graphics" "github.com/hajimehoshi/ebiten/v2/internal/graphicscommand" "github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver" + "github.com/hajimehoshi/ebiten/v2/internal/restorable" "github.com/hajimehoshi/ebiten/v2/internal/shaderir" "github.com/hajimehoshi/ebiten/v2/internal/ui" ) @@ -43,19 +49,56 @@ type Image struct { // tmpVertices must not be reused until ui.Image.Draw* is called. tmpVertices []float32 + // tmpIndices must not be reused until ui.Image.Draw* is called. + tmpIndices []uint32 + // tmpUniforms must not be reused until ui.Image.Draw* is called. tmpUniforms []uint32 + // subImageCache is a cache for sub-images. + // subImageCache is valid only when the image is not a sub-image. + subImageCache map[image.Rectangle]*Image + + // subImageGCLastTick is the last tick when old sub images are removed from the cache. + subImageGCLastTick int64 + + // subImageCacheM is a mutex for subImageCache. + // subImageCache can be accessed from the image and its sub-images at the same time, + // so the map must be protected by a mutex. + subImageCacheM sync.Mutex + + // atime is the last access time. + // atime needs to be an atomic value since a sub-image atime can be accessed from its original image. + atime atomic.Int64 + + // usageCallbacks are callbacks that are invoked when the image is used. + // usageCallbacks is valid only when the image is not a sub-image. + usageCallbacks map[int64]usageCallback + + // inUsageCallbacks reports whether the image is in usageCallbacks. + inUsageCallbacks atomic.Bool + + // usageCallbacksM is a mutex for usageCallbacks. + usageCallbacksM sync.Mutex + // Do not add a 'buffering' member that are resolved lazily. // This tends to forget resolving the buffer easily (#2362). } +type usageCallback struct { + fn func(image *Image) +} + func (i *Image) copyCheck() { if i.addr != i { panic("ebiten: illegal use of non-zero Image copied by value") } } +func (i *Image) updateAccessTime() { + i.atime.Store(Tick()) +} + // Size returns the size of the image. // // Deprecated: as of v2.5. Use Bounds().Dx() and Bounds().Dy() or Bounds().Size() instead. @@ -88,6 +131,10 @@ func (i *Image) Fill(clr color.Color) { return } + i.invokeUsageCallbacks() + + i.updateAccessTime() + var crf, cgf, cbf, caf float32 cr, cg, cb, ca := clr.RGBA() crf = float32(cr) / 0xffff @@ -97,11 +144,11 @@ func (i *Image) Fill(clr color.Color) { i.image.Fill(crf, cgf, cbf, caf, i.adjustedBounds()) } -func canSkipMipmap(geom GeoM, filter builtinshader.Filter) bool { +func canSkipMipmap(det float32, filter builtinshader.Filter) bool { if filter != builtinshader.FilterLinear { return true } - return geom.det2x2() >= 0.999 + return math.Abs(float64(det)) >= 0.999 } // DrawImageOptions represents options for DrawImage. @@ -139,6 +186,16 @@ type DrawImageOptions struct { // Filter is a type of texture filter. // The default (zero) value is FilterNearest. Filter Filter + + // DisableMipmaps disables mipmaps. + // When Filter is FilterLinear and GeoM shrinks the image, mipmaps are used by default. + // Mipmap is useful to render a shrunk image with high quality. + // However, mipmaps can be expensive, especially on mobiles. + // When DisableMipmaps is true, mipmap is not used. + // When Filter is not FilterLinear, DisableMipmaps is ignored. + // + // The default (zero) value is false. + DisableMipmaps bool } // adjustPosition converts the position in the *ebiten.Image coordinate to the *ui.Image coordinate. @@ -220,6 +277,12 @@ func (i *Image) DrawImage(img *Image, options *DrawImageOptions) { return } + i.invokeUsageCallbacks() + img.invokeUsageCallbacks() + + i.updateAccessTime() + img.updateAccessTime() + if options == nil { options = &DrawImageOptions{} } @@ -237,6 +300,10 @@ func (i *Image) DrawImage(img *Image, options *DrawImageOptions) { geoM.Translate(float64(offsetX), float64(offsetY)) } a, b, c, d, tx, ty := geoM.elements32() + det := a*d - b*c + if det == 0 { + return + } bounds := img.Bounds() sx0, sy0 := img.adjustPosition(bounds.Min.X, bounds.Min.Y) @@ -244,10 +311,10 @@ func (i *Image) DrawImage(img *Image, options *DrawImageOptions) { colorm, cr, cg, cb, ca := colorMToScale(options.ColorM.affineColorM()) cr, cg, cb, ca = options.ColorScale.apply(cr, cg, cb, ca) vs := i.ensureTmpVertices(4 * graphics.VertexFloatCount) - graphics.QuadVertices(vs, float32(sx0), float32(sy0), float32(sx1), float32(sy1), a, b, c, d, tx, ty, cr, cg, cb, ca) + graphics.QuadVerticesFromSrcAndMatrix(vs, float32(sx0), float32(sy0), float32(sx1), float32(sy1), a, b, c, d, tx, ty, cr, cg, cb, ca) is := graphics.QuadIndices() - srcs := [graphics.ShaderImageCount]*ui.Image{img.image} + srcs := [graphics.ShaderSrcImageCount]*ui.Image{img.image} useColorM := !colorm.IsIdentity() shader := builtinShader(filter, builtinshader.AddressUnsafe, useColorM) @@ -262,7 +329,36 @@ func (i *Image) DrawImage(img *Image, options *DrawImageOptions) { }) } - i.image.DrawTriangles(srcs, vs, is, blend, i.adjustedBounds(), [graphics.ShaderImageCount]image.Rectangle{img.adjustedBounds()}, shader.shader, i.tmpUniforms, graphicsdriver.FillAll, canSkipMipmap(geoM, filter), false) + dr := i.adjustedBounds() + hint := restorable.HintNone + if overwritesDstRegion(options.Blend, dr, geoM, sx0, sy0, sx1, sy1) { + hint = restorable.HintOverwriteDstRegion + } + + skipMipmap := options.DisableMipmaps + if !skipMipmap { + skipMipmap = canSkipMipmap(det, filter) + } + i.image.DrawTriangles(srcs, vs, is, blend, dr, [graphics.ShaderSrcImageCount]image.Rectangle{img.adjustedBounds()}, shader.shader, i.tmpUniforms, graphicsdriver.FillRuleFillAll, skipMipmap, false, hint) +} + +// overwritesDstRegion reports whether the given parameters overwrite the destination region completely. +func overwritesDstRegion(blend Blend, dstRegion image.Rectangle, geoM GeoM, sx0, sy0, sx1, sy1 int) bool { + // TODO: More precisely, BlendFactorDestinationRGB, BlendFactorDestinationAlpha, and operations should be checked. + if blend != BlendCopy && blend != BlendClear { + return false + } + // Check the result vertices is not a rotated rectangle. + if geoM.b != 0 || geoM.c != 0 { + return false + } + // Check the result vertices completely covers dstRegion. + x0, y0 := geoM.Apply(float64(sx0), float64(sy0)) + x1, y1 := geoM.Apply(float64(sx1), float64(sy1)) + if float64(dstRegion.Min.X) < x0 || float64(dstRegion.Min.Y) < y0 || float64(dstRegion.Max.X) > x1 || float64(dstRegion.Max.Y) > y1 { + return false + } + return true } // Vertex represents a vertex passed to DrawTriangles. @@ -274,6 +370,10 @@ type Vertex struct { // SrcX and SrcY represents a point on a source image. // Be careful that SrcX/SrcY coordinates are on the image's bounds. // This means that an upper-left point of a sub-image might not be (0, 0). + // + // Before passing vertices to a Kage shader, SrcX/SrcY are converted to texture coordinates of the first image, + // which is DrawRectShaderOptions.Image[0] or DrawTrianglesShaderOptions.Images[0]. + // If the image is nil, SrcX/SrcY are not converted and used as-is. SrcX float32 SrcY float32 @@ -291,8 +391,20 @@ type Vertex struct { ColorG float32 ColorB float32 ColorA float32 + + // Custom0/Custom1/Custom2/Custom3 represents general-purpose values passed to the shader. + // In order to use them, Fragment must have an additional vec4 argument. + // + // These values are valid only when DrawTrianglesShader is used. + // In other cases, these values are ignored. + Custom0 float32 + Custom1 float32 + Custom2 float32 + Custom3 float32 } +var _ [0]byte = [unsafe.Sizeof(Vertex{}) - unsafe.Sizeof(float32(0))*graphics.VertexFloatCount]byte{} + // Address represents a sampler address mode. type Address int @@ -308,19 +420,46 @@ const ( ) // FillRule is the rule whether an overlapped region is rendered with DrawTriangles(Shader). +// +// Deprecated: as of v2.9. type FillRule int +const ( + // FillRuleFillAll indicates all the triangles are rendered regardless of overlaps. + // + // Deprecated: as of v2.9. + FillRuleFillAll FillRule = FillRule(graphicsdriver.FillRuleFillAll) + + // FillRuleNonZero means that triangles are rendered based on the non-zero rule. + // If and only if the number of overlaps is not 0, the region is rendered. + // + // Deprecated: as of v2.9. + FillRuleNonZero FillRule = FillRule(graphicsdriver.FillRuleNonZero) + + // FillRuleEvenOdd means that triangles are rendered based on the even-odd rule. + // If and only if the number of overlaps is odd, the region is rendered. + // + // Deprecated: as of v2.9. + FillRuleEvenOdd FillRule = FillRule(graphicsdriver.FillRuleEvenOdd) +) + const ( // FillAll indicates all the triangles are rendered regardless of overlaps. - FillAll FillRule = FillRule(graphicsdriver.FillAll) + // + // Deprecated: as of v2.8. Use FillRuleFillAll instead. + FillAll = FillRuleFillAll // NonZero means that triangles are rendered based on the non-zero rule. // If and only if the number of overlaps is not 0, the region is rendered. - NonZero FillRule = FillRule(graphicsdriver.NonZero) + // + // Deprecated: as of v2.8. Use FillRuleNonZero instead. + NonZero = FillRuleNonZero // EvenOdd means that triangles are rendered based on the even-odd rule. // If and only if the number of overlaps is odd, the region is rendered. - EvenOdd FillRule = FillRule(graphicsdriver.EvenOdd) + // + // Deprecated: as of v2.8. Use FillRuleEvenOdd instead. + EvenOdd = FillRuleEvenOdd ) // ColorScaleMode is the mode of color scales in vertices. @@ -371,11 +510,13 @@ type DrawTrianglesOptions struct { // FillRule indicates the rule how an overlapped region is rendered. // - // The rules NonZero and EvenOdd are useful when you want to render a complex polygon. + // The rules FillRuleNonZero and FillRuleEvenOdd are useful when you want to render a complex polygon. // A complex polygon is a non-convex polygon like a concave polygon, a polygon with holes, or a self-intersecting polygon. // See examples/vector for actual usages. // - // The default (zero) value is FillAll. + // The default (zero) value is FillRuleFillAll. + // + // Deprecated: as of v2.9. Use [github.com/hajimehoshi/ebiten/v2/vector.FillPath] instead. FillRule FillRule // AntiAlias indicates whether the rendering uses anti-alias or not. @@ -384,8 +525,20 @@ type DrawTrianglesOptions struct { // AntiAlias increases internal draw calls and might affect performance. // Use the build tag `ebitenginedebug` to check the number of draw calls if you care. // - // The default (zero) value is false. + // The default (zero) value is false.// + // + // Deprecated: as of v2.9. Use [github.com/hajimehoshi/ebiten/v2/vector.FillPath] instead. AntiAlias bool + + // DisableMipmaps disables mipmaps. + // When Filter is FilterLinear and GeoM shrinks the image, mipmaps are used by default. + // Mipmap is useful to render a shrunk image with high quality. + // However, mipmaps can be expensive, especially on mobiles. + // When DisableMipmaps is true, mipmap is not used. + // When Filter is not FilterLinear, DisableMipmaps is ignored. + // + // The default (zero) value is false. + DisableMipmaps bool } // MaxIndicesCount is the maximum number of indices for DrawTriangles and DrawTrianglesShader. @@ -428,6 +581,36 @@ const MaxVertexCount = graphicscommand.MaxVertexCount // // When the image i is disposed, DrawTriangles does nothing. func (i *Image) DrawTriangles(vertices []Vertex, indices []uint16, img *Image, options *DrawTrianglesOptions) { + is := i.ensureTmpIndices(len(indices)) + for i := range is { + is[i] = uint32(indices[i]) + } + i.DrawTriangles32(vertices, is, img, options) +} + +// DrawTriangles32 draws triangles with the specified vertices and their indices. +// DrawTriangles32 is the version of DrawTriangles with uint32 indices. +// +// img is used as a source image. img cannot be nil. +// If you want to draw triangles with a solid color, use a small white image +// and adjust the color elements in the vertices. For an actual implementation, +// see the example 'vector'. +// +// Vertex contains color values, which are interpreted as straight-alpha colors by default. +// This depends on the option's ColorScaleMode. +// +// If len(vertices) is more than MaxVertexCount, the exceeding part is ignored. +// +// If len(indices) is not multiple of 3, DrawTriangles32 panics. +// +// If a value in indices is out of range of vertices, or not less than MaxVertexCount, DrawTriangles32 panics. +// +// The rule in which DrawTriangles32 works effectively is same as DrawImage's. +// +// When the given image is disposed, DrawTriangles32 panics. +// +// When the image i is disposed, DrawTriangles32 does nothing. +func (i *Image) DrawTriangles32(vertices []Vertex, indices []uint32, img *Image, options *DrawTrianglesOptions) { i.copyCheck() if img != nil && img.isDisposed() { @@ -437,6 +620,16 @@ func (i *Image) DrawTriangles(vertices []Vertex, indices []uint16, img *Image, o return } + if len(indices) == 0 { + return + } + + i.invokeUsageCallbacks() + img.invokeUsageCallbacks() + + img.updateAccessTime() + i.updateAccessTime() + if len(vertices) > graphicscommand.MaxVertexCount { // The last part cannot be specified by indices. Just omit them. vertices = vertices[:graphicscommand.MaxVertexCount] @@ -469,38 +662,40 @@ func (i *Image) DrawTriangles(vertices []Vertex, indices []uint16, img *Image, o vs := i.ensureTmpVertices(len(vertices) * graphics.VertexFloatCount) dst := i if options.ColorScaleMode == ColorScaleModeStraightAlpha { - for i, v := range vertices { - dx, dy := dst.adjustPositionF32(v.DstX, v.DstY) - vs[i*graphics.VertexFloatCount] = dx - vs[i*graphics.VertexFloatCount+1] = dy - sx, sy := img.adjustPositionF32(v.SrcX, v.SrcY) - vs[i*graphics.VertexFloatCount+2] = sx - vs[i*graphics.VertexFloatCount+3] = sy - vs[i*graphics.VertexFloatCount+4] = v.ColorR * v.ColorA * cr - vs[i*graphics.VertexFloatCount+5] = v.ColorG * v.ColorA * cg - vs[i*graphics.VertexFloatCount+6] = v.ColorB * v.ColorA * cb - vs[i*graphics.VertexFloatCount+7] = v.ColorA * ca + // Avoid using `for i, v := range vertices` as adding `v` creates a copy from `vertices` unnecessarily on each loop (#3103). + for i := range vertices { + // Create a temporary slice to reduce boundary checks. + vs := vs[i*graphics.VertexFloatCount : i*graphics.VertexFloatCount+8] + dx, dy := dst.adjustPositionF32(vertices[i].DstX, vertices[i].DstY) + vs[0] = dx + vs[1] = dy + sx, sy := img.adjustPositionF32(vertices[i].SrcX, vertices[i].SrcY) + vs[2] = sx + vs[3] = sy + vs[4] = vertices[i].ColorR * vertices[i].ColorA * cr + vs[5] = vertices[i].ColorG * vertices[i].ColorA * cg + vs[6] = vertices[i].ColorB * vertices[i].ColorA * cb + vs[7] = vertices[i].ColorA * ca } } else { - for i, v := range vertices { - dx, dy := dst.adjustPositionF32(v.DstX, v.DstY) - vs[i*graphics.VertexFloatCount] = dx - vs[i*graphics.VertexFloatCount+1] = dy - sx, sy := img.adjustPositionF32(v.SrcX, v.SrcY) - vs[i*graphics.VertexFloatCount+2] = sx - vs[i*graphics.VertexFloatCount+3] = sy - vs[i*graphics.VertexFloatCount+4] = v.ColorR * cr - vs[i*graphics.VertexFloatCount+5] = v.ColorG * cg - vs[i*graphics.VertexFloatCount+6] = v.ColorB * cb - vs[i*graphics.VertexFloatCount+7] = v.ColorA * ca + // See comment above (#3103). + for i := range vertices { + // Create a temporary slice to reduce boundary checks. + vs := vs[i*graphics.VertexFloatCount : i*graphics.VertexFloatCount+8] + dx, dy := dst.adjustPositionF32(vertices[i].DstX, vertices[i].DstY) + vs[0] = dx + vs[1] = dy + sx, sy := img.adjustPositionF32(vertices[i].SrcX, vertices[i].SrcY) + vs[2] = sx + vs[3] = sy + vs[4] = vertices[i].ColorR * cr + vs[5] = vertices[i].ColorG * cg + vs[6] = vertices[i].ColorB * cb + vs[7] = vertices[i].ColorA * ca } } - is := make([]uint32, len(indices)) - for i := range is { - is[i] = uint32(indices[i]) - } - srcs := [graphics.ShaderImageCount]*ui.Image{img.image} + srcs := [graphics.ShaderSrcImageCount]*ui.Image{img.image} useColorM := !colorm.IsIdentity() shader := builtinShader(filter, address, useColorM) @@ -515,7 +710,11 @@ func (i *Image) DrawTriangles(vertices []Vertex, indices []uint16, img *Image, o }) } - i.image.DrawTriangles(srcs, vs, is, blend, i.adjustedBounds(), [graphics.ShaderImageCount]image.Rectangle{img.adjustedBounds()}, shader.shader, i.tmpUniforms, graphicsdriver.FillRule(options.FillRule), filter != builtinshader.FilterLinear, options.AntiAlias) + skipMipmap := options.DisableMipmaps + if !skipMipmap { + skipMipmap = filter != builtinshader.FilterLinear + } + i.image.DrawTriangles(srcs, vs, indices, blend, i.adjustedBounds(), [graphics.ShaderSrcImageCount]image.Rectangle{img.adjustedBounds()}, shader.shader, i.tmpUniforms, graphicsdriver.FillRule(options.FillRule), skipMipmap, options.AntiAlias, restorable.HintNone) } // DrawTrianglesShaderOptions represents options for DrawTrianglesShader. @@ -533,7 +732,7 @@ type DrawTrianglesShaderOptions struct { // Uniforms is a set of uniform variables for the shader. // The keys are the names of the uniform variables. - // The values must be a numeric type, or a slice or an array of a numeric type. + // The values must be a numeric/boolean type, or a slice or an array of a numeric/boolean type. // If the uniform variable type is an array, a vector or a matrix, // you have to specify linearly flattened values as a slice or an array. // For example, if the uniform variable type is [4]vec4, the length will be 16. @@ -542,16 +741,19 @@ type DrawTrianglesShaderOptions struct { Uniforms map[string]any // Images is a set of the source images. - // All the images' sizes must be the same. + // In the texel mode, all the image sizes must be the same. + // The pixel mode allows images of different sizes. Images [4]*Image // FillRule indicates the rule how an overlapped region is rendered. // - // The rules NonZero and EvenOdd are useful when you want to render a complex polygon. + // The rules FillRuleNonZero and FillRuleEvenOdd are useful when you want to render a complex polygon. // A complex polygon is a non-convex polygon like a concave polygon, a polygon with holes, or a self-intersecting polygon. // See examples/vector for actual usages. // - // The default (zero) value is FillAll. + // The default (zero) value is FillRuleFillAll. + // + // Deprecated: as of v2.9. Use [github.com/hajimehoshi/ebiten/v2/vector.FillPath] instead. FillRule FillRule // AntiAlias indicates whether the rendering uses anti-alias or not. @@ -561,11 +763,13 @@ type DrawTrianglesShaderOptions struct { // Use the build tag `ebitenginedebug` to check the number of draw calls if you care. // // The default (zero) value is false. + // + // Deprecated: as of v2.9. Use [github.com/hajimehoshi/ebiten/v2/vector.FillPath] instead. AntiAlias bool } // Check the number of images. -var _ [len(DrawTrianglesShaderOptions{}.Images) - graphics.ShaderImageCount]struct{} = [0]struct{}{} +var _ [len(DrawTrianglesShaderOptions{}.Images) - graphics.ShaderSrcImageCount]struct{} = [0]struct{}{} // DrawTrianglesShader draws triangles with the specified vertices and their indices with the specified shader. // @@ -592,6 +796,39 @@ var _ [len(DrawTrianglesShaderOptions{}.Images) - graphics.ShaderImageCount]stru // // When the image i is disposed, DrawTrianglesShader does nothing. func (i *Image) DrawTrianglesShader(vertices []Vertex, indices []uint16, shader *Shader, options *DrawTrianglesShaderOptions) { + is := i.ensureTmpIndices(len(indices)) + for i := range is { + is[i] = uint32(indices[i]) + } + i.DrawTrianglesShader32(vertices, is, shader, options) +} + +// DrawTrianglesShader32 draws triangles with the specified vertices and their indices with the specified shader. +// DrawTrianglesShader32 is the version of DrawTrianglesShader with uint32 indices. +// +// Vertex contains color values, which can be interpreted for any purpose by the shader. +// +// For the details about the shader, see https://ebitengine.org/en/documents/shader.html. +// +// If the shader unit is texels, one of the specified image is non-nil and its size is different from (width, height), +// DrawTrianglesShader32 panics. +// If one of the specified image is non-nil and is disposed, DrawTrianglesShader32 panics. +// +// If len(vertices) is more than MaxVertexCount, the exceeding part is ignored. +// +// If len(indices) is not multiple of 3, DrawTrianglesShader32 panics. +// +// If a value in indices is out of range of vertices, or not less than MaxVertexCount, DrawTrianglesShader32 panics. +// +// When a specified image is non-nil and is disposed, DrawTrianglesShader32 panics. +// +// If a specified uniform variable's length or type doesn't match with an expected one, DrawTrianglesShader32 panics. +// +// Even if a result is an invalid color as a premultiplied-alpha color, i.e. an alpha value exceeds other color values, +// the value is kept and is not clamped. +// +// When the image i is disposed, DrawTrianglesShader32 does nothing. +func (i *Image) DrawTrianglesShader32(vertices []Vertex, indices []uint32, shader *Shader, options *DrawTrianglesShaderOptions) { i.copyCheck() if i.isDisposed() { @@ -602,6 +839,30 @@ func (i *Image) DrawTrianglesShader(vertices []Vertex, indices []uint16, shader panic("ebiten: the given shader to DrawTrianglesShader must not be disposed") } + if len(indices) == 0 { + return + } + + i.invokeUsageCallbacks() + if options != nil { + for _, img := range options.Images { + if img == nil { + continue + } + img.invokeUsageCallbacks() + } + } + + if options != nil { + for _, img := range options.Images { + if img == nil { + continue + } + img.updateAccessTime() + } + } + i.updateAccessTime() + if len(vertices) > graphicscommand.MaxVertexCount { // The last part cannot be specified by indices. Just omit them. vertices = vertices[:graphicscommand.MaxVertexCount] @@ -629,28 +890,30 @@ func (i *Image) DrawTrianglesShader(vertices []Vertex, indices []uint16, shader vs := i.ensureTmpVertices(len(vertices) * graphics.VertexFloatCount) dst := i src := options.Images[0] - for i, v := range vertices { - dx, dy := dst.adjustPositionF32(v.DstX, v.DstY) - vs[i*graphics.VertexFloatCount] = dx - vs[i*graphics.VertexFloatCount+1] = dy - sx, sy := v.SrcX, v.SrcY + // Avoid using `for i, v := range vertices` as adding `v` creates a copy from `vertices` unnecessarily on each loop (#3103). + for i := range vertices { + // Create a temporary slice to reduce boundary checks. + vs := vs[i*graphics.VertexFloatCount : i*graphics.VertexFloatCount+12] + dx, dy := dst.adjustPositionF32(vertices[i].DstX, vertices[i].DstY) + vs[0] = dx + vs[1] = dy + sx, sy := vertices[i].SrcX, vertices[i].SrcY if src != nil { sx, sy = src.adjustPositionF32(sx, sy) } - vs[i*graphics.VertexFloatCount+2] = sx - vs[i*graphics.VertexFloatCount+3] = sy - vs[i*graphics.VertexFloatCount+4] = v.ColorR - vs[i*graphics.VertexFloatCount+5] = v.ColorG - vs[i*graphics.VertexFloatCount+6] = v.ColorB - vs[i*graphics.VertexFloatCount+7] = v.ColorA + vs[2] = sx + vs[3] = sy + vs[4] = vertices[i].ColorR + vs[5] = vertices[i].ColorG + vs[6] = vertices[i].ColorB + vs[7] = vertices[i].ColorA + vs[8] = vertices[i].Custom0 + vs[9] = vertices[i].Custom1 + vs[10] = vertices[i].Custom2 + vs[11] = vertices[i].Custom3 } - is := make([]uint32, len(indices)) - for i := range is { - is[i] = uint32(indices[i]) - } - - var imgs [graphics.ShaderImageCount]*ui.Image + var imgs [graphics.ShaderSrcImageCount]*ui.Image var imgSize image.Point for i, img := range options.Images { if img == nil { @@ -672,7 +935,7 @@ func (i *Image) DrawTrianglesShader(vertices []Vertex, indices []uint16, shader imgs[i] = img.image } - var srcRegions [graphics.ShaderImageCount]image.Rectangle + var srcRegions [graphics.ShaderSrcImageCount]image.Rectangle for i, img := range options.Images { if img == nil { continue @@ -683,7 +946,7 @@ func (i *Image) DrawTrianglesShader(vertices []Vertex, indices []uint16, shader i.tmpUniforms = i.tmpUniforms[:0] i.tmpUniforms = shader.appendUniforms(i.tmpUniforms, options.Uniforms) - i.image.DrawTriangles(imgs, vs, is, blend, i.adjustedBounds(), srcRegions, shader.shader, i.tmpUniforms, graphicsdriver.FillRule(options.FillRule), true, options.AntiAlias) + i.image.DrawTriangles(imgs, vs, indices, blend, i.adjustedBounds(), srcRegions, shader.shader, i.tmpUniforms, graphicsdriver.FillRule(options.FillRule), true, options.AntiAlias, restorable.HintNone) } // DrawRectShaderOptions represents options for DrawRectShader. @@ -710,7 +973,7 @@ type DrawRectShaderOptions struct { // Uniforms is a set of uniform variables for the shader. // The keys are the names of the uniform variables. - // The values must be a numeric type, or a slice or an array of a numeric type. + // The values must be a numeric/boolean type, or a slice or an array of a numeric/boolean type. // If the uniform variable type is an array, a vector or a matrix, // you have to specify linearly flattened values as a slice or an array. // For example, if the uniform variable type is [4]vec4, the length will be 16. @@ -724,7 +987,7 @@ type DrawRectShaderOptions struct { } // Check the number of images. -var _ [len(DrawRectShaderOptions{}.Images)]struct{} = [graphics.ShaderImageCount]struct{}{} +var _ [len(DrawRectShaderOptions{}.Images)]struct{} = [graphics.ShaderSrcImageCount]struct{}{} // DrawRectShader draws a rectangle with the specified width and height with the specified shader. // @@ -760,6 +1023,26 @@ func (i *Image) DrawRectShader(width, height int, shader *Shader, options *DrawR panic("ebiten: the given shader to DrawRectShader must not be disposed") } + if options != nil { + for _, img := range options.Images { + if img == nil { + continue + } + img.invokeUsageCallbacks() + } + } + i.invokeUsageCallbacks() + + if options != nil { + for _, img := range options.Images { + if img == nil { + continue + } + img.updateAccessTime() + } + } + i.updateAccessTime() + if options == nil { options = &DrawRectShaderOptions{} } @@ -771,7 +1054,7 @@ func (i *Image) DrawRectShader(width, height int, shader *Shader, options *DrawR blend = options.CompositeMode.blend().internalBlend() } - var imgs [graphics.ShaderImageCount]*ui.Image + var imgs [graphics.ShaderSrcImageCount]*ui.Image for i, img := range options.Images { if img == nil { continue @@ -785,7 +1068,7 @@ func (i *Image) DrawRectShader(width, height int, shader *Shader, options *DrawR imgs[i] = img.image } - var srcRegions [graphics.ShaderImageCount]image.Rectangle + var srcRegions [graphics.ShaderSrcImageCount]image.Rectangle for i, img := range options.Images { if img == nil { if shader.unit == shaderir.Pixels && i == 0 { @@ -803,11 +1086,14 @@ func (i *Image) DrawRectShader(width, height int, shader *Shader, options *DrawR geoM.Translate(float64(offsetX), float64(offsetY)) } a, b, c, d, tx, ty := geoM.elements32() + if det := a*d - b*c; det == 0 { + return + } cr, cg, cb, ca := options.ColorScale.elements() vs := i.ensureTmpVertices(4 * graphics.VertexFloatCount) // Do not use srcRegions[0].Dx() and srcRegions[0].Dy() as these might be empty. - graphics.QuadVertices(vs, + graphics.QuadVerticesFromSrcAndMatrix(vs, float32(srcRegions[0].Min.X), float32(srcRegions[0].Min.Y), float32(srcRegions[0].Min.X+width), float32(srcRegions[0].Min.Y+height), a, b, c, d, tx, ty, cr, cg, cb, ca) @@ -816,7 +1102,14 @@ func (i *Image) DrawRectShader(width, height int, shader *Shader, options *DrawR i.tmpUniforms = i.tmpUniforms[:0] i.tmpUniforms = shader.appendUniforms(i.tmpUniforms, options.Uniforms) - i.image.DrawTriangles(imgs, vs, is, blend, i.adjustedBounds(), srcRegions, shader.shader, i.tmpUniforms, graphicsdriver.FillAll, true, false) + dr := i.adjustedBounds() + hint := restorable.HintNone + // Do not use srcRegions[0].Dx() and srcRegions[0].Dy() as these might be empty. + if overwritesDstRegion(options.Blend, dr, geoM, srcRegions[0].Min.X, srcRegions[0].Min.Y, srcRegions[0].Min.X+width, srcRegions[0].Min.Y+height) { + hint = restorable.HintOverwriteDstRegion + } + + i.image.DrawTriangles(imgs, vs, is, blend, dr, srcRegions, shader.shader, i.tmpUniforms, graphicsdriver.FillRuleFillAll, true, false, hint) } // SubImage returns an image representing the portion of the image p visible through r. @@ -838,24 +1131,53 @@ func (i *Image) SubImage(r image.Rectangle) image.Image { return nil } + if i.isSubImage() { + return i.original.SubImage(r.Intersect(i.Bounds())) + } + r = r.Intersect(i.Bounds()) // Need to check Empty explicitly. See the standard image package implementations. if r.Empty() { - r = image.ZR + r = image.Rectangle{} } - var orig = i - if i.isSubImage() { - orig = i.original + i.subImageCacheM.Lock() + defer i.subImageCacheM.Unlock() + + // The image might already be disposed in another goroutine. + // Recheck this. + if i.isDisposed() { + return nil + } + + if img, ok := i.subImageCache[r]; ok { + img.updateAccessTime() + return img + } + + if tick := Tick(); i.subImageGCLastTick < tick { + i.subImageGCLastTick = tick + + for _, img := range i.subImageCache { + if img.atime.Load()+60 < tick { + delete(i.subImageCache, img.bounds) + } + } } img := &Image{ image: i.image, bounds: r, - original: orig, + original: i, } img.addr = img + if i.subImageCache == nil { + i.subImageCache = map[image.Rectangle]*Image{} + } + i.subImageCache[r] = img + img.updateAccessTime() + return img } @@ -906,6 +1228,8 @@ func (i *Image) ReadPixels(pixels []byte) { return } + i.invokeUsageCallbacks() + i.image.ReadPixels(pixels, i.adjustedBounds()) } @@ -950,6 +1274,8 @@ func (i *Image) at(x, y int) (r, g, b, a byte) { return 0, 0, 0, 0 } + i.invokeUsageCallbacks() + x, y = i.adjustPosition(x, y) var pix [4]byte i.image.ReadPixels(pix[:], image.Rect(x, y, x+1, y+1)) @@ -960,15 +1286,24 @@ func (i *Image) at(x, y int) (r, g, b, a byte) { // // Set implements the standard draw.Image's Set. // +// If (x, y) is outside the image bounds, Set does nothing. +// // Even if a result is an invalid color as a premultiplied-alpha color, i.e. an alpha value exceeds other color values, // the value is kept and is not clamped. // // If the image is disposed, Set does nothing. +// +// For performance, it is recommended to use WritePixels instead of Set whenever possible. func (i *Image) Set(x, y int, clr color.Color) { i.copyCheck() if i.isDisposed() { return } + + i.invokeUsageCallbacks() + + i.updateAccessTime() + if !image.Pt(x, y).In(i.Bounds()) { return } @@ -1003,6 +1338,10 @@ func (i *Image) Dispose() { } i.image.Deallocate() i.image = nil + i.subImageCacheM.Lock() + i.subImageCache = nil + i.subImageCacheM.Unlock() + i.usageCallbacks = nil } // Deallocate clears the image and deallocates the internal state of the image. @@ -1026,6 +1365,7 @@ func (i *Image) Deallocate() { return } i.image.Deallocate() + i.usageCallbacks = nil } // WritePixels replaces the pixels of the image. @@ -1048,6 +1388,8 @@ func (i *Image) WritePixels(pixels []byte) { return } + i.invokeUsageCallbacks() + // Do not need to copy pixels here. // * In internal/mipmap, pixels are copied when necessary. // * In internal/atlas, pixels are copied to make its paddings. @@ -1110,7 +1452,7 @@ func NewImageWithOptions(bounds image.Rectangle, options *NewImageOptions) *Imag func newImage(bounds image.Rectangle, imageType atlas.ImageType) *Image { if isRunGameEnded() { - panic(fmt.Sprintf("ebiten: NewImage cannot be called after RunGame finishes")) + panic("ebiten: NewImage cannot be called after RunGame finishes") } width, height := bounds.Dx(), bounds.Dy() @@ -1246,6 +1588,102 @@ func (i *Image) ensureTmpVertices(n int) []float32 { return i.tmpVertices[:n] } +func (i *Image) ensureTmpIndices(n int) []uint32 { + if cap(i.tmpIndices) < n { + i.tmpIndices = make([]uint32, n) + } + return i.tmpIndices[:n] +} + // private implements FinalScreen. func (*Image) private() { } + +// Do not use usage callbacks except for Ebitengine packages. +// There is no guarantee for compatibility of this function. + +var currentCallbackToken atomic.Int64 + +//go:linkname originalImage +func originalImage(img *Image) *Image { + if img.isSubImage() { + return img.original + } + return img +} + +//go:linkname addUsageCallback +func addUsageCallback(img *Image, callback func(image *Image)) int64 { + return img.addUsageCallback(callback) +} + +func (i *Image) addUsageCallback(callback func(image *Image)) int64 { + if i.isSubImage() { + return i.original.addUsageCallback(callback) + } + token := currentCallbackToken.Add(1) + + i.usageCallbacksM.Lock() + defer i.usageCallbacksM.Unlock() + + if i.usageCallbacks == nil { + i.usageCallbacks = map[int64]usageCallback{} + } + i.usageCallbacks[token] = usageCallback{ + fn: callback, + } + return token +} + +//go:linkname removeUsageCallback +func removeUsageCallback(img *Image, token int64) { + img.removeUsageCallback(token) +} + +func (i *Image) removeUsageCallback(token int64) { + if i.isSubImage() { + i.original.removeUsageCallback(token) + return + } + + i.usageCallbacksM.Lock() + defer i.usageCallbacksM.Unlock() + delete(i.usageCallbacks, token) +} + +var theTmpUsageCallbackSlicePool = sync.Pool{ + New: func() any { + slice := make([]usageCallback, 0, 16) + return &slice + }, +} + +func (i *Image) invokeUsageCallbacks() { + if i.isSubImage() { + i.original.invokeUsageCallbacks() + return + } + + // Do not allow recursive calls. + if !i.inUsageCallbacks.CompareAndSwap(false, true) { + return + } + defer i.inUsageCallbacks.Store(false) + + tmpUsageCallbackSlice := theTmpUsageCallbackSlicePool.Get().(*[]usageCallback) + + func() { + i.usageCallbacksM.Lock() + defer i.usageCallbacksM.Unlock() + for _, cb := range i.usageCallbacks { + *tmpUsageCallbackSlice = append(*tmpUsageCallbackSlice, cb) + } + }() + + for _, cb := range *tmpUsageCallbackSlice { + cb.fn(i) + } + + *tmpUsageCallbackSlice = slices.Delete(*tmpUsageCallbackSlice, 0, len(*tmpUsageCallbackSlice)) + theTmpUsageCallbackSlicePool.Put(tmpUsageCallbackSlice) +} diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/imagedumper.go b/vendor/github.com/hajimehoshi/ebiten/v2/imagedumper.go index 625379b..c287192 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/imagedumper.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/imagedumper.go @@ -41,6 +41,9 @@ func takeScreenshot(screen *Image, transparent bool) error { } name = filepath.Join(home, name) } + + screen.invokeUsageCallbacks() + dumpedName, err := screen.image.DumpScreenshot(name, !transparent) if err != nil { return err diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/imagetobytes.go b/vendor/github.com/hajimehoshi/ebiten/v2/imagetobytes.go index 0e4c4e3..44db508 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/imagetobytes.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/imagetobytes.go @@ -42,11 +42,13 @@ func imageToBytes(img image.Image) []byte { palette := make([]uint8, len(img.Palette)*4) for i, c := range img.Palette { + // Create a temporary slice to reduce boundary checks. + pl := palette[4*i : 4*i+4] rgba := color.RGBAModel.Convert(c).(color.RGBA) - palette[4*i] = rgba.R - palette[4*i+1] = rgba.G - palette[4*i+2] = rgba.B - palette[4*i+3] = rgba.A + pl[0] = rgba.R + pl[1] = rgba.G + pl[2] = rgba.B + pl[3] = rgba.A } // Even img is a subimage of another image, Pix starts with 0-th index. idx0 := 0 @@ -55,10 +57,7 @@ func imageToBytes(img image.Image) []byte { for j := 0; j < y1-y0; j++ { for i := 0; i < x1-x0; i++ { p := int(img.Pix[idx0]) - bs[idx1] = palette[4*p] - bs[idx1+1] = palette[4*p+1] - bs[idx1+2] = palette[4*p+2] - bs[idx1+3] = palette[4*p+3] + copy(bs[idx1:idx1+4], palette[4*p:4*p+4]) idx0++ idx1 += 4 } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/input.go b/vendor/github.com/hajimehoshi/ebiten/v2/input.go index 70d02bf..d71e276 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/input.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/input.go @@ -15,11 +15,9 @@ package ebiten import ( - "io/fs" - "sync" - "github.com/hajimehoshi/ebiten/v2/internal/gamepad" "github.com/hajimehoshi/ebiten/v2/internal/gamepaddb" + "github.com/hajimehoshi/ebiten/v2/internal/inputstate" "github.com/hajimehoshi/ebiten/v2/internal/ui" ) @@ -36,7 +34,7 @@ import ( // // On Android (ebitenmobile), EbitenView must be focusable to enable to handle keyboard keys. func AppendInputChars(runes []rune) []rune { - return theInputState.appendInputChars(runes) + return inputstate.Get().AppendInputChars(runes) } // InputChars return "printable" runes read from the keyboard at the time Update is called. @@ -58,7 +56,7 @@ func InputChars() []rune { // // On Android (ebitenmobile), EbitenView must be focusable to enable to handle keyboard keys. func IsKeyPressed(key Key) bool { - return theInputState.isKeyPressed(key) + return inputstate.Get().IsKeyPressed(ui.Key(key)) } // KeyName returns a key name for the current keyboard layout. @@ -79,11 +77,11 @@ func KeyName(key Key) string { // // CursorPosition returns (0, 0) before the main loop on desktops and browsers. // -// CursorPosition always returns (0, 0) on mobiles. +// CursorPosition always returns (0, 0) on mobile native applications. // // CursorPosition is concurrent-safe. func CursorPosition() (x, y int) { - cx, cy := theInputState.cursorPosition() + cx, cy := inputstate.Get().CursorPosition() return int(cx), int(cy) } @@ -92,7 +90,7 @@ func CursorPosition() (x, y int) { // // Wheel is concurrent-safe. func Wheel() (xoff, yoff float64) { - return theInputState.wheel() + return inputstate.Get().Wheel() } // IsMouseButtonPressed returns a boolean indicating whether mouseButton is pressed. @@ -102,7 +100,7 @@ func Wheel() (xoff, yoff float64) { // // IsMouseButtonPressed is concurrent-safe. func IsMouseButtonPressed(mouseButton MouseButton) bool { - return theInputState.isMouseButtonPressed(mouseButton) + return inputstate.Get().IsMouseButtonPressed(ui.MouseButton(mouseButton)) } // GamepadID represents a gamepad identifier. @@ -350,7 +348,7 @@ func UpdateStandardGamepadLayoutMappings(mappings string) (bool, error) { } // TouchID represents a touch's identifier. -type TouchID = ui.TouchID +type TouchID int // AppendTouchIDs appends the current touch states to touches, and returns the extended buffer. // Giving a slice that already has enough capacity works efficiently. @@ -363,7 +361,7 @@ type TouchID = ui.TouchID // // AppendTouchIDs is concurrent-safe. func AppendTouchIDs(touches []TouchID) []TouchID { - return theInputState.appendTouchIDs(touches) + return inputstate.AppendTouchIDs(touches) } // TouchIDs returns the current touch states. @@ -379,99 +377,5 @@ func TouchIDs() []TouchID { // // TouchPosition is concurrent-safe. func TouchPosition(id TouchID) (int, int) { - return theInputState.touchPosition(id) -} - -var theInputState inputState - -type inputState struct { - state ui.InputState - m sync.Mutex -} - -func (i *inputState) update(fn func(*ui.InputState)) { - i.m.Lock() - defer i.m.Unlock() - fn(&i.state) -} - -func (i *inputState) appendInputChars(runes []rune) []rune { - i.m.Lock() - defer i.m.Unlock() - return append(runes, i.state.Runes...) -} - -func (i *inputState) isKeyPressed(key Key) bool { - if !key.isValid() { - return false - } - - i.m.Lock() - defer i.m.Unlock() - - switch key { - case KeyAlt: - return i.state.KeyPressed[ui.KeyAltLeft] || i.state.KeyPressed[ui.KeyAltRight] - case KeyControl: - return i.state.KeyPressed[ui.KeyControlLeft] || i.state.KeyPressed[ui.KeyControlRight] - case KeyShift: - return i.state.KeyPressed[ui.KeyShiftLeft] || i.state.KeyPressed[ui.KeyShiftRight] - case KeyMeta: - return i.state.KeyPressed[ui.KeyMetaLeft] || i.state.KeyPressed[ui.KeyMetaRight] - default: - return i.state.KeyPressed[key] - } -} - -func (i *inputState) cursorPosition() (float64, float64) { - i.m.Lock() - defer i.m.Unlock() - return i.state.CursorX, i.state.CursorY -} - -func (i *inputState) wheel() (float64, float64) { - i.m.Lock() - defer i.m.Unlock() - return i.state.WheelX, i.state.WheelY -} - -func (i *inputState) isMouseButtonPressed(mouseButton MouseButton) bool { - i.m.Lock() - defer i.m.Unlock() - return i.state.MouseButtonPressed[mouseButton] -} - -func (i *inputState) appendTouchIDs(touches []TouchID) []TouchID { - i.m.Lock() - defer i.m.Unlock() - - for _, t := range i.state.Touches { - touches = append(touches, t.ID) - } - return touches -} - -func (i *inputState) touchPosition(id TouchID) (int, int) { - i.m.Lock() - defer i.m.Unlock() - - for _, t := range i.state.Touches { - if id != t.ID { - continue - } - return t.X, t.Y - } - return 0, 0 -} - -func (i *inputState) windowBeingClosed() bool { - i.m.Lock() - defer i.m.Unlock() - return i.state.WindowBeingClosed -} - -func (i *inputState) droppedFiles() fs.FS { - i.m.Lock() - defer i.m.Unlock() - return i.state.DroppedFiles + return inputstate.Get().TouchPosition(ui.TouchID(id)) } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/inpututil/inpututil.go b/vendor/github.com/hajimehoshi/ebiten/v2/inpututil/inpututil.go index 8a7b971..a4e259f 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/inpututil/inpututil.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/inpututil/inpututil.go @@ -16,39 +16,32 @@ package inpututil import ( - "sort" + "slices" "sync" "github.com/hajimehoshi/ebiten/v2" "github.com/hajimehoshi/ebiten/v2/internal/hook" + "github.com/hajimehoshi/ebiten/v2/internal/inputstate" + "github.com/hajimehoshi/ebiten/v2/internal/ui" ) -type pos struct { - x int - y int +type gamepadState struct { + buttonDurations [ebiten.GamepadButtonMax + 1]int + standardButtonDurations [ebiten.StandardGamepadButtonMax + 1]int +} + +type touchState struct { + duration int + x int + y int } type inputState struct { - keyDurations []int - prevKeyDurations []int + gamepadStates map[ebiten.GamepadID]gamepadState + prevGamepadStates map[ebiten.GamepadID]gamepadState - mouseButtonDurations map[ebiten.MouseButton]int - prevMouseButtonDurations map[ebiten.MouseButton]int - - gamepadIDs map[ebiten.GamepadID]struct{} - prevGamepadIDs map[ebiten.GamepadID]struct{} - - gamepadButtonDurations map[ebiten.GamepadID][]int - prevGamepadButtonDurations map[ebiten.GamepadID][]int - - standardGamepadButtonDurations map[ebiten.GamepadID][]int - prevStandardGamepadButtonDurations map[ebiten.GamepadID][]int - - touchIDs map[ebiten.TouchID]struct{} - touchDurations map[ebiten.TouchID]int - touchPositions map[ebiten.TouchID]pos - prevTouchDurations map[ebiten.TouchID]int - prevTouchPositions map[ebiten.TouchID]pos + touchStates map[ebiten.TouchID]touchState + prevTouchStates map[ebiten.TouchID]touchState gamepadIDsBuf []ebiten.GamepadID touchIDsBuf []ebiten.TouchID @@ -57,26 +50,10 @@ type inputState struct { } var theInputState = &inputState{ - keyDurations: make([]int, ebiten.KeyMax+1), - prevKeyDurations: make([]int, ebiten.KeyMax+1), - - mouseButtonDurations: map[ebiten.MouseButton]int{}, - prevMouseButtonDurations: map[ebiten.MouseButton]int{}, - - gamepadIDs: map[ebiten.GamepadID]struct{}{}, - prevGamepadIDs: map[ebiten.GamepadID]struct{}{}, - - gamepadButtonDurations: map[ebiten.GamepadID][]int{}, - prevGamepadButtonDurations: map[ebiten.GamepadID][]int{}, - - standardGamepadButtonDurations: map[ebiten.GamepadID][]int{}, - prevStandardGamepadButtonDurations: map[ebiten.GamepadID][]int{}, - - touchIDs: map[ebiten.TouchID]struct{}{}, - touchDurations: map[ebiten.TouchID]int{}, - touchPositions: map[ebiten.TouchID]pos{}, - prevTouchDurations: map[ebiten.TouchID]int{}, - prevTouchPositions: map[ebiten.TouchID]pos{}, + gamepadStates: map[ebiten.GamepadID]gamepadState{}, + prevGamepadStates: map[ebiten.GamepadID]gamepadState{}, + touchStates: map[ebiten.TouchID]touchState{}, + prevTouchStates: map[ebiten.TouchID]touchState{}, } func init() { @@ -90,121 +67,64 @@ func (i *inputState) update() { i.m.Lock() defer i.m.Unlock() - // Keyboard - copy(i.prevKeyDurations, i.keyDurations) - for k := ebiten.Key(0); k <= ebiten.KeyMax; k++ { - if ebiten.IsKeyPressed(k) { - i.keyDurations[k]++ - } else { - i.keyDurations[k] = 0 - } - } - - // Mouse - for b := ebiten.MouseButton(0); b <= ebiten.MouseButtonMax; b++ { - i.prevMouseButtonDurations[b] = i.mouseButtonDurations[b] - if ebiten.IsMouseButtonPressed(b) { - i.mouseButtonDurations[b]++ - } else { - i.mouseButtonDurations[b] = 0 - } - } - // Gamepads - // Copy the gamepad IDs. - for id := range i.prevGamepadIDs { - delete(i.prevGamepadIDs, id) - } - for id := range i.gamepadIDs { - i.prevGamepadIDs[id] = struct{}{} + // Copy the gamepad states. + clear(i.prevGamepadStates) + for id, s := range i.gamepadStates { + i.prevGamepadStates[id] = s } - // Copy the gamepad button durations. - for id := range i.prevGamepadButtonDurations { - delete(i.prevGamepadButtonDurations, id) - } - for id, ds := range i.gamepadButtonDurations { - i.prevGamepadButtonDurations[id] = append([]int{}, ds...) - } - - for id := range i.prevStandardGamepadButtonDurations { - delete(i.prevStandardGamepadButtonDurations, id) - } - for id, ds := range i.standardGamepadButtonDurations { - i.prevStandardGamepadButtonDurations[id] = append([]int{}, ds...) - } - - for id := range i.gamepadIDs { - delete(i.gamepadIDs, id) - } i.gamepadIDsBuf = ebiten.AppendGamepadIDs(i.gamepadIDsBuf[:0]) for _, id := range i.gamepadIDsBuf { - i.gamepadIDs[id] = struct{}{} + state := i.gamepadStates[id] - if _, ok := i.gamepadButtonDurations[id]; !ok { - i.gamepadButtonDurations[id] = make([]int, ebiten.GamepadButtonMax+1) - } - for b := ebiten.GamepadButton(0); b <= ebiten.GamepadButtonMax; b++ { - if ebiten.IsGamepadButtonPressed(id, b) { - i.gamepadButtonDurations[id][b]++ + for b := range i.gamepadStates[id].buttonDurations { + if ebiten.IsGamepadButtonPressed(id, ebiten.GamepadButton(b)) { + state.buttonDurations[b]++ } else { - i.gamepadButtonDurations[id][b] = 0 + state.buttonDurations[b] = 0 } } - if _, ok := i.standardGamepadButtonDurations[id]; !ok { - i.standardGamepadButtonDurations[id] = make([]int, ebiten.StandardGamepadButtonMax+1) - } - for b := ebiten.StandardGamepadButton(0); b <= ebiten.StandardGamepadButtonMax; b++ { - if ebiten.IsStandardGamepadButtonPressed(id, b) { - i.standardGamepadButtonDurations[id][b]++ + for b := range i.gamepadStates[id].standardButtonDurations { + if ebiten.IsStandardGamepadButtonPressed(id, ebiten.StandardGamepadButton(b)) { + state.standardButtonDurations[b]++ } else { - i.standardGamepadButtonDurations[id][b] = 0 + state.standardButtonDurations[b] = 0 } } + + i.gamepadStates[id] = state } - for id := range i.gamepadButtonDurations { - if _, ok := i.gamepadIDs[id]; !ok { - delete(i.gamepadButtonDurations, id) - } - } - for id := range i.standardGamepadButtonDurations { - if _, ok := i.gamepadIDs[id]; !ok { - delete(i.standardGamepadButtonDurations, id) + + // Remove disconnected gamepads. + for id := range i.gamepadStates { + if !slices.Contains(i.gamepadIDsBuf, id) { + delete(i.gamepadStates, id) } } // Touches // Copy the touch durations and positions. - for id := range i.prevTouchDurations { - delete(i.prevTouchDurations, id) - } - for id := range i.touchDurations { - i.prevTouchDurations[id] = i.touchDurations[id] - } - for id := range i.prevTouchPositions { - delete(i.prevTouchPositions, id) - } - for id := range i.touchPositions { - i.prevTouchPositions[id] = i.touchPositions[id] + clear(i.prevTouchStates) + for id, state := range i.touchStates { + i.prevTouchStates[id] = state } - for id := range i.touchIDs { - delete(i.touchIDs, id) - } i.touchIDsBuf = ebiten.AppendTouchIDs(i.touchIDsBuf[:0]) for _, id := range i.touchIDsBuf { - i.touchIDs[id] = struct{}{} - i.touchDurations[id]++ - x, y := ebiten.TouchPosition(id) - i.touchPositions[id] = pos{x: x, y: y} + state := i.touchStates[id] + state.duration++ + state.x, state.y = ebiten.TouchPosition(id) + i.touchStates[id] = state } - for id := range i.touchDurations { - if _, ok := i.touchIDs[id]; !ok { - delete(i.touchDurations, id) - delete(i.touchPositions, id) + + // Remove released touches. + for id := range i.touchStates { + if !slices.Contains(i.touchIDsBuf, id) { + delete(i.touchStates, id) } } } @@ -216,16 +136,7 @@ func (i *inputState) update() { // // AppendPressedKeys is concurrent safe. func AppendPressedKeys(keys []ebiten.Key) []ebiten.Key { - theInputState.m.RLock() - defer theInputState.m.RUnlock() - - for i, d := range theInputState.keyDurations { - if d == 0 { - continue - } - keys = append(keys, ebiten.Key(i)) - } - return keys + return inputstate.AppendPressedKeys(keys) } // PressedKeys returns a set of currently pressed keyboard keys. @@ -244,16 +155,7 @@ func PressedKeys() []ebiten.Key { // // AppendJustPressedKeys is concurrent safe. func AppendJustPressedKeys(keys []ebiten.Key) []ebiten.Key { - theInputState.m.RLock() - defer theInputState.m.RUnlock() - - for i, d := range theInputState.keyDurations { - if d != 1 { - continue - } - keys = append(keys, ebiten.Key(i)) - } - return keys + return inputstate.AppendJustPressedKeys(keys) } // AppendJustReleasedKeys append just released keyboard keys to keys and returns the extended buffer. @@ -263,19 +165,7 @@ func AppendJustPressedKeys(keys []ebiten.Key) []ebiten.Key { // // AppendJustReleasedKeys is concurrent safe. func AppendJustReleasedKeys(keys []ebiten.Key) []ebiten.Key { - theInputState.m.RLock() - defer theInputState.m.RUnlock() - - for k := ebiten.Key(0); k <= ebiten.KeyMax; k++ { - if theInputState.keyDurations[k] != 0 { - continue - } - if theInputState.prevKeyDurations[k] == 0 { - continue - } - keys = append(keys, k) - } - return keys + return inputstate.AppendJustReleasedKeys(keys) } // IsKeyJustPressed returns a boolean value indicating @@ -285,7 +175,7 @@ func AppendJustReleasedKeys(keys []ebiten.Key) []ebiten.Key { // // IsKeyJustPressed is concurrent safe. func IsKeyJustPressed(key ebiten.Key) bool { - return KeyPressDuration(key) == 1 + return inputstate.Get().IsKeyJustPressed(ui.Key(key)) } // IsKeyJustReleased returns a boolean value indicating @@ -295,10 +185,7 @@ func IsKeyJustPressed(key ebiten.Key) bool { // // IsKeyJustReleased is concurrent safe. func IsKeyJustReleased(key ebiten.Key) bool { - theInputState.m.RLock() - r := theInputState.keyDurations[key] == 0 && theInputState.prevKeyDurations[key] > 0 - theInputState.m.RUnlock() - return r + return inputstate.Get().IsKeyJustReleased(ui.Key(key)) } // KeyPressDuration returns how long the key is pressed in ticks (Update). @@ -307,10 +194,7 @@ func IsKeyJustReleased(key ebiten.Key) bool { // // KeyPressDuration is concurrent safe. func KeyPressDuration(key ebiten.Key) int { - theInputState.m.RLock() - s := theInputState.keyDurations[key] - theInputState.m.RUnlock() - return s + return int(inputstate.Get().KeyPressDuration(ui.Key(key))) } // IsMouseButtonJustPressed returns a boolean value indicating @@ -320,7 +204,7 @@ func KeyPressDuration(key ebiten.Key) int { // // IsMouseButtonJustPressed is concurrent safe. func IsMouseButtonJustPressed(button ebiten.MouseButton) bool { - return MouseButtonPressDuration(button) == 1 + return inputstate.Get().IsMouseButtonJustPressed(ui.MouseButton(button)) } // IsMouseButtonJustReleased returns a boolean value indicating @@ -330,11 +214,7 @@ func IsMouseButtonJustPressed(button ebiten.MouseButton) bool { // // IsMouseButtonJustReleased is concurrent safe. func IsMouseButtonJustReleased(button ebiten.MouseButton) bool { - theInputState.m.RLock() - r := theInputState.mouseButtonDurations[button] == 0 && - theInputState.prevMouseButtonDurations[button] > 0 - theInputState.m.RUnlock() - return r + return inputstate.Get().IsMouseButtonJustReleased(ui.MouseButton(button)) } // MouseButtonPressDuration returns how long the mouse button is pressed in ticks (Update). @@ -343,10 +223,7 @@ func IsMouseButtonJustReleased(button ebiten.MouseButton) bool { // // MouseButtonPressDuration is concurrent safe. func MouseButtonPressDuration(button ebiten.MouseButton) int { - theInputState.m.RLock() - s := theInputState.mouseButtonDurations[button] - theInputState.m.RUnlock() - return s + return int(inputstate.Get().MouseButtonPressDuration(ui.MouseButton(button))) } // AppendJustConnectedGamepadIDs appends gamepad IDs that are connected just in the current tick to gamepadIDs, @@ -357,18 +234,17 @@ func MouseButtonPressDuration(button ebiten.MouseButton) int { // // AppendJustConnectedGamepadIDs is concurrent safe. func AppendJustConnectedGamepadIDs(gamepadIDs []ebiten.GamepadID) []ebiten.GamepadID { - origLen := len(gamepadIDs) theInputState.m.RLock() - for id := range theInputState.gamepadIDs { - if _, ok := theInputState.prevGamepadIDs[id]; !ok { + defer theInputState.m.RUnlock() + + origLen := len(gamepadIDs) + for id := range theInputState.gamepadStates { + if _, ok := theInputState.prevGamepadStates[id]; !ok { gamepadIDs = append(gamepadIDs, id) } } - theInputState.m.RUnlock() - s := gamepadIDs[origLen:] - sort.Slice(s, func(a, b int) bool { - return s[a] < s[b] - }) + + slices.Sort(gamepadIDs[origLen:]) return gamepadIDs } @@ -389,10 +265,11 @@ func JustConnectedGamepadIDs() []ebiten.GamepadID { // IsGamepadJustDisconnected is concurrent safe. func IsGamepadJustDisconnected(id ebiten.GamepadID) bool { theInputState.m.RLock() - _, prev := theInputState.prevGamepadIDs[id] - _, current := theInputState.gamepadIDs[id] - theInputState.m.RUnlock() - return prev && !current + defer theInputState.m.RUnlock() + + _, current := theInputState.gamepadStates[id] + _, prev := theInputState.prevGamepadStates[id] + return !current && prev } // AppendPressedGamepadButtons append currently pressed gamepad buttons to buttons and returns the extended buffer. @@ -405,11 +282,12 @@ func AppendPressedGamepadButtons(id ebiten.GamepadID, buttons []ebiten.GamepadBu theInputState.m.RLock() defer theInputState.m.RUnlock() - if _, ok := theInputState.gamepadButtonDurations[id]; !ok { + state, ok := theInputState.gamepadStates[id] + if !ok { return buttons } - for b, d := range theInputState.gamepadButtonDurations[id] { + for b, d := range state.buttonDurations { if d == 0 { continue } @@ -429,11 +307,12 @@ func AppendJustPressedGamepadButtons(id ebiten.GamepadID, buttons []ebiten.Gamep theInputState.m.RLock() defer theInputState.m.RUnlock() - if _, ok := theInputState.gamepadButtonDurations[id]; !ok { + state, ok := theInputState.gamepadStates[id] + if !ok { return buttons } - for b, d := range theInputState.gamepadButtonDurations[id] { + for b, d := range state.buttonDurations { if d != 1 { continue } @@ -453,23 +332,23 @@ func AppendJustReleasedGamepadButtons(id ebiten.GamepadID, buttons []ebiten.Game theInputState.m.RLock() defer theInputState.m.RUnlock() - if _, ok := theInputState.gamepadButtonDurations[id]; !ok { + state, ok := theInputState.gamepadStates[id] + if !ok { return buttons } - if _, ok := theInputState.prevGamepadButtonDurations[id]; !ok { + prevState, ok := theInputState.prevGamepadStates[id] + if !ok { return buttons } - for b := ebiten.GamepadButton(0); b <= ebiten.GamepadButtonMax; b++ { - if theInputState.gamepadButtonDurations[id][b] == 0 { + for b := range state.buttonDurations { + if state.buttonDurations[b] != 0 { continue } - - if theInputState.prevGamepadButtonDurations[id][b] > 0 { + if prevState.buttonDurations[b] == 0 { continue } - - buttons = append(buttons, b) + buttons = append(buttons, ebiten.GamepadButton(b)) } return buttons @@ -493,16 +372,18 @@ func IsGamepadButtonJustPressed(id ebiten.GamepadID, button ebiten.GamepadButton // IsGamepadButtonJustReleased is concurrent safe. func IsGamepadButtonJustReleased(id ebiten.GamepadID, button ebiten.GamepadButton) bool { theInputState.m.RLock() - prev := 0 - if _, ok := theInputState.prevGamepadButtonDurations[id]; ok { - prev = theInputState.prevGamepadButtonDurations[id][button] + defer theInputState.m.RUnlock() + + state, ok := theInputState.gamepadStates[id] + if !ok { + return false } - current := 0 - if _, ok := theInputState.gamepadButtonDurations[id]; ok { - current = theInputState.gamepadButtonDurations[id][button] + prevState, ok := theInputState.prevGamepadStates[id] + if !ok { + return false } - theInputState.m.RUnlock() - return current == 0 && prev > 0 + + return state.buttonDurations[button] == 0 && prevState.buttonDurations[button] > 0 } // GamepadButtonPressDuration returns how long the gamepad button of the gamepad id is pressed in ticks (Update). @@ -512,12 +393,14 @@ func IsGamepadButtonJustReleased(id ebiten.GamepadID, button ebiten.GamepadButto // GamepadButtonPressDuration is concurrent safe. func GamepadButtonPressDuration(id ebiten.GamepadID, button ebiten.GamepadButton) int { theInputState.m.RLock() - s := 0 - if _, ok := theInputState.gamepadButtonDurations[id]; ok { - s = theInputState.gamepadButtonDurations[id][button] + defer theInputState.m.RUnlock() + + state, ok := theInputState.gamepadStates[id] + if !ok { + return 0 } - theInputState.m.RUnlock() - return s + + return state.buttonDurations[button] } // AppendPressedStandardGamepadButtons append currently pressed standard gamepad buttons to buttons and returns the extended buffer. @@ -530,15 +413,16 @@ func AppendPressedStandardGamepadButtons(id ebiten.GamepadID, buttons []ebiten.S theInputState.m.RLock() defer theInputState.m.RUnlock() - if _, ok := theInputState.standardGamepadButtonDurations[id]; !ok { + state, ok := theInputState.gamepadStates[id] + if !ok { return buttons } - for b, d := range theInputState.standardGamepadButtonDurations[id] { + for i, d := range state.standardButtonDurations { if d == 0 { continue } - buttons = append(buttons, ebiten.StandardGamepadButton(b)) + buttons = append(buttons, ebiten.StandardGamepadButton(i)) } return buttons @@ -554,11 +438,12 @@ func AppendJustPressedStandardGamepadButtons(id ebiten.GamepadID, buttons []ebit theInputState.m.RLock() defer theInputState.m.RUnlock() - if _, ok := theInputState.gamepadButtonDurations[id]; !ok { + state, ok := theInputState.gamepadStates[id] + if !ok { return buttons } - for b, d := range theInputState.standardGamepadButtonDurations[id] { + for b, d := range state.standardButtonDurations { if d != 1 { continue } @@ -578,23 +463,23 @@ func AppendJustReleasedStandardGamepadButtons(id ebiten.GamepadID, buttons []ebi theInputState.m.RLock() defer theInputState.m.RUnlock() - if _, ok := theInputState.gamepadButtonDurations[id]; !ok { + state, ok := theInputState.gamepadStates[id] + if !ok { return buttons } - if _, ok := theInputState.prevGamepadButtonDurations[id]; !ok { + prevState, ok := theInputState.prevGamepadStates[id] + if !ok { return buttons } - for b := ebiten.StandardGamepadButton(0); b <= ebiten.StandardGamepadButtonMax; b++ { - if theInputState.standardGamepadButtonDurations[id][b] == 0 { + for b := range state.standardButtonDurations { + if state.standardButtonDurations[b] != 0 { continue } - - if theInputState.prevStandardGamepadButtonDurations[id][b] > 0 { + if prevState.standardButtonDurations[b] == 0 { continue } - - buttons = append(buttons, b) + buttons = append(buttons, ebiten.StandardGamepadButton(b)) } return buttons @@ -620,15 +505,16 @@ func IsStandardGamepadButtonJustReleased(id ebiten.GamepadID, button ebiten.Stan theInputState.m.RLock() defer theInputState.m.RUnlock() - var prev int - if _, ok := theInputState.prevStandardGamepadButtonDurations[id]; ok { - prev = theInputState.prevStandardGamepadButtonDurations[id][button] + state, ok := theInputState.gamepadStates[id] + if !ok { + return false } - var current int - if _, ok := theInputState.standardGamepadButtonDurations[id]; ok { - current = theInputState.standardGamepadButtonDurations[id][button] + prevState, ok := theInputState.prevGamepadStates[id] + if !ok { + return false } - return current == 0 && prev > 0 + + return state.standardButtonDurations[button] == 0 && prevState.standardButtonDurations[button] > 0 } // StandardGamepadButtonPressDuration returns how long the standard gamepad button of the gamepad id is pressed in ticks (Update). @@ -640,10 +526,12 @@ func StandardGamepadButtonPressDuration(id ebiten.GamepadID, button ebiten.Stand theInputState.m.RLock() defer theInputState.m.RUnlock() - if _, ok := theInputState.standardGamepadButtonDurations[id]; ok { - return theInputState.standardGamepadButtonDurations[id][button] + state, ok := theInputState.gamepadStates[id] + if !ok { + return 0 } - return 0 + + return state.standardButtonDurations[button] } // AppendJustPressedTouchIDs append touch IDs that are created just in the current tick to touchIDs, @@ -658,17 +546,14 @@ func AppendJustPressedTouchIDs(touchIDs []ebiten.TouchID) []ebiten.TouchID { defer theInputState.m.RUnlock() origLen := len(touchIDs) - for id, s := range theInputState.touchDurations { - if s == 1 { - touchIDs = append(touchIDs, id) + for id, state := range theInputState.touchStates { + if state.duration != 1 { + continue } + touchIDs = append(touchIDs, id) } - s := touchIDs[origLen:] - sort.Slice(s, func(a, b int) bool { - return s[a] < s[b] - }) - + slices.Sort(touchIDs[origLen:]) return touchIDs } @@ -693,17 +578,18 @@ func AppendJustReleasedTouchIDs(touchIDs []ebiten.TouchID) []ebiten.TouchID { defer theInputState.m.RUnlock() origLen := len(touchIDs) - for id := range theInputState.prevTouchDurations { - if theInputState.touchDurations[id] == 0 && theInputState.prevTouchDurations[id] > 0 { - touchIDs = append(touchIDs, id) + // Iterate prevTouchStates instead of touchStates since touchStates doesn't have released touches. + for id, state := range theInputState.prevTouchStates { + if state.duration == 0 { + continue } + if theInputState.touchStates[id].duration != 0 { + continue + } + touchIDs = append(touchIDs, id) } - s := touchIDs[origLen:] - sort.Slice(s, func(a, b int) bool { - return s[a] < s[b] - }) - + slices.Sort(touchIDs[origLen:]) return touchIDs } @@ -717,7 +603,9 @@ func IsTouchJustReleased(id ebiten.TouchID) bool { theInputState.m.RLock() defer theInputState.m.RUnlock() - return theInputState.touchDurations[id] == 0 && theInputState.prevTouchDurations[id] > 0 + current := theInputState.touchStates[id] + prev := theInputState.prevTouchStates[id] + return current.duration == 0 && prev.duration > 0 } // TouchPressDuration returns how long the touch remains in ticks (Update). @@ -727,9 +615,8 @@ func IsTouchJustReleased(id ebiten.TouchID) bool { // TouchPressDuration is concurrent safe. func TouchPressDuration(id ebiten.TouchID) int { theInputState.m.RLock() - s := theInputState.touchDurations[id] - theInputState.m.RUnlock() - return s + defer theInputState.m.RUnlock() + return theInputState.touchStates[id].duration } // TouchPositionInPreviousTick returns the position in the previous tick. @@ -742,6 +629,6 @@ func TouchPositionInPreviousTick(id ebiten.TouchID) (int, int) { theInputState.m.RLock() defer theInputState.m.RUnlock() - p := theInputState.prevTouchPositions[id] - return p.x, p.y + state := theInputState.prevTouchStates[id] + return state.x, state.y } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/affine/colorm.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/affine/colorm.go index 2bdcc96..be39069 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/affine/colorm.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/affine/colorm.go @@ -783,12 +783,3 @@ func ChangeHSV(c ColorM, hueTheta float64, saturationScale float32, valueScale f c = c.Concat(yCbCrToRgb) return c } - -type cachedScalingColorMKey struct { - r, g, b, a float32 -} - -type cachedScalingColorMValue struct { - c *colorMImplScale - atime uint64 -} diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/atlas/image.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/atlas/image.go index c794620..b801472 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/atlas/image.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/atlas/image.go @@ -22,11 +22,10 @@ import ( "runtime" "sync" - "github.com/hajimehoshi/ebiten/v2/internal/debug" "github.com/hajimehoshi/ebiten/v2/internal/graphics" - "github.com/hajimehoshi/ebiten/v2/internal/graphicscommand" "github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver" "github.com/hajimehoshi/ebiten/v2/internal/packing" + "github.com/hajimehoshi/ebiten/v2/internal/restorable" "github.com/hajimehoshi/ebiten/v2/internal/shaderir" ) @@ -36,30 +35,6 @@ var ( maxSize = 0 ) -func max(a, b int) int { - if a > b { - return a - } - return b -} - -func min(a, b int) int { - if a < b { - return a - } - return b -} - -// quadVertices returns vertices to render a quad. These values are passed to graphicscommand.Image. -func quadVertices(dx0, dy0, dx1, dy1, sx0, sy0, sx1, sy1, cr, cg, cb, ca float32) []float32 { - return []float32{ - dx0, dy0, sx0, sy0, cr, cg, cb, ca, - dx1, dy0, sx1, sy0, cr, cg, cb, ca, - dx0, dy1, sx0, sy1, cr, cg, cb, ca, - dx1, dy1, sx1, sy1, cr, cg, cb, ca, - } -} - func appendDeferred(f func()) { deferredM.Lock() defer deferredM.Unlock() @@ -81,9 +56,14 @@ func flushDeferred() { // Actual time duration is increased in an exponential way for each usage as a rendering target. const baseCountToPutOnSourceBackend = 10 -func putImagesOnSourceBackend(graphicsDriver graphicsdriver.Graphics) { +func putImagesOnSourceBackend() { // The counter usedAsDestinationCount is updated at most once per frame (#2676). imagesUsedAsDestination.forEach(func(i *Image) { + // i.backend can be nil after deallocate is called. + if i.backend == nil { + i.usedAsDestinationCount = 0 + return + } // This counter is not updated when the backend is created in this frame. if !i.backendCreatedInThisFrame && i.usedAsDestinationCount < math.MaxInt { i.usedAsDestinationCount++ @@ -93,29 +73,34 @@ func putImagesOnSourceBackend(graphicsDriver graphicsdriver.Graphics) { imagesUsedAsDestination.clear() imagesToPutOnSourceBackend.forEach(func(i *Image) { + // i.backend can be nil after deallocate is called. + if i.backend == nil { + i.usedAsSourceCount = 0 + return + } if i.usedAsSourceCount < math.MaxInt { i.usedAsSourceCount++ } - if int64(i.usedAsSourceCount) >= int64(baseCountToPutOnSourceBackend*(1<= baseCountToPutOnSourceBackend*(1<= width && b.height >= height { - return - } - - // Assume that the screen image is never extended. - newImg := newClearedImage(width, height, false) - - // Use DrawTriangles instead of WritePixels because the image i might be stale and not have its pixels - // information. - srcs := [graphics.ShaderImageCount]*graphicscommand.Image{b.image} - sw, sh := b.image.InternalSize() - vs := quadVertices(0, 0, float32(sw), float32(sh), 0, 0, float32(sw), float32(sh), 1, 1, 1, 1) - is := graphics.QuadIndices() - dr := image.Rect(0, 0, sw, sh) - newImg.DrawTriangles(srcs, vs, is, graphicsdriver.BlendCopy, dr, [graphics.ShaderImageCount]image.Rectangle{}, NearestFilterShader.ensureShader(), nil, graphicsdriver.FillAll) - b.image.Dispose() - - b.image = newImg - b.width = width - b.height = height -} - -// newClearedImage creates an emtpy image with the given size. -// -// Note that Dispose is not called automatically. -func newClearedImage(width, height int, screen bool) *graphicscommand.Image { - i := graphicscommand.NewImage(width, height, screen) - - // This needs to use 'InternalSize' to render the whole region, or edges are unexpectedly cleared on some - // devices. - iw, ih := i.InternalSize() - clearImage(i, image.Rect(0, 0, iw, ih)) - return i -} - -func clearImage(i *graphicscommand.Image, region image.Rectangle) { - vs := quadVertices(float32(region.Min.X), float32(region.Min.Y), float32(region.Max.X), float32(region.Max.Y), 0, 0, 0, 0, 0, 0, 0, 0) - is := graphics.QuadIndices() - i.DrawTriangles([graphics.ShaderImageCount]*graphicscommand.Image{}, vs, is, graphicsdriver.BlendClear, region, [graphics.ShaderImageCount]image.Rectangle{}, clearShader.ensureShader(), nil, graphicsdriver.FillAll) -} - -func (b *backend) clearPixels(region image.Rectangle) { - if region.Dx() <= 0 || region.Dy() <= 0 { - panic("atlas: width/height must be positive") - } - clearImage(b.image, region.Intersect(image.Rect(0, 0, b.width, b.height))) -} - -func (b *backend) writePixels(pixels *graphics.ManagedBytes, region image.Rectangle) { - if region.Dx() <= 0 || region.Dy() <= 0 { - panic("atlas: width/height must be positive") - } - if !region.In(image.Rect(0, 0, b.width, b.height)) { - panic(fmt.Sprintf("atlas: out of range %v", region)) - } - b.image.WritePixels(pixels, region) -} - var ( // backendsM is a mutex for critical sections of the backend and packing.Node objects. backendsM sync.Mutex @@ -215,11 +138,9 @@ var ( // theBackends is a set of atlases. theBackends []*backend - imagesToPutOnSourceBackend smallImageSet + imagesToPutOnSourceBackend imageSmallSet - imagesUsedAsDestination smallImageSet - - graphicsDriverInitialized bool + imagesUsedAsDestination imageSmallSet deferred []func() @@ -227,17 +148,33 @@ var ( deferredM sync.Mutex ) +// ImageType represents the type of an image. type ImageType int const ( + // ImageTypeRegular is a regular image, that can be on a big texture atlas (backend). ImageTypeRegular ImageType = iota + + // ImageTypeScreen is a screen image that is not on an atlas. + // A screen image is also unmanaged. ImageTypeScreen + + // ImageTypeVolatile is a volatile image that is cleared every frame. + // A volatile image is also unmanaged. ImageTypeVolatile + + // ImageTypeUnmanaged is an unmanaged image that is not on an atlas. ImageTypeUnmanaged ) // Image is a rectangle pixel set that might be on an atlas. type Image struct { + *imageImpl + + cleanup runtime.Cleanup +} + +type imageImpl struct { width int height int imageType ImageType @@ -250,13 +187,15 @@ type Image struct { // usedAsSourceCount represents how long the image is used as a rendering source and kept not modified with // DrawTriangles. // In the current implementation, if an image is being modified by DrawTriangles, the image is separated from - // a graphicscommand.Image on an atlas by ensureIsolatedFromSource. + // a restorable image on an atlas by ensureIsolatedFromSource. + // + // The type is int64 instead of int to avoid overflow when comparing the limitation. // // usedAsSourceCount is increased if the image is used as a rendering source, or set to 0 if the image is // modified. // // WritePixels doesn't affect this value since WritePixels can be done on images on an atlas. - usedAsSourceCount int + usedAsSourceCount int64 // usedAsDestinationCount represents how many times an image is used as a rendering destination at DrawTriangles. // usedAsDestinationCount affects the calculation when to put the image onto a texture atlas again. @@ -270,15 +209,21 @@ type Image struct { // // moveTo is similar to C++'s move semantics. func (i *Image) moveTo(dst *Image) { - dst.deallocate() - *dst = *i + dst.deallocateImpl() + dst.cleanup.Stop() + + impl := *i.imageImpl + dst.imageImpl = &impl + if dst.backend != nil { + dst.cleanup = runtime.AddCleanup(dst, (*imageImpl).cleanup, dst.imageImpl) + } // i is no longer available but the finalizer must not be called // since i and dst share the same backend and the same node. - runtime.SetFinalizer(i, nil) + i.cleanup.Stop() } -func (i *Image) isOnAtlas() bool { +func (i *imageImpl) isOnAtlas() bool { return i.node != nil } @@ -294,7 +239,7 @@ func (i *Image) resetUsedAsSourceCount() { imagesToPutOnSourceBackend.remove(i) } -func (i *Image) paddingSize() int { +func (i *imageImpl) paddingSize() int { if i.imageType == ImageTypeRegular { return 1 } @@ -351,15 +296,16 @@ func (i *Image) ensureIsolatedFromSource(backends []*backend) { w, h := float32(i.width), float32(i.height) vs := make([]float32, 4*graphics.VertexFloatCount) - graphics.QuadVertices(vs, 0, 0, w, h, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1) + graphics.QuadVerticesFromDstAndSrc(vs, 0, 0, w, h, 0, 0, w, h, 1, 1, 1, 1) is := graphics.QuadIndices() dr := image.Rect(0, 0, i.width, i.height) + sr := image.Rect(0, 0, i.width, i.height) - newI.drawTriangles([graphics.ShaderImageCount]*Image{i}, vs, is, graphicsdriver.BlendCopy, dr, [graphics.ShaderImageCount]image.Rectangle{}, NearestFilterShader, nil, graphicsdriver.FillAll) + newI.drawTriangles([graphics.ShaderSrcImageCount]*Image{i}, vs, is, graphicsdriver.BlendCopy, dr, [graphics.ShaderSrcImageCount]image.Rectangle{sr}, NearestFilterShader, nil, graphicsdriver.FillRuleFillAll, restorable.HintOverwriteDstRegion) newI.moveTo(i) } -func (i *Image) putOnSourceBackend(graphicsDriver graphicsdriver.Graphics) { +func (i *Image) putOnSourceBackend() { if i.backend == nil { i.allocate(nil, true) return @@ -382,10 +328,11 @@ func (i *Image) putOnSourceBackend(graphicsDriver graphicsdriver.Graphics) { w, h := float32(i.width), float32(i.height) vs := make([]float32, 4*graphics.VertexFloatCount) - graphics.QuadVertices(vs, 0, 0, w, h, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1) + graphics.QuadVerticesFromDstAndSrc(vs, 0, 0, w, h, 0, 0, w, h, 1, 1, 1, 1) is := graphics.QuadIndices() dr := image.Rect(0, 0, i.width, i.height) - newI.drawTriangles([graphics.ShaderImageCount]*Image{i}, vs, is, graphicsdriver.BlendCopy, dr, [graphics.ShaderImageCount]image.Rectangle{}, NearestFilterShader, nil, graphicsdriver.FillAll) + sr := image.Rect(0, 0, i.width, i.height) + newI.drawTriangles([graphics.ShaderSrcImageCount]*Image{i}, vs, is, graphicsdriver.BlendCopy, dr, [graphics.ShaderSrcImageCount]image.Rectangle{sr}, NearestFilterShader, nil, graphicsdriver.FillRuleFillAll, restorable.HintOverwriteDstRegion) newI.moveTo(i) i.usedAsSourceCount = 0 @@ -395,7 +342,7 @@ func (i *Image) putOnSourceBackend(graphicsDriver graphicsdriver.Graphics) { } } -func (i *Image) regionWithPadding() image.Rectangle { +func (i *imageImpl) regionWithPadding() image.Rectangle { if i.backend == nil { panic("atlas: backend must not be nil: not allocated yet?") } @@ -417,7 +364,7 @@ func (i *Image) regionWithPadding() image.Rectangle { // 5: Color G // 6: Color B // 7: Color Y -func (i *Image) DrawTriangles(srcs [graphics.ShaderImageCount]*Image, vertices []float32, indices []uint32, blend graphicsdriver.Blend, dstRegion image.Rectangle, srcRegions [graphics.ShaderImageCount]image.Rectangle, shader *Shader, uniforms []uint32, fillRule graphicsdriver.FillRule) { +func (i *Image) DrawTriangles(srcs [graphics.ShaderSrcImageCount]*Image, vertices []float32, indices []uint32, blend graphicsdriver.Blend, dstRegion image.Rectangle, srcRegions [graphics.ShaderSrcImageCount]image.Rectangle, shader *Shader, uniforms []uint32, fillRule graphicsdriver.FillRule, hint restorable.Hint) { backendsM.Lock() defer backendsM.Unlock() @@ -430,19 +377,15 @@ func (i *Image) DrawTriangles(srcs [graphics.ShaderImageCount]*Image, vertices [ copy(us, uniforms) appendDeferred(func() { - i.drawTriangles(srcs, vs, is, blend, dstRegion, srcRegions, shader, us, fillRule) + i.drawTriangles(srcs, vs, is, blend, dstRegion, srcRegions, shader, us, fillRule, hint) }) return } - i.drawTriangles(srcs, vertices, indices, blend, dstRegion, srcRegions, shader, uniforms, fillRule) + i.drawTriangles(srcs, vertices, indices, blend, dstRegion, srcRegions, shader, uniforms, fillRule, hint) } -func (i *Image) drawTriangles(srcs [graphics.ShaderImageCount]*Image, vertices []float32, indices []uint32, blend graphicsdriver.Blend, dstRegion image.Rectangle, srcRegions [graphics.ShaderImageCount]image.Rectangle, shader *Shader, uniforms []uint32, fillRule graphicsdriver.FillRule) { - if len(vertices) == 0 { - return - } - +func (i *Image) drawTriangles(srcs [graphics.ShaderSrcImageCount]*Image, vertices []float32, indices []uint32, blend graphicsdriver.Blend, dstRegion image.Rectangle, srcRegions [graphics.ShaderSrcImageCount]image.Rectangle, shader *Shader, uniforms []uint32, fillRule graphicsdriver.FillRule, hint restorable.Hint) { backends := make([]*backend, 0, len(srcs)) for _, src := range srcs { if src == nil { @@ -462,7 +405,7 @@ func (i *Image) drawTriangles(srcs [graphics.ShaderImageCount]*Image, vertices [ for _, src := range srcs { // Compare i and source images after ensuring i is not on an atlas, or // i and a source image might share the same atlas even though i != src. - if src != nil && i.backend.image == src.backend.image { + if src != nil && i.backend.restorable == src.backend.restorable { panic("atlas: Image.DrawTriangles: source must be different from the receiver") } } @@ -484,8 +427,8 @@ func (i *Image) drawTriangles(srcs [graphics.ShaderImageCount]*Image, vertices [ vertices[i+2] += oxf vertices[i+3] += oyf } - if shader.ir.Unit == shaderir.Texels { - sw, sh := srcs[0].backend.image.InternalSize() + if shader.unit == shaderir.Texels { + sw, sh := srcs[0].backend.restorable.InternalSize() swf, shf := float32(sw), float32(sh) for i := 0; i < n; i += graphics.VertexFloatCount { vertices[i+2] /= swf @@ -500,6 +443,7 @@ func (i *Image) drawTriangles(srcs [graphics.ShaderImageCount]*Image, vertices [ } } + var imgs [graphics.ShaderSrcImageCount]*restorable.Image for i, src := range srcs { if src == nil { continue @@ -507,33 +451,19 @@ func (i *Image) drawTriangles(srcs [graphics.ShaderImageCount]*Image, vertices [ // A source region can be deliberately empty when this is not needed in order to avoid unexpected // performance issue (#1293). - if srcRegions[i].Empty() { - continue - } - - r := src.regionWithPadding() - srcRegions[i] = srcRegions[i].Add(r.Min) - } - - var imgs [graphics.ShaderImageCount]*graphicscommand.Image - for i, src := range srcs { - if src == nil { - continue - } - imgs[i] = src.backend.image - } - - i.backend.image.DrawTriangles(imgs, vertices, indices, blend, dstRegion, srcRegions, shader.ensureShader(), uniforms, fillRule) - - for _, src := range srcs { - if src == nil { - continue + // TODO: This should no longer be needed but is kept just in case. Remove this later. + if !srcRegions[i].Empty() { + r := src.regionWithPadding() + srcRegions[i] = srcRegions[i].Add(r.Min) } + imgs[i] = src.backend.restorable if !src.isOnSourceBackend() && src.canBePutOnAtlas() { // src might already registered, but assigning it again is not harmful. imagesToPutOnSourceBackend.add(src) } } + + i.backend.restorable.DrawTriangles(imgs, vertices, indices, blend, dstRegion, srcRegions, shader.ensureShader(), uniforms, fillRule, hint) } // WritePixels replaces the pixels on the image. @@ -575,7 +505,7 @@ func (i *Image) writePixels(pix []byte, region image.Rectangle) { region = region.Add(r.Min) if pix == nil { - i.backend.clearPixels(region) + i.backend.restorable.ClearPixels(region) return } @@ -583,7 +513,7 @@ func (i *Image) writePixels(pix []byte, region image.Rectangle) { pix2 := graphics.NewManagedBytes(len(pix), func(bs []byte) { copy(bs, pix) }) - i.backend.writePixels(pix2, region) + i.backend.restorable.WritePixels(pix2, region) return } @@ -612,7 +542,7 @@ func (i *Image) writePixels(pix []byte, region image.Rectangle) { copy(bs[4*j*r.Dx():], pix[4*j*region.Dx():4*(j+1)*region.Dx()]) } }) - i.backend.writePixels(pixb, r) + i.backend.restorable.WritePixels(pixb, r) } func (i *Image) ReadPixels(graphicsDriver graphicsdriver.Graphics, pixels []byte, region image.Rectangle) (ok bool, err error) { @@ -628,58 +558,45 @@ func (i *Image) ReadPixels(graphicsDriver graphicsdriver.Graphics, pixels []byte // To prevent memory leaks, flush the deferred functions here. flushDeferred() - if err := i.readPixels(graphicsDriver, pixels, region); err != nil { + if i.backend == nil || i.backend.restorable == nil { + for i := range pixels { + pixels[i] = 0 + } + return true, nil + } + + if err := i.backend.restorable.ReadPixels(graphicsDriver, pixels, region.Add(i.regionWithPadding().Min)); err != nil { return false, err } return true, nil } -func (i *Image) readPixels(graphicsDriver graphicsdriver.Graphics, pixels []byte, region image.Rectangle) error { - if i.backend == nil || i.backend.image == nil { - for i := range pixels { - pixels[i] = 0 - } - return nil - } - - if err := i.backend.image.ReadPixels(graphicsDriver, []graphicsdriver.PixelsArgs{ - { - Pixels: pixels, - Region: region.Add(i.regionWithPadding().Min), - }, - }); err != nil { - return err - } - return nil -} - // Deallocate deallocates the internal state. // Even after this call, the image is still available as a new cleared image. func (i *Image) Deallocate() { + i.cleanup.Stop() + backendsM.Lock() defer backendsM.Unlock() if !inFrame { appendDeferred(func() { - i.deallocate() - runtime.SetFinalizer(i, nil) + i.deallocateImpl() }) return } - i.deallocate() - runtime.SetFinalizer(i, nil) + i.deallocateImpl() } -func (i *Image) deallocate() { +func (i *imageImpl) deallocateImpl() { defer func() { i.backend = nil i.node = nil }() - i.resetUsedAsSourceCount() + i.usedAsSourceCount = 0 i.usedAsDestinationCount = 0 - imagesUsedAsDestination.remove(i) if i.backend == nil { // Not allocated yet. @@ -691,13 +608,12 @@ func (i *Image) deallocate() { if !i.backend.page.IsEmpty() { // As this part can be reused, this should be cleared explicitly. r := i.regionWithPadding() - i.backend.clearPixels(r) + i.backend.restorable.ClearPixels(r) return } } - i.backend.image.Dispose() - i.backend.image = nil + i.backend.restorable.Dispose() for idx, sh := range theBackends { if sh == i.backend { @@ -714,9 +630,11 @@ func (i *Image) deallocate() { func NewImage(width, height int, imageType ImageType) *Image { // Actual allocation is done lazily, and the lock is not needed. return &Image{ - width: width, - height: height, - imageType: imageType, + imageImpl: &imageImpl{ + width: width, + height: height, + imageType: imageType, + }, } } @@ -730,25 +648,20 @@ func (i *Image) canBePutOnAtlas() bool { return i.width+i.paddingSize() <= maxSize && i.height+i.paddingSize() <= maxSize } -func (i *Image) finalize() { +func (i *imageImpl) cleanup() { // A function from finalizer must not be blocked, but disposing operation can be blocked. // Defer this operation until it becomes safe. (#913) appendDeferred(func() { - i.deallocate() - runtime.SetFinalizer(i, nil) + i.deallocateImpl() }) } func (i *Image) allocate(forbiddenBackends []*backend, asSource bool) { - if !graphicsDriverInitialized { - panic("atlas: graphics driver must be ready at allocate but not") - } - if i.backend != nil { panic("atlas: the image is already allocated") } - runtime.SetFinalizer(i, (*Image).finalize) + i.cleanup = runtime.AddCleanup(i, (*imageImpl).cleanup, i.imageImpl) if i.imageType == ImageTypeScreen { if asSource { @@ -756,9 +669,7 @@ func (i *Image) allocate(forbiddenBackends []*backend, asSource bool) { } // A screen image doesn't have a padding. i.backend = &backend{ - image: newClearedImage(i.width, i.height, true), - width: i.width, - height: i.height, + restorable: restorable.NewImage(i.width, i.height, restorable.ImageTypeScreen), } theBackends = append(theBackends, i.backend) return @@ -772,11 +683,13 @@ func (i *Image) allocate(forbiddenBackends []*backend, asSource bool) { panic(fmt.Sprintf("atlas: the image being put on an atlas is too big: width: %d, height: %d", i.width, i.height)) } + typ := restorable.ImageTypeRegular + if i.imageType == ImageTypeVolatile { + typ = restorable.ImageTypeVolatile + } i.backend = &backend{ - image: newClearedImage(wp, hp, false), - width: wp, - height: hp, - source: asSource && i.imageType == ImageTypeRegular, + restorable: restorable.NewImage(wp, hp, typ), + source: asSource && typ == restorable.ImageTypeRegular, } theBackends = append(theBackends, i.backend) return @@ -820,12 +733,14 @@ loop: height *= 2 } + typ := restorable.ImageTypeRegular + if i.imageType == ImageTypeVolatile { + typ = restorable.ImageTypeVolatile + } b := &backend{ - image: newClearedImage(width, height, false), - width: width, - height: height, - page: packing.NewPage(width, height, maxSize), - source: asSource, + restorable: restorable.NewImage(width, height, typ), + page: packing.NewPage(width, height, maxSize), + source: asSource, } theBackends = append(theBackends, b) @@ -845,7 +760,7 @@ func (i *Image) DumpScreenshot(graphicsDriver graphicsdriver.Graphics, path stri panic("atlas: DumpScreenshots must be called in between BeginFrame and EndFrame") } - return i.backend.image.Dump(graphicsDriver, path, blackbg, image.Rect(0, 0, i.width, i.height)) + return i.backend.restorable.Dump(graphicsDriver, path, blackbg, image.Rect(0, 0, i.width, i.height)) } func EndFrame() error { @@ -876,18 +791,7 @@ func SwapBuffers(graphicsDriver graphicsdriver.Graphics) error { } }() - if debug.IsDebug { - debug.Logf("Internal image sizes:\n") - imgs := make([]*graphicscommand.Image, 0, len(theBackends)) - for _, backend := range theBackends { - if backend.image == nil { - continue - } - imgs = append(imgs, backend.image) - } - graphicscommand.LogImagesInfo(imgs) - } - if err := graphicscommand.FlushCommands(graphicsDriver, true); err != nil { + if err := restorable.SwapBuffers(graphicsDriver); err != nil { return err } return nil @@ -912,7 +816,7 @@ func BeginFrame(graphicsDriver graphicsdriver.Graphics) error { var err error initOnce.Do(func() { - err = graphicscommand.InitializeGraphicsDriverState(graphicsDriver) + err = restorable.InitializeGraphicsDriverState(graphicsDriver) if err != nil { return } @@ -928,17 +832,20 @@ func BeginFrame(graphicsDriver graphicsdriver.Graphics) error { minDestinationSize = 16 } if maxSize == 0 { - maxSize = floorPowerOf2(graphicscommand.MaxImageSize(graphicsDriver)) + maxSize = floorPowerOf2(restorable.MaxImageSize(graphicsDriver)) } - - graphicsDriverInitialized = true }) if err != nil { return err } + // Restore images first before other image manipulations (#2075). + if err := restorable.RestoreIfNeeded(graphicsDriver); err != nil { + return err + } + flushDeferred() - putImagesOnSourceBackend(graphicsDriver) + putImagesOnSourceBackend() return nil } @@ -951,12 +858,20 @@ func DumpImages(graphicsDriver graphicsdriver.Graphics, dir string) (string, err panic("atlas: DumpImages must be called in between BeginFrame and EndFrame") } - images := make([]*graphicscommand.Image, 0, len(theBackends)) - for _, backend := range theBackends { - if backend.image == nil { + return restorable.DumpImages(graphicsDriver, dir) +} + +func TotalGPUImageMemoryUsageInBytes() int64 { + backendsM.Lock() + defer backendsM.Unlock() + + var sum int64 + for _, b := range theBackends { + if b.restorable == nil { continue } - images = append(images, backend.image) + w, h := b.restorable.InternalSize() + sum += 4 * int64(w) * int64(h) } - return graphicscommand.DumpImages(images, graphicsDriver, dir) + return sum } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/atlas/set.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/atlas/set.go index 3426326..3bc23cc 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/atlas/set.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/atlas/set.go @@ -14,16 +14,18 @@ package atlas -// smallImageSet is a set for images. -// smallImageSet uses a slice assuming the number of items is not so big (smaller than 100 or so). +import "slices" + +// imageSmallSet is a small set for images. +// imageSmallSet uses a slice assuming the number of items is not so big (smaller than 100 or so). // If the number of items is big, a map might be better than a slice. -type smallImageSet struct { +type imageSmallSet struct { s []*Image tmp []*Image } -func (s *smallImageSet) add(image *Image) { +func (s *imageSmallSet) add(image *Image) { if image == nil { panic("atlas: nil image cannot be added") } @@ -35,7 +37,7 @@ func (s *smallImageSet) add(image *Image) { s.s = append(s.s, image) } -func (s *smallImageSet) remove(image *Image) { +func (s *imageSmallSet) remove(image *Image) { for i, img := range s.s { if img == image { copy(s.s[i:], s.s[i+1:]) @@ -46,24 +48,15 @@ func (s *smallImageSet) remove(image *Image) { } } -func (s *smallImageSet) forEach(f func(*Image)) { +func (s *imageSmallSet) forEach(f func(*Image)) { // Copy images to a temporary buffer since f might modify the original slice s.s (#2729). s.tmp = append(s.tmp, s.s...) - for _, img := range s.tmp { f(img) } - - // Clear the temporary buffer. - for i := range s.tmp { - s.tmp[i] = nil - } - s.tmp = s.tmp[:0] + s.tmp = slices.Delete(s.tmp, 0, len(s.tmp)) } -func (s *smallImageSet) clear() { - for i := range s.s { - s.s[i] = nil - } - s.s = s.s[:0] +func (s *imageSmallSet) clear() { + s.s = slices.Delete(s.s, 0, len(s.s)) } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/atlas/shader.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/atlas/shader.go index 0b91c04..60c3523 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/atlas/shader.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/atlas/shader.go @@ -15,43 +15,41 @@ package atlas import ( - "fmt" "runtime" - "golang.org/x/sync/errgroup" - - "github.com/hajimehoshi/ebiten/v2/internal/builtinshader" - "github.com/hajimehoshi/ebiten/v2/internal/graphics" - "github.com/hajimehoshi/ebiten/v2/internal/graphicscommand" + "github.com/hajimehoshi/ebiten/v2/internal/restorable" "github.com/hajimehoshi/ebiten/v2/internal/shaderir" ) type Shader struct { - ir *shaderir.Program - shader *graphicscommand.Shader + ir *shaderir.Program + shader *restorable.Shader + unit shaderir.Unit + name string + cleanup runtime.Cleanup } -func NewShader(ir *shaderir.Program) *Shader { +func NewShader(ir *shaderir.Program, name string) *Shader { // A shader is initialized lazily, and the lock is not needed. return &Shader{ - ir: ir, + ir: ir, + name: name, + unit: ir.Unit, } } -func (s *Shader) finalize() { - // A function from finalizer must not be blocked, but disposing operation can be blocked. - // Defer this operation until it becomes safe. (#913) - appendDeferred(func() { - s.deallocate() - }) -} - -func (s *Shader) ensureShader() *graphicscommand.Shader { +func (s *Shader) ensureShader() *restorable.Shader { if s.shader != nil { return s.shader } - s.shader = graphicscommand.NewShader(s.ir) - runtime.SetFinalizer(s, (*Shader).finalize) + s.shader = restorable.NewShader(s.ir, s.name) + s.cleanup = runtime.AddCleanup(s, func(shader *restorable.Shader) { + // A function from cleanup must not be blocked, but disposing operation can be blocked. + // Defer this operation until it becomes safe. (#913) + appendDeferred(func() { + shader.Dispose() + }) + }, s.shader) return s.shader } @@ -71,7 +69,7 @@ func (s *Shader) Deallocate() { } func (s *Shader) deallocate() { - runtime.SetFinalizer(s, nil) + s.cleanup.Stop() if s.shader == nil { return } @@ -80,44 +78,12 @@ func (s *Shader) deallocate() { } var ( - NearestFilterShader *Shader - LinearFilterShader *Shader - clearShader *Shader -) - -func init() { - var wg errgroup.Group - wg.Go(func() error { - ir, err := graphics.CompileShader([]byte(builtinshader.Shader(builtinshader.FilterNearest, builtinshader.AddressUnsafe, false))) - if err != nil { - return fmt.Errorf("atlas: compiling the nearest shader failed: %w", err) - } - NearestFilterShader = NewShader(ir) - return nil - }) - wg.Go(func() error { - ir, err := graphics.CompileShader([]byte(builtinshader.Shader(builtinshader.FilterLinear, builtinshader.AddressUnsafe, false))) - if err != nil { - return fmt.Errorf("atlas: compiling the linear shader failed: %w", err) - } - LinearFilterShader = NewShader(ir) - return nil - }) - wg.Go(func() error { - ir, err := graphics.CompileShader([]byte(`//kage:unit pixels - -package main - -func Fragment(dstPos vec4, srcPos vec2, color vec4) vec4 { - return vec4(0) -}`)) - if err != nil { - return fmt.Errorf("atlas: compiling the clear shader failed: %w", err) - } - clearShader = NewShader(ir) - return nil - }) - if err := wg.Wait(); err != nil { - panic(err) + NearestFilterShader = &Shader{ + shader: restorable.NearestFilterShader, + unit: restorable.NearestFilterShader.Unit(), } -} + LinearFilterShader = &Shader{ + shader: restorable.LinearFilterShader, + unit: restorable.LinearFilterShader.Unit(), + } +) diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/buffered/image.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/buffered/image.go index 7bf2f0f..40d387b 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/buffered/image.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/buffered/image.go @@ -21,6 +21,7 @@ import ( "github.com/hajimehoshi/ebiten/v2/internal/atlas" "github.com/hajimehoshi/ebiten/v2/internal/graphics" "github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver" + "github.com/hajimehoshi/ebiten/v2/internal/restorable" ) var whiteImage *Image @@ -46,6 +47,8 @@ type Image struct { // pixels is cached pixels for ReadPixels. // pixels might be out of sync with GPU. // The data of pixels is the secondary data of pixels for ReadPixels. + // + // pixels is always nil when restorable.AlwaysReadPixelsFromGPU() returns false. pixels []byte // pixelsUnsynced represents whether the pixels in CPU and GPU are not synced. @@ -68,9 +71,6 @@ func (i *Image) Deallocate() { } func (i *Image) ReadPixels(graphicsDriver graphicsdriver.Graphics, pixels []byte, region image.Rectangle) (bool, error) { - // Do not call flushDotsBufferIfNeeded here. This would slow (image/draw).Draw. - // See ebiten.TestImageDrawOver. - if region.Dx() == 1 && region.Dy() == 1 { if c, ok := i.dotsBuffer[region.Min]; ok { copy(pixels, c[:]) @@ -78,6 +78,19 @@ func (i *Image) ReadPixels(graphicsDriver graphicsdriver.Graphics, pixels []byte } } + // If restorable.AlwaysReadPixelsFromGPU() returns false, the pixel data is cached in the restorable package. + if !restorable.AlwaysReadPixelsFromGPU() { + i.syncPixelsIfNeeded() + ok, err := i.img.ReadPixels(graphicsDriver, pixels, region) + if err != nil { + return false, err + } + return ok, nil + } + + // Do not call syncPixelsIfNeeded here. This would slow (image/draw).Draw. + // See ebiten.TestImageDrawOver. + if i.pixels == nil { pix := make([]byte, 4*i.width*i.height) ok, err := i.img.ReadPixels(graphicsDriver, pix, image.Rect(0, 0, i.width, i.height)) @@ -183,7 +196,7 @@ func (i *Image) WritePixels(pix []byte, region image.Rectangle) { // DrawTriangles draws the src image with the given vertices. // // Copying vertices and indices is the caller's responsibility. -func (i *Image) DrawTriangles(srcs [graphics.ShaderImageCount]*Image, vertices []float32, indices []uint32, blend graphicsdriver.Blend, dstRegion image.Rectangle, srcRegions [graphics.ShaderImageCount]image.Rectangle, shader *atlas.Shader, uniforms []uint32, fillRule graphicsdriver.FillRule) { +func (i *Image) DrawTriangles(srcs [graphics.ShaderSrcImageCount]*Image, vertices []float32, indices []uint32, blend graphicsdriver.Blend, dstRegion image.Rectangle, srcRegions [graphics.ShaderSrcImageCount]image.Rectangle, shader *atlas.Shader, uniforms []uint32, fillRule graphicsdriver.FillRule, hint restorable.Hint) { for _, src := range srcs { if i == src { panic("buffered: Image.DrawTriangles: source images must be different from the receiver") @@ -197,7 +210,7 @@ func (i *Image) DrawTriangles(srcs [graphics.ShaderImageCount]*Image, vertices [ i.syncPixelsIfNeeded() - var imgs [graphics.ShaderImageCount]*atlas.Image + var imgs [graphics.ShaderSrcImageCount]*atlas.Image for i, img := range srcs { if img == nil { continue @@ -205,7 +218,7 @@ func (i *Image) DrawTriangles(srcs [graphics.ShaderImageCount]*Image, vertices [ imgs[i] = img.img } - i.img.DrawTriangles(imgs, vertices, indices, blend, dstRegion, srcRegions, shader, uniforms, fillRule) + i.img.DrawTriangles(imgs, vertices, indices, blend, dstRegion, srcRegions, shader, uniforms, fillRule, hint) // After rendering, the pixel cache is no longer valid. i.pixels = nil @@ -246,56 +259,60 @@ func (i *Image) syncPixelsIfNeeded() { cbf := float32(c[2]) / 0xff caf := float32(c[3]) / 0xff - vs[graphics.VertexFloatCount*4*idx] = dx - vs[graphics.VertexFloatCount*4*idx+1] = dy - vs[graphics.VertexFloatCount*4*idx+2] = sx - vs[graphics.VertexFloatCount*4*idx+3] = sy - vs[graphics.VertexFloatCount*4*idx+4] = crf - vs[graphics.VertexFloatCount*4*idx+5] = cgf - vs[graphics.VertexFloatCount*4*idx+6] = cbf - vs[graphics.VertexFloatCount*4*idx+7] = caf - vs[graphics.VertexFloatCount*4*idx+8] = dx + 1 - vs[graphics.VertexFloatCount*4*idx+9] = dy - vs[graphics.VertexFloatCount*4*idx+10] = sx + 1 - vs[graphics.VertexFloatCount*4*idx+11] = sy - vs[graphics.VertexFloatCount*4*idx+12] = crf - vs[graphics.VertexFloatCount*4*idx+13] = cgf - vs[graphics.VertexFloatCount*4*idx+14] = cbf - vs[graphics.VertexFloatCount*4*idx+15] = caf - vs[graphics.VertexFloatCount*4*idx+16] = dx - vs[graphics.VertexFloatCount*4*idx+17] = dy + 1 - vs[graphics.VertexFloatCount*4*idx+18] = sx - vs[graphics.VertexFloatCount*4*idx+19] = sy + 1 - vs[graphics.VertexFloatCount*4*idx+20] = crf - vs[graphics.VertexFloatCount*4*idx+21] = cgf - vs[graphics.VertexFloatCount*4*idx+22] = cbf - vs[graphics.VertexFloatCount*4*idx+23] = caf - vs[graphics.VertexFloatCount*4*idx+24] = dx + 1 - vs[graphics.VertexFloatCount*4*idx+25] = dy + 1 - vs[graphics.VertexFloatCount*4*idx+26] = sx + 1 - vs[graphics.VertexFloatCount*4*idx+27] = sy + 1 - vs[graphics.VertexFloatCount*4*idx+28] = crf - vs[graphics.VertexFloatCount*4*idx+29] = cgf - vs[graphics.VertexFloatCount*4*idx+30] = cbf - vs[graphics.VertexFloatCount*4*idx+31] = caf + vidx := 4 * idx + iidx := 6 * idx - is[6*idx] = uint32(4 * idx) - is[6*idx+1] = uint32(4*idx + 1) - is[6*idx+2] = uint32(4*idx + 2) - is[6*idx+3] = uint32(4*idx + 1) - is[6*idx+4] = uint32(4*idx + 2) - is[6*idx+5] = uint32(4*idx + 3) + vs[graphics.VertexFloatCount*vidx] = dx + vs[graphics.VertexFloatCount*vidx+1] = dy + vs[graphics.VertexFloatCount*vidx+2] = sx + vs[graphics.VertexFloatCount*vidx+3] = sy + vs[graphics.VertexFloatCount*vidx+4] = crf + vs[graphics.VertexFloatCount*vidx+5] = cgf + vs[graphics.VertexFloatCount*vidx+6] = cbf + vs[graphics.VertexFloatCount*vidx+7] = caf + + vs[graphics.VertexFloatCount*(vidx+1)] = dx + 1 + vs[graphics.VertexFloatCount*(vidx+1)+1] = dy + vs[graphics.VertexFloatCount*(vidx+1)+2] = sx + 1 + vs[graphics.VertexFloatCount*(vidx+1)+3] = sy + vs[graphics.VertexFloatCount*(vidx+1)+4] = crf + vs[graphics.VertexFloatCount*(vidx+1)+5] = cgf + vs[graphics.VertexFloatCount*(vidx+1)+6] = cbf + vs[graphics.VertexFloatCount*(vidx+1)+7] = caf + + vs[graphics.VertexFloatCount*(vidx+2)] = dx + vs[graphics.VertexFloatCount*(vidx+2)+1] = dy + 1 + vs[graphics.VertexFloatCount*(vidx+2)+2] = sx + vs[graphics.VertexFloatCount*(vidx+2)+3] = sy + 1 + vs[graphics.VertexFloatCount*(vidx+2)+4] = crf + vs[graphics.VertexFloatCount*(vidx+2)+5] = cgf + vs[graphics.VertexFloatCount*(vidx+2)+6] = cbf + vs[graphics.VertexFloatCount*(vidx+2)+7] = caf + + vs[graphics.VertexFloatCount*(vidx+3)] = dx + 1 + vs[graphics.VertexFloatCount*(vidx+3)+1] = dy + 1 + vs[graphics.VertexFloatCount*(vidx+3)+2] = sx + 1 + vs[graphics.VertexFloatCount*(vidx+3)+3] = sy + 1 + vs[graphics.VertexFloatCount*(vidx+3)+4] = crf + vs[graphics.VertexFloatCount*(vidx+3)+5] = cgf + vs[graphics.VertexFloatCount*(vidx+3)+6] = cbf + vs[graphics.VertexFloatCount*(vidx+3)+7] = caf + + is[iidx] = uint32(vidx) + is[iidx+1] = uint32(vidx + 1) + is[iidx+2] = uint32(vidx + 2) + is[iidx+3] = uint32(vidx + 1) + is[iidx+4] = uint32(vidx + 2) + is[iidx+5] = uint32(vidx + 3) idx++ } - srcs := [graphics.ShaderImageCount]*atlas.Image{whiteImage.img} + srcs := [graphics.ShaderSrcImageCount]*atlas.Image{whiteImage.img} dr := image.Rect(0, 0, i.width, i.height) + sr := image.Rect(0, 0, whiteImage.width, whiteImage.height) blend := graphicsdriver.BlendCopy - i.img.DrawTriangles(srcs, vs, is, blend, dr, [graphics.ShaderImageCount]image.Rectangle{}, atlas.NearestFilterShader, nil, graphicsdriver.FillAll) + i.img.DrawTriangles(srcs, vs, is, blend, dr, [graphics.ShaderSrcImageCount]image.Rectangle{sr}, atlas.NearestFilterShader, nil, graphicsdriver.FillRuleFillAll, restorable.HintNone) - // TODO: Use clear if Go 1.21 is available. - for pos := range i.dotsBuffer { - delete(i.dotsBuffer, pos) - } + clear(i.dotsBuffer) } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/builtinshader/defs.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/builtinshader/defs.go new file mode 100644 index 0000000..ae5b6e8 --- /dev/null +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/builtinshader/defs.go @@ -0,0 +1,75 @@ +// Code generated by gen.go using 'go generate'. DO NOT EDIT. + +// Copyright 2024 The Ebitengine Authors +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +// This file is intended for precompiled shaders that will be introduced in the future. +// All constant names are underscores and not actually used, +// so they do not affect the binary file size. + +package builtinshader + +//ebitengine:shadersource +const _ = "//kage:unit pixels\n\npackage main\n\n\n\n\n\nfunc Fragment(dstPos vec4, srcPos vec2, color vec4) vec4 {\n\n\n\tclr := imageSrc0UnsafeAt(srcPos)\n\n\n\n\n\t// Apply the color scale.\n\tclr *= color\n\n\n\treturn clr\n}\n\n" + +//ebitengine:shadersource +const _ = "//kage:unit pixels\n\npackage main\n\n\nvar ColorMBody mat4\nvar ColorMTranslation vec4\n\n\n\n\nfunc Fragment(dstPos vec4, srcPos vec2, color vec4) vec4 {\n\n\n\tclr := imageSrc0UnsafeAt(srcPos)\n\n\n\n\n\t// Un-premultiply alpha.\n\t// When the alpha is 0, 1-sign(alpha) is 1.0, which means division does nothing.\n\tclr.rgb /= clr.a + (1-sign(clr.a))\n\t// Apply the clr matrix.\n\tclr = (ColorMBody * clr) + ColorMTranslation\n\t// Premultiply alpha\n\tclr.rgb *= clr.a\n\t// Apply the color scale.\n\tclr *= color\n\t// Clamp the output.\n\tclr.rgb = min(clr.rgb, clr.a)\n\n\n\treturn clr\n}\n\n" + +//ebitengine:shadersource +const _ = "//kage:unit pixels\n\npackage main\n\n\n\n\n\nfunc Fragment(dstPos vec4, srcPos vec2, color vec4) vec4 {\n\n\n\tclr := imageSrc0At(srcPos)\n\n\n\n\n\t// Apply the color scale.\n\tclr *= color\n\n\n\treturn clr\n}\n\n" + +//ebitengine:shadersource +const _ = "//kage:unit pixels\n\npackage main\n\n\nvar ColorMBody mat4\nvar ColorMTranslation vec4\n\n\n\n\nfunc Fragment(dstPos vec4, srcPos vec2, color vec4) vec4 {\n\n\n\tclr := imageSrc0At(srcPos)\n\n\n\n\n\t// Un-premultiply alpha.\n\t// When the alpha is 0, 1-sign(alpha) is 1.0, which means division does nothing.\n\tclr.rgb /= clr.a + (1-sign(clr.a))\n\t// Apply the clr matrix.\n\tclr = (ColorMBody * clr) + ColorMTranslation\n\t// Premultiply alpha\n\tclr.rgb *= clr.a\n\t// Apply the color scale.\n\tclr *= color\n\t// Clamp the output.\n\tclr.rgb = min(clr.rgb, clr.a)\n\n\n\treturn clr\n}\n\n" + +//ebitengine:shadersource +const _ = "//kage:unit pixels\n\npackage main\n\n\n\n\nfunc adjustSrcPosForAddressRepeat(p vec2) vec2 {\n\torigin := imageSrc0Origin()\n\tsize := imageSrc0Size()\n\treturn mod(p - origin, size) + origin\n}\n\n\nfunc Fragment(dstPos vec4, srcPos vec2, color vec4) vec4 {\n\n\n\tclr := imageSrc0At(adjustSrcPosForAddressRepeat(srcPos))\n\n\n\n\n\t// Apply the color scale.\n\tclr *= color\n\n\n\treturn clr\n}\n\n" + +//ebitengine:shadersource +const _ = "//kage:unit pixels\n\npackage main\n\n\nvar ColorMBody mat4\nvar ColorMTranslation vec4\n\n\n\nfunc adjustSrcPosForAddressRepeat(p vec2) vec2 {\n\torigin := imageSrc0Origin()\n\tsize := imageSrc0Size()\n\treturn mod(p - origin, size) + origin\n}\n\n\nfunc Fragment(dstPos vec4, srcPos vec2, color vec4) vec4 {\n\n\n\tclr := imageSrc0At(adjustSrcPosForAddressRepeat(srcPos))\n\n\n\n\n\t// Un-premultiply alpha.\n\t// When the alpha is 0, 1-sign(alpha) is 1.0, which means division does nothing.\n\tclr.rgb /= clr.a + (1-sign(clr.a))\n\t// Apply the clr matrix.\n\tclr = (ColorMBody * clr) + ColorMTranslation\n\t// Premultiply alpha\n\tclr.rgb *= clr.a\n\t// Apply the color scale.\n\tclr *= color\n\t// Clamp the output.\n\tclr.rgb = min(clr.rgb, clr.a)\n\n\n\treturn clr\n}\n\n" + +//ebitengine:shadersource +const _ = "//kage:unit pixels\n\npackage main\n\n\n\n\n\nfunc Fragment(dstPos vec4, srcPos vec2, color vec4) vec4 {\n\n\n\tp0 := srcPos - 1/2.0\n\tp1 := srcPos + 1/2.0\n\n\n\n\n\n\tc0 := imageSrc0UnsafeAt(p0)\n\tc1 := imageSrc0UnsafeAt(vec2(p1.x, p0.y))\n\tc2 := imageSrc0UnsafeAt(vec2(p0.x, p1.y))\n\tc3 := imageSrc0UnsafeAt(p1)\n\n\n\n\trate := fract(p1)\n\n\tclr := mix(mix(c0, c1, rate.x), mix(c2, c3, rate.x), rate.y)\n\n\n\n\t// Apply the color scale.\n\tclr *= color\n\n\n\treturn clr\n}\n\n" + +//ebitengine:shadersource +const _ = "//kage:unit pixels\n\npackage main\n\n\nvar ColorMBody mat4\nvar ColorMTranslation vec4\n\n\n\n\nfunc Fragment(dstPos vec4, srcPos vec2, color vec4) vec4 {\n\n\n\tp0 := srcPos - 1/2.0\n\tp1 := srcPos + 1/2.0\n\n\n\n\n\n\tc0 := imageSrc0UnsafeAt(p0)\n\tc1 := imageSrc0UnsafeAt(vec2(p1.x, p0.y))\n\tc2 := imageSrc0UnsafeAt(vec2(p0.x, p1.y))\n\tc3 := imageSrc0UnsafeAt(p1)\n\n\n\n\trate := fract(p1)\n\n\tclr := mix(mix(c0, c1, rate.x), mix(c2, c3, rate.x), rate.y)\n\n\n\n\t// Un-premultiply alpha.\n\t// When the alpha is 0, 1-sign(alpha) is 1.0, which means division does nothing.\n\tclr.rgb /= clr.a + (1-sign(clr.a))\n\t// Apply the clr matrix.\n\tclr = (ColorMBody * clr) + ColorMTranslation\n\t// Premultiply alpha\n\tclr.rgb *= clr.a\n\t// Apply the color scale.\n\tclr *= color\n\t// Clamp the output.\n\tclr.rgb = min(clr.rgb, clr.a)\n\n\n\treturn clr\n}\n\n" + +//ebitengine:shadersource +const _ = "//kage:unit pixels\n\npackage main\n\n\n\n\n\nfunc Fragment(dstPos vec4, srcPos vec2, color vec4) vec4 {\n\n\n\tp0 := srcPos - 1/2.0\n\tp1 := srcPos + 1/2.0\n\n\n\n\n\n\tc0 := imageSrc0At(p0)\n\tc1 := imageSrc0At(vec2(p1.x, p0.y))\n\tc2 := imageSrc0At(vec2(p0.x, p1.y))\n\tc3 := imageSrc0At(p1)\n\n\n\n\trate := fract(p1)\n\n\tclr := mix(mix(c0, c1, rate.x), mix(c2, c3, rate.x), rate.y)\n\n\n\n\t// Apply the color scale.\n\tclr *= color\n\n\n\treturn clr\n}\n\n" + +//ebitengine:shadersource +const _ = "//kage:unit pixels\n\npackage main\n\n\nvar ColorMBody mat4\nvar ColorMTranslation vec4\n\n\n\n\nfunc Fragment(dstPos vec4, srcPos vec2, color vec4) vec4 {\n\n\n\tp0 := srcPos - 1/2.0\n\tp1 := srcPos + 1/2.0\n\n\n\n\n\n\tc0 := imageSrc0At(p0)\n\tc1 := imageSrc0At(vec2(p1.x, p0.y))\n\tc2 := imageSrc0At(vec2(p0.x, p1.y))\n\tc3 := imageSrc0At(p1)\n\n\n\n\trate := fract(p1)\n\n\tclr := mix(mix(c0, c1, rate.x), mix(c2, c3, rate.x), rate.y)\n\n\n\n\t// Un-premultiply alpha.\n\t// When the alpha is 0, 1-sign(alpha) is 1.0, which means division does nothing.\n\tclr.rgb /= clr.a + (1-sign(clr.a))\n\t// Apply the clr matrix.\n\tclr = (ColorMBody * clr) + ColorMTranslation\n\t// Premultiply alpha\n\tclr.rgb *= clr.a\n\t// Apply the color scale.\n\tclr *= color\n\t// Clamp the output.\n\tclr.rgb = min(clr.rgb, clr.a)\n\n\n\treturn clr\n}\n\n" + +//ebitengine:shadersource +const _ = "//kage:unit pixels\n\npackage main\n\n\n\n\nfunc adjustSrcPosForAddressRepeat(p vec2) vec2 {\n\torigin := imageSrc0Origin()\n\tsize := imageSrc0Size()\n\treturn mod(p - origin, size) + origin\n}\n\n\nfunc Fragment(dstPos vec4, srcPos vec2, color vec4) vec4 {\n\n\n\tp0 := srcPos - 1/2.0\n\tp1 := srcPos + 1/2.0\n\n\n\n\tp0 = adjustSrcPosForAddressRepeat(p0)\n\tp1 = adjustSrcPosForAddressRepeat(p1)\n\n\n\n\tc0 := imageSrc0At(p0)\n\tc1 := imageSrc0At(vec2(p1.x, p0.y))\n\tc2 := imageSrc0At(vec2(p0.x, p1.y))\n\tc3 := imageSrc0At(p1)\n\n\n\n\trate := fract(p1)\n\n\tclr := mix(mix(c0, c1, rate.x), mix(c2, c3, rate.x), rate.y)\n\n\n\n\t// Apply the color scale.\n\tclr *= color\n\n\n\treturn clr\n}\n\n" + +//ebitengine:shadersource +const _ = "//kage:unit pixels\n\npackage main\n\n\nvar ColorMBody mat4\nvar ColorMTranslation vec4\n\n\n\nfunc adjustSrcPosForAddressRepeat(p vec2) vec2 {\n\torigin := imageSrc0Origin()\n\tsize := imageSrc0Size()\n\treturn mod(p - origin, size) + origin\n}\n\n\nfunc Fragment(dstPos vec4, srcPos vec2, color vec4) vec4 {\n\n\n\tp0 := srcPos - 1/2.0\n\tp1 := srcPos + 1/2.0\n\n\n\n\tp0 = adjustSrcPosForAddressRepeat(p0)\n\tp1 = adjustSrcPosForAddressRepeat(p1)\n\n\n\n\tc0 := imageSrc0At(p0)\n\tc1 := imageSrc0At(vec2(p1.x, p0.y))\n\tc2 := imageSrc0At(vec2(p0.x, p1.y))\n\tc3 := imageSrc0At(p1)\n\n\n\n\trate := fract(p1)\n\n\tclr := mix(mix(c0, c1, rate.x), mix(c2, c3, rate.x), rate.y)\n\n\n\n\t// Un-premultiply alpha.\n\t// When the alpha is 0, 1-sign(alpha) is 1.0, which means division does nothing.\n\tclr.rgb /= clr.a + (1-sign(clr.a))\n\t// Apply the clr matrix.\n\tclr = (ColorMBody * clr) + ColorMTranslation\n\t// Premultiply alpha\n\tclr.rgb *= clr.a\n\t// Apply the color scale.\n\tclr *= color\n\t// Clamp the output.\n\tclr.rgb = min(clr.rgb, clr.a)\n\n\n\treturn clr\n}\n\n" + +//ebitengine:shadersource +const _ = "//kage:unit pixels\n\npackage main\n\n\n\n\n\nfunc Fragment(dstPos vec4, srcPos vec2, color vec4) vec4 {\n\n\n\t// inversedScale is the size of the region on the source image.\n\t// The size is the inverse of the geometry-matrix scale.\n\tinversedScale := vec2(abs(dfdx(srcPos.x)), abs(dfdy(srcPos.y)))\n\t// Cap the inversedScale to 1 as dfdx/dfdy is not accurate on some machines (#3182).\n\tinversedScale = min(inversedScale, vec2(1))\n\tp0 := srcPos - inversedScale/2.0\n\tp1 := srcPos + inversedScale/2.0\n\n\n\n\n\n\tc0 := imageSrc0UnsafeAt(p0)\n\tc1 := imageSrc0UnsafeAt(vec2(p1.x, p0.y))\n\tc2 := imageSrc0UnsafeAt(vec2(p0.x, p1.y))\n\tc3 := imageSrc0UnsafeAt(p1)\n\n\n\n\trate := clamp(fract(p1)/inversedScale, 0, 1)\n\n\tclr := mix(mix(c0, c1, rate.x), mix(c2, c3, rate.x), rate.y)\n\n\n\n\t// Apply the color scale.\n\tclr *= color\n\n\n\treturn clr\n}\n\n" + +//ebitengine:shadersource +const _ = "//kage:unit pixels\n\npackage main\n\n\nvar ColorMBody mat4\nvar ColorMTranslation vec4\n\n\n\n\nfunc Fragment(dstPos vec4, srcPos vec2, color vec4) vec4 {\n\n\n\t// inversedScale is the size of the region on the source image.\n\t// The size is the inverse of the geometry-matrix scale.\n\tinversedScale := vec2(abs(dfdx(srcPos.x)), abs(dfdy(srcPos.y)))\n\t// Cap the inversedScale to 1 as dfdx/dfdy is not accurate on some machines (#3182).\n\tinversedScale = min(inversedScale, vec2(1))\n\tp0 := srcPos - inversedScale/2.0\n\tp1 := srcPos + inversedScale/2.0\n\n\n\n\n\n\tc0 := imageSrc0UnsafeAt(p0)\n\tc1 := imageSrc0UnsafeAt(vec2(p1.x, p0.y))\n\tc2 := imageSrc0UnsafeAt(vec2(p0.x, p1.y))\n\tc3 := imageSrc0UnsafeAt(p1)\n\n\n\n\trate := clamp(fract(p1)/inversedScale, 0, 1)\n\n\tclr := mix(mix(c0, c1, rate.x), mix(c2, c3, rate.x), rate.y)\n\n\n\n\t// Un-premultiply alpha.\n\t// When the alpha is 0, 1-sign(alpha) is 1.0, which means division does nothing.\n\tclr.rgb /= clr.a + (1-sign(clr.a))\n\t// Apply the clr matrix.\n\tclr = (ColorMBody * clr) + ColorMTranslation\n\t// Premultiply alpha\n\tclr.rgb *= clr.a\n\t// Apply the color scale.\n\tclr *= color\n\t// Clamp the output.\n\tclr.rgb = min(clr.rgb, clr.a)\n\n\n\treturn clr\n}\n\n" + +//ebitengine:shadersource +const _ = "//kage:unit pixels\n\npackage main\n\n\n\n\n\nfunc Fragment(dstPos vec4, srcPos vec2, color vec4) vec4 {\n\n\n\t// inversedScale is the size of the region on the source image.\n\t// The size is the inverse of the geometry-matrix scale.\n\tinversedScale := vec2(abs(dfdx(srcPos.x)), abs(dfdy(srcPos.y)))\n\t// Cap the inversedScale to 1 as dfdx/dfdy is not accurate on some machines (#3182).\n\tinversedScale = min(inversedScale, vec2(1))\n\tp0 := srcPos - inversedScale/2.0\n\tp1 := srcPos + inversedScale/2.0\n\n\n\n\n\n\tc0 := imageSrc0At(p0)\n\tc1 := imageSrc0At(vec2(p1.x, p0.y))\n\tc2 := imageSrc0At(vec2(p0.x, p1.y))\n\tc3 := imageSrc0At(p1)\n\n\n\n\trate := clamp(fract(p1)/inversedScale, 0, 1)\n\n\tclr := mix(mix(c0, c1, rate.x), mix(c2, c3, rate.x), rate.y)\n\n\n\n\t// Apply the color scale.\n\tclr *= color\n\n\n\treturn clr\n}\n\n" + +//ebitengine:shadersource +const _ = "//kage:unit pixels\n\npackage main\n\n\nvar ColorMBody mat4\nvar ColorMTranslation vec4\n\n\n\n\nfunc Fragment(dstPos vec4, srcPos vec2, color vec4) vec4 {\n\n\n\t// inversedScale is the size of the region on the source image.\n\t// The size is the inverse of the geometry-matrix scale.\n\tinversedScale := vec2(abs(dfdx(srcPos.x)), abs(dfdy(srcPos.y)))\n\t// Cap the inversedScale to 1 as dfdx/dfdy is not accurate on some machines (#3182).\n\tinversedScale = min(inversedScale, vec2(1))\n\tp0 := srcPos - inversedScale/2.0\n\tp1 := srcPos + inversedScale/2.0\n\n\n\n\n\n\tc0 := imageSrc0At(p0)\n\tc1 := imageSrc0At(vec2(p1.x, p0.y))\n\tc2 := imageSrc0At(vec2(p0.x, p1.y))\n\tc3 := imageSrc0At(p1)\n\n\n\n\trate := clamp(fract(p1)/inversedScale, 0, 1)\n\n\tclr := mix(mix(c0, c1, rate.x), mix(c2, c3, rate.x), rate.y)\n\n\n\n\t// Un-premultiply alpha.\n\t// When the alpha is 0, 1-sign(alpha) is 1.0, which means division does nothing.\n\tclr.rgb /= clr.a + (1-sign(clr.a))\n\t// Apply the clr matrix.\n\tclr = (ColorMBody * clr) + ColorMTranslation\n\t// Premultiply alpha\n\tclr.rgb *= clr.a\n\t// Apply the color scale.\n\tclr *= color\n\t// Clamp the output.\n\tclr.rgb = min(clr.rgb, clr.a)\n\n\n\treturn clr\n}\n\n" + +//ebitengine:shadersource +const _ = "//kage:unit pixels\n\npackage main\n\n\n\n\nfunc adjustSrcPosForAddressRepeat(p vec2) vec2 {\n\torigin := imageSrc0Origin()\n\tsize := imageSrc0Size()\n\treturn mod(p - origin, size) + origin\n}\n\n\nfunc Fragment(dstPos vec4, srcPos vec2, color vec4) vec4 {\n\n\n\t// inversedScale is the size of the region on the source image.\n\t// The size is the inverse of the geometry-matrix scale.\n\tinversedScale := vec2(abs(dfdx(srcPos.x)), abs(dfdy(srcPos.y)))\n\t// Cap the inversedScale to 1 as dfdx/dfdy is not accurate on some machines (#3182).\n\tinversedScale = min(inversedScale, vec2(1))\n\tp0 := srcPos - inversedScale/2.0\n\tp1 := srcPos + inversedScale/2.0\n\n\n\n\tp0 = adjustSrcPosForAddressRepeat(p0)\n\tp1 = adjustSrcPosForAddressRepeat(p1)\n\n\n\n\tc0 := imageSrc0At(p0)\n\tc1 := imageSrc0At(vec2(p1.x, p0.y))\n\tc2 := imageSrc0At(vec2(p0.x, p1.y))\n\tc3 := imageSrc0At(p1)\n\n\n\n\trate := clamp(fract(p1)/inversedScale, 0, 1)\n\n\tclr := mix(mix(c0, c1, rate.x), mix(c2, c3, rate.x), rate.y)\n\n\n\n\t// Apply the color scale.\n\tclr *= color\n\n\n\treturn clr\n}\n\n" + +//ebitengine:shadersource +const _ = "//kage:unit pixels\n\npackage main\n\n\nvar ColorMBody mat4\nvar ColorMTranslation vec4\n\n\n\nfunc adjustSrcPosForAddressRepeat(p vec2) vec2 {\n\torigin := imageSrc0Origin()\n\tsize := imageSrc0Size()\n\treturn mod(p - origin, size) + origin\n}\n\n\nfunc Fragment(dstPos vec4, srcPos vec2, color vec4) vec4 {\n\n\n\t// inversedScale is the size of the region on the source image.\n\t// The size is the inverse of the geometry-matrix scale.\n\tinversedScale := vec2(abs(dfdx(srcPos.x)), abs(dfdy(srcPos.y)))\n\t// Cap the inversedScale to 1 as dfdx/dfdy is not accurate on some machines (#3182).\n\tinversedScale = min(inversedScale, vec2(1))\n\tp0 := srcPos - inversedScale/2.0\n\tp1 := srcPos + inversedScale/2.0\n\n\n\n\tp0 = adjustSrcPosForAddressRepeat(p0)\n\tp1 = adjustSrcPosForAddressRepeat(p1)\n\n\n\n\tc0 := imageSrc0At(p0)\n\tc1 := imageSrc0At(vec2(p1.x, p0.y))\n\tc2 := imageSrc0At(vec2(p0.x, p1.y))\n\tc3 := imageSrc0At(p1)\n\n\n\n\trate := clamp(fract(p1)/inversedScale, 0, 1)\n\n\tclr := mix(mix(c0, c1, rate.x), mix(c2, c3, rate.x), rate.y)\n\n\n\n\t// Un-premultiply alpha.\n\t// When the alpha is 0, 1-sign(alpha) is 1.0, which means division does nothing.\n\tclr.rgb /= clr.a + (1-sign(clr.a))\n\t// Apply the clr matrix.\n\tclr = (ColorMBody * clr) + ColorMTranslation\n\t// Premultiply alpha\n\tclr.rgb *= clr.a\n\t// Apply the color scale.\n\tclr *= color\n\t// Clamp the output.\n\tclr.rgb = min(clr.rgb, clr.a)\n\n\n\treturn clr\n}\n\n" diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/builtinshader/shader.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/builtinshader/shader.go index ab48f6c..65242e9 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/builtinshader/shader.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/builtinshader/shader.go @@ -12,6 +12,9 @@ // See the License for the specific language governing permissions and // limitations under the License. +//go:generate go run gen.go +//go:generate gofmt -s -w . + package builtinshader import ( @@ -26,9 +29,10 @@ type Filter int const ( FilterNearest Filter = iota FilterLinear + FilterPixelated ) -const FilterCount = 2 +const FilterCount = 3 type Address int @@ -60,7 +64,7 @@ var ColorMTranslation vec4 {{end}} {{if eq .Address .AddressRepeat}} -func adjustTexelForAddressRepeat(p vec2) vec2 { +func adjustSrcPosForAddressRepeat(p vec2) vec2 { origin := imageSrc0Origin() size := imageSrc0Size() return mod(p - origin, size) + origin @@ -74,15 +78,25 @@ func Fragment(dstPos vec4, srcPos vec2, color vec4) vec4 { {{else if eq .Address .AddressClampToZero}} clr := imageSrc0At(srcPos) {{else if eq .Address .AddressRepeat}} - clr := imageSrc0At(adjustTexelForAddressRepeat(srcPos)) + clr := imageSrc0At(adjustSrcPosForAddressRepeat(srcPos)) {{end}} -{{else if eq .Filter .FilterLinear}} +{{else}} +{{if eq .Filter .FilterLinear}} p0 := srcPos - 1/2.0 p1 := srcPos + 1/2.0 +{{else if eq .Filter .FilterPixelated}} + // inversedScale is the size of the region on the source image. + // The size is the inverse of the geometry-matrix scale. + inversedScale := vec2(abs(dfdx(srcPos.x)), abs(dfdy(srcPos.y))) + // Cap the inversedScale to 1 as dfdx/dfdy is not accurate on some machines (#3182). + inversedScale = min(inversedScale, vec2(1)) + p0 := srcPos - inversedScale/2.0 + p1 := srcPos + inversedScale/2.0 +{{end}} {{if eq .Address .AddressRepeat}} - p0 = adjustTexelForAddressRepeat(p0) - p1 = adjustTexelForAddressRepeat(p1) + p0 = adjustSrcPosForAddressRepeat(p0) + p1 = adjustSrcPosForAddressRepeat(p1) {{end}} {{if eq .Address .AddressUnsafe}} @@ -97,7 +111,11 @@ func Fragment(dstPos vec4, srcPos vec2, color vec4) vec4 { c3 := imageSrc0At(p1) {{end}} +{{if eq .Filter .FilterLinear}} rate := fract(p1) +{{else if eq .Filter .FilterPixelated}} + rate := clamp(fract(p1)/inversedScale, 0, 1) +{{end}} clr := mix(mix(c0, c1, rate.x), mix(c2, c3, rate.x), rate.y) {{end}} @@ -123,10 +141,10 @@ func Fragment(dstPos vec4, srcPos vec2, color vec4) vec4 { `)) -// Shader returns the built-in shader based on the given parameters. +// ShaderSource returns the built-in shader source based on the given parameters. // // The returned shader always uses a color matrix so far. -func Shader(filter Filter, address Address, useColorM bool) []byte { +func ShaderSource(filter Filter, address Address, useColorM bool) []byte { shadersM.Lock() defer shadersM.Unlock() @@ -143,6 +161,7 @@ func Shader(filter Filter, address Address, useColorM bool) []byte { Filter Filter FilterNearest Filter FilterLinear Filter + FilterPixelated Filter Address Address AddressUnsafe Address AddressClampToZero Address @@ -152,6 +171,7 @@ func Shader(filter Filter, address Address, useColorM bool) []byte { Filter: filter, FilterNearest: FilterNearest, FilterLinear: FilterLinear, + FilterPixelated: FilterPixelated, Address: address, AddressUnsafe: AddressUnsafe, AddressClampToZero: AddressClampToZero, @@ -165,3 +185,13 @@ func Shader(filter Filter, address Address, useColorM bool) []byte { shaders[filter][address][c] = b return b } + +//ebitengine:shadersource +const ClearShaderSource = `//kage:unit pixels + +package main + +func Fragment() vec4 { + return vec4(0) +} +` diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/clock/clock.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/clock/clock.go index 8a446b4..452f3cd 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/clock/clock.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/clock/clock.go @@ -64,13 +64,6 @@ func ActualTPS() float64 { return actualTPS } -func max(a, b int64) int64 { - if a < b { - return b - } - return a -} - func calcCountFromTPS(tps int64, now int64) int { if tps == 0 { return 0 diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/cocoa/api_cocoa_darwin.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/cocoa/api_cocoa_darwin.go index 859ac3c..5a37151 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/cocoa/api_cocoa_darwin.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/cocoa/api_cocoa_darwin.go @@ -21,48 +21,62 @@ import ( ) var ( - class_NSInvocation = objc.GetClass("NSInvocation") - class_NSMethodSignature = objc.GetClass("NSMethodSignature") - class_NSAutoreleasePool = objc.GetClass("NSAutoreleasePool") - class_NSString = objc.GetClass("NSString") - class_NSProcessInfo = objc.GetClass("NSProcessInfo") - class_NSColor = objc.GetClass("NSColor") - class_NSWindow = objc.GetClass("NSWindow") - class_NSView = objc.GetClass("NSView") - class_NSScreen = objc.GetClass("NSScreen") + class_NSInvocation = objc.GetClass("NSInvocation") + class_NSMethodSignature = objc.GetClass("NSMethodSignature") + class_NSAutoreleasePool = objc.GetClass("NSAutoreleasePool") + class_NSString = objc.GetClass("NSString") + class_NSColor = objc.GetClass("NSColor") + class_NSScreen = objc.GetClass("NSScreen") + class_NSRunLoop = objc.GetClass("NSRunLoop") + class_NSMachPort = objc.GetClass("NSMachPort") + class_NSWorkspace = objc.GetClass("NSWorkspace") + class_NSNotificationCenter = objc.GetClass("NSNotificationCenter") + class_NSOperationQueue = objc.GetClass("NSOperationQueue") ) var ( - sel_alloc = objc.RegisterName("alloc") - sel_new = objc.RegisterName("new") - sel_release = objc.RegisterName("release") - sel_invocationWithMethodSignature = objc.RegisterName("invocationWithMethodSignature:") - sel_setSelector = objc.RegisterName("setSelector:") - sel_setTarget = objc.RegisterName("setTarget:") - sel_setArgumentAtIndex = objc.RegisterName("setArgument:atIndex:") - sel_getReturnValue = objc.RegisterName("getReturnValue:") - sel_invoke = objc.RegisterName("invoke") - sel_invokeWithTarget = objc.RegisterName("invokeWithTarget:") - sel_instanceMethodSignatureForSelector = objc.RegisterName("instanceMethodSignatureForSelector:") - sel_signatureWithObjCTypes = objc.RegisterName("signatureWithObjCTypes:") - sel_initWithUTF8String = objc.RegisterName("initWithUTF8String:") - sel_UTF8String = objc.RegisterName("UTF8String") - sel_length = objc.RegisterName("length") - sel_processInfo = objc.RegisterName("processInfo") - sel_frame = objc.RegisterName("frame") - sel_contentView = objc.RegisterName("contentView") - sel_setBackgroundColor = objc.RegisterName("setBackgroundColor:") - sel_colorWithSRGBRedGreenBlueAlpha = objc.RegisterName("colorWithSRGBRed:green:blue:alpha:") - sel_setFrameSize = objc.RegisterName("setFrameSize:") - sel_object = objc.RegisterName("object") - sel_styleMask = objc.RegisterName("styleMask") - sel_setStyleMask = objc.RegisterName("setStyleMask:") - sel_mainScreen = objc.RegisterName("mainScreen") - sel_screen = objc.RegisterName("screen") - sel_isVisible = objc.RegisterName("isVisible") - sel_deviceDescription = objc.RegisterName("deviceDescription") - sel_objectForKey = objc.RegisterName("objectForKey:") - sel_unsignedIntValue = objc.RegisterName("unsignedIntValue") + sel_retain = objc.RegisterName("retain") + sel_alloc = objc.RegisterName("alloc") + sel_new = objc.RegisterName("new") + sel_release = objc.RegisterName("release") + sel_invocationWithMethodSignature = objc.RegisterName("invocationWithMethodSignature:") + sel_setSelector = objc.RegisterName("setSelector:") + sel_setTarget = objc.RegisterName("setTarget:") + sel_setArgumentAtIndex = objc.RegisterName("setArgument:atIndex:") + sel_getReturnValue = objc.RegisterName("getReturnValue:") + sel_invoke = objc.RegisterName("invoke") + sel_invokeWithTarget = objc.RegisterName("invokeWithTarget:") + sel_signatureWithObjCTypes = objc.RegisterName("signatureWithObjCTypes:") + sel_initWithUTF8String = objc.RegisterName("initWithUTF8String:") + sel_UTF8String = objc.RegisterName("UTF8String") + sel_length = objc.RegisterName("length") + sel_frame = objc.RegisterName("frame") + sel_contentView = objc.RegisterName("contentView") + sel_setBackgroundColor = objc.RegisterName("setBackgroundColor:") + sel_colorWithSRGBRedGreenBlueAlpha = objc.RegisterName("colorWithSRGBRed:green:blue:alpha:") + sel_setFrameSize = objc.RegisterName("setFrameSize:") + sel_object = objc.RegisterName("object") + sel_styleMask = objc.RegisterName("styleMask") + sel_setStyleMask = objc.RegisterName("setStyleMask:") + sel_mainScreen = objc.RegisterName("mainScreen") + sel_screen = objc.RegisterName("screen") + sel_isVisible = objc.RegisterName("isVisible") + sel_deviceDescription = objc.RegisterName("deviceDescription") + sel_objectForKey = objc.RegisterName("objectForKey:") + sel_unsignedIntValue = objc.RegisterName("unsignedIntValue") + sel_setLayer = objc.RegisterName("setLayer:") + sel_setWantsLayer = objc.RegisterName("setWantsLayer:") + sel_mainRunLoop = objc.RegisterName("mainRunLoop") + sel_currentRunLoop = objc.RegisterName("currentRunLoop") + sel_run = objc.RegisterName("run") + sel_performBlock = objc.RegisterName("performBlock:") + sel_port = objc.RegisterName("port") + sel_addPort = objc.RegisterName("addPort:forMode:") + sel_sharedWorkspace = objc.RegisterName("sharedWorkspace") + sel_notificationCenter = objc.RegisterName("notificationCenter") + sel_addObserver = objc.RegisterName("addObserver:selector:name:object:") + sel_addObserverForName = objc.RegisterName("addObserverForName:object:queue:usingBlock:") + sel_mainQueue = objc.RegisterName("mainQueue") ) const ( @@ -98,6 +112,14 @@ type NSPoint = CGPoint type NSRect = CGRect type NSSize = CGSize +type NSObject struct { + objc.ID +} + +func (n NSObject) Retain() { + n.Send(sel_retain) +} + type NSError struct { objc.ID } @@ -110,18 +132,6 @@ func NSColor_colorWithSRGBRedGreenBlueAlpha(red, green, blue, alpha CGFloat) (co return NSColor{objc.ID(class_NSColor).Send(sel_colorWithSRGBRedGreenBlueAlpha, red, green, blue, alpha)} } -type NSOperatingSystemVersion struct { - Major, Minor, Patch NSInteger -} - -type NSProcessInfo struct { - objc.ID -} - -func NSProcessInfo_processInfo() NSProcessInfo { - return NSProcessInfo{objc.ID(class_NSProcessInfo).Send(sel_processInfo)} -} - type NSWindow struct { objc.ID } @@ -147,14 +157,7 @@ func (w NSWindow) Screen() NSScreen { } func (w NSWindow) Frame() NSRect { - sig := NSMethodSignature_instanceMethodSignatureForSelector(objc.ID(class_NSWindow), sel_frame) - inv := NSInvocation_invocationWithMethodSignature(sig) - inv.SetTarget(w.ID) - inv.SetSelector(sel_frame) - inv.Invoke() - var rect NSRect - inv.GetReturnValue(unsafe.Pointer(&rect)) - return rect + return objc.Send[NSRect](w.ID, sel_frame) } func (w NSWindow) ContentView() NSView { @@ -166,29 +169,19 @@ type NSView struct { } func (v NSView) SetFrameSize(size CGSize) { - sig := NSMethodSignature_instanceMethodSignatureForSelector(objc.ID(class_NSView), sel_setFrameSize) - inv := NSInvocation_invocationWithMethodSignature(sig) - inv.SetSelector(sel_setFrameSize) - inv.SetArgumentAtIndex(unsafe.Pointer(&size), 2) - inv.InvokeWithTarget(v.ID) + v.ID.Send(sel_setFrameSize, size) } func (v NSView) Frame() NSRect { - sig := NSMethodSignature_instanceMethodSignatureForSelector(objc.ID(class_NSView), sel_frame) - inv := NSInvocation_invocationWithMethodSignature(sig) - inv.SetSelector(sel_frame) - inv.InvokeWithTarget(v.ID) - var rect NSRect - inv.GetReturnValue(unsafe.Pointer(&rect)) - return rect + return objc.Send[NSRect](v.ID, sel_frame) } func (v NSView) SetLayer(layer uintptr) { - v.Send(objc.RegisterName("setLayer:"), layer) + v.Send(sel_setLayer, layer) } func (v NSView) SetWantsLayer(wantsLayer bool) { - v.Send(objc.RegisterName("setWantsLayer:"), wantsLayer) + v.Send(sel_setWantsLayer, wantsLayer) } // NSInvocation is being used to call functions that can't be called directly with purego.SyscallN. @@ -229,10 +222,6 @@ type NSMethodSignature struct { objc.ID } -func NSMethodSignature_instanceMethodSignatureForSelector(self objc.ID, cmd objc.SEL) NSMethodSignature { - return NSMethodSignature{self.Send(sel_instanceMethodSignatureForSelector, cmd)} -} - // NSMethodSignature_signatureWithObjCTypes takes a string that represents the type signature of a method. // It follows the encoding specified in the Apple Docs. // @@ -304,3 +293,75 @@ type NSNumber struct { func (n NSNumber) UnsignedIntValue() uint { return uint(n.Send(sel_unsignedIntValue)) } + +type NSRunLoop struct { + objc.ID +} + +func NSRunLoop_mainRunLoop() NSRunLoop { + return NSRunLoop{objc.ID(class_NSRunLoop).Send(sel_mainRunLoop)} +} + +func NSRunLoop_currentRunLoop() NSRunLoop { + return NSRunLoop{objc.ID(class_NSRunLoop).Send(sel_currentRunLoop)} +} + +func (r NSRunLoop) AddPort(port NSMachPort, mode NSRunLoopMode) { + r.Send(sel_addPort, port.ID, mode) +} + +func (r NSRunLoop) Run() { + r.Send(sel_run) +} + +func (r NSRunLoop) PerformBlock(block objc.Block) { + r.Send(sel_performBlock, block) +} + +type NSRunLoopMode NSString + +var ( + NSRunLoopCommonModes = NSRunLoopMode(NSString_alloc().InitWithUTF8String("kCFRunLoopCommonModes")) + NSDefaultRunLoopMode = NSRunLoopMode(NSString_alloc().InitWithUTF8String("kCFRunLoopDefaultMode")) +) + +type NSMachPort struct { + objc.ID +} + +func NSMachPort_port() NSMachPort { + return NSMachPort{objc.ID(class_NSMachPort).Send(sel_port)} +} + +type NSWorkspace struct { + objc.ID +} + +func NSWorkspace_sharedWorkspace() NSWorkspace { + return NSWorkspace{objc.ID(class_NSWorkspace).Send(sel_sharedWorkspace)} +} + +func (w NSWorkspace) NotificationCenter() NSNotificationCenter { + return NSNotificationCenter{w.Send(sel_notificationCenter)} +} + +var ( + NSWorkspaceDidWakeNotification = NSString_alloc().InitWithUTF8String("NSWorkspaceDidWakeNotification") + NSWorkspaceScreensDidWakeNotification = NSString_alloc().InitWithUTF8String("NSWorkspaceScreensDidWakeNotification") +) + +type NSNotificationCenter struct { + objc.ID +} + +func (n NSNotificationCenter) AddObserverForName(name NSString, object objc.ID, queue NSOperationQueue, usingBlock objc.Block) objc.ID { + return n.Send(sel_addObserverForName, name.ID, object, queue.ID, usingBlock) +} + +type NSOperationQueue struct { + objc.ID +} + +func NSOperationQueue_mainQueue() NSOperationQueue { + return NSOperationQueue{objc.ID(class_NSOperationQueue).Send(sel_mainQueue)} +} diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/debug/caller.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/debug/caller.go new file mode 100644 index 0000000..22bd120 --- /dev/null +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/debug/caller.go @@ -0,0 +1,83 @@ +// Copyright 2024 The Ebitengine Authors +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +package debug + +import ( + "go/build" + "path" + "path/filepath" + "runtime" + "strings" + "sync" +) + +var ( + ebitengineFileDir string + ebitengineFileDirOnce sync.Once +) + +type CallerType int + +const ( + CallerTypeNone CallerType = iota + CallerTypeRegular + CallerTypeInternal +) + +// FirstCaller returns the file and line number of the first caller outside of Ebitengine. +func FirstCaller() (file string, line int, callerType CallerType) { + ebitengineFileDirOnce.Do(func() { + pkg, err := build.Default.Import("github.com/hajimehoshi/ebiten/v2", "", build.FindOnly) + if err != nil { + return + } + ebitengineFileDir = filepath.ToSlash(pkg.Dir) + }) + + if ebitengineFileDir == "" { + return "", 0, CallerTypeNone + } + + // Relying on a caller stacktrace is very fragile, but this is fine as this is only for debugging. + var ebitenPackageReached bool + for i := 0; ; i++ { + _, file, line, ok := runtime.Caller(i) + if !ok { + break + } + // The file should be with a slash, but just in case, convert it. + file = filepath.ToSlash(file) + + if !ebitenPackageReached { + if path.Dir(file) == ebitengineFileDir { + ebitenPackageReached = true + } + continue + } + + if path.Dir(file) == ebitengineFileDir { + continue + } + if strings.HasPrefix(path.Dir(file), ebitengineFileDir+"/") && !strings.HasPrefix(path.Dir(file), ebitengineFileDir+"/examples/") { + if strings.HasPrefix(path.Dir(file), ebitengineFileDir+"/internal/") { + return file, line, CallerTypeInternal + } + continue + } + return file, line, CallerTypeRegular + } + + return "", 0, CallerTypeNone +} diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/debug/debug.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/debug/debug.go index 93cd8d1..f0c6e1d 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/debug/debug.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/debug/debug.go @@ -14,7 +14,8 @@ package debug -type Logger interface { - Logf(format string, args ...any) +// FrameLogger defines the interface for logging debug information for each frame. +type FrameLogger interface { + FrameLogf(format string, args ...any) Flush() } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/debug/debug_ebitenginedebug.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/debug/debug_ebitenginedebug.go index 8f6ae14..853481e 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/debug/debug_ebitenginedebug.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/debug/debug_ebitenginedebug.go @@ -23,30 +23,32 @@ import ( const IsDebug = true -var theLogger = &logger{} +var theFrameLogger = &frameLogger{} var flushM sync.Mutex -// Logf calls the current global logger's Logf. -// Logf buffers the arguments and doesn't dump the log immediately. +// FrameLogf calls the current global logger's FrameLogf. +// FrameLogf buffers the arguments and doesn't dump the log immediately. // You can dump logs by calling SwitchLogger and Flush. // -// Logf is not concurrent safe. -func Logf(format string, args ...any) { - theLogger.Logf(format, args...) +// FrameLogf is not concurrent safe. +// FrameLogf and SwitchFrameLogger must be called from the same goroutine. +func FrameLogf(format string, args ...any) { + theFrameLogger.FrameLogf(format, args...) } -// SwitchLogger sets a new logger as the current logger and returns the original global logger. +// SwitchFrameLogger sets a new logger as the current logger and returns the original global logger. // The new global logger and the returned logger have separate statuses, so you can use them for different goroutines. // -// SwitchLogger and a returned Logger are not concurrent safe. -func SwitchLogger() Logger { - current := theLogger - theLogger = &logger{} +// SwitchFrameLogger and a returned Logger are not concurrent safe. +// FrameLogf and SwitchFrameLogger must be called from the same goroutine. +func SwitchFrameLogger() FrameLogger { + current := theFrameLogger + theFrameLogger = &frameLogger{} return current } -type logger struct { +type frameLogger struct { items []logItem } @@ -55,14 +57,14 @@ type logItem struct { args []any } -func (l *logger) Logf(format string, args ...any) { +func (l *frameLogger) FrameLogf(format string, args ...any) { l.items = append(l.items, logItem{ format: format, args: args, }) } -func (l *logger) Flush() { +func (l *frameLogger) Flush() { // Flushing is protected by a mutex not to mix another logger's logs. flushM.Lock() defer flushM.Unlock() diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/debug/debug_notebitenginedebug.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/debug/debug_notebitenginedebug.go index 7f7c750..e8fc570 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/debug/debug_notebitenginedebug.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/debug/debug_notebitenginedebug.go @@ -18,17 +18,17 @@ package debug const IsDebug = false -func Logf(format string, args ...any) { +func FrameLogf(format string, args ...any) { } -func SwitchLogger() Logger { - return dummyLogger{} +func SwitchFrameLogger() FrameLogger { + return dummyFrameLogger{} } -type dummyLogger struct{} +type dummyFrameLogger struct{} -func (dummyLogger) Logf(format string, args ...any) { +func (dummyFrameLogger) FrameLogf(format string, args ...any) { } -func (dummyLogger) Flush() { +func (dummyFrameLogger) Flush() { } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/file/file_js.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/file/file_js.go index d285c01..64ae0a0 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/file/file_js.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/file/file_js.go @@ -24,13 +24,24 @@ import ( ) type FileEntryFS struct { - rootEntry js.Value + rootEntries []js.Value } -func NewFileEntryFS(root js.Value) *FileEntryFS { - return &FileEntryFS{ - rootEntry: root, +func NewFileEntryFS(rootEntries []js.Value) (*FileEntryFS, error) { + // Check all the full paths are the same. + var fullpath string + for _, ent := range rootEntries { + if fullpath == "" { + fullpath = ent.Get("fullPath").String() + continue + } + if fullpath != ent.Get("fullPath").String() { + return nil, errors.New("file: all the full paths must be the same") + } } + return &FileEntryFS{ + rootEntries: rootEntries, + }, nil } func (f *FileEntryFS) Open(name string) (fs.File, error) { @@ -43,33 +54,55 @@ func (f *FileEntryFS) Open(name string) (fs.File, error) { } if name == "." { - return &dir{entry: f.rootEntry}, nil + var dirName string + for _, ent := range f.rootEntries { + if dirName == "" { + dirName = ent.Get("name").String() + continue + } + if dirName != ent.Get("name").String() { + return nil, &fs.PathError{ + Op: "open", + Path: name, + Err: errors.New("invalid directory"), + } + } + } + return &dir{ + name: dirName, + dirEntries: f.rootEntries, + }, nil } - var chEntry chan js.Value - cbSuccess := js.FuncOf(func(this js.Value, args []js.Value) any { - chEntry <- args[0] - close(chEntry) - return nil - }) - defer cbSuccess.Release() + for _, ent := range f.rootEntries { + var chEntry chan js.Value + cbSuccess := js.FuncOf(func(this js.Value, args []js.Value) any { + chEntry <- args[0] + close(chEntry) + return nil + }) + defer cbSuccess.Release() - cbFailure := js.FuncOf(func(this js.Value, args []js.Value) any { - close(chEntry) - return nil - }) - defer cbFailure.Release() + cbFailure := js.FuncOf(func(this js.Value, args []js.Value) any { + close(chEntry) + return nil + }) + defer cbFailure.Release() - chEntry = make(chan js.Value) - f.rootEntry.Call("getFile", name, nil, cbSuccess, cbFailure) - if entry := <-chEntry; entry.Truthy() { - return &file{entry: entry}, nil - } + chEntry = make(chan js.Value) + ent.Call("getFile", name, nil, cbSuccess, cbFailure) + if entry := <-chEntry; entry.Truthy() { + return &file{entry: entry}, nil + } - chEntry = make(chan js.Value) - f.rootEntry.Call("getDirectory", name, nil, cbSuccess, cbFailure) - if entry := <-chEntry; entry.Truthy() { - return &dir{entry: entry}, nil + chEntry = make(chan js.Value) + ent.Call("getDirectory", name, nil, cbSuccess, cbFailure) + if entry := <-chEntry; entry.Truthy() { + return &dir{ + name: entry.Get("name").String(), + dirEntries: []js.Value{entry}, + }, nil + } } return nil, &fs.PathError{ @@ -79,6 +112,33 @@ func (f *FileEntryFS) Open(name string) (fs.File, error) { } } +func (f *FileEntryFS) ReadDir(name string) ([]fs.DirEntry, error) { + if !fs.ValidPath(name) { + return nil, &fs.PathError{ + Op: "readdir", + Path: name, + Err: fs.ErrNotExist, + } + } + + ent, err := f.Open(name) + if err != nil { + return nil, err + } + defer func() { + _ = ent.Close() + }() + d, ok := ent.(*dir) + if !ok { + return nil, &fs.PathError{ + Op: "readdir", + Path: name, + Err: fs.ErrInvalid, + } + } + return d.ReadDir(-1) +} + type file struct { entry js.Value file js.Value @@ -109,8 +169,8 @@ func (f *file) ensureFile() js.Value { func (f *file) Stat() (fs.FileInfo, error) { return &fileInfo{ - entry: f.entry, - file: f.ensureFile(), + name: f.entry.Get("name").String(), + file: f.ensureFile(), }, nil } @@ -163,21 +223,22 @@ func (f *file) Close() error { } type dir struct { - entry js.Value - entries []js.Value - offset int + name string + dirEntries []js.Value + fileEntries []js.Value + offset int } func (d *dir) Stat() (fs.FileInfo, error) { return &fileInfo{ - entry: d.entry, + name: d.name, }, nil } func (d *dir) Read(buf []byte) (int, error) { return 0, &fs.PathError{ Op: "read", - Path: d.entry.Get("name").String(), + Path: d.name, Err: errors.New("is a directory"), } } @@ -187,43 +248,52 @@ func (d *dir) Close() error { } func (d *dir) ReadDir(count int) ([]fs.DirEntry, error) { - if d.entries == nil { - ch := make(chan struct{}) - var rec js.Func - cb := js.FuncOf(func(this js.Value, args []js.Value) any { - entries := args[0] - if entries.Length() == 0 { - close(ch) + if d.fileEntries == nil { + names := map[string]struct{}{} + for _, dirEntry := range d.dirEntries { + ch := make(chan struct{}) + var rec js.Func + cb := js.FuncOf(func(this js.Value, args []js.Value) any { + entries := args[0] + if entries.Length() == 0 { + close(ch) + return nil + } + for i := 0; i < entries.Length(); i++ { + ent := entries.Index(i) + name := ent.Get("name").String() + // A name can be empty when this directory is a root directory. + if name == "" { + continue + } + // Avoid entry duplications. Entry duplications happen when multiple files are dropped on Chrome. + if _, ok := names[name]; ok { + continue + } + if !ent.Get("isFile").Bool() && !ent.Get("isDirectory").Bool() { + continue + } + d.fileEntries = append(d.fileEntries, ent) + names[name] = struct{}{} + } + rec.Value.Call("call") return nil - } - for i := 0; i < entries.Length(); i++ { - ent := entries.Index(i) - // A name can be empty when this directory is a root directory. - if ent.Get("name").String() == "" { - continue - } - if !ent.Get("isFile").Bool() && !ent.Get("isDirectory").Bool() { - continue - } - d.entries = append(d.entries, ent) - } + }) + defer cb.Release() + + reader := dirEntry.Call("createReader") + rec = js.FuncOf(func(this js.Value, args []js.Value) any { + reader.Call("readEntries", cb) + return nil + }) + defer rec.Release() + rec.Value.Call("call") - return nil - }) - defer cb.Release() - - reader := d.entry.Call("createReader") - rec = js.FuncOf(func(this js.Value, args []js.Value) any { - reader.Call("readEntries", cb) - return nil - }) - defer rec.Release() - - rec.Value.Call("call") - <-ch + <-ch + } } - n := len(d.entries) - d.offset + n := len(d.fileEntries) - d.offset if n == 0 { if count <= 0 { @@ -238,11 +308,12 @@ func (d *dir) ReadDir(count int) ([]fs.DirEntry, error) { ents := make([]fs.DirEntry, n) for i := range ents { + entry := d.fileEntries[d.offset+i] fi := &fileInfo{ - entry: d.entries[d.offset+i], + name: entry.Get("name").String(), } - if fi.entry.Get("isFile").Bool() { - fi.file = getFile(fi.entry) + if entry.Get("isFile").Bool() { + fi.file = getFile(entry) } ents[i] = fs.FileInfoToDirEntry(fi) } @@ -252,12 +323,12 @@ func (d *dir) ReadDir(count int) ([]fs.DirEntry, error) { } type fileInfo struct { - entry js.Value - file js.Value + name string + file js.Value } func (f *fileInfo) Name() string { - return f.entry.Get("name").String() + return f.name } func (f *fileInfo) Size() int64 { diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/file/file_notjs.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/file/file_notjs.go index f9428b8..123fa59 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/file/file_notjs.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/file/file_notjs.go @@ -54,6 +54,12 @@ func (v *VirtualFS) Open(name string) (fs.File, error) { } } + // It is implicitly assumed that all the real paths are under the same directory. + // For name == ".", return a special virtual root directory. + // Unfortunately it is not possible to return a real directory here because + // v.paths might not include some files in the same directory. + // TODO: Calculate the common ancestor directory of v.paths and use it. + if name == "." { return v.newRootFS(), nil } @@ -64,7 +70,8 @@ func (v *VirtualFS) Open(name string) (fs.File, error) { if filepath.Base(realPath) != es[0] { continue } - // TODO: Does this work on Windows? + // os.File should implement fs.File interface, so this should be fine even on Windows. + // See https://cs.opensource.google/go/go/+/refs/tags/go1.23.0:src/os/file.go;l=695-710 return os.Open(filepath.Join(append([]string{realPath}, es[1:]...)...)) } @@ -75,6 +82,42 @@ func (v *VirtualFS) Open(name string) (fs.File, error) { } } +func (v *VirtualFS) ReadDir(name string) ([]fs.DirEntry, error) { + if !fs.ValidPath(name) { + return nil, &fs.PathError{ + Op: "readdir", + Path: name, + Err: fs.ErrNotExist, + } + } + + if name == "." { + root := v.newRootFS() + return root.ReadDir(-1) + } + + es := strings.Split(name, "/") + for _, realPath := range v.paths { + if filepath.Base(realPath) != es[0] { + continue + } + f, err := os.Open(filepath.Join(append([]string{realPath}, es[1:]...)...)) + if err != nil { + return nil, err + } + defer func() { + _ = f.Close + }() + return f.ReadDir(-1) + } + + return nil, &fs.PathError{ + Op: "readdir", + Path: name, + Err: fs.ErrNotExist, + } +} + type virtualFSRoot struct { realPaths []string offset int diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepad/api_ios.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepad/api_ios.go index 97cbdd9..f8daf97 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepad/api_ios.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepad/api_ios.go @@ -293,6 +293,8 @@ package gamepad // return hat; // } // +// #cgo noescape getControllerState +// #cgo nocallback getControllerState // static void getControllerState(uintptr_t controller_ptr, struct ControllerState* controllerState, // uint16_t buttonMask, uint8_t nHats, // bool hasDualshockTouchpad, bool hasXboxPaddles, bool hasXboxShareButton) { @@ -365,6 +367,7 @@ package gamepad // } // } // +// #cgo noescape initializeGamepads // static void initializeGamepads(void) { // @autoreleasepool { // for (GCController* controller in [GCController controllers]) { diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepad/api_linux.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepad/api_linux.go index 25cfd4f..53a0786 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepad/api_linux.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepad/api_linux.go @@ -131,7 +131,7 @@ type input_id struct { func ioctl(fd int, request uint, ptr unsafe.Pointer) error { r, _, e := unix.Syscall(unix.SYS_IOCTL, uintptr(fd), uintptr(request), uintptr(ptr)) - if r < 0 { + if int32(r) < 0 { return unix.Errno(e) } return nil diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepad/gamepad_darwin.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepad/gamepad_darwin.go index a571922..f3521c8 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepad/gamepad_darwin.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepad/gamepad_darwin.go @@ -152,6 +152,14 @@ func (g *nativeGamepadsImpl) addDevice(device _IOHIDDeviceRef, gamepads *gamepad return } + elements := _IOHIDDeviceCopyMatchingElements(device, 0, kIOHIDOptionsTypeNone) + // It is reportedly possible for this to fail on macOS 13 Ventura + // if the application does not have input monitoring permissions + if elements == 0 { + return + } + defer _CFRelease(_CFTypeRef(elements)) + name := "Unknown" if prop := _IOHIDDeviceGetProperty(device, _CFStringCreateWithCString(kCFAllocatorDefault, kIOHIDProductKey, kCFStringEncodingUTF8)); prop != 0 { var cstr [256]byte @@ -189,9 +197,6 @@ func (g *nativeGamepadsImpl) addDevice(device _IOHIDDeviceRef, gamepads *gamepad bs[0], bs[1], bs[2], bs[3], bs[4], bs[5], bs[6], bs[7], bs[8], bs[9], bs[10], bs[11]) } - elements := _IOHIDDeviceCopyMatchingElements(device, 0, kIOHIDOptionsTypeNone) - defer _CFRelease(_CFTypeRef(elements)) - n := &nativeGamepadImpl{ device: device, } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepad/gamepad_desktop_windows.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepad/gamepad_desktop_windows.go index ff89e4f..8674e44 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepad/gamepad_desktop_windows.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepad/gamepad_desktop_windows.go @@ -113,7 +113,7 @@ type nativeGamepadsDesktop struct { enumObjectsCallback uintptr nativeWindow windows.HWND - deviceChanged int32 + deviceChanged atomic.Bool err error } @@ -309,12 +309,16 @@ func (g *nativeGamepadsDesktop) dinput8EnumDevicesCallback(lpddi *_DIDEVICEINSTA return _DIENUM_STOP } - // lpddi.guidInstance is not relialable as a unique identity when the same multiple devices are connected (#3046). + // lpddi.guidInstance is not reliable as a unique identity when the same multiple devices are connected (#3046). // Use HID Path instead. getDInputPath := func(device *_IDirectInputDevice8W) (string, error) { - var prop _DIPROPGUIDANDPATH - prop.diph.dwHeaderSize = uint32(unsafe.Sizeof(_DIPROPHEADER{})) - prop.diph.dwSize = uint32(unsafe.Sizeof(_DIPROPGUIDANDPATH{})) + prop := _DIPROPGUIDANDPATH{ + diph: _DIPROPHEADER{ + dwHeaderSize: uint32(unsafe.Sizeof(_DIPROPHEADER{})), + dwSize: uint32(unsafe.Sizeof(_DIPROPGUIDANDPATH{})), + dwHow: _DIPH_DEVICE, + }, + } if err := device.GetProperty(_DIPROP_GUIDANDPATH, &prop.diph); err != nil { return "", err } @@ -572,11 +576,11 @@ func (g *nativeGamepadsDesktop) update(gamepads *gamepads) error { g.origWndProc = h } - if atomic.LoadInt32(&g.deviceChanged) != 0 { + if g.deviceChanged.Load() { if err := g.detectConnection(gamepads); err != nil { g.err = err } - atomic.StoreInt32(&g.deviceChanged, 0) + g.deviceChanged.Store(false) } return nil @@ -585,7 +589,7 @@ func (g *nativeGamepadsDesktop) update(gamepads *gamepads) error { func (g *nativeGamepadsDesktop) wndProc(hWnd uintptr, uMsg uint32, wParam, lParam uintptr) uintptr { switch uMsg { case _WM_DEVICECHANGE: - atomic.StoreInt32(&g.deviceChanged, 1) + g.deviceChanged.Store(true) } return _CallWindowProcW(g.origWndProc, hWnd, uMsg, wParam, lParam) } @@ -829,6 +833,16 @@ func (g *nativeGamepadDesktop) hatState(hat int) int { if g.xinputState.Gamepad.wButtons&_XINPUT_GAMEPAD_DPAD_LEFT != 0 { v |= hatLeft } + + // Treat invalid combinations as neither being pressed + // while preserving what data can be preserved + if (v&hatRight) != 0 && (v&hatLeft) != 0 { + v &^= hatRight | hatLeft + } + if (v&hatUp) != 0 && (v&hatDown) != 0 { + v &^= hatUp | hatDown + } + return v } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepad/gamepad_linux.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepad/gamepad_linux.go index b9d5fb3..158ddad 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepad/gamepad_linux.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepad/gamepad_linux.go @@ -54,6 +54,10 @@ func (g *nativeGamepadsImpl) init(gamepads *gamepads) error { if err == unix.ENOENT { return nil } + // `/dev/input` might not be accessible in some environments (#3057). + if err == unix.EACCES { + return nil + } return fmt.Errorf("gamepad: Stat failed: %w", err) } if stat.Mode&unix.S_IFDIR == 0 { @@ -140,13 +144,6 @@ func (*nativeGamepadsImpl) openGamepad(gamepads *gamepads, path string) (err err return fmt.Errorf("gamepad: ioctl for an ID failed: %w", err) } - if !isBitSet(evBits, unix.EV_KEY) { - if err := unix.Close(fd); err != nil { - return err - } - - return nil - } if !isBitSet(evBits, unix.EV_ABS) { if err := unix.Close(fd); err != nil { return err @@ -185,9 +182,9 @@ func (*nativeGamepadsImpl) openGamepad(gamepads *gamepads, path string) (err err } gp := gamepads.add(name, sdlID) gp.native = n - runtime.SetFinalizer(gp, func(gp *Gamepad) { + runtime.AddCleanup(gp, func(n *nativeGamepadImpl) { n.close() - }) + }, n) var axisCount int var buttonCount int diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepad/gamepad_nintendosdk.cpp b/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepad/gamepad_nintendosdk.cpp index 836fe05..32a0d44 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepad/gamepad_nintendosdk.cpp +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepad/gamepad_nintendosdk.cpp @@ -14,7 +14,7 @@ //go:build nintendosdk -// The actual implementation will be provided by -overlay. +// The actual implementation will be provided by github.com/hajimehoshi/uwagaki. #include "gamepad_nintendosdk.h" diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepad/gamepad_playstation5.cpp b/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepad/gamepad_playstation5.cpp new file mode 100644 index 0000000..3e50f72 --- /dev/null +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepad/gamepad_playstation5.cpp @@ -0,0 +1,29 @@ +// Copyright 2024 The Ebitengine Authors +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +//go:build playstation5 + +// The actual implementation will be provided by github.com/hajimehoshi/uwagaki. + +#include "gamepad_nintendosdk.h" + +extern "C" void ebitengine_UpdateGamepads() {} + +extern "C" int ebitengine_GetGamepadCount() { return 0; } + +extern "C" void ebitengine_GetGamepads(struct Gamepad *gamepads) {} + +extern "C" void ebitengine_VibrateGamepad(int id, double durationInSeconds, + double strongMagnitude, + double weakMagnitude) {} diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepad/gamepad_playstation5.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepad/gamepad_playstation5.go index ddb753d..60c1975 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepad/gamepad_playstation5.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepad/gamepad_playstation5.go @@ -16,17 +16,163 @@ package gamepad +// #cgo !darwin LDFLAGS: -Wl,-unresolved-symbols=ignore-all +// #cgo darwin LDFLAGS: -Wl,-undefined,dynamic_lookup +// +// #include "gamepad_playstation5.h" +import "C" + +import ( + "time" + + "github.com/hajimehoshi/ebiten/v2/internal/gamepaddb" +) + type nativeGamepadsImpl struct { + gamepads []C.struct_Gamepad + ids map[int]struct{} } func newNativeGamepadsImpl() nativeGamepads { return &nativeGamepadsImpl{} } -func (g *nativeGamepadsImpl) init(gamepads *gamepads) error { +func (*nativeGamepadsImpl) init(gamepads *gamepads) error { return nil } func (g *nativeGamepadsImpl) update(gamepads *gamepads) error { + C.ebitengine_UpdateGamepads() + + g.gamepads = g.gamepads[:0] + if n := int(C.ebitengine_GetGamepadCount()); n > 0 { + if cap(g.gamepads) < n { + g.gamepads = make([]C.struct_Gamepad, n) + } else { + g.gamepads = g.gamepads[:n] + } + C.ebitengine_GetGamepads(&g.gamepads[0]) + } + + for id := range g.ids { + delete(g.ids, id) + } + + for _, gp := range g.gamepads { + if g.ids == nil { + g.ids = map[int]struct{}{} + } + g.ids[int(gp.id)] = struct{}{} + + gamepad := gamepads.find(func(gamepad *Gamepad) bool { + return gamepad.native.(*nativeGamepadImpl).id == int(gp.id) + }) + if gamepad == nil { + gamepad = gamepads.add("", "") + gamepad.native = &nativeGamepadImpl{ + id: int(gp.id), + axisValues: make([]float64, gp.axis_count), + buttonPressed: make([]bool, gp.button_count), + buttonValues: make([]float64, gp.button_count), + } + } + + gamepad.m.Lock() + n := gamepad.native.(*nativeGamepadImpl) + for i := range n.axisValues { + n.axisValues[i] = float64(gp.axis_values[i]) + } + for i := range n.buttonValues { + n.buttonValues[i] = float64(gp.button_values[i]) + } + for i := range n.buttonPressed { + n.buttonPressed[i] = gp.button_pressed[i] != 0 + } + gamepad.m.Unlock() + } + + // Remove an unused gamepads. + gamepads.remove(func(gamepad *Gamepad) bool { + _, ok := g.ids[gamepad.native.(*nativeGamepadImpl).id] + return !ok + }) + return nil } + +type nativeGamepadImpl struct { + id int + + axisValues []float64 + buttonPressed []bool + buttonValues []float64 +} + +func (*nativeGamepadImpl) update(gamepad *gamepads) error { + return nil +} + +func (g *nativeGamepadImpl) hasOwnStandardLayoutMapping() bool { + return true +} + +func (g *nativeGamepadImpl) standardAxisInOwnMapping(axis gamepaddb.StandardAxis) mappingInput { + // TODO: Implement this on the C side. + if axis < 0 || int(axis) >= len(g.axisValues) { + return nil + } + return axisMappingInput{g: g, axis: int(axis)} +} + +func (g *nativeGamepadImpl) standardButtonInOwnMapping(button gamepaddb.StandardButton) mappingInput { + // TODO: Implement this on the C side. + if button < 0 || int(button) >= len(g.buttonValues) { + return nil + } + return buttonMappingInput{g: g, button: int(button)} +} + +func (g *nativeGamepadImpl) axisCount() int { + return len(g.axisValues) +} + +func (g *nativeGamepadImpl) buttonCount() int { + return len(g.buttonValues) +} + +func (g *nativeGamepadImpl) hatCount() int { + return 0 +} + +func (g *nativeGamepadImpl) isAxisReady(axis int) bool { + return axis >= 0 && axis < g.axisCount() +} + +func (g *nativeGamepadImpl) axisValue(axis int) float64 { + if axis < 0 || axis >= len(g.axisValues) { + return 0 + } + return g.axisValues[axis] +} + +func (g *nativeGamepadImpl) isButtonPressed(button int) bool { + if button < 0 || button >= len(g.buttonPressed) { + return false + } + return g.buttonPressed[button] +} + +func (g *nativeGamepadImpl) buttonValue(button int) float64 { + if button < 0 || button >= len(g.buttonValues) { + return 0 + } + return g.buttonValues[button] +} + +func (*nativeGamepadImpl) hatState(hat int) int { + return hatCentered +} + +func (g *nativeGamepadImpl) vibrate(duration time.Duration, strongMagnitude float64, weakMagnitude float64) { + C.ebitengine_VibrateGamepad(C.int(g.id), C.double(float64(duration)/float64(time.Second)), C.double(strongMagnitude), C.double(weakMagnitude)) +} diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepad/gamepad_playstation5.h b/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepad/gamepad_playstation5.h new file mode 100644 index 0000000..6f25731 --- /dev/null +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepad/gamepad_playstation5.h @@ -0,0 +1,38 @@ +// Copyright 2024 The Ebitengine Authors +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +//go:build playstation5 + +struct Gamepad { + int id; + int button_count; + int axis_count; + char button_pressed[32]; + float button_values[32]; + float axis_values[16]; +}; + +#ifdef __cplusplus +extern "C" { +#endif + +void ebitengine_UpdateGamepads(); +int ebitengine_GetGamepadCount(); +void ebitengine_GetGamepads(struct Gamepad *gamepads); +void ebitengine_VibrateGamepad(int id, double durationInSeconds, + double strongMagnitude, double weakMagnitude); + +#ifdef __cplusplus +} // extern "C" +#endif diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepaddb/db_android.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepaddb/db_android.go new file mode 100644 index 0000000..7f17ad7 --- /dev/null +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepaddb/db_android.go @@ -0,0 +1,30 @@ +// Copyright 2024 The Ebitengine Authors +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +// Code generated by gen.go using 'go generate'. DO NOT EDIT. + +package gamepaddb + +import ( + _ "embed" +) + +//go:embed gamecontrollerdb_android.txt +var controllerBytes []byte + +func init() { + if err := Update(controllerBytes); err != nil { + panic(err) + } +} diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/jsutil/doc_js.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepaddb/db_ios.go similarity index 66% rename from vendor/github.com/hajimehoshi/ebiten/v2/internal/jsutil/doc_js.go rename to vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepaddb/db_ios.go index 02853fe..17322a2 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/jsutil/doc_js.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepaddb/db_ios.go @@ -1,4 +1,4 @@ -// Copyright 2019 The Ebiten Authors +// Copyright 2024 The Ebitengine Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -12,8 +12,19 @@ // See the License for the specific language governing permissions and // limitations under the License. -// This can be compiled in non-JS environments to avoid a mysterious error: 'no Go source files' -// See https://travis-ci.org/hajimehoshi/ebiten/builds/603539948 +// Code generated by gen.go using 'go generate'. DO NOT EDIT. -// Package jsutil offers utility functions for Wasm. -package jsutil +package gamepaddb + +import ( + _ "embed" +) + +//go:embed gamecontrollerdb_ios.txt +var controllerBytes []byte + +func init() { + if err := Update(controllerBytes); err != nil { + panic(err) + } +} diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepaddb/db_linbsd.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepaddb/db_linbsd.go new file mode 100644 index 0000000..116c620 --- /dev/null +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepaddb/db_linbsd.go @@ -0,0 +1,32 @@ +// Copyright 2024 The Ebitengine Authors +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +// Code generated by gen.go using 'go generate'. DO NOT EDIT. + +//go:build (freebsd || (linux && !android) || netbsd || openbsd) && !nintendosdk && !playstation5 + +package gamepaddb + +import ( + _ "embed" +) + +//go:embed gamecontrollerdb_linbsd.txt +var controllerBytes []byte + +func init() { + if err := Update(controllerBytes); err != nil { + panic(err) + } +} diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepaddb/db_macos.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepaddb/db_macos.go new file mode 100644 index 0000000..4d60708 --- /dev/null +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepaddb/db_macos.go @@ -0,0 +1,32 @@ +// Copyright 2024 The Ebitengine Authors +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +// Code generated by gen.go using 'go generate'. DO NOT EDIT. + +//go:build darwin && !ios + +package gamepaddb + +import ( + _ "embed" +) + +//go:embed gamecontrollerdb_macos.txt +var controllerBytes []byte + +func init() { + if err := Update(controllerBytes); err != nil { + panic(err) + } +} diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepaddb/db.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepaddb/db_windows.go similarity index 86% rename from vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepaddb/db.go rename to vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepaddb/db_windows.go index 97ff046..9fd1269 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepaddb/db.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepaddb/db_windows.go @@ -12,7 +12,9 @@ // See the License for the specific language governing permissions and // limitations under the License. -//go:build !js && !microsoftgdk && !nintendosdk && !playstation5 +// Code generated by gen.go using 'go generate'. DO NOT EDIT. + +//go:build !microsoftgdk package gamepaddb @@ -20,14 +22,8 @@ import ( _ "embed" ) -// gamecontrollerdb.txt is downloaded at https://github.com/mdqinc/SDL_GameControllerDB. - -// To update the database file, run: -// -// curl --location --remote-name https://raw.githubusercontent.com/mdqinc/SDL_GameControllerDB/master/gamecontrollerdb.txt - -//go:embed gamecontrollerdb.txt -var gamecontrollerdb_txt []byte +//go:embed gamecontrollerdb_windows.txt +var controllerBytes []byte var additionalGLFWGamepads = []byte(` 78696e70757401000000000000000000,XInput Gamepad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8, @@ -40,7 +36,7 @@ var additionalGLFWGamepads = []byte(` `) func init() { - if err := Update(gamecontrollerdb_txt); err != nil { + if err := Update(controllerBytes); err != nil { panic(err) } if err := Update(additionalGLFWGamepads); err != nil { diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepaddb/gamecontrollerdb.txt b/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepaddb/gamecontrollerdb.txt index 8961ee4..979e950 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepaddb/gamecontrollerdb.txt +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepaddb/gamecontrollerdb.txt @@ -3,12 +3,14 @@ # Windows 03000000300f00000a01000000000000,3 In 1 Conversion Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b8,x:b3,y:b0,platform:Windows, +03000000fa190000918d000000000000,3 In 1 Conversion Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b8,x:b3,y:b0,platform:Windows, 03000000fa2d00000100000000000000,3dRudder Foot Motion Controller,leftx:a0,lefty:a1,rightx:a5,righty:a2,platform:Windows, 03000000d0160000040d000000000000,4Play Adapter,a:b1,b:b3,back:b4,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b6,leftstick:b14,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b15,righttrigger:b9,rightx:a3,righty:a4,start:b5,x:b0,y:b2,platform:Windows, 03000000d0160000050d000000000000,4Play Adapter,a:b1,b:b3,back:b4,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b6,leftstick:b14,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b15,righttrigger:b9,rightx:a3,righty:a4,start:b5,x:b0,y:b2,platform:Windows, 03000000d0160000060d000000000000,4Play Adapter,a:b1,b:b3,back:b4,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b6,leftstick:b14,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b15,righttrigger:b9,rightx:a3,righty:a4,start:b5,x:b0,y:b2,platform:Windows, 03000000d0160000070d000000000000,4Play Adapter,a:b1,b:b3,back:b4,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b6,leftstick:b14,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b15,righttrigger:b9,rightx:a3,righty:a4,start:b5,x:b0,y:b2,platform:Windows, 03000000d0160000600a000000000000,4Play Adapter,a:b1,b:b3,back:b4,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b6,leftstick:b14,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b15,righttrigger:b9,rightx:a3,righty:a4,start:b5,x:b0,y:b2,platform:Windows, +03000000c82d00001930000000000000,8BitDo 64,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a4,start:b11,platform:Windows, 03000000c82d00000031000000000000,8BitDo Adapter,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, 03000000c82d00000531000000000000,8BitDo Adapter 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, 03000000c82d00000951000000000000,8BitDo Dogbone,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a2,rightx:a3,righty:a5,start:b11,platform:Windows, @@ -19,6 +21,7 @@ 03000000801000000900000000000000,8BitDo F30 Arcade Stick,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows, 03000000c82d00001038000000000000,8BitDo F30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, 03000000c82d00000090000000000000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00006a28000000000000,8BitDo GameCube,a:b0,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b9,paddle2:b8,rightshoulder:b10,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b1,y:b4,platform:Windows, 03000000c82d00001251000000000000,8BitDo Lite 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, 03000000c82d00001151000000000000,8BitDo Lite SE,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, 03000000c82d00000150000000000000,8BitDo M30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a3,righty:a5,start:b11,x:b4,y:b3,platform:Windows, @@ -48,6 +51,7 @@ 03000000c82d00000360000000000000,8BitDo Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, 03000000c82d00000361000000000000,8BitDo Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, 03000000c82d00000660000000000000,8BitDo Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000960000000000000,8BitDo Pro 3,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,paddle1:b17,paddle2:b16,paddle3:b2,paddle4:b5,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, 03000000c82d00000131000000000000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, 03000000c82d00000231000000000000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, 03000000c82d00000331000000000000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, @@ -72,6 +76,9 @@ 03000000c82d00000260000000000000,8BitDo SN30 Pro Plus,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows, 03000000c82d00000261000000000000,8BitDo SN30 Pro Plus,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows, 03000000c82d00001230000000000000,8BitDo Ultimate,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,paddle1:b2,paddle2:b5,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000c82d00001260000000000000,8BitDo Ultimate 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,paddle1:b17,paddle2:b16,paddle3:b2,paddle4:b5,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000c82d00001b30000000000000,8BitDo Ultimate 2C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,paddle1:b5,paddle2:b2,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000c82d00001d30000000000000,8BitDo Ultimate 2C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,paddle1:b5,paddle2:b2,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, 03000000c82d00001530000000000000,8BitDo Ultimate C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, 03000000c82d00001630000000000000,8BitDo Ultimate C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, 03000000c82d00001730000000000000,8BitDo Ultimate C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, @@ -105,16 +112,21 @@ 03000000491900001904000000000000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Windows, 03000000710100001904000000000000,Amazon Luna Controller,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b5,leftstick:b8,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b4,rightstick:b7,rightx:a3,righty:a4,start:b6,x:b3,y:b2,platform:Windows, 0300000008100000e501000000000000,Anbernic Game Pad,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000020500000913000000000000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a5,start:b11,x:b3,y:b4,platform:Windows, +03000000373500000710000000000000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000373500004610000000000000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000190e00000110000000000000,Aquaplus Piece,a:b1,b:b0,back:b3,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b2,platform:Windows, 03000000830500000160000000000000,Arcade,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b3,x:b4,y:b4,platform:Windows, 03000000120c0000100e000000000000,Armor 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, 03000000490b00004406000000000000,ASCII Seamic Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows, -03000000869800002500000000000000,Astro C40 TR PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000869800002500000000000000,Astro C40 TR PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, 03000000a30c00002700000000000000,Astro City Mini,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows, 03000000a30c00002800000000000000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a3,lefty:a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows, 03000000050b00000579000000000000,ASUS ROG Kunai 3,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, 03000000050b00000679000000000000,ASUS ROG Kunai 3,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, 03000000503200000110000000000000,Atari VCS Classic Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,start:b3,platform:Windows, 03000000503200000210000000000000,Atari VCS Modern Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:Windows, +03000000380800001889000000000000,AtGames Legends Gamer Pro,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b13,lefttrigger:b14,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, 030000008a3500000102000000000000,Backbone One,a:b4,b:b5,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b10,leftstick:b17,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b18,righttrigger:b13,rightx:a3,righty:a4,start:b15,x:b7,y:b8,platform:Windows, 030000008a3500000201000000000000,Backbone One,a:b4,b:b5,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b10,leftstick:b17,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b18,righttrigger:b13,rightx:a3,righty:a4,start:b15,x:b7,y:b8,platform:Windows, 030000008a3500000302000000000000,Backbone One,a:b4,b:b5,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b10,leftstick:b17,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b18,righttrigger:b13,rightx:a3,righty:a4,start:b15,x:b7,y:b8,platform:Windows, @@ -124,28 +136,29 @@ 03000000c01100001352000000000000,Battalife Joystick,a:b6,b:b7,back:b2,leftshoulder:b0,leftx:a0,lefty:a1,rightshoulder:b1,start:b3,x:b4,y:b5,platform:Windows, 030000006f0e00003201000000000000,Battlefield 4 PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, 03000000ad1b000001f9000000000000,BB 070,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, -03000000d62000002a79000000000000,BDA PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000d62000002a79000000000000,BDA PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, 03000000bc2000005250000000000000,Beitong G3,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b5,righttrigger:b9,rightx:a3,righty:a4,start:b15,x:b3,y:b4,platform:Windows, 030000000d0500000208000000000000,Belkin Nostromo N40,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Windows, 03000000bc2000006012000000000000,Betop 2126F,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, 03000000bc2000000055000000000000,Betop BFM,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000790000000700000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows, +03000000808300000300000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows, 03000000bc2000006312000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, 03000000bc2000006321000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, 03000000bc2000006412000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, 03000000c01100000555000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, 03000000c01100000655000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -03000000790000000700000000000000,Betop Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows, -03000000808300000300000000000000,Betop Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows, 030000006f0e00006401000000000000,BF One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Windows, 03000000300f00000202000000000000,Bigben,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a5,righty:a2,start:b7,x:b2,y:b3,platform:Windows, 030000006b1400000209000000000000,Bigben,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, 030000006b1400000055000000000000,Bigben PS3 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, 030000006b1400000103000000000000,Bigben PS3 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows, -03000000120c0000200e000000000000,Brook Mars PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000120c0000210e000000000000,Brook Mars PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000120c0000200e000000000000,Brook Mars PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000120c0000210e000000000000,Brook Mars PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, 03000000120c0000f10e000000000000,Brook PS2 Adapter,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, 03000000120c0000310c000000000000,Brook Super Converter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows, 03000000d81d00000b00000000000000,Buffalo BSGP1601 Series,a:b5,b:b3,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b13,x:b4,y:b2,platform:Windows, +030000005a1c00002400000000000000,Capcom Home Arcade Controller,a:b3,b:b4,back:b7,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b6,x:b0,y:b1,platform:Windows, 030000005b1c00002400000000000000,Capcom Home Arcade Controller,a:b3,b:b4,back:b7,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b6,x:b0,y:b1,platform:Windows, 030000005b1c00002500000000000000,Capcom Home Arcade Controller,a:b3,b:b4,back:b7,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b6,x:b0,y:b1,platform:Windows, 030000006d04000042c2000000000000,ChillStream,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, @@ -168,14 +181,17 @@ 030000004f04000020b3000000000000,Dual Trigger,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows, 03000000bd12000002e0000000000000,Dual Vibration Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Windows, 03000000ff1100003133000000000000,DualForce,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b1,platform:Windows, -030000008f0e00000910000000000000,DualShock 2,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Windows, -03000000317300000100000000000000,DualShock 3,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows, 030000006f0e00003001000000000000,EA Sports PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, 03000000fc0400000250000000000000,Easy Grip,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows, +03000000bc2000000091000000000000,EasySMX Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, 030000006e0500000a20000000000000,Elecom DUX60 MMO,a:b2,b:b3,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b14,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b15,righttrigger:b13,rightx:a3,righty:a4,start:b20,x:b0,y:b1,platform:Windows, 03000000b80500000410000000000000,Elecom Gamepad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Windows, 03000000b80500000610000000000000,Elecom Gamepad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Windows, +03000095090000010000000000000000,Elecom JC-U609,a:b0,b:b1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,start:b8,x:b3,y:b4,platform:Windows, +0300004112000000e500000000000000,Elecom JC-U909Z,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b7,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,start:b8,x:b3,y:b4,platform:Windows, +03000041120000001050000000000000,Elecom JC-U911,a:b1,b:b2,back:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,start:b0,x:b4,y:b5,platform:Windows, 030000006e0500000520000000000000,Elecom P301U PlayStation Controller Adapter,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Windows, +03000000250900000218000000000000,Elecom PlayStation Adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, 03000000411200004450000000000000,Elecom U1012,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Windows, 030000006e0500000320000000000000,Elecom U3613M,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Windows, 030000006e0500000e20000000000000,Elecom U3912T,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Windows, @@ -186,6 +202,7 @@ 030000007d0400000640000000000000,Eliminator AfterShock,a:b1,b:b2,back:b9,dpdown:+a3,dpleft:-a5,dpright:+a5,dpup:-a3,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a4,righty:a2,start:b8,x:b0,y:b3,platform:Windows, 03000000120c0000f61c000000000000,Elite,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, 03000000430b00000300000000000000,EMS Production PS2 Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +03000000062000001801000000000000,EMS TrioLinker Plus II,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b2,y:b3,platform:Windows, 03000000242f000000b7000000000000,ESM 9110,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Windows, 03000000101c0000181c000000000000,Essential,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b4,leftx:a1,lefty:a0,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, 030000008f0e00000f31000000000000,EXEQ,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows, @@ -204,7 +221,7 @@ 03000000b50700000399000000000000,Firestorm 2,a:b2,b:b4,back:b10,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b8,righttrigger:b9,start:b11,x:b3,y:b5,platform:Windows, 03000000b50700001302000000000000,Firestorm D3,a:b0,b:b2,leftshoulder:b4,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,x:b1,y:b3,platform:Windows, 03000000b40400001024000000000000,Flydigi Apex,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows, -03000000151900004000000000000000,Flydigi Vader 2,a:b27,b:b26,back:b19,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b23,leftstick:b17,lefttrigger:b21,leftx:a0,lefty:a1,misc1:b15,paddle1:b11,paddle2:b10,paddle3:b13,paddle4:b12,rightshoulder:b22,rightstick:b16,righttrigger:b20,rightx:a3,righty:a4,start:b18,x:b25,y:b24,platform:Windows, +03000000151900004000000000000000,Flydigi Vader 2,a:b27,b:b26,back:b19,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b23,leftstick:b17,lefttrigger:b21,leftx:a0,lefty:a1,rightshoulder:b22,rightstick:b16,righttrigger:b20,rightx:a3,righty:a4,start:b18,x:b25,y:b24,platform:Windows, 03000000b40400001124000000000000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b12,lefttrigger:b8,leftx:a0,lefty:a1,misc1:b14,paddle1:b4,paddle2:b5,paddle3:b16,paddle4:b17,rightshoulder:b7,rightstick:b13,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b2,y:b3,platform:Windows, 03000000b40400001224000000000000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b12,lefttrigger:b8,leftx:a0,lefty:a1,misc1:b2,paddle1:b16,paddle2:b17,paddle3:b14,paddle4:b15,rightshoulder:b7,rightstick:b13,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, 030000008305000000a0000000000000,G08XU,a:b0,b:b1,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b5,x:b2,y:b3,platform:Windows, @@ -219,11 +236,12 @@ 03000000ac0500005b05000000000000,GameSir G3w,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, 03000000ac0500002d02000000000000,GameSir G4,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows, 03000000ac0500004d04000000000000,GameSir G4,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, -03000000ac0500001a06000000000000,GameSir-T3 2.02,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000ac0500001a06000000000000,GameSir T3 2.02,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000373500009410000000000000,GameSir Tegenaria Lite,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, 030000004c0e00001035000000000000,Gamester,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows, 030000000d0f00001110000000000000,GameStick Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows, 0300000047530000616d000000000000,GameStop,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, -03000000c01100000140000000000000,GameStop PS4 Fun Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000c01100000140000000000000,GameStop PS4 Fun Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, 03000000b62500000100000000000000,Gametel GT004 01,a:b3,b:b0,dpdown:b10,dpleft:b9,dpright:b8,dpup:b11,leftshoulder:b4,rightshoulder:b5,start:b7,x:b1,y:b2,platform:Windows, 030000008f0e00001411000000000000,Gamo2 Divaller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, 03000000120c0000a857000000000000,Gator Claw,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, @@ -235,9 +253,11 @@ 03000000300f00000b01000000000000,GGE909 Recoil,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, 03000000f0250000c283000000000000,Gioteck PlayStation Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, 03000000f025000021c1000000000000,Gioteck PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000f025000021c1000010010000,Gioteck PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, 03000000f025000031c1000000000000,Gioteck PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, 03000000f0250000c383000000000000,Gioteck VX2 PlayStation Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, 03000000f0250000c483000000000000,Gioteck VX2 PlayStation Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000d11800000094000000000000,Google Stadia Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b11,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:Windows, 030000004f04000026b3000000000000,GP XID,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, 0300000079000000d418000000000000,GPD Win,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, 03000000c6240000025b000000000000,GPX,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, @@ -247,6 +267,8 @@ 030000008f0e00000610000000000000,GreenAsia,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a5,righty:a2,start:b11,x:b3,y:b0,platform:Windows, 03000000ac0500006b05000000000000,GT2a,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows, 03000000341a00000302000000000000,Hama Scorpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000008a2e0000dd10000000000000,Hand Held Legend GC Ultimate,a:b0,b:b2,back:b17,dpdown:b5,dpleft:b6,dpright:b7,dpup:b4,guide:b18,leftshoulder:b10,leftstick:b8,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b19,misc2:b24,paddle1:b13,paddle2:b12,rightshoulder:b11,rightstick:b9,righttrigger:a4,rightx:a2,righty:a5,start:b16,x:b1,y:b3,platform:Windows, +030000008a2e0000df10000000000000,Hand Held Legend ProGCC,a:b1,b:b0,back:b17,dpdown:b5,dpleft:b6,dpright:b7,dpup:b4,guide:b18,leftshoulder:b10,leftstick:b8,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b19,paddle1:b13,paddle2:b12,rightshoulder:b11,rightstick:b9,righttrigger:a4,rightx:a2,righty:a5,start:b16,x:b3,y:b2,platform:Windows, 030000000d0f00004900000000000000,Hatsune Miku Sho PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, 030000001008000001e1000000000000,Havit HV G60,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b0,platform:Windows, 030000000d0f00000c00000000000000,HEXT,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, @@ -257,15 +279,15 @@ 030000000d0f00002500000000000000,Hori Fighting Commander 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, 030000000d0f00002d00000000000000,Hori Fighting Commander 3 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, 030000000d0f00005f00000000000000,Hori Fighting Commander 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00005e00000000000000,Hori Fighting Commander 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00005e00000000000000,Hori Fighting Commander 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, 030000000d0f00008400000000000000,Hori Fighting Commander 5,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, 030000000d0f00006201000000000000,Hori Fighting Commander Octa,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, 030000000d0f00006401000000000000,Hori Fighting Commander Octa,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,start:b7,x:b2,y:b3,platform:Windows, 030000000d0f00005100000000000000,Hori Fighting Commander PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, 030000000d0f00008600000000000000,Hori Fighting Commander Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, 030000000d0f0000ba00000000000000,Hori Fighting Commander Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, -030000000d0f00008800000000000000,Hori Fighting Stick mini 4 (PS3),a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows, -030000000d0f00008700000000000000,Hori Fighting Stick mini 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00008800000000000000,Hori Fighting Stick mini 4 PS3,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows, +030000000d0f00008700000000000000,Hori Fighting Stick mini 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, 030000000d0f00001000000000000000,Hori Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, 030000000d0f00003200000000000000,Hori Fightstick 3W,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, 030000000d0f0000c000000000000000,Hori Fightstick 4,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, @@ -275,8 +297,8 @@ 030000000d0f00002100000000000000,Hori Fightstick V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, 030000000d0f00002700000000000000,Hori Fightstick V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, 030000000d0f0000a000000000000000,Hori Grip TAC4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b13,x:b0,y:b3,platform:Windows, -030000000d0f0000a500000000000000,Hori Miku Project Diva X HD PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f0000a600000000000000,Hori Miku Project Diva X HD PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f0000a500000000000000,Hori Miku Project Diva X HD PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +030000000d0f0000a600000000000000,Hori Miku Project Diva X HD PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, 030000000d0f00000101000000000000,Hori Mini Hatsune Miku FT,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, 030000000d0f00005400000000000000,Hori Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, 030000000d0f00000900000000000000,Hori Pad 3 Turbo,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, @@ -310,19 +332,24 @@ 030000000d0f00001300000000000000,Horipad 3W,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, 030000000d0f00005500000000000000,Horipad 4 FPS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, 030000000d0f00006e00000000000000,Horipad 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00006600000000000000,Horipad 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00006600000000000000,Horipad 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, 030000000d0f00004200000000000000,Horipad A,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, 03000000ad1b000001f5000000000000,Horipad EXT2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, 030000000d0f0000ee00000000000000,Horipad Mini 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, 030000000d0f0000c100000000000000,Horipad Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, 030000000d0f0000f600000000000000,Horipad Nintendo Switch Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000000d0f00000202000000000000,Horipad O Nintendo Switch 2 Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,misc2:b14,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows, 030000000d0f00006700000000000000,Horipad One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000000d0f00009601000000000000,Horipad Steam,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,misc2:b2,paddle1:b5,paddle2:b15,paddle3:b18,paddle4:b19,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, 030000000d0f0000dc00000000000000,Horipad Switch,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, 03000000242e00000b20000000000000,Hyperkin Admiral N64 Controller,+rightx:b11,+righty:b13,-rightx:b8,-righty:b12,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b14,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,platform:Windows, 03000000242e0000ff0b000000000000,Hyperkin N64 Adapter,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a2,righty:a3,start:b9,platform:Windows, 03000000790000004e95000000000000,Hyperkin N64 Controller Adapter,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b7,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a5,righty:a2,start:b9,platform:Windows, 03000000242e00006a48000000000000,Hyperkin RetroN Sq,a:b3,b:b7,back:b5,dpdown:+a4,dpleft:-a0,dpright:+a0,dpup:-a4,leftshoulder:b0,rightshoulder:b1,start:b4,x:b2,y:b6,platform:Windows, +03000000242f00000a20000000000000,Hyperkin Scout,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows, +03000000242e00000a20000000000000,Hyperkin Scout Premium SNES Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows, 03000000242e00006a38000000000000,Hyperkin Trooper 2,a:b0,b:b1,back:b4,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b3,start:b5,platform:Windows, +03000000f00300008d04000000000000,HyperX Clutch,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:-a2,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:+a5,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, 03000000d81d00000e00000000000000,iBuffalo AC02 Arcade Joystick,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b11,righttrigger:b3,rightx:a2,righty:a5,start:b8,x:b4,y:b5,platform:Windows, 03000000d81d00000f00000000000000,iBuffalo BSGP1204 Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, 03000000d81d00001000000000000000,iBuffalo BSGP1204P Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, @@ -376,22 +403,22 @@ 03000000380700006352000000000000,Mad Catz CTRLR,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, 03000000380700006652000000000000,Mad Catz CTRLR,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows, 03000000380700005032000000000000,Mad Catz Fightpad Pro PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000380700005082000000000000,Mad Catz Fightpad Pro PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -03000000380700008031000000000000,Mad Catz FightStick Alpha PS3 ,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000380700005082000000000000,Mad Catz Fightpad Pro PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000380700008031000000000000,Mad Catz FightStick Alpha PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, 030000003807000038b7000000000000,Mad Catz Fightstick TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b8,rightshoulder:b5,righttrigger:b9,start:b7,x:b2,y:b3,platform:Windows, 03000000380700008433000000000000,Mad Catz Fightstick TE S PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000380700008483000000000000,Mad Catz Fightstick TE S PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008483000000000000,Mad Catz Fightstick TE S PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, 03000000380700008134000000000000,Mad Catz Fightstick TE2 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b7,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b4,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000380700008184000000000000,Mad Catz Fightstick TE2 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,leftstick:b10,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008184000000000000,Mad Catz Fightstick TE2 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,leftstick:b10,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, 03000000380700006252000000000000,Mad Catz Micro CTRLR,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows, 03000000380700008232000000000000,Mad Catz PlayStation Brawlpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, 03000000380700008731000000000000,Mad Catz PlayStation Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, 030000003807000056a8000000000000,Mad Catz PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, 03000000380700001888000000000000,Mad Catz SFIV Fightstick PS3,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b6,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, -03000000380700008081000000000000,Mad Catz SFV Arcade Fightstick Alpha PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008081000000000000,Mad Catz SFV Arcade Fightstick Alpha PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, 03000000380700001847000000000000,Mad Catz Street Fighter 4 Xbox 360 FightStick,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b8,rightshoulder:b5,righttrigger:b9,start:b7,x:b2,y:b3,platform:Windows, 03000000380700008034000000000000,Mad Catz TE2 PS3 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000380700008084000000000000,Mad Catz TE2 PS4 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008084000000000000,Mad Catz TE2 PS4 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, 030000002a0600001024000000000000,Matricom,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:Windows, 030000009f000000adbb000000000000,MaxJoypad Virtual Controller,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, 03000000250900000128000000000000,Mayflash Arcade Stick,a:b1,b:b2,back:b8,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b5,y:b6,platform:Windows, @@ -404,6 +431,7 @@ 03000000242f00007300000000000000,Mayflash Magic NS,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b0,y:b3,platform:Windows, 0300000079000000d218000000000000,Mayflash Magic NS,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, 03000000d620000010a7000000000000,Mayflash Magic NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000242f0000f500000000000000,Mayflash N64 Adapter,a:b2,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a2,righty:a5,start:b9,platform:Windows, 03000000242f0000f400000000000000,Mayflash N64 Controller Adapter,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a2,righty:a5,start:b9,platform:Windows, 03000000790000007918000000000000,Mayflash N64 Controller Adapter,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,righttrigger:b7,rightx:a3,righty:a2,start:b8,platform:Windows, 030000008f0e00001030000000000000,Mayflash Saturn Adapter,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,lefttrigger:b7,rightshoulder:b6,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows, @@ -436,10 +464,10 @@ 03000000091200004488000000000000,MUSIA PlayStation 2 Input Display,a:b0,b:b2,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b6,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b7,righttrigger:b11,rightx:a2,righty:a3,start:b5,x:b1,y:b3,platform:Windows, 03000000f70600000100000000000000,N64 Adaptoid,+rightx:b2,+righty:b1,-rightx:b4,-righty:b5,a:b0,b:b3,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,platform:Windows, 030000006b140000010c000000000000,Nacon GC 400ES,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, -030000006b1400001106000000000000,Nacon Revolution 3 PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000006b1400001106000000000000,Nacon Revolution 3 PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, 0300000085320000170d000000000000,Nacon Revolution 5 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, 0300000085320000190d000000000000,Nacon Revolution 5 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, -030000006b140000100d000000000000,Nacon Revolution Infinity PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006b140000100d000000000000,Nacon Revolution Infinity PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, 030000006b140000080d000000000000,Nacon Revolution Unlimited Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, 03000000bd12000001c0000000000000,Nebular,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a5,righty:a2,start:b9,x:b3,y:b0,platform:Windows, 03000000eb0300000000000000000000,NeGcon Adapter,a:a2,b:b13,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,lefttrigger:a4,leftx:a1,righttrigger:b11,start:b3,x:a3,y:b12,platform:Windows, @@ -452,8 +480,11 @@ 030000001008000001e5000000000000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,righttrigger:b6,start:b9,x:b3,y:b0,platform:Windows, 03000000050b00000045000000000000,Nexus,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b10,x:b2,y:b3,platform:Windows, 03000000152000000182000000000000,NGDS,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Windows, +03000000ec110000e1a7000000000000,Nintendo Switch,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000007e0500006920000000000000,Nintendo Switch 2 Pro Controller,a:b0,b:b1,back:b14,dpdown:b8,dpleft:b10,dpright:b9,dpup:b11,guide:b16,leftshoulder:b12,leftstick:b15,lefttrigger:b13,leftx:a0,lefty:a1~,misc1:b17,misc2:b20,paddle1:b18,paddle2:b19,rightshoulder:b4,rightstick:b7,righttrigger:b5,rightx:a2,righty:a3~,start:b6,x:b2,y:b3,platform:Windows, 030000007e0500000920000000000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, 030000000d0500000308000000000000,Nostromo N45,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b12,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b10,x:b2,y:b3,platform:Windows, +030000007e0500007320000000000000,NSO GameCube Controller,a:b1,b:b3,dpdown:b8,dpleft:b10,dpright:b9,dpup:b11,guide:b16,leftshoulder:b13,lefttrigger:b12,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b4,rightx:a2,righty:a3~,start:b6,x:b0,y:b2,platform:Windows, 030000007e0500001920000000000000,NSO N64 Controller,+rightx:b8,+righty:b2,-rightx:b3,-righty:b7,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,righttrigger:b10,start:b9,platform:Windows, 030000007e0500001720000000000000,NSO SNES Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b15,start:b9,x:b2,y:b3,platform:Windows, 03000000550900001472000000000000,NVIDIA Controller,a:b11,b:b10,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b7,leftstick:b5,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b4,righttrigger:a5,rightx:a3,righty:a6,start:b3,x:b9,y:b8,platform:Windows, @@ -469,24 +500,21 @@ 030000008916000000fd000000000000,Onza TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, 03000000d62000006d57000000000000,OPP PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, 030000006b14000001a1000000000000,Orange Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Windows, +0300000009120000072f000000000000,OrangeFox86 DreamPicoPort,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:-a2,leftx:a0,lefty:a1,righttrigger:-a5,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, 03000000362800000100000000000000,OUYA Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Windows, 03000000120c0000f60e000000000000,P4 Gamepad,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b7,rightshoulder:b4,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, 03000000790000002201000000000000,PC Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, 030000006f0e00008501000000000000,PDP Fightpad Pro GameCube Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, 030000006f0e00000901000000000000,PDP PS3 Versus Fighting,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00008901000000000000,PDP Realmz Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, 030000008f0e00004100000000000000,PlaySega,a:b1,b:b0,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b5,righttrigger:b2,start:b8,x:b4,y:b3,platform:Windows, -03000000666600006706000000000000,PlayStation Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Windows, -03000000e30500009605000000000000,PlayStation Adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, -030000004c050000da0c000000000000,PlayStation Classic Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows, -03000000632500002306000000000000,PlayStation Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Windows, -03000000f0250000c183000000000000,PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000d9040000160f000000000000,PlayStation Controller Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, -030000004c0500003713000000000000,PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows, -03000000d620000011a7000000000000,PowerA Core Plus GameCube Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000d620000011a7000000000000,PowerA Core Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, 03000000dd62000015a7000000000000,PowerA Fusion Nintendo Switch Arcade Stick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, 03000000d620000012a7000000000000,PowerA Fusion Nintendo Switch Fight Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, 03000000dd62000016a7000000000000,PowerA Fusion Pro Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, 03000000d620000013a7000000000000,PowerA Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000d62000003340000000000000,PowerA OPS Pro Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000d62000002640000000000000,PowerA OPS Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, 03000000d62000006dca000000000000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, 0300000062060000d570000000000000,PowerA PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, 03000000d620000014a7000000000000,PowerA Spectra Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, @@ -510,7 +538,6 @@ 03000000120c00001cf1000000000000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, 03000000120c0000f90e000000000000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, 03000000250900000118000000000000,PS3 Controller,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, -03000000250900000218000000000000,PS3 Controller,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, 03000000250900000500000000000000,PS3 Controller,a:b2,b:b1,back:b9,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b0,y:b3,platform:Windows, 030000004c0500006802000000000000,PS3 Controller,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b10,lefttrigger:a3~,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:a4~,rightx:a2,righty:a5,start:b8,x:b3,y:b0,platform:Windows, 030000004f1f00000800000000000000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, @@ -520,28 +547,28 @@ 030000008f0e00000300000000000000,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b3,y:b0,platform:Windows, 030000008f0e00001431000000000000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, 03000000ba2200002010000000000000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a5,righty:a2,start:b9,x:b3,y:b2,platform:Windows, -03000000120c00000807000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -03000000120c0000111e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -03000000120c0000121e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -03000000120c0000130e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -03000000120c0000150e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -03000000120c0000180e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -03000000120c0000181e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -03000000120c0000191e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -03000000120c00001e0e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -03000000120c0000a957000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -03000000120c0000aa57000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -03000000120c0000f21c000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -03000000120c0000f31c000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -03000000120c0000f41c000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -03000000120c0000f51c000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -03000000120c0000f70e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -03000000120e0000120c000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -03000000160e0000120c000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -030000001a1e0000120c000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -030000004c050000a00b000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000120c00000807000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000120c0000111e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000120c0000121e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000120c0000130e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000120c0000150e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000120c0000180e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000120c0000181e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000120c0000191e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000120c00001e0e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000120c0000a957000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000120c0000aa57000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000120c0000f21c000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000120c0000f31c000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000120c0000f41c000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000120c0000f51c000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000120c0000f70e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000120e0000120c000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000160e0000120c000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +030000001a1e0000120c000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +030000004c050000a00b000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, 030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, -030000004c050000cc09000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000004c050000cc09000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, 030000004c0500005f0e000000000000,PS5 Access Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, 030000004c050000e60c000000000000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, 030000004c050000f20d000000000000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, @@ -556,7 +583,7 @@ 03000000300f00001210000000000000,Qanba Joystick Plus,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows, 03000000341a00000104000000000000,Qanba Joystick Q4RAF,a:b5,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b1,y:b2,platform:Windows, 03000000222c00000223000000000000,Qanba Obsidian Arcade Stick PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000222c00000023000000000000,Qanba Obsidian Arcade Stick PS4,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000222c00000023000000000000,Qanba Obsidian Arcade Stick PS4,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, 030000008a2400006682000000000000,R1 Mobile Controller,a:b3,b:b1,back:b7,leftx:a0,lefty:a1,start:b6,x:b4,y:b0,platform:Windows, 03000000086700006626000000000000,RadioShack,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b3,y:b0,platform:Windows, 03000000ff1100004733000000000000,Ramox FPS Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b0,platform:Windows, @@ -568,8 +595,10 @@ 030000009b2800003200000000000000,Raphnet GC and N64 Adapter,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:+a5,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:+a2,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Windows, 030000009b2800006000000000000000,Raphnet GC and N64 Adapter,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:+a5,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:+a2,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Windows, 030000009b2800001800000000000000,Raphnet Jaguar Adapter,a:b2,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b0,righttrigger:b10,start:b3,x:b11,y:b12,platform:Windows, +030000009b2800003c00000000000000,Raphnet N64 Adapter,+rightx:b9,+righty:b7,-rightx:b8,-righty:b6,a:b0,b:b1,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b4,lefttrigger:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b3,platform:Windows, 030000009b2800006100000000000000,Raphnet N64 Adapter,+rightx:b9,+righty:b7,-rightx:b8,-righty:b6,a:b0,b:b1,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b4,lefttrigger:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b3,platform:Windows, 030000009b2800006300000000000000,Raphnet N64 Adapter,+rightx:b9,+righty:b7,-rightx:b8,-righty:b6,a:b0,b:b1,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b4,lefttrigger:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b3,platform:Windows, +030000009b2800006400000000000000,Raphnet N64 Adapter,+rightx:b9,+righty:b7,-rightx:b8,-righty:b6,a:b0,b:b1,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b4,lefttrigger:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b3,platform:Windows, 030000009b2800000200000000000000,Raphnet NES Adapter,a:b7,b:b6,back:b5,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,start:b4,platform:Windows, 030000009b2800004400000000000000,Raphnet PS1 and PS2 Adapter,a:b1,b:b2,back:b5,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b9,rightx:a3,righty:a4,start:b4,x:b0,y:b3,platform:Windows, 030000009b2800004300000000000000,Raphnet Saturn,a:b0,b:b1,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Windows, @@ -584,10 +613,12 @@ 030000009b2800002b00000000000000,Raphnet Wii Classic Adapter,a:b1,b:b4,back:b2,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b10,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a4,start:b3,x:b0,y:b5,platform:Windows, 030000009b2800002c00000000000000,Raphnet Wii Classic Adapter,a:b1,b:b4,back:b2,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b10,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a4,start:b3,x:b0,y:b5,platform:Windows, 030000009b2800008000000000000000,Raphnet Wii Classic Adapter,a:b1,b:b4,back:b2,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b10,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a4,start:b3,x:b0,y:b5,platform:Windows, +03000000790000008f18000000000000,Rapoo Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b3,y:b0,platform:Windows, +0300000032150000a602000000000000,Razer Huntsman V3 Pro,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b12,dpright:b13,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, 03000000321500000003000000000000,Razer Hydra,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, 03000000f8270000bf0b000000000000,Razer Kishi,a:b6,b:b7,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b18,leftshoulder:b12,leftstick:b19,lefttrigger:b14,leftx:a0,lefty:a1,rightshoulder:b13,rightstick:b20,righttrigger:b15,rightx:a3,righty:a4,start:b17,x:b9,y:b10,platform:Windows, 03000000321500000204000000000000,Razer Panthera PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000321500000104000000000000,Razer Panthera PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000321500000104000000000000,Razer Panthera PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, 03000000321500000010000000000000,Razer Raiju,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, 03000000321500000507000000000000,Razer Raiju Mobile,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, 03000000321500000707000000000000,Razer Raiju Mobile,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, @@ -595,11 +626,12 @@ 03000000321500000a10000000000000,Razer Raiju TE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, 03000000321500000410000000000000,Razer Raiju UE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, 03000000321500000910000000000000,Razer Raiju UE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -03000000321500000011000000000000,Razer Raion PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000321500000011000000000000,Razer Raion PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, 03000000321500000009000000000000,Razer Serval,+lefty:+a2,-lefty:-a1,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,leftx:a0,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, 03000000921200004547000000000000,Retro Bit Sega Genesis Controller Adapter,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,lefttrigger:b7,rightshoulder:b5,righttrigger:b2,start:b6,x:b3,y:b4,platform:Windows, 03000000790000001100000000000000,Retro Controller,a:b1,b:b2,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b6,lefttrigger:b7,rightshoulder:b4,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows, 03000000830500006020000000000000,Retro Controller,a:b0,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b8,righttrigger:b9,start:b7,x:b2,y:b3,platform:Windows, +03000000632500007805000000000000,Retro Fighters Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, 0300000003040000c197000000000000,Retrode Adapter,a:b0,b:b4,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Windows, 03000000bd12000013d0000000000000,Retrolink Sega Saturn Classic Controller,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b5,lefttrigger:b6,rightshoulder:b2,righttrigger:b7,start:b8,x:b3,y:b4,platform:Windows, 03000000bd12000015d0000000000000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows, @@ -617,6 +649,7 @@ 030000006f0e00001e01000000000000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, 030000006f0e00002801000000000000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, 030000006f0e00002f01000000000000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000830500007030000000000000,Rockfire Space Ranger,a:b0,b:b1,back:b5,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b9,righttrigger:b8,start:b2,x:b3,y:b4,platform:Windows, 03000000050b0000e318000000000000,ROG Chakram,a:b1,b:b0,leftx:a0,lefty:a1,x:b2,y:b3,platform:Windows, 03000000050b0000e518000000000000,ROG Chakram,a:b1,b:b0,leftx:a0,lefty:a1,x:b2,y:b3,platform:Windows, 03000000050b00005819000000000000,ROG Chakram Core,a:b1,b:b0,leftx:a0,lefty:a1,x:b2,y:b3,platform:Windows, @@ -627,8 +660,9 @@ 030000000d0f0000ad00000000000000,RX Gamepad,a:b0,b:b4,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,rightshoulder:b6,start:b9,x:b2,y:b1,platform:Windows, 030000008916000000fe000000000000,Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, 03000000c6240000045d000000000000,Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000006f0e00001311000000000000,Saffun Controller,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b0,platform:Windows, 03000000a30600001af5000000000000,Saitek Cyborg,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows, -03000000a306000023f6000000000000,Saitek Cyborg V.1 Game,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000a306000023f6000000000000,Saitek Cyborg,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows, 03000000300f00001201000000000000,Saitek Dual Analog,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, 03000000a30600000701000000000000,Saitek P220,a:b2,b:b3,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b4,righttrigger:b5,x:b0,y:b1,platform:Windows, 03000000a30600000cff000000000000,Saitek P2500 Force Rumble,a:b2,b:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b0,y:b1,platform:Windows, @@ -649,42 +683,51 @@ 03000000c01100004150000000000000,Sanwa Micro Grip Pro,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows, 03000000c01100004450000000000000,Sanwa Online Grip,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b8,rightstick:b11,righttrigger:b9,rightx:a3,righty:a2,start:b14,x:b3,y:b4,platform:Windows, 03000000730700000401000000000000,Sanwa PlayOnline Mobile,a:b0,b:b1,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b3,platform:Windows, +030000009d0d00001130000000000000,Sanwa PlayStation Adapter,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, 03000000830500006120000000000000,Sanwa Smart Grip II,a:b0,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,x:b1,y:b3,platform:Windows, 03000000c01100000051000000000000,Satechi Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows, 030000004f04000028b3000000000000,Score A,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -03000000952e00002577000000000000,Scuf PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000952e00002577000000000000,Scuf PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, 03000000a30c00002500000000000000,Sega Genesis Mini 3B Controller,a:b2,b:b1,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,righttrigger:b5,start:b9,platform:Windows, 03000000a30c00002400000000000000,Sega Mega Drive Mini 6B Controller,a:b2,b:b1,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows, -03000000d804000086e6000000000000,Sega Multi Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b7,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Windows, +03000000d804000086e6000000000000,Sega Multi Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:a2,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Windows, 0300000000050000289b000000000000,Sega Saturn Adapter,a:b1,b:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows, 0300000000f000000800000000000000,Sega Saturn Controller,a:b1,b:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,rightshoulder:b7,righttrigger:b3,start:b0,x:b5,y:b6,platform:Windows, 03000000730700000601000000000000,Sega Saturn Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows, 03000000b40400000a01000000000000,Sega Saturn Controller,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Windows, 030000003b07000004a1000000000000,SFX,a:b0,b:b2,back:b7,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b9,righttrigger:b5,start:b8,x:b1,y:b3,platform:Windows, 03000000f82100001900000000000000,Shogun Bros Chameleon X1,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, -03000000120c00001c1e000000000000,SnakeByte 4S PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000120c00001c1e000000000000,SnakeByte 4S PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, 03000000140300000918000000000000,SNES Controller,a:b0,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Windows, 0300000081170000960a000000000000,SNES Controller,a:b4,b:b0,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b5,y:b1,platform:Windows, 03000000811700009d0a000000000000,SNES Controller,a:b0,b:b4,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Windows, 030000008b2800000300000000000000,SNES Controller,a:b0,b:b4,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Windows, 03000000921200004653000000000000,SNES Controller,a:b0,b:b4,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Windows, +030000008f0e00000910000000000000,Sony DualShock 2,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Windows, +03000000317300000100000000000000,Sony DualShock 3,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows, +03000000666600006706000000000000,Sony PlayStation Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Windows, +03000000e30500009605000000000000,Sony PlayStation Adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, +03000000fe1400002a23000000000000,Sony PlayStation Adapter,a:b0,b:b1,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,x:b2,y:b3,platform:Windows, +030000004c050000da0c000000000000,Sony PlayStation Classic Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows, +03000000632500002306000000000000,Sony PlayStation Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Windows, +03000000f0250000c183000000000000,Sony PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000d9040000160f000000000000,Sony PlayStation Controller Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, 03000000ff000000cb01000000000000,Sony PlayStation Portable,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Windows, +030000004c0500003713000000000000,Sony PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows, 03000000341a00000208000000000000,Speedlink 6555,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:-a4,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a3,righty:a2,start:b7,x:b2,y:b3,platform:Windows, 03000000341a00000908000000000000,Speedlink 6566,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, 03000000380700001722000000000000,Speedlink Competition Pro,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,x:b2,y:b3,platform:Windows, 030000008f0e00000800000000000000,Speedlink Strike FX,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, 03000000c01100000591000000000000,Speedlink Torid,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -03000000d11800000094000000000000,Stadia Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b11,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:Windows, 03000000de280000fc11000000000000,Steam Virtual Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, 03000000de280000ff11000000000000,Steam Virtual Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, -03000000120c0000160e000000000000,Steel Play Metaltech PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000120c0000160e000000000000,Steel Play Metaltech PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, 03000000110100001914000000000000,SteelSeries,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftstick:b13,lefttrigger:b6,leftx:a0,lefty:a1,rightstick:b14,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, 03000000381000001214000000000000,SteelSeries Free,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Windows, 03000000110100003114000000000000,SteelSeries Stratus Duo,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, 03000000381000003014000000000000,SteelSeries Stratus Duo,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, 03000000381000003114000000000000,SteelSeries Stratus Duo,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, 03000000381000001814000000000000,SteelSeries Stratus XL,a:b0,b:b1,back:b18,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b19,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b2,y:b3,platform:Windows, -03000000790000001c18000000000000,STK 7024X,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, 03000000380700003847000000000000,Street Fighter Fightstick TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b11,start:b7,x:b2,y:b3,platform:Windows, 030000001f08000001e4000000000000,Super Famicom Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows, 03000000790000000418000000000000,Super Famicom Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b33,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Windows, @@ -699,17 +742,18 @@ 03000000b50700001203000000000000,Techmobility X6-38V,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, 03000000ba2200000701000000000000,Technology Innovation PS2 Adapter,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b2,platform:Windows, 03000000c61100001000000000000000,Tencent Xianyou Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,x:b3,y:b4,platform:Windows, -03000000790000002601000000000000,TGZ,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b3,y:b0,platform:Windows, +03000000790000001c18000000000000,TGZ Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000790000002601000000000000,TGZ Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b3,y:b0,platform:Windows, 03000000591c00002400000000000000,THEC64 Joystick,a:b0,b:b1,back:b6,leftshoulder:b4,leftx:a0,lefty:a4,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Windows, 03000000591c00002600000000000000,THEGamepad,a:b2,b:b1,back:b6,leftx:a0,lefty:a1,start:b7,x:b3,y:b0,platform:Windows, 030000004f04000015b3000000000000,Thrustmaster Dual Analog 4,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows, 030000004f04000023b3000000000000,Thrustmaster Dual Trigger PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -030000004f0400000ed0000000000000,ThrustMaster eSwap Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -030000004f04000008d0000000000000,ThrustMaster Ferrari 150 PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000004f0400000ed0000000000000,Thrustmaster eSwap Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000004f04000008d0000000000000,Thrustmaster Ferrari 150 PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, 030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Windows, 030000004f04000004b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows, -030000004f04000003d0000000000000,ThrustMaster Run N Drive PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b7,leftshoulder:a3,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:a4,rightstick:b11,righttrigger:b5,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -030000004f04000009d0000000000000,ThrustMaster Run N Drive PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000004f04000003d0000000000000,Thrustmaster Run N Drive PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b7,leftshoulder:a3,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:a4,rightstick:b11,righttrigger:b5,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000004f04000009d0000000000000,Thrustmaster Run N Drive PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, 030000006d04000088ca000000000000,Thunderpad,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows, 03000000666600000288000000000000,TigerGame PlayStation Adapter,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, 03000000666600000488000000000000,TigerGame PlayStation Adapter,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, @@ -737,10 +781,11 @@ 03000000bd12000012d0000000000000,USB Controller,a:b0,b:b1,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Windows, 03000000ff1100004133000000000000,USB Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a4,righty:a2,start:b9,x:b3,y:b0,platform:Windows, 03000000632500002305000000000000,USB Vibration Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -03000000790000001a18000000000000,Venom,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000790000001b18000000000000,Venom Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, -030000006f0e00000302000000000000,Victrix PS4 Pro Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, -030000006f0e00000702000000000000,Victrix PS4 Pro Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +03000000882800000305000000000000,V5 Game Pad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,x:b2,y:b3,platform:Windows, +03000000790000001a18000000000000,Venom PS4 Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000790000001b18000000000000,Venom PS4 Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00000302000000000000,Victrix PS4 Pro Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +030000006f0e00000702000000000000,Victrix PS4 Pro Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, 0300000034120000adbe000000000000,vJoy Device,a:b0,b:b1,back:b15,dpdown:b6,dpleft:b7,dpright:b8,dpup:b5,guide:b16,leftshoulder:b9,leftstick:b13,lefttrigger:b11,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b14,righttrigger:b12,rightx:a3,righty:a4,start:b4,x:b2,y:b3,platform:Windows, 03000000120c0000ab57000000000000,Warrior Joypad JS083,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, 030000007e0500003003000000000000,Wii U Pro,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,leftshoulder:b6,leftstick:b11,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b12,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows, @@ -768,7 +813,6 @@ 03000000120c00000a88000000000000,Xbox Controller,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a2,righty:a4,start:b6,x:b2,y:b3,platform:Windows, 03000000120c00001088000000000000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2~,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5~,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, 030000002a0600002000000000000000,Xbox Controller,a:b0,b:b1,back:b13,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,leftshoulder:b5,leftstick:b14,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b15,righttrigger:b7,rightx:a2,righty:a5,start:b12,x:b2,y:b3,platform:Windows, -03000000300f00008888000000000000,Xbox Controller,a:b0,b:b1,back:b7,dpdown:b13,dpleft:b10,dpright:b11,dpup:b12,leftshoulder:b5,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows, 03000000380700001645000000000000,Xbox Controller,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows, 03000000380700002645000000000000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, 03000000380700003645000000000000,Xbox Controller,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows, @@ -777,7 +821,6 @@ 030000005e0400008502000000000000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, 030000005e0400008702000000000000,Xbox Controller,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b9,righttrigger:b7,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows, 030000005e0400008902000000000000,Xbox Controller,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b10,leftstick:b8,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b9,righttrigger:b4,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows, -030000000d0f00006300000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, 030000005e0400000c0b000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, 030000005e040000d102000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, 030000005e040000dd02000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, @@ -785,7 +828,7 @@ 030000005e040000e302000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, 030000005e040000ea02000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, 030000005e040000fd02000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, -030000005e040000ff02000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000005e040000ff02000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, 030000006f0e0000a802000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, 030000006f0e0000c802000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, 03000000c62400003a54000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, @@ -799,17 +842,22 @@ 03000000bc2000005060000000000000,Xiaomi XMGP01YM,+lefty:+a2,+righty:+a5,-lefty:-a1,-righty:-a4,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,start:b11,x:b3,y:b4,platform:Windows, xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, 030000007d0400000340000000000000,Xterminator Digital Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:-a4,lefttrigger:+a4,leftx:a0,lefty:a1,paddle1:b7,paddle2:b6,rightshoulder:b5,rightstick:b9,righttrigger:b2,rightx:a3,righty:a5,start:b8,x:b3,y:b4,platform:Windows, +030000002c3600000100000000000000,Yawman Arrow,+rightx:h0.2,+righty:h0.4,-rightx:h0.8,-righty:h0.1,a:b4,b:b5,back:b6,dpdown:b15,dpleft:b14,dpright:b16,dpup:b13,leftshoulder:b10,leftstick:b0,lefttrigger:-a4,leftx:a0,lefty:a1,paddle1:b11,paddle2:b12,rightshoulder:b8,rightstick:b9,righttrigger:+a4,start:b3,x:b1,y:b2,platform:Windows, 03000000790000004f18000000000000,ZDT Android Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000073500000400000000000000,Zenaim Arcade Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, 03000000120c00000500000000000000,Zeroplus Adapter,a:b2,b:b1,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b0,righttrigger:b5,rightx:a3,righty:a2,start:b8,x:b3,y:b0,platform:Windows, 03000000120c0000101e000000000000,Zeroplus P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, # Mac OS X 030000008f0e00000300000009010000,2 In 1 Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000c82d00001930000000020000,8BitDo 64,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,platform:Mac OS X, +03000000c82d00001930000001000000,8BitDo 64,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,platform:Mac OS X, 03000000c82d00000031000001000000,8BitDo Adapter,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, 03000000c82d00000531000000020000,8BitDo Adapter 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, 03000000c82d00000951000000010000,8BitDo Dogbone,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightx:a2,righty:a3,start:b11,platform:Mac OS X, 03000000c82d00000090000001000000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, 03000000c82d00001038000000010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000c82d00006a28000000010000,8BitDo GameCube,a:b0,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b9,paddle2:b8,rightshoulder:b10,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b1,y:b4,platform:Mac OS X, 03000000c82d00001251000000010000,8BitDo Lite 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, 03000000c82d00001251000000020000,8BitDo Lite 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, 03000000c82d00001151000000010000,8BitDo Lite SE,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, @@ -851,36 +899,40 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 03000000c82d00000260000001000000,8BitDo SN30 Pro Plus,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, 03000000c82d00000261000000010000,8BitDo SN30 Pro Plus,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, 03000000c82d00001230000000010000,8BitDo Ultimate,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b2,paddle2:b5,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000c82d00001b30000001000000,8BitDo Ultimate 2C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b5,paddle2:b2,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000c82d00001d30000001000000,8BitDo Ultimate 2C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b5,paddle2:b2,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, 03000000c82d00001530000001000000,8BitDo Ultimate C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, 03000000c82d00001630000001000000,8BitDo Ultimate C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, 03000000c82d00001730000001000000,8BitDo Ultimate C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, 03000000c82d00001130000000020000,8BitDo Ultimate Wired,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b26,paddle1:b24,paddle2:b25,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000c82d00001330000000020000,8BitDo Ultimate Wireless,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b26,paddle1:b23,paddle2:b19,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, 03000000c82d00001330000001000000,8BitDo Ultimate Wireless,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b26,paddle1:b23,paddle2:b19,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, -03000000c82d00001330000000020000,8BitDo Ultimate Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b26,paddle1:b23,paddle2:b19,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, 03000000a00500003232000008010000,8BitDo Zero,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Mac OS X, 03000000a00500003232000009010000,8BitDo Zero,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Mac OS X, 03000000c82d00001890000001000000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, 03000000c82d00003032000000010000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a31,start:b11,x:b4,y:b3,platform:Mac OS X, 03000000491900001904000001010000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Mac OS X, 03000000710100001904000000010000,Amazon Luna Controller,a:b0,b:b1,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Mac OS X, -0300000008100000e501000019040000,Anbernic Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b4,y:b3,platform:Mac OS X, +0300000008100000e501000019040000,Anbernic Handheld,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000373500004610000001000000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, 03000000a30c00002700000003030000,Astro City Mini,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X, 03000000a30c00002800000003030000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a3,lefty:a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X, 03000000050b00000045000031000000,ASUS Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, 03000000050b00000579000000010000,ASUS ROG Kunai 3,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b14,leftshoulder:b6,leftstick:b15,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b42,paddle1:b9,paddle2:b11,rightshoulder:b7,rightstick:b16,righttrigger:a4,rightx:a2,righty:a3,start:b13,x:b3,y:b4,platform:Mac OS X, 03000000050b00000679000000010000,ASUS ROG Kunai 3,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b14,leftshoulder:b6,leftstick:b15,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b23,rightshoulder:b7,rightstick:b16,righttrigger:a4,rightx:a2,righty:a3,start:b13,x:b3,y:b4,platform:Mac OS X, +03000000503200000110000045010000,Atari VCS Classic,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b3,start:b2,platform:Mac OS X, 03000000503200000110000047010000,Atari VCS Classic Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b3,start:b2,platform:Mac OS X, 03000000503200000210000047010000,Atari VCS Modern Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a4,rightx:a2,righty:a3,start:b8,x:b2,y:b3,platform:Mac OS X, 030000008a3500000102000000010000,Backbone One,a:b0,b:b1,back:b16,dpdown:b11,dpleft:b13,dpright:b12,dpup:b10,guide:b17,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3~,start:b15,x:b2,y:b3,platform:Mac OS X, 030000008a3500000201000000010000,Backbone One,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, 030000008a3500000202000000010000,Backbone One,a:b0,b:b1,back:b16,dpdown:b11,dpleft:b13,dpright:b12,dpup:b10,guide:b17,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3~,start:b15,x:b2,y:b3,platform:Mac OS X, 030000008a3500000402000000010000,Backbone One,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, -030000008a3500000302000000010000,Backbone One PlayStationÆ Edition,a:b0,b:b1,back:b16,dpdown:b11,dpleft:b13,dpright:b12,dpup:b10,guide:b17,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3~,start:b15,x:b2,y:b3,platform:Mac OS X, +030000008a3500000302000000010000,Backbone One PlayStation Edition,a:b0,b:b1,back:b16,dpdown:b11,dpleft:b13,dpright:b12,dpup:b10,guide:b17,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3~,start:b15,x:b2,y:b3,platform:Mac OS X, 03000000c62400001a89000000010000,BDA MOGA XP5-X Plus,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b14,leftshoulder:b6,leftstick:b15,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b16,righttrigger:a4,rightx:a2,righty:a3,start:b13,x:b3,y:b4,platform:Mac OS X, 03000000c62400001b89000000010000,BDA MOGA XP5-X Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, -03000000d62000002a79000000010000,BDA PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, -03000000120c0000200e000000010000,Brook Mars PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, -03000000120c0000210e000000010000,Brook Mars PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000d62000002a79000000010000,BDA PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, +03000000120c0000200e000000010000,Brook Mars PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, +03000000120c0000210e000000010000,Brook Mars PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, 030000008305000031b0000000000000,Cideko AK08b,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, 03000000d8140000cecf000000000000,Cthulhu,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, 03000000260900008888000088020000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Mac OS X, @@ -892,32 +944,35 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 03000000b40400001124000001040000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b12,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b14,paddle1:b2,paddle2:b5,paddle3:b16,paddle4:b17,rightshoulder:b7,rightstick:b13,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, 03000000b40400001224000003030000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b12,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b2,paddle1:b16,paddle2:b17,paddle3:b14,paddle4:b15,rightshoulder:b7,rightstick:b13,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, 03000000790000004618000000010000,GameCube Controller Adapter,a:b4,b:b0,dpdown:b56,dpleft:b60,dpright:b52,dpup:b48,lefttrigger:a12,leftx:a0,lefty:a4,rightshoulder:b28,righttrigger:a16,rightx:a20,righty:a8,start:b36,x:b8,y:b12,platform:Mac OS X, -03000000ac0500001a06000002020000,GameSir-T3 2.02,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000ac0500001a06000002020000,GameSir T3 2.02,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000373500000411000023000000,GameSir X4A Xbox Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, 03000000ad1b000001f9000000000000,Gamestop BB070 X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, 0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, -03000000c01100000140000000010000,GameStop PS4 Fun Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000c01100000140000000010000,GameStop PS4 Fun Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, 030000006f0e00000102000000000000,GameStop Xbox 360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, 03000000ff1100003133000007010000,GameWare PC Control Pad,a:b2,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b3,y:b0,platform:Mac OS X, +03000000d11800000094000000010000,Google Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X, 030000007d0400000540000001010000,Gravis Eliminator Pro,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, 03000000280400000140000000020000,Gravis GamePad Pro,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, 030000008f0e00000300000007010000,GreenAsia Joystick,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Mac OS X, 030000000d0f00002d00000000100000,Hori Fighting Commander 3 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, 030000000d0f00005f00000000000000,Hori Fighting Commander 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, 030000000d0f00005f00000000010000,Hori Fighting Commander 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -030000000d0f00005e00000000000000,Hori Fighting Commander 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -030000000d0f00005e00000000010000,Hori Fighting Commander 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00005e00000000000000,Hori Fighting Commander 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, +030000000d0f00005e00000000010000,Hori Fighting Commander 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, 030000000d0f00008400000000010000,Hori Fighting Commander PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, 030000000d0f00008500000000010000,Hori Fighting Commander PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, 03000000341a00000302000014010000,Hori Fighting Stick Mini,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, -030000000d0f00008800000000010000,Hori Fighting Stick mini 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, -030000000d0f00008700000000010000,Hori Fighting Stick mini 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00008800000000010000,Hori Fighting Stick mini 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00008700000000010000,Hori Fighting Stick mini 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, 030000000d0f00004d00000000000000,Hori Gem Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, 030000000d0f00003801000008010000,Hori PC Engine Mini Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,platform:Mac OS X, 030000000d0f00009200000000010000,Hori Pokken Tournament DX Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, 030000000d0f0000aa00000072050000,Hori Real Arcade Pro for Nintendo Switch,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X, +030000000d0f00000002000017010000,Hori Split Pad Fit,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, 030000000d0f00000002000015010000,Hori Switch Split Pad Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, 030000000d0f00006e00000000010000,Horipad 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -030000000d0f00006600000000010000,Horipad 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00006600000000010000,Horipad 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, 030000000d0f00006600000000000000,Horipad FPS Plus 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, 030000000d0f0000ee00000000010000,Horipad Mini 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, 030000000d0f0000c100000072050000,Horipad Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, @@ -940,8 +995,9 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 030000006d04000018c2000000010000,Logitech RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3~,start:b9,x:b0,y:b3,platform:Mac OS X, 03000000380700005032000000010000,Mad Catz PS3 Fightpad Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, 03000000380700008433000000010000,Mad Catz PS3 Fightstick TE S Plus,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -03000000380700005082000000010000,Mad Catz PS4 Fightpad Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, -03000000380700008483000000010000,Mad Catz PS4 Fightstick TE S Plus,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000380700005082000000010000,Mad Catz PS4 Fightpad Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, +03000000380700008483000000010000,Mad Catz PS4 Fightstick TE S Plus,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, +0300000049190000020400001b010000,Manba One,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b22,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, 03000000790000000600000007010000,Marvo GT-004,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X, 030000008f0e00001330000011010000,Mayflash Controller Adapter,a:b2,b:b4,back:b16,dpdown:h0.8,dpleft:h0.2,dpright:h0.1,dpup:h0.4,leftshoulder:b12,lefttrigger:b16,leftx:a0,lefty:a2,rightshoulder:b14,rightx:a6~,righty:a4,start:b18,x:b0,y:b6,platform:Mac OS X, 03000000790000004318000000010000,Mayflash GameCube Adapter,a:b4,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a12,leftx:a0,lefty:a4,rightshoulder:b28,righttrigger:a16,rightx:a20,righty:a8,start:b36,x:b8,y:b12,platform:Mac OS X, @@ -962,22 +1018,24 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 03000000d62000007162000001000000,Moga Pro 2,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Mac OS X, 03000000c62400002a89000000010000,MOGA XP5A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b21,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, 03000000c62400002b89000000010000,MOGA XP5A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000853200008906000000010000,Nacon Revolution X Unlimited,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, 03000000632500007505000000020000,NeoGeo mini PAD Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,x:b2,y:b3,platform:Mac OS X, 03000000921200004b46000003020000,NES 2-port Adapter,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b11,platform:Mac OS X, 030000001008000001e5000006010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,righttrigger:b6,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000ec110000e1a7000001010000,Nintendo Switch,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, +030000007e0500006920000001010000,Nintendo Switch 2 Pro Controller,a:b0,b:b1,back:b14,dpdown:b8,dpleft:b10,dpright:b9,dpup:b11,guide:b16,leftshoulder:b12,leftstick:b15,lefttrigger:b13,leftx:a0,lefty:a1~,misc1:b17,misc2:b20,paddle1:b18,paddle2:b19,rightshoulder:b4,rightstick:b7,righttrigger:b5,rightx:a2,righty:a3~,start:b6,x:b2,y:b3,platform:Mac OS X, 030000007e0500000920000000000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, 030000007e0500000920000001000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, 030000007e0500000920000010020000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:Mac OS X, 050000007e05000009200000ff070000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:Mac OS X, +030000007e0500007320000001010000,NSO GameCube Controller,a:b1,b:b3,dpdown:b8,dpleft:b10,dpright:b9,dpup:b11,guide:b16,leftshoulder:b13,lefttrigger:b12,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b4,rightx:a2,righty:a3~,start:b6,x:b0,y:b2,platform:Mac OS X, 030000007e0500001920000001000000,NSO N64 Controller,+rightx:b8,+righty:b7,-rightx:b3,-righty:b2,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,righttrigger:b10,start:b9,platform:Mac OS X, 030000007e0500001720000001000000,NSO SNES Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b15,start:b9,x:b2,y:b3,platform:Mac OS X, 03000000550900001472000025050000,NVIDIA Controller,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Mac OS X, 030000004b120000014d000000010000,Nyko Airflo EX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Mac OS X, +0300000009120000072f000000010000,OrangeFox86 DreamPicoPort,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a2,leftx:a0,lefty:a1,righttrigger:a5,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Mac OS X, 030000006f0e00000901000002010000,PDP PS3 Versus Fighting,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, 030000008f0e00000300000000000000,Piranha Xtreme PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Mac OS X, -03000000666600006706000088020000,PlayStation Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Mac OS X, -030000004c050000da0c000000010000,PlayStation Classic Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X, -030000004c0500003713000000010000,PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Mac OS X, 03000000d620000011a7000000020000,PowerA Core Plus Gamecube Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, 03000000d620000011a7000010050000,PowerA Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, 03000000d62000006dca000000010000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, @@ -985,30 +1043,31 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 030000004c0500006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X, 030000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X, 030000004c0500006802000072050000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X, -030000004c050000a00b000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, -030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, -030000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, -030000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000004c050000a00b000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, +030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, +030000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, +030000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, 0300004b4c0500005f0e000000010000,PS5 Access Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, 030000004c050000e60c000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, 030000004c050000f20d000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, 050000004c050000e60c000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, 050000004c050000f20d000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, 030000005e040000e002000001000000,PXN P30 Pro Mobile,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X, -03000000222c00000225000000010000,Qanba Dragon Arcade Joystick (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000222c00000225000000010000,Qanba Dragon Arcade Joystick PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, 03000000222c00000020000000010000,Qanba Drone Arcade Stick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, 030000009b2800005600000020020000,Raphnet SNES Adapter,a:b1,b:b4,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Mac OS X, 030000009b2800008000000022020000,Raphnet Wii Classic Adapter,a:b1,b:b4,back:b2,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b10,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a4,start:b3,x:b0,y:b5,platform:Mac OS X, 030000008916000000fd000000000000,Razer Onza TE,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, 03000000321500000204000000010000,Razer Panthera PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -03000000321500000104000000010000,Razer Panthera PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000321500000104000000010000,Razer Panthera PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, 03000000321500000010000000010000,Razer Raiju,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, 03000000321500000507000001010000,Razer Raiju Mobile,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b21,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, -03000000321500000011000000010000,Razer Raion PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000321500000011000000010000,Razer Raion PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, 03000000321500000009000000020000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X, 030000003215000000090000163a0000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X, 0300000032150000030a000000000000,Razer Wildcat,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, 03000000632500008005000000010000,Redgear,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000632500002305000000010000,Redragon Saturn,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X, 03000000921200004547000000020000,Retro Bit Sega Genesis Controller Adapter,a:b0,b:b2,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,lefttrigger:b14,rightshoulder:b10,righttrigger:b4,start:b12,x:b6,y:b8,platform:Mac OS X, 03000000790000001100000000000000,Retro Controller,a:b1,b:b2,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b6,lefttrigger:b7,rightshoulder:b4,righttrigger:b5,start:b9,x:b0,y:b3,platform:Mac OS X, 03000000790000001100000005010000,Retro Controller,a:b1,b:b2,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b6,lefttrigger:b7,rightshoulder:b5,righttrigger:b4,start:b9,x:b0,y:b3,platform:Mac OS X, @@ -1028,9 +1087,11 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 03000000b40400000a01000000000000,Sega Saturn,a:b0,b:b1,back:b5,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,guide:b2,leftshoulder:b6,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Mac OS X, 030000003512000021ab000000000000,SFC30 Joystick,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, 0300000000f00000f100000000000000,SNES RetroPort,a:b2,b:b3,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b5,rightshoulder:b7,start:b6,x:b0,y:b1,platform:Mac OS X, -030000004c050000a00b000000000000,Sony DualShock 4 Adapter,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, -030000004c050000cc09000000000000,Sony DualShock 4 V2,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, -03000000d11800000094000000010000,Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X, +030000004c050000a00b000000000000,Sony DualShock 4 Adapter,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, +030000004c050000cc09000000000000,Sony DualShock 4 V2,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, +03000000666600006706000088020000,Sony PlayStation Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Mac OS X, +030000004c050000da0c000000010000,Sony PlayStation Classic Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X, +030000004c0500003713000000010000,Sony PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Mac OS X, 030000005e0400008e02000001000000,Steam Virtual Gamepad,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, 03000000110100002014000000000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X, 03000000110100002014000001000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X, @@ -1045,11 +1106,12 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 03000000457500002211000000010000,SZMY Power PC Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, 03000000e40a00000307000001000000,Taito Egret II Mini Control Panel,a:b4,b:b2,back:b6,guide:b9,leftx:a0,lefty:a1,rightshoulder:b0,righttrigger:b1,start:b7,x:b8,y:b3,platform:Mac OS X, 03000000e40a00000207000001000000,Taito Egret II Mini Controller,a:b4,b:b2,back:b6,guide:b9,leftx:a0,lefty:a1,rightshoulder:b0,righttrigger:b1,start:b7,x:b8,y:b3,platform:Mac OS X, +03000000790000001c18000000010000,TGZ Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, 03000000790000001c18000003100000,TGZ Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, 03000000591c00002400000021000000,THEC64 Joystick,a:b0,b:b1,back:b6,leftshoulder:b4,leftx:a0,lefty:a4,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Mac OS X, 03000000591c00002600000021000000,THEGamepad,a:b2,b:b1,back:b6,dpdown:+a4,dpleft:-a0,dpright:+a0,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b0,platform:Mac OS X, 030000004f04000015b3000000000000,Thrustmaster Dual Analog 3.2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Mac OS X, -030000004f0400000ed0000000020000,ThrustMaster eSwap Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000004f0400000ed0000000020000,Thrustmaster eSwap Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, 030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Mac OS X, 03000000571d00002100000021000000,Tomee NES Controller Adapter,a:b1,b:b0,back:b2,dpdown:+a4,dpleft:-a0,dpright:+a0,dpup:-a4,start:b3,platform:Mac OS X, 03000000bd12000015d0000000010000,Tomee Retro Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X, @@ -1059,11 +1121,12 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 03000000100800000100000000000000,Twin USB Joystick,a:b4,b:b2,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b12,leftstick:b20,lefttrigger:b8,leftx:a0,lefty:a2,rightshoulder:b14,rightstick:b22,righttrigger:b10,rightx:a6,righty:a4,start:b18,x:b6,y:b0,platform:Mac OS X, 03000000632500002605000000010000,Uberwith Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, 03000000151900005678000010010000,Uniplay U6,a:b3,b:b6,back:b25,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b17,leftstick:b31,lefttrigger:b21,leftx:a1,lefty:a3,rightshoulder:b19,rightstick:b33,righttrigger:b23,rightx:a4,righty:a5,start:b27,x:b11,y:b13,platform:Mac OS X, -030000006f0e00000302000025040000,Victrix PS4 Pro Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, -030000006f0e00000702000003060000,Victrix PS4 Pro Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, +030000006f0e00000302000025040000,Victrix PS4 Pro Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, +030000006f0e00000702000003060000,Victrix PS4 Pro Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, 050000005769696d6f74652028303000,Wii Remote,a:b4,b:b5,back:b7,dpdown:b3,dpleft:b0,dpright:b1,dpup:b2,guide:b8,leftshoulder:b11,lefttrigger:b12,leftx:a0,lefty:a1,start:b6,x:b10,y:b9,platform:Mac OS X, 050000005769696d6f74652028313800,Wii U Pro Controller,a:b16,b:b15,back:b7,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b8,leftshoulder:b19,leftstick:b23,lefttrigger:b21,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b24,righttrigger:b22,rightx:a2,righty:a3,start:b6,x:b18,y:b17,platform:Mac OS X, 030000005e0400008e02000000000000,Xbox 360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000005e0400008e02000010010000,Xbox 360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4~,start:b8,x:b2,y:b3,platform:Mac OS X, 030000006f0e00000104000000000000,Xbox 360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, 03000000c6240000045d000000000000,Xbox 360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, 030000005e0400000a0b000000000000,Xbox Adaptive Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, @@ -1075,28 +1138,35 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 030000005e040000d102000000000000,Xbox One Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, 030000005e040000dd02000000000000,Xbox One Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, 030000005e040000e002000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X, -030000005e040000e002000003090000,Xbox One Controller,a:b0,b:b1,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +030000005e040000e002000003090000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X, 030000005e040000e302000000000000,Xbox One Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, 030000005e040000ea02000000000000,Xbox One Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, 030000005e040000fd02000003090000,Xbox One Controller,a:b0,b:b1,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +030000005e040000220b000013050000,Xbox One Elite 2 Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,paddle1:b11,paddle2:b13,paddle3:b12,paddle4:b14,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Mac OS X, 03000000c62400003a54000000000000,Xbox One PowerA Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, 030000005e040000130b000001050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, 030000005e040000130b000005050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, 030000005e040000130b000009050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, 030000005e040000130b000013050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, 030000005e040000130b000015050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +030000005e040000130b000007050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, 030000005e040000130b000017050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +030000005e040000130b000022050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, 030000005e040000220b000017050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, 03000000172700004431000029010000,XiaoMi Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Mac OS X, 03000000120c0000100e000000010000,Zeroplus P4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, 03000000120c0000101e000000010000,Zeroplus P4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, # Linux +03000000c82d00001930000011010000,8BitDo 64,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,platform:Linux, +05000000c82d00001930000001000000,8BitDo 64,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,platform:Linux, 03000000c82d00000031000011010000,8BitDo Adapter,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000c82d00000631000000010000,8BitDo Adapter 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 03000000c82d00000951000000010000,8BitDo Dogbone,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightx:a2,righty:a3,start:b11,platform:Linux, 03000000021000000090000011010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, 03000000c82d00000090000011010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, 05000000c82d00001038000000010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00006a28000000010000,8BitDo GameCube,a:b0,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b9,paddle2:b8,rightshoulder:b10,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b1,y:b4,platform:Linux, 03000000c82d00001251000011010000,8BitDo Lite 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, 05000000c82d00001251000000010000,8BitDo Lite 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, 03000000c82d00001151000011010000,8BitDo Lite SE,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, @@ -1104,11 +1174,13 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 03000000c82d00000151000000010000,8BitDo M30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 03000000c82d00000650000011010000,8BitDo M30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 05000000c82d00005106000000010000,8BitDo M30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b11,x:b3,y:b4,platform:Linux, +03000000c82d00000a20000000020000,8BitDo M30 Xbox,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,start:b7,x:b2,y:b3,platform:Linux, 03000000c82d00002090000011010000,8BitDo Micro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, 05000000c82d00002090000000010000,8BitDo Micro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, 03000000c82d00000451000000010000,8BitDo N30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightx:a2,righty:a3,start:b11,platform:Linux, 03000000c82d00001590000011010000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, 05000000c82d00006528000000010000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00006928000011010000,8BitDo N64,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,platform:Linux, 05000000c82d00006928000000010000,8BitDo N64,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,platform:Linux, 05000000c82d00002590000001000000,8BitDo NEOGEO,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 03000000008000000210000011010000,8BitDo NES30,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, @@ -1130,6 +1202,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 03000000c82d00000331000011010000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, 03000000c82d00000431000011010000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, 03000000c82d00002867000000010000,8BitDo S30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b3,y:b4,platform:Linux, +03000000c82d00000060000011010000,8BitDo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, 05000000c82d00000060000000010000,8BitDo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, 05000000c82d00000061000000010000,8BitDo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, 030000003512000012ab000010010000,8BitDo SFC30,a:b2,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b0,platform:Linux, @@ -1148,20 +1221,23 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 05000000c82d00000261000000010000,8BitDo SN30 Pro Plus,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, 05000000202800000900000000010000,8BitDo SNES30,a:b1,b:b0,back:b10,dpdown:b122,dpleft:b119,dpright:b120,dpup:b117,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux, 05000000c82d00001230000000010000,8BitDo Ultimate,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000c82d00000a31000014010000,8BitDo Ultimate 2C,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c82d00001d30000011010000,8BitDo Ultimate 2C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b5,paddle2:b2,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +05000000c82d00001b30000001000000,8BitDo Ultimate 2C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b5,paddle2:b2,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 03000000c82d00001530000011010000,8BitDo Ultimate C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 03000000c82d00001630000011010000,8BitDo Ultimate C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 03000000c82d00001730000011010000,8BitDo Ultimate C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 03000000c82d00001130000011010000,8BitDo Ultimate Wired,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b26,paddle1:b24,paddle2:b25,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000c82d00000631000010010000,8BitDo Ultimate Wireless,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c82d00000631000014010000,8BitDo Ultimate Wireless,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 03000000c82d00000760000011010000,8BitDo Ultimate Wireless,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, -03000000c82d00001230000011010000,8BitDo Ultimate Wireless,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000c82d00001230000011010000,8BitDo Ultimate Wireless,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b2,paddle2:b5,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 03000000c82d00001330000011010000,8BitDo Ultimate Wireless,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b26,paddle1:b23,paddle2:b19,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, -03000000c82d00000631000014010000,8BitDo Ultimate Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 03000000c82d00000121000011010000,8BitDo Xbox One SN30 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 05000000c82d00000121000000010000,8BitDo Xbox One SN30 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 05000000a00500003232000001000000,8BitDo Zero,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux, 05000000a00500003232000008010000,8BitDo Zero,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux, 03000000c82d00001890000011010000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux, -050000005e040000e002000030110000,8BitDo Zero 2,a:b0,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Linux, 05000000c82d00003032000000010000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, 03000000c01100000355000011010000,Acrux Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, 030000006f0e00008801000011010000,Afterglow Deluxe Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, @@ -1174,7 +1250,11 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 05000000491900000204000021000000,Amazon Fire Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b17,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b12,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 03000000491900001904000011010000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Linux, 05000000710100001904000000010000,Amazon Luna Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux, -0300000008100000e501000001010000,Anbernic Gamepad,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b3,y:b4,platform:Linux, +0300000008100000e501000001010000,Anbernic Handheld,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b3,y:b4,platform:Linux, +03000000020500000913000010010000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000373500000710000010010000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +05000000373500004610000001000000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000190e00000110000010010000,Aquaplus Piece,a:b1,b:b0,back:b3,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b2,platform:Linux, 03000000790000003018000011010000,Arcade Fightstick F300,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, 03000000a30c00002700000011010000,Astro City Mini,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux, 03000000a30c00002800000011010000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux, @@ -1182,23 +1262,23 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 05000000050b00000045000040000000,ASUS Gamepad,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b10,x:b2,y:b3,platform:Linux, 03000000050b00000579000011010000,ASUS ROG Kunai 3,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b36,paddle1:b52,paddle2:b53,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 05000000050b00000679000000010000,ASUS ROG Kunai 3,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b21,paddle1:b22,paddle2:b23,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, -03000000503200000110000000000000,Atari Classic Controller,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b4,start:b3,platform:Linux, -03000000503200000110000011010000,Atari Classic Controller,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b4,start:b3,platform:Linux, -05000000503200000110000000000000,Atari Classic Controller,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b4,start:b3,platform:Linux, -05000000503200000110000044010000,Atari Classic Controller,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b4,start:b3,platform:Linux, -05000000503200000110000046010000,Atari Classic Controller,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b4,start:b3,platform:Linux, -03000000503200000210000000000000,Atari Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a4,rightx:a2,righty:a3,start:b8,x:b2,y:b3,platform:Linux, -03000000503200000210000011010000,Atari Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Linux, -05000000503200000210000000000000,Atari Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Linux, -05000000503200000210000045010000,Atari Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Linux, -05000000503200000210000046010000,Atari Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Linux, +03000000503200000110000000000000,Atari VCS Classic Controller,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b4,start:b3,platform:Linux, +03000000503200000110000011010000,Atari VCS Classic Controller,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b4,start:b3,platform:Linux, +05000000503200000110000000000000,Atari VCS Classic Controller,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b4,start:b3,platform:Linux, +05000000503200000110000044010000,Atari VCS Classic Controller,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b4,start:b3,platform:Linux, +05000000503200000110000046010000,Atari VCS Classic Controller,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b4,start:b3,platform:Linux, +03000000503200000210000000000000,Atari VCS Modern Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a4,rightx:a2,righty:a3,start:b8,x:b2,y:b3,platform:Linux, +03000000503200000210000011010000,Atari VCS Modern Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Linux, +05000000503200000210000000000000,Atari VCS Modern Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Linux, +05000000503200000210000045010000,Atari VCS Modern Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Linux, +05000000503200000210000046010000,Atari VCS Modern Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Linux, 05000000503200000210000047010000,Atari VCS Modern Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:+a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:-a4,rightx:a2,righty:a3,start:b8,x:b2,y:b3,platform:Linux, 030000008a3500000201000011010000,Backbone One,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 030000008a3500000202000011010000,Backbone One,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 030000008a3500000302000011010000,Backbone One,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 030000008a3500000402000011010000,Backbone One,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 03000000c62400001b89000011010000,BDA MOGA XP5X Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, -03000000d62000002a79000011010000,BDA PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000d62000002a79000011010000,BDA PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, 03000000c21100000791000011010000,Be1 GC101 Controller 1.03,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, 03000000c31100000791000011010000,Be1 GC101 Controller 1.03,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 030000005e0400008e02000003030000,Be1 GC101 Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, @@ -1206,14 +1286,19 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 05000000bc2000000055000001000000,Betop AX1 BFM,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 03000000bc2000006412000011010000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b30,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, 030000006b1400000209000011010000,Bigben,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -03000000120c0000200e000011010000,Brook Mars PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -03000000120c0000210e000011010000,Brook Mars PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000120c0000300e000011010000,Brook Audio Fighting Board PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000120c0000310e000011010000,Brook Audio Fighting Board PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +03000000120c0000200e000011010000,Brook Mars PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +03000000120c0000210e000011010000,Brook Mars PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, 03000000120c0000f70e000011010000,Brook Universal Fighting Board,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +03000000d81d00000b00000010010000,Buffalo BSGP1601,a:b5,b:b3,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b8,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b9,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b13,x:b4,y:b2,platform:Linux, 03000000e82000006058000001010000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, 03000000af1e00002400000010010000,Clockwork Pi DevTerm,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b9,x:b3,y:b0,platform:Linux, 030000000b0400003365000000010000,Competition Pro,a:b0,b:b1,back:b2,leftx:a0,lefty:a1,start:b3,platform:Linux, +03000000632500007a05000001020000,Cosmic Byte Ares Wired Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, 03000000260900008888000000010000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Linux, 03000000a306000022f6000011010000,Cyborg V3 Rumble,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux, +030000005e0400008e02000002010000,Data Frog S80,a:b1,b:b0,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Linux, 03000000791d00000103000010010000,Dual Box Wii Classic Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, 030000006f0e00003001000001010000,EA Sports PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, 03000000c11100000191000011010000,EasySMX,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, @@ -1225,49 +1310,57 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 030000006f0e00008401000011010000,Faceoff Deluxe Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, 030000006f0e00008101000011010000,Faceoff Deluxe Pro Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, 030000006f0e00008001000011010000,Faceoff Pro Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -03005036852100000201000010010000,Final Fantasy XIV Online Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000852100000201000010010000,FF GP1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +05000000b40400001224000001010000,Flydigi APEX 4,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b14,leftshoulder:b4,leftstick:b10,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b20,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, 03000000b40400001124000011010000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b12,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b14,paddle1:b2,paddle2:b5,paddle3:b16,paddle4:b17,rightshoulder:b7,rightstick:b13,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 03000000b40400001224000011010000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b12,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b2,paddle1:b16,paddle2:b17,paddle3:b14,paddle4:b15,rightshoulder:b7,rightstick:b13,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 05000000151900004000000001000000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b21,leftshoulder:b6,leftstick:b12,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b14,paddle1:b2,paddle2:b5,paddle3:b16,paddle4:b17,rightshoulder:b7,rightstick:b13,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 030000007e0500003703000000000000,GameCube Adapter,a:b0,b:b1,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Linux, 19000000030000000300000002030000,GameForce Controller,a:b1,b:b0,back:b8,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,guide:b16,leftshoulder:b4,leftstick:b14,lefttrigger:b6,leftx:a1,lefty:a0,rightshoulder:b5,rightstick:b15,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, +03000000373500000b10000019010000,GameSir Cyclone 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 03000000ac0500005b05000010010000,GameSir G3w,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, 03000000bc2000000055000011010000,GameSir G3w,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 03000000558500001b06000010010000,GameSir G4 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 05000000ac0500002d0200001b010000,GameSir G4s,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b33,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 03000000ac0500007a05000011010000,GameSir G5,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b16,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000373500009710000001020000,GameSir Kaleid Flux,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000ac0500001a06000011010000,GameSir T3 2.02,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 03000000bc2000005656000011010000,GameSir T4w,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -03000000ac0500001a06000011010000,GameSir-T3 2.02,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000373500009410000010010000,GameSir Tegenaria Lite,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, 030000006f0e00000104000000010000,Gamestop Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 030000008f0e00000800000010010000,Gasia PlayStation Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, 03000000451300000010000010010000,Genius Maxfire Grandias 12,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +03000000f0250000c283000010010000,Gioteck VX2 PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, 190000004b4800000010000000010000,GO-Advance Controller,a:b1,b:b0,back:b10,dpdown:b7,dpleft:b8,dpright:b9,dpup:b6,leftshoulder:b4,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b13,start:b15,x:b2,y:b3,platform:Linux, 190000004b4800000010000001010000,GO-Advance Controller,a:b1,b:b0,back:b12,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,leftshoulder:b4,leftstick:b13,lefttrigger:b14,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b16,righttrigger:b15,start:b17,x:b2,y:b3,platform:Linux, -190000004b4800000011000000010000,GO-Super Controller,a:b1,b:b0,back:b12,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b16,leftshoulder:b4,leftstick:b14,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b15,righttrigger:b7,rightx:a2,righty:a3,start:b13,x:b2,y:b3,platform:Linux, +190000004b4800000011000000010000,GO-Super Gamepad,a:b0,b:b1,back:b12,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b16,leftshoulder:b4,leftstick:b14,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b15,righttrigger:b7,rightx:a2,righty:a3,start:b13,x:b3,y:b2,platform:Linux, 03000000f0250000c183000010010000,Goodbetterbest Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000d11800000094000011010000,Google Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +05000000d11800000094000000010000,Google Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, 0300000079000000d418000000010000,GPD Win 2 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000005e0400008e02000001010000,GPD Win Max 2 (6800U) Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008e02000001010000,GPD Win Max 2 6800U Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 030000007d0400000540000000010000,Gravis Eliminator Pro,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, 03000000280400000140000000010000,Gravis GamePad Pro,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, 030000008f0e00000610000000010000,GreenAsia Electronics Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Linux, 030000008f0e00001200000010010000,GreenAsia Joystick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, 0500000047532067616d657061640000,GS gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, 03000000f0250000c383000010010000,GT VX2,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +030000008a2e0000dd10000011010000,Hand Held Legend GC Ultimate,a:b0,b:b2,back:b17,dpdown:b5,dpleft:b6,dpright:b7,dpup:b4,guide:b18,leftshoulder:b10,leftstick:b8,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b19,misc2:b24,paddle1:b13,paddle2:b12,rightshoulder:b11,rightstick:b9,righttrigger:a4,rightx:a2,righty:a5,start:b16,x:b1,y:b3,platform:Linux, +030000008a2e0000df10000011010000,Hand Held Legend ProGCC,a:b1,b:b0,back:b17,dpdown:b5,dpleft:b6,dpright:b7,dpup:b4,guide:b18,leftshoulder:b10,leftstick:b8,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b19,paddle1:b13,paddle2:b12,rightshoulder:b11,rightstick:b9,righttrigger:a4,rightx:a2,righty:a5,start:b16,x:b3,y:b2,platform:Linux, 06000000adde0000efbe000002010000,Hidromancer Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 03000000d81400000862000011010000,HitBox PS3 PC Analog Mode,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,guide:b9,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b12,x:b0,y:b3,platform:Linux, 03000000c9110000f055000011010000,HJC Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, -030000000d0f00000d00000000010000,Hori,a:b0,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b3,rightshoulder:b7,start:b9,x:b1,y:b2,platform:Linux, 030000000d0f00006d00000020010000,Hori EDGE 301,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:+a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 030000000d0f00008400000011010000,Hori Fighting Commander,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, 030000000d0f00005f00000011010000,Hori Fighting Commander 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -030000000d0f00005e00000011010000,Hori Fighting Commander 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -030000000d0f00005001000009040000,Hori Fighting Commander OCTA Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000000d0f00005e00000011010000,Hori Fighting Commander 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +030000000d0f00005001000009040000,Hori Fighting Commander Octa Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 030000000d0f00008500000010010000,Hori Fighting Commander PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, 030000000d0f00008600000002010000,Hori Fighting Commander Xbox 360,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, 030000000d0f00003701000013010000,Hori Fighting Stick Mini,a:b1,b:b0,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b3,y:b2,platform:Linux, -030000000d0f00008800000011010000,Hori Fighting Stick mini 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, -030000000d0f00008700000011010000,Hori Fighting Stick mini 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,rightshoulder:b5,rightstick:b11,righttrigger:a4,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00008800000011010000,Hori Fighting Stick mini 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00008700000011010000,Hori Fighting Stick mini 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,rightshoulder:b5,rightstick:b11,righttrigger:a4,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, 030000000d0f00001000000011010000,Hori Fightstick 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, 03000000ad1b000003f5000033050000,Hori Fightstick VX,+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b8,guide:b10,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b2,y:b3,platform:Linux, 030000000d0f00004d00000011010000,Hori Gem Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, @@ -1280,12 +1373,15 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 030000000d0f00006b00000011010000,Hori Real Arcade Pro 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, 030000000d0f00001600000000010000,Hori Real Arcade Pro EXSE,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b2,y:b3,platform:Linux, 030000000d0f0000aa00000011010000,Hori Real Arcade Pro for Nintendo Switch,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +030000000d0f00008501000017010000,Hori Split Pad Fit,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 030000000d0f00008501000015010000,Hori Switch Split Pad Pro,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 030000000d0f00006e00000011010000,Horipad 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -030000000d0f00006600000011010000,Horipad 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -030000000d0f0000ee00000011010000,Horipad Mini 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00006600000011010000,Horipad 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +030000000d0f0000ee00000011010000,Horipad Mini 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, 030000000d0f0000c100000011010000,Horipad Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, 030000000d0f00006700000001010000,Horipad One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000000d0f0000ab01000011010000,Horipad Steam,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc2:b2,paddle1:b19,paddle2:b18,paddle3:b15,paddle4:b5,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +050000000d0f00009601000091000000,Horipad Steam,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc2:b2,paddle1:b19,paddle2:b18,paddle3:b15,paddle4:b5,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 050000000d0f0000f600000001000000,Horipad Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, 03000000341a000005f7000010010000,HuiJia GameCube Controller Adapter,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Linux, 05000000242e00000b20000001000000,Hyperkin Admiral N64 Controller,+rightx:b11,+righty:b13,-rightx:b8,-righty:b12,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b14,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,platform:Linux, @@ -1306,6 +1402,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 03000000632500007505000011010000,Ipega PG 9099,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, 0500000049190000030400001b010000,Ipega PG9099,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 05000000491900000204000000000000,Ipega PG9118,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000300f00001101000010010000,Jess Tech Colour Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux, 03000000300f00001001000010010000,Jess Tech Dual Analog Rumble,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux, 03000000300f00000b01000010010000,Jess Tech GGE909 PC Recoil,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, 03000000ba2200002010000001010000,Jess Technology Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, @@ -1333,18 +1430,20 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 05000000380700006652000025010000,Mad Catz CTRLR,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, 03000000380700008532000010010000,Mad Catz Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b5,rightshoulder:b6,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, 03000000380700005032000011010000,Mad Catz Fightpad Pro PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -03000000380700005082000011010000,Mad Catz Fightpad Pro PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000380700005082000011010000,Mad Catz Fightpad Pro PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, 03000000ad1b00002ef0000090040000,Mad Catz Fightpad SFxT,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Linux, +03000000380700008031000011010000,Mad Catz FightStick Alpha PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000380700008081000011010000,Mad Catz FightStick Alpha PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, 03000000380700008034000011010000,Mad Catz Fightstick PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -03000000380700008084000011010000,Mad Catz Fightstick PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000380700008084000011010000,Mad Catz Fightstick PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, 03000000380700008433000011010000,Mad Catz Fightstick TE S PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -03000000380700008483000011010000,Mad Catz Fightstick TE S PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000380700008483000011010000,Mad Catz Fightstick TE S PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, 03000000380700001888000010010000,Mad Catz Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, 03000000380700003888000010010000,Mad Catz Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:a0,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, 03000000380700001647000010040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 03000000380700003847000090040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, 03000000ad1b000016f0000090040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000120c00000500000000010000,Manta Dualshock 2,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, +03000000120c00000500000000010000,Manta DualShock 2,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, 030000008f0e00001330000010010000,Mayflash Controller Adapter,a:b1,b:b2,back:b8,dpdown:h0.8,dpleft:h0.2,dpright:h0.1,dpup:h0.4,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a3~,righty:a2,start:b9,x:b0,y:b3,platform:Linux, 03000000790000004318000010010000,Mayflash GameCube Adapter,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Linux, 03000000790000004418000010010000,Mayflash GameCube Controller,a:b1,b:b0,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Linux, @@ -1374,6 +1473,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 030000005e040000d102000003020000,Microsoft Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 030000005e040000dd02000003020000,Microsoft Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 030000005e040000ea02000008040000,Microsoft Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000ea0200000f050000,Microsoft Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 060000005e040000120b000009050000,Microsoft Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 030000005e040000e302000003020000,Microsoft Xbox One Elite,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 030000005e040000000b000007040000,Microsoft Xbox One Elite 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b12,paddle2:b14,paddle3:b13,paddle4:b15,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, @@ -1381,6 +1481,9 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 050000005e040000050b000003090000,Microsoft Xbox One Elite 2,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a6,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 050000005e0400008e02000030110000,Microsoft Xbox One Elite 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b13,paddle3:b12,paddle4:b14,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 030000005e040000120b00000b050000,Microsoft Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000120b000016050000,Microsoft Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000120b000017050000,Microsoft Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +060000005e040000120b000001050000,Microsoft Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 03000000030000000300000002000000,Miroof,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Linux, 03000000790000001c18000010010000,Mobapad Chitu HD,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 050000004d4f435554452d3035335800,Mocute 053X,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, @@ -1394,17 +1497,22 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 05000000c62400001a89000000010000,MOGA XP5X Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 03000000250900006688000000010000,MP8866 Super Dual Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux, 030000005e0400008e02000010020000,MSI GC20 V2,a:b0,b:b1,back:b6,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000f70600000100000000010000,N64 Adaptoid,+rightx:b2,+righty:b1,-rightx:b4,-righty:b5,a:b0,b:b3,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,platform:Linux, 030000006b1400000906000014010000,Nacon Asymmetric Wireless PS4 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 030000006b140000010c000010010000,Nacon GC 400ES,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, 03000000853200000706000012010000,Nacon GC-100,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +05000000853200000503000000010000,Nacon MG-X Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +0300000085320000170d000011010000,Nacon Revolution 5 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +0300000085320000190d000011010000,Nacon Revolution 5 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, 030000000d0f00000900000010010000,Natec Genesis P44,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, 030000004f1f00000800000011010000,NeoGeo PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, 0300000092120000474e000000010000,NeoGeo X Arcade Stick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,x:b3,y:b2,platform:Linux, 03000000790000004518000010010000,Nexilux GameCube Controller Adapter,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Linux, 030000001008000001e5000010010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,righttrigger:b6,start:b9,x:b3,y:b0,platform:Linux, 060000007e0500003713000000000000,Nintendo 3DS,a:b0,b:b1,back:b8,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux, -030000007e0500003703000000016800,Nintendo GameCube Controller,a:b0,b:b2,dpdown:b6,dpleft:b4,dpright:b5,dpup:b7,lefttrigger:a4,leftx:a0,lefty:a1~,rightshoulder:b9,righttrigger:a5,rightx:a2,righty:a3~,start:b8,x:b1,y:b3,platform:Linux, 03000000790000004618000010010000,Nintendo GameCube Controller Adapter,a:b1,b:b0,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a5~,righty:a2~,start:b9,x:b2,y:b3,platform:Linux, +03000000ec110000e1a7000010010000,Nintendo Switch,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +030000007e0500006920000011010000,Nintendo Switch 2 Pro Controller,a:b0,b:b1,back:b14,dpdown:b8,dpleft:b10,dpright:b9,dpup:b11,guide:b16,leftshoulder:b12,leftstick:b15,lefttrigger:b13,leftx:a0,lefty:a1~,misc1:b17,misc2:b20,paddle1:b18,paddle2:b19,rightshoulder:b4,rightstick:b7,righttrigger:b5,rightx:a2,righty:a3~,start:b6,x:b2,y:b3,platform:Linux, 060000004e696e74656e646f20537700,Nintendo Switch Combined Joy-Cons,a:b0,b:b1,back:b9,dpdown:b15,dpleft:b16,dpright:b17,dpup:b14,guide:b11,leftshoulder:b5,leftstick:b12,lefttrigger:b7,leftx:a0,lefty:a1,misc1:b4,rightshoulder:b6,rightstick:b13,righttrigger:b8,rightx:a2,righty:a3,start:b10,x:b3,y:b2,platform:Linux, 060000007e0500000620000000000000,Nintendo Switch Combined Joy-Cons,a:b0,b:b1,back:b9,dpdown:b15,dpleft:b16,dpright:b17,dpup:b14,guide:b11,leftshoulder:b5,leftstick:b12,lefttrigger:b7,leftx:a0,lefty:a1,misc1:b4,rightshoulder:b6,rightstick:b13,righttrigger:b8,rightx:a2,righty:a3,start:b10,x:b3,y:b2,platform:Linux, 060000007e0500000820000000000000,Nintendo Switch Combined Joy-Cons,a:b0,b:b1,back:b9,dpdown:b15,dpleft:b16,dpright:b17,dpup:b14,guide:b11,leftshoulder:b5,leftstick:b12,lefttrigger:b7,leftx:a0,lefty:a1,misc1:b4,rightshoulder:b6,rightstick:b13,righttrigger:b8,rightx:a2,righty:a3,start:b10,x:b3,y:b2,platform:Linux, @@ -1417,16 +1525,19 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 050000007e0500000720000001800000,Nintendo Switch Right Joy-Con,a:b1,b:b2,back:b9,leftshoulder:b4,leftstick:b10,leftx:a1~,lefty:a0,rightshoulder:b6,start:b8,x:b0,y:b3,platform:Linux, 05000000010000000100000003000000,Nintendo Wii Remote,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, 050000007e0500003003000001000000,Nintendo Wii U Pro Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux, +050000005a1d00000218000003000000,Nokia GC 5000,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 030000000d0500000308000010010000,Nostromo n45 Dual Analog,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b12,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b10,x:b2,y:b3,platform:Linux, -030000007e0500001920000011810000,NSO N64 Controller,+rightx:b10,+righty:b8,-rightx:b9,-righty:b7,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b3,lefttrigger:b2,leftx:a0,lefty:a1,misc1:b12,rightshoulder:b4,righttrigger:b5,start:b6,platform:Linux, +030000007e0500007320000011010000,NSO GameCube Controller,a:b1,b:b3,dpdown:b8,dpleft:b10,dpright:b9,dpup:b11,guide:b16,leftshoulder:b13,lefttrigger:b12,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b4,rightx:a2,righty:a3~,start:b6,x:b0,y:b2,platform:Linux, +030000007e0500001920000011810000,NSO N64 Controller,+rightx:b2,+righty:b3,-rightx:b4,-righty:b10,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,misc1:b5,rightshoulder:b7,righttrigger:b9,start:b11,platform:Linux, 050000007e0500001920000001000000,NSO N64 Controller,+rightx:b8,+righty:b7,-rightx:b3,-righty:b2,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,righttrigger:b10,start:b9,platform:Linux, -050000007e0500001920000001800000,NSO N64 Controller,+rightx:b10,+righty:b8,-rightx:b9,-righty:b7,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b3,lefttrigger:b2,leftx:a0,lefty:a1,misc1:b12,rightshoulder:b4,righttrigger:b5,start:b6,platform:Linux, -030000007e0500001720000011810000,NSO SNES Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b2,platform:Linux, +050000007e0500001920000001800000,NSO N64 Controller,+rightx:b2,+righty:b3,-rightx:b4,-righty:b10,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,misc1:b5,rightshoulder:b7,righttrigger:b9,start:b11,platform:Linux, +030000007e0500001e20000011810000,NSO Sega Genesis Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,misc1:b3,rightshoulder:b2,righttrigger:b4,start:b5,platform:Linux, +030000007e0500001720000011810000,NSO SNES Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b2,platform:Linux, 050000007e0500001720000001000000,NSO SNES Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,lefttrigger:b7,rightshoulder:b6,righttrigger:b8,start:b10,x:b3,y:b2,platform:Linux, -050000007e0500001720000001800000,NSO SNES Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b2,platform:Linux, +050000007e0500001720000001800000,NSO SNES Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b2,platform:Linux, 03000000550900001072000011010000,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b8,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, -03000000550900001472000011010000,NVIDIA Controller v01.04,a:b0,b:b1,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Linux, -05000000550900001472000001000000,NVIDIA Controller v01.04,a:b0,b:b1,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Linux, +03000000550900001472000011010000,NVIDIA Controller,a:b0,b:b1,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b8,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Linux, +05000000550900001472000001000000,NVIDIA Controller,a:b0,b:b1,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b8,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Linux, 030000004b120000014d000000010000,NYKO Airflo EX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, 03000000451300000830000010010000,NYKO CORE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, 19000000010000000100000001010000,ODROID Go 2,a:b1,b:b0,dpdown:b7,dpleft:b8,dpright:b9,dpup:b6,guide:b10,leftshoulder:b4,leftstick:b12,lefttrigger:b11,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b13,righttrigger:b14,start:b15,x:b2,y:b3,platform:Linux, @@ -1439,7 +1550,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 030000006f0e0000b802000001010000,PDP Afterglow Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 030000006f0e0000b802000013020000,PDP Afterglow Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 030000006f0e00006401000001010000,PDP Battlefield One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000006f0e0000d702000006640000,PDP Black Camo Wired Xbox Series X Controller,a:b0,b:b1,back:b6,dpdown:b13,dpleft:b14,dpright:b13,dpup:b14,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e0000d702000006640000,PDP Black Camo Wired Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:b13,dpleft:b14,dpright:b13,dpup:b14,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 030000006f0e00003101000000010000,PDP EA Sports Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 030000006f0e00008501000011010000,PDP Fightpad Pro Gamecube Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, 030000006f0e0000c802000012010000,PDP Kingdom Hearts Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, @@ -1447,17 +1558,15 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 030000006f0e00000901000011010000,PDP PS3 Versus Fighting,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, 030000006f0e00002f01000011010000,PDP Wired PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, 03000000ad1b000004f9000000010000,PDP Xbox 360 Versus Fighting,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e0000f102000000000000,PDP Xbox Atomic,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 030000006f0e0000a802000023020000,PDP Xbox One Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, 030000006f0e0000a702000023020000,PDP Xbox One Raven Black,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 030000006f0e0000d802000006640000,PDP Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 030000006f0e0000ef02000007640000,PDP Xbox Series Kinetic Wired Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000666600006706000000010000,PlayStation Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Linux, -030000004c050000da0c000011010000,PlayStation Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux, -03000000d9040000160f000000010000,PlayStation Controller Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, -030000004c0500003713000011010000,PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Linux, 03000000c62400000053000000010000,PowerA,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 03000000c62400003a54000001010000,PowerA 1428124-01,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000d620000011a7000011010000,PowerA Core Plus Gamecube Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +03000000d62000000540000001010000,PowerA Advantage Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000d620000011a7000011010000,PowerA Core Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, 03000000dd62000015a7000011010000,PowerA Fusion Nintendo Switch Arcade Stick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, 03000000d620000012a7000011010000,PowerA Fusion Nintendo Switch Fight Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, 03000000d62000000140000001010000,PowerA Fusion Pro 2 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, @@ -1471,8 +1580,11 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 03000000d62000000228000001010000,PowerA Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 03000000c62400001a54000001010000,PowerA Xbox One Mini Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 03000000d62000000240000001010000,PowerA Xbox One Spectra Infinity,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000d62000000520000050010000,PowerA Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000d62000000b20000001010000,PowerA Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 03000000d62000000f20000001010000,PowerA Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b7,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 030000006d040000d2ca000011010000,Precision Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000250900000017000010010000,PS/SS/N64 Adapter,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b5,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2~,righty:a3,start:b8,platform:Linux, 03000000ff1100004133000010010000,PS2 Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux, 03000000341a00003608000011010000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, 030000004c0500006802000010010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, @@ -1488,48 +1600,60 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 050000004c0500006802000000810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, 05000000504c415953544154494f4e00,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, 060000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, -030000004c050000a00b000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004c050000a00b000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, 030000004c050000a00b000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, -030000004c050000c405000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004c050000c405000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +030000004c050000c405000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, 030000004c050000c405000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, -030000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -030000004c050000cc09000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +030000004c050000cc09000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, 030000004c050000cc09000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, -03000000c01100000140000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -050000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000c01100000140000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +050000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, 050000004c050000c405000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, 050000004c050000c405000001800000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, -050000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +050000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, 050000004c050000cc09000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, 050000004c050000cc09000001800000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, 0300004b4c0500005f0e000011010000,PS5 Access Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, 030000004c050000e60c000011010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, 030000004c050000e60c000011810000,PS5 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, 030000004c050000f20d000011010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +030000004c050000f20d000011810000,PS5 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, 050000004c050000e60c000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, 050000004c050000e60c000000810000,PS5 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, 050000004c050000f20d000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +050000004c050000f20d000000810000,PS5 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, 03000000300f00001211000011010000,Qanba Arcade Joystick,a:b2,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b9,x:b1,y:b3,platform:Linux, -03000000222c00000225000011010000,Qanba Dragon Arcade Joystick (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -03000000222c00000025000011010000,Qanba Dragon Arcade Joystick (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -03000000222c00000020000011010000,Qanba Drone Arcade PS4 Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,rightshoulder:b5,righttrigger:a4,start:b9,x:b0,y:b3,platform:Linux, +03000000222c00000225000011010000,Qanba Dragon Arcade Joystick PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000222c00000025000011010000,Qanba Dragon Arcade Joystick PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +03000000222c00001220000011010000,Qanba Drone 2 Arcade Joystick PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000222c00001020000011010000,Qanba Drone 2 Arcade Joystick PS5,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000222c00000020000011010000,Qanba Drone Arcade PS4 Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,rightshoulder:b5,righttrigger:a4,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, 03000000300f00001210000010010000,Qanba Joystick Plus,a:b0,b:b1,back:b8,leftshoulder:b5,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b6,start:b9,x:b2,y:b3,platform:Linux, -03000000222c00000223000011010000,Qanba Obsidian Arcade Joystick (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -03000000222c00000023000011010000,Qanba Obsidian Arcade Joystick (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000222c00000223000011010000,Qanba Obsidian Arcade Joystick PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000222c00000023000011010000,Qanba Obsidian Arcade Joystick PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, 030000009b2800000300000001010000,Raphnet 4nes4snes,a:b0,b:b4,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Linux, 030000009b2800004200000001010000,Raphnet Dual NES Adapter,a:b0,b:b1,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b3,platform:Linux, +0300132d9b2800006500000000000000,Raphnet GameCube Adapter,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Linux, +0300132d9b2800006500000001010000,Raphnet GameCube Adapter,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Linux, 030000009b2800003200000001010000,Raphnet GC and N64 Adapter,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Linux, 030000009b2800006000000001010000,Raphnet GC and N64 Adapter,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Linux, +030000009b2800003c00000001010000,Raphnet N64 Adapter,+rightx:b9,+righty:b7,-rightx:b8,-righty:b6,a:b0,b:b1,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b4,lefttrigger:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b3,platform:Linux, +030000009b2800006100000001010000,Raphnet N64 Adapter,+rightx:b9,+righty:b7,-rightx:b8,-righty:b6,a:b0,b:b1,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b4,lefttrigger:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b3,platform:Linux, +030000009b2800006300000001010000,Raphnet N64 Adapter,+rightx:b9,+righty:b7,-rightx:b8,-righty:b6,a:b0,b:b1,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b4,lefttrigger:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b3,platform:Linux, +030000009b2800006400000001010000,Raphnet N64 Adapter,+rightx:b9,+righty:b7,-rightx:b8,-righty:b6,a:b0,b:b1,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b4,lefttrigger:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b3,platform:Linux, 030000009b2800008000000020020000,Raphnet Wii Classic Adapter,a:b1,b:b4,back:b2,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Linux, +030000009b2800008000000001010000,Raphnet Wii Classic Adapter V3,a:b1,b:b4,back:b2,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Linux, 03000000f8270000bf0b000011010000,Razer Kishi,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 030000008916000001fd000024010000,Razer Onza Classic Edition,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 03000000321500000204000011010000,Razer Panthera PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -03000000321500000104000011010000,Razer Panthera PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -03000000321500000810000011010000,Razer Panthera PS4 Evo Arcade Stick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000321500000104000011010000,Razer Panthera PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +03000000321500000810000011010000,Razer Panthera PS4 Evo Arcade Stick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, 03000000321500000010000011010000,Razer Raiju,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, 03000000321500000507000000010000,Razer Raiju Mobile,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b21,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 05000000321500000a10000001000000,Razer Raiju Tournament Edition,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -03000000321500000011000011010000,Razer Raion PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000321500000011000011010000,Razer Raion PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, 030000008916000000fe000024010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 03000000c6240000045d000024010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 03000000c6240000045d000025010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, @@ -1537,6 +1661,8 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 050000003215000000090000163a0000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, 0300000032150000030a000001010000,Razer Wildcat,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 03000000321500000b10000011010000,Razer Wolverine PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +0300000032150000140a000001010000,Razer Wolverine Ultimate Xbox,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000000d0f0000c100000010010000,Retro Bit Legacy16,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,guide:b12,leftshoulder:b4,lefttrigger:b6,misc1:b13,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, 03000000790000001100000010010000,Retro Controller,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b4,righttrigger:b5,start:b9,x:b0,y:b3,platform:Linux, 0300000003040000c197000011010000,Retrode Adapter,a:b0,b:b4,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Linux, 190000004b4800000111000000010000,RetroGame Joypad,a:b1,b:b0,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, @@ -1551,10 +1677,12 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 030000006f0e00001e01000011010000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, 03000000c6240000fefa000000010000,Rock Candy Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 030000006f0e00004601000001010000,Rock Candy Xbox One Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000a306000023f6000011010000,Saitek Cyborg V1 PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux, +030000006f0e00001311000011010000,Saffun Controller,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b0,platform:Linux, +03000000a306000023f6000011010000,Saitek Cyborg PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux, 03000000a30600001005000000010000,Saitek P150,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b7,lefttrigger:b6,rightshoulder:b2,righttrigger:b5,x:b3,y:b4,platform:Linux, 03000000a30600000701000000010000,Saitek P220,a:b2,b:b3,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b4,righttrigger:b5,x:b0,y:b1,platform:Linux, 03000000a30600000cff000010010000,Saitek P2500 Force Rumble,a:b2,b:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b10,x:b0,y:b1,platform:Linux, +03000000a30600000d5f000010010000,Saitek P2600,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b8,x:b0,y:b3,platform:Linux, 03000000a30600000c04000011010000,Saitek P2900,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b12,x:b0,y:b3,platform:Linux, 03000000a306000018f5000010010000,Saitek P3200 Rumble,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Linux, 03000000300f00001201000010010000,Saitek P380,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux, @@ -1563,24 +1691,28 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 03000000a306000020f6000011010000,Saitek PS2700 Rumble,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux, 05000000e804000000a000001b010000,Samsung EIGP20,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 03000000d81d00000e00000010010000,Savior,a:b0,b:b1,back:b8,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b11,righttrigger:b3,start:b9,x:b4,y:b5,platform:Linux, +03000000952e00004b43000011010000,Scuf Envision,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Linux, +03000000952e00004d43000011010000,Scuf Envision,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Linux, +03000000952e00004e43000011010000,Scuf Envision,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Linux, 03000000a30c00002500000011010000,Sega Genesis Mini 3B Controller,a:b2,b:b1,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,righttrigger:b5,start:b9,platform:Linux, 03000000790000001100000011010000,Sega Saturn,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b5,righttrigger:b4,start:b9,x:b0,y:b3,platform:Linux, 03000000790000002201000011010000,Sega Saturn,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b6,righttrigger:b7,start:b9,x:b2,y:b3,platform:Linux, 03000000b40400000a01000000010000,Sega Saturn,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Linux, -030000001f08000001e4000010010000,SFC Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux, 03000000632500002305000010010000,ShanWan Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, -03000000632500002605000010010000,Shanwan Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, -03000000632500007505000010010000,Shanwan Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, -03000000bc2000000055000010010000,Shanwan Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, -03000000f025000021c1000010010000,Shanwan Gioteck PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +03000000632500002605000010010000,ShanWan Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000632500007505000010010000,ShanWan Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +03000000bc2000000055000010010000,ShanWan Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 03000000341a00000908000010010000,SL6566,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, -050000004c050000cc09000001000000,Sony DualShock 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004b2900000430000011000000,Snakebyte Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +050000004c050000cc09000001000000,Sony DualShock 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +03000000666600006706000000010000,Sony PlayStation Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Linux, +030000004c050000da0c000011010000,Sony PlayStation Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux, +03000000d9040000160f000000010000,Sony PlayStation Controller Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, 03000000ff000000cb01000010010000,Sony PlayStation Portable,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Linux, +030000004c0500003713000011010000,Sony PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Linux, 03000000250900000500000000010000,Sony PS2 pad with SmartJoy Adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux, 030000005e0400008e02000073050000,Speedlink Torid,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 030000005e0400008e02000020200000,SpeedLink Xeox Pro Analog,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000d11800000094000011010000,Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, -05000000d11800000094000000010000,Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, 03000000de2800000112000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux, 03000000de2800000112000011010000,Steam Controller,a:b2,b:b3,back:b10,dpdown:+a5,dpleft:-a4,dpright:+a4,dpup:-a5,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a7,leftx:a0,lefty:a1,paddle1:b15,paddle2:b16,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a3,start:b11,x:b4,y:b5,platform:Linux, 03000000de2800000211000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux, @@ -1601,6 +1733,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 05000000110100001914000009010000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 03000000ad1b000038f0000090040000,Street Fighter IV Fightstick TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 030000003b07000004a1000000010000,Suncom SFX Plus,a:b0,b:b2,back:b7,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b9,righttrigger:b5,start:b8,x:b1,y:b3,platform:Linux, +030000001f08000001e4000010010000,Super Famicom Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux, 03000000666600000488000000010000,Super Joy Box 5 Pro,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux, 0300000000f00000f100000000010000,Super RetroPort,a:b1,b:b5,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux, 030000008f0e00000d31000010010000,SZMY Power 3 Turbo,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, @@ -1610,7 +1743,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 03000000e40a00000307000011010000,Taito Egret II Mini Control Panel,a:b4,b:b2,back:b6,guide:b9,leftx:a0,lefty:a1,rightshoulder:b0,righttrigger:b1,start:b7,x:b8,y:b3,platform:Linux, 03000000e40a00000207000011010000,Taito Egret II Mini Controller,a:b4,b:b2,back:b6,guide:b9,leftx:a0,lefty:a1,rightshoulder:b0,righttrigger:b1,start:b7,x:b8,y:b3,platform:Linux, 03000000ba2200000701000001010000,Technology Innovation PS2 Adapter,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a5,righty:a2,start:b9,x:b3,y:b2,platform:Linux, -03000000790000001c18000011010000,TGZ Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000790000001c18000011010000,TGZ Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 03000000591c00002400000010010000,THEC64 Joystick,a:b0,b:b1,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Linux, 03000000591c00002600000010010000,THEGamepad,a:b2,b:b1,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b0,platform:Linux, 030000004f04000015b3000001010000,Thrustmaster Dual Analog 3.2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, @@ -1644,8 +1777,10 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 03000000100800000300000010010000,USB Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, 03000000790000000600000007010000,USB gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Linux, 03000000790000001100000000010000,USB Gamepad,a:b2,b:b1,back:b8,dpdown:a0,dpleft:a1,dpright:a2,dpup:a4,start:b9,platform:Linux, -030000006f0e00000302000011010000,Victrix Pro Fightstick PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, -030000006f0e00000702000011010000,Victrix Pro Fightstick PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +03000000790000001a18000011010000,Venom PS4 Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000790000001b18000011010000,Venom PS4 Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000006f0e00000302000011010000,Victrix Pro Fightstick PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +030000006f0e00000702000011010000,Victrix Pro Fightstick PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, 05000000ac0500003232000001000000,VR Box Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, 05000000434f4d4d414e440000000000,VX Gaming Command Series,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, 0000000058626f782033363020576900,Xbox 360 Controller,a:b0,b:b1,back:b14,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,guide:b7,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Linux, @@ -1656,12 +1791,14 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 030000005e040000a102000000010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 030000005e040000a102000007010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 030000005e040000a102000030060000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00001503000000020000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 030000005e0400008e02000000010000,Xbox 360 EasySMX,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 030000005e040000a102000014010000,Xbox 360 Receiver,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +0000000058626f782047616d65706100,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, 030000005e0400000202000000010000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, +030000005e0400008e02000072050000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 030000006f0e00001304000000010000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 03000000ffff0000ffff000000010000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, -0000000058626f782047616d65706100,Xbox Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, 030000005e0400000a0b000005040000,Xbox One Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux, 030000005e040000d102000002010000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 030000005e040000ea02000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, @@ -1669,18 +1806,25 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 050000005e040000e002000003090000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 050000005e040000fd02000003090000,Xbox One Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 050000005e040000fd02000030110000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +060000005e040000dd02000003020000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 050000005e040000e302000002090000,Xbox One Elite,a:b0,b:b1,back:b136,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a6,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 050000005e040000220b000013050000,Xbox One Elite 2 Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 050000005e040000050b000002090000,Xbox One Elite Series 2,a:b0,b:b1,back:b136,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a6,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 030000005e040000ea02000011050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000ea02000015050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000ea02000017050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 060000005e040000ea0200000b050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 060000005e040000ea0200000d050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +060000005e040000ea02000016050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 030000005e040000120b000001050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 030000005e040000120b000005050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 030000005e040000120b000007050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 030000005e040000120b000009050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 030000005e040000120b00000d050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000005e040000120b00000f050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000120b00000f050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000120b000011050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000120b000014050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000120b000015050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 030000005e040000130b000005050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 050000005e040000130b000001050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 050000005e040000130b000005050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, @@ -1689,13 +1833,16 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 050000005e040000130b000011050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 050000005e040000130b000013050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 050000005e040000130b000015050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +050000005e040000130b000017050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 060000005e040000120b000007050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 060000005e040000120b00000b050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +060000005e040000120b00000d050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 060000005e040000120b00000f050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -050000005e040000130b000017050000,Xbox Series X Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, -060000005e040000120b00000d050000,Xbox Series X Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +050000005e040000130b000022050000,Xbox Series X Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +060000005e040000120b000011050000,Xbox Series X Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 050000005e040000200b000013050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 050000005e040000200b000017050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +050000005e040000200b000023050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 050000005e040000220b000017050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 03000000450c00002043000010010000,XEOX SL6556 BK,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, 05000000172700004431000029010000,XiaoMi Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b6,leftstick:b13,lefttrigger:a7,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Linux, @@ -1704,183 +1851,188 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 03000000120c0000100e000011010000,Zeroplus P4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, 03000000120c0000101e000011010000,Zeroplus P4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000120c0000182e000011010000,Zeroplus PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, # Android -38653964633230666463343334313533,8BitDo Adapter,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -36666264316630653965636634386234,8BitDo Adapter 2,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b19,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +38653964633230666463343334313533,8BitDo Adapter,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +36666264316630653965636634386234,8BitDo Adapter 2,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b19,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, 38426974446f20417263616465205374,8BitDo Arcade Stick,a:b0,b:b1,back:b15,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,guide:b5,leftshoulder:b9,lefttrigger:a4,rightshoulder:b10,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -61393962646434393836356631636132,8BitDo Arcade Stick,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b20,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b19,y:b2,platform:Android, -64323139346131306233636562663738,8BitDo Arcade Stick,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b19,y:b2,platform:Android, -64643565386136613265663236636564,8BitDo Arcade Stick,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b20,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b19,y:b2,platform:Android, -33313433353539306634656436353432,8BitDo Dogbone,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -38426974446f20446f67626f6e65204d,8BitDo Dogbone,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightx:a2,righty:a3,start:b6,platform:Android, -34343439373236623466343934376233,8BitDo FC30 Pro,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b28,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b29,righttrigger:b7,start:b5,x:b30,y:b2,platform:Android, -38426974446f2038426974446f204c69,8BitDo Lite,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android, -30643332373663313263316637356631,8BitDo Lite 2,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android, -38426974446f204c6974652032000000,8BitDo Lite 2,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android, -62656331626461363634633735353032,8BitDo Lite 2,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android, -38393936616436383062666232653338,8BitDo Lite SE,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android, -38426974446f204c6974652053450000,8BitDo Lite SE,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android, -39356430616562366466646636643435,8BitDo Lite SE,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android, +61393962646434393836356631636132,8BitDo Arcade Stick,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b20,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b19,y:b2,platform:Android, +64323139346131306233636562663738,8BitDo Arcade Stick,a:b0,b:b1,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b19,y:b2,platform:Android, +64643565386136613265663236636564,8BitDo Arcade Stick,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b20,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b19,y:b2,platform:Android, +33313433353539306634656436353432,8BitDo Dogbone,a:b1,b:b0,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +38426974446f20446f67626f6e65204d,8BitDo Dogbone,a:b1,b:b0,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,start:b6,platform:Android, +34343439373236623466343934376233,8BitDo FC30 Pro,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b28,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b29,righttrigger:b7,start:b5,x:b30,y:b2,platform:Android, +38426974446f204e4743204d6f646b69,8BitDo GameCube,a:b0,b:b2,back:b4,dpdown:b12,dpleft:b13,dpright:b14,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,paddle1:b18,paddle2:b17,rightshoulder:b15,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b1,y:b3,platform:Android, +38426974446f2038426974446f204c69,8BitDo Lite,a:b1,b:b0,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android, +30643332373663313263316637356631,8BitDo Lite 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2,a:b1,b:b0,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,rightshoulder:b10,start:b6,x:b3,y:b2,platform:Android, -33663434393362303033616630346337,8BitDo Zero 2,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftx:a0,lefty:a1,rightshoulder:b20,start:b18,x:b19,y:b2,platform:Android, -34656330626361666438323266633963,8BitDo Zero 2,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b20,start:b10,x:b19,y:b2,platform:Android, -63396666386564393334393236386630,8BitDo Zero 2,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftx:a0,lefty:a1,rightshoulder:b10,start:b6,x:b3,y:b2,platform:Android, -63633435623263373466343461646430,8BitDo Zero 2,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftx:a0,lefty:a1,rightshoulder:b10,start:b6,x:b2,y:b3,platform:Android, -32333634613735616163326165323731,Amazon Luna Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,x:b2,y:b3,platform:Android, -4c696e757820342e31392e3137322077,Anbernic Gamepad,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a4,start:b6,x:b2,y:b3,platform:Android, +33663434393362303033616630346337,8BitDo Zero 2,a:b0,b:b1,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftx:a0,lefty:a1,rightshoulder:b20,start:b18,x:b19,y:b2,platform:Android, +34656330626361666438323266633963,8BitDo Zero 2,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b20,start:b10,x:b19,y:b2,platform:Android, +63396666386564393334393236386630,8BitDo Zero 2,a:b1,b:b0,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftx:a0,lefty:a1,rightshoulder:b10,start:b6,x:b3,y:b2,platform:Android, +63633435623263373466343461646430,8BitDo Zero 2,a:b1,b:b0,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftx:a0,lefty:a1,rightshoulder:b10,start:b6,x:b2,y:b3,platform:Android, +32333634613735616163326165323731,Amazon Luna Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,x:b2,y:b3,platform:Android, +4c696e757820342e31392e3137322077,Anbernic Handheld,a:b1,b:b0,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a4,start:b6,x:b2,y:b3,platform:Android, 417374726f2063697479206d696e6920,Astro City Mini,a:b23,b:b22,back:b29,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,rightshoulder:b25,righttrigger:b26,start:b30,x:b24,y:b21,platform:Android, -35643263313264386134376362363435,Atari VCS Classic Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,start:b6,platform:Android, -32353831643566306563643065356239,Atari VCS Modern Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -32303165626138343962363666346165,Brook Mars PS4 Controller,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android, +35643263313264386134376362363435,Atari VCS Classic Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,start:b6,platform:Android, +32353831643566306563643065356239,Atari VCS Modern Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +4f64696e20436f6e74726f6c6c657200,AYN Odin,a:b1,b:b0,back:b4,dpdown:b12,dpleft:b14,dpright:b13,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:+a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:+a4,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android, +32303165626138343962363666346165,Brook Mars PS4 Controller,a:b1,b:b19,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android, 38383337343564366131323064613561,Brook Mars PS4 Controller,a:b1,b:b19,back:b17,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android, -34313430343161653665353737323365,Elecom JC-W01U,a:b23,b:b24,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b25,lefttrigger:b27,leftx:a0,lefty:a1,rightshoulder:b26,righttrigger:b28,rightx:a2,righty:a3,start:b30,x:b21,y:b22,platform:Android, -4875694a6961204a432d573031550000,Elecom JC-W01U,a:b23,b:b24,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b25,lefttrigger:b27,leftx:a0,lefty:a1,rightshoulder:b26,righttrigger:b28,rightx:a2,righty:a3,start:b30,x:b21,y:b22,platform:Android, -30363230653635633863366338623265,Evo VR,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,x:b2,y:b3,platform:Android, +34313430343161653665353737323365,Elecom JC-W01U,a:b23,b:b24,back:b29,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b25,lefttrigger:b27,leftx:a0,lefty:a1,rightshoulder:b26,righttrigger:b28,rightx:a2,righty:a3,start:b30,x:b21,y:b22,platform:Android, +4875694a6961204a432d573031550000,Elecom JC-W01U,a:b23,b:b24,back:b29,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b25,lefttrigger:b27,leftx:a0,lefty:a1,rightshoulder:b26,righttrigger:b28,rightx:a2,righty:a3,start:b30,x:b21,y:b22,platform:Android, +30363230653635633863366338623265,Evo VR,a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftx:a0,lefty:a1,x:b2,y:b3,platform:Android, 05000000b404000011240000dfff3f00,Flydigi Vader 2,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,paddle1:b17,paddle2:b18,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, 05000000bc20000000550000ffff3f00,GameSir G3w,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -34323662653333636330306631326233,Google Nexus,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -35383633353935396534393230616564,Google Stadia Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +34323662653333636330306631326233,Google Nexus,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +35383633353935396534393230616564,Google Stadia Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +476f6f676c65204c4c43205374616469,Google Stadia Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +5374616469614e3848532d6532633400,Google Stadia Controller,a:b0,b:b1,back:b15,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, 05000000d6020000e5890000dfff3f00,GPD XD Plus,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Android, 05000000d6020000e5890000dfff3f80,GPD XD Plus,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a3,rightx:a4,righty:a5,start:b6,x:b2,y:b3,platform:Android, -66633030656131663837396562323935,Hori Battle,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Android, -35623466343433653739346434636330,Hori Fighting Commander 3 Pro,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android, -484f524920434f2e2c4c54442e203130,Hori Fighting Commander 3 Pro,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b20,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b9,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android, -484f524920434f2e2c4c544420205041,Hori Gem Pad 3,a:b1,b:b17,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b4,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b16,x:b0,y:b2,platform:Android, -65656436646661313232656661616130,Hori PC Engine Mini Controller,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b18,platform:Android, -31303433326562636431653534636633,Hori Real Arcade Pro 3,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android, -32656664353964393561366362333636,Hori Switch Split Pad Pro,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Android, -30306539356238653637313730656134,HORIPAD Switch Pro Controller,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b19,y:b2,platform:Android, +66633030656131663837396562323935,Hori Battle,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Android, +35623466343433653739346434636330,Hori Fighting Commander 3 Pro,a:b1,b:b19,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android, +484f524920434f2e2c4c54442e203130,Hori Fighting Commander 3 Pro,a:b1,b:b19,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b20,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b9,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android, +484f524920434f2e2c4c544420205041,Hori Gem Pad 3,a:b1,b:b17,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b4,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b16,x:b0,y:b2,platform:Android, +65656436646661313232656661616130,Hori PC Engine Mini Controller,a:b1,b:b19,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,start:b18,platform:Android, +31303433326562636431653534636633,Hori Real Arcade Pro 3,a:b1,b:b19,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android, +32656664353964393561366362333636,Hori Switch Split Pad Pro,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Android, +30306539356238653637313730656134,HORIPAD Switch Pro Controller,a:b0,b:b1,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b19,y:b2,platform:Android, 48797065726b696e2050616400000000,Hyperkin Admiral N64 Controller,+rightx:b6,+righty:b7,-rightx:b17,-righty:b5,a:b1,b:b0,leftshoulder:b3,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b20,start:b18,platform:Android, 62333331353131353034386136626636,Hyperkin Admiral N64 Controller,+rightx:b6,+righty:b7,-rightx:b17,-righty:b5,a:b1,b:b0,leftshoulder:b3,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b20,start:b18,platform:Android, -31306635363562663834633739396333,Hyperkin N64 Adapter,a:b1,b:b19,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightx:a2,righty:a3,start:b18,platform:Android, -5368616e57616e202020202048797065,Hyperkin N64 Adapter,a:b1,b:b19,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightx:a2,righty:a3,start:b18,platform:Android, +31306635363562663834633739396333,Hyperkin N64 Adapter,a:b1,b:b19,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightx:a2,righty:a3,start:b18,platform:Android, +5368616e57616e202020202048797065,Hyperkin N64 Adapter,a:b1,b:b19,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightx:a2,righty:a3,start:b18,platform:Android, 0500000083050000602000000ffe0000,iBuffalo SNES Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b15,rightshoulder:b16,start:b10,x:b2,y:b3,platform:Android, -5553422c322d6178697320382d627574,iBuffalo Super Famicom Controller,a:b1,b:b0,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b17,rightshoulder:b18,start:b10,x:b3,y:b2,platform:Android, +5553422c322d6178697320382d627574,iBuffalo Super Famicom Controller,a:b1,b:b0,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b17,rightshoulder:b18,start:b10,x:b3,y:b2,platform:Android, 64306137363261396266353433303531,InterAct GoPad,a:b24,b:b25,leftshoulder:b23,lefttrigger:b27,leftx:a0,lefty:a1,rightshoulder:b26,righttrigger:b28,x:b21,y:b22,platform:Android, -532e542e442e20496e74657261637420,InterAct HammerHead FX,a:b23,b:b24,back:b30,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b26,leftstick:b22,lefttrigger:b28,leftx:a0,lefty:a1,rightshoulder:b27,rightstick:b25,righttrigger:b29,rightx:a2,righty:a3,start:b31,x:b20,y:b21,platform:Android, -65346535636333663931613264643164,Joy-Con,a:b21,b:b22,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b25,lefttrigger:b27,leftx:a0,lefty:a1,rightshoulder:b26,righttrigger:b28,rightx:a2,righty:a3,start:b30,x:b23,y:b24,platform:Android, -33346566643039343630376565326335,Joy-Con (L),a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,rightshoulder:b20,start:b17,x:b19,y:b2,platform:Android, -35313531613435623366313835326238,Joy-Con (L),a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,rightshoulder:b20,start:b17,x:b19,y:b2,platform:Android, -4a6f792d436f6e20284c290000000000,Joy-Con (L),a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,rightshoulder:b20,start:b17,x:b19,y:b2,platform:Android, -38383665633039363066383334653465,Joy-Con (R),a:b0,b:b1,back:b5,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,rightshoulder:b20,start:b18,x:b19,y:b2,platform:Android, -39363561613936303237333537383931,Joy-Con (R),a:b0,b:b1,back:b5,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,rightshoulder:b20,start:b18,x:b19,y:b2,platform:Android, -4a6f792d436f6e202852290000000000,Joy-Con (R),a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,rightshoulder:b20,start:b18,x:b19,y:b2,platform:Android, -39656136363638323036303865326464,JYS Aapter,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android, -63316564383539663166353034616434,JYS Adapter,a:b1,b:b3,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b0,y:b2,platform:Android, -64623163333561643339623235373232,Logitech F310,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -35623364393661626231343866613337,Logitech F710,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -4c6f6769746563682047616d65706164,Logitech F710,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -64396331333230326333313330336533,Logitech F710,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -39653365373864633935383236363438,Logitech G Cloud,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -416d617a6f6e2047616d6520436f6e74,Luna Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Android, -4c756e612047616d6570616400000000,Luna Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -30363066623539323534363639323363,Magic NS,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android, -31353762393935386662336365626334,Magic NS,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android, -39623565346366623931666633323530,Magic NS,a:b1,b:b3,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b0,y:b2,platform:Android, -6d6179666c617368206c696d69746564,Mayflash GameCube Adapter,a:b22,b:b21,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:b25,leftx:a0,lefty:a1,rightshoulder:b28,righttrigger:b26,rightx:a5,righty:a2,start:b30,x:b23,y:b24,platform:Android, -436f6e74726f6c6c6572000000000000,Mayflash N64 Adapter,a:b1,b:b19,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightx:a2,righty:a3,start:b18,platform:Android, -65666330633838383061313633326461,Mayflash N64 Adapter,a:b1,b:b19,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightx:a2,righty:a3,start:b18,platform:Android, -37316565396364386635383230353365,Mayflash Saturn Adapter,a:b21,b:b22,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b26,lefttrigger:b28,rightshoulder:b27,righttrigger:b23,start:b30,x:b24,y:b25,platform:Android, -4875694a696120205553422047616d65,Mayflash Saturn Adapter,a:b21,b:b22,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b26,lefttrigger:b28,rightshoulder:b27,righttrigger:b23,start:b30,x:b24,y:b25,platform:Android, -535a4d792d706f776572204c54442043,Mayflash Wii Classic Adapter,a:b23,b:b22,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b31,leftshoulder:b27,lefttrigger:b25,leftx:a0,lefty:a1,rightshoulder:b28,righttrigger:b26,rightx:a2,righty:a3,start:b30,x:b24,y:b21,platform:Android, -30653962643666303631376438373532,Mayflash Wii DolphinBar,a:b23,b:b24,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b0,leftshoulder:b25,lefttrigger:b27,leftx:a0,lefty:a1,rightshoulder:b26,righttrigger:b28,rightx:a2,righty:a3,start:b30,x:b21,y:b22,platform:Android, -39346131396233376535393665363161,Mayflash Wii U Pro Adapter,a:b22,b:b23,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b25,leftstick:b31,lefttrigger:b27,rightshoulder:b26,rightstick:b0,righttrigger:b28,rightx:a0,righty:a1,start:b30,x:b21,y:b24,platform:Android, +532e542e442e20496e74657261637420,InterAct HammerHead FX,a:b23,b:b24,back:b30,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b26,leftstick:b22,lefttrigger:b28,leftx:a0,lefty:a1,rightshoulder:b27,rightstick:b25,righttrigger:b29,rightx:a2,righty:a3,start:b31,x:b20,y:b21,platform:Android, +65346535636333663931613264643164,Joy-Con,a:b21,b:b22,back:b29,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b25,lefttrigger:b27,leftx:a0,lefty:a1,rightshoulder:b26,righttrigger:b28,rightx:a2,righty:a3,start:b30,x:b23,y:b24,platform:Android, +33346566643039343630376565326335,Joy-Con (L),a:b0,b:b1,back:b7,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b15,rightshoulder:b20,start:b17,x:b19,y:b2,platform:Android, +35313531613435623366313835326238,Joy-Con (L),a:b0,b:b1,back:b7,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b15,rightshoulder:b20,start:b17,x:b19,y:b2,platform:Android, +4a6f792d436f6e20284c290000000000,Joy-Con (L),a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,rightshoulder:b20,start:b17,x:b19,y:b2,platform:Android, +38383665633039363066383334653465,Joy-Con (R),a:b0,b:b1,back:b5,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b15,rightshoulder:b20,start:b18,x:b19,y:b2,platform:Android, +39363561613936303237333537383931,Joy-Con (R),a:b0,b:b1,back:b5,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b15,rightshoulder:b20,start:b18,x:b19,y:b2,platform:Android, +39373064396565646338333134303131,Joy-Con (R),a:b1,b:b2,back:b5,leftstick:b8,leftx:a1~,lefty:a0,start:b6,x:b0,y:b3,platform:Android, +4a6f792d436f6e202852290000000000,Joy-Con (R),a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,rightshoulder:b20,start:b18,x:b19,y:b2,platform:Android, +39656136363638323036303865326464,JYS Aapter,a:b1,b:b19,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android, +63316564383539663166353034616434,JYS Adapter,a:b1,b:b3,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b0,y:b2,platform:Android, +64623163333561643339623235373232,Logitech F310,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +35623364393661626231343866613337,Logitech F710,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +4c6f6769746563682047616d65706164,Logitech F710,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +64396331333230326333313330336533,Logitech F710,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +39653365373864633935383236363438,Logitech G Cloud,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +416d617a6f6e2047616d6520436f6e74,Luna Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Android, +4c756e612047616d6570616400000000,Luna Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +30363066623539323534363639323363,Magic NS,a:b1,b:b19,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android, +31353762393935386662336365626334,Magic NS,a:b1,b:b19,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android, +39623565346366623931666633323530,Magic NS,a:b1,b:b3,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b0,y:b2,platform:Android, +6d6179666c617368206c696d69746564,Mayflash GameCube Adapter,a:b22,b:b21,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,lefttrigger:b25,leftx:a0,lefty:a1,rightshoulder:b28,righttrigger:b26,rightx:a5,righty:a2,start:b30,x:b23,y:b24,platform:Android, +436f6e74726f6c6c6572000000000000,Mayflash N64 Adapter,a:b1,b:b19,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightx:a2,righty:a3,start:b18,platform:Android, +65666330633838383061313633326461,Mayflash N64 Adapter,a:b1,b:b19,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightx:a2,righty:a3,start:b18,platform:Android, +37316565396364386635383230353365,Mayflash Saturn Adapter,a:b21,b:b22,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b26,lefttrigger:b28,rightshoulder:b27,righttrigger:b23,start:b30,x:b24,y:b25,platform:Android, +4875694a696120205553422047616d65,Mayflash Saturn Adapter,a:b21,b:b22,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b26,lefttrigger:b28,rightshoulder:b27,righttrigger:b23,start:b30,x:b24,y:b25,platform:Android, +535a4d792d706f776572204c54442043,Mayflash Wii Classic Adapter,a:b23,b:b22,back:b29,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b31,leftshoulder:b27,lefttrigger:b25,leftx:a0,lefty:a1,rightshoulder:b28,righttrigger:b26,rightx:a2,righty:a3,start:b30,x:b24,y:b21,platform:Android, +30653962643666303631376438373532,Mayflash Wii DolphinBar,a:b23,b:b24,back:b29,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b0,leftshoulder:b25,lefttrigger:b27,leftx:a0,lefty:a1,rightshoulder:b26,righttrigger:b28,rightx:a2,righty:a3,start:b30,x:b21,y:b22,platform:Android, +39346131396233376535393665363161,Mayflash Wii U Pro Adapter,a:b22,b:b23,back:b29,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b25,leftstick:b31,lefttrigger:b27,rightshoulder:b26,rightstick:b0,righttrigger:b28,rightx:a0,righty:a1,start:b30,x:b21,y:b24,platform:Android, 31323564663862633234646330373138,Mega Drive,a:b23,b:b22,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,rightshoulder:b25,righttrigger:b26,start:b30,x:b24,y:b21,platform:Android, -37333564393261653735306132613061,Mega Drive,a:b21,b:b22,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b26,lefttrigger:b28,rightshoulder:b27,righttrigger:b23,start:b30,x:b24,y:b25,platform:Android, -64363363336633363736393038313464,Mega Drive,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,x:b2,y:b3,platform:Android, -33323763323132376537376266393366,Microsoft Dual Strike,a:b24,b:b23,back:b25,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b27,lefttrigger:b29,rightshoulder:b78,rightx:a0,righty:a1~,start:b26,x:b22,y:b21,platform:Android, +37333564393261653735306132613061,Mega Drive,a:b21,b:b22,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b26,lefttrigger:b28,rightshoulder:b27,righttrigger:b23,start:b30,x:b24,y:b25,platform:Android, +64363363336633363736393038313464,Mega Drive,a:b1,b:b0,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,start:b9,x:b2,y:b3,platform:Android, +33323763323132376537376266393366,Microsoft Dual Strike,a:b24,b:b23,back:b25,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b27,lefttrigger:b29,rightshoulder:b78,rightx:a0,righty:a1~,start:b26,x:b22,y:b21,platform:Android, 30306461613834333439303734316539,Microsoft SideWinder Pro,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b20,lefttrigger:b9,rightshoulder:b19,righttrigger:b10,start:b17,x:b2,y:b3,platform:Android, -32386235353630393033393135613831,Microsoft Xbox Series Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -4d4f42415041442050726f2d48440000,Mobapad Chitu HD,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -4d4f435554452d303533582d4d35312d,Mocute 053X,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -33343361376163623438613466616531,Mocute M053,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -39306635663061636563316166303966,Mocute M053,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +32386235353630393033393135613831,Microsoft Xbox Series Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +4d4f42415041442050726f2d48440000,Mobapad Chitu HD,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +4d4f435554452d303533582d4d35312d,Mocute 053X,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +33343361376163623438613466616531,Mocute M053,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +39306635663061636563316166303966,Mocute M053,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, 7573622067616d657061642020202020,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,righttrigger:b6,start:b9,x:b3,y:b0,platform:Android, 050000007e05000009200000ffff0f00,Nintendo Switch Pro Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b16,x:b17,y:b2,platform:Android, +31316661666466633938376335383661,Nintendo Switch Pro Controller,a:b1,b:b0,back:b15,dpdown:b12,dpleft:b13,dpright:b14,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,misc1:b5,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,start:b6,x:b3,y:b2,platform:Android, 34323437396534643531326161633738,Nintendo Switch Pro Controller,a:b0,b:b1,back:b15,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,misc1:b5,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -50726f20436f6e74726f6c6c65720000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b2,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b10,rightx:a2,righty:a3,start:b18,y:b3,platform:Android, -36326533353166323965623661303933,NSO N64 Controller,+rightx:b17,+righty:b10,-rightx:b2,-righty:b19,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,misc1:b7,rightshoulder:b20,righttrigger:b15,start:b18,platform:Android, -4e363420436f6e74726f6c6c65720000,NSO N64 Controller,+rightx:b17,+righty:b10,-rightx:b2,-righty:b19,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,misc1:b7,rightshoulder:b20,righttrigger:b15,start:b18,platform:Android, -534e455320436f6e74726f6c6c657200,NSO SNES Controller,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,rightshoulder:b20,start:b18,x:b19,y:b2,platform:Android, -64623863346133633561626136366634,NSO SNES Controller,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,rightshoulder:b20,start:b18,x:b19,y:b2,platform:Android, +50726f20436f6e74726f6c6c65720000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b2,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b10,rightx:a2,righty:a3,start:b18,y:b3,platform:Android, +36326533353166323965623661303933,NSO N64 Controller,+rightx:b17,+righty:b10,-rightx:b2,-righty:b19,a:b1,b:b0,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,misc1:b7,rightshoulder:b20,righttrigger:b15,start:b18,platform:Android, +4e363420436f6e74726f6c6c65720000,NSO N64 Controller,+rightx:b17,+righty:b10,-rightx:b2,-righty:b19,a:b1,b:b0,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,misc1:b7,rightshoulder:b20,righttrigger:b15,start:b18,platform:Android, +534e455320436f6e74726f6c6c657200,NSO SNES Controller,a:b0,b:b1,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,rightshoulder:b20,start:b18,x:b19,y:b2,platform:Android, +64623863346133633561626136366634,NSO SNES Controller,a:b0,b:b1,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,rightshoulder:b20,start:b18,x:b19,y:b2,platform:Android, 050000005509000003720000cf7f3f00,NVIDIA Controller,a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, 050000005509000010720000ffff3f00,NVIDIA Controller,a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, 050000005509000014720000df7f3f00,NVIDIA Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Android, 050000005509000014720000df7f3f80,NVIDIA Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a3,rightx:a4,righty:a5,start:b6,x:b2,y:b3,platform:Android, -37336435666338653565313731303834,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -4e564944494120436f72706f72617469,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -61363931656135336130663561616264,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +37336435666338653565313731303834,NVIDIA Controller,a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +4e564944494120436f72706f72617469,NVIDIA Controller,a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +61363931656135336130663561616264,NVIDIA Controller,a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, 39383335313438623439373538343266,OUYA Controller,a:b0,b:b2,dpdown:b18,dpleft:b15,dpright:b16,dpup:b17,leftshoulder:b3,leftstick:b9,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b10,righttrigger:b7,rightx:a3,righty:a4,x:b1,y:b19,platform:Android, 4f5559412047616d6520436f6e74726f,OUYA Controller,a:b0,b:b2,dpdown:b18,dpleft:b15,dpright:b6,dpup:b17,leftshoulder:b3,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b19,platform:Android, -506572666f726d616e63652044657369,PDP PS3 Rock Candy Controller,a:b1,b:b17,back:h0.2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b4,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b16,x:b0,y:b2,platform:Android, -62653335326261303663356263626339,PlayStation Classic Controller,a:b19,b:b1,back:b17,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,lefttrigger:b3,rightshoulder:b10,righttrigger:b20,start:b18,x:b2,y:b0,platform:Android, -536f6e7920496e746572616374697665,PlayStation Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,misc1:b8,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -576972656c65737320436f6e74726f6c,PlayStation Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -61653962353232366130326530363061,Pokken,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,lefttrigger:b9,rightshoulder:b20,righttrigger:b10,start:b18,x:b0,y:b2,platform:Android, -32666633663735353234363064386132,PS2,a:b23,b:b22,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b27,lefttrigger:b25,leftx:a0,lefty:a1,rightshoulder:b28,righttrigger:b26,rightx:a3,righty:a2,start:b30,x:b24,y:b21,platform:Android, +506572666f726d616e63652044657369,PDP PS3 Rock Candy Controller,a:b1,b:b17,back:h0.2,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b4,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b16,x:b0,y:b2,platform:Android, +61653962353232366130326530363061,Pokken,a:b1,b:b19,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,lefttrigger:b9,rightshoulder:b20,righttrigger:b10,start:b18,x:b0,y:b2,platform:Android, 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Controller,a:b0,b:b1,back:b15,dpdown:a14,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +61363034663839376638653463633865,PS3 Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, 66366539656564653432353139356536,PS3 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, 66383132326164626636313737373037,PS3 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, 050000004c050000c405000000783f00,PS4 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, @@ -1889,89 +2041,91 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 050000004c050000c4050000ffff3f00,PS4 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, 050000004c050000cc090000fffe3f00,PS4 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Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -38393161636261653636653532386639,PS4 Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -63313733393535663339656564343962,PS4 Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -63393662363836383439353064663939,PS4 Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -65366465656364636137653363376531,PS4 Controller,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android, -66613532303965383534396638613230,PS4 Controller,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a5,start:b18,x:b0,y:b2,platform:Android, +30303839663330346632363232623138,PS4 Controller,a:b1,b:b17,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:a4,rightx:a2,righty:a5,start:b16,x:b0,y:b2,platform:Android, +31326235383662333266633463653332,PS4 Controller,a:b1,b:b16,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:a4,rightx:a2,righty:a5,start:b17,x:b0,y:b2,platform:Android, +31373231336561636235613666323035,PS4 Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +31663838336334393132303338353963,PS4 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Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +37626464343430636562316661643863,PS4 Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +38393161636261653636653532386639,PS4 Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +63313733393535663339656564343962,PS4 Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +63393662363836383439353064663939,PS4 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +65366465656364636137653363376531,PS4 Controller,a:b1,b:b19,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android, +66613532303965383534396638613230,PS4 Controller,a:b1,b:b19,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a5,start:b18,x:b0,y:b2,platform:Android, 050000004c050000e60c0000fffe3f00,PS5 Controller,a:b1,b:b17,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:a4,rightx:a2,righty:a5,start:b16,x:b0,y:b2,platform:Android, -050000004c050000e60c0000fffe3f80,PS5 Controller,a:b1,b:b17,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:a3,rightx:a4,righty:a5,start:b16,x:b0,y:b2,platform:Android, +050000004c050000e60c0000fffe3f80,PS5 Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:a3,rightx:a4,righty:a5,start:b16,x:b2,y:b17,platform:Android, 050000004c050000e60c0000ffff3f00,PS5 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -32346465346533616263386539323932,PS5 Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -32633532643734376632656664383733,PS5 Controller,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a5,start:b18,x:b0,y:b2,platform:Android, -37363764353731323963323639666565,PS5 Controller,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a5,start:b18,x:b0,y:b2,platform:Android, -61303162353165316365336436343139,PS5 Controller,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,misc1:b8,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a5,start:b18,x:b0,y:b2,platform:Android, -64336263393933626535303339616332,Qanba 4RAF,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b20,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b9,rightx:a2,righty:a3,start:b18,x:b19,y:b2,platform:Android, -36626666353861663864336130363137,Razer Junglecat,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +32346465346533616263386539323932,PS5 Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +32633532643734376632656664383733,PS5 Controller,a:b1,b:b19,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a5,start:b18,x:b0,y:b2,platform:Android, +37363764353731323963323639666565,PS5 Controller,a:b1,b:b19,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a5,start:b18,x:b0,y:b2,platform:Android, +61303162353165316365336436343139,PS5 Controller,a:b1,b:b19,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,misc1:b8,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a5,start:b18,x:b0,y:b2,platform:Android, +64336263393933626535303339616332,Qanba 4RAF,a:b0,b:b1,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b20,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b9,rightx:a2,righty:a3,start:b18,x:b19,y:b2,platform:Android, +36626666353861663864336130363137,Razer Junglecat,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, 05000000f8270000bf0b0000ffff3f00,Razer Kishi,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -62653861643333663663383332396665,Razer Kishi,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +62653861643333663663383332396665,Razer Kishi,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, 050000003215000005070000ffff3f00,Razer Raiju Mobile,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, 050000003215000007070000ffff3f00,Razer Raiju Mobile,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, 050000003215000000090000bf7f3f00,Razer Serval,a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,x:b2,y:b3,platform:Android, -5a6869587520526574726f2042697420,Retro Bit Saturn Controller,a:b21,b:b22,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b25,lefttrigger:b26,rightshoulder:b27,righttrigger:b28,start:b30,x:b23,y:b24,platform:Android, +5a6869587520526574726f2042697420,Retro Bit Saturn Controller,a:b21,b:b22,back:b29,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b25,lefttrigger:b26,rightshoulder:b27,righttrigger:b28,start:b30,x:b23,y:b24,platform:Android, 32417865732031314b6579732047616d,Retro Bit SNES Controller,a:b0,b:b1,back:b15,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,rightshoulder:b10,start:b6,x:b2,y:b3,platform:Android, 36313938306539326233393732613361,Retro Bit SNES Controller,a:b0,b:b1,back:b15,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,rightshoulder:b10,start:b6,x:b2,y:b3,platform:Android, -526574726f466c616720576972656420,Retro Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b17,rightshoulder:b18,start:b10,x:b2,y:b3,platform:Android, -61343739353764363165343237303336,Retro Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b17,lefttrigger:b18,leftx:a0,lefty:a1,start:b10,x:b2,y:b3,platform:Android, -526574726f696420506f636b65742043,Retroid Pocket,a:b1,b:b0,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b17,paddle2:b18,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android, -582d426f7820436f6e74726f6c6c6572,Retroid Pocket,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b17,paddle2:b18,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -38653130373365613538333235303036,Retroid Pocket 2,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -64363363336633363736393038313463,Retrolink,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b6,platform:Android, +526574726f466c616720576972656420,Retro Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b17,rightshoulder:b18,start:b10,x:b2,y:b3,platform:Android, +61343739353764363165343237303336,Retro Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b17,lefttrigger:b18,leftx:a0,lefty:a1,start:b10,x:b2,y:b3,platform:Android, +526574726f696420506f636b65742043,Retroid Pocket,a:b1,b:b0,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b17,paddle2:b18,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android, +582d426f7820436f6e74726f6c6c6572,Retroid Pocket,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b17,paddle2:b18,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +64633735616665613536653363336132,Retroid Pocket,a:b1,b:b0,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,paddle1:b19,paddle2:b20,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android, +38653130373365613538333235303036,Retroid Pocket 2,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +64363363336633363736393038313463,Retrolink,a:b1,b:b0,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,start:b6,platform:Android, 37393234373533633333323633646531,RetroUSB N64 RetroPort,+rightx:b17,+righty:b15,-rightx:b18,-righty:b6,a:b10,b:b9,dpdown:b19,dpleft:b1,dpright:b0,dpup:b2,leftshoulder:b7,lefttrigger:b20,leftx:a0,lefty:a1,rightshoulder:b5,start:b3,platform:Android, 5365616c6965436f6d707574696e6720,RetroUSB N64 RetroPort,+rightx:b17,+righty:b15,-rightx:b18,-righty:b6,a:b10,b:b9,dpdown:b19,dpleft:b1,dpright:b0,dpup:b2,leftshoulder:b7,lefttrigger:b20,leftx:a0,lefty:a1,rightshoulder:b5,start:b3,platform:Android, 526574726f5553422e636f6d20534e45,RetroUSB SNES RetroPort,a:b1,b:b20,back:b19,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,rightshoulder:b10,start:b2,x:b0,y:b3,platform:Android, 64643037633038386238303966376137,RetroUSB SNES RetroPort,a:b1,b:b20,back:b19,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,rightshoulder:b10,start:b2,x:b0,y:b3,platform:Android, -37656564346533643138636436356230,Rock Candy Switch Controller,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,misc1:b7,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android, -33373336396634316434323337666361,RumblePad 2,a:b22,b:b23,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b25,lefttrigger:b27,leftx:a0,lefty:a1,rightshoulder:b26,righttrigger:b28,rightx:a2,righty:a3,start:b30,x:b21,y:b24,platform:Android, -36363537303435333566386638366333,Samsung EIGP20,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -53616d73756e672047616d6520506164,Samsung EIGP20,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +37656564346533643138636436356230,Rock Candy Switch Controller,a:b1,b:b19,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,misc1:b7,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android, +33373336396634316434323337666361,RumblePad 2,a:b22,b:b23,back:b29,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b25,lefttrigger:b27,leftx:a0,lefty:a1,rightshoulder:b26,righttrigger:b28,rightx:a2,righty:a3,start:b30,x:b21,y:b24,platform:Android, +36363537303435333566386638366333,Samsung EIGP20,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +53616d73756e672047616d6520506164,Samsung EIGP20,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, 66386565396238363534313863353065,Sanwa PlayOnline Mobile,a:b21,b:b22,back:b23,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b24,platform:Android, -32383165316333383766336338373261,Saturn,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:a4,righttrigger:a5,x:b2,y:b3,platform:Android, +32383165316333383766336338373261,Saturn,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:a4,righttrigger:a5,x:b2,y:b3,platform:Android, 38613865396530353338373763623431,Saturn,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,lefttrigger:b10,rightshoulder:b20,righttrigger:b19,start:b17,x:b2,y:b3,platform:Android, -61316232336262373631343137633631,Saturn,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:a4,righttrigger:a5,x:b2,y:b3,platform:Android, -30353835333338613130373363646337,SG H510,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b17,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b18,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b19,y:b2,platform:Android, -66386262366536653765333235343634,SG H510,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,x:b2,y:b3,platform:Android, -66633132393363353531373465633064,SG H510,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b17,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b18,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b19,y:b2,platform:Android, -62653761636366393366613135366338,SN30 PP,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android, +61316232336262373631343137633631,Saturn,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:a4,righttrigger:a5,x:b2,y:b3,platform:Android, +30353835333338613130373363646337,SG H510,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b17,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b18,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b19,y:b2,platform:Android, +66386262366536653765333235343634,SG H510,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,x:b2,y:b3,platform:Android, +66633132393363353531373465633064,SG H510,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b17,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b18,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b19,y:b2,platform:Android, +62653761636366393366613135366338,SN30 PP,a:b1,b:b0,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android, 38376662666661636265313264613039,SNES,a:b0,b:b1,back:b9,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b3,rightshoulder:b20,start:b10,x:b19,y:b2,platform:Android, 5346432f555342205061640000000000,SNES Adapter,a:b0,b:b1,back:b9,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b3,rightshoulder:b20,start:b10,x:b19,y:b2,platform:Android, -5553422047616d657061642000000000,SNES Controller,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,rightshoulder:b10,start:b6,x:b3,y:b2,platform:Android, -63303964303462366136616266653561,Sony PSP,a:b21,b:b22,back:b27,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b25,leftx:a0,lefty:a1,rightshoulder:b26,start:b28,x:b23,y:b24,platform:Android, -63376637643462343766333462383235,Sony Vita,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftx:a0,lefty:a1,rightshoulder:b20,rightx:a3,righty:a4,start:b18,x:b0,y:b2,platform:Android, -476f6f676c65204c4c43205374616469,Stadia Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -5374616469614e3848532d6532633400,Stadia Controller,a:b0,b:b1,back:b15,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +5553422047616d657061642000000000,SNES Controller,a:b1,b:b0,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,rightshoulder:b10,start:b6,x:b3,y:b2,platform:Android, +62653335326261303663356263626339,Sony PlayStation Classic Controller,a:b19,b:b1,back:b17,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,lefttrigger:b3,rightshoulder:b10,righttrigger:b20,start:b18,x:b2,y:b0,platform:Android, +536f6e7920496e746572616374697665,Sony PlayStation Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,misc1:b8,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +576972656c65737320436f6e74726f6c,Sony PlayStation Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +63303964303462366136616266653561,Sony PSP,a:b21,b:b22,back:b27,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b25,leftx:a0,lefty:a1,rightshoulder:b26,start:b28,x:b23,y:b24,platform:Android, +63376637643462343766333462383235,Sony Vita,a:b1,b:b19,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftx:a0,lefty:a1,rightshoulder:b20,rightx:a3,righty:a4,start:b18,x:b0,y:b2,platform:Android, 05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Android, 05000000de2800000611000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Android, -0500000011010000201400000f7e0f00,SteelSeries Nimbus,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,righttrigger:b10,rightx:a2,righty:a3,x:b19,y:b2,platform:Android, +0500000011010000201400000f7e0f00,SteelSeries Nimbus,a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,righttrigger:b10,rightx:a2,righty:a3,x:b19,y:b2,platform:Android, 35306436396437373135383665646464,SteelSeries Nimbus Plus,a:b0,b:b1,leftshoulder:b3,leftstick:b17,lefttrigger:b9,leftx:a0,rightshoulder:b20,rightstick:b18,righttrigger:b10,rightx:a2,x:b19,y:b2,platform:Android, 33313930373536613937326534303931,Taito Egret II Mini Control Panel,a:b25,b:b23,back:b27,guide:b30,leftx:a0,lefty:a1,rightshoulder:b21,righttrigger:b22,start:b28,x:b29,y:b24,platform:Android, -54475a20436f6e74726f6c6c65720000,TGZ Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -62363434353532386238336663643836,TGZ Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +54475a20436f6e74726f6c6c65720000,TGZ Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +62363434353532386238336663643836,TGZ Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, 37323236633763666465316365313236,THEC64 Joystick,a:b21,b:b22,back:b27,leftshoulder:b25,leftx:a0,lefty:a1,rightshoulder:b26,start:b27,x:b23,y:b24,platform:Android, 38346162326232346533316164363336,THEGamepad,a:b23,b:b22,back:b27,leftshoulder:b25,leftx:a0,lefty:a1,rightshoulder:b26,start:b28,x:b24,y:b21,platform:Android, -050000004f0400000ed00000fffe3f00,ThrustMaster eSwap Pro Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -5477696e20555342204a6f7973746963,Twin Joystick,a:b22,b:b21,back:b28,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b26,leftstick:b30,lefttrigger:b24,leftx:a0,lefty:a1,rightshoulder:b27,rightstick:b31,righttrigger:b25,rightx:a3,righty:a2,start:b29,x:b23,y:b20,platform:Android, -30623739343039643830333266346439,Valve Steam Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,leftx:a0,lefty:a1,paddle1:b24,paddle2:b23,rightshoulder:b10,rightstick:b8,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -31643365666432386133346639383937,Valve Steam Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,leftx:a0,lefty:a1,paddle1:b24,paddle2:b23,rightshoulder:b10,rightstick:b8,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -30386438313564306161393537333663,Wii Classic Adapter,a:b23,b:b22,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b27,lefttrigger:b25,leftx:a0,lefty:a1,rightshoulder:b28,righttrigger:b26,rightx:a2,righty:a3,start:b30,x:b24,y:b21,platform:Android, -33333034646336346339646538643633,Wii Classic Adapter,a:b23,b:b22,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b27,lefttrigger:b25,leftx:a0,lefty:a1,rightshoulder:b28,righttrigger:b26,rightx:a2,righty:a3,start:b30,x:b24,y:b21,platform:Android, +050000004f0400000ed00000fffe3f00,Thrustmaster eSwap Pro Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +5477696e20555342204a6f7973746963,Twin Joystick,a:b22,b:b21,back:b28,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b26,leftstick:b30,lefttrigger:b24,leftx:a0,lefty:a1,rightshoulder:b27,rightstick:b31,righttrigger:b25,rightx:a3,righty:a2,start:b29,x:b23,y:b20,platform:Android, +30623739343039643830333266346439,Valve Steam Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,leftx:a0,lefty:a1,paddle1:b24,paddle2:b23,rightshoulder:b10,rightstick:b8,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +31643365666432386133346639383937,Valve Steam Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,leftx:a0,lefty:a1,paddle1:b24,paddle2:b23,rightshoulder:b10,rightstick:b8,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +30386438313564306161393537333663,Wii Classic Adapter,a:b23,b:b22,back:b29,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b27,lefttrigger:b25,leftx:a0,lefty:a1,rightshoulder:b28,righttrigger:b26,rightx:a2,righty:a3,start:b30,x:b24,y:b21,platform:Android, +33333034646336346339646538643633,Wii Classic Adapter,a:b23,b:b22,back:b29,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b27,lefttrigger:b25,leftx:a0,lefty:a1,rightshoulder:b28,righttrigger:b26,rightx:a2,righty:a3,start:b30,x:b24,y:b21,platform:Android, 050000005e0400008e02000000783f00,Xbox 360 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, 30396232393162346330326334636566,Xbox 360 Controller,a:b0,b:b1,back:b4,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, 38313038323730383864666463383533,Xbox 360 Controller,a:b0,b:b1,back:b4,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -58626f782033363020576972656c6573,Xbox 360 Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +58626f782033363020576972656c6573,Xbox 360 Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, 65353331386662343338643939643636,Xbox 360 Controller,a:b0,b:b1,back:b4,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, 65613532386633373963616462363038,Xbox 360 Controller,a:b0,b:b1,back:b4,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -47656e6572696320582d426f78207061,Xbox Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -4d6963726f736f667420582d426f7820,Xbox Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -64633436313965656664373634323364,Xbox Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b19,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +47656e6572696320582d426f78207061,Xbox Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +4d6963726f736f667420582d426f7820,Xbox Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +64633436313965656664373634323364,Xbox Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b19,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, 050000005e04000091020000ff073f00,Xbox One Controller,a:b0,b:b1,back:b4,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Android, 050000005e04000091020000ff073f80,Xbox One Controller,a:b0,b:b1,back:b4,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, 050000005e040000e00200000ffe3f00,Xbox One Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b15,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b16,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b17,y:b2,platform:Android, @@ -1979,11 +2133,12 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 050000005e040000e0020000ffff3f00,Xbox One Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b4,leftshoulder:b3,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b17,y:b2,platform:Android, 050000005e040000e0020000ffff3f80,Xbox One Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b4,leftshoulder:b3,leftstick:b8,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b7,righttrigger:a5,rightx:a2,righty:a3,start:b10,x:b17,y:b2,platform:Android, 050000005e040000fd020000ffff3f00,Xbox One Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -33356661323266333733373865656366,Xbox One Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -34356136633366613530316338376136,Xbox One Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b3,leftstick:b15,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b16,righttrigger:a5,rightx:a3,righty:a4,x:b17,y:b2,platform:Android, -35623965373264386238353433656138,Xbox One Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -36616131643361333337396261666433,Xbox One Controller,a:b0,b:b1,back:b15,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -58626f7820576972656c65737320436f,Xbox One Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +33356661323266333733373865656366,Xbox One Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +34356136633366613530316338376136,Xbox One Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b3,leftstick:b15,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b16,righttrigger:a5,rightx:a3,righty:a4,x:b17,y:b2,platform:Android, +35623965373264386238353433656138,Xbox One Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +36616131643361333337396261666433,Xbox One Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +58626f7820576972656c65737320436f,Xbox One Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +65316262316265373335666131623538,Xbox One Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, 050000005e040000000b000000783f00,Xbox One Elite 2 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Android, 050000005e040000000b000000783f80,Xbox One Elite 2 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, 050000005e040000050b0000ffff3f00,Xbox One Elite 2 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a6,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, @@ -1992,8 +2147,8 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 050000005e040000fd020000ff7f3f00,Xbox One S Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, 050000005e040000120b000000783f00,Xbox Series Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Android, 050000005e040000120b000000783f80,Xbox Series Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -050000005e040000130b0000ffff3f00,Xbox Series Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -65633038363832353634653836396239,Xbox Series Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000005e040000130b0000ffff3f00,Xbox Series Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +65633038363832353634653836396239,Xbox Series Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, 050000001727000044310000ffff3f00,XiaoMi Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a7,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a6,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Android, # iOS @@ -2004,17 +2159,22 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 05000000ac05000001000000ff076d01,*,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS, 05000000ac0500000200000000006d02,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,rightshoulder:b5,x:b2,y:b3,platform:iOS, 05000000ac050000020000004f066d02,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,rightshoulder:b5,x:b2,y:b3,platform:iOS, +05000000ac05000004000000a8986d04,8BitDo Micro,a:b1,b:b0,back:b4,dpdown:b7,dpleft:b8,dpright:b9,dpup:b10,guide:b2,leftshoulder:b11,lefttrigger:b12,rightshoulder:b13,righttrigger:b14,start:b3,x:b6,y:b5,platform:iOS, +05000000ac05000004000000fd216d04,8BitDo Pro 2,a:b3,b:b2,back:b6,dpdown:b9,dpleft:b10,dpright:b11,dpup:b12,guide:b4,leftshoulder:b13,leftstick:b14,lefttrigger:+a2,leftx:a0,lefty:a1~,paddle1:b1,paddle2:b0,rightshoulder:b16,rightstick:b17,righttrigger:+a5,rightx:a3,righty:a4~,start:b5,x:b8,y:b7,platform:iOS, +05000000ac05000004000000209f6d04,8Bitdo SN30 Pro,a:b1,b:b0,back:b4,dpdown:b7,dpleft:b8,dpright:b9,dpup:b10,guide:b2,leftshoulder:b11,leftstick:b12,lefttrigger:b13,leftx:a0,lefty:a1~,rightshoulder:b14,rightstick:b15,righttrigger:b16,rightx:a2,righty:a3~,start:b3,x:b6,y:b5,platform:iOS, +05000000ac050000040000003b8a6d04,8BitDo SN30 Pro+,a:b1,b:b0,back:b4,dpdown:b7,dpleft:b8,dpright:b9,dpup:b10,guide:b2,leftshoulder:b11,leftstick:b12,lefttrigger:b13,leftx:a0,lefty:a1~,rightshoulder:b14,rightstick:b15,righttrigger:b16,rightx:a2,righty:a3~,start:b3,x:b6,y:b5,platform:iOS, 050000008a35000003010000ff070000,Backbone One,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS, 050000008a35000004010000ff070000,Backbone One,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS, 4d466947616d65706164010000000000,MFi Extended Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:iOS, 4d466947616d65706164020000000000,MFi Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b6,x:b2,y:b3,platform:iOS, 050000007e050000062000000f060000,Nintendo Switch Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b2,leftshoulder:b4,rightshoulder:b5,x:b1,y:b3,platform:iOS, 050000007e050000062000004f060000,Nintendo Switch Joy-Con (L),+leftx:h0.1,+lefty:h0.2,-leftx:h0.4,-lefty:h0.8,dpdown:b2,dpleft:b0,dpright:b3,dpup:b1,leftshoulder:b4,misc1:b6,rightshoulder:b5,platform:iOS, -050000007e05000008200000df070000,Nintendo Switch Joy-Con (L/R),a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS, +050000007e05000008200000df070000,Nintendo Switch Joy-Con (L/R),a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:iOS, 050000007e0500000e200000df070000,Nintendo Switch Joy-Con (L/R),a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:iOS, -050000007e050000072000004f060000,Nintendo Switch Joy-Con (R),+rightx:h0.4,+righty:h0.8,-rightx:h0.1,-righty:h0.2,a:b1,b:b0,guide:b6,leftshoulder:b4,rightshoulder:b5,x:b3,y:b2,platform:iOS, +050000007e050000072000000f060000,Nintendo Switch Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b2,leftshoulder:b4,rightshoulder:b5,x:b1,y:b3,platform:iOS, +050000007e050000072000004f060000,Nintendo Switch Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b2,guide:b6,leftshoulder:b4,rightshoulder:b5,x:b1,y:b3,platform:iOS, 050000007e05000009200000df870000,Nintendo Switch Pro Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b10,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:iOS, -050000007e05000009200000ff870000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS, +050000007e05000009200000ff870000,Nintendo Switch Pro Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b3,y:b2,platform:iOS, 050000004c050000cc090000df070000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS, 050000004c050000cc090000df870001,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS, 050000004c050000cc090000ff070000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS, @@ -2026,9 +2186,9 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 05000000ac0500000300000043006d03,Remote,a:b0,b:b2,leftx:a0,lefty:a1,platform:iOS, 05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:iOS, 05000000de2800000611000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:iOS, -050000005e040000050b0000df070001,Xbox Elite Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b10,paddle2:b12,paddle3:b11,paddle4:b13,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS, -050000005e040000050b0000ff070001,Xbox Elite Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b13,paddle3:b12,paddle4:b14,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS, -050000005e040000e0020000df070000,Xbox One Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS, -050000005e040000e0020000ff070000,Xbox One Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS, +050000005e040000050b0000df070001,Xbox Elite Wireless Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b10,paddle2:b12,paddle3:b11,paddle4:b13,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS, +050000005e040000050b0000ff070001,Xbox Elite Wireless Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b13,paddle3:b12,paddle4:b14,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS, 050000005e040000130b0000df870001,Xbox Series X Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b10,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS, 050000005e040000130b0000ff870001,Xbox Series X Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS, +050000005e040000e0020000df070000,Xbox Wireless Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS, +050000005e040000e0020000ff070000,Xbox Wireless Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS, diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepaddb/gamecontrollerdb_android.txt b/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepaddb/gamecontrollerdb_android.txt new file mode 100644 index 0000000..4ceb512 --- /dev/null +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepaddb/gamecontrollerdb_android.txt @@ -0,0 +1,296 @@ +38653964633230666463343334313533,8BitDo Adapter,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +36666264316630653965636634386234,8BitDo Adapter 2,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b19,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +38426974446f20417263616465205374,8BitDo Arcade Stick,a:b0,b:b1,back:b15,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,guide:b5,leftshoulder:b9,lefttrigger:a4,rightshoulder:b10,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +61393962646434393836356631636132,8BitDo Arcade Stick,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b20,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b19,y:b2,platform:Android, +64323139346131306233636562663738,8BitDo Arcade Stick,a:b0,b:b1,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b19,y:b2,platform:Android, +64643565386136613265663236636564,8BitDo Arcade Stick,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b20,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b19,y:b2,platform:Android, +33313433353539306634656436353432,8BitDo Dogbone,a:b1,b:b0,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +38426974446f20446f67626f6e65204d,8BitDo Dogbone,a:b1,b:b0,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,start:b6,platform:Android, +34343439373236623466343934376233,8BitDo FC30 Pro,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b28,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b29,righttrigger:b7,start:b5,x:b30,y:b2,platform:Android, +38426974446f204e4743204d6f646b69,8BitDo GameCube,a:b0,b:b2,back:b4,dpdown:b12,dpleft:b13,dpright:b14,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,paddle1:b18,paddle2:b17,rightshoulder:b15,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b1,y:b3,platform:Android, +38426974446f2038426974446f204c69,8BitDo Lite,a:b1,b:b0,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android, +30643332373663313263316637356631,8BitDo Lite 2,a:b1,b:b0,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android, +38426974446f204c6974652032000000,8BitDo Lite 2,a:b1,b:b0,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android, +62656331626461363634633735353032,8BitDo Lite 2,a:b1,b:b0,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android, +38393936616436383062666232653338,8BitDo Lite SE,a:b1,b:b0,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android, +38426974446f204c6974652053450000,8BitDo Lite SE,a:b1,b:b0,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android, +39356430616562366466646636643435,8BitDo Lite 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Plus,a:b1,b:b0,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android, +050000002028000009000000ffff3f00,8BitDo SNES30,a:b1,b:b0,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android, +050000003512000020ab000000780f00,8BitDo SNES30,a:b21,b:b20,back:b30,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b26,rightshoulder:b27,start:b31,x:b24,y:b23,platform:Android, +33666663316164653937326237613331,8BitDo Zero,a:b0,b:b1,back:b15,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,rightshoulder:b10,start:b6,x:b2,y:b3,platform:Android, +38426974646f205a65726f2047616d65,8BitDo Zero,a:b0,b:b1,back:b15,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,rightshoulder:b10,start:b6,x:b2,y:b3,platform:Android, +05000000c82d000018900000ffff0f00,8BitDo Zero 2,a:b1,b:b0,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,rightshoulder:b10,start:b6,x:b3,y:b2,platform:Android, +05000000c82d000030320000ffff0f00,8BitDo Zero 2,a:b1,b:b0,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,rightshoulder:b10,start:b6,x:b3,y:b2,platform:Android, +33663434393362303033616630346337,8BitDo Zero 2,a:b0,b:b1,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftx:a0,lefty:a1,rightshoulder:b20,start:b18,x:b19,y:b2,platform:Android, +34656330626361666438323266633963,8BitDo Zero 2,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b20,start:b10,x:b19,y:b2,platform:Android, +63396666386564393334393236386630,8BitDo Zero 2,a:b1,b:b0,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftx:a0,lefty:a1,rightshoulder:b10,start:b6,x:b3,y:b2,platform:Android, +63633435623263373466343461646430,8BitDo Zero 2,a:b1,b:b0,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftx:a0,lefty:a1,rightshoulder:b10,start:b6,x:b2,y:b3,platform:Android, +32333634613735616163326165323731,Amazon Luna Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,x:b2,y:b3,platform:Android, +4c696e757820342e31392e3137322077,Anbernic Handheld,a:b1,b:b0,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a4,start:b6,x:b2,y:b3,platform:Android, +417374726f2063697479206d696e6920,Astro City Mini,a:b23,b:b22,back:b29,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,rightshoulder:b25,righttrigger:b26,start:b30,x:b24,y:b21,platform:Android, +35643263313264386134376362363435,Atari VCS Classic Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,start:b6,platform:Android, +32353831643566306563643065356239,Atari VCS Modern Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +4f64696e20436f6e74726f6c6c657200,AYN Odin,a:b1,b:b0,back:b4,dpdown:b12,dpleft:b14,dpright:b13,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:+a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:+a4,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android, +32303165626138343962363666346165,Brook Mars PS4 Controller,a:b1,b:b19,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android, +38383337343564366131323064613561,Brook Mars PS4 Controller,a:b1,b:b19,back:b17,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android, +34313430343161653665353737323365,Elecom JC-W01U,a:b23,b:b24,back:b29,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b25,lefttrigger:b27,leftx:a0,lefty:a1,rightshoulder:b26,righttrigger:b28,rightx:a2,righty:a3,start:b30,x:b21,y:b22,platform:Android, +4875694a6961204a432d573031550000,Elecom JC-W01U,a:b23,b:b24,back:b29,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b25,lefttrigger:b27,leftx:a0,lefty:a1,rightshoulder:b26,righttrigger:b28,rightx:a2,righty:a3,start:b30,x:b21,y:b22,platform:Android, +30363230653635633863366338623265,Evo VR,a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftx:a0,lefty:a1,x:b2,y:b3,platform:Android, +05000000b404000011240000dfff3f00,Flydigi Vader 2,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,paddle1:b17,paddle2:b18,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +05000000bc20000000550000ffff3f00,GameSir G3w,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +34323662653333636330306631326233,Google Nexus,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +35383633353935396534393230616564,Google Stadia Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +476f6f676c65204c4c43205374616469,Google Stadia Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +5374616469614e3848532d6532633400,Google Stadia Controller,a:b0,b:b1,back:b15,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +05000000d6020000e5890000dfff3f00,GPD XD Plus,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Android, +05000000d6020000e5890000dfff3f80,GPD XD Plus,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a3,rightx:a4,righty:a5,start:b6,x:b2,y:b3,platform:Android, +66633030656131663837396562323935,Hori Battle,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Android, +35623466343433653739346434636330,Hori Fighting Commander 3 Pro,a:b1,b:b19,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android, +484f524920434f2e2c4c54442e203130,Hori Fighting Commander 3 Pro,a:b1,b:b19,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b20,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b9,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android, +484f524920434f2e2c4c544420205041,Hori Gem Pad 3,a:b1,b:b17,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b4,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b16,x:b0,y:b2,platform:Android, +65656436646661313232656661616130,Hori PC Engine Mini Controller,a:b1,b:b19,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,start:b18,platform:Android, +31303433326562636431653534636633,Hori Real Arcade Pro 3,a:b1,b:b19,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android, +32656664353964393561366362333636,Hori Switch Split Pad Pro,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Android, +30306539356238653637313730656134,HORIPAD Switch Pro Controller,a:b0,b:b1,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b19,y:b2,platform:Android, +48797065726b696e2050616400000000,Hyperkin Admiral N64 Controller,+rightx:b6,+righty:b7,-rightx:b17,-righty:b5,a:b1,b:b0,leftshoulder:b3,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b20,start:b18,platform:Android, +62333331353131353034386136626636,Hyperkin Admiral N64 Controller,+rightx:b6,+righty:b7,-rightx:b17,-righty:b5,a:b1,b:b0,leftshoulder:b3,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b20,start:b18,platform:Android, +31306635363562663834633739396333,Hyperkin N64 Adapter,a:b1,b:b19,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightx:a2,righty:a3,start:b18,platform:Android, +5368616e57616e202020202048797065,Hyperkin N64 Adapter,a:b1,b:b19,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightx:a2,righty:a3,start:b18,platform:Android, +0500000083050000602000000ffe0000,iBuffalo SNES Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b15,rightshoulder:b16,start:b10,x:b2,y:b3,platform:Android, +5553422c322d6178697320382d627574,iBuffalo Super Famicom Controller,a:b1,b:b0,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b17,rightshoulder:b18,start:b10,x:b3,y:b2,platform:Android, +64306137363261396266353433303531,InterAct GoPad,a:b24,b:b25,leftshoulder:b23,lefttrigger:b27,leftx:a0,lefty:a1,rightshoulder:b26,righttrigger:b28,x:b21,y:b22,platform:Android, +532e542e442e20496e74657261637420,InterAct HammerHead FX,a:b23,b:b24,back:b30,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b26,leftstick:b22,lefttrigger:b28,leftx:a0,lefty:a1,rightshoulder:b27,rightstick:b25,righttrigger:b29,rightx:a2,righty:a3,start:b31,x:b20,y:b21,platform:Android, +65346535636333663931613264643164,Joy-Con,a:b21,b:b22,back:b29,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b25,lefttrigger:b27,leftx:a0,lefty:a1,rightshoulder:b26,righttrigger:b28,rightx:a2,righty:a3,start:b30,x:b23,y:b24,platform:Android, +33346566643039343630376565326335,Joy-Con (L),a:b0,b:b1,back:b7,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b15,rightshoulder:b20,start:b17,x:b19,y:b2,platform:Android, +35313531613435623366313835326238,Joy-Con (L),a:b0,b:b1,back:b7,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b15,rightshoulder:b20,start:b17,x:b19,y:b2,platform:Android, +4a6f792d436f6e20284c290000000000,Joy-Con (L),a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,rightshoulder:b20,start:b17,x:b19,y:b2,platform:Android, +38383665633039363066383334653465,Joy-Con (R),a:b0,b:b1,back:b5,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b15,rightshoulder:b20,start:b18,x:b19,y:b2,platform:Android, +39363561613936303237333537383931,Joy-Con (R),a:b0,b:b1,back:b5,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b15,rightshoulder:b20,start:b18,x:b19,y:b2,platform:Android, +39373064396565646338333134303131,Joy-Con (R),a:b1,b:b2,back:b5,leftstick:b8,leftx:a1~,lefty:a0,start:b6,x:b0,y:b3,platform:Android, +4a6f792d436f6e202852290000000000,Joy-Con (R),a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,rightshoulder:b20,start:b18,x:b19,y:b2,platform:Android, +39656136363638323036303865326464,JYS Aapter,a:b1,b:b19,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android, +63316564383539663166353034616434,JYS Adapter,a:b1,b:b3,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b0,y:b2,platform:Android, +64623163333561643339623235373232,Logitech F310,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +35623364393661626231343866613337,Logitech F710,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +4c6f6769746563682047616d65706164,Logitech F710,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +64396331333230326333313330336533,Logitech F710,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +39653365373864633935383236363438,Logitech G Cloud,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +416d617a6f6e2047616d6520436f6e74,Luna Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Android, +4c756e612047616d6570616400000000,Luna Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +30363066623539323534363639323363,Magic NS,a:b1,b:b19,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android, +31353762393935386662336365626334,Magic NS,a:b1,b:b19,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android, +39623565346366623931666633323530,Magic NS,a:b1,b:b3,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b0,y:b2,platform:Android, +6d6179666c617368206c696d69746564,Mayflash GameCube Adapter,a:b22,b:b21,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,lefttrigger:b25,leftx:a0,lefty:a1,rightshoulder:b28,righttrigger:b26,rightx:a5,righty:a2,start:b30,x:b23,y:b24,platform:Android, +436f6e74726f6c6c6572000000000000,Mayflash N64 Adapter,a:b1,b:b19,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightx:a2,righty:a3,start:b18,platform:Android, +65666330633838383061313633326461,Mayflash N64 Adapter,a:b1,b:b19,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightx:a2,righty:a3,start:b18,platform:Android, +37316565396364386635383230353365,Mayflash Saturn Adapter,a:b21,b:b22,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b26,lefttrigger:b28,rightshoulder:b27,righttrigger:b23,start:b30,x:b24,y:b25,platform:Android, +4875694a696120205553422047616d65,Mayflash Saturn Adapter,a:b21,b:b22,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b26,lefttrigger:b28,rightshoulder:b27,righttrigger:b23,start:b30,x:b24,y:b25,platform:Android, +535a4d792d706f776572204c54442043,Mayflash Wii Classic Adapter,a:b23,b:b22,back:b29,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b31,leftshoulder:b27,lefttrigger:b25,leftx:a0,lefty:a1,rightshoulder:b28,righttrigger:b26,rightx:a2,righty:a3,start:b30,x:b24,y:b21,platform:Android, +30653962643666303631376438373532,Mayflash Wii DolphinBar,a:b23,b:b24,back:b29,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b0,leftshoulder:b25,lefttrigger:b27,leftx:a0,lefty:a1,rightshoulder:b26,righttrigger:b28,rightx:a2,righty:a3,start:b30,x:b21,y:b22,platform:Android, +39346131396233376535393665363161,Mayflash Wii U Pro Adapter,a:b22,b:b23,back:b29,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b25,leftstick:b31,lefttrigger:b27,rightshoulder:b26,rightstick:b0,righttrigger:b28,rightx:a0,righty:a1,start:b30,x:b21,y:b24,platform:Android, +31323564663862633234646330373138,Mega Drive,a:b23,b:b22,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,rightshoulder:b25,righttrigger:b26,start:b30,x:b24,y:b21,platform:Android, +37333564393261653735306132613061,Mega Drive,a:b21,b:b22,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b26,lefttrigger:b28,rightshoulder:b27,righttrigger:b23,start:b30,x:b24,y:b25,platform:Android, +64363363336633363736393038313464,Mega Drive,a:b1,b:b0,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,start:b9,x:b2,y:b3,platform:Android, +33323763323132376537376266393366,Microsoft Dual Strike,a:b24,b:b23,back:b25,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b27,lefttrigger:b29,rightshoulder:b78,rightx:a0,righty:a1~,start:b26,x:b22,y:b21,platform:Android, +30306461613834333439303734316539,Microsoft SideWinder Pro,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b20,lefttrigger:b9,rightshoulder:b19,righttrigger:b10,start:b17,x:b2,y:b3,platform:Android, +32386235353630393033393135613831,Microsoft Xbox Series Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +4d4f42415041442050726f2d48440000,Mobapad Chitu HD,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +4d4f435554452d303533582d4d35312d,Mocute 053X,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +33343361376163623438613466616531,Mocute M053,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +39306635663061636563316166303966,Mocute M053,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +7573622067616d657061642020202020,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,righttrigger:b6,start:b9,x:b3,y:b0,platform:Android, +050000007e05000009200000ffff0f00,Nintendo Switch Pro Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b16,x:b17,y:b2,platform:Android, +31316661666466633938376335383661,Nintendo Switch Pro Controller,a:b1,b:b0,back:b15,dpdown:b12,dpleft:b13,dpright:b14,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,misc1:b5,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,start:b6,x:b3,y:b2,platform:Android, +34323437396534643531326161633738,Nintendo Switch Pro Controller,a:b0,b:b1,back:b15,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,misc1:b5,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +50726f20436f6e74726f6c6c65720000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b2,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b10,rightx:a2,righty:a3,start:b18,y:b3,platform:Android, +36326533353166323965623661303933,NSO N64 Controller,+rightx:b17,+righty:b10,-rightx:b2,-righty:b19,a:b1,b:b0,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,misc1:b7,rightshoulder:b20,righttrigger:b15,start:b18,platform:Android, +4e363420436f6e74726f6c6c65720000,NSO N64 Controller,+rightx:b17,+righty:b10,-rightx:b2,-righty:b19,a:b1,b:b0,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,misc1:b7,rightshoulder:b20,righttrigger:b15,start:b18,platform:Android, +534e455320436f6e74726f6c6c657200,NSO SNES Controller,a:b0,b:b1,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,rightshoulder:b20,start:b18,x:b19,y:b2,platform:Android, +64623863346133633561626136366634,NSO SNES Controller,a:b0,b:b1,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,rightshoulder:b20,start:b18,x:b19,y:b2,platform:Android, +050000005509000003720000cf7f3f00,NVIDIA Controller,a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000005509000010720000ffff3f00,NVIDIA Controller,a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000005509000014720000df7f3f00,NVIDIA Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Android, +050000005509000014720000df7f3f80,NVIDIA Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a3,rightx:a4,righty:a5,start:b6,x:b2,y:b3,platform:Android, +37336435666338653565313731303834,NVIDIA Controller,a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +4e564944494120436f72706f72617469,NVIDIA Controller,a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +61363931656135336130663561616264,NVIDIA Controller,a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +39383335313438623439373538343266,OUYA Controller,a:b0,b:b2,dpdown:b18,dpleft:b15,dpright:b16,dpup:b17,leftshoulder:b3,leftstick:b9,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b10,righttrigger:b7,rightx:a3,righty:a4,x:b1,y:b19,platform:Android, +4f5559412047616d6520436f6e74726f,OUYA Controller,a:b0,b:b2,dpdown:b18,dpleft:b15,dpright:b6,dpup:b17,leftshoulder:b3,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b19,platform:Android, +506572666f726d616e63652044657369,PDP PS3 Rock Candy Controller,a:b1,b:b17,back:h0.2,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b4,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b16,x:b0,y:b2,platform:Android, +61653962353232366130326530363061,Pokken,a:b1,b:b19,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,lefttrigger:b9,rightshoulder:b20,righttrigger:b10,start:b18,x:b0,y:b2,platform:Android, +32666633663735353234363064386132,PS2,a:b23,b:b22,back:b29,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b27,lefttrigger:b25,leftx:a0,lefty:a1,rightshoulder:b28,righttrigger:b26,rightx:a3,righty:a2,start:b30,x:b24,y:b21,platform:Android, +050000004c05000068020000dfff3f00,PS3 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +536f6e7920504c415953544154494f4e,PS3 Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +61363034663839376638653463633865,PS3 Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +66366539656564653432353139356536,PS3 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +66383132326164626636313737373037,PS3 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000004c050000c405000000783f00,PS4 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000004c050000c4050000fffe3f00,PS4 Controller,a:b1,b:b17,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:+a4,rightx:a2,righty:a5,start:b16,x:b0,y:b2,platform:Android, +050000004c050000c4050000fffe3f80,PS4 Controller,a:b1,b:b17,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:+a3,rightx:a4,righty:a5,start:b16,x:b0,y:b2,platform:Android, +050000004c050000c4050000ffff3f00,PS4 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000004c050000cc090000fffe3f00,PS4 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000004c050000cc090000ffff3f00,PS4 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +30303839663330346632363232623138,PS4 Controller,a:b1,b:b17,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:a4,rightx:a2,righty:a5,start:b16,x:b0,y:b2,platform:Android, +31326235383662333266633463653332,PS4 Controller,a:b1,b:b16,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:a4,rightx:a2,righty:a5,start:b17,x:b0,y:b2,platform:Android, +31373231336561636235613666323035,PS4 Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +31663838336334393132303338353963,PS4 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +34613139376634626133336530386430,PS4 Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +35643031303033326130316330353564,PS4 Controller,a:b1,b:b17,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:+a4,rightx:a2,righty:a5,start:b16,x:b0,y:b2,platform:Android, +37626233336235343937333961353732,PS4 Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +37626464343430636562316661643863,PS4 Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +38393161636261653636653532386639,PS4 Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +63313733393535663339656564343962,PS4 Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +63393662363836383439353064663939,PS4 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +65366465656364636137653363376531,PS4 Controller,a:b1,b:b19,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android, +66613532303965383534396638613230,PS4 Controller,a:b1,b:b19,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a5,start:b18,x:b0,y:b2,platform:Android, +050000004c050000e60c0000fffe3f00,PS5 Controller,a:b1,b:b17,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:a4,rightx:a2,righty:a5,start:b16,x:b0,y:b2,platform:Android, +050000004c050000e60c0000fffe3f80,PS5 Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:a3,rightx:a4,righty:a5,start:b16,x:b2,y:b17,platform:Android, +050000004c050000e60c0000ffff3f00,PS5 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +32346465346533616263386539323932,PS5 Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +32633532643734376632656664383733,PS5 Controller,a:b1,b:b19,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a5,start:b18,x:b0,y:b2,platform:Android, +37363764353731323963323639666565,PS5 Controller,a:b1,b:b19,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a5,start:b18,x:b0,y:b2,platform:Android, +61303162353165316365336436343139,PS5 Controller,a:b1,b:b19,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,misc1:b8,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a5,start:b18,x:b0,y:b2,platform:Android, +64336263393933626535303339616332,Qanba 4RAF,a:b0,b:b1,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b20,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b9,rightx:a2,righty:a3,start:b18,x:b19,y:b2,platform:Android, +36626666353861663864336130363137,Razer Junglecat,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +05000000f8270000bf0b0000ffff3f00,Razer Kishi,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +62653861643333663663383332396665,Razer Kishi,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000003215000005070000ffff3f00,Razer Raiju Mobile,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000003215000007070000ffff3f00,Razer Raiju Mobile,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000003215000000090000bf7f3f00,Razer Serval,a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,x:b2,y:b3,platform:Android, +5a6869587520526574726f2042697420,Retro Bit Saturn Controller,a:b21,b:b22,back:b29,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b25,lefttrigger:b26,rightshoulder:b27,righttrigger:b28,start:b30,x:b23,y:b24,platform:Android, +32417865732031314b6579732047616d,Retro Bit SNES Controller,a:b0,b:b1,back:b15,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,rightshoulder:b10,start:b6,x:b2,y:b3,platform:Android, +36313938306539326233393732613361,Retro Bit SNES Controller,a:b0,b:b1,back:b15,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,rightshoulder:b10,start:b6,x:b2,y:b3,platform:Android, +526574726f466c616720576972656420,Retro Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b17,rightshoulder:b18,start:b10,x:b2,y:b3,platform:Android, +61343739353764363165343237303336,Retro Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b17,lefttrigger:b18,leftx:a0,lefty:a1,start:b10,x:b2,y:b3,platform:Android, +526574726f696420506f636b65742043,Retroid Pocket,a:b1,b:b0,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b17,paddle2:b18,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android, +582d426f7820436f6e74726f6c6c6572,Retroid Pocket,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b17,paddle2:b18,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +64633735616665613536653363336132,Retroid Pocket,a:b1,b:b0,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,paddle1:b19,paddle2:b20,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android, +38653130373365613538333235303036,Retroid Pocket 2,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +64363363336633363736393038313463,Retrolink,a:b1,b:b0,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,start:b6,platform:Android, +37393234373533633333323633646531,RetroUSB N64 RetroPort,+rightx:b17,+righty:b15,-rightx:b18,-righty:b6,a:b10,b:b9,dpdown:b19,dpleft:b1,dpright:b0,dpup:b2,leftshoulder:b7,lefttrigger:b20,leftx:a0,lefty:a1,rightshoulder:b5,start:b3,platform:Android, +5365616c6965436f6d707574696e6720,RetroUSB N64 RetroPort,+rightx:b17,+righty:b15,-rightx:b18,-righty:b6,a:b10,b:b9,dpdown:b19,dpleft:b1,dpright:b0,dpup:b2,leftshoulder:b7,lefttrigger:b20,leftx:a0,lefty:a1,rightshoulder:b5,start:b3,platform:Android, +526574726f5553422e636f6d20534e45,RetroUSB SNES RetroPort,a:b1,b:b20,back:b19,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,rightshoulder:b10,start:b2,x:b0,y:b3,platform:Android, +64643037633038386238303966376137,RetroUSB SNES RetroPort,a:b1,b:b20,back:b19,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,rightshoulder:b10,start:b2,x:b0,y:b3,platform:Android, +37656564346533643138636436356230,Rock Candy Switch Controller,a:b1,b:b19,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,misc1:b7,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android, +33373336396634316434323337666361,RumblePad 2,a:b22,b:b23,back:b29,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b25,lefttrigger:b27,leftx:a0,lefty:a1,rightshoulder:b26,righttrigger:b28,rightx:a2,righty:a3,start:b30,x:b21,y:b24,platform:Android, +36363537303435333566386638366333,Samsung EIGP20,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +53616d73756e672047616d6520506164,Samsung EIGP20,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +66386565396238363534313863353065,Sanwa PlayOnline Mobile,a:b21,b:b22,back:b23,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b24,platform:Android, +32383165316333383766336338373261,Saturn,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:a4,righttrigger:a5,x:b2,y:b3,platform:Android, +38613865396530353338373763623431,Saturn,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,lefttrigger:b10,rightshoulder:b20,righttrigger:b19,start:b17,x:b2,y:b3,platform:Android, +61316232336262373631343137633631,Saturn,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:a4,righttrigger:a5,x:b2,y:b3,platform:Android, +30353835333338613130373363646337,SG H510,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b17,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b18,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b19,y:b2,platform:Android, +66386262366536653765333235343634,SG H510,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,x:b2,y:b3,platform:Android, +66633132393363353531373465633064,SG H510,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b17,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b18,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b19,y:b2,platform:Android, +62653761636366393366613135366338,SN30 PP,a:b1,b:b0,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android, +38376662666661636265313264613039,SNES,a:b0,b:b1,back:b9,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b3,rightshoulder:b20,start:b10,x:b19,y:b2,platform:Android, +5346432f555342205061640000000000,SNES Adapter,a:b0,b:b1,back:b9,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b3,rightshoulder:b20,start:b10,x:b19,y:b2,platform:Android, +5553422047616d657061642000000000,SNES Controller,a:b1,b:b0,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,rightshoulder:b10,start:b6,x:b3,y:b2,platform:Android, +62653335326261303663356263626339,Sony PlayStation Classic Controller,a:b19,b:b1,back:b17,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,lefttrigger:b3,rightshoulder:b10,righttrigger:b20,start:b18,x:b2,y:b0,platform:Android, +536f6e7920496e746572616374697665,Sony PlayStation Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,misc1:b8,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +576972656c65737320436f6e74726f6c,Sony PlayStation Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +63303964303462366136616266653561,Sony PSP,a:b21,b:b22,back:b27,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b25,leftx:a0,lefty:a1,rightshoulder:b26,start:b28,x:b23,y:b24,platform:Android, +63376637643462343766333462383235,Sony Vita,a:b1,b:b19,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftx:a0,lefty:a1,rightshoulder:b20,rightx:a3,righty:a4,start:b18,x:b0,y:b2,platform:Android, +05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Android, +05000000de2800000611000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Android, +0500000011010000201400000f7e0f00,SteelSeries Nimbus,a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,righttrigger:b10,rightx:a2,righty:a3,x:b19,y:b2,platform:Android, +35306436396437373135383665646464,SteelSeries Nimbus Plus,a:b0,b:b1,leftshoulder:b3,leftstick:b17,lefttrigger:b9,leftx:a0,rightshoulder:b20,rightstick:b18,righttrigger:b10,rightx:a2,x:b19,y:b2,platform:Android, +33313930373536613937326534303931,Taito Egret II Mini Control Panel,a:b25,b:b23,back:b27,guide:b30,leftx:a0,lefty:a1,rightshoulder:b21,righttrigger:b22,start:b28,x:b29,y:b24,platform:Android, +54475a20436f6e74726f6c6c65720000,TGZ Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +62363434353532386238336663643836,TGZ Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +37323236633763666465316365313236,THEC64 Joystick,a:b21,b:b22,back:b27,leftshoulder:b25,leftx:a0,lefty:a1,rightshoulder:b26,start:b27,x:b23,y:b24,platform:Android, +38346162326232346533316164363336,THEGamepad,a:b23,b:b22,back:b27,leftshoulder:b25,leftx:a0,lefty:a1,rightshoulder:b26,start:b28,x:b24,y:b21,platform:Android, +050000004f0400000ed00000fffe3f00,Thrustmaster eSwap Pro Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +5477696e20555342204a6f7973746963,Twin Joystick,a:b22,b:b21,back:b28,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b26,leftstick:b30,lefttrigger:b24,leftx:a0,lefty:a1,rightshoulder:b27,rightstick:b31,righttrigger:b25,rightx:a3,righty:a2,start:b29,x:b23,y:b20,platform:Android, +30623739343039643830333266346439,Valve Steam Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,leftx:a0,lefty:a1,paddle1:b24,paddle2:b23,rightshoulder:b10,rightstick:b8,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +31643365666432386133346639383937,Valve Steam Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,leftx:a0,lefty:a1,paddle1:b24,paddle2:b23,rightshoulder:b10,rightstick:b8,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +30386438313564306161393537333663,Wii Classic Adapter,a:b23,b:b22,back:b29,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b27,lefttrigger:b25,leftx:a0,lefty:a1,rightshoulder:b28,righttrigger:b26,rightx:a2,righty:a3,start:b30,x:b24,y:b21,platform:Android, +33333034646336346339646538643633,Wii Classic Adapter,a:b23,b:b22,back:b29,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b27,lefttrigger:b25,leftx:a0,lefty:a1,rightshoulder:b28,righttrigger:b26,rightx:a2,righty:a3,start:b30,x:b24,y:b21,platform:Android, +050000005e0400008e02000000783f00,Xbox 360 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +30396232393162346330326334636566,Xbox 360 Controller,a:b0,b:b1,back:b4,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +38313038323730383864666463383533,Xbox 360 Controller,a:b0,b:b1,back:b4,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +58626f782033363020576972656c6573,Xbox 360 Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +65353331386662343338643939643636,Xbox 360 Controller,a:b0,b:b1,back:b4,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +65613532386633373963616462363038,Xbox 360 Controller,a:b0,b:b1,back:b4,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +47656e6572696320582d426f78207061,Xbox Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +4d6963726f736f667420582d426f7820,Xbox Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +64633436313965656664373634323364,Xbox Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b19,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000005e04000091020000ff073f00,Xbox One Controller,a:b0,b:b1,back:b4,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Android, +050000005e04000091020000ff073f80,Xbox One Controller,a:b0,b:b1,back:b4,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000005e040000e00200000ffe3f00,Xbox One Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b15,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b16,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b17,y:b2,platform:Android, +050000005e040000e00200000ffe3f80,Xbox One Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b15,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b16,righttrigger:a5,rightx:a2,righty:a3,start:b10,x:b17,y:b2,platform:Android, +050000005e040000e0020000ffff3f00,Xbox One Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b4,leftshoulder:b3,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b17,y:b2,platform:Android, +050000005e040000e0020000ffff3f80,Xbox One Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b4,leftshoulder:b3,leftstick:b8,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b7,righttrigger:a5,rightx:a2,righty:a3,start:b10,x:b17,y:b2,platform:Android, +050000005e040000fd020000ffff3f00,Xbox One Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +33356661323266333733373865656366,Xbox One Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +34356136633366613530316338376136,Xbox One Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b3,leftstick:b15,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b16,righttrigger:a5,rightx:a3,righty:a4,x:b17,y:b2,platform:Android, +35623965373264386238353433656138,Xbox One Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +36616131643361333337396261666433,Xbox One Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +58626f7820576972656c65737320436f,Xbox One Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +65316262316265373335666131623538,Xbox One Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000005e040000000b000000783f00,Xbox One Elite 2 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Android, +050000005e040000000b000000783f80,Xbox One Elite 2 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000005e040000050b0000ffff3f00,Xbox One Elite 2 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a6,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000005e040000e002000000783f00,Xbox One S Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000005e040000ea02000000783f00,Xbox One S Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000005e040000fd020000ff7f3f00,Xbox One S Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000005e040000120b000000783f00,Xbox Series Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Android, +050000005e040000120b000000783f80,Xbox Series Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000005e040000130b0000ffff3f00,Xbox Series Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +65633038363832353634653836396239,Xbox Series Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000001727000044310000ffff3f00,XiaoMi Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a7,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a6,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Android, diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepaddb/gamecontrollerdb_ios.txt b/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepaddb/gamecontrollerdb_ios.txt new file mode 100644 index 0000000..dafa702 --- /dev/null +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepaddb/gamecontrollerdb_ios.txt @@ -0,0 +1,40 @@ +05000000ac0500000100000000006d01,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,x:b2,y:b3,platform:iOS, +05000000ac050000010000004f066d01,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,x:b2,y:b3,platform:iOS, +05000000ac05000001000000cf076d01,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b2,y:b3,platform:iOS, +05000000ac05000001000000df076d01,*,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS, +05000000ac05000001000000ff076d01,*,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS, +05000000ac0500000200000000006d02,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,rightshoulder:b5,x:b2,y:b3,platform:iOS, +05000000ac050000020000004f066d02,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,rightshoulder:b5,x:b2,y:b3,platform:iOS, +05000000ac05000004000000a8986d04,8BitDo Micro,a:b1,b:b0,back:b4,dpdown:b7,dpleft:b8,dpright:b9,dpup:b10,guide:b2,leftshoulder:b11,lefttrigger:b12,rightshoulder:b13,righttrigger:b14,start:b3,x:b6,y:b5,platform:iOS, +05000000ac05000004000000fd216d04,8BitDo Pro 2,a:b3,b:b2,back:b6,dpdown:b9,dpleft:b10,dpright:b11,dpup:b12,guide:b4,leftshoulder:b13,leftstick:b14,lefttrigger:+a2,leftx:a0,lefty:a1~,paddle1:b1,paddle2:b0,rightshoulder:b16,rightstick:b17,righttrigger:+a5,rightx:a3,righty:a4~,start:b5,x:b8,y:b7,platform:iOS, +05000000ac05000004000000209f6d04,8Bitdo SN30 Pro,a:b1,b:b0,back:b4,dpdown:b7,dpleft:b8,dpright:b9,dpup:b10,guide:b2,leftshoulder:b11,leftstick:b12,lefttrigger:b13,leftx:a0,lefty:a1~,rightshoulder:b14,rightstick:b15,righttrigger:b16,rightx:a2,righty:a3~,start:b3,x:b6,y:b5,platform:iOS, +05000000ac050000040000003b8a6d04,8BitDo SN30 Pro+,a:b1,b:b0,back:b4,dpdown:b7,dpleft:b8,dpright:b9,dpup:b10,guide:b2,leftshoulder:b11,leftstick:b12,lefttrigger:b13,leftx:a0,lefty:a1~,rightshoulder:b14,rightstick:b15,righttrigger:b16,rightx:a2,righty:a3~,start:b3,x:b6,y:b5,platform:iOS, +050000008a35000003010000ff070000,Backbone One,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS, +050000008a35000004010000ff070000,Backbone One,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS, +4d466947616d65706164010000000000,MFi Extended Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:iOS, +4d466947616d65706164020000000000,MFi Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b6,x:b2,y:b3,platform:iOS, +050000007e050000062000000f060000,Nintendo Switch Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b2,leftshoulder:b4,rightshoulder:b5,x:b1,y:b3,platform:iOS, +050000007e050000062000004f060000,Nintendo Switch Joy-Con (L),+leftx:h0.1,+lefty:h0.2,-leftx:h0.4,-lefty:h0.8,dpdown:b2,dpleft:b0,dpright:b3,dpup:b1,leftshoulder:b4,misc1:b6,rightshoulder:b5,platform:iOS, +050000007e05000008200000df070000,Nintendo Switch Joy-Con (L/R),a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:iOS, +050000007e0500000e200000df070000,Nintendo Switch Joy-Con (L/R),a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:iOS, +050000007e050000072000000f060000,Nintendo Switch Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b2,leftshoulder:b4,rightshoulder:b5,x:b1,y:b3,platform:iOS, +050000007e050000072000004f060000,Nintendo Switch Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b2,guide:b6,leftshoulder:b4,rightshoulder:b5,x:b1,y:b3,platform:iOS, +050000007e05000009200000df870000,Nintendo Switch Pro Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b10,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:iOS, +050000007e05000009200000ff870000,Nintendo Switch Pro Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b3,y:b2,platform:iOS, +050000004c050000cc090000df070000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS, +050000004c050000cc090000df870001,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS, +050000004c050000cc090000ff070000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS, +050000004c050000cc090000ff870001,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,touchpad:b11,x:b2,y:b3,platform:iOS, +050000004c050000cc090000ff876d01,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS, +050000004c050000e60c0000df870000,PS5 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,touchpad:b10,x:b2,y:b3,platform:iOS, +050000004c050000e60c0000ff870000,PS5 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,touchpad:b11,x:b2,y:b3,platform:iOS, +05000000ac0500000300000000006d03,Remote,a:b0,b:b2,leftx:a0,lefty:a1,platform:iOS, +05000000ac0500000300000043006d03,Remote,a:b0,b:b2,leftx:a0,lefty:a1,platform:iOS, +05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:iOS, +05000000de2800000611000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:iOS, +050000005e040000050b0000df070001,Xbox Elite Wireless Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b10,paddle2:b12,paddle3:b11,paddle4:b13,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS, +050000005e040000050b0000ff070001,Xbox Elite Wireless Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b13,paddle3:b12,paddle4:b14,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS, +050000005e040000130b0000df870001,Xbox Series X Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b10,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS, +050000005e040000130b0000ff870001,Xbox Series X Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS, +050000005e040000e0020000df070000,Xbox Wireless Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS, +050000005e040000e0020000ff070000,Xbox Wireless Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS, diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepaddb/gamecontrollerdb_linbsd.txt b/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepaddb/gamecontrollerdb_linbsd.txt new file mode 100644 index 0000000..0f77d23 --- /dev/null +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepaddb/gamecontrollerdb_linbsd.txt @@ -0,0 +1,695 @@ +03000000f025000021c1000010010000,Gioteck PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +03000000c82d00001930000011010000,8BitDo 64,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,platform:Linux, +05000000c82d00001930000001000000,8BitDo 64,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,platform:Linux, +03000000c82d00000031000011010000,8BitDo Adapter,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000c82d00000631000000010000,8BitDo Adapter 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c82d00000951000000010000,8BitDo Dogbone,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightx:a2,righty:a3,start:b11,platform:Linux, +03000000021000000090000011010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00000090000011010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00001038000000010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00006a28000000010000,8BitDo GameCube,a:b0,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b9,paddle2:b8,rightshoulder:b10,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b1,y:b4,platform:Linux, +03000000c82d00001251000011010000,8BitDo Lite 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00001251000000010000,8BitDo Lite 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00001151000011010000,8BitDo Lite SE,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00001151000000010000,8BitDo Lite SE,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00000151000000010000,8BitDo M30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000c82d00000650000011010000,8BitDo M30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +05000000c82d00005106000000010000,8BitDo M30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b11,x:b3,y:b4,platform:Linux, +03000000c82d00000a20000000020000,8BitDo M30 Xbox,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,start:b7,x:b2,y:b3,platform:Linux, +03000000c82d00002090000011010000,8BitDo Micro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00002090000000010000,8BitDo Micro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00000451000000010000,8BitDo N30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightx:a2,righty:a3,start:b11,platform:Linux, +03000000c82d00001590000011010000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00006528000000010000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00006928000011010000,8BitDo N64,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,platform:Linux, +05000000c82d00006928000000010000,8BitDo N64,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,platform:Linux, +05000000c82d00002590000001000000,8BitDo NEOGEO,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000008000000210000011010000,8BitDo NES30,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +03000000c82d00000310000011010000,8BitDo NES30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b7,lefttrigger:b6,rightshoulder:b9,righttrigger:b8,start:b11,x:b3,y:b4,platform:Linux, +05000000c82d00008010000000010000,8BitDo NES30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b7,lefttrigger:b6,rightshoulder:b9,righttrigger:b8,start:b11,x:b3,y:b4,platform:Linux, +03000000022000000090000011010000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00000190000011010000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000203800000900000000010000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00002038000000010000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00000751000000010000,8BitDo P30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:a8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +05000000c82d00000851000000010000,8BitDo P30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:a8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000c82d00000660000011010000,8BitDo Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00001030000011010000,8BitDo Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00000660000000010000,8BitDo Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00000020000000000000,8BitDo Pro 2 for Xbox,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +06000000c82d00000020000006010000,8BitDo Pro 2 for Xbox,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c82d00000131000011010000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00000231000011010000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00000331000011010000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00000431000011010000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00002867000000010000,8BitDo S30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b3,y:b4,platform:Linux, +03000000c82d00000060000011010000,8BitDo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00000060000000010000,8BitDo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00000061000000010000,8BitDo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +030000003512000012ab000010010000,8BitDo SFC30,a:b2,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b0,platform:Linux, +030000003512000021ab000010010000,8BitDo SFC30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d000021ab000010010000,8BitDo SFC30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux, +05000000102800000900000000010000,8BitDo SFC30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00003028000000010000,8BitDo SFC30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00000351000000010000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00000160000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00000160000011010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00000161000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00001290000011010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00000161000000010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00006228000000010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00000260000011010000,8BitDo SN30 Pro Plus,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00000261000000010000,8BitDo SN30 Pro Plus,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000202800000900000000010000,8BitDo SNES30,a:b1,b:b0,back:b10,dpdown:b122,dpleft:b119,dpright:b120,dpup:b117,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00001230000000010000,8BitDo Ultimate,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000c82d00000a31000014010000,8BitDo Ultimate 2C,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c82d00001d30000011010000,8BitDo Ultimate 2C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b5,paddle2:b2,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +05000000c82d00001b30000001000000,8BitDo Ultimate 2C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b5,paddle2:b2,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000c82d00001530000011010000,8BitDo Ultimate C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000c82d00001630000011010000,8BitDo Ultimate C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000c82d00001730000011010000,8BitDo Ultimate C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000c82d00001130000011010000,8BitDo Ultimate Wired,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b26,paddle1:b24,paddle2:b25,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000c82d00000631000010010000,8BitDo Ultimate Wireless,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c82d00000631000014010000,8BitDo Ultimate Wireless,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c82d00000760000011010000,8BitDo Ultimate Wireless,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00001230000011010000,8BitDo Ultimate Wireless,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b2,paddle2:b5,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000c82d00001330000011010000,8BitDo Ultimate Wireless,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b26,paddle1:b23,paddle2:b19,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000c82d00000121000011010000,8BitDo Xbox One SN30 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +05000000c82d00000121000000010000,8BitDo Xbox One SN30 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +05000000a00500003232000001000000,8BitDo Zero,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux, +05000000a00500003232000008010000,8BitDo Zero,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux, +03000000c82d00001890000011010000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00003032000000010000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c01100000355000011010000,Acrux Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006f0e00008801000011010000,Afterglow Deluxe Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006f0e00003901000000430000,Afterglow Prismatic Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00003901000013020000,Afterglow Prismatic Controller 048-007-NA,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00001302000000010000,Afterglow Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00003901000020060000,Afterglow Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000100000008200000011010000,Akishop Customs PS360,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +030000007c1800000006000010010000,Alienware Dual Compatible Game PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Linux, +05000000491900000204000021000000,Amazon Fire Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b17,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b12,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000491900001904000011010000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Linux, +05000000710100001904000000010000,Amazon Luna Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux, +0300000008100000e501000001010000,Anbernic Handheld,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b3,y:b4,platform:Linux, +03000000020500000913000010010000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000373500000710000010010000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +05000000373500004610000001000000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000190e00000110000010010000,Aquaplus Piece,a:b1,b:b0,back:b3,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b2,platform:Linux, +03000000790000003018000011010000,Arcade Fightstick F300,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +03000000a30c00002700000011010000,Astro City Mini,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux, +03000000a30c00002800000011010000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux, +05000000050b00000045000031000000,ASUS Gamepad,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b10,x:b2,y:b3,platform:Linux, +05000000050b00000045000040000000,ASUS Gamepad,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b10,x:b2,y:b3,platform:Linux, +03000000050b00000579000011010000,ASUS ROG Kunai 3,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b36,paddle1:b52,paddle2:b53,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +05000000050b00000679000000010000,ASUS ROG Kunai 3,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b21,paddle1:b22,paddle2:b23,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000503200000110000000000000,Atari VCS Classic Controller,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b4,start:b3,platform:Linux, +03000000503200000110000011010000,Atari VCS Classic Controller,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b4,start:b3,platform:Linux, +05000000503200000110000000000000,Atari VCS Classic Controller,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b4,start:b3,platform:Linux, +05000000503200000110000044010000,Atari VCS Classic Controller,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b4,start:b3,platform:Linux, +05000000503200000110000046010000,Atari VCS Classic Controller,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b4,start:b3,platform:Linux, +03000000503200000210000000000000,Atari VCS Modern Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a4,rightx:a2,righty:a3,start:b8,x:b2,y:b3,platform:Linux, +03000000503200000210000011010000,Atari VCS Modern Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Linux, +05000000503200000210000000000000,Atari VCS Modern Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Linux, +05000000503200000210000045010000,Atari VCS Modern Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Linux, +05000000503200000210000046010000,Atari VCS Modern Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Linux, +05000000503200000210000047010000,Atari VCS Modern Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:+a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:-a4,rightx:a2,righty:a3,start:b8,x:b2,y:b3,platform:Linux, +030000008a3500000201000011010000,Backbone One,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +030000008a3500000202000011010000,Backbone One,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +030000008a3500000302000011010000,Backbone One,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +030000008a3500000402000011010000,Backbone One,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000c62400001b89000011010000,BDA MOGA XP5X Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000d62000002a79000011010000,BDA PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +03000000c21100000791000011010000,Be1 GC101 Controller 1.03,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +03000000c31100000791000011010000,Be1 GC101 Controller 1.03,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +030000005e0400008e02000003030000,Be1 GC101 Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000bc2000004d50000011010000,Beitong A1T2 BFM,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +05000000bc2000000055000001000000,Betop AX1 BFM,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000bc2000006412000011010000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b30,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +030000006b1400000209000011010000,Bigben,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000120c0000300e000011010000,Brook Audio Fighting Board PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000120c0000310e000011010000,Brook Audio Fighting Board PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +03000000120c0000200e000011010000,Brook Mars PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +03000000120c0000210e000011010000,Brook Mars PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +03000000120c0000f70e000011010000,Brook Universal Fighting Board,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +03000000d81d00000b00000010010000,Buffalo BSGP1601,a:b5,b:b3,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b8,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b9,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b13,x:b4,y:b2,platform:Linux, +03000000e82000006058000001010000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +03000000af1e00002400000010010000,Clockwork Pi DevTerm,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b9,x:b3,y:b0,platform:Linux, +030000000b0400003365000000010000,Competition Pro,a:b0,b:b1,back:b2,leftx:a0,lefty:a1,start:b3,platform:Linux, +03000000632500007a05000001020000,Cosmic Byte Ares Wired Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +03000000260900008888000000010000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Linux, +03000000a306000022f6000011010000,Cyborg V3 Rumble,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux, +030000005e0400008e02000002010000,Data Frog S80,a:b1,b:b0,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Linux, +03000000791d00000103000010010000,Dual Box Wii Classic Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +030000006f0e00003001000001010000,EA Sports PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000c11100000191000011010000,EasySMX,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +03000000242f00009100000000010000,EasySMX ESM-9101,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006e0500000320000010010000,Elecom U3613M,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Linux, +030000006e0500000720000010010000,Elecom W01U,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Linux, +030000007d0400000640000010010000,Eliminator AfterShock,a:b1,b:b2,back:b9,dpdown:+a3,dpleft:-a5,dpright:+a5,dpup:-a3,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a4,righty:a2,start:b8,x:b0,y:b3,platform:Linux, +03000000430b00000300000000010000,EMS Production PS2 Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a5,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +030000006f0e00008401000011010000,Faceoff Deluxe Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006f0e00008101000011010000,Faceoff Deluxe Pro Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006f0e00008001000011010000,Faceoff Pro Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000852100000201000010010000,FF GP1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +05000000b40400001224000001010000,Flydigi APEX 4,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b14,leftshoulder:b4,leftstick:b10,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b20,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +03000000b40400001124000011010000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b12,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b14,paddle1:b2,paddle2:b5,paddle3:b16,paddle4:b17,rightshoulder:b7,rightstick:b13,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000b40400001224000011010000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b12,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b2,paddle1:b16,paddle2:b17,paddle3:b14,paddle4:b15,rightshoulder:b7,rightstick:b13,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +05000000151900004000000001000000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b21,leftshoulder:b6,leftstick:b12,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b14,paddle1:b2,paddle2:b5,paddle3:b16,paddle4:b17,rightshoulder:b7,rightstick:b13,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +030000007e0500003703000000000000,GameCube Adapter,a:b0,b:b1,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Linux, +19000000030000000300000002030000,GameForce Controller,a:b1,b:b0,back:b8,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,guide:b16,leftshoulder:b4,leftstick:b14,lefttrigger:b6,leftx:a1,lefty:a0,rightshoulder:b5,rightstick:b15,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, +03000000373500000b10000019010000,GameSir Cyclone 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000ac0500005b05000010010000,GameSir G3w,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +03000000bc2000000055000011010000,GameSir G3w,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000558500001b06000010010000,GameSir G4 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +05000000ac0500002d0200001b010000,GameSir G4s,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b33,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000ac0500007a05000011010000,GameSir G5,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b16,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000373500009710000001020000,GameSir Kaleid Flux,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000ac0500001a06000011010000,GameSir T3 2.02,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000bc2000005656000011010000,GameSir T4w,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000373500009410000010010000,GameSir Tegenaria Lite,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +030000006f0e00000104000000010000,Gamestop Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000008f0e00000800000010010000,Gasia PlayStation Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +03000000451300000010000010010000,Genius Maxfire Grandias 12,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +03000000f0250000c283000010010000,Gioteck VX2 PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +190000004b4800000010000000010000,GO-Advance Controller,a:b1,b:b0,back:b10,dpdown:b7,dpleft:b8,dpright:b9,dpup:b6,leftshoulder:b4,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b13,start:b15,x:b2,y:b3,platform:Linux, +190000004b4800000010000001010000,GO-Advance Controller,a:b1,b:b0,back:b12,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,leftshoulder:b4,leftstick:b13,lefttrigger:b14,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b16,righttrigger:b15,start:b17,x:b2,y:b3,platform:Linux, +190000004b4800000011000000010000,GO-Super Gamepad,a:b0,b:b1,back:b12,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b16,leftshoulder:b4,leftstick:b14,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b15,righttrigger:b7,rightx:a2,righty:a3,start:b13,x:b3,y:b2,platform:Linux, +03000000f0250000c183000010010000,Goodbetterbest Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000d11800000094000011010000,Google Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +05000000d11800000094000000010000,Google Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +0300000079000000d418000000010000,GPD Win 2 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008e02000001010000,GPD Win Max 2 6800U Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000007d0400000540000000010000,Gravis Eliminator Pro,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +03000000280400000140000000010000,Gravis GamePad Pro,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +030000008f0e00000610000000010000,GreenAsia Electronics Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Linux, +030000008f0e00001200000010010000,GreenAsia Joystick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, +0500000047532067616d657061640000,GS gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +03000000f0250000c383000010010000,GT VX2,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +030000008a2e0000dd10000011010000,Hand Held Legend GC Ultimate,a:b0,b:b2,back:b17,dpdown:b5,dpleft:b6,dpright:b7,dpup:b4,guide:b18,leftshoulder:b10,leftstick:b8,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b19,misc2:b24,paddle1:b13,paddle2:b12,rightshoulder:b11,rightstick:b9,righttrigger:a4,rightx:a2,righty:a5,start:b16,x:b1,y:b3,platform:Linux, +030000008a2e0000df10000011010000,Hand Held Legend ProGCC,a:b1,b:b0,back:b17,dpdown:b5,dpleft:b6,dpright:b7,dpup:b4,guide:b18,leftshoulder:b10,leftstick:b8,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b19,paddle1:b13,paddle2:b12,rightshoulder:b11,rightstick:b9,righttrigger:a4,rightx:a2,righty:a5,start:b16,x:b3,y:b2,platform:Linux, +06000000adde0000efbe000002010000,Hidromancer Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000d81400000862000011010000,HitBox PS3 PC Analog Mode,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,guide:b9,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b12,x:b0,y:b3,platform:Linux, +03000000c9110000f055000011010000,HJC Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +030000000d0f00006d00000020010000,Hori EDGE 301,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:+a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000000d0f00008400000011010000,Hori Fighting Commander,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00005f00000011010000,Hori Fighting Commander 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00005e00000011010000,Hori Fighting Commander 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +030000000d0f00005001000009040000,Hori Fighting Commander Octa Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000000d0f00008500000010010000,Hori Fighting Commander PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00008600000002010000,Hori Fighting Commander Xbox 360,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +030000000d0f00003701000013010000,Hori Fighting Stick Mini,a:b1,b:b0,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b3,y:b2,platform:Linux, +030000000d0f00008800000011010000,Hori Fighting Stick mini 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00008700000011010000,Hori Fighting Stick mini 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,rightshoulder:b5,rightstick:b11,righttrigger:a4,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +030000000d0f00001000000011010000,Hori Fightstick 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +03000000ad1b000003f5000033050000,Hori Fightstick VX,+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b8,guide:b10,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b2,y:b3,platform:Linux, +030000000d0f00004d00000011010000,Hori Gem Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000ad1b000001f5000033050000,Hori Pad EX Turbo 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000000d0f00003801000011010000,Hori PC Engine Mini Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,platform:Linux, +030000000d0f00009200000011010000,Hori Pokken Tournament DX Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00001100000011010000,Hori Real Arcade Pro 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00002200000011010000,Hori Real Arcade Pro 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00006a00000011010000,Hori Real Arcade Pro 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00006b00000011010000,Hori Real Arcade Pro 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00001600000000010000,Hori Real Arcade Pro EXSE,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b2,y:b3,platform:Linux, +030000000d0f0000aa00000011010000,Hori Real Arcade Pro for Nintendo Switch,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +030000000d0f00008501000017010000,Hori Split Pad Fit,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000000d0f00008501000015010000,Hori Switch Split Pad Pro,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000000d0f00006e00000011010000,Horipad 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00006600000011010000,Horipad 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +030000000d0f0000ee00000011010000,Horipad Mini 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f0000c100000011010000,Horipad Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00006700000001010000,Horipad One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000000d0f0000ab01000011010000,Horipad Steam,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc2:b2,paddle1:b19,paddle2:b18,paddle3:b15,paddle4:b5,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +050000000d0f00009601000091000000,Horipad Steam,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc2:b2,paddle1:b19,paddle2:b18,paddle3:b15,paddle4:b5,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +050000000d0f0000f600000001000000,Horipad Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +03000000341a000005f7000010010000,HuiJia GameCube Controller Adapter,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Linux, +05000000242e00000b20000001000000,Hyperkin Admiral N64 Controller,+rightx:b11,+righty:b13,-rightx:b8,-righty:b12,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b14,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,platform:Linux, +03000000242e0000ff0b000011010000,Hyperkin N64 Adapter,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a2,righty:a3,start:b9,platform:Linux, +03000000242e00006a38000010010000,Hyperkin Trooper 2,a:b0,b:b1,back:b4,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b3,start:b5,platform:Linux, +03000000242e00008816000001010000,Hyperkin X91,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000f00300008d03000011010000,HyperX Clutch,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000830500006020000010010000,iBuffalo Super Famicom Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Linux, +030000008f0e00001330000001010000,iCode Retro Adapter,b:b3,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b9,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b1,start:b7,x:b2,y:b0,platform:Linux, +050000006964726f69643a636f6e0000,idroidcon Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000b50700001503000010010000,Impact,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux, +03000000d80400008200000003000000,IMS PCU0,a:b1,b:b0,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b5,x:b3,y:b2,platform:Linux, +03000000120c00000500000010010000,InterAct AxisPad,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Linux, +03000000ef0500000300000000010000,InterAct AxisPad,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Linux, +03000000fd0500000030000000010000,InterAct GoPad,a:b3,b:b4,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,x:b0,y:b1,platform:Linux, +03000000fd0500002a26000000010000,InterAct HammerHead FX,a:b3,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b2,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b5,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Linux, +0500000049190000020400001b010000,Ipega PG 9069,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b161,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000632500007505000011010000,Ipega PG 9099,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +0500000049190000030400001b010000,Ipega PG9099,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +05000000491900000204000000000000,Ipega PG9118,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000300f00001101000010010000,Jess Tech Colour Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux, +03000000300f00001001000010010000,Jess Tech Dual Analog Rumble,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux, +03000000300f00000b01000010010000,Jess Tech GGE909 PC Recoil,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +03000000ba2200002010000001010000,Jess Technology Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +030000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Linux, +050000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Linux, +030000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Linux, +050000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Linux, +03000000bd12000003c0000010010000,Joypad Alpha Shock,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000242f00002d00000011010000,JYS Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +03000000242f00008a00000011010000,JYS Adapter,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b0,y:b3,platform:Linux, +030000006f0e00000103000000020000,Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d040000d1ca000000000000,Logitech Chillstream,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d040000d1ca000011010000,Logitech Chillstream,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d04000019c2000010010000,Logitech Cordless RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d04000016c2000010010000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d04000016c2000011010000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d0400001dc2000014400000,Logitech F310,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d0400001ec2000019200000,Logitech F510,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d0400001ec2000020200000,Logitech F510,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d04000019c2000011010000,Logitech F710,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d0400001fc2000005030000,Logitech F710,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d04000018c2000010010000,Logitech RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d04000011c2000010010000,Logitech WingMan Cordless RumblePad,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b10,rightx:a3,righty:a4,start:b8,x:b3,y:b4,platform:Linux, +030000006d0400000ac2000010010000,Logitech WingMan RumblePad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,rightx:a3,righty:a4,x:b3,y:b4,platform:Linux, +05000000380700006652000025010000,Mad Catz CTRLR,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000380700008532000010010000,Mad Catz Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b5,rightshoulder:b6,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +03000000380700005032000011010000,Mad Catz Fightpad Pro PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000380700005082000011010000,Mad Catz Fightpad Pro PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +03000000ad1b00002ef0000090040000,Mad Catz Fightpad SFxT,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Linux, +03000000380700008031000011010000,Mad Catz FightStick Alpha PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000380700008081000011010000,Mad Catz FightStick Alpha PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000380700008034000011010000,Mad Catz Fightstick PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000380700008084000011010000,Mad Catz Fightstick PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +03000000380700008433000011010000,Mad Catz Fightstick TE S PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000380700008483000011010000,Mad Catz Fightstick TE S PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +03000000380700001888000010010000,Mad Catz Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000380700003888000010010000,Mad Catz Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:a0,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000380700001647000010040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000380700003847000090040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +03000000ad1b000016f0000090040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000120c00000500000000010000,Manta DualShock 2,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, +030000008f0e00001330000010010000,Mayflash Controller Adapter,a:b1,b:b2,back:b8,dpdown:h0.8,dpleft:h0.2,dpright:h0.1,dpup:h0.4,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a3~,righty:a2,start:b9,x:b0,y:b3,platform:Linux, +03000000790000004318000010010000,Mayflash GameCube Adapter,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Linux, +03000000790000004418000010010000,Mayflash GameCube Controller,a:b1,b:b0,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Linux, +03000000242f00007300000011010000,Mayflash Magic NS,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b0,y:b3,platform:Linux, +0300000079000000d218000011010000,Mayflash Magic NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000d620000010a7000011010000,Mayflash Magic NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000242f0000f700000001010000,Mayflash Magic S Pro,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000008f0e00001030000010010000,Mayflash Saturn Adapter,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,lefttrigger:b7,rightshoulder:b6,righttrigger:b2,start:b9,x:b3,y:b4,platform:Linux, +0300000025090000e803000001010000,Mayflash Wii Classic Adapter,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:a4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:a5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux, +03000000790000000318000011010000,Mayflash Wii DolphinBar,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Linux, +03000000790000000018000011010000,Mayflash Wii U Pro Adapter,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000b50700001203000010010000,Mega World Logic 3 Controller,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux, +03000000b50700004f00000000010000,Mega World Logic 3 Controller,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Linux, +03000000780000000600000010010000,Microntek Joystick,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux, +030000005e0400002800000000010000,Microsoft Dual Strike,a:b3,b:b2,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,rightshoulder:b7,rightx:a0,righty:a1~,start:b5,x:b1,y:b0,platform:Linux, +030000005e0400000300000000010000,Microsoft SideWinder,a:b0,b:b1,back:b9,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Linux, +030000005e0400000700000000010000,Microsoft SideWinder,a:b0,b:b1,back:b8,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Linux, +030000005e0400000e00000000010000,Microsoft SideWinder Freestyle Pro,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Linux, +030000005e0400002700000000010000,Microsoft SideWinder Plug and Play,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,lefttrigger:b4,righttrigger:b5,x:b2,y:b3,platform:Linux, +030000005e0400008502000000010000,Microsoft Xbox,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, +030000005e0400008902000021010000,Microsoft Xbox,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, +030000005e0400008e02000001000000,Microsoft Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.1,dpleft:h0.2,dpright:h0.8,dpup:h0.4,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008e02000004010000,Microsoft Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008e02000056210000,Microsoft Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008e02000062230000,Microsoft Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000d102000001010000,Microsoft Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000d102000003020000,Microsoft Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000dd02000003020000,Microsoft Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000ea02000008040000,Microsoft Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000ea0200000f050000,Microsoft Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +060000005e040000120b000009050000,Microsoft Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000e302000003020000,Microsoft Xbox One Elite,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000000b000007040000,Microsoft Xbox One Elite 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b12,paddle2:b14,paddle3:b13,paddle4:b15,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000000b000008040000,Microsoft Xbox One Elite 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b12,paddle2:b14,paddle3:b13,paddle4:b15,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +050000005e040000050b000003090000,Microsoft Xbox One Elite 2,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a6,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +050000005e0400008e02000030110000,Microsoft Xbox One Elite 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b13,paddle3:b12,paddle4:b14,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000120b00000b050000,Microsoft Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000120b000016050000,Microsoft Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000120b000017050000,Microsoft Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +060000005e040000120b000001050000,Microsoft Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000030000000300000002000000,Miroof,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Linux, +03000000790000001c18000010010000,Mobapad Chitu HD,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +050000004d4f435554452d3035335800,Mocute 053X,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +05000000e80400006e0400001b010000,Mocute 053X M59,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +050000004d4f435554452d3035305800,Mocute 054X,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +05000000d6200000e589000001000000,Moga 2,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux, +05000000d6200000ad0d000001000000,Moga Pro,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux, +05000000d62000007162000001000000,Moga Pro 2,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux, +03000000c62400002b89000011010000,MOGA XP5A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +05000000c62400002a89000000010000,MOGA XP5A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b22,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +05000000c62400001a89000000010000,MOGA XP5X Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000250900006688000000010000,MP8866 Super Dual Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux, +030000005e0400008e02000010020000,MSI GC20 V2,a:b0,b:b1,back:b6,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000f70600000100000000010000,N64 Adaptoid,+rightx:b2,+righty:b1,-rightx:b4,-righty:b5,a:b0,b:b3,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,platform:Linux, +030000006b1400000906000014010000,Nacon Asymmetric Wireless PS4 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006b140000010c000010010000,Nacon GC 400ES,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +03000000853200000706000012010000,Nacon GC-100,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +05000000853200000503000000010000,Nacon MG-X Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +0300000085320000170d000011010000,Nacon Revolution 5 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +0300000085320000190d000011010000,Nacon Revolution 5 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +030000000d0f00000900000010010000,Natec Genesis P44,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000004f1f00000800000011010000,NeoGeo PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +0300000092120000474e000000010000,NeoGeo X Arcade Stick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,x:b3,y:b2,platform:Linux, +03000000790000004518000010010000,Nexilux GameCube Controller Adapter,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Linux, +030000001008000001e5000010010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,righttrigger:b6,start:b9,x:b3,y:b0,platform:Linux, +060000007e0500003713000000000000,Nintendo 3DS,a:b0,b:b1,back:b8,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux, +03000000790000004618000010010000,Nintendo GameCube Controller Adapter,a:b1,b:b0,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a5~,righty:a2~,start:b9,x:b2,y:b3,platform:Linux, +03000000ec110000e1a7000010010000,Nintendo Switch,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +030000007e0500006920000011010000,Nintendo Switch 2 Pro Controller,a:b0,b:b1,back:b14,dpdown:b8,dpleft:b10,dpright:b9,dpup:b11,guide:b16,leftshoulder:b12,leftstick:b15,lefttrigger:b13,leftx:a0,lefty:a1~,misc1:b17,misc2:b20,paddle1:b18,paddle2:b19,rightshoulder:b4,rightstick:b7,righttrigger:b5,rightx:a2,righty:a3~,start:b6,x:b2,y:b3,platform:Linux, +060000004e696e74656e646f20537700,Nintendo Switch Combined Joy-Cons,a:b0,b:b1,back:b9,dpdown:b15,dpleft:b16,dpright:b17,dpup:b14,guide:b11,leftshoulder:b5,leftstick:b12,lefttrigger:b7,leftx:a0,lefty:a1,misc1:b4,rightshoulder:b6,rightstick:b13,righttrigger:b8,rightx:a2,righty:a3,start:b10,x:b3,y:b2,platform:Linux, +060000007e0500000620000000000000,Nintendo Switch Combined Joy-Cons,a:b0,b:b1,back:b9,dpdown:b15,dpleft:b16,dpright:b17,dpup:b14,guide:b11,leftshoulder:b5,leftstick:b12,lefttrigger:b7,leftx:a0,lefty:a1,misc1:b4,rightshoulder:b6,rightstick:b13,righttrigger:b8,rightx:a2,righty:a3,start:b10,x:b3,y:b2,platform:Linux, +060000007e0500000820000000000000,Nintendo Switch Combined Joy-Cons,a:b0,b:b1,back:b9,dpdown:b15,dpleft:b16,dpright:b17,dpup:b14,guide:b11,leftshoulder:b5,leftstick:b12,lefttrigger:b7,leftx:a0,lefty:a1,misc1:b4,rightshoulder:b6,rightstick:b13,righttrigger:b8,rightx:a2,righty:a3,start:b10,x:b3,y:b2,platform:Linux, +050000004c69632050726f20436f6e00,Nintendo Switch Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +050000007e0500000620000001800000,Nintendo Switch Left Joy-Con,a:b16,b:b15,back:b4,leftshoulder:b6,leftstick:b12,leftx:a1,lefty:a0~,rightshoulder:b8,start:b9,x:b14,y:b17,platform:Linux, +030000007e0500000920000000026803,Nintendo Switch Pro Controller,a:b1,b:b0,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Linux, +030000007e0500000920000011810000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b5,leftstick:b12,lefttrigger:b7,leftx:a0,lefty:a1,misc1:b4,rightshoulder:b6,rightstick:b13,righttrigger:b8,rightx:a2,righty:a3,start:b10,x:b3,y:b2,platform:Linux, +050000007e0500000920000001000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +050000007e0500000920000001800000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b5,leftstick:b12,lefttrigger:b7,leftx:a0,lefty:a1,misc1:b4,rightshoulder:b6,rightstick:b13,righttrigger:b8,rightx:a2,righty:a3,start:b10,x:b3,y:b2,platform:Linux, +050000007e0500000720000001800000,Nintendo Switch Right Joy-Con,a:b1,b:b2,back:b9,leftshoulder:b4,leftstick:b10,leftx:a1~,lefty:a0,rightshoulder:b6,start:b8,x:b0,y:b3,platform:Linux, +05000000010000000100000003000000,Nintendo Wii Remote,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +050000007e0500003003000001000000,Nintendo Wii U Pro Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux, +050000005a1d00000218000003000000,Nokia GC 5000,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +030000000d0500000308000010010000,Nostromo n45 Dual Analog,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b12,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b10,x:b2,y:b3,platform:Linux, +030000007e0500007320000011010000,NSO GameCube Controller,a:b1,b:b3,dpdown:b8,dpleft:b10,dpright:b9,dpup:b11,guide:b16,leftshoulder:b13,lefttrigger:b12,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b4,rightx:a2,righty:a3~,start:b6,x:b0,y:b2,platform:Linux, +030000007e0500001920000011810000,NSO N64 Controller,+rightx:b2,+righty:b3,-rightx:b4,-righty:b10,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,misc1:b5,rightshoulder:b7,righttrigger:b9,start:b11,platform:Linux, +050000007e0500001920000001000000,NSO N64 Controller,+rightx:b8,+righty:b7,-rightx:b3,-righty:b2,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,righttrigger:b10,start:b9,platform:Linux, +050000007e0500001920000001800000,NSO N64 Controller,+rightx:b2,+righty:b3,-rightx:b4,-righty:b10,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,misc1:b5,rightshoulder:b7,righttrigger:b9,start:b11,platform:Linux, +030000007e0500001e20000011810000,NSO Sega Genesis Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,misc1:b3,rightshoulder:b2,righttrigger:b4,start:b5,platform:Linux, +030000007e0500001720000011810000,NSO SNES Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b2,platform:Linux, +050000007e0500001720000001000000,NSO SNES Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,lefttrigger:b7,rightshoulder:b6,righttrigger:b8,start:b10,x:b3,y:b2,platform:Linux, +050000007e0500001720000001800000,NSO SNES Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b2,platform:Linux, +03000000550900001072000011010000,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b8,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +03000000550900001472000011010000,NVIDIA Controller,a:b0,b:b1,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b8,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Linux, +05000000550900001472000001000000,NVIDIA Controller,a:b0,b:b1,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b8,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Linux, +030000004b120000014d000000010000,NYKO Airflo EX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, +03000000451300000830000010010000,NYKO CORE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +19000000010000000100000001010000,ODROID Go 2,a:b1,b:b0,dpdown:b7,dpleft:b8,dpright:b9,dpup:b6,guide:b10,leftshoulder:b4,leftstick:b12,lefttrigger:b11,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b13,righttrigger:b14,start:b15,x:b2,y:b3,platform:Linux, +19000000010000000200000011000000,ODROID Go 2,a:b1,b:b0,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b12,leftshoulder:b4,leftstick:b14,lefttrigger:b13,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b15,righttrigger:b16,start:b17,x:b2,y:b3,platform:Linux, +05000000362800000100000002010000,OUYA Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux, +05000000362800000100000003010000,OUYA Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux, +05000000362800000100000004010000,OUYA Controller,a:b0,b:b3,back:b14,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,leftshoulder:b4,leftstick:b6,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b13,rightx:a3,righty:a4,start:b16,x:b1,y:b2,platform:Linux, +03000000830500005020000010010000,Padix Rockfire PlayStation Bridge,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b2,y:b3,platform:Linux, +03000000ff1100003133000010010000,PC Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +030000006f0e0000b802000001010000,PDP Afterglow Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e0000b802000013020000,PDP Afterglow Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00006401000001010000,PDP Battlefield One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e0000d702000006640000,PDP Black Camo Wired Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:b13,dpleft:b14,dpright:b13,dpup:b14,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00003101000000010000,PDP EA Sports Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00008501000011010000,PDP Fightpad Pro Gamecube Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +030000006f0e0000c802000012010000,PDP Kingdom Hearts Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00002801000011010000,PDP PS3 Rock Candy Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006f0e00000901000011010000,PDP PS3 Versus Fighting,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +030000006f0e00002f01000011010000,PDP Wired PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000ad1b000004f9000000010000,PDP Xbox 360 Versus Fighting,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e0000f102000000000000,PDP Xbox Atomic,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e0000a802000023020000,PDP Xbox One Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +030000006f0e0000a702000023020000,PDP Xbox One Raven Black,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e0000d802000006640000,PDP Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e0000ef02000007640000,PDP Xbox Series Kinetic Wired Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c62400000053000000010000,PowerA,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c62400003a54000001010000,PowerA 1428124-01,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000d62000000540000001010000,PowerA Advantage Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000d620000011a7000011010000,PowerA Core Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000dd62000015a7000011010000,PowerA Fusion Nintendo Switch Arcade Stick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000d620000012a7000011010000,PowerA Fusion Nintendo Switch Fight Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000d62000000140000001010000,PowerA Fusion Pro 2 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000dd62000016a7000000000000,PowerA Fusion Pro Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000c62400001a53000000010000,PowerA Mini Pro Ex,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000d620000013a7000011010000,PowerA Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000d62000006dca000011010000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000d620000014a7000011010000,PowerA Spectra Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000c62400001a58000001010000,PowerA Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000d62000000220000001010000,PowerA Xbox One Controller,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Linux, +03000000d62000000228000001010000,PowerA Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c62400001a54000001010000,PowerA Xbox One Mini Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000d62000000240000001010000,PowerA Xbox One Spectra Infinity,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000d62000000520000050010000,PowerA Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000d62000000b20000001010000,PowerA Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000d62000000f20000001010000,PowerA Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b7,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d040000d2ca000011010000,Precision Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000250900000017000010010000,PS/SS/N64 Adapter,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b5,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2~,righty:a3,start:b8,platform:Linux, +03000000ff1100004133000010010000,PS2 Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux, +03000000341a00003608000011010000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000004c0500006802000010010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +030000004c0500006802000010810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +030000004c0500006802000011010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +030000004c0500006802000011810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +030000005f1400003102000010010000,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +030000006f0e00001402000011010000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000008f0e00000300000010010000,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +050000004c0500006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +050000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:a12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:a13,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +050000004c0500006802000000800000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +050000004c0500006802000000810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +05000000504c415953544154494f4e00,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +060000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +030000004c050000a00b000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +030000004c050000a00b000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +030000004c050000c405000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +030000004c050000c405000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +030000004c050000c405000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +030000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +030000004c050000cc09000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +030000004c050000cc09000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +03000000c01100000140000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +050000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +050000004c050000c405000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +050000004c050000c405000001800000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +050000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +050000004c050000cc09000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +050000004c050000cc09000001800000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +0300004b4c0500005f0e000011010000,PS5 Access Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +030000004c050000e60c000011010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +030000004c050000e60c000011810000,PS5 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +030000004c050000f20d000011010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +030000004c050000f20d000011810000,PS5 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +050000004c050000e60c000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +050000004c050000e60c000000810000,PS5 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +050000004c050000f20d000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +050000004c050000f20d000000810000,PS5 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +03000000300f00001211000011010000,Qanba Arcade Joystick,a:b2,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b9,x:b1,y:b3,platform:Linux, +03000000222c00000225000011010000,Qanba Dragon Arcade Joystick PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000222c00000025000011010000,Qanba Dragon Arcade Joystick PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +03000000222c00001220000011010000,Qanba Drone 2 Arcade Joystick PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000222c00001020000011010000,Qanba Drone 2 Arcade Joystick PS5,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000222c00000020000011010000,Qanba Drone Arcade PS4 Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,rightshoulder:b5,righttrigger:a4,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +03000000300f00001210000010010000,Qanba Joystick Plus,a:b0,b:b1,back:b8,leftshoulder:b5,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b6,start:b9,x:b2,y:b3,platform:Linux, +03000000222c00000223000011010000,Qanba Obsidian Arcade Joystick PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000222c00000023000011010000,Qanba Obsidian Arcade Joystick PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +030000009b2800000300000001010000,Raphnet 4nes4snes,a:b0,b:b4,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Linux, +030000009b2800004200000001010000,Raphnet Dual NES Adapter,a:b0,b:b1,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b3,platform:Linux, +0300132d9b2800006500000000000000,Raphnet GameCube Adapter,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Linux, +0300132d9b2800006500000001010000,Raphnet GameCube Adapter,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Linux, +030000009b2800003200000001010000,Raphnet GC and N64 Adapter,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Linux, +030000009b2800006000000001010000,Raphnet GC and N64 Adapter,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Linux, +030000009b2800003c00000001010000,Raphnet N64 Adapter,+rightx:b9,+righty:b7,-rightx:b8,-righty:b6,a:b0,b:b1,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b4,lefttrigger:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b3,platform:Linux, +030000009b2800006100000001010000,Raphnet N64 Adapter,+rightx:b9,+righty:b7,-rightx:b8,-righty:b6,a:b0,b:b1,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b4,lefttrigger:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b3,platform:Linux, +030000009b2800006300000001010000,Raphnet N64 Adapter,+rightx:b9,+righty:b7,-rightx:b8,-righty:b6,a:b0,b:b1,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b4,lefttrigger:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b3,platform:Linux, +030000009b2800006400000001010000,Raphnet N64 Adapter,+rightx:b9,+righty:b7,-rightx:b8,-righty:b6,a:b0,b:b1,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b4,lefttrigger:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b3,platform:Linux, +030000009b2800008000000020020000,Raphnet Wii Classic Adapter,a:b1,b:b4,back:b2,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Linux, +030000009b2800008000000001010000,Raphnet Wii Classic Adapter V3,a:b1,b:b4,back:b2,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Linux, +03000000f8270000bf0b000011010000,Razer Kishi,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +030000008916000001fd000024010000,Razer Onza Classic Edition,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000321500000204000011010000,Razer Panthera PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000321500000104000011010000,Razer Panthera PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +03000000321500000810000011010000,Razer Panthera PS4 Evo Arcade Stick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +03000000321500000010000011010000,Razer Raiju,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000321500000507000000010000,Razer Raiju Mobile,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b21,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +05000000321500000a10000001000000,Razer Raiju Tournament Edition,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000321500000011000011010000,Razer Raion PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +030000008916000000fe000024010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c6240000045d000024010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c6240000045d000025010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000321500000009000011010000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +050000003215000000090000163a0000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +0300000032150000030a000001010000,Razer Wildcat,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000321500000b10000011010000,Razer Wolverine PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +0300000032150000140a000001010000,Razer Wolverine Ultimate Xbox,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000000d0f0000c100000010010000,Retro Bit Legacy16,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,guide:b12,leftshoulder:b4,lefttrigger:b6,misc1:b13,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +03000000790000001100000010010000,Retro Controller,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b4,righttrigger:b5,start:b9,x:b0,y:b3,platform:Linux, +0300000003040000c197000011010000,Retrode Adapter,a:b0,b:b4,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Linux, +190000004b4800000111000000010000,RetroGame Joypad,a:b1,b:b0,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +0300000081170000990a000001010000,Retronic Adapter,a:b0,leftx:a0,lefty:a1,platform:Linux, +0300000000f000000300000000010000,RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux, +00000000526574726f53746f6e653200,RetroStone 2 Controller,a:b1,b:b0,back:b10,dpdown:b15,dpleft:b16,dpright:b17,dpup:b14,leftshoulder:b6,lefttrigger:b8,rightshoulder:b7,righttrigger:b9,start:b11,x:b4,y:b3,platform:Linux, +03000000341200000400000000010000,RetroUSB N64 RetroPort,+rightx:b8,+righty:b10,-rightx:b9,-righty:b11,a:b7,b:b6,dpdown:b2,dpleft:b1,dpright:b0,dpup:b3,leftshoulder:b13,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b12,start:b4,platform:Linux, +030000006b140000010d000011010000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000006b140000130d000011010000,Revolution Pro Controller 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000006f0e00001f01000000010000,Rock Candy,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00008701000011010000,Rock Candy Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006f0e00001e01000011010000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000c6240000fefa000000010000,Rock Candy Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00004601000001010000,Rock Candy Xbox One Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00001311000011010000,Saffun Controller,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b0,platform:Linux, +03000000a306000023f6000011010000,Saitek Cyborg PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux, +03000000a30600001005000000010000,Saitek P150,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b7,lefttrigger:b6,rightshoulder:b2,righttrigger:b5,x:b3,y:b4,platform:Linux, +03000000a30600000701000000010000,Saitek P220,a:b2,b:b3,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b4,righttrigger:b5,x:b0,y:b1,platform:Linux, +03000000a30600000cff000010010000,Saitek P2500 Force Rumble,a:b2,b:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b10,x:b0,y:b1,platform:Linux, +03000000a30600000d5f000010010000,Saitek P2600,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b8,x:b0,y:b3,platform:Linux, +03000000a30600000c04000011010000,Saitek P2900,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b12,x:b0,y:b3,platform:Linux, +03000000a306000018f5000010010000,Saitek P3200 Rumble,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Linux, +03000000300f00001201000010010000,Saitek P380,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux, +03000000a30600000901000000010000,Saitek P880,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,x:b0,y:b1,platform:Linux, +03000000a30600000b04000000010000,Saitek P990 Dual Analog,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b8,x:b0,y:b3,platform:Linux, +03000000a306000020f6000011010000,Saitek PS2700 Rumble,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux, +05000000e804000000a000001b010000,Samsung EIGP20,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000d81d00000e00000010010000,Savior,a:b0,b:b1,back:b8,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b11,righttrigger:b3,start:b9,x:b4,y:b5,platform:Linux, +03000000952e00004b43000011010000,Scuf Envision,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Linux, +03000000952e00004d43000011010000,Scuf Envision,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Linux, +03000000952e00004e43000011010000,Scuf Envision,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Linux, +03000000a30c00002500000011010000,Sega Genesis Mini 3B Controller,a:b2,b:b1,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,righttrigger:b5,start:b9,platform:Linux, +03000000790000001100000011010000,Sega Saturn,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b5,righttrigger:b4,start:b9,x:b0,y:b3,platform:Linux, +03000000790000002201000011010000,Sega Saturn,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b6,righttrigger:b7,start:b9,x:b2,y:b3,platform:Linux, +03000000b40400000a01000000010000,Sega Saturn,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Linux, +03000000632500002305000010010000,ShanWan Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +03000000632500002605000010010000,ShanWan Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000632500007505000010010000,ShanWan Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +03000000bc2000000055000010010000,ShanWan Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000341a00000908000010010000,SL6566,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +030000004b2900000430000011000000,Snakebyte Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +050000004c050000cc09000001000000,Sony DualShock 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +03000000666600006706000000010000,Sony PlayStation Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Linux, +030000004c050000da0c000011010000,Sony PlayStation Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux, +03000000d9040000160f000000010000,Sony PlayStation Controller Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +03000000ff000000cb01000010010000,Sony PlayStation Portable,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Linux, +030000004c0500003713000011010000,Sony PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Linux, +03000000250900000500000000010000,Sony PS2 pad with SmartJoy Adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux, +030000005e0400008e02000073050000,Speedlink Torid,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008e02000020200000,SpeedLink Xeox Pro Analog,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000de2800000112000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux, +03000000de2800000112000011010000,Steam Controller,a:b2,b:b3,back:b10,dpdown:+a5,dpleft:-a4,dpright:+a4,dpup:-a5,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a7,leftx:a0,lefty:a1,paddle1:b15,paddle2:b16,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a3,start:b11,x:b4,y:b5,platform:Linux, +03000000de2800000211000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux, +03000000de2800000211000011010000,Steam Controller,a:b2,b:b3,back:b10,dpdown:b18,dpleft:b19,dpright:b20,dpup:b17,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,paddle1:b16,paddle2:b15,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b5,platform:Linux, +03000000de2800004211000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux, +03000000de2800004211000011010000,Steam Controller,a:b2,b:b3,back:b10,dpdown:b18,dpleft:b19,dpright:b20,dpup:b17,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a7,leftx:a0,lefty:a1,paddle1:b16,paddle2:b15,rightshoulder:b7,righttrigger:a6,rightx:a2,righty:a3,start:b11,x:b4,y:b5,platform:Linux, +03000000de280000fc11000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +05000000de2800000212000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux, +05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux, +05000000de2800000611000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux, +03000000de2800000512000010010000,Steam Deck,a:b3,b:b4,back:b11,dpdown:b17,dpleft:b18,dpright:b19,dpup:b16,guide:b13,leftshoulder:b7,leftstick:b14,lefttrigger:a9,leftx:a0,lefty:a1,rightshoulder:b8,rightstick:b15,righttrigger:a8,rightx:a2,righty:a3,start:b12,x:b5,y:b6,platform:Linux, +03000000de2800000512000011010000,Steam Deck,a:b3,b:b4,back:b11,dpdown:b17,dpleft:b18,dpright:b19,dpup:b16,guide:b13,leftshoulder:b7,leftstick:b14,lefttrigger:a9,leftx:a0,lefty:a1,misc1:b2,paddle1:b21,paddle2:b20,paddle3:b23,paddle4:b22,rightshoulder:b8,rightstick:b15,righttrigger:a8,rightx:a2,righty:a3,start:b12,x:b5,y:b6,platform:Linux, +03000000de280000ff11000001000000,Steam Virtual Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +050000004e696d6275732b0000000000,SteelSeries Nimbus Plus,a:b0,b:b1,back:b10,guide:b11,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b12,x:b2,y:b3,platform:Linux, +03000000381000003014000075010000,SteelSeries Stratus Duo,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000381000003114000075010000,SteelSeries Stratus Duo,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +0500000011010000311400001b010000,SteelSeries Stratus Duo,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b32,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +05000000110100001914000009010000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000ad1b000038f0000090040000,Street Fighter IV Fightstick TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000003b07000004a1000000010000,Suncom SFX Plus,a:b0,b:b2,back:b7,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b9,righttrigger:b5,start:b8,x:b1,y:b3,platform:Linux, +030000001f08000001e4000010010000,Super Famicom Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux, +03000000666600000488000000010000,Super Joy Box 5 Pro,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux, +0300000000f00000f100000000010000,Super RetroPort,a:b1,b:b5,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux, +030000008f0e00000d31000010010000,SZMY Power 3 Turbo,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000457500000401000011010000,SZMY Power DS4 Wired Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000457500002211000010010000,SZMY Power Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +030000008f0e00001431000010010000,SZMY Power PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000e40a00000307000011010000,Taito Egret II Mini Control Panel,a:b4,b:b2,back:b6,guide:b9,leftx:a0,lefty:a1,rightshoulder:b0,righttrigger:b1,start:b7,x:b8,y:b3,platform:Linux, +03000000e40a00000207000011010000,Taito Egret II Mini Controller,a:b4,b:b2,back:b6,guide:b9,leftx:a0,lefty:a1,rightshoulder:b0,righttrigger:b1,start:b7,x:b8,y:b3,platform:Linux, +03000000ba2200000701000001010000,Technology Innovation PS2 Adapter,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a5,righty:a2,start:b9,x:b3,y:b2,platform:Linux, +03000000790000001c18000011010000,TGZ Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000591c00002400000010010000,THEC64 Joystick,a:b0,b:b1,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Linux, +03000000591c00002600000010010000,THEGamepad,a:b2,b:b1,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b0,platform:Linux, +030000004f04000015b3000001010000,Thrustmaster Dual Analog 3.2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, +030000004f04000015b3000010010000,Thrustmaster Dual Analog 4,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, +030000004f04000020b3000010010000,Thrustmaster Dual Trigger,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, +030000004f04000023b3000000010000,Thrustmaster Dual Trigger PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004f0400000ed0000011010000,Thrustmaster eSwap Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000b50700000399000000010000,Thrustmaster Firestorm Digital 2,a:b2,b:b4,back:b11,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b8,rightstick:b0,righttrigger:b9,start:b1,x:b3,y:b5,platform:Linux, +030000004f04000003b3000010010000,Thrustmaster Firestorm Dual Analog 2,a:b0,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b9,rightx:a2,righty:a3,x:b1,y:b3,platform:Linux, +030000004f04000000b3000010010000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Linux, +030000004f04000004b3000010010000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, +030000004f04000026b3000002040000,Thrustmaster GP XID,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c6240000025b000002020000,Thrustmaster GPX,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000004f04000008d0000000010000,Thrustmaster Run N Drive PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004f04000009d0000000010000,Thrustmaster Run N Drive PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000004f04000007d0000000010000,Thrustmaster T Mini,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000004f04000012b3000010010000,Thrustmaster Vibrating Gamepad,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, +03000000571d00002000000010010000,Tomee SNES Adapter,a:b0,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Linux, +03000000bd12000015d0000010010000,Tomee SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux, +03000000d814000007cd000011010000,Toodles 2008 Chimp PC PS3,a:b0,b:b1,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b2,platform:Linux, +030000005e0400008e02000070050000,Torid,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c01100000591000011010000,Torid,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +03000000680a00000300000003000000,TRBot Virtual Joypad,a:b11,b:b12,back:b15,dpdown:b6,dpleft:b3,dpright:b4,dpup:b5,leftshoulder:b17,leftstick:b21,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b22,righttrigger:a2,rightx:a3,righty:a4,start:b16,x:b13,y:b14,platform:Linux, +03000000780300000300000003000000,TRBot Virtual Joypad,a:b11,b:b12,back:b15,dpdown:b6,dpleft:b3,dpright:b4,dpup:b5,leftshoulder:b17,leftstick:b21,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b22,righttrigger:a2,rightx:a3,righty:a4,start:b16,x:b13,y:b14,platform:Linux, +03000000e00d00000300000003000000,TRBot Virtual Joypad,a:b11,b:b12,back:b15,dpdown:b6,dpleft:b3,dpright:b4,dpup:b5,leftshoulder:b17,leftstick:b21,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b22,righttrigger:a2,rightx:a3,righty:a4,start:b16,x:b13,y:b14,platform:Linux, +03000000f00600000300000003000000,TRBot Virtual Joypad,a:b11,b:b12,back:b15,dpdown:b6,dpleft:b3,dpright:b4,dpup:b5,leftshoulder:b17,leftstick:b21,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b22,righttrigger:a2,rightx:a3,righty:a4,start:b16,x:b13,y:b14,platform:Linux, +030000005f140000c501000010010000,Trust Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +06000000f51000000870000003010000,Turtle Beach Recon,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000100800000100000010010000,Twin PS2 Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +03000000151900005678000010010000,Uniplay U6,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000100800000300000010010000,USB Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +03000000790000000600000007010000,USB gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Linux, +03000000790000001100000000010000,USB Gamepad,a:b2,b:b1,back:b8,dpdown:a0,dpleft:a1,dpright:a2,dpup:a4,start:b9,platform:Linux, +03000000790000001a18000011010000,Venom PS4 Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000790000001b18000011010000,Venom PS4 Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000006f0e00000302000011010000,Victrix Pro Fightstick PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +030000006f0e00000702000011010000,Victrix Pro Fightstick PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +05000000ac0500003232000001000000,VR Box Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, +05000000434f4d4d414e440000000000,VX Gaming Command Series,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +0000000058626f782033363020576900,Xbox 360 Controller,a:b0,b:b1,back:b14,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,guide:b7,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Linux, +030000005e0400001907000000010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008e02000010010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008e02000014010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400009102000007010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000a102000000010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000a102000007010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000a102000030060000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00001503000000020000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008e02000000010000,Xbox 360 EasySMX,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000a102000014010000,Xbox 360 Receiver,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +0000000058626f782047616d65706100,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400000202000000010000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, +030000005e0400008e02000072050000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00001304000000010000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000ffff0000ffff000000010000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, +030000005e0400000a0b000005040000,Xbox One Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux, +030000005e040000d102000002010000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000ea02000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000ea02000001030000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +050000005e040000e002000003090000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +050000005e040000fd02000003090000,Xbox One Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +050000005e040000fd02000030110000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +060000005e040000dd02000003020000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +050000005e040000e302000002090000,Xbox One Elite,a:b0,b:b1,back:b136,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a6,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +050000005e040000220b000013050000,Xbox One Elite 2 Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +050000005e040000050b000002090000,Xbox One Elite Series 2,a:b0,b:b1,back:b136,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a6,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +030000005e040000ea02000011050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000ea02000015050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000ea02000017050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +060000005e040000ea0200000b050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +060000005e040000ea0200000d050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +060000005e040000ea02000016050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000120b000001050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000120b000005050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000120b000007050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000120b000009050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000120b00000d050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000120b00000f050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000120b000011050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000120b000014050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000120b000015050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000130b000005050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +050000005e040000130b000001050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +050000005e040000130b000005050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +050000005e040000130b000007050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +050000005e040000130b000009050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +050000005e040000130b000011050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +050000005e040000130b000013050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +050000005e040000130b000015050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +050000005e040000130b000017050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +060000005e040000120b000007050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +060000005e040000120b00000b050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +060000005e040000120b00000d050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +060000005e040000120b00000f050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +050000005e040000130b000022050000,Xbox Series X Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +060000005e040000120b000011050000,Xbox Series X Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +050000005e040000200b000013050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +050000005e040000200b000017050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +050000005e040000200b000023050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +050000005e040000220b000017050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000450c00002043000010010000,XEOX SL6556 BK,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +05000000172700004431000029010000,XiaoMi Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b6,leftstick:b13,lefttrigger:a7,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Linux, +03000000c0160000e105000001010000,XinMo Dual Arcade,a:b4,b:b3,back:b6,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b9,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b1,y:b0,platform:Linux, +030000005e0400008e02000020010000,XInput Adapter,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000120c0000100e000011010000,Zeroplus P4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000120c0000101e000011010000,Zeroplus P4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000120c0000182e000011010000,Zeroplus PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepaddb/gamecontrollerdb_macos.txt b/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepaddb/gamecontrollerdb_macos.txt new file mode 100644 index 0000000..79c8356 --- /dev/null +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepaddb/gamecontrollerdb_macos.txt @@ -0,0 +1,307 @@ +030000008f0e00000300000009010000,2 In 1 Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000c82d00001930000000020000,8BitDo 64,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,platform:Mac OS X, +03000000c82d00001930000001000000,8BitDo 64,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,platform:Mac OS X, +03000000c82d00000031000001000000,8BitDo Adapter,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000c82d00000531000000020000,8BitDo Adapter 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000c82d00000951000000010000,8BitDo Dogbone,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightx:a2,righty:a3,start:b11,platform:Mac OS X, 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2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000c82d00001251000000020000,8BitDo Lite 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000c82d00001151000000010000,8BitDo Lite SE,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000c82d00001151000000020000,8BitDo Lite 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Wired,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b26,paddle1:b24,paddle2:b25,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000c82d00001330000000020000,8BitDo Ultimate Wireless,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b26,paddle1:b23,paddle2:b19,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000c82d00001330000001000000,8BitDo Ultimate Wireless,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b26,paddle1:b23,paddle2:b19,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000a00500003232000008010000,8BitDo Zero,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000a00500003232000009010000,8BitDo Zero,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000c82d00001890000001000000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000c82d00003032000000010000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a31,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000491900001904000001010000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Mac OS X, +03000000710100001904000000010000,Amazon Luna Controller,a:b0,b:b1,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Mac OS X, +0300000008100000e501000019040000,Anbernic Handheld,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000373500004610000001000000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000a30c00002700000003030000,Astro City Mini,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000a30c00002800000003030000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a3,lefty:a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000050b00000045000031000000,ASUS Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, +03000000050b00000579000000010000,ASUS ROG Kunai 3,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b14,leftshoulder:b6,leftstick:b15,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b42,paddle1:b9,paddle2:b11,rightshoulder:b7,rightstick:b16,righttrigger:a4,rightx:a2,righty:a3,start:b13,x:b3,y:b4,platform:Mac OS X, +03000000050b00000679000000010000,ASUS ROG Kunai 3,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b14,leftshoulder:b6,leftstick:b15,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b23,rightshoulder:b7,rightstick:b16,righttrigger:a4,rightx:a2,righty:a3,start:b13,x:b3,y:b4,platform:Mac OS X, +03000000503200000110000045010000,Atari VCS Classic,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b3,start:b2,platform:Mac OS X, +03000000503200000110000047010000,Atari VCS Classic Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b3,start:b2,platform:Mac OS X, +03000000503200000210000047010000,Atari VCS Modern Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a4,rightx:a2,righty:a3,start:b8,x:b2,y:b3,platform:Mac OS X, +030000008a3500000102000000010000,Backbone One,a:b0,b:b1,back:b16,dpdown:b11,dpleft:b13,dpright:b12,dpup:b10,guide:b17,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3~,start:b15,x:b2,y:b3,platform:Mac OS X, +030000008a3500000201000000010000,Backbone One,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +030000008a3500000202000000010000,Backbone One,a:b0,b:b1,back:b16,dpdown:b11,dpleft:b13,dpright:b12,dpup:b10,guide:b17,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3~,start:b15,x:b2,y:b3,platform:Mac OS X, +030000008a3500000402000000010000,Backbone One,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +030000008a3500000302000000010000,Backbone One PlayStation Edition,a:b0,b:b1,back:b16,dpdown:b11,dpleft:b13,dpright:b12,dpup:b10,guide:b17,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3~,start:b15,x:b2,y:b3,platform:Mac OS X, +03000000c62400001a89000000010000,BDA MOGA XP5-X Plus,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b14,leftshoulder:b6,leftstick:b15,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b16,righttrigger:a4,rightx:a2,righty:a3,start:b13,x:b3,y:b4,platform:Mac OS X, +03000000c62400001b89000000010000,BDA MOGA XP5-X Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000d62000002a79000000010000,BDA PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, +03000000120c0000200e000000010000,Brook Mars PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, +03000000120c0000210e000000010000,Brook Mars PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, +030000008305000031b0000000000000,Cideko AK08b,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000d8140000cecf000000000000,Cthulhu,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000260900008888000088020000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Mac OS X, +03000000a306000022f6000001030000,Cyborg V3 Rumble Pad PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000791d00000103000009010000,Dual Box Wii Classic Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b10,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X, +030000006e0500000720000010020000,Elecom JC-W01U,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Mac OS X, +030000006f0e00008401000003010000,Faceoff Deluxe Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b13,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000151900004000000001000000,Flydigi Vader 2,a:b14,b:b15,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b21,leftshoulder:b6,leftstick:b12,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b2,paddle2:b5,paddle3:b16,paddle4:b17,rightshoulder:b7,rightstick:b13,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Mac OS X, +03000000b40400001124000001040000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b12,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b14,paddle1:b2,paddle2:b5,paddle3:b16,paddle4:b17,rightshoulder:b7,rightstick:b13,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000b40400001224000003030000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b12,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b2,paddle1:b16,paddle2:b17,paddle3:b14,paddle4:b15,rightshoulder:b7,rightstick:b13,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000790000004618000000010000,GameCube Controller Adapter,a:b4,b:b0,dpdown:b56,dpleft:b60,dpright:b52,dpup:b48,lefttrigger:a12,leftx:a0,lefty:a4,rightshoulder:b28,righttrigger:a16,rightx:a20,righty:a8,start:b36,x:b8,y:b12,platform:Mac OS X, +03000000ac0500001a06000002020000,GameSir T3 2.02,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000373500000411000023000000,GameSir X4A Xbox Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000ad1b000001f9000000000000,Gamestop BB070 X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, +03000000c01100000140000000010000,GameStop PS4 Fun Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, +030000006f0e00000102000000000000,GameStop Xbox 360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +03000000ff1100003133000007010000,GameWare PC Control Pad,a:b2,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b3,y:b0,platform:Mac OS X, +03000000d11800000094000000010000,Google Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X, +030000007d0400000540000001010000,Gravis Eliminator Pro,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000280400000140000000020000,Gravis GamePad Pro,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, +030000008f0e00000300000007010000,GreenAsia Joystick,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Mac OS X, +030000000d0f00002d00000000100000,Hori Fighting Commander 3 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00005f00000000000000,Hori Fighting Commander 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00005f00000000010000,Hori Fighting Commander 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00005e00000000000000,Hori Fighting Commander 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, +030000000d0f00005e00000000010000,Hori Fighting Commander 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, +030000000d0f00008400000000010000,Hori Fighting Commander PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00008500000000010000,Hori Fighting Commander PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000341a00000302000014010000,Hori Fighting Stick Mini,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00008800000000010000,Hori Fighting Stick mini 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00008700000000010000,Hori Fighting Stick mini 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, +030000000d0f00004d00000000000000,Hori Gem Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00003801000008010000,Hori PC Engine Mini Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,platform:Mac OS X, +030000000d0f00009200000000010000,Hori Pokken Tournament DX Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f0000aa00000072050000,Hori Real Arcade Pro for Nintendo Switch,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X, +030000000d0f00000002000017010000,Hori Split Pad Fit,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00000002000015010000,Hori Switch Split Pad Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00006e00000000010000,Horipad 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00006600000000010000,Horipad 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, +030000000d0f00006600000000000000,Horipad FPS Plus 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f0000ee00000000010000,Horipad Mini 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f0000c100000072050000,Horipad Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000242e0000ff0b000000010000,Hyperkin N64 Adapter,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a2,righty:a3,start:b9,platform:Mac OS X, +03000000790000004e95000000010000,Hyperkin N64 Controller Adapter,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a5,righty:a2,start:b9,platform:Mac OS X, +03000000830500006020000000000000,iBuffalo Super Famicom Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Mac OS X, +03000000ef0500000300000000020000,InterAct AxisPad,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Mac OS X, +03000000fd0500000030000010010000,Interact GoPad,a:b3,b:b4,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,x:b0,y:b1,platform:Mac OS X, +030000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Mac OS X, +030000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Mac OS X, +03000000242f00002d00000007010000,JYS Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X, +030000006d04000019c2000000000000,Logitech Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000006d04000016c2000000020000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000006d04000016c2000000030000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000006d04000016c2000014040000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000006d04000016c2000000000000,Logitech F310,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000006d04000018c2000000000000,Logitech F510,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000006d04000019c2000005030000,Logitech F710,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000006d0400001fc2000000000000,Logitech F710,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000006d04000018c2000000010000,Logitech RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3~,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000380700005032000000010000,Mad Catz PS3 Fightpad Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000380700008433000000010000,Mad Catz PS3 Fightstick TE S Plus,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000380700005082000000010000,Mad Catz PS4 Fightpad Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, +03000000380700008483000000010000,Mad Catz PS4 Fightstick TE S Plus,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, +0300000049190000020400001b010000,Manba One,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b22,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000790000000600000007010000,Marvo GT-004,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X, +030000008f0e00001330000011010000,Mayflash Controller Adapter,a:b2,b:b4,back:b16,dpdown:h0.8,dpleft:h0.2,dpright:h0.1,dpup:h0.4,leftshoulder:b12,lefttrigger:b16,leftx:a0,lefty:a2,rightshoulder:b14,rightx:a6~,righty:a4,start:b18,x:b0,y:b6,platform:Mac OS X, +03000000790000004318000000010000,Mayflash GameCube Adapter,a:b4,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a12,leftx:a0,lefty:a4,rightshoulder:b28,righttrigger:a16,rightx:a20,righty:a8,start:b36,x:b8,y:b12,platform:Mac OS X, +03000000790000004418000000010000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000242f00007300000000020000,Mayflash Magic NS,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b0,y:b3,platform:Mac OS X, +0300000079000000d218000026010000,Mayflash Magic NS,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000d620000010a7000003010000,Mayflash Magic NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000008f0e00001030000011010000,Mayflash Saturn Adapter,a:b0,b:b2,dpdown:b28,dpleft:b30,dpright:b26,dpup:b24,leftshoulder:b10,lefttrigger:b14,rightshoulder:b12,righttrigger:b4,start:b18,x:b6,y:b8,platform:Mac OS X, +0300000025090000e803000000000000,Mayflash Wii Classic Adapter,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Mac OS X, +03000000790000000318000000010000,Mayflash Wii DolphinBar,a:b8,b:b12,back:b32,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b44,leftshoulder:b16,lefttrigger:b24,leftx:a0,lefty:a4,rightshoulder:b20,righttrigger:b28,rightx:a8,righty:a12,start:b36,x:b0,y:b4,platform:Mac OS X, +03000000790000000018000000000000,Mayflash Wii U Pro Adapter,a:b4,b:b8,back:b32,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b16,leftstick:b40,lefttrigger:b24,leftx:a0,lefty:a4,rightshoulder:b20,rightstick:b44,righttrigger:b28,rightx:a8,righty:a12,start:b36,x:b0,y:b12,platform:Mac OS X, +03000000790000000018000000010000,Mayflash Wii U Pro Adapter,a:b4,b:b8,back:b32,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b16,leftstick:b40,lefttrigger:b24,leftx:a0,lefty:a4,rightshoulder:b20,rightstick:b44,righttrigger:b28,rightx:a8,righty:a12,start:b36,x:b0,y:b12,platform:Mac OS X, +030000005e0400002800000002010000,Microsoft Dual Strike,a:b3,b:b2,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,rightshoulder:b7,rightx:a0,righty:a1~,start:b5,x:b1,y:b0,platform:Mac OS X, +030000005e0400000300000006010000,Microsoft SideWinder,a:b0,b:b1,back:b9,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Mac OS X, +030000005e0400000700000006010000,Microsoft SideWinder,a:b0,b:b1,back:b8,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Mac OS X, +030000005e0400002700000001010000,Microsoft SideWinder Plug and Play,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,lefttrigger:b4,righttrigger:b5,x:b2,y:b3,platform:Mac OS X, +030000004523000015e0000072050000,Mobapad Chitu HD,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, +03000000d62000007162000001000000,Moga Pro 2,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Mac OS X, +03000000c62400002a89000000010000,MOGA XP5A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b21,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000c62400002b89000000010000,MOGA XP5A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000853200008906000000010000,Nacon Revolution X Unlimited,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000632500007505000000020000,NeoGeo mini PAD Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,x:b2,y:b3,platform:Mac OS X, +03000000921200004b46000003020000,NES 2-port Adapter,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b11,platform:Mac OS X, +030000001008000001e5000006010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,righttrigger:b6,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000ec110000e1a7000001010000,Nintendo Switch,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, +030000007e0500006920000001010000,Nintendo Switch 2 Pro Controller,a:b0,b:b1,back:b14,dpdown:b8,dpleft:b10,dpright:b9,dpup:b11,guide:b16,leftshoulder:b12,leftstick:b15,lefttrigger:b13,leftx:a0,lefty:a1~,misc1:b17,misc2:b20,paddle1:b18,paddle2:b19,rightshoulder:b4,rightstick:b7,righttrigger:b5,rightx:a2,righty:a3~,start:b6,x:b2,y:b3,platform:Mac OS X, +030000007e0500000920000000000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, +030000007e0500000920000001000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, +030000007e0500000920000010020000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:Mac OS X, +050000007e05000009200000ff070000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:Mac OS X, +030000007e0500007320000001010000,NSO GameCube Controller,a:b1,b:b3,dpdown:b8,dpleft:b10,dpright:b9,dpup:b11,guide:b16,leftshoulder:b13,lefttrigger:b12,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b4,rightx:a2,righty:a3~,start:b6,x:b0,y:b2,platform:Mac OS X, +030000007e0500001920000001000000,NSO N64 Controller,+rightx:b8,+righty:b7,-rightx:b3,-righty:b2,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,righttrigger:b10,start:b9,platform:Mac OS X, +030000007e0500001720000001000000,NSO SNES Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b15,start:b9,x:b2,y:b3,platform:Mac OS X, +03000000550900001472000025050000,NVIDIA Controller,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Mac OS X, +030000004b120000014d000000010000,Nyko Airflo EX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Mac OS X, +0300000009120000072f000000010000,OrangeFox86 DreamPicoPort,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a2,leftx:a0,lefty:a1,righttrigger:a5,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Mac OS X, +030000006f0e00000901000002010000,PDP PS3 Versus Fighting,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, +030000008f0e00000300000000000000,Piranha Xtreme PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000d620000011a7000000020000,PowerA Core Plus Gamecube Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, +03000000d620000011a7000010050000,PowerA Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000d62000006dca000000010000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000100800000300000006010000,PS2 Adapter,a:b2,b:b1,back:b8,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a4,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X, +030000004c0500006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X, +030000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X, +030000004c0500006802000072050000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X, +030000004c050000a00b000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, +030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, +030000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, +030000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, +0300004b4c0500005f0e000000010000,PS5 Access Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, +030000004c050000e60c000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, +030000004c050000f20d000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, +050000004c050000e60c000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, +050000004c050000f20d000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, +030000005e040000e002000001000000,PXN P30 Pro Mobile,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X, +03000000222c00000225000000010000,Qanba Dragon Arcade Joystick PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000222c00000020000000010000,Qanba Drone Arcade Stick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000009b2800005600000020020000,Raphnet SNES Adapter,a:b1,b:b4,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Mac OS X, +030000009b2800008000000022020000,Raphnet Wii Classic Adapter,a:b1,b:b4,back:b2,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b10,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a4,start:b3,x:b0,y:b5,platform:Mac OS X, +030000008916000000fd000000000000,Razer Onza TE,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +03000000321500000204000000010000,Razer Panthera PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000321500000104000000010000,Razer Panthera PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, +03000000321500000010000000010000,Razer Raiju,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000321500000507000001010000,Razer Raiju Mobile,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b21,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000321500000011000000010000,Razer Raion PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, +03000000321500000009000000020000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X, +030000003215000000090000163a0000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X, +0300000032150000030a000000000000,Razer Wildcat,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +03000000632500008005000000010000,Redgear,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000632500002305000000010000,Redragon Saturn,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000921200004547000000020000,Retro Bit Sega Genesis Controller Adapter,a:b0,b:b2,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,lefttrigger:b14,rightshoulder:b10,righttrigger:b4,start:b12,x:b6,y:b8,platform:Mac OS X, +03000000790000001100000000000000,Retro Controller,a:b1,b:b2,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b6,lefttrigger:b7,rightshoulder:b4,righttrigger:b5,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000790000001100000005010000,Retro Controller,a:b1,b:b2,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b6,lefttrigger:b7,rightshoulder:b5,righttrigger:b4,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000830500006020000000010000,Retro Controller,a:b0,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b8,righttrigger:b9,start:b7,x:b2,y:b3,platform:Mac OS X, +0300000003040000c197000000000000,Retrode Adapter,a:b0,b:b4,back:b2,dpdown:+a4,dpleft:-a0,dpright:+a0,dpup:-a4,leftshoulder:b6,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Mac OS X, +03000000790000001100000006010000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000341200000400000000000000,RetroUSB N64 RetroPort,+rightx:b8,+righty:b10,-rightx:b9,-righty:b11,a:b7,b:b6,dpdown:b2,dpleft:b1,dpright:b0,dpup:b3,leftshoulder:b13,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b12,start:b4,platform:Mac OS X, +030000006b140000010d000000010000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000006b140000130d000000010000,Revolution Pro Controller 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000004c0500006802000002100000,Rii RK707,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b2,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b3,righttrigger:b9,rightx:a2,righty:a3,start:b1,x:b15,y:b12,platform:Mac OS X, +030000006f0e00008701000005010000,Rock Candy Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000c6240000fefa000000000000,Rock Candy PS3,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +03000000e804000000a000001b010000,Samsung EIGP20,a:b1,b:b3,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b11,leftx:a1,lefty:a3,rightshoulder:b12,rightx:a4,righty:a5,start:b16,x:b7,y:b9,platform:Mac OS X, +03000000730700000401000000010000,Sanwa PlayOnline Mobile,a:b0,b:b1,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b3,platform:Mac OS X, +03000000a30c00002500000006020000,Sega Genesis Mini 3B Controller,a:b2,b:b1,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,righttrigger:b5,start:b9,platform:Mac OS X, +03000000811700007e05000000000000,Sega Saturn,a:b2,b:b4,dpdown:b16,dpleft:b15,dpright:b14,dpup:b17,leftshoulder:b8,lefttrigger:a5,leftx:a0,lefty:a2,rightshoulder:b9,righttrigger:a4,start:b13,x:b0,y:b6,platform:Mac OS X, +03000000b40400000a01000000000000,Sega Saturn,a:b0,b:b1,back:b5,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,guide:b2,leftshoulder:b6,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Mac OS X, +030000003512000021ab000000000000,SFC30 Joystick,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, +0300000000f00000f100000000000000,SNES RetroPort,a:b2,b:b3,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b5,rightshoulder:b7,start:b6,x:b0,y:b1,platform:Mac OS X, +030000004c050000a00b000000000000,Sony DualShock 4 Adapter,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, +030000004c050000cc09000000000000,Sony DualShock 4 V2,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, +03000000666600006706000088020000,Sony PlayStation Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Mac OS X, +030000004c050000da0c000000010000,Sony PlayStation Classic Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X, +030000004c0500003713000000010000,Sony PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Mac OS X, +030000005e0400008e02000001000000,Steam Virtual Gamepad,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +03000000110100002014000000000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X, +03000000110100002014000001000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X, +03000000381000002014000001000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X, +05000000484944204465766963650000,SteelSeries Nimbus Plus,a:b0,b:b1,back:b15,dpdown:b11,dpleft:b13,dpright:b12,dpup:b10,guide:b16,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3~,start:b14,x:b2,y:b3,platform:Mac OS X, +050000004e696d6275732b0000000000,SteelSeries Nimbus Plus,a:b0,b:b1,back:b15,dpdown:b11,dpleft:b13,dpright:b12,dpup:b10,guide:b16,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3~,start:b14,x:b2,y:b3,platform:Mac OS X, +03000000381000003014000000000000,SteelSeries Stratus Duo,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +03000000381000003114000000000000,SteelSeries Stratus Duo,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +03000000110100001714000000000000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,start:b12,x:b2,y:b3,platform:Mac OS X, +03000000110100001714000020010000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,start:b12,x:b2,y:b3,platform:Mac OS X, +030000000d0f0000f600000000010000,Switch Hori Pad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, +03000000457500002211000000010000,SZMY Power PC Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000e40a00000307000001000000,Taito Egret II Mini Control Panel,a:b4,b:b2,back:b6,guide:b9,leftx:a0,lefty:a1,rightshoulder:b0,righttrigger:b1,start:b7,x:b8,y:b3,platform:Mac OS X, +03000000e40a00000207000001000000,Taito Egret II Mini Controller,a:b4,b:b2,back:b6,guide:b9,leftx:a0,lefty:a1,rightshoulder:b0,righttrigger:b1,start:b7,x:b8,y:b3,platform:Mac OS X, +03000000790000001c18000000010000,TGZ Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000790000001c18000003100000,TGZ Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000591c00002400000021000000,THEC64 Joystick,a:b0,b:b1,back:b6,leftshoulder:b4,leftx:a0,lefty:a4,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Mac OS X, +03000000591c00002600000021000000,THEGamepad,a:b2,b:b1,back:b6,dpdown:+a4,dpleft:-a0,dpright:+a0,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b0,platform:Mac OS X, +030000004f04000015b3000000000000,Thrustmaster Dual Analog 3.2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Mac OS X, +030000004f0400000ed0000000020000,Thrustmaster eSwap Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Mac OS X, +03000000571d00002100000021000000,Tomee NES Controller Adapter,a:b1,b:b0,back:b2,dpdown:+a4,dpleft:-a0,dpright:+a0,dpup:-a4,start:b3,platform:Mac OS X, +03000000bd12000015d0000000010000,Tomee Retro Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000bd12000015d0000000000000,Tomee SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000571d00002000000021000000,Tomee SNES Controller Adapter,a:b0,b:b1,back:b6,dpdown:+a4,dpleft:-a0,dpright:+a0,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Mac OS X, +030000005f140000c501000000020000,Trust Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000100800000100000000000000,Twin USB Joystick,a:b4,b:b2,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b12,leftstick:b20,lefttrigger:b8,leftx:a0,lefty:a2,rightshoulder:b14,rightstick:b22,righttrigger:b10,rightx:a6,righty:a4,start:b18,x:b6,y:b0,platform:Mac OS X, +03000000632500002605000000010000,Uberwith Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000151900005678000010010000,Uniplay U6,a:b3,b:b6,back:b25,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b17,leftstick:b31,lefttrigger:b21,leftx:a1,lefty:a3,rightshoulder:b19,rightstick:b33,righttrigger:b23,rightx:a4,righty:a5,start:b27,x:b11,y:b13,platform:Mac OS X, +030000006f0e00000302000025040000,Victrix PS4 Pro Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, +030000006f0e00000702000003060000,Victrix PS4 Pro Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, +050000005769696d6f74652028303000,Wii Remote,a:b4,b:b5,back:b7,dpdown:b3,dpleft:b0,dpright:b1,dpup:b2,guide:b8,leftshoulder:b11,lefttrigger:b12,leftx:a0,lefty:a1,start:b6,x:b10,y:b9,platform:Mac OS X, +050000005769696d6f74652028313800,Wii U Pro Controller,a:b16,b:b15,back:b7,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b8,leftshoulder:b19,leftstick:b23,lefttrigger:b21,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b24,righttrigger:b22,rightx:a2,righty:a3,start:b6,x:b18,y:b17,platform:Mac OS X, +030000005e0400008e02000000000000,Xbox 360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000005e0400008e02000010010000,Xbox 360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4~,start:b8,x:b2,y:b3,platform:Mac OS X, +030000006f0e00000104000000000000,Xbox 360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +03000000c6240000045d000000000000,Xbox 360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000005e0400000a0b000000000000,Xbox Adaptive Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000005e040000050b000003090000,Xbox Elite Controller Series 2,a:b0,b:b1,back:b31,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b53,leftshoulder:b6,leftstick:b13,lefttrigger:a6,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +030000005e040000130b000011050000,Xbox One Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +030000005e040000200b000011050000,Xbox One Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +030000005e040000200b000013050000,Xbox One Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +030000005e040000200b000015050000,Xbox One Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +030000005e040000d102000000000000,Xbox One Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000005e040000dd02000000000000,Xbox One Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000005e040000e002000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X, +030000005e040000e002000003090000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X, +030000005e040000e302000000000000,Xbox One Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000005e040000ea02000000000000,Xbox One Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000005e040000fd02000003090000,Xbox One Controller,a:b0,b:b1,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +030000005e040000220b000013050000,Xbox One Elite 2 Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,paddle1:b11,paddle2:b13,paddle3:b12,paddle4:b14,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Mac OS X, +03000000c62400003a54000000000000,Xbox One PowerA Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000005e040000130b000001050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +030000005e040000130b000005050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +030000005e040000130b000009050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +030000005e040000130b000013050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +030000005e040000130b000015050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +030000005e040000130b000007050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +030000005e040000130b000017050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +030000005e040000130b000022050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +030000005e040000220b000017050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000172700004431000029010000,XiaoMi Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000120c0000100e000000010000,Zeroplus P4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000120c0000101e000000010000,Zeroplus P4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepaddb/gamecontrollerdb_windows.txt b/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepaddb/gamecontrollerdb_windows.txt new file mode 100644 index 0000000..c86dab2 --- /dev/null +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepaddb/gamecontrollerdb_windows.txt @@ -0,0 +1,844 @@ +03000000300f00000a01000000000000,3 In 1 Conversion Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b8,x:b3,y:b0,platform:Windows, +03000000fa190000918d000000000000,3 In 1 Conversion Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b8,x:b3,y:b0,platform:Windows, +03000000fa2d00000100000000000000,3dRudder Foot Motion Controller,leftx:a0,lefty:a1,rightx:a5,righty:a2,platform:Windows, +03000000d0160000040d000000000000,4Play Adapter,a:b1,b:b3,back:b4,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b6,leftstick:b14,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b15,righttrigger:b9,rightx:a3,righty:a4,start:b5,x:b0,y:b2,platform:Windows, +03000000d0160000050d000000000000,4Play Adapter,a:b1,b:b3,back:b4,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b6,leftstick:b14,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b15,righttrigger:b9,rightx:a3,righty:a4,start:b5,x:b0,y:b2,platform:Windows, +03000000d0160000060d000000000000,4Play Adapter,a:b1,b:b3,back:b4,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b6,leftstick:b14,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b15,righttrigger:b9,rightx:a3,righty:a4,start:b5,x:b0,y:b2,platform:Windows, +03000000d0160000070d000000000000,4Play Adapter,a:b1,b:b3,back:b4,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b6,leftstick:b14,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b15,righttrigger:b9,rightx:a3,righty:a4,start:b5,x:b0,y:b2,platform:Windows, +03000000d0160000600a000000000000,4Play Adapter,a:b1,b:b3,back:b4,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b6,leftstick:b14,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b15,righttrigger:b9,rightx:a3,righty:a4,start:b5,x:b0,y:b2,platform:Windows, +03000000c82d00001930000000000000,8BitDo 64,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a4,start:b11,platform:Windows, +03000000c82d00000031000000000000,8BitDo Adapter,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000c82d00000531000000000000,8BitDo Adapter 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000c82d00000951000000000000,8BitDo Dogbone,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a2,rightx:a3,righty:a5,start:b11,platform:Windows, +03000000008000000210000000000000,8BitDo F30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows, +030000003512000011ab000000000000,8BitDo F30 Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000c82d00001028000000000000,8BitDo F30 Arcade Joystick,a:b0,b:b1,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows, +03000000c82d000011ab000000000000,8BitDo F30 Arcade Joystick,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, +03000000801000000900000000000000,8BitDo F30 Arcade Stick,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows, +03000000c82d00001038000000000000,8BitDo F30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000090000000000000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00006a28000000000000,8BitDo GameCube,a:b0,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b9,paddle2:b8,rightshoulder:b10,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b1,y:b4,platform:Windows, +03000000c82d00001251000000000000,8BitDo Lite 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00001151000000000000,8BitDo Lite SE,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000150000000000000,8BitDo M30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a3,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000151000000000000,8BitDo M30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a2,rightshoulder:b6,righttrigger:b7,rightx:a3,righty:a5,start:b11,x:b3,y:b4,platform:Windows, +03000000c82d00000650000000000000,8BitDo M30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b8,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000c82d00005106000000000000,8BitDo M30,a:b0,b:b1,back:b10,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,guide:b2,leftshoulder:b8,lefttrigger:b9,rightshoulder:b6,righttrigger:b7,start:b11,x:b3,y:b4,platform:Windows, +03000000c82d00002090000000000000,8BitDo Micro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000310000000000000,8BitDo N30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows, +03000000c82d00000451000000000000,8BitDo N30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a2,rightx:a3,righty:a5,start:b11,platform:Windows, +03000000c82d00002028000000000000,8BitDo N30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00008010000000000000,8BitDo N30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows, +03000000c82d0000e002000000000000,8BitDo N30,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,start:b6,platform:Windows, +03000000c82d00000190000000000000,8BitDo N30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00001590000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00006528000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000290000000000000,8BitDo N64,+rightx:b9,+righty:b3,-rightx:b4,-righty:b8,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,platform:Windows, +03000000c82d00003038000000000000,8BitDo N64,+rightx:b9,+righty:b3,-rightx:b4,-righty:b8,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,platform:Windows, +03000000c82d00006928000000000000,8BitDo N64,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a4,start:b11,platform:Windows, +03000000c82d00002590000000000000,8BitDo NEOGEO,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +030000003512000012ab000000000000,8BitDo NES30,a:b2,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b0,platform:Windows, +03000000c82d000012ab000000000000,8BitDo NES30,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows, +03000000022000000090000000000000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, +03000000203800000900000000000000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00002038000000000000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000751000000000000,8BitDo P30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a2,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a5,start:b11,x:b3,y:b4,platform:Windows, +03000000c82d00000851000000000000,8BitDo P30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a2,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a5,start:b11,x:b3,y:b4,platform:Windows, +03000000c82d00000360000000000000,8BitDo Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000361000000000000,8BitDo Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000660000000000000,8BitDo Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000960000000000000,8BitDo Pro 3,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,paddle1:b17,paddle2:b16,paddle3:b2,paddle4:b5,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000131000000000000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000231000000000000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000331000000000000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000431000000000000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00002867000000000000,8BitDo S30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,lefttrigger:b9,leftx:a0,lefty:a2,rightshoulder:b6,righttrigger:b7,rightx:a3,righty:a5,start:b10,x:b3,y:b4,platform:Windows, +03000000c82d00000130000000000000,8BitDo SF30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000060000000000000,8BitDo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000061000000000000,8BitDo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows, +03000000102800000900000000000000,8BitDo SFC30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d000021ab000000000000,8BitDo SFC30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00003028000000000000,8BitDo SFC30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows, +030000003512000020ab000000000000,8BitDo SN30,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000030000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000351000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a2,rightshoulder:b7,rightx:a3,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00001290000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d000020ab000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00004028000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00006228000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000021000000000000,8BitDo SN30 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows, +03000000c82d00000160000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000161000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000260000000000000,8BitDo SN30 Pro Plus,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000261000000000000,8BitDo SN30 Pro Plus,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00001230000000000000,8BitDo Ultimate,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,paddle1:b2,paddle2:b5,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000c82d00001260000000000000,8BitDo Ultimate 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,paddle1:b17,paddle2:b16,paddle3:b2,paddle4:b5,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000c82d00001b30000000000000,8BitDo Ultimate 2C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,paddle1:b5,paddle2:b2,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000c82d00001d30000000000000,8BitDo Ultimate 2C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,paddle1:b5,paddle2:b2,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000c82d00001530000000000000,8BitDo Ultimate C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000c82d00001630000000000000,8BitDo Ultimate C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000c82d00001730000000000000,8BitDo Ultimate C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000c82d00001130000000000000,8BitDo Ultimate Wired,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,misc1:b26,paddle1:b24,paddle2:b25,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000c82d00001330000000000000,8BitDo Ultimate Wireless,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b26,paddle1:b23,paddle2:b19,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Windows, +03000000c82d00000121000000000000,8BitDo Xbox One SN30 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000a00500003232000000000000,8BitDo Zero,a:b0,b:b1,back:b10,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows, +03000000c82d00001890000000000000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00003032000000000000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows, +030000008f0e00001200000000000000,Acme GA02,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Windows, +03000000c01100000355000000000000,Acrux,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000fa190000f0ff000000000000,Acteck AGJ 3200,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000d1180000402c000000000000,ADT1,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a3,rightx:a2,righty:a5,x:b3,y:b4,platform:Windows, +030000006f0e00008801000000000000,Afterglow Deluxe Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000341a00003608000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00000263000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00001101000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00001401000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00001402000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00001901000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00001a01000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00001301000000000000,Afterglow Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000006f0e00001302000000000000,Afterglow Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000006f0e00001304000000000000,Afterglow Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000006f0e00001413000000000000,Afterglow Xbox Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00003901000000000000,Afterglow Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000ab1200000103000000000000,Afterglow Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000ad1b000000f9000000000000,Afterglow Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000100000008200000000000000,Akishop Customs PS360,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000007c1800000006000000000000,Alienware Dual Compatible PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows, +03000000491900001904000000000000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Windows, +03000000710100001904000000000000,Amazon Luna Controller,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b5,leftstick:b8,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b4,rightstick:b7,rightx:a3,righty:a4,start:b6,x:b3,y:b2,platform:Windows, +0300000008100000e501000000000000,Anbernic Game Pad,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000020500000913000000000000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a5,start:b11,x:b3,y:b4,platform:Windows, +03000000373500000710000000000000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000373500004610000000000000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000190e00000110000000000000,Aquaplus Piece,a:b1,b:b0,back:b3,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b2,platform:Windows, +03000000830500000160000000000000,Arcade,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b3,x:b4,y:b4,platform:Windows, +03000000120c0000100e000000000000,Armor 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000490b00004406000000000000,ASCII Seamic Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows, +03000000869800002500000000000000,Astro C40 TR PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000a30c00002700000000000000,Astro City Mini,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows, +03000000a30c00002800000000000000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a3,lefty:a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows, +03000000050b00000579000000000000,ASUS ROG Kunai 3,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000050b00000679000000000000,ASUS ROG Kunai 3,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000503200000110000000000000,Atari VCS Classic Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,start:b3,platform:Windows, +03000000503200000210000000000000,Atari VCS Modern Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:Windows, +03000000380800001889000000000000,AtGames Legends Gamer Pro,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b13,lefttrigger:b14,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000008a3500000102000000000000,Backbone One,a:b4,b:b5,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b10,leftstick:b17,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b18,righttrigger:b13,rightx:a3,righty:a4,start:b15,x:b7,y:b8,platform:Windows, +030000008a3500000201000000000000,Backbone One,a:b4,b:b5,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b10,leftstick:b17,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b18,righttrigger:b13,rightx:a3,righty:a4,start:b15,x:b7,y:b8,platform:Windows, +030000008a3500000302000000000000,Backbone One,a:b4,b:b5,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b10,leftstick:b17,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b18,righttrigger:b13,rightx:a3,righty:a4,start:b15,x:b7,y:b8,platform:Windows, +030000008a3500000402000000000000,Backbone One,a:b4,b:b5,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b10,leftstick:b17,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b18,righttrigger:b13,rightx:a3,righty:a4,start:b15,x:b7,y:b8,platform:Windows, +03000000e4150000103f000000000000,Batarang,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000d6200000e557000000000000,Batarang PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000c01100001352000000000000,Battalife Joystick,a:b6,b:b7,back:b2,leftshoulder:b0,leftx:a0,lefty:a1,rightshoulder:b1,start:b3,x:b4,y:b5,platform:Windows, +030000006f0e00003201000000000000,Battlefield 4 PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000ad1b000001f9000000000000,BB 070,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000d62000002a79000000000000,BDA PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000bc2000005250000000000000,Beitong G3,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b5,righttrigger:b9,rightx:a3,righty:a4,start:b15,x:b3,y:b4,platform:Windows, +030000000d0500000208000000000000,Belkin Nostromo N40,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Windows, +03000000bc2000006012000000000000,Betop 2126F,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000bc2000000055000000000000,Betop BFM,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000790000000700000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows, +03000000808300000300000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows, +03000000bc2000006312000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000bc2000006321000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000bc2000006412000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000c01100000555000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000c01100000655000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +030000006f0e00006401000000000000,BF One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Windows, +03000000300f00000202000000000000,Bigben,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a5,righty:a2,start:b7,x:b2,y:b3,platform:Windows, +030000006b1400000209000000000000,Bigben,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006b1400000055000000000000,Bigben PS3 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000006b1400000103000000000000,Bigben PS3 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows, +03000000120c0000200e000000000000,Brook Mars PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000120c0000210e000000000000,Brook Mars PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000120c0000f10e000000000000,Brook PS2 Adapter,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000120c0000310c000000000000,Brook Super Converter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows, +03000000d81d00000b00000000000000,Buffalo BSGP1601 Series,a:b5,b:b3,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b13,x:b4,y:b2,platform:Windows, +030000005a1c00002400000000000000,Capcom Home Arcade Controller,a:b3,b:b4,back:b7,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b6,x:b0,y:b1,platform:Windows, +030000005b1c00002400000000000000,Capcom Home Arcade Controller,a:b3,b:b4,back:b7,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b6,x:b0,y:b1,platform:Windows, +030000005b1c00002500000000000000,Capcom Home Arcade Controller,a:b3,b:b4,back:b7,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b6,x:b0,y:b1,platform:Windows, +030000006d04000042c2000000000000,ChillStream,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000e82000006058000000000000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000457500000401000000000000,Cobra,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000b0400003365000000000000,Competition Pro,a:b0,b:b1,back:b2,leftx:a0,lefty:a1,start:b3,platform:Windows, +030000004c050000c505000000000000,CronusMax Adapter,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000d814000007cd000000000000,Cthulhu,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000d8140000cefa000000000000,Cthulhu,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000260900008888000000000000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a4,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Windows, +030000003807000002cb000000000000,Cyborg,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000a306000022f6000000000000,Cyborg V.3 Rumble,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000f806000000a3000000000000,DA Leader,a:b7,b:b6,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b0,leftstick:b8,lefttrigger:b1,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:b3,rightx:a2,righty:a3,start:b12,x:b4,y:b5,platform:Windows, +030000001a1c00000001000000000000,Datel Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000451300000830000000000000,Defender Game Racer X7,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000791d00000103000000000000,Dual Box Wii,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000c0160000e105000000000000,Dual Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +030000004f040000070f000000000000,Dual Power,a:b8,b:b9,back:b4,dpdown:b1,dpleft:b2,dpright:b3,dpup:b0,leftshoulder:b13,leftstick:b6,lefttrigger:b14,leftx:a0,lefty:a1,rightshoulder:b12,rightstick:b7,righttrigger:b15,start:b5,x:b10,y:b11,platform:Windows, +030000004f04000012b3000000000000,Dual Power 3,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows, +030000004f04000020b3000000000000,Dual Trigger,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows, +03000000bd12000002e0000000000000,Dual Vibration Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Windows, +03000000ff1100003133000000000000,DualForce,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b1,platform:Windows, +030000006f0e00003001000000000000,EA Sports PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000fc0400000250000000000000,Easy Grip,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows, +03000000bc2000000091000000000000,EasySMX Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +030000006e0500000a20000000000000,Elecom DUX60 MMO,a:b2,b:b3,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b14,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b15,righttrigger:b13,rightx:a3,righty:a4,start:b20,x:b0,y:b1,platform:Windows, +03000000b80500000410000000000000,Elecom Gamepad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Windows, +03000000b80500000610000000000000,Elecom Gamepad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Windows, +03000095090000010000000000000000,Elecom JC-U609,a:b0,b:b1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,start:b8,x:b3,y:b4,platform:Windows, +0300004112000000e500000000000000,Elecom JC-U909Z,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b7,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,start:b8,x:b3,y:b4,platform:Windows, +03000041120000001050000000000000,Elecom JC-U911,a:b1,b:b2,back:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,start:b0,x:b4,y:b5,platform:Windows, +030000006e0500000520000000000000,Elecom P301U PlayStation Controller Adapter,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Windows, +03000000250900000218000000000000,Elecom PlayStation Adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, +03000000411200004450000000000000,Elecom U1012,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Windows, +030000006e0500000320000000000000,Elecom U3613M,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Windows, +030000006e0500000e20000000000000,Elecom U3912T,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Windows, +030000006e0500000f20000000000000,Elecom U4013S,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Windows, +030000006e0500001320000000000000,Elecom U4113,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006e0500001020000000000000,Elecom U4113S,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Windows, +030000006e0500000720000000000000,Elecom W01U,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Windows, +030000007d0400000640000000000000,Eliminator AfterShock,a:b1,b:b2,back:b9,dpdown:+a3,dpleft:-a5,dpright:+a5,dpup:-a3,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a4,righty:a2,start:b8,x:b0,y:b3,platform:Windows, +03000000120c0000f61c000000000000,Elite,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000430b00000300000000000000,EMS Production PS2 Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +03000000062000001801000000000000,EMS TrioLinker Plus II,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b2,y:b3,platform:Windows, +03000000242f000000b7000000000000,ESM 9110,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Windows, +03000000101c0000181c000000000000,Essential,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b4,leftx:a1,lefty:a0,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +030000008f0e00000f31000000000000,EXEQ,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows, +03000000341a00000108000000000000,EXEQ RF Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000006f0e00008401000000000000,Faceoff Deluxe Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00008101000000000000,Faceoff Deluxe Pro Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00008001000000000000,Faceoff Pro Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000021000000090000000000000,FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b13,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b14,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, +0300000011040000c600000000000000,FC801,a:b0,b:b1,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Windows, +03000000852100000201000000000000,FF GP1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000ad1b000028f0000000000000,Fightpad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000ad1b00002ef0000000000000,Fightpad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000ad1b000038f0000000000000,Fightpad TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b8,rightshoulder:b5,righttrigger:b9,start:b7,x:b2,y:b3,platform:Windows, +03005036852100000000000000000000,Final Fantasy XIV Online Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000f806000001a3000000000000,Firestorm,a:b9,b:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b0,leftstick:b10,lefttrigger:b1,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b11,righttrigger:b3,start:b12,x:b8,y:b4,platform:Windows, +03000000b50700000399000000000000,Firestorm 2,a:b2,b:b4,back:b10,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b8,righttrigger:b9,start:b11,x:b3,y:b5,platform:Windows, +03000000b50700001302000000000000,Firestorm D3,a:b0,b:b2,leftshoulder:b4,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,x:b1,y:b3,platform:Windows, +03000000b40400001024000000000000,Flydigi Apex,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows, +03000000151900004000000000000000,Flydigi Vader 2,a:b27,b:b26,back:b19,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b23,leftstick:b17,lefttrigger:b21,leftx:a0,lefty:a1,rightshoulder:b22,rightstick:b16,righttrigger:b20,rightx:a3,righty:a4,start:b18,x:b25,y:b24,platform:Windows, +03000000b40400001124000000000000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b12,lefttrigger:b8,leftx:a0,lefty:a1,misc1:b14,paddle1:b4,paddle2:b5,paddle3:b16,paddle4:b17,rightshoulder:b7,rightstick:b13,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b2,y:b3,platform:Windows, +03000000b40400001224000000000000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b12,lefttrigger:b8,leftx:a0,lefty:a1,misc1:b2,paddle1:b16,paddle2:b17,paddle3:b14,paddle4:b15,rightshoulder:b7,rightstick:b13,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +030000008305000000a0000000000000,G08XU,a:b0,b:b1,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b5,x:b2,y:b3,platform:Windows, +0300000066f700000100000000000000,Game VIB Joystick,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Windows, +03000000260900002625000000000000,GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,lefttrigger:a4,leftx:a0,lefty:a1,righttrigger:a5,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Windows, +03000000341a000005f7000000000000,GameCube Controller,a:b2,b:b3,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b1,y:b0,platform:Windows, +03000000430b00000500000000000000,GameCube Controller,a:b0,b:b2,dpdown:b10,dpleft:b8,dpright:b9,dpup:b11,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a3,rightx:a5,righty:a2,start:b7,x:b1,y:b3,platform:Windows, +03000000790000004718000000000000,GameCube Controller,a:b1,b:b0,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Windows, +03000000790000004618000000000000,GameCube Controller Adapter,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Windows, +030000008f0e00000d31000000000000,Gamepad 3 Turbo,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000ac0500003d03000000000000,GameSir G3,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000ac0500005b05000000000000,GameSir G3w,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000ac0500002d02000000000000,GameSir G4,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows, +03000000ac0500004d04000000000000,GameSir G4,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000ac0500001a06000000000000,GameSir T3 2.02,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000373500009410000000000000,GameSir Tegenaria Lite,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +030000004c0e00001035000000000000,Gamester,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows, +030000000d0f00001110000000000000,GameStick Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows, +0300000047530000616d000000000000,GameStop,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000c01100000140000000000000,GameStop PS4 Fun Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000b62500000100000000000000,Gametel GT004 01,a:b3,b:b0,dpdown:b10,dpleft:b9,dpright:b8,dpup:b11,leftshoulder:b4,rightshoulder:b5,start:b7,x:b1,y:b2,platform:Windows, +030000008f0e00001411000000000000,Gamo2 Divaller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000120c0000a857000000000000,Gator Claw,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000c9110000f055000000000000,GC100XF,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000008305000009a0000000000000,Genius,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000008305000031b0000000000000,Genius Maxfire Blaze 3,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000451300000010000000000000,Genius Maxfire Grandias 12,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000005c1a00003330000000000000,Genius MaxFire Grandias 12V,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Windows, +03000000300f00000b01000000000000,GGE909 Recoil,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +03000000f0250000c283000000000000,Gioteck PlayStation Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000f025000021c1000000000000,Gioteck PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000f025000031c1000000000000,Gioteck PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000f0250000c383000000000000,Gioteck VX2 PlayStation Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000f0250000c483000000000000,Gioteck VX2 PlayStation Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000d11800000094000000000000,Google Stadia Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b11,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:Windows, +030000004f04000026b3000000000000,GP XID,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +0300000079000000d418000000000000,GPD Win,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000c6240000025b000000000000,GPX,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000007d0400000840000000000000,Gravis Destroyer Tilt,+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b1,b:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,x:b0,y:b3,platform:Windows, +030000007d0400000540000000000000,Gravis Eliminator Pro,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +03000000280400000140000000000000,Gravis GamePad Pro,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a3,dpup:-a4,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000008f0e00000610000000000000,GreenAsia,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a5,righty:a2,start:b11,x:b3,y:b0,platform:Windows, +03000000ac0500006b05000000000000,GT2a,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows, +03000000341a00000302000000000000,Hama Scorpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000008a2e0000dd10000000000000,Hand Held Legend GC Ultimate,a:b0,b:b2,back:b17,dpdown:b5,dpleft:b6,dpright:b7,dpup:b4,guide:b18,leftshoulder:b10,leftstick:b8,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b19,misc2:b24,paddle1:b13,paddle2:b12,rightshoulder:b11,rightstick:b9,righttrigger:a4,rightx:a2,righty:a5,start:b16,x:b1,y:b3,platform:Windows, +030000008a2e0000df10000000000000,Hand Held Legend ProGCC,a:b1,b:b0,back:b17,dpdown:b5,dpleft:b6,dpright:b7,dpup:b4,guide:b18,leftshoulder:b10,leftstick:b8,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b19,paddle1:b13,paddle2:b12,rightshoulder:b11,rightstick:b9,righttrigger:a4,rightx:a2,righty:a5,start:b16,x:b3,y:b2,platform:Windows, +030000000d0f00004900000000000000,Hatsune Miku Sho PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000001008000001e1000000000000,Havit HV G60,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b0,platform:Windows, +030000000d0f00000c00000000000000,HEXT,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000d81400000862000000000000,HitBox Edition Cthulhu,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, +03000000632500002605000000000000,HJD X,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +030000000d0f00000a00000000000000,Hori DOA,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000000d0f00008500000000000000,Hori Fighting Commander 2016 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00002500000000000000,Hori Fighting Commander 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00002d00000000000000,Hori Fighting Commander 3 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00005f00000000000000,Hori Fighting Commander 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00005e00000000000000,Hori Fighting Commander 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +030000000d0f00008400000000000000,Hori Fighting Commander 5,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00006201000000000000,Hori Fighting Commander Octa,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00006401000000000000,Hori Fighting Commander Octa,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,start:b7,x:b2,y:b3,platform:Windows, +030000000d0f00005100000000000000,Hori Fighting Commander PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00008600000000000000,Hori Fighting Commander Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000000d0f0000ba00000000000000,Hori Fighting Commander Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000000d0f00008800000000000000,Hori Fighting Stick mini 4 PS3,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows, +030000000d0f00008700000000000000,Hori Fighting Stick mini 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +030000000d0f00001000000000000000,Hori Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00003200000000000000,Hori Fightstick 3W,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f0000c000000000000000,Hori Fightstick 4,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000000d0f00000d00000000000000,Hori Fightstick EX2,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows, +030000000d0f00003701000000000000,Hori Fightstick Mini,a:b1,b:b0,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Windows, +030000000d0f00004000000000000000,Hori Fightstick Mini 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00002100000000000000,Hori Fightstick V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00002700000000000000,Hori Fightstick V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f0000a000000000000000,Hori Grip TAC4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b13,x:b0,y:b3,platform:Windows, +030000000d0f0000a500000000000000,Hori Miku Project Diva X HD PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +030000000d0f0000a600000000000000,Hori Miku Project Diva X HD PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +030000000d0f00000101000000000000,Hori Mini Hatsune Miku FT,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00005400000000000000,Hori Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00000900000000000000,Hori Pad 3 Turbo,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00004d00000000000000,Hori Pad A,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00003801000000000000,Hori PC Engine Mini Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,platform:Windows, +030000000d0f00009200000000000000,Hori Pokken Tournament DX Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00002301000000000000,Hori PS4 Controller Light,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows, +030000000d0f00001100000000000000,Hori Real Arcade Pro 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00002600000000000000,Hori Real Arcade Pro 3P,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00004b00000000000000,Hori Real Arcade Pro 3W,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00006a00000000000000,Hori Real Arcade Pro 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00006b00000000000000,Hori Real Arcade Pro 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00008a00000000000000,Hori Real Arcade Pro 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00008b00000000000000,Hori Real Arcade Pro 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00006f00000000000000,Hori Real Arcade Pro 4 VLX,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00007000000000000000,Hori Real Arcade Pro 4 VLX,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00003d00000000000000,Hori Real Arcade Pro N3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b10,leftstick:b4,lefttrigger:b11,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b6,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f0000ae00000000000000,Hori Real Arcade Pro N4,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000000d0f00008c00000000000000,Hori Real Arcade Pro P4,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000000d0f0000aa00000000000000,Hori Real Arcade Pro S,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f0000d800000000000000,Hori Real Arcade Pro S,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Windows, +030000000d0f00002200000000000000,Hori Real Arcade Pro V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00005b00000000000000,Hori Real Arcade Pro V4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00005c00000000000000,Hori Real Arcade Pro V4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f0000af00000000000000,Hori Real Arcade Pro VHS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00001b00000000000000,Hori Real Arcade Pro VX,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000ad1b000002f5000000000000,Hori Real Arcade Pro VX,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b11,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Windows, +030000000d0f00009c00000000000000,Hori TAC Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f0000c900000000000000,Hori Taiko Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00006400000000000000,Horipad 3TP,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00001300000000000000,Horipad 3W,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00005500000000000000,Horipad 4 FPS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00006e00000000000000,Horipad 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00006600000000000000,Horipad 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +030000000d0f00004200000000000000,Horipad A,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000ad1b000001f5000000000000,Horipad EXT2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000000d0f0000ee00000000000000,Horipad Mini 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f0000c100000000000000,Horipad Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f0000f600000000000000,Horipad Nintendo Switch Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000000d0f00000202000000000000,Horipad O Nintendo Switch 2 Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,misc2:b14,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows, +030000000d0f00006700000000000000,Horipad One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000000d0f00009601000000000000,Horipad Steam,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,misc2:b2,paddle1:b5,paddle2:b15,paddle3:b18,paddle4:b19,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +030000000d0f0000dc00000000000000,Horipad Switch,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000242e00000b20000000000000,Hyperkin Admiral N64 Controller,+rightx:b11,+righty:b13,-rightx:b8,-righty:b12,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b14,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,platform:Windows, +03000000242e0000ff0b000000000000,Hyperkin N64 Adapter,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a2,righty:a3,start:b9,platform:Windows, +03000000790000004e95000000000000,Hyperkin N64 Controller Adapter,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b7,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a5,righty:a2,start:b9,platform:Windows, +03000000242e00006a48000000000000,Hyperkin RetroN Sq,a:b3,b:b7,back:b5,dpdown:+a4,dpleft:-a0,dpright:+a0,dpup:-a4,leftshoulder:b0,rightshoulder:b1,start:b4,x:b2,y:b6,platform:Windows, +03000000242f00000a20000000000000,Hyperkin Scout,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows, +03000000242e00000a20000000000000,Hyperkin Scout Premium SNES Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows, +03000000242e00006a38000000000000,Hyperkin Trooper 2,a:b0,b:b1,back:b4,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b3,start:b5,platform:Windows, +03000000f00300008d04000000000000,HyperX Clutch,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:-a2,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:+a5,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000d81d00000e00000000000000,iBuffalo AC02 Arcade Joystick,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b11,righttrigger:b3,rightx:a2,righty:a5,start:b8,x:b4,y:b5,platform:Windows, +03000000d81d00000f00000000000000,iBuffalo BSGP1204 Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000d81d00001000000000000000,iBuffalo BSGP1204P Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +030000005c0a00000285000000000000,iDroidCon,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b6,platform:Windows, +03000000696400006964000000000000,iDroidCon Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000511d00000230000000000000,iGUGU Gamecore,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b1,leftstick:b4,lefttrigger:b3,leftx:a0,lefty:a1,rightshoulder:b0,righttrigger:b2,platform:Windows, +03000000b50700001403000000000000,Impact Black,a:b2,b:b3,back:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +030000006f0e00002401000000000000,Injustice Fightstick PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +03000000830500005130000000000000,InterAct ActionPad,a:b0,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows, +03000000ef0500000300000000000000,InterAct AxisPad,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Windows, +03000000fd0500000230000000000000,InterAct AxisPad,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a5,start:b11,x:b0,y:b1,platform:Windows, +03000000fd0500000030000000000000,Interact GoPad,a:b3,b:b4,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,x:b0,y:b1,platform:Windows, +03000000fd0500003902000000000000,InterAct Hammerhead,a:b3,b:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b2,lefttrigger:b8,rightshoulder:b7,rightstick:b5,righttrigger:b9,start:b10,x:b0,y:b1,platform:Windows, +03000000fd0500002a26000000000000,InterAct Hammerhead FX,a:b3,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b0,y:b1,platform:Windows, +03000000fd0500002f26000000000000,InterAct Hammerhead FX,a:b4,b:b5,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b1,y:b2,platform:Windows, +03000000fd0500005302000000000000,InterAct ProPad,a:b3,b:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,x:b0,y:b1,platform:Windows, +03000000ac0500002c02000000000000,Ipega Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b13,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b14,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000491900000204000000000000,Ipega PG9023,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000491900000304000000000000,Ipega PG9087,+righty:+a5,-righty:-a4,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,start:b11,x:b3,y:b4,platform:Windows, +030000007e0500000620000000000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Windows, +030000007e0500000720000000000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows, +03000000250900000017000000000000,Joypad Adapter,a:b2,b:b1,back:b9,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b8,x:b3,y:b0,platform:Windows, +03000000bd12000003c0000000000000,Joypad Alpha Shock,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000ff1100004033000000000000,JPD FFB,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a2,start:b15,x:b3,y:b0,platform:Windows, +03000000242f00002d00000000000000,JYS Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000242f00008a00000000000000,JYS Adapter,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b0,y:b3,platform:Windows, +03000000c4100000c082000000000000,KADE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000828200000180000000000000,Keio,a:b4,b:b5,back:b8,leftshoulder:b2,lefttrigger:b3,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b9,x:b0,y:b1,platform:Windows, +03000000790000000200000000000000,King PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows, +03000000bd12000001e0000000000000,Leadership,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +030000006f0e00000103000000000000,Logic3,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000006f0e00000104000000000000,Logic3,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000008f0e00001300000000000000,Logic3,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +030000006d040000d1ca000000000000,Logitech ChillStream,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006d040000d2ca000000000000,Logitech Cordless Precision,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006d04000011c2000000000000,Logitech Cordless Wingman,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b5,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b2,righttrigger:b7,rightx:a3,righty:a4,x:b4,platform:Windows, +030000006d04000016c2000000000000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006d0400001dc2000000000000,Logitech F310,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000006d04000018c2000000000000,Logitech F510,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006d0400001ec2000000000000,Logitech F510,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000006d04000019c2000000000000,Logitech F710,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006d0400001fc2000000000000,Logitech F710,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000006d0400001ac2000000000000,Logitech Precision,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000006d04000009c2000000000000,Logitech WingMan,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Windows, +030000006d0400000bc2000000000000,Logitech WingMan Action Pad,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b8,lefttrigger:a5~,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b5,righttrigger:a2~,start:b8,x:b3,y:b4,platform:Windows, +030000006d0400000ac2000000000000,Logitech WingMan RumblePad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,rightx:a3,righty:a4,x:b3,y:b4,platform:Windows, +03000000380700005645000000000000,Lynx,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000222200006000000000000000,Macally,a:b1,b:b2,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b33,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700003888000000000000,Mad Catz Arcade Fightstick TE S Plus PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008532000000000000,Mad Catz Arcade Fightstick TE S PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700006352000000000000,Mad Catz CTRLR,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000380700006652000000000000,Mad Catz CTRLR,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000380700005032000000000000,Mad Catz Fightpad Pro PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700005082000000000000,Mad Catz Fightpad Pro PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000380700008031000000000000,Mad Catz FightStick Alpha PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000003807000038b7000000000000,Mad Catz Fightstick TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b8,rightshoulder:b5,righttrigger:b9,start:b7,x:b2,y:b3,platform:Windows, +03000000380700008433000000000000,Mad Catz Fightstick TE S PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008483000000000000,Mad Catz Fightstick TE S PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000380700008134000000000000,Mad Catz Fightstick TE2 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b7,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b4,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008184000000000000,Mad Catz Fightstick TE2 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,leftstick:b10,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000380700006252000000000000,Mad Catz Micro CTRLR,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008232000000000000,Mad Catz PlayStation Brawlpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008731000000000000,Mad Catz PlayStation Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000003807000056a8000000000000,Mad Catz PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700001888000000000000,Mad Catz SFIV Fightstick PS3,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b6,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000380700008081000000000000,Mad Catz SFV Arcade Fightstick Alpha PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000380700001847000000000000,Mad Catz Street Fighter 4 Xbox 360 FightStick,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b8,rightshoulder:b5,righttrigger:b9,start:b7,x:b2,y:b3,platform:Windows, +03000000380700008034000000000000,Mad Catz TE2 PS3 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008084000000000000,Mad Catz TE2 PS4 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +030000002a0600001024000000000000,Matricom,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:Windows, +030000009f000000adbb000000000000,MaxJoypad Virtual Controller,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, +03000000250900000128000000000000,Mayflash Arcade Stick,a:b1,b:b2,back:b8,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b5,y:b6,platform:Windows, +030000008f0e00001330000000000000,Mayflash Controller Adapter,a:b1,b:b2,back:b8,dpdown:h0.8,dpleft:h0.2,dpright:h0.1,dpup:h0.4,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a3~,righty:a2,start:b9,x:b0,y:b3,platform:Windows, +03000000242f00003700000000000000,Mayflash F101,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +03000000790000003018000000000000,Mayflash F300 Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +03000000242f00003900000000000000,Mayflash F300 Elite Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000790000004418000000000000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Windows, +03000000790000004318000000000000,Mayflash GameCube Controller Adapter,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Windows, +03000000242f00007300000000000000,Mayflash Magic NS,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b0,y:b3,platform:Windows, +0300000079000000d218000000000000,Mayflash Magic NS,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000d620000010a7000000000000,Mayflash Magic NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000242f0000f500000000000000,Mayflash N64 Adapter,a:b2,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a2,righty:a5,start:b9,platform:Windows, +03000000242f0000f400000000000000,Mayflash N64 Controller Adapter,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a2,righty:a5,start:b9,platform:Windows, +03000000790000007918000000000000,Mayflash N64 Controller Adapter,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,righttrigger:b7,rightx:a3,righty:a2,start:b8,platform:Windows, +030000008f0e00001030000000000000,Mayflash Saturn Adapter,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,lefttrigger:b7,rightshoulder:b6,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows, +0300000025090000e803000000000000,Mayflash Wii Classic Adapter,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:a4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:a5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows, +03000000790000000318000000000000,Mayflash Wii DolphinBar,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Windows, +03000000790000000018000000000000,Mayflash Wii U Pro Adapter,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000790000002418000000000000,Mega Drive Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,rightshoulder:b2,start:b9,x:b3,y:b4,platform:Windows, +0300000079000000ae18000000000000,Mega Drive Controller,a:b0,b:b1,back:b7,dpdown:b14,dpleft:b15,dpright:b13,dpup:b2,rightshoulder:b6,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows, +03000000c0160000990a000000000000,Mega Drive Controller,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,righttrigger:b2,start:b3,platform:Windows, +030000005e0400002800000000000000,Microsoft Dual Strike,a:b3,b:b2,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,rightshoulder:b7,rightx:a0,righty:a1~,start:b5,x:b1,y:b0,platform:Windows, +030000005e0400000300000000000000,Microsoft SideWinder,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Windows, +030000005e0400000700000000000000,Microsoft SideWinder,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows, +030000005e0400000e00000000000000,Microsoft SideWinder Freestyle Pro,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,start:b8,x:b3,y:b4,platform:Windows, +030000005e0400002700000000000000,Microsoft SideWinder Plug and Play,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,lefttrigger:b4,righttrigger:b5,x:b2,y:b3,platform:Windows, +03000000280d00000202000000000000,Miller Lite Cantroller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,start:b5,x:b2,y:b3,platform:Windows, +03000000ad1b000023f0000000000000,MLG,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a6,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows, +03000000ad1b00003ef0000000000000,MLG Fightstick TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b8,rightshoulder:b5,righttrigger:b9,start:b7,x:b2,y:b3,platform:Windows, +03000000380700006382000000000000,MLG PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000004523000015e0000000000000,Mobapad Chitu HD,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000491900000904000000000000,Mobapad Chitu HD,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000ffff00000000000000000000,Mocute M053,a:b3,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b11,leftstick:b7,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b6,righttrigger:b4,rightx:a3,righty:a4,start:b8,x:b1,y:b0,platform:Windows, +03000000d6200000e589000000000000,Moga 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Windows, +03000000d62000007162000000000000,Moga Pro,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Windows, +03000000d6200000ad0d000000000000,Moga Pro,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000c62400002a89000000000000,Moga XP5A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000c62400002b89000000000000,Moga XP5A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000c62400001a89000000000000,Moga XP5X Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000c62400001b89000000000000,Moga XP5X Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000250900006688000000000000,MP-8866 Super Dual Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, +03000000091200004488000000000000,MUSIA PlayStation 2 Input Display,a:b0,b:b2,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b6,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b7,righttrigger:b11,rightx:a2,righty:a3,start:b5,x:b1,y:b3,platform:Windows, +03000000f70600000100000000000000,N64 Adaptoid,+rightx:b2,+righty:b1,-rightx:b4,-righty:b5,a:b0,b:b3,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,platform:Windows, +030000006b140000010c000000000000,Nacon GC 400ES,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000006b1400001106000000000000,Nacon Revolution 3 PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +0300000085320000170d000000000000,Nacon Revolution 5 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +0300000085320000190d000000000000,Nacon Revolution 5 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +030000006b140000100d000000000000,Nacon Revolution Infinity PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +030000006b140000080d000000000000,Nacon Revolution Unlimited Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000bd12000001c0000000000000,Nebular,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a5,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +03000000eb0300000000000000000000,NeGcon Adapter,a:a2,b:b13,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,lefttrigger:a4,leftx:a1,righttrigger:b11,start:b3,x:a3,y:b12,platform:Windows, +0300000038070000efbe000000000000,NEO SE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +0300000092120000474e000000000000,NeoGeo X Arcade Stick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,x:b3,y:b2,platform:Windows, +03000000921200004b46000000000000,NES 2 port Adapter,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b11,platform:Windows, +03000000000f00000100000000000000,NES Controller,a:b1,b:b0,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b3,platform:Windows, +03000000921200004346000000000000,NES Controller,a:b0,b:b1,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b3,platform:Windows, +03000000790000004518000000000000,NEXILUX GameCube Controller Adapter,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Windows, +030000001008000001e5000000000000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,righttrigger:b6,start:b9,x:b3,y:b0,platform:Windows, +03000000050b00000045000000000000,Nexus,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b10,x:b2,y:b3,platform:Windows, +03000000152000000182000000000000,NGDS,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Windows, +03000000ec110000e1a7000000000000,Nintendo Switch,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000007e0500006920000000000000,Nintendo Switch 2 Pro Controller,a:b0,b:b1,back:b14,dpdown:b8,dpleft:b10,dpright:b9,dpup:b11,guide:b16,leftshoulder:b12,leftstick:b15,lefttrigger:b13,leftx:a0,lefty:a1~,misc1:b17,misc2:b20,paddle1:b18,paddle2:b19,rightshoulder:b4,rightstick:b7,righttrigger:b5,rightx:a2,righty:a3~,start:b6,x:b2,y:b3,platform:Windows, +030000007e0500000920000000000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000000d0500000308000000000000,Nostromo N45,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b12,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b10,x:b2,y:b3,platform:Windows, +030000007e0500007320000000000000,NSO GameCube Controller,a:b1,b:b3,dpdown:b8,dpleft:b10,dpright:b9,dpup:b11,guide:b16,leftshoulder:b13,lefttrigger:b12,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b4,rightx:a2,righty:a3~,start:b6,x:b0,y:b2,platform:Windows, +030000007e0500001920000000000000,NSO N64 Controller,+rightx:b8,+righty:b2,-rightx:b3,-righty:b7,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,righttrigger:b10,start:b9,platform:Windows, +030000007e0500001720000000000000,NSO SNES Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b15,start:b9,x:b2,y:b3,platform:Windows, +03000000550900001472000000000000,NVIDIA Controller,a:b11,b:b10,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b7,leftstick:b5,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b4,righttrigger:a5,rightx:a3,righty:a6,start:b3,x:b9,y:b8,platform:Windows, +03000000550900001072000000000000,NVIDIA Shield,a:b9,b:b8,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b3,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b2,righttrigger:a4,rightx:a2,righty:a5,start:b0,x:b7,y:b6,platform:Windows, +030000005509000000b4000000000000,NVIDIA Virtual,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000120c00000288000000000000,Nyko Air Flo Xbox Controller,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows, +030000004b120000014d000000000000,NYKO Airflo EX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Windows, +03000000d62000001d57000000000000,Nyko Airflo PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000791d00000900000000000000,Nyko Playpad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows, +03000000782300000a10000000000000,Onlive Controller,a:b15,b:b14,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b11,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b13,y:b12,platform:Windows, +030000000d0f00000401000000000000,Onyx,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000008916000001fd000000000000,Onza CE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a3,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000008916000000fd000000000000,Onza TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000d62000006d57000000000000,OPP PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006b14000001a1000000000000,Orange Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Windows, +0300000009120000072f000000000000,OrangeFox86 DreamPicoPort,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:-a2,leftx:a0,lefty:a1,righttrigger:-a5,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000362800000100000000000000,OUYA Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Windows, +03000000120c0000f60e000000000000,P4 Gamepad,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b7,rightshoulder:b4,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, +03000000790000002201000000000000,PC Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +030000006f0e00008501000000000000,PDP Fightpad Pro GameCube Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000006f0e00000901000000000000,PDP PS3 Versus Fighting,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00008901000000000000,PDP Realmz Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000008f0e00004100000000000000,PlaySega,a:b1,b:b0,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b5,righttrigger:b2,start:b8,x:b4,y:b3,platform:Windows, +03000000d620000011a7000000000000,PowerA Core Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000dd62000015a7000000000000,PowerA Fusion Nintendo Switch Arcade Stick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000d620000012a7000000000000,PowerA Fusion Nintendo Switch Fight Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000dd62000016a7000000000000,PowerA Fusion Pro Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000d620000013a7000000000000,PowerA Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000d62000003340000000000000,PowerA OPS Pro Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000d62000002640000000000000,PowerA OPS Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000d62000006dca000000000000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +0300000062060000d570000000000000,PowerA PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000d620000014a7000000000000,PowerA Spectra Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006d04000084ca000000000000,Precision,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows, +03000000d62000009557000000000000,Pro Elite PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000c62400001a53000000000000,Pro Ex Mini,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000d62000009f31000000000000,Pro Ex mini PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000d6200000c757000000000000,Pro Ex mini PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000120c0000110e000000000000,Pro5,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000100800000100000000000000,PS1 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +030000008f0e00007530000000000000,PS1 Controller,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b1,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000100800000300000000000000,PS2 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a4,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +03000000250900000088000000000000,PS2 Controller,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, +03000000250900006888000000000000,PS2 Controller,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b6,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, +03000000250900008888000000000000,PS2 Controller,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, +030000006b1400000303000000000000,PS2 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000009d0d00001330000000000000,PS2 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000151a00006222000000000000,PS2 Dual Plus Adapter,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, +03000000120a00000100000000000000,PS3 Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows, +03000000120c00001307000000000000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000120c00001cf1000000000000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000120c0000f90e000000000000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000250900000118000000000000,PS3 Controller,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, +03000000250900000500000000000000,PS3 Controller,a:b2,b:b1,back:b9,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b0,y:b3,platform:Windows, +030000004c0500006802000000000000,PS3 Controller,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b10,lefttrigger:a3~,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:a4~,rightx:a2,righty:a5,start:b8,x:b3,y:b0,platform:Windows, +030000004f1f00000800000000000000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +03000000632500007505000000000000,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000888800000803000000000000,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b9,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b3,y:b0,platform:Windows, +03000000888800000804000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Windows, +030000008f0e00000300000000000000,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b3,y:b0,platform:Windows, +030000008f0e00001431000000000000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000ba2200002010000000000000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a5,righty:a2,start:b9,x:b3,y:b2,platform:Windows, +03000000120c00000807000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000120c0000111e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000120c0000121e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000120c0000130e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000120c0000150e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000120c0000180e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000120c0000181e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000120c0000191e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000120c00001e0e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000120c0000a957000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000120c0000aa57000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000120c0000f21c000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000120c0000f31c000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000120c0000f41c000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000120c0000f51c000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000120c0000f70e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000120e0000120c000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000160e0000120c000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +030000001a1e0000120c000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +030000004c050000a00b000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +030000004c050000cc09000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +030000004c0500005f0e000000000000,PS5 Access Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +030000004c050000e60c000000000000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +030000004c050000f20d000000000000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000830500005020000000000000,PSX,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b2,y:b3,platform:Windows, +03000000300f00000111000000000000,Qanba 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000300f00000211000000000000,Qanba 2P,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000300f00000011000000000000,Qanba Arcade Stick 1008,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b10,x:b0,y:b3,platform:Windows, +03000000300f00001611000000000000,Qanba Arcade Stick 4018,a:b1,b:b2,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows, +03000000222c00000025000000000000,Qanba Dragon Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000222c00000020000000000000,Qanba Drone Arcade Stick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,rightshoulder:b5,righttrigger:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000300f00001211000000000000,Qanba Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000300f00001210000000000000,Qanba Joystick Plus,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows, +03000000341a00000104000000000000,Qanba Joystick Q4RAF,a:b5,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b1,y:b2,platform:Windows, +03000000222c00000223000000000000,Qanba Obsidian Arcade Stick PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000222c00000023000000000000,Qanba Obsidian Arcade Stick PS4,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +030000008a2400006682000000000000,R1 Mobile Controller,a:b3,b:b1,back:b7,leftx:a0,lefty:a1,start:b6,x:b4,y:b0,platform:Windows, +03000000086700006626000000000000,RadioShack,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b3,y:b0,platform:Windows, +03000000ff1100004733000000000000,Ramox FPS Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b0,platform:Windows, +030000009b2800002300000000000000,Raphnet 3DO Adapter,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b2,start:b3,platform:Windows, +030000009b2800006900000000000000,Raphnet 3DO Adapter,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b2,start:b3,platform:Windows, +030000009b2800000800000000000000,Raphnet Dreamcast Adapter,a:b2,b:b1,dpdown:b5,dpleft:b6,dpright:b7,dpup:b4,lefttrigger:a2,leftx:a0,righttrigger:a3,righty:a1,start:b3,x:b10,y:b9,platform:Windows, +030000009b280000d000000000000000,Raphnet Dreamcast Adapter,a:b1,b:b0,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,lefttrigger:+a5,leftx:a0,lefty:a1,righttrigger:+a2,start:b3,x:b5,y:b4,platform:Windows, +030000009b2800006200000000000000,Raphnet GameCube Adapter,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Windows, +030000009b2800003200000000000000,Raphnet GC and N64 Adapter,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:+a5,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:+a2,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Windows, +030000009b2800006000000000000000,Raphnet GC and N64 Adapter,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:+a5,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:+a2,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Windows, +030000009b2800001800000000000000,Raphnet Jaguar Adapter,a:b2,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b0,righttrigger:b10,start:b3,x:b11,y:b12,platform:Windows, +030000009b2800003c00000000000000,Raphnet N64 Adapter,+rightx:b9,+righty:b7,-rightx:b8,-righty:b6,a:b0,b:b1,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b4,lefttrigger:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b3,platform:Windows, +030000009b2800006100000000000000,Raphnet N64 Adapter,+rightx:b9,+righty:b7,-rightx:b8,-righty:b6,a:b0,b:b1,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b4,lefttrigger:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b3,platform:Windows, +030000009b2800006300000000000000,Raphnet N64 Adapter,+rightx:b9,+righty:b7,-rightx:b8,-righty:b6,a:b0,b:b1,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b4,lefttrigger:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b3,platform:Windows, +030000009b2800006400000000000000,Raphnet N64 Adapter,+rightx:b9,+righty:b7,-rightx:b8,-righty:b6,a:b0,b:b1,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b4,lefttrigger:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b3,platform:Windows, +030000009b2800000200000000000000,Raphnet NES Adapter,a:b7,b:b6,back:b5,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,start:b4,platform:Windows, +030000009b2800004400000000000000,Raphnet PS1 and PS2 Adapter,a:b1,b:b2,back:b5,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b9,rightx:a3,righty:a4,start:b4,x:b0,y:b3,platform:Windows, +030000009b2800004300000000000000,Raphnet Saturn,a:b0,b:b1,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Windows, +030000009b2800000500000000000000,Raphnet Saturn Adapter 2.0,a:b1,b:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows, +030000009b2800000300000000000000,Raphnet SNES Adapter,a:b0,b:b4,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Windows, +030000009b2800002600000000000000,Raphnet SNES Adapter,a:b1,b:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Windows, +030000009b2800002e00000000000000,Raphnet SNES Adapter,a:b1,b:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Windows, +030000009b2800002f00000000000000,Raphnet SNES Adapter,a:b1,b:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Windows, +030000009b2800005600000000000000,Raphnet SNES Adapter,a:b1,b:b4,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Windows, +030000009b2800005700000000000000,Raphnet SNES Adapter,a:b1,b:b4,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Windows, +030000009b2800001e00000000000000,Raphnet Vectrex Adapter,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a1,lefty:a2,x:b2,y:b3,platform:Windows, +030000009b2800002b00000000000000,Raphnet Wii Classic Adapter,a:b1,b:b4,back:b2,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b10,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a4,start:b3,x:b0,y:b5,platform:Windows, +030000009b2800002c00000000000000,Raphnet Wii Classic Adapter,a:b1,b:b4,back:b2,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b10,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a4,start:b3,x:b0,y:b5,platform:Windows, +030000009b2800008000000000000000,Raphnet Wii Classic Adapter,a:b1,b:b4,back:b2,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b10,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a4,start:b3,x:b0,y:b5,platform:Windows, +03000000790000008f18000000000000,Rapoo Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b3,y:b0,platform:Windows, +0300000032150000a602000000000000,Razer Huntsman V3 Pro,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b12,dpright:b13,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000321500000003000000000000,Razer Hydra,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000f8270000bf0b000000000000,Razer Kishi,a:b6,b:b7,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b18,leftshoulder:b12,leftstick:b19,lefttrigger:b14,leftx:a0,lefty:a1,rightshoulder:b13,rightstick:b20,righttrigger:b15,rightx:a3,righty:a4,start:b17,x:b9,y:b10,platform:Windows, +03000000321500000204000000000000,Razer Panthera PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000321500000104000000000000,Razer Panthera PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000321500000010000000000000,Razer Raiju,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000321500000507000000000000,Razer Raiju Mobile,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000321500000707000000000000,Razer Raiju Mobile,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000321500000710000000000000,Razer Raiju TE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000321500000a10000000000000,Razer Raiju TE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000321500000410000000000000,Razer Raiju UE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000321500000910000000000000,Razer Raiju UE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000321500000011000000000000,Razer Raion PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000321500000009000000000000,Razer Serval,+lefty:+a2,-lefty:-a1,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,leftx:a0,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000921200004547000000000000,Retro Bit Sega Genesis Controller Adapter,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,lefttrigger:b7,rightshoulder:b5,righttrigger:b2,start:b6,x:b3,y:b4,platform:Windows, +03000000790000001100000000000000,Retro Controller,a:b1,b:b2,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b6,lefttrigger:b7,rightshoulder:b4,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows, +03000000830500006020000000000000,Retro Controller,a:b0,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b8,righttrigger:b9,start:b7,x:b2,y:b3,platform:Windows, +03000000632500007805000000000000,Retro Fighters Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +0300000003040000c197000000000000,Retrode Adapter,a:b0,b:b4,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Windows, +03000000bd12000013d0000000000000,Retrolink Sega Saturn Classic Controller,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b5,lefttrigger:b6,rightshoulder:b2,righttrigger:b7,start:b8,x:b3,y:b4,platform:Windows, +03000000bd12000015d0000000000000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows, +03000000341200000400000000000000,RetroUSB N64 RetroPort,+rightx:b8,+righty:b10,-rightx:b9,-righty:b11,a:b7,b:b6,dpdown:b2,dpleft:b1,dpright:b0,dpup:b3,leftshoulder:b13,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b12,start:b4,platform:Windows, +0300000000f000000300000000000000,RetroUSB RetroPad,a:b1,b:b5,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows, +0300000000f00000f100000000000000,RetroUSB Super RetroPort,a:b1,b:b5,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows, +03000000830500000960000000000000,Revenger,a:b0,b:b1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b3,x:b4,y:b5,platform:Windows, +030000006b140000010d000000000000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000006b140000020d000000000000,Revolution Pro Controller 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000006b140000130d000000000000,Revolution Pro Controller 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00001f01000000000000,Rock Candy,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000006f0e00004601000000000000,Rock Candy,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000c6240000fefa000000000000,Rock Candy Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000006f0e00008701000000000000,Rock Candy Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00001e01000000000000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00002801000000000000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00002f01000000000000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000830500007030000000000000,Rockfire Space Ranger,a:b0,b:b1,back:b5,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b9,righttrigger:b8,start:b2,x:b3,y:b4,platform:Windows, +03000000050b0000e318000000000000,ROG Chakram,a:b1,b:b0,leftx:a0,lefty:a1,x:b2,y:b3,platform:Windows, +03000000050b0000e518000000000000,ROG Chakram,a:b1,b:b0,leftx:a0,lefty:a1,x:b2,y:b3,platform:Windows, +03000000050b00005819000000000000,ROG Chakram Core,a:b1,b:b0,leftx:a0,lefty:a1,x:b2,y:b3,platform:Windows, +03000000050b0000181a000000000000,ROG Chakram X,a:b1,b:b0,leftx:a0,lefty:a1,x:b2,y:b3,platform:Windows, +03000000050b00001a1a000000000000,ROG Chakram X,a:b1,b:b0,leftx:a0,lefty:a1,x:b2,y:b3,platform:Windows, +03000000050b00001c1a000000000000,ROG Chakram X,a:b1,b:b0,leftx:a0,lefty:a1,x:b2,y:b3,platform:Windows, +030000004f04000001d0000000000000,Rumble Force,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows, +030000000d0f0000ad00000000000000,RX Gamepad,a:b0,b:b4,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,rightshoulder:b6,start:b9,x:b2,y:b1,platform:Windows, +030000008916000000fe000000000000,Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000c6240000045d000000000000,Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000006f0e00001311000000000000,Saffun Controller,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b0,platform:Windows, +03000000a30600001af5000000000000,Saitek Cyborg,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000a306000023f6000000000000,Saitek Cyborg,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000300f00001201000000000000,Saitek Dual Analog,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +03000000a30600000701000000000000,Saitek P220,a:b2,b:b3,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b4,righttrigger:b5,x:b0,y:b1,platform:Windows, +03000000a30600000cff000000000000,Saitek P2500 Force Rumble,a:b2,b:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b0,y:b1,platform:Windows, +03000000a30600000d5f000000000000,Saitek P2600,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b8,x:b0,y:b3,platform:Windows, +03000000a30600000dff000000000000,Saitek P2600,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a5,righty:a2,start:b8,x:b0,y:b3,platform:Windows, +03000000a30600000c04000000000000,Saitek P2900,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows, +03000000a306000018f5000000000000,Saitek P3200,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000300f00001001000000000000,Saitek P480 Rumble,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +03000000a30600000901000000000000,Saitek P880,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b8,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b9,righttrigger:b5,rightx:a3,righty:a2,x:b0,y:b1,platform:Windows, +03000000a30600000b04000000000000,Saitek P990,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows, +03000000a30600002106000000000000,Saitek PS1000 PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000a306000020f6000000000000,Saitek PS2700 PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000300f00001101000000000000,Saitek Rumble,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +03000000e804000000a0000000000000,Samsung EIGP20,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000c01100000252000000000000,Sanwa Easy Grip,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows, +03000000c01100004350000000000000,Sanwa Micro Grip P3,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,x:b3,y:b2,platform:Windows, +03000000411200004550000000000000,Sanwa Micro Grip Pro,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a1,righty:a2,start:b9,x:b1,y:b3,platform:Windows, +03000000c01100004150000000000000,Sanwa Micro Grip Pro,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows, +03000000c01100004450000000000000,Sanwa Online Grip,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b8,rightstick:b11,righttrigger:b9,rightx:a3,righty:a2,start:b14,x:b3,y:b4,platform:Windows, +03000000730700000401000000000000,Sanwa PlayOnline Mobile,a:b0,b:b1,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b3,platform:Windows, +030000009d0d00001130000000000000,Sanwa PlayStation Adapter,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000830500006120000000000000,Sanwa Smart Grip II,a:b0,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,x:b1,y:b3,platform:Windows, +03000000c01100000051000000000000,Satechi Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows, +030000004f04000028b3000000000000,Score A,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000952e00002577000000000000,Scuf PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000a30c00002500000000000000,Sega Genesis Mini 3B Controller,a:b2,b:b1,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,righttrigger:b5,start:b9,platform:Windows, +03000000a30c00002400000000000000,Sega Mega Drive Mini 6B Controller,a:b2,b:b1,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows, +03000000d804000086e6000000000000,Sega Multi Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:a2,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Windows, +0300000000050000289b000000000000,Sega Saturn Adapter,a:b1,b:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows, +0300000000f000000800000000000000,Sega Saturn Controller,a:b1,b:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,rightshoulder:b7,righttrigger:b3,start:b0,x:b5,y:b6,platform:Windows, +03000000730700000601000000000000,Sega Saturn Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows, +03000000b40400000a01000000000000,Sega Saturn Controller,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Windows, +030000003b07000004a1000000000000,SFX,a:b0,b:b2,back:b7,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b9,righttrigger:b5,start:b8,x:b1,y:b3,platform:Windows, +03000000f82100001900000000000000,Shogun Bros Chameleon X1,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, +03000000120c00001c1e000000000000,SnakeByte 4S PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000140300000918000000000000,SNES Controller,a:b0,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Windows, +0300000081170000960a000000000000,SNES Controller,a:b4,b:b0,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b5,y:b1,platform:Windows, +03000000811700009d0a000000000000,SNES Controller,a:b0,b:b4,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Windows, +030000008b2800000300000000000000,SNES Controller,a:b0,b:b4,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Windows, +03000000921200004653000000000000,SNES Controller,a:b0,b:b4,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Windows, +030000008f0e00000910000000000000,Sony DualShock 2,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Windows, +03000000317300000100000000000000,Sony DualShock 3,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows, +03000000666600006706000000000000,Sony PlayStation Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Windows, +03000000e30500009605000000000000,Sony PlayStation Adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, +03000000fe1400002a23000000000000,Sony PlayStation Adapter,a:b0,b:b1,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,x:b2,y:b3,platform:Windows, +030000004c050000da0c000000000000,Sony PlayStation Classic Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows, +03000000632500002306000000000000,Sony PlayStation Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Windows, +03000000f0250000c183000000000000,Sony PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000d9040000160f000000000000,Sony PlayStation Controller Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +03000000ff000000cb01000000000000,Sony PlayStation Portable,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Windows, +030000004c0500003713000000000000,Sony PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000341a00000208000000000000,Speedlink 6555,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:-a4,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a3,righty:a2,start:b7,x:b2,y:b3,platform:Windows, +03000000341a00000908000000000000,Speedlink 6566,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000380700001722000000000000,Speedlink Competition Pro,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,x:b2,y:b3,platform:Windows, +030000008f0e00000800000000000000,Speedlink Strike FX,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000c01100000591000000000000,Speedlink Torid,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000de280000fc11000000000000,Steam Virtual Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000de280000ff11000000000000,Steam Virtual Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000120c0000160e000000000000,Steel Play Metaltech PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000110100001914000000000000,SteelSeries,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftstick:b13,lefttrigger:b6,leftx:a0,lefty:a1,rightstick:b14,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000381000001214000000000000,SteelSeries Free,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Windows, +03000000110100003114000000000000,SteelSeries Stratus Duo,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000381000003014000000000000,SteelSeries Stratus Duo,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000381000003114000000000000,SteelSeries Stratus Duo,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000381000001814000000000000,SteelSeries Stratus XL,a:b0,b:b1,back:b18,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b19,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b2,y:b3,platform:Windows, +03000000380700003847000000000000,Street Fighter Fightstick TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b11,start:b7,x:b2,y:b3,platform:Windows, +030000001f08000001e4000000000000,Super Famicom Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows, +03000000790000000418000000000000,Super Famicom Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b33,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Windows, +03000000341200001300000000000000,Super Racer,a:b2,b:b3,back:b8,leftshoulder:b5,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b7,x:b0,y:b1,platform:Windows, +03000000457500002211000000000000,Szmy Power PC Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000004f0400000ab1000000000000,T16000M,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b4,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b10,x:b2,y:b3,platform:Windows, +030000000d0f00007b00000000000000,TAC GEAR,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000e40a00000307000000000000,Taito Egret II Mini Control Panel,a:b4,b:b2,back:b6,guide:b9,leftx:a0,lefty:a1,rightshoulder:b0,righttrigger:b1,start:b7,x:b8,y:b3,platform:Windows, +03000000e40a00000207000000000000,Taito Egret II Mini Controller,a:b4,b:b2,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,guide:b9,rightshoulder:b0,righttrigger:b1,start:b7,x:b8,y:b3,platform:Windows, +03000000d814000001a0000000000000,TE Kitty,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000fa1900000706000000000000,Team 5,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000b50700001203000000000000,Techmobility X6-38V,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +03000000ba2200000701000000000000,Technology Innovation PS2 Adapter,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b2,platform:Windows, +03000000c61100001000000000000000,Tencent Xianyou Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,x:b3,y:b4,platform:Windows, +03000000790000001c18000000000000,TGZ Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000790000002601000000000000,TGZ Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b3,y:b0,platform:Windows, +03000000591c00002400000000000000,THEC64 Joystick,a:b0,b:b1,back:b6,leftshoulder:b4,leftx:a0,lefty:a4,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Windows, +03000000591c00002600000000000000,THEGamepad,a:b2,b:b1,back:b6,leftx:a0,lefty:a1,start:b7,x:b3,y:b0,platform:Windows, +030000004f04000015b3000000000000,Thrustmaster Dual Analog 4,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows, +030000004f04000023b3000000000000,Thrustmaster Dual Trigger PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000004f0400000ed0000000000000,Thrustmaster eSwap Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000004f04000008d0000000000000,Thrustmaster Ferrari 150 PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Windows, +030000004f04000004b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows, +030000004f04000003d0000000000000,Thrustmaster Run N Drive PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b7,leftshoulder:a3,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:a4,rightstick:b11,righttrigger:b5,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000004f04000009d0000000000000,Thrustmaster Run N Drive PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006d04000088ca000000000000,Thunderpad,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows, +03000000666600000288000000000000,TigerGame PlayStation Adapter,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, +03000000666600000488000000000000,TigerGame PlayStation Adapter,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, +030000004f04000007d0000000000000,TMini,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000571d00002100000000000000,Tomee NES Controller Adapter,a:b1,b:b0,back:b2,dpdown:+a4,dpleft:-a0,dpright:+a0,dpup:-a4,start:b3,platform:Windows, +03000000571d00002000000000000000,Tomee SNES Controller Adapter,a:b0,b:b1,back:b6,dpdown:+a4,dpleft:-a0,dpright:+a0,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Windows, +03000000d62000006000000000000000,Tournament PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000c01100000055000000000000,Tronsmart,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +030000005f140000c501000000000000,Trust Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000b80500000210000000000000,Trust Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +030000004f04000087b6000000000000,TWCS Throttle,dpdown:b8,dpleft:b9,dpright:b7,dpup:b6,leftstick:b5,lefttrigger:-a5,leftx:a0,lefty:a1,righttrigger:+a5,platform:Windows, +03000000411200000450000000000000,Twin Shock,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a4,start:b11,x:b3,y:b0,platform:Windows, +03000000d90400000200000000000000,TwinShock PS2 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +03000000151900005678000000000000,Uniplay U6,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000101c0000171c000000000000,uRage Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +030000000b0400003065000000000000,USB Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b3,y:b0,platform:Windows, +03000000242f00006e00000000000000,USB Controller,a:b1,b:b4,back:b10,leftshoulder:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,righttrigger:b7,rightx:a2,righty:a5,start:b11,x:b0,y:b3,platform:Windows, +03000000300f00000701000000000000,USB Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +03000000341a00002308000000000000,USB Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000666600000188000000000000,USB Controller,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, +030000006b1400000203000000000000,USB Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000790000000a00000000000000,USB Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows, +03000000b404000081c6000000000000,USB Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b3,y:b0,platform:Windows, +03000000b50700001503000000000000,USB Controller,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a5,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +03000000bd12000012d0000000000000,USB Controller,a:b0,b:b1,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Windows, +03000000ff1100004133000000000000,USB Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a4,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +03000000632500002305000000000000,USB Vibration Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000882800000305000000000000,V5 Game Pad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,x:b2,y:b3,platform:Windows, +03000000790000001a18000000000000,Venom PS4 Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000790000001b18000000000000,Venom PS4 Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00000302000000000000,Victrix PS4 Pro Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +030000006f0e00000702000000000000,Victrix PS4 Pro Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +0300000034120000adbe000000000000,vJoy Device,a:b0,b:b1,back:b15,dpdown:b6,dpleft:b7,dpright:b8,dpup:b5,guide:b16,leftshoulder:b9,leftstick:b13,lefttrigger:b11,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b14,righttrigger:b12,rightx:a3,righty:a4,start:b4,x:b2,y:b3,platform:Windows, +03000000120c0000ab57000000000000,Warrior Joypad JS083,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000007e0500003003000000000000,Wii U Pro,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,leftshoulder:b6,leftstick:b11,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b12,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows, +0300000032150000030a000000000000,Wildcat,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +0300000032150000140a000000000000,Wolverine,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000002e160000efbe000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b10,rightshoulder:b5,righttrigger:b11,start:b7,x:b2,y:b3,platform:Windows, +03000000380700001647000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000380700002045000000000000,Xbox 360 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000380700002644000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a2,righty:a5,start:b8,x:b2,y:b3,platform:Windows, +03000000380700002647000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000003807000026b7000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000380700003647000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a7,righty:a5,start:b7,x:b2,y:b3,platform:Windows, +030000005e0400001907000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000005e0400008e02000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000005e0400009102000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000ad1b000000fd000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000ad1b000001fd000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000ad1b000016f0000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000ad1b00008e02000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000c62400000053000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000c6240000fdfa000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000380700002847000000000000,Xbox 360 Fightpad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000005e040000a102000000000000,Xbox 360 Wireless Receiver,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000005e0400000a0b000000000000,Xbox Adaptive Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000120c00000a88000000000000,Xbox Controller,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a2,righty:a4,start:b6,x:b2,y:b3,platform:Windows, +03000000120c00001088000000000000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2~,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5~,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000002a0600002000000000000000,Xbox Controller,a:b0,b:b1,back:b13,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,leftshoulder:b5,leftstick:b14,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b15,righttrigger:b7,rightx:a2,righty:a5,start:b12,x:b2,y:b3,platform:Windows, +03000000380700001645000000000000,Xbox Controller,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows, +03000000380700002645000000000000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000380700003645000000000000,Xbox Controller,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows, +03000000380700008645000000000000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000005e0400000202000000000000,Xbox Controller,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows, +030000005e0400008502000000000000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000005e0400008702000000000000,Xbox Controller,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b9,righttrigger:b7,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows, +030000005e0400008902000000000000,Xbox Controller,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b10,leftstick:b8,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b9,righttrigger:b4,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows, +030000005e0400000c0b000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000005e040000d102000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000005e040000dd02000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000005e040000e002000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000005e040000e302000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000005e040000ea02000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000005e040000fd02000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000005e040000ff02000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000006f0e0000a802000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000006f0e0000c802000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000c62400003a54000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000005e040000130b000000000000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000341a00000608000000000000,Xeox,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000450c00002043000000000000,Xeox SL6556BK,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000006f0e00000300000000000000,XGear,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a5,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +03000000e0ff00000201000000000000,Xiaomi Black Shark (L),back:b0,dpdown:b11,dpleft:b9,dpright:b10,dpup:b8,leftshoulder:b5,lefttrigger:b7,leftx:a0,lefty:a1,platform:Windows, +03000000172700004431000000000000,Xiaomi Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a7,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows, +03000000172700003350000000000000,Xiaomi XMGP01YM,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000bc2000005060000000000000,Xiaomi XMGP01YM,+lefty:+a2,+righty:+a5,-lefty:-a1,-righty:-a4,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,start:b11,x:b3,y:b4,platform:Windows, +xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000007d0400000340000000000000,Xterminator Digital Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:-a4,lefttrigger:+a4,leftx:a0,lefty:a1,paddle1:b7,paddle2:b6,rightshoulder:b5,rightstick:b9,righttrigger:b2,rightx:a3,righty:a5,start:b8,x:b3,y:b4,platform:Windows, +030000002c3600000100000000000000,Yawman Arrow,+rightx:h0.2,+righty:h0.4,-rightx:h0.8,-righty:h0.1,a:b4,b:b5,back:b6,dpdown:b15,dpleft:b14,dpright:b16,dpup:b13,leftshoulder:b10,leftstick:b0,lefttrigger:-a4,leftx:a0,lefty:a1,paddle1:b11,paddle2:b12,rightshoulder:b8,rightstick:b9,righttrigger:+a4,start:b3,x:b1,y:b2,platform:Windows, +03000000790000004f18000000000000,ZDT Android Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000073500000400000000000000,Zenaim Arcade Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +03000000120c00000500000000000000,Zeroplus Adapter,a:b2,b:b1,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b0,righttrigger:b5,rightx:a3,righty:a2,start:b8,x:b3,y:b0,platform:Windows, +03000000120c0000101e000000000000,Zeroplus P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepaddb/gamepaddb.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepaddb/gamepaddb.go index a9d1ee7..4637d66 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepaddb/gamepaddb.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/gamepaddb/gamepaddb.go @@ -12,6 +12,9 @@ // See the License for the specific language governing permissions and // limitations under the License. +//go:generate go run gen.go +//go:generate gofmt -s -w . + package gamepaddb import ( @@ -37,35 +40,20 @@ const ( ) func currentPlatform() platform { - if runtime.GOOS == "windows" { + switch runtime.GOOS { + case "windows": return platformWindows - } - - if runtime.GOOS == "aix" || - runtime.GOOS == "dragonfly" || - runtime.GOOS == "freebsd" || - runtime.GOOS == "hurd" || - runtime.GOOS == "illumos" || - runtime.GOOS == "linux" || - runtime.GOOS == "netbsd" || - runtime.GOOS == "openbsd" || - runtime.GOOS == "solaris" { + case "aix", "dragonfly", "freebsd", "hurd", "illumos", "linux", "netbsd", "openbsd", "solaris": return platformUnix - } - - if runtime.GOOS == "android" { + case "android": return platformAndroid - } - - if runtime.GOOS == "ios" { + case "ios": return platformIOS - } - - if runtime.GOOS == "darwin" { + case "darwin": return platformMacOS + default: + return platformUnknown } - - return platformUnknown } type mappingType int diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/api_darwin.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/api_darwin.go index 90d70f9..ee0cb94 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/api_darwin.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/api_darwin.go @@ -4,7 +4,7 @@ package glfw -// #include "internal_unix.h" +// #include import "C" import ( @@ -18,16 +18,18 @@ type mach_timebase_info_data_t struct { denom uint32 } -var mach_absolute_time func() uint64 -var mach_timebase_info func(*mach_timebase_info_data_t) -var pthread_key_create func(key *C.pthread_key_t, destructor uintptr) int32 -var pthread_key_delete func(key C.pthread_key_t) int32 -var pthread_getspecific func(key C.pthread_key_t) uintptr -var pthread_setspecific func(key C.pthread_key_t, value uintptr) int32 -var pthread_mutex_init func(mutex *C.pthread_mutex_t, attr *C.pthread_mutexattr_t) int32 -var pthread_mutex_destroy func(mutex *C.pthread_mutex_t) int32 -var pthread_mutex_lock func(mutex *C.pthread_mutex_t) int32 -var pthread_mutex_unlock func(mutex *C.pthread_mutex_t) int32 +var ( + mach_absolute_time func() uint64 + mach_timebase_info func(*mach_timebase_info_data_t) + pthread_key_create func(key *C.pthread_key_t, destructor uintptr) int32 + pthread_key_delete func(key C.pthread_key_t) int32 + pthread_getspecific func(key C.pthread_key_t) uintptr + pthread_setspecific func(key C.pthread_key_t, value uintptr) int32 + pthread_mutex_init func(mutex *C.pthread_mutex_t, attr *C.pthread_mutexattr_t) int32 + pthread_mutex_destroy func(mutex *C.pthread_mutex_t) int32 + pthread_mutex_lock func(mutex *C.pthread_mutex_t) int32 + pthread_mutex_unlock func(mutex *C.pthread_mutex_t) int32 +) // TODO: replace with Go error handling var _glfwInputError func(code int32, format *C.char) diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/api_windows.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/api_windows.go index f114665..a8e8e26 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/api_windows.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/api_windows.go @@ -100,6 +100,7 @@ const ( _MAPVK_VSC_TO_VK = 1 _MONITOR_DEFAULTTONEAREST = 0x00000002 _MOUSE_MOVE_ABSOLUTE = 0x01 + _MOUSE_VIRTUAL_DESKTOP = 0x02 _MSGFLT_ALLOW = 1 _OCR_CROSS = 32515 _OCR_HAND = 32649 @@ -121,6 +122,7 @@ const ( _PFD_SUPPORT_OPENGL = 0x00000020 _PFD_TYPE_RGBA = 0 _QS_ALLEVENTS = _QS_INPUT | _QS_POSTMESSAGE | _QS_TIMER | _QS_PAINT | _QS_HOTKEY + _QS_ALLINPUT = _QS_INPUT | _QS_POSTMESSAGE | _QS_TIMER | _QS_PAINT | _QS_HOTKEY | _QS_SENDMESSAGE _QS_HOTKEY = 0x0080 _QS_INPUT = _QS_MOUSE | _QS_KEY | _QS_RAWINPUT _QS_KEY = 0x0001 @@ -130,6 +132,7 @@ const ( _QS_PAINT = 0x0020 _QS_POSTMESSAGE = 0x0008 _QS_RAWINPUT = 0x0400 + _QS_SENDMESSAGE = 0x0040 _QS_TIMER = 0x0010 _RID_INPUT = 0x10000003 _RIDEV_REMOVE = 0x00000001 @@ -139,11 +142,18 @@ const ( _SIZE_MAXIMIZED = 2 _SIZE_MINIMIZED = 1 _SIZE_RESTORED = 0 + _SM_CXCURSOR = 13 _SM_CXICON = 11 + _SM_CXSCREEN = 0 _SM_CXSMICON = 49 _SM_CYCAPTION = 4 + _SM_CYCURSOR = 14 _SM_CYICON = 12 + _SM_CYSCREEN = 1 _SM_CYSMICON = 50 + _SM_CXVIRTUALSCREEN = 78 + _SM_CYVIRTUALSCREEN = 79 + _SM_REMOTESESSION = 0x1000 _SPI_GETFOREGROUNDLOCKTIMEOUT = 0x2000 _SPI_GETMOUSETRAILS = 94 _SPI_SETFOREGROUNDLOCKTIMEOUT = 0x2001 @@ -753,9 +763,11 @@ var ( procChangeWindowMessageFilterEx = user32.NewProc("ChangeWindowMessageFilterEx") procClientToScreen = user32.NewProc("ClientToScreen") procClipCursor = user32.NewProc("ClipCursor") + procCreateCursor = user32.NewProc("CreateCursor") procCreateIconIndirect = user32.NewProc("CreateIconIndirect") procCreateWindowExW = user32.NewProc("CreateWindowExW") procDefWindowProcW = user32.NewProc("DefWindowProcW") + procDestroyCursor = user32.NewProc("DestroyCursor") procDestroyIcon = user32.NewProc("DestroyIcon") procDestroyWindow = user32.NewProc("DestroyWindow") procDispatchMessageW = user32.NewProc("DispatchMessageW") @@ -913,6 +925,26 @@ func _ClipCursor(lpRect *_RECT) error { return nil } +func _CreateCursor(hInst _HINSTANCE, xHotSpot int32, yHotSpot int32, nWidth int32, nHeight int32, pvANDPlane, pvXORPlane []byte) (_HCURSOR, error) { + var andPlane *byte + if len(pvANDPlane) > 0 { + andPlane = &pvANDPlane[0] + } + var xorPlane *byte + if len(pvXORPlane) > 0 { + xorPlane = &pvXORPlane[0] + } + + r, _, e := procCreateCursor.Call(uintptr(hInst), uintptr(xHotSpot), uintptr(yHotSpot), uintptr(nWidth), uintptr(nHeight), uintptr(unsafe.Pointer(andPlane)), uintptr(unsafe.Pointer(xorPlane))) + runtime.KeepAlive(pvANDPlane) + runtime.KeepAlive(pvXORPlane) + + if _HCURSOR(r) == 0 && !errors.Is(e, windows.ERROR_SUCCESS) { + return 0, fmt.Errorf("glfw: CreateCursor failed: %w", e) + } + return _HCURSOR(r), nil +} + func _CreateBitmap(nWidth int32, nHeight int32, nPlanes uint32, nBitCount uint32, lpBits unsafe.Pointer) (_HBITMAP, error) { r, _, e := procCreateBitmap.Call(uintptr(nWidth), uintptr(nHeight), uintptr(nPlanes), uintptr(nBitCount), uintptr(lpBits)) if _HBITMAP(r) == 0 { @@ -984,6 +1016,14 @@ func _DefWindowProcW(hWnd windows.HWND, uMsg uint32, wParam _WPARAM, lParam _LPA return _LRESULT(r) } +func _DestroyCursor(hCursor _HCURSOR) error { + r, _, e := procDestroyCursor.Call(uintptr(hCursor)) + if int32(r) == 0 && !errors.Is(e, windows.ERROR_SUCCESS) { + return fmt.Errorf("glfw: DestroyCursor failed: %w", e) + } + return nil +} + func _DestroyIcon(hIcon _HICON) error { r, _, e := procDestroyIcon.Call(uintptr(hIcon)) if int32(r) == 0 && !errors.Is(e, windows.ERROR_SUCCESS) { diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/build_bsd.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/build_bsd.go index 176ea7c..4d875c5 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/build_bsd.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/build_bsd.go @@ -6,8 +6,6 @@ package glfw -import "C" - // #cgo pkg-config: x11 xau xcb xdmcp // #cgo CFLAGS: -D_GLFW_HAS_DLOPEN -D_GLFW_X11 -D_GLFW_HAS_GLXGETPROCADDRESSARB // #cgo LDFLAGS: -lm diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/cocoa_init_darwin.m b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/cocoa_init_darwin.m index 177500d..dc55fe0 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/cocoa_init_darwin.m +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/cocoa_init_darwin.m @@ -227,7 +227,7 @@ static void createKeyTables(void) _glfw.ns.keycodes[0x6D] = GLFW_KEY_F10; _glfw.ns.keycodes[0x67] = GLFW_KEY_F11; _glfw.ns.keycodes[0x6F] = GLFW_KEY_F12; - _glfw.ns.keycodes[0x69] = GLFW_KEY_F13; + _glfw.ns.keycodes[0x69] = GLFW_KEY_PRINT_SCREEN; _glfw.ns.keycodes[0x6B] = GLFW_KEY_F14; _glfw.ns.keycodes[0x71] = GLFW_KEY_F15; _glfw.ns.keycodes[0x6A] = GLFW_KEY_F16; @@ -420,7 +420,6 @@ static GLFWbool initializeTIS(void) - (void)applicationDidFinishLaunching:(NSNotification *)notification { - _glfw.ns.finishedLaunching = GLFW_TRUE; _glfwPlatformPostEmptyEvent(); // In case we are unbundled, make us a proper UI application @@ -455,9 +454,6 @@ int _glfwPlatformInit(void) toTarget:_glfw.ns.helper withObject:nil]; - if (NSApp) - _glfw.ns.finishedLaunching = GLFW_TRUE; - [NSApplication sharedApplication]; _glfw.ns.delegate = [[GLFWApplicationDelegate alloc] init]; @@ -485,10 +481,6 @@ int _glfwPlatformInit(void) if (_glfw.hints.init.ns.chdir) changeToResourcesDirectory(); - // Press and Hold prevents some keys from emitting repeated characters - NSDictionary* defaults = @{@"ApplePressAndHoldEnabled":@NO}; - [[NSUserDefaults standardUserDefaults] registerDefaults:defaults]; - [[NSNotificationCenter defaultCenter] addObserver:_glfw.ns.helper selector:@selector(selectedKeyboardInputSourceChanged:) @@ -509,6 +501,10 @@ int _glfwPlatformInit(void) _glfwInitTimerNS(); _glfwPollMonitorsNS(); + + if (![[NSRunningApplication currentApplication] isFinishedLaunching]) + [NSApp run]; + return GLFW_TRUE; } // autoreleasepool @@ -561,13 +557,3 @@ void _glfwPlatformTerminate(void) } // autoreleasepool } - -const char* _glfwPlatformGetVersionString(void) -{ - return _GLFW_VERSION_NUMBER " Cocoa NSGL EGL OSMesa" -#if defined(_GLFW_BUILD_DLL) - " dynamic" -#endif - ; -} - diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/cocoa_platform_darwin.h b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/cocoa_platform_darwin.h index ef7a7b0..add6b0e 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/cocoa_platform_darwin.h +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/cocoa_platform_darwin.h @@ -109,7 +109,6 @@ typedef struct _GLFWlibraryNS { CGEventSourceRef eventSource; id delegate; - GLFWbool finishedLaunching; GLFWbool cursorHidden; TISInputSourceRef inputSource; id unicodeData; diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/cocoa_window_darwin.m b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/cocoa_window_darwin.m index 111a6d1..15e461e 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/cocoa_window_darwin.m +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/cocoa_window_darwin.m @@ -285,10 +285,15 @@ static const NSRange kEmptyRange = { NSNotFound, 0 }; - (void)windowDidChangeOcclusionState:(NSNotification* )notification { - if ([window->ns.object occlusionState] & NSWindowOcclusionStateVisible) - window->ns.occluded = GLFW_FALSE; - else - window->ns.occluded = GLFW_TRUE; +#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1090 + if ([window->ns.object respondsToSelector:@selector(occlusionState)]) + { + if ([window->ns.object occlusionState] & NSWindowOcclusionStateVisible) + window->ns.occluded = GLFW_FALSE; + else + window->ns.occluded = GLFW_TRUE; + } +#endif } @end @@ -878,9 +883,6 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window, { @autoreleasepool { - if (!_glfw.ns.finishedLaunching) - [NSApp run]; - if (!createNativeWindow(window, wndconfig, fbconfig)) return GLFW_FALSE; @@ -1239,7 +1241,7 @@ void _glfwPlatformSetWindowMonitor(_GLFWwindow* window, if (window->monitor) { - styleMask &= ~(NSWindowStyleMaskTitled | NSWindowStyleMaskClosable); + styleMask &= ~(NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskResizable); styleMask |= NSWindowStyleMaskBorderless; } else @@ -1472,9 +1474,6 @@ void _glfwPlatformPollEvents(void) { @autoreleasepool { - if (!_glfw.ns.finishedLaunching) - [NSApp run]; - for (;;) { NSEvent* event = [NSApp nextEventMatchingMask:NSEventMaskAny @@ -1494,9 +1493,6 @@ void _glfwPlatformWaitEvents(void) { @autoreleasepool { - if (!_glfw.ns.finishedLaunching) - [NSApp run]; - // I wanted to pass NO to dequeue:, and rely on PollEvents to // dequeue and send. For reasons not at all clear to me, passing // NO to dequeue: causes this method never to return. @@ -1515,9 +1511,6 @@ void _glfwPlatformWaitEventsTimeout(double timeout) { @autoreleasepool { - if (!_glfw.ns.finishedLaunching) - [NSApp run]; - NSDate* date = [NSDate dateWithTimeIntervalSinceNow:timeout]; NSEvent* event = [NSApp nextEventMatchingMask:NSEventMaskAny untilDate:date @@ -1535,9 +1528,6 @@ void _glfwPlatformPostEmptyEvent(void) { @autoreleasepool { - if (!_glfw.ns.finishedLaunching) - [NSApp run]; - NSEvent* event = [NSEvent otherEventWithType:NSEventTypeApplicationDefined location:NSMakePoint(0, 0) modifierFlags:0 @@ -1616,14 +1606,15 @@ const char* _glfwPlatformGetScancodeName(int scancode) { @autoreleasepool { - if (scancode < 0 || scancode > 0xff || - _glfw.ns.keycodes[scancode] == GLFW_KEY_UNKNOWN) + if (scancode < 0 || scancode > 0xff) { _glfwInputError(GLFW_INVALID_VALUE, "Invalid scancode %i", scancode); return NULL; } const int key = _glfw.ns.keycodes[scancode]; + if (key == GLFW_KEY_UNKNOWN) + return NULL; UInt32 deadKeyState = 0; UniChar characters[4]; diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/context_unix.c b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/context_unix.c index 3b01f86..1b75d02 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/context_unix.c +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/context_unix.c @@ -26,16 +26,6 @@ // GLFWbool _glfwIsValidContextConfig(const _GLFWctxconfig* ctxconfig) { - if (ctxconfig->share) - { - if (ctxconfig->client == GLFW_NO_API || - ctxconfig->share->context.client == GLFW_NO_API) - { - _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); - return GLFW_FALSE; - } - } - if (ctxconfig->source != GLFW_NATIVE_CONTEXT_API && ctxconfig->source != GLFW_EGL_CONTEXT_API && ctxconfig->source != GLFW_OSMESA_CONTEXT_API) @@ -56,6 +46,23 @@ GLFWbool _glfwIsValidContextConfig(const _GLFWctxconfig* ctxconfig) return GLFW_FALSE; } + if (ctxconfig->share) + { + if (ctxconfig->client == GLFW_NO_API || + ctxconfig->share->context.client == GLFW_NO_API) + { + _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); + return GLFW_FALSE; + } + + if (ctxconfig->source != ctxconfig->share->context.source) + { + _glfwInputError(GLFW_INVALID_ENUM, + "Context creation APIs do not match between contexts"); + return GLFW_FALSE; + } + } + if (ctxconfig->client == GLFW_OPENGL_API) { if ((ctxconfig->major < 1 || ctxconfig->minor < 0) || @@ -319,7 +326,6 @@ GLFWbool _glfwRefreshContextAttribs(_GLFWwindow* window, const _GLFWctxconfig* ctxconfig) { int i; - _GLFWwindow* previous; const char* version; const char* prefixes[] = { @@ -332,7 +338,8 @@ GLFWbool _glfwRefreshContextAttribs(_GLFWwindow* window, window->context.source = ctxconfig->source; window->context.client = GLFW_OPENGL_API; - previous = _glfwPlatformGetTls(&_glfw.contextSlot); + // In Ebitengine, only one window is created. + // Always assume that the current context is not set. glfwMakeContextCurrent((GLFWwindow*) window); window->context.GetIntegerv = (PFNGLGETINTEGERVPROC) @@ -342,7 +349,7 @@ GLFWbool _glfwRefreshContextAttribs(_GLFWwindow* window, if (!window->context.GetIntegerv || !window->context.GetString) { _glfwInputError(GLFW_PLATFORM_ERROR, "Entry point retrieval is broken"); - glfwMakeContextCurrent((GLFWwindow*) previous); + glfwMakeContextCurrent(NULL); return GLFW_FALSE; } @@ -360,7 +367,7 @@ GLFWbool _glfwRefreshContextAttribs(_GLFWwindow* window, "OpenGL ES version string retrieval is broken"); } - glfwMakeContextCurrent((GLFWwindow*) previous); + glfwMakeContextCurrent(NULL); return GLFW_FALSE; } @@ -392,7 +399,7 @@ GLFWbool _glfwRefreshContextAttribs(_GLFWwindow* window, "No version found in OpenGL ES version string"); } - glfwMakeContextCurrent((GLFWwindow*) previous); + glfwMakeContextCurrent(NULL); return GLFW_FALSE; } @@ -422,7 +429,7 @@ GLFWbool _glfwRefreshContextAttribs(_GLFWwindow* window, window->context.major, window->context.minor); } - glfwMakeContextCurrent((GLFWwindow*) previous); + glfwMakeContextCurrent(NULL); return GLFW_FALSE; } @@ -438,7 +445,7 @@ GLFWbool _glfwRefreshContextAttribs(_GLFWwindow* window, { _glfwInputError(GLFW_PLATFORM_ERROR, "Entry point retrieval is broken"); - glfwMakeContextCurrent((GLFWwindow*) previous); + glfwMakeContextCurrent(NULL); return GLFW_FALSE; } } @@ -456,7 +463,7 @@ GLFWbool _glfwRefreshContextAttribs(_GLFWwindow* window, if (flags & GL_CONTEXT_FLAG_DEBUG_BIT) window->context.debug = GLFW_TRUE; - else if (glfwExtensionSupported("GL_ARB_debug_output") && + else if (glfwExtensionSupported((GLFWwindow*) window, "GL_ARB_debug_output") && ctxconfig->debug) { // HACK: This is a workaround for older drivers (pre KHR_debug) @@ -480,7 +487,7 @@ GLFWbool _glfwRefreshContextAttribs(_GLFWwindow* window, window->context.profile = GLFW_OPENGL_COMPAT_PROFILE; else if (mask & GL_CONTEXT_CORE_PROFILE_BIT) window->context.profile = GLFW_OPENGL_CORE_PROFILE; - else if (glfwExtensionSupported("GL_ARB_compatibility")) + else if (glfwExtensionSupported((GLFWwindow*) window, "GL_ARB_compatibility")) { // HACK: This is a workaround for the compatibility profile bit // not being set in the context flags if an OpenGL 3.2+ @@ -491,7 +498,7 @@ GLFWbool _glfwRefreshContextAttribs(_GLFWwindow* window, } // Read back robustness strategy - if (glfwExtensionSupported("GL_ARB_robustness")) + if (glfwExtensionSupported((GLFWwindow*) window, "GL_ARB_robustness")) { // NOTE: We avoid using the context flags for detection, as they are // only present from 3.0 while the extension applies from 1.1 @@ -509,7 +516,7 @@ GLFWbool _glfwRefreshContextAttribs(_GLFWwindow* window, else { // Read back robustness strategy - if (glfwExtensionSupported("GL_EXT_robustness")) + if (glfwExtensionSupported((GLFWwindow*) window, "GL_EXT_robustness")) { // NOTE: The values of these constants match those of the OpenGL ARB // one, so we can reuse them here @@ -525,7 +532,7 @@ GLFWbool _glfwRefreshContextAttribs(_GLFWwindow* window, } } - if (glfwExtensionSupported("GL_KHR_context_flush_control")) + if (glfwExtensionSupported((GLFWwindow*) window, "GL_KHR_context_flush_control")) { GLint behavior; window->context.GetIntegerv(GL_CONTEXT_RELEASE_BEHAVIOR, &behavior); @@ -547,7 +554,7 @@ GLFWbool _glfwRefreshContextAttribs(_GLFWwindow* window, window->context.swapBuffers(window); } - glfwMakeContextCurrent((GLFWwindow*) previous); + glfwMakeContextCurrent(NULL); return GLFW_TRUE; } @@ -633,38 +640,24 @@ GLFWAPI void glfwSwapBuffers(GLFWwindow* handle) window->context.swapBuffers(window); } -GLFWAPI void glfwSwapInterval(int interval) +GLFWAPI void glfwSwapInterval(GLFWwindow* handle, int interval) { - _GLFWwindow* window; + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); _GLFW_REQUIRE_INIT(); - window = _glfwPlatformGetTls(&_glfw.contextSlot); - if (!window) - { - _glfwInputError(GLFW_NO_CURRENT_CONTEXT, - "Cannot set swap interval without a current OpenGL or OpenGL ES context"); - return; - } - - window->context.swapInterval(interval); + window->context.swapInterval(window, interval); } -GLFWAPI int glfwExtensionSupported(const char* extension) +GLFWAPI int glfwExtensionSupported(GLFWwindow* handle, const char* extension) { - _GLFWwindow* window; + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); assert(extension != NULL); _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); - window = _glfwPlatformGetTls(&_glfw.contextSlot); - if (!window) - { - _glfwInputError(GLFW_NO_CURRENT_CONTEXT, - "Cannot query extension without a current OpenGL or OpenGL ES context"); - return GLFW_FALSE; - } - if (*extension == '\0') { _glfwInputError(GLFW_INVALID_VALUE, "Extension name cannot be an empty string"); diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/context_unix.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/context_unix.go index 5626c2c..f63e098 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/context_unix.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/context_unix.go @@ -73,8 +73,8 @@ func (w *Window) SwapBuffers() error { // // Some GPU drivers do not honor the requested swap interval, either because of // user settings that override the request or due to bugs in the driver. -func SwapInterval(interval int) error { - C.glfwSwapInterval(C.int(interval)) +func (w *Window) SwapInterval(interval int) error { + C.glfwSwapInterval(w.data, C.int(interval)) if err := fetchErrorIgnoringPlatformError(); err != nil { return err } @@ -89,10 +89,10 @@ func SwapInterval(interval int) error { // recommended that you cache its results if it's going to be used frequently. // The extension strings will not change during the lifetime of a context, so // there is no danger in doing this. -func ExtensionSupported(extension string) (bool, error) { +func (w *Window) ExtensionSupported(extension string) (bool, error) { e := C.CString(extension) defer C.free(unsafe.Pointer(e)) - ret := C.glfwExtensionSupported(e) != 0 + ret := C.glfwExtensionSupported(w.data, e) != 0 if err := fetchErrorIgnoringPlatformError(); err != nil { return false, err } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/context_windows.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/context_windows.go index 2f7ea8d..3e096ca 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/context_windows.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/context_windows.go @@ -17,12 +17,6 @@ import ( ) func checkValidContextConfig(ctxconfig *ctxconfig) error { - if ctxconfig.share != nil { - if ctxconfig.client == NoAPI || ctxconfig.share.context.client == NoAPI { - return NoWindowContext - } - } - if ctxconfig.source != NativeContextAPI && ctxconfig.source != EGLContextAPI && ctxconfig.source != OSMesaContextAPI { @@ -35,6 +29,15 @@ func checkValidContextConfig(ctxconfig *ctxconfig) error { return fmt.Errorf("glfw: invalid client API 0x%08X: %w", ctxconfig.client, InvalidEnum) } + if ctxconfig.share != nil { + if ctxconfig.client == NoAPI || ctxconfig.share.context.client == NoAPI { + return NoWindowContext + } + if ctxconfig.source != ctxconfig.share.context.source { + return fmt.Errorf("glfw: context creation APIs do not match between contexts: %w", InvalidEnum) + } + } + if ctxconfig.client == OpenGLAPI { if (ctxconfig.major < 1 || ctxconfig.minor < 0) || (ctxconfig.major == 1 && ctxconfig.minor > 5) || @@ -249,13 +252,10 @@ func (w *Window) refreshContextAttribs(ctxconfig *ctxconfig) (ferr error) { w.context.source = ctxconfig.source w.context.client = OpenGLAPI - p, err := _glfw.contextSlot.get() - if err != nil { - return err - } - previous := (*Window)(unsafe.Pointer(p)) + // In Ebitengine, only one window is created. + // Always assume that the current context is not set. defer func() { - err := previous.MakeContextCurrent() + err := (*Window)(nil).MakeContextCurrent() if ferr == nil { ferr = err } @@ -342,7 +342,7 @@ func (w *Window) refreshContextAttribs(ctxconfig *ctxconfig) (ferr error) { if flags&GL_CONTEXT_FLAG_DEBUG_BIT != 0 { w.context.debug = true } else { - ok, err := ExtensionSupported("GL_ARB_debug_output") + ok, err := w.ExtensionSupported("GL_ARB_debug_output") if err != nil { return err } @@ -369,7 +369,7 @@ func (w *Window) refreshContextAttribs(ctxconfig *ctxconfig) (ferr error) { } else if mask&GL_CONTEXT_CORE_PROFILE_BIT != 0 { w.context.profile = OpenGLCoreProfile } else { - ok, err := ExtensionSupported("GL_ARB_compatibility") + ok, err := w.ExtensionSupported("GL_ARB_compatibility") if err != nil { return err } @@ -384,7 +384,7 @@ func (w *Window) refreshContextAttribs(ctxconfig *ctxconfig) (ferr error) { } // Read back robustness strategy - ok, err := ExtensionSupported("GL_ARB_robustness") + ok, err := w.ExtensionSupported("GL_ARB_robustness") if err != nil { return err } @@ -403,7 +403,7 @@ func (w *Window) refreshContextAttribs(ctxconfig *ctxconfig) (ferr error) { } } else { // Read back robustness strategy - ok, err := ExtensionSupported("GL_EXT_robustness") + ok, err := w.ExtensionSupported("GL_EXT_robustness") if err != nil { return err } @@ -422,7 +422,7 @@ func (w *Window) refreshContextAttribs(ctxconfig *ctxconfig) (ferr error) { } } - ok, err := ExtensionSupported("GL_KHR_context_flush_control") + ok, err := w.ExtensionSupported("GL_KHR_context_flush_control") if err != nil { return err } @@ -508,27 +508,18 @@ func (w *Window) SwapBuffers() error { return nil } -func SwapInterval(interval int) error { +func (w *Window) SwapInterval(interval int) error { if !_glfw.initialized { return NotInitialized } - ptr, err := _glfw.contextSlot.get() - if err != nil { - return err - } - window := (*Window)(unsafe.Pointer(ptr)) - if window == nil { - return fmt.Errorf("glfw: cannot set swap interval without a current OpenGL or OpenGL ES context %w", NoCurrentContext) - } - - if err := window.context.swapInterval(interval); err != nil { + if err := w.context.swapInterval(w, interval); err != nil { return err } return nil } -func ExtensionSupported(extension string) (bool, error) { +func (w *Window) ExtensionSupported(extension string) (bool, error) { const ( GL_EXTENSIONS = 0x1F03 GL_NUM_EXTENSIONS = 0x821D @@ -538,23 +529,14 @@ func ExtensionSupported(extension string) (bool, error) { return false, NotInitialized } - ptr, err := _glfw.contextSlot.get() - if err != nil { - return false, err - } - window := (*Window)(unsafe.Pointer(ptr)) - if window == nil { - return false, fmt.Errorf("glfw: cannot query extension without a current OpenGL or OpenGL ES context %w", NoCurrentContext) - } - - if window.context.major >= 3 { + if w.context.major >= 3 { // Check if extension is in the modern OpenGL extensions string list - glGetIntegerv := window.context.getProcAddress("glGetIntegerv") + glGetIntegerv := w.context.getProcAddress("glGetIntegerv") var count int32 _, _, _ = purego.SyscallN(glGetIntegerv, GL_NUM_EXTENSIONS, uintptr(unsafe.Pointer(&count))) - glGetStringi := window.context.getProcAddress("glGetStringi") + glGetStringi := w.context.getProcAddress("glGetStringi") for i := 0; i < int(count); i++ { r, _, _ := purego.SyscallN(glGetStringi, GL_EXTENSIONS, uintptr(i)) if r == 0 { @@ -569,7 +551,7 @@ func ExtensionSupported(extension string) (bool, error) { } else { // Check if extension is in the old style OpenGL extensions string - glGetString := window.context.getProcAddress("glGetString") + glGetString := w.context.getProcAddress("glGetString") r, _, _ := purego.SyscallN(glGetString, GL_EXTENSIONS) if r == 0 { return false, fmt.Errorf("glfw: extension string retrieval is broken: %w", PlatformError) @@ -584,7 +566,7 @@ func ExtensionSupported(extension string) (bool, error) { } // Check if extension is in the platform-specific string - return window.context.extensionSupported(extension), nil + return w.context.extensionSupported(extension), nil } // bytePtrToString takes a pointer to a sequence of text and returns the corresponding string. @@ -605,6 +587,5 @@ func bytePtrToString(p *byte) string { ptr = unsafe.Add(ptr, 1) } - // unsafe.String(p, n) is available as of Go 1.20. - return string(unsafe.Slice(p, n)) + return unsafe.String(p, n) } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/egl_context_unix.c b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/egl_context_unix.c index f415aef..f21dc1a 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/egl_context_unix.c +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/egl_context_unix.c @@ -66,13 +66,30 @@ static int getEGLConfigAttrib(EGLConfig config, int attrib) // Return the EGLConfig most closely matching the specified hints // static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* desired, + const _GLFWfbconfig* fbconfig, EGLConfig* result) { EGLConfig* nativeConfigs; _GLFWfbconfig* usableConfigs; const _GLFWfbconfig* closest; - int i, nativeCount, usableCount; + int i, nativeCount, usableCount, apiBit; + GLFWbool wrongApiAvailable = GLFW_FALSE; + + if (ctxconfig->client == GLFW_OPENGL_ES_API) + { + if (ctxconfig->major == 1) + apiBit = EGL_OPENGL_ES_BIT; + else + apiBit = EGL_OPENGL_ES2_BIT; + } + else + apiBit = EGL_OPENGL_BIT; + + if (fbconfig->stereo) + { + _glfwInputError(GLFW_FORMAT_UNAVAILABLE, "EGL: Stereo rendering not supported"); + return GLFW_FALSE; + } eglGetConfigs(_glfw.egl.display, NULL, 0, &nativeCount); if (!nativeCount) @@ -109,7 +126,7 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig, if (!vi.visualid) continue; - if (desired->transparent) + if (fbconfig->transparent) { int count; XVisualInfo* vis = @@ -123,23 +140,10 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig, } #endif // _GLFW_X11 - if (ctxconfig->client == GLFW_OPENGL_ES_API) + if (!(getEGLConfigAttrib(n, EGL_RENDERABLE_TYPE) & apiBit)) { - if (ctxconfig->major == 1) - { - if (!(getEGLConfigAttrib(n, EGL_RENDERABLE_TYPE) & EGL_OPENGL_ES_BIT)) - continue; - } - else - { - if (!(getEGLConfigAttrib(n, EGL_RENDERABLE_TYPE) & EGL_OPENGL_ES2_BIT)) - continue; - } - } - else if (ctxconfig->client == GLFW_OPENGL_API) - { - if (!(getEGLConfigAttrib(n, EGL_RENDERABLE_TYPE) & EGL_OPENGL_BIT)) - continue; + wrongApiAvailable = GLFW_TRUE; + continue; } u->redBits = getEGLConfigAttrib(n, EGL_RED_SIZE); @@ -151,15 +155,44 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig, u->stencilBits = getEGLConfigAttrib(n, EGL_STENCIL_SIZE); u->samples = getEGLConfigAttrib(n, EGL_SAMPLES); - u->doublebuffer = desired->doublebuffer; + u->doublebuffer = fbconfig->doublebuffer; u->handle = (uintptr_t) n; usableCount++; } - closest = _glfwChooseFBConfig(desired, usableConfigs, usableCount); + closest = _glfwChooseFBConfig(fbconfig, usableConfigs, usableCount); if (closest) *result = (EGLConfig) closest->handle; + else + { + if (wrongApiAvailable) + { + if (ctxconfig->client == GLFW_OPENGL_ES_API) + { + if (ctxconfig->major == 1) + { + _glfwInputError(GLFW_API_UNAVAILABLE, + "EGL: Failed to find support for OpenGL ES 1.x"); + } + else + { + _glfwInputError(GLFW_API_UNAVAILABLE, + "EGL: Failed to find support for OpenGL ES 2 or later"); + } + } + else + { + _glfwInputError(GLFW_API_UNAVAILABLE, + "EGL: Failed to find support for OpenGL"); + } + } + else + { + _glfwInputError(GLFW_FORMAT_UNAVAILABLE, + "EGL: Failed to find a suitable EGLConfig"); + } + } free(nativeConfigs); free(usableConfigs); @@ -211,7 +244,7 @@ static void swapBuffersEGL(_GLFWwindow* window) eglSwapBuffers(_glfw.egl.display, window->context.egl.surface); } -static void swapIntervalEGL(int interval) +static void swapIntervalEGL(_GLFWwindow* window, int interval) { eglSwapInterval(_glfw.egl.display, interval); } @@ -231,6 +264,7 @@ static int extensionSupportedEGL(const char* extension) static GLFWglproc getProcAddressEGL(const char* procname) { _GLFWwindow* window = _glfwPlatformGetTls(&_glfw.contextSlot); + assert(window != NULL); if (window->context.egl.client) { @@ -454,11 +488,7 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window, share = ctxconfig->share->context.egl.handle; if (!chooseEGLConfig(ctxconfig, fbconfig, &config)) - { - _glfwInputError(GLFW_FORMAT_UNAVAILABLE, - "EGL: Failed to find a suitable EGLConfig"); return GLFW_FALSE; - } if (ctxconfig->client == GLFW_OPENGL_ES_API) { @@ -515,18 +545,18 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window, flags |= EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR; } - if (ctxconfig->noerror) - { - if (_glfw.egl.KHR_create_context_no_error) - setAttrib(EGL_CONTEXT_OPENGL_NO_ERROR_KHR, GLFW_TRUE); - } - if (ctxconfig->major != 1 || ctxconfig->minor != 0) { setAttrib(EGL_CONTEXT_MAJOR_VERSION_KHR, ctxconfig->major); setAttrib(EGL_CONTEXT_MINOR_VERSION_KHR, ctxconfig->minor); } + if (ctxconfig->noerror) + { + if (_glfw.egl.KHR_create_context_no_error) + setAttrib(EGL_CONTEXT_OPENGL_NO_ERROR_KHR, GLFW_TRUE); + } + if (mask) setAttrib(EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR, mask); @@ -578,9 +608,6 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window, if (!fbconfig->doublebuffer) setAttrib(EGL_RENDER_BUFFER, EGL_SINGLE_BUFFER); - if (_glfw.egl.EXT_present_opaque) - setAttrib(EGL_PRESENT_OPAQUE_EXT, !fbconfig->transparent); - setAttrib(EGL_NONE, EGL_NONE); window->context.egl.surface = @@ -640,6 +667,7 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window, #elif defined(__OpenBSD__) || defined(__NetBSD__) "libGL.so", #else + "libOpenGL.so.0", "libGL.so.1", #endif NULL @@ -702,11 +730,7 @@ GLFWbool _glfwChooseVisualEGL(const _GLFWwndconfig* wndconfig, const long vimask = VisualScreenMask | VisualIDMask; if (!chooseEGLConfig(ctxconfig, fbconfig, &native)) - { - _glfwInputError(GLFW_FORMAT_UNAVAILABLE, - "EGL: Failed to find a suitable EGLConfig"); return GLFW_FALSE; - } eglGetConfigAttrib(_glfw.egl.display, native, EGL_NATIVE_VISUAL_ID, &visualID); diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/error_unix.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/error_unix.go index 288c727..16240da 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/error_unix.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/error_unix.go @@ -11,6 +11,7 @@ package glfw // // void goErrorCB(int code, char* desc); // +// #cgo noescape glfwSetErrorCallbackCB // static void glfwSetErrorCallbackCB() { // glfwSetErrorCallback((GLFWerrorfun)goErrorCB); // } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/glfw3_unix.h b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/glfw3_unix.h index 2a7cff5..6058a77 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/glfw3_unix.h +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/glfw3_unix.h @@ -249,7 +249,7 @@ extern "C" { * release is made that does not contain any API changes. * @ingroup init */ -#define GLFW_VERSION_REVISION 8 +#define GLFW_VERSION_REVISION 10 /*! @} */ /*! @brief One. @@ -296,8 +296,12 @@ extern "C" { #define GLFW_REPEAT 2 /*! @} */ -/*! @defgroup keys Keyboard keys - * @brief Keyboard key IDs. +/*! @ingroup input + */ +#define GLFW_KEY_UNKNOWN -1 + +/*! @defgroup keys Keyboard key tokens + * @brief Keyboard key tokens. * * See [key input](@ref input_key) for how these are used. * @@ -320,8 +324,6 @@ extern "C" { * @{ */ -/* The unknown key */ -#define GLFW_KEY_UNKNOWN -1 /* Printable keys */ #define GLFW_KEY_SPACE 32 @@ -1590,6 +1592,14 @@ typedef struct GLFWimage * bundle, if present. This can be disabled with the @ref * GLFW_COCOA_CHDIR_RESOURCES init hint. * + * @remark @macos This function will create the main menu and dock icon for the + * application. If GLFW finds a `MainMenu.nib` it is loaded and assumed to + * contain a menu bar. Otherwise a minimal menu bar is created manually with + * common commands like Hide, Quit and About. The About entry opens a minimal + * about dialog with information from the application's bundle. The menu bar + * and dock icon can be disabled entirely with the @ref GLFW_COCOA_MENUBAR init + * hint. + * * @remark @x11 This function will set the `LC_CTYPE` category of the * application locale according to the current environment if that category is * still "C". This is because the "C" locale breaks Unicode text input. @@ -2410,8 +2420,8 @@ GLFWAPI void glfwWindowHintString(int hint, const char* value); * * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref * GLFW_INVALID_ENUM, @ref GLFW_INVALID_VALUE, @ref GLFW_API_UNAVAILABLE, @ref - * GLFW_VERSION_UNAVAILABLE, @ref GLFW_FORMAT_UNAVAILABLE and @ref - * GLFW_PLATFORM_ERROR. + * GLFW_VERSION_UNAVAILABLE, @ref GLFW_FORMAT_UNAVAILABLE, @ref + * GLFW_NO_WINDOW_CONTEXT and @ref GLFW_PLATFORM_ERROR. * * @remark @win32 Window creation will fail if the Microsoft GDI software * OpenGL implementation is the only one available. @@ -2437,13 +2447,6 @@ GLFWAPI void glfwWindowHintString(int hint, const char* value); * [Bundle Programming Guide](https://developer.apple.com/library/mac/documentation/CoreFoundation/Conceptual/CFBundles/) * in the Mac Developer Library. * - * @remark @macos The first time a window is created the menu bar is created. - * If GLFW finds a `MainMenu.nib` it is loaded and assumed to contain a menu - * bar. Otherwise a minimal menu bar is created manually with common commands - * like Hide, Quit and About. The About entry opens a minimal about dialog - * with information from the application's bundle. Menu bar creation can be - * disabled entirely with the @ref GLFW_COCOA_MENUBAR init hint. - * * @remark @macos On OS X 10.10 and later the window frame will not be rendered * at full resolution on Retina displays unless the * [GLFW_COCOA_RETINA_FRAMEBUFFER](@ref GLFW_COCOA_RETINA_FRAMEBUFFER_hint) @@ -3360,11 +3363,15 @@ GLFWAPI int glfwGetWindowAttrib(GLFWwindow* window, int attrib); * @param[in] value `GLFW_TRUE` or `GLFW_FALSE`. * * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_ENUM, @ref GLFW_INVALID_VALUE and @ref GLFW_PLATFORM_ERROR. + * GLFW_INVALID_ENUM, @ref GLFW_INVALID_VALUE, @ref GLFW_PLATFORM_ERROR. * * @remark Calling @ref glfwGetWindowAttrib will always return the latest * value, even if that value is ignored by the current mode of the window. * + * @remark @wayland The [GLFW_FLOATING](@ref GLFW_FLOATING_attrib) window + * attribute is not supported. Setting this will emit @ref + * GLFW_PLATFORM_ERROR. + * * @thread_safety This function must only be called from the main thread. * * @sa @ref window_attribs @@ -4039,8 +4046,8 @@ GLFWAPI int glfwRawMouseMotionSupported(void); * @param[in] scancode The scancode of the key to query. * @return The UTF-8 encoded, layout-specific name of the key, or `NULL`. * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref + * GLFW_INVALID_VALUE, @ref GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. * * @remark The contents of the returned string may change when a keyboard * layout change event is received. @@ -4062,15 +4069,18 @@ GLFWAPI const char* glfwGetKeyName(int key, int scancode); * * This function returns the platform-specific scancode of the specified key. * - * If the key is `GLFW_KEY_UNKNOWN` or does not exist on the keyboard this - * method will return `-1`. + * If the specified [key token](@ref keys) corresponds to a physical key not + * supported on the current platform then this method will return `-1`. + * Calling this function with anything other than a key token will return `-1` + * and generate a @ref GLFW_INVALID_ENUM error. * - * @param[in] key Any [named key](@ref keys). - * @return The platform-specific scancode for the key, or `-1` if an - * [error](@ref error_handling) occurred. + * @param[in] key Any [key token](@ref keys). + * @return The platform-specific scancode for the key, or `-1` if the key is + * not supported on the current platform or an [error](@ref error_handling) + * occurred. * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_INVALID_ENUM. * * @thread_safety This function may be called from any thread. * @@ -4354,10 +4364,9 @@ GLFWAPI void glfwSetCursor(GLFWwindow* window, GLFWcursor* cursor); * [character callback](@ref glfwSetCharCallback) instead. * * When a window loses input focus, it will generate synthetic key release - * events for all pressed keys. You can tell these events from user-generated - * events by the fact that the synthetic ones are generated after the focus - * loss event has been processed, i.e. after the - * [window focus callback](@ref glfwSetWindowFocusCallback) has been called. + * events for all pressed keys with associated key tokens. You can tell these + * events from user-generated events by the fact that the synthetic ones are + * generated after the focus loss event has been processed, i.e. after the * * The scancode of a key is specific to that platform or sometimes even to that * machine. Scancodes are intended to allow users to bind keys that don't have @@ -4708,12 +4717,15 @@ GLFWAPI const char* glfwGetClipboardString(GLFWwindow* window); * thread. * * This function makes the OpenGL or OpenGL ES context of the specified window - * current on the calling thread. A context must only be made current on - * a single thread at a time and each thread can have only a single current - * context at a time. + * current on the calling thread. It can also detach the current context from + * the calling thread without making a new one current by passing in `NULL`. * - * When moving a context between threads, you must make it non-current on the - * old thread before making it current on the new one. + * A context must only be made current on a single thread at a time and each + * thread can have only a single current context at a time. Making a context + * current detaches any previously current context on the calling thread. + * + * When moving a context between threads, you must detach it (make it + * non-current) on the old thread before making it current on the new one. * * By default, making a context non-current implicitly forces a pipeline flush. * On machines that support `GL_KHR_context_flush_control`, you can control @@ -4728,6 +4740,10 @@ GLFWAPI const char* glfwGetClipboardString(GLFWwindow* window); * @param[in] window The window whose context to make current, or `NULL` to * detach the current context. * + * @remarks If the previously current context was created via a different + * context creation API than the one passed to this function, GLFW will still + * detach the previous one from its API before making the new one current. + * * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref * GLFW_NO_WINDOW_CONTEXT and @ref GLFW_PLATFORM_ERROR. * @@ -4808,9 +4824,7 @@ GLFWAPI void glfwSwapBuffers(GLFWwindow* window); * arrives a little bit late. You can check for these extensions with @ref * glfwExtensionSupported. * - * A context must be current on the calling thread. Calling this function - * without a current context will cause a @ref GLFW_NO_CURRENT_CONTEXT error. - * + * @param[in] window The window whose context to make current. * @param[in] interval The minimum number of screen updates to wait for * until the buffers are swapped by @ref glfwSwapBuffers. * @@ -4835,7 +4849,7 @@ GLFWAPI void glfwSwapBuffers(GLFWwindow* window); * * @ingroup context */ -GLFWAPI void glfwSwapInterval(int interval); +GLFWAPI void glfwSwapInterval(GLFWwindow* window, int interval); /*! @brief Returns whether the specified extension is available. * @@ -4844,14 +4858,12 @@ GLFWAPI void glfwSwapInterval(int interval); * OpenGL ES context. It searches both for client API extension and context * creation API extensions. * - * A context must be current on the calling thread. Calling this function - * without a current context will cause a @ref GLFW_NO_CURRENT_CONTEXT error. - * * As this functions retrieves and searches one or more extension strings each * call, it is recommended that you cache its results if it is going to be used * frequently. The extension strings will not change during the lifetime of * a context, so there is no danger in doing this. * + * @param[in] window The window whose context to make current. * @param[in] extension The ASCII encoded name of the extension. * @return `GLFW_TRUE` if the extension is available, or `GLFW_FALSE` * otherwise. @@ -4869,7 +4881,7 @@ GLFWAPI void glfwSwapInterval(int interval); * * @ingroup context */ -GLFWAPI int glfwExtensionSupported(const char* extension); +GLFWAPI int glfwExtensionSupported(GLFWwindow* window, const char* extension); /*! @brief Returns the address of the specified function for the current * context. diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/glfw3native_unix.h b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/glfw3native_unix.h index 565eb74..4dfd568 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/glfw3native_unix.h +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/glfw3native_unix.h @@ -99,7 +99,9 @@ extern "C" { #include #include #endif - #elif defined(GLFW_EXPOSE_NATIVE_X11) || defined(GLFW_EXPOSE_NATIVE_GLX) + #endif + + #if defined(GLFW_EXPOSE_NATIVE_X11) || defined(GLFW_EXPOSE_NATIVE_GLX) #include #include #endif diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/glfw_unix.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/glfw_unix.go index 6f0baa9..dd8be78 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/glfw_unix.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/glfw_unix.go @@ -16,13 +16,6 @@ import ( "unsafe" ) -// Version constants. -const ( - VersionMajor = C.GLFW_VERSION_MAJOR // This is incremented when the API is changed in non-compatible ways. - VersionMinor = C.GLFW_VERSION_MINOR // This is incremented when features are added to the API but it remains backward-compatible. - VersionRevision = C.GLFW_VERSION_REVISION // This is incremented when a bug fix release is made that does not contain any API changes. -) - // Init initializes the GLFW library. Before most GLFW functions can be used, // GLFW must be initialized, and before a program terminates GLFW should be // terminated in order to free any resources allocated during or after @@ -83,32 +76,6 @@ func InitHint(hint Hint, value int) { C.glfwInitHint(C.int(hint), C.int(value)) } -// GetVersion retrieves the major, minor and revision numbers of the GLFW -// library. It is intended for when you are using GLFW as a shared library and -// want to ensure that you are using the minimum required version. -// -// This function may be called before Init. -func GetVersion() (major, minor, revision int) { - var ( - maj C.int - min C.int - rev C.int - ) - - C.glfwGetVersion(&maj, &min, &rev) - return int(maj), int(min), int(rev) -} - -// GetVersionString returns a static string generated at compile-time according -// to which configuration macros were defined. This is intended for use when -// submitting bug reports, to allow developers to see which code paths are -// enabled in a binary. -// -// This function may be called before Init. -func GetVersionString() string { - return C.GoString(C.glfwGetVersionString()) -} - // GetClipboardString returns the contents of the system clipboard, if it // contains or is convertible to a UTF-8 encoded string. // diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/glx_context_linbsd.c b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/glx_context_linbsd.c index 4de3fe2..bbb945b 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/glx_context_linbsd.c +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/glx_context_linbsd.c @@ -165,10 +165,8 @@ static void swapBuffersGLX(_GLFWwindow* window) glXSwapBuffers(_glfw.x11.display, window->context.glx.window); } -static void swapIntervalGLX(int interval) +static void swapIntervalGLX(_GLFWwindow* window, int interval) { - _GLFWwindow* window = _glfwPlatformGetTls(&_glfw.contextSlot); - if (_glfw.glx.EXT_swap_control) { _glfw.glx.SwapIntervalEXT(_glfw.x11.display, @@ -204,7 +202,10 @@ static GLFWglproc getProcAddressGLX(const char* procname) else if (_glfw.glx.GetProcAddressARB) return _glfw.glx.GetProcAddressARB((const GLubyte*) procname); else + { + // NOTE: glvnd provides GLX 1.4, so this can only happen with libGL return _glfw_dlsym(_glfw.glx.handle, procname); + } } static void destroyContextGLX(_GLFWwindow* window) diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/glx_context_linbsd.h b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/glx_context_linbsd.h index 46f95bc..e11d718 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/glx_context_linbsd.h +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/glx_context_linbsd.h @@ -107,7 +107,6 @@ typedef struct _GLFWlibraryGLX int eventBase; int errorBase; - // dlopen handle for libGL.so.1 void* handle; // GLX 1.3 functions diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/init_unix.c b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/init_unix.c index d77521f..6c9db03 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/init_unix.c +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/init_unix.c @@ -340,21 +340,6 @@ GLFWAPI void glfwInitHint(int hint, int value) "Invalid init hint 0x%08X", hint); } -GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev) -{ - if (major != NULL) - *major = GLFW_VERSION_MAJOR; - if (minor != NULL) - *minor = GLFW_VERSION_MINOR; - if (rev != NULL) - *rev = GLFW_VERSION_REVISION; -} - -GLFWAPI const char* glfwGetVersionString(void) -{ - return _glfwPlatformGetVersionString(); -} - GLFWAPI int glfwGetError(const char** description) { _GLFWerror* error; diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/input_unix.c b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/input_unix.c index 9d51a48..099a357 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/input_unix.c +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/input_unix.c @@ -280,6 +280,12 @@ GLFWAPI const char* glfwGetKeyName(int key, int scancode) if (key != GLFW_KEY_UNKNOWN) { + if (key < GLFW_KEY_SPACE || key > GLFW_KEY_LAST) + { + _glfwInputError(GLFW_INVALID_ENUM, "Invalid key %i", key); + return NULL; + } + if (key != GLFW_KEY_KP_EQUAL && (key < GLFW_KEY_KP_0 || key > GLFW_KEY_KP_ADD) && (key < GLFW_KEY_APOSTROPHE || key > GLFW_KEY_WORLD_2)) @@ -295,12 +301,12 @@ GLFWAPI const char* glfwGetKeyName(int key, int scancode) GLFWAPI int glfwGetKeyScancode(int key) { - _GLFW_REQUIRE_INIT_OR_RETURN(-1); + _GLFW_REQUIRE_INIT_OR_RETURN(0); if (key < GLFW_KEY_SPACE || key > GLFW_KEY_LAST) { _glfwInputError(GLFW_INVALID_ENUM, "Invalid key %i", key); - return GLFW_RELEASE; + return -1; } return _glfwPlatformGetKeyScancode(key); diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/input_unix.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/input_unix.go index 42aca98..b330ffb 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/input_unix.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/input_unix.go @@ -19,34 +19,42 @@ package glfw // void goScrollCB(void* window, double xoff, double yoff); // void goDropCB(void* window, int count, char** names); // +// #cgo noescape glfwSetKeyCallbackCB // static void glfwSetKeyCallbackCB(GLFWwindow *window) { // glfwSetKeyCallback(window, (GLFWkeyfun)goKeyCB); // } // +// #cgo noescape glfwSetCharCallbackCB // static void glfwSetCharCallbackCB(GLFWwindow *window) { // glfwSetCharCallback(window, (GLFWcharfun)goCharCB); // } // +// #cgo noescape glfwSetCharModsCallbackCB // static void glfwSetCharModsCallbackCB(GLFWwindow *window) { // glfwSetCharModsCallback(window, (GLFWcharmodsfun)goCharModsCB); // } // +// #cgo noescape glfwSetMouseButtonCallbackCB // static void glfwSetMouseButtonCallbackCB(GLFWwindow *window) { // glfwSetMouseButtonCallback(window, (GLFWmousebuttonfun)goMouseButtonCB); // } // +// #cgo noescape glfwSetCursorPosCallbackCB // static void glfwSetCursorPosCallbackCB(GLFWwindow *window) { // glfwSetCursorPosCallback(window, (GLFWcursorposfun)goCursorPosCB); // } // +// #cgo noescape glfwSetCursorEnterCallbackCB // static void glfwSetCursorEnterCallbackCB(GLFWwindow *window) { // glfwSetCursorEnterCallback(window, (GLFWcursorenterfun)goCursorEnterCB); // } // +// #cgo noescape glfwSetScrollCallbackCB // static void glfwSetScrollCallbackCB(GLFWwindow *window) { // glfwSetScrollCallback(window, (GLFWscrollfun)goScrollCB); // } // +// #cgo noescape glfwSetDropCallbackCB // static void glfwSetDropCallbackCB(GLFWwindow *window) { // glfwSetDropCallback(window, (GLFWdropfun)goDropCB); // } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/input_windows.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/input_windows.go index 4632c31..f8c7c12 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/input_windows.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/input_windows.go @@ -246,6 +246,9 @@ func GetKeyName(key Key, scancode int) (string, error) { } if key != KeyUnknown { + if key < KeySpace || key > KeyLast { + return "", fmt.Errorf("glfw: invalid key %d: %w", key, InvalidEnum) + } if key != KeyKPEqual && (key < KeyKP0 || key > KeyKPAdd) && (key < KeyApostrophe || key > KeyWorld2) { return "", nil } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/internal_unix.h b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/internal_unix.h index a15de93..807afef 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/internal_unix.h +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/internal_unix.h @@ -55,7 +55,7 @@ typedef struct _GLFWmutex _GLFWmutex; typedef void (* _GLFWmakecontextcurrentfun)(_GLFWwindow*); typedef void (* _GLFWswapbuffersfun)(_GLFWwindow*); -typedef void (* _GLFWswapintervalfun)(int); +typedef void (* _GLFWswapintervalfun)(_GLFWwindow*, int); typedef int (* _GLFWextensionsupportedfun)(const char*); typedef GLFWglproc (* _GLFWgetprocaddressfun)(const char*); typedef void (* _GLFWdestroycontextfun)(_GLFWwindow*); diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/internal_windows.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/internal_windows.go index aca499d..2411085 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/internal_windows.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/internal_windows.go @@ -87,7 +87,7 @@ type context struct { // TODO: Put these functions in an interface type. makeCurrent func(*Window) error swapBuffers func(*Window) error - swapInterval func(int) error + swapInterval func(*Window, int) error extensionSupported func(string) bool getProcAddress func(string) uintptr destroy func(*Window) error diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/monitor_unix.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/monitor_unix.go index 9a2e64e..5924178 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/monitor_unix.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/monitor_unix.go @@ -11,22 +11,31 @@ package glfw // // void goMonitorCB(void* monitor, int event); // +// #cgo noescape GetMonitorAtIndex +// #cgo nocallback GetMonitorAtIndex // static GLFWmonitor *GetMonitorAtIndex(GLFWmonitor **monitors, int index) { // return monitors[index]; // } // +// #cgo noescape GetVidmodeAtIndex +// #cgo nocallback GetVidmodeAtIndex // static GLFWvidmode GetVidmodeAtIndex(GLFWvidmode *vidmodes, int index) { // return vidmodes[index]; // } // +// #cgo noescape glfwSetMonitorCallbackCB // static void glfwSetMonitorCallbackCB() { // glfwSetMonitorCallback((GLFWmonitorfun)goMonitorCB); // } // +// #cgo noescape GetGammaAtIndex +// #cgo nocallback GetGammaAtIndex // static unsigned int GetGammaAtIndex(unsigned short *color, int i) { // return color[i]; // } // +// #cgo noescape SetGammaAtIndex +// #cgo nocallback SetGammaAtIndex // static void SetGammaAtIndex(unsigned short *color, int i, unsigned short value) { // color[i] = value; // } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/native_darwin.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/native_darwin.go index 9b6e47e..757b796 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/native_darwin.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/native_darwin.go @@ -12,9 +12,14 @@ package glfw // workaround wrappers needed due to a cgo and/or LLVM bug. // See: https://github.com/go-gl/glfw/issues/136 +#cgo noescape workaround_glfwGetCocoaWindow +#cgo nocallback workaround_glfwGetCocoaWindow static void *workaround_glfwGetCocoaWindow(GLFWwindow *w) { return (void *)glfwGetCocoaWindow(w); } + +#cgo noescape workaround_glfwGetNSGLContext +#cgo nocallback workaround_glfwGetNSGLContext static void *workaround_glfwGetNSGLContext(GLFWwindow *w) { return (void *)glfwGetNSGLContext(w); } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/nsgl_context_darwin.m b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/nsgl_context_darwin.m index 6379865..9cdca7f 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/nsgl_context_darwin.m +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/nsgl_context_darwin.m @@ -52,16 +52,12 @@ static void swapBuffersNSGL(_GLFWwindow* window) } // autoreleasepool } -static void swapIntervalNSGL(int interval) +static void swapIntervalNSGL(_GLFWwindow* window, int interval) { @autoreleasepool { - _GLFWwindow* window = _glfwPlatformGetTls(&_glfw.contextSlot); - if (window) - { - [window->context.nsgl.object setValues:&interval - forParameter:NSOpenGLContextParameterSwapInterval]; - } + [window->context.nsgl.object setValues:&interval + forParameter:NSOpenGLContextParameterSwapInterval]; } // autoreleasepool } @@ -138,7 +134,7 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window, if (ctxconfig->client == GLFW_OPENGL_ES_API) { _glfwInputError(GLFW_API_UNAVAILABLE, - "NSGL: OpenGL ES is not available on macOS"); + "NSGL: OpenGL ES is not available via NSGL"); return GLFW_FALSE; } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/osmesa_context_unix.c b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/osmesa_context_unix.c index 950fbfa..7a26203 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/osmesa_context_unix.c +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/osmesa_context_unix.c @@ -5,13 +5,12 @@ //go:build darwin || freebsd || linux || netbsd || openbsd +#include "internal_unix.h" + #include #include #include -#include "internal_unix.h" - - static void makeContextCurrentOSMesa(_GLFWwindow* window) { if (window) @@ -72,7 +71,7 @@ static void swapBuffersOSMesa(_GLFWwindow* window) // No double buffering on OSMesa } -static void swapIntervalOSMesa(int interval) +static void swapIntervalOSMesa(_GLFWwindow* window, int interval) { // No swap interval on OSMesa } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/posix_thread_darwin.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/posix_thread_darwin.go index 51b4deb..d3228e8 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/posix_thread_darwin.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/posix_thread_darwin.go @@ -19,8 +19,9 @@ func _glfwPlatformCreateTls(tls *C._GLFWtls) C.GLFWbool { panic("glfw: TLS must not be allocated") } if pthread_key_create(&tls.posix.key, 0) != 0 { - _glfwInputError(int32(PlatformError), - C.CString("POSIX: Failed to create context TLS")) + errstr := C.CString("POSIX: Failed to create context TLS") + defer C.free(unsafe.Pointer(errstr)) + _glfwInputError(int32(PlatformError), errstr) return False } tls.posix.allocated = True @@ -58,7 +59,9 @@ func _glfwPlatformCreateMutex(mutex *C._GLFWmutex) C.GLFWbool { panic("glfw: mutex must not be allocated") } if pthread_mutex_init(&mutex.posix.handle, nil) != 0 { - _glfwInputError(int32(PlatformError), C.CString("POSIX: Failed to create mutex")) + errstr := C.CString("POSIX: Failed to create mutex") + defer C.free(unsafe.Pointer(errstr)) + _glfwInputError(int32(PlatformError), errstr) return False } mutex.posix.allocated = True diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/wgl_context_windows.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/wgl_context_windows.go index f3aebfb..a0233b1 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/wgl_context_windows.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/wgl_context_windows.go @@ -53,10 +53,23 @@ func (w *Window) choosePixelFormat(ctxconfig *ctxconfig, fbconfig_ *fbconfig) (i var nativeCount int32 var attribs []int32 + c, err := _DescribePixelFormat(w.context.platform.dc, 1, uint32(unsafe.Sizeof(_PIXELFORMATDESCRIPTOR{})), nil) + if err != nil { + return 0, err + } + nativeCount = c + if _glfw.platformContext.ARB_pixel_format { + // NOTE: In a Parallels VM WGL_ARB_pixel_format returns fewer pixel formats than + // DescribePixelFormat, violating the guarantees of the extension spec + // HACK: Iterate through the minimum of both counts var attrib int32 = _WGL_NUMBER_PIXEL_FORMATS_ARB - if err := wglGetPixelFormatAttribivARB(w.context.platform.dc, 1, 0, 1, &attrib, &nativeCount); err != nil { - return 0, err + var extensionCount int32 + if err := wglGetPixelFormatAttribivARB(w.context.platform.dc, 1, 0, 1, &attrib, &extensionCount); err != nil { + return 0, fmt.Errorf("glfw: WGL: failed to retrieve pixel format attribute: %w", err) + } + if nativeCount > extensionCount { + nativeCount = extensionCount } attribs = append(attribs, @@ -96,12 +109,6 @@ func (w *Window) choosePixelFormat(ctxconfig *ctxconfig, fbconfig_ *fbconfig) (i attribs = append(attribs, _WGL_COLORSPACE_EXT) } } - } else { - c, err := _DescribePixelFormat(w.context.platform.dc, 1, uint32(unsafe.Sizeof(_PIXELFORMATDESCRIPTOR{})), nil) - if err != nil { - return 0, err - } - nativeCount = c } usableConfigs := make([]*fbconfig, 0, nativeCount) @@ -281,13 +288,7 @@ func swapBuffersWGL(window *Window) error { return nil } -func swapIntervalWGL(interval int) error { - ptr, err := _glfw.contextSlot.get() - if err != nil { - return err - } - window := (*Window)(unsafe.Pointer(ptr)) - +func swapIntervalWGL(window *Window, interval int) error { window.context.platform.interval = interval if window.monitor == nil && winver.IsWindowsVistaOrGreater() { diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/win32_init_windows.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/win32_init_windows.go index 4e7f5ea..b330277 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/win32_init_windows.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/win32_init_windows.go @@ -239,6 +239,55 @@ func createHelperWindow() error { return nil } +func createBlankCursor() error { + // HACK: Create a transparent cursor as using the NULL cursor breaks + // using SetCursorPos when connected over RDP + cursorWidth, err := _GetSystemMetrics(_SM_CXCURSOR) + if err != nil { + return err + } + cursorHeight, err := _GetSystemMetrics(_SM_CYCURSOR) + if err != nil { + return err + } + andMask := make([]byte, cursorWidth*cursorHeight/8) + for i := range andMask { + andMask[i] = 0xff + } + xorMask := make([]byte, cursorWidth*cursorHeight/8) + + // Cursor creation might fail, but that's fine as we get NULL in that case, + // which serves as an acceptable fallback blank cursor (other than on RDP) + c, _ := _CreateCursor(0, 0, 0, cursorWidth, cursorHeight, andMask, xorMask) + _glfw.platformWindow.blankCursor = c + + return nil +} + +func initRemoteSession() error { + if microsoftgdk.IsXbox() { + return nil + } + + // Check if the current progress was started with Remote Desktop. + r, err := _GetSystemMetrics(_SM_REMOTESESSION) + if err != nil { + return err + } + _glfw.platformWindow.isRemoteSession = r > 0 + + // With Remote desktop, we need to create a blank cursor because of the cursor is Set to nil + // if cannot be moved to center in capture mode. If not Remote Desktop platformWindow.blankCursor stays nil + // and will perform has before (normal). + if _glfw.platformWindow.isRemoteSession { + if err := createBlankCursor(); err != nil { + return err + } + } + + return nil +} + func platformInit() error { // Changing the foreground lock timeout was removed from the original code. // See https://github.com/glfw/glfw/commit/58b48a3a00d9c2a5ca10cc23069a71d8773cc7a4 @@ -293,6 +342,10 @@ func platformInit() error { return err } } else { + // Some hacks are needed to support Remote Desktop... + if err := initRemoteSession(); err != nil { + return err + } if err := pollMonitorsWin32(); err != nil { return err } @@ -301,6 +354,12 @@ func platformInit() error { } func platformTerminate() error { + if _glfw.platformWindow.blankCursor != 0 { + if err := _DestroyCursor(_glfw.platformWindow.blankCursor); err != nil { + return err + } + } + if _glfw.platformWindow.deviceNotificationHandle != 0 { if err := _UnregisterDeviceNotification(_glfw.platformWindow.deviceNotificationHandle); err != nil { return err diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/win32_platform_windows.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/win32_platform_windows.go index f4f5bb3..4199c5d 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/win32_platform_windows.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/win32_platform_windows.go @@ -66,12 +66,18 @@ type platformLibraryWindowState struct { scancodes [KeyLast + 1]int keynames [KeyLast + 1]string - // Where to place the cursor when re-enabled + // restoreCursorPosX and restoreCursorPosY indicates where to place the cursor when re-enabled restoreCursorPosX float64 restoreCursorPosY float64 - // The window whose disabled cursor mode is active + // disabledCursorWindow is the window whose disabled cursor mode is active disabledCursorWindow *Window + // capturedCursorWindow is the window the cursor is captured in + capturedCursorWindow *Window rawInput []byte mouseTrailSize uint32 + // isRemoteSession indicates if the process was started behind Remote Destop + isRemoteSession bool + // blankCursor is an invisible cursor, needed for special cases (see WM_INPUT handler) + blankCursor _HCURSOR } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/win32_window_windows.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/win32_window_windows.go index e1f8ef1..2a193c3 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/win32_window_windows.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/win32_window_windows.go @@ -127,48 +127,29 @@ func createIcon(image *Image, xhot, yhot int, icon bool) (_HICON, error) { return handle, nil } -func getFullWindowSize(style uint32, exStyle uint32, contentWidth, contentHeight int, dpi uint32) (fullWidth, fullHeight int, err error) { - if microsoftgdk.IsXbox() { - return contentWidth, contentHeight, nil - } +func (w *Window) applyAspectRatio(edge int, area *_RECT) error { + var frame _RECT + + ratio := float32(w.numer) / float32(w.denom) + style := w.getWindowStyle() + exStyle := w.getWindowExStyle() - rect := _RECT{ - left: 0, - top: 0, - right: int32(contentWidth), - bottom: int32(contentHeight), - } if winver.IsWindows10AnniversaryUpdateOrGreater() { - if err := _AdjustWindowRectExForDpi(&rect, style, false, exStyle, dpi); err != nil { - return 0, 0, err + if err := _AdjustWindowRectExForDpi(&frame, style, false, exStyle, _GetDpiForWindow(w.platform.handle)); err != nil { + return err } } else { - if err := _AdjustWindowRectEx(&rect, style, false, exStyle); err != nil { - return 0, 0, err + if err := _AdjustWindowRectEx(&frame, style, false, exStyle); err != nil { + return err } } - return int(rect.right - rect.left), int(rect.bottom - rect.top), nil -} - -func (w *Window) applyAspectRatio(edge int, area *_RECT) error { - ratio := float32(w.numer) / float32(w.denom) - - var dpi uint32 = _USER_DEFAULT_SCREEN_DPI - if winver.IsWindows10AnniversaryUpdateOrGreater() { - dpi = _GetDpiForWindow(w.platform.handle) - } - - xoff, yoff, err := getFullWindowSize(w.getWindowStyle(), w.getWindowExStyle(), 0, 0, dpi) - if err != nil { - return err - } if edge == _WMSZ_LEFT || edge == _WMSZ_BOTTOMLEFT || edge == _WMSZ_RIGHT || edge == _WMSZ_BOTTOMRIGHT { - area.bottom = area.top + int32(yoff) + int32(float32(area.right-area.left-int32(xoff))/ratio) + area.bottom = area.top + int32(frame.bottom-frame.top) + int32(float32(area.right-area.left-int32(frame.right-frame.left))/ratio) } else if edge == _WMSZ_TOPLEFT || edge == _WMSZ_TOPRIGHT { - area.top = area.bottom - int32(yoff) - int32(float32(area.right-area.left-int32(xoff))/ratio) + area.top = area.bottom - int32(frame.bottom-frame.top) - int32(float32(area.right-area.left-int32(frame.right-frame.left))/ratio) } else if edge == _WMSZ_TOP || edge == _WMSZ_BOTTOM { - area.right = area.left + int32(xoff) + int32(float32(area.bottom-area.top-int32(yoff))*ratio) + area.right = area.left + int32(frame.right-frame.left) + int32(float32(area.bottom-area.top-int32(frame.bottom-frame.top))*ratio) } return nil @@ -186,7 +167,10 @@ func (w *Window) updateCursorImage() error { _SetCursor(cursor) } } else { - _SetCursor(0) + // Connected via Remote Desktop, nil cursor will present SetCursorPos the move the cursor. + // using a blank cursor fix that. + // When not via Remote Desktop, platformWindow.blankCursor should be nil. + _SetCursor(_glfw.platformWindow.blankCursor) } return nil } @@ -214,26 +198,35 @@ func (w *Window) clientToScreen(rect _RECT) (_RECT, error) { return rect, nil } -func updateClipRect(window *Window) error { - if window != nil { - clipRect, err := _GetClientRect(window.platform.handle) - if err != nil { - return err - } - - clipRect, err = window.clientToScreen(clipRect) - if err != nil { - return err - } - - if err := _ClipCursor(&clipRect); err != nil { - return err - } - } else { - if err := _ClipCursor(nil); err != nil { - return err - } +func captureCursor(window *Window) error { + if microsoftgdk.IsXbox() { + return nil } + + clipRect, err := _GetClientRect(window.platform.handle) + if err != nil { + return err + } + clipRect, err = window.clientToScreen(clipRect) + if err != nil { + return err + } + if err := _ClipCursor(&clipRect); err != nil { + return err + } + _glfw.platformWindow.capturedCursorWindow = window + return nil +} + +func releaseCursor() error { + if microsoftgdk.IsXbox() { + return nil + } + + if err := _ClipCursor(nil); err != nil { + return err + } + _glfw.platformWindow.capturedCursorWindow = nil return nil } @@ -274,7 +267,7 @@ func (w *Window) disableCursor() error { if err := w.centerCursorInContentArea(); err != nil { return err } - if err := updateClipRect(w); err != nil { + if err := captureCursor(w); err != nil { return err } if w.rawMouseMotion { @@ -292,7 +285,7 @@ func (w *Window) enableCursor() error { } } _glfw.platformWindow.disabledCursorWindow = nil - if err := updateClipRect(nil); err != nil { + if err := releaseCursor(); err != nil { return err } if err := w.platformSetCursorPos(_glfw.platformWindow.restoreCursorPosX, _glfw.platformWindow.restoreCursorPosY); err != nil { @@ -925,8 +918,46 @@ func windowProc(hWnd windows.HWND, uMsg uint32, wParam _WPARAM, lParam _LPARAM) var dx, dy int data := (*_RAWINPUT)(unsafe.Pointer(&_glfw.platformWindow.rawInput[0])) if data.mouse.usFlags&_MOUSE_MOVE_ABSOLUTE != 0 { - dx = int(data.mouse.lLastX) - window.platform.lastCursorPosX - dy = int(data.mouse.lLastY) - window.platform.lastCursorPosY + if _glfw.platformWindow.isRemoteSession { + // Remote Desktop Mode + // As per https://github.com/Microsoft/DirectXTK/commit/ef56b63f3739381e451f7a5a5bd2c9779d2a7555 + // MOUSE_MOVE_ABSOLUTE is a range from 0 through 65535, based on the screen size. + // Apparently, absolute mode only occurs over RDP though. + var smx int32 = _SM_CXSCREEN + var smy int32 = _SM_CYSCREEN + if data.mouse.usFlags&_MOUSE_VIRTUAL_DESKTOP != 0 { + smx = _SM_CXVIRTUALSCREEN + smy = _SM_CYVIRTUALSCREEN + } + + width, err := _GetSystemMetrics(smx) + if err != nil { + _glfw.errors = append(_glfw.errors, err) + return 0 + } + height, err := _GetSystemMetrics(smy) + if err != nil { + _glfw.errors = append(_glfw.errors, err) + return 0 + } + + pos := _POINT{ + x: int32(float64(data.mouse.lLastX) / 65535.0 * float64(width)), + y: int32(float64(data.mouse.lLastY) / 65535.0 * float64(height)), + } + if err := _ScreenToClient(window.platform.handle, &pos); err != nil { + _glfw.errors = append(_glfw.errors, err) + return 0 + } + + dx = int(pos.x) - window.platform.lastCursorPosX + dy = int(pos.y) - window.platform.lastCursorPosY + } else { + // Normal mode + // We should have the right absolute coords in data.mouse + dx = int(data.mouse.lLastX) - window.platform.lastCursorPosX + dy = int(data.mouse.lLastY) - window.platform.lastCursorPosY + } } else { dx = int(data.mouse.lLastX) dy = int(data.mouse.lLastY) @@ -986,8 +1017,8 @@ func windowProc(hWnd windows.HWND, uMsg uint32, wParam _WPARAM, lParam _LPARAM) iconified := wParam == _SIZE_MINIMIZED maximized := wParam == _SIZE_MAXIMIZED || (window.platform.maximized && wParam != _SIZE_RESTORED) - if _glfw.platformWindow.disabledCursorWindow == window { - if err := updateClipRect(window); err != nil { + if _glfw.platformWindow.capturedCursorWindow == window { + if err := captureCursor(window); err != nil { _glfw.errors = append(_glfw.errors, err) return 0 } @@ -1032,8 +1063,8 @@ func windowProc(hWnd windows.HWND, uMsg uint32, wParam _WPARAM, lParam _LPARAM) return 0 case _WM_MOVE: - if _glfw.platformWindow.disabledCursorWindow == window { - if err := updateClipRect(window); err != nil { + if _glfw.platformWindow.capturedCursorWindow == window { + if err := captureCursor(window); err != nil { _glfw.errors = append(_glfw.errors, err) return 0 } @@ -1056,31 +1087,35 @@ func windowProc(hWnd windows.HWND, uMsg uint32, wParam _WPARAM, lParam _LPARAM) return 1 case _WM_GETMINMAXINFO: - var dpi uint32 = _USER_DEFAULT_SCREEN_DPI + var frame _RECT mmi := (*_MINMAXINFO)(unsafe.Pointer(lParam)) + style := window.getWindowStyle() + exStyle := window.getWindowExStyle() if window.monitor != nil { break } if winver.IsWindows10AnniversaryUpdateOrGreater() { - dpi = _GetDpiForWindow(window.platform.handle) - } - - xoff, yoff, err := getFullWindowSize(window.getWindowStyle(), window.getWindowExStyle(), 0, 0, dpi) - if err != nil { - _glfw.errors = append(_glfw.errors, err) - return 0 + if err := _AdjustWindowRectExForDpi(&frame, style, false, exStyle, _GetDpiForWindow(window.platform.handle)); err != nil { + _glfw.errors = append(_glfw.errors, err) + return 0 + } + } else { + if err := _AdjustWindowRectEx(&frame, style, false, exStyle); err != nil { + _glfw.errors = append(_glfw.errors, err) + return 0 + } } if window.minwidth != DontCare && window.minheight != DontCare { - mmi.ptMinTrackSize.x = int32(window.minwidth + xoff) - mmi.ptMinTrackSize.y = int32(window.minheight + yoff) + mmi.ptMinTrackSize.x = int32(window.minwidth) + (frame.right - frame.left) + mmi.ptMinTrackSize.y = int32(window.minheight) + (frame.bottom - frame.top) } if window.maxwidth != DontCare && window.maxheight != DontCare { - mmi.ptMaxTrackSize.x = int32(window.maxwidth + xoff) - mmi.ptMaxTrackSize.y = int32(window.maxheight + yoff) + mmi.ptMaxTrackSize.x = int32(window.maxwidth) + (frame.right - frame.left) + mmi.ptMaxTrackSize.y = int32(window.maxheight) + (frame.bottom - frame.top) } if !window.decorated { @@ -1205,7 +1240,7 @@ func (w *Window) createNativeWindow(wndconfig *wndconfig, fbconfig *fbconfig) er style := w.getWindowStyle() exStyle := w.getWindowExStyle() - var xpos, ypos, fullWidth, fullHeight int32 + var frameX, frameY, frameWidth, frameHeight int32 if w.monitor != nil { mi, ok := _GetMonitorInfoW(w.monitor.platform.handle) if !ok { @@ -1214,27 +1249,29 @@ func (w *Window) createNativeWindow(wndconfig *wndconfig, fbconfig *fbconfig) er // NOTE: This window placement is temporary and approximate, as the // correct position and size cannot be known until the monitor // video mode has been picked in _glfwSetVideoModeWin32 - xpos = mi.rcMonitor.left - ypos = mi.rcMonitor.top - fullWidth = mi.rcMonitor.right - mi.rcMonitor.left - fullHeight = mi.rcMonitor.bottom - mi.rcMonitor.top + frameX = mi.rcMonitor.left + frameY = mi.rcMonitor.top + frameWidth = mi.rcMonitor.right - mi.rcMonitor.left + frameHeight = mi.rcMonitor.bottom - mi.rcMonitor.top } else { - xpos = _CW_USEDEFAULT - ypos = _CW_USEDEFAULT + rect := _RECT{0, 0, int32(wndconfig.width), int32(wndconfig.height)} w.platform.maximized = wndconfig.maximized if wndconfig.maximized { style |= _WS_MAXIMIZE } - w, h, err := getFullWindowSize(style, exStyle, wndconfig.width, wndconfig.height, _USER_DEFAULT_SCREEN_DPI) - if err != nil { + if err := _AdjustWindowRectEx(&rect, style, false, exStyle); err != nil { return err } - fullWidth, fullHeight = int32(w), int32(h) + + frameX = _CW_USEDEFAULT + frameY = _CW_USEDEFAULT + frameWidth = rect.right - rect.left + frameHeight = rect.bottom - rect.top } - h, err := _CreateWindowExW(exStyle, _GLFW_WNDCLASSNAME, wndconfig.title, style, xpos, ypos, fullWidth, fullHeight, + h, err := _CreateWindowExW(exStyle, _GLFW_WNDCLASSNAME, wndconfig.title, style, frameX, frameY, frameWidth, frameHeight, 0, // No parent window 0, // No window menu _glfw.platformWindow.instance, unsafe.Pointer(wndconfig)) @@ -1459,7 +1496,15 @@ func (w *Window) platformDestroyWindow() error { } if _glfw.platformWindow.disabledCursorWindow == w { - _glfw.platformWindow.disabledCursorWindow = nil + if err := w.enableCursor(); err != nil { + return err + } + } + + if _glfw.platformWindow.capturedCursorWindow == w { + if err := releaseCursor(); err != nil { + return err + } } if w.platform.handle != 0 { @@ -2163,6 +2208,7 @@ func platformPollEvents() error { // NOTE: Re-center the cursor only if it has moved since the last call, // to avoid breaking glfwWaitEvents with WM_MOUSEMOVE + // The re-center is required in order to prevent the mouse cursor stopping at the edges of the screen. if window.platform.lastCursorPosX != width/2 || window.platform.lastCursorPosY != height/2 { if err := window.platformSetCursorPos(float64(width/2), float64(height/2)); err != nil { return err @@ -2184,7 +2230,7 @@ func platformWaitEvents() error { } func platformWaitEventsTimeout(timeout float64) error { - if _, err := _MsgWaitForMultipleObjects(0, nil, false, uint32(timeout*1e3), _QS_ALLEVENTS); err != nil { + if _, err := _MsgWaitForMultipleObjects(0, nil, false, uint32(timeout*1e3), _QS_ALLINPUT); err != nil { return err } if err := platformPollEvents(); err != nil { @@ -2235,20 +2281,48 @@ func (w *Window) platformSetCursorPos(xpos, ypos float64) error { } func (w *Window) platformSetCursorMode(mode int) error { - if mode == CursorDisabled { - if w.platformWindowFocused() { - if err := w.disableCursor(); err != nil { + if w.platformWindowFocused() { + if mode == CursorDisabled { + xpos, ypos, err := w.platformGetCursorPos() + if err != nil { + return err + } + _glfw.platformWindow.restoreCursorPosX = xpos + _glfw.platformWindow.restoreCursorPosY = ypos + if err := w.centerCursorInContentArea(); err != nil { + return err + } + if w.rawMouseMotion { + if err := w.enableRawMouseMotion(); err != nil { + return err + } + } + } else if _glfw.platformWindow.disabledCursorWindow == w { + if w.rawMouseMotion { + if err := w.disableRawMouseMotion(); err != nil { + return err + } + } + } + + if mode == CursorDisabled { + if err := captureCursor(w); err != nil { + return err + } + } else { + if err := releaseCursor(); err != nil { return err } } - return nil - } - if _glfw.platformWindow.disabledCursorWindow == w { - if err := w.enableCursor(); err != nil { - return err + if mode == CursorDisabled { + _glfw.platformWindow.disabledCursorWindow = w + } else if _glfw.platformWindow.disabledCursorWindow == w { + _glfw.platformWindow.disabledCursorWindow = nil + if err := w.platformSetCursorPos(_glfw.platformWindow.restoreCursorPosX, _glfw.platformWindow.restoreCursorPosY); err != nil { + return err + } } - return nil } in, err := w.cursorInContentArea() @@ -2265,10 +2339,14 @@ func (w *Window) platformSetCursorMode(mode int) error { } func platformGetScancodeName(scancode int) (string, error) { - if scancode < 0 || scancode > (_KF_EXTENDED|0xff) || _glfw.platformWindow.keycodes[scancode] == KeyUnknown { + if scancode < 0 || scancode > (_KF_EXTENDED|0xff) { return "", fmt.Errorf("glwfwin: invalid scancode %d: %w", scancode, InvalidValue) } - return _glfw.platformWindow.keynames[_glfw.platformWindow.keycodes[scancode]], nil + key := _glfw.platformWindow.keycodes[scancode] + if key == KeyUnknown { + return "", nil + } + return _glfw.platformWindow.keynames[key], nil } func platformGetKeyScancode(key Key) int { diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/window_unix.c b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/window_unix.c index 494b557..1e1d455 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/window_unix.c +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/window_unix.c @@ -676,7 +676,7 @@ GLFWAPI float glfwGetWindowOpacity(GLFWwindow* handle) _GLFWwindow* window = (_GLFWwindow*) handle; assert(window != NULL); - _GLFW_REQUIRE_INIT_OR_RETURN(1.f); + _GLFW_REQUIRE_INIT_OR_RETURN(0.f); return _glfwPlatformGetWindowOpacity(window); } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/window_unix.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/window_unix.go index 8c1ea85..0990ed3 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/window_unix.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/window_unix.go @@ -20,38 +20,47 @@ package glfw // void goWindowMaximizeCB(void* window, int maximized); // void goWindowContentScaleCB(void* window, float x, float y); // +// #cgo noescape glfwSetWindowPosCallbackCB // static void glfwSetWindowPosCallbackCB(GLFWwindow *window) { // glfwSetWindowPosCallback(window, (GLFWwindowposfun)goWindowPosCB); // } // +// #cgo noescape glfwSetWindowSizeCallbackCB // static void glfwSetWindowSizeCallbackCB(GLFWwindow *window) { // glfwSetWindowSizeCallback(window, (GLFWwindowsizefun)goWindowSizeCB); // } // +// #cgo noescape glfwSetWindowCloseCallbackCB // static void glfwSetWindowCloseCallbackCB(GLFWwindow *window) { // glfwSetWindowCloseCallback(window, (GLFWwindowclosefun)goWindowCloseCB); // } // +// #cgo noescape glfwSetWindowRefreshCallbackCB // static void glfwSetWindowRefreshCallbackCB(GLFWwindow *window) { // glfwSetWindowRefreshCallback(window, (GLFWwindowrefreshfun)goWindowRefreshCB); // } // +// #cgo noescape glfwSetWindowFocusCallbackCB // static void glfwSetWindowFocusCallbackCB(GLFWwindow *window) { // glfwSetWindowFocusCallback(window, (GLFWwindowfocusfun)goWindowFocusCB); // } // +// #cgo noescape glfwSetWindowIconifyCallbackCB // static void glfwSetWindowIconifyCallbackCB(GLFWwindow *window) { // glfwSetWindowIconifyCallback(window, (GLFWwindowiconifyfun)goWindowIconifyCB); // } // +// #cgo noescape glfwSetFramebufferSizeCallbackCB // static void glfwSetFramebufferSizeCallbackCB(GLFWwindow *window) { // glfwSetFramebufferSizeCallback(window, (GLFWframebuffersizefun)goFramebufferSizeCB); // } // +// #cgo noescape glfwSetWindowMaximizeCallbackCB // static void glfwSetWindowMaximizeCallbackCB(GLFWwindow *window) { // glfwSetWindowMaximizeCallback(window, (GLFWwindowmaximizefun)goWindowMaximizeCB); // } // +// #cgo noescape glfwSetWindowContentScaleCallbackCB // static void glfwSetWindowContentScaleCallbackCB(GLFWwindow *window) { // glfwSetWindowContentScaleCallback(window, (GLFWwindowcontentscalefun)goWindowContentScaleCB); // } @@ -538,7 +547,7 @@ func (w *Window) SetOpacity(opacity float32) { C.glfwSetWindowOpacity(w.data, C.float(opacity)) } -// RequestWindowAttention funciton requests user attention to the specified +// RequestAttention function requests user attention to the specified // window. On platforms where this is not supported, attention is requested to // the application as a whole. // @@ -546,8 +555,9 @@ func (w *Window) SetOpacity(opacity float32) { // application, the system will end the request automatically. // // This function must only be called from the main thread. -func (w *Window) RequestAttention() { +func (w *Window) RequestAttention() error { C.glfwRequestWindowAttention(w.data) + return nil } // Focus brings the specified window to front and sets input focus. diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/x11_init_linbsd.c b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/x11_init_linbsd.c index 1936b8d..81b03d6 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/x11_init_linbsd.c +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/x11_init_linbsd.c @@ -1264,21 +1264,3 @@ void _glfwPlatformTerminate(void) close(_glfw.x11.emptyEventPipe[1]); } } - -const char* _glfwPlatformGetVersionString(void) -{ - return _GLFW_VERSION_NUMBER " X11 GLX EGL OSMesa" -#if defined(_POSIX_TIMERS) && defined(_POSIX_MONOTONIC_CLOCK) - " clock_gettime" -#else - " gettimeofday" -#endif -#if defined(__linux__) - " evdev" -#endif -#if defined(_GLFW_BUILD_DLL) - " shared" -#endif - ; -} - diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/x11_window_linbsd.c b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/x11_window_linbsd.c index b221823..db3f04b 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/x11_window_linbsd.c +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/x11_window_linbsd.c @@ -357,6 +357,11 @@ static void updateNormalHints(_GLFWwindow* window, int width, int height) { XSizeHints* hints = XAllocSizeHints(); + long supplied; + XGetWMNormalHints(_glfw.x11.display, window->x11.handle, hints, &supplied); + + hints->flags &= ~(PMinSize | PMaxSize | PAspect); + if (!window->monitor) { if (window->resizable) @@ -393,9 +398,6 @@ static void updateNormalHints(_GLFWwindow* window, int width, int height) } } - hints->flags |= PWinGravity; - hints->win_gravity = StaticGravity; - XSetWMNormalHints(_glfw.x11.display, window->x11.handle, hints); XFree(hints); @@ -561,6 +563,25 @@ static void updateCursorImage(_GLFWwindow* window) } } +// Grabs the cursor and confines it to the window +// +static void captureCursor(_GLFWwindow* window) +{ + XGrabPointer(_glfw.x11.display, window->x11.handle, True, + ButtonPressMask | ButtonReleaseMask | PointerMotionMask, + GrabModeAsync, GrabModeAsync, + window->x11.handle, + None, + CurrentTime); +} + +// Ungrabs the cursor +// +static void releaseCursor(void) +{ + XUngrabPointer(_glfw.x11.display, CurrentTime); +} + // Enable XI2 raw mouse motion events // static void enableRawMouseMotion(_GLFWwindow* window) @@ -603,12 +624,7 @@ static void disableCursor(_GLFWwindow* window) &_glfw.x11.restoreCursorPosY); updateCursorImage(window); _glfwCenterCursorInContentArea(window); - XGrabPointer(_glfw.x11.display, window->x11.handle, True, - ButtonPressMask | ButtonReleaseMask | PointerMotionMask, - GrabModeAsync, GrabModeAsync, - window->x11.handle, - _glfw.x11.hiddenCursorHandle, - CurrentTime); + captureCursor(window); } // Exit disabled cursor mode for the specified window @@ -619,7 +635,7 @@ static void enableCursor(_GLFWwindow* window) disableRawMouseMotion(window); _glfw.x11.disabledCursorWindow = NULL; - XUngrabPointer(_glfw.x11.display, CurrentTime); + releaseCursor(); _glfwPlatformSetCursorPos(window, _glfw.x11.restoreCursorPosX, _glfw.x11.restoreCursorPosY); @@ -764,7 +780,28 @@ static GLFWbool createNativeWindow(_GLFWwindow* window, XFree(hints); } - updateNormalHints(window, width, height); + // Set ICCCM WM_NORMAL_HINTS property + { + XSizeHints* hints = XAllocSizeHints(); + if (!hints) + { + _glfwInputError(GLFW_OUT_OF_MEMORY, "X11: Failed to allocate size hints"); + return GLFW_FALSE; + } + + if (!wndconfig->resizable) + { + hints->flags |= (PMinSize | PMaxSize); + hints->min_width = hints->max_width = width; + hints->min_height = hints->max_height = height; + } + + hints->flags |= PWinGravity; + hints->win_gravity = StaticGravity; + + XSetWMNormalHints(_glfw.x11.display, window->x11.handle, hints); + XFree(hints); + } // Set ICCCM WM_CLASS property { @@ -1563,6 +1600,9 @@ static void processEvent(XEvent *event) if (event->xconfigure.width != window->x11.width || event->xconfigure.height != window->x11.height) { + window->x11.width = event->xconfigure.width; + window->x11.height = event->xconfigure.height; + _glfwInputFramebufferSize(window, event->xconfigure.width, event->xconfigure.height); @@ -1570,9 +1610,6 @@ static void processEvent(XEvent *event) _glfwInputWindowSize(window, event->xconfigure.width, event->xconfigure.height); - - window->x11.width = event->xconfigure.width; - window->x11.height = event->xconfigure.height; } int xpos = event->xconfigure.x; @@ -1600,9 +1637,10 @@ static void processEvent(XEvent *event) if (xpos != window->x11.xpos || ypos != window->x11.ypos) { - _glfwInputWindowPos(window, xpos, ypos); window->x11.xpos = xpos; window->x11.ypos = ypos; + + _glfwInputWindowPos(window, xpos, ypos); } return; @@ -2085,7 +2123,7 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window, void _glfwPlatformDestroyWindow(_GLFWwindow* window) { if (_glfw.x11.disabledCursorWindow == window) - _glfw.x11.disabledCursorWindow = NULL; + enableCursor(window); if (window->monitor) releaseMonitor(window); @@ -2891,16 +2929,40 @@ void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y) void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode) { - if (mode == GLFW_CURSOR_DISABLED) + if (_glfwPlatformWindowFocused(window)) { - if (_glfwPlatformWindowFocused(window)) - disableCursor(window); - } - else if (_glfw.x11.disabledCursorWindow == window) - enableCursor(window); - else - updateCursorImage(window); + if (mode == GLFW_CURSOR_DISABLED) + { + _glfwPlatformGetCursorPos(window, + &_glfw.x11.restoreCursorPosX, + &_glfw.x11.restoreCursorPosY); + _glfwCenterCursorInContentArea(window); + if (window->rawMouseMotion) + enableRawMouseMotion(window); + } + else if (_glfw.x11.disabledCursorWindow == window) + { + if (window->rawMouseMotion) + disableRawMouseMotion(window); + } + if (mode == GLFW_CURSOR_DISABLED) + captureCursor(window); + else + releaseCursor(); + + if (mode == GLFW_CURSOR_DISABLED) + _glfw.x11.disabledCursorWindow = window; + else if (_glfw.x11.disabledCursorWindow == window) + { + _glfw.x11.disabledCursorWindow = NULL; + _glfwPlatformSetCursorPos(window, + _glfw.x11.restoreCursorPosX, + _glfw.x11.restoreCursorPosY); + } + } + + updateCursorImage(window); XFlush(_glfw.x11.display); } @@ -2909,14 +2971,15 @@ const char* _glfwPlatformGetScancodeName(int scancode) if (!_glfw.x11.xkb.available) return NULL; - if (scancode < 0 || scancode > 0xff || - _glfw.x11.keycodes[scancode] == GLFW_KEY_UNKNOWN) + if (scancode < 0 || scancode > 0xff) { _glfwInputError(GLFW_INVALID_VALUE, "Invalid scancode %i", scancode); return NULL; } const int key = _glfw.x11.keycodes[scancode]; + if (key == GLFW_KEY_UNKNOWN) + return NULL; const KeySym keysym = XkbKeycodeToKeysym(_glfw.x11.display, scancode, _glfw.x11.xkb.group, 0); if (keysym == NoSymbol) diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/xkb_unicode_linbsd.c b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/xkb_unicode_linbsd.c deleted file mode 100644 index 80253db..0000000 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/xkb_unicode_linbsd.c +++ /dev/null @@ -1,920 +0,0 @@ -// SPDX-License-Identifier: Apache-2.0 -// SPDX-FileCopyrightText: 2002-2006 Marcus Geelnard -// SPDX-FileCopyrightText: 2006-2017 Camilla Löwy -// SPDX-FileCopyrightText: 2023 The Ebitengine Authors - -//go:build freebsd || linux || netbsd || openbsd - -#include "internal_unix.h" - - -/* - * Marcus: This code was originally written by Markus G. Kuhn. - * I have made some slight changes (trimmed it down a bit from >60 KB to - * 20 KB), but the functionality is the same. - */ - -/* - * This module converts keysym values into the corresponding ISO 10646 - * (UCS, Unicode) values. - * - * The array keysymtab[] contains pairs of X11 keysym values for graphical - * characters and the corresponding Unicode value. The function - * _glfwKeySym2Unicode() maps a keysym onto a Unicode value using a binary - * search, therefore keysymtab[] must remain SORTED by keysym value. - * - * We allow to represent any UCS character in the range U-00000000 to - * U-00FFFFFF by a keysym value in the range 0x01000000 to 0x01ffffff. - * This admittedly does not cover the entire 31-bit space of UCS, but - * it does cover all of the characters up to U-10FFFF, which can be - * represented by UTF-16, and more, and it is very unlikely that higher - * UCS codes will ever be assigned by ISO. So to get Unicode character - * U+ABCD you can directly use keysym 0x0100abcd. - * - * Original author: Markus G. Kuhn , University of - * Cambridge, April 2001 - * - * Special thanks to Richard Verhoeven for preparing - * an initial draft of the mapping table. - * - */ - - -//************************************************************************ -//**** KeySym to Unicode mapping table **** -//************************************************************************ - -static const struct codepair { - unsigned short keysym; - unsigned short ucs; -} keysymtab[] = { - { 0x01a1, 0x0104 }, - { 0x01a2, 0x02d8 }, - { 0x01a3, 0x0141 }, - { 0x01a5, 0x013d }, - { 0x01a6, 0x015a }, - { 0x01a9, 0x0160 }, - { 0x01aa, 0x015e }, - { 0x01ab, 0x0164 }, - { 0x01ac, 0x0179 }, - { 0x01ae, 0x017d }, - { 0x01af, 0x017b }, - { 0x01b1, 0x0105 }, - { 0x01b2, 0x02db }, - { 0x01b3, 0x0142 }, - { 0x01b5, 0x013e }, - { 0x01b6, 0x015b }, - { 0x01b7, 0x02c7 }, - { 0x01b9, 0x0161 }, - { 0x01ba, 0x015f }, - { 0x01bb, 0x0165 }, - { 0x01bc, 0x017a }, - { 0x01bd, 0x02dd }, - { 0x01be, 0x017e }, - { 0x01bf, 0x017c }, - { 0x01c0, 0x0154 }, - { 0x01c3, 0x0102 }, - { 0x01c5, 0x0139 }, - { 0x01c6, 0x0106 }, - { 0x01c8, 0x010c }, - { 0x01ca, 0x0118 }, - { 0x01cc, 0x011a }, - { 0x01cf, 0x010e }, - { 0x01d0, 0x0110 }, - { 0x01d1, 0x0143 }, - { 0x01d2, 0x0147 }, - { 0x01d5, 0x0150 }, - { 0x01d8, 0x0158 }, - { 0x01d9, 0x016e }, - { 0x01db, 0x0170 }, - { 0x01de, 0x0162 }, - { 0x01e0, 0x0155 }, - { 0x01e3, 0x0103 }, - { 0x01e5, 0x013a }, - { 0x01e6, 0x0107 }, - { 0x01e8, 0x010d }, - { 0x01ea, 0x0119 }, - { 0x01ec, 0x011b }, - { 0x01ef, 0x010f }, - { 0x01f0, 0x0111 }, - { 0x01f1, 0x0144 }, - { 0x01f2, 0x0148 }, - { 0x01f5, 0x0151 }, - { 0x01f8, 0x0159 }, - { 0x01f9, 0x016f }, - { 0x01fb, 0x0171 }, - { 0x01fe, 0x0163 }, - { 0x01ff, 0x02d9 }, - { 0x02a1, 0x0126 }, - { 0x02a6, 0x0124 }, - { 0x02a9, 0x0130 }, - { 0x02ab, 0x011e }, - { 0x02ac, 0x0134 }, - { 0x02b1, 0x0127 }, - { 0x02b6, 0x0125 }, - { 0x02b9, 0x0131 }, - { 0x02bb, 0x011f }, - { 0x02bc, 0x0135 }, - { 0x02c5, 0x010a }, - { 0x02c6, 0x0108 }, - { 0x02d5, 0x0120 }, - { 0x02d8, 0x011c }, - { 0x02dd, 0x016c }, - { 0x02de, 0x015c }, - { 0x02e5, 0x010b }, - { 0x02e6, 0x0109 }, - { 0x02f5, 0x0121 }, - { 0x02f8, 0x011d }, - { 0x02fd, 0x016d }, - { 0x02fe, 0x015d }, - { 0x03a2, 0x0138 }, - { 0x03a3, 0x0156 }, - { 0x03a5, 0x0128 }, - { 0x03a6, 0x013b }, - { 0x03aa, 0x0112 }, - { 0x03ab, 0x0122 }, - { 0x03ac, 0x0166 }, - { 0x03b3, 0x0157 }, - { 0x03b5, 0x0129 }, - { 0x03b6, 0x013c }, - { 0x03ba, 0x0113 }, - { 0x03bb, 0x0123 }, - { 0x03bc, 0x0167 }, - { 0x03bd, 0x014a }, - { 0x03bf, 0x014b }, - { 0x03c0, 0x0100 }, - { 0x03c7, 0x012e }, - { 0x03cc, 0x0116 }, - { 0x03cf, 0x012a }, - { 0x03d1, 0x0145 }, - { 0x03d2, 0x014c }, - { 0x03d3, 0x0136 }, - { 0x03d9, 0x0172 }, - { 0x03dd, 0x0168 }, - { 0x03de, 0x016a }, - { 0x03e0, 0x0101 }, - { 0x03e7, 0x012f }, - { 0x03ec, 0x0117 }, - { 0x03ef, 0x012b }, - { 0x03f1, 0x0146 }, - { 0x03f2, 0x014d }, - { 0x03f3, 0x0137 }, - { 0x03f9, 0x0173 }, - { 0x03fd, 0x0169 }, - { 0x03fe, 0x016b }, - { 0x047e, 0x203e }, - { 0x04a1, 0x3002 }, - { 0x04a2, 0x300c }, - { 0x04a3, 0x300d }, - { 0x04a4, 0x3001 }, - { 0x04a5, 0x30fb }, - { 0x04a6, 0x30f2 }, - { 0x04a7, 0x30a1 }, - { 0x04a8, 0x30a3 }, - { 0x04a9, 0x30a5 }, - { 0x04aa, 0x30a7 }, - { 0x04ab, 0x30a9 }, - { 0x04ac, 0x30e3 }, - { 0x04ad, 0x30e5 }, - { 0x04ae, 0x30e7 }, - { 0x04af, 0x30c3 }, - { 0x04b0, 0x30fc }, - { 0x04b1, 0x30a2 }, - { 0x04b2, 0x30a4 }, - { 0x04b3, 0x30a6 }, - { 0x04b4, 0x30a8 }, - { 0x04b5, 0x30aa }, - { 0x04b6, 0x30ab }, - { 0x04b7, 0x30ad }, - { 0x04b8, 0x30af }, - { 0x04b9, 0x30b1 }, - { 0x04ba, 0x30b3 }, - { 0x04bb, 0x30b5 }, - { 0x04bc, 0x30b7 }, - { 0x04bd, 0x30b9 }, - { 0x04be, 0x30bb }, - { 0x04bf, 0x30bd }, - { 0x04c0, 0x30bf }, - { 0x04c1, 0x30c1 }, - { 0x04c2, 0x30c4 }, - { 0x04c3, 0x30c6 }, - { 0x04c4, 0x30c8 }, - { 0x04c5, 0x30ca }, - { 0x04c6, 0x30cb }, - { 0x04c7, 0x30cc }, - { 0x04c8, 0x30cd }, - { 0x04c9, 0x30ce }, - { 0x04ca, 0x30cf }, - { 0x04cb, 0x30d2 }, - { 0x04cc, 0x30d5 }, - { 0x04cd, 0x30d8 }, - { 0x04ce, 0x30db }, - { 0x04cf, 0x30de }, - { 0x04d0, 0x30df }, - { 0x04d1, 0x30e0 }, - { 0x04d2, 0x30e1 }, - { 0x04d3, 0x30e2 }, - { 0x04d4, 0x30e4 }, - { 0x04d5, 0x30e6 }, - { 0x04d6, 0x30e8 }, - { 0x04d7, 0x30e9 }, - { 0x04d8, 0x30ea }, - { 0x04d9, 0x30eb }, - { 0x04da, 0x30ec }, - { 0x04db, 0x30ed }, - { 0x04dc, 0x30ef }, - { 0x04dd, 0x30f3 }, - { 0x04de, 0x309b }, - { 0x04df, 0x309c }, - { 0x05ac, 0x060c }, - { 0x05bb, 0x061b }, - { 0x05bf, 0x061f }, - { 0x05c1, 0x0621 }, - { 0x05c2, 0x0622 }, - { 0x05c3, 0x0623 }, - { 0x05c4, 0x0624 }, - { 0x05c5, 0x0625 }, - { 0x05c6, 0x0626 }, - { 0x05c7, 0x0627 }, - { 0x05c8, 0x0628 }, - { 0x05c9, 0x0629 }, - { 0x05ca, 0x062a }, - { 0x05cb, 0x062b }, - { 0x05cc, 0x062c }, - { 0x05cd, 0x062d }, - { 0x05ce, 0x062e }, - { 0x05cf, 0x062f }, - { 0x05d0, 0x0630 }, - { 0x05d1, 0x0631 }, - { 0x05d2, 0x0632 }, - { 0x05d3, 0x0633 }, - { 0x05d4, 0x0634 }, - { 0x05d5, 0x0635 }, - { 0x05d6, 0x0636 }, - { 0x05d7, 0x0637 }, - { 0x05d8, 0x0638 }, - { 0x05d9, 0x0639 }, - { 0x05da, 0x063a }, - { 0x05e0, 0x0640 }, - { 0x05e1, 0x0641 }, - 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{ 0x0dcd, 0x0e2d }, - { 0x0dce, 0x0e2e }, - { 0x0dcf, 0x0e2f }, - { 0x0dd0, 0x0e30 }, - { 0x0dd1, 0x0e31 }, - { 0x0dd2, 0x0e32 }, - { 0x0dd3, 0x0e33 }, - { 0x0dd4, 0x0e34 }, - { 0x0dd5, 0x0e35 }, - { 0x0dd6, 0x0e36 }, - { 0x0dd7, 0x0e37 }, - { 0x0dd8, 0x0e38 }, - { 0x0dd9, 0x0e39 }, - { 0x0dda, 0x0e3a }, - { 0x0ddf, 0x0e3f }, - { 0x0de0, 0x0e40 }, - { 0x0de1, 0x0e41 }, - { 0x0de2, 0x0e42 }, - { 0x0de3, 0x0e43 }, - { 0x0de4, 0x0e44 }, - { 0x0de5, 0x0e45 }, - { 0x0de6, 0x0e46 }, - { 0x0de7, 0x0e47 }, - { 0x0de8, 0x0e48 }, - { 0x0de9, 0x0e49 }, - { 0x0dea, 0x0e4a }, - { 0x0deb, 0x0e4b }, - { 0x0dec, 0x0e4c }, - { 0x0ded, 0x0e4d }, - { 0x0df0, 0x0e50 }, - { 0x0df1, 0x0e51 }, - { 0x0df2, 0x0e52 }, - { 0x0df3, 0x0e53 }, - { 0x0df4, 0x0e54 }, - { 0x0df5, 0x0e55 }, - { 0x0df6, 0x0e56 }, - { 0x0df7, 0x0e57 }, - { 0x0df8, 0x0e58 }, - { 0x0df9, 0x0e59 }, - { 0x0ea1, 0x3131 }, - { 0x0ea2, 0x3132 }, - { 0x0ea3, 0x3133 }, - { 0x0ea4, 0x3134 }, - { 0x0ea5, 0x3135 }, - { 0x0ea6, 0x3136 }, - { 0x0ea7, 0x3137 }, - { 0x0ea8, 0x3138 }, - { 0x0ea9, 0x3139 }, - { 0x0eaa, 0x313a }, - { 0x0eab, 0x313b }, - { 0x0eac, 0x313c }, - { 0x0ead, 0x313d }, - { 0x0eae, 0x313e }, - { 0x0eaf, 0x313f }, - { 0x0eb0, 0x3140 }, - { 0x0eb1, 0x3141 }, - { 0x0eb2, 0x3142 }, - { 0x0eb3, 0x3143 }, - { 0x0eb4, 0x3144 }, - { 0x0eb5, 0x3145 }, - { 0x0eb6, 0x3146 }, - { 0x0eb7, 0x3147 }, - { 0x0eb8, 0x3148 }, - { 0x0eb9, 0x3149 }, - { 0x0eba, 0x314a }, - { 0x0ebb, 0x314b }, - { 0x0ebc, 0x314c }, - { 0x0ebd, 0x314d }, - { 0x0ebe, 0x314e }, - { 0x0ebf, 0x314f }, - { 0x0ec0, 0x3150 }, - { 0x0ec1, 0x3151 }, - { 0x0ec2, 0x3152 }, - { 0x0ec3, 0x3153 }, - { 0x0ec4, 0x3154 }, - { 0x0ec5, 0x3155 }, - { 0x0ec6, 0x3156 }, - { 0x0ec7, 0x3157 }, - { 0x0ec8, 0x3158 }, - { 0x0ec9, 0x3159 }, - { 0x0eca, 0x315a }, - { 0x0ecb, 0x315b }, - { 0x0ecc, 0x315c }, - { 0x0ecd, 0x315d }, - { 0x0ece, 0x315e }, - { 0x0ecf, 0x315f }, - { 0x0ed0, 0x3160 }, - { 0x0ed1, 0x3161 }, - { 0x0ed2, 0x3162 }, - { 0x0ed3, 0x3163 }, - { 0x0ed4, 0x11a8 }, - { 0x0ed5, 0x11a9 }, - { 0x0ed6, 0x11aa }, - { 0x0ed7, 0x11ab }, - { 0x0ed8, 0x11ac }, - { 0x0ed9, 0x11ad }, - { 0x0eda, 0x11ae }, - { 0x0edb, 0x11af }, - { 0x0edc, 0x11b0 }, - { 0x0edd, 0x11b1 }, - { 0x0ede, 0x11b2 }, - { 0x0edf, 0x11b3 }, - { 0x0ee0, 0x11b4 }, - { 0x0ee1, 0x11b5 }, - { 0x0ee2, 0x11b6 }, - { 0x0ee3, 0x11b7 }, - { 0x0ee4, 0x11b8 }, - { 0x0ee5, 0x11b9 }, - { 0x0ee6, 0x11ba }, - { 0x0ee7, 0x11bb }, - { 0x0ee8, 0x11bc }, - { 0x0ee9, 0x11bd }, - { 0x0eea, 0x11be }, - { 0x0eeb, 0x11bf }, - { 0x0eec, 0x11c0 }, - { 0x0eed, 0x11c1 }, - { 0x0eee, 0x11c2 }, - { 0x0eef, 0x316d }, - { 0x0ef0, 0x3171 }, - { 0x0ef1, 0x3178 }, - { 0x0ef2, 0x317f }, - { 0x0ef3, 0x3181 }, - { 0x0ef4, 0x3184 }, - { 0x0ef5, 0x3186 }, - { 0x0ef6, 0x318d }, - { 0x0ef7, 0x318e }, - { 0x0ef8, 0x11eb }, - { 0x0ef9, 0x11f0 }, - { 0x0efa, 0x11f9 }, - { 0x0eff, 0x20a9 }, - { 0x13a4, 0x20ac }, - { 0x13bc, 0x0152 }, - { 0x13bd, 0x0153 }, - { 0x13be, 0x0178 }, - { 0x20ac, 0x20ac }, - { 0xfe50, '`' }, - { 0xfe51, 0x00b4 }, - { 0xfe52, '^' }, - { 0xfe53, '~' }, - { 0xfe54, 0x00af }, - { 0xfe55, 0x02d8 }, - { 0xfe56, 0x02d9 }, - { 0xfe57, 0x00a8 }, - { 0xfe58, 0x02da }, - { 0xfe59, 0x02dd }, - { 0xfe5a, 0x02c7 }, - { 0xfe5b, 0x00b8 }, - { 0xfe5c, 0x02db }, - { 0xfe5d, 0x037a }, - { 0xfe5e, 0x309b }, - { 0xfe5f, 0x309c }, - { 0xfe63, '/' }, - { 0xfe64, 0x02bc }, - { 0xfe65, 0x02bd }, - { 0xfe66, 0x02f5 }, - { 0xfe67, 0x02f3 }, - { 0xfe68, 0x02cd }, - { 0xfe69, 0xa788 }, - { 0xfe6a, 0x02f7 }, - { 0xfe6e, ',' }, - { 0xfe6f, 0x00a4 }, - { 0xfe80, 'a' }, // XK_dead_a - { 0xfe81, 'A' }, // XK_dead_A - { 0xfe82, 'e' }, // XK_dead_e - { 0xfe83, 'E' }, // XK_dead_E - { 0xfe84, 'i' }, // XK_dead_i - { 0xfe85, 'I' }, // XK_dead_I - { 0xfe86, 'o' }, // XK_dead_o - { 0xfe87, 'O' }, // XK_dead_O - { 0xfe88, 'u' }, // XK_dead_u - { 0xfe89, 'U' }, // XK_dead_U - { 0xfe8a, 0x0259 }, - { 0xfe8b, 0x018f }, - { 0xfe8c, 0x00b5 }, - { 0xfe90, '_' }, - { 0xfe91, 0x02c8 }, - { 0xfe92, 0x02cc }, - { 0xff80 /*XKB_KEY_KP_Space*/, ' ' }, - { 0xff95 /*XKB_KEY_KP_7*/, 0x0037 }, - { 0xff96 /*XKB_KEY_KP_4*/, 0x0034 }, - { 0xff97 /*XKB_KEY_KP_8*/, 0x0038 }, - { 0xff98 /*XKB_KEY_KP_6*/, 0x0036 }, - { 0xff99 /*XKB_KEY_KP_2*/, 0x0032 }, - { 0xff9a /*XKB_KEY_KP_9*/, 0x0039 }, - { 0xff9b /*XKB_KEY_KP_3*/, 0x0033 }, - { 0xff9c /*XKB_KEY_KP_1*/, 0x0031 }, - { 0xff9d /*XKB_KEY_KP_5*/, 0x0035 }, - { 0xff9e /*XKB_KEY_KP_0*/, 0x0030 }, - { 0xffaa /*XKB_KEY_KP_Multiply*/, '*' }, - { 0xffab /*XKB_KEY_KP_Add*/, '+' }, - { 0xffac /*XKB_KEY_KP_Separator*/, ',' }, - { 0xffad /*XKB_KEY_KP_Subtract*/, '-' }, - { 0xffae /*XKB_KEY_KP_Decimal*/, '.' }, - { 0xffaf /*XKB_KEY_KP_Divide*/, '/' }, - { 0xffb0 /*XKB_KEY_KP_0*/, 0x0030 }, - { 0xffb1 /*XKB_KEY_KP_1*/, 0x0031 }, - { 0xffb2 /*XKB_KEY_KP_2*/, 0x0032 }, - { 0xffb3 /*XKB_KEY_KP_3*/, 0x0033 }, - { 0xffb4 /*XKB_KEY_KP_4*/, 0x0034 }, - { 0xffb5 /*XKB_KEY_KP_5*/, 0x0035 }, - { 0xffb6 /*XKB_KEY_KP_6*/, 0x0036 }, - { 0xffb7 /*XKB_KEY_KP_7*/, 0x0037 }, - { 0xffb8 /*XKB_KEY_KP_8*/, 0x0038 }, - { 0xffb9 /*XKB_KEY_KP_9*/, 0x0039 }, - { 0xffbd /*XKB_KEY_KP_Equal*/, '=' } -}; - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Convert XKB KeySym to Unicode -// -uint32_t _glfwKeySym2Unicode(unsigned int keysym) -{ - int min = 0; - int max = sizeof(keysymtab) / sizeof(struct codepair) - 1; - int mid; - - // First check for Latin-1 characters (1:1 mapping) - if ((keysym >= 0x0020 && keysym <= 0x007e) || - (keysym >= 0x00a0 && keysym <= 0x00ff)) - { - return keysym; - } - - // Also check for directly encoded 24-bit UCS characters - if ((keysym & 0xff000000) == 0x01000000) - return keysym & 0x00ffffff; - - // Binary search in table - while (max >= min) - { - mid = (min + max) / 2; - if (keysymtab[mid].keysym < keysym) - min = mid + 1; - else if (keysymtab[mid].keysym > keysym) - max = mid - 1; - else - return keysymtab[mid].ucs; - } - - // No matching Unicode value found - return GLFW_INVALID_CODEPOINT; -} - diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/xkb_unicode_linbsd.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/xkb_unicode_linbsd.go new file mode 100644 index 0000000..a5a9931 --- /dev/null +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/xkb_unicode_linbsd.go @@ -0,0 +1,893 @@ +// SPDX-License-Identifier: Apache-2.0 +// SPDX-FileCopyrightText: 2014 Jonas Ådahl +// SPDX-FileCopyrightText: 2024 The Ebitengine Authors + +//go:build freebsd || linux || netbsd || openbsd + +package glfw + +// #include "xkb_unicode_linbsd.h" +import "C" + +/* + * Marcus: This code was originally written by Markus G. Kuhn. + * I have made some slight changes (trimmed it down a bit from >60 KB to + * 20 KB), but the functionality is the same. + */ + +/* + * This module converts keysym values into the corresponding ISO 10646 + * (UCS, Unicode) values. + * + * The array keysymtab[] contains pairs of X11 keysym values for graphical + * characters and the corresponding Unicode value. The function + * _glfwKeySym2Unicode() maps a keysym onto a Unicode value using a binary + * search, therefore keysymtab[] must remain SORTED by keysym value. + * + * We allow to represent any UCS character in the range U-00000000 to + * U-00FFFFFF by a keysym value in the range 0x01000000 to 0x01ffffff. + * This admittedly does not cover the entire 31-bit space of UCS, but + * it does cover all of the characters up to U-10FFFF, which can be + * represented by UTF-16, and more, and it is very unlikely that higher + * UCS codes will ever be assigned by ISO. So to get Unicode character + * U+ABCD you can directly use keysym 0x0100abcd. + * + * Original author: Markus G. Kuhn , University of + * Cambridge, April 2001 + * + * Special thanks to Richard Verhoeven for preparing + * an initial draft of the mapping table. + * + */ + +var keysymtab = map[uint32]uint32{ + 0x01a1: 0x0104, + 0x01a2: 0x02d8, + 0x01a3: 0x0141, + 0x01a5: 0x013d, + 0x01a6: 0x015a, + 0x01a9: 0x0160, + 0x01aa: 0x015e, + 0x01ab: 0x0164, + 0x01ac: 0x0179, + 0x01ae: 0x017d, + 0x01af: 0x017b, + 0x01b1: 0x0105, + 0x01b2: 0x02db, + 0x01b3: 0x0142, + 0x01b5: 0x013e, + 0x01b6: 0x015b, + 0x01b7: 0x02c7, + 0x01b9: 0x0161, + 0x01ba: 0x015f, + 0x01bb: 0x0165, + 0x01bc: 0x017a, + 0x01bd: 0x02dd, + 0x01be: 0x017e, + 0x01bf: 0x017c, + 0x01c0: 0x0154, + 0x01c3: 0x0102, + 0x01c5: 0x0139, + 0x01c6: 0x0106, + 0x01c8: 0x010c, + 0x01ca: 0x0118, + 0x01cc: 0x011a, + 0x01cf: 0x010e, + 0x01d0: 0x0110, + 0x01d1: 0x0143, + 0x01d2: 0x0147, + 0x01d5: 0x0150, + 0x01d8: 0x0158, + 0x01d9: 0x016e, + 0x01db: 0x0170, + 0x01de: 0x0162, + 0x01e0: 0x0155, + 0x01e3: 0x0103, + 0x01e5: 0x013a, + 0x01e6: 0x0107, + 0x01e8: 0x010d, + 0x01ea: 0x0119, + 0x01ec: 0x011b, + 0x01ef: 0x010f, + 0x01f0: 0x0111, + 0x01f1: 0x0144, + 0x01f2: 0x0148, + 0x01f5: 0x0151, + 0x01f8: 0x0159, + 0x01f9: 0x016f, + 0x01fb: 0x0171, + 0x01fe: 0x0163, + 0x01ff: 0x02d9, + 0x02a1: 0x0126, + 0x02a6: 0x0124, + 0x02a9: 0x0130, + 0x02ab: 0x011e, + 0x02ac: 0x0134, + 0x02b1: 0x0127, + 0x02b6: 0x0125, + 0x02b9: 0x0131, + 0x02bb: 0x011f, + 0x02bc: 0x0135, + 0x02c5: 0x010a, + 0x02c6: 0x0108, + 0x02d5: 0x0120, + 0x02d8: 0x011c, + 0x02dd: 0x016c, + 0x02de: 0x015c, + 0x02e5: 0x010b, + 0x02e6: 0x0109, + 0x02f5: 0x0121, + 0x02f8: 0x011d, + 0x02fd: 0x016d, + 0x02fe: 0x015d, + 0x03a2: 0x0138, + 0x03a3: 0x0156, + 0x03a5: 0x0128, + 0x03a6: 0x013b, + 0x03aa: 0x0112, + 0x03ab: 0x0122, + 0x03ac: 0x0166, + 0x03b3: 0x0157, + 0x03b5: 0x0129, + 0x03b6: 0x013c, + 0x03ba: 0x0113, + 0x03bb: 0x0123, + 0x03bc: 0x0167, + 0x03bd: 0x014a, + 0x03bf: 0x014b, + 0x03c0: 0x0100, + 0x03c7: 0x012e, + 0x03cc: 0x0116, + 0x03cf: 0x012a, + 0x03d1: 0x0145, + 0x03d2: 0x014c, + 0x03d3: 0x0136, + 0x03d9: 0x0172, + 0x03dd: 0x0168, + 0x03de: 0x016a, + 0x03e0: 0x0101, + 0x03e7: 0x012f, + 0x03ec: 0x0117, + 0x03ef: 0x012b, + 0x03f1: 0x0146, + 0x03f2: 0x014d, + 0x03f3: 0x0137, + 0x03f9: 0x0173, + 0x03fd: 0x0169, + 0x03fe: 0x016b, + 0x047e: 0x203e, + 0x04a1: 0x3002, + 0x04a2: 0x300c, + 0x04a3: 0x300d, + 0x04a4: 0x3001, + 0x04a5: 0x30fb, + 0x04a6: 0x30f2, + 0x04a7: 0x30a1, + 0x04a8: 0x30a3, + 0x04a9: 0x30a5, + 0x04aa: 0x30a7, + 0x04ab: 0x30a9, + 0x04ac: 0x30e3, + 0x04ad: 0x30e5, + 0x04ae: 0x30e7, + 0x04af: 0x30c3, + 0x04b0: 0x30fc, + 0x04b1: 0x30a2, + 0x04b2: 0x30a4, + 0x04b3: 0x30a6, + 0x04b4: 0x30a8, + 0x04b5: 0x30aa, + 0x04b6: 0x30ab, + 0x04b7: 0x30ad, + 0x04b8: 0x30af, + 0x04b9: 0x30b1, + 0x04ba: 0x30b3, + 0x04bb: 0x30b5, + 0x04bc: 0x30b7, + 0x04bd: 0x30b9, + 0x04be: 0x30bb, + 0x04bf: 0x30bd, + 0x04c0: 0x30bf, + 0x04c1: 0x30c1, + 0x04c2: 0x30c4, + 0x04c3: 0x30c6, + 0x04c4: 0x30c8, + 0x04c5: 0x30ca, + 0x04c6: 0x30cb, + 0x04c7: 0x30cc, + 0x04c8: 0x30cd, + 0x04c9: 0x30ce, + 0x04ca: 0x30cf, + 0x04cb: 0x30d2, + 0x04cc: 0x30d5, + 0x04cd: 0x30d8, + 0x04ce: 0x30db, + 0x04cf: 0x30de, + 0x04d0: 0x30df, + 0x04d1: 0x30e0, + 0x04d2: 0x30e1, + 0x04d3: 0x30e2, + 0x04d4: 0x30e4, + 0x04d5: 0x30e6, + 0x04d6: 0x30e8, + 0x04d7: 0x30e9, + 0x04d8: 0x30ea, + 0x04d9: 0x30eb, + 0x04da: 0x30ec, + 0x04db: 0x30ed, + 0x04dc: 0x30ef, + 0x04dd: 0x30f3, + 0x04de: 0x309b, + 0x04df: 0x309c, + 0x05ac: 0x060c, + 0x05bb: 0x061b, + 0x05bf: 0x061f, + 0x05c1: 0x0621, + 0x05c2: 0x0622, + 0x05c3: 0x0623, + 0x05c4: 0x0624, + 0x05c5: 0x0625, + 0x05c6: 0x0626, + 0x05c7: 0x0627, + 0x05c8: 0x0628, + 0x05c9: 0x0629, + 0x05ca: 0x062a, + 0x05cb: 0x062b, + 0x05cc: 0x062c, + 0x05cd: 0x062d, + 0x05ce: 0x062e, + 0x05cf: 0x062f, + 0x05d0: 0x0630, + 0x05d1: 0x0631, + 0x05d2: 0x0632, + 0x05d3: 0x0633, + 0x05d4: 0x0634, + 0x05d5: 0x0635, + 0x05d6: 0x0636, + 0x05d7: 0x0637, + 0x05d8: 0x0638, + 0x05d9: 0x0639, + 0x05da: 0x063a, + 0x05e0: 0x0640, + 0x05e1: 0x0641, + 0x05e2: 0x0642, + 0x05e3: 0x0643, + 0x05e4: 0x0644, + 0x05e5: 0x0645, + 0x05e6: 0x0646, + 0x05e7: 0x0647, + 0x05e8: 0x0648, + 0x05e9: 0x0649, + 0x05ea: 0x064a, + 0x05eb: 0x064b, + 0x05ec: 0x064c, + 0x05ed: 0x064d, + 0x05ee: 0x064e, + 0x05ef: 0x064f, + 0x05f0: 0x0650, + 0x05f1: 0x0651, + 0x05f2: 0x0652, + 0x06a1: 0x0452, + 0x06a2: 0x0453, + 0x06a3: 0x0451, + 0x06a4: 0x0454, + 0x06a5: 0x0455, + 0x06a6: 0x0456, + 0x06a7: 0x0457, + 0x06a8: 0x0458, + 0x06a9: 0x0459, + 0x06aa: 0x045a, + 0x06ab: 0x045b, + 0x06ac: 0x045c, + 0x06ae: 0x045e, + 0x06af: 0x045f, + 0x06b0: 0x2116, + 0x06b1: 0x0402, + 0x06b2: 0x0403, + 0x06b3: 0x0401, + 0x06b4: 0x0404, + 0x06b5: 0x0405, + 0x06b6: 0x0406, + 0x06b7: 0x0407, + 0x06b8: 0x0408, + 0x06b9: 0x0409, + 0x06ba: 0x040a, + 0x06bb: 0x040b, + 0x06bc: 0x040c, + 0x06be: 0x040e, + 0x06bf: 0x040f, + 0x06c0: 0x044e, + 0x06c1: 0x0430, + 0x06c2: 0x0431, + 0x06c3: 0x0446, + 0x06c4: 0x0434, + 0x06c5: 0x0435, + 0x06c6: 0x0444, + 0x06c7: 0x0433, + 0x06c8: 0x0445, + 0x06c9: 0x0438, + 0x06ca: 0x0439, + 0x06cb: 0x043a, + 0x06cc: 0x043b, + 0x06cd: 0x043c, + 0x06ce: 0x043d, + 0x06cf: 0x043e, + 0x06d0: 0x043f, + 0x06d1: 0x044f, + 0x06d2: 0x0440, + 0x06d3: 0x0441, + 0x06d4: 0x0442, + 0x06d5: 0x0443, + 0x06d6: 0x0436, + 0x06d7: 0x0432, + 0x06d8: 0x044c, + 0x06d9: 0x044b, + 0x06da: 0x0437, + 0x06db: 0x0448, + 0x06dc: 0x044d, + 0x06dd: 0x0449, + 0x06de: 0x0447, + 0x06df: 0x044a, + 0x06e0: 0x042e, + 0x06e1: 0x0410, + 0x06e2: 0x0411, + 0x06e3: 0x0426, + 0x06e4: 0x0414, + 0x06e5: 0x0415, + 0x06e6: 0x0424, + 0x06e7: 0x0413, + 0x06e8: 0x0425, + 0x06e9: 0x0418, + 0x06ea: 0x0419, + 0x06eb: 0x041a, + 0x06ec: 0x041b, + 0x06ed: 0x041c, + 0x06ee: 0x041d, + 0x06ef: 0x041e, + 0x06f0: 0x041f, + 0x06f1: 0x042f, + 0x06f2: 0x0420, + 0x06f3: 0x0421, + 0x06f4: 0x0422, + 0x06f5: 0x0423, + 0x06f6: 0x0416, + 0x06f7: 0x0412, + 0x06f8: 0x042c, + 0x06f9: 0x042b, + 0x06fa: 0x0417, + 0x06fb: 0x0428, + 0x06fc: 0x042d, + 0x06fd: 0x0429, + 0x06fe: 0x0427, + 0x06ff: 0x042a, + 0x07a1: 0x0386, + 0x07a2: 0x0388, + 0x07a3: 0x0389, + 0x07a4: 0x038a, + 0x07a5: 0x03aa, + 0x07a7: 0x038c, + 0x07a8: 0x038e, + 0x07a9: 0x03ab, + 0x07ab: 0x038f, + 0x07ae: 0x0385, + 0x07af: 0x2015, + 0x07b1: 0x03ac, + 0x07b2: 0x03ad, + 0x07b3: 0x03ae, + 0x07b4: 0x03af, + 0x07b5: 0x03ca, + 0x07b6: 0x0390, + 0x07b7: 0x03cc, + 0x07b8: 0x03cd, + 0x07b9: 0x03cb, + 0x07ba: 0x03b0, + 0x07bb: 0x03ce, + 0x07c1: 0x0391, + 0x07c2: 0x0392, + 0x07c3: 0x0393, + 0x07c4: 0x0394, + 0x07c5: 0x0395, + 0x07c6: 0x0396, + 0x07c7: 0x0397, + 0x07c8: 0x0398, + 0x07c9: 0x0399, + 0x07ca: 0x039a, + 0x07cb: 0x039b, + 0x07cc: 0x039c, + 0x07cd: 0x039d, + 0x07ce: 0x039e, + 0x07cf: 0x039f, + 0x07d0: 0x03a0, + 0x07d1: 0x03a1, + 0x07d2: 0x03a3, + 0x07d4: 0x03a4, + 0x07d5: 0x03a5, + 0x07d6: 0x03a6, + 0x07d7: 0x03a7, + 0x07d8: 0x03a8, + 0x07d9: 0x03a9, + 0x07e1: 0x03b1, + 0x07e2: 0x03b2, + 0x07e3: 0x03b3, + 0x07e4: 0x03b4, + 0x07e5: 0x03b5, + 0x07e6: 0x03b6, + 0x07e7: 0x03b7, + 0x07e8: 0x03b8, + 0x07e9: 0x03b9, + 0x07ea: 0x03ba, + 0x07eb: 0x03bb, + 0x07ec: 0x03bc, + 0x07ed: 0x03bd, + 0x07ee: 0x03be, + 0x07ef: 0x03bf, + 0x07f0: 0x03c0, + 0x07f1: 0x03c1, + 0x07f2: 0x03c3, + 0x07f3: 0x03c2, + 0x07f4: 0x03c4, + 0x07f5: 0x03c5, + 0x07f6: 0x03c6, + 0x07f7: 0x03c7, + 0x07f8: 0x03c8, + 0x07f9: 0x03c9, + 0x08a1: 0x23b7, + 0x08a2: 0x250c, + 0x08a3: 0x2500, + 0x08a4: 0x2320, + 0x08a5: 0x2321, + 0x08a6: 0x2502, + 0x08a7: 0x23a1, + 0x08a8: 0x23a3, + 0x08a9: 0x23a4, + 0x08aa: 0x23a6, + 0x08ab: 0x239b, + 0x08ac: 0x239d, + 0x08ad: 0x239e, + 0x08ae: 0x23a0, + 0x08af: 0x23a8, + 0x08b0: 0x23ac, + 0x08bc: 0x2264, + 0x08bd: 0x2260, + 0x08be: 0x2265, + 0x08bf: 0x222b, + 0x08c0: 0x2234, + 0x08c1: 0x221d, + 0x08c2: 0x221e, + 0x08c5: 0x2207, + 0x08c8: 0x223c, + 0x08c9: 0x2243, + 0x08cd: 0x21d4, + 0x08ce: 0x21d2, + 0x08cf: 0x2261, + 0x08d6: 0x221a, + 0x08da: 0x2282, + 0x08db: 0x2283, + 0x08dc: 0x2229, + 0x08dd: 0x222a, + 0x08de: 0x2227, + 0x08df: 0x2228, + 0x08ef: 0x2202, + 0x08f6: 0x0192, + 0x08fb: 0x2190, + 0x08fc: 0x2191, + 0x08fd: 0x2192, + 0x08fe: 0x2193, + 0x09e0: 0x25c6, + 0x09e1: 0x2592, + 0x09e2: 0x2409, + 0x09e3: 0x240c, + 0x09e4: 0x240d, + 0x09e5: 0x240a, + 0x09e8: 0x2424, + 0x09e9: 0x240b, + 0x09ea: 0x2518, + 0x09eb: 0x2510, + 0x09ec: 0x250c, + 0x09ed: 0x2514, + 0x09ee: 0x253c, + 0x09ef: 0x23ba, + 0x09f0: 0x23bb, + 0x09f1: 0x2500, + 0x09f2: 0x23bc, + 0x09f3: 0x23bd, + 0x09f4: 0x251c, + 0x09f5: 0x2524, + 0x09f6: 0x2534, + 0x09f7: 0x252c, + 0x09f8: 0x2502, + 0x0aa1: 0x2003, + 0x0aa2: 0x2002, + 0x0aa3: 0x2004, + 0x0aa4: 0x2005, + 0x0aa5: 0x2007, + 0x0aa6: 0x2008, + 0x0aa7: 0x2009, + 0x0aa8: 0x200a, + 0x0aa9: 0x2014, + 0x0aaa: 0x2013, + 0x0aae: 0x2026, + 0x0aaf: 0x2025, + 0x0ab0: 0x2153, + 0x0ab1: 0x2154, + 0x0ab2: 0x2155, + 0x0ab3: 0x2156, + 0x0ab4: 0x2157, + 0x0ab5: 0x2158, + 0x0ab6: 0x2159, + 0x0ab7: 0x215a, + 0x0ab8: 0x2105, + 0x0abb: 0x2012, + 0x0abc: 0x2329, + 0x0abe: 0x232a, + 0x0ac3: 0x215b, + 0x0ac4: 0x215c, + 0x0ac5: 0x215d, + 0x0ac6: 0x215e, + 0x0ac9: 0x2122, + 0x0aca: 0x2613, + 0x0acc: 0x25c1, + 0x0acd: 0x25b7, + 0x0ace: 0x25cb, + 0x0acf: 0x25af, + 0x0ad0: 0x2018, + 0x0ad1: 0x2019, + 0x0ad2: 0x201c, + 0x0ad3: 0x201d, + 0x0ad4: 0x211e, + 0x0ad6: 0x2032, + 0x0ad7: 0x2033, + 0x0ad9: 0x271d, + 0x0adb: 0x25ac, + 0x0adc: 0x25c0, + 0x0add: 0x25b6, + 0x0ade: 0x25cf, + 0x0adf: 0x25ae, + 0x0ae0: 0x25e6, + 0x0ae1: 0x25ab, + 0x0ae2: 0x25ad, + 0x0ae3: 0x25b3, + 0x0ae4: 0x25bd, + 0x0ae5: 0x2606, + 0x0ae6: 0x2022, + 0x0ae7: 0x25aa, + 0x0ae8: 0x25b2, + 0x0ae9: 0x25bc, + 0x0aea: 0x261c, + 0x0aeb: 0x261e, + 0x0aec: 0x2663, + 0x0aed: 0x2666, + 0x0aee: 0x2665, + 0x0af0: 0x2720, + 0x0af1: 0x2020, + 0x0af2: 0x2021, + 0x0af3: 0x2713, + 0x0af4: 0x2717, + 0x0af5: 0x266f, + 0x0af6: 0x266d, + 0x0af7: 0x2642, + 0x0af8: 0x2640, + 0x0af9: 0x260e, + 0x0afa: 0x2315, + 0x0afb: 0x2117, + 0x0afc: 0x2038, + 0x0afd: 0x201a, + 0x0afe: 0x201e, + 0x0ba3: 0x003c, + 0x0ba6: 0x003e, + 0x0ba8: 0x2228, + 0x0ba9: 0x2227, + 0x0bc0: 0x00af, + 0x0bc2: 0x22a5, + 0x0bc3: 0x2229, + 0x0bc4: 0x230a, + 0x0bc6: 0x005f, + 0x0bca: 0x2218, + 0x0bcc: 0x2395, + 0x0bce: 0x22a4, + 0x0bcf: 0x25cb, + 0x0bd3: 0x2308, + 0x0bd6: 0x222a, + 0x0bd8: 0x2283, + 0x0bda: 0x2282, + 0x0bdc: 0x22a2, + 0x0bfc: 0x22a3, + 0x0cdf: 0x2017, + 0x0ce0: 0x05d0, + 0x0ce1: 0x05d1, + 0x0ce2: 0x05d2, + 0x0ce3: 0x05d3, + 0x0ce4: 0x05d4, + 0x0ce5: 0x05d5, + 0x0ce6: 0x05d6, + 0x0ce7: 0x05d7, + 0x0ce8: 0x05d8, + 0x0ce9: 0x05d9, + 0x0cea: 0x05da, + 0x0ceb: 0x05db, + 0x0cec: 0x05dc, + 0x0ced: 0x05dd, + 0x0cee: 0x05de, + 0x0cef: 0x05df, + 0x0cf0: 0x05e0, + 0x0cf1: 0x05e1, + 0x0cf2: 0x05e2, + 0x0cf3: 0x05e3, + 0x0cf4: 0x05e4, + 0x0cf5: 0x05e5, + 0x0cf6: 0x05e6, + 0x0cf7: 0x05e7, + 0x0cf8: 0x05e8, + 0x0cf9: 0x05e9, + 0x0cfa: 0x05ea, + 0x0da1: 0x0e01, + 0x0da2: 0x0e02, + 0x0da3: 0x0e03, + 0x0da4: 0x0e04, + 0x0da5: 0x0e05, + 0x0da6: 0x0e06, + 0x0da7: 0x0e07, + 0x0da8: 0x0e08, + 0x0da9: 0x0e09, + 0x0daa: 0x0e0a, + 0x0dab: 0x0e0b, + 0x0dac: 0x0e0c, + 0x0dad: 0x0e0d, + 0x0dae: 0x0e0e, + 0x0daf: 0x0e0f, + 0x0db0: 0x0e10, + 0x0db1: 0x0e11, + 0x0db2: 0x0e12, + 0x0db3: 0x0e13, + 0x0db4: 0x0e14, + 0x0db5: 0x0e15, + 0x0db6: 0x0e16, + 0x0db7: 0x0e17, + 0x0db8: 0x0e18, + 0x0db9: 0x0e19, + 0x0dba: 0x0e1a, + 0x0dbb: 0x0e1b, + 0x0dbc: 0x0e1c, + 0x0dbd: 0x0e1d, + 0x0dbe: 0x0e1e, + 0x0dbf: 0x0e1f, + 0x0dc0: 0x0e20, + 0x0dc1: 0x0e21, + 0x0dc2: 0x0e22, + 0x0dc3: 0x0e23, + 0x0dc4: 0x0e24, + 0x0dc5: 0x0e25, + 0x0dc6: 0x0e26, + 0x0dc7: 0x0e27, + 0x0dc8: 0x0e28, + 0x0dc9: 0x0e29, + 0x0dca: 0x0e2a, + 0x0dcb: 0x0e2b, + 0x0dcc: 0x0e2c, + 0x0dcd: 0x0e2d, + 0x0dce: 0x0e2e, + 0x0dcf: 0x0e2f, + 0x0dd0: 0x0e30, + 0x0dd1: 0x0e31, + 0x0dd2: 0x0e32, + 0x0dd3: 0x0e33, + 0x0dd4: 0x0e34, + 0x0dd5: 0x0e35, + 0x0dd6: 0x0e36, + 0x0dd7: 0x0e37, + 0x0dd8: 0x0e38, + 0x0dd9: 0x0e39, + 0x0dda: 0x0e3a, + 0x0ddf: 0x0e3f, + 0x0de0: 0x0e40, + 0x0de1: 0x0e41, + 0x0de2: 0x0e42, + 0x0de3: 0x0e43, + 0x0de4: 0x0e44, + 0x0de5: 0x0e45, + 0x0de6: 0x0e46, + 0x0de7: 0x0e47, + 0x0de8: 0x0e48, + 0x0de9: 0x0e49, + 0x0dea: 0x0e4a, + 0x0deb: 0x0e4b, + 0x0dec: 0x0e4c, + 0x0ded: 0x0e4d, + 0x0df0: 0x0e50, + 0x0df1: 0x0e51, + 0x0df2: 0x0e52, + 0x0df3: 0x0e53, + 0x0df4: 0x0e54, + 0x0df5: 0x0e55, + 0x0df6: 0x0e56, + 0x0df7: 0x0e57, + 0x0df8: 0x0e58, + 0x0df9: 0x0e59, + 0x0ea1: 0x3131, + 0x0ea2: 0x3132, + 0x0ea3: 0x3133, + 0x0ea4: 0x3134, + 0x0ea5: 0x3135, + 0x0ea6: 0x3136, + 0x0ea7: 0x3137, + 0x0ea8: 0x3138, + 0x0ea9: 0x3139, + 0x0eaa: 0x313a, + 0x0eab: 0x313b, + 0x0eac: 0x313c, + 0x0ead: 0x313d, + 0x0eae: 0x313e, + 0x0eaf: 0x313f, + 0x0eb0: 0x3140, + 0x0eb1: 0x3141, + 0x0eb2: 0x3142, + 0x0eb3: 0x3143, + 0x0eb4: 0x3144, + 0x0eb5: 0x3145, + 0x0eb6: 0x3146, + 0x0eb7: 0x3147, + 0x0eb8: 0x3148, + 0x0eb9: 0x3149, + 0x0eba: 0x314a, + 0x0ebb: 0x314b, + 0x0ebc: 0x314c, + 0x0ebd: 0x314d, + 0x0ebe: 0x314e, + 0x0ebf: 0x314f, + 0x0ec0: 0x3150, + 0x0ec1: 0x3151, + 0x0ec2: 0x3152, + 0x0ec3: 0x3153, + 0x0ec4: 0x3154, + 0x0ec5: 0x3155, + 0x0ec6: 0x3156, + 0x0ec7: 0x3157, + 0x0ec8: 0x3158, + 0x0ec9: 0x3159, + 0x0eca: 0x315a, + 0x0ecb: 0x315b, + 0x0ecc: 0x315c, + 0x0ecd: 0x315d, + 0x0ece: 0x315e, + 0x0ecf: 0x315f, + 0x0ed0: 0x3160, + 0x0ed1: 0x3161, + 0x0ed2: 0x3162, + 0x0ed3: 0x3163, + 0x0ed4: 0x11a8, + 0x0ed5: 0x11a9, + 0x0ed6: 0x11aa, + 0x0ed7: 0x11ab, + 0x0ed8: 0x11ac, + 0x0ed9: 0x11ad, + 0x0eda: 0x11ae, + 0x0edb: 0x11af, + 0x0edc: 0x11b0, + 0x0edd: 0x11b1, + 0x0ede: 0x11b2, + 0x0edf: 0x11b3, + 0x0ee0: 0x11b4, + 0x0ee1: 0x11b5, + 0x0ee2: 0x11b6, + 0x0ee3: 0x11b7, + 0x0ee4: 0x11b8, + 0x0ee5: 0x11b9, + 0x0ee6: 0x11ba, + 0x0ee7: 0x11bb, + 0x0ee8: 0x11bc, + 0x0ee9: 0x11bd, + 0x0eea: 0x11be, + 0x0eeb: 0x11bf, + 0x0eec: 0x11c0, + 0x0eed: 0x11c1, + 0x0eee: 0x11c2, + 0x0eef: 0x316d, + 0x0ef0: 0x3171, + 0x0ef1: 0x3178, + 0x0ef2: 0x317f, + 0x0ef3: 0x3181, + 0x0ef4: 0x3184, + 0x0ef5: 0x3186, + 0x0ef6: 0x318d, + 0x0ef7: 0x318e, + 0x0ef8: 0x11eb, + 0x0ef9: 0x11f0, + 0x0efa: 0x11f9, + 0x0eff: 0x20a9, + 0x13a4: 0x20ac, + 0x13bc: 0x0152, + 0x13bd: 0x0153, + 0x13be: 0x0178, + 0x20ac: 0x20ac, + 0xfe50: '`', + 0xfe51: 0x00b4, + 0xfe52: '^', + 0xfe53: '~', + 0xfe54: 0x00af, + 0xfe55: 0x02d8, + 0xfe56: 0x02d9, + 0xfe57: 0x00a8, + 0xfe58: 0x02da, + 0xfe59: 0x02dd, + 0xfe5a: 0x02c7, + 0xfe5b: 0x00b8, + 0xfe5c: 0x02db, + 0xfe5d: 0x037a, + 0xfe5e: 0x309b, + 0xfe5f: 0x309c, + 0xfe63: '/', + 0xfe64: 0x02bc, + 0xfe65: 0x02bd, + 0xfe66: 0x02f5, + 0xfe67: 0x02f3, + 0xfe68: 0x02cd, + 0xfe69: 0xa788, + 0xfe6a: 0x02f7, + 0xfe6e: ',', + 0xfe6f: 0x00a4, + 0xfe80: 'a', // XK_dead_a + 0xfe81: 'A', // XK_dead_A + 0xfe82: 'e', // XK_dead_e + 0xfe83: 'E', // XK_dead_E + 0xfe84: 'i', // XK_dead_i + 0xfe85: 'I', // XK_dead_I + 0xfe86: 'o', // XK_dead_o + 0xfe87: 'O', // XK_dead_O + 0xfe88: 'u', // XK_dead_u + 0xfe89: 'U', // XK_dead_U + 0xfe8a: 0x0259, + 0xfe8b: 0x018f, + 0xfe8c: 0x00b5, + 0xfe90: '_', + 0xfe91: 0x02c8, + 0xfe92: 0x02cc, + 0xff80: ' ', // XKB_KEY_KP_Space + 0xff95: 0x0037, // XKB_KEY_KP_7 + 0xff96: 0x0034, // XKB_KEY_KP_4 + 0xff97: 0x0038, // XKB_KEY_KP_8 + 0xff98: 0x0036, // XKB_KEY_KP_6 + 0xff99: 0x0032, // XKB_KEY_KP_2 + 0xff9a: 0x0039, // XKB_KEY_KP_9 + 0xff9b: 0x0033, // XKB_KEY_KP_3 + 0xff9c: 0x0031, // XKB_KEY_KP_1 + 0xff9d: 0x0035, // XKB_KEY_KP_5 + 0xff9e: 0x0030, // XKB_KEY_KP_0 + 0xffaa: '*', // XKB_KEY_KP_Multiply + 0xffab: '+', // XKB_KEY_KP_Add + 0xffac: ',', // XKB_KEY_KP_Separator + 0xffad: '-', // XKB_KEY_KP_Subtract + 0xffae: '.', // XKB_KEY_KP_Decimal + 0xffaf: '/', // XKB_KEY_KP_Divide + 0xffb0: 0x0030, // XKB_KEY_KP_0 + 0xffb1: 0x0031, // XKB_KEY_KP_1 + 0xffb2: 0x0032, // XKB_KEY_KP_2 + 0xffb3: 0x0033, // XKB_KEY_KP_3 + 0xffb4: 0x0034, // XKB_KEY_KP_4 + 0xffb5: 0x0035, // XKB_KEY_KP_5 + 0xffb6: 0x0036, // XKB_KEY_KP_6 + 0xffb7: 0x0037, // XKB_KEY_KP_7 + 0xffb8: 0x0038, // XKB_KEY_KP_8 + 0xffb9: 0x0039, // XKB_KEY_KP_9 + 0xffbd: '=', // XKB_KEY_KP_Equal +} + +// _glfwKeySym2Unicode converts XKB KeySym to Unicode. +// +//export _glfwKeySym2Unicode +func _glfwKeySym2Unicode(keysym C.uint) C.uint32_t { + // First check for Latin-1 characters (1:1 mapping) + if (keysym >= 0x0020 && keysym <= 0x007e) || (keysym >= 0x00a0 && keysym <= 0x00ff) { + return keysym + } + + // Also check for directly encoded 24-bit UCS characters + if (keysym & 0xff000000) == 0x01000000 { + return keysym & 0x00ffffff + } + + ucs, ok := keysymtab[uint32(keysym)] + if !ok { + return C.GLFW_INVALID_CODEPOINT + } + return C.uint32_t(ucs) +} diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/xkb_unicode_linbsd.h b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/xkb_unicode_linbsd.h index 1a77f9c..08cd11d 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/xkb_unicode_linbsd.h +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/glfw/xkb_unicode_linbsd.h @@ -4,7 +4,8 @@ //go:build freebsd || linux || netbsd || openbsd +#include + #define GLFW_INVALID_CODEPOINT 0xffffffffu uint32_t _glfwKeySym2Unicode(unsigned int keysym); - diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphics/bytes.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphics/bytes.go index 6bd9a6b..3ced688 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphics/bytes.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphics/bytes.go @@ -24,8 +24,9 @@ import ( // ManagedBytes is useful when its lifetime is explicit, as the underlying byte slice can be reused for another ManagedBytes later. // This can reduce allocations and GCs. type ManagedBytes struct { - bytes []byte - pool *bytesPool + bytes []byte + pool *bytesPool + cleanup runtime.Cleanup } // Len returns the length of the slice. @@ -55,7 +56,7 @@ func (m *ManagedBytes) GetAndRelease() ([]byte, func()) { m.bytes = nil return bs, func() { m.pool.put(bs) - runtime.SetFinalizer(m, nil) + m.cleanup.Stop() } } @@ -65,7 +66,7 @@ func (m *ManagedBytes) GetAndRelease() ([]byte, func()) { func (m *ManagedBytes) Release() { m.pool.put(m.bytes) m.bytes = nil - runtime.SetFinalizer(m, nil) + m.cleanup.Stop() } // NewManagedBytes returns a managed byte slice initialized by the given constructor f. @@ -94,9 +95,9 @@ func (b *bytesPool) get(size int) *ManagedBytes { bytes: bs, pool: b, } - runtime.SetFinalizer(m, func(m *ManagedBytes) { - b.put(m.bytes) - }) + m.cleanup = runtime.AddCleanup(m, func(bytes []byte) { + b.put(bytes) + }, m.bytes) return m } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphics/shader.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphics/shader.go index e4e95c7..7a5686f 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphics/shader.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphics/shader.go @@ -89,9 +89,9 @@ var __imageSrcRegionSizes [%[1]d]vec2 func imageSrcRegionOnTexture() (vec2, vec2) { return __imageSrcRegionOrigins[0], __imageSrcRegionSizes[0] } -`, ShaderImageCount) +`, ShaderSrcImageCount) - for i := 0; i < ShaderImageCount; i++ { + for i := 0; i < ShaderSrcImageCount; i++ { shaderSuffix += fmt.Sprintf(` // imageSrc%[1]dOrigin returns the source image's region origin on its texture. // The unit is the source texture's pixel or texel. @@ -154,15 +154,15 @@ func imageSrc%[1]dAt(pos vec2) vec4 { shaderSuffix += ` var __projectionMatrix mat4 -func __vertex(dstPos vec2, srcPos vec2, color vec4) (vec4, vec2, vec4) { - return __projectionMatrix * vec4(dstPos, 0, 1), srcPos, color +func __vertex(dstPos vec2, srcPos vec2, color vec4, custom vec4) (vec4, vec2, vec4, vec4) { + return __projectionMatrix * vec4(dstPos, 0, 1), srcPos, color, custom } ` return shaderSuffix, nil } -func CompileShader(src []byte) (*shaderir.Program, error) { - unit, err := shader.ParseCompilerDirectives(src) +func completeShaderSource(fragmentSrc []byte) ([]byte, error) { + unit, err := shader.ParseCompilerDirectives(fragmentSrc) if err != nil { return nil, err } @@ -172,14 +172,23 @@ func CompileShader(src []byte) (*shaderir.Program, error) { } var buf bytes.Buffer - buf.Write(src) + buf.Write(fragmentSrc) buf.WriteString(suffix) + return buf.Bytes(), nil +} + +func CompileShader(fragmentSrc []byte) (*shaderir.Program, error) { + src, err := completeShaderSource(fragmentSrc) + if err != nil { + return nil, err + } + const ( vert = "__vertex" frag = "Fragment" ) - ir, err := shader.Compile(buf.Bytes(), vert, frag, ShaderImageCount) + ir, err := shader.Compile(src, vert, frag, ShaderSrcImageCount) if err != nil { return nil, err } @@ -193,3 +202,11 @@ func CompileShader(src []byte) (*shaderir.Program, error) { return ir, nil } + +func CalcSourceHash(fragmentSrc []byte) (shaderir.SourceHash, error) { + src, err := completeShaderSource(fragmentSrc) + if err != nil { + return shaderir.SourceHash{}, err + } + return shaderir.CalcSourceHash(src), nil +} diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphics/vertex.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphics/vertex.go index 449392c..133653f 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphics/vertex.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphics/vertex.go @@ -15,7 +15,7 @@ package graphics const ( - ShaderImageCount = 4 + ShaderSrcImageCount = 4 // PreservedUniformVariablesCount represents the number of preserved uniform variables. // Any shaders in Ebitengine must have these uniform variables. @@ -29,17 +29,24 @@ const ( ProjectionMatrixUniformVariableIndex = 6 - PreservedUniformUint32Count = 2 + // the destination texture size - 2*ShaderImageCount + // the source texture sizes array + PreservedUniformDwordCount = 2 + // the destination texture size + 2*ShaderSrcImageCount + // the source texture sizes array 2 + // the destination image region origin 2 + // the destination image region size - 2*ShaderImageCount + // the source image region origins array - 2*ShaderImageCount + // the source image region sizes array + 2*ShaderSrcImageCount + // the source image region origins array + 2*ShaderSrcImageCount + // the source image region sizes array 16 // the projection matrix + + ProjectionMatrixUniformDwordIndex = 2 + + 2*ShaderSrcImageCount + + 2 + + 2 + + 2*ShaderSrcImageCount + + 2*ShaderSrcImageCount ) const ( - VertexFloatCount = 8 + VertexFloatCount = 12 ) var ( @@ -50,16 +57,16 @@ func QuadIndices() []uint32 { return quadIndices } -// QuadVertices sets a float32 slice for a quadrangle. -// QuadVertices sets a slice that never overlaps with other slices returned this function, -// and users can do optimization based on this fact. -func QuadVertices(dst []float32, sx0, sy0, sx1, sy1 float32, a, b, c, d, tx, ty float32, cr, cg, cb, ca float32) { +// QuadVerticesFromSrcAndMatrix sets a float32 slice for a quadrangle. +func QuadVerticesFromSrcAndMatrix(dst []float32, sx0, sy0, sx1, sy1 float32, a, b, c, d, tx, ty float32, cr, cg, cb, ca float32) { x := sx1 - sx0 y := sy1 - sy0 ax, by, cx, dy := a*x, b*y, c*x, d*y u0, v0, u1, v1 := sx0, sy0, sx1, sy1 // This function is very performance-sensitive and implement in a very dumb way. + + // Remove the boundary check. dst = dst[:4*VertexFloatCount] dst[0] = adjustDestinationPixel(tx) @@ -71,32 +78,79 @@ func QuadVertices(dst []float32, sx0, sy0, sx1, sy1 float32, a, b, c, d, tx, ty dst[6] = cb dst[7] = ca - dst[8] = adjustDestinationPixel(ax + tx) - dst[9] = adjustDestinationPixel(cx + ty) - dst[10] = u1 - dst[11] = v0 - dst[12] = cr - dst[13] = cg - dst[14] = cb - dst[15] = ca + dst[VertexFloatCount] = adjustDestinationPixel(ax + tx) + dst[VertexFloatCount+1] = adjustDestinationPixel(cx + ty) + dst[VertexFloatCount+2] = u1 + dst[VertexFloatCount+3] = v0 + dst[VertexFloatCount+4] = cr + dst[VertexFloatCount+5] = cg + dst[VertexFloatCount+6] = cb + dst[VertexFloatCount+7] = ca - dst[16] = adjustDestinationPixel(by + tx) - dst[17] = adjustDestinationPixel(dy + ty) - dst[18] = u0 - dst[19] = v1 - dst[20] = cr - dst[21] = cg - dst[22] = cb - dst[23] = ca + dst[2*VertexFloatCount] = adjustDestinationPixel(by + tx) + dst[2*VertexFloatCount+1] = adjustDestinationPixel(dy + ty) + dst[2*VertexFloatCount+2] = u0 + dst[2*VertexFloatCount+3] = v1 + dst[2*VertexFloatCount+4] = cr + dst[2*VertexFloatCount+5] = cg + dst[2*VertexFloatCount+6] = cb + dst[2*VertexFloatCount+7] = ca - dst[24] = adjustDestinationPixel(ax + by + tx) - dst[25] = adjustDestinationPixel(cx + dy + ty) - dst[26] = u1 - dst[27] = v1 - dst[28] = cr - dst[29] = cg - dst[30] = cb - dst[31] = ca + dst[3*VertexFloatCount] = adjustDestinationPixel(ax + by + tx) + dst[3*VertexFloatCount+1] = adjustDestinationPixel(cx + dy + ty) + dst[3*VertexFloatCount+2] = u1 + dst[3*VertexFloatCount+3] = v1 + dst[3*VertexFloatCount+4] = cr + dst[3*VertexFloatCount+5] = cg + dst[3*VertexFloatCount+6] = cb + dst[3*VertexFloatCount+7] = ca +} + +// QuadVerticesFromDstAndSrc sets a float32 slice for a quadrangle. +func QuadVerticesFromDstAndSrc(dst []float32, dx0, dy0, dx1, dy1, sx0, sy0, sx1, sy1, cr, cg, cb, ca float32) { + dx0 = adjustDestinationPixel(dx0) + dy0 = adjustDestinationPixel(dy0) + dx1 = adjustDestinationPixel(dx1) + dy1 = adjustDestinationPixel(dy1) + + // Remove the boundary check. + dst = dst[:4*VertexFloatCount] + + dst[0] = dx0 + dst[1] = dy0 + dst[2] = sx0 + dst[3] = sy0 + dst[4] = cr + dst[5] = cg + dst[6] = cb + dst[7] = ca + + dst[VertexFloatCount] = dx1 + dst[VertexFloatCount+1] = dy0 + dst[VertexFloatCount+2] = sx1 + dst[VertexFloatCount+3] = sy0 + dst[VertexFloatCount+4] = cr + dst[VertexFloatCount+5] = cg + dst[VertexFloatCount+6] = cb + dst[VertexFloatCount+7] = ca + + dst[2*VertexFloatCount] = dx0 + dst[2*VertexFloatCount+1] = dy1 + dst[2*VertexFloatCount+2] = sx0 + dst[2*VertexFloatCount+3] = sy1 + dst[2*VertexFloatCount+4] = cr + dst[2*VertexFloatCount+5] = cg + dst[2*VertexFloatCount+6] = cb + dst[2*VertexFloatCount+7] = ca + + dst[3*VertexFloatCount] = dx1 + dst[3*VertexFloatCount+1] = dy1 + dst[3*VertexFloatCount+2] = sx1 + dst[3*VertexFloatCount+3] = sy1 + dst[3*VertexFloatCount+4] = cr + dst[3*VertexFloatCount+5] = cg + dst[3*VertexFloatCount+6] = cb + dst[3*VertexFloatCount+7] = ca } func adjustDestinationPixel(x float32) float32 { diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicscommand/command.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicscommand/command.go index dae55d6..f4a34ef 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicscommand/command.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicscommand/command.go @@ -18,6 +18,7 @@ import ( "fmt" "image" "math" + "slices" "strings" "github.com/hajimehoshi/ebiten/v2/internal/graphics" @@ -61,32 +62,62 @@ func (p *drawTrianglesCommandPool) put(v *drawTrianglesCommand) { // drawTrianglesCommand represents a drawing command to draw an image on another image. type drawTrianglesCommand struct { - dst *Image - srcs [graphics.ShaderImageCount]*Image - vertices []float32 - blend graphicsdriver.Blend - dstRegions []graphicsdriver.DstRegion - shader *Shader - uniforms []uint32 - fillRule graphicsdriver.FillRule + dst *Image + srcs [graphics.ShaderSrcImageCount]*Image + vertices []float32 + blend graphicsdriver.Blend + dstRegions []graphicsdriver.DstRegion + shader *Shader + uniforms []uint32 + fillRule graphicsdriver.FillRule + firstCaller string } func (c *drawTrianglesCommand) String() string { - // TODO: Improve readability - blend := fmt.Sprintf("{src-color: %d, src-alpha: %d, dst-color: %d, dst-alpha: %d, op-color: %d, op-alpha: %d}", - c.blend.BlendFactorSourceRGB, - c.blend.BlendFactorSourceAlpha, - c.blend.BlendFactorDestinationRGB, - c.blend.BlendFactorDestinationAlpha, - c.blend.BlendOperationRGB, - c.blend.BlendOperationAlpha) + var blend string + switch c.blend { + case graphicsdriver.BlendSourceOver: + blend = "(source-over)" + case graphicsdriver.BlendClear: + blend = "(clear)" + case graphicsdriver.BlendCopy: + blend = "(copy)" + case graphicsdriver.BlendDestination: + blend = "(destination)" + case graphicsdriver.BlendSourceIn: + blend = "(source-in)" + case graphicsdriver.BlendDestinationIn: + blend = "(destination-in)" + case graphicsdriver.BlendSourceOut: + blend = "(source-out)" + case graphicsdriver.BlendDestinationOut: + blend = "(destination-out)" + case graphicsdriver.BlendSourceAtop: + blend = "(source-atop)" + case graphicsdriver.BlendDestinationAtop: + blend = "(destination-atop)" + case graphicsdriver.BlendXor: + blend = "(xor)" + case graphicsdriver.BlendLighter: + blend = "(lighter)" + default: + blend = fmt.Sprintf("{src-rgb: %d, src-alpha: %d, dst-rgb: %d, dst-alpha: %d, op-rgb: %d, op-alpha: %d}", + c.blend.BlendFactorSourceRGB, + c.blend.BlendFactorSourceAlpha, + c.blend.BlendFactorDestinationRGB, + c.blend.BlendFactorDestinationAlpha, + c.blend.BlendOperationRGB, + c.blend.BlendOperationAlpha) + } dst := fmt.Sprintf("%d", c.dst.id) if c.dst.screen { dst += " (screen)" + } else if c.dst.attribute != "" { + dst += " (" + c.dst.attribute + ")" } - var srcstrs [graphics.ShaderImageCount]string + var srcstrs [graphics.ShaderSrcImageCount]string for i, src := range c.srcs { if src == nil { srcstrs[i] = "(nil)" @@ -95,10 +126,21 @@ func (c *drawTrianglesCommand) String() string { srcstrs[i] = fmt.Sprintf("%d", src.id) if src.screen { srcstrs[i] += " (screen)" + } else if src.attribute != "" { + srcstrs[i] += " (" + src.attribute + ")" } } - return fmt.Sprintf("draw-triangles: dst: %s <- src: [%s], num of dst regions: %d, num of indices: %d, blend: %s, fill rule: %s, shader id: %d", dst, strings.Join(srcstrs[:], ", "), len(c.dstRegions), c.numIndices(), blend, c.fillRule, c.shader.id) + shader := fmt.Sprintf("%d", c.shader.id) + if c.shader.name != "" { + shader += " (" + c.shader.name + ")" + } + + str := fmt.Sprintf("draw-triangles: dst: %s <- src: [%s], num of dst regions: %d, num of indices: %d, blend: %s, fill rule: %s, shader: %s", dst, strings.Join(srcstrs[:], ", "), len(c.dstRegions), c.numIndices(), blend, c.fillRule, shader) + if c.firstCaller != "" { + str += "\n first-caller: " + c.firstCaller + } + return str } // Exec executes the drawTrianglesCommand. @@ -108,7 +150,7 @@ func (c *drawTrianglesCommand) Exec(commandQueue *commandQueue, graphicsDriver g return nil } - var imgs [graphics.ShaderImageCount]graphicsdriver.ImageID + var imgs [graphics.ShaderSrcImageCount]graphicsdriver.ImageID for i, src := range c.srcs { if src == nil { imgs[i] = graphicsdriver.InvalidImageID @@ -142,18 +184,13 @@ func (c *drawTrianglesCommand) setVertices(vertices []float32) { // CanMergeWithDrawTrianglesCommand returns a boolean value indicating whether the other drawTrianglesCommand can be merged // with the drawTrianglesCommand c. -func (c *drawTrianglesCommand) CanMergeWithDrawTrianglesCommand(dst *Image, srcs [graphics.ShaderImageCount]*Image, vertices []float32, blend graphicsdriver.Blend, shader *Shader, uniforms []uint32, fillRule graphicsdriver.FillRule) bool { +func (c *drawTrianglesCommand) CanMergeWithDrawTrianglesCommand(dst *Image, srcs [graphics.ShaderSrcImageCount]*Image, vertices []float32, blend graphicsdriver.Blend, shader *Shader, uniforms []uint32, fillRule graphicsdriver.FillRule) bool { if c.shader != shader { return false } - if len(c.uniforms) != len(uniforms) { + if !slices.Equal(c.uniforms, uniforms) { return false } - for i := range c.uniforms { - if c.uniforms[i] != uniforms[i] { - return false - } - } if c.dst != dst { return false } @@ -166,7 +203,7 @@ func (c *drawTrianglesCommand) CanMergeWithDrawTrianglesCommand(dst *Image, srcs if c.fillRule != fillRule { return false } - if c.fillRule != graphicsdriver.FillAll && mightOverlapDstRegions(c.vertices, vertices) { + if c.fillRule != graphicsdriver.FillRuleFillAll && mightOverlapDstRegions(c.vertices, vertices) { return false } return true @@ -183,9 +220,9 @@ func dstRegionFromVertices(vertices []float32) (minX, minY, maxX, maxY float32) maxX = negInf32 maxY = negInf32 - for i := 0; i < len(vertices)/graphics.VertexFloatCount; i++ { - x := vertices[graphics.VertexFloatCount*i] - y := vertices[graphics.VertexFloatCount*i+1] + for i := 0; i < len(vertices); i += graphics.VertexFloatCount { + x := vertices[i] + y := vertices[i+1] if x < minX { minX = x } @@ -221,7 +258,11 @@ type writePixelsCommandArgs struct { } func (c *writePixelsCommand) String() string { - return fmt.Sprintf("write-pixels: dst: %d, len(args): %d", c.dst.id, len(c.args)) + var args []string + for _, a := range c.args { + args = append(args, fmt.Sprintf("region: %s", a.region.String())) + } + return fmt.Sprintf("write-pixels: dst: %d, args: %s", c.dst.id, strings.Join(args, ", ")) } // Exec executes the writePixelsCommand. @@ -270,7 +311,11 @@ func (c *readPixelsCommand) NeedsSync() bool { } func (c *readPixelsCommand) String() string { - return fmt.Sprintf("read-pixels: image: %d", c.img.id) + var args []string + for _, a := range c.args { + args = append(args, fmt.Sprintf("region: %s", a.Region.String())) + } + return fmt.Sprintf("read-pixels: image: %d, args: %v", c.img.id, strings.Join(args, ", ")) } // disposeImageCommand represents a command to dispose an image. @@ -313,14 +358,19 @@ func (c *disposeShaderCommand) NeedsSync() bool { // newImageCommand represents a command to create an empty image with given width and height. type newImageCommand struct { - result *Image - width int - height int - screen bool + result *Image + width int + height int + screen bool + attribute string } func (c *newImageCommand) String() string { - return fmt.Sprintf("new-image: result: %d, width: %d, height: %d, screen: %t", c.result.id, c.width, c.height, c.screen) + str := fmt.Sprintf("new-image: result: %d, width: %d, height: %d, screen: %t", c.result.id, c.width, c.height, c.screen) + if c.attribute != "" { + str += ", attribute: " + c.attribute + } + return str } // Exec executes a newImageCommand. diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicscommand/commandqueue.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicscommand/commandqueue.go index f91a1a5..9707534 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicscommand/commandqueue.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicscommand/commandqueue.go @@ -18,6 +18,7 @@ import ( "fmt" "image" "math" + "strings" "sync" "sync/atomic" @@ -43,14 +44,14 @@ const ( maxVertexFloatCount = MaxVertexCount * graphics.VertexFloatCount ) -var vsyncEnabled int32 = 1 +var vsyncEnabled atomic.Bool + +func init() { + vsyncEnabled.Store(true) +} func SetVsyncEnabled(enabled bool, graphicsDriver graphicsdriver.Graphics) { - if enabled { - atomic.StoreInt32(&vsyncEnabled, 1) - } else { - atomic.StoreInt32(&vsyncEnabled, 0) - } + vsyncEnabled.Store(enabled) runOnRenderThread(func() { graphicsDriver.SetVsyncEnabled(enabled) @@ -105,7 +106,7 @@ func mustUseDifferentVertexBuffer(nextNumVertexFloats int) bool { } // EnqueueDrawTrianglesCommand enqueues a drawing-image command. -func (q *commandQueue) EnqueueDrawTrianglesCommand(dst *Image, srcs [graphics.ShaderImageCount]*Image, vertices []float32, indices []uint32, blend graphicsdriver.Blend, dstRegion image.Rectangle, srcRegions [graphics.ShaderImageCount]image.Rectangle, shader *Shader, uniforms []uint32, fillRule graphicsdriver.FillRule) { +func (q *commandQueue) EnqueueDrawTrianglesCommand(dst *Image, srcs [graphics.ShaderSrcImageCount]*Image, vertices []float32, indices []uint32, blend graphicsdriver.Blend, dstRegion image.Rectangle, srcRegions [graphics.ShaderSrcImageCount]image.Rectangle, shader *Shader, uniforms []uint32, fillRule graphicsdriver.FillRule) { if len(vertices) > maxVertexFloatCount { panic(fmt.Sprintf("graphicscommand: len(vertices) must equal to or less than %d but was %d", maxVertexFloatCount, len(vertices))) } @@ -162,6 +163,16 @@ func (q *commandQueue) EnqueueDrawTrianglesCommand(dst *Image, srcs [graphics.Sh c.shader = shader c.uniforms = uniforms c.fillRule = fillRule + c.firstCaller = "" + if debug.IsDebug { + file, line, typ := debug.FirstCaller() + switch typ { + case debug.CallerTypeRegular: + c.firstCaller = fmt.Sprintf("%s:%d", file, line) + case debug.CallerTypeInternal: + c.firstCaller = fmt.Sprintf("%s:%d (internal)", file, line) + } + } q.commands = append(q.commands, c) } @@ -185,7 +196,7 @@ func (q *commandQueue) Flush(graphicsDriver graphicsdriver.Graphics, endFrame bo var sync bool // Disable asynchronous rendering when vsync is on, as this causes a rendering delay (#2822). - if endFrame && atomic.LoadInt32(&vsyncEnabled) != 0 { + if endFrame && vsyncEnabled.Load() { sync = true } if !sync { @@ -197,7 +208,7 @@ func (q *commandQueue) Flush(graphicsDriver graphicsdriver.Graphics, endFrame bo } } - logger := debug.SwitchLogger() + logger := debug.SwitchFrameLogger() var flushErr error runOnRenderThread(func() { @@ -223,7 +234,7 @@ func (q *commandQueue) Flush(graphicsDriver graphicsdriver.Graphics, endFrame bo } // flush must be called the render thread. -func (q *commandQueue) flush(graphicsDriver graphicsdriver.Graphics, endFrame bool, logger debug.Logger) (err error) { +func (q *commandQueue) flush(graphicsDriver graphicsdriver.Graphics, endFrame bool, logger debug.FrameLogger) (err error) { // If endFrame is true, Begin/End should be called to ensure the framebuffer is swapped. if len(q.commands) == 0 && !endFrame { return nil @@ -231,7 +242,7 @@ func (q *commandQueue) flush(graphicsDriver graphicsdriver.Graphics, endFrame bo es := q.indices vs := q.vertices - logger.Logf("Graphics commands:\n") + logger.FrameLogf("Graphics commands:\n") if err := graphicsDriver.Begin(); err != nil { return err @@ -294,7 +305,17 @@ func (q *commandQueue) flush(graphicsDriver graphicsdriver.Graphics, endFrame bo if err := c.Exec(q, graphicsDriver, indexOffset); err != nil { return err } - logger.Logf(" %s\n", c) + if debug.IsDebug { + str := c.String() + for { + head, tail, ok := strings.Cut(str, "\n") + logger.FrameLogf(" %s\n", head) + if !ok { + break + } + str = tail + } + } // TODO: indexOffset should be reset if the command type is different // from the previous one. This fix is needed when another drawing command is // introduced than drawTrianglesCommand. @@ -324,29 +345,54 @@ func imageRectangleToRectangleF32(r image.Rectangle) rectangleF32 { } } -func (q *commandQueue) prependPreservedUniforms(uniforms []uint32, shader *Shader, dst *Image, srcs [graphics.ShaderImageCount]*Image, dstRegion image.Rectangle, srcRegions [graphics.ShaderImageCount]image.Rectangle) []uint32 { +func (q *commandQueue) prependPreservedUniforms(uniforms []uint32, shader *Shader, dst *Image, srcs [graphics.ShaderSrcImageCount]*Image, dstRegion image.Rectangle, srcRegions [graphics.ShaderSrcImageCount]image.Rectangle) []uint32 { origUniforms := uniforms - uniforms = q.uint32sBuffer.alloc(len(origUniforms) + graphics.PreservedUniformUint32Count) - copy(uniforms[graphics.PreservedUniformUint32Count:], origUniforms) + uniforms = q.uint32sBuffer.alloc(len(origUniforms) + graphics.PreservedUniformDwordCount) + copy(uniforms[graphics.PreservedUniformDwordCount:], origUniforms) + return prependPreservedUniforms(uniforms, shader, dst, srcs, dstRegion, srcRegions) +} +func prependPreservedUniforms(uniforms []uint32, shader *Shader, dst *Image, srcs [graphics.ShaderSrcImageCount]*Image, dstRegion image.Rectangle, srcRegions [graphics.ShaderSrcImageCount]image.Rectangle) []uint32 { // Set the destination texture size. + // Hard-code indices for BCE optimization. + _ = uniforms[graphics.PreservedUniformDwordCount-1] + dw, dh := dst.InternalSize() uniforms[0] = math.Float32bits(float32(dw)) uniforms[1] = math.Float32bits(float32(dh)) - uniformIndex := 2 - for i := 0; i < graphics.ShaderImageCount; i++ { - var floatW, floatH uint32 - if srcs[i] != nil { - w, h := srcs[i].InternalSize() - floatW = math.Float32bits(float32(w)) - floatH = math.Float32bits(float32(h)) - } - - uniforms[uniformIndex+i*2] = floatW - uniforms[uniformIndex+1+i*2] = floatH + if srcs[0] != nil { + w, h := srcs[0].InternalSize() + uniforms[2] = math.Float32bits(float32(w)) + uniforms[3] = math.Float32bits(float32(h)) + } else { + uniforms[2] = 0 + uniforms[3] = 0 + } + if srcs[1] != nil { + w, h := srcs[1].InternalSize() + uniforms[4] = math.Float32bits(float32(w)) + uniforms[5] = math.Float32bits(float32(h)) + } else { + uniforms[4] = 0 + uniforms[5] = 0 + } + if srcs[2] != nil { + w, h := srcs[2].InternalSize() + uniforms[6] = math.Float32bits(float32(w)) + uniforms[7] = math.Float32bits(float32(h)) + } else { + uniforms[6] = 0 + uniforms[7] = 0 + } + if srcs[3] != nil { + w, h := srcs[3].InternalSize() + uniforms[8] = math.Float32bits(float32(w)) + uniforms[9] = math.Float32bits(float32(h)) + } else { + uniforms[8] = 0 + uniforms[9] = 0 } - uniformIndex += graphics.ShaderImageCount * 2 dr := imageRectangleToRectangleF32(dstRegion) if shader.unit() == shaderir.Texels { @@ -357,16 +403,14 @@ func (q *commandQueue) prependPreservedUniforms(uniforms []uint32, shader *Shade } // Set the destination region origin. - uniforms[uniformIndex] = math.Float32bits(dr.x) - uniforms[uniformIndex+1] = math.Float32bits(dr.y) - uniformIndex += 2 + uniforms[10] = math.Float32bits(dr.x) + uniforms[11] = math.Float32bits(dr.y) // Set the destination region size. - uniforms[uniformIndex] = math.Float32bits(dr.width) - uniforms[uniformIndex+1] = math.Float32bits(dr.height) - uniformIndex += 2 + uniforms[12] = math.Float32bits(dr.width) + uniforms[13] = math.Float32bits(dr.height) - var srs [graphics.ShaderImageCount]rectangleF32 + var srs [graphics.ShaderSrcImageCount]rectangleF32 for i, r := range srcRegions { srs[i] = imageRectangleToRectangleF32(r) } @@ -384,40 +428,49 @@ func (q *commandQueue) prependPreservedUniforms(uniforms []uint32, shader *Shade } // Set the source region origins. - for i := 0; i < graphics.ShaderImageCount; i++ { - uniforms[uniformIndex+i*2] = math.Float32bits(srs[i].x) - uniforms[uniformIndex+1+i*2] = math.Float32bits(srs[i].y) - } - uniformIndex += graphics.ShaderImageCount * 2 + uniforms[14] = math.Float32bits(srs[0].x) + uniforms[15] = math.Float32bits(srs[0].y) + uniforms[16] = math.Float32bits(srs[1].x) + uniforms[17] = math.Float32bits(srs[1].y) + uniforms[18] = math.Float32bits(srs[2].x) + uniforms[19] = math.Float32bits(srs[2].y) + uniforms[20] = math.Float32bits(srs[3].x) + uniforms[21] = math.Float32bits(srs[3].y) // Set the source region sizes. - for i := 0; i < graphics.ShaderImageCount; i++ { - uniforms[uniformIndex+i*2] = math.Float32bits(srs[i].width) - uniforms[uniformIndex+1+i*2] = math.Float32bits(srs[i].height) - } - uniformIndex += graphics.ShaderImageCount * 2 + uniforms[22] = math.Float32bits(srs[0].width) + uniforms[23] = math.Float32bits(srs[0].height) + uniforms[24] = math.Float32bits(srs[1].width) + uniforms[25] = math.Float32bits(srs[1].height) + uniforms[26] = math.Float32bits(srs[2].width) + uniforms[27] = math.Float32bits(srs[2].height) + uniforms[28] = math.Float32bits(srs[3].width) + uniforms[29] = math.Float32bits(srs[3].height) // Set the projection matrix. - uniforms[uniformIndex] = math.Float32bits(2 / float32(dw)) - uniforms[uniformIndex+1] = 0 - uniforms[uniformIndex+2] = 0 - uniforms[uniformIndex+3] = 0 - uniforms[uniformIndex+4] = 0 - uniforms[uniformIndex+5] = math.Float32bits(2 / float32(dh)) - uniforms[uniformIndex+6] = 0 - uniforms[uniformIndex+7] = 0 - uniforms[uniformIndex+8] = 0 - uniforms[uniformIndex+9] = 0 - uniforms[uniformIndex+10] = math.Float32bits(1) - uniforms[uniformIndex+11] = 0 - uniforms[uniformIndex+12] = math.Float32bits(-1) - uniforms[uniformIndex+13] = math.Float32bits(-1) - uniforms[uniformIndex+14] = 0 - uniforms[uniformIndex+15] = math.Float32bits(1) + uniforms[30] = math.Float32bits(2 / float32(dw)) + uniforms[31] = 0 + uniforms[32] = 0 + uniforms[33] = 0 + uniforms[34] = 0 + uniforms[35] = math.Float32bits(2 / float32(dh)) + uniforms[36] = 0 + uniforms[37] = 0 + uniforms[38] = 0 + uniforms[39] = 0 + uniforms[40] = math.Float32bits(1) + uniforms[41] = 0 + uniforms[42] = math.Float32bits(-1) + uniforms[43] = math.Float32bits(-1) + uniforms[44] = 0 + uniforms[45] = math.Float32bits(1) return uniforms } +// Confirm the concrete value of graphics.PreservedUniformDwordCount. +var _ [0]struct{} = [graphics.PreservedUniformDwordCount - 46]struct{}{} + type commandQueuePool struct { cache []*commandQueue m sync.Mutex @@ -469,7 +522,7 @@ func (c *commandQueueManager) putCommandQueue(commandQueue *commandQueue) { c.pool.put(commandQueue) } -func (c *commandQueueManager) enqueueDrawTrianglesCommand(dst *Image, srcs [graphics.ShaderImageCount]*Image, vertices []float32, indices []uint32, blend graphicsdriver.Blend, dstRegion image.Rectangle, srcRegions [graphics.ShaderImageCount]image.Rectangle, shader *Shader, uniforms []uint32, fillRule graphicsdriver.FillRule) { +func (c *commandQueueManager) enqueueDrawTrianglesCommand(dst *Image, srcs [graphics.ShaderSrcImageCount]*Image, vertices []float32, indices []uint32, blend graphicsdriver.Blend, dstRegion image.Rectangle, srcRegions [graphics.ShaderSrcImageCount]image.Rectangle, shader *Shader, uniforms []uint32, fillRule graphicsdriver.FillRule) { if c.current == nil { c.current, _ = c.pool.get() } @@ -507,13 +560,6 @@ func roundUpPower2(x int) int { return p2 } -func max(a, b int) int { - if a < b { - return b - } - return a -} - func (b *uint32sBuffer) alloc(n int) []uint32 { buf := b.buf if len(buf)+n > cap(buf) { diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicscommand/image.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicscommand/image.go index 4daa6cb..4e15e97 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicscommand/image.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicscommand/image.go @@ -37,6 +37,9 @@ type Image struct { internalHeight int screen bool + // attribute is used only for logs. + attribute string + // id is an identifier for the image. This is used only when dumping the information. // // This is duplicated with graphicsdriver.Image's ID, but this id is still necessary because this image might not @@ -57,18 +60,20 @@ func genNextImageID() int { // NewImage returns a new image. // // Note that the image is not initialized yet. -func NewImage(width, height int, screenFramebuffer bool) *Image { +func NewImage(width, height int, screenFramebuffer bool, attribute string) *Image { i := &Image{ - width: width, - height: height, - screen: screenFramebuffer, - id: genNextImageID(), + width: width, + height: height, + screen: screenFramebuffer, + id: genNextImageID(), + attribute: attribute, } c := &newImageCommand{ - result: i, - width: width, - height: height, - screen: screenFramebuffer, + result: i, + width: width, + height: height, + screen: screenFramebuffer, + attribute: attribute, } theCommandQueueManager.enqueueCommand(c) return i @@ -130,7 +135,7 @@ func (i *Image) InternalSize() (int, int) { // // If the source image is not specified, i.e., src is nil and there is no image in the uniform variables, the // elements for the source image are not used. -func (i *Image) DrawTriangles(srcs [graphics.ShaderImageCount]*Image, vertices []float32, indices []uint32, blend graphicsdriver.Blend, dstRegion image.Rectangle, srcRegions [graphics.ShaderImageCount]image.Rectangle, shader *Shader, uniforms []uint32, fillRule graphicsdriver.FillRule) { +func (i *Image) DrawTriangles(srcs [graphics.ShaderSrcImageCount]*Image, vertices []float32, indices []uint32, blend graphicsdriver.Blend, dstRegion image.Rectangle, srcRegions [graphics.ShaderSrcImageCount]image.Rectangle, shader *Shader, uniforms []uint32, fillRule graphicsdriver.FillRule) { for _, src := range srcs { if src == nil { continue @@ -230,6 +235,12 @@ func LogImagesInfo(images []*Image) { }) for _, i := range images { w, h := i.InternalSize() - debug.Logf(" %d: (%d, %d)\n", i.id, w, h) + var attr string + if i.attribute != "" { + attr = " (" + i.attribute + ")" + } else if i.screen { + attr = " (screen)" + } + debug.FrameLogf(" %d: (%d, %d)%s\n", i.id, w, h, attr) } } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicscommand/shader.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicscommand/shader.go index 989cb93..40f2f2f 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicscommand/shader.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicscommand/shader.go @@ -31,12 +31,16 @@ type Shader struct { shader graphicsdriver.Shader ir *shaderir.Program id int + + // name is used only for logging. + name string } -func NewShader(ir *shaderir.Program) *Shader { +func NewShader(ir *shaderir.Program, name string) *Shader { s := &Shader{ - ir: ir, - id: genNextShaderID(), + ir: ir, + id: genNextShaderID(), + name: name, } c := &newShaderCommand{ result: s, diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/blend.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/blend.go index a5681ce..43d6d9c 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/blend.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/blend.go @@ -23,6 +23,8 @@ type Blend struct { BlendOperationAlpha BlendOperation } +// BlendFactor and BlendOperation must be synced with internal/graphicsdriver/playstation5/graphics_playstation5.h. + type BlendFactor byte const ( @@ -49,29 +51,121 @@ const ( BlendOperationMax ) -var BlendSourceOver = Blend{ - BlendFactorSourceRGB: BlendFactorOne, - BlendFactorSourceAlpha: BlendFactorOne, - BlendFactorDestinationRGB: BlendFactorOneMinusSourceAlpha, - BlendFactorDestinationAlpha: BlendFactorOneMinusSourceAlpha, - BlendOperationRGB: BlendOperationAdd, - BlendOperationAlpha: BlendOperationAdd, -} +var ( + BlendSourceOver = Blend{ + BlendFactorSourceRGB: BlendFactorOne, + BlendFactorSourceAlpha: BlendFactorOne, + BlendFactorDestinationRGB: BlendFactorOneMinusSourceAlpha, + BlendFactorDestinationAlpha: BlendFactorOneMinusSourceAlpha, + BlendOperationRGB: BlendOperationAdd, + BlendOperationAlpha: BlendOperationAdd, + } -var BlendClear = Blend{ - BlendFactorSourceRGB: BlendFactorZero, - BlendFactorSourceAlpha: BlendFactorZero, - BlendFactorDestinationRGB: BlendFactorZero, - BlendFactorDestinationAlpha: BlendFactorZero, - BlendOperationRGB: BlendOperationAdd, - BlendOperationAlpha: BlendOperationAdd, -} + BlendClear = Blend{ + BlendFactorSourceRGB: BlendFactorZero, + BlendFactorSourceAlpha: BlendFactorZero, + BlendFactorDestinationRGB: BlendFactorZero, + BlendFactorDestinationAlpha: BlendFactorZero, + BlendOperationRGB: BlendOperationAdd, + BlendOperationAlpha: BlendOperationAdd, + } -var BlendCopy = Blend{ - BlendFactorSourceRGB: BlendFactorOne, - BlendFactorSourceAlpha: BlendFactorOne, - BlendFactorDestinationRGB: BlendFactorZero, - BlendFactorDestinationAlpha: BlendFactorZero, - BlendOperationRGB: BlendOperationAdd, - BlendOperationAlpha: BlendOperationAdd, -} + BlendCopy = Blend{ + BlendFactorSourceRGB: BlendFactorOne, + BlendFactorSourceAlpha: BlendFactorOne, + BlendFactorDestinationRGB: BlendFactorZero, + BlendFactorDestinationAlpha: BlendFactorZero, + BlendOperationRGB: BlendOperationAdd, + BlendOperationAlpha: BlendOperationAdd, + } + + BlendDestination = Blend{ + BlendFactorSourceRGB: BlendFactorZero, + BlendFactorSourceAlpha: BlendFactorZero, + BlendFactorDestinationRGB: BlendFactorOne, + BlendFactorDestinationAlpha: BlendFactorOne, + BlendOperationRGB: BlendOperationAdd, + BlendOperationAlpha: BlendOperationAdd, + } + + BlendDestinationOver = Blend{ + BlendFactorSourceRGB: BlendFactorOneMinusDestinationAlpha, + BlendFactorSourceAlpha: BlendFactorOneMinusDestinationAlpha, + BlendFactorDestinationRGB: BlendFactorOne, + BlendFactorDestinationAlpha: BlendFactorOne, + BlendOperationRGB: BlendOperationAdd, + BlendOperationAlpha: BlendOperationAdd, + } + + BlendSourceIn = Blend{ + BlendFactorSourceRGB: BlendFactorDestinationAlpha, + BlendFactorSourceAlpha: BlendFactorDestinationAlpha, + BlendFactorDestinationRGB: BlendFactorZero, + BlendFactorDestinationAlpha: BlendFactorZero, + BlendOperationRGB: BlendOperationAdd, + BlendOperationAlpha: BlendOperationAdd, + } + + BlendDestinationIn = Blend{ + BlendFactorSourceRGB: BlendFactorZero, + BlendFactorSourceAlpha: BlendFactorZero, + BlendFactorDestinationRGB: BlendFactorSourceAlpha, + BlendFactorDestinationAlpha: BlendFactorSourceAlpha, + BlendOperationRGB: BlendOperationAdd, + BlendOperationAlpha: BlendOperationAdd, + } + + BlendSourceOut = Blend{ + BlendFactorSourceRGB: BlendFactorOneMinusDestinationAlpha, + BlendFactorSourceAlpha: BlendFactorOneMinusDestinationAlpha, + BlendFactorDestinationRGB: BlendFactorZero, + BlendFactorDestinationAlpha: BlendFactorZero, + BlendOperationRGB: BlendOperationAdd, + BlendOperationAlpha: BlendOperationAdd, + } + + BlendDestinationOut = Blend{ + BlendFactorSourceRGB: BlendFactorZero, + BlendFactorSourceAlpha: BlendFactorZero, + BlendFactorDestinationRGB: BlendFactorOneMinusSourceAlpha, + BlendFactorDestinationAlpha: BlendFactorOneMinusSourceAlpha, + BlendOperationRGB: BlendOperationAdd, + BlendOperationAlpha: BlendOperationAdd, + } + + BlendSourceAtop = Blend{ + BlendFactorSourceRGB: BlendFactorDestinationAlpha, + BlendFactorSourceAlpha: BlendFactorDestinationAlpha, + BlendFactorDestinationRGB: BlendFactorOneMinusSourceAlpha, + BlendFactorDestinationAlpha: BlendFactorOneMinusSourceAlpha, + BlendOperationRGB: BlendOperationAdd, + BlendOperationAlpha: BlendOperationAdd, + } + + BlendDestinationAtop = Blend{ + BlendFactorSourceRGB: BlendFactorOneMinusDestinationAlpha, + BlendFactorSourceAlpha: BlendFactorOneMinusDestinationAlpha, + BlendFactorDestinationRGB: BlendFactorSourceAlpha, + BlendFactorDestinationAlpha: BlendFactorSourceAlpha, + BlendOperationRGB: BlendOperationAdd, + BlendOperationAlpha: BlendOperationAdd, + } + + BlendXor = Blend{ + BlendFactorSourceRGB: BlendFactorOneMinusDestinationAlpha, + BlendFactorSourceAlpha: BlendFactorOneMinusDestinationAlpha, + BlendFactorDestinationRGB: BlendFactorOneMinusSourceAlpha, + BlendFactorDestinationAlpha: BlendFactorOneMinusSourceAlpha, + BlendOperationRGB: BlendOperationAdd, + BlendOperationAlpha: BlendOperationAdd, + } + + BlendLighter = Blend{ + BlendFactorSourceRGB: BlendFactorOne, + BlendFactorSourceAlpha: BlendFactorOne, + BlendFactorDestinationRGB: BlendFactorOne, + BlendFactorDestinationAlpha: BlendFactorOne, + BlendOperationRGB: BlendOperationAdd, + BlendOperationAlpha: BlendOperationAdd, + } +) diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/directx/api_microsoftgdk_windows.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/directx/api_microsoftgdk_windows.go index 7221d0d..20f3936 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/directx/api_microsoftgdk_windows.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/directx/api_microsoftgdk_windows.go @@ -16,94 +16,232 @@ package directx -// Some functions of ID3D12GraphicsCommandList has additional logics besides the original COM function call. +// Some functions must be called with C++ directly for some reasons. // Then, instead of calling them by LazyProc.Call, we have to defer this call to the C++ side. // These functions are chosen based on the DirectX header file's implementation. // // These functions should be defined on the C++ side like this: -// -// extern "C" { -// void Ebitengine_ID3D12GraphicsCommandList_ClearDepthStencilView(void* i, uintptr_t depthStencilView, int32_t clearFlags, float depth, uint8_t stencil, uint32_t numRects, void* pRects) { -// static_cast(i)->ClearDepthStencilView(D3D12_CPU_DESCRIPTOR_HANDLE{ depthStencilView }, static_cast(clearFlags), depth, stencil, numRects, static_cast(pRects)); -// } -// void Ebitengine_ID3D12GraphicsCommandList_ClearRenderTargetView(void* i, uintptr_t pRenderTargetView, void* colorRGBA, uint32_t numRects, void* pRects) { -// static_cast(i)->ClearRenderTargetView(D3D12_CPU_DESCRIPTOR_HANDLE{ pRenderTargetView }, static_cast(colorRGBA), numRects, static_cast(pRects)); -// } -// uintptr_t Ebitengine_ID3D12GraphicsCommandList_Close(void* i) { -// auto r = static_cast(i)->Close(); -// return uintptr_t(r); -// } -// void Ebitengine_ID3D12GraphicsCommandList_CopyTextureRegion(void* i, void* pDst, uint32_t dstX, uint32_t dstY, uint32_t dstZ, void* pSrc, void* pSrcBox) { -// static_cast(i)->CopyTextureRegion(static_cast(pDst), dstX, dstY, dstZ, static_cast(pSrc), static_cast(pSrcBox)); -// } -// void Ebitengine_ID3D12GraphicsCommandList_DrawIndexedInstanced(void* i, uint32_t indexCountPerInstance, uint32_t instanceCount, uint32_t startIndexLocation, int32_t baseVertexLocation, uint32_t startInstanceLocation) { -// static_cast(i)->DrawIndexedInstanced(indexCountPerInstance, instanceCount, startIndexLocation, baseVertexLocation, startInstanceLocation); -// } -// void Ebitengine_ID3D12GraphicsCommandList_IASetIndexBuffer(void* i, void* pView) { -// static_cast(i)->IASetIndexBuffer(static_cast(pView)); -// } -// void Ebitengine_ID3D12GraphicsCommandList_IASetPrimitiveTopology(void* i, int32_t primitiveTopology) { -// static_cast(i)->IASetPrimitiveTopology(static_cast(primitiveTopology)); -// } -// void Ebitengine_ID3D12GraphicsCommandList_IASetVertexBuffers(void* i, uint32_t startSlot, uint32_t numViews, void* pViews) { -// static_cast(i)->IASetVertexBuffers(startSlot, numViews, static_cast(pViews)); -// } -// void Ebitengine_ID3D12GraphicsCommandList_OMSetRenderTargets(void* i, uint32_t numRenderTargetDescriptors, void* pRenderTargetDescriptors, int rtsSingleHandleToDescriptorRange, void* pDepthStencilDescriptor) { -// static_cast(i)->OMSetRenderTargets(numRenderTargetDescriptors, static_cast(pRenderTargetDescriptors), static_cast(rtsSingleHandleToDescriptorRange), static_cast(pDepthStencilDescriptor)); -// } -// void Ebitengine_ID3D12GraphicsCommandList_OMSetStencilRef(void* i, uint32_t stencilRef) { -// static_cast(i)->OMSetStencilRef(stencilRef); -// } -// uint32_t Ebitengine_ID3D12GraphicsCommandList_Release(void* i) { -// return static_cast(static_cast(i)->Release()); -// } -// uintptr_t Ebitengine_ID3D12GraphicsCommandList_Reset(void* i, void* pAllocator, void* pInitialState) { -// auto r = static_cast(i)->Reset(static_cast(pAllocator), static_cast(pInitialState)); -// return static_cast(r); -// } -// void Ebitengine_ID3D12GraphicsCommandList_ResourceBarrier(void* i, uint32_t numBarriers, void* pBarriers) { -// static_cast(i)->ResourceBarrier(numBarriers, static_cast(pBarriers)); -// } -// void Ebitengine_ID3D12GraphicsCommandList_RSSetViewports(void* i, uint32_t numViewports, void* pViewports) { -// static_cast(i)->RSSetViewports(numViewports, static_cast(pViewports)); -// } -// void Ebitengine_ID3D12GraphicsCommandList_RSSetScissorRects(void* i, uint32_t numRects, void* pRects) { -// static_cast(i)->RSSetScissorRects(numRects, static_cast(pRects)); -// } -// void Ebitengine_ID3D12GraphicsCommandList_SetDescriptorHeaps(void* i, uint32_t numDescriptorHeaps, void* ppDescriptorHeaps) { -// static_cast(i)->SetDescriptorHeaps(numDescriptorHeaps, static_cast(ppDescriptorHeaps)); -// } -// void Ebitengine_ID3D12GraphicsCommandList_SetGraphicsRootDescriptorTable(void* i, uint32_t rootParameterIndex, uint64_t baseDescriptorPtr) { -// static_cast(i)->SetGraphicsRootDescriptorTable(rootParameterIndex, D3D12_GPU_DESCRIPTOR_HANDLE{ baseDescriptorPtr }); -// } -// void Ebitengine_ID3D12GraphicsCommandList_SetGraphicsRootSignature(void* i, void* pRootSignature) { -// static_cast(i)->SetGraphicsRootSignature(static_cast(pRootSignature)); -// } -// void Ebitengine_ID3D12GraphicsCommandList_SetPipelineState(void* i, void* pPipelineState) { -// static_cast(i)->SetPipelineState(static_cast(pPipelineState)); -// } -// } +/* +extern "C" { + +int32_t Ebitengine_D3D12_RESOURCE_STATE_PRESENT() { + return static_cast(D3D12_RESOURCE_STATE_PRESENT); +} + +void Ebitengine_ID3D12CommandQueue_ExecuteCommandLists(void* i, uint32_t numCommandLists, void* ppCommandLists) { + static_cast(i)->ExecuteCommandLists(numCommandLists, static_cast(ppCommandLists)); +} + +uintptr_t Ebitengine_ID3D12CommandQueue_PresentX(void* i, uint32_t planeCount, void* pPlaneParameters, void* pPresentParameters) { + auto r = static_cast(i)->PresentX(planeCount, static_cast(pPlaneParameters), static_cast(pPresentParameters)); + return static_cast(r); +} + +uint32_t Ebitengine_ID3D12CommandQueue_Release(void* i) { + auto r = static_cast(i)->Release(); + return static_cast(r); +} + +uintptr_t Ebitengine_ID3D12CommandQueue_ResumeX(void* i) { + auto r = static_cast(i)->ResumeX(); + return static_cast(r); +} + +uintptr_t Ebitengine_ID3D12CommandQueue_Signal(void* i, void* pFence, uint64_t value) { + auto r = static_cast(i)->Signal(static_cast(pFence), value); + return static_cast(r); +} + +uintptr_t Ebitengine_ID3D12CommandQueue_SuspendX(void* i, uint32_t flags) { + auto r = static_cast(i)->SuspendX(flags); + return static_cast(r); +} + +void Ebitengine_ID3D12GraphicsCommandList_ClearDepthStencilView(void* i, uintptr_t depthStencilView, int32_t clearFlags, float depth, uint8_t stencil, uint32_t numRects, void* pRects) { + static_cast(i)->ClearDepthStencilView(D3D12_CPU_DESCRIPTOR_HANDLE{ depthStencilView }, static_cast(clearFlags), depth, stencil, numRects, static_cast(pRects)); +} + +void Ebitengine_ID3D12GraphicsCommandList_ClearRenderTargetView(void* i, uintptr_t pRenderTargetView, void* colorRGBA, uint32_t numRects, void* pRects) { + static_cast(i)->ClearRenderTargetView(D3D12_CPU_DESCRIPTOR_HANDLE{ pRenderTargetView }, static_cast(colorRGBA), numRects, static_cast(pRects)); +} + +uintptr_t Ebitengine_ID3D12GraphicsCommandList_Close(void* i) { + auto r = static_cast(i)->Close(); + return uintptr_t(r); +} + +void Ebitengine_ID3D12GraphicsCommandList_CopyTextureRegion(void* i, void* pDst, uint32_t dstX, uint32_t dstY, uint32_t dstZ, void* pSrc, void* pSrcBox) { + static_cast(i)->CopyTextureRegion(static_cast(pDst), dstX, dstY, dstZ, static_cast(pSrc), static_cast(pSrcBox)); +} + +void Ebitengine_ID3D12GraphicsCommandList_DrawIndexedInstanced(void* i, uint32_t indexCountPerInstance, uint32_t instanceCount, uint32_t startIndexLocation, int32_t baseVertexLocation, uint32_t startInstanceLocation) { + static_cast(i)->DrawIndexedInstanced(indexCountPerInstance, instanceCount, startIndexLocation, baseVertexLocation, startInstanceLocation); +} + +void Ebitengine_ID3D12GraphicsCommandList_IASetIndexBuffer(void* i, void* pView) { + static_cast(i)->IASetIndexBuffer(static_cast(pView)); +} + +void Ebitengine_ID3D12GraphicsCommandList_IASetPrimitiveTopology(void* i, int32_t primitiveTopology) { + static_cast(i)->IASetPrimitiveTopology(static_cast(primitiveTopology)); +} + +void Ebitengine_ID3D12GraphicsCommandList_IASetVertexBuffers(void* i, uint32_t startSlot, uint32_t numViews, void* pViews) { + static_cast(i)->IASetVertexBuffers(startSlot, numViews, static_cast(pViews)); +} + +void Ebitengine_ID3D12GraphicsCommandList_OMSetRenderTargets(void* i, uint32_t numRenderTargetDescriptors, void* pRenderTargetDescriptors, int rtsSingleHandleToDescriptorRange, void* pDepthStencilDescriptor) { + static_cast(i)->OMSetRenderTargets(numRenderTargetDescriptors, static_cast(pRenderTargetDescriptors), static_cast(rtsSingleHandleToDescriptorRange), static_cast(pDepthStencilDescriptor)); +} + +void Ebitengine_ID3D12GraphicsCommandList_OMSetStencilRef(void* i, uint32_t stencilRef) { + static_cast(i)->OMSetStencilRef(stencilRef); +} + +uint32_t Ebitengine_ID3D12GraphicsCommandList_Release(void* i) { + return static_cast(static_cast(i)->Release()); +} + +uintptr_t Ebitengine_ID3D12GraphicsCommandList_Reset(void* i, void* pAllocator, void* pInitialState) { + auto r = static_cast(i)->Reset(static_cast(pAllocator), static_cast(pInitialState)); + return static_cast(r); +} + +void Ebitengine_ID3D12GraphicsCommandList_ResourceBarrier(void* i, uint32_t numBarriers, void* pBarriers) { + static_cast(i)->ResourceBarrier(numBarriers, static_cast(pBarriers)); +} + +void Ebitengine_ID3D12GraphicsCommandList_RSSetViewports(void* i, uint32_t numViewports, void* pViewports) { + static_cast(i)->RSSetViewports(numViewports, static_cast(pViewports)); +} + +void Ebitengine_ID3D12GraphicsCommandList_RSSetScissorRects(void* i, uint32_t numRects, void* pRects) { + static_cast(i)->RSSetScissorRects(numRects, static_cast(pRects)); +} + +void Ebitengine_ID3D12GraphicsCommandList_SetDescriptorHeaps(void* i, uint32_t numDescriptorHeaps, void* ppDescriptorHeaps) { + static_cast(i)->SetDescriptorHeaps(numDescriptorHeaps, static_cast(ppDescriptorHeaps)); +} + +void Ebitengine_ID3D12GraphicsCommandList_SetGraphicsRootDescriptorTable(void* i, uint32_t rootParameterIndex, uint64_t baseDescriptorPtr) { + static_cast(i)->SetGraphicsRootDescriptorTable(rootParameterIndex, D3D12_GPU_DESCRIPTOR_HANDLE{ baseDescriptorPtr }); +} + +void Ebitengine_ID3D12GraphicsCommandList_SetGraphicsRootSignature(void* i, void* pRootSignature) { + static_cast(i)->SetGraphicsRootSignature(static_cast(pRootSignature)); +} + +void Ebitengine_ID3D12GraphicsCommandList_SetPipelineState(void* i, void* pPipelineState) { + static_cast(i)->SetPipelineState(static_cast(pPipelineState)); +} + +} +*/ // #include // +// #cgo noescape D3D12_RESOURCE_STATE_PRESENT +// #cgo nocallback D3D12_RESOURCE_STATE_PRESENT +// int32_t Ebitengine_D3D12_RESOURCE_STATE_PRESENT(); +// +// #cgo noescape ID3D12CommandQueue_ExecuteCommandLists +// #cgo nocallback ID3D12CommandQueue_ExecuteCommandLists +// void Ebitengine_ID3D12CommandQueue_ExecuteCommandLists(void* i, uint32_t numCommandLists, void* ppCommandLists); +// +// #cgo noescape ID3D12CommandQueue_PresentX +// #cgo nocallback ID3D12CommandQueue_PresentX +// uintptr_t Ebitengine_ID3D12CommandQueue_PresentX(void* i, uint32_t planeCount, void* pPlaneParameters, void* pPresentParameters); +// +// #cgo noescape ID3D12CommandQueue_Release +// #cgo nocallback ID3D12CommandQueue_Release +// uint32_t Ebitengine_ID3D12CommandQueue_Release(void* i); +// +// #cgo noescape ID3D12CommandQueue_ResumeX +// #cgo nocallback ID3D12CommandQueue_ResumeX +// uintptr_t Ebitengine_ID3D12CommandQueue_ResumeX(void* i); +// +// #cgo noescape ID3D12CommandQueue_Signal +// #cgo nocallback ID3D12CommandQueue_Signal +// uintptr_t Ebitengine_ID3D12CommandQueue_Signal(void* i, void* pFence, uint64_t value); +// +// #cgo noescape ID3D12CommandQueue_SuspendX +// #cgo nocallback ID3D12CommandQueue_SuspendX +// uintptr_t Ebitengine_ID3D12CommandQueue_SuspendX(void* i, uint32_t flags); +// +// #cgo noescape ID3D12GraphicsCommandList_ClearDepthStencilView +// #cgo nocallback ID3D12GraphicsCommandList_ClearDepthStencilView // void Ebitengine_ID3D12GraphicsCommandList_ClearDepthStencilView(void* i, uintptr_t depthStencilView, int32_t clearFlags, float depth, uint8_t stencil, uint32_t numRects, void* pRects); +// +// #cgo noescape ID3D12GraphicsCommandList_ClearRenderTargetView +// #cgo nocallback ID3D12GraphicsCommandList_ClearRenderTargetView // void Ebitengine_ID3D12GraphicsCommandList_ClearRenderTargetView(void* i, uintptr_t pRenderTargetView, void* colorRGBA, uint32_t numRects, void* pRects); +// +// #cgo noescape ID3D12GraphicsCommandList_Close +// #cgo nocallback ID3D12GraphicsCommandList_Close // uintptr_t Ebitengine_ID3D12GraphicsCommandList_Close(void* i); +// +// #cgo noescape ID3D12GraphicsCommandList_CopyTextureRegion +// #cgo nocallback ID3D12GraphicsCommandList_CopyTextureRegion // void Ebitengine_ID3D12GraphicsCommandList_CopyTextureRegion(void* i, void* pDst, uint32_t dstX, uint32_t dstY, uint32_t dstZ, void* pSrc, void* pSrcBox); +// +// #cgo noescape ID3D12GraphicsCommandList_DrawIndexedInstanced +// #cgo nocallback ID3D12GraphicsCommandList_DrawIndexedInstanced // void Ebitengine_ID3D12GraphicsCommandList_DrawIndexedInstanced(void* i, uint32_t indexCountPerInstance, uint32_t instanceCount, uint32_t startIndexLocation, int32_t baseVertexLocation, uint32_t startInstanceLocation); +// +// #cgo noescape ID3D12GraphicsCommandList_IASetIndexBuffer +// #cgo nocallback ID3D12GraphicsCommandList_IASetIndexBuffer // void Ebitengine_ID3D12GraphicsCommandList_IASetIndexBuffer(void* i, void* pView); +// +// #cgo noescape ID3D12GraphicsCommandList_IASetPrimitiveTopology +// #cgo nocallback ID3D12GraphicsCommandList_IASetPrimitiveTopology // void Ebitengine_ID3D12GraphicsCommandList_IASetPrimitiveTopology(void* i, int32_t primitiveTopology); +// +// #cgo noescape ID3D12GraphicsCommandList_IASetVertexBuffers +// #cgo nocallback ID3D12GraphicsCommandList_IASetVertexBuffers // void Ebitengine_ID3D12GraphicsCommandList_IASetVertexBuffers(void* i, uint32_t startSlot, uint32_t numViews, void* pViews); +// +// #cgo noescape ID3D12GraphicsCommandList_OMSetRenderTargets +// #cgo nocallback ID3D12GraphicsCommandList_OMSetRenderTargets // void Ebitengine_ID3D12GraphicsCommandList_OMSetRenderTargets(void* i, uint32_t numRenderTargetDescriptors, void* pRenderTargetDescriptors, int rtsSingleHandleToDescriptorRange, void* pDepthStencilDescriptor); +// +// #cgo noescape ID3D12GraphicsCommandList_OMSetStencilRef +// #cgo nocallback ID3D12GraphicsCommandList_OMSetStencilRef // void Ebitengine_ID3D12GraphicsCommandList_OMSetStencilRef(void* i, uint32_t stencilRef); +// +// #cgo noescape ID3D12GraphicsCommandList_Release +// #cgo nocallback ID3D12GraphicsCommandList_Release // uint32_t Ebitengine_ID3D12GraphicsCommandList_Release(void* i); +// +// #cgo noescape ID3D12GraphicsCommandList_Reset +// #cgo nocallback ID3D12GraphicsCommandList_Reset // uintptr_t Ebitengine_ID3D12GraphicsCommandList_Reset(void* i, void* pAllocator, void* pInitialState); +// +// #cgo noescape ID3D12GraphicsCommandList_ResourceBarrier +// #cgo nocallback ID3D12GraphicsCommandList_ResourceBarrier // void Ebitengine_ID3D12GraphicsCommandList_ResourceBarrier(void* i, uint32_t numBarriers, void* pBarriers); +// +// #cgo noescape ID3D12GraphicsCommandList_RSSetViewports +// #cgo nocallback ID3D12GraphicsCommandList_RSSetViewports // void Ebitengine_ID3D12GraphicsCommandList_RSSetViewports(void* i, uint32_t numViewports, void* pViewports); +// +// #cgo noescape ID3D12GraphicsCommandList_RSSetScissorRects +// #cgo nocallback ID3D12GraphicsCommandList_RSSetScissorRects // void Ebitengine_ID3D12GraphicsCommandList_RSSetScissorRects(void* i, uint32_t numRects, void* pRects); +// +// #cgo noescape ID3D12GraphicsCommandList_SetDescriptorHeaps +// #cgo nocallback ID3D12GraphicsCommandList_SetDescriptorHeaps // void Ebitengine_ID3D12GraphicsCommandList_SetDescriptorHeaps(void* i, uint32_t numDescriptorHeaps, void* ppDescriptorHeaps); +// +// #cgo noescape ID3D12GraphicsCommandList_SetGraphicsRootDescriptorTable +// #cgo nocallback ID3D12GraphicsCommandList_SetGraphicsRootDescriptorTable // void Ebitengine_ID3D12GraphicsCommandList_SetGraphicsRootDescriptorTable(void* i, uint32_t rootParameterIndex, uint64_t baseDescriptorPtr); +// +// #cgo noescape ID3D12GraphicsCommandList_SetGraphicsRootSignature +// #cgo nocallback ID3D12GraphicsCommandList_SetGraphicsRootSignature // void Ebitengine_ID3D12GraphicsCommandList_SetGraphicsRootSignature(void* i, void* pRootSignature); +// +// #cgo noescape ID3D12GraphicsCommandList_SetPipelineState +// #cgo nocallback ID3D12GraphicsCommandList_SetPipelineState // void Ebitengine_ID3D12GraphicsCommandList_SetPipelineState(void* i, void* pPipelineState); import "C" @@ -111,6 +249,44 @@ import ( "unsafe" ) +func _D3D12_RESOURCE_STATE_PRESENT() _D3D12_RESOURCE_STATES { + // This value depends on the environment. + return _D3D12_RESOURCE_STATES(C.Ebitengine_D3D12_RESOURCE_STATE_PRESENT()) +} + +func _ID3D12CommandQueue_ExecuteCommandLists(i *_ID3D12CommandQueue, ppCommandLists []*_ID3D12GraphicsCommandList) { + var ppCommandListsPtr **_ID3D12GraphicsCommandList + if len(ppCommandLists) > 0 { + ppCommandListsPtr = &ppCommandLists[0] + } + C.Ebitengine_ID3D12CommandQueue_ExecuteCommandLists(unsafe.Pointer(i), C.uint32_t(len(ppCommandLists)), unsafe.Pointer(ppCommandListsPtr)) +} + +func _ID3D12CommandQueue_PresentX(i *_ID3D12CommandQueue, planeCount uint32, pPlaneParameters *_D3D12XBOX_PRESENT_PLANE_PARAMETERS, pPresentParameters *_D3D12XBOX_PRESENT_PARAMETERS) uintptr { + r := C.Ebitengine_ID3D12CommandQueue_PresentX(unsafe.Pointer(i), C.uint32_t(planeCount), unsafe.Pointer(pPlaneParameters), unsafe.Pointer(pPresentParameters)) + return uintptr(r) +} + +func _ID3D12CommandQueue_Release(i *_ID3D12CommandQueue) uint32 { + r := C.Ebitengine_ID3D12CommandQueue_Release(unsafe.Pointer(i)) + return uint32(r) +} + +func _ID3D12CommandQueue_ResumeX(i *_ID3D12CommandQueue) uintptr { + r := C.Ebitengine_ID3D12CommandQueue_ResumeX(unsafe.Pointer(i)) + return uintptr(r) +} + +func _ID3D12CommandQueue_Signal(i *_ID3D12CommandQueue, pFence *_ID3D12Fence, value uint64) uintptr { + r := C.Ebitengine_ID3D12CommandQueue_Signal(unsafe.Pointer(i), unsafe.Pointer(pFence), C.uint64_t(value)) + return uintptr(r) +} + +func _ID3D12CommandQueue_SuspendX(i *_ID3D12CommandQueue, flags uint32) uintptr { + r := C.Ebitengine_ID3D12CommandQueue_SuspendX(unsafe.Pointer(i), C.uint32_t(flags)) + return uintptr(r) +} + func _ID3D12GraphicsCommandList_ClearDepthStencilView(i *_ID3D12GraphicsCommandList, depthStencilView _D3D12_CPU_DESCRIPTOR_HANDLE, clearFlags _D3D12_CLEAR_FLAGS, depth float32, stencil uint8, rects []_D3D12_RECT) { var pRects *_D3D12_RECT if len(rects) > 0 { diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/directx/api_notmicrosoftgdk_windows.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/directx/api_notmicrosoftgdk_windows.go index e4db972..0eb407d 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/directx/api_notmicrosoftgdk_windows.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/directx/api_notmicrosoftgdk_windows.go @@ -20,6 +20,34 @@ import ( "unsafe" ) +func _D3D12_RESOURCE_STATE_PRESENT() _D3D12_RESOURCE_STATES { + return 0 +} + +func _ID3D12CommandQueue_ExecuteCommandLists(i *_ID3D12CommandQueue, ppCommandLists []*_ID3D12GraphicsCommandList) { + panic("not implemented") +} + +func _ID3D12CommandQueue_PresentX(i *_ID3D12CommandQueue, planeCount uint32, pPlaneParameters *_D3D12XBOX_PRESENT_PLANE_PARAMETERS, pPresentParameters *_D3D12XBOX_PRESENT_PARAMETERS) uintptr { + panic("not implemented") +} + +func _ID3D12CommandQueue_Release(i *_ID3D12CommandQueue) uint32 { + panic("not implemented") +} + +func _ID3D12CommandQueue_ResumeX(i *_ID3D12CommandQueue) uintptr { + panic("not implemented") +} + +func _ID3D12CommandQueue_Signal(i *_ID3D12CommandQueue, pFence *_ID3D12Fence, value uint64) uintptr { + panic("not implemented") +} + +func _ID3D12CommandQueue_SuspendX(i *_ID3D12CommandQueue, flags uint32) uintptr { + panic("not implemented") +} + func _ID3D12GraphicsCommandList_ClearDepthStencilView(i *_ID3D12GraphicsCommandList, depthStencilView _D3D12_CPU_DESCRIPTOR_HANDLE, clearFlags _D3D12_CLEAR_FLAGS, depth float32, stencil uint8, rects []_D3D12_RECT) { panic("not implemented") } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/directx/d3d12_windows.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/directx/d3d12_windows.go index 5896022..e6c98a2 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/directx/d3d12_windows.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/directx/d3d12_windows.go @@ -343,7 +343,6 @@ const ( _D3D12_RESOURCE_STATE_INDIRECT_ARGUMENT _D3D12_RESOURCE_STATES = 0x200 _D3D12_RESOURCE_STATE_COPY_DEST _D3D12_RESOURCE_STATES = 0x400 _D3D12_RESOURCE_STATE_COPY_SOURCE _D3D12_RESOURCE_STATES = 0x800 - _D3D12_RESOURCE_STATE_PRESENT _D3D12_RESOURCE_STATES = 0 ) func _D3D12_RESOURCE_STATE_GENERIC_READ() _D3D12_RESOURCE_STATES { @@ -1066,33 +1065,24 @@ type _ID3D12CommandQueue_Vtbl struct { Wait uintptr GetTimestampFrequency uintptr GetClockCalibration uintptr - GetDesc uintptr // Is this another function for Xbox? - - // These members are for Xbox. - _ uintptr - _ uintptr - SuspendX uintptr - ResumeX uintptr - _ uintptr - _ uintptr - _ uintptr - _ uintptr // Is this GetDesc for Xbox? - _ uintptr - _ uintptr - _ uintptr - PresentX uintptr - _ uintptr - _ uintptr + GetDesc uintptr } func (i *_ID3D12CommandQueue) ExecuteCommandLists(ppCommandLists []*_ID3D12GraphicsCommandList) { - _, _, _ = syscall.Syscall(i.vtbl.ExecuteCommandLists, 3, uintptr(unsafe.Pointer(i)), - uintptr(len(ppCommandLists)), uintptr(unsafe.Pointer(&ppCommandLists[0]))) + if microsoftgdk.IsXbox() { + _ID3D12CommandQueue_ExecuteCommandLists(i, ppCommandLists) + } else { + _, _, _ = syscall.Syscall(i.vtbl.ExecuteCommandLists, 3, uintptr(unsafe.Pointer(i)), + uintptr(len(ppCommandLists)), uintptr(unsafe.Pointer(&ppCommandLists[0]))) + } runtime.KeepAlive(ppCommandLists) } func (i *_ID3D12CommandQueue) PresentX(planeCount uint32, pPlaneParameters *_D3D12XBOX_PRESENT_PLANE_PARAMETERS, pPresentParameters *_D3D12XBOX_PRESENT_PARAMETERS) error { - r, _, _ := syscall.Syscall6(i.vtbl.PresentX, 4, uintptr(unsafe.Pointer(i)), uintptr(planeCount), uintptr(unsafe.Pointer(pPlaneParameters)), uintptr(unsafe.Pointer(pPresentParameters)), 0, 0) + if !microsoftgdk.IsXbox() { + panic("directx: ID3D12CommandQueue::PresentX is only available on Xbox") + } + r := _ID3D12CommandQueue_PresentX(i, planeCount, pPlaneParameters, pPresentParameters) runtime.KeepAlive(pPlaneParameters) runtime.KeepAlive(pPresentParameters) if uint32(r) != uint32(windows.S_OK) { @@ -1102,12 +1092,18 @@ func (i *_ID3D12CommandQueue) PresentX(planeCount uint32, pPlaneParameters *_D3D } func (i *_ID3D12CommandQueue) Release() uint32 { + if microsoftgdk.IsXbox() { + return _ID3D12CommandQueue_Release(i) + } r, _, _ := syscall.Syscall(i.vtbl.Release, 1, uintptr(unsafe.Pointer(i)), 0, 0) return uint32(r) } func (i *_ID3D12CommandQueue) ResumeX() error { - if r, _, _ := syscall.Syscall(i.vtbl.ResumeX, 1, uintptr(unsafe.Pointer(i)), 0, 0); uint32(r) != uint32(windows.S_OK) { + if !microsoftgdk.IsXbox() { + panic("directx: ID3D12CommandQueue::ResumeX is only available on Xbox") + } + if r := _ID3D12CommandQueue_ResumeX(i); uint32(r) != uint32(windows.S_OK) { return fmt.Errorf("directx: ID3D12CommandQueue::ResumeX failed: %w", handleError(windows.Handle(uint32(r)))) } return nil @@ -1115,7 +1111,9 @@ func (i *_ID3D12CommandQueue) ResumeX() error { func (i *_ID3D12CommandQueue) Signal(signal *_ID3D12Fence, value uint64) error { var r uintptr - if is64bit { + if microsoftgdk.IsXbox() { + r = _ID3D12CommandQueue_Signal(i, signal, value) + } else if is64bit { r, _, _ = syscall.Syscall(i.vtbl.Signal, 3, uintptr(unsafe.Pointer(i)), uintptr(unsafe.Pointer(signal)), uintptr(value)) } else { @@ -1130,7 +1128,10 @@ func (i *_ID3D12CommandQueue) Signal(signal *_ID3D12Fence, value uint64) error { } func (i *_ID3D12CommandQueue) SuspendX(flags uint32) error { - if r, _, _ := syscall.Syscall(i.vtbl.SuspendX, 2, uintptr(unsafe.Pointer(i)), uintptr(flags), 0); uint32(r) != uint32(windows.S_OK) { + if !microsoftgdk.IsXbox() { + panic("directx: ID3D12CommandQueue::SuspendX is only available on Xbox") + } + if r := _ID3D12CommandQueue_SuspendX(i, flags); uint32(r) != uint32(windows.S_OK) { return fmt.Errorf("directx: ID3D12CommandQueue::SuspendX failed: %w", handleError(windows.Handle(uint32(r)))) } return nil diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/directx/d3d_windows.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/directx/d3d_windows.go index be90829..845bbda 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/directx/d3d_windows.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/directx/d3d_windows.go @@ -71,7 +71,8 @@ const ( ) var ( - procD3DCompile *windows.LazyProc + procD3DCompile *windows.LazyProc + procD3DCreateBlob *windows.LazyProc ) func init() { @@ -93,6 +94,7 @@ func init() { } procD3DCompile = d3dcompiler.NewProc("D3DCompile") + procD3DCreateBlob = d3dcompiler.NewProc("D3DCreateBlob") } func isD3DCompilerDLLAvailable() bool { @@ -135,6 +137,19 @@ func _D3DCompile(srcData []byte, sourceName string, pDefines []_D3D_SHADER_MACRO return code, nil } +func _D3DCreateBlob(size uint) (*_ID3DBlob, error) { + if !isD3DCompilerDLLAvailable() { + return nil, fmt.Errorf("directx: d3dcompiler_*.dll is missing in this environment") + } + + var blob *_ID3DBlob + r, _, _ := procD3DCreateBlob.Call(uintptr(size), uintptr(unsafe.Pointer(&blob))) + if uint32(r) != uint32(windows.S_OK) { + return nil, fmt.Errorf("directx: D3DCreateBlob failed: %w", handleError(windows.Handle(uint32(r)))) + } + return blob, nil +} + type _D3D_SHADER_MACRO struct { Name *byte Definition *byte diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/directx/graphics11_windows.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/directx/graphics11_windows.go index 8070090..d8ff8dc 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/directx/graphics11_windows.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/directx/graphics11_windows.go @@ -27,34 +27,56 @@ import ( "github.com/hajimehoshi/ebiten/v2/internal/shaderir/hlsl" ) -var inputElementDescsForDX11 = []_D3D11_INPUT_ELEMENT_DESC{ - { - SemanticName: &([]byte("POSITION\000"))[0], - SemanticIndex: 0, - Format: _DXGI_FORMAT_R32G32_FLOAT, - InputSlot: 0, - AlignedByteOffset: _D3D11_APPEND_ALIGNED_ELEMENT, - InputSlotClass: _D3D11_INPUT_PER_VERTEX_DATA, - InstanceDataStepRate: 0, - }, - { - SemanticName: &([]byte("TEXCOORD\000"))[0], - SemanticIndex: 0, - Format: _DXGI_FORMAT_R32G32_FLOAT, - InputSlot: 0, - AlignedByteOffset: _D3D11_APPEND_ALIGNED_ELEMENT, - InputSlotClass: _D3D11_INPUT_PER_VERTEX_DATA, - InstanceDataStepRate: 0, - }, - { - SemanticName: &([]byte("COLOR\000"))[0], - SemanticIndex: 0, - Format: _DXGI_FORMAT_R32G32B32A32_FLOAT, - InputSlot: 0, - AlignedByteOffset: _D3D11_APPEND_ALIGNED_ELEMENT, - InputSlotClass: _D3D11_INPUT_PER_VERTEX_DATA, - InstanceDataStepRate: 0, - }, +var inputElementDescsForDX11 []_D3D11_INPUT_ELEMENT_DESC + +func init() { + inputElementDescsForDX11 = []_D3D11_INPUT_ELEMENT_DESC{ + { + SemanticName: &([]byte("POSITION\000"))[0], + SemanticIndex: 0, + Format: _DXGI_FORMAT_R32G32_FLOAT, + InputSlot: 0, + AlignedByteOffset: _D3D11_APPEND_ALIGNED_ELEMENT, + InputSlotClass: _D3D11_INPUT_PER_VERTEX_DATA, + InstanceDataStepRate: 0, + }, + { + SemanticName: &([]byte("TEXCOORD\000"))[0], + SemanticIndex: 0, + Format: _DXGI_FORMAT_R32G32_FLOAT, + InputSlot: 0, + AlignedByteOffset: _D3D11_APPEND_ALIGNED_ELEMENT, + InputSlotClass: _D3D11_INPUT_PER_VERTEX_DATA, + InstanceDataStepRate: 0, + }, + { + SemanticName: &([]byte("COLOR\000"))[0], + SemanticIndex: 0, + Format: _DXGI_FORMAT_R32G32B32A32_FLOAT, + InputSlot: 0, + AlignedByteOffset: _D3D11_APPEND_ALIGNED_ELEMENT, + InputSlotClass: _D3D11_INPUT_PER_VERTEX_DATA, + InstanceDataStepRate: 0, + }, + } + diff := graphics.VertexFloatCount - 8 + if diff == 0 { + return + } + if diff%4 != 0 { + panic("directx: unexpected attribute layout") + } + for i := 0; i < diff/4; i++ { + inputElementDescsForDX11 = append(inputElementDescsForDX11, _D3D11_INPUT_ELEMENT_DESC{ + SemanticName: &([]byte("COLOR\000"))[0], + SemanticIndex: uint32(i) + 1, + Format: _DXGI_FORMAT_R32G32B32A32_FLOAT, + InputSlot: 0, + AlignedByteOffset: _D3D11_APPEND_ALIGNED_ELEMENT, + InputSlotClass: _D3D11_INPUT_PER_VERTEX_DATA, + InstanceDataStepRate: 0, + }) + } } func blendFactorToBlend11(f graphicsdriver.BlendFactor, alpha bool) _D3D11_BLEND { @@ -482,8 +504,7 @@ func (g *graphics11) MaxImageSize() int { } func (g *graphics11) NewShader(program *shaderir.Program) (graphicsdriver.Shader, error) { - vs, ps, offsets := hlsl.Compile(program) - vsh, psh, err := compileShader(vs, ps) + vsh, psh, err := compileShader(program) if err != nil { return nil, err } @@ -492,7 +513,7 @@ func (g *graphics11) NewShader(program *shaderir.Program) (graphicsdriver.Shader graphics: g, id: g.genNextShaderID(), uniformTypes: program.Uniforms, - uniformOffsets: offsets, + uniformOffsets: hlsl.UniformVariableOffsetsInDwords(program), vertexShaderBlob: vsh, pixelShaderBlob: psh, } @@ -515,14 +536,14 @@ func (g *graphics11) removeShader(s *shader11) { delete(g.shaders, s.id) } -func (g *graphics11) DrawTriangles(dstID graphicsdriver.ImageID, srcIDs [graphics.ShaderImageCount]graphicsdriver.ImageID, shaderID graphicsdriver.ShaderID, dstRegions []graphicsdriver.DstRegion, indexOffset int, blend graphicsdriver.Blend, uniforms []uint32, fillRule graphicsdriver.FillRule) error { +func (g *graphics11) DrawTriangles(dstID graphicsdriver.ImageID, srcIDs [graphics.ShaderSrcImageCount]graphicsdriver.ImageID, shaderID graphicsdriver.ShaderID, dstRegions []graphicsdriver.DstRegion, indexOffset int, blend graphicsdriver.Blend, uniforms []uint32, fillRule graphicsdriver.FillRule) error { // Remove bound textures first. This is needed to avoid warnings on the debugger. g.deviceContext.OMSetRenderTargets([]*_ID3D11RenderTargetView{nil}, nil) - srvs := [graphics.ShaderImageCount]*_ID3D11ShaderResourceView{} + srvs := [graphics.ShaderSrcImageCount]*_ID3D11ShaderResourceView{} g.deviceContext.PSSetShaderResources(0, srvs[:]) dst := g.images[dstID] - var srcs [graphics.ShaderImageCount]*image11 + var srcs [graphics.ShaderSrcImageCount]*image11 for i, id := range srcIDs { img := g.images[id] if img == nil { @@ -543,7 +564,7 @@ func (g *graphics11) DrawTriangles(dstID graphicsdriver.ImageID, srcIDs [graphic }, }) - if err := dst.setAsRenderTarget(fillRule != graphicsdriver.FillAll); err != nil { + if err := dst.setAsRenderTarget(fillRule != graphicsdriver.FillRuleFillAll); err != nil { return err } @@ -553,7 +574,7 @@ func (g *graphics11) DrawTriangles(dstID graphicsdriver.ImageID, srcIDs [graphic return err } - if fillRule == graphicsdriver.FillAll { + if fillRule == graphicsdriver.FillRuleFillAll { bs, err := g.blendState(blend, noStencil) if err != nil { return err @@ -578,9 +599,9 @@ func (g *graphics11) DrawTriangles(dstID graphicsdriver.ImageID, srcIDs [graphic }) switch fillRule { - case graphicsdriver.FillAll: + case graphicsdriver.FillRuleFillAll: g.deviceContext.DrawIndexed(uint32(dstRegion.IndexCount), uint32(indexOffset), 0) - case graphicsdriver.NonZero: + case graphicsdriver.FillRuleNonZero: bs, err := g.blendState(blend, incrementStencil) if err != nil { return err @@ -592,7 +613,7 @@ func (g *graphics11) DrawTriangles(dstID graphicsdriver.ImageID, srcIDs [graphic } g.deviceContext.OMSetDepthStencilState(dss, 0) g.deviceContext.DrawIndexed(uint32(dstRegion.IndexCount), uint32(indexOffset), 0) - case graphicsdriver.EvenOdd: + case graphicsdriver.FillRuleEvenOdd: bs, err := g.blendState(blend, invertStencil) if err != nil { return err @@ -606,7 +627,7 @@ func (g *graphics11) DrawTriangles(dstID graphicsdriver.ImageID, srcIDs [graphic g.deviceContext.DrawIndexed(uint32(dstRegion.IndexCount), uint32(indexOffset), 0) } - if fillRule != graphicsdriver.FillAll { + if fillRule != graphicsdriver.FillRuleFillAll { bs, err := g.blendState(blend, drawWithStencil) if err != nil { return err diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/directx/graphics12_windows.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/directx/graphics12_windows.go index 69740b9..370572e 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/directx/graphics12_windows.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/directx/graphics12_windows.go @@ -17,6 +17,7 @@ package directx import ( "errors" "fmt" + "runtime" "unsafe" "golang.org/x/sys/windows" @@ -48,7 +49,7 @@ type graphics12 struct { renderTargets [frameCount]*_ID3D12Resource framePipelineToken _D3D12XBOX_FRAME_PIPELINE_TOKEN - fence *_ID3D12Fence + fences [frameCount]*_ID3D12Fence fenceValues [frameCount]uint64 fenceWaitEvent windows.Handle @@ -93,6 +94,7 @@ type graphics12 struct { shaders map[graphicsdriver.ShaderID]*shader12 nextShaderID graphicsdriver.ShaderID disposedShaders [frameCount][]*shader12 + tmpUniforms []uint32 vsyncEnabled bool @@ -208,7 +210,7 @@ func (g *graphics12) initializeDesktop(useWARP bool, useDebugLayer bool, feature } g.device = (*_ID3D12Device)(d) - if err := g.initializeMembers(g.frameIndex); err != nil { + if err := g.initializeMembers(); err != nil { return err } @@ -224,8 +226,6 @@ func (g *graphics12) initializeDesktop(useWARP bool, useDebugLayer bool, feature } func (g *graphics12) initializeXbox(useWARP bool, useDebugLayer bool) (ferr error) { - g = &graphics12{} - if err := d3d12x.Load(); err != nil { return err } @@ -245,7 +245,7 @@ func (g *graphics12) initializeXbox(useWARP bool, useDebugLayer bool) (ferr erro } g.device = (*_ID3D12Device)(d) - if err := g.initializeMembers(g.frameIndex); err != nil { + if err := g.initializeMembers(); err != nil { return err } @@ -302,7 +302,7 @@ func (g *graphics12) registerFrameEventForXbox() error { return nil } -func (g *graphics12) initializeMembers(frameIndex int) (ferr error) { +func (g *graphics12) initializeMembers() (ferr error) { // Create an event for a fence. e, err := windows.CreateEventEx(nil, nil, 0, windows.EVENT_MODIFY_STATE|windows.SYNCHRONIZE) if err != nil { @@ -355,18 +355,19 @@ func (g *graphics12) initializeMembers(frameIndex int) (ferr error) { } // Create a frame fence. - f, err := g.device.CreateFence(0, _D3D12_FENCE_FLAG_NONE) - if err != nil { - return err - } - g.fence = f - defer func() { - if ferr != nil { - g.fence.Release() - g.fence = nil + for i := range frameCount { + f, err := g.device.CreateFence(0, _D3D12_FENCE_FLAG_NONE) + if err != nil { + return err } - }() - g.fenceValues[frameIndex]++ + g.fences[i] = f + defer func() { + if ferr != nil { + g.fences[i].Release() + g.fences[i] = nil + } + }() + } // Create command lists. dcl, err := g.device.CreateCommandList(0, _D3D12_COMMAND_LIST_TYPE_DIRECT, g.drawCommandAllocators[0], nil) @@ -537,7 +538,7 @@ func (g *graphics12) initSwapChainXbox(width, height int) (ferr error) { }, Layout: _D3D12_TEXTURE_LAYOUT_UNKNOWN, Flags: _D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET, - }, _D3D12_RESOURCE_STATE_PRESENT, &_D3D12_CLEAR_VALUE{ + }, _D3D12_RESOURCE_STATE_PRESENT(), &_D3D12_CLEAR_VALUE{ Format: _DXGI_FORMAT_B8G8R8A8_UNORM, }) if err != nil { @@ -569,10 +570,6 @@ func (g *graphics12) resizeSwapChainDesktop(width, height int) error { } g.releaseResources(g.frameIndex) - for i := 0; i < frameCount; i++ { - g.fenceValues[i] = g.fenceValues[g.frameIndex] - } - for _, r := range g.renderTargets { r.Release() } @@ -676,7 +673,7 @@ func (g *graphics12) End(present bool) error { // screenImage can be nil in tests. if present && g.screenImage != nil { - if rb, ok := g.screenImage.transiteState(_D3D12_RESOURCE_STATE_PRESENT); ok { + if rb, ok := g.screenImage.transiteState(_D3D12_RESOURCE_STATE_PRESENT()); ok { g.drawCommandList.ResourceBarrier([]_D3D12_RESOURCE_BARRIER_Transition{rb}) } } @@ -738,6 +735,9 @@ func (g *graphics12) presentDesktop() error { } func (g *graphics12) presentXbox() error { + var pinner runtime.Pinner + pinner.Pin(&g.renderTargets[g.frameIndex]) + defer pinner.Unpin() return g.commandQueue.PresentX(1, &_D3D12XBOX_PRESENT_PLANE_PARAMETERS{ Token: g.framePipelineToken, ResourceCount: 1, @@ -746,8 +746,9 @@ func (g *graphics12) presentXbox() error { } func (g *graphics12) moveToNextFrame() error { + g.fenceValues[g.frameIndex]++ fv := g.fenceValues[g.frameIndex] - if err := g.commandQueue.Signal(g.fence, fv); err != nil { + if err := g.commandQueue.Signal(g.fences[g.frameIndex], fv); err != nil { return err } @@ -762,15 +763,14 @@ func (g *graphics12) moveToNextFrame() error { g.frameIndex = idx } - if g.fence.GetCompletedValue() < g.fenceValues[g.frameIndex] { - if err := g.fence.SetEventOnCompletion(g.fenceValues[g.frameIndex], g.fenceWaitEvent); err != nil { + if g.fences[g.frameIndex].GetCompletedValue() < g.fenceValues[g.frameIndex] { + if err := g.fences[g.frameIndex].SetEventOnCompletion(g.fenceValues[g.frameIndex], g.fenceWaitEvent); err != nil { return err } if _, err := windows.WaitForSingleObject(g.fenceWaitEvent, windows.INFINITE); err != nil { return err } } - g.fenceValues[g.frameIndex] = fv + 1 return nil } @@ -858,17 +858,17 @@ func (g *graphics12) flushCommandList(commandList *_ID3D12GraphicsCommandList) e } func (g *graphics12) waitForCommandQueue() error { + g.fenceValues[g.frameIndex]++ fv := g.fenceValues[g.frameIndex] - if err := g.commandQueue.Signal(g.fence, fv); err != nil { + if err := g.commandQueue.Signal(g.fences[g.frameIndex], fv); err != nil { return err } - if err := g.fence.SetEventOnCompletion(fv, g.fenceWaitEvent); err != nil { + if err := g.fences[g.frameIndex].SetEventOnCompletion(fv, g.fenceWaitEvent); err != nil { return err } if _, err := windows.WaitForSingleObject(g.fenceWaitEvent, windows.INFINITE); err != nil { return err } - g.fenceValues[g.frameIndex]++ return nil } @@ -1064,8 +1064,7 @@ func (g *graphics12) MaxImageSize() int { } func (g *graphics12) NewShader(program *shaderir.Program) (graphicsdriver.Shader, error) { - vs, ps, offsets := hlsl.Compile(program) - vsh, psh, err := compileShader(vs, ps) + vsh, psh, err := compileShader(program) if err != nil { return nil, err } @@ -1074,7 +1073,7 @@ func (g *graphics12) NewShader(program *shaderir.Program) (graphicsdriver.Shader graphics: g, id: g.genNextShaderID(), uniformTypes: program.Uniforms, - uniformOffsets: offsets, + uniformOffsets: hlsl.UniformVariableOffsetsInDwords(program), vertexShader: vsh, pixelShader: psh, } @@ -1082,7 +1081,7 @@ func (g *graphics12) NewShader(program *shaderir.Program) (graphicsdriver.Shader return s, nil } -func (g *graphics12) DrawTriangles(dstID graphicsdriver.ImageID, srcs [graphics.ShaderImageCount]graphicsdriver.ImageID, shaderID graphicsdriver.ShaderID, dstRegions []graphicsdriver.DstRegion, indexOffset int, blend graphicsdriver.Blend, uniforms []uint32, fillRule graphicsdriver.FillRule) error { +func (g *graphics12) DrawTriangles(dstID graphicsdriver.ImageID, srcs [graphics.ShaderSrcImageCount]graphicsdriver.ImageID, shaderID graphicsdriver.ShaderID, dstRegions []graphicsdriver.DstRegion, indexOffset int, blend graphicsdriver.Blend, uniforms []uint32, fillRule graphicsdriver.FillRule) error { if shaderID == graphicsdriver.InvalidShaderID { return fmt.Errorf("directx: shader ID is invalid") } @@ -1093,7 +1092,7 @@ func (g *graphics12) DrawTriangles(dstID graphicsdriver.ImageID, srcs [graphics. // Release constant buffers when too many ones will be created. numPipelines := 1 - if fillRule != graphicsdriver.FillAll { + if fillRule != graphicsdriver.FillRuleFillAll { numPipelines = 2 } if len(g.pipelineStates.constantBuffers[g.frameIndex])+numPipelines > numDescriptorsPerFrame { @@ -1109,7 +1108,7 @@ func (g *graphics12) DrawTriangles(dstID graphicsdriver.ImageID, srcs [graphics. resourceBarriers = append(resourceBarriers, rb) } - var srcImages [graphics.ShaderImageCount]*image12 + var srcImages [graphics.ShaderSrcImageCount]*image12 for i, srcID := range srcs { src := g.images[srcID] if src == nil { @@ -1125,12 +1124,12 @@ func (g *graphics12) DrawTriangles(dstID graphicsdriver.ImageID, srcs [graphics. g.drawCommandList.ResourceBarrier(resourceBarriers) } - if err := dst.setAsRenderTarget(g.drawCommandList, g.device, fillRule != graphicsdriver.FillAll); err != nil { + if err := dst.setAsRenderTarget(g.drawCommandList, g.device, fillRule != graphicsdriver.FillRuleFillAll); err != nil { return err } shader := g.shaders[shaderID] - adjustedUniforms := adjustUniforms(shader.uniformTypes, shader.uniformOffsets, uniforms) + g.tmpUniforms = appendAdjustedUniforms(g.tmpUniforms[:0], shader.uniformTypes, shader.uniformOffsets, uniforms) w, h := dst.internalSize() g.needFlushDrawCommandList = true @@ -1158,7 +1157,7 @@ func (g *graphics12) DrawTriangles(dstID graphicsdriver.ImageID, srcs [graphics. Format: _DXGI_FORMAT_R32_UINT, }) - if err := g.pipelineStates.drawTriangles(g.device, g.drawCommandList, g.frameIndex, dst.screen, srcImages, shader, dstRegions, adjustedUniforms, blend, indexOffset, fillRule); err != nil { + if err := g.pipelineStates.drawTriangles(g.device, g.drawCommandList, g.frameIndex, dst.screen, srcImages, shader, dstRegions, g.tmpUniforms, blend, indexOffset, fillRule); err != nil { return err } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/directx/graphics_windows.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/directx/graphics_windows.go index 87f122c..d060fc1 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/directx/graphics_windows.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/directx/graphics_windows.go @@ -147,9 +147,7 @@ func NewGraphics() (graphicsdriver.Graphics, error) { } type graphicsInfra struct { - factory *_IDXGIFactory - swapChain *_IDXGISwapChain - swapChain4 *_IDXGISwapChain4 + *graphicsInfraResources allowTearing bool @@ -160,14 +158,24 @@ type graphicsInfra struct { lastTime time.Time bufferCount int + + cleanup runtime.Cleanup +} + +type graphicsInfraResources struct { + factory *_IDXGIFactory + swapChain *_IDXGISwapChain + swapChain4 *_IDXGISwapChain4 } // newGraphicsInfra takes the ownership of the given factory. func newGraphicsInfra(factory *_IDXGIFactory) (*graphicsInfra, error) { g := &graphicsInfra{ - factory: factory, + graphicsInfraResources: &graphicsInfraResources{ + factory: factory, + }, } - runtime.SetFinalizer(g, (*graphicsInfra).release) + g.cleanup = runtime.AddCleanup(g, (*graphicsInfraResources).releaseResources, g.graphicsInfraResources) if f, err := g.factory.QueryInterface(&_IID_IDXGIFactory5); err == nil && f != nil { factory := (*_IDXGIFactory5)(f) @@ -183,6 +191,11 @@ func newGraphicsInfra(factory *_IDXGIFactory) (*graphicsInfra, error) { } func (g *graphicsInfra) release() { + g.releaseResources() + g.cleanup.Stop() +} + +func (g *graphicsInfraResources) releaseResources() { if g.factory != nil { g.factory.Release() g.factory = nil diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/directx/pipeline12_windows.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/directx/pipeline12_windows.go index c06b4d9..ce666ee 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/directx/pipeline12_windows.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/directx/pipeline12_windows.go @@ -23,34 +23,56 @@ import ( "github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver" ) -var inputElementDescsForDX12 = []_D3D12_INPUT_ELEMENT_DESC{ - { - SemanticName: &([]byte("POSITION\000"))[0], - SemanticIndex: 0, - Format: _DXGI_FORMAT_R32G32_FLOAT, - InputSlot: 0, - AlignedByteOffset: _D3D12_APPEND_ALIGNED_ELEMENT, - InputSlotClass: _D3D12_INPUT_CLASSIFICATION_PER_VERTEX_DATA, - InstanceDataStepRate: 0, - }, - { - SemanticName: &([]byte("TEXCOORD\000"))[0], - SemanticIndex: 0, - Format: _DXGI_FORMAT_R32G32_FLOAT, - InputSlot: 0, - AlignedByteOffset: _D3D12_APPEND_ALIGNED_ELEMENT, - InputSlotClass: _D3D12_INPUT_CLASSIFICATION_PER_VERTEX_DATA, - InstanceDataStepRate: 0, - }, - { - SemanticName: &([]byte("COLOR\000"))[0], - SemanticIndex: 0, - Format: _DXGI_FORMAT_R32G32B32A32_FLOAT, - InputSlot: 0, - AlignedByteOffset: _D3D12_APPEND_ALIGNED_ELEMENT, - InputSlotClass: _D3D12_INPUT_CLASSIFICATION_PER_VERTEX_DATA, - InstanceDataStepRate: 0, - }, +var inputElementDescsForDX12 []_D3D12_INPUT_ELEMENT_DESC + +func init() { + inputElementDescsForDX12 = []_D3D12_INPUT_ELEMENT_DESC{ + { + SemanticName: &([]byte("POSITION\000"))[0], + SemanticIndex: 0, + Format: _DXGI_FORMAT_R32G32_FLOAT, + InputSlot: 0, + AlignedByteOffset: _D3D12_APPEND_ALIGNED_ELEMENT, + InputSlotClass: _D3D12_INPUT_CLASSIFICATION_PER_VERTEX_DATA, + InstanceDataStepRate: 0, + }, + { + SemanticName: &([]byte("TEXCOORD\000"))[0], + SemanticIndex: 0, + Format: _DXGI_FORMAT_R32G32_FLOAT, + InputSlot: 0, + AlignedByteOffset: _D3D12_APPEND_ALIGNED_ELEMENT, + InputSlotClass: _D3D12_INPUT_CLASSIFICATION_PER_VERTEX_DATA, + InstanceDataStepRate: 0, + }, + { + SemanticName: &([]byte("COLOR\000"))[0], + SemanticIndex: 0, + Format: _DXGI_FORMAT_R32G32B32A32_FLOAT, + InputSlot: 0, + AlignedByteOffset: _D3D12_APPEND_ALIGNED_ELEMENT, + InputSlotClass: _D3D12_INPUT_CLASSIFICATION_PER_VERTEX_DATA, + InstanceDataStepRate: 0, + }, + } + diff := graphics.VertexFloatCount - 8 + if diff == 0 { + return + } + if diff%4 != 0 { + panic("directx: unexpected attribute layout") + } + for i := 0; i < diff/4; i++ { + inputElementDescsForDX12 = append(inputElementDescsForDX12, _D3D12_INPUT_ELEMENT_DESC{ + SemanticName: &([]byte("COLOR\000"))[0], + SemanticIndex: uint32(i) + 1, + Format: _DXGI_FORMAT_R32G32B32A32_FLOAT, + InputSlot: 0, + AlignedByteOffset: _D3D12_APPEND_ALIGNED_ELEMENT, + InputSlotClass: _D3D12_INPUT_CLASSIFICATION_PER_VERTEX_DATA, + InstanceDataStepRate: 0, + }) + } } const numDescriptorsPerFrame = 32 @@ -128,7 +150,7 @@ type pipelineStates struct { constantBufferMaps [frameCount][]uintptr } -const numConstantBufferAndSourceTextures = 1 + graphics.ShaderImageCount +const numConstantBufferAndSourceTextures = 1 + graphics.ShaderSrcImageCount func (p *pipelineStates) initialize(device *_ID3D12Device) (ferr error) { // Create a CBV/SRV/UAV descriptor heap. @@ -180,7 +202,7 @@ func (p *pipelineStates) initialize(device *_ID3D12Device) (ferr error) { return nil } -func (p *pipelineStates) drawTriangles(device *_ID3D12Device, commandList *_ID3D12GraphicsCommandList, frameIndex int, screen bool, srcs [graphics.ShaderImageCount]*image12, shader *shader12, dstRegions []graphicsdriver.DstRegion, uniforms []uint32, blend graphicsdriver.Blend, indexOffset int, fillRule graphicsdriver.FillRule) error { +func (p *pipelineStates) drawTriangles(device *_ID3D12Device, commandList *_ID3D12GraphicsCommandList, frameIndex int, screen bool, srcs [graphics.ShaderSrcImageCount]*image12, shader *shader12, dstRegions []graphicsdriver.DstRegion, uniforms []uint32, blend graphicsdriver.Blend, indexOffset int, fillRule graphicsdriver.FillRule) error { idx := len(p.constantBuffers[frameIndex]) if idx >= numDescriptorsPerFrame { return fmt.Errorf("directx: too many constant buffers") @@ -289,7 +311,7 @@ func (p *pipelineStates) drawTriangles(device *_ID3D12Device, commandList *_ID3D } commandList.SetGraphicsRootDescriptorTable(2, sh) - if fillRule == graphicsdriver.FillAll { + if fillRule == graphicsdriver.FillRuleFillAll { s, err := shader.pipelineState(blend, noStencil, screen) if err != nil { return err @@ -307,16 +329,16 @@ func (p *pipelineStates) drawTriangles(device *_ID3D12Device, commandList *_ID3D }, }) switch fillRule { - case graphicsdriver.FillAll: + case graphicsdriver.FillRuleFillAll: commandList.DrawIndexedInstanced(uint32(dstRegion.IndexCount), 1, uint32(indexOffset), 0, 0) - case graphicsdriver.NonZero: + case graphicsdriver.FillRuleNonZero: s, err := shader.pipelineState(blend, incrementStencil, screen) if err != nil { return err } commandList.SetPipelineState(s) commandList.DrawIndexedInstanced(uint32(dstRegion.IndexCount), 1, uint32(indexOffset), 0, 0) - case graphicsdriver.EvenOdd: + case graphicsdriver.FillRuleEvenOdd: s, err := shader.pipelineState(blend, invertStencil, screen) if err != nil { return err @@ -325,7 +347,7 @@ func (p *pipelineStates) drawTriangles(device *_ID3D12Device, commandList *_ID3D commandList.DrawIndexedInstanced(uint32(dstRegion.IndexCount), 1, uint32(indexOffset), 0, 0) } - if fillRule != graphicsdriver.FillAll { + if fillRule != graphicsdriver.FillRuleFillAll { s, err := shader.pipelineState(blend, drawWithStencil, screen) if err != nil { return err @@ -354,7 +376,7 @@ func (p *pipelineStates) ensureRootSignature(device *_ID3D12Device) (rootSignatu } srv := _D3D12_DESCRIPTOR_RANGE{ RangeType: _D3D12_DESCRIPTOR_RANGE_TYPE_SRV, // t0 - NumDescriptors: graphics.ShaderImageCount, + NumDescriptors: graphics.ShaderSrcImageCount, BaseShaderRegister: 0, RegisterSpace: 0, OffsetInDescriptorsFromTableStart: 1, diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/directx/shader11_windows.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/directx/shader11_windows.go index b0abe79..f119b86 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/directx/shader11_windows.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/directx/shader11_windows.go @@ -29,6 +29,7 @@ type shader11 struct { uniformOffsets []int vertexShaderBlob *_ID3DBlob pixelShaderBlob *_ID3DBlob + tmpUniforms []uint32 inputLayout *_ID3D11InputLayout vertexShader *_ID3D11VertexShader @@ -78,7 +79,7 @@ func (s *shader11) disposeImpl() { } } -func (s *shader11) use(uniforms []uint32, srcs [graphics.ShaderImageCount]*image11) error { +func (s *shader11) use(uniforms []uint32, srcs [graphics.ShaderSrcImageCount]*image11) error { vs, err := s.ensureVertexShader() if err != nil { return err @@ -105,16 +106,16 @@ func (s *shader11) use(uniforms []uint32, srcs [graphics.ShaderImageCount]*image s.graphics.deviceContext.PSSetConstantBuffers(0, []*_ID3D11Buffer{cb}) // Send the constant buffer data. - uniforms = adjustUniforms(s.uniformTypes, s.uniformOffsets, uniforms) + s.tmpUniforms = appendAdjustedUniforms(s.tmpUniforms[:0], s.uniformTypes, s.uniformOffsets, uniforms) var mapped _D3D11_MAPPED_SUBRESOURCE if err := s.graphics.deviceContext.Map(unsafe.Pointer(cb), 0, _D3D11_MAP_WRITE_DISCARD, 0, &mapped); err != nil { return err } - copy(unsafe.Slice((*uint32)(mapped.pData), len(uniforms)), uniforms) + copy(unsafe.Slice((*uint32)(mapped.pData), len(s.tmpUniforms)), s.tmpUniforms) s.graphics.deviceContext.Unmap(unsafe.Pointer(cb), 0) // Set the render sources. - var srvs [graphics.ShaderImageCount]*_ID3D11ShaderResourceView + var srvs [graphics.ShaderSrcImageCount]*_ID3D11ShaderResourceView for i, src := range srcs { if src == nil { continue diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/directx/shader_windows.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/directx/shader_windows.go index 3c3b750..07a6053 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/directx/shader_windows.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/directx/shader_windows.go @@ -16,18 +16,67 @@ package directx import ( "fmt" + "sync" + "unsafe" "golang.org/x/sync/errgroup" "github.com/hajimehoshi/ebiten/v2/internal/graphics" "github.com/hajimehoshi/ebiten/v2/internal/shaderir" + "github.com/hajimehoshi/ebiten/v2/internal/shaderir/hlsl" ) +const ( + VertexShaderProfile = "vs_4_0" + PixelShaderProfile = "ps_4_0" + + VertexShaderEntryPoint = "VSMain" + PixelShaderEntryPoint = "PSMain" +) + +type fxcPair struct { + vertex []byte + pixel []byte +} + +type precompiledFXCs struct { + binaries map[shaderir.SourceHash]fxcPair + m sync.Mutex +} + +func (c *precompiledFXCs) put(hash shaderir.SourceHash, vertex, pixel []byte) { + c.m.Lock() + defer c.m.Unlock() + + if c.binaries == nil { + c.binaries = map[shaderir.SourceHash]fxcPair{} + } + if _, ok := c.binaries[hash]; ok { + panic(fmt.Sprintf("directx: the precompiled library for the hash %s is already registered", hash.String())) + } + c.binaries[hash] = fxcPair{ + vertex: vertex, + pixel: pixel, + } +} + +func (c *precompiledFXCs) get(hash shaderir.SourceHash) ([]byte, []byte) { + c.m.Lock() + defer c.m.Unlock() + + f := c.binaries[hash] + return f.vertex, f.pixel +} + +var thePrecompiledFXCs precompiledFXCs + +func RegisterPrecompiledFXCs(source []byte, vertex, pixel []byte) { + thePrecompiledFXCs.put(shaderir.CalcSourceHash(source), vertex, pixel) +} + var vertexShaderCache = map[string]*_ID3DBlob{} -func compileShader(vs, ps string) (vsh, psh *_ID3DBlob, ferr error) { - var flag uint32 = uint32(_D3DCOMPILE_OPTIMIZATION_LEVEL3) - +func compileShader(program *shaderir.Program) (vsh, psh *_ID3DBlob, ferr error) { defer func() { if ferr == nil { return @@ -40,6 +89,22 @@ func compileShader(vs, ps string) (vsh, psh *_ID3DBlob, ferr error) { } }() + if vshBin, pshBin := thePrecompiledFXCs.get(program.SourceHash); vshBin != nil && pshBin != nil { + var err error + if vsh, err = _D3DCreateBlob(uint(len(vshBin))); err != nil { + return nil, nil, err + } + if psh, err = _D3DCreateBlob(uint(len(pshBin))); err != nil { + return nil, nil, err + } + copy(unsafe.Slice((*byte)(vsh.GetBufferPointer()), vsh.GetBufferSize()), vshBin) + copy(unsafe.Slice((*byte)(psh.GetBufferPointer()), psh.GetBufferSize()), pshBin) + return vsh, psh, nil + } + + vs, ps, _, _ := hlsl.Compile(program) + var flag uint32 = uint32(_D3DCOMPILE_OPTIMIZATION_LEVEL3) + var wg errgroup.Group // Vertex shaders are likely the same. If so, reuse the same _ID3DBlob. @@ -56,7 +121,7 @@ func compileShader(vs, ps string) (vsh, psh *_ID3DBlob, ferr error) { } }() wg.Go(func() error { - v, err := _D3DCompile([]byte(vs), "shader", nil, nil, "VSMain", "vs_4_0", flag, 0) + v, err := _D3DCompile([]byte(vs), "shader", nil, nil, VertexShaderEntryPoint, VertexShaderProfile, flag, 0) if err != nil { return fmt.Errorf("directx: D3DCompile for VSMain failed, original source: %s, %w", vs, err) } @@ -65,7 +130,7 @@ func compileShader(vs, ps string) (vsh, psh *_ID3DBlob, ferr error) { }) } wg.Go(func() error { - p, err := _D3DCompile([]byte(ps), "shader", nil, nil, "PSMain", "ps_4_0", flag, 0) + p, err := _D3DCompile([]byte(ps), "shader", nil, nil, PixelShaderEntryPoint, PixelShaderProfile, flag, 0) if err != nil { return fmt.Errorf("directx: D3DCompile for PSMain failed, original source: %s, %w", ps, err) } @@ -77,17 +142,20 @@ func compileShader(vs, ps string) (vsh, psh *_ID3DBlob, ferr error) { return nil, nil, err } - return + return vsh, psh, nil } func constantBufferSize(uniformTypes []shaderir.Type, uniformOffsets []int) int { var size int for i, typ := range uniformTypes { - if size < uniformOffsets[i]/4 { - size = uniformOffsets[i] / 4 + if size < uniformOffsets[i] { + size = uniformOffsets[i] } switch typ.Main { + case shaderir.Bool: + // Bool is 4 bytes in HLSL. + size += 1 case shaderir.Float: size += 1 case shaderir.Int: @@ -107,6 +175,8 @@ func constantBufferSize(uniformTypes []shaderir.Type, uniformOffsets []int) int case shaderir.Array: // Each element is aligned to the boundary. switch typ.Sub[0].Main { + case shaderir.Bool: + size += 4*(typ.Length-1) + 1 case shaderir.Float: size += 4*(typ.Length-1) + 1 case shaderir.Int: @@ -133,33 +203,39 @@ func constantBufferSize(uniformTypes []shaderir.Type, uniformOffsets []int) int return size } -func adjustUniforms(uniformTypes []shaderir.Type, uniformOffsets []int, uniforms []uint32) []uint32 { - var fs []uint32 +func appendAdjustedUniforms(dst []uint32, uniformTypes []shaderir.Type, uniformOffsets []int, uniforms []uint32) []uint32 { + // Note that HLSL's matrices are row-major, while GLSL and MSL are column-major. + // Transpose matrices so that users can access matrix indices in the same way as GLSL and MSL. + // For packing rule, see https://github.com/microsoft/DirectXShaderCompiler/wiki/Buffer-Packing + var idx int for i, typ := range uniformTypes { - if len(fs) < uniformOffsets[i]/4 { - fs = append(fs, make([]uint32, uniformOffsets[i]/4-len(fs))...) + if len(dst) < uniformOffsets[i] { + dst = append(dst, make([]uint32, uniformOffsets[i]-len(dst))...) } - n := typ.Uint32Count() + n := typ.DwordCount() switch typ.Main { + case shaderir.Bool: + // Bool is 4 bytes in HLSL. + dst = append(dst, uniforms[idx:idx+1]...) case shaderir.Float: - fs = append(fs, uniforms[idx:idx+1]...) + dst = append(dst, uniforms[idx:idx+1]...) case shaderir.Int: - fs = append(fs, uniforms[idx:idx+1]...) + dst = append(dst, uniforms[idx:idx+1]...) case shaderir.Vec2, shaderir.IVec2: - fs = append(fs, uniforms[idx:idx+2]...) + dst = append(dst, uniforms[idx:idx+2]...) case shaderir.Vec3, shaderir.IVec3: - fs = append(fs, uniforms[idx:idx+3]...) + dst = append(dst, uniforms[idx:idx+3]...) case shaderir.Vec4, shaderir.IVec4: - fs = append(fs, uniforms[idx:idx+4]...) + dst = append(dst, uniforms[idx:idx+4]...) case shaderir.Mat2: - fs = append(fs, + dst = append(dst, uniforms[idx+0], uniforms[idx+2], 0, 0, uniforms[idx+1], uniforms[idx+3], ) case shaderir.Mat3: - fs = append(fs, + dst = append(dst, uniforms[idx+0], uniforms[idx+3], uniforms[idx+6], 0, uniforms[idx+1], uniforms[idx+4], uniforms[idx+7], 0, uniforms[idx+2], uniforms[idx+5], uniforms[idx+8], @@ -169,14 +245,14 @@ func adjustUniforms(uniformTypes []shaderir.Type, uniformOffsets []int, uniforms // In DirectX, the NDC's Y direction (upward) and the framebuffer's Y direction (downward) don't // match. Then, the Y direction must be inverted. // Invert the sign bits as float32 values. - fs = append(fs, + dst = append(dst, uniforms[idx+0], uniforms[idx+4], uniforms[idx+8], uniforms[idx+12], uniforms[idx+1]^(1<<31), uniforms[idx+5]^(1<<31), uniforms[idx+9]^(1<<31), uniforms[idx+13]^(1<<31), uniforms[idx+2], uniforms[idx+6], uniforms[idx+10], uniforms[idx+14], uniforms[idx+3], uniforms[idx+7], uniforms[idx+11], uniforms[idx+15], ) } else { - fs = append(fs, + dst = append(dst, uniforms[idx+0], uniforms[idx+4], uniforms[idx+8], uniforms[idx+12], uniforms[idx+1], uniforms[idx+5], uniforms[idx+9], uniforms[idx+13], uniforms[idx+2], uniforms[idx+6], uniforms[idx+10], uniforms[idx+14], @@ -186,63 +262,70 @@ func adjustUniforms(uniformTypes []shaderir.Type, uniformOffsets []int, uniforms case shaderir.Array: // Each element is aligned to the boundary. switch typ.Sub[0].Main { + case shaderir.Bool: + for j := 0; j < typ.Length; j++ { + dst = append(dst, uniforms[idx+j]) + if j < typ.Length-1 { + dst = append(dst, 0, 0, 0) + } + } case shaderir.Float: for j := 0; j < typ.Length; j++ { - fs = append(fs, uniforms[idx+j]) + dst = append(dst, uniforms[idx+j]) if j < typ.Length-1 { - fs = append(fs, 0, 0, 0) + dst = append(dst, 0, 0, 0) } } case shaderir.Int: for j := 0; j < typ.Length; j++ { - fs = append(fs, uniforms[idx+j]) + dst = append(dst, uniforms[idx+j]) if j < typ.Length-1 { - fs = append(fs, 0, 0, 0) + dst = append(dst, 0, 0, 0) } } case shaderir.Vec2, shaderir.IVec2: for j := 0; j < typ.Length; j++ { - fs = append(fs, uniforms[idx+2*j:idx+2*(j+1)]...) + dst = append(dst, uniforms[idx+2*j:idx+2*(j+1)]...) if j < typ.Length-1 { - fs = append(fs, 0, 0) + dst = append(dst, 0, 0) } } case shaderir.Vec3, shaderir.IVec3: for j := 0; j < typ.Length; j++ { - fs = append(fs, uniforms[idx+3*j:idx+3*(j+1)]...) + dst = append(dst, uniforms[idx+3*j:idx+3*(j+1)]...) if j < typ.Length-1 { - fs = append(fs, 0) + dst = append(dst, 0) } } case shaderir.Vec4, shaderir.IVec4: - fs = append(fs, uniforms[idx:idx+4*typ.Length]...) + dst = append(dst, uniforms[idx:idx+4*typ.Length]...) case shaderir.Mat2: for j := 0; j < typ.Length; j++ { u := uniforms[idx+4*j : idx+4*(j+1)] - fs = append(fs, + dst = append(dst, u[0], u[2], 0, 0, - u[1], u[3], 0, 0, + u[1], u[3], ) - } - if typ.Length > 0 { - fs = fs[:len(fs)-2] + if j < typ.Length-1 { + dst = append(dst, 0, 0) + } } case shaderir.Mat3: for j := 0; j < typ.Length; j++ { u := uniforms[idx+9*j : idx+9*(j+1)] - fs = append(fs, + dst = append(dst, u[0], u[3], u[6], 0, u[1], u[4], u[7], 0, - u[2], u[5], u[8], 0, + u[2], u[5], u[8], ) - } - if typ.Length > 0 { - fs = fs[:len(fs)-1] + if j < typ.Length-1 { + dst = append(dst, 0) + } } case shaderir.Mat4: for j := 0; j < typ.Length; j++ { u := uniforms[idx+16*j : idx+16*(j+1)] - fs = append(fs, + dst = append(dst, u[0], u[4], u[8], u[12], u[1], u[5], u[9], u[13], u[2], u[6], u[10], u[14], @@ -258,5 +341,5 @@ func adjustUniforms(uniformTypes []shaderir.Type, uniformOffsets []int, uniforms idx += n } - return fs + return dst } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/graphics.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/graphics.go index d15d5de..f1960a8 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/graphics.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/graphics.go @@ -30,19 +30,19 @@ type DstRegion struct { type FillRule int const ( - FillAll FillRule = iota - NonZero - EvenOdd + FillRuleFillAll FillRule = iota + FillRuleNonZero + FillRuleEvenOdd ) func (f FillRule) String() string { switch f { - case FillAll: - return "FillAll" - case NonZero: - return "NonZero" - case EvenOdd: - return "EvenOdd" + case FillRuleFillAll: + return "FillRuleFillAll" + case FillRuleNonZero: + return "FillRuleNonZero" + case FillRuleEvenOdd: + return "FillRuleEvenOdd" default: return fmt.Sprintf("FillRule(%d)", f) } @@ -68,7 +68,7 @@ type Graphics interface { NewShader(program *shaderir.Program) (Shader, error) // DrawTriangles draws an image onto another image with the given parameters. - DrawTriangles(dst ImageID, srcs [graphics.ShaderImageCount]ImageID, shader ShaderID, dstRegions []DstRegion, indexOffset int, blend Blend, uniforms []uint32, fillRule FillRule) error + DrawTriangles(dst ImageID, srcs [graphics.ShaderSrcImageCount]ImageID, shader ShaderID, dstRegions []DstRegion, indexOffset int, blend Blend, uniforms []uint32, fillRule FillRule) error } type Resetter interface { @@ -95,3 +95,11 @@ type Shader interface { } type ShaderID int + +type ColorSpace int + +const ( + ColorSpaceDefault ColorSpace = iota + ColorSpaceSRGB + ColorSpaceDisplayP3 +) diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/ca/ca_darwin.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/ca/ca_darwin.go index 528dba2..eea933b 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/ca/ca_darwin.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/ca/ca_darwin.go @@ -29,13 +29,46 @@ import ( "github.com/ebitengine/purego/objc" "github.com/hajimehoshi/ebiten/v2/internal/cocoa" + "github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver" "github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/mtl" ) +var ( + class_CAMetalLayer = objc.GetClass("CAMetalLayer") + class_CAMetalDisplayLink = objc.GetClass("CAMetalDisplayLink") + class_CAMetalDisplayLinkUpdate = objc.GetClass("CAMetalDisplayLinkUpdate") +) + +var ( + sel_pixelFormat = objc.RegisterName("pixelFormat") + sel_setDevice = objc.RegisterName("setDevice:") + sel_setOpaque = objc.RegisterName("setOpaque:") + sel_setPixelFormat = objc.RegisterName("setPixelFormat:") + sel_new = objc.RegisterName("new") + sel_setColorspace = objc.RegisterName("setColorspace:") + sel_setMaximumDrawableCount = objc.RegisterName("setMaximumDrawableCount:") + sel_setDisplaySyncEnabled = objc.RegisterName("setDisplaySyncEnabled:") + sel_setDrawableSize = objc.RegisterName("setDrawableSize:") + sel_nextDrawable = objc.RegisterName("nextDrawable") + sel_presentsWithTransaction = objc.RegisterName("presentsWithTransaction") + sel_setPresentsWithTransaction = objc.RegisterName("setPresentsWithTransaction:") + sel_setFramebufferOnly = objc.RegisterName("setFramebufferOnly:") + sel_texture = objc.RegisterName("texture") + sel_present = objc.RegisterName("present") + sel_alloc = objc.RegisterName("alloc") + sel_initWithMetalLayer = objc.RegisterName("initWithMetalLayer:") + sel_setDelegate = objc.RegisterName("setDelegate:") + sel_addToOneLoopForMode = objc.RegisterName("addToRunLoop:forMode:") + sel_removeFromRunLoopForMode = objc.RegisterName("removeFromRunLoop:forMode:") + sel_setPaused = objc.RegisterName("setPaused:") + sel_drawable = objc.RegisterName("drawable") + sel_release = objc.RegisterName("release") +) + // Layer is an object that manages image-based content and // allows you to perform animations on that content. // -// Reference: https://developer.apple.com/documentation/quartzcore/calayer. +// Reference: https://developer.apple.com/documentation/quartzcore/calayer?language=objc. type Layer interface { // Layer returns the underlying CALayer * pointer. Layer() unsafe.Pointer @@ -43,15 +76,15 @@ type Layer interface { // MetalLayer is a Core Animation Metal layer, a layer that manages a pool of Metal drawables. // -// Reference: https://developer.apple.com/documentation/quartzcore/cametallayer. +// Reference: https://developer.apple.com/documentation/quartzcore/cametallayer?language=objc. type MetalLayer struct { metalLayer objc.ID } -// MakeMetalLayer creates a new Core Animation Metal layer. +// NewMetalLayer creates a new Core Animation Metal layer. // -// Reference: https://developer.apple.com/documentation/quartzcore/cametallayer. -func MakeMetalLayer() (MetalLayer, error) { +// Reference: https://developer.apple.com/documentation/quartzcore/cametallayer?language=objc. +func NewMetalLayer(colorSpace graphicsdriver.ColorSpace) (MetalLayer, error) { coreGraphics, err := purego.Dlopen("/System/Library/Frameworks/CoreGraphics.framework/CoreGraphics", purego.RTLD_LAZY|purego.RTLD_GLOBAL) if err != nil { return MetalLayer{}, err @@ -67,15 +100,32 @@ func MakeMetalLayer() (MetalLayer, error) { return MetalLayer{}, err } - kCGColorSpaceDisplayP3, err := purego.Dlsym(coreGraphics, "kCGColorSpaceDisplayP3") - if err != nil { - return MetalLayer{}, err + var colorSpaceSym uintptr + switch colorSpace { + case graphicsdriver.ColorSpaceSRGB: + kCGColorSpaceSRGB, err := purego.Dlsym(coreGraphics, "kCGColorSpaceSRGB") + if err != nil { + return MetalLayer{}, err + } + colorSpaceSym = kCGColorSpaceSRGB + default: + fallthrough + case graphicsdriver.ColorSpaceDisplayP3: + kCGColorSpaceDisplayP3, err := purego.Dlsym(coreGraphics, "kCGColorSpaceDisplayP3") + if err != nil { + return MetalLayer{}, err + } + colorSpaceSym = kCGColorSpaceDisplayP3 } - layer := objc.ID(objc.GetClass("CAMetalLayer")).Send(objc.RegisterName("new")) + layer := objc.ID(class_CAMetalLayer).Send(sel_new) + // setColorspace: is available from iOS 13.0? + // https://github.com/hajimehoshi/ebiten/commit/3af351a2aa31e30affd433429c42130015b302f3 + // TODO: Enable this on iOS as well. if runtime.GOOS != "ios" { - colorspace, _, _ := purego.SyscallN(cgColorSpaceCreateWithName, **(**uintptr)(unsafe.Pointer(&kCGColorSpaceDisplayP3))) // Dlsym returns pointer to symbol so dereference it - layer.Send(objc.RegisterName("setColorspace:"), colorspace) + // Dlsym returns pointer to symbol so dereference it. + colorspace, _, _ := purego.SyscallN(cgColorSpaceCreateWithName, **(**uintptr)(unsafe.Pointer(&colorSpaceSym))) + layer.Send(sel_setColorspace, colorspace) purego.SyscallN(cgColorSpaceRelease, colorspace) } return MetalLayer{layer}, nil @@ -88,21 +138,21 @@ func (ml MetalLayer) Layer() unsafe.Pointer { // PixelFormat returns the pixel format of textures for rendering layer content. // -// Reference: https://developer.apple.com/documentation/quartzcore/cametallayer/1478155-pixelformat. +// Reference: https://developer.apple.com/documentation/quartzcore/cametallayer/1478155-pixelformat?language=objc. func (ml MetalLayer) PixelFormat() mtl.PixelFormat { - return mtl.PixelFormat(ml.metalLayer.Send(objc.RegisterName("pixelFormat"))) + return mtl.PixelFormat(ml.metalLayer.Send(sel_pixelFormat)) } // SetDevice sets the Metal device responsible for the layer's drawable resources. // -// Reference: https://developer.apple.com/documentation/quartzcore/cametallayer/1478163-device. +// Reference: https://developer.apple.com/documentation/quartzcore/cametallayer/1478163-device?language=objc. func (ml MetalLayer) SetDevice(device mtl.Device) { - ml.metalLayer.Send(objc.RegisterName("setDevice:"), uintptr(device.Device())) + ml.metalLayer.Send(sel_setDevice, uintptr(device.Device())) } // SetOpaque a Boolean value indicating whether the layer contains completely opaque content. func (ml MetalLayer) SetOpaque(opaque bool) { - ml.metalLayer.Send(objc.RegisterName("setOpaque:"), opaque) + ml.metalLayer.Send(sel_setOpaque, opaque) } // SetPixelFormat controls the pixel format of textures for rendering layer content. @@ -111,14 +161,14 @@ func (ml MetalLayer) SetOpaque(opaque bool) { // PixelFormatRGBA16Float, PixelFormatBGRA10XR, or PixelFormatBGRA10XRSRGB. // SetPixelFormat panics for other values. // -// Reference: https://developer.apple.com/documentation/quartzcore/cametallayer/1478155-pixelformat. +// Reference: https://developer.apple.com/documentation/quartzcore/cametallayer/1478155-pixelformat?language=objc. func (ml MetalLayer) SetPixelFormat(pf mtl.PixelFormat) { switch pf { case mtl.PixelFormatRGBA8UNorm, mtl.PixelFormatRGBA8UNormSRGB, mtl.PixelFormatBGRA8UNorm, mtl.PixelFormatBGRA8UNormSRGB, mtl.PixelFormatStencil8: default: - panic(errors.New(fmt.Sprintf("invalid pixel format %d", pf))) + panic(fmt.Sprintf("ca: invalid pixel format %d", pf)) } - ml.metalLayer.Send(objc.RegisterName("setPixelFormat:"), uint(pf)) + ml.metalLayer.Send(sel_setPixelFormat, uint(pf)) } // SetMaximumDrawableCount controls the number of Metal drawables in the resource pool @@ -126,44 +176,37 @@ func (ml MetalLayer) SetPixelFormat(pf mtl.PixelFormat) { // // It can set to 2 or 3 only. SetMaximumDrawableCount panics for other values. // -// Reference: https://developer.apple.com/documentation/quartzcore/cametallayer/2938720-maximumdrawablecount. +// Reference: https://developer.apple.com/documentation/quartzcore/cametallayer/2938720-maximumdrawablecount?language=objc. func (ml MetalLayer) SetMaximumDrawableCount(count int) { if count < 2 || count > 3 { - panic(errors.New(fmt.Sprintf("failed trying to set maximumDrawableCount to %d outside of the valid range of [2, 3]", count))) + panic(fmt.Sprintf("ca: failed trying to set maximumDrawableCount to %d outside of the valid range of [2, 3]", count)) } - ml.metalLayer.Send(objc.RegisterName("setMaximumDrawableCount:"), count) + ml.metalLayer.Send(sel_setMaximumDrawableCount, count) } // SetDisplaySyncEnabled controls whether the Metal layer and its drawables // are synchronized with the display's refresh rate. // -// Reference: https://developer.apple.com/documentation/quartzcore/cametallayer/2887087-displaysyncenabled. +// Reference: https://developer.apple.com/documentation/quartzcore/cametallayer/2887087-displaysyncenabled?language=objc. func (ml MetalLayer) SetDisplaySyncEnabled(enabled bool) { if runtime.GOOS == "ios" { return } - ml.metalLayer.Send(objc.RegisterName("setDisplaySyncEnabled:"), enabled) + ml.metalLayer.Send(sel_setDisplaySyncEnabled, enabled) } // SetDrawableSize sets the size, in pixels, of textures for rendering layer content. // -// Reference: https://developer.apple.com/documentation/quartzcore/cametallayer/1478174-drawablesize. +// Reference: https://developer.apple.com/documentation/quartzcore/cametallayer/1478174-drawablesize?language=objc. func (ml MetalLayer) SetDrawableSize(width, height int) { - // TODO: once objc supports calling functions with struct arguments replace this with just a ID.Send call - var sel_setDrawableSize = objc.RegisterName("setDrawableSize:") - sig := cocoa.NSMethodSignature_instanceMethodSignatureForSelector(objc.ID(objc.GetClass("CAMetalLayer")), sel_setDrawableSize) - inv := cocoa.NSInvocation_invocationWithMethodSignature(sig) - inv.SetTarget(ml.metalLayer) - inv.SetSelector(sel_setDrawableSize) - inv.SetArgumentAtIndex(unsafe.Pointer(&cocoa.CGSize{Width: cocoa.CGFloat(width), Height: cocoa.CGFloat(height)}), 2) - inv.Invoke() + ml.metalLayer.Send(sel_setDrawableSize, cocoa.CGSize{Width: cocoa.CGFloat(width), Height: cocoa.CGFloat(height)}) } // NextDrawable returns a Metal drawable. // -// Reference: https://developer.apple.com/documentation/quartzcore/cametallayer/1478172-nextdrawable. +// Reference: https://developer.apple.com/documentation/quartzcore/cametallayer/1478172-nextdrawable?language=objc. func (ml MetalLayer) NextDrawable() (MetalDrawable, error) { - md := ml.metalLayer.Send(objc.RegisterName("nextDrawable")) + md := ml.metalLayer.Send(sel_nextDrawable) if md == 0 { return MetalDrawable{}, errors.New("nextDrawable returned nil") } @@ -172,28 +215,28 @@ func (ml MetalLayer) NextDrawable() (MetalDrawable, error) { // PresentsWithTransaction returns a Boolean value that determines whether the layer presents its content using a Core Animation transaction. // -// Reference: https://developer.apple.com/documentation/quartzcore/cametallayer/1478157-presentswithtransaction +// Reference: https://developer.apple.com/documentation/quartzcore/cametallayer/1478157-presentswithtransaction?language=objc func (ml MetalLayer) PresentsWithTransaction() bool { - return ml.metalLayer.Send(objc.RegisterName("presentsWithTransaction")) != 0 + return ml.metalLayer.Send(sel_presentsWithTransaction) != 0 } // SetPresentsWithTransaction sets a Boolean value that determines whether the layer presents its content using a Core Animation transaction. // -// Reference: https://developer.apple.com/documentation/quartzcore/cametallayer/1478157-presentswithtransaction +// Reference: https://developer.apple.com/documentation/quartzcore/cametallayer/1478157-presentswithtransaction?language=objc func (ml MetalLayer) SetPresentsWithTransaction(presentsWithTransaction bool) { - ml.metalLayer.Send(objc.RegisterName("setPresentsWithTransaction:"), presentsWithTransaction) + ml.metalLayer.Send(sel_setPresentsWithTransaction, presentsWithTransaction) } // SetFramebufferOnly sets a Boolean value that determines whether the layer’s textures are used only for rendering. // -// https://developer.apple.com/documentation/quartzcore/cametallayer/1478168-framebufferonly +// Reference: https://developer.apple.com/documentation/quartzcore/cametallayer/1478168-framebufferonly?language=objc func (ml MetalLayer) SetFramebufferOnly(framebufferOnly bool) { - ml.metalLayer.Send(objc.RegisterName("setFramebufferOnly:"), framebufferOnly) + ml.metalLayer.Send(sel_setFramebufferOnly, framebufferOnly) } // MetalDrawable is a displayable resource that can be rendered or written to by Metal. // -// Reference: https://developer.apple.com/documentation/quartzcore/cametaldrawable. +// Reference: https://developer.apple.com/documentation/quartzcore/cametaldrawable?language=objc. type MetalDrawable struct { metalDrawable objc.ID } @@ -205,14 +248,75 @@ func (md MetalDrawable) Drawable() unsafe.Pointer { // Texture returns a Metal texture object representing the drawable object's content. // -// Reference: https://developer.apple.com/documentation/quartzcore/cametaldrawable/1478159-texture. +// Reference: https://developer.apple.com/documentation/quartzcore/cametaldrawable/1478159-texture?language=objc. func (md MetalDrawable) Texture() mtl.Texture { - return mtl.NewTexture(md.metalDrawable.Send(objc.RegisterName("texture"))) + return mtl.NewTexture(md.metalDrawable.Send(sel_texture)) } // Present presents the drawable onscreen as soon as possible. // -// Reference: https://developer.apple.com/documentation/metal/mtldrawable/1470284-present. +// Reference: https://developer.apple.com/documentation/metal/mtldrawable/1470284-present?language=objc. func (md MetalDrawable) Present() { - md.metalDrawable.Send(objc.RegisterName("present")) + md.metalDrawable.Send(sel_present) +} + +// MetalDisplayLink is a class your Metal app uses to register for callbacks to synchronize its animations for a display. +// +// Reference: https://developer.apple.com/documentation/quartzcore/cametaldisplaylink?language=objc +type MetalDisplayLink struct { + objc.ID +} + +// SetDelegate sets an instance of a type your app implements that responds to the system’s callbacks. +// +// Reference: https://developer.apple.com/documentation/quartzcore/cametaldisplaylink/delegate?language=objc +func (m MetalDisplayLink) SetDelegate(delegate objc.ID) { + m.Send(sel_setDelegate, delegate) +} + +// AddToRunLoop registers the display link with a run loop. +// +// Reference: https://developer.apple.com/documentation/quartzcore/cametaldisplaylink/add(to:formode:)?language=objc +func (m MetalDisplayLink) AddToRunLoop(runLoop cocoa.NSRunLoop, mode cocoa.NSRunLoopMode) { + m.Send(sel_addToOneLoopForMode, runLoop, mode) +} + +// RemoveFromRunLoop removes a mode’s display link from a run loop. +// +// Reference: https://developer.apple.com/documentation/quartzcore/cametaldisplaylink/remove(from:formode:)?language=objc +func (m MetalDisplayLink) RemoveFromRunLoop(runLoop cocoa.NSRunLoop, mode cocoa.NSRunLoopMode) { + m.Send(sel_removeFromRunLoopForMode, runLoop, mode) +} + +// SetPaused sets a Boolean value that indicates whether the system suspends the display link’s notifications to the target. +// +// https://developer.apple.com/documentation/quartzcore/cametaldisplaylink/ispaused?language=objc +func (m MetalDisplayLink) SetPaused(paused bool) { + m.Send(sel_setPaused, paused) +} + +func (m MetalDisplayLink) Release() { + m.Send(sel_release) +} + +// NewMetalDisplayLink creates a display link for Metal from a Core Animation layer. +// +// Reference: https://developer.apple.com/documentation/quartzcore/cametaldisplaylink/init(metallayer:)?language=objc +func NewMetalDisplayLink(metalLayer MetalLayer) MetalDisplayLink { + displayLink := objc.ID(class_CAMetalDisplayLink).Send(sel_alloc).Send(sel_initWithMetalLayer, metalLayer.metalLayer) + return MetalDisplayLink{displayLink} +} + +// MetalDisplayLinkUpdate stores information about a single update from a Metal display link instance. +// +// Reference: https://developer.apple.com/documentation/quartzcore/cametaldisplaylink/update?language=objc +type MetalDisplayLinkUpdate struct { + objc.ID +} + +// Drawable returns the Metal drawable your app uses to render the next frame. +// +// https://developer.apple.com/documentation/quartzcore/cametaldisplaylink/update/drawable?language=objc +func (m MetalDisplayLinkUpdate) Drawable() MetalDrawable { + return MetalDrawable{m.Send(sel_drawable)} } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/displaylink_macos.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/displaylink_macos.go new file mode 100644 index 0000000..c1d3c6b --- /dev/null +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/displaylink_macos.go @@ -0,0 +1,208 @@ +// Copyright 2025 The Ebitengine Authors +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +//go:build darwin && !ios + +package metal + +// #cgo CFLAGS: -x objective-c +// +// #include +// #include +// #if __has_include() +// #include +// #endif +// +// #cgo noescape isCAMetalDisplayLinkAvailable +// #cgo nocallback isCAMetalDisplayLinkAvailable +// static bool isCAMetalDisplayLinkAvailable() { +// // TODO: Use PureGo if returning a struct is supported (ebitengine/purego#225). +// // As operatingSystemVersion returns a struct, this cannot be written with PureGo. +// NSOperatingSystemVersion version = [[NSProcessInfo processInfo] operatingSystemVersion]; +// if (version.majorVersion >= 14) { +// // Also check if the CAMetalDisplayLink class exists +// return NSClassFromString(@"CAMetalDisplayLink") != nil; +// } +// return false; +// } +// +// int ebitengine_DisplayLinkOutputCallback(CVDisplayLinkRef displayLinkRef, CVTimeStamp* inNow, CVTimeStamp* inOutputTime, uint64_t flagsIn, uint64_t* flagsOut, void* displayLinkContext); +import "C" +import ( + "log/slog" + "runtime" + "runtime/cgo" + "time" + "unsafe" + + "github.com/ebitengine/purego/objc" + + "github.com/hajimehoshi/ebiten/v2/internal/cocoa" + "github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/ca" +) + +func (v *view) initDisplayLink() error { + if C.isCAMetalDisplayLinkAvailable() { + if err := v.initCAMetalDisplayLink(); err != nil { + return err + } + return nil + } + if err := v.initCADisplayLink(); err != nil { + return err + } + return nil +} + +var class_EbitengineCAMetalDisplayLinkDelegate objc.Class + +func (v *view) initCAMetalDisplayLink() error { + v.drawableCh = make(chan ca.MetalDrawable) + v.drawableDoneCh = make(chan struct{}) + v.metalDisplayLinkRunLoop = createThreadWithRunLoop() + + c, err := objc.RegisterClass( + "EbitengineCAMetalDisplayLinkDelegate", + objc.GetClass("NSObject"), + []*objc.Protocol{objc.GetProtocol("CAMetalDisplayLinkDelegate")}, + nil, + []objc.MethodDef{ + { + Cmd: objc.RegisterName("metalDisplayLink:needsUpdate:"), + Fn: func(id objc.ID, cmd objc.SEL, metalDisplayLink objc.ID, needsUpdate objc.ID) { + // There is a case where this callback is invoked from the main run loop (#3353). + // This is very mysterious, but this causes a deadlock. + // As a workaround, return this immediately when the current run loop is the main run loop. + if cocoa.NSRunLoop_currentRunLoop() == cocoa.NSRunLoop_mainRunLoop() { + slog.Debug("metal: metalDisplayLink:needsUpdate: is unexpectedly called from the main run loop") + return + } + drawable := ca.MetalDisplayLinkUpdate{ID: needsUpdate}.Drawable() + if drawable == (ca.MetalDrawable{}) { + return + } + v.drawableCh <- drawable + <-v.drawableDoneCh + }, + }, + }, + ) + if err != nil { + return err + } + class_EbitengineCAMetalDisplayLinkDelegate = c + + v.createCAMetalDisplayLink() + + return nil +} + +func (v *view) createCAMetalDisplayLink() { + ch := make(chan uintptr) + v.metalDisplayLinkRunLoop.PerformBlock(objc.NewBlock(func(block objc.Block) { + dl := ca.NewMetalDisplayLink(v.ml) + dl.SetDelegate(objc.ID(class_EbitengineCAMetalDisplayLinkDelegate).Send(objc.RegisterName("new"))) + dl.AddToRunLoop(v.metalDisplayLinkRunLoop, cocoa.NSDefaultRunLoopMode) + dl.SetPaused(false) + ch <- uintptr(dl.ID) + close(ch) + })) + v.metalDisplayLink = <-ch +} + +func createThreadWithRunLoop() cocoa.NSRunLoop { + ch := make(chan cocoa.NSRunLoop) + go func() { + runtime.LockOSThread() + defer runtime.UnlockOSThread() + + runLoop := cocoa.NSRunLoop_currentRunLoop() + ch <- runLoop + close(ch) + + // Add a dummy mach port to keep alive. + port := cocoa.NSMachPort_port() + runLoop.AddPort(port, cocoa.NSRunLoopCommonModes) + + runLoop.Run() + }() + + runLoop := <-ch + if runLoop.ID == 0 { + panic("metal: runLoop must be initialized") + } + return runLoop +} + +func (v *view) initCADisplayLink() error { + v.fence = newFence() + + // TODO: CVDisplayLink APIs are deprecated in macOS 10.15 and later. + // Use new APIs like NSView.displayLink(target:selector:). + var displayLinkRef C.CVDisplayLinkRef + if ret := C.CVDisplayLinkCreateWithActiveCGDisplays(&displayLinkRef); ret != kCVReturnSuccess { + // Failed to get the display link, so proceed without it. + return nil + } + v.handleToSelf = cgo.NewHandle(v) + C.CVDisplayLinkSetOutputCallback(displayLinkRef, C.CVDisplayLinkOutputCallback(C.ebitengine_DisplayLinkOutputCallback), unsafe.Pointer(&v.handleToSelf)) + C.CVDisplayLinkStart(displayLinkRef) + + v.caDisplayLink = uintptr(displayLinkRef) + return nil +} + +//export ebitengine_DisplayLinkOutputCallback +func ebitengine_DisplayLinkOutputCallback(displayLinkRef C.CVDisplayLinkRef, inNow, inOutputTime *C.CVTimeStamp, flagsIn C.uint64_t, flagsOut *C.uint64_t, displayLinkContext unsafe.Pointer) C.int { + cgoHandle := (*cgo.Handle)(displayLinkContext) + view := cgoHandle.Value().(*view) + view.fence.advance() + return 0 +} + +func (v *view) nextDrawable() ca.MetalDrawable { + if v.metalDisplayLink != 0 { + const wait = 100 * time.Millisecond + if v.drawableTimer == nil { + v.drawableTimer = time.NewTimer(wait) + } else { + v.drawableTimer.Reset(wait) + } + defer v.drawableTimer.Stop() + select { + case d := <-v.drawableCh: + return d + case <-v.drawableTimer.C: + // This happens when the main thread needs to execute the notification observer callback, + // or when the appliation goes to full screen (#3354). + return ca.MetalDrawable{} + } + } + + v.waitForDisplayLinkOutputCallback() + + d, err := v.ml.NextDrawable() + if err != nil { + // Drawable is nil. This can happen at the initial state. Let's wait and see. + return ca.MetalDrawable{} + } + return d +} + +func (v *view) finishDrawableUsage() { + if v.metalDisplayLink != 0 { + v.drawableDoneCh <- struct{}{} + return + } +} diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/graphics_darwin.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/graphics_darwin.go index 2d7c294..a2ed1c7 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/graphics_darwin.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/graphics_darwin.go @@ -32,9 +32,13 @@ import ( "github.com/hajimehoshi/ebiten/v2/internal/shaderir" ) +var sel_supportsFamily = objc.RegisterName("supportsFamily:") + type Graphics struct { view view + colorSpace graphicsdriver.ColorSpace + cq mtl.CommandQueue cb mtl.CommandBuffer rce mtl.RenderCommandEncoder @@ -42,7 +46,15 @@ type Graphics struct { screenDrawable ca.MetalDrawable - buffers map[mtl.CommandBuffer][]mtl.Buffer + // frame is the current frame number. + // frame is incremented when the screen is presented. + frame int64 + + // frameToCB maps a frame number to command buffers used in the frame. + // frameToCB keeps command buffers not to be released until the command buffers are completed. + frameToCB map[int64][]mtl.CommandBuffer + + buffers map[int64][]mtl.Buffer unusedBuffers map[mtl.Buffer]struct{} lastDst *Image @@ -90,7 +102,7 @@ func init() { // NewGraphics creates an implementation of graphicsdriver.Graphics for Metal. // The returned graphics value is nil iff the error is not nil. -func NewGraphics() (graphicsdriver.Graphics, error) { +func NewGraphics(colorSpace graphicsdriver.ColorSpace) (graphicsdriver.Graphics, error) { // On old mac devices like iMac 2011, Metal is not supported (#779). // TODO: Is there a better way to check whether Metal is available or not? // It seems OK to call MTLCreateSystemDefaultDevice multiple times, so this should be fine. @@ -98,12 +110,14 @@ func NewGraphics() (graphicsdriver.Graphics, error) { return nil, fmt.Errorf("metal: mtl.CreateSystemDefaultDevice failed: %w", systemDefaultDeviceErr) } - g := &Graphics{} + g := &Graphics{ + colorSpace: colorSpace, + } if runtime.GOOS != "ios" { // Initializing a Metal device and a layer must be done in the main thread on macOS. // Note that this assumes NewGraphics is called on the main thread on desktops. - if err := g.view.initialize(systemDefaultDevice); err != nil { + if err := g.view.initialize(systemDefaultDevice, colorSpace); err != nil { return nil, err } } @@ -118,10 +132,12 @@ func (g *Graphics) Begin() error { } func (g *Graphics) End(present bool) error { - g.flushIfNeeded(present) - g.screenDrawable = ca.MetalDrawable{} + g.flushCommandBufferIfNeeded(present) g.pool.Release() g.pool.ID = 0 + if present { + g.frame++ + } return nil } @@ -149,21 +165,30 @@ func pow2(x uintptr) uintptr { } func (g *Graphics) gcBuffers() { - for cb, bs := range g.buffers { - // If the command buffer still lives, the buffer must not be updated. - // TODO: Handle an error? - if cb.Status() != mtl.CommandBufferStatusCompleted { +loop: + for frame, bs := range g.buffers { + if frame == g.frame { continue } + // Check if all command buffers for the frame are completed. + for _, cb := range g.frameToCB[frame] { + if cb.Status() != mtl.CommandBufferStatusCompleted { + continue loop + } + } + for _, cb := range g.frameToCB[frame] { + cb.Release() + } + delete(g.frameToCB, frame) + for _, b := range bs { if g.unusedBuffers == nil { g.unusedBuffers = map[mtl.Buffer]struct{}{} } g.unusedBuffers[b] = struct{}{} } - delete(g.buffers, cb) - cb.Release() + delete(g.buffers, frame) } const maxUnusedBuffers = 10 @@ -182,10 +207,20 @@ func (g *Graphics) gcBuffers() { } } -func (g *Graphics) availableBuffer(length uintptr) mtl.Buffer { - if g.cb == (mtl.CommandBuffer{}) { - g.cb = g.cq.MakeCommandBuffer() +func (g *Graphics) ensureCommandBuffer() { + if g.cb != (mtl.CommandBuffer{}) { + return } + g.cb = g.cq.CommandBuffer() + if g.frameToCB == nil { + g.frameToCB = map[int64][]mtl.CommandBuffer{} + } + g.frameToCB[g.frame] = append(g.frameToCB[g.frame], g.cb) + g.cb.Retain() +} + +func (g *Graphics) availableBuffer(length uintptr) mtl.Buffer { + g.ensureCommandBuffer() var newBuf mtl.Buffer for b := range g.unusedBuffers { @@ -197,16 +232,13 @@ func (g *Graphics) availableBuffer(length uintptr) mtl.Buffer { } if newBuf == (mtl.Buffer{}) { - newBuf = g.view.getMTLDevice().MakeBufferWithLength(pow2(length), resourceStorageMode) + newBuf = g.view.getMTLDevice().NewBufferWithLength(pow2(length), resourceStorageMode) } if g.buffers == nil { - g.buffers = map[mtl.CommandBuffer][]mtl.Buffer{} + g.buffers = map[int64][]mtl.Buffer{} } - if _, ok := g.buffers[g.cb]; !ok { - g.cb.Retain() - } - g.buffers[g.cb] = append(g.buffers[g.cb], newBuf) + g.buffers[g.frame] = append(g.buffers[g.frame], newBuf) return newBuf } @@ -223,21 +255,21 @@ func (g *Graphics) SetVertices(vertices []float32, indices []uint32) error { return nil } -func (g *Graphics) flushIfNeeded(present bool) { - if g.cb == (mtl.CommandBuffer{}) && !present { +func (g *Graphics) flushCommandBufferIfNeeded(present bool) { + if g.cb == (mtl.CommandBuffer{}) { + if g.rce != (mtl.RenderCommandEncoder{}) { + panic("metal: render command encoder must be empty if command buffer is empty") + } return } g.flushRenderCommandEncoderIfNeeded() - if present { - // This check is necessary when skipping to render the screen (SetScreenClearedEveryFrame(false)). - if g.screenDrawable == (ca.MetalDrawable{}) && g.cb != (mtl.CommandBuffer{}) { - g.screenDrawable = g.view.nextDrawable() - } - if g.screenDrawable != (ca.MetalDrawable{}) { - g.cb.PresentDrawable(g.screenDrawable) - } + var presented bool + if present && g.screenDrawable != (ca.MetalDrawable{}) { + g.cb.PresentDrawable(g.screenDrawable) + g.screenDrawable = ca.MetalDrawable{} + presented = true } g.cb.Commit() @@ -248,6 +280,10 @@ func (g *Graphics) flushIfNeeded(present bool) { g.tmpTextures = g.tmpTextures[:0] g.cb = mtl.CommandBuffer{} + + if presented { + g.view.finishDrawableUsage() + } } func (g *Graphics) checkSize(width, height int) { @@ -286,7 +322,7 @@ func (g *Graphics) NewImage(width, height int) (graphicsdriver.Image, error) { StorageMode: storageMode, Usage: mtl.TextureUsageShaderRead | mtl.TextureUsageRenderTarget, } - t := g.view.getMTLDevice().MakeTexture(td) + t := g.view.getMTLDevice().NewTextureWithDescriptor(td) i := &Image{ id: g.genNextImageID(), graphics: g, @@ -388,16 +424,17 @@ func (g *Graphics) Initialize() error { if runtime.GOOS == "ios" { // Initializing a Metal device and a layer must be done in the render thread on iOS. - if err := g.view.initialize(systemDefaultDevice); err != nil { + if err := g.view.initialize(systemDefaultDevice, g.colorSpace); err != nil { return err } } - if g.transparent { - g.view.ml.SetOpaque(false) - } + // The default value is false [1], but transparinting doesn't work without calling this. + // To avoid confusion, let's call this explicitly. + // [1] https://developer.apple.com/documentation/quartzcore/calayer/isopaque?language=objc + g.view.ml.SetOpaque(!g.transparent) // The stencil reference value is always 0 (default). - g.dsss[noStencil] = g.view.getMTLDevice().MakeDepthStencilState(mtl.DepthStencilDescriptor{ + g.dsss[noStencil] = g.view.getMTLDevice().NewDepthStencilStateWithDescriptor(mtl.DepthStencilDescriptor{ BackFaceStencil: mtl.StencilDescriptor{ StencilFailureOperation: mtl.StencilOperationKeep, DepthFailureOperation: mtl.StencilOperationKeep, @@ -411,7 +448,7 @@ func (g *Graphics) Initialize() error { StencilCompareFunction: mtl.CompareFunctionAlways, }, }) - g.dsss[incrementStencil] = g.view.getMTLDevice().MakeDepthStencilState(mtl.DepthStencilDescriptor{ + g.dsss[incrementStencil] = g.view.getMTLDevice().NewDepthStencilStateWithDescriptor(mtl.DepthStencilDescriptor{ BackFaceStencil: mtl.StencilDescriptor{ StencilFailureOperation: mtl.StencilOperationKeep, DepthFailureOperation: mtl.StencilOperationKeep, @@ -425,7 +462,7 @@ func (g *Graphics) Initialize() error { StencilCompareFunction: mtl.CompareFunctionAlways, }, }) - g.dsss[invertStencil] = g.view.getMTLDevice().MakeDepthStencilState(mtl.DepthStencilDescriptor{ + g.dsss[invertStencil] = g.view.getMTLDevice().NewDepthStencilStateWithDescriptor(mtl.DepthStencilDescriptor{ BackFaceStencil: mtl.StencilDescriptor{ StencilFailureOperation: mtl.StencilOperationKeep, DepthFailureOperation: mtl.StencilOperationKeep, @@ -439,7 +476,7 @@ func (g *Graphics) Initialize() error { StencilCompareFunction: mtl.CompareFunctionAlways, }, }) - g.dsss[drawWithStencil] = g.view.getMTLDevice().MakeDepthStencilState(mtl.DepthStencilDescriptor{ + g.dsss[drawWithStencil] = g.view.getMTLDevice().NewDepthStencilStateWithDescriptor(mtl.DepthStencilDescriptor{ BackFaceStencil: mtl.StencilDescriptor{ StencilFailureOperation: mtl.StencilOperationKeep, DepthFailureOperation: mtl.StencilOperationKeep, @@ -454,7 +491,7 @@ func (g *Graphics) Initialize() error { }, }) - g.cq = g.view.getMTLDevice().MakeCommandQueue() + g.cq = g.view.getMTLDevice().NewCommandQueue() return nil } @@ -467,11 +504,18 @@ func (g *Graphics) flushRenderCommandEncoderIfNeeded() { g.lastDst = nil } -func (g *Graphics) draw(dst *Image, dstRegions []graphicsdriver.DstRegion, srcs [graphics.ShaderImageCount]*Image, indexOffset int, shader *Shader, uniforms [][]uint32, blend graphicsdriver.Blend, fillRule graphicsdriver.FillRule) error { +func (g *Graphics) draw(dst *Image, dstRegions []graphicsdriver.DstRegion, srcs [graphics.ShaderSrcImageCount]*Image, indexOffset int, shader *Shader, uniforms []uint32, blend graphicsdriver.Blend, fillRule graphicsdriver.FillRule) error { + // In order to create a separate command buffer for the screen, flush the current command buffer. + // It's because a drawable will not be released as long as the CommandBuffer referencing it is alive, + // it is more efficient to separate CommandBuffers that use the drawable from those that do not. + if (g.lastDst != nil && g.lastDst.screen) != dst.screen { + g.flushCommandBufferIfNeeded(false) + } + // When preparing a stencil buffer, flush the current render command encoder // to make sure the stencil buffer is cleared when loading. // TODO: What about clearing the stencil buffer by vertices? - if g.lastDst != dst || g.lastFillRule != fillRule || fillRule != graphicsdriver.FillAll { + if g.lastDst != dst || g.lastFillRule != fillRule || fillRule != graphicsdriver.FillRuleFillAll { g.flushRenderCommandEncoderIfNeeded() } g.lastDst = dst @@ -497,17 +541,15 @@ func (g *Graphics) draw(dst *Image, dstRegions []graphicsdriver.DstRegion, srcs rpd.ColorAttachments[0].Texture = t rpd.ColorAttachments[0].ClearColor = mtl.ClearColor{} - if fillRule != graphicsdriver.FillAll { + if fillRule != graphicsdriver.FillRuleFillAll { dst.ensureStencil() rpd.StencilAttachment.LoadAction = mtl.LoadActionClear rpd.StencilAttachment.StoreAction = mtl.StoreActionDontCare rpd.StencilAttachment.Texture = dst.stencil } - if g.cb == (mtl.CommandBuffer{}) { - g.cb = g.cq.MakeCommandBuffer() - } - g.rce = g.cb.MakeRenderCommandEncoder(rpd) + g.ensureCommandBuffer() + g.rce = g.cb.RenderCommandEncoderWithDescriptor(rpd) } w, h := dst.internalSize() @@ -521,12 +563,11 @@ func (g *Graphics) draw(dst *Image, dstRegions []graphicsdriver.DstRegion, srcs }) g.rce.SetVertexBuffer(g.vb, 0, 0) - for i, u := range uniforms { - if u == nil { - continue - } - g.rce.SetVertexBytes(unsafe.Pointer(&u[0]), unsafe.Sizeof(u[0])*uintptr(len(u)), i+1) - g.rce.SetFragmentBytes(unsafe.Pointer(&u[0]), unsafe.Sizeof(u[0])*uintptr(len(u)), i+1) + if len(uniforms) > 0 { + uniforms := adjustUniformVariablesLayout(shader.ir.Uniforms, uniforms) + head := unsafe.SliceData(uniforms) + g.rce.SetVertexBytes(unsafe.Pointer(head), unsafe.Sizeof(uniforms[0])*uintptr(len(uniforms)), 1) + g.rce.SetFragmentBytes(unsafe.Pointer(head), unsafe.Sizeof(uniforms[0])*uintptr(len(uniforms)), 0) } for i, src := range srcs { @@ -544,26 +585,26 @@ func (g *Graphics) draw(dst *Image, dstRegions []graphicsdriver.DstRegion, srcs drawWithStencilRpss mtl.RenderPipelineState ) switch fillRule { - case graphicsdriver.FillAll: + case graphicsdriver.FillRuleFillAll: s, err := shader.RenderPipelineState(&g.view, blend, noStencil, dst.screen) if err != nil { return err } noStencilRpss = s - case graphicsdriver.NonZero: + case graphicsdriver.FillRuleNonZero: s, err := shader.RenderPipelineState(&g.view, blend, incrementStencil, dst.screen) if err != nil { return err } incrementStencilRpss = s - case graphicsdriver.EvenOdd: + case graphicsdriver.FillRuleEvenOdd: s, err := shader.RenderPipelineState(&g.view, blend, invertStencil, dst.screen) if err != nil { return err } invertStencilRpss = s } - if fillRule != graphicsdriver.FillAll { + if fillRule != graphicsdriver.FillRuleFillAll { s, err := shader.RenderPipelineState(&g.view, blend, drawWithStencil, dst.screen) if err != nil { return err @@ -580,20 +621,20 @@ func (g *Graphics) draw(dst *Image, dstRegions []graphicsdriver.DstRegion, srcs }) switch fillRule { - case graphicsdriver.FillAll: + case graphicsdriver.FillRuleFillAll: g.rce.SetDepthStencilState(g.dsss[noStencil]) g.rce.SetRenderPipelineState(noStencilRpss) g.rce.DrawIndexedPrimitives(mtl.PrimitiveTypeTriangle, dstRegion.IndexCount, mtl.IndexTypeUInt32, g.ib, indexOffset*int(unsafe.Sizeof(uint32(0)))) - case graphicsdriver.NonZero: + case graphicsdriver.FillRuleNonZero: g.rce.SetDepthStencilState(g.dsss[incrementStencil]) g.rce.SetRenderPipelineState(incrementStencilRpss) g.rce.DrawIndexedPrimitives(mtl.PrimitiveTypeTriangle, dstRegion.IndexCount, mtl.IndexTypeUInt32, g.ib, indexOffset*int(unsafe.Sizeof(uint32(0)))) - case graphicsdriver.EvenOdd: + case graphicsdriver.FillRuleEvenOdd: g.rce.SetDepthStencilState(g.dsss[invertStencil]) g.rce.SetRenderPipelineState(invertStencilRpss) g.rce.DrawIndexedPrimitives(mtl.PrimitiveTypeTriangle, dstRegion.IndexCount, mtl.IndexTypeUInt32, g.ib, indexOffset*int(unsafe.Sizeof(uint32(0)))) } - if fillRule != graphicsdriver.FillAll { + if fillRule != graphicsdriver.FillRuleFillAll { g.rce.SetDepthStencilState(g.dsss[drawWithStencil]) g.rce.SetRenderPipelineState(drawWithStencilRpss) g.rce.DrawIndexedPrimitives(mtl.PrimitiveTypeTriangle, dstRegion.IndexCount, mtl.IndexTypeUInt32, g.ib, indexOffset*int(unsafe.Sizeof(uint32(0)))) @@ -605,7 +646,7 @@ func (g *Graphics) draw(dst *Image, dstRegions []graphicsdriver.DstRegion, srcs return nil } -func (g *Graphics) DrawTriangles(dstID graphicsdriver.ImageID, srcIDs [graphics.ShaderImageCount]graphicsdriver.ImageID, shaderID graphicsdriver.ShaderID, dstRegions []graphicsdriver.DstRegion, indexOffset int, blend graphicsdriver.Blend, uniforms []uint32, fillRule graphicsdriver.FillRule) error { +func (g *Graphics) DrawTriangles(dstID graphicsdriver.ImageID, srcIDs [graphics.ShaderSrcImageCount]graphicsdriver.ImageID, shaderID graphicsdriver.ShaderID, dstRegions []graphicsdriver.DstRegion, indexOffset int, blend graphicsdriver.Blend, uniforms []uint32, fillRule graphicsdriver.FillRule) error { if shaderID == graphicsdriver.InvalidShaderID { return fmt.Errorf("metal: shader ID is invalid") } @@ -616,72 +657,12 @@ func (g *Graphics) DrawTriangles(dstID graphicsdriver.ImageID, srcIDs [graphics. g.view.update() } - var srcs [graphics.ShaderImageCount]*Image + var srcs [graphics.ShaderSrcImageCount]*Image for i, srcID := range srcIDs { srcs[i] = g.images[srcID] } - uniformVars := make([][]uint32, len(g.shaders[shaderID].ir.Uniforms)) - - // Set the additional uniform variables. - var idx int - for i, t := range g.shaders[shaderID].ir.Uniforms { - if i == graphics.ProjectionMatrixUniformVariableIndex { - // In Metal, the NDC's Y direction (upward) and the framebuffer's Y direction (downward) don't - // match. Then, the Y direction must be inverted. - // Invert the sign bits as float32 values. - uniforms[idx+1] ^= 1 << 31 - uniforms[idx+5] ^= 1 << 31 - uniforms[idx+9] ^= 1 << 31 - uniforms[idx+13] ^= 1 << 31 - } - - n := t.Uint32Count() - - switch t.Main { - case shaderir.Vec3, shaderir.IVec3: - // float3 requires 16-byte alignment (#2463). - v1 := make([]uint32, 4) - copy(v1[0:3], uniforms[idx:idx+3]) - uniformVars[i] = v1 - case shaderir.Mat3: - // float3x3 requires 16-byte alignment (#2036). - v1 := make([]uint32, 12) - copy(v1[0:3], uniforms[idx:idx+3]) - copy(v1[4:7], uniforms[idx+3:idx+6]) - copy(v1[8:11], uniforms[idx+6:idx+9]) - uniformVars[i] = v1 - case shaderir.Array: - switch t.Sub[0].Main { - case shaderir.Vec3, shaderir.IVec3: - v1 := make([]uint32, t.Length*4) - for j := 0; j < t.Length; j++ { - offset0 := j * 3 - offset1 := j * 4 - copy(v1[offset1:offset1+3], uniforms[idx+offset0:idx+offset0+3]) - } - uniformVars[i] = v1 - case shaderir.Mat3: - v1 := make([]uint32, t.Length*12) - for j := 0; j < t.Length; j++ { - offset0 := j * 9 - offset1 := j * 12 - copy(v1[offset1:offset1+3], uniforms[idx+offset0:idx+offset0+3]) - copy(v1[offset1+4:offset1+7], uniforms[idx+offset0+3:idx+offset0+6]) - copy(v1[offset1+8:offset1+11], uniforms[idx+offset0+6:idx+offset0+9]) - } - uniformVars[i] = v1 - default: - uniformVars[i] = uniforms[idx : idx+n] - } - default: - uniformVars[i] = uniforms[idx : idx+n] - } - - idx += n - } - - if err := g.draw(dst, dstRegions, srcs, indexOffset, g.shaders[shaderID], uniformVars, blend, fillRule); err != nil { + if err := g.draw(dst, dstRegions, srcs, indexOffset, g.shaders[shaderID], uniforms, blend, fillRule); err != nil { return err } @@ -705,7 +686,7 @@ func (g *Graphics) MaxImageSize() int { // supportsFamily is available as of macOS 10.15+ and iOS 13.0+. // https://developer.apple.com/documentation/metal/mtldevice/3143473-supportsfamily - if d.RespondsToSelector(objc.RegisterName("supportsFamily:")) { + if d.RespondsToSelector(sel_supportsFamily) { // https://developer.apple.com/metal/Metal-Feature-Set-Tables.pdf g.maxImageSize = 8192 switch { @@ -802,16 +783,16 @@ func (i *Image) Dispose() { } func (i *Image) syncTexture() { - i.graphics.flushRenderCommandEncoderIfNeeded() + i.graphics.flushCommandBufferIfNeeded(false) // Calling SynchronizeTexture is ignored on iOS (see mtl.m), but it looks like committing BlitCommandEncoder // is necessary (#1337). if i.graphics.cb != (mtl.CommandBuffer{}) { - panic("metal: command buffer must be empty at syncTexture: flushIfNeeded is not called yet?") + panic("metal: command buffer must be empty at syncTexture") } - cb := i.graphics.cq.MakeCommandBuffer() - bce := cb.MakeBlitCommandEncoder() + cb := i.graphics.cq.CommandBuffer() + bce := cb.BlitCommandEncoder() bce.SynchronizeTexture(i.texture, 0, 0) bce.EndEncoding() @@ -821,7 +802,6 @@ func (i *Image) syncTexture() { } func (i *Image) ReadPixels(args []graphicsdriver.PixelsArgs) error { - i.graphics.flushIfNeeded(false) i.syncTexture() for _, arg := range args { @@ -859,7 +839,7 @@ func (i *Image) WritePixels(args []graphicsdriver.PixelsArgs) error { StorageMode: storageMode, Usage: mtl.TextureUsageShaderRead | mtl.TextureUsageRenderTarget, } - t := g.view.getMTLDevice().MakeTexture(td) + t := g.view.getMTLDevice().NewTextureWithDescriptor(td) g.tmpTextures = append(g.tmpTextures, t) for _, a := range args { @@ -869,10 +849,8 @@ func (i *Image) WritePixels(args []graphicsdriver.PixelsArgs) error { }, 0, unsafe.Pointer(&a.Pixels[0]), 4*a.Region.Dx()) } - if g.cb == (mtl.CommandBuffer{}) { - g.cb = i.graphics.cq.MakeCommandBuffer() - } - bce := g.cb.MakeBlitCommandEncoder() + g.ensureCommandBuffer() + bce := g.cb.BlitCommandEncoder() for _, a := range args { so := mtl.Origin{X: a.Region.Min.X - region.Min.X, Y: a.Region.Min.Y - region.Min.Y, Z: 0} ss := mtl.Size{Width: a.Region.Dx(), Height: a.Region.Dy(), Depth: 1} @@ -896,6 +874,9 @@ func (i *Image) mtlTexture() mtl.Texture { // After nextDrawable, it is expected some command buffers are completed. g.gcBuffers() } + if g.screenDrawable == (ca.MetalDrawable{}) { + return mtl.Texture{} + } return g.screenDrawable.Texture() } return i.texture @@ -914,5 +895,133 @@ func (i *Image) ensureStencil() { StorageMode: mtl.StorageModePrivate, Usage: mtl.TextureUsageRenderTarget, } - i.stencil = i.graphics.view.getMTLDevice().MakeTexture(td) + i.stencil = i.graphics.view.getMTLDevice().NewTextureWithDescriptor(td) +} + +// adjustUniformVariablesLayout returns adjusted uniform variables to match the Metal's memory layout. +func adjustUniformVariablesLayout(uniformTypes []shaderir.Type, uniforms []uint32) []uint32 { + // Each type's alignment is defined by the specification. + // See https://developer.apple.com/metal/Metal-Shading-Language-Specification.pdf + + var values []uint32 + fillZerosToFitAlignment := func(values []uint32, align int) []uint32 { + if len(values) == 0 { + return values + } + n0 := len(values) + n1 := ((len(values)-1)/align + 1) * align + if n0 == n1 { + return values + } + return append(values, make([]uint32, n1-n0)...) + } + + var idx int + var byteAlign int + for i, typ := range uniformTypes { + n := typ.DwordCount() + switch typ.Main { + case shaderir.Bool: + if byteAlign == 0 { + values = append(values, uniforms[idx:idx+1]...) + } else { + values[len(values)-1] |= uniforms[idx] << (8 * byteAlign) + } + case shaderir.Float, shaderir.Int: + values = append(values, uniforms[idx:idx+n]...) + case shaderir.Vec2, shaderir.IVec2: + values = fillZerosToFitAlignment(values, 2) + values = append(values, uniforms[idx:idx+n]...) + case shaderir.Vec3, shaderir.IVec3: + values = fillZerosToFitAlignment(values, 4) + values = append(values, uniforms[idx:idx+n]...) + values = append(values, 0) + case shaderir.Vec4, shaderir.IVec4: + values = fillZerosToFitAlignment(values, 4) + values = append(values, uniforms[idx:idx+n]...) + case shaderir.Mat2: + values = fillZerosToFitAlignment(values, 2) + values = append(values, uniforms[idx:idx+n]...) + case shaderir.Mat3: + values = fillZerosToFitAlignment(values, 4) + values = append(values, uniforms[idx:idx+3]...) + values = append(values, 0) + values = append(values, uniforms[idx+3:idx+6]...) + values = append(values, 0) + values = append(values, uniforms[idx+6:idx+9]...) + values = append(values, 0) + case shaderir.Mat4: + values = fillZerosToFitAlignment(values, 4) + if i == graphics.ProjectionMatrixUniformVariableIndex { + // In Metal, the NDC's Y direction (upward) and the framebuffer's Y direction (downward) don't + // match. Then, the Y direction must be inverted. + // Invert the sign bits as float32 values. + u := uniforms[idx : idx+16] + values = append(values, + u[0], u[1]^uint32(1<<31), u[2], u[3], + u[4], u[5]^uint32(1<<31), u[6], u[7], + u[8], u[9]^uint32(1<<31), u[10], u[11], + u[12], u[13]^uint32(1<<31), u[14], u[15], + ) + } else { + values = append(values, uniforms[idx:idx+n]...) + } + case shaderir.Array: + switch typ.Sub[0].Main { + case shaderir.Bool: + for i := range n { + if (i+byteAlign)%4 == 0 { + values = append(values, uniforms[idx+i]) + } else { + values[len(values)-1] |= uniforms[idx+i] << (8 * ((i + byteAlign) % 4)) + } + } + case shaderir.Float, shaderir.Int: + values = append(values, uniforms[idx:idx+n]...) + case shaderir.Vec2, shaderir.IVec2: + values = fillZerosToFitAlignment(values, 2) + values = append(values, uniforms[idx:idx+n]...) + case shaderir.Vec3, shaderir.IVec3: + values = fillZerosToFitAlignment(values, 4) + for j := 0; j < typ.Length; j++ { + values = append(values, uniforms[idx+3*j:idx+3*(j+1)]...) + values = append(values, 0) + } + case shaderir.Vec4, shaderir.IVec4: + values = fillZerosToFitAlignment(values, 4) + values = append(values, uniforms[idx:idx+n]...) + case shaderir.Mat2: + values = fillZerosToFitAlignment(values, 2) + values = append(values, uniforms[idx:idx+n]...) + case shaderir.Mat3: + values = fillZerosToFitAlignment(values, 4) + for j := 0; j < typ.Length; j++ { + values = append(values, uniforms[idx+9*j:idx+9*j+3]...) + values = append(values, 0) + values = append(values, uniforms[idx+9*j+3:idx+9*j+6]...) + values = append(values, 0) + values = append(values, uniforms[idx+9*j+6:idx+9*j+9]...) + values = append(values, 0) + } + case shaderir.Mat4: + values = fillZerosToFitAlignment(values, 4) + values = append(values, uniforms[idx:idx+n]...) + default: + panic(fmt.Sprintf("metal: not implemented type for uniform variables: %s", typ.String())) + } + default: + panic(fmt.Sprintf("metal: not implemented type for uniform variables: %s", typ.String())) + } + + idx += n + + if typ.Main == shaderir.Bool || (typ.Main == shaderir.Array && typ.Sub[0].Main == shaderir.Bool) { + byteAlign += n + byteAlign %= 4 + } else { + byteAlign = 0 + } + } + + return values } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/mtl/dispatch_darwin.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/mtl/dispatch_darwin.go new file mode 100644 index 0000000..f9dc1ba --- /dev/null +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/mtl/dispatch_darwin.go @@ -0,0 +1,39 @@ +// Copyright 2024 The Ebiten Authors +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +package mtl + +import ( + "unsafe" + + "github.com/ebitengine/purego" +) + +var libSystem uintptr + +var ( + dispatchDataCreate func(buffer unsafe.Pointer, size uint, queue uintptr, destructor uintptr) uintptr + dispatchRelease func(obj uintptr) +) + +func init() { + lib, err := purego.Dlopen("/usr/lib/libSystem.B.dylib", purego.RTLD_LAZY|purego.RTLD_GLOBAL) + if err != nil { + panic(err) + } + libSystem = lib + + purego.RegisterLibFunc(&dispatchDataCreate, libSystem, "dispatch_data_create") + purego.RegisterLibFunc(&dispatchRelease, libSystem, "dispatch_release") +} diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/mtl/mtl_darwin.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/mtl/mtl_darwin.go index a79e604..abd49de 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/mtl/mtl_darwin.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/mtl/mtl_darwin.go @@ -36,7 +36,7 @@ import ( // GPUFamily represents the functionality for families of GPUs. // -// Reference: https://developer.apple.com/documentation/metal/mtlgpufamily +// Reference: https://developer.apple.com/documentation/metal/mtlgpufamily?language=objc. type GPUFamily int const ( @@ -54,7 +54,7 @@ const ( // FeatureSet defines a specific platform, hardware, and software configuration. // -// Reference: https://developer.apple.com/documentation/metal/mtlfeatureset. +// Reference: https://developer.apple.com/documentation/metal/mtlfeatureset?language=objc. type FeatureSet uint16 const ( @@ -92,7 +92,7 @@ const ( // TextureType defines The dimension of each image, including whether multiple images are arranged into an array or // a cube. // -// Reference: https://developer.apple.com/documentation/metal/mtltexturetype +// Reference: https://developer.apple.com/documentation/metal/mtltexturetype?language=objc. type TextureType uint16 const ( @@ -102,7 +102,7 @@ const ( // PixelFormat defines data formats that describe the organization // and characteristics of individual pixels in a texture. // -// Reference: https://developer.apple.com/documentation/metal/mtlpixelformat. +// Reference: https://developer.apple.com/documentation/metal/mtlpixelformat?language=objc. type PixelFormat uint16 // The data formats that describe the organization and characteristics @@ -117,7 +117,7 @@ const ( // PrimitiveType defines geometric primitive types for drawing commands. // -// Reference: https://developer.apple.com/documentation/metal/mtlprimitivetype. +// Reference: https://developer.apple.com/documentation/metal/mtlprimitivetype?language=objc. type PrimitiveType uint8 // Geometric primitive types for drawing commands. @@ -132,7 +132,7 @@ const ( // LoadAction defines actions performed at the start of a rendering pass // for a render command encoder. // -// Reference: https://developer.apple.com/documentation/metal/mtlloadaction. +// Reference: https://developer.apple.com/documentation/metal/mtlloadaction?language=objc. type LoadAction uint8 // Actions performed at the start of a rendering pass for a render command encoder. @@ -145,7 +145,7 @@ const ( // StoreAction defines actions performed at the end of a rendering pass // for a render command encoder. // -// Reference: https://developer.apple.com/documentation/metal/mtlstoreaction. +// Reference: https://developer.apple.com/documentation/metal/mtlstoreaction?language=objc. type StoreAction uint8 // Actions performed at the end of a rendering pass for a render command encoder. @@ -160,7 +160,7 @@ const ( // StorageMode defines the memory location and access permissions of a resource. // -// Reference: https://developer.apple.com/documentation/metal/mtlstoragemode. +// Reference: https://developer.apple.com/documentation/metal/mtlstoragemode?language=objc. type StorageMode uint8 const ( @@ -189,7 +189,7 @@ const ( // ResourceOptions defines optional arguments used to create // and influence behavior of buffer and texture objects. // -// Reference: https://developer.apple.com/documentation/metal/mtlresourceoptions. +// Reference: https://developer.apple.com/documentation/metal/mtlresourceoptions?language=objc. type ResourceOptions uint16 const ( @@ -237,7 +237,7 @@ const ( // CPUCacheMode is the CPU cache mode that defines the CPU mapping of a resource. // -// Reference: https://developer.apple.com/documentation/metal/mtlcpucachemode. +// Reference: https://developer.apple.com/documentation/metal/mtlcpucachemode?language=objc. type CPUCacheMode uint8 const ( @@ -252,7 +252,7 @@ const ( // IndexType is the index type for an index buffer that references vertices of geometric primitives. // -// Reference: https://developer.apple.com/documentation/metal/mtlstoragemode +// Reference: https://developer.apple.com/documentation/metal/mtlstoragemode?language=objc type IndexType uint8 const ( @@ -358,7 +358,7 @@ const ( // Resource represents a memory allocation for storing specialized data // that is accessible to the GPU. // -// Reference: https://developer.apple.com/documentation/metal/mtlresource. +// Reference: https://developer.apple.com/documentation/metal/mtlresource?language=objc. type Resource interface { // resource returns the underlying id pointer. resource() unsafe.Pointer @@ -366,7 +366,7 @@ type Resource interface { // RenderPipelineDescriptor configures new RenderPipelineState objects. // -// Reference: https://developer.apple.com/documentation/metal/mtlrenderpipelinedescriptor. +// Reference: https://developer.apple.com/documentation/metal/mtlrenderpipelinedescriptor?language=objc. type RenderPipelineDescriptor struct { // VertexFunction is a programmable function that processes individual vertices in a rendering pass. VertexFunction Function @@ -384,7 +384,7 @@ type RenderPipelineDescriptor struct { // RenderPipelineColorAttachmentDescriptor describes a color render target that specifies // the color configuration and color operations associated with a render pipeline. // -// Reference: https://developer.apple.com/documentation/metal/mtlrenderpipelinecolorattachmentdescriptor. +// Reference: https://developer.apple.com/documentation/metal/mtlrenderpipelinecolorattachmentdescriptor?language=objc. type RenderPipelineColorAttachmentDescriptor struct { // PixelFormat is the pixel format of the color attachment's texture. PixelFormat PixelFormat @@ -404,7 +404,7 @@ type RenderPipelineColorAttachmentDescriptor struct { // RenderPassDescriptor describes a group of render targets that serve as // the output destination for pixels generated by a render pass. // -// Reference: https://developer.apple.com/documentation/metal/mtlrenderpassdescriptor. +// Reference: https://developer.apple.com/documentation/metal/mtlrenderpassdescriptor?language=objc. type RenderPassDescriptor struct { // ColorAttachments is array of state information for attachments that store color data. ColorAttachments [1]RenderPassColorAttachmentDescriptor @@ -416,7 +416,7 @@ type RenderPassDescriptor struct { // RenderPassColorAttachmentDescriptor describes a color render target that serves // as the output destination for color pixels generated by a render pass. // -// Reference: https://developer.apple.com/documentation/metal/mtlrenderpasscolorattachmentdescriptor. +// Reference: https://developer.apple.com/documentation/metal/mtlrenderpasscolorattachmentdescriptor?language=objc. type RenderPassColorAttachmentDescriptor struct { RenderPassAttachmentDescriptor ClearColor ClearColor @@ -425,7 +425,7 @@ type RenderPassColorAttachmentDescriptor struct { // RenderPassStencilAttachment describes a stencil render target that serves as the output // destination for stencil pixels generated by a render pass. // -// Reference: https://developer.apple.com/documentation/metal/mtlrenderpassstencilattachmentdescriptor +// Reference: https://developer.apple.com/documentation/metal/mtlrenderpassstencilattachmentdescriptor?language=objc. type RenderPassStencilAttachment struct { RenderPassAttachmentDescriptor } @@ -433,7 +433,7 @@ type RenderPassStencilAttachment struct { // RenderPassAttachmentDescriptor describes a render target that serves // as the output destination for pixels generated by a render pass. // -// Reference: https://developer.apple.com/documentation/metal/mtlrenderpassattachmentdescriptor. +// Reference: https://developer.apple.com/documentation/metal/mtlrenderpassattachmentdescriptor?language=objc. type RenderPassAttachmentDescriptor struct { LoadAction LoadAction StoreAction StoreAction @@ -442,14 +442,14 @@ type RenderPassAttachmentDescriptor struct { // ClearColor is an RGBA value used for a color pixel. // -// Reference: https://developer.apple.com/documentation/metal/mtlclearcolor. +// Reference: https://developer.apple.com/documentation/metal/mtlclearcolor?language=objc. type ClearColor struct { Red, Green, Blue, Alpha float64 } // TextureDescriptor configures new Texture objects. // -// Reference: https://developer.apple.com/documentation/metal/mtltexturedescriptor. +// Reference: https://developer.apple.com/documentation/metal/mtltexturedescriptor?language=objc. type TextureDescriptor struct { TextureType TextureType PixelFormat PixelFormat @@ -462,7 +462,7 @@ type TextureDescriptor struct { // Device is abstract representation of the GPU that // serves as the primary interface for a Metal app. // -// Reference: https://developer.apple.com/documentation/metal/mtldevice. +// Reference: https://developer.apple.com/documentation/metal/mtldevice?language=objc. type Device struct { device objc.ID @@ -484,7 +484,6 @@ var ( ) var ( - sel_class = objc.RegisterName("class") sel_length = objc.RegisterName("length") sel_isHeadless = objc.RegisterName("isHeadless") sel_isLowPower = objc.RegisterName("isLowPower") @@ -493,6 +492,7 @@ var ( sel_supportsFeatureSet = objc.RegisterName("supportsFeatureSet:") sel_newCommandQueue = objc.RegisterName("newCommandQueue") sel_newLibraryWithSource_options_error = objc.RegisterName("newLibraryWithSource:options:error:") + sel_newLibraryWithData_error = objc.RegisterName("newLibraryWithData:error:") sel_release = objc.RegisterName("release") sel_retain = objc.RegisterName("retain") sel_new = objc.RegisterName("new") @@ -567,7 +567,7 @@ var ( // CreateSystemDefaultDevice returns the preferred system default Metal device. // -// Reference: https://developer.apple.com/documentation/metal/1433401-mtlcreatesystemdefaultdevice. +// Reference: https://developer.apple.com/documentation/metal/1433401-mtlcreatesystemdefaultdevice?language=objc. func CreateSystemDefaultDevice() (Device, error) { metal, err := purego.Dlopen("/System/Library/Frameworks/Metal.framework/Metal", purego.RTLD_LAZY|purego.RTLD_GLOBAL) if err != nil { @@ -607,37 +607,36 @@ func (d Device) Device() unsafe.Pointer { return *(*unsafe.Pointer)(unsafe.Point // RespondsToSelector returns a Boolean value that indicates whether the receiver implements or inherits a method that can respond to a specified message. // -// Reference: https://developer.apple.com/documentation/objectivec/1418956-nsobject/1418583-respondstoselector +// Reference: https://developer.apple.com/documentation/objectivec/1418956-nsobject/1418583-respondstoselector?language=objc. func (d Device) RespondsToSelector(sel objc.SEL) bool { return d.device.Send(sel_respondsToSelector, sel) != 0 } // SupportsFamily returns a Boolean value that indicates whether the GPU device supports the feature set of a specific GPU family. // -// Reference: https://developer.apple.com/documentation/metal/mtldevice/3143473-supportsfamily +// Reference: https://developer.apple.com/documentation/metal/mtldevice/3143473-supportsfamily?language=objc. func (d Device) SupportsFamily(gpuFamily GPUFamily) bool { return d.device.Send(sel_supportsFamily, uintptr(gpuFamily)) != 0 } // SupportsFeatureSet reports whether device d supports feature set fs. // -// Reference: https://developer.apple.com/documentation/metal/mtldevice/1433418-supportsfeatureset. +// Reference: https://developer.apple.com/documentation/metal/mtldevice/1433418-supportsfeatureset?language=objc. func (d Device) SupportsFeatureSet(fs FeatureSet) bool { return d.device.Send(sel_supportsFeatureSet, uintptr(fs)) != 0 } -// MakeCommandQueue creates a serial command submission queue. +// NewCommandQueue creates a queue you use to submit rendering and computation commands to a GPU. // -// Reference: https://developer.apple.com/documentation/metal/mtldevice/1433388-makecommandqueue. -func (d Device) MakeCommandQueue() CommandQueue { +// Reference: https://developer.apple.com/documentation/metal/mtldevice/1433388-newcommandqueue?language=objc. +func (d Device) NewCommandQueue() CommandQueue { return CommandQueue{d.device.Send(sel_newCommandQueue)} } -// MakeLibrary creates a new library that contains -// the functions stored in the specified source string. +// NewLibraryWithSource synchronously creates a Metal library instance by compiling the functions in a source string. // -// Reference: https://developer.apple.com/documentation/metal/mtldevice/1433431-makelibrary. -func (d Device) MakeLibrary(source string, opt CompileOptions) (Library, error) { +// Reference: https://developer.apple.com/documentation/metal/mtldevice/1433431-newlibrarywithsource?language=objc. +func (d Device) NewLibraryWithSource(source string, opt CompileOptions) (Library, error) { var err cocoa.NSError l := d.device.Send( sel_newLibraryWithSource_options_error, @@ -652,10 +651,31 @@ func (d Device) MakeLibrary(source string, opt CompileOptions) (Library, error) return Library{l}, nil } -// MakeRenderPipelineState creates a render pipeline state object. +// NewLibraryWithData Creates a Metal library instance that contains the functions in a precompiled Metal library. // -// Reference: https://developer.apple.com/documentation/metal/mtldevice/1433369-makerenderpipelinestate. -func (d Device) MakeRenderPipelineState(rpd RenderPipelineDescriptor) (RenderPipelineState, error) { +// Reference: https://developer.apple.com/documentation/metal/mtldevice/1433391-newlibrarywithdata?language=objc. +func (d Device) NewLibraryWithData(buffer []byte) (Library, error) { + defer runtime.KeepAlive(buffer) + + data := dispatchDataCreate(unsafe.Pointer(&buffer[0]), uint(len(buffer)), 0, 0) + defer dispatchRelease(data) + + var err cocoa.NSError + l := d.device.Send( + sel_newLibraryWithData_error, + data, + unsafe.Pointer(&err), + ) + if l == 0 { + return Library{}, errors.New(cocoa.NSString{ID: err.Send(sel_localizedDescription)}.String()) + } + return Library{l}, nil +} + +// NewRenderPipelineStateWithDescriptor synchronously creates a render pipeline state. +// +// Reference: https://developer.apple.com/documentation/metal/mtldevice/1433369-newrenderpipelinestatewithdescri?language=objc. +func (d Device) NewRenderPipelineStateWithDescriptor(rpd RenderPipelineDescriptor) (RenderPipelineState, error) { renderPipelineDescriptor := objc.ID(class_MTLRenderPipelineDescriptor).Send(sel_new) renderPipelineDescriptor.Send(sel_setVertexFunction, rpd.VertexFunction.function) renderPipelineDescriptor.Send(sel_setFragmentFunction, rpd.FragmentFunction.function) @@ -683,26 +703,24 @@ func (d Device) MakeRenderPipelineState(rpd RenderPipelineDescriptor) (RenderPip return RenderPipelineState{renderPipelineState}, nil } -// MakeBufferWithBytes allocates a new buffer of a given length -// and initializes its contents by copying existing data into it. +// NewBufferWithBytes allocates a new buffer of a given length and initializes its contents by copying existing data into it. // -// Reference: https://developer.apple.com/documentation/metal/mtldevice/1433429-makebuffer. -func (d Device) MakeBufferWithBytes(bytes unsafe.Pointer, length uintptr, opt ResourceOptions) Buffer { +// Reference: https://developer.apple.com/documentation/metal/mtldevice/1433429-newbufferwithbytes?language=objc. +func (d Device) NewBufferWithBytes(bytes unsafe.Pointer, length uintptr, opt ResourceOptions) Buffer { return Buffer{d.device.Send(sel_newBufferWithBytes_length_options, bytes, length, uintptr(opt))} } -// MakeBufferWithLength allocates a new zero-filled buffer of a given length. +// NewBufferWithLength allocates a new zero-filled buffer of a given length. // -// Reference: https://developer.apple.com/documentation/metal/mtldevice/1433375-newbufferwithlength -func (d Device) MakeBufferWithLength(length uintptr, opt ResourceOptions) Buffer { +// Reference: https://developer.apple.com/documentation/metal/mtldevice/1433375-newbufferwithlength?language=objc. +func (d Device) NewBufferWithLength(length uintptr, opt ResourceOptions) Buffer { return Buffer{d.device.Send(sel_newBufferWithLength_options, length, uintptr(opt))} } -// MakeTexture creates a texture object with privately owned storage -// that contains texture state. +// NewTextureWithDescriptor creates a new texture instance. // -// Reference: https://developer.apple.com/documentation/metal/mtldevice/1433425-maketexture. -func (d Device) MakeTexture(td TextureDescriptor) Texture { +// Reference: https://developer.apple.com/documentation/metal/mtldevice/1433425-newtexturewithdescriptor?language=objc. +func (d Device) NewTextureWithDescriptor(td TextureDescriptor) Texture { textureDescriptor := objc.ID(class_MTLTextureDescriptor).Send(sel_new) textureDescriptor.Send(sel_setTextureType, uintptr(td.TextureType)) textureDescriptor.Send(sel_setPixelFormat, uintptr(td.PixelFormat)) @@ -717,10 +735,10 @@ func (d Device) MakeTexture(td TextureDescriptor) Texture { } } -// MakeDepthStencilState creates a new object that contains depth and stencil test state. +// NewDepthStencilStateWithDescriptor creates a depth-stencil state instance. // -// Reference: https://developer.apple.com/documentation/metal/mtldevice/1433412-makedepthstencilstate -func (d Device) MakeDepthStencilState(dsd DepthStencilDescriptor) DepthStencilState { +// Reference: https://developer.apple.com/documentation/metal/mtldevice/1433412-newdepthstencilstatewithdescript?language=objc. +func (d Device) NewDepthStencilStateWithDescriptor(dsd DepthStencilDescriptor) DepthStencilState { depthStencilDescriptor := objc.ID(class_MTLDepthStencilDescriptor).Send(sel_new) backFaceStencil := depthStencilDescriptor.Send(sel_backFaceStencil) backFaceStencil.Send(sel_setStencilFailureOperation, uintptr(dsd.BackFaceStencil.StencilFailureOperation)) @@ -742,14 +760,14 @@ func (d Device) MakeDepthStencilState(dsd DepthStencilDescriptor) DepthStencilSt // CompileOptions specifies optional compilation settings for // the graphics or compute functions within a library. // -// Reference: https://developer.apple.com/documentation/metal/mtlcompileoptions. +// Reference: https://developer.apple.com/documentation/metal/mtlcompileoptions?language=objc. type CompileOptions struct { // TODO. } // Drawable is a displayable resource that can be rendered or written to. // -// Reference: https://developer.apple.com/documentation/metal/mtldrawable. +// Reference: https://developer.apple.com/documentation/metal/mtldrawable?language=objc. type Drawable interface { // Drawable returns the underlying id pointer. Drawable() unsafe.Pointer @@ -758,7 +776,7 @@ type Drawable interface { // CommandQueue is a queue that organizes the order // in which command buffers are executed by the GPU. // -// Reference: https://developer.apple.com/documentation/metal/mtlcommandqueue. +// Reference: https://developer.apple.com/documentation/metal/mtlcommandqueue?language=objc. type CommandQueue struct { commandQueue objc.ID } @@ -767,17 +785,17 @@ func (cq CommandQueue) Release() { cq.commandQueue.Send(sel_release) } -// MakeCommandBuffer creates a command buffer. +// CommandBuffer returns a command buffer from the command queue that maintains strong references to resources. // -// Reference: https://developer.apple.com/documentation/metal/mtlcommandqueue/1508686-makecommandbuffer. -func (cq CommandQueue) MakeCommandBuffer() CommandBuffer { +// Reference: https://developer.apple.com/documentation/metal/mtlcommandqueue/1508686-commandbuffer?language=objc. +func (cq CommandQueue) CommandBuffer() CommandBuffer { return CommandBuffer{cq.commandQueue.Send(sel_commandBuffer)} } // CommandBuffer is a container that stores encoded commands // that are committed to and executed by the GPU. // -// Reference: https://developer.apple.com/documentation/metal/mtlcommandbuffer. +// Reference: https://developer.apple.com/documentation/metal/mtlcommandbuffer?language=objc. type CommandBuffer struct { commandBuffer objc.ID } @@ -792,55 +810,49 @@ func (cb CommandBuffer) Release() { // Status returns the current stage in the lifetime of the command buffer. // -// Reference: https://developer.apple.com/documentation/metal/mtlcommandbuffer/1443048-status +// Reference: https://developer.apple.com/documentation/metal/mtlcommandbuffer/1443048-status?language=objc. func (cb CommandBuffer) Status() CommandBufferStatus { return CommandBufferStatus(cb.commandBuffer.Send(sel_status)) } // PresentDrawable registers a drawable presentation to occur as soon as possible. // -// Reference: https://developer.apple.com/documentation/metal/mtlcommandbuffer/1443029-presentdrawable. +// Reference: https://developer.apple.com/documentation/metal/mtlcommandbuffer/1443029-presentdrawable?language=objc. func (cb CommandBuffer) PresentDrawable(d Drawable) { cb.commandBuffer.Send(sel_presentDrawable, d.Drawable()) } // Commit commits this command buffer for execution as soon as possible. // -// Reference: https://developer.apple.com/documentation/metal/mtlcommandbuffer/1443003-commit. +// Reference: https://developer.apple.com/documentation/metal/mtlcommandbuffer/1443003-commit?language=objc. func (cb CommandBuffer) Commit() { cb.commandBuffer.Send(sel_commit) } // WaitUntilCompleted waits for the execution of this command buffer to complete. // -// Reference: https://developer.apple.com/documentation/metal/mtlcommandbuffer/1443039-waituntilcompleted. +// Reference: https://developer.apple.com/documentation/metal/mtlcommandbuffer/1443039-waituntilcompleted?language=objc. func (cb CommandBuffer) WaitUntilCompleted() { cb.commandBuffer.Send(sel_waitUntilCompleted) } // WaitUntilScheduled blocks execution of the current thread until the command buffer is scheduled. // -// Reference: https://developer.apple.com/documentation/metal/mtlcommandbuffer/1443036-waituntilscheduled. +// Reference: https://developer.apple.com/documentation/metal/mtlcommandbuffer/1443036-waituntilscheduled?language=objc. func (cb CommandBuffer) WaitUntilScheduled() { cb.commandBuffer.Send(sel_waitUntilScheduled) } -// MakeRenderCommandEncoder creates an encoder object that can -// encode graphics rendering commands into this command buffer. +// RenderCommandEncoderWithDescriptor creates a render command encoder from a descriptor. // -// Reference: https://developer.apple.com/documentation/metal/mtlcommandbuffer/1442999-makerendercommandencoder. -func (cb CommandBuffer) MakeRenderCommandEncoder(rpd RenderPassDescriptor) RenderCommandEncoder { +// Reference: https://developer.apple.com/documentation/metal/mtlcommandbuffer/1442999-rendercommandencoderwithdescript?language=objc. +func (cb CommandBuffer) RenderCommandEncoderWithDescriptor(rpd RenderPassDescriptor) RenderCommandEncoder { var renderPassDescriptor = objc.ID(class_MTLRenderPassDescriptor).Send(sel_new) var colorAttachments0 = renderPassDescriptor.Send(sel_colorAttachments).Send(sel_objectAtIndexedSubscript, 0) colorAttachments0.Send(sel_setLoadAction, int(rpd.ColorAttachments[0].LoadAction)) colorAttachments0.Send(sel_setStoreAction, int(rpd.ColorAttachments[0].StoreAction)) colorAttachments0.Send(sel_setTexture, rpd.ColorAttachments[0].Texture.texture) - sig := cocoa.NSMethodSignature_instanceMethodSignatureForSelector(colorAttachments0.Send(sel_class), sel_setClearColor) - inv := cocoa.NSInvocation_invocationWithMethodSignature(sig) - inv.SetTarget(colorAttachments0) - inv.SetSelector(sel_setClearColor) - inv.SetArgumentAtIndex(unsafe.Pointer(&rpd.ColorAttachments[0].ClearColor), 2) - inv.Invoke() + colorAttachments0.Send(sel_setClearColor, rpd.ColorAttachments[0].ClearColor) var stencilAttachment = renderPassDescriptor.Send(sel_stencilAttachment) stencilAttachment.Send(sel_setLoadAction, int(rpd.StencilAttachment.LoadAction)) stencilAttachment.Send(sel_setStoreAction, int(rpd.StencilAttachment.StoreAction)) @@ -850,11 +862,11 @@ func (cb CommandBuffer) MakeRenderCommandEncoder(rpd RenderPassDescriptor) Rende return RenderCommandEncoder{CommandEncoder{rce}} } -// MakeBlitCommandEncoder creates an encoder object that can encode +// BlitCommandEncoder creates an encoder object that can encode // memory operation (blit) commands into this command buffer. // -// Reference: https://developer.apple.com/documentation/metal/mtlcommandbuffer/1443001-makeblitcommandencoder. -func (cb CommandBuffer) MakeBlitCommandEncoder() BlitCommandEncoder { +// Reference: https://developer.apple.com/documentation/metal/mtlcommandbuffer/1443001-makeblitcommandencoder?language=objc. +func (cb CommandBuffer) BlitCommandEncoder() BlitCommandEncoder { ce := cb.commandBuffer.Send(sel_blitCommandEncoder) return BlitCommandEncoder{CommandEncoder{ce}} } @@ -862,14 +874,14 @@ func (cb CommandBuffer) MakeBlitCommandEncoder() BlitCommandEncoder { // CommandEncoder is an encoder that writes sequential GPU commands // into a command buffer. // -// Reference: https://developer.apple.com/documentation/metal/mtlcommandencoder. +// Reference: https://developer.apple.com/documentation/metal/mtlcommandbuffer/1443001-blitcommandencoder?language=objc. type CommandEncoder struct { commandEncoder objc.ID } // EndEncoding declares that all command generation from this encoder is completed. // -// Reference: https://developer.apple.com/documentation/metal/mtlcommandencoder/1458038-endencoding. +// Reference: https://developer.apple.com/documentation/metal/mtlcommandencoder/1458038-endencoding?language=objc. func (ce CommandEncoder) EndEncoding() { ce.commandEncoder.Send(sel_endEncoding) } @@ -877,7 +889,7 @@ func (ce CommandEncoder) EndEncoding() { // RenderCommandEncoder is an encoder that specifies graphics-rendering commands // and executes graphics functions. // -// Reference: https://developer.apple.com/documentation/metal/mtlrendercommandencoder. +// Reference: https://developer.apple.com/documentation/metal/mtlrendercommandencoder?language=objc. type RenderCommandEncoder struct { CommandEncoder } @@ -888,41 +900,33 @@ func (rce RenderCommandEncoder) Release() { // SetRenderPipelineState sets the current render pipeline state object. // -// Reference: https://developer.apple.com/documentation/metal/mtlrendercommandencoder/1515811-setrenderpipelinestate. +// Reference: https://developer.apple.com/documentation/metal/mtlrendercommandencoder/1515811-setrenderpipelinestate?language=objc. func (rce RenderCommandEncoder) SetRenderPipelineState(rps RenderPipelineState) { rce.commandEncoder.Send(sel_setRenderPipelineState, rps.renderPipelineState) } func (rce RenderCommandEncoder) SetViewport(viewport Viewport) { - inv := cocoa.NSInvocation_invocationWithMethodSignature(cocoa.NSMethodSignature_signatureWithObjCTypes("v@:{MTLViewport=dddddd}")) - inv.SetTarget(rce.commandEncoder) - inv.SetSelector(sel_setViewport) - inv.SetArgumentAtIndex(unsafe.Pointer(&viewport), 2) - inv.Invoke() + rce.commandEncoder.Send(sel_setViewport, viewport) } // SetScissorRect sets the scissor rectangle for a fragment scissor test. // -// Reference: https://developer.apple.com/documentation/metal/mtlrendercommandencoder/1515583-setscissorrect +// Reference: https://developer.apple.com/documentation/metal/mtlrendercommandencoder/1515583-setscissorrect?language=objc. func (rce RenderCommandEncoder) SetScissorRect(scissorRect ScissorRect) { - inv := cocoa.NSInvocation_invocationWithMethodSignature(cocoa.NSMethodSignature_signatureWithObjCTypes("v@:{MTLScissorRect=qqqq}")) - inv.SetTarget(rce.commandEncoder) - inv.SetSelector(sel_setScissorRect) - inv.SetArgumentAtIndex(unsafe.Pointer(&scissorRect), 2) - inv.Invoke() + rce.commandEncoder.Send(sel_setScissorRect, scissorRect) } // SetVertexBuffer sets a buffer for the vertex shader function at an index // in the buffer argument table with an offset that specifies the start of the data. // -// Reference: https://developer.apple.com/documentation/metal/mtlrendercommandencoder/1515829-setvertexbuffer. +// Reference: https://developer.apple.com/documentation/metal/mtlrendercommandencoder/1515829-setvertexbuffer?language=objc. func (rce RenderCommandEncoder) SetVertexBuffer(buf Buffer, offset, index int) { rce.commandEncoder.Send(sel_setVertexBuffer_offset_atIndex, buf.buffer, offset, index) } // SetVertexBytes sets a block of data for the vertex function. // -// Reference: https://developer.apple.com/documentation/metal/mtlrendercommandencoder/1515846-setvertexbytes. +// Reference: https://developer.apple.com/documentation/metal/mtlrendercommandencoder/1515846-setvertexbytes?language=objc. func (rce RenderCommandEncoder) SetVertexBytes(bytes unsafe.Pointer, length uintptr, index int) { rce.commandEncoder.Send(sel_setVertexBytes_length_atIndex, bytes, length, index) } @@ -933,7 +937,7 @@ func (rce RenderCommandEncoder) SetFragmentBytes(bytes unsafe.Pointer, length ui // SetFragmentTexture sets a texture for the fragment function at an index in the texture argument table. // -// Reference: https://developer.apple.com/documentation/metal/mtlrendercommandencoder/1515390-setfragmenttexture +// Reference: https://developer.apple.com/documentation/metal/mtlrendercommandencoder/1515390-setfragmenttexture?language=objc. func (rce RenderCommandEncoder) SetFragmentTexture(texture Texture, index int) { rce.commandEncoder.Send(sel_setFragmentTexture_atIndex, texture.texture, index) } @@ -944,7 +948,7 @@ func (rce RenderCommandEncoder) SetBlendColor(red, green, blue, alpha float32) { // SetDepthStencilState sets the depth and stencil test state. // -// Reference: https://developer.apple.com/documentation/metal/mtlrendercommandencoder/1516119-setdepthstencilstate +// Reference: https://developer.apple.com/documentation/metal/mtlrendercommandencoder/1516119-setdepthstencilstate?language=objc. func (rce RenderCommandEncoder) SetDepthStencilState(depthStencilState DepthStencilState) { rce.commandEncoder.Send(sel_setDepthStencilState, depthStencilState.depthStencilState) } @@ -952,7 +956,7 @@ func (rce RenderCommandEncoder) SetDepthStencilState(depthStencilState DepthSten // DrawPrimitives renders one instance of primitives using vertex data // in contiguous array elements. // -// Reference: https://developer.apple.com/documentation/metal/mtlrendercommandencoder/1516326-drawprimitives. +// Reference: https://developer.apple.com/documentation/metal/mtlrendercommandencoder/1516326-drawprimitives?language=objc. func (rce RenderCommandEncoder) DrawPrimitives(typ PrimitiveType, vertexStart, vertexCount int) { rce.commandEncoder.Send(sel_drawPrimitives_vertexStart_vertexCount, uintptr(typ), vertexStart, vertexCount) } @@ -969,7 +973,7 @@ func (rce RenderCommandEncoder) DrawIndexedPrimitives(typ PrimitiveType, indexCo // BlitCommandEncoder is an encoder that specifies resource copy // and resource synchronization commands. // -// Reference: https://developer.apple.com/documentation/metal/mtlblitcommandencoder. +// Reference: https://developer.apple.com/documentation/metal/mtlblitcommandencoder?language=objc. type BlitCommandEncoder struct { CommandEncoder } @@ -977,7 +981,7 @@ type BlitCommandEncoder struct { // Synchronize flushes any copy of the specified resource from its corresponding // Device caches and, if needed, invalidates any CPU caches. // -// Reference: https://developer.apple.com/documentation/metal/mtlblitcommandencoder/1400775-synchronize. +// Reference: https://developer.apple.com/documentation/metal/mtlblitcommandencoder/1400775-synchronize?language=objc. func (bce BlitCommandEncoder) Synchronize(resource Resource) { if runtime.GOOS == "ios" { return @@ -985,6 +989,9 @@ func (bce BlitCommandEncoder) Synchronize(resource Resource) { bce.commandEncoder.Send(sel_synchronizeResource, resource.resource()) } +// SynchronizeTexture encodes a command that synchronizes a part of the CPU’s copy of a texture so that it matches the GPU’s copy. +// +// Reference: https://developer.apple.com/documentation/metal/mtlblitcommandencoder/1400757-synchronizetexture?language=objc. func (bce BlitCommandEncoder) SynchronizeTexture(texture Texture, slice int, level int) { if runtime.GOOS == "ios" { return @@ -992,7 +999,11 @@ func (bce BlitCommandEncoder) SynchronizeTexture(texture Texture, slice int, lev bce.commandEncoder.Send(sel_synchronizeTexture_slice_level, texture.texture, slice, level) } +// CopyFromTexture encodes a command that copies image data from a texture’s slice into another slice. +// +// Reference: https://developer.apple.com/documentation/metal/mtlblitcommandencoder/1400754-copyfromtexture?language=objc. func (bce BlitCommandEncoder) CopyFromTexture(sourceTexture Texture, sourceSlice int, sourceLevel int, sourceOrigin Origin, sourceSize Size, destinationTexture Texture, destinationSlice int, destinationLevel int, destinationOrigin Origin) { + // copyFromTexture requires so many arguments that Send doesn't work (#3135). inv := cocoa.NSInvocation_invocationWithMethodSignature(cocoa.NSMethodSignature_signatureWithObjCTypes("v@:@QQ{MTLOrigin=qqq}{MTLSize=qqq}@QQ{MTLOrigin=qqq}")) inv.SetTarget(bce.commandEncoder) inv.SetSelector(sel_copyFromTexture_sourceSlice_sourceLevel_sourceOrigin_sourceSize_toTexture_destinationSlice_destinationLevel_destinationOrigin) @@ -1010,15 +1021,15 @@ func (bce BlitCommandEncoder) CopyFromTexture(sourceTexture Texture, sourceSlice // Library is a collection of compiled graphics or compute functions. // -// Reference: https://developer.apple.com/documentation/metal/mtllibrary. +// Reference: https://developer.apple.com/documentation/metal/mtllibrary?language=objc. type Library struct { library objc.ID } -// MakeFunction returns a pre-compiled, non-specialized function. +// NewFunctionWithName returns a pre-compiled, non-specialized function. // -// Reference: https://developer.apple.com/documentation/metal/mtllibrary/1515524-makefunction. -func (l Library) MakeFunction(name string) (Function, error) { +// Reference: https://developer.apple.com/documentation/metal/mtllibrary/1515524-newfunctionwithname?language=objc. +func (l Library) NewFunctionWithName(name string) (Function, error) { f := l.library.Send(sel_newFunctionWithName, cocoa.NSString_alloc().InitWithUTF8String(name).ID, ) @@ -1028,10 +1039,14 @@ func (l Library) MakeFunction(name string) (Function, error) { return Function{f}, nil } +func (l Library) Release() { + l.library.Send(sel_release) +} + // Texture is a memory allocation for storing formatted // image data that is accessible to the GPU. // -// Reference: https://developer.apple.com/documentation/metal/mtltexture. +// Reference: https://developer.apple.com/documentation/metal/mtltexture?language=objc. type Texture struct { texture objc.ID } @@ -1042,7 +1057,9 @@ func NewTexture(texture objc.ID) Texture { } // resource implements the Resource interface. -func (t Texture) resource() unsafe.Pointer { return *(*unsafe.Pointer)(unsafe.Pointer(&t.texture)) } +func (t Texture) resource() unsafe.Pointer { + return *(*unsafe.Pointer)(unsafe.Pointer(&t.texture)) +} func (t Texture) Release() { t.texture.Send(sel_release) @@ -1051,42 +1068,28 @@ func (t Texture) Release() { // GetBytes copies a block of pixels from the storage allocation of texture // slice zero into system memory at a specified address. // -// Reference: https://developer.apple.com/documentation/metal/mtltexture/1515751-getbytes. +// Reference: https://developer.apple.com/documentation/metal/mtltexture/1515751-getbytes?language=objc. func (t Texture) GetBytes(pixelBytes *byte, bytesPerRow uintptr, region Region, level int) { - inv := cocoa.NSInvocation_invocationWithMethodSignature(cocoa.NSMethodSignature_signatureWithObjCTypes("v@:^vQ{MTLRegion={MTLOrigin=qqq}{MTLSize=qqq}}Q")) - inv.SetTarget(t.texture) - inv.SetSelector(sel_getBytes_bytesPerRow_fromRegion_mipmapLevel) - inv.SetArgumentAtIndex(unsafe.Pointer(&pixelBytes), 2) - inv.SetArgumentAtIndex(unsafe.Pointer(&bytesPerRow), 3) - inv.SetArgumentAtIndex(unsafe.Pointer(®ion), 4) - inv.SetArgumentAtIndex(unsafe.Pointer(&level), 5) - inv.Invoke() + t.texture.Send(sel_getBytes_bytesPerRow_fromRegion_mipmapLevel, pixelBytes, bytesPerRow, region, level) } // ReplaceRegion copies a block of pixels from the caller's pointer into the storage allocation for slice 0 of a texture. // -// Reference: https://developer.apple.com/documentation/metal/mtltexture/1515464-replaceregion +// Reference: https://developer.apple.com/documentation/metal/mtltexture/1515464-replaceregion?language=objc. func (t Texture) ReplaceRegion(region Region, level int, pixelBytes unsafe.Pointer, bytesPerRow int) { - inv := cocoa.NSInvocation_invocationWithMethodSignature(cocoa.NSMethodSignature_signatureWithObjCTypes("v@:{MTLRegion={MTLOrigin=qqq}{MTLSize=qqq}}Q^vQ")) - inv.SetTarget(t.texture) - inv.SetSelector(sel_replaceRegion_mipmapLevel_withBytes_bytesPerRow) - inv.SetArgumentAtIndex(unsafe.Pointer(®ion), 2) - inv.SetArgumentAtIndex(unsafe.Pointer(&level), 3) - inv.SetArgumentAtIndex(unsafe.Pointer(&pixelBytes), 4) - inv.SetArgumentAtIndex(unsafe.Pointer(&bytesPerRow), 5) - inv.Invoke() + t.texture.Send(sel_replaceRegion_mipmapLevel_withBytes_bytesPerRow, region, level, pixelBytes, bytesPerRow) } // Width is the width of the texture image for the base level mipmap, in pixels. // -// Reference: https://developer.apple.com/documentation/metal/mtltexture/1515339-width +// Reference: https://developer.apple.com/documentation/metal/mtltexture/1515339-width?language=objc. func (t Texture) Width() int { return int(t.texture.Send(sel_width)) } // Height is the height of the texture image for the base level mipmap, in pixels. // -// Reference: https://developer.apple.com/documentation/metal/mtltexture/1515938-height +// Reference: https://developer.apple.com/documentation/metal/mtltexture/1515938-height?language=objc. func (t Texture) Height() int { return int(t.texture.Send(sel_height)) } @@ -1094,13 +1097,19 @@ func (t Texture) Height() int { // Buffer is a memory allocation for storing unformatted data // that is accessible to the GPU. // -// Reference: https://developer.apple.com/documentation/metal/mtlbuffer. +// Reference: https://developer.apple.com/documentation/metal/mtlbuffer?language=objc. type Buffer struct { buffer objc.ID } -func (b Buffer) resource() unsafe.Pointer { return *(*unsafe.Pointer)(unsafe.Pointer(&b.buffer)) } +// resource implements the Resource interface. +func (b Buffer) resource() unsafe.Pointer { + return *(*unsafe.Pointer)(unsafe.Pointer(&b.buffer)) +} +// Length returns the logical size of the buffer, in bytes. +// +// Reference: https://developer.apple.com/documentation/metal/mtlbuffer/1515373-length?language=objc. func (b Buffer) Length() uintptr { return uintptr(b.buffer.Send(sel_length)) } @@ -1121,13 +1130,9 @@ func (b Buffer) Release() { b.buffer.Send(sel_release) } -func (b Buffer) Native() unsafe.Pointer { - return *(*unsafe.Pointer)(unsafe.Pointer(&b.buffer)) -} - // Function represents a programmable graphics or compute function executed by the GPU. // -// Reference: https://developer.apple.com/documentation/metal/mtlfunction. +// Reference: https://developer.apple.com/documentation/metal/mtlfunction?language=objc. type Function struct { function objc.ID } @@ -1139,7 +1144,7 @@ func (f Function) Release() { // RenderPipelineState contains the graphics functions // and configuration state used in a render pass. // -// Reference: https://developer.apple.com/documentation/metal/mtlrenderpipelinestate. +// Reference: https://developer.apple.com/documentation/metal/mtlrenderpipelinestate?language=objc. type RenderPipelineState struct { renderPipelineState objc.ID } @@ -1151,7 +1156,7 @@ func (r RenderPipelineState) Release() { // Region is a rectangular block of pixels in an image or texture, // defined by its upper-left corner and its size. // -// Reference: https://developer.apple.com/documentation/metal/mtlregion. +// Reference: https://developer.apple.com/documentation/metal/mtlregion?language=objc. type Region struct { Origin Origin // The location of the upper-left corner of the block. Size Size // The size of the block. @@ -1160,25 +1165,36 @@ type Region struct { // Origin represents the location of a pixel in an image or texture relative // to the upper-left corner, whose coordinates are (0, 0). // -// Reference: https://developer.apple.com/documentation/metal/mtlorigin. -type Origin struct{ X, Y, Z int } +// Reference: https://developer.apple.com/documentation/metal/mtlorigin?language=objc. +type Origin struct { + X int + Y int + Z int +} // Size represents the set of dimensions that declare the size of an object, // such as an image, texture, threadgroup, or grid. // -// Reference: https://developer.apple.com/documentation/metal/mtlsize. -type Size struct{ Width, Height, Depth int } +// Reference: https://developer.apple.com/documentation/metal/mtlsize?language=objc. +type Size struct { + Width int + Height int + Depth int +} // RegionMake2D returns a 2D, rectangular region for image or texture data. // -// Reference: https://developer.apple.com/documentation/metal/1515675-mtlregionmake2d. +// Reference: https://developer.apple.com/documentation/metal/1515675-mtlregionmake2d?language=objc. func RegionMake2D(x, y, width, height int) Region { return Region{ - Origin: Origin{x, y, 0}, - Size: Size{width, height, 1}, + Origin: Origin{X: x, Y: y, Z: 0}, + Size: Size{Width: width, Height: height, Depth: 1}, } } +// Viewport is a 3D rectangular region for the viewport clipping. +// +// Reference: https://developer.apple.com/documentation/metal/mtlviewport?language=objc. type Viewport struct { OriginX float64 OriginY float64 @@ -1188,9 +1204,9 @@ type Viewport struct { ZFar float64 } -// ScissorRect represents a rectangle for the scissor fragment test. +// ScissorRect is a rectangle for the scissor fragment test. // -// Reference: https://developer.apple.com/documentation/metal/mtlscissorrect +// Reference: https://developer.apple.com/documentation/metal/mtlscissorrect?language=objc. type ScissorRect struct { X int Y int @@ -1200,7 +1216,7 @@ type ScissorRect struct { // DepthStencilState is a depth and stencil state object that specifies the depth and stencil configuration and operations used in a render pass. // -// Reference: https://developer.apple.com/documentation/metal/mtldepthstencilstate +// Reference: https://developer.apple.com/documentation/metal/mtldepthstencilstate?language=objc. type DepthStencilState struct { depthStencilState objc.ID } @@ -1211,7 +1227,7 @@ func (d DepthStencilState) Release() { // DepthStencilDescriptor is an object that configures new MTLDepthStencilState objects. // -// Reference: https://developer.apple.com/documentation/metal/mtldepthstencildescriptor +// Reference: https://developer.apple.com/documentation/metal/mtldepthstencildescriptor?language=objc. type DepthStencilDescriptor struct { // BackFaceStencil is the stencil descriptor for back-facing primitives. BackFaceStencil StencilDescriptor @@ -1222,7 +1238,7 @@ type DepthStencilDescriptor struct { // StencilDescriptor is an object that defines the front-facing or back-facing stencil operations of a depth and stencil state object. // -// Reference: https://developer.apple.com/documentation/metal/mtlstencildescriptor +// Reference: https://developer.apple.com/documentation/metal/mtlstencildescriptor?language=objc. type StencilDescriptor struct { // StencilFailureOperation is the operation that is performed to update the values in the stencil attachment when the stencil test fails. StencilFailureOperation StencilOperation diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/shader_darwin.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/shader_darwin.go index 428fab1..dce5ebc 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/shader_darwin.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/shader_darwin.go @@ -16,6 +16,7 @@ package metal import ( "fmt" + "sync" "github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver" "github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/mtl" @@ -23,6 +24,37 @@ import ( "github.com/hajimehoshi/ebiten/v2/internal/shaderir/msl" ) +type precompiledLibraries struct { + binaries map[shaderir.SourceHash][]byte + m sync.Mutex +} + +func (c *precompiledLibraries) put(hash shaderir.SourceHash, bin []byte) { + c.m.Lock() + defer c.m.Unlock() + + if c.binaries == nil { + c.binaries = map[shaderir.SourceHash][]byte{} + } + if _, ok := c.binaries[hash]; ok { + panic(fmt.Sprintf("metal: the precompiled library for the hash %s is already registered", hash.String())) + } + c.binaries[hash] = bin +} + +func (c *precompiledLibraries) get(hash shaderir.SourceHash) []byte { + c.m.Lock() + defer c.m.Unlock() + + return c.binaries[hash] +} + +var thePrecompiledLibraries precompiledLibraries + +func RegisterPrecompiledLibrary(source []byte, bin []byte) { + thePrecompiledLibraries.put(shaderir.CalcSourceHash(source), bin) +} + type shaderRpsKey struct { blend graphicsdriver.Blend stencilMode stencilMode @@ -33,9 +65,12 @@ type Shader struct { id graphicsdriver.ShaderID ir *shaderir.Program + lib mtl.Library fs mtl.Function vs mtl.Function rpss map[shaderRpsKey]mtl.RenderPipelineState + + libraryPrecompiled bool } func newShader(device mtl.Device, id graphicsdriver.ShaderID, program *shaderir.Program) (*Shader, error) { @@ -60,21 +95,42 @@ func (s *Shader) Dispose() { } s.vs.Release() s.fs.Release() + // Do not release s.lib if this is precompiled. This is a shared precompiled library. + if !s.libraryPrecompiled { + s.lib.Release() + } } func (s *Shader) init(device mtl.Device) error { - src := msl.Compile(s.ir) - lib, err := device.MakeLibrary(src, mtl.CompileOptions{}) - if err != nil { - return fmt.Errorf("metal: device.MakeLibrary failed: %w, source: %s", err, src) + var src string + if libBin := thePrecompiledLibraries.get(s.ir.SourceHash); len(libBin) > 0 { + lib, err := device.NewLibraryWithData(libBin) + if err != nil { + return err + } + s.lib = lib + } else { + src = msl.Compile(s.ir) + lib, err := device.NewLibraryWithSource(src, mtl.CompileOptions{}) + if err != nil { + return fmt.Errorf("metal: device.MakeLibrary failed: %w, source: %s", err, src) + } + s.lib = lib } - vs, err := lib.MakeFunction(msl.VertexName) + + vs, err := s.lib.NewFunctionWithName(msl.VertexName) if err != nil { - return fmt.Errorf("metal: lib.MakeFunction for vertex failed: %w, source: %s", err, src) + if src != "" { + return fmt.Errorf("metal: lib.MakeFunction for vertex failed: %w, source: %s", err, src) + } + return fmt.Errorf("metal: lib.MakeFunction for vertex failed: %w", err) } - fs, err := lib.MakeFunction(msl.FragmentName) + fs, err := s.lib.NewFunctionWithName(msl.FragmentName) if err != nil { - return fmt.Errorf("metal: lib.MakeFunction for fragment failed: %w, source: %s", err, src) + if src != "" { + return fmt.Errorf("metal: lib.MakeFunction for fragment failed: %w, source: %s", err, src) + } + return fmt.Errorf("metal: lib.MakeFunction for fragment failed: %w", err) } s.fs = fs s.vs = vs @@ -120,7 +176,7 @@ func (s *Shader) RenderPipelineState(view *view, blend graphicsdriver.Blend, ste rpld.ColorAttachments[0].WriteMask = mtl.ColorWriteMaskNone } - rps, err := view.getMTLDevice().MakeRenderPipelineState(rpld) + rps, err := view.getMTLDevice().NewRenderPipelineStateWithDescriptor(rpld) if err != nil { return mtl.RenderPipelineState{}, err } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/view_darwin.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/view_darwin.go index b22047f..7e58c47 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/view_darwin.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/view_darwin.go @@ -15,12 +15,22 @@ package metal import ( + "runtime/cgo" "sync" + "time" + "github.com/hajimehoshi/ebiten/v2/internal/cocoa" + "github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver" "github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/ca" "github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/mtl" ) +// maximumDrawableCount is the maximum number of drawable objects. +// +// Always use 3 for macOS (#2880, #2883, #3278). +// At least, this should work with MacBook Pro 2020 (Intel) and MacBook Pro 2023 (M3). +const maximumDrawableCount = 3 + type view struct { window uintptr uiview uintptr @@ -32,6 +42,19 @@ type view struct { ml ca.MetalLayer once sync.Once + + caDisplayLink uintptr + metalDisplayLink uintptr + + // The following members are used only with CAMetalDisplayLink. + drawableCh chan ca.MetalDrawable + drawableDoneCh chan struct{} + drawableTimer *time.Timer + metalDisplayLinkRunLoop cocoa.NSRunLoop + + // The following members are used only with CADisplayLink. + handleToSelf cgo.Handle + fence *fence } func (v *view) setDrawableSize(width, height int) { @@ -58,10 +81,10 @@ func (v *view) colorPixelFormat() mtl.PixelFormat { return v.ml.PixelFormat() } -func (v *view) initialize(device mtl.Device) error { +func (v *view) initialize(device mtl.Device, colorSpace graphicsdriver.ColorSpace) error { v.device = device - ml, err := ca.MakeMetalLayer() + ml, err := ca.NewMetalLayer(colorSpace) if err != nil { return err } @@ -83,16 +106,39 @@ func (v *view) initialize(device mtl.Device) error { // nextDrawable took more than one second if the window has other controls like NSTextView (#1029). v.ml.SetPresentsWithTransaction(false) - v.ml.SetMaximumDrawableCount(v.maximumDrawableCount()) + v.ml.SetMaximumDrawableCount(maximumDrawableCount) + + if err := v.initializeOS(); err != nil { + return err + } return nil } -func (v *view) nextDrawable() ca.MetalDrawable { - d, err := v.ml.NextDrawable() - if err != nil { - // Drawable is nil. This can happen at the initial state. Let's wait and see. - return ca.MetalDrawable{} - } - return d +type fence struct { + value uint64 + lastValue uint64 + cond *sync.Cond +} + +func newFence() *fence { + return &fence{ + cond: sync.NewCond(&sync.Mutex{}), + } +} + +func (f *fence) wait() { + f.cond.L.Lock() + defer f.cond.L.Unlock() + for f.lastValue >= f.value { + f.cond.Wait() + } + f.lastValue = f.value +} + +func (f *fence) advance() { + f.cond.L.Lock() + defer f.cond.L.Unlock() + f.value++ + f.cond.Broadcast() } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/view_ios.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/view_ios.go index 73d1911..03c4247 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/view_ios.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/view_ios.go @@ -22,11 +22,15 @@ package metal // // #import // +// #cgo noescape addSublayer +// #cgo nocallback addSublayer // static void addSublayer(void* view, void* sublayer) { // CALayer* layer = ((UIView*)view).layer; // [layer addSublayer:(CALayer*)sublayer]; // } // +// #cgo noescape setFrame +// #cgo nocallback setFrame // static void setFrame(void* cametal, void* uiview) { // __block CGSize size; // dispatch_sync(dispatch_get_main_queue(), ^{ @@ -39,6 +43,7 @@ import "C" import ( "unsafe" + "github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/ca" "github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/mtl" ) @@ -65,7 +70,20 @@ const ( resourceStorageMode = mtl.ResourceStorageModeShared ) -func (v *view) maximumDrawableCount() int { - // TODO: Is 2 available for iOS? - return 3 +func (v *view) nextDrawable() ca.MetalDrawable { + d, err := v.ml.NextDrawable() + if err != nil { + // Drawable is nil. This can happen at the initial state. Let's wait and see. + return ca.MetalDrawable{} + } + return d +} + +func (v *view) finishDrawableUsage() { + // Do nothing. +} + +func (v *view) initializeOS() error { + // Do nothing. + return nil } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/view_macos.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/view_macos.go index ef1f044..9cde5fe 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/view_macos.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/view_macos.go @@ -17,14 +17,14 @@ package metal import ( - "runtime" - "github.com/ebitengine/purego/objc" "github.com/hajimehoshi/ebiten/v2/internal/cocoa" "github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/mtl" ) +const kCVReturnSuccess = 0 + func (v *view) setWindow(window uintptr) { // NSView can be updated e.g., fullscreen-state is switched. v.window = window @@ -36,8 +36,6 @@ func (v *view) setUIView(uiview uintptr) { } func (v *view) update() { - v.ml.SetMaximumDrawableCount(v.maximumDrawableCount()) - if !v.windowChanged { return } @@ -55,25 +53,20 @@ const ( resourceStorageMode = mtl.ResourceStorageModeManaged ) -func (v *view) maximumDrawableCount() int { - // Note that the architecture might not be the true reason of the issues (#2880, #2883). - // Hajime tested only MacBook Pro 2020 (Intel) and MacBook Pro 2023 (M3). - - // Use 3 for Intel Mac and iOS. With 2, There are some situations that the FPS becomes half, or the FPS becomes too low (#2880). - if runtime.GOARCH == "amd64" { - return 3 +func (v *view) initializeOS() error { + if err := v.initDisplayLink(); err != nil { + return err } - - // Use 3 in fullscren. - // Though this might degrade FPS, this is necessary to avoid mysterious rendering delays. - if v.isFullscreen() { - return 3 - } - - // Use 2 for a Wnidow to avoid mysterious blinking (#2883). - return 2 + return nil } -func (v *view) isFullscreen() bool { - return cocoa.NSWindow{ID: objc.ID(v.window)}.StyleMask()&cocoa.NSWindowStyleMaskFullScreen != 0 +func (v *view) waitForDisplayLinkOutputCallback() { + if v.caDisplayLink == 0 && v.metalDisplayLink == 0 { + return + } + if v.caDisplayLink == 0 && v.vsyncDisabled { + // TODO: nextDrawable still waits for the next drawable available, so this should be fixed not to wait. + return + } + v.fence.wait() } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/context.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/context.go index 57bc4bf..15ceb53 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/context.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/context.go @@ -20,6 +20,7 @@ import ( "errors" "fmt" "image" + "runtime" "sync" "github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver" @@ -89,7 +90,6 @@ type ( type ( uniformLocation int32 - attribLocation int32 ) const ( @@ -100,19 +100,19 @@ const ( type context struct { ctx gl.Context - locationCache *locationCache - screenFramebuffer framebufferNative // This might not be the default frame buffer '0' (e.g. iOS). - lastFramebuffer framebufferNative - lastTexture textureNative - lastRenderbuffer renderbufferNative - lastViewportWidth int - lastViewportHeight int - lastBlend graphicsdriver.Blend - maxTextureSize int - maxTextureSizeOnce sync.Once - highp bool - highpOnce sync.Once - initOnce sync.Once + locationCache *locationCache + screenFramebuffer framebufferNative // This might not be the default frame buffer '0' (e.g. iOS). + lastFramebuffer framebufferNative + lastTexture textureNative + lastRenderbuffer renderbufferNative + lastViewportWidth int + lastViewportHeight int + lastBlend graphicsdriver.Blend + maxTextureSize int + maxTextureSizeOnce sync.Once + initOnce sync.Once + hasKHRParallelShaderCompile bool + hasKHRParallelShaderCompileOnce sync.Once } func (c *context) bindTexture(t textureNative) { @@ -141,14 +141,14 @@ func (c *context) bindFramebuffer(f framebufferNative) { func (c *context) setViewport(f *framebuffer) { c.bindFramebuffer(f.native) - if c.lastViewportWidth == f.width && c.lastViewportHeight == f.height { + if c.lastViewportWidth == f.viewportWidth && c.lastViewportHeight == f.viewportHeight { return } // On some environments, viewport size must be within the framebuffer size. // e.g. Edge (#71), Chrome on GPD Pocket (#420), macOS Mojave (#691). // Use the same size of the framebuffer here. - c.ctx.Viewport(0, 0, int32(f.width), int32(f.height)) + c.ctx.Viewport(0, 0, int32(f.viewportWidth), int32(f.viewportHeight)) // glViewport must be called at least at every frame on iOS. // As the screen framebuffer is the last render target, next SetViewport should be @@ -157,16 +157,16 @@ func (c *context) setViewport(f *framebuffer) { c.lastViewportWidth = 0 c.lastViewportHeight = 0 } else { - c.lastViewportWidth = f.width - c.lastViewportHeight = f.height + c.lastViewportWidth = f.viewportWidth + c.lastViewportHeight = f.viewportHeight } } func (c *context) newScreenFramebuffer(width, height int) *framebuffer { return &framebuffer{ - native: c.screenFramebuffer, - width: width, - height: height, + native: c.screenFramebuffer, + viewportWidth: width, + viewportHeight: height, } } @@ -319,9 +319,6 @@ func (c *context) newRenderbuffer(width, height int) (renderbufferNative, error) } func (c *context) deleteRenderbuffer(r renderbufferNative) { - if !c.ctx.IsRenderbuffer(uint32(r)) { - return - } if c.lastRenderbuffer == r { c.lastRenderbuffer = 0 } @@ -336,19 +333,23 @@ func (c *context) newFramebuffer(texture textureNative, width, height int) (*fra c.bindFramebuffer(framebufferNative(f)) c.ctx.FramebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, uint32(texture), 0) - if s := c.ctx.CheckFramebufferStatus(gl.FRAMEBUFFER); s != gl.FRAMEBUFFER_COMPLETE { - if s != 0 { - return nil, fmt.Errorf("opengl: creating framebuffer failed: %v", s) + + if shouldCheckFramebufferStatus() { + if s := c.ctx.CheckFramebufferStatus(gl.FRAMEBUFFER); s != gl.FRAMEBUFFER_COMPLETE { + if s != 0 { + return nil, fmt.Errorf("opengl: creating framebuffer failed: %v", s) + } + if e := c.ctx.GetError(); e != gl.NO_ERROR { + return nil, fmt.Errorf("opengl: creating framebuffer failed: (glGetError) %d", e) + } + return nil, fmt.Errorf("opengl: creating framebuffer failed: unknown error") } - if e := c.ctx.GetError(); e != gl.NO_ERROR { - return nil, fmt.Errorf("opengl: creating framebuffer failed: (glGetError) %d", e) - } - return nil, fmt.Errorf("opengl: creating framebuffer failed: unknown error") } + return &framebuffer{ - native: framebufferNative(f), - width: width, - height: height, + native: framebufferNative(f), + viewportWidth: width, + viewportHeight: height, }, nil } @@ -356,9 +357,13 @@ func (c *context) bindStencilBuffer(f framebufferNative, r renderbufferNative) e c.bindFramebuffer(f) c.ctx.FramebufferRenderbuffer(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.RENDERBUFFER, uint32(r)) - if s := c.ctx.CheckFramebufferStatus(gl.FRAMEBUFFER); s != gl.FRAMEBUFFER_COMPLETE { - return errors.New(fmt.Sprintf("opengl: glFramebufferRenderbuffer failed: %d", s)) + + if shouldCheckFramebufferStatus() { + if s := c.ctx.CheckFramebufferStatus(gl.FRAMEBUFFER); s != gl.FRAMEBUFFER_COMPLETE { + return fmt.Errorf("opengl: glFramebufferRenderbuffer failed: %d", s) + } } + return nil } @@ -366,9 +371,6 @@ func (c *context) deleteFramebuffer(f framebufferNative) { if f == c.screenFramebuffer { return } - if !c.ctx.IsFramebuffer(uint32(f)) { - return - } // If a framebuffer to be deleted is bound, a newly bound framebuffer // will be a default framebuffer. // https://www.khronos.org/opengles/sdk/docs/man/xhtml/glDeleteFramebuffers.xml @@ -389,10 +391,6 @@ func (c *context) newShader(shaderType uint32, source string) (shader, error) { c.ctx.ShaderSource(s, source) c.ctx.CompileShader(s) - if c.ctx.GetShaderi(s, gl.COMPILE_STATUS) == gl.FALSE { - log := c.ctx.GetShaderInfoLog(s) - return 0, fmt.Errorf("opengl: shader compile failed: %s", log) - } return shader(s), nil } @@ -411,10 +409,6 @@ func (c *context) newProgram(shaders []shader, attributes []string) (program, er } c.ctx.LinkProgram(p) - if c.ctx.GetProgrami(p, gl.LINK_STATUS) == gl.FALSE { - info := c.ctx.GetProgramInfoLog(p) - return 0, fmt.Errorf("opengl: program error: %s", info) - } return program(p), nil } @@ -448,6 +442,8 @@ func (c *context) uniforms(p program, location string, v []uint32, typ shaderir. } switch base { + case shaderir.Bool: + c.ctx.Uniform1iv(int32(l), uint32sToInt32s(v)) case shaderir.Float: c.ctx.Uniform1fv(int32(l), uint32sToFloat32s(v)) case shaderir.Int: @@ -496,3 +492,22 @@ func (c *context) glslVersion() glsl.GLSLVersion { } return glsl.GLSLVersionDefault } + +func shouldCheckFramebufferStatus() bool { + // CheckFramebufferStatus is slow and should be avoided especially in browsers. + // See https://developer.mozilla.org/en-US/docs/Web/API/WebGL_API/WebGL_best_practices#avoid_blocking_api_calls_in_production + // + // TODO: Should this be avoided in all environments? + return runtime.GOOS != "js" +} + +func (c *context) hasParallelShaderCompile() bool { + c.hasKHRParallelShaderCompileOnce.Do(func() { + if runtime.GOOS != "js" { + return + } + ext := c.ctx.GetExtension("KHR_parallel_shader_compile") + c.hasKHRParallelShaderCompile = ext != nil + }) + return c.hasKHRParallelShaderCompile +} diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/jsutil/buf_js.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gl/buf_js.go similarity index 53% rename from vendor/github.com/hajimehoshi/ebiten/v2/internal/jsutil/buf_js.go rename to vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gl/buf_js.go index 50c334a..e1aacca 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/jsutil/buf_js.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gl/buf_js.go @@ -12,7 +12,7 @@ // See the License for the specific language governing permissions and // limitations under the License. -package jsutil +package gl import ( "syscall/js" @@ -27,77 +27,77 @@ var ( ) var ( - temporaryArrayBufferByteLength = 16 + tmpArrayBufferByteLength = 16 - // temporaryArrayBuffer is a temporary buffer used at gl.readPixels or gl.texSubImage2D. + // tmpArrayBuffer is a temporary buffer used at gl.readPixels or gl.texSubImage2D. // The read data is converted to Go's byte slice as soon as possible. // To avoid often allocating ArrayBuffer, reuse the buffer whenever possible. - temporaryArrayBuffer = arrayBuffer.New(temporaryArrayBufferByteLength) + tmpArrayBuffer = arrayBuffer.New(tmpArrayBufferByteLength) - // temporaryUint8Array is a Uint8ArrayBuffer whose underlying buffer is always temporaryArrayBuffer. - temporaryUint8Array = uint8Array.New(temporaryArrayBuffer) + // tmpUint8Array is a Uint8ArrayBuffer whose underlying buffer is always temporaryArrayBuffer. + tmpUint8Array = uint8Array.New(tmpArrayBuffer) - // temporaryFloat32Array is a Float32ArrayBuffer whose underlying buffer is always temporaryArrayBuffer. - temporaryFloat32Array = float32Array.New(temporaryArrayBuffer) + // tmpFloat32Array is a Float32ArrayBuffer whose underlying buffer is always temporaryArrayBuffer. + tmpFloat32Array = float32Array.New(tmpArrayBuffer) - // temporaryInt32Array is a Float32ArrayBuffer whose underlying buffer is always temporaryArrayBuffer. - temporaryInt32Array = int32Array.New(temporaryArrayBuffer) + // tmpInt32Array is a Float32ArrayBuffer whose underlying buffer is always temporaryArrayBuffer. + tmpInt32Array = int32Array.New(tmpArrayBuffer) ) func ensureTemporaryArrayBufferSize(byteLength int) { - if bufl := temporaryArrayBufferByteLength; bufl < byteLength { + if bufl := tmpArrayBufferByteLength; bufl < byteLength { for bufl < byteLength { bufl *= 2 } - temporaryArrayBufferByteLength = bufl - temporaryArrayBuffer = arrayBuffer.New(bufl) - temporaryUint8Array = uint8Array.New(temporaryArrayBuffer) - temporaryFloat32Array = float32Array.New(temporaryArrayBuffer) - temporaryInt32Array = int32Array.New(temporaryArrayBuffer) + tmpArrayBufferByteLength = bufl + tmpArrayBuffer = arrayBuffer.New(bufl) + tmpUint8Array = uint8Array.New(tmpArrayBuffer) + tmpFloat32Array = float32Array.New(tmpArrayBuffer) + tmpInt32Array = int32Array.New(tmpArrayBuffer) } } -// TemporaryUint8ArrayFromUint8Slice returns a Uint8Array whose length is at least minLength from an uint8 slice. +// tmpUint8ArrayFromUint8Slice returns a Uint8Array whose length is at least minLength from an uint8 slice. // Be careful that the length can exceed the given minLength. // data must be a slice of a numeric type for initialization, or nil if you don't need initialization. -func TemporaryUint8ArrayFromUint8Slice(minLength int, data []uint8) js.Value { +func tmpUint8ArrayFromUint8Slice(minLength int, data []uint8) js.Value { ensureTemporaryArrayBufferSize(minLength) copyUint8SliceToTemporaryArrayBuffer(data) - return temporaryUint8Array + return tmpUint8Array } -// TemporaryUint8ArrayFromUint16Slice returns a Uint8Array whose length is at least minLength from an uint16 slice. +// tmpUint8ArrayFromUint16Slice returns a Uint8Array whose length is at least minLength from an uint16 slice. // Be careful that the length can exceed the given minLength. // data must be a slice of a numeric type for initialization, or nil if you don't need initialization. -func TemporaryUint8ArrayFromUint16Slice(minLength int, data []uint16) js.Value { +func tmpUint8ArrayFromUint16Slice(minLength int, data []uint16) js.Value { ensureTemporaryArrayBufferSize(minLength * 2) copySliceToTemporaryArrayBuffer(data) - return temporaryUint8Array + return tmpUint8Array } -// TemporaryUint8ArrayFromFloat32Slice returns a Uint8Array whose length is at least minLength from a float32 slice. +// tmpUint8ArrayFromFloat32Slice returns a Uint8Array whose length is at least minLength from a float32 slice. // Be careful that the length can exceed the given minLength. // data must be a slice of a numeric type for initialization, or nil if you don't need initialization. -func TemporaryUint8ArrayFromFloat32Slice(minLength int, data []float32) js.Value { +func tmpUint8ArrayFromFloat32Slice(minLength int, data []float32) js.Value { ensureTemporaryArrayBufferSize(minLength * 4) copySliceToTemporaryArrayBuffer(data) - return temporaryUint8Array + return tmpUint8Array } -// TemporaryFloat32Array returns a Float32Array whose length is at least minLength. +// tmpFloat32ArrayFromFloat32Slice returns a Float32Array whose length is at least minLength. // Be careful that the length can exceed the given minLength. // data must be a slice of a numeric type for initialization, or nil if you don't need initialization. -func TemporaryFloat32Array(minLength int, data []float32) js.Value { +func tmpFloat32ArrayFromFloat32Slice(minLength int, data []float32) js.Value { ensureTemporaryArrayBufferSize(minLength * 4) copySliceToTemporaryArrayBuffer(data) - return temporaryFloat32Array + return tmpFloat32Array } -// TemporaryInt32Array returns a Int32Array whose length is at least minLength. +// tmpInt32ArrayFromInt32Slice returns a Int32Array whose length is at least minLength. // Be careful that the length can exceed the given minLength. // data must be a slice of a numeric type for initialization, or nil if you don't need initialization. -func TemporaryInt32Array(minLength int, data []int32) js.Value { +func tmpInt32ArrayFromInt32Slice(minLength int, data []int32) js.Value { ensureTemporaryArrayBufferSize(minLength * 4) copySliceToTemporaryArrayBuffer(data) - return temporaryInt32Array + return tmpInt32Array } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gl/const.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gl/const.go index d59809c..3b2c0ed 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gl/const.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gl/const.go @@ -23,6 +23,7 @@ const ( BLEND = 0x0BE2 CLAMP_TO_EDGE = 0x812F COLOR_ATTACHMENT0 = 0x8CE0 + COMPLETION_STATUS_KHR = 0x91B1 COMPILE_STATUS = 0x8B81 DECR_WRAP = 0x8508 DEPTH24_STENCIL8 = 0x88F0 diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gl/debug.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gl/debug.go index df71d28..43c012a 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gl/debug.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gl/debug.go @@ -347,6 +347,15 @@ func (d *DebugContext) GetError() uint32 { return out0 } +func (d *DebugContext) GetExtension(arg0 string) any { + out0 := d.Context.GetExtension(arg0) + fmt.Fprintln(os.Stderr, "GetExtension") + if e := d.Context.GetError(); e != NO_ERROR { + panic(fmt.Sprintf("gl: GetError() returned %d at GetExtension", e)) + } + return out0 +} + func (d *DebugContext) GetInteger(arg0 uint32) int { out0 := d.Context.GetInteger(arg0) fmt.Fprintln(os.Stderr, "GetInteger") @@ -406,15 +415,6 @@ func (d *DebugContext) IsES() bool { return out0 } -func (d *DebugContext) IsFramebuffer(arg0 uint32) bool { - out0 := d.Context.IsFramebuffer(arg0) - fmt.Fprintln(os.Stderr, "IsFramebuffer") - if e := d.Context.GetError(); e != NO_ERROR { - panic(fmt.Sprintf("gl: GetError() returned %d at IsFramebuffer", e)) - } - return out0 -} - func (d *DebugContext) IsProgram(arg0 uint32) bool { out0 := d.Context.IsProgram(arg0) fmt.Fprintln(os.Stderr, "IsProgram") @@ -424,15 +424,6 @@ func (d *DebugContext) IsProgram(arg0 uint32) bool { return out0 } -func (d *DebugContext) IsRenderbuffer(arg0 uint32) bool { - out0 := d.Context.IsRenderbuffer(arg0) - fmt.Fprintln(os.Stderr, "IsRenderbuffer") - if e := d.Context.GetError(); e != NO_ERROR { - panic(fmt.Sprintf("gl: GetError() returned %d at IsRenderbuffer", e)) - } - return out0 -} - func (d *DebugContext) LinkProgram(arg0 uint32) { d.Context.LinkProgram(arg0) fmt.Fprintln(os.Stderr, "LinkProgram") diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gl/default_cgo.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gl/default_cgo.go index c9f5a58..9301dc9 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gl/default_cgo.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gl/default_cgo.go @@ -2,7 +2,7 @@ // SPDX-FileCopyrightText: 2014 Eric Woroshow // SPDX-FileCopyrightText: 2022 The Ebitengine Authors -//go:build !darwin && !js && !windows && !playstation5 +//go:build nintendosdk package gl @@ -20,298 +20,505 @@ package gl // typedef ptrdiff_t GLintptr; // typedef ptrdiff_t GLsizeiptr; // +// #cgo noescape glowActiveTexture +// #cgo nocallback glowActiveTexture // static void glowActiveTexture(uintptr_t fnptr, GLenum texture) { // typedef void (*fn)(GLenum texture); // ((fn)(fnptr))(texture); // } +// +// #cgo noescape glowAttachShader +// #cgo nocallback glowAttachShader // static void glowAttachShader(uintptr_t fnptr, GLuint program, GLuint shader) { // typedef void (*fn)(GLuint program, GLuint shader); // ((fn)(fnptr))(program, shader); // } +// +// #cgo noescape glowBindAttribLocation +// #cgo nocallback glowBindAttribLocation // static void glowBindAttribLocation(uintptr_t fnptr, GLuint program, GLuint index, const GLchar* name) { // typedef void (*fn)(GLuint program, GLuint index, const GLchar* name); // ((fn)(fnptr))(program, index, name); // } +// +// #cgo noescape glowBindBuffer +// #cgo nocallback glowBindBuffer // static void glowBindBuffer(uintptr_t fnptr, GLenum target, GLuint buffer) { // typedef void (*fn)(GLenum target, GLuint buffer); // ((fn)(fnptr))(target, buffer); // } +// +// #cgo noescape glowBindFramebuffer +// #cgo nocallback glowBindFramebuffer // static void glowBindFramebuffer(uintptr_t fnptr, GLenum target, GLuint framebuffer) { // typedef void (*fn)(GLenum target, GLuint framebuffer); // ((fn)(fnptr))(target, framebuffer); // } +// +// #cgo noescape glowBindRenderbuffer +// #cgo nocallback glowBindRenderbuffer // static void glowBindRenderbuffer(uintptr_t fnptr, GLenum target, GLuint renderbuffer) { // typedef void (*fn)(GLenum target, GLuint renderbuffer); // ((fn)(fnptr))(target, renderbuffer); // } +// +// #cgo noescape glowBindTexture +// #cgo nocallback glowBindTexture // static void glowBindTexture(uintptr_t fnptr, GLenum target, GLuint texture) { // typedef void (*fn)(GLenum target, GLuint texture); // ((fn)(fnptr))(target, texture); // } +// +// #cgo noescape glowBindVertexArray +// #cgo nocallback glowBindVertexArray // static void glowBindVertexArray(uintptr_t fnptr, GLuint array) { // typedef void (*fn)(GLuint array); // ((fn)(fnptr))(array); // } +// +// #cgo noescape glowBlendEquationSeparate +// #cgo nocallback glowBlendEquationSeparate // static void glowBlendEquationSeparate(uintptr_t fnptr, GLenum modeRGB, GLenum modeAlpha) { // typedef void (*fn)(GLenum modeRGB, GLenum modeAlpha); // ((fn)(fnptr))(modeRGB, modeAlpha); // } +// +// #cgo noescape glowBlendFuncSeparate +// #cgo nocallback glowBlendFuncSeparate // static void glowBlendFuncSeparate(uintptr_t fnptr, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) { // typedef void (*fn)(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); // ((fn)(fnptr))(srcRGB, dstRGB, srcAlpha, dstAlpha); // } +// +// #cgo noescape glowBufferData +// #cgo nocallback glowBufferData // static void glowBufferData(uintptr_t fnptr, GLenum target, GLsizeiptr size, const void* data, GLenum usage) { // typedef void (*fn)(GLenum target, GLsizeiptr size, const void* data, GLenum usage); // ((fn)(fnptr))(target, size, data, usage); // } +// +// #cgo noescape glowBufferSubData +// #cgo nocallback glowBufferSubData // static void glowBufferSubData(uintptr_t fnptr, GLenum target, GLintptr offset, GLsizeiptr size, const void* data) { // typedef void (*fn)(GLenum target, GLintptr offset, GLsizeiptr size, const void* data); // ((fn)(fnptr))(target, offset, size, data); // } +// +// #cgo noescape glowCheckFramebufferStatus +// #cgo nocallback glowCheckFramebufferStatus // static GLenum glowCheckFramebufferStatus(uintptr_t fnptr, GLenum target) { // typedef GLenum (*fn)(GLenum target); // return ((fn)(fnptr))(target); // } +// +// #cgo noescape glowClear +// #cgo nocallback glowClear // static void glowClear(uintptr_t fnptr, GLbitfield mask) { // typedef void (*fn)(GLbitfield mask); // ((fn)(fnptr))(mask); // } +// +// #cgo noescape glowColorMask +// #cgo nocallback glowColorMask // static void glowColorMask(uintptr_t fnptr, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) { // typedef void (*fn)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); // ((fn)(fnptr))(red, green, blue, alpha); // } +// +// #cgo noescape glowCompileShader +// #cgo nocallback glowCompileShader // static void glowCompileShader(uintptr_t fnptr, GLuint shader) { // typedef void (*fn)(GLuint shader); // ((fn)(fnptr))(shader); // } +// +// #cgo noescape glowCreateProgram +// #cgo nocallback glowCreateProgram // static GLuint glowCreateProgram(uintptr_t fnptr) { // typedef GLuint (*fn)(); // return ((fn)(fnptr))(); // } +// +// #cgo noescape glowCreateShader +// #cgo nocallback glowCreateShader // static GLuint glowCreateShader(uintptr_t fnptr, GLenum type) { // typedef GLuint (*fn)(GLenum type); // return ((fn)(fnptr))(type); // } +// +// #cgo noescape glowDeleteBuffers +// #cgo nocallback glowDeleteBuffers // static void glowDeleteBuffers(uintptr_t fnptr, GLsizei n, const GLuint* buffers) { // typedef void (*fn)(GLsizei n, const GLuint* buffers); // ((fn)(fnptr))(n, buffers); // } +// +// #cgo noescape glowDeleteFramebuffers +// #cgo nocallback glowDeleteFramebuffers // static void glowDeleteFramebuffers(uintptr_t fnptr, GLsizei n, const GLuint* framebuffers) { // typedef void (*fn)(GLsizei n, const GLuint* framebuffers); // ((fn)(fnptr))(n, framebuffers); // } +// +// #cgo noescape glowDeleteProgram +// #cgo nocallback glowDeleteProgram // static void glowDeleteProgram(uintptr_t fnptr, GLuint program) { // typedef void (*fn)(GLuint program); // ((fn)(fnptr))(program); // } +// +// #cgo noescape glowDeleteRenderbuffers +// #cgo nocallback glowDeleteRenderbuffers // static void glowDeleteRenderbuffers(uintptr_t fnptr, GLsizei n, const GLuint* renderbuffers) { // typedef void (*fn)(GLsizei n, const GLuint* renderbuffers); // ((fn)(fnptr))(n, renderbuffers); // } +// +// #cgo noescape glowDeleteShader +// #cgo nocallback glowDeleteShader // static void glowDeleteShader(uintptr_t fnptr, GLuint shader) { // typedef void (*fn)(GLuint shader); // ((fn)(fnptr))(shader); // } +// +// #cgo noescape glowDeleteTextures +// #cgo nocallback glowDeleteTextures // static void glowDeleteTextures(uintptr_t fnptr, GLsizei n, const GLuint* textures) { // typedef void (*fn)(GLsizei n, const GLuint* textures); // ((fn)(fnptr))(n, textures); // } +// +// #cgo noescape glowDeleteVertexArrays +// #cgo nocallback glowDeleteVertexArrays // static void glowDeleteVertexArrays(uintptr_t fnptr, GLsizei n, const GLuint* arrays) { // typedef void (*fn)(GLsizei n, const GLuint* arrays); // ((fn)(fnptr))(n, arrays); // } +// +// #cgo noescape glowDisable +// #cgo nocallback glowDisable // static void glowDisable(uintptr_t fnptr, GLenum cap) { // typedef void (*fn)(GLenum cap); // ((fn)(fnptr))(cap); // } +// +// #cgo noescape glowDisableVertexAttribArray +// #cgo nocallback glowDisableVertexAttribArray // static void glowDisableVertexAttribArray(uintptr_t fnptr, GLuint index) { // typedef void (*fn)(GLuint index); // ((fn)(fnptr))(index); // } +// +// #cgo noescape glowDrawElements +// #cgo nocallback glowDrawElements // static void glowDrawElements(uintptr_t fnptr, GLenum mode, GLsizei count, GLenum type, const uintptr_t indices) { // typedef void (*fn)(GLenum mode, GLsizei count, GLenum type, const uintptr_t indices); // ((fn)(fnptr))(mode, count, type, indices); // } +// +// #cgo noescape glowEnable +// #cgo nocallback glowEnable // static void glowEnable(uintptr_t fnptr, GLenum cap) { // typedef void (*fn)(GLenum cap); // ((fn)(fnptr))(cap); // } +// +// #cgo noescape glowEnableVertexAttribArray +// #cgo nocallback glowEnableVertexAttribArray // static void glowEnableVertexAttribArray(uintptr_t fnptr, GLuint index) { // typedef void (*fn)(GLuint index); // ((fn)(fnptr))(index); // } +// +// #cgo noescape glowFlush +// #cgo nocallback glowFlush // static void glowFlush(uintptr_t fnptr) { // typedef void (*fn)(); // ((fn)(fnptr))(); // } +// +// #cgo noescape glowFramebufferRenderbuffer +// #cgo nocallback glowFramebufferRenderbuffer // static void glowFramebufferRenderbuffer(uintptr_t fnptr, GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) { // typedef void (*fn)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); // ((fn)(fnptr))(target, attachment, renderbuffertarget, renderbuffer); // } +// +// #cgo noescape glowFramebufferTexture2D +// #cgo nocallback glowFramebufferTexture2D // static void glowFramebufferTexture2D(uintptr_t fnptr, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) { // typedef void (*fn)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); // ((fn)(fnptr))(target, attachment, textarget, texture, level); // } +// +// #cgo noescape glowGenBuffers +// #cgo nocallback glowGenBuffers // static void glowGenBuffers(uintptr_t fnptr, GLsizei n, GLuint* buffers) { // typedef void (*fn)(GLsizei n, GLuint* buffers); // ((fn)(fnptr))(n, buffers); // } +// +// #cgo noescape glowGenFramebuffers +// #cgo nocallback glowGenFramebuffers // static void glowGenFramebuffers(uintptr_t fnptr, GLsizei n, GLuint* framebuffers) { // typedef void (*fn)(GLsizei n, GLuint* framebuffers); // ((fn)(fnptr))(n, framebuffers); // } +// +// #cgo noescape glowGenRenderbuffers +// #cgo nocallback glowGenRenderbuffers // static void glowGenRenderbuffers(uintptr_t fnptr, GLsizei n, GLuint* renderbuffers) { // typedef void (*fn)(GLsizei n, GLuint* renderbuffers); // ((fn)(fnptr))(n, renderbuffers); // } +// +// #cgo noescape glowGenTextures +// #cgo nocallback glowGenTextures // static void glowGenTextures(uintptr_t fnptr, GLsizei n, GLuint* textures) { // typedef void (*fn)(GLsizei n, GLuint* textures); // ((fn)(fnptr))(n, textures); // } +// +// #cgo noescape glowGenVertexArrays +// #cgo nocallback glowGenVertexArrays // static void glowGenVertexArrays(uintptr_t fnptr, GLsizei n, GLuint* arrays) { // typedef void (*fn)(GLsizei n, GLuint* arrays); // ((fn)(fnptr))(n, arrays); // } +// +// #cgo noescape glowGetError +// #cgo nocallback glowGetError // static GLenum glowGetError(uintptr_t fnptr) { // typedef GLenum (*fn)(); // return ((fn)(fnptr))(); // } +// +// #cgo noescape glowGetIntegerv +// #cgo nocallback glowGetIntegerv // static void glowGetIntegerv(uintptr_t fnptr, GLenum pname, GLint* data) { // typedef void (*fn)(GLenum pname, GLint* data); // ((fn)(fnptr))(pname, data); // } +// +// #cgo noescape glowGetProgramInfoLog +// #cgo nocallback glowGetProgramInfoLog // static void glowGetProgramInfoLog(uintptr_t fnptr, GLuint program, GLsizei bufSize, GLsizei* length, GLchar* infoLog) { // typedef void (*fn)(GLuint program, GLsizei bufSize, GLsizei* length, GLchar* infoLog); // ((fn)(fnptr))(program, bufSize, length, infoLog); // } +// +// #cgo noescape glowGetProgramiv +// #cgo nocallback glowGetProgramiv // static void glowGetProgramiv(uintptr_t fnptr, GLuint program, GLenum pname, GLint* params) { // typedef void (*fn)(GLuint program, GLenum pname, GLint* params); // ((fn)(fnptr))(program, pname, params); // } +// +// #cgo noescape glowGetShaderInfoLog +// #cgo nocallback glowGetShaderInfoLog // static void glowGetShaderInfoLog(uintptr_t fnptr, GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* infoLog) { // typedef void (*fn)(GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* infoLog); // ((fn)(fnptr))(shader, bufSize, length, infoLog); // } +// +// #cgo noescape glowGetShaderiv +// #cgo nocallback glowGetShaderiv // static void glowGetShaderiv(uintptr_t fnptr, GLuint shader, GLenum pname, GLint* params) { // typedef void (*fn)(GLuint shader, GLenum pname, GLint* params); // ((fn)(fnptr))(shader, pname, params); // } +// +// #cgo noescape glowGetUniformLocation +// #cgo nocallback glowGetUniformLocation // static GLint glowGetUniformLocation(uintptr_t fnptr, GLuint program, const GLchar* name) { // typedef GLint (*fn)(GLuint program, const GLchar* name); // return ((fn)(fnptr))(program, name); // } -// static GLboolean glowIsFramebuffer(uintptr_t fnptr, GLuint framebuffer) { -// typedef GLboolean (*fn)(GLuint framebuffer); -// return ((fn)(fnptr))(framebuffer); -// } +// +// #cgo noescape glowIsProgram +// #cgo nocallback glowIsProgram // static GLboolean glowIsProgram(uintptr_t fnptr, GLuint program) { // typedef GLboolean (*fn)(GLuint program); // return ((fn)(fnptr))(program); // } -// static GLboolean glowIsRenderbuffer(uintptr_t fnptr, GLuint renderbuffer) { -// typedef GLboolean (*fn)(GLuint renderbuffer); -// return ((fn)(fnptr))(renderbuffer); -// } +// +// #cgo noescape glowLinkProgram +// #cgo nocallback glowLinkProgram // static void glowLinkProgram(uintptr_t fnptr, GLuint program) { // typedef void (*fn)(GLuint program); // ((fn)(fnptr))(program); // } +// +// #cgo noescape glowPixelStorei +// #cgo nocallback glowPixelStorei // static void glowPixelStorei(uintptr_t fnptr, GLenum pname, GLint param) { // typedef void (*fn)(GLenum pname, GLint param); // ((fn)(fnptr))(pname, param); // } +// +// #cgo noescape glowReadPixels +// #cgo nocallback glowReadPixels // static void glowReadPixels(uintptr_t fnptr, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void* pixels) { // typedef void (*fn)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void* pixels); // ((fn)(fnptr))(x, y, width, height, format, type, pixels); // } +// +// #cgo noescape glowRenderbufferStorage +// #cgo nocallback glowRenderbufferStorage // static void glowRenderbufferStorage(uintptr_t fnptr, GLenum target, GLenum internalformat, GLsizei width, GLsizei height) { // typedef void (*fn)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); // ((fn)(fnptr))(target, internalformat, width, height); // } +// +// #cgo noescape glowScissor +// #cgo nocallback glowScissor // static void glowScissor(uintptr_t fnptr, GLint x, GLint y, GLsizei width, GLsizei height) { // typedef void (*fn)(GLint x, GLint y, GLsizei width, GLsizei height); // ((fn)(fnptr))(x, y, width, height); // } +// +// #cgo noescape glowShaderSource +// #cgo nocallback glowShaderSource // static void glowShaderSource(uintptr_t fnptr, GLuint shader, GLsizei count, const GLchar*const* string, const GLint* length) { // typedef void (*fn)(GLuint shader, GLsizei count, const GLchar*const* string, const GLint* length); // ((fn)(fnptr))(shader, count, string, length); // } +// +// #cgo noescape glowStencilFunc +// #cgo nocallback glowStencilFunc // static void glowStencilFunc(uintptr_t fnptr, GLenum func, GLint ref, GLuint mask) { // typedef void (*fn)(GLenum func, GLint ref, GLuint mask); // ((fn)(fnptr))(func, ref, mask); // } +// +// #cgo noescape glowStencilOpSeparate +// #cgo nocallback glowStencilOpSeparate // static void glowStencilOpSeparate(uintptr_t fnptr, GLenum face, GLenum fail, GLenum zfail, GLenum zpass) { // typedef void (*fn)(GLenum face, GLenum fail, GLenum zfail, GLenum zpass); // ((fn)(fnptr))(face, fail, zfail, zpass); // } +// +// #cgo noescape glowTexImage2D +// #cgo nocallback glowTexImage2D // static void glowTexImage2D(uintptr_t fnptr, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels) { // typedef void (*fn)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels); // ((fn)(fnptr))(target, level, internalformat, width, height, border, format, type, pixels); // } +// +// #cgo noescape glowTexParameteri +// #cgo nocallback glowTexParameteri // static void glowTexParameteri(uintptr_t fnptr, GLenum target, GLenum pname, GLint param) { // typedef void (*fn)(GLenum target, GLenum pname, GLint param); // ((fn)(fnptr))(target, pname, param); // } +// +// #cgo noescape glowTexSubImage2D +// #cgo nocallback glowTexSubImage2D // static void glowTexSubImage2D(uintptr_t fnptr, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels) { // typedef void (*fn)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels); // ((fn)(fnptr))(target, level, xoffset, yoffset, width, height, format, type, pixels); // } +// +// #cgo noescape glowUniform1fv +// #cgo nocallback glowUniform1fv // static void glowUniform1fv(uintptr_t fnptr, GLint location, GLsizei count, const GLfloat* value) { // typedef void (*fn)(GLint location, GLsizei count, const GLfloat* value); // ((fn)(fnptr))(location, count, value); // } +// +// #cgo noescape glowUniform1i +// #cgo nocallback glowUniform1i // static void glowUniform1i(uintptr_t fnptr, GLint location, GLint v0) { // typedef void (*fn)(GLint location, GLint v0); // ((fn)(fnptr))(location, v0); // } +// +// #cgo noescape glowUniform1iv +// #cgo nocallback glowUniform1iv // static void glowUniform1iv(uintptr_t fnptr, GLint location, GLsizei count, const GLint* value) { // typedef void (*fn)(GLint location, GLsizei count, const GLint* value); // ((fn)(fnptr))(location, count, value); // } +// +// #cgo noescape glowUniform2fv +// #cgo nocallback glowUniform2fv // static void glowUniform2fv(uintptr_t fnptr, GLint location, GLsizei count, const GLfloat* value) { // typedef void (*fn)(GLint location, GLsizei count, const GLfloat* value); // ((fn)(fnptr))(location, count, value); // } +// +// #cgo noescape glowUniform2iv +// #cgo nocallback glowUniform2iv // static void glowUniform2iv(uintptr_t fnptr, GLint location, GLsizei count, const GLint* value) { // typedef void (*fn)(GLint location, GLsizei count, const GLint* value); // ((fn)(fnptr))(location, count, value); // } +// +// #cgo noescape glowUniform3fv +// #cgo nocallback glowUniform3fv // static void glowUniform3fv(uintptr_t fnptr, GLint location, GLsizei count, const GLfloat* value) { // typedef void (*fn)(GLint location, GLsizei count, const GLfloat* value); // ((fn)(fnptr))(location, count, value); // } +// +// #cgo noescape glowUniform3iv +// #cgo nocallback glowUniform3iv // static void glowUniform3iv(uintptr_t fnptr, GLint location, GLsizei count, const GLint* value) { // typedef void (*fn)(GLint location, GLsizei count, const GLint* value); // ((fn)(fnptr))(location, count, value); // } +// +// #cgo noescape glowUniform4fv +// #cgo nocallback glowUniform4fv // static void glowUniform4fv(uintptr_t fnptr, GLint location, GLsizei count, const GLfloat* value) { // typedef void (*fn)(GLint location, GLsizei count, const GLfloat* value); // ((fn)(fnptr))(location, count, value); // } +// +// #cgo noescape glowUniform4iv +// #cgo nocallback glowUniform4iv // static void glowUniform4iv(uintptr_t fnptr, GLint location, GLsizei count, const GLint* value) { // typedef void (*fn)(GLint location, GLsizei count, const GLint* value); // ((fn)(fnptr))(location, count, value); // } +// +// #cgo noescape glowUniformMatrix2fv +// #cgo nocallback glowUniformMatrix2fv // static void glowUniformMatrix2fv(uintptr_t fnptr, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { // typedef void (*fn)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); // ((fn)(fnptr))(location, count, transpose, value); // } +// +// #cgo noescape glowUniformMatrix3fv +// #cgo nocallback glowUniformMatrix3fv // static void glowUniformMatrix3fv(uintptr_t fnptr, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { // typedef void (*fn)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); // ((fn)(fnptr))(location, count, transpose, value); // } +// +// #cgo noescape glowUniformMatrix4fv +// #cgo nocallback glowUniformMatrix4fv // static void glowUniformMatrix4fv(uintptr_t fnptr, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { // typedef void (*fn)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); // ((fn)(fnptr))(location, count, transpose, value); // } +// +// #cgo noescape glowUseProgram +// #cgo nocallback glowUseProgram // static void glowUseProgram(uintptr_t fnptr, GLuint program) { // typedef void (*fn)(GLuint program); // ((fn)(fnptr))(program); // } +// +// #cgo noescape glowVertexAttribPointer +// #cgo nocallback glowVertexAttribPointer // static void glowVertexAttribPointer(uintptr_t fnptr, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const uintptr_t pointer) { // typedef void (*fn)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const uintptr_t pointer); // ((fn)(fnptr))(index, size, type, normalized, stride, pointer); // } +// +// #cgo noescape glowViewport +// #cgo nocallback glowViewport // static void glowViewport(uintptr_t fnptr, GLint x, GLint y, GLsizei width, GLsizei height) { // typedef void (*fn)(GLint x, GLint y, GLsizei width, GLsizei height); // ((fn)(fnptr))(x, y, width, height); @@ -369,9 +576,7 @@ type defaultContext struct { gpGetShaderInfoLog C.uintptr_t gpGetShaderiv C.uintptr_t gpGetUniformLocation C.uintptr_t - gpIsFramebuffer C.uintptr_t gpIsProgram C.uintptr_t - gpIsRenderbuffer C.uintptr_t gpLinkProgram C.uintptr_t gpPixelStorei C.uintptr_t gpReadPixels C.uintptr_t @@ -594,6 +799,10 @@ func (c *defaultContext) GetError() uint32 { return uint32(ret) } +func (c *defaultContext) GetExtension(name string) any { + return nil +} + func (c *defaultContext) GetInteger(pname uint32) int { var dst int32 C.glowGetIntegerv(c.gpGetIntegerv, C.GLenum(pname), (*C.GLint)(unsafe.Pointer(&dst))) @@ -602,6 +811,9 @@ func (c *defaultContext) GetInteger(pname uint32) int { func (c *defaultContext) GetProgramInfoLog(program uint32) string { bufSize := c.GetProgrami(program, INFO_LOG_LENGTH) + if bufSize == 0 { + return "" + } infoLog := make([]byte, bufSize) C.glowGetProgramInfoLog(c.gpGetProgramInfoLog, C.GLuint(program), C.GLsizei(bufSize), nil, (*C.GLchar)(unsafe.Pointer(&infoLog[0]))) return string(infoLog) @@ -615,6 +827,9 @@ func (c *defaultContext) GetProgrami(program uint32, pname uint32) int { func (c *defaultContext) GetShaderInfoLog(shader uint32) string { bufSize := c.GetShaderi(shader, INFO_LOG_LENGTH) + if bufSize == 0 { + return "" + } infoLog := make([]byte, bufSize) C.glowGetShaderInfoLog(c.gpGetShaderInfoLog, C.GLuint(shader), C.GLsizei(bufSize), nil, (*C.GLchar)(unsafe.Pointer(&infoLog[0]))) return string(infoLog) @@ -633,21 +848,11 @@ func (c *defaultContext) GetUniformLocation(program uint32, name string) int32 { return int32(ret) } -func (c *defaultContext) IsFramebuffer(framebuffer uint32) bool { - ret := C.glowIsFramebuffer(c.gpIsFramebuffer, C.GLuint(framebuffer)) - return ret == TRUE -} - func (c *defaultContext) IsProgram(program uint32) bool { ret := C.glowIsProgram(c.gpIsProgram, C.GLuint(program)) return ret == TRUE } -func (c *defaultContext) IsRenderbuffer(renderbuffer uint32) bool { - ret := C.glowIsRenderbuffer(c.gpIsRenderbuffer, C.GLuint(renderbuffer)) - return ret == TRUE -} - func (c *defaultContext) LinkProgram(program uint32) { C.glowLinkProgram(c.gpLinkProgram, C.GLuint(program)) } @@ -819,9 +1024,7 @@ func (c *defaultContext) LoadFunctions() error { c.gpGetShaderInfoLog = C.uintptr_t(g.get("glGetShaderInfoLog")) c.gpGetShaderiv = C.uintptr_t(g.get("glGetShaderiv")) c.gpGetUniformLocation = C.uintptr_t(g.get("glGetUniformLocation")) - c.gpIsFramebuffer = C.uintptr_t(g.get("glIsFramebuffer")) c.gpIsProgram = C.uintptr_t(g.get("glIsProgram")) - c.gpIsRenderbuffer = C.uintptr_t(g.get("glIsRenderbuffer")) c.gpLinkProgram = C.uintptr_t(g.get("glLinkProgram")) c.gpPixelStorei = C.uintptr_t(g.get("glPixelStorei")) c.gpReadPixels = C.uintptr_t(g.get("glReadPixels")) diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gl/default_js.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gl/default_js.go index 4926dcd..ec634f8 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gl/default_js.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gl/default_js.go @@ -17,8 +17,6 @@ package gl import ( "fmt" "syscall/js" - - "github.com/hajimehoshi/ebiten/v2/internal/jsutil" ) type defaultContext struct { @@ -61,15 +59,14 @@ type defaultContext struct { fnFramebufferTexture2D js.Value fnFlush js.Value fnGetError js.Value + fnGetExtension js.Value fnGetParameter js.Value fnGetProgramInfoLog js.Value fnGetProgramParameter js.Value fnGetShaderInfoLog js.Value fnGetShaderParameter js.Value fnGetUniformLocation js.Value - fnIsFramebuffer js.Value fnIsProgram js.Value - fnIsRenderbuffer js.Value fnLinkProgram js.Value fnPixelStorei js.Value fnReadPixels js.Value @@ -191,15 +188,14 @@ func NewDefaultContext(v js.Value) (Context, error) { fnFramebufferTexture2D: v.Get("framebufferTexture2D").Call("bind", v), fnFlush: v.Get("flush").Call("bind", v), fnGetError: v.Get("getError").Call("bind", v), + fnGetExtension: v.Get("getExtension").Call("bind", v), fnGetParameter: v.Get("getParameter").Call("bind", v), fnGetProgramInfoLog: v.Get("getProgramInfoLog").Call("bind", v), fnGetProgramParameter: v.Get("getProgramParameter").Call("bind", v), fnGetShaderInfoLog: v.Get("getShaderInfoLog").Call("bind", v), fnGetShaderParameter: v.Get("getShaderParameter").Call("bind", v), fnGetUniformLocation: v.Get("getUniformLocation").Call("bind", v), - fnIsFramebuffer: v.Get("isFramebuffer").Call("bind", v), fnIsProgram: v.Get("isProgram").Call("bind", v), - fnIsRenderbuffer: v.Get("isRenderbuffer").Call("bind", v), fnLinkProgram: v.Get("linkProgram").Call("bind", v), fnPixelStorei: v.Get("pixelStorei").Call("bind", v), fnReadPixels: v.Get("readPixels").Call("bind", v), @@ -292,7 +288,7 @@ func (c *defaultContext) BufferInit(target uint32, size int, usage uint32) { func (c *defaultContext) BufferSubData(target uint32, offset int, data []byte) { l := len(data) - arr := jsutil.TemporaryUint8ArrayFromUint8Slice(l, data) + arr := tmpUint8ArrayFromUint8Slice(l, data) c.fnBufferSubData.Invoke(target, offset, arr, 0, l) } @@ -373,7 +369,7 @@ func (c *defaultContext) DeleteTexture(texture uint32) { func (c *defaultContext) DeleteVertexArray(array uint32) { c.fnDeleteVertexArray.Invoke(c.vertexArrays.get(array)) - c.textures.delete(array) + c.vertexArrays.delete(array) } func (c *defaultContext) Disable(cap uint32) { @@ -412,6 +408,14 @@ func (c *defaultContext) GetError() uint32 { return uint32(c.fnGetError.Invoke().Int()) } +func (c *defaultContext) GetExtension(name string) any { + ext := c.fnGetExtension.Invoke(name) + if ext.IsNull() || ext.IsUndefined() { + return nil + } + return ext +} + func (c *defaultContext) GetInteger(pname uint32) int { ret := c.fnGetParameter.Invoke(pname) switch pname { @@ -481,18 +485,10 @@ func (c *defaultContext) GetUniformLocation(program uint32, name string) int32 { return int32((program << 5) | idx) } -func (c *defaultContext) IsFramebuffer(framebuffer uint32) bool { - return c.fnIsFramebuffer.Invoke(c.framebuffers.get(framebuffer)).Bool() -} - func (c *defaultContext) IsProgram(program uint32) bool { return c.fnIsProgram.Invoke(c.programs.get(program)).Bool() } -func (c *defaultContext) IsRenderbuffer(renderbuffer uint32) bool { - return c.fnIsRenderbuffer.Invoke(c.renderbuffers.get(renderbuffer)).Bool() -} - func (c *defaultContext) LinkProgram(program uint32) { c.fnLinkProgram.Invoke(c.programs.get(program)) } @@ -506,7 +502,7 @@ func (c *defaultContext) ReadPixels(dst []byte, x int32, y int32, width int32, h c.fnReadPixels.Invoke(x, y, width, height, format, xtype, 0) return } - p := jsutil.TemporaryUint8ArrayFromUint8Slice(len(dst), nil) + p := tmpUint8ArrayFromUint8Slice(len(dst), nil) c.fnReadPixels.Invoke(x, y, width, height, format, xtype, p) js.CopyBytesToGo(dst, p) } @@ -543,7 +539,7 @@ func (c *defaultContext) TexParameteri(target uint32, pname uint32, param int32) } func (c *defaultContext) TexSubImage2D(target uint32, level int32, xoffset int32, yoffset int32, width int32, height int32, format uint32, xtype uint32, pixels []byte) { - arr := jsutil.TemporaryUint8ArrayFromUint8Slice(len(pixels), pixels) + arr := tmpUint8ArrayFromUint8Slice(len(pixels), pixels) // void texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, // GLsizei width, GLsizei height, // GLenum format, GLenum type, ArrayBufferView pixels, srcOffset); @@ -552,7 +548,7 @@ func (c *defaultContext) TexSubImage2D(target uint32, level int32, xoffset int32 func (c *defaultContext) Uniform1fv(location int32, value []float32) { l := c.getUniformLocation(location) - arr := jsutil.TemporaryFloat32Array(len(value), value) + arr := tmpFloat32ArrayFromFloat32Slice(len(value), value) c.fnUniform1fv.Invoke(l, arr, 0, len(value)) } @@ -563,61 +559,61 @@ func (c *defaultContext) Uniform1i(location int32, v0 int32) { func (c *defaultContext) Uniform1iv(location int32, value []int32) { l := c.getUniformLocation(location) - arr := jsutil.TemporaryInt32Array(len(value), value) + arr := tmpInt32ArrayFromInt32Slice(len(value), value) c.fnUniform1iv.Invoke(l, arr, 0, len(value)) } func (c *defaultContext) Uniform2fv(location int32, value []float32) { l := c.getUniformLocation(location) - arr := jsutil.TemporaryFloat32Array(len(value), value) + arr := tmpFloat32ArrayFromFloat32Slice(len(value), value) c.fnUniform2fv.Invoke(l, arr, 0, len(value)) } func (c *defaultContext) Uniform2iv(location int32, value []int32) { l := c.getUniformLocation(location) - arr := jsutil.TemporaryInt32Array(len(value), value) + arr := tmpInt32ArrayFromInt32Slice(len(value), value) c.fnUniform2iv.Invoke(l, arr, 0, len(value)) } func (c *defaultContext) Uniform3fv(location int32, value []float32) { l := c.getUniformLocation(location) - arr := jsutil.TemporaryFloat32Array(len(value), value) + arr := tmpFloat32ArrayFromFloat32Slice(len(value), value) c.fnUniform3fv.Invoke(l, arr, 0, len(value)) } func (c *defaultContext) Uniform3iv(location int32, value []int32) { l := c.getUniformLocation(location) - arr := jsutil.TemporaryInt32Array(len(value), value) + arr := tmpInt32ArrayFromInt32Slice(len(value), value) c.fnUniform3iv.Invoke(l, arr, 0, len(value)) } func (c *defaultContext) Uniform4fv(location int32, value []float32) { l := c.getUniformLocation(location) - arr := jsutil.TemporaryFloat32Array(len(value), value) + arr := tmpFloat32ArrayFromFloat32Slice(len(value), value) c.fnUniform4fv.Invoke(l, arr, 0, len(value)) } func (c *defaultContext) Uniform4iv(location int32, value []int32) { l := c.getUniformLocation(location) - arr := jsutil.TemporaryInt32Array(len(value), value) + arr := tmpInt32ArrayFromInt32Slice(len(value), value) c.fnUniform4iv.Invoke(l, arr, 0, len(value)) } func (c *defaultContext) UniformMatrix2fv(location int32, value []float32) { l := c.getUniformLocation(location) - arr := jsutil.TemporaryFloat32Array(len(value), value) + arr := tmpFloat32ArrayFromFloat32Slice(len(value), value) c.fnUniformMatrix2fv.Invoke(l, false, arr, 0, len(value)) } func (c *defaultContext) UniformMatrix3fv(location int32, value []float32) { l := c.getUniformLocation(location) - arr := jsutil.TemporaryFloat32Array(len(value), value) + arr := tmpFloat32ArrayFromFloat32Slice(len(value), value) c.fnUniformMatrix3fv.Invoke(l, false, arr, 0, len(value)) } func (c *defaultContext) UniformMatrix4fv(location int32, value []float32) { l := c.getUniformLocation(location) - arr := jsutil.TemporaryFloat32Array(len(value), value) + arr := tmpFloat32ArrayFromFloat32Slice(len(value), value) c.fnUniformMatrix4fv.Invoke(l, false, arr, 0, len(value)) } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gl/default_purego.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gl/default_purego.go index 179cd8f..01a01b6 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gl/default_purego.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gl/default_purego.go @@ -12,7 +12,7 @@ // See the License for the specific language governing permissions and // limitations under the License. -//go:build darwin || windows +//go:build (darwin || freebsd || linux || netbsd || openbsd || windows) && !nintendosdk && !playstation5 package gl @@ -69,9 +69,7 @@ type defaultContext struct { gpGetShaderInfoLog uintptr gpGetShaderiv uintptr gpGetUniformLocation uintptr - gpIsFramebuffer uintptr gpIsProgram uintptr - gpIsRenderbuffer uintptr gpLinkProgram uintptr gpPixelStorei uintptr gpReadPixels uintptr @@ -294,6 +292,10 @@ func (c *defaultContext) GetError() uint32 { return uint32(ret) } +func (c *defaultContext) GetExtension(name string) any { + return nil +} + func (c *defaultContext) GetInteger(pname uint32) int { var dst int32 purego.SyscallN(c.gpGetIntegerv, uintptr(pname), uintptr(unsafe.Pointer(&dst))) @@ -302,6 +304,9 @@ func (c *defaultContext) GetInteger(pname uint32) int { func (c *defaultContext) GetProgramInfoLog(program uint32) string { bufSize := c.GetProgrami(program, INFO_LOG_LENGTH) + if bufSize == 0 { + return "" + } infoLog := make([]byte, bufSize) purego.SyscallN(c.gpGetProgramInfoLog, uintptr(program), uintptr(bufSize), 0, uintptr(unsafe.Pointer(&infoLog[0]))) return string(infoLog) @@ -315,6 +320,9 @@ func (c *defaultContext) GetProgrami(program uint32, pname uint32) int { func (c *defaultContext) GetShaderInfoLog(shader uint32) string { bufSize := c.GetShaderi(shader, INFO_LOG_LENGTH) + if bufSize == 0 { + return "" + } infoLog := make([]byte, bufSize) purego.SyscallN(c.gpGetShaderInfoLog, uintptr(shader), uintptr(bufSize), 0, uintptr(unsafe.Pointer(&infoLog[0]))) return string(infoLog) @@ -333,21 +341,11 @@ func (c *defaultContext) GetUniformLocation(program uint32, name string) int32 { return int32(ret) } -func (c *defaultContext) IsFramebuffer(framebuffer uint32) bool { - ret, _, _ := purego.SyscallN(c.gpIsFramebuffer, uintptr(framebuffer)) - return byte(ret) != 0 -} - func (c *defaultContext) IsProgram(program uint32) bool { ret, _, _ := purego.SyscallN(c.gpIsProgram, uintptr(program)) return byte(ret) != 0 } -func (c *defaultContext) IsRenderbuffer(renderbuffer uint32) bool { - ret, _, _ := purego.SyscallN(c.gpIsRenderbuffer, uintptr(renderbuffer)) - return byte(ret) != 0 -} - func (c *defaultContext) LinkProgram(program uint32) { purego.SyscallN(c.gpLinkProgram, uintptr(program)) } @@ -519,9 +517,7 @@ func (c *defaultContext) LoadFunctions() error { c.gpGetShaderInfoLog = g.get("glGetShaderInfoLog") c.gpGetShaderiv = g.get("glGetShaderiv") c.gpGetUniformLocation = g.get("glGetUniformLocation") - c.gpIsFramebuffer = g.get("glIsFramebuffer") c.gpIsProgram = g.get("glIsProgram") - c.gpIsRenderbuffer = g.get("glIsRenderbuffer") c.gpLinkProgram = g.get("glLinkProgram") c.gpPixelStorei = g.get("glPixelStorei") c.gpReadPixels = g.get("glReadPixels") diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gl/interface.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gl/interface.go index 4c42319..dd535fb 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gl/interface.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gl/interface.go @@ -66,15 +66,14 @@ type Context interface { FramebufferRenderbuffer(target uint32, attachment uint32, renderbuffertarget uint32, renderbuffer uint32) FramebufferTexture2D(target uint32, attachment uint32, textarget uint32, texture uint32, level int32) GetError() uint32 + GetExtension(name string) any GetInteger(pname uint32) int GetProgramInfoLog(program uint32) string GetProgrami(program uint32, pname uint32) int GetShaderInfoLog(shader uint32) string GetShaderi(shader uint32, pname uint32) int GetUniformLocation(program uint32, name string) int32 - IsFramebuffer(framebuffer uint32) bool IsProgram(program uint32) bool - IsRenderbuffer(renderbuffer uint32) bool LinkProgram(program uint32) PixelStorei(pname uint32, param int32) ReadPixels(dst []byte, x int32, y int32, width int32, height int32, format uint32, xtype uint32) diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gl/procaddr_darwin.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gl/procaddr_darwin.go index b189591..e1e25a0 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gl/procaddr_darwin.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gl/procaddr_darwin.go @@ -38,8 +38,7 @@ func (c *defaultContext) init() error { return nil } - // TODO: Use multiple %w-s as of Go 1.20 - return fmt.Errorf("gl: failed to load: OpenGL.framework: %v, OpenGLES.framework: %v", errGL, errGLES) + return fmt.Errorf("gl: failed to load: OpenGL.framework: %w, OpenGLES.framework: %w", errGL, errGLES) } func (c *defaultContext) getProcAddress(name string) (uintptr, error) { diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gl/procaddr_linbsd.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gl/procaddr_linbsd.go index 3047376..7d3be7b 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gl/procaddr_linbsd.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gl/procaddr_linbsd.go @@ -16,99 +16,84 @@ package gl -// #cgo LDFLAGS: -ldl -// -// #include -// #include -// -// static void* getProcAddressGL(void* libGL, const char* name) { -// static void*(*glXGetProcAddress)(const char*); -// if (!glXGetProcAddress) { -// glXGetProcAddress = dlsym(libGL, "glXGetProcAddress"); -// if (!glXGetProcAddress) { -// glXGetProcAddress = dlsym(libGL, "glXGetProcAddressARB"); -// } -// } -// return glXGetProcAddress(name); -// } -// -// static void* getProcAddressGLES(void* libGLES, const char* name) { -// return dlsym(libGLES, name); -// } -import "C" - import ( + "errors" "fmt" "os" - "runtime" - "strings" - "unsafe" + + "github.com/ebitengine/purego" ) var ( - libGL unsafe.Pointer - libGLES unsafe.Pointer + libGL uintptr + libGLES uintptr ) func (c *defaultContext) init() error { - var preferES bool - if runtime.GOOS == "android" { - preferES = true - } - if !preferES { - for _, t := range strings.Split(os.Getenv("EBITENGINE_OPENGL"), ",") { - switch strings.TrimSpace(t) { - case "es": - preferES = true - break - } - } - } + var errs []error - // Try OpenGL first. OpenGL is preferable as this doesn't cause context losses. - if !preferES { - // Usually libGL.so or libGL.so.1 is used. libGL.so.2 might exist only on NetBSD. - for _, name := range []string{"libGL.so", "libGL.so.2", "libGL.so.1", "libGL.so.0"} { - cname := C.CString(name) - lib := C.dlopen(cname, C.RTLD_LAZY|C.RTLD_GLOBAL) - C.free(unsafe.Pointer(cname)) - if lib != nil { - libGL = lib + // Try OpenGL ES first. Some machines like Android and Raspberry Pi might work only with OpenGL ES. + // + // Do not use OpenGL ES for Steam, as overlays might not work properly (#3338). + // With Steam, OpenGL (not ES) should be available anyway. + if os.Getenv("SteamEnv") != "1" { + for _, name := range []string{"libGLESv2.so", "libGLESv2.so.2", "libGLESv2.so.1", "libGLESv2.so.0"} { + lib, err := purego.Dlopen(name, purego.RTLD_LAZY|purego.RTLD_GLOBAL) + if err == nil { + libGLES = lib + c.isES = true return nil } + errs = append(errs, fmt.Errorf("gl: Dlopen failed: name: %s: %w", name, err)) } } - // Try OpenGL ES. - for _, name := range []string{"libGLESv2.so", "libGLESv2.so.2", "libGLESv2.so.1", "libGLESv2.so.0"} { - cname := C.CString(name) - lib := C.dlopen(cname, C.RTLD_LAZY|C.RTLD_GLOBAL) - C.free(unsafe.Pointer(cname)) - if lib != nil { - libGLES = lib - c.isES = true + // Try OpenGL next. + // Usually libGL.so or libGL.so.1 is used. libGL.so.2 might exist only on NetBSD. + // TODO: Should "libOpenGL.so.0" [1] and "libGLX.so.0" [2] be added? These were added as of GLFW 3.3.9. + // [1] https://github.com/glfw/glfw/commit/55aad3c37b67f17279378db52da0a3ab81bbf26d + // [2] https://github.com/glfw/glfw/commit/c18851f52ec9704eb06464058a600845ec1eada1 + for _, name := range []string{"libGL.so", "libGL.so.2", "libGL.so.1", "libGL.so.0"} { + lib, err := purego.Dlopen(name, purego.RTLD_LAZY|purego.RTLD_GLOBAL) + if err == nil { + libGL = lib return nil } + errs = append(errs, fmt.Errorf("gl: Dlopen failed: name: %s: %w", name, err)) } - return fmt.Errorf("gl: failed to load libGL.so and libGLESv2.so") + errs = append([]error{fmt.Errorf("gl: failed to load libGL.so and libGLESv2.so: ")}, errs...) + return errors.Join(errs...) } func (c *defaultContext) getProcAddress(name string) (uintptr, error) { if c.isES { - return getProcAddressGLES(name), nil + return getProcAddressGLES(name) } - return getProcAddressGL(name), nil + return getProcAddressGL(name) } -func getProcAddressGL(name string) uintptr { - cname := C.CString(name) - defer C.free(unsafe.Pointer(cname)) - return uintptr(C.getProcAddressGL(libGL, cname)) +var glXGetProcAddress func(name string) uintptr + +func getProcAddressGL(name string) (uintptr, error) { + if glXGetProcAddress == nil { + if _, err := purego.Dlsym(libGL, "glXGetProcAddress"); err == nil { + purego.RegisterLibFunc(&glXGetProcAddress, libGL, "glXGetProcAddress") + } else if _, err := purego.Dlsym(libGL, "glXGetProcAddressARB"); err == nil { + purego.RegisterLibFunc(&glXGetProcAddress, libGL, "glXGetProcAddressARB") + } + } + if glXGetProcAddress == nil { + return 0, fmt.Errorf("gl: failed to find glXGetProcAddress or glXGetProcAddressARB in libGL.so") + } + + return glXGetProcAddress(name), nil } -func getProcAddressGLES(name string) uintptr { - cname := C.CString(name) - defer C.free(unsafe.Pointer(cname)) - return uintptr(C.getProcAddressGLES(libGLES, cname)) +func getProcAddressGLES(name string) (uintptr, error) { + proc, err := purego.Dlsym(libGLES, name) + if err != nil { + return 0, err + } + return proc, nil } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gl/procaddr_nintendosdk.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gl/procaddr_nintendosdk.go index ee5a381..b3ec130 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gl/procaddr_nintendosdk.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gl/procaddr_nintendosdk.go @@ -21,6 +21,8 @@ package gl // #include // #include // +// #cgo noescape getProcAddress +// #cgo nocallback getProcAddress // static void* getProcAddress(const char* name) { // return eglGetProcAddress(name); // } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/jsutil/slice_js.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gl/slice_js.go similarity index 84% rename from vendor/github.com/hajimehoshi/ebiten/v2/internal/jsutil/slice_js.go rename to vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gl/slice_js.go index ea9a840..01291ee 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/jsutil/slice_js.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gl/slice_js.go @@ -12,7 +12,7 @@ // See the License for the specific language governing permissions and // limitations under the License. -package jsutil +package gl import ( "runtime" @@ -24,7 +24,7 @@ func copyUint8SliceToTemporaryArrayBuffer(src []uint8) { if len(src) == 0 { return } - js.CopyBytesToJS(temporaryUint8Array, src) + js.CopyBytesToJS(tmpUint8Array, src) } type numeric interface { @@ -35,6 +35,6 @@ func copySliceToTemporaryArrayBuffer[T numeric](src []T) { if len(src) == 0 { return } - js.CopyBytesToJS(temporaryUint8Array, unsafe.Slice((*byte)(unsafe.Pointer(&src[0])), len(src)*int(unsafe.Sizeof(T(0))))) + js.CopyBytesToJS(tmpUint8Array, unsafe.Slice((*byte)(unsafe.Pointer(&src[0])), len(src)*int(unsafe.Sizeof(T(0))))) runtime.KeepAlive(src) } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/graphics.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/graphics.go index 44b20d6..f0816b4 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/graphics.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/graphics.go @@ -198,7 +198,7 @@ func (g *Graphics) uniformVariableName(idx int) string { return name } -func (g *Graphics) DrawTriangles(dstID graphicsdriver.ImageID, srcIDs [graphics.ShaderImageCount]graphicsdriver.ImageID, shaderID graphicsdriver.ShaderID, dstRegions []graphicsdriver.DstRegion, indexOffset int, blend graphicsdriver.Blend, uniforms []uint32, fillRule graphicsdriver.FillRule) error { +func (g *Graphics) DrawTriangles(dstID graphicsdriver.ImageID, srcIDs [graphics.ShaderSrcImageCount]graphicsdriver.ImageID, shaderID graphicsdriver.ShaderID, dstRegions []graphicsdriver.DstRegion, indexOffset int, blend graphicsdriver.Blend, uniforms []uint32, fillRule graphicsdriver.FillRule) error { if shaderID == graphicsdriver.InvalidShaderID { return fmt.Errorf("opengl: shader ID is invalid") } @@ -224,7 +224,7 @@ func (g *Graphics) DrawTriangles(dstID graphicsdriver.ImageID, srcIDs [graphics. var idx int for i, typ := range shader.ir.Uniforms { - n := typ.Uint32Count() + n := typ.DwordCount() g.uniformVars[i].name = g.uniformVariableName(i) g.uniformVars[i].value = uniforms[idx : idx+n] g.uniformVars[i].typ = typ @@ -241,7 +241,7 @@ func (g *Graphics) DrawTriangles(dstID graphicsdriver.ImageID, srcIDs [graphics. g.uniformVars[idx].value[13] ^= 1 << 31 } - var imgs [graphics.ShaderImageCount]textureVariable + var imgs [graphics.ShaderSrcImageCount]textureVariable for i, srcID := range srcIDs { if srcID == graphicsdriver.InvalidImageID { continue @@ -259,7 +259,7 @@ func (g *Graphics) DrawTriangles(dstID graphicsdriver.ImageID, srcIDs [graphics. } g.uniformVars = g.uniformVars[:0] - if fillRule != graphicsdriver.FillAll { + if fillRule != graphicsdriver.FillRuleFillAll { if err := destination.ensureStencilBuffer(); err != nil { return err } @@ -274,14 +274,14 @@ func (g *Graphics) DrawTriangles(dstID graphicsdriver.ImageID, srcIDs [graphics. int32(dstRegion.Region.Dy()), ) switch fillRule { - case graphicsdriver.NonZero: + case graphicsdriver.FillRuleNonZero: g.context.ctx.Clear(gl.STENCIL_BUFFER_BIT) g.context.ctx.StencilFunc(gl.ALWAYS, 0x00, 0xff) g.context.ctx.StencilOpSeparate(gl.FRONT, gl.KEEP, gl.KEEP, gl.INCR_WRAP) g.context.ctx.StencilOpSeparate(gl.BACK, gl.KEEP, gl.KEEP, gl.DECR_WRAP) g.context.ctx.ColorMask(false, false, false, false) g.context.ctx.DrawElements(gl.TRIANGLES, int32(dstRegion.IndexCount), gl.UNSIGNED_INT, indexOffset*int(unsafe.Sizeof(uint32(0)))) - case graphicsdriver.EvenOdd: + case graphicsdriver.FillRuleEvenOdd: g.context.ctx.Clear(gl.STENCIL_BUFFER_BIT) g.context.ctx.StencilFunc(gl.ALWAYS, 0x00, 0xff) g.context.ctx.StencilOpSeparate(gl.FRONT_AND_BACK, gl.KEEP, gl.KEEP, gl.INVERT) @@ -289,7 +289,7 @@ func (g *Graphics) DrawTriangles(dstID graphicsdriver.ImageID, srcIDs [graphics. g.context.ctx.DrawElements(gl.TRIANGLES, int32(dstRegion.IndexCount), gl.UNSIGNED_INT, indexOffset*int(unsafe.Sizeof(uint32(0)))) } - if fillRule != graphicsdriver.FillAll { + if fillRule != graphicsdriver.FillRuleFillAll { g.context.ctx.StencilFunc(gl.NOTEQUAL, 0x00, 0xff) g.context.ctx.StencilOpSeparate(gl.FRONT_AND_BACK, gl.KEEP, gl.KEEP, gl.KEEP) g.context.ctx.ColorMask(true, true, true, true) @@ -298,7 +298,7 @@ func (g *Graphics) DrawTriangles(dstID graphicsdriver.ImageID, srcIDs [graphics. indexOffset += dstRegion.IndexCount } - if fillRule != graphicsdriver.FillAll { + if fillRule != graphicsdriver.FillRuleFillAll { g.context.ctx.Disable(gl.STENCIL_TEST) } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/graphics_debug.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/graphics_debug.go index ecbfe0b..4044fbc 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/graphics_debug.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/graphics_debug.go @@ -12,7 +12,7 @@ // See the License for the specific language governing permissions and // limitations under the License. -//go:build ebitenginegldebug +//go:build !playstation5 && ebitenginegldebug package opengl diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/graphics_js.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/graphics_js.go index 1d98d61..001f6df 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/graphics_js.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/graphics_js.go @@ -27,7 +27,7 @@ type graphicsPlatform struct { // NewGraphics creates an implementation of graphicsdriver.Graphics for OpenGL. // The returned graphics value is nil iff the error is not nil. -func NewGraphics(canvas js.Value) (graphicsdriver.Graphics, error) { +func NewGraphics(canvas js.Value, colorSpace graphicsdriver.ColorSpace) (graphicsdriver.Graphics, error) { var glContext js.Value attr := js.Global().Get("Object").New() @@ -41,6 +41,13 @@ func NewGraphics(canvas js.Value) (graphicsdriver.Graphics, error) { return nil, fmt.Errorf("opengl: getContext for webgl2 failed") } + switch colorSpace { + case graphicsdriver.ColorSpaceSRGB: + glContext.Set("drawingBufferColorSpace", "srgb") + case graphicsdriver.ColorSpaceDisplayP3: + glContext.Set("drawingBufferColorSpace", "display-p3") + } + ctx, err := gl.NewDefaultContext(glContext) if err != nil { return nil, err diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/graphics_glfw.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/graphics_linbsd.go similarity index 68% rename from vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/graphics_glfw.go rename to vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/graphics_linbsd.go index 3456ad5..f617747 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/graphics_glfw.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/graphics_linbsd.go @@ -12,20 +12,61 @@ // See the License for the specific language governing permissions and // limitations under the License. -//go:build !android && !ios && !js && !nintendosdk && !playstation5 +//go:build (freebsd || linux || netbsd || openbsd) && !android && !nintendosdk && !playstation5 package opengl import ( - "fmt" - "runtime" + "bufio" + "bytes" + "os/exec" + "strings" "github.com/hajimehoshi/ebiten/v2/internal/glfw" "github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver" "github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gl" - "github.com/hajimehoshi/ebiten/v2/internal/microsoftgdk" ) +func isGLXExtensionForGL2Available() bool { + var buf bytes.Buffer + cmd := exec.Command("glxinfo") + cmd.Stdout = &buf + if err := cmd.Run(); err != nil { + return false + } + + const ( + indent = " " + ext = "GLX_EXT_create_context_es2_profile" + ) + + var listingExtensions bool + s := bufio.NewScanner(&buf) + for s.Scan() { + line := s.Text() + if !listingExtensions { + if line == "GLX extensions:" { + listingExtensions = true + } + continue + } + + if !strings.HasPrefix(line, indent) { + listingExtensions = false + break + } + + for len(line) > 0 { + head, tail, _ := strings.Cut(line, ",") + if strings.TrimSpace(head) == ext { + return true + } + line = tail + } + } + return false +} + type graphicsPlatform struct { window *glfw.Window } @@ -33,10 +74,6 @@ type graphicsPlatform struct { // NewGraphics creates an implementation of graphicsdriver.Graphics for OpenGL. // The returned graphics value is nil iff the error is not nil. func NewGraphics() (graphicsdriver.Graphics, error) { - if microsoftgdk.IsXbox() { - return nil, fmt.Errorf("opengl: OpenGL is not supported on Xbox") - } - ctx, err := gl.NewDefaultContext() if err != nil { return nil, err @@ -60,8 +97,12 @@ func setGLFWClientAPI(isES bool) error { if err := glfw.WindowHint(glfw.ContextVersionMinor, 0); err != nil { return err } - if err := glfw.WindowHint(glfw.ContextCreationAPI, glfw.EGLContextAPI); err != nil { - return err + // Use GLX if the extension allows, or use EGL otherwise. + // Prefer GLX since EGL might not work well on Wayland (#3152). + if !isGLXExtensionForGL2Available() { + if err := glfw.WindowHint(glfw.ContextCreationAPI, glfw.EGLContextAPI); err != nil { + return err + } } return nil } @@ -75,15 +116,6 @@ func setGLFWClientAPI(isES bool) error { if err := glfw.WindowHint(glfw.ContextVersionMinor, 2); err != nil { return err } - // macOS requires forward-compatible and a core profile. - if runtime.GOOS == "darwin" { - if err := glfw.WindowHint(glfw.OpenGLForwardCompat, glfw.True); err != nil { - return err - } - if err := glfw.WindowHint(glfw.OpenGLProfile, glfw.OpenGLCoreProfile); err != nil { - return err - } - } return nil } @@ -103,11 +135,11 @@ func (g *Graphics) swapBuffers() error { // This needs to be called at least after SetMonitor. // Without SwapInterval after SetMonitor, vsynch doesn't work (#375). if g.vsync { - if err := glfw.SwapInterval(1); err != nil { + if err := g.window.SwapInterval(1); err != nil { return err } } else { - if err := glfw.SwapInterval(0); err != nil { + if err := g.window.SwapInterval(0); err != nil { return err } } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/graphics_macos.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/graphics_macos.go new file mode 100644 index 0000000..97f8dea --- /dev/null +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/graphics_macos.go @@ -0,0 +1,86 @@ +// Copyright 2024 The Ebitengine Authors +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +//go:build darwin && !ios + +package opengl + +import ( + "github.com/hajimehoshi/ebiten/v2/internal/glfw" + "github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver" + "github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gl" +) + +type graphicsPlatform struct { + window *glfw.Window +} + +// NewGraphics creates an implementation of graphicsdriver.Graphics for OpenGL. +// The returned graphics value is nil iff the error is not nil. +func NewGraphics() (graphicsdriver.Graphics, error) { + ctx, err := gl.NewDefaultContext() + if err != nil { + return nil, err + } + + if err := glfw.WindowHint(glfw.ClientAPI, glfw.OpenGLAPI); err != nil { + return nil, err + } + if err := glfw.WindowHint(glfw.ContextVersionMajor, 3); err != nil { + return nil, err + } + if err := glfw.WindowHint(glfw.ContextVersionMinor, 2); err != nil { + return nil, err + } + // macOS requires forward-compatible and a core profile. + if err := glfw.WindowHint(glfw.OpenGLForwardCompat, glfw.True); err != nil { + return nil, err + } + if err := glfw.WindowHint(glfw.OpenGLProfile, glfw.OpenGLCoreProfile); err != nil { + return nil, err + } + + return newGraphics(ctx), nil +} + +func (g *Graphics) SetGLFWWindow(window *glfw.Window) { + g.window = window +} + +func (g *Graphics) makeContextCurrent() error { + return g.window.MakeContextCurrent() +} + +func (g *Graphics) swapBuffers() error { + // Call SwapIntervals even though vsync is not changed. + // When toggling to fullscreen, vsync state might be reset unexpectedly (#1787). + + // SwapInterval is affected by the current monitor of the window. + // This needs to be called at least after SetMonitor. + // Without SwapInterval after SetMonitor, vsynch doesn't work (#375). + if g.vsync { + if err := g.window.SwapInterval(1); err != nil { + return err + } + } else { + if err := g.window.SwapInterval(0); err != nil { + return err + } + } + + if err := g.window.SwapBuffers(); err != nil { + return err + } + return nil +} diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/graphics_notdebug.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/graphics_notdebug.go index 45ddc65..5e583c3 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/graphics_notdebug.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/graphics_notdebug.go @@ -12,7 +12,7 @@ // See the License for the specific language governing permissions and // limitations under the License. -//go:build !ebitenginegldebug +//go:build !playstation5 && !ebitenginegldebug package opengl diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/graphics_windows.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/graphics_windows.go new file mode 100644 index 0000000..c3b73fc --- /dev/null +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/graphics_windows.go @@ -0,0 +1,84 @@ +// Copyright 2024 The Ebitengine Authors +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +package opengl + +import ( + "fmt" + + "github.com/hajimehoshi/ebiten/v2/internal/glfw" + "github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver" + "github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gl" + "github.com/hajimehoshi/ebiten/v2/internal/microsoftgdk" +) + +type graphicsPlatform struct { + window *glfw.Window +} + +// NewGraphics creates an implementation of graphicsdriver.Graphics for OpenGL. +// The returned graphics value is nil iff the error is not nil. +func NewGraphics() (graphicsdriver.Graphics, error) { + if microsoftgdk.IsXbox() { + return nil, fmt.Errorf("opengl: OpenGL is not supported on Xbox") + } + + ctx, err := gl.NewDefaultContext() + if err != nil { + return nil, err + } + + if err := glfw.WindowHint(glfw.ClientAPI, glfw.OpenGLAPI); err != nil { + return nil, err + } + if err := glfw.WindowHint(glfw.ContextVersionMajor, 3); err != nil { + return nil, err + } + if err := glfw.WindowHint(glfw.ContextVersionMinor, 2); err != nil { + return nil, err + } + + return newGraphics(ctx), nil +} + +func (g *Graphics) SetGLFWWindow(window *glfw.Window) { + g.window = window +} + +func (g *Graphics) makeContextCurrent() error { + return g.window.MakeContextCurrent() +} + +func (g *Graphics) swapBuffers() error { + // Call SwapIntervals even though vsync is not changed. + // When toggling to fullscreen, vsync state might be reset unexpectedly (#1787). + + // SwapInterval is affected by the current monitor of the window. + // This needs to be called at least after SetMonitor. + // Without SwapInterval after SetMonitor, vsynch doesn't work (#375). + if g.vsync { + if err := g.window.SwapInterval(1); err != nil { + return err + } + } else { + if err := g.window.SwapInterval(0); err != nil { + return err + } + } + + if err := g.window.SwapBuffers(); err != nil { + return err + } + return nil +} diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/image.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/image.go index 1186241..425e9a0 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/image.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/image.go @@ -37,10 +37,9 @@ type Image struct { // framebuffer is a wrapper of OpenGL's framebuffer. type framebuffer struct { - graphics *Graphics - native framebufferNative - width int - height int + native framebufferNative + viewportWidth int + viewportHeight int } func (i *Image) ID() graphicsdriver.ImageID { @@ -81,7 +80,7 @@ func (i *Image) ReadPixels(args []graphicsdriver.PixelsArgs) error { return nil } -func (i *Image) framebufferSize() (int, int) { +func (i *Image) viewportSize() (int, int) { if i.screen { // The (default) framebuffer size can't be converted to a power of 2. // On browsers, i.width and i.height are used as viewport size and @@ -96,11 +95,12 @@ func (i *Image) ensureFramebuffer() error { return nil } - w, h := i.framebufferSize() + w, h := i.viewportSize() if i.screen { i.framebuffer = i.graphics.context.newScreenFramebuffer(w, h) return nil } + f, err := i.graphics.context.newFramebuffer(i.texture, w, h) if err != nil { return err @@ -118,7 +118,7 @@ func (i *Image) ensureStencilBuffer() error { return err } - r, err := i.graphics.context.newRenderbuffer(i.framebufferSize()) + r, err := i.graphics.context.newRenderbuffer(i.viewportSize()) if err != nil { return err } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/program.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/program.go index cfe8bf8..20fffae 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/program.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/program.go @@ -53,28 +53,33 @@ func (a *arrayBufferLayout) names() []string { return ns } -// totalBytes returns the size in bytes for one element of the array buffer. -func (a *arrayBufferLayout) totalBytes() int { +// float32Count returns the total float32 count for one element of the array buffer. +func (a *arrayBufferLayout) float32Count() int { if a.total != 0 { return a.total } t := 0 for _, p := range a.parts { - t += floatSizeInBytes * p.num + t += p.num } a.total = t return a.total } +func (a *arrayBufferLayout) addPart(part arrayBufferLayoutPart) { + a.parts = append(a.parts, part) + a.total = 0 +} + // enable starts using the array buffer. func (a *arrayBufferLayout) enable(context *context) { for i := range a.parts { context.ctx.EnableVertexAttribArray(uint32(i)) } - total := a.totalBytes() + total := a.float32Count() offset := 0 for i, p := range a.parts { - context.ctx.VertexAttribPointer(uint32(i), int32(p.num), gl.FLOAT, false, int32(total), offset) + context.ctx.VertexAttribPointer(uint32(i), int32(p.num), gl.FLOAT, false, int32(floatSizeInBytes*total), offset) offset += floatSizeInBytes * p.num } } @@ -88,28 +93,39 @@ func (a *arrayBufferLayout) disable(context *context) { } // theArrayBufferLayout is the array buffer layout for Ebitengine. -var theArrayBufferLayout = arrayBufferLayout{ - // Note that GL_MAX_VERTEX_ATTRIBS is at least 16. - parts: []arrayBufferLayoutPart{ - { - name: "A0", - num: 2, - }, - { - name: "A1", - num: 2, - }, - { - name: "A2", - num: 4, - }, - }, -} +var theArrayBufferLayout arrayBufferLayout func init() { - vertexFloatCount := theArrayBufferLayout.totalBytes() / floatSizeInBytes - if graphics.VertexFloatCount != vertexFloatCount { - panic(fmt.Sprintf("vertex float num must be %d but %d", graphics.VertexFloatCount, vertexFloatCount)) + theArrayBufferLayout = arrayBufferLayout{ + // Note that GL_MAX_VERTEX_ATTRIBS is at least 16. + parts: []arrayBufferLayoutPart{ + { + name: "A0", + num: 2, + }, + { + name: "A1", + num: 2, + }, + { + name: "A2", + num: 4, + }, + }, + } + n := theArrayBufferLayout.float32Count() + diff := graphics.VertexFloatCount - n + if diff == 0 { + return + } + if diff%4 != 0 { + panic("opengl: unexpected attribute layout") + } + for i := 0; i < diff/4; i++ { + theArrayBufferLayout.addPart(arrayBufferLayoutPart{ + name: fmt.Sprintf("A%d", i+3), + num: 4, + }) } } @@ -259,7 +275,7 @@ func (g *Graphics) textureVariableName(idx int) string { } // useProgram uses the program (programTexture). -func (g *Graphics) useProgram(program program, uniforms []uniformVariable, textures [graphics.ShaderImageCount]textureVariable) error { +func (g *Graphics) useProgram(program program, uniforms []uniformVariable, textures [graphics.ShaderSrcImageCount]textureVariable) error { if g.state.lastProgram != program { g.context.ctx.UseProgram(uint32(program)) @@ -276,7 +292,7 @@ func (g *Graphics) useProgram(program program, uniforms []uniformVariable, textu if u.value == nil { continue } - if got, expected := len(u.value), u.typ.Uint32Count(); got != expected { + if got, expected := len(u.value), u.typ.DwordCount(); got != expected { // Copy a shaderir.Type value once. Do not pass u.typ directly to fmt.Errorf arguments, or // the value u would be allocated on heap. typ := u.typ diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/shader.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/shader.go index 8f8890f..e5ae6d4 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/shader.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/shader.go @@ -18,6 +18,7 @@ package opengl import ( "fmt" + "runtime" "github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver" "github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gl" @@ -59,13 +60,13 @@ func (s *Shader) compile() error { vs, err := s.graphics.context.newShader(gl.VERTEX_SHADER, vssrc) if err != nil { - return fmt.Errorf("opengl: vertex shader compile error: %v, source:\n%s", err, vssrc) + return err } defer s.graphics.context.ctx.DeleteShader(uint32(vs)) fs, err := s.graphics.context.newShader(gl.FRAGMENT_SHADER, fssrc) if err != nil { - return fmt.Errorf("opengl: fragment shader compile error: %v, source:\n%s", err, fssrc) + return err } defer s.graphics.context.ctx.DeleteShader(uint32(fs)) @@ -74,6 +75,26 @@ func (s *Shader) compile() error { return err } + // Check the shader compile status asynchronously if possible. + // The function 'compile' itself is still blocking, but at least this gives a chance to other goroutines to run + // while waiting for the shader compilation. + if s.graphics.context.hasParallelShaderCompile() { + for s.graphics.context.ctx.GetShaderi(uint32(vs), gl.COMPLETION_STATUS_KHR) != gl.TRUE || + s.graphics.context.ctx.GetShaderi(uint32(fs), gl.COMPLETION_STATUS_KHR) != gl.TRUE { + runtime.Gosched() + } + } + + // Check errors only after linking fails. + // See https://developer.mozilla.org/en-US/docs/Web/API/WebGL_API/WebGL_best_practices#dont_check_shader_compile_status_unless_linking_fails + if s.graphics.context.ctx.GetProgrami(uint32(p), gl.LINK_STATUS) == gl.FALSE { + programInfo := s.graphics.context.ctx.GetProgramInfoLog(uint32(p)) + vertexShaderInfo := s.graphics.context.ctx.GetShaderInfoLog(uint32(vs)) + fragmentShaderInfo := s.graphics.context.ctx.GetShaderInfoLog(uint32(fs)) + return fmt.Errorf("opengl: program error: %s\nvertex shader error: %s\nvertex shader source: %s\nfragment shader error: %s\nfragment shader source: %s", + programInfo, vertexShaderInfo, vssrc, fragmentShaderInfo, fssrc) + } + s.p = p return nil } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/playstation5/graphics_playstation5.cpp b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/playstation5/graphics_playstation5.cpp index 2d95896..937967c 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/playstation5/graphics_playstation5.cpp +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/playstation5/graphics_playstation5.cpp @@ -14,28 +14,58 @@ //go:build playstation5 -// The actual implementation will be provided by -overlay. +// The actual implementation will be provided by github.com/hajimehoshi/uwagaki. #include "graphics_playstation5.h" -extern "C" ebitengine_Error ebitengine_InitializeGraphics(void) { +extern "C" ebitengine_Error ebitengine_InitializeGraphics(void) { return {}; } + +extern "C" ebitengine_Error ebitengine_NewImage(int *image, int width, + int height) { return {}; } -extern "C" ebitengine_Error ebitengine_NewImage(int* image, int width, int height) { +extern "C" void ebitengine_ReadPixels(int image, uint8_t *pixels, + ebitengine_Region region) {} + +extern "C" ebitengine_Error ebitengine_FlushReadPixels(int image) { return {}; } + +extern "C" void ebitengine_WritePixels(int image, const uint8_t *pixels, + ebitengine_Region region) {} + +extern "C" ebitengine_Error ebitengine_FlushWritePixels(int image) { return {}; } -extern "C" ebitengine_Error ebitengine_NewScreenFramebufferImage(int* image, int width, int height) { +extern "C" ebitengine_Error +ebitengine_NewScreenFramebufferImage(int *image, int width, int height) { return {}; } -extern "C" void ebitengine_DisposeImage(int id) { -} +extern "C" void ebitengine_DisposeImage(int id) {} -extern "C" ebitengine_Error ebitengine_NewShader(int* shader, const char* source) { +extern "C" void ebitengine_Begin() {} + +extern "C" void ebitengine_End(int present) {} + +extern "C" void ebitengine_SetVertices(const float *vertices, int vertex_count, + const uint32_t *indices, + int index_count) {} + +extern "C" ebitengine_Error +ebitengine_DrawTriangles(int dst, const int *srcs, int src_count, int shader, + const ebitengine_DstRegion *dst_regions, + int dst_region_count, int index_offset, + ebitengine_Blend blend, const uint32_t *uniforms, + int uniform_count, int fill_rule) { return {}; } -extern "C" void ebitengine_DisposeShader(int id) { +extern "C" ebitengine_Error ebitengine_NewShader( + int *shader, const char *vertex_header, int vertex_header_size, + const char *vertex_text, int vertex_text_size, const char *pixel_header, + int pixel_header_size, const char *pixel_text, int pixel_text_size) { + return {}; } + +extern "C" void ebitengine_DisposeShader(int id) {} diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/playstation5/graphics_playstation5.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/playstation5/graphics_playstation5.go index a9bc032..918f007 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/playstation5/graphics_playstation5.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/playstation5/graphics_playstation5.go @@ -17,16 +17,24 @@ package playstation5 // #include "graphics_playstation5.h" +// #include import "C" import ( "fmt" + "runtime" + "unsafe" "github.com/hajimehoshi/ebiten/v2/internal/graphics" "github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver" "github.com/hajimehoshi/ebiten/v2/internal/shaderir" ) +//export ebitengine_ProjectionMatrixUniformDwordIndex +func ebitengine_ProjectionMatrixUniformDwordIndex() C.int { + return C.int(graphics.ProjectionMatrixUniformDwordIndex) +} + type playstation5Error struct { name string code int @@ -60,10 +68,16 @@ func (g *Graphics) Initialize() error { } func (g *Graphics) Begin() error { + C.ebitengine_Begin() return nil } func (g *Graphics) End(present bool) error { + var cPresent C.int + if present { + cPresent = 1 + } + C.ebitengine_End(cPresent) return nil } @@ -71,11 +85,16 @@ func (g *Graphics) SetTransparent(transparent bool) { } func (g *Graphics) SetVertices(vertices []float32, indices []uint32) error { + defer runtime.KeepAlive(vertices) + defer runtime.KeepAlive(indices) + C.ebitengine_SetVertices((*C.float)(unsafe.SliceData(vertices)), C.int(len(vertices)), (*C.uint32_t)(unsafe.SliceData(indices)), C.int(len(indices))) return nil } func (g *Graphics) NewImage(width, height int) (graphicsdriver.Image, error) { var id C.int + width = graphics.InternalImageSize(width) + height = graphics.InternalImageSize(height) if err := C.ebitengine_NewImage(&id, C.int(width), C.int(height)); !C.ebitengine_IsErrorNil(&err) { return nil, newPlaystation5Error("(*playstation5.Graphics).NewImage", err) } @@ -98,7 +117,7 @@ func (g *Graphics) SetVsyncEnabled(enabled bool) { } func (g *Graphics) NeedsClearingScreen() bool { - return false + return true } func (g *Graphics) MaxImageSize() int { @@ -106,9 +125,15 @@ func (g *Graphics) MaxImageSize() int { } func (g *Graphics) NewShader(program *shaderir.Program) (graphicsdriver.Shader, error) { + s := precompiledShaders[program.SourceHash] + defer runtime.KeepAlive(s) + var id C.int - // TODO: Give a source code. - if err := C.ebitengine_NewShader(&id, nil); !C.ebitengine_IsErrorNil(&err) { + if err := C.ebitengine_NewShader(&id, + (*C.char)(unsafe.Pointer(unsafe.SliceData(s.vertexHeader))), C.int(len(s.vertexHeader)), + (*C.char)(unsafe.Pointer(unsafe.SliceData(s.vertexText))), C.int(len(s.vertexText)), + (*C.char)(unsafe.Pointer(unsafe.SliceData(s.pixelHeader))), C.int(len(s.pixelHeader)), + (*C.char)(unsafe.Pointer(unsafe.SliceData(s.pixelText))), C.int(len(s.pixelText))); !C.ebitengine_IsErrorNil(&err) { return nil, newPlaystation5Error("(*playstation5.Graphics).NewShader", err) } return &Shader{ @@ -116,7 +141,43 @@ func (g *Graphics) NewShader(program *shaderir.Program) (graphicsdriver.Shader, }, nil } -func (g *Graphics) DrawTriangles(dst graphicsdriver.ImageID, srcs [graphics.ShaderImageCount]graphicsdriver.ImageID, shader graphicsdriver.ShaderID, dstRegions []graphicsdriver.DstRegion, indexOffset int, blend graphicsdriver.Blend, uniforms []uint32, fillRule graphicsdriver.FillRule) error { +func (g *Graphics) DrawTriangles(dst graphicsdriver.ImageID, srcs [graphics.ShaderSrcImageCount]graphicsdriver.ImageID, shader graphicsdriver.ShaderID, dstRegions []graphicsdriver.DstRegion, indexOffset int, blend graphicsdriver.Blend, uniforms []uint32, fillRule graphicsdriver.FillRule) error { + cSrcs := make([]C.int, len(srcs)) + for i, src := range srcs { + cSrcs[i] = C.int(src) + } + defer runtime.KeepAlive(cSrcs) + + cDstRegions := make([]C.ebitengine_DstRegion, len(dstRegions)) + defer runtime.KeepAlive(cDstRegions) + for i, r := range dstRegions { + cDstRegions[i] = C.ebitengine_DstRegion{ + min_x: C.int(r.Region.Min.X), + min_y: C.int(r.Region.Min.Y), + max_x: C.int(r.Region.Max.X), + max_y: C.int(r.Region.Max.Y), + index_count: C.int(r.IndexCount), + } + } + + cBlend := C.ebitengine_Blend{ + factor_src_rgb: C.uint8_t(blend.BlendFactorSourceRGB), + factor_src_alpha: C.uint8_t(blend.BlendFactorSourceAlpha), + factor_dst_rgb: C.uint8_t(blend.BlendFactorDestinationRGB), + factor_dst_alpha: C.uint8_t(blend.BlendFactorDestinationAlpha), + operation_rgb: C.uint8_t(blend.BlendOperationRGB), + operation_alpha: C.uint8_t(blend.BlendOperationAlpha), + } + + cUniforms := make([]C.uint32_t, len(uniforms)) + defer runtime.KeepAlive(cUniforms) + for i, u := range uniforms { + cUniforms[i] = C.uint32_t(u) + } + + if err := C.ebitengine_DrawTriangles(C.int(dst), unsafe.SliceData(cSrcs), C.int(len(cSrcs)), C.int(shader), unsafe.SliceData(cDstRegions), C.int(len(cDstRegions)), C.int(indexOffset), cBlend, unsafe.SliceData(cUniforms), C.int(len(cUniforms)), C.int(fillRule)); !C.ebitengine_IsErrorNil(&err) { + return newPlaystation5Error("(*playstation5.Graphics).DrawTriangles", err) + } return nil } @@ -133,12 +194,34 @@ func (i *Image) Dispose() { } func (i *Image) ReadPixels(args []graphicsdriver.PixelsArgs) error { - // TODO: Implement this + for _, a := range args { + region := C.ebitengine_Region{ + min_x: C.int(a.Region.Min.X), + min_y: C.int(a.Region.Min.Y), + max_x: C.int(a.Region.Max.X), + max_y: C.int(a.Region.Max.Y), + } + C.ebitengine_ReadPixels(C.int(i.id), (*C.uint8_t)(unsafe.Pointer(unsafe.SliceData(a.Pixels))), region) + } + if err := C.ebitengine_FlushReadPixels(C.int(i.id)); !C.ebitengine_IsErrorNil(&err) { + return newPlaystation5Error("(*playstation5.Image).ReadPixels", err) + } return nil } func (i *Image) WritePixels(args []graphicsdriver.PixelsArgs) error { - // TODO: Implement this + for _, a := range args { + region := C.ebitengine_Region{ + min_x: C.int(a.Region.Min.X), + min_y: C.int(a.Region.Min.Y), + max_x: C.int(a.Region.Max.X), + max_y: C.int(a.Region.Max.Y), + } + C.ebitengine_WritePixels(C.int(i.id), (*C.uint8_t)(unsafe.Pointer(unsafe.SliceData(a.Pixels))), region) + } + if err := C.ebitengine_FlushWritePixels(C.int(i.id)); !C.ebitengine_IsErrorNil(&err) { + return newPlaystation5Error("(*playstation5.Image).WritePixels", err) + } return nil } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/playstation5/graphics_playstation5.h b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/playstation5/graphics_playstation5.h index e6894f2..7e77f7b 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/playstation5/graphics_playstation5.h +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/playstation5/graphics_playstation5.h @@ -19,26 +19,100 @@ #include #include +#include #ifdef __cplusplus extern "C" { #endif +int ebitengine_ProjectionMatrixUniformDwordIndex(); + typedef struct ebitengine_Error { - const char* message; - int code; + const char *message; + int code; } ebitengine_Error; -static bool ebitengine_IsErrorNil(ebitengine_Error* err) { +static bool ebitengine_IsErrorNil(ebitengine_Error *err) { return err->message == NULL && err->code == 0; } +typedef struct ebitengine_Region { + int min_x; + int min_y; + int max_x; + int max_y; +} ebitengine_Region; + +typedef struct ebitengine_DstRegion { + int min_x; + int min_y; + int max_x; + int max_y; + int index_count; +} ebitengine_DstRegion; + +// kBlendFactor* and kBlendOperation* must be synced with +// internal/graphicsdriver/blend.go. + +enum { + kBlendFactorZero = 0, + kBlendFactorOne = 1, + kBlendFactorSourceColor = 2, + kBlendFactorOneMinusSourceColor = 3, + kBlendFactorSourceAlpha = 4, + kBlendFactorOneMinusSourceAlpha = 5, + kBlendFactorDestinationColor = 6, + kBlendFactorOneMinusDestinationColor = 7, + kBlendFactorDestinationAlpha = 8, + kBlendFactorOneMinusDestinationAlpha = 9, + kBlendFactorSourceAlphaSaturated = 10, +}; + +enum { + kBlendOperationAdd = 0, + kBlendOperationSubtract = 1, + kBlendOperationReverseSubtract = 2, + kBlendOperationMin = 3, + kBlendOperationMax = 4, +}; + +typedef struct ebitengine_Blend { + uint8_t factor_src_rgb; + uint8_t factor_src_alpha; + uint8_t factor_dst_rgb; + uint8_t factor_dst_alpha; + uint8_t operation_rgb; + uint8_t operation_alpha; +} ebitengine_Blend; + ebitengine_Error ebitengine_InitializeGraphics(void); -ebitengine_Error ebitengine_NewImage(int* image, int width, int height); -ebitengine_Error ebitengine_NewScreenFramebufferImage(int* image, int width, int height); +ebitengine_Error ebitengine_NewImage(int *image, int width, int height); +ebitengine_Error ebitengine_NewScreenFramebufferImage(int *image, int width, + int height); +void ebitengine_ReadPixels(int image, uint8_t *pixels, + ebitengine_Region region); +ebitengine_Error ebitengine_FlushReadPixels(int image); +void ebitengine_WritePixels(int image, const uint8_t *pixels, + ebitengine_Region region); +ebitengine_Error ebitengine_FlushWritePixels(int image); void ebitengine_DisposeImage(int id); -ebitengine_Error ebitengine_NewShader(int* shader, const char* source); +void ebitengine_Begin(); +void ebitengine_End(int present); +void ebitengine_SetVertices(const float *vertices, int vertex_count, + const uint32_t *indices, int index_count); + +ebitengine_Error +ebitengine_DrawTriangles(int dst, const int *srcs, int src_count, int shader, + const ebitengine_DstRegion *dst_regions, + int dst_region_count, int indexOffset, + ebitengine_Blend blend, const uint32_t *uniforms, + int uniform_count, int fill_rule); + +ebitengine_Error ebitengine_NewShader( + int *shader, const char *vertex_header, int vertex_header_size, + const char *vertex_text, int vertex_text_size, const char *pixel_header, + int pixel_header_size, const char *pixel_text, int pixel_text_size); void ebitengine_DisposeShader(int id); #ifdef __cplusplus diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/playstation5/shader_paystation5.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/playstation5/shader_paystation5.go new file mode 100644 index 0000000..68dc42d --- /dev/null +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/playstation5/shader_paystation5.go @@ -0,0 +1,34 @@ +// Copyright 2024 The Ebitengine Authors +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +//go:build playstation5 + +package playstation5 + +import ( + "github.com/hajimehoshi/ebiten/v2/internal/shaderir" +) + +var ( + // precompiledShaders is a map to store precompiled shaders. + // precompiledShaders is initialized by a separate tool. + precompiledShaders map[shaderir.SourceHash]*shaderSource +) + +type shaderSource struct { + vertexHeader []byte + vertexText []byte + pixelHeader []byte + pixelText []byte +} diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/inputstate/inputstate.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/inputstate/inputstate.go new file mode 100644 index 0000000..97f215c --- /dev/null +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/inputstate/inputstate.go @@ -0,0 +1,186 @@ +// Copyright 2025 The Ebitengine Authors +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +// Package inputstate provides APIs to access the input state for the current tick. +// This package is for the ebiten package and the inpututil package. +package inputstate + +import ( + "io/fs" + "sync" + + "github.com/hajimehoshi/ebiten/v2/internal/ui" +) + +var ( + theInputState inputState +) + +type inputState struct { + state ui.InputState + m sync.Mutex +} + +func Get() *inputState { + return &theInputState +} + +func (i *inputState) Update(fn func(*ui.InputState)) { + i.m.Lock() + defer i.m.Unlock() + fn(&i.state) +} + +func (i *inputState) AppendInputChars(runes []rune) []rune { + i.m.Lock() + defer i.m.Unlock() + return append(runes, i.state.Runes...) +} + +func (i *inputState) IsKeyPressed(key ui.Key) bool { + i.m.Lock() + defer i.m.Unlock() + return i.state.IsKeyPressed(key, ui.Get().Tick()) +} + +func (i *inputState) IsKeyJustPressed(key ui.Key) bool { + i.m.Lock() + defer i.m.Unlock() + return i.state.IsKeyJustPressed(key, ui.Get().Tick()) +} + +func (i *inputState) IsKeyJustReleased(key ui.Key) bool { + i.m.Lock() + defer i.m.Unlock() + return i.state.IsKeyJustReleased(key, ui.Get().Tick()) +} + +func (i *inputState) KeyPressDuration(key ui.Key) int64 { + i.m.Lock() + defer i.m.Unlock() + return i.state.KeyPressDuration(key, ui.Get().Tick()) +} + +func AppendPressedKeys[T ~int](keys []T) []T { + theInputState.m.Lock() + defer theInputState.m.Unlock() + + tick := ui.Get().Tick() + for k := ui.Key(0); k <= ui.KeyMax; k++ { + if !theInputState.state.IsKeyPressed(k, tick) { + continue + } + keys = append(keys, T(k)) + } + return keys +} + +func AppendJustPressedKeys[T ~int](keys []T) []T { + theInputState.m.Lock() + defer theInputState.m.Unlock() + + tick := ui.Get().Tick() + for k := ui.Key(0); k <= ui.KeyMax; k++ { + if !theInputState.state.IsKeyJustPressed(k, tick) { + continue + } + keys = append(keys, T(k)) + } + return keys +} + +func AppendJustReleasedKeys[T ~int](keys []T) []T { + theInputState.m.Lock() + defer theInputState.m.Unlock() + + tick := ui.Get().Tick() + for k := ui.Key(0); k <= ui.KeyMax; k++ { + if !theInputState.state.IsKeyJustReleased(k, tick) { + continue + } + keys = append(keys, T(k)) + } + return keys +} + +func (i *inputState) IsMouseButtonPressed(mouseButton ui.MouseButton) bool { + i.m.Lock() + defer i.m.Unlock() + return i.state.IsMouseButtonPressed(mouseButton, ui.Get().Tick()) +} + +func (i *inputState) IsMouseButtonJustPressed(mouseButton ui.MouseButton) bool { + i.m.Lock() + defer i.m.Unlock() + return i.state.IsMouseButtonJustPressed(mouseButton, ui.Get().Tick()) +} + +func (i *inputState) IsMouseButtonJustReleased(mouseButton ui.MouseButton) bool { + i.m.Lock() + defer i.m.Unlock() + return i.state.IsMouseButtonJustReleased(mouseButton, ui.Get().Tick()) +} + +func (i *inputState) MouseButtonPressDuration(mouseButton ui.MouseButton) int64 { + i.m.Lock() + defer i.m.Unlock() + return i.state.MouseButtonPressDuration(mouseButton, ui.Get().Tick()) +} + +func (i *inputState) CursorPosition() (float64, float64) { + i.m.Lock() + defer i.m.Unlock() + return i.state.CursorX, i.state.CursorY +} + +func (i *inputState) Wheel() (float64, float64) { + i.m.Lock() + defer i.m.Unlock() + return i.state.WheelX, i.state.WheelY +} + +func AppendTouchIDs[T ~int](touches []T) []T { + theInputState.m.Lock() + defer theInputState.m.Unlock() + + for _, t := range theInputState.state.Touches { + touches = append(touches, T(t.ID)) + } + return touches +} + +func (i *inputState) TouchPosition(id ui.TouchID) (int, int) { + i.m.Lock() + defer i.m.Unlock() + + for _, t := range i.state.Touches { + if id != ui.TouchID(t.ID) { + continue + } + return t.X, t.Y + } + return 0, 0 +} + +func (i *inputState) WindowBeingClosed() bool { + i.m.Lock() + defer i.m.Unlock() + return i.state.WindowBeingClosed +} + +func (i *inputState) DroppedFiles() fs.FS { + i.m.Lock() + defer i.m.Unlock() + return i.state.DroppedFiles +} diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/microsoftgdk/microsoftgdk_windows.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/microsoftgdk/microsoftgdk_windows.go index f364f11..ff0173f 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/microsoftgdk/microsoftgdk_windows.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/microsoftgdk/microsoftgdk_windows.go @@ -21,7 +21,12 @@ package microsoftgdk // #include // +// #cgo noescape XGameRuntimeInitialize +// #cgo nocallback XGameRuntimeInitialize // uint32_t XGameRuntimeInitialize(void); +// +// #cgo noescape XSystemGetDeviceType +// #cgo nocallback XSystemGetDeviceType // uint32_t XSystemGetDeviceType(void); import "C" diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/mipmap/mipmap.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/mipmap/mipmap.go index 47ca0ca..061d51c 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/mipmap/mipmap.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/mipmap/mipmap.go @@ -23,6 +23,7 @@ import ( "github.com/hajimehoshi/ebiten/v2/internal/buffered" "github.com/hajimehoshi/ebiten/v2/internal/graphics" "github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver" + "github.com/hajimehoshi/ebiten/v2/internal/restorable" ) func canUseMipmap(imageType atlas.ImageType) bool { @@ -40,7 +41,12 @@ type Mipmap struct { height int imageType atlas.ImageType orig *buffered.Image - imgs map[int]*buffered.Image + imgs map[int]imageWithDirtyFlag +} + +type imageWithDirtyFlag struct { + img *buffered.Image + dirty bool } func New(width, height int, imageType atlas.ImageType) *Mipmap { @@ -58,63 +64,81 @@ func (m *Mipmap) DumpScreenshot(graphicsDriver graphicsdriver.Graphics, name str func (m *Mipmap) WritePixels(pix []byte, region image.Rectangle) { m.orig.WritePixels(pix, region) - m.deallocateMipmaps() + m.markDirty() +} + +func (m *Mipmap) markDirty() { + for i, img := range m.imgs { + img.dirty = true + m.imgs[i] = img + } } func (m *Mipmap) ReadPixels(graphicsDriver graphicsdriver.Graphics, pixels []byte, region image.Rectangle) (ok bool, err error) { return m.orig.ReadPixels(graphicsDriver, pixels, region) } -func (m *Mipmap) DrawTriangles(srcs [graphics.ShaderImageCount]*Mipmap, vertices []float32, indices []uint32, blend graphicsdriver.Blend, dstRegion image.Rectangle, srcRegions [graphics.ShaderImageCount]image.Rectangle, shader *atlas.Shader, uniforms []uint32, fillRule graphicsdriver.FillRule, canSkipMipmap bool) { +func (m *Mipmap) DrawTriangles(srcs [graphics.ShaderSrcImageCount]*Mipmap, vertices []float32, indices []uint32, blend graphicsdriver.Blend, dstRegion image.Rectangle, srcRegions [graphics.ShaderSrcImageCount]image.Rectangle, shader *atlas.Shader, uniforms []uint32, fillRule graphicsdriver.FillRule, canSkipMipmap bool, hint restorable.Hint) { if len(indices) == 0 { return } - level := 0 - // TODO: Do we need to check all the sources' states of being volatile? - if !canSkipMipmap && srcs[0] != nil && canUseMipmap(srcs[0].imageType) { - level = math.MaxInt32 - for i := 0; i < len(indices)/3; i++ { - const n = graphics.VertexFloatCount - dx0 := vertices[n*indices[3*i]+0] - dy0 := vertices[n*indices[3*i]+1] - sx0 := vertices[n*indices[3*i]+2] - sy0 := vertices[n*indices[3*i]+3] - dx1 := vertices[n*indices[3*i+1]+0] - dy1 := vertices[n*indices[3*i+1]+1] - sx1 := vertices[n*indices[3*i+1]+2] - sy1 := vertices[n*indices[3*i+1]+3] - dx2 := vertices[n*indices[3*i+2]+0] - dy2 := vertices[n*indices[3*i+2]+1] - sx2 := vertices[n*indices[3*i+2]+2] - sy2 := vertices[n*indices[3*i+2]+3] - if l := mipmapLevelFromDistance(dx0, dy0, dx1, dy1, sx0, sy0, sx1, sy1); level > l { - level = l - } - if l := mipmapLevelFromDistance(dx1, dy1, dx2, dy2, sx1, sy1, sx2, sy2); level > l { - level = l - } - if l := mipmapLevelFromDistance(dx2, dy2, dx0, dy0, sx2, sy2, sx0, sy0); level > l { - level = l + // Use the fast path if mipmap is not used. + if canSkipMipmap || srcs[0] == nil || !canUseMipmap(srcs[0].imageType) { + var imgs [graphics.ShaderSrcImageCount]*buffered.Image + for i, src := range srcs { + if src == nil { + continue } + imgs[i] = src.orig } - if level == math.MaxInt32 { - panic("mipmap: level must be calculated at least once but not") - } + m.orig.DrawTriangles(imgs, vertices, indices, blend, dstRegion, srcRegions, shader, uniforms, fillRule, hint) + m.markDirty() + return } - var imgs [graphics.ShaderImageCount]*buffered.Image + level := math.MaxInt32 + for i := 0; i < len(indices); i += 3 { + idx0 := indices[i] + idx1 := indices[i+1] + idx2 := indices[i+2] + dx0 := vertices[graphics.VertexFloatCount*idx0] + dy0 := vertices[graphics.VertexFloatCount*idx0+1] + sx0 := vertices[graphics.VertexFloatCount*idx0+2] + sy0 := vertices[graphics.VertexFloatCount*idx0+3] + dx1 := vertices[graphics.VertexFloatCount*idx1] + dy1 := vertices[graphics.VertexFloatCount*idx1+1] + sx1 := vertices[graphics.VertexFloatCount*idx1+2] + sy1 := vertices[graphics.VertexFloatCount*idx1+3] + dx2 := vertices[graphics.VertexFloatCount*idx2] + dy2 := vertices[graphics.VertexFloatCount*idx2+1] + sx2 := vertices[graphics.VertexFloatCount*idx2+2] + sy2 := vertices[graphics.VertexFloatCount*idx2+3] + if l := mipmapLevelFromDistance(dx0, dy0, dx1, dy1, sx0, sy0, sx1, sy1); level > l { + level = l + } + if l := mipmapLevelFromDistance(dx1, dy1, dx2, dy2, sx1, sy1, sx2, sy2); level > l { + level = l + } + if l := mipmapLevelFromDistance(dx2, dy2, dx0, dy0, sx2, sy2, sx0, sy0); level > l { + level = l + } + } + if level == math.MaxInt32 { + panic("mipmap: level must be calculated at least once but not") + } + + var imgs [graphics.ShaderSrcImageCount]*buffered.Image for i, src := range srcs { if src == nil { continue } if level != 0 { if img := src.level(level); img != nil { - const n = graphics.VertexFloatCount s := float32(pow2(level)) - for i := 0; i < len(vertices)/n; i++ { - vertices[i*n+2] /= s - vertices[i*n+3] /= s + for i := 0; i < len(vertices); i += graphics.VertexFloatCount { + vertices[i+2] /= s + vertices[i+3] /= s } imgs[i] = img continue @@ -123,15 +147,18 @@ func (m *Mipmap) DrawTriangles(srcs [graphics.ShaderImageCount]*Mipmap, vertices imgs[i] = src.orig } - m.orig.DrawTriangles(imgs, vertices, indices, blend, dstRegion, srcRegions, shader, uniforms, fillRule) - m.deallocateMipmaps() + m.orig.DrawTriangles(imgs, vertices, indices, blend, dstRegion, srcRegions, shader, uniforms, fillRule, hint) + m.markDirty() } func (m *Mipmap) setImg(level int, img *buffered.Image) { if m.imgs == nil { - m.imgs = map[int]*buffered.Image{} + m.imgs = map[int]imageWithDirtyFlag{} + } + m.imgs[level] = imageWithDirtyFlag{ + img: img, + dirty: false, } - m.imgs[level] = img } func (m *Mipmap) level(level int) *buffered.Image { @@ -140,57 +167,66 @@ func (m *Mipmap) level(level int) *buffered.Image { } if !canUseMipmap(m.imageType) { - panic("mipmap: mipmap images for a volatile or a screen image is not implemented yet") + panic("mipmap: mipmap images for a screen image is not implemented yet") } - if img, ok := m.imgs[level]; ok { - return img + img, ok := m.imgs[level] + if ok && !img.dirty { + return img.img } + var srcW, srcH int var src *buffered.Image vs := make([]float32, 4*graphics.VertexFloatCount) - shader := atlas.NearestFilterShader switch { case level == 1: src = m.orig - graphics.QuadVertices(vs, 0, 0, float32(m.width), float32(m.height), 0.5, 0, 0, 0.5, 0, 0, 1, 1, 1, 1) - shader = atlas.LinearFilterShader + srcW = m.width + srcH = m.height case level > 1: src = m.level(level - 1) if src == nil { m.setImg(level, nil) return nil } - w := sizeForLevel(m.width, level-1) - h := sizeForLevel(m.height, level-1) - graphics.QuadVertices(vs, 0, 0, float32(w), float32(h), 0.5, 0, 0, 0.5, 0, 0, 1, 1, 1, 1) - shader = atlas.LinearFilterShader + srcW = sizeForLevel(m.width, level-1) + srcH = sizeForLevel(m.height, level-1) default: panic(fmt.Sprintf("mipmap: invalid level: %d", level)) } + + graphics.QuadVerticesFromSrcAndMatrix(vs, 0, 0, float32(srcW), float32(srcH), 0.5, 0, 0, 0.5, 0, 0, 1, 1, 1, 1) + is := graphics.QuadIndices() - w2 := sizeForLevel(m.width, level) - h2 := sizeForLevel(m.height, level) - if w2 == 0 || h2 == 0 { + dstW := sizeForLevel(m.width, level) + dstH := sizeForLevel(m.height, level) + if dstW == 0 || dstH == 0 { m.setImg(level, nil) return nil } // buffered.NewImage panics with a too big size when actual allocation happens. // 4096 should be a safe size in most environments (#1399). // Unfortunately a precise max image size cannot be obtained here since this requires GPU access. - if w2 > 4096 || h2 > 4096 { + if dstW > 4096 || dstH > 4096 { m.setImg(level, nil) return nil } - s := buffered.NewImage(w2, h2, m.imageType) + var s *buffered.Image + if img.img != nil { + // As s is overwritten, this doesn't have to be cleared. + s = img.img + } else { + s = buffered.NewImage(dstW, dstH, m.imageType) + } - dstRegion := image.Rect(0, 0, w2, h2) - s.DrawTriangles([graphics.ShaderImageCount]*buffered.Image{src}, vs, is, graphicsdriver.BlendCopy, dstRegion, [graphics.ShaderImageCount]image.Rectangle{}, shader, nil, graphicsdriver.FillAll) + dstRegion := image.Rect(0, 0, dstW, dstH) + srcRegion := image.Rect(0, 0, srcW, srcH) + s.DrawTriangles([graphics.ShaderSrcImageCount]*buffered.Image{src}, vs, is, graphicsdriver.BlendCopy, dstRegion, [graphics.ShaderSrcImageCount]image.Rectangle{srcRegion}, atlas.LinearFilterShader, nil, graphicsdriver.FillRuleFillAll, restorable.HintOverwriteDstRegion) m.setImg(level, s) - return m.imgs[level] + return m.imgs[level].img } func sizeForLevel(x int, level int) int { @@ -204,19 +240,16 @@ func sizeForLevel(x int, level int) int { } func (m *Mipmap) Deallocate() { - m.deallocateMipmaps() - m.orig.Deallocate() -} - -func (m *Mipmap) deallocateMipmaps() { for _, img := range m.imgs { - if img != nil { - img.Deallocate() + if img.img == nil { + continue } + img.img.Deallocate() } for k := range m.imgs { delete(m.imgs, k) } + m.orig.Deallocate() } // mipmapLevel returns an appropriate mipmap level for the given distance. diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/png/stdlibreader.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/png/stdlibreader.go index d12bb76..f51be64 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/png/stdlibreader.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/png/stdlibreader.go @@ -1054,10 +1054,3 @@ func DecodeConfig(r io.Reader) (image.Config, error) { func init() { } - -func min(a, b int) int { - if a < b { - return a - } - return b -} diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/png/stdlibwriter.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/png/stdlibwriter.go index d169b42..af43a3f 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/png/stdlibwriter.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/png/stdlibwriter.go @@ -297,12 +297,6 @@ func filter(cr *[nFilter][]byte, pr []byte, bpp int) int { return filter } -func zeroMemory(v []uint8) { - for i := range v { - v[i] = 0 - } -} - func (e *encoder) writeImage(w io.Writer, m image.Image, cb int, level int) error { if e.zw == nil || e.zwLevel != level { zw, err := zlib.NewWriterLevel(w, level) @@ -361,7 +355,7 @@ func (e *encoder) writeImage(w io.Writer, m image.Image, cb int, level int) erro e.pr = make([]uint8, sz) } else { e.pr = e.pr[:sz] - zeroMemory(e.pr) + clear(e.pr) } pr := e.pr diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/restorable/doc.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/restorable/doc.go new file mode 100644 index 0000000..f1873b0 --- /dev/null +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/restorable/doc.go @@ -0,0 +1,68 @@ +// Copyright 2017 The Ebiten Authors +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +// Package restorable offers an Image struct that stores image commands +// and restores its pixel data from the commands when context lost happens. +// +// When a function like DrawImage or Fill is called, an Image tries to record +// the information for restoration. +// +// * Context lost +// +// Contest lost is a process that information on GPU memory are removed by OS +// to make more room on GPU memory. +// This can happen e.g. when GPU memory usage is high, or just switching applications +// might cause context lost on mobiles. +// As Ebitengine's image data is on GPU memory, the game can't continue when context lost happens +// without restoring image information. +// The package restorable is the package to record information for such restoration. +// +// * DrawImage +// +// DrawImage function tries to record an item of 'draw image history' in the target image. +// If a target image is stale or volatile, no item is created. +// If an item of the history is created, +// it can be said that the target image depends on the source image. +// In other words, If A.DrawImage(B, ...) is called, +// it can be said that the image A depends on the image B. +// +// * Fill, WritePixels and Dispose +// +// These functions are also drawing functions and the target image stores the pixel data +// instead of draw image history items. There is no dependency here. +// +// * Making images stale +// +// After any of the drawing functions is called, the target image can't be depended on by +// any other images. For example, if an image A depends on an image B, and B is changed +// by a Fill call after that, the image A can't depend on the image B anymore. +// In this case, as the image B can no longer be used to restore the image A, +// the image A becomes 'stale'. +// As all the stale images are resolved before context lost happens, +// draw image history items are kept as they are +// (even if an image C depends on the stale image A, it is still fine). +// +// * Stale image +// +// A stale image is an image that can't be restored from the recorded information. +// All stale images must be resolved by reading pixels from GPU before the frame ends. +// If a source image of DrawImage is a stale image, the target always becomes stale. +// +// * Volatile image +// +// A volatile image is a special image that is always cleared when a frame starts. +// For instance, the game screen passed via the update function is a volatile image. +// A volatile image doesn't have to record the drawing history. +// If a source image of DrawImage is a volatile image, the target always becomes stale. +package restorable diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/restorable/image.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/restorable/image.go new file mode 100644 index 0000000..376ae67 --- /dev/null +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/restorable/image.go @@ -0,0 +1,844 @@ +// Copyright 2016 The Ebiten Authors +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +package restorable + +import ( + "fmt" + "image" + "sort" + + "github.com/hajimehoshi/ebiten/v2/internal/graphics" + "github.com/hajimehoshi/ebiten/v2/internal/graphicscommand" + "github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver" +) + +type Pixels struct { + pixelsRecords *pixelsRecords +} + +// Apply applies the Pixels state to the given image especially for restoration. +func (p *Pixels) Apply(img *graphicscommand.Image) { + // Pixels doesn't clear the image. This is a caller's responsibility. + + if p.pixelsRecords == nil { + return + } + p.pixelsRecords.apply(img) +} + +func (p *Pixels) AddOrReplace(pix *graphics.ManagedBytes, region image.Rectangle) { + if p.pixelsRecords == nil { + p.pixelsRecords = &pixelsRecords{} + } + p.pixelsRecords.addOrReplace(pix, region) +} + +func (p *Pixels) Clear(region image.Rectangle) { + // Note that we don't care whether the region is actually removed or not here. There is an actual case that + // the region is allocated but nothing is rendered. See TestDisposeImmediately at shareable package. + if p.pixelsRecords == nil { + return + } + p.pixelsRecords.clear(region) +} + +func (p *Pixels) ReadPixels(pixels []byte, region image.Rectangle, imageWidth, imageHeight int) { + if p.pixelsRecords == nil { + for i := range pixels { + pixels[i] = 0 + } + return + } + p.pixelsRecords.readPixels(pixels, region, imageWidth, imageHeight) +} + +func (p *Pixels) AppendRegion(regions []image.Rectangle) []image.Rectangle { + if p.pixelsRecords == nil { + return regions + } + return p.pixelsRecords.appendRegions(regions) +} + +func (p *Pixels) Dispose() { + if p.pixelsRecords == nil { + return + } + p.pixelsRecords.dispose() +} + +// drawTrianglesHistoryItem is an item for history of draw-image commands. +type drawTrianglesHistoryItem struct { + srcImages [graphics.ShaderSrcImageCount]*Image + vertices []float32 + indices []uint32 + blend graphicsdriver.Blend + dstRegion image.Rectangle + srcRegions [graphics.ShaderSrcImageCount]image.Rectangle + shader *Shader + uniforms []uint32 + fillRule graphicsdriver.FillRule +} + +type ImageType int + +const ( + // ImageTypeRegular indicates the image is a regular image. + ImageTypeRegular ImageType = iota + + // ImageTypeScreen indicates the image is used as an actual screen. + ImageTypeScreen + + // ImageTypeVolatile indicates the image is cleared whenever a frame starts. + // + // Regular non-volatile images need to record drawing history or read its pixels from GPU if necessary so that all + // the images can be restored automatically from the context lost. However, such recording the drawing history or + // reading pixels from GPU are expensive operations. Volatile images can skip such operations, but the image content + // is cleared every frame instead. + ImageTypeVolatile +) + +// Hint is a hint to optimize the info to restore the image. +type Hint int + +const ( + // HintNone indicates that there is no hint. + HintNone Hint = iota + + // HintOverwriteDstRegion indicates that the destination region is overwritten. + // HintOverwriteDstRegion helps to reduce the size of the draw-image history. + HintOverwriteDstRegion +) + +// Image represents an image that can be restored when GL context is lost. +type Image struct { + image *graphicscommand.Image + + width int + height int + + basePixels Pixels + + // drawTrianglesHistory is a set of draw-image commands. + // TODO: This should be merged with the similar command queue in package graphics (#433). + drawTrianglesHistory []*drawTrianglesHistoryItem + + // stale indicates whether the image needs to be synced with GPU as soon as possible. + stale bool + + // staleRegions indicates the regions to restore. + // staleRegions is valid only when stale is true. + // staleRegions is not used when AlwaysReadPixelsFromGPU() returns true. + staleRegions []image.Rectangle + + // pixelsCache is cached byte slices for pixels. + // pixelsCache is just a cache to avoid allocations (#2375). + // + // A key is the region and a value is a byte slice for the region. + // + // It is fine to reuse the same byte slice for the same region for basePixels, + // as old pixels for the same region will be invalidated at basePixel.AddOrReplace. + pixelsCache map[image.Rectangle][]byte + + // regionsCache is cached regions. + // regionsCache is just a cache to avoid allocations (#2375). + regionsCache []image.Rectangle + + imageType ImageType +} + +// NewImage creates an emtpy image with the given size. +// +// The returned image is cleared. +// +// Note that Dispose is not called automatically. +func NewImage(width, height int, imageType ImageType) *Image { + if !graphicsDriverInitialized { + panic("restorable: graphics driver must be ready at NewImage but not") + } + + i := &Image{ + image: graphicscommand.NewImage(width, height, imageType == ImageTypeScreen, ""), + width: width, + height: height, + imageType: imageType, + } + + // This needs to use 'InternalSize' to render the whole region, or edges are unexpectedly cleared on some + // devices. + iw, ih := i.image.InternalSize() + clearImage(i.image, image.Rect(0, 0, iw, ih)) + theImages.add(i) + return i +} + +// Extend extends the image by the given size. +// Extend creates a new image with the given size and copies the pixels of the given source image. +// Extend disposes itself after its call. +func (i *Image) Extend(width, height int) *Image { + if i.width >= width && i.height >= height { + return i + } + + newImg := NewImage(width, height, i.imageType) + + // Use DrawTriangles instead of WritePixels because the image i might be stale and not have its pixels + // information. + srcs := [graphics.ShaderSrcImageCount]*Image{i} + sw, sh := i.image.InternalSize() + vs := make([]float32, 4*graphics.VertexFloatCount) + graphics.QuadVerticesFromDstAndSrc(vs, 0, 0, float32(sw), float32(sh), 0, 0, float32(sw), float32(sh), 1, 1, 1, 1) + is := graphics.QuadIndices() + dr := image.Rect(0, 0, sw, sh) + newImg.DrawTriangles(srcs, vs, is, graphicsdriver.BlendCopy, dr, [graphics.ShaderSrcImageCount]image.Rectangle{}, NearestFilterShader, nil, graphicsdriver.FillRuleFillAll, HintOverwriteDstRegion) + i.Dispose() + + return newImg +} + +func clearImage(i *graphicscommand.Image, region image.Rectangle) { + vs := make([]float32, 4*graphics.VertexFloatCount) + graphics.QuadVerticesFromDstAndSrc(vs, float32(region.Min.X), float32(region.Min.Y), float32(region.Max.X), float32(region.Max.Y), 0, 0, 0, 0, 0, 0, 0, 0) + is := graphics.QuadIndices() + i.DrawTriangles([graphics.ShaderSrcImageCount]*graphicscommand.Image{}, vs, is, graphicsdriver.BlendClear, region, [graphics.ShaderSrcImageCount]image.Rectangle{}, clearShader.shader, nil, graphicsdriver.FillRuleFillAll) +} + +// BasePixelsForTesting returns the image's basePixels for testing. +func (i *Image) BasePixelsForTesting() *Pixels { + return &i.basePixels +} + +// makeStale makes the image stale. +func (i *Image) makeStale(rect image.Rectangle) { + i.stale = true + + // If ReadPixels always reads pixels from GPU, staleRegions are never used. + if AlwaysReadPixelsFromGPU() { + return + } + + if !i.needsRestoration() { + return + } + + origSize := len(i.staleRegions) + i.staleRegions = i.appendRegionsForDrawTriangles(i.staleRegions) + if !rect.Empty() { + i.staleRegions = append(i.staleRegions, rect) + } + + i.clearDrawTrianglesHistory() + + // Clear pixels to save memory. + for _, r := range i.staleRegions[origSize:] { + i.basePixels.Clear(r) + } + + // Don't have to call makeStale recursively here. + // Restoration is done after topological sorting is done. + // If an image depends on another stale image, this means that + // the former image can be restored from the latest state of the latter image. +} + +// ClearPixels clears the specified region by WritePixels. +func (i *Image) ClearPixels(region image.Rectangle) { + i.WritePixels(nil, region) +} + +func (i *Image) needsRestoration() bool { + return i.imageType == ImageTypeRegular +} + +// WritePixels replaces the image pixels with the given pixels slice. +// +// The specified region must not be overlapped with other regions by WritePixels. +func (i *Image) WritePixels(pixels *graphics.ManagedBytes, region image.Rectangle) { + if region.Dx() <= 0 || region.Dy() <= 0 { + panic("restorable: width/height must be positive") + } + w, h := i.width, i.height + if !region.In(image.Rect(0, 0, w, h)) { + panic(fmt.Sprintf("restorable: out of range %v", region)) + } + + theImages.makeStaleIfDependingOnAtRegion(i, region) + + if pixels != nil { + i.image.WritePixels(pixels, region) + } else { + clearImage(i.image, region) + } + + if !needsRestoration() || !i.needsRestoration() { + i.makeStale(region) + return + } + + if region.Eq(image.Rect(0, 0, w, h)) { + if pixels != nil { + // Clone a ManagedBytes as the package graphicscommand has a different lifetime management. + i.basePixels.AddOrReplace(pixels.Clone(), region) + } else { + i.basePixels.Clear(region) + } + i.clearDrawTrianglesHistory() + i.stale = false + i.staleRegions = i.staleRegions[:0] + return + } + + if i.stale { + // Even if the image is already stale, call makeStale to extend the stale region. + i.makeStale(region) + return + } + + i.removeDrawTrianglesHistoryItems(region) + + // Records for DrawTriangles cannot come before records for WritePixels. + if len(i.drawTrianglesHistory) > 0 { + i.makeStale(region) + return + } + + if pixels != nil { + // Clone a ManagedBytes as the package graphicscommand has a different lifetime management. + i.basePixels.AddOrReplace(pixels.Clone(), region) + } else { + i.basePixels.Clear(region) + } +} + +// DrawTriangles draws triangles with the given image. +// +// The vertex floats are: +// +// 0: Destination X in pixels +// 1: Destination Y in pixels +// 2: Source X in texels +// 3: Source Y in texels +// 4: Color R [0.0-1.0] +// 5: Color G +// 6: Color B +// 7: Color Y +func (i *Image) DrawTriangles(srcs [graphics.ShaderSrcImageCount]*Image, vertices []float32, indices []uint32, blend graphicsdriver.Blend, dstRegion image.Rectangle, srcRegions [graphics.ShaderSrcImageCount]image.Rectangle, shader *Shader, uniforms []uint32, fillRule graphicsdriver.FillRule, hint Hint) { + if len(vertices) == 0 { + return + } + + // Use the fast path when this package is not enabled. + if !needsRestoration() || !i.needsRestoration() { + var srcImages [graphics.ShaderSrcImageCount]*graphicscommand.Image + for i, src := range srcs { + if src == nil { + continue + } + srcImages[i] = src.image + } + i.makeStale(dstRegion) + i.image.DrawTriangles(srcImages, vertices, indices, blend, dstRegion, srcRegions, shader.shader, uniforms, fillRule) + return + } + + // makeStaleIfDependingOnAtRegion is not available here. + // This might create cyclic dependency. + theImages.makeStaleIfDependingOn(i) + + // TODO: Add tests to confirm this logic. + var srcstale bool + var srcImages [graphics.ShaderSrcImageCount]*graphicscommand.Image + for i, src := range srcs { + if src == nil { + continue + } + srcImages[i] = src.image + if src.stale || src.imageType == ImageTypeVolatile { + srcstale = true + } + } + + // Even if the image is already stale, call makeStale to extend the stale region. + if srcstale { + i.makeStale(dstRegion) + } else if i.stale { + var overwrite bool + if hint == HintOverwriteDstRegion { + overwrite = i.areStaleRegionsIncludedIn(dstRegion) + } + if overwrite { + i.basePixels.Clear(dstRegion) + i.clearDrawTrianglesHistory() + i.stale = false + i.staleRegions = i.staleRegions[:0] + } else { + // Even if the image is already stale, call makeStale to extend the stale region. + i.makeStale(dstRegion) + } + } + + if !i.stale { + i.appendDrawTrianglesHistory(srcs, vertices, indices, blend, dstRegion, srcRegions, shader, uniforms, fillRule, hint) + } + + i.image.DrawTriangles(srcImages, vertices, indices, blend, dstRegion, srcRegions, shader.shader, uniforms, fillRule) +} + +func (i *Image) areStaleRegionsIncludedIn(r image.Rectangle) bool { + if !i.stale { + return false + } + for _, sr := range i.staleRegions { + if !sr.In(r) { + return false + } + } + return true +} + +// removeDrawTrianglesHistoryItems removes draw-image history items whose destination regions are in the given region. +// This is useful when the destination region is overwritten soon later. +func (i *Image) removeDrawTrianglesHistoryItems(region image.Rectangle) { + for idx, c := range i.drawTrianglesHistory { + if c.dstRegion.In(region) { + i.drawTrianglesHistory[idx] = nil + } + } + var n int + for _, c := range i.drawTrianglesHistory { + if c == nil { + continue + } + i.drawTrianglesHistory[n] = c + n++ + } + i.drawTrianglesHistory = i.drawTrianglesHistory[:n] +} + +// appendDrawTrianglesHistory appends a draw-image history item to the image. +func (i *Image) appendDrawTrianglesHistory(srcs [graphics.ShaderSrcImageCount]*Image, vertices []float32, indices []uint32, blend graphicsdriver.Blend, dstRegion image.Rectangle, srcRegions [graphics.ShaderSrcImageCount]image.Rectangle, shader *Shader, uniforms []uint32, fillRule graphicsdriver.FillRule, hint Hint) { + if i.stale || !i.needsRestoration() { + panic("restorable: an image must not be stale or need restoration at appendDrawTrianglesHistory") + } + if AlwaysReadPixelsFromGPU() { + panic("restorable: appendDrawTrianglesHistory must not be called when AlwaysReadPixelsFromGPU() returns true") + } + + // If the command overwrites the destination region, remove the history items that are in the region. + if hint == HintOverwriteDstRegion { + i.removeDrawTrianglesHistoryItems(dstRegion) + } + + // TODO: Would it be possible to merge draw image history items? + const maxDrawTrianglesHistoryCount = 1024 + if len(i.drawTrianglesHistory)+1 > maxDrawTrianglesHistoryCount { + i.makeStale(dstRegion) + return + } + // All images must be resolved and not stale each after frame. + // So we don't have to care if image is stale or not here. + + vs := make([]float32, len(vertices)) + copy(vs, vertices) + + is := make([]uint32, len(indices)) + copy(is, indices) + + us := make([]uint32, len(uniforms)) + copy(us, uniforms) + + item := &drawTrianglesHistoryItem{ + srcImages: srcs, + vertices: vs, + indices: is, + blend: blend, + dstRegion: dstRegion, + srcRegions: srcRegions, + shader: shader, + uniforms: us, + fillRule: fillRule, + } + i.drawTrianglesHistory = append(i.drawTrianglesHistory, item) +} + +func (i *Image) readPixelsFromGPUIfNeeded(graphicsDriver graphicsdriver.Graphics) error { + if len(i.drawTrianglesHistory) > 0 || i.stale { + if err := i.readPixelsFromGPU(graphicsDriver); err != nil { + return err + } + } + return nil +} + +func (i *Image) ReadPixels(graphicsDriver graphicsdriver.Graphics, pixels []byte, region image.Rectangle) error { + if AlwaysReadPixelsFromGPU() || !i.needsRestoration() { + if err := i.image.ReadPixels(graphicsDriver, []graphicsdriver.PixelsArgs{ + { + Pixels: pixels, + Region: region, + }, + }); err != nil { + return err + } + return nil + } + + if err := i.readPixelsFromGPUIfNeeded(graphicsDriver); err != nil { + return err + } + if got, want := len(pixels), 4*region.Dx()*region.Dy(); got != want { + return fmt.Errorf("restorable: len(pixels) must be %d but %d at ReadPixels", want, got) + } + i.basePixels.ReadPixels(pixels, region, i.width, i.height) + return nil +} + +// makeStaleIfDependingOn makes the image stale if the image depends on src. +func (i *Image) makeStaleIfDependingOn(src *Image) { + if i.stale { + return + } + if i.dependsOn(src) { + // There is no new region to make stale. + i.makeStale(image.Rectangle{}) + } +} + +// makeStaleIfDependingOnAtRegion makes the image stale if the image depends on src at srcRegion. +func (i *Image) makeStaleIfDependingOnAtRegion(src *Image, srcRegion image.Rectangle) { + if i.stale { + return + } + if i.dependsOnAtRegion(src, srcRegion) { + // There is no new region to make stale. + i.makeStale(image.Rectangle{}) + } +} + +// makeStaleIfDependingOnShader makes the image stale if the image depends on shader. +func (i *Image) makeStaleIfDependingOnShader(shader *Shader) { + if i.stale { + return + } + if i.dependsOnShader(shader) { + // There is no new region to make stale. + i.makeStale(image.Rectangle{}) + } +} + +// readPixelsFromGPU reads the pixels from GPU and resolves the image's 'stale' state. +func (i *Image) readPixelsFromGPU(graphicsDriver graphicsdriver.Graphics) error { + var rs []image.Rectangle + if i.stale { + rs = i.staleRegions + } else { + i.regionsCache = i.appendRegionsForDrawTriangles(i.regionsCache) + defer func() { + i.regionsCache = i.regionsCache[:0] + }() + rs = i.regionsCache + } + + // Remove duplications. Is this heavy? + rs = rs[:removeDuplicatedRegions(rs)] + + args := make([]graphicsdriver.PixelsArgs, 0, len(rs)) + for _, r := range rs { + if r.Empty() { + continue + } + + if i.pixelsCache == nil { + i.pixelsCache = map[image.Rectangle][]byte{} + } + + pix, ok := i.pixelsCache[r] + if !ok { + pix = make([]byte, 4*r.Dx()*r.Dy()) + i.pixelsCache[r] = pix + } + + args = append(args, graphicsdriver.PixelsArgs{ + Pixels: pix, + Region: r, + }) + } + + if err := i.image.ReadPixels(graphicsDriver, args); err != nil { + return err + } + + for _, a := range args { + bs := graphics.NewManagedBytes(len(a.Pixels), func(bs []byte) { + copy(bs, a.Pixels) + }) + i.basePixels.AddOrReplace(bs, a.Region) + } + + i.clearDrawTrianglesHistory() + i.stale = false + i.staleRegions = i.staleRegions[:0] + return nil +} + +// resolveStale resolves the image's 'stale' state. +func (i *Image) resolveStale(graphicsDriver graphicsdriver.Graphics) error { + if !needsRestoration() { + return nil + } + if !i.needsRestoration() { + return nil + } + if !i.stale { + return nil + } + return i.readPixelsFromGPU(graphicsDriver) +} + +// dependsOn reports whether the image depends on src. +func (i *Image) dependsOn(src *Image) bool { + for _, c := range i.drawTrianglesHistory { + for _, img := range c.srcImages { + if img != src { + continue + } + return true + } + } + return false +} + +// dependsOnAtRegion reports whether the image depends on src at srcRegion. +func (i *Image) dependsOnAtRegion(src *Image, srcRegion image.Rectangle) bool { + for _, c := range i.drawTrianglesHistory { + for i, img := range c.srcImages { + if img != src { + continue + } + if c.srcRegions[i].Overlaps(srcRegion) { + return true + } + } + } + return false +} + +// dependsOnShader reports whether the image depends on shader. +func (i *Image) dependsOnShader(shader *Shader) bool { + for _, c := range i.drawTrianglesHistory { + if c.shader == shader { + return true + } + } + return false +} + +// dependingImages returns all images that is depended on the image. +func (i *Image) dependingImages() map[*Image]struct{} { + r := map[*Image]struct{}{} + for _, c := range i.drawTrianglesHistory { + for _, img := range c.srcImages { + if img == nil { + continue + } + r[img] = struct{}{} + } + } + return r +} + +// hasDependency returns a boolean value indicating whether the image depends on another image. +func (i *Image) hasDependency() bool { + if i.stale { + return false + } + return len(i.drawTrianglesHistory) > 0 +} + +// Restore restores *graphicscommand.Image from the pixels using its state. +func (i *Image) restore(graphicsDriver graphicsdriver.Graphics) error { + w, h := i.width, i.height + // Do not dispose the image here. The image should be already disposed. + + switch i.imageType { + case ImageTypeScreen: + // The screen image should also be recreated because framebuffer might + // be changed. + i.image = graphicscommand.NewImage(w, h, true, "") + i.basePixels.Dispose() + i.basePixels = Pixels{} + i.clearDrawTrianglesHistory() + i.stale = false + i.staleRegions = i.staleRegions[:0] + return nil + case ImageTypeVolatile: + i.image = graphicscommand.NewImage(w, h, false, "volatile") + iw, ih := i.image.InternalSize() + clearImage(i.image, image.Rect(0, 0, iw, ih)) + return nil + } + + if i.stale { + panic("restorable: pixels must not be stale when restoring") + } + + gimg := graphicscommand.NewImage(w, h, false, "") + // Clear the image explicitly. + iw, ih := gimg.InternalSize() + clearImage(gimg, image.Rect(0, 0, iw, ih)) + + i.basePixels.Apply(gimg) + + for _, c := range i.drawTrianglesHistory { + var imgs [graphics.ShaderSrcImageCount]*graphicscommand.Image + for i, img := range c.srcImages { + if img == nil { + continue + } + if img.hasDependency() { + panic("restorable: all dependencies must be already resolved but not") + } + imgs[i] = img.image + } + gimg.DrawTriangles(imgs, c.vertices, c.indices, c.blend, c.dstRegion, c.srcRegions, c.shader.shader, c.uniforms, c.fillRule) + } + + // In order to clear the draw-triangles history, read pixels from GPU. + if len(i.drawTrianglesHistory) > 0 { + i.regionsCache = i.appendRegionsForDrawTriangles(i.regionsCache) + defer func() { + i.regionsCache = i.regionsCache[:0] + }() + + args := make([]graphicsdriver.PixelsArgs, 0, len(i.regionsCache)) + for _, r := range i.regionsCache { + if r.Empty() { + continue + } + + if i.pixelsCache == nil { + i.pixelsCache = map[image.Rectangle][]byte{} + } + + pix, ok := i.pixelsCache[r] + if !ok { + pix = make([]byte, 4*r.Dx()*r.Dy()) + i.pixelsCache[r] = pix + } + args = append(args, graphicsdriver.PixelsArgs{ + Pixels: pix, + Region: r, + }) + } + + if err := gimg.ReadPixels(graphicsDriver, args); err != nil { + return err + } + + for _, a := range args { + bs := graphics.NewManagedBytes(len(a.Pixels), func(bs []byte) { + copy(bs, a.Pixels) + }) + i.basePixels.AddOrReplace(bs, a.Region) + } + } + + i.image = gimg + i.clearDrawTrianglesHistory() + i.stale = false + i.staleRegions = i.staleRegions[:0] + return nil +} + +// Dispose disposes the image. +// +// After disposing, calling the function of the image causes unexpected results. +func (i *Image) Dispose() { + theImages.remove(i) + i.image.Dispose() + i.image = nil + i.basePixels.Dispose() + i.basePixels = Pixels{} + i.pixelsCache = nil + i.clearDrawTrianglesHistory() + i.stale = false + i.staleRegions = i.staleRegions[:0] +} + +func (i *Image) Dump(graphicsDriver graphicsdriver.Graphics, path string, blackbg bool, rect image.Rectangle) (string, error) { + return i.image.Dump(graphicsDriver, path, blackbg, rect) +} + +func (i *Image) clearDrawTrianglesHistory() { + // Clear the items explicitly, or the references might remain (#1803). + for idx := range i.drawTrianglesHistory { + i.drawTrianglesHistory[idx] = nil + } + i.drawTrianglesHistory = i.drawTrianglesHistory[:0] +} + +func (i *Image) InternalSize() (int, int) { + return i.image.InternalSize() +} + +func (i *Image) appendRegionsForDrawTriangles(regions []image.Rectangle) []image.Rectangle { + for _, d := range i.drawTrianglesHistory { + if d.dstRegion.Empty() { + continue + } + regions = append(regions, d.dstRegion) + } + return regions +} + +// removeDuplicatedRegions removes duplicated regions and returns a shrunk slice. +// If a region covers preceding regions, the covered regions are removed. +func removeDuplicatedRegions(regions []image.Rectangle) int { + // Sweep and prune algorithm + + sort.Slice(regions, func(i, j int) bool { + return regions[i].Min.X < regions[j].Min.X + }) + + for i, r := range regions { + if r.Empty() { + continue + } + for j := i + 1; j < len(regions); j++ { + rr := regions[j] + if rr.Empty() { + continue + } + if r.Max.X <= rr.Min.X { + break + } + if rr.In(r) { + regions[j] = image.Rectangle{} + } else if r.In(rr) { + regions[i] = image.Rectangle{} + break + } + } + } + + var n int + for _, r := range regions { + if r.Empty() { + continue + } + regions[n] = r + n++ + } + + return n +} diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/restorable/images.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/restorable/images.go new file mode 100644 index 0000000..dce2bfa --- /dev/null +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/restorable/images.go @@ -0,0 +1,296 @@ +// Copyright 2017 The Ebiten Authors +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +package restorable + +import ( + "image" + "runtime" + "sync" + "sync/atomic" + + "github.com/hajimehoshi/ebiten/v2/internal/debug" + "github.com/hajimehoshi/ebiten/v2/internal/graphicscommand" + "github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver" +) + +// forceRestoration reports whether restoration forcibly happens or not. +// This is used only for testing. +var forceRestoration = false + +// disabled indicates that restoration is disabled or not. +// Restoration is enabled by default for some platforms like Android for safety. +// Before SetGame, it is not possible to determine whether restoration is needed or not. +var disabled atomic.Bool + +var disabledOnce sync.Once + +// Disable disables restoration. +func Disable() { + disabled.Store(true) +} + +// needsRestoration reports whether restoration process works or not. +func needsRestoration() bool { + if forceRestoration { + return true + } + // TODO: If Vulkan is introduced, restoration might not be needed. + if runtime.GOOS == "android" { + return !disabled.Load() + } + return false +} + +// AlwaysReadPixelsFromGPU reports whether ReadPixels always reads pixels from GPU or not. +func AlwaysReadPixelsFromGPU() bool { + return !needsRestoration() +} + +// images is a set of Image objects. +type images struct { + images map[*Image]struct{} + shaders map[*Shader]struct{} + contextLost atomic.Bool +} + +// theImages represents the images for the current process. +var theImages = &images{ + images: map[*Image]struct{}{}, + shaders: map[*Shader]struct{}{}, +} + +func SwapBuffers(graphicsDriver graphicsdriver.Graphics) error { + if debug.IsDebug { + debug.FrameLogf("Internal image sizes:\n") + imgs := make([]*graphicscommand.Image, 0, len(theImages.images)) + for i := range theImages.images { + imgs = append(imgs, i.image) + } + graphicscommand.LogImagesInfo(imgs) + } + return resolveStaleImages(graphicsDriver, true) +} + +// resolveStaleImages flushes the queued draw commands and resolves all stale images. +// If endFrame is true, the current screen might be used to present when flushing the commands. +func resolveStaleImages(graphicsDriver graphicsdriver.Graphics, endFrame bool) error { + // When Disable is called, all the images data should be evicted once. + if disabled.Load() { + disabledOnce.Do(func() { + for img := range theImages.images { + img.makeStale(image.Rect(0, 0, img.width, img.height)) + } + }) + } + + if err := graphicscommand.FlushCommands(graphicsDriver, endFrame); err != nil { + return err + } + if !needsRestoration() { + return nil + } + return theImages.resolveStaleImages(graphicsDriver) +} + +// RestoreIfNeeded restores the images. +// +// Restoration means to make all *graphicscommand.Image objects have their textures and framebuffers. +func RestoreIfNeeded(graphicsDriver graphicsdriver.Graphics) error { + if !needsRestoration() { + return nil + } + + if !forceRestoration && !theImages.contextLost.Load() { + return nil + } + + if err := graphicscommand.ResetGraphicsDriverState(graphicsDriver); err != nil { + return err + } + return theImages.restore(graphicsDriver) +} + +// DumpImages dumps all the current images to the specified directory. +// +// This is for testing usage. +func DumpImages(graphicsDriver graphicsdriver.Graphics, dir string) (string, error) { + images := make([]*graphicscommand.Image, 0, len(theImages.images)) + for img := range theImages.images { + images = append(images, img.image) + } + + return graphicscommand.DumpImages(images, graphicsDriver, dir) +} + +// add adds img to the images. +func (i *images) add(img *Image) { + i.images[img] = struct{}{} +} + +func (i *images) addShader(shader *Shader) { + i.shaders[shader] = struct{}{} +} + +// remove removes img from the images. +func (i *images) remove(img *Image) { + i.makeStaleIfDependingOn(img) + delete(i.images, img) +} + +func (i *images) removeShader(shader *Shader) { + i.makeStaleIfDependingOnShader(shader) + delete(i.shaders, shader) +} + +// resolveStaleImages resolves stale images. +func (i *images) resolveStaleImages(graphicsDriver graphicsdriver.Graphics) error { + for img := range i.images { + if err := img.resolveStale(graphicsDriver); err != nil { + return err + } + } + return nil +} + +// makeStaleIfDependingOn makes all the images stale that depend on src. +// +// When src is modified, all images depending on src can't be restored with src. +// makeStaleIfDependingOn is called in such situation. +func (i *images) makeStaleIfDependingOn(src *Image) { + if src == nil { + panic("restorable: src must not be nil at makeStaleIfDependingOn") + } + for img := range i.images { + img.makeStaleIfDependingOn(src) + } +} + +// makeStaleIfDependingOnAtRegion makes all the images stale that depend on src at srcRegion. +// +// When src is modified, all images depending on src can't be restored with src at srcRegion. +// makeStaleIfDependingOnAtRegion is called in such situation. +func (i *images) makeStaleIfDependingOnAtRegion(src *Image, srcRegion image.Rectangle) { + if src == nil { + panic("restorable: src must not be nil at makeStaleIfDependingOnAtRegion") + } + for img := range i.images { + img.makeStaleIfDependingOnAtRegion(src, srcRegion) + } +} + +// makeStaleIfDependingOn makes all the images stale that depend on shader. +func (i *images) makeStaleIfDependingOnShader(shader *Shader) { + if shader == nil { + panic("restorable: shader must not be nil at makeStaleIfDependingOnShader") + } + for img := range i.images { + img.makeStaleIfDependingOnShader(shader) + } +} + +// restore restores the images. +// +// Restoration means to make all *graphicscommand.Image objects have their textures and framebuffers. +func (i *images) restore(graphicsDriver graphicsdriver.Graphics) error { + if !needsRestoration() { + panic("restorable: restore cannot be called when restoration is disabled") + } + + // Dispose all the shaders ahead of restoration. A current shader ID and a new shader ID can be duplicated. + for s := range i.shaders { + s.shader.Dispose() + s.shader = nil + } + for s := range i.shaders { + s.restore() + } + + // Dispose all the images ahead of restoration. A current texture ID and a new texture ID can be duplicated. + // TODO: Write a test to confirm that ID duplication never happens. + for i := range i.images { + i.image.Dispose() + i.image = nil + } + + // Let's do topological sort based on dependencies of drawing history. + // It is assured that there are not loops since cyclic drawing makes images stale. + type edge struct { + source *Image + target *Image + } + images := map[*Image]struct{}{} + for i := range i.images { + images[i] = struct{}{} + } + edges := map[edge]struct{}{} + for t := range images { + for s := range t.dependingImages() { + edges[edge{source: s, target: t}] = struct{}{} + } + } + + var sorted []*Image + for len(images) > 0 { + // current represents images that have no incoming edges. + current := map[*Image]struct{}{} + for i := range images { + current[i] = struct{}{} + } + for e := range edges { + delete(current, e.target) + } + for i := range current { + delete(images, i) + sorted = append(sorted, i) + } + removed := []edge{} + for e := range edges { + if _, ok := current[e.source]; ok { + removed = append(removed, e) + } + } + for _, e := range removed { + delete(edges, e) + } + } + + for _, img := range sorted { + if err := img.restore(graphicsDriver); err != nil { + return err + } + } + + i.contextLost.Store(false) + + return nil +} + +var graphicsDriverInitialized bool + +// InitializeGraphicsDriverState initializes the graphics driver state. +func InitializeGraphicsDriverState(graphicsDriver graphicsdriver.Graphics) error { + graphicsDriverInitialized = true + return graphicscommand.InitializeGraphicsDriverState(graphicsDriver) +} + +// MaxImageSize returns the maximum size of an image. +func MaxImageSize(graphicsDriver graphicsdriver.Graphics) int { + return graphicscommand.MaxImageSize(graphicsDriver) +} + +// OnContextLost is called when the context lost is detected in an explicit way. +func OnContextLost() { + theImages.contextLost.Store(true) +} diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/restorable/pixelrecords.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/restorable/pixelrecords.go new file mode 100644 index 0000000..b97446d --- /dev/null +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/restorable/pixelrecords.go @@ -0,0 +1,159 @@ +// Copyright 2019 The Ebiten Authors +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +package restorable + +import ( + "fmt" + "image" + + "github.com/hajimehoshi/ebiten/v2/internal/graphics" + "github.com/hajimehoshi/ebiten/v2/internal/graphicscommand" +) + +type pixelsRecord struct { + rect image.Rectangle + pix *graphics.ManagedBytes +} + +func (p *pixelsRecord) readPixels(pixels []byte, region image.Rectangle, imageWidth, imageHeight int) { + r := p.rect.Intersect(region.Intersect(image.Rect(0, 0, imageWidth, imageHeight))) + if r.Empty() { + return + } + + dstBaseX := r.Min.X - region.Min.X + dstBaseY := r.Min.Y - region.Min.Y + lineWidth := 4 * r.Dx() + if p.pix != nil { + srcBaseX := r.Min.X - p.rect.Min.X + srcBaseY := r.Min.Y - p.rect.Min.Y + for j := 0; j < r.Dy(); j++ { + dstX := 4 * ((dstBaseY+j)*region.Dx() + dstBaseX) + srcX := 4 * ((srcBaseY+j)*p.rect.Dx() + srcBaseX) + p.pix.Read(pixels[dstX:dstX+lineWidth], srcX, srcX+lineWidth) + } + } else { + for j := 0; j < r.Dy(); j++ { + dstX := 4 * ((dstBaseY+j)*region.Dx() + dstBaseX) + for i := 0; i < lineWidth; i++ { + pixels[i+dstX] = 0 + } + } + } +} + +type pixelsRecords struct { + records []*pixelsRecord +} + +func (pr *pixelsRecords) addOrReplace(pixels *graphics.ManagedBytes, region image.Rectangle) { + if pixels.Len() != 4*region.Dx()*region.Dy() { + msg := fmt.Sprintf("restorable: len(pixels) must be 4*%d*%d = %d but %d", region.Dx(), region.Dy(), 4*region.Dx()*region.Dy(), pixels.Len()) + if pixels == nil { + msg += " (nil)" + } + panic(msg) + } + + // Remove or update the duplicated records first. + var n int + for _, r := range pr.records { + if r.rect.In(region) { + continue + } + pr.records[n] = r + n++ + } + for i := n; i < len(pr.records); i++ { + pr.records[i] = nil + } + pr.records = pr.records[:n] + + // Add the new record. + pr.records = append(pr.records, &pixelsRecord{ + rect: region, + pix: pixels, + }) +} + +func (pr *pixelsRecords) clear(region image.Rectangle) { + if region.Empty() { + return + } + + var n int + var needsClear bool + for _, r := range pr.records { + if r.rect.In(region) { + continue + } + if r.rect.Overlaps(region) { + needsClear = true + } + pr.records[n] = r + n++ + } + for i := n; i < len(pr.records); i++ { + pr.records[i] = nil + } + pr.records = pr.records[:n] + if needsClear { + pr.records = append(pr.records, &pixelsRecord{ + rect: region, + }) + } +} + +func (pr *pixelsRecords) readPixels(pixels []byte, region image.Rectangle, imageWidth, imageHeight int) { + for i := range pixels { + pixels[i] = 0 + } + for _, r := range pr.records { + r.readPixels(pixels, region, imageWidth, imageHeight) + } +} + +func (pr *pixelsRecords) apply(img *graphicscommand.Image) { + // TODO: Isn't this too heavy? Can we merge the operations? + for _, r := range pr.records { + if r.pix != nil { + // Clone a ManagedBytes as the package graphicscommand has a different lifetime management. + img.WritePixels(r.pix.Clone(), r.rect) + } else { + clearImage(img, r.rect) + } + } +} + +func (pr *pixelsRecords) appendRegions(regions []image.Rectangle) []image.Rectangle { + for _, r := range pr.records { + if r.rect.Empty() { + continue + } + regions = append(regions, r.rect) + } + return regions +} + +func (pr *pixelsRecords) dispose() { + for _, r := range pr.records { + if r.pix == nil { + continue + } + // As the package graphicscommands already has cloned ManagedBytes objects, it is OK to release it. + _, f := r.pix.GetAndRelease() + f() + } +} diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/restorable/shader.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/restorable/shader.go new file mode 100644 index 0000000..3a13643 --- /dev/null +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/restorable/shader.go @@ -0,0 +1,98 @@ +// Copyright 2020 The Ebiten Authors +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +package restorable + +import ( + "fmt" + + "golang.org/x/sync/errgroup" + + "github.com/hajimehoshi/ebiten/v2/internal/builtinshader" + "github.com/hajimehoshi/ebiten/v2/internal/graphics" + "github.com/hajimehoshi/ebiten/v2/internal/graphicscommand" + "github.com/hajimehoshi/ebiten/v2/internal/shaderir" +) + +type Shader struct { + shader *graphicscommand.Shader + ir *shaderir.Program + name string +} + +func NewShader(ir *shaderir.Program, name string) *Shader { + s := &Shader{ + shader: graphicscommand.NewShader(ir, name), + ir: ir, + name: name, + } + theImages.addShader(s) + return s +} + +func (s *Shader) Dispose() { + theImages.removeShader(s) + s.shader.Dispose() + s.shader = nil + s.ir = nil +} + +func (s *Shader) restore() { + s.shader = graphicscommand.NewShader(s.ir, s.name) +} + +func (s *Shader) Unit() shaderir.Unit { + return s.ir.Unit +} + +var ( + NearestFilterShader *Shader + LinearFilterShader *Shader + clearShader *Shader +) + +func init() { + var wg errgroup.Group + var nearestIR, linearIR, clearIR *shaderir.Program + wg.Go(func() error { + ir, err := graphics.CompileShader([]byte(builtinshader.ShaderSource(builtinshader.FilterNearest, builtinshader.AddressUnsafe, false))) + if err != nil { + return fmt.Errorf("restorable: compiling the nearest shader failed: %w", err) + } + nearestIR = ir + return nil + }) + wg.Go(func() error { + ir, err := graphics.CompileShader([]byte(builtinshader.ShaderSource(builtinshader.FilterLinear, builtinshader.AddressUnsafe, false))) + if err != nil { + return fmt.Errorf("restorable: compiling the linear shader failed: %w", err) + } + linearIR = ir + return nil + }) + wg.Go(func() error { + ir, err := graphics.CompileShader([]byte(builtinshader.ClearShaderSource)) + if err != nil { + return fmt.Errorf("restorable: compiling the clear shader failed: %w", err) + } + clearIR = ir + return nil + }) + if err := wg.Wait(); err != nil { + panic(err) + } + NearestFilterShader = NewShader(nearestIR, "nearest") + LinearFilterShader = NewShader(linearIR, "linear") + clearShader = NewShader(clearIR, "clear") +} diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/shader/expr.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/shader/expr.go index 1c06382..14a5a1d 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/shader/expr.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/shader/expr.go @@ -88,6 +88,10 @@ func (cs *compileState) parseExpr(block *block, fname string, expr ast.Expr, mar return nil, nil, nil, false } stmts = append(stmts, ss...) + if len(ts) == 0 { + cs.addError(e.Pos(), fmt.Sprintf("unexpected binary operator: %s", e.Y)) + return nil, nil, nil, false + } rhst := ts[0] op := e.Op @@ -199,7 +203,7 @@ func (cs *compileState) parseExpr(block *block, fname string, expr ast.Expr, mar return nil, nil, nil, false } for _, expr := range es { - if expr.Type == shaderir.FunctionExpr { + if expr.Type == shaderir.FunctionExpr || expr.Type == shaderir.BuiltinFuncExpr { cs.addError(e.Pos(), fmt.Sprintf("function name cannot be an argument: %s", e.Fun)) return nil, nil, nil, false } @@ -417,6 +421,16 @@ func (cs *compileState) parseExpr(block *block, fname string, expr ast.Expr, mar return nil, nil, nil, false } finalType = shaderir.Type{Main: shaderir.Vec4} + case shaderir.FrontFacing: + if len(args) != 0 { + cs.addError(e.Pos(), fmt.Sprintf("number of %s's arguments must be 0 but %d", callee.BuiltinFunc, len(args))) + return nil, nil, nil, false + } + if fname != cs.fragmentEntry { + cs.addError(e.Pos(), fmt.Sprintf("frontfacing is available only in %s", cs.fragmentEntry)) + return nil, nil, nil, false + } + finalType = shaderir.Type{Main: shaderir.Bool} case shaderir.DiscardF: if len(args) != 0 { cs.addError(e.Pos(), fmt.Sprintf("number of %s's arguments must be 0 but %d", callee.BuiltinFunc, len(args))) @@ -430,7 +444,6 @@ func (cs *compileState) parseExpr(block *block, fname string, expr ast.Expr, mar Type: shaderir.Discard, }) return nil, nil, stmts, true - case shaderir.Clamp, shaderir.Mix, shaderir.Smoothstep, shaderir.Faceforward, shaderir.Refract: // 3 arguments if len(args) != 3 { @@ -571,22 +584,65 @@ func (cs *compileState) parseExpr(block *block, fname string, expr ast.Expr, mar finalType = argts[0] } - case shaderir.Atan2, shaderir.Pow, shaderir.Mod, shaderir.Min, shaderir.Max, shaderir.Step, shaderir.Distance, shaderir.Dot, shaderir.Cross, shaderir.Reflect: - // 2 arguments - if len(args) != 2 { - cs.addError(e.Pos(), fmt.Sprintf("number of %s's arguments must be 2 but %d", callee.BuiltinFunc, len(args))) + case shaderir.Min, shaderir.Max: + if len(args) < 1 { + cs.addError(e.Pos(), fmt.Sprintf("number of %s's arguments must be 1 or more but %d", callee.BuiltinFunc, len(args))) return nil, nil, nil, false } - switch callee.BuiltinFunc { - case shaderir.Min, shaderir.Max: + var hasVectors bool + var hasScalars bool + for i := range argts { + if argts[i].IsFloatVector() || argts[i].IsIntVector() { + hasVectors = true + continue + } + if argts[i].Main == shaderir.Float || argts[i].Main == shaderir.Int || argts[i].Main == shaderir.None { + hasScalars = true + continue + } + } + + // Resolve the constant values. + if hasVectors && hasScalars { + // Vector values and scalar values are mixed. Resolve the constant kind based on the first vector argument. + if argts[0].IsIntVector() { + for i := 1; i < len(args); i++ { + if args[i].Const != nil { + v := gconstant.ToInt(args[i].Const) + if v.Kind() == gconstant.Unknown { + cs.addError(e.Pos(), fmt.Sprintf("cannot convert %s to type int", args[i].Const.String())) + return nil, nil, nil, false + } + args[i].Const = v + argts[i] = shaderir.Type{Main: shaderir.Int} + } + } + } else if argts[0].IsFloatVector() { + for i := 1; i < len(args); i++ { + if args[i].Const != nil { + v := gconstant.ToFloat(args[i].Const) + if v.Kind() == gconstant.Unknown { + cs.addError(e.Pos(), fmt.Sprintf("cannot convert %s to type float", args[i].Const.String())) + return nil, nil, nil, false + } + args[i].Const = v + argts[i] = shaderir.Type{Main: shaderir.Float} + } + } + } else { + cs.addError(e.Pos(), fmt.Sprintf("cannot use %s as vecN or ivecN value in argument to %s", argts[0].String(), callee.BuiltinFunc)) + return nil, nil, nil, false + } + } else { + // Vector values and scalar values are not mixed. Resolve the constant kind based on all the arguments. if kind, _ := resolveConstKind(args, argts); kind != gconstant.Unknown { switch kind { case gconstant.Int: for i, arg := range args { if arg.Const == nil { if argts[i].Main != shaderir.Int { - cs.addError(e.Pos(), fmt.Sprintf("%s's arguments don't match: %s and %s", callee.BuiltinFunc, argts[0].String(), argts[1].String())) + cs.addError(e.Pos(), fmt.Sprintf("%s's arguments must all be compatible types but got %s", callee.BuiltinFunc, argts[i].String())) return nil, nil, nil, false } continue @@ -603,7 +659,7 @@ func (cs *compileState) parseExpr(block *block, fname string, expr ast.Expr, mar for i, arg := range args { if arg.Const == nil { if argts[i].Main != shaderir.Float { - cs.addError(e.Pos(), fmt.Sprintf("%s's arguments don't match: %s and %s", callee.BuiltinFunc, argts[0].String(), argts[1].String())) + cs.addError(e.Pos(), fmt.Sprintf("%s's arguments must all be compatible types but got %s", callee.BuiltinFunc, argts[i].String())) return nil, nil, nil, false } continue @@ -618,25 +674,45 @@ func (cs *compileState) parseExpr(block *block, fname string, expr ast.Expr, mar } } } + } - if argts[0].IsIntVector() && args[1].Const != nil { - v := gconstant.ToInt(args[1].Const) - if v.Kind() == gconstant.Unknown { - cs.addError(e.Pos(), fmt.Sprintf("cannot convert %s to type int", args[1].Const.String())) - return nil, nil, nil, false - } - args[1].Const = v - argts[1] = shaderir.Type{Main: shaderir.Int} + for i := range args { + if argts[i].Main != shaderir.Float && !argts[i].IsFloatVector() && argts[i].Main != shaderir.Int && !argts[i].IsIntVector() { + cs.addError(e.Pos(), fmt.Sprintf("cannot use %s as float, vecN, int, or ivecN value in argument to %s", argts[i].String(), callee.BuiltinFunc)) + return nil, nil, nil, false } - if argts[0].IsFloatVector() && args[1].Const != nil { - v := gconstant.ToFloat(args[1].Const) - if v.Kind() == gconstant.Unknown { - cs.addError(e.Pos(), fmt.Sprintf("cannot convert %s to type float", args[1].Const.String())) - return nil, nil, nil, false + } + + if len(args) > 1 { + baseType := argts[0] + for i := 1; i < len(args); i++ { + if len(args) == 2 { + if !baseType.Equal(&argts[i]) { + // Only allow vector + scalar (not scalar + vector) + if !((baseType.IsFloatVector() && argts[i].Main == shaderir.Float) || (baseType.IsIntVector() && argts[i].Main == shaderir.Int)) { + cs.addError(e.Pos(), fmt.Sprintf("invalid arguments %s and %s for %s", baseType.String(), argts[i].String(), callee.BuiltinFunc)) + return nil, nil, nil, false + } + } + } else { + if !baseType.Equal(&argts[i]) { + cs.addError(e.Pos(), fmt.Sprintf("all argument types must be the same but got %s and %s for variadic %s", baseType.String(), argts[i].String(), callee.BuiltinFunc)) + return nil, nil, nil, false + } } - args[1].Const = v - argts[1] = shaderir.Type{Main: shaderir.Float} } + } + + finalType = argts[0] + + case shaderir.Atan2, shaderir.Pow, shaderir.Mod, shaderir.Step, shaderir.Distance, shaderir.Dot, shaderir.Cross, shaderir.Reflect: + // 2 arguments + if len(args) != 2 { + cs.addError(e.Pos(), fmt.Sprintf("number of %s's arguments must be 2 but %d", callee.BuiltinFunc, len(args))) + return nil, nil, nil, false + } + + switch callee.BuiltinFunc { default: for i := range args { if args[i].Const != nil && argts[i].Main == shaderir.None { @@ -650,17 +726,9 @@ func (cs *compileState) parseExpr(block *block, fname string, expr ast.Expr, mar } for i := range args { - switch callee.BuiltinFunc { - case shaderir.Min, shaderir.Max: - if argts[i].Main != shaderir.Float && !argts[i].IsFloatVector() && argts[i].Main != shaderir.Int && !argts[i].IsIntVector() { - cs.addError(e.Pos(), fmt.Sprintf("cannot use %s as float, vecN, int, or ivecN value in argument to %s", argts[i].String(), callee.BuiltinFunc)) - return nil, nil, nil, false - } - default: - if argts[i].Main != shaderir.Float && !argts[i].IsFloatVector() { - cs.addError(e.Pos(), fmt.Sprintf("cannot use %s as float, vec2, vec3, or vec4 value in argument to %s", argts[i].String(), callee.BuiltinFunc)) - return nil, nil, nil, false - } + if argts[i].Main != shaderir.Float && !argts[i].IsFloatVector() { + cs.addError(e.Pos(), fmt.Sprintf("cannot use %s as float, vec2, vec3, or vec4 value in argument to %s", argts[i].String(), callee.BuiltinFunc)) + return nil, nil, nil, false } } @@ -670,11 +738,6 @@ func (cs *compileState) parseExpr(block *block, fname string, expr ast.Expr, mar cs.addError(e.Pos(), fmt.Sprintf("the second argument for %s must equal to the first argument %s or float but %s", callee.BuiltinFunc, argts[0].String(), argts[1].String())) return nil, nil, nil, false } - case shaderir.Min, shaderir.Max: - if !(argts[0].Equal(&argts[1]) || (argts[0].IsFloatVector() && argts[1].Main == shaderir.Float) || (argts[0].IsIntVector() && argts[1].Main == shaderir.Int)) { - cs.addError(e.Pos(), fmt.Sprintf("the second argument for %s must equal to the first argument %s or float or int but %s", callee.BuiltinFunc, argts[0].String(), argts[1].String())) - return nil, nil, nil, false - } case shaderir.Step: if !argts[0].Equal(&argts[1]) && argts[0].Main != shaderir.Float { cs.addError(e.Pos(), fmt.Sprintf("the first argument for %s must equal to the second argument %s or float but %s", callee.BuiltinFunc, argts[1].String(), argts[0].String())) @@ -1034,8 +1097,14 @@ func (cs *compileState) parseExpr(block *block, fname string, expr ast.Expr, mar cs.addError(e.Pos(), fmt.Sprintf("invalid composite literal type %s", t.String())) return nil, nil, nil, false } - if t.Main == shaderir.Array && t.Length == -1 { - t.Length = len(e.Elts) + if t.Main == shaderir.Array { + if t.Length == -1 { + t.Length = len(e.Elts) + } else if t.Length < len(e.Elts) { + // KeyValueExpr is not supported yet. Just compare the length. + cs.addError(e.Pos(), fmt.Sprintf("too many values in %s literal", t.String())) + return nil, nil, nil, false + } } idx := block.totalLocalVariableCount() @@ -1146,6 +1215,31 @@ func (cs *compileState) parseExpr(block *block, fname string, expr ast.Expr, mar x := exprs[0] t := ts[0] + // Check the length only when the index is a constant. + if idx.Const != nil { + var length int + switch { + case t.Main == shaderir.Array: + length = t.Length + case t.IsFloatVector() || t.IsIntVector(): + length = t.VectorElementCount() + case t.IsMatrix(): + length = t.MatrixSize() + default: + cs.addError(e.Pos(), fmt.Sprintf("index operator cannot be applied to the type %s", t.String())) + return nil, nil, nil, false + } + v, ok := gconstant.Int64Val(gconstant.ToInt(idx.Const)) + if !ok { + cs.addError(e.Pos(), fmt.Sprintf("constant %s cannot be used as an index", idx.Const.String())) + return nil, nil, nil, false + } + if v < 0 || int(v) >= length { + cs.addError(e.Pos(), fmt.Sprintf("index out of range: %d", v)) + return nil, nil, nil, false + } + } + var typ shaderir.Type switch t.Main { case shaderir.Vec2, shaderir.Vec3, shaderir.Vec4: diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/shader/shader.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/shader/shader.go index 12626b1..3161929 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/shader/shader.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/shader/shader.go @@ -59,8 +59,6 @@ type compileState struct { global block - varyingParsed bool - errs []string } @@ -202,6 +200,7 @@ func Compile(src []byte, vertexEntry, fragmentEntry string, textureCount int) (* fragmentEntry: fragmentEntry, unit: unit, } + s.ir.SourceHash = shaderir.CalcSourceHash(src) s.global.ir = &shaderir.Block{} s.parse(f) @@ -291,18 +290,17 @@ func (cs *compileState) parse(f *ast.File) { // Parse function names so that any other function call the others. // The function data is provisional and will be updated soon. + var vertexInParams []variable + var vertexOutParams []variable + var fragmentInParams []variable + var fragmentOutParams []variable + var fragmentReturnType shaderir.Type for _, d := range f.Decls { fd, ok := d.(*ast.FuncDecl) if !ok { continue } n := fd.Name.Name - if n == cs.vertexEntry { - continue - } - if n == cs.fragmentEntry { - continue - } for _, f := range cs.funcs { if f.name == n { @@ -312,6 +310,19 @@ func (cs *compileState) parse(f *ast.File) { } inParams, outParams, ret := cs.parseFuncParams(&cs.global, n, fd) + + if n == cs.vertexEntry { + vertexInParams = inParams + vertexOutParams = outParams + continue + } + if n == cs.fragmentEntry { + fragmentInParams = inParams + fragmentOutParams = outParams + fragmentReturnType = ret + continue + } + var inT, outT []shaderir.Type for _, v := range inParams { inT = append(inT, v.typ) @@ -319,7 +330,6 @@ func (cs *compileState) parse(f *ast.File) { for _, v := range outParams { outT = append(outT, v.typ) } - cs.funcs = append(cs.funcs, function{ name: n, ir: shaderir.Func{ @@ -332,6 +342,45 @@ func (cs *compileState) parse(f *ast.File) { }) } + // Check varying variables. + // In testings, there might not be vertex and fragment entry points. + if len(vertexOutParams) > 0 && len(fragmentInParams) > 0 { + for i, p := range vertexOutParams { + if len(fragmentInParams) <= i { + break + } + t := fragmentInParams[i].typ + if !p.typ.Equal(&t) { + name := fragmentInParams[i].name + cs.addError(0, fmt.Sprintf("fragment argument %s must be %s but was %s", name, p.typ.String(), t.String())) + } + } + + // The first out-param is treated as gl_Position in GLSL. + if vertexOutParams[0].typ.Main != shaderir.Vec4 { + cs.addError(0, "vertex entry point must have at least one returning vec4 value for a position") + } + if len(fragmentOutParams) != 0 || fragmentReturnType.Main != shaderir.Vec4 { + cs.addError(0, "fragment entry point must have one returning vec4 value for a color") + } + } + + if len(cs.errs) > 0 { + return + } + + // Set attribute and varying veraibles. + for _, p := range vertexInParams { + cs.ir.Attributes = append(cs.ir.Attributes, p.typ) + } + if len(vertexOutParams) > 0 { + // TODO: Check that these params are not arrays or structs + // The 0th argument is a special variable for position and is not included in varying variables. + for _, p := range vertexOutParams[1:] { + cs.ir.Varyings = append(cs.ir.Varyings, p.typ) + } + } + // Parse functions. for _, d := range f.Decls { if f, ok := d.(*ast.FuncDecl); ok { @@ -742,7 +791,13 @@ func (cs *compileState) parseFuncParams(block *block, fname string, d *ast.FuncD // If there is only one returning value, it is treated as a returning value. // An array cannot be a returning value, especially for HLSL (#2923). - if len(out) == 1 && out[0].name == "" && out[0].typ.Main != shaderir.Array { + // + // For the vertex entry, a parameter (variable) is used as a returning value. + // For example, GLSL doesn't treat gl_Position as a returning value. + // Thus, the returning value is not set for the vertex entry. + // TODO: This can be resolved by having an indirect function like what the fragment entry already does. + // See internal/shaderir/glsl.adjustProgram. + if len(out) == 1 && out[0].name == "" && out[0].typ.Main != shaderir.Array && fname != cs.vertexEntry { ret = out[0].typ out = nil } @@ -765,77 +820,25 @@ func (cs *compileState) parseFunc(block *block, d *ast.FuncDecl) (function, bool } inParams, outParams, returnType := cs.parseFuncParams(block, d.Name.Name, d) - - checkVaryings := func(vs []variable) { - if len(cs.ir.Varyings) != len(vs) { - cs.addError(d.Pos(), "the number of vertex entry point's returning values and the number of fragment entry point's params must be the same") - return + if d.Name.Name == cs.fragmentEntry { + if len(inParams) == 0 { + inParams = append(inParams, variable{ + name: "_", + typ: shaderir.Type{Main: shaderir.Vec4}, + }) } - for i, t := range cs.ir.Varyings { - if t.Main != vs[i].typ.Main { - cs.addError(d.Pos(), "vertex entry point's returning value types and fragment entry point's param types must match") - } - } - } - - if block == &cs.global { - switch d.Name.Name { - case cs.vertexEntry: - for _, v := range inParams { - cs.ir.Attributes = append(cs.ir.Attributes, v.typ) - } - - // For the vertex entry, a parameter (variable) is used as a returning value. - // For example, GLSL doesn't treat gl_Position as a returning value. - // TODO: This can be resolved by having an indirect function like what the fragment entry already does. - // See internal/shaderir/glsl.adjustProgram. - if len(outParams) == 0 { - outParams = append(outParams, variable{ - typ: shaderir.Type{Main: shaderir.Vec4}, + // The 0th inParams is a special variable for position and is not included in varying variables. + if diff := len(cs.ir.Varyings) - (len(inParams) - 1); diff > 0 { + // inParams is not enough when the vertex shader has more returning values than the fragment shader's arguments. + orig := len(inParams) - 1 + for i := 0; i < diff; i++ { + inParams = append(inParams, variable{ + name: "_", + typ: cs.ir.Varyings[orig+i], }) } - - // The first out-param is treated as gl_Position in GLSL. - if outParams[0].typ.Main != shaderir.Vec4 { - cs.addError(d.Pos(), "vertex entry point must have at least one returning vec4 value for a position") - return function{}, false - } - - if cs.varyingParsed { - checkVaryings(outParams[1:]) - } else { - for _, v := range outParams[1:] { - // TODO: Check that these params are not arrays or structs - cs.ir.Varyings = append(cs.ir.Varyings, v.typ) - } - } - cs.varyingParsed = true - case cs.fragmentEntry: - if len(inParams) == 0 { - cs.addError(d.Pos(), "fragment entry point must have at least one vec4 parameter for a position") - return function{}, false - } - if inParams[0].typ.Main != shaderir.Vec4 { - cs.addError(d.Pos(), "fragment entry point must have at least one vec4 parameter for a position") - return function{}, false - } - - if len(outParams) != 0 || returnType.Main != shaderir.Vec4 { - cs.addError(d.Pos(), "fragment entry point must have one returning vec4 value for a color") - return function{}, false - } - - if cs.varyingParsed { - checkVaryings(inParams[1:]) - } else { - for _, v := range inParams[1:] { - cs.ir.Varyings = append(cs.ir.Varyings, v.typ) - } - } - cs.varyingParsed = true } } - b, ok := cs.parseBlock(block, d.Name.Name, d.Body.List, inParams, outParams, returnType, true) if !ok { return function{}, false diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/shader/stmt.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/shader/stmt.go index 8d64a9e..21098a8 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/shader/stmt.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/shader/stmt.go @@ -117,11 +117,12 @@ func (cs *compileState) parseStmt(block *block, fname string, stmt ast.Stmt, inP if op == shaderir.And || op == shaderir.Or || op == shaderir.Xor || op == shaderir.LeftShift || op == shaderir.RightShift { if lts[0].Main != shaderir.Int && !lts[0].IsIntVector() { cs.addError(stmt.Pos(), fmt.Sprintf("invalid operation: operator %s not defined on %s", stmt.Tok, lts[0].String())) + return nil, false } if rts[0].Main != shaderir.Int && !rts[0].IsIntVector() { cs.addError(stmt.Pos(), fmt.Sprintf("invalid operation: operator %s not defined on %s", stmt.Tok, rts[0].String())) + return nil, false } - return nil, false } if lts[0].Main == shaderir.Int && rhs[0].Const != nil { if !cs.forceToInt(stmt, &rhs[0]) { @@ -251,7 +252,7 @@ func (cs *compileState) parseStmt(block *block, fname string, stmt ast.Stmt, inP if !ok { return nil, false } - if len(ts) != 1 || ts[0].Main != shaderir.Bool { + if len(ts) != 1 { var tss []string for _, t := range ts { tss = append(tss, t.String()) @@ -259,6 +260,10 @@ func (cs *compileState) parseStmt(block *block, fname string, stmt ast.Stmt, inP cs.addError(stmt.Pos(), fmt.Sprintf("if-condition must be bool but: %s", strings.Join(tss, ", "))) return nil, false } + if !(ts[0].Main == shaderir.Bool || (ts[0].Main == shaderir.None && exprs[0].Const != nil && exprs[0].Const.Kind() == gconstant.Bool)) { + cs.addError(stmt.Pos(), fmt.Sprintf("if-condition must be bool but: %s", ts[0].String())) + return nil, false + } stmts = append(stmts, ss...) var bs []*shaderir.Block @@ -493,6 +498,8 @@ func (cs *compileState) assign(block *block, fname string, pos token.Pos, lhs, r allblank := true if len(lhs) == len(rhs) { + var localVariablIndicesToAssignLater []int + var leftExprsToAssignLater []shaderir.Expr for i, e := range lhs { // Prase RHS first for the order of the statements. r, rts, ss, ok := cs.parseExpr(block, fname, rhs[i], true) @@ -615,19 +622,23 @@ func (cs *compileState) assign(block *block, fname string, pos token.Pos, lhs, r }, r[0], }, - }, - shaderir.Stmt{ - Type: shaderir.Assign, - Exprs: []shaderir.Expr{ - l[0], - { - Type: shaderir.LocalVariable, - Index: idx, - }, - }, }) + localVariablIndicesToAssignLater = append(localVariablIndicesToAssignLater, idx) + leftExprsToAssignLater = append(leftExprsToAssignLater, l[0]) } } + for i, idx := range localVariablIndicesToAssignLater { + stmts = append(stmts, shaderir.Stmt{ + Type: shaderir.Assign, + Exprs: []shaderir.Expr{ + leftExprsToAssignLater[i], + { + Type: shaderir.LocalVariable, + Index: idx, + }, + }, + }) + } } else { var ss []shaderir.Stmt var ok bool diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/shader/type.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/shader/type.go index 5464075..a3b3d5b 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/shader/type.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/shader/type.go @@ -81,6 +81,10 @@ func (cs *compileState) parseType(block *block, fname string, expr ast.Expr) (sh cs.addError(t.Pos(), "length of array must be an integer") return shaderir.Type{}, false } + if l < 0 { + cs.addError(t.Pos(), fmt.Sprintf("invalid length array %d", l)) + return shaderir.Type{}, false + } length = int(l) } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/shaderir/glsl/glsl.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/shaderir/glsl/glsl.go index e947e0b..d5239dc 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/shaderir/glsl/glsl.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/shaderir/glsl/glsl.go @@ -508,12 +508,24 @@ func (c *compileContext) block(p *shaderir.Program, topBlock, block *shaderir.Bl for _, exp := range e.Exprs[1:] { args = append(args, expr(&exp)) } - f := expr(&e.Exprs[0]) - if f == "texelFetch" { - return fmt.Sprintf("%s(%s, ivec2(%s), 0)", f, args[0], args[1]) + callee := e.Exprs[0] + if callee.Type == shaderir.BuiltinFuncExpr { + if c.unit == shaderir.Pixels && callee.BuiltinFunc == shaderir.TexelAt { + return fmt.Sprintf("%s(%s, ivec2(%s), 0)", expr(&callee), args[0], args[1]) + } + if callee.BuiltinFunc == shaderir.Min || callee.BuiltinFunc == shaderir.Max { + result := args[0] + for i := 1; i < len(args); i++ { + result = fmt.Sprintf("%s(%s, %s)", expr(&callee), result, args[i]) + } + return result + } + if callee.BuiltinFunc == shaderir.FrontFacing { + return "gl_FrontFacing" + } } // Using parentheses at the callee is illegal. - return fmt.Sprintf("%s(%s)", f, strings.Join(args, ", ")) + return fmt.Sprintf("%s(%s)", expr(&callee), strings.Join(args, ", ")) case shaderir.FieldSelector: return fmt.Sprintf("(%s).%s", expr(&e.Exprs[0]), expr(&e.Exprs[1])) case shaderir.Index: diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/shaderir/hlsl/hlsl.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/shaderir/hlsl/hlsl.go index ca43cad..e4340ca 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/shaderir/hlsl/hlsl.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/shaderir/hlsl/hlsl.go @@ -52,13 +52,7 @@ func (c *compileContext) structName(p *shaderir.Program, t *shaderir.Type) strin return n } -const Prelude = `struct Varyings { - float4 Position : SV_POSITION; - float2 M0 : TEXCOORD0; - float4 M1 : COLOR; -}; - -float mod(float x, float y) { +const utilFuncs = `float mod(float x, float y) { return x - y * floor(x/y); } @@ -86,50 +80,84 @@ float4x4 float4x4FromScalar(float x) { return float4x4(x, 0, 0, 0, 0, x, 0, 0, 0, 0, x, 0, 0, 0, 0, x); }` -func Compile(p *shaderir.Program) (vertexShader, pixelShader string, offsets []int) { - offsets = calculateMemoryOffsets(p.Uniforms) +func Compile(p *shaderir.Program) (vertexShader, pixelShader, vertexPrelude, pixelPrelude string) { + offsets := UniformVariableOffsetsInDwords(p) c := &compileContext{ unit: p.Unit, } - var lines []string - lines = append(lines, strings.Split(Prelude, "\n")...) - lines = append(lines, "", "{{.Structs}}") + appendPrelude := func(lines []string, vertex bool) []string { + lines = append(lines, strings.Split(utilFuncs, "\n")...) - if len(p.Uniforms) > 0 { - lines = append(lines, "") - lines = append(lines, "cbuffer Uniforms : register(b0) {") - for i, t := range p.Uniforms { - // packingoffset is not mandatory, but this is useful to ensure the correct offset is used. - offset := fmt.Sprintf("c%d", offsets[i]/boundaryInBytes) - switch offsets[i] % boundaryInBytes { - case 4: - offset += ".y" - case 8: - offset += ".z" - case 12: - offset += ".w" + lines = append(lines, "", "struct Varyings {") + lines = append(lines, "\tfloat4 Position : SV_POSITION;") + if len(p.Varyings) > 0 { + for i, v := range p.Varyings { + switch i { + case 0: + lines = append(lines, fmt.Sprintf("\tfloat2 M%d : TEXCOORD;", i)) + case 1: + lines = append(lines, fmt.Sprintf("\tfloat4 M%d : COLOR0;", i)) + default: + // Use COLOR[n] as a general purpose varying. + if v.Main != shaderir.Vec4 { + lines = append(lines, fmt.Sprintf("\t?(unexpected type: %s) M%d : COLOR%d;", v, i, i-1)) + } else { + lines = append(lines, fmt.Sprintf("\tfloat4 M%d : COLOR%d;", i, i-1)) + } + } } - lines = append(lines, fmt.Sprintf("\t%s : packoffset(%s);", c.varDecl(p, &t, fmt.Sprintf("U%d", i)), offset)) } - lines = append(lines, "}") + if !vertex { + lines = append(lines, "\tbool FrontFacing : SV_IsFrontFace;") + } + lines = append(lines, "};") + return lines } - if p.TextureCount > 0 { - lines = append(lines, "") - for i := 0; i < p.TextureCount; i++ { - lines = append(lines, fmt.Sprintf("Texture2D T%[1]d : register(t%[1]d);", i)) - } - if c.unit == shaderir.Texels { - lines = append(lines, "SamplerState samp : register(s0);") - } - } + var vslines, pslines []string + vslines = appendPrelude(vslines, true) + pslines = appendPrelude(pslines, false) - vslines := make([]string, len(lines)) - copy(vslines, lines) - pslines := make([]string, len(lines)) - copy(pslines, lines) + vertexPrelude = strings.Join(vslines, "\n") + pixelPrelude = strings.Join(pslines, "\n") + + appendGlobalVariables := func(lines []string) []string { + lines = append(lines, "", "{{.Structs}}") + + if len(p.Uniforms) > 0 { + lines = append(lines, "") + lines = append(lines, "cbuffer Uniforms : register(b0) {") + for i, t := range p.Uniforms { + // packingoffset is not mandatory, but this is useful to ensure the correct offset is used. + offset := fmt.Sprintf("c%d", offsets[i]/UniformVariableBoundaryInDwords) + switch offsets[i] % UniformVariableBoundaryInDwords { + case 1: + offset += ".y" + case 2: + offset += ".z" + case 3: + offset += ".w" + } + lines = append(lines, fmt.Sprintf("\t%s : packoffset(%s);", c.varDecl(p, &t, fmt.Sprintf("U%d", i)), offset)) + } + lines = append(lines, "}") + } + + if p.TextureCount > 0 { + lines = append(lines, "") + for i := 0; i < p.TextureCount; i++ { + lines = append(lines, fmt.Sprintf("Texture2D T%[1]d : register(t%[1]d);", i)) + } + if c.unit == shaderir.Texels { + lines = append(lines, "SamplerState samp : register(s0);") + } + } + return lines + } + vslines = appendGlobalVariables(vslines) + pslines = appendGlobalVariables(pslines) var vsfuncs []*shaderir.Func if p.VertexFunc.Block != nil { @@ -156,7 +184,25 @@ func Compile(p *shaderir.Program) (vertexShader, pixelShader string, offsets []i } if p.VertexFunc.Block != nil && len(p.VertexFunc.Block.Stmts) > 0 { vslines = append(vslines, "") - vslines = append(vslines, "Varyings VSMain(float2 A0 : POSITION, float2 A1 : TEXCOORD, float4 A2 : COLOR) {") + var args []string + for i, a := range p.Attributes { + switch i { + case 0: + args = append(args, fmt.Sprintf("float2 A%d : POSITION", i)) + case 1: + args = append(args, fmt.Sprintf("float2 A%d : TEXCOORD", i)) + case 2: + args = append(args, fmt.Sprintf("float4 A%d : COLOR0", i)) + default: + // Use COLOR[n] as a general purpose varying. + if a.Main != shaderir.Vec4 { + args = append(args, fmt.Sprintf("?(unexpected type: %s) A%d : COLOR%d", a, i, i-2)) + } else { + args = append(args, fmt.Sprintf("float4 A%d : COLOR%d", i, i-2)) + } + } + } + vslines = append(vslines, "Varyings VSMain("+strings.Join(args, ", ")+") {") vslines = append(vslines, fmt.Sprintf("\tVaryings %s;", vsOut)) vslines = append(vslines, c.block(p, p.VertexFunc.Block, p.VertexFunc.Block, 0)...) if last := fmt.Sprintf("\treturn %s;", vsOut); vslines[len(vslines)-1] != last { @@ -480,6 +526,16 @@ func (c *compileContext) block(p *shaderir.Program, topBlock, block *shaderir.Bl } } } + if callee.Type == shaderir.BuiltinFuncExpr && (callee.BuiltinFunc == shaderir.Min || callee.BuiltinFunc == shaderir.Max) { + result := args[0] + for i := 1; i < len(args); i++ { + result = fmt.Sprintf("%s(%s, %s)", expr(&callee), result, args[i]) + } + return result + } + if callee.Type == shaderir.BuiltinFuncExpr && callee.BuiltinFunc == shaderir.FrontFacing { + return fmt.Sprintf("%s.FrontFacing", vsOut) + } return fmt.Sprintf("%s(%s)", expr(&e.Exprs[0]), strings.Join(args, ", ")) case shaderir.FieldSelector: return fmt.Sprintf("(%s).%s", expr(&e.Exprs[0]), expr(&e.Exprs[1])) diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/shaderir/hlsl/packing.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/shaderir/hlsl/uniform.go similarity index 51% rename from vendor/github.com/hajimehoshi/ebiten/v2/internal/shaderir/hlsl/packing.go rename to vendor/github.com/hajimehoshi/ebiten/v2/internal/shaderir/hlsl/uniform.go index ee28d01..76201c0 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/shaderir/hlsl/packing.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/shaderir/hlsl/uniform.go @@ -20,69 +20,73 @@ import ( "github.com/hajimehoshi/ebiten/v2/internal/shaderir" ) -const boundaryInBytes = 16 +const UniformVariableBoundaryInDwords = 4 -func calculateMemoryOffsets(uniforms []shaderir.Type) []int { +// UniformVariableOffsetsInDwords returns the offsets of the uniform variables in DWROD units in the HLSL layout. +func UniformVariableOffsetsInDwords(program *shaderir.Program) []int { // https://docs.microsoft.com/en-us/windows/win32/direct3dhlsl/dx-graphics-hlsl-packing-rules // https://github.com/microsoft/DirectXShaderCompiler/wiki/Buffer-Packing - var offsets []int - var head int - align := func(x int) int { if x == 0 { return 0 } - return ((x-1)/boundaryInBytes + 1) * boundaryInBytes + return ((x-1)/UniformVariableBoundaryInDwords + 1) * UniformVariableBoundaryInDwords } + var offsetsInDwords []int + var headInDwords int + // TODO: Reorder the variables with packoffset. // See https://docs.microsoft.com/en-us/windows/win32/direct3dhlsl/dx-graphics-hlsl-variable-packoffset - for _, u := range uniforms { + for _, u := range program.Uniforms { switch u.Main { + case shaderir.Bool: + offsetsInDwords = append(offsetsInDwords, headInDwords) + headInDwords += 1 case shaderir.Float: - offsets = append(offsets, head) - head += 4 + offsetsInDwords = append(offsetsInDwords, headInDwords) + headInDwords += 1 case shaderir.Int: - offsets = append(offsets, head) - head += 4 + offsetsInDwords = append(offsetsInDwords, headInDwords) + headInDwords += 1 case shaderir.Vec2, shaderir.IVec2: - if head%boundaryInBytes >= 4*3 { - head = align(head) + if headInDwords%UniformVariableBoundaryInDwords >= 3 { + headInDwords = align(headInDwords) } - offsets = append(offsets, head) - head += 4 * 2 + offsetsInDwords = append(offsetsInDwords, headInDwords) + headInDwords += 2 case shaderir.Vec3, shaderir.IVec3: - if head%boundaryInBytes >= 4*2 { - head = align(head) + if headInDwords%UniformVariableBoundaryInDwords >= 2 { + headInDwords = align(headInDwords) } - offsets = append(offsets, head) - head += 4 * 3 + offsetsInDwords = append(offsetsInDwords, headInDwords) + headInDwords += 3 case shaderir.Vec4, shaderir.IVec4: - if head%boundaryInBytes >= 4*1 { - head = align(head) + if headInDwords%UniformVariableBoundaryInDwords >= 1 { + headInDwords = align(headInDwords) } - offsets = append(offsets, head) - head += 4 * 4 + offsetsInDwords = append(offsetsInDwords, headInDwords) + headInDwords += 4 case shaderir.Mat2: // For matrices, each column is aligned to the boundary. - head = align(head) - offsets = append(offsets, head) - head += 4 * 6 + headInDwords = align(headInDwords) + offsetsInDwords = append(offsetsInDwords, headInDwords) + headInDwords += 6 case shaderir.Mat3: - head = align(head) - offsets = append(offsets, head) - head += 4 * 11 + headInDwords = align(headInDwords) + offsetsInDwords = append(offsetsInDwords, headInDwords) + headInDwords += 11 case shaderir.Mat4: - head = align(head) - offsets = append(offsets, head) - head += 4 * 16 + headInDwords = align(headInDwords) + offsetsInDwords = append(offsetsInDwords, headInDwords) + headInDwords += 16 case shaderir.Array: // Each array is 16-byte aligned. // TODO: What if the array has 2 or more dimensions? - head = align(head) - offsets = append(offsets, head) - n := u.Sub[0].Uint32Count() + headInDwords = align(headInDwords) + offsetsInDwords = append(offsetsInDwords, headInDwords) + n := u.Sub[0].DwordCount() switch u.Sub[0].Main { case shaderir.Mat2: n = 6 @@ -91,9 +95,9 @@ func calculateMemoryOffsets(uniforms []shaderir.Type) []int { case shaderir.Mat4: n = 16 } - head += (u.Length - 1) * align(4*n) + headInDwords += (u.Length - 1) * align(n) // The last element is not with a padding. - head += 4 * n + headInDwords += n case shaderir.Struct: // TODO: Implement this panic("hlsl: offset for a struct is not implemented yet") @@ -102,5 +106,5 @@ func calculateMemoryOffsets(uniforms []shaderir.Type) []int { } } - return offsets + return offsetsInDwords } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/shaderir/msl/msl.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/shaderir/msl/msl.go index 24a78a9..9a01433 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/shaderir/msl/msl.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/shaderir/msl/msl.go @@ -79,6 +79,15 @@ func Compile(p *shaderir.Program) (shader string) { lines = append(lines, strings.Split(Prelude(p.Unit), "\n")...) lines = append(lines, "", "{{.Structs}}") + if len(p.Uniforms) > 0 { + lines = append(lines, "") + lines = append(lines, "struct Uniforms {") + for i, u := range p.Uniforms { + lines = append(lines, fmt.Sprintf("\t%s;", c.varDecl(p, &u, fmt.Sprintf("U%d", i), false))) + } + lines = append(lines, "};") + } + if len(p.Attributes) > 0 { lines = append(lines, "") lines = append(lines, "struct Attributes {") @@ -117,9 +126,9 @@ func Compile(p *shaderir.Program) (shader string) { fmt.Sprintf("vertex Varyings %s(", VertexName), "\tuint vid [[vertex_id]],", "\tconst device Attributes* attributes [[buffer(0)]]") - for i, u := range p.Uniforms { + if len(p.Uniforms) > 0 { lines[len(lines)-1] += "," - lines = append(lines, fmt.Sprintf("\tconstant %s [[buffer(%d)]]", c.varDecl(p, &u, fmt.Sprintf("U%d", i), true), i+1)) + lines = append(lines, "\tconstant Uniforms& uniforms [[buffer(1)]]") } for i := 0; i < p.TextureCount; i++ { lines[len(lines)-1] += "," @@ -139,14 +148,16 @@ func Compile(p *shaderir.Program) (shader string) { lines = append(lines, fmt.Sprintf("fragment float4 %s(", FragmentName), "\tVaryings varyings [[stage_in]]") - for i, u := range p.Uniforms { + if len(p.Uniforms) > 0 { lines[len(lines)-1] += "," - lines = append(lines, fmt.Sprintf("\tconstant %s [[buffer(%d)]]", c.varDecl(p, &u, fmt.Sprintf("U%d", i), true), i+1)) + lines = append(lines, "\tconstant Uniforms& uniforms [[buffer(0)]]") } for i := 0; i < p.TextureCount; i++ { lines[len(lines)-1] += "," lines = append(lines, fmt.Sprintf("\ttexture2d T%[1]d [[texture(%[1]d)]]", i)) } + lines[len(lines)-1] += "," + lines = append(lines, "\tbool front_facing [[front_facing]]") lines[len(lines)-1] += ") {" lines = append(lines, c.block(p, p.FragmentFunc.Block, p.FragmentFunc.Block, 0)...) lines = append(lines, "}") @@ -229,12 +240,13 @@ func (c *compileContext) function(p *shaderir.Program, f *shaderir.Func, prototy var args []string // Uniform variables and texture variables. In Metal, non-const global variables are not available. - for i, u := range p.Uniforms { - args = append(args, "constant "+c.varDecl(p, &u, fmt.Sprintf("U%d", i), true)) + if len(p.Uniforms) > 0 { + args = append(args, "constant Uniforms& uniforms") } for i := 0; i < p.TextureCount; i++ { args = append(args, fmt.Sprintf("texture2d T%d", i)) } + args = append(args, "bool front_facing") var idx int for _, t := range f.InParams { @@ -350,7 +362,7 @@ func (c *compileContext) block(p *shaderir.Program, topBlock, block *shaderir.Bl case shaderir.NumberExpr: return constantToNumberLiteral(e.Const) case shaderir.UniformVariable: - return fmt.Sprintf("U%d", e.Index) + return fmt.Sprintf("uniforms.U%d", e.Index) case shaderir.TextureVariable: return fmt.Sprintf("T%d", e.Index) case shaderir.LocalVariable: @@ -389,12 +401,13 @@ func (c *compileContext) block(p *shaderir.Program, topBlock, block *shaderir.Bl callee := e.Exprs[0] var args []string if callee.Type != shaderir.BuiltinFuncExpr { - for i := range p.Uniforms { - args = append(args, fmt.Sprintf("U%d", i)) + if len(p.Uniforms) > 0 { + args = append(args, "uniforms") } for i := 0; i < p.TextureCount; i++ { args = append(args, fmt.Sprintf("T%d", i)) } + args = append(args, "front_facing") } for _, exp := range e.Exprs[1:] { args = append(args, expr(&exp)) @@ -409,6 +422,16 @@ func (c *compileContext) block(p *shaderir.Program, topBlock, block *shaderir.Bl panic(fmt.Sprintf("msl: unexpected unit: %d", p.Unit)) } } + if callee.Type == shaderir.BuiltinFuncExpr && (callee.BuiltinFunc == shaderir.Min || callee.BuiltinFunc == shaderir.Max) { + result := args[0] + for i := 1; i < len(args); i++ { + result = fmt.Sprintf("%s(%s, %s)", expr(&callee), result, args[i]) + } + return result + } + if callee.Type == shaderir.BuiltinFuncExpr && callee.BuiltinFunc == shaderir.FrontFacing { + return "(front_facing)" + } return fmt.Sprintf("%s(%s)", expr(&callee), strings.Join(args, ", ")) case shaderir.FieldSelector: return fmt.Sprintf("(%s).%s", expr(&e.Exprs[0]), expr(&e.Exprs[1])) diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/shaderir/program.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/shaderir/program.go index 792358a..6594b4e 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/shaderir/program.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/shaderir/program.go @@ -16,8 +16,11 @@ package shaderir import ( + "bytes" + "encoding/hex" "go/constant" "go/token" + "hash/fnv" "sort" "strings" ) @@ -29,6 +32,21 @@ const ( Pixels ) +type SourceHash [16]byte + +func CalcSourceHash(source []byte) SourceHash { + h := fnv.New128a() + _, _ = h.Write(bytes.TrimSpace(source)) + + var hash SourceHash + h.Sum(hash[:0]) + return hash +} + +func (s SourceHash) String() string { + return hex.EncodeToString(s[:]) +} + type Program struct { UniformNames []string Uniforms []Type @@ -40,6 +58,8 @@ type Program struct { FragmentFunc FragmentFunc Unit Unit + SourceHash SourceHash + uniformFactors []uint32 } @@ -274,6 +294,7 @@ const ( Fwidth BuiltinFunc = "fwidth" DiscardF BuiltinFunc = "discard" TexelAt BuiltinFunc = "__texelAt" + FrontFacing BuiltinFunc = "frontfacing" ) func ParseBuiltinFunc(str string) (BuiltinFunc, bool) { @@ -331,7 +352,8 @@ func ParseBuiltinFunc(str string) (BuiltinFunc, bool) { Dfdy, Fwidth, DiscardF, - TexelAt: + TexelAt, + FrontFacing: return BuiltinFunc(str), true } return "", false @@ -351,21 +373,21 @@ func IsValidSwizzling(s string) bool { switch { case strings.IndexByte(xyzw, s[0]) >= 0: for _, c := range s { - if strings.IndexRune(xyzw, c) == -1 { + if !strings.ContainsRune(xyzw, c) { return false } } return true case strings.IndexByte(rgba, s[0]) >= 0: for _, c := range s { - if strings.IndexRune(rgba, c) == -1 { + if !strings.ContainsRune(rgba, c) { return false } } return true case strings.IndexByte(strq, s[0]) >= 0: for _, c := range s { - if strings.IndexRune(strq, c) == -1 { + if !strings.ContainsRune(strq, c) { return false } } @@ -474,7 +496,7 @@ func (p *Program) FilterUniformVariables(uniforms []uint32) { p.uniformFactors = make([]uint32, len(uniforms)) var idx int for i, typ := range p.Uniforms { - c := typ.Uint32Count() + c := typ.DwordCount() if reachableUniforms[i] { for i := idx; i < idx+c; i++ { p.uniformFactors[i] = 1 diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/shaderir/type.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/shaderir/type.go index ede2c91..0d32405 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/shaderir/type.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/shaderir/type.go @@ -25,7 +25,7 @@ type Type struct { Length int } -func (t *Type) Equal(rhs *Type) bool { +func (t Type) Equal(rhs *Type) bool { if t.Main != rhs.Main { return false } @@ -43,7 +43,7 @@ func (t *Type) Equal(rhs *Type) bool { return true } -func (t *Type) String() string { +func (t Type) String() string { switch t.Main { case None: return "none" @@ -87,8 +87,11 @@ func (t *Type) String() string { } } -func (t *Type) Uint32Count() int { +func (t Type) DwordCount() int { switch t.Main { + case Bool: + // The size of a bool varies by the shader language, but use 1 for simplicity. + return 1 case Int: return 1 case Float: @@ -112,13 +115,13 @@ func (t *Type) Uint32Count() int { case Mat4: return 16 case Array: - return t.Length * t.Sub[0].Uint32Count() + return t.Length * t.Sub[0].DwordCount() default: // TODO: Parse a struct correctly return -1 } } -func (t *Type) IsFloatVector() bool { +func (t Type) IsFloatVector() bool { switch t.Main { case Vec2, Vec3, Vec4: return true @@ -126,7 +129,7 @@ func (t *Type) IsFloatVector() bool { return false } -func (t *Type) IsIntVector() bool { +func (t Type) IsIntVector() bool { switch t.Main { case IVec2, IVec3, IVec4: return true @@ -134,7 +137,7 @@ func (t *Type) IsIntVector() bool { return false } -func (t *Type) VectorElementCount() int { +func (t Type) VectorElementCount() int { switch t.Main { case Vec2: return 2 @@ -153,7 +156,7 @@ func (t *Type) VectorElementCount() int { } } -func (t *Type) IsMatrix() bool { +func (t Type) IsMatrix() bool { switch t.Main { case Mat2, Mat3, Mat4: return true @@ -161,6 +164,19 @@ func (t *Type) IsMatrix() bool { return false } +func (t Type) MatrixSize() int { + switch t.Main { + case Mat2: + return 2 + case Mat3: + return 3 + case Mat4: + return 4 + default: + return -1 + } +} + type BasicType int const ( diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/api_windows.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/api_windows.go index 1601149..6a51999 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/api_windows.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/api_windows.go @@ -68,9 +68,12 @@ type _POINT struct { } var ( + imm32 = windows.NewLazySystemDLL("imm32.dll") ole32 = windows.NewLazySystemDLL("ole32.dll") user32 = windows.NewLazySystemDLL("user32.dll") + procImmAssociateContext = imm32.NewProc("ImmAssociateContext") + procCoCreateInstance = ole32.NewProc("CoCreateInstance") procGetSystemMetrics = user32.NewProc("GetSystemMetrics") @@ -79,6 +82,14 @@ var ( procGetCursorPos = user32.NewProc("GetCursorPos") ) +func _ImmAssociateContext(hwnd windows.HWND, hIMC uintptr) (uintptr, error) { + r, _, e := procImmAssociateContext.Call(uintptr(hwnd), hIMC) + if e != nil && !errors.Is(e, windows.ERROR_SUCCESS) { + return 0, fmt.Errorf("ui: ImmAssociateContext failed: error code: %w", e) + } + return r, nil +} + func _CoCreateInstance(rclsid *windows.GUID, pUnkOuter unsafe.Pointer, dwClsContext uint32, riid *windows.GUID) (unsafe.Pointer, error) { var ptr unsafe.Pointer r, _, _ := procCoCreateInstance.Call(uintptr(unsafe.Pointer(rclsid)), uintptr(pUnkOuter), uintptr(dwClsContext), uintptr(unsafe.Pointer(riid)), uintptr(unsafe.Pointer(&ptr))) diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/context.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/context.go index ff419c9..5f0e81b 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/context.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/context.go @@ -54,7 +54,7 @@ type context struct { offscreenHeight float64 isOffscreenModified bool - lastDrawTime time.Time + lastSwapBufferTime time.Time skipCount int @@ -70,7 +70,14 @@ func newContext(game Game) *context { func (c *context) updateFrame(graphicsDriver graphicsdriver.Graphics, outsideWidth, outsideHeight float64, deviceScaleFactor float64, ui *UserInterface) error { // TODO: If updateCount is 0 and vsync is disabled, swapping buffers can be skipped. - return c.updateFrameImpl(graphicsDriver, clock.UpdateFrame(), outsideWidth, outsideHeight, deviceScaleFactor, ui, false) + needsSwapBuffers, err := c.updateFrameImpl(graphicsDriver, clock.UpdateFrame(), outsideWidth, outsideHeight, deviceScaleFactor, ui, false) + if err != nil { + return err + } + if err := c.swapBuffersOrWait(needsSwapBuffers, graphicsDriver, ui.FPSMode() == FPSModeVsyncOn); err != nil { + return err + } + return nil } func (c *context) forceUpdateFrame(graphicsDriver graphicsdriver.Graphics, outsideWidth, outsideHeight float64, deviceScaleFactor float64, ui *UserInterface) error { @@ -81,33 +88,32 @@ func (c *context) forceUpdateFrame(graphicsDriver graphicsdriver.Graphics, outsi n = 2 } for i := 0; i < n; i++ { - if err := c.updateFrameImpl(graphicsDriver, 1, outsideWidth, outsideHeight, deviceScaleFactor, ui, true); err != nil { + needsSwapBuffers, err := c.updateFrameImpl(graphicsDriver, 1, outsideWidth, outsideHeight, deviceScaleFactor, ui, true) + if err != nil { + return err + } + if err := c.swapBuffersOrWait(needsSwapBuffers, graphicsDriver, ui.FPSMode() == FPSModeVsyncOn); err != nil { return err } } return nil } -func (c *context) updateFrameImpl(graphicsDriver graphicsdriver.Graphics, updateCount int, outsideWidth, outsideHeight float64, deviceScaleFactor float64, ui *UserInterface, forceDraw bool) (err error) { +func (c *context) updateFrameImpl(graphicsDriver graphicsdriver.Graphics, updateCount int, outsideWidth, outsideHeight float64, deviceScaleFactor float64, ui *UserInterface, forceDraw bool) (needsSwapBuffers bool, err error) { // The given outside size can be 0 e.g. just after restoring from the fullscreen mode on Windows (#1589) // Just ignore such cases. Otherwise, creating a zero-sized framebuffer causes a panic. if outsideWidth == 0 || outsideHeight == 0 { - return nil + return false, nil } - debug.Logf("----\n") + debug.FrameLogf("----\n") if err := atlas.BeginFrame(graphicsDriver); err != nil { - return err + return false, err } - defer func() { if err1 := atlas.EndFrame(); err1 != nil && err == nil { - err = err1 - return - } - - if err1 := atlas.SwapBuffers(graphicsDriver); err1 != nil && err == nil { + needsSwapBuffers = false err = err1 return } @@ -115,17 +121,17 @@ func (c *context) updateFrameImpl(graphicsDriver graphicsdriver.Graphics, update // Flush deferred functions, like reading pixels from GPU. if err := c.processFuncsInFrame(ui); err != nil { - return err + return false, err } // ForceUpdate can be invoked even if the context is not initialized yet (#1591). if w, h := c.layoutGame(outsideWidth, outsideHeight, deviceScaleFactor); w == 0 || h == 0 { - return nil + return false, nil } // Update the input state after the layout is updated as a cursor position is affected by the layout. - if err := ui.updateInputState(); err != nil { - return err + if err := ui.updateInputStateForFrame(); err != nil { + return false, err } // Ensure that Update is called once before Draw so that Update can be used for initialization. @@ -133,7 +139,7 @@ func (c *context) updateFrameImpl(graphicsDriver graphicsdriver.Graphics, update updateCount = 1 c.updateCalled = true } - debug.Logf("Update count per frame: %d\n", updateCount) + debug.FrameLogf("Update count per frame: %d\n", updateCount) // Update the game. for i := 0; i < updateCount; i++ { @@ -143,27 +149,55 @@ func (c *context) updateFrameImpl(graphicsDriver graphicsdriver.Graphics, update }) if err := hook.RunBeforeUpdateHooks(); err != nil { - return err + return false, err } if err := c.game.Update(); err != nil { - return err + return false, err } // Catch the error that happened at (*Image).At. if err := ui.error(); err != nil { - return err + return false, err } + + ui.incrementTick() } // Update window icons during a frame, since an icon might be *ebiten.Image and // getting pixels from it needs to be in a frame (#1468). if err := ui.updateIconIfNeeded(); err != nil { - return err + return false, err } // Draw the game. - if err := c.drawGame(graphicsDriver, ui, forceDraw); err != nil { - return err + return c.drawGame(graphicsDriver, ui, forceDraw) +} + +func (c *context) swapBuffersOrWait(needsSwapBuffers bool, graphicsDriver graphicsdriver.Graphics, vsyncEnabled bool) error { + now := time.Now() + defer func() { + c.lastSwapBufferTime = now + }() + + if needsSwapBuffers { + if err := atlas.SwapBuffers(graphicsDriver); err != nil { + return err + } + } + + var waitTime time.Duration + if !needsSwapBuffers { + // When swapping buffers is skipped and Draw is called too early, sleep for a while to suppress CPU usages (#2890). + waitTime = time.Second / 60 + } else if vsyncEnabled { + // In some environments, e.g. Linux on Parallels, SwapBuffers doesn't wait for the vsync (#2952). + // In the case when the display has high refresh rates like 240 [Hz], the wait time should be small. + waitTime = time.Millisecond + } + if waitTime > 0 { + if delta := waitTime - now.Sub(c.lastSwapBufferTime); delta > 0 { + time.Sleep(delta) + } } return nil @@ -177,7 +211,7 @@ func (c *context) newOffscreenImage(w, h int) *Image { return img } -func (c *context) drawGame(graphicsDriver graphicsdriver.Graphics, ui *UserInterface, forceDraw bool) error { +func (c *context) drawGame(graphicsDriver graphicsdriver.Graphics, ui *UserInterface, forceDraw bool) (needSwapBuffers bool, err error) { if (c.offscreen.imageType == atlas.ImageTypeVolatile) != ui.IsScreenClearedEveryFrame() { w, h := c.offscreen.width, c.offscreen.height c.offscreen.Deallocate() @@ -195,10 +229,10 @@ func (c *context) drawGame(graphicsDriver graphicsdriver.Graphics, ui *UserInter } if err := c.game.DrawOffscreen(); err != nil { - return err + return false, err } - const maxSkipCount = 3 + const maxSkipCount = 4 if !forceDraw && !c.isOffscreenModified { if c.skipCount < maxSkipCount { @@ -208,28 +242,26 @@ func (c *context) drawGame(graphicsDriver graphicsdriver.Graphics, ui *UserInter c.skipCount = 0 } - now := time.Now() - defer func() { - c.lastDrawTime = now - }() - - if c.skipCount < maxSkipCount { - if graphicsDriver.NeedsClearingScreen() { - // This clear is needed for fullscreen mode or some mobile platforms (#622). - c.screen.clear() - } - - c.game.DrawFinalScreen(c.screenScaleAndOffsets()) - - // The final screen is never used as the rendering source. - // Flush its buffer here just in case. - c.screen.flushBufferIfNeeded() - } else if delta := time.Second/60 - now.Sub(c.lastDrawTime); delta > 0 { - // When swapping buffers is skipped and Draw is called too early, sleep for a while to suppress CPU usages (#2890). - time.Sleep(delta) + if c.skipCount >= maxSkipCount { + return false, nil } - return nil + // screen can be nil for some edge cases (#3121). + if c.screen == nil { + return false, nil + } + + if graphicsDriver.NeedsClearingScreen() { + // This clear is needed for fullscreen mode or some mobile platforms (#622). + c.screen.clear() + } + + c.game.DrawFinalScreen(c.screenScaleAndOffsets()) + + // The final screen is never used as the rendering source. + // Flush its buffer here just in case. + c.screen.flushBufferIfNeeded() + return true, nil } func (c *context) layoutGame(outsideWidth, outsideHeight float64, deviceScaleFactor float64) (int, int) { @@ -238,8 +270,13 @@ func (c *context) layoutGame(outsideWidth, outsideHeight float64, deviceScaleFac panic("ui: Layout must return positive numbers") } - c.screenWidth = outsideWidth * deviceScaleFactor - c.screenHeight = outsideHeight * deviceScaleFactor + screenWidth := outsideWidth * deviceScaleFactor + screenHeight := outsideHeight * deviceScaleFactor + if c.screenWidth != screenWidth || c.screenHeight != screenHeight { + c.skipCount = 0 + } + c.screenWidth = screenWidth + c.screenHeight = screenHeight c.offscreenWidth = owf c.offscreenHeight = ohf @@ -252,7 +289,7 @@ func (c *context) layoutGame(outsideWidth, outsideHeight float64, deviceScaleFac c.screen.Deallocate() c.screen = nil } - if c.screen == nil { + if c.screen == nil && sw > 0 && sh > 0 { c.screen = c.game.NewScreenImage(sw, sh) } @@ -308,7 +345,6 @@ func (c *context) runInFrame(f func()) { f() } <-ch - return } func (c *context) processFuncsInFrame(ui *UserInterface) error { diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/image.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/image.go index 0a971a8..3ffc475 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/image.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/image.go @@ -23,6 +23,7 @@ import ( "github.com/hajimehoshi/ebiten/v2/internal/graphics" "github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver" "github.com/hajimehoshi/ebiten/v2/internal/mipmap" + "github.com/hajimehoshi/ebiten/v2/internal/restorable" ) // panicOnErrorOnReadingPixels indicates whether reading pixels panics on an error or not. @@ -77,7 +78,7 @@ func (i *Image) Deallocate() { i.mipmap.Deallocate() } -func (i *Image) DrawTriangles(srcs [graphics.ShaderImageCount]*Image, vertices []float32, indices []uint32, blend graphicsdriver.Blend, dstRegion image.Rectangle, srcRegions [graphics.ShaderImageCount]image.Rectangle, shader *Shader, uniforms []uint32, fillRule graphicsdriver.FillRule, canSkipMipmap bool, antialias bool) { +func (i *Image) DrawTriangles(srcs [graphics.ShaderSrcImageCount]*Image, vertices []float32, indices []uint32, blend graphicsdriver.Blend, dstRegion image.Rectangle, srcRegions [graphics.ShaderSrcImageCount]image.Rectangle, shader *Shader, uniforms []uint32, fillRule graphicsdriver.FillRule, canSkipMipmap bool, antialias bool, hint restorable.Hint) { if i.modifyCallback != nil { i.modifyCallback() } @@ -98,13 +99,13 @@ func (i *Image) DrawTriangles(srcs [graphics.ShaderImageCount]*Image, vertices [ i.bigOffscreenBuffer = i.ui.newBigOffscreenImage(i, imageType) } - i.bigOffscreenBuffer.drawTriangles(srcs, vertices, indices, blend, dstRegion, srcRegions, shader, uniforms, fillRule, canSkipMipmap, false) + i.bigOffscreenBuffer.drawTriangles(srcs, vertices, indices, blend, dstRegion, srcRegions, shader, uniforms, fillRule, canSkipMipmap) return } i.flushBufferIfNeeded() - var srcMipmaps [graphics.ShaderImageCount]*mipmap.Mipmap + var srcMipmaps [graphics.ShaderSrcImageCount]*mipmap.Mipmap for i, src := range srcs { if src == nil { continue @@ -113,7 +114,7 @@ func (i *Image) DrawTriangles(srcs [graphics.ShaderImageCount]*Image, vertices [ srcMipmaps[i] = src.mipmap } - i.mipmap.DrawTriangles(srcMipmaps, vertices, indices, blend, dstRegion, srcRegions, shader.shader, uniforms, fillRule, canSkipMipmap) + i.mipmap.DrawTriangles(srcMipmaps, vertices, indices, blend, dstRegion, srcRegions, shader.shader, uniforms, fillRule, canSkipMipmap, hint) } func (i *Image) WritePixels(pix []byte, region image.Rectangle) { @@ -168,22 +169,23 @@ func (i *Image) Fill(r, g, b, a float32, region image.Rectangle) { i.tmpVerticesForFill = make([]float32, 4*graphics.VertexFloatCount) } // i.tmpVerticesForFill can be reused as this is sent to DrawTriangles immediately. - graphics.QuadVertices( + graphics.QuadVerticesFromSrcAndMatrix( i.tmpVerticesForFill, 1, 1, float32(i.ui.whiteImage.width-1), float32(i.ui.whiteImage.height-1), float32(i.width), 0, 0, float32(i.height), 0, 0, r, g, b, a) is := graphics.QuadIndices() - srcs := [graphics.ShaderImageCount]*Image{i.ui.whiteImage} + srcs := [graphics.ShaderSrcImageCount]*Image{i.ui.whiteImage} blend := graphicsdriver.BlendCopy // If possible, use BlendSourceOver to encourage batching (#2817). if a == 1 && i.lastBlend == graphicsdriver.BlendSourceOver { blend = graphicsdriver.BlendSourceOver } + sr := image.Rect(0, 0, i.ui.whiteImage.width, i.ui.whiteImage.height) // i.lastBlend is updated in DrawTriangles. - i.DrawTriangles(srcs, i.tmpVerticesForFill, is, blend, region, [graphics.ShaderImageCount]image.Rectangle{}, NearestFilterShader, nil, graphicsdriver.FillAll, true, false) + i.DrawTriangles(srcs, i.tmpVerticesForFill, is, blend, region, [graphics.ShaderSrcImageCount]image.Rectangle{sr}, NearestFilterShader, nil, graphicsdriver.FillRuleFillAll, true, false, restorable.HintOverwriteDstRegion) } type bigOffscreenImage struct { @@ -217,7 +219,7 @@ func (i *bigOffscreenImage) deallocate() { i.dirty = false } -func (i *bigOffscreenImage) drawTriangles(srcs [graphics.ShaderImageCount]*Image, vertices []float32, indices []uint32, blend graphicsdriver.Blend, dstRegion image.Rectangle, srcRegions [graphics.ShaderImageCount]image.Rectangle, shader *Shader, uniforms []uint32, fillRule graphicsdriver.FillRule, canSkipMipmap bool, antialias bool) { +func (i *bigOffscreenImage) drawTriangles(srcs [graphics.ShaderSrcImageCount]*Image, vertices []float32, indices []uint32, blend graphicsdriver.Blend, dstRegion image.Rectangle, srcRegions [graphics.ShaderSrcImageCount]image.Rectangle, shader *Shader, uniforms []uint32, fillRule graphicsdriver.FillRule, canSkipMipmap bool) { if i.blend != blend { i.flush() } @@ -240,19 +242,20 @@ func (i *bigOffscreenImage) drawTriangles(srcs [graphics.ShaderImageCount]*Image // Copy the current rendering result to get the correct blending result. if blend != graphicsdriver.BlendSourceOver && !i.dirty { - srcs := [graphics.ShaderImageCount]*Image{i.orig} + srcs := [graphics.ShaderSrcImageCount]*Image{i.orig} if len(i.tmpVerticesForCopying) < 4*graphics.VertexFloatCount { i.tmpVerticesForCopying = make([]float32, 4*graphics.VertexFloatCount) } // i.tmpVerticesForCopying can be reused as this is sent to DrawTriangles immediately. - graphics.QuadVertices( + graphics.QuadVerticesFromSrcAndMatrix( i.tmpVerticesForCopying, float32(i.region.Min.X), float32(i.region.Min.Y), float32(i.region.Max.X), float32(i.region.Max.Y), bigOffscreenScale, 0, 0, bigOffscreenScale, 0, 0, 1, 1, 1, 1) is := graphics.QuadIndices() dstRegion := image.Rect(0, 0, i.region.Dx()*bigOffscreenScale, i.region.Dy()*bigOffscreenScale) - i.image.DrawTriangles(srcs, i.tmpVerticesForCopying, is, graphicsdriver.BlendCopy, dstRegion, [graphics.ShaderImageCount]image.Rectangle{}, NearestFilterShader, nil, graphicsdriver.FillAll, true, false) + srcRegion := i.region + i.image.DrawTriangles(srcs, i.tmpVerticesForCopying, is, graphicsdriver.BlendCopy, dstRegion, [graphics.ShaderSrcImageCount]image.Rectangle{srcRegion}, NearestFilterShader, nil, graphicsdriver.FillRuleFillAll, true, false, restorable.HintOverwriteDstRegion) } for idx := 0; idx < len(vertices); idx += graphics.VertexFloatCount { @@ -268,7 +271,7 @@ func (i *bigOffscreenImage) drawTriangles(srcs [graphics.ShaderImageCount]*Image dstRegion.Max.X *= bigOffscreenScale dstRegion.Max.Y *= bigOffscreenScale - i.image.DrawTriangles(srcs, vertices, indices, blend, dstRegion, srcRegions, shader, uniforms, fillRule, canSkipMipmap, false) + i.image.DrawTriangles(srcs, vertices, indices, blend, dstRegion, srcRegions, shader, uniforms, fillRule, canSkipMipmap, false, restorable.HintNone) i.dirty = true } @@ -284,23 +287,26 @@ func (i *bigOffscreenImage) flush() { // Mark the offscreen clean earlier to avoid recursive calls. i.dirty = false - srcs := [graphics.ShaderImageCount]*Image{i.image} + srcs := [graphics.ShaderSrcImageCount]*Image{i.image} if len(i.tmpVerticesForFlushing) < 4*graphics.VertexFloatCount { i.tmpVerticesForFlushing = make([]float32, 4*graphics.VertexFloatCount) } // i.tmpVerticesForFlushing can be reused as this is sent to DrawTriangles in this function. - graphics.QuadVertices( + graphics.QuadVerticesFromSrcAndMatrix( i.tmpVerticesForFlushing, 0, 0, float32(i.region.Dx()*bigOffscreenScale), float32(i.region.Dy()*bigOffscreenScale), 1.0/bigOffscreenScale, 0, 0, 1.0/bigOffscreenScale, float32(i.region.Min.X), float32(i.region.Min.Y), 1, 1, 1, 1) is := graphics.QuadIndices() dstRegion := i.region + srcRegion := image.Rect(0, 0, i.region.Dx()*bigOffscreenScale, i.region.Dy()*bigOffscreenScale) blend := graphicsdriver.BlendSourceOver + hint := restorable.HintNone if i.blend != graphicsdriver.BlendSourceOver { blend = graphicsdriver.BlendCopy + hint = restorable.HintOverwriteDstRegion } - i.orig.DrawTriangles(srcs, i.tmpVerticesForFlushing, is, blend, dstRegion, [graphics.ShaderImageCount]image.Rectangle{}, LinearFilterShader, nil, graphicsdriver.FillAll, true, false) + i.orig.DrawTriangles(srcs, i.tmpVerticesForFlushing, is, blend, dstRegion, [graphics.ShaderSrcImageCount]image.Rectangle{srcRegion}, LinearFilterShader, nil, graphicsdriver.FillRuleFillAll, true, false, hint) i.image.clear() i.dirty = false diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/init_nintendosdk.cpp b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/init_nintendosdk.cpp index c4dff29..129c9e7 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/init_nintendosdk.cpp +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/init_nintendosdk.cpp @@ -14,7 +14,7 @@ //go:build nintendosdk -// The actual implementation will be provided by -overlay. +// The actual implementation will be provided by github.com/hajimehoshi/uwagaki. #include "init_nintendosdk.h" diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/input.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/input.go index 5f02020..a8455cb 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/input.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/input.go @@ -39,21 +39,180 @@ type Touch struct { } type InputState struct { - KeyPressed [KeyMax + 1]bool - MouseButtonPressed [MouseButtonMax + 1]bool - CursorX float64 - CursorY float64 - WheelX float64 - WheelY float64 - Touches []Touch - Runes []rune - WindowBeingClosed bool - DroppedFiles fs.FS + KeyPressedTimes [KeyMax + 1]InputTime + KeyReleasedTimes [KeyMax + 1]InputTime + + MouseButtonPressedTimes [MouseButtonMax + 1]InputTime + MouseButtonReleasedTimes [MouseButtonMax + 1]InputTime + + CursorX float64 + CursorY float64 + WheelX float64 + WheelY float64 + Touches []Touch + Runes []rune + WindowBeingClosed bool + DroppedFiles fs.FS +} + +func (i *InputState) setKeyPressed(key Key, t InputTime) { + if key < 0 || KeyMax < key { + return + } + i.KeyPressedTimes[key] = t +} + +func (i *InputState) setKeyReleased(key Key, t InputTime) { + if key < 0 || KeyMax < key { + return + } + // Ignore duplicated key releases (#3326). + if i.KeyPressedTimes[key] <= i.KeyReleasedTimes[key] { + return + } + i.KeyReleasedTimes[key] = t +} + +func (i *InputState) setMouseButtonPressed(button MouseButton, t InputTime) { + if button < 0 || MouseButtonMax < button { + return + } + i.MouseButtonPressedTimes[button] = t +} + +func (i *InputState) setMouseButtonReleased(button MouseButton, t InputTime) { + if button < 0 || MouseButtonMax < button { + return + } + if i.MouseButtonPressedTimes[button] <= i.MouseButtonReleasedTimes[button] { + return + } + i.MouseButtonReleasedTimes[button] = t +} + +// releaseAllButtons is called when the browser window loses focus. +func (i *InputState) releaseAllButtons(t InputTime) { + for j := range i.KeyPressedTimes { + if i.KeyPressedTimes[Key(j)] <= i.KeyReleasedTimes[Key(j)] { + continue + } + i.KeyReleasedTimes[Key(j)] = t + } + for j := range i.MouseButtonPressedTimes { + if i.MouseButtonPressedTimes[MouseButton(j)] <= i.MouseButtonReleasedTimes[MouseButton(j)] { + continue + } + i.MouseButtonReleasedTimes[j] = t + } + i.Touches = i.Touches[:0] +} + +func (i *InputState) IsKeyPressed(key Key, tick int64) bool { + switch key { + case KeyAlt: + return i.IsKeyPressed(KeyAltLeft, tick) || i.IsKeyPressed(KeyAltRight, tick) + case KeyControl: + return i.IsKeyPressed(KeyControlLeft, tick) || i.IsKeyPressed(KeyControlRight, tick) + case KeyShift: + return i.IsKeyPressed(KeyShiftLeft, tick) || i.IsKeyPressed(KeyShiftRight, tick) + case KeyMeta: + return i.IsKeyPressed(KeyMetaLeft, tick) || i.IsKeyPressed(KeyMetaRight, tick) + } + + if key < 0 || KeyMax < key { + return false + } + p := i.KeyPressedTimes[key] + r := i.KeyReleasedTimes[key] + return inputStatePressed(p, r, tick) +} + +func (i *InputState) IsKeyJustPressed(key Key, tick int64) bool { + if key < 0 || KeyMax < key { + return false + } + p := i.KeyPressedTimes[key] + return inputStateJustPressed(p, tick) +} + +func (i *InputState) IsKeyJustReleased(key Key, tick int64) bool { + if key < 0 || KeyMax < key { + return false + } + r := i.KeyReleasedTimes[key] + return inputStateJustReleased(r, tick) +} + +func (i *InputState) KeyPressDuration(key Key, tick int64) int64 { + if key < 0 || KeyMax < key { + return 0 + } + p := i.KeyPressedTimes[key] + r := i.KeyReleasedTimes[key] + return inputStateDuration(p, r, tick) +} + +func (i *InputState) IsMouseButtonPressed(button MouseButton, tick int64) bool { + if button < 0 || MouseButtonMax < button { + return false + } + p := i.MouseButtonPressedTimes[button] + r := i.MouseButtonReleasedTimes[button] + return inputStatePressed(p, r, tick) +} + +func (i *InputState) IsMouseButtonJustPressed(button MouseButton, tick int64) bool { + if button < 0 || MouseButtonMax < button { + return false + } + p := i.MouseButtonPressedTimes[button] + return inputStateJustPressed(p, tick) +} + +func (i *InputState) IsMouseButtonJustReleased(button MouseButton, tick int64) bool { + if button < 0 || MouseButtonMax < button { + return false + } + r := i.MouseButtonReleasedTimes[button] + return inputStateJustReleased(r, tick) +} + +func (i *InputState) MouseButtonPressDuration(button MouseButton, tick int64) int64 { + if button < 0 || MouseButtonMax < button { + return 0 + } + p := i.MouseButtonPressedTimes[button] + r := i.MouseButtonReleasedTimes[button] + return inputStateDuration(p, r, tick) +} + +func inputStatePressed(pressed, released InputTime, tick int64) bool { + return released < pressed || inputStateJustPressed(pressed, tick) +} + +func inputStateJustPressed(pressed InputTime, tick int64) bool { + return pressed > 0 && pressed.Tick() == tick +} + +func inputStateJustReleased(released InputTime, tick int64) bool { + return released > 0 && released.Tick() == tick +} + +func inputStateDuration(pressed, released InputTime, tick int64) int64 { + if pressed == 0 { + return 0 + } + if pressed < released { + return 0 + } + return tick - pressed.Tick() + 1 } func (i *InputState) copyAndReset(dst *InputState) { - dst.KeyPressed = i.KeyPressed - dst.MouseButtonPressed = i.MouseButtonPressed + dst.KeyPressedTimes = i.KeyPressedTimes + dst.KeyReleasedTimes = i.KeyReleasedTimes + dst.MouseButtonPressedTimes = i.MouseButtonPressedTimes + dst.MouseButtonReleasedTimes = i.MouseButtonReleasedTimes dst.CursorX = i.CursorX dst.CursorY = i.CursorY dst.WheelX = i.WheelX diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/input_glfw.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/input_glfw.go index 41ead8e..9855f31 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/input_glfw.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/input_glfw.go @@ -32,6 +32,52 @@ var glfwMouseButtonToMouseButton = map[glfw.MouseButton]MouseButton{ } func (u *UserInterface) registerInputCallbacks() error { + if _, err := u.window.SetKeyCallback(func(w *glfw.Window, key glfw.Key, scancode int, action glfw.Action, mods glfw.ModifierKey) { + // Ignore key repeats for now. + if action == glfw.Repeat { + return + } + + // As this function is called from GLFW callbacks, the current thread is main. + u.m.Lock() + defer u.m.Unlock() + + uk, ok := glfwKeyToUIKey[key] + if !ok { + return + } + if action == glfw.Press { + u.inputState.setKeyPressed(uk, u.InputTime()) + } else { + u.inputState.setKeyReleased(uk, u.InputTime()) + } + }); err != nil { + return err + } + + if _, err := u.window.SetMouseButtonCallback(func(w *glfw.Window, button glfw.MouseButton, action glfw.Action, mods glfw.ModifierKey) { + // Ignore key repeats for now. + if action == glfw.Repeat { + return + } + + // As this function is called from GLFW callbacks, the current thread is main. + u.m.Lock() + defer u.m.Unlock() + + ub, ok := glfwMouseButtonToMouseButton[button] + if !ok { + return + } + if action == glfw.Press { + u.inputState.setMouseButtonPressed(ub, u.InputTime()) + } else { + u.inputState.setMouseButtonReleased(ub, u.InputTime()) + } + }); err != nil { + return err + } + if _, err := u.window.SetCharModsCallback(func(w *glfw.Window, char rune, mods glfw.ModifierKey) { // As this function is called from GLFW callbacks, the current thread is main. u.m.Lock() @@ -54,34 +100,19 @@ func (u *UserInterface) registerInputCallbacks() error { return nil } -func (u *UserInterface) updateInputState() error { +func (u *UserInterface) updateInputStateForFrame() error { var err error u.mainThread.Call(func() { - err = u.updateInputStateImpl() + err = u.updateInputStateForFrameImpl() }) return err } -// updateInputStateImpl must be called from the main thread. -func (u *UserInterface) updateInputStateImpl() error { +// updateInputStateForFrameImpl must be called from the main thread. +func (u *UserInterface) updateInputStateForFrameImpl() error { u.m.Lock() defer u.m.Unlock() - for uk, gk := range uiKeyToGLFWKey { - s, err := u.window.GetKey(gk) - if err != nil { - return err - } - u.inputState.KeyPressed[uk] = s == glfw.Press - } - for gb, ub := range glfwMouseButtonToMouseButton { - s, err := u.window.GetMouseButton(gb) - if err != nil { - return err - } - u.inputState.MouseButtonPressed[ub] = s == glfw.Press - } - m, err := u.currentMonitor() if err != nil { return err diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/input_js.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/input_js.go index 612ab9e..f4573aa 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/input_js.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/input_js.go @@ -16,6 +16,7 @@ package ui import ( "math" + "strings" "syscall/js" "unicode" ) @@ -62,10 +63,15 @@ var codeToMouseButton = map[int]MouseButton{ 4: MouseButton4, } -func eventToKeys(e js.Value) (key0, key1 Key, fromKeyProperty bool) { +func eventToKeys(e js.Value) (key0, key1 Key) { id := jsCodeToID(e.Get("code")) + + // On mobile browsers, treat enter key as if this is from a `key` property. + if IsVirtualKeyboard() && id == KeyEnter { + return KeyEnter, -1 + } if id >= 0 { - return id, -1, false + return id, -1 } // With a virtual keyboard on mobile devices, e.code is empty. Use a 'key' property instead (#2898). @@ -75,69 +81,56 @@ func eventToKeys(e js.Value) (key0, key1 Key, fromKeyProperty bool) { // Let's assume both keys are pressed. switch { case key.Equal(stringAlt): - return KeyAltLeft, KeyAltRight, true + return KeyAltLeft, KeyAltRight case key.Equal(stringControl): - return KeyControlLeft, KeyControlRight, true + return KeyControlLeft, KeyControlRight case key.Equal(stringMeta): - return KeyMetaLeft, KeyMetaRight, true + return KeyMetaLeft, KeyMetaRight case key.Equal(stringShift): - return KeyShiftLeft, KeyShiftRight, true + return KeyShiftLeft, KeyShiftRight } for uiKey, jsKey := range uiKeyToJSKey { if key.Equal(jsKey) { - return uiKey, -1, true + return uiKey, -1 } } - return -1, -1, false + return -1, -1 } func (u *UserInterface) keyDown(event js.Value) { - key0, key1, fromKeyProperty := eventToKeys(event) + // Ignore key repeats for now. + if event.Get("repeat").Bool() { + return + } + now := u.InputTime() + key0, key1 := eventToKeys(event) if key0 >= 0 { - // If the key value comes from a 'key' property, a 'keydown' and 'keyup' event might be fired too quickly. - // Record the key duration to prevent immediate resetting a key state by a 'keyup' event. - // Resetting a key state is delayed until the next tick. See updateInputState. - if fromKeyProperty && !u.inputState.KeyPressed[key0] { - if u.keyDurationsByKeyProperty == nil { - u.keyDurationsByKeyProperty = map[Key]int{} - } - u.keyDurationsByKeyProperty[key0] = 1 - } - u.inputState.KeyPressed[key0] = true + u.inputState.setKeyPressed(key0, now) } if key1 >= 0 { - if fromKeyProperty && !u.inputState.KeyPressed[key1] { - if u.keyDurationsByKeyProperty == nil { - u.keyDurationsByKeyProperty = map[Key]int{} - } - u.keyDurationsByKeyProperty[key1] = 1 - } - u.inputState.KeyPressed[key1] = true + u.inputState.setKeyPressed(key1, now) } } func (u *UserInterface) keyUp(event js.Value) { - key0, key1, fromKeyProperty := eventToKeys(event) + now := u.InputTime() + key0, key1 := eventToKeys(event) if key0 >= 0 { - if !fromKeyProperty || u.keyDurationsByKeyProperty[key0] == 0 { - u.inputState.KeyPressed[key0] = false - } + u.inputState.setKeyReleased(key0, now) } if key1 >= 0 { - if !fromKeyProperty || u.keyDurationsByKeyProperty[key1] == 0 { - u.inputState.KeyPressed[key1] = false - } + u.inputState.setKeyReleased(key1, now) } } func (u *UserInterface) mouseDown(code int) { - u.inputState.MouseButtonPressed[codeToMouseButton[code]] = true + u.inputState.setMouseButtonPressed(codeToMouseButton[code], u.InputTime()) } func (u *UserInterface) mouseUp(code int) { - u.inputState.MouseButtonPressed[codeToMouseButton[code]] = false + u.inputState.setMouseButtonReleased(codeToMouseButton[code], u.InputTime()) } func (u *UserInterface) updateInputFromEvent(e js.Value) error { @@ -239,10 +232,12 @@ func isKeyString(str string) bool { } var ( - jsKeyboard = js.Global().Get("navigator").Get("keyboard") - jsKeyboardGetLayoutMap js.Value - jsKeyboardGetLayoutMapCh chan js.Value - jsKeyboardGetLayoutMapCallback js.Func + jsKeyboard = js.Global().Get("navigator").Get("keyboard") + jsKeyboardLayoutAvailable bool + jsKeyboardGetLayoutMap js.Value + jsKeyboardGetLayoutMapCh chan js.Value + jsKeyboardGetLayoutMapThenCallback js.Func + jsKeyboardGetLayoutMapCatchCallback js.Func ) func init() { @@ -252,10 +247,18 @@ func init() { jsKeyboardGetLayoutMap = jsKeyboard.Get("getLayoutMap").Call("bind", jsKeyboard) jsKeyboardGetLayoutMapCh = make(chan js.Value, 1) - jsKeyboardGetLayoutMapCallback = js.FuncOf(func(this js.Value, args []js.Value) any { + jsKeyboardGetLayoutMapThenCallback = js.FuncOf(func(this js.Value, args []js.Value) any { jsKeyboardGetLayoutMapCh <- args[0] return nil }) + jsKeyboardGetLayoutMapCatchCallback = js.FuncOf(func(this js.Value, args []js.Value) any { + err := args[0] + js.Global().Get("console").Call("error", "ui: navigator.keyboard.getLayoutMap() failed:", err) + jsKeyboardLayoutAvailable = false + jsKeyboardGetLayoutMapCh <- js.Undefined() + return nil + }) + jsKeyboardLayoutAvailable = true } func (u *UserInterface) KeyName(key Key) string { @@ -263,17 +266,20 @@ func (u *UserInterface) KeyName(key Key) string { return "" } + if !jsKeyboardLayoutAvailable { + return "" + } + // keyboardLayoutMap is reset every tick. if u.keyboardLayoutMap.IsUndefined() { - if !jsKeyboard.Truthy() { - return "" - } - // Invoke getLayoutMap every tick to detect the keyboard change. // TODO: Calling this every tick might be inefficient. Is there a way to detect a keyboard change? - jsKeyboardGetLayoutMap.Invoke().Call("then", jsKeyboardGetLayoutMapCallback) + jsKeyboardGetLayoutMap.Invoke().Call("then", jsKeyboardGetLayoutMapThenCallback).Call("catch", jsKeyboardGetLayoutMapCatchCallback) u.keyboardLayoutMap = <-jsKeyboardGetLayoutMapCh } + if u.keyboardLayoutMap.IsUndefined() { + return "" + } n := u.keyboardLayoutMap.Call("get", uiKeyToJSCode[key]) if n.IsUndefined() { @@ -294,17 +300,7 @@ func (u *UserInterface) saveCursorPosition() { u.savedOutsideHeight = h } -func (u *UserInterface) updateInputState() error { - // Reset the key state if a key is pressed by a 'key' property and the key's duration is big enough. - for key, duration := range u.keyDurationsByKeyProperty { - if duration >= 2 { - delete(u.keyDurationsByKeyProperty, key) - u.inputState.KeyPressed[key] = false - continue - } - u.keyDurationsByKeyProperty[key]++ - } - +func (u *UserInterface) updateInputStateForFrame() error { s := theMonitor.DeviceScaleFactor() if !math.IsNaN(u.savedCursorX) && !math.IsNaN(u.savedCursorY) { @@ -417,12 +413,14 @@ var uiKeyToJSKey = map[Key]js.Value{ KeyNumpad9: js.ValueOf("9"), } -func (i *InputState) resetForBlur() { - for j := range i.KeyPressed { - i.KeyPressed[j] = false +func IsVirtualKeyboard() bool { + // Detect a virtual keyboard by the user agent. + // Note that this is not a correct way to detect a virtual keyboard. + // In the future, we should use the `navigator.virtualKeyboard` API. + // https://developer.mozilla.org/en-US/docs/Web/API/Navigator/virtualKeyboard + ua := js.Global().Get("navigator").Get("userAgent").String() + if strings.Contains(ua, "Android") || strings.Contains(ua, "iPhone") || strings.Contains(ua, "iPad") || strings.Contains(ua, "iPod") { + return true } - for j := range i.MouseButtonPressed { - i.MouseButtonPressed[j] = false - } - i.Touches = i.Touches[:0] + return false } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/input_mobile.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/input_mobile.go index e2fb5ca..f573070 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/input_mobile.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/input_mobile.go @@ -26,24 +26,20 @@ type TouchForInput struct { Y float64 } -func (u *UserInterface) updateInputStateFromOutside(keys map[Key]struct{}, runes []rune, touches []TouchForInput) { +func (u *UserInterface) updateInputStateFromOutside(keyPressedTimes, keyReleasedTimes [KeyMax + 1]InputTime, runes []rune, touches []TouchForInput) { u.m.Lock() defer u.m.Unlock() - for k := range u.inputState.KeyPressed { - _, ok := keys[Key(k)] - u.inputState.KeyPressed[k] = ok - } - + u.inputState.KeyPressedTimes = keyPressedTimes + u.inputState.KeyReleasedTimes = keyReleasedTimes u.inputState.Runes = append(u.inputState.Runes, runes...) - u.touches = u.touches[:0] for _, t := range touches { u.touches = append(u.touches, t) } } -func (u *UserInterface) updateInputState() error { +func (u *UserInterface) updateInputStateForFrame() error { u.m.Lock() defer u.m.Unlock() diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/input_nintendosdk.cpp b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/input_nintendosdk.cpp index 7fbe5ea..ed30abf 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/input_nintendosdk.cpp +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/input_nintendosdk.cpp @@ -14,7 +14,7 @@ //go:build nintendosdk -// The actual implementaiton will be provided by -overlay. +// The actual implementaiton will be provided by github.com/hajimehoshi/uwagaki. #include "input_nintendosdk.h" diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/input_nintendosdk.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/input_nintendosdk.go index f800f39..5af2ea9 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/input_nintendosdk.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/input_nintendosdk.go @@ -29,16 +29,16 @@ import ( "github.com/hajimehoshi/ebiten/v2/internal/gamepad" ) -func (u *UserInterface) updateInputState() error { +func (u *UserInterface) updateInputStateForFrame() error { var err error u.mainThread.Call(func() { - err = u.updateInputStateImpl() + err = u.updateInputStateForFrameImpl() }) return err } -// updateInputStateImpl must be called from the main thread. -func (u *UserInterface) updateInputStateImpl() error { +// updateInputStateForFrameImpl must be called from the main thread. +func (u *UserInterface) updateInputStateForFrameImpl() error { if err := gamepad.Update(); err != nil { return err } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/input_playstation5.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/input_playstation5.go index 89cd297..d1e2b7b 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/input_playstation5.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/input_playstation5.go @@ -16,8 +16,23 @@ package ui -func (u *UserInterface) updateInputState() error { - // TODO: Implement this +import ( + "github.com/hajimehoshi/ebiten/v2/internal/gamepad" +) + +func (u *UserInterface) updateInputStateForFrame() error { + var err error + u.mainThread.Call(func() { + err = u.updateInputStateForFrameImpl() + }) + return err +} + +// updateInputStateForFrameImpl must be called from the main thread. +func (u *UserInterface) updateInputStateForFrameImpl() error { + if err := gamepad.Update(); err != nil { + return err + } return nil } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/keys.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/keys.go index 59bdcab..a9efb90 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/keys.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/keys.go @@ -141,11 +141,11 @@ const ( KeySlash KeySpace KeyTab - KeyReserved0 - KeyReserved1 - KeyReserved2 - KeyReserved3 - KeyMax = KeyReserved3 + KeyAlt + KeyControl + KeyShift + KeyMeta + KeyMax = KeyMeta ) func (k Key) String() string { diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/keys_glfw.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/keys_glfw.go index 37af13b..abcfb91 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/keys_glfw.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/keys_glfw.go @@ -142,3 +142,124 @@ var uiKeyToGLFWKey = map[Key]glfw.Key{ KeyY: glfw.KeyY, KeyZ: glfw.KeyZ, } + +var glfwKeyToUIKey = map[glfw.Key]Key{ + glfw.KeyA: KeyA, + glfw.KeyLeftAlt: KeyAltLeft, + glfw.KeyRightAlt: KeyAltRight, + glfw.KeyDown: KeyArrowDown, + glfw.KeyLeft: KeyArrowLeft, + glfw.KeyRight: KeyArrowRight, + glfw.KeyUp: KeyArrowUp, + glfw.KeyB: KeyB, + glfw.KeyGraveAccent: KeyBackquote, + glfw.KeyBackslash: KeyBackslash, + glfw.KeyBackspace: KeyBackspace, + glfw.KeyLeftBracket: KeyBracketLeft, + glfw.KeyRightBracket: KeyBracketRight, + glfw.KeyC: KeyC, + glfw.KeyCapsLock: KeyCapsLock, + glfw.KeyComma: KeyComma, + glfw.KeyMenu: KeyContextMenu, + glfw.KeyLeftControl: KeyControlLeft, + glfw.KeyRightControl: KeyControlRight, + glfw.KeyD: KeyD, + glfw.KeyDelete: KeyDelete, + glfw.Key0: KeyDigit0, + glfw.Key1: KeyDigit1, + glfw.Key2: KeyDigit2, + glfw.Key3: KeyDigit3, + glfw.Key4: KeyDigit4, + glfw.Key5: KeyDigit5, + glfw.Key6: KeyDigit6, + glfw.Key7: KeyDigit7, + glfw.Key8: KeyDigit8, + glfw.Key9: KeyDigit9, + glfw.KeyE: KeyE, + glfw.KeyEnd: KeyEnd, + glfw.KeyEnter: KeyEnter, + glfw.KeyEqual: KeyEqual, + glfw.KeyEscape: KeyEscape, + glfw.KeyF: KeyF, + glfw.KeyF1: KeyF1, + glfw.KeyF10: KeyF10, + glfw.KeyF11: KeyF11, + glfw.KeyF12: KeyF12, + glfw.KeyF13: KeyF13, + glfw.KeyF14: KeyF14, + glfw.KeyF15: KeyF15, + glfw.KeyF16: KeyF16, + glfw.KeyF17: KeyF17, + glfw.KeyF18: KeyF18, + glfw.KeyF19: KeyF19, + glfw.KeyF2: KeyF2, + glfw.KeyF20: KeyF20, + glfw.KeyF21: KeyF21, + glfw.KeyF22: KeyF22, + glfw.KeyF23: KeyF23, + glfw.KeyF24: KeyF24, + glfw.KeyF3: KeyF3, + glfw.KeyF4: KeyF4, + glfw.KeyF5: KeyF5, + glfw.KeyF6: KeyF6, + glfw.KeyF7: KeyF7, + glfw.KeyF8: KeyF8, + glfw.KeyF9: KeyF9, + glfw.KeyG: KeyG, + glfw.KeyH: KeyH, + glfw.KeyHome: KeyHome, + glfw.KeyI: KeyI, + glfw.KeyInsert: KeyInsert, + glfw.KeyWorld1: KeyIntlBackslash, + glfw.KeyJ: KeyJ, + glfw.KeyK: KeyK, + glfw.KeyL: KeyL, + glfw.KeyM: KeyM, + glfw.KeyLeftSuper: KeyMetaLeft, + glfw.KeyRightSuper: KeyMetaRight, + glfw.KeyMinus: KeyMinus, + glfw.KeyN: KeyN, + glfw.KeyNumLock: KeyNumLock, + glfw.KeyKP0: KeyNumpad0, + glfw.KeyKP1: KeyNumpad1, + glfw.KeyKP2: KeyNumpad2, + glfw.KeyKP3: KeyNumpad3, + glfw.KeyKP4: KeyNumpad4, + glfw.KeyKP5: KeyNumpad5, + glfw.KeyKP6: KeyNumpad6, + glfw.KeyKP7: KeyNumpad7, + glfw.KeyKP8: KeyNumpad8, + glfw.KeyKP9: KeyNumpad9, + glfw.KeyKPAdd: KeyNumpadAdd, + glfw.KeyKPDecimal: KeyNumpadDecimal, + glfw.KeyKPDivide: KeyNumpadDivide, + glfw.KeyKPEnter: KeyNumpadEnter, + glfw.KeyKPEqual: KeyNumpadEqual, + glfw.KeyKPMultiply: KeyNumpadMultiply, + glfw.KeyKPSubtract: KeyNumpadSubtract, + glfw.KeyO: KeyO, + glfw.KeyP: KeyP, + glfw.KeyPageDown: KeyPageDown, + glfw.KeyPageUp: KeyPageUp, + glfw.KeyPause: KeyPause, + glfw.KeyPeriod: KeyPeriod, + glfw.KeyPrintScreen: KeyPrintScreen, + glfw.KeyQ: KeyQ, + glfw.KeyApostrophe: KeyQuote, + glfw.KeyR: KeyR, + glfw.KeyS: KeyS, + glfw.KeyScrollLock: KeyScrollLock, + glfw.KeySemicolon: KeySemicolon, + glfw.KeyLeftShift: KeyShiftLeft, + glfw.KeyRightShift: KeyShiftRight, + glfw.KeySlash: KeySlash, + glfw.KeySpace: KeySpace, + glfw.KeyT: KeyT, + glfw.KeyTab: KeyTab, + glfw.KeyU: KeyU, + glfw.KeyV: KeyV, + glfw.KeyW: KeyW, + glfw.KeyX: KeyX, + glfw.KeyY: KeyY, + glfw.KeyZ: KeyZ, +} diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/monitor_glfw.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/monitor_glfw.go index aa12765..3b4543e 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/monitor_glfw.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/monitor_glfw.go @@ -18,6 +18,7 @@ package ui import ( "image" + "slices" "sync" "sync/atomic" @@ -65,13 +66,13 @@ type monitors struct { m sync.Mutex - updateCalled int32 + updateCalled atomic.Bool } var theMonitors monitors func (m *monitors) append(ms []*Monitor) []*Monitor { - if atomic.LoadInt32(&m.updateCalled) == 0 { + if !m.updateCalled.Load() { panic("ui: (*monitors).update must be called before (*monitors).append is called") } @@ -81,15 +82,24 @@ func (m *monitors) append(ms []*Monitor) []*Monitor { return append(ms, m.monitors...) } +func (m *monitors) contains(monitor *Monitor) bool { + if !m.updateCalled.Load() { + return false + } + m.m.Lock() + defer m.m.Unlock() + return slices.Contains(m.monitors, monitor) +} + func (m *monitors) primaryMonitor() *Monitor { - if atomic.LoadInt32(&m.updateCalled) == 0 { + if !m.updateCalled.Load() { panic("ui: (*monitors).update must be called before (*monitors).primaryMonitor is called") } m.m.Lock() defer m.m.Unlock() - // GetMonitors might return nil in theory (#1878, #1887). + // GetMonitors might return nil in theory (#1878, #1887, #3241). // primaryMonitor can be called at the initialization, so monitors can be nil. if len(m.monitors) == 0 { return nil @@ -97,13 +107,6 @@ func (m *monitors) primaryMonitor() *Monitor { return m.monitors[0] } -func (m *monitors) monitorFromID(id int) *Monitor { - m.m.Lock() - defer m.m.Unlock() - - return m.monitors[id] -} - // monitorFromPosition returns a monitor for the given position (x, y), // or returns nil if monitor is not found. // The position is in GLFW pixels. @@ -179,6 +182,6 @@ func (m *monitors) update() error { m.monitors = newMonitors m.m.Unlock() - atomic.StoreInt32(&m.updateCalled, 1) + m.updateCalled.Store(true) return nil } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/run.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/run.go index 0596bf9..4e13120 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/run.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/run.go @@ -37,18 +37,8 @@ func (u *UserInterface) runMultiThread(game Game, options *RunOptions) error { u.mainThread = thread.NewOSThread() graphicscommand.SetOSThreadAsRenderThread() - // Set the running state true after the main thread is set, and before initOnMainThread is called (#2742). - // TODO: As the existence of the main thread is the same as the value of `running`, this is redundant. - // Make `mainThread` atomic and remove `running` if possible. - u.setRunning(true) - defer u.setRunning(false) - u.context = newContext(game) - if err := u.initOnMainThread(options); err != nil { - return err - } - ctx, cancel := stdcontext.WithCancel(stdcontext.Background()) defer cancel() @@ -57,6 +47,7 @@ func (u *UserInterface) runMultiThread(game Game, options *RunOptions) error { // Run the render thread. wg.Go(func() error { defer cancel() + graphicscommand.LoopRenderThread(ctx) return nil }) @@ -64,6 +55,20 @@ func (u *UserInterface) runMultiThread(game Game, options *RunOptions) error { // Run the game thread. wg.Go(func() error { defer cancel() + + var err error + u.mainThread.Call(func() { + if err1 := u.initOnMainThread(options); err1 != nil { + err = err1 + } + }) + if err != nil { + return err + } + + // setRunning(true) should be called in initOnMainThread for each platform. + defer u.setRunning(false) + return u.loopGame() }) diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/shader.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/shader.go index 0d9031a..fdd0d15 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/shader.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/shader.go @@ -27,14 +27,14 @@ import ( type Shader struct { shader *atlas.Shader - uniformNames []string - uniformTypes []shaderir.Type - uniformUint32Count int + uniformNames []string + uniformTypes []shaderir.Type + uniformDwordCount int } -func NewShader(ir *shaderir.Program) *Shader { +func NewShader(ir *shaderir.Program, name string) *Shader { return &Shader{ - shader: atlas.NewShader(ir), + shader: atlas.NewShader(ir, name), uniformNames: ir.UniformNames[graphics.PreservedUniformVariablesCount:], uniformTypes: ir.Uniforms[graphics.PreservedUniformVariablesCount:], } @@ -45,20 +45,20 @@ func (s *Shader) Deallocate() { } func (s *Shader) AppendUniforms(dst []uint32, uniforms map[string]any) []uint32 { - if s.uniformUint32Count == 0 { + if s.uniformDwordCount == 0 { for _, typ := range s.uniformTypes { - s.uniformUint32Count += typ.Uint32Count() + s.uniformDwordCount += typ.DwordCount() } } origLen := len(dst) - if cap(dst)-len(dst) >= s.uniformUint32Count { - dst = dst[:len(dst)+s.uniformUint32Count] + if cap(dst)-len(dst) >= s.uniformDwordCount { + dst = dst[:len(dst)+s.uniformDwordCount] for i := origLen; i < len(dst); i++ { dst[i] = 0 } } else { - dst = append(dst, make([]uint32, s.uniformUint32Count)...) + dst = append(dst, make([]uint32, s.uniformDwordCount)...) } idx := origLen @@ -70,27 +70,44 @@ func (s *Shader) AppendUniforms(dst []uint32, uniforms map[string]any) []uint32 v := reflect.ValueOf(uv) t := v.Type() switch t.Kind() { + case reflect.Bool: + if typ.DwordCount() != 1 { + panic(fmt.Sprintf("ui: unexpected uniform value for %s (%s)", name, typ.String())) + } + if v.Bool() { + dst[idx] = 1 + } else { + dst[idx] = 0 + } case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64: - if typ.Uint32Count() != 1 { + if typ.DwordCount() != 1 { panic(fmt.Sprintf("ui: unexpected uniform value for %s (%s)", name, typ.String())) } dst[idx] = uint32(v.Int()) case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr: - if typ.Uint32Count() != 1 { + if typ.DwordCount() != 1 { panic(fmt.Sprintf("ui: unexpected uniform value for %s (%s)", name, typ.String())) } dst[idx] = uint32(v.Uint()) case reflect.Float32, reflect.Float64: - if typ.Uint32Count() != 1 { + if typ.DwordCount() != 1 { panic(fmt.Sprintf("ui: unexpected uniform value for %s (%s)", name, typ.String())) } dst[idx] = math.Float32bits(float32(v.Float())) case reflect.Slice, reflect.Array: l := v.Len() - if typ.Uint32Count() != l { + if typ.DwordCount() != l { panic(fmt.Sprintf("ui: unexpected uniform value for %s (%s)", name, typ.String())) } switch t.Elem().Kind() { + case reflect.Bool: + for i := 0; i < l; i++ { + if v.Index(i).Bool() { + dst[idx+i] = 1 + } else { + dst[idx+i] = 0 + } + } case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64: for i := 0; i < l; i++ { dst[idx+i] = uint32(v.Index(i).Int()) @@ -111,7 +128,7 @@ func (s *Shader) AppendUniforms(dst []uint32, uniforms map[string]any) []uint32 } } - idx += typ.Uint32Count() + idx += typ.DwordCount() } return dst diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/ui.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/ui.go index 5f1a9dc..4369b3a 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/ui.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/ui.go @@ -23,6 +23,7 @@ import ( _ "github.com/ebitengine/hideconsole" "github.com/hajimehoshi/ebiten/v2/internal/atlas" + "github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver" "github.com/hajimehoshi/ebiten/v2/internal/mipmap" "github.com/hajimehoshi/ebiten/v2/internal/thread" ) @@ -75,10 +76,12 @@ type UserInterface struct { err error errM sync.Mutex - isScreenClearedEveryFrame int32 - graphicsLibrary int32 - running int32 - terminated int32 + isScreenClearedEveryFrame atomic.Bool + graphicsLibrary atomic.Int32 + running atomic.Bool + terminated atomic.Bool + tick atomic.Int64 + inputTime atomic.Int64 whiteImage *Image @@ -106,10 +109,9 @@ func Get() *UserInterface { // newUserInterface must be called from the main thread. func newUserInterface() (*UserInterface, error) { - u := &UserInterface{ - isScreenClearedEveryFrame: 1, - graphicsLibrary: int32(GraphicsLibraryUnknown), - } + u := &UserInterface{} + u.isScreenClearedEveryFrame.Store(true) + u.graphicsLibrary.Store(int32(GraphicsLibraryUnknown)) u.whiteImage = u.NewImage(3, 3, atlas.ImageTypeRegular) pix := make([]byte, 4*u.whiteImage.width*u.whiteImage.height) @@ -127,6 +129,10 @@ func newUserInterface() (*UserInterface, error) { } func (u *UserInterface) readPixels(mipmap *mipmap.Mipmap, pixels []byte, region image.Rectangle) error { + if !u.running.Load() { + panic("ui: ReadPixels cannot be called before the game starts") + } + ok, err := mipmap.ReadPixels(u.graphicsDriver, pixels, region) if err != nil { return err @@ -167,13 +173,17 @@ func (u *UserInterface) dumpImages(dir string) (string, error) { } type RunOptions struct { - GraphicsLibrary GraphicsLibrary - InitUnfocused bool - ScreenTransparent bool - SkipTaskbar bool - SingleThread bool - X11ClassName string - X11InstanceName string + GraphicsLibrary GraphicsLibrary + InitUnfocused bool + ScreenTransparent bool + SkipTaskbar bool + SingleThread bool + DisableHiDPI bool + ColorSpace graphicsdriver.ColorSpace + ApplePressAndHoldEnabled bool + X11ClassName string + X11InstanceName string + StrictContextRestoration bool } // InitialWindowPosition returns the position for centering the given second width/height pair within the first width/height pair. @@ -196,41 +206,70 @@ func (u *UserInterface) setError(err error) { } func (u *UserInterface) IsScreenClearedEveryFrame() bool { - return atomic.LoadInt32(&u.isScreenClearedEveryFrame) != 0 + return u.isScreenClearedEveryFrame.Load() } func (u *UserInterface) SetScreenClearedEveryFrame(cleared bool) { - v := int32(0) - if cleared { - v = 1 - } - atomic.StoreInt32(&u.isScreenClearedEveryFrame, v) + u.isScreenClearedEveryFrame.Store(cleared) } func (u *UserInterface) setGraphicsLibrary(library GraphicsLibrary) { - atomic.StoreInt32(&u.graphicsLibrary, int32(library)) + u.graphicsLibrary.Store(int32(library)) } func (u *UserInterface) GraphicsLibrary() GraphicsLibrary { - return GraphicsLibrary(atomic.LoadInt32(&u.graphicsLibrary)) + return GraphicsLibrary(u.graphicsLibrary.Load()) } func (u *UserInterface) isRunning() bool { - return atomic.LoadInt32(&u.running) != 0 && !u.isTerminated() + return u.running.Load() && !u.isTerminated() } func (u *UserInterface) setRunning(running bool) { - if running { - atomic.StoreInt32(&u.running, 1) - } else { - atomic.StoreInt32(&u.running, 0) - } + u.running.Store(running) } func (u *UserInterface) isTerminated() bool { - return atomic.LoadInt32(&u.terminated) != 0 + return u.terminated.Load() } func (u *UserInterface) setTerminated() { - atomic.StoreInt32(&u.terminated, 1) + u.terminated.Store(true) +} + +func (u *UserInterface) Tick() int64 { + return u.tick.Load() +} + +func (u *UserInterface) incrementTick() { + u.tick.Add(1) + u.inputTime.Store(int64(NewInputTimeFromTick(u.tick.Load()))) +} + +func (u *UserInterface) InputTime() InputTime { + t := InputTime(u.inputTime.Add(1)) + if t.Subtick() == 0 { + panic("ui: too many input events in a tick") + } + return t +} + +// inputTimeSubtickBits is the number of bits for a counter in a tick. +// An input time consists of a tick and a counter in a tick. +// This means that an input time will be invalid when 2^20 = 1048576 inputs are handled in a tick, +// but this should unlikely happen. +const inputTimeSubtickBits = 20 + +type InputTime int64 + +func NewInputTimeFromTick(tick int64) InputTime { + return InputTime(tick << inputTimeSubtickBits) +} + +func (i InputTime) Tick() int64 { + return int64(i >> inputTimeSubtickBits) +} + +func (i InputTime) Subtick() int64 { + return int64(i & ((1 << inputTimeSubtickBits) - 1)) } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/ui_android.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/ui_android.go index 3e9326f..f3ba5e3 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/ui_android.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/ui_android.go @@ -18,15 +18,21 @@ package ui #include #include -// Basically same as: +// The following JNI code works as this pseudo Java code: // // WindowService windowService = context.getSystemService(Context.WINDOW_SERVICE); // Display display = windowManager.getDefaultDisplay(); // DisplayMetrics displayMetrics = new DisplayMetrics(); // display.getRealMetrics(displayMetrics); -// this.deviceScale = displayMetrics.density; +// return displayMetrics.widthPixels, displayMetrics.heightPixels, displayMetrics.density; // -static float deviceScale(uintptr_t java_vm, uintptr_t jni_env, uintptr_t ctx) { +#cgo noescape displayInfo +#cgo nocallback displayInfo +static void displayInfo(int* width, int* height, float* scale, uintptr_t java_vm, uintptr_t jni_env, uintptr_t ctx) { + *width = 0; + *height = 0; + *scale = 1; + JavaVM* vm = (JavaVM*)java_vm; JNIEnv* env = (JNIEnv*)jni_env; jobject context = (jobject)ctx; @@ -64,7 +70,15 @@ static float deviceScale(uintptr_t java_vm, uintptr_t jni_env, uintptr_t ctx) { env, display, (*env)->GetMethodID(env, android_view_Display, "getRealMetrics", "(Landroid/util/DisplayMetrics;)V"), displayMetrics); - const float density = + *width = + (*env)->GetIntField( + env, displayMetrics, + (*env)->GetFieldID(env, android_util_DisplayMetrics, "widthPixels", "I")); + *height = + (*env)->GetIntField( + env, displayMetrics, + (*env)->GetFieldID(env, android_util_DisplayMetrics, "heightPixels", "I")); + *scale = (*env)->GetFloatField( env, displayMetrics, (*env)->GetFieldID(env, android_util_DisplayMetrics, "density", "F")); @@ -78,15 +92,12 @@ static float deviceScale(uintptr_t java_vm, uintptr_t jni_env, uintptr_t ctx) { (*env)->DeleteLocalRef(env, windowManager); (*env)->DeleteLocalRef(env, display); (*env)->DeleteLocalRef(env, displayMetrics); - - return density; } */ import "C" import ( "errors" - "fmt" "github.com/ebitengine/gomobile/app" @@ -95,6 +106,7 @@ import ( ) type graphicsDriverCreatorImpl struct { + colorSpace graphicsdriver.ColorSpace } func (g *graphicsDriverCreatorImpl) newAuto() (graphicsdriver.Graphics, GraphicsLibrary, error) { @@ -118,18 +130,27 @@ func (*graphicsDriverCreatorImpl) newPlayStation5() (graphicsdriver.Graphics, er return nil, errors.New("ui: PlayStation 5 is not supported in this environment") } -func deviceScaleFactorImpl() float64 { - var s float64 - if err := app.RunOnJVM(func(vm, env, ctx uintptr) error { - // TODO: This might be crash when this is called from init(). How can we detect this? - s = float64(C.deviceScale(C.uintptr_t(vm), C.uintptr_t(env), C.uintptr_t(ctx))) - return nil - }); err != nil { - panic(fmt.Sprintf("devicescale: error %v", err)) - } - return s -} - func dipToNativePixels(x float64, scale float64) float64 { return x * scale } + +func dipFromNativePixels(x float64, scale float64) float64 { + return x / scale +} + +func (u *UserInterface) displayInfo() (int, int, float64, bool) { + var cWidth, cHeight C.int + var cScale C.float + if err := app.RunOnJVM(func(vm, env, ctx uintptr) error { + C.displayInfo(&cWidth, &cHeight, &cScale, C.uintptr_t(vm), C.uintptr_t(env), C.uintptr_t(ctx)) + return nil + }); err != nil { + // JVM is not ready yet. + // TODO: Fix gomobile to detect the error type for this case. + return 0, 0, 1, false + } + scale := float64(cScale) + width := int(dipFromNativePixels(float64(cWidth), scale)) + height := int(dipFromNativePixels(float64(cHeight), scale)) + return width, height, scale, true +} diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/ui_darwin.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/ui_darwin.go index 7d3a36c..86a31b3 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/ui_darwin.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/ui_darwin.go @@ -20,7 +20,6 @@ import ( "errors" "fmt" "reflect" - "unsafe" "github.com/ebitengine/purego/objc" @@ -79,8 +78,8 @@ func (u *UserInterface) initializePlatform() error { // See cocoa_window.m in GLFW. { Cmd: sel_windowShouldClose, - Fn: func(id objc.ID, cmd objc.SEL, notification objc.ID) bool { - return id.Send(sel_origDelegate).Send(cmd, notification) != 0 + Fn: func(id objc.ID, cmd objc.SEL, sender objc.ID) bool { + return id.Send(sel_origDelegate).Send(cmd, sender) != 0 }, }, { @@ -165,8 +164,22 @@ func (u *UserInterface) initializePlatform() error { return nil } +func (u *UserInterface) setApplePressAndHoldEnabled(enabled bool) { + var val int + if enabled { + val = 1 + } + defaults := objc.ID(class_NSMutableDictionary).Send(sel_alloc).Send(sel_init) + defaults.Send(sel_setObjectForKey, + objc.ID(class_NSNumber).Send(sel_alloc).Send(sel_initWithBool, val), + cocoa.NSString_alloc().InitWithUTF8String("ApplePressAndHoldEnabled").ID) + ud := objc.ID(class_NSUserDefaults).Send(sel_standardUserDefaults) + ud.Send(sel_registerDefaults, defaults) +} + type graphicsDriverCreatorImpl struct { transparent bool + colorSpace graphicsdriver.ColorSpace } func (g *graphicsDriverCreatorImpl) newAuto() (graphicsdriver.Graphics, GraphicsLibrary, error) { @@ -189,8 +202,8 @@ func (*graphicsDriverCreatorImpl) newDirectX() (graphicsdriver.Graphics, error) return nil, errors.New("ui: DirectX is not supported in this environment") } -func (*graphicsDriverCreatorImpl) newMetal() (graphicsdriver.Graphics, error) { - return metal.NewGraphics() +func (g *graphicsDriverCreatorImpl) newMetal() (graphicsdriver.Graphics, error) { + return metal.NewGraphics(g.colorSpace) } func (*graphicsDriverCreatorImpl) newPlayStation5() (graphicsdriver.Graphics, error) { @@ -218,13 +231,16 @@ func dipToGLFWPixel(x float64, scale float64) float64 { return x } -func (u *UserInterface) adjustWindowPosition(x, y int, monitor *Monitor) (int, int) { - return x, y +func (u *UserInterface) adjustWindowPosition(x, y int, monitor *Monitor) (int, int, error) { + return x, y, nil } var ( - class_NSCursor = objc.GetClass("NSCursor") - class_NSEvent = objc.GetClass("NSEvent") + class_NSCursor = objc.GetClass("NSCursor") + class_NSEvent = objc.GetClass("NSEvent") + class_NSMutableDictionary = objc.GetClass("NSMutableDictionary") + class_NSNumber = objc.GetClass("NSNumber") + class_NSUserDefaults = objc.GetClass("NSUserDefaults") ) var ( @@ -232,17 +248,21 @@ var ( sel_collectionBehavior = objc.RegisterName("collectionBehavior") sel_delegate = objc.RegisterName("delegate") sel_init = objc.RegisterName("init") + sel_initWithBool = objc.RegisterName("initWithBool:") sel_initWithOrigDelegate = objc.RegisterName("initWithOrigDelegate:") sel_mouseLocation = objc.RegisterName("mouseLocation") sel_origDelegate = objc.RegisterName("origDelegate") sel_origResizable = objc.RegisterName("isOrigResizable") + sel_registerDefaults = objc.RegisterName("registerDefaults:") sel_setCollectionBehavior = objc.RegisterName("setCollectionBehavior:") sel_setDelegate = objc.RegisterName("setDelegate:") + sel_setDocumentEdited = objc.RegisterName("setDocumentEdited:") + sel_setObjectForKey = objc.RegisterName("setObject:forKey:") sel_setOrigDelegate = objc.RegisterName("setOrigDelegate:") sel_setOrigResizable = objc.RegisterName("setOrigResizable:") + sel_standardUserDefaults = objc.RegisterName("standardUserDefaults") sel_toggleFullScreen = objc.RegisterName("toggleFullScreen:") sel_windowDidBecomeKey = objc.RegisterName("windowDidBecomeKey:") - sel_windowDidDeminiaturize = objc.RegisterName("windowDidDeminiaturize:") sel_windowDidEnterFullScreen = objc.RegisterName("windowDidEnterFullScreen:") sel_windowDidExitFullScreen = objc.RegisterName("windowDidExitFullScreen:") sel_windowDidMiniaturize = objc.RegisterName("windowDidMiniaturize:") @@ -256,13 +276,7 @@ var ( ) func currentMouseLocation() (x, y int) { - sig := cocoa.NSMethodSignature_signatureWithObjCTypes("{NSPoint=dd}@:") - inv := cocoa.NSInvocation_invocationWithMethodSignature(sig) - inv.SetTarget(objc.ID(class_NSEvent)) - inv.SetSelector(sel_mouseLocation) - inv.Invoke() - var point cocoa.NSPoint - inv.GetReturnValue(unsafe.Pointer(&point)) + point := objc.Send[cocoa.NSPoint](objc.ID(class_NSEvent), sel_mouseLocation) x, y = int(point.X), int(point.Y) @@ -434,3 +448,17 @@ func initializeWindowAfterCreation(w *glfw.Window) error { func (u *UserInterface) skipTaskbar() error { return nil } + +// setDocumentEdited must be called from the main thread. +func (u *UserInterface) setDocumentEdited(edited bool) error { + w, err := u.window.GetCocoaWindow() + if err != nil { + return err + } + objc.ID(w).Send(sel_setDocumentEdited, edited) + return nil +} + +func (u *UserInterface) afterWindowCreation() error { + return nil +} diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/ui_glfw.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/ui_glfw.go index a5136ac..1bcffd3 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/ui_glfw.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/ui_glfw.go @@ -24,8 +24,10 @@ import ( "os" "runtime" "sync" + "sync/atomic" "time" + "github.com/hajimehoshi/ebiten/v2/internal/clock" "github.com/hajimehoshi/ebiten/v2/internal/file" "github.com/hajimehoshi/ebiten/v2/internal/gamepad" "github.com/hajimehoshi/ebiten/v2/internal/glfw" @@ -69,7 +71,7 @@ type userInterfaceImpl struct { lastDeviceScaleFactor float64 - initMonitor *Monitor + initMonitor atomic.Pointer[Monitor] initFullscreen bool initCursorMode CursorMode initWindowDecorated bool @@ -81,6 +83,8 @@ type userInterfaceImpl struct { initWindowMaximized bool initWindowMousePassthrough bool + initUnfocused bool + // bufferOnceSwapped must be accessed from the main thread. bufferOnceSwapped bool @@ -96,17 +100,22 @@ type userInterfaceImpl struct { savedCursorX float64 savedCursorY float64 - sizeCallback glfw.SizeCallback closeCallback glfw.CloseCallback framebufferSizeCallback glfw.FramebufferSizeCallback defaultFramebufferSizeCallback glfw.FramebufferSizeCallback dropCallback glfw.DropCallback framebufferSizeCallbackCh chan struct{} + cachedCurrentMonitor *Monitor + cachedCurrentMonitorTime int64 + darwinInitOnce sync.Once showWindowOnce sync.Once bufferOnceSwappedOnce sync.Once + // immContext is used only in Windows. + immContext uintptr + m sync.RWMutex } @@ -246,15 +255,11 @@ func (u *UserInterface) initializeGLFW() error { } func (u *UserInterface) setInitMonitor(m *Monitor) { - u.m.Lock() - defer u.m.Unlock() - u.initMonitor = m + u.initMonitor.Store(m) } func (u *UserInterface) getInitMonitor() *Monitor { - u.m.RLock() - defer u.m.RUnlock() - return u.initMonitor + return u.initMonitor.Load() } // AppendMonitors appends the current monitors to the passed in mons slice and returns it. @@ -569,6 +574,22 @@ func (u *UserInterface) setWindowClosingHandled(handled bool) { u.m.Lock() u.windowClosingHandled = handled u.m.Unlock() + + if !u.isRunning() { + return + } + if u.isTerminated() { + return + } + u.mainThread.Call(func() { + if u.isTerminated() { + return + } + if err := u.setDocumentEdited(handled); err != nil { + u.setError(err) + return + } + }) } // isFullscreen must be called from the main thread. @@ -822,6 +843,8 @@ func (u *UserInterface) createWindow() error { return err } u.window = window + // Set the running state true just a window is set (#2742). + u.setRunning(true) // The position must be set before the size is set (#1982). // setWindowSizeInDIP refers the current monitor's device scale. @@ -873,6 +896,17 @@ func (u *UserInterface) createWindow() error { return err } + u.m.Lock() + closingHandled := u.windowClosingHandled + u.m.Unlock() + if err := u.setDocumentEdited(closingHandled); err != nil { + return err + } + + if err := u.afterWindowCreation(); err != nil { + return err + } + return nil } @@ -1020,6 +1054,8 @@ event: } func (u *UserInterface) initOnMainThread(options *RunOptions) error { + u.setApplePressAndHoldEnabled(options.ApplePressAndHoldEnabled) + if err := glfw.WindowHint(glfw.AutoIconify, glfw.False); err != nil { return err } @@ -1058,6 +1094,7 @@ func (u *UserInterface) initOnMainThread(options *RunOptions) error { g, lib, err := newGraphicsDriver(&graphicsDriverCreatorImpl{ transparent: options.ScreenTransparent, + colorSpace: options.ColorSpace, }, options.GraphicsLibrary) if err != nil { return err @@ -1087,6 +1124,7 @@ func (u *UserInterface) initOnMainThread(options *RunOptions) error { return err } + u.initUnfocused = options.InitUnfocused focused := glfw.True if options.InitUnfocused { focused = glfw.False @@ -1288,8 +1326,10 @@ func (u *UserInterface) update() (float64, float64, error) { if err = u.window.Show(); err != nil { return } - if err = u.window.Focus(); err != nil { - return + if !u.initUnfocused { + if err = u.window.Focus(); err != nil { + return + } } if runtime.GOOS == "darwin" || runtime.GOOS == "windows" { @@ -1351,7 +1391,9 @@ func (u *UserInterface) update() (float64, float64, error) { } } - for !u.isRunnableOnUnfocused() { + // If isRunnableOnUnfocused is false and the window is not focused, wait here. + // For the first update, skip this check as the window might not be seen yet in some environments like ChromeOS (#3091). + for !u.isRunnableOnUnfocused() && u.bufferOnceSwapped { // In the initial state on macOS, the window is not shown (#2620). visible, err := u.window.GetAttrib(glfw.Visible) if err != nil { @@ -1830,6 +1872,21 @@ func (u *UserInterface) minimumWindowWidth() (int, error) { // // currentMonitor must be called on the main thread. func (u *UserInterface) currentMonitor() (*Monitor, error) { + if u.cachedCurrentMonitor != nil && u.cachedCurrentMonitorTime > u.Tick()-int64(clock.TPS()) && theMonitors.contains(u.cachedCurrentMonitor) { + return u.cachedCurrentMonitor, nil + } + + m, err := u.currentMonitorImpl() + if err != nil { + return nil, err + } + u.cachedCurrentMonitor = m + u.cachedCurrentMonitorTime = u.Tick() + return m, nil +} + +// currentMonitorImpl must be called from the main thread. +func (u *UserInterface) currentMonitorImpl() (*Monitor, error) { if u.window == nil { return u.getInitMonitor(), nil } @@ -1863,7 +1920,13 @@ func (u *UserInterface) currentMonitor() (*Monitor, error) { return m, nil } - return theMonitors.primaryMonitor(), nil + if m := theMonitors.primaryMonitor(); m != nil { + return m, nil + } + + // The primiary monitor might be missing even after the initialization (#3094, #3241). + // The reason is still unknown. As a workaround, return the initial monitor. + return u.getInitMonitor(), nil } func (u *UserInterface) readInputState(inputState *InputState) { @@ -2074,7 +2137,12 @@ func (u *UserInterface) setWindowPositionInDIP(x, y int, monitor *Monitor) error s := monitor.DeviceScaleFactor() xf := dipToGLFWPixel(float64(x), s) yf := dipToGLFWPixel(float64(y), s) - if x, y := u.adjustWindowPosition(mx+int(xf), my+int(yf), monitor); f { + + x, y, err = u.adjustWindowPosition(mx+int(xf), my+int(yf), monitor) + if err != nil { + return err + } + if f { u.setOrigWindowPos(x, y) } else { if err := u.window.SetPos(x, y); err != nil { diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/ui_ios.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/ui_ios.go index 9da63fe..91fd3de 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/ui_ios.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/ui_ios.go @@ -19,8 +19,45 @@ package ui // // #import // -// static double devicePixelRatio() { -// return [[UIScreen mainScreen] nativeScale]; +// static void displayInfoOnMainThread(float* width, float* height, float* scale, UIView* view) { +// *width = 0; +// *height = 0; +// *scale = 1; +// UIWindow* window = view.window; +// if (!window) { +// return; +// } +// UIWindowScene* scene = window.windowScene; +// if (!scene) { +// return; +// } +// CGRect bounds = scene.screen.bounds; +// *width = bounds.size.width; +// *height = bounds.size.height; +// *scale = scene.screen.nativeScale; +// } +// +// #cgo noescape displayInfo +// #cgo nocallback displayInfo +// static void displayInfo(float* width, float* height, float* scale, uintptr_t viewPtr) { +// *width = 0; +// *height = 0; +// *scale = 1; +// if (!viewPtr) { +// return; +// } +// UIView* view = (__bridge UIView*)(void*)viewPtr; +// if ([NSThread isMainThread]) { +// displayInfoOnMainThread(width, height, scale, view); +// return; +// } +// __block float w, h, s; +// dispatch_sync(dispatch_get_main_queue(), ^{ +// displayInfoOnMainThread(&w, &h, &s, view); +// }); +// *width = w; +// *height = h; +// *scale = s; // } import "C" @@ -34,6 +71,7 @@ import ( ) type graphicsDriverCreatorImpl struct { + colorSpace graphicsdriver.ColorSpace } func (g *graphicsDriverCreatorImpl) newAuto() (graphicsdriver.Graphics, GraphicsLibrary, error) { @@ -57,7 +95,7 @@ func (*graphicsDriverCreatorImpl) newDirectX() (graphicsdriver.Graphics, error) } func (g *graphicsDriverCreatorImpl) newMetal() (graphicsdriver.Graphics, error) { - return metal.NewGraphics() + return metal.NewGraphics(g.colorSpace) } func (*graphicsDriverCreatorImpl) newPlayStation5() (graphicsdriver.Graphics, error) { @@ -65,6 +103,7 @@ func (*graphicsDriverCreatorImpl) newPlayStation5() (graphicsdriver.Graphics, er } func (u *UserInterface) SetUIView(uiview uintptr) error { + u.uiView.Store(uiview) select { case err := <-u.errCh: return err @@ -88,11 +127,24 @@ func (u *UserInterface) IsGL() (bool, error) { return u.GraphicsLibrary() == GraphicsLibraryOpenGL, nil } -func deviceScaleFactorImpl() float64 { - // TODO: Can this be called from non-main threads? - return float64(C.devicePixelRatio()) -} - func dipToNativePixels(x float64, scale float64) float64 { return x } + +func dipFromNativePixels(x float64, scale float64) float64 { + return x +} + +func (u *UserInterface) displayInfo() (int, int, float64, bool) { + view := u.uiView.Load() + if view == 0 { + return 0, 0, 1, false + } + + var cWidth, cHeight, cScale C.float + C.displayInfo(&cWidth, &cHeight, &cScale, C.uintptr_t(view)) + scale := float64(cScale) + width := int(dipFromNativePixels(float64(cWidth), scale)) + height := int(dipFromNativePixels(float64(cHeight), scale)) + return width, height, scale, true +} diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/ui_js.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/ui_js.go index 4433ad7..c89d137 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/ui_js.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/ui_js.go @@ -29,7 +29,8 @@ import ( ) type graphicsDriverCreatorImpl struct { - canvas js.Value + canvas js.Value + colorSpace graphicsdriver.ColorSpace } func (g *graphicsDriverCreatorImpl) newAuto() (graphicsdriver.Graphics, GraphicsLibrary, error) { @@ -38,7 +39,7 @@ func (g *graphicsDriverCreatorImpl) newAuto() (graphicsdriver.Graphics, Graphics } func (g *graphicsDriverCreatorImpl) newOpenGL() (graphicsdriver.Graphics, error) { - return opengl.NewGraphics(g.canvas) + return opengl.NewGraphics(g.canvas, g.colorSpace) } func (*graphicsDriverCreatorImpl) newDirectX() (graphicsdriver.Graphics, error) { @@ -96,15 +97,15 @@ type userInterfaceImpl struct { cursorShape CursorShape onceUpdateCalled bool lastCaptureExitTime time.Time + hiDPIEnabled bool - context *context - inputState InputState - keyDurationsByKeyProperty map[Key]int - cursorXInClient float64 - cursorYInClient float64 - origCursorXInClient float64 - origCursorYInClient float64 - touchesInClient []touchInClient + context *context + inputState InputState + cursorXInClient float64 + cursorYInClient float64 + origCursorXInClient float64 + origCursorYInClient float64 + touchesInClient []touchInClient savedCursorX float64 savedCursorY float64 @@ -369,7 +370,7 @@ func (u *UserInterface) needsUpdate() bool { } func (u *UserInterface) loopGame() error { - // Initialize the screen size first (#3033). + // Initialize the screen size first (#3034). // If ebiten.SetRunnableOnUnfocused(false) and the canvas is not focused, // suspended() returns true and the update routine cannot start. u.updateScreenSize() @@ -465,6 +466,7 @@ func (u *UserInterface) init() error { runnableOnUnfocused: true, savedCursorX: math.NaN(), savedCursorY: math.NaN(), + hiDPIEnabled: true, } // document is undefined on node.js @@ -512,6 +514,7 @@ func (u *UserInterface) init() error { canvasStyle.Set("height", "100%") canvasStyle.Set("margin", "0") canvasStyle.Set("padding", "0") + canvasStyle.Set("display", "block") // Make the canvas focusable. canvas.Call("setAttribute", "tabindex", 1) @@ -535,6 +538,10 @@ func (u *UserInterface) init() error { })) document.Call("addEventListener", "pointerlockerror", js.FuncOf(func(this js.Value, args []js.Value) any { js.Global().Get("console").Call("error", "pointerlockerror event is fired. 'sandbox=\"allow-pointer-lock\"' might be required at an iframe. This function on browsers must be called as a result of a gestural interaction or orientation change.") + if u.cursorMode == CursorModeCaptured { + u.recoverCursorMode() + } + u.recoverCursorPosition() return nil })) document.Call("addEventListener", "fullscreenerror", js.FuncOf(func(this js.Value, args []js.Value) any { @@ -697,7 +704,7 @@ func (u *UserInterface) setCanvasEventHandlers(v js.Value) { // Blur v.Call("addEventListener", "blur", js.FuncOf(func(this js.Value, args []js.Value) any { - u.inputState.resetForBlur() + u.inputState.releaseAllButtons(u.InputTime()) return nil })) } @@ -707,14 +714,21 @@ func (u *UserInterface) appendDroppedFiles(data js.Value) { defer u.dropFileM.Unlock() items := data.Get("items") + var entries []js.Value for i := 0; i < items.Length(); i++ { kind := items.Index(i).Get("kind").String() switch kind { case "file": - fs := items.Index(i).Call("webkitGetAsEntry").Get("filesystem").Get("root") - u.inputState.DroppedFiles = file.NewFileEntryFS(fs) + entries = append(entries, items.Index(i).Call("webkitGetAsEntry").Get("filesystem").Get("root")) + } + } + if len(entries) > 0 { + fs, err := file.NewFileEntryFS(entries) + if err != nil { + u.setError(err) return } + u.inputState.DroppedFiles = fs } } @@ -732,18 +746,37 @@ func (u *UserInterface) forceUpdateOnMinimumFPSMode() { }() } +func (u *UserInterface) shouldFocusFirst(options *RunOptions) bool { + if options.InitUnfocused { + return false + } + if !window.Truthy() { + return false + } + + // Do not focus the canvas when the current document is in an iframe. + // Otherwise, the parent page tries to focus the iframe on every loading, which is annoying (#1373). + parent := window.Get("parent") + isInIframe := !window.Get("location").Equal(parent.Get("location")) + if !isInIframe { + return true + } + + return false +} + func (u *UserInterface) initOnMainThread(options *RunOptions) error { - if !options.InitUnfocused && window.Truthy() { - // Do not focus the canvas when the current document is in an iframe. - // Otherwise, the parent page tries to focus the iframe on every loading, which is annoying (#1373). - isInIframe := !window.Get("location").Equal(window.Get("parent").Get("location")) - if !isInIframe { - canvas.Call("focus") - } + u.setRunning(true) + + u.hiDPIEnabled = !options.DisableHiDPI + + if u.shouldFocusFirst(options) { + canvas.Call("focus") } g, lib, err := newGraphicsDriver(&graphicsDriverCreatorImpl{ - canvas: canvas, + canvas: canvas, + colorSpace: options.ColorSpace, }, options.GraphicsLibrary) if err != nil { return err @@ -791,6 +824,10 @@ func (m *Monitor) Name() string { } func (m *Monitor) DeviceScaleFactor() float64 { + if !theUI.hiDPIEnabled { + return 1 + } + if m.deviceScaleFactor != 0 { return m.deviceScaleFactor } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/ui_linbsd.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/ui_linbsd.go index 378f27f..b47c6f9 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/ui_linbsd.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/ui_linbsd.go @@ -34,8 +34,13 @@ func (u *UserInterface) initializePlatform() error { return nil } +func (u *UserInterface) setApplePressAndHoldEnabled(enabled bool) { + // Do nothings. +} + type graphicsDriverCreatorImpl struct { transparent bool + colorSpace graphicsdriver.ColorSpace } func (g *graphicsDriverCreatorImpl) newAuto() (graphicsdriver.Graphics, GraphicsLibrary, error) { @@ -130,8 +135,8 @@ func dipToGLFWPixel(x float64, deviceScaleFactor float64) float64 { return x * deviceScaleFactor } -func (u *UserInterface) adjustWindowPosition(x, y int, monitor *Monitor) (int, int) { - return x, y +func (u *UserInterface) adjustWindowPosition(x, y int, monitor *Monitor) (int, int, error) { + return x, y, nil } func initialMonitorByOS() (*Monitor, error) { @@ -200,3 +205,11 @@ func initializeWindowAfterCreation(w *glfw.Window) error { func (u *UserInterface) skipTaskbar() error { return nil } + +func (u *UserInterface) setDocumentEdited(edited bool) error { + return nil +} + +func (u *UserInterface) afterWindowCreation() error { + return nil +} diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/ui_mobile.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/ui_mobile.go index d95ece3..9b3e0e7 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/ui_mobile.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/ui_mobile.go @@ -28,6 +28,7 @@ import ( "github.com/hajimehoshi/ebiten/v2/internal/graphicscommand" "github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver" "github.com/hajimehoshi/ebiten/v2/internal/hook" + "github.com/hajimehoshi/ebiten/v2/internal/restorable" ) var ( @@ -40,7 +41,6 @@ var ( func (u *UserInterface) init() error { u.userInterfaceImpl = userInterfaceImpl{ - foreground: 1, graphicsLibraryInitCh: make(chan struct{}), errCh: make(chan error), @@ -48,6 +48,7 @@ func (u *UserInterface) init() error { outsideWidth: 640, outsideHeight: 480, } + u.foreground.Store(true) return nil } @@ -89,7 +90,7 @@ type userInterfaceImpl struct { outsideWidth float64 outsideHeight float64 - foreground int32 + foreground atomic.Bool errCh chan error context *context @@ -97,18 +98,20 @@ type userInterfaceImpl struct { inputState InputState touches []TouchForInput - fpsMode int32 - renderRequester RenderRequester + fpsMode atomic.Int32 + renderer Renderer + + strictContextRestoration atomic.Bool + strictContextRestorationOnce sync.Once + + // uiView is used only on iOS. + uiView atomic.Uintptr m sync.RWMutex } func (u *UserInterface) SetForeground(foreground bool) error { - var v int32 - if foreground { - v = 1 - } - atomic.StoreInt32(&u.foreground, v) + u.foreground.Store(foreground) if foreground { return hook.ResumeAudio() @@ -147,13 +150,20 @@ func (u *UserInterface) runMobile(game Game, options *RunOptions) (err error) { u.context = newContext(game) - g, lib, err := newGraphicsDriver(&graphicsDriverCreatorImpl{}, options.GraphicsLibrary) + g, lib, err := newGraphicsDriver(&graphicsDriverCreatorImpl{ + colorSpace: options.ColorSpace, + }, options.GraphicsLibrary) if err != nil { return err } u.graphicsDriver = g u.setGraphicsLibrary(lib) close(u.graphicsLibraryInitCh) + if options.StrictContextRestoration { + u.strictContextRestoration.Store(true) + } else { + restorable.Disable() + } for { if err := u.update(); err != nil { @@ -220,7 +230,7 @@ func (u *UserInterface) SetFullscreen(fullscreen bool) { } func (u *UserInterface) IsFocused() bool { - return atomic.LoadInt32(&u.foreground) != 0 + return u.foreground.Load() } func (u *UserInterface) IsRunnableOnUnfocused() bool { @@ -232,19 +242,19 @@ func (u *UserInterface) SetRunnableOnUnfocused(runnableOnUnfocused bool) { } func (u *UserInterface) FPSMode() FPSModeType { - return FPSModeType(atomic.LoadInt32(&u.fpsMode)) + return FPSModeType(u.fpsMode.Load()) } func (u *UserInterface) SetFPSMode(mode FPSModeType) { - atomic.StoreInt32(&u.fpsMode, int32(mode)) + u.fpsMode.Store(int32(mode)) u.updateExplicitRenderingModeIfNeeded(mode) } func (u *UserInterface) updateExplicitRenderingModeIfNeeded(fpsMode FPSModeType) { - if u.renderRequester == nil { + if u.renderer == nil { return } - u.renderRequester.SetExplicitRenderingMode(fpsMode == FPSModeVsyncOffMinimum) + u.renderer.SetExplicitRenderingMode(fpsMode == FPSModeVsyncOffMinimum) } func (u *UserInterface) readInputState(inputState *InputState) { @@ -258,8 +268,10 @@ func (u *UserInterface) Window() Window { } type Monitor struct { - deviceScaleFactor float64 - deviceScaleFactorOnce sync.Once + width int + height int + deviceScaleFactor float64 + inited atomic.Bool m sync.Mutex } @@ -270,22 +282,35 @@ func (m *Monitor) Name() string { return "" } -func (m *Monitor) DeviceScaleFactor() float64 { +func (m *Monitor) ensureInit() { + if m.inited.Load() { + return + } + m.m.Lock() defer m.m.Unlock() + // Re-check the state since the state might be changed while locking. + if m.inited.Load() { + return + } + width, height, scale, ok := theUI.displayInfo() + if !ok { + return + } + m.width = width + m.height = height + m.deviceScaleFactor = scale + m.inited.Store(true) +} - // The device scale factor can be obtained after the main function starts, especially on Android. - // Initialize this lazily. - m.deviceScaleFactorOnce.Do(func() { - // Assume that the device scale factor never changes on mobiles. - m.deviceScaleFactor = deviceScaleFactorImpl() - }) +func (m *Monitor) DeviceScaleFactor() float64 { + m.ensureInit() return m.deviceScaleFactor } func (m *Monitor) Size() (int, int) { - // TODO: Return a valid value. - return 0, 0 + m.ensureInit() + return m.width, m.height } func (u *UserInterface) AppendMonitors(mons []*Monitor) []*Monitor { @@ -296,26 +321,26 @@ func (u *UserInterface) Monitor() *Monitor { return theMonitor } -func (u *UserInterface) UpdateInput(keys map[Key]struct{}, runes []rune, touches []TouchForInput) { - u.updateInputStateFromOutside(keys, runes, touches) - if FPSModeType(atomic.LoadInt32(&u.fpsMode)) == FPSModeVsyncOffMinimum { - u.renderRequester.RequestRenderIfNeeded() +func (u *UserInterface) UpdateInput(keyPressedTimes, keyReleasedTimes [KeyMax + 1]InputTime, runes []rune, touches []TouchForInput) { + u.updateInputStateFromOutside(keyPressedTimes, keyReleasedTimes, runes, touches) + if FPSModeType(u.fpsMode.Load()) == FPSModeVsyncOffMinimum { + u.renderer.RequestRenderIfNeeded() } } -type RenderRequester interface { +type Renderer interface { SetExplicitRenderingMode(explicitRendering bool) RequestRenderIfNeeded() } -func (u *UserInterface) SetRenderRequester(renderRequester RenderRequester) { - u.renderRequester = renderRequester - u.updateExplicitRenderingModeIfNeeded(FPSModeType(atomic.LoadInt32(&u.fpsMode))) +func (u *UserInterface) SetRenderer(renderer Renderer) { + u.renderer = renderer + u.updateExplicitRenderingModeIfNeeded(FPSModeType(u.fpsMode.Load())) } func (u *UserInterface) ScheduleFrame() { - if u.renderRequester != nil && FPSModeType(atomic.LoadInt32(&u.fpsMode)) == FPSModeVsyncOffMinimum { - u.renderRequester.RequestRenderIfNeeded() + if u.renderer != nil && FPSModeType(u.fpsMode.Load()) == FPSModeVsyncOffMinimum { + u.renderer.RequestRenderIfNeeded() } } @@ -323,6 +348,10 @@ func (u *UserInterface) updateIconIfNeeded() error { return nil } +func (u *UserInterface) UsesStrictContextRestoration() bool { + return u.strictContextRestoration.Load() +} + func IsScreenTransparentAvailable() bool { return false } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/ui_nintendosdk.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/ui_nintendosdk.go index f10795c..943749b 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/ui_nintendosdk.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/ui_nintendosdk.go @@ -73,6 +73,8 @@ func (u *UserInterface) init() error { } func (u *UserInterface) initOnMainThread(options *RunOptions) error { + u.setRunning(true) + n := C.ebitengine_Initialize() g, lib, err := newGraphicsDriver(&graphicsDriverCreatorImpl{ nativeWindow: n, diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/ui_playstation5.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/ui_playstation5.go index 277a72f..c97fd56 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/ui_playstation5.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/ui_playstation5.go @@ -69,6 +69,8 @@ func (u *UserInterface) init() error { } func (u *UserInterface) initOnMainThread(options *RunOptions) error { + u.setRunning(true) + g, lib, err := newGraphicsDriver(&graphicsDriverCreatorImpl{}, options.GraphicsLibrary) if err != nil { return err diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/ui_windows.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/ui_windows.go index 4d5d821..bf00e99 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/ui_windows.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/ui_windows.go @@ -34,8 +34,13 @@ func (u *UserInterface) initializePlatform() error { return nil } +func (u *UserInterface) setApplePressAndHoldEnabled(enabled bool) { + // Do nothings. +} + type graphicsDriverCreatorImpl struct { transparent bool + colorSpace graphicsdriver.ColorSpace } func (g *graphicsDriverCreatorImpl) newAuto() (graphicsdriver.Graphics, GraphicsLibrary, error) { @@ -109,9 +114,18 @@ func dipToGLFWPixel(x float64, deviceScaleFactor float64) float64 { return x * deviceScaleFactor } -func (u *UserInterface) adjustWindowPosition(x, y int, monitor *Monitor) (int, int) { +func (u *UserInterface) adjustWindowPosition(x, y int, monitor *Monitor) (int, int, error) { if microsoftgdk.IsXbox() { - return x, y + return x, y, nil + } + + // If a window is not decorated, the window should be able to reach the top of the screen (#3118). + d, err := u.window.GetAttrib(glfw.Decorated) + if err != nil { + return 0, 0, err + } + if d == glfw.False { + return x, y, nil } mx := monitor.boundsInGLFWPixels.Min.X @@ -123,12 +137,12 @@ func (u *UserInterface) adjustWindowPosition(x, y int, monitor *Monitor) (int, i } t, err := _GetSystemMetrics(_SM_CYCAPTION) if err != nil { - panic(err) + return 0, 0, err } if y < my+int(t) { y = my + int(t) } - return x, y + return x, y, nil } func initialMonitorByOS() (*Monitor, error) { @@ -242,6 +256,42 @@ func (u *UserInterface) skipTaskbar() error { return nil } +func (u *UserInterface) setDocumentEdited(edited bool) error { + return nil +} + +func (u *UserInterface) afterWindowCreation() error { + if microsoftgdk.IsXbox() { + return nil + } + + // By default, IME should be disabled (#2918). + w, err := u.window.GetWin32Window() + if err != nil { + return err + } + c, err := _ImmAssociateContext(w, 0) + if err != nil { + return err + } + u.immContext = c + return nil +} + +// RestoreIMMContextOnMainThread is called from the main thread. +// The textinput package invokes RestoreIMMContextOnMainThread to enable IME inputting. +func (u *UserInterface) RestoreIMMContextOnMainThread() error { + w, err := u.window.GetWin32Window() + if err != nil { + return err + } + if _, err := _ImmAssociateContext(w, u.immContext); err != nil { + return err + } + u.immContext = 0 + return nil +} + func init() { if microsoftgdk.IsXbox() { // TimeBeginPeriod might not be defined in Xbox. diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/window.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/window.go index aae945c..830264b 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/window.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/window.go @@ -43,6 +43,7 @@ type Window interface { IsClosingHandled() bool SetMousePassthrough(enabled bool) IsMousePassthrough() bool + RequestAttention() } type nullWindow struct{} @@ -128,3 +129,6 @@ func (*nullWindow) SetMousePassthrough(enabled bool) { func (*nullWindow) IsMousePassthrough() bool { return false } + +func (*nullWindow) RequestAttention() { +} diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/window_glfw.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/window_glfw.go index 4cdc7fe..0f23511 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/window_glfw.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/ui/window_glfw.go @@ -506,3 +506,22 @@ func (w *glfwWindow) IsMousePassthrough() bool { }) return v } + +func (w *glfwWindow) RequestAttention() { + if w.ui.isTerminated() { + return + } + if !w.ui.isRunning() { + // Do nothing + return + } + w.ui.mainThread.Call(func() { + if w.ui.isTerminated() { + return + } + if err := w.ui.window.RequestAttention(); err != nil { + w.ui.setError(err) + return + } + }) +} diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/vibrate/vibrate_android.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/vibrate/vibrate_android.go index 27700e6..cfd1692 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/vibrate/vibrate_android.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/vibrate/vibrate_android.go @@ -27,19 +27,37 @@ import ( #include -// Basically same as: +// Basically the following code is equivalent to the following Java code: // -// Vibrator v = (Vibrator)getSystemService(Context.VIBRATOR_SERVICE); -// if (Build.VERSION.SDK_INT >= 26) { -// v.vibrate(VibrationEffect.createOneShot(milliseconds, magnitude * 255)) +// Vibrator v; +// if (Build.VERSION.SDK_INT >= 31) { +// v = getSystemService(Context.VIBRATOR_MANAGER_SERVICE).getDefaultVibrator(); // } else { -// v.vibrate(millisecond) +// v = (Vibrator)getSystemService(Context.VIBRATOR_SERVICE); +// } +// if (Build.VERSION.SDK_INT >= 26) { +// VibrationEffect effect = VibrationEffect.createOneShot(milliseconds, magnitude * 255); +// if (Build.VERSION.SDK_INT >= 33) { +// VibrationAttributes attrs = new VibrationAttributes.Builder() +// .setUsage(VibrationAttributes.USAGE_MEDIA) +// .build(); +// v.vibrate(effect, attrs); +// } else { +// AudioAttributes attrs = new AudioAttributes.Builder() +// .setUsage(AudioAttributes.USAGE_GAME) +// .build(); +// v.vibrate(effect, attrs); +// } +// } else { +// v.vibrate(millisecond); // } // // Note that this requires a manifest setting: // // // +#cgo noescape vibrateOneShot +#cgo nocallback vibrateOneShot static void vibrateOneShot(uintptr_t java_vm, uintptr_t jni_env, uintptr_t ctx, int64_t milliseconds, double magnitude) { JavaVM* vm = (JavaVM*)java_vm; JNIEnv* env = (JNIEnv*)jni_env; @@ -59,16 +77,43 @@ static void vibrateOneShot(uintptr_t java_vm, uintptr_t jni_env, uintptr_t ctx, const jclass android_content_Context = (*env)->FindClass(env, "android/content/Context"); const jclass android_os_Vibrator = (*env)->FindClass(env, "android/os/Vibrator"); - const jobject android_context_Context_VIBRATOR_SERVICE = - (*env)->GetStaticObjectField( - env, android_content_Context, - (*env)->GetStaticFieldID(env, android_content_Context, "VIBRATOR_SERVICE", "Ljava/lang/String;")); + jobject vibrator = NULL; + if (apiLevel >= 31) { + const jclass android_os_VibratorManager = (*env)->FindClass(env, "android/os/VibratorManager"); - const jobject vibrator = - (*env)->CallObjectMethod( - env, context, - (*env)->GetMethodID(env, android_content_Context, "getSystemService", "(Ljava/lang/String;)Ljava/lang/Object;"), - android_context_Context_VIBRATOR_SERVICE); + const jobject android_context_Context_VIBRATOR_MANAGER_SERVICE = + (*env)->GetStaticObjectField( + env, android_content_Context, + (*env)->GetStaticFieldID(env, android_content_Context, "VIBRATOR_MANAGER_SERVICE", "Ljava/lang/String;")); + + const jobject vibratorManager = + (*env)->CallObjectMethod( + env, context, + (*env)->GetMethodID(env, android_content_Context, "getSystemService", "(Ljava/lang/String;)Ljava/lang/Object;"), + android_context_Context_VIBRATOR_MANAGER_SERVICE); + + vibrator = + (*env)->CallObjectMethod( + env, vibratorManager, + (*env)->GetMethodID(env, android_os_VibratorManager, "getDefaultVibrator", "()Landroid/os/Vibrator;")); + + (*env)->DeleteLocalRef(env, vibratorManager); + (*env)->DeleteLocalRef(env, android_context_Context_VIBRATOR_MANAGER_SERVICE); + (*env)->DeleteLocalRef(env, android_os_VibratorManager); + } else { + const jobject android_context_Context_VIBRATOR_SERVICE = + (*env)->GetStaticObjectField( + env, android_content_Context, + (*env)->GetStaticFieldID(env, android_content_Context, "VIBRATOR_SERVICE", "Ljava/lang/String;")); + + vibrator = + (*env)->CallObjectMethod( + env, context, + (*env)->GetMethodID(env, android_content_Context, "getSystemService", "(Ljava/lang/String;)Ljava/lang/Object;"), + android_context_Context_VIBRATOR_SERVICE); + + (*env)->DeleteLocalRef(env, android_context_Context_VIBRATOR_SERVICE); + } if (apiLevel >= 26) { const jclass android_os_VibrationEffect = (*env)->FindClass(env, "android/os/VibrationEffect"); @@ -79,14 +124,70 @@ static void vibrateOneShot(uintptr_t java_vm, uintptr_t jni_env, uintptr_t ctx, (*env)->GetStaticMethodID(env, android_os_VibrationEffect, "createOneShot", "(JI)Landroid/os/VibrationEffect;"), milliseconds, (int)(magnitude * 255)); - (*env)->CallVoidMethod( - env, vibrator, - (*env)->GetMethodID(env, android_os_Vibrator, "vibrate", "(Landroid/os/VibrationEffect;)V"), - vibrationEffect); + if (apiLevel >= 33) { + const jclass android_os_VibrationAttributes = (*env)->FindClass(env, "android/os/VibrationAttributes"); + const jclass android_os_VibrationAttributes_Builder = (*env)->FindClass(env, "android/os/VibrationAttributes$Builder"); - (*env)->DeleteLocalRef(env, android_os_VibrationEffect); + const jobject attributesBuilder = + (*env)->NewObject( + env, android_os_VibrationAttributes_Builder, + (*env)->GetMethodID(env, android_os_VibrationAttributes_Builder, "", "()V")); + + // A purpose for games and media are integrated into VibrationAttributes.USAGE_MEDIA. + const jint USAGE_MEDIA = 19; + (*env)->CallObjectMethod( + env, attributesBuilder, + (*env)->GetMethodID(env, android_os_VibrationAttributes_Builder, "setUsage", "(I)Landroid/os/VibrationAttributes$Builder;"), + USAGE_MEDIA); + + const jobject vibrationAttributes = + (*env)->CallObjectMethod( + env, attributesBuilder, + (*env)->GetMethodID(env, android_os_VibrationAttributes_Builder, "build", "()Landroid/os/VibrationAttributes;")); + + (*env)->CallVoidMethod( + env, vibrator, + (*env)->GetMethodID(env, android_os_Vibrator, "vibrate", "(Landroid/os/VibrationEffect;Landroid/os/VibrationAttributes;)V"), + vibrationEffect, vibrationAttributes); + + (*env)->DeleteLocalRef(env, vibrationAttributes); + (*env)->DeleteLocalRef(env, attributesBuilder); + (*env)->DeleteLocalRef(env, android_os_VibrationAttributes_Builder); + (*env)->DeleteLocalRef(env, android_os_VibrationAttributes); + } else { + const jclass android_media_AudioAttributes = (*env)->FindClass(env, "android/media/AudioAttributes"); + const jclass android_media_AudioAttributes_Builder = (*env)->FindClass(env, "android/media/AudioAttributes$Builder"); + + const jobject attributesBuilder = + (*env)->NewObject( + env, android_media_AudioAttributes_Builder, + (*env)->GetMethodID(env, android_media_AudioAttributes_Builder, "", "()V")); + + // Use AudioAttributes.USAGE_GAME as most applications with Ebitengine are games. + const jint USAGE_GAME = 14; + (*env)->CallObjectMethod( + env, attributesBuilder, + (*env)->GetMethodID(env, android_media_AudioAttributes_Builder, "setUsage", "(I)Landroid/media/AudioAttributes$Builder;"), + USAGE_GAME); + + const jobject audioAttributes = + (*env)->CallObjectMethod( + env, attributesBuilder, + (*env)->GetMethodID(env, android_media_AudioAttributes_Builder, "build", "()Landroid/media/AudioAttributes;")); + + (*env)->CallVoidMethod( + env, vibrator, + (*env)->GetMethodID(env, android_os_Vibrator, "vibrate", "(Landroid/os/VibrationEffect;Landroid/media/AudioAttributes;)V"), + vibrationEffect, audioAttributes); + + (*env)->DeleteLocalRef(env, audioAttributes); + (*env)->DeleteLocalRef(env, attributesBuilder); + (*env)->DeleteLocalRef(env, android_media_AudioAttributes_Builder); + (*env)->DeleteLocalRef(env, android_media_AudioAttributes); + } (*env)->DeleteLocalRef(env, vibrationEffect); + (*env)->DeleteLocalRef(env, android_os_VibrationEffect); } else { (*env)->CallVoidMethod( env, vibrator, @@ -94,11 +195,9 @@ static void vibrateOneShot(uintptr_t java_vm, uintptr_t jni_env, uintptr_t ctx, milliseconds); } + (*env)->DeleteLocalRef(env, vibrator); (*env)->DeleteLocalRef(env, android_content_Context); (*env)->DeleteLocalRef(env, android_os_Vibrator); - - (*env)->DeleteLocalRef(env, android_context_Context_VIBRATOR_SERVICE); - (*env)->DeleteLocalRef(env, vibrator); } */ diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/internal/vibrate/vibrate_ios.go b/vendor/github.com/hajimehoshi/ebiten/v2/internal/vibrate/vibrate_ios.go index 68ab2b8..1275556 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/internal/vibrate/vibrate_ios.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/internal/vibrate/vibrate_ios.go @@ -100,6 +100,8 @@ package vibrate // } // } // +// #cgo noescape vibrate +// #cgo nocallback vibrate // static void vibrate(double duration, double intensity) { // dispatch_async(dispatch_get_main_queue(), ^{ // vibrateOnMainThread(duration, intensity); diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/keys.go b/vendor/github.com/hajimehoshi/ebiten/v2/keys.go index e7a1fa8..aed74a6 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/keys.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/keys.go @@ -148,10 +148,10 @@ const ( KeySlash Key = Key(ui.KeySlash) KeySpace Key = Key(ui.KeySpace) KeyTab Key = Key(ui.KeyTab) - KeyAlt Key = Key(ui.KeyReserved0) - KeyControl Key = Key(ui.KeyReserved1) - KeyShift Key = Key(ui.KeyReserved2) - KeyMeta Key = Key(ui.KeyReserved3) + KeyAlt Key = Key(ui.KeyAlt) + KeyControl Key = Key(ui.KeyControl) + KeyShift Key = Key(ui.KeyShift) + KeyMeta Key = Key(ui.KeyMeta) KeyMax Key = KeyMeta // Keys for backward compatibility. @@ -194,258 +194,6 @@ const ( KeyUp Key = Key(ui.KeyArrowUp) ) -func (k Key) isValid() bool { - switch k { - case KeyA: - return true - case KeyB: - return true - case KeyC: - return true - case KeyD: - return true - case KeyE: - return true - case KeyF: - return true - case KeyG: - return true - case KeyH: - return true - case KeyI: - return true - case KeyJ: - return true - case KeyK: - return true - case KeyL: - return true - case KeyM: - return true - case KeyN: - return true - case KeyO: - return true - case KeyP: - return true - case KeyQ: - return true - case KeyR: - return true - case KeyS: - return true - case KeyT: - return true - case KeyU: - return true - case KeyV: - return true - case KeyW: - return true - case KeyX: - return true - case KeyY: - return true - case KeyZ: - return true - case KeyAlt: - return true - case KeyAltLeft: - return true - case KeyAltRight: - return true - case KeyArrowDown: - return true - case KeyArrowLeft: - return true - case KeyArrowRight: - return true - case KeyArrowUp: - return true - case KeyBackquote: - return true - case KeyBackslash: - return true - case KeyBackspace: - return true - case KeyBracketLeft: - return true - case KeyBracketRight: - return true - case KeyCapsLock: - return true - case KeyComma: - return true - case KeyContextMenu: - return true - case KeyControl: - return true - case KeyControlLeft: - return true - case KeyControlRight: - return true - case KeyDelete: - return true - case KeyDigit0: - return true - case KeyDigit1: - return true - case KeyDigit2: - return true - case KeyDigit3: - return true - case KeyDigit4: - return true - case KeyDigit5: - return true - case KeyDigit6: - return true - case KeyDigit7: - return true - case KeyDigit8: - return true - case KeyDigit9: - return true - case KeyEnd: - return true - case KeyEnter: - return true - case KeyEqual: - return true - case KeyEscape: - return true - case KeyF1: - return true - case KeyF2: - return true - case KeyF3: - return true - case KeyF4: - return true - case KeyF5: - return true - case KeyF6: - return true - case KeyF7: - return true - case KeyF8: - return true - case KeyF9: - return true - case KeyF10: - return true - case KeyF11: - return true - case KeyF12: - return true - case KeyF13: - return true - case KeyF14: - return true - case KeyF15: - return true - case KeyF16: - return true - case KeyF17: - return true - case KeyF18: - return true - case KeyF19: - return true - case KeyF20: - return true - case KeyF21: - return true - case KeyF22: - return true - case KeyF23: - return true - case KeyF24: - return true - case KeyHome: - return true - case KeyInsert: - return true - case KeyIntlBackslash: - return true - case KeyMeta: - return true - case KeyMetaLeft: - return true - case KeyMetaRight: - return true - case KeyMinus: - return true - case KeyNumLock: - return true - case KeyNumpad0: - return true - case KeyNumpad1: - return true - case KeyNumpad2: - return true - case KeyNumpad3: - return true - case KeyNumpad4: - return true - case KeyNumpad5: - return true - case KeyNumpad6: - return true - case KeyNumpad7: - return true - case KeyNumpad8: - return true - case KeyNumpad9: - return true - case KeyNumpadAdd: - return true - case KeyNumpadDecimal: - return true - case KeyNumpadDivide: - return true - case KeyNumpadEnter: - return true - case KeyNumpadEqual: - return true - case KeyNumpadMultiply: - return true - case KeyNumpadSubtract: - return true - case KeyPageDown: - return true - case KeyPageUp: - return true - case KeyPause: - return true - case KeyPeriod: - return true - case KeyPrintScreen: - return true - case KeyQuote: - return true - case KeyScrollLock: - return true - case KeySemicolon: - return true - case KeyShift: - return true - case KeyShiftLeft: - return true - case KeyShiftRight: - return true - case KeySlash: - return true - case KeySpace: - return true - case KeyTab: - return true - - default: - return false - } -} - // String returns a string representing the key. // // If k is an undefined key, String returns an empty string. diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/monitor.go b/vendor/github.com/hajimehoshi/ebiten/v2/monitor.go index dfd7a93..c2827bf 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/monitor.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/monitor.go @@ -32,8 +32,7 @@ func (m *MonitorType) Name() string { // DeviceScaleFactor returns a meaningful value on high-DPI display environment, // otherwise DeviceScaleFactor returns 1. // -// DeviceScaleFactor might panic on init function on some devices like Android. -// Then, it is not recommended to call DeviceScaleFactor from init functions. +// On mobiles, DeviceScaleFactor returns 1 before the game starts e.g. in init functions. func (m *MonitorType) DeviceScaleFactor() float64 { return (*ui.Monitor)(m).DeviceScaleFactor() } @@ -42,7 +41,7 @@ func (m *MonitorType) DeviceScaleFactor() float64 { // This is the same as the screen size in fullscreen mode. // The returned value can be given to SetSize function if the perfectly fit fullscreen is needed. // -// On mobiles, Size returns (0, 0) so far. +// On mobiles, Size returns (0, 0) before the game starts e.g. in init functions. // // Size's use cases are limited. If you are making a fullscreen application, you can use RunGame and // the Game interface's Layout function instead. If you are making a not-fullscreen application but the application's diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/mousebuttons.go b/vendor/github.com/hajimehoshi/ebiten/v2/mousebuttons.go index 48a6f0b..c42f483 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/mousebuttons.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/mousebuttons.go @@ -19,7 +19,7 @@ import ( ) // A MouseButton represents a mouse button. -type MouseButton = ui.MouseButton +type MouseButton int // MouseButtons const ( @@ -27,10 +27,10 @@ const ( MouseButtonMiddle MouseButton = MouseButton1 MouseButtonRight MouseButton = MouseButton2 - MouseButton0 MouseButton = ui.MouseButton0 - MouseButton1 MouseButton = ui.MouseButton1 - MouseButton2 MouseButton = ui.MouseButton2 - MouseButton3 MouseButton = ui.MouseButton3 - MouseButton4 MouseButton = ui.MouseButton4 + MouseButton0 MouseButton = MouseButton(ui.MouseButton0) + MouseButton1 MouseButton = MouseButton(ui.MouseButton1) + MouseButton2 MouseButton = MouseButton(ui.MouseButton2) + MouseButton3 MouseButton = MouseButton(ui.MouseButton3) + MouseButton4 MouseButton = MouseButton(ui.MouseButton4) MouseButtonMax MouseButton = MouseButton4 ) diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/run.go b/vendor/github.com/hajimehoshi/ebiten/v2/run.go index fb49bc2..8483c62 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/run.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/run.go @@ -22,6 +22,8 @@ import ( "sync/atomic" "github.com/hajimehoshi/ebiten/v2/internal/clock" + "github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver" + "github.com/hajimehoshi/ebiten/v2/internal/inputstate" "github.com/hajimehoshi/ebiten/v2/internal/ui" ) @@ -57,28 +59,29 @@ type Game interface { // Draw draws the game screen by one frame. // - // The give argument represents a screen image. The updated content is adopted as the game screen. + // The provided argument represents a screen image. The updated content is adopted as the game screen. // - // The frequency of Draw calls depends on the user's environment, especially the monitors refresh rate. + // The frequency of Draw calls depends on the user's environment, especially the monitor's refresh rate. // For portability, you should not put your game logic in Draw in general. Draw(screen *Image) // Layout accepts a native outside size in device-independent pixels and returns the game's logical screen - // size. + // size in pixels. The logical size is used for 1) the screen size given at Draw and 2) calculation of the + // scale from the screen to the final screen size. // // On desktops, the outside is a window or a monitor (fullscreen mode). On browsers, the outside is a body // element. On mobiles, the outside is the view's size. // // Even though the outside size and the screen size differ, the rendering scale is automatically adjusted to - // fit with the outside. + // fit with the outside dimensions. // // Layout is called almost every frame. // // It is ensured that Layout is invoked before Update is called in the first frame. // - // If Layout returns non-positive numbers, the caller can panic. + // If Layout returns non-positive numbers, the caller may panic. // - // You can return a fixed screen size if you don't care, or you can also return a calculated screen size + // You can return a fixed screen size if desired, or you can also return a calculated screen size // adjusted with the given outside size. // // If the game implements the interface LayoutFer, Layout is never called and LayoutF is called instead. @@ -90,6 +93,11 @@ type LayoutFer interface { // LayoutF is the float version of Game.Layout. // // If the game implements this interface, Layout is never called and LayoutF is called instead. + // + // LayoutF accepts a native outside size in device-independent pixels and returns the game's logical screen + // size in pixels. The logical size is used for 1) the screen size given at Draw and 2) calculation of the + // scale from the screen to the final screen size. For 1), the actual screen size is a rounded up of the + // logical size. LayoutF(outsideWidth, outsideHeight float64) (screenWidth, screenHeight float64) } @@ -100,8 +108,10 @@ type FinalScreen interface { DrawImage(img *Image, options *DrawImageOptions) DrawTriangles(vertices []Vertex, indices []uint16, img *Image, options *DrawTrianglesOptions) + DrawTriangles32(vertices []Vertex, indices []uint32, img *Image, options *DrawTrianglesOptions) DrawRectShader(width, height int, shader *Shader, options *DrawRectShaderOptions) DrawTrianglesShader(vertices []Vertex, indices []uint16, shader *Shader, options *DrawTrianglesShaderOptions) + DrawTrianglesShader32(vertices []Vertex, indices []uint32, shader *Shader, options *DrawTrianglesShaderOptions) Clear() Fill(clr color.Color) @@ -149,7 +159,7 @@ func CurrentFPS() float64 { } var ( - isRunGameEnded_ = int32(0) + isRunGameEnded_ atomic.Bool ) // SetScreenClearedEveryFrame enables or disables the clearing of the screen at the beginning of each frame. @@ -179,7 +189,7 @@ func IsScreenClearedEveryFrame() bool { // // Deprecated: as of v2.5. Use FinalScreenDrawer instead. func SetScreenFilterEnabled(enabled bool) { - setScreenFilterEnabled(enabled) + screenFilterEnabled.Store(enabled) } // IsScreenFilterEnabled returns true if Ebitengine's "screen" filter is enabled. @@ -188,7 +198,7 @@ func SetScreenFilterEnabled(enabled bool) { // // Deprecated: as of v2.5. func IsScreenFilterEnabled() bool { - return isScreenFilterEnabled() + return screenFilterEnabled.Load() } // Termination is a special error which indicates Game termination without error. @@ -214,7 +224,7 @@ var Termination = ui.RegularTermination // TPS (ticks per second) is 60 by default. // This is not related to framerate (display's refresh rate). // -// RunGame returns error when 1) an error happens in the underlying graphics driver, 2) an audio error happens +// RunGame returns an error when 1) an error happens in the underlying graphics driver, 2) an audio error happens // or 3) Update returns an error. In the case of 3), RunGame returns the same error so far, but it is recommended to // use errors.Is when you check the returned error is the error you want, rather than comparing the values // with == or != directly. @@ -268,7 +278,35 @@ type RunGameOptions struct { // The default (zero) value is false, which means that the single thread mode is disabled. SingleThread bool - // X11DisplayName is a class name in the ICCCM WM_CLASS window property. + // DisableHiDPI indicates whether the rendering for HiDPI is disabled or not. + // If HiDPI is disabled, the device scale factor is always 1 i.e. Monitor's DeviceScaleFactor always returns 1. + // This is useful to get a better performance on HiDPI displays, in the expense of rendering quality. + // + // DisableHiDPI is available only on browsers. + // + // The default (zero) value is false, which means that HiDPI is enabled. + DisableHiDPI bool + + // ColorSpace indicates the color space of the screen. + // + // ColorSpace is available only with some graphics libraries (macOS Metal and WebGL so far). + // Otherwise, ColorSpace is ignored. + // + // The default (zero) value is ColorSpaceDefault, which means that color space depends on the environment. + ColorSpace ColorSpace + + // ApplePressAndHoldEnabled indicates whether the press-and-hold feature is enabled or not. + // If true, pressing and holding a key might show a menu to select a character glyph variant. + // This is useful for GUI applications, but some APIs like [AppendInputChars]'s behavior is changed: + // for example, pressing and holding Q key would not repeat 'q' by [AppendInputChars]. + // If false, pressing and holding a key repeats the key event. + // + // ApplePressAndHoldEnabled is available only on macOS. + // + // The default (zero) value is false, which means that the press-and-hold feature is disabled. + ApplePressAndHoldEnabled bool + + // X11ClassName is a class name in the ICCCM WM_CLASS window property. X11ClassName string // X11InstanceName is an instance name in the ICCCM WM_CLASS window property. @@ -309,17 +347,13 @@ type RunGameOptions struct { // // Don't call RunGame or RunGameWithOptions twice or more in one process. func RunGameWithOptions(game Game, options *RunGameOptions) error { - defer atomic.StoreInt32(&isRunGameEnded_, 1) + defer isRunGameEnded_.Store(true) initializeWindowPositionIfNeeded(WindowSize()) op := toUIRunOptions(options) // This is necessary to change the result of IsScreenTransparent. - if op.ScreenTransparent { - atomic.StoreInt32(&screenTransparent, 1) - } else { - atomic.StoreInt32(&screenTransparent, 0) - } + screenTransparent.Store(op.ScreenTransparent) g := newGameForUI(game, op.ScreenTransparent) if err := ui.Get().Run(g, op); err != nil { @@ -333,7 +367,7 @@ func RunGameWithOptions(game Game, options *RunGameOptions) error { } func isRunGameEnded() bool { - return atomic.LoadInt32(&isRunGameEnded_) != 0 + return isRunGameEnded_.Load() } // ScreenSizeInFullscreen returns the size in device-independent pixels when the game is fullscreen. @@ -364,7 +398,7 @@ func ScreenSizeInFullscreen() (int, int) { // // CursorMode is concurrent-safe. func CursorMode() CursorModeType { - return ui.Get().CursorMode() + return CursorModeType(ui.Get().CursorMode()) } // SetCursorMode sets the render and capture mode of the mouse cursor. @@ -380,31 +414,13 @@ func CursorMode() CursorModeType { // // On browsers, capturing a cursor requires a user gesture, otherwise SetCursorMode does nothing but leave an error message in console. // This behavior varies across browser implementations. -// Check a user interaction before calling capturing a cursor e.g. by IsMouseButtonPressed or IsKeyPressed. +// Check for user interaction before calling capturing a cursor e.g. by IsMouseButtonPressed or IsKeyPressed. // // SetCursorMode does nothing on mobiles. // // SetCursorMode is concurrent-safe. func SetCursorMode(mode CursorModeType) { - ui.Get().SetCursorMode(mode) -} - -// CursorShape returns the current cursor shape. -// -// CursorShape returns CursorShapeDefault on mobiles. -// -// CursorShape is concurrent-safe. -func CursorShape() CursorShapeType { - return ui.Get().CursorShape() -} - -// SetCursorShape sets the cursor shape. -// -// If the platform doesn't implement the given shape, the default cursor shape is used. -// -// SetCursorShape is concurrent-safe. -func SetCursorShape(shape CursorShapeType) { - ui.Get().SetCursorShape(shape) + ui.Get().SetCursorMode(ui.CursorMode(mode)) } // IsFullscreen reports whether the current mode is fullscreen or not. @@ -426,7 +442,7 @@ func IsFullscreen() bool { // // On browsers, triggering fullscreen requires a user gesture, otherwise SetFullscreen does nothing but leave an error message in console. // This behavior varies across browser implementations. -// Check a user interaction before triggering fullscreen e.g. by IsMouseButtonPressed or IsKeyPressed. +// Check for user interaction before triggering fullscreen e.g. by IsMouseButtonPressed or IsKeyPressed. // // SetFullscreen does nothing on mobiles. // @@ -508,14 +524,14 @@ func SetVsyncEnabled(enabled bool) { // FPSModeType is a type of FPS modes. // // Deprecated: as of v2.5. Use SetVsyncEnabled instead. -type FPSModeType = ui.FPSModeType +type FPSModeType int const ( // FPSModeVsyncOn indicates that the game tries to sync the display's refresh rate. // FPSModeVsyncOn is the default mode. // // Deprecated: as of v2.5. Use SetVsyncEnabled(true) instead. - FPSModeVsyncOn FPSModeType = ui.FPSModeVsyncOn + FPSModeVsyncOn FPSModeType = FPSModeType(ui.FPSModeVsyncOn) // FPSModeVsyncOffMaximum indicates that the game doesn't sync with vsync, and // the game is updated whenever possible. @@ -526,7 +542,7 @@ const ( // The game's Update is called based on the specified TPS. // // Deprecated: as of v2.5. Use SetVsyncEnabled(false) instead. - FPSModeVsyncOffMaximum FPSModeType = ui.FPSModeVsyncOffMaximum + FPSModeVsyncOffMaximum FPSModeType = FPSModeType(ui.FPSModeVsyncOffMaximum) // FPSModeVsyncOffMinimum indicates that the game doesn't sync with vsync, and // the game is updated only when necessary. @@ -539,7 +555,7 @@ const ( // // Deprecated: as of v2.5. Use SetScreenClearedEveryFrame(false) instead. // See examples/skipdraw for GPU optimization with SetScreenClearedEveryFrame(false). - FPSModeVsyncOffMinimum FPSModeType = ui.FPSModeVsyncOffMinimum + FPSModeVsyncOffMinimum FPSModeType = FPSModeType(ui.FPSModeVsyncOffMinimum) ) // FPSMode returns the current FPS mode. @@ -548,7 +564,7 @@ const ( // // Deprecated: as of v2.5. Use SetVsyncEnabled instead. func FPSMode() FPSModeType { - return ui.Get().FPSMode() + return FPSModeType(ui.Get().FPSMode()) } // SetFPSMode sets the FPS mode. @@ -558,7 +574,7 @@ func FPSMode() FPSModeType { // // Deprecated: as of v2.5. Use SetVsyncEnabled instead. func SetFPSMode(mode FPSModeType) { - ui.Get().SetFPSMode(mode) + ui.Get().SetFPSMode(ui.FPSModeType(mode)) } // ScheduleFrame schedules a next frame when the current FPS mode is FPSModeVsyncOffMinimum. @@ -640,7 +656,7 @@ func IsScreenTransparent() bool { if !ui.IsScreenTransparentAvailable() { return false } - return atomic.LoadInt32(&screenTransparent) != 0 + return screenTransparent.Load() } // SetScreenTransparent sets the state if the window is transparent. @@ -653,14 +669,10 @@ func IsScreenTransparent() bool { // // Deprecated: as of v2.5. Use RunGameWithOptions instead. func SetScreenTransparent(transparent bool) { - if transparent { - atomic.StoreInt32(&screenTransparent, 1) - } else { - atomic.StoreInt32(&screenTransparent, 0) - } + screenTransparent.Store(transparent) } -var screenTransparent int32 = 0 +var screenTransparent atomic.Bool // SetInitFocused sets whether the application is focused on show. // The default value is true, i.e., the application is focused. @@ -673,14 +685,10 @@ var screenTransparent int32 = 0 // // Deprecated: as of v2.5. Use RunGameWithOptions instead. func SetInitFocused(focused bool) { - if focused { - atomic.StoreInt32(&initUnfocused, 0) - } else { - atomic.StoreInt32(&initUnfocused, 1) - } + initUnfocused.Store(!focused) } -var initUnfocused int32 = 0 +var initUnfocused atomic.Bool func toUIRunOptions(options *RunGameOptions) *ui.RunOptions { const ( @@ -690,8 +698,8 @@ func toUIRunOptions(options *RunGameOptions) *ui.RunOptions { if options == nil { return &ui.RunOptions{ - InitUnfocused: atomic.LoadInt32(&initUnfocused) != 0, - ScreenTransparent: atomic.LoadInt32(&screenTransparent) != 0, + InitUnfocused: initUnfocused.Load(), + ScreenTransparent: screenTransparent.Load(), X11ClassName: defaultX11ClassName, X11InstanceName: defaultX11InstanceName, } @@ -703,14 +711,40 @@ func toUIRunOptions(options *RunGameOptions) *ui.RunOptions { if options.X11InstanceName == "" { options.X11InstanceName = defaultX11InstanceName } + + // ui.RunOptions.StrictContextRestoration is not used so far (#3098). + // This might be reused in the future. + // The original comment for StrictContextRestration is as follows: + // + // StrictContextRestration indicates whether the context lost should be restored strictly by Ebitengine or not. + // + // StrictContextRestration is available only on Android. Otherwise, StrictContextRestration is ignored. + // Thus, StrictContextRestration should be used with mobile.SetGameWithOptions, rather than RunGameWithOptions. + // + // In Android, Ebitengien uses `GLSurfaceView`'s `setPreserveEGLContextOnPause(true)`. + // This works in most cases, but it is still possible that the context is lost in some minor cases. + // + // When StrictContextRestration is true, Ebitengine tries to restore the context more strictly + // for such minor cases. + // However, this might cause a performance issue since Ebitengine tries to keep all the information + // to restore the context. + // + // When StrictContextRestration is false, Ebitengine does nothing special to restore the context and + // relies on the OS's behavior. + // + // The default (zero) value is false. + return &ui.RunOptions{ - GraphicsLibrary: ui.GraphicsLibrary(options.GraphicsLibrary), - InitUnfocused: options.InitUnfocused, - ScreenTransparent: options.ScreenTransparent, - SkipTaskbar: options.SkipTaskbar, - SingleThread: options.SingleThread, - X11ClassName: options.X11ClassName, - X11InstanceName: options.X11InstanceName, + GraphicsLibrary: ui.GraphicsLibrary(options.GraphicsLibrary), + InitUnfocused: options.InitUnfocused, + ScreenTransparent: options.ScreenTransparent, + SkipTaskbar: options.SkipTaskbar, + SingleThread: options.SingleThread, + DisableHiDPI: options.DisableHiDPI, + ColorSpace: graphicsdriver.ColorSpace(options.ColorSpace), + ApplePressAndHoldEnabled: options.ApplePressAndHoldEnabled, + X11ClassName: options.X11ClassName, + X11InstanceName: options.X11InstanceName, } } @@ -719,7 +753,17 @@ func toUIRunOptions(options *RunGameOptions) *ui.RunOptions { // // DroppedFiles works on desktops and browsers. // +// As of Ebitengine 2.9, the returned value also implements [io/fs.ReadDirFS]. +// // DroppedFiles is concurrent-safe. func DroppedFiles() fs.FS { - return theInputState.droppedFiles() + return inputstate.Get().DroppedFiles() +} + +// Tick returns the current tick count. +// The tick count starts with 0 and is incremented by one on every Update call. +// +// Tick is concurrent-safe. +func Tick() int64 { + return ui.Get().Tick() } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/shader.go b/vendor/github.com/hajimehoshi/ebiten/v2/shader.go index 762289b..ee6bd25 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/shader.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/shader.go @@ -17,6 +17,7 @@ package ebiten import ( "fmt" "sync" + "sync/atomic" "github.com/hajimehoshi/ebiten/v2/internal/builtinshader" "github.com/hajimehoshi/ebiten/v2/internal/graphics" @@ -38,12 +39,16 @@ type Shader struct { // // For the details about the shader, see https://ebitengine.org/en/documents/shader.html. func NewShader(src []byte) (*Shader, error) { + return newShader(src, "") +} + +func newShader(src []byte, name string) (*Shader, error) { ir, err := graphics.CompileShader(src) if err != nil { return nil, err } return &Shader{ - shader: ui.NewShader(ir), + shader: ui.NewShader(ir, name), unit: ir.Unit, }, nil } @@ -82,24 +87,34 @@ func (s *Shader) appendUniforms(dst []uint32, uniforms map[string]any) []uint32 } var ( - builtinShaders [builtinshader.FilterCount][builtinshader.AddressCount][2]*Shader - builtinShadersM sync.Mutex + builtinShadersForRead atomic.Pointer[[builtinshader.FilterCount][builtinshader.AddressCount][2]*Shader] + builtinShadersM sync.Mutex ) func builtinShader(filter builtinshader.Filter, address builtinshader.Address, useColorM bool) *Shader { - builtinShadersM.Lock() - defer builtinShadersM.Unlock() - var c int if useColorM { c = 1 } - if s := builtinShaders[filter][address][c]; s != nil { - return s + if read := builtinShadersForRead.Load(); read != nil { + if s := (*read)[filter][address][c]; s != nil { + return s + } + } + + builtinShadersM.Lock() + defer builtinShadersM.Unlock() + + // Double check in case another goroutine already created a shader. + if read := builtinShadersForRead.Load(); read != nil { + if s := (*read)[filter][address][c]; s != nil { + return s + } } var shader *Shader - if address == builtinshader.AddressUnsafe && !useColorM { + if (filter == builtinshader.FilterNearest || filter == builtinshader.FilterLinear) && + address == builtinshader.AddressUnsafe && !useColorM { switch filter { case builtinshader.FilterNearest: shader = &Shader{shader: ui.NearestFilterShader} @@ -107,14 +122,37 @@ func builtinShader(filter builtinshader.Filter, address builtinshader.Address, u shader = &Shader{shader: ui.LinearFilterShader} } } else { - src := builtinshader.Shader(filter, address, useColorM) - s, err := NewShader(src) + src := builtinshader.ShaderSource(filter, address, useColorM) + var name string + switch filter { + case builtinshader.FilterNearest: + name = "nearest" + case builtinshader.FilterLinear: + name = "linear" + case builtinshader.FilterPixelated: + name = "pixelated" + } + switch address { + case builtinshader.AddressClampToZero: + name += "-clamptozero" + case builtinshader.AddressRepeat: + name += "-repeat" + } + if useColorM { + name += "-colorm" + } + s, err := newShader(src, name) if err != nil { panic(fmt.Sprintf("ebiten: NewShader for a built-in shader failed: %v", err)) } shader = s } - builtinShaders[filter][address][c] = shader + var shaders [builtinshader.FilterCount][builtinshader.AddressCount][2]*Shader + if ptr := builtinShadersForRead.Load(); ptr != nil { + shaders = *ptr + } + shaders[filter][address][c] = shader + builtinShadersForRead.Store(&shaders) return shader } diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/vector/atlas.go b/vendor/github.com/hajimehoshi/ebiten/v2/vector/atlas.go new file mode 100644 index 0000000..fd0cbe1 --- /dev/null +++ b/vendor/github.com/hajimehoshi/ebiten/v2/vector/atlas.go @@ -0,0 +1,204 @@ +// Copyright 2025 The Ebitengine Authors +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +package vector + +import ( + "image" + "math" + "slices" + + "github.com/hajimehoshi/ebiten/v2" +) + +type atlasRegion struct { + pathIndex int + imageIndex int + imageBounds image.Rectangle +} + +type atlas struct { + pathRenderingBounds []image.Rectangle + atlasRegions []atlasRegion + pathIndexToAtlasRegionIndex map[int]int + atlasSizes []image.Point + atlasImages []*ebiten.Image +} + +func roundUpAtlasSize(size int) int { + if size < 16 { + return 16 + } + return int(math.Ceil(math.Pow(1.5, math.Ceil(math.Log(float64(size))/math.Log(1.5))))) +} + +func roundUp16(x int) int { + return (x + 15) &^ 15 +} + +func (a *atlas) setPaths(dstBounds image.Rectangle, paths []*Path, antialias bool) { + // Reset the members. + a.pathRenderingBounds = slices.Delete(a.pathRenderingBounds, 0, len(a.pathRenderingBounds)) + a.atlasRegions = slices.Delete(a.atlasRegions, 0, len(a.atlasRegions)) + clear(a.pathIndexToAtlasRegionIndex) + a.atlasSizes = slices.Delete(a.atlasSizes, 0, len(a.atlasSizes)) + + if len(paths) == 0 { + return + } + + a.pathRenderingBounds = slices.Grow(a.pathRenderingBounds, len(paths))[:len(paths)] + for i, p := range paths { + b := p.Bounds().Intersect(dstBounds) + // Round up the size to 16px in order to encourage reusing sub image cache. + a.pathRenderingBounds[i] = image.Rectangle{ + Min: b.Min, + Max: b.Min.Add(image.Pt(roundUp16(b.Dx()), roundUp16(b.Dy()))), + } + a.atlasRegions = append(a.atlasRegions, atlasRegion{ + pathIndex: i, + }) + } + + slices.SortFunc(a.atlasRegions, func(ra, rb atlasRegion) int { + ba := a.pathRenderingBounds[ra.pathIndex] + bb := a.pathRenderingBounds[rb.pathIndex] + if ba.Dy() != bb.Dy() { + return bb.Dy() - ba.Dy() + } + if ba.Dx() != bb.Dx() { + return ba.Dx() - bb.Dx() + } + return ra.pathIndex - rb.pathIndex + }) + + if a.pathIndexToAtlasRegionIndex == nil { + a.pathIndexToAtlasRegionIndex = make(map[int]int, len(a.atlasRegions)) + } + for i, r := range a.atlasRegions { + a.pathIndexToAtlasRegionIndex[r.pathIndex] = i + } + + w, h := dstBounds.Dx(), dstBounds.Dy() + // For antialiasing, doubled regions in the X direction are used. + if antialias { + w *= 2 + } + // Use 2^n - 1, as a region in internal/atlas has 1px padding. + maxImageSize := max(4093, w, h) + + // Pack the regions into an atlas with a very simple algorithm: + // Order the regions by height and then place them in a row. + var atlasImageCount int + { + a.atlasSizes = append(a.atlasSizes, image.Point{}) + + var atlasImageIndex int + var currentRowHeight int + var currentPosition image.Point + for i := range a.atlasRegions { + pb := a.pathRenderingBounds[a.atlasRegions[i].pathIndex] + // TODO: What if s already exceeds maxImageSize (#3357)? + s := pb.Size() + // An additional image for antialiasing must be on the same atlas, + // so extend the width and use it as a sub image. + if antialias { + s.X *= 2 + } + if i == 0 { + currentRowHeight = s.Y + } else if currentPosition.X+s.X > maxImageSize { + // Try the next row. + currentPosition.X = 0 + currentPosition.Y += currentRowHeight + if currentPosition.Y+s.Y > maxImageSize { + atlasImageIndex++ + a.atlasSizes = append(a.atlasSizes, image.Point{}) + currentPosition.Y = 0 + currentRowHeight = s.Y + } else { + currentRowHeight = max(currentRowHeight, s.Y) + } + } + a.atlasRegions[i].imageIndex = atlasImageIndex + a.atlasRegions[i].imageBounds = image.Rectangle{ + Min: currentPosition, + Max: currentPosition.Add(s), + } + a.atlasSizes[atlasImageIndex] = image.Point{ + X: max(a.atlasSizes[atlasImageIndex].X, a.atlasRegions[i].imageBounds.Max.X), + Y: max(a.atlasSizes[atlasImageIndex].Y, a.atlasRegions[i].imageBounds.Max.Y), + } + currentPosition.X += s.X + } + atlasImageCount = atlasImageIndex + 1 + } + + a.atlasImages = slices.Grow(a.atlasImages, atlasImageCount)[:atlasImageCount] + for i := range a.atlasImages { + s := a.atlasSizes[i] + var origWidth, origHeight int + if a.atlasImages[i] != nil { + origWidth = a.atlasImages[i].Bounds().Dx() + origHeight = a.atlasImages[i].Bounds().Dy() + if origWidth < s.X || origHeight < s.Y { + a.atlasImages[i].Deallocate() + a.atlasImages[i] = nil + } + } + if a.atlasImages[i] != nil { + a.atlasImages[i].Clear() + } else { + // Extend the bounds a little bit by roundUpAtlasSize to avoid creating an image too often. + w := min(maxImageSize, max(roundUpAtlasSize(s.X), origWidth)) + h := min(maxImageSize, max(roundUpAtlasSize(s.Y), origHeight)) + a.atlasImages[i] = ebiten.NewImage(w, h) + } + } +} + +func (a *atlas) stencilBufferImageAt(i int, antialias bool, antialiasIndex int) *ebiten.Image { + idx, ok := a.pathIndexToAtlasRegionIndex[i] + if !ok { + return nil + } + ar := a.atlasRegions[idx] + if ar.imageBounds.Empty() { + return nil + } + + atlas := a.atlasImages[ar.imageIndex] + b := ar.imageBounds + if antialias { + switch antialiasIndex { + case 0: + b = image.Rectangle{ + Min: b.Min, + Max: image.Pt(b.Min.X+b.Dx()/2, b.Max.Y), + } + case 1: + b = image.Rectangle{ + Min: image.Pt(b.Min.X+b.Dx()/2, b.Min.Y), + Max: b.Max, + } + default: + panic("not reached") + } + } + return atlas.SubImage(b).(*ebiten.Image) +} + +func (a *atlas) pathRenderingPositionAt(i int) image.Point { + return a.pathRenderingBounds[i].Min +} diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/vector/fill.go b/vendor/github.com/hajimehoshi/ebiten/v2/vector/fill.go new file mode 100644 index 0000000..83e6dbe --- /dev/null +++ b/vendor/github.com/hajimehoshi/ebiten/v2/vector/fill.go @@ -0,0 +1,494 @@ +// Copyright 2025 The Ebitengine Authors +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +package vector + +import ( + "fmt" + "image" + "slices" + + "github.com/hajimehoshi/ebiten/v2" +) + +type offsetAndColor struct { + offsetX float32 + offsetY float32 + colorR float32 + colorG float32 + colorB float32 + colorA float32 + imageIndex int +} + +var ( + offsetAndColorsNonAA = []offsetAndColor{ + { + offsetX: 0, + offsetY: 0, + colorR: 1, + colorG: 0, + colorB: 0, + colorA: 0, + }, + } + + // https://learn.microsoft.com/en-us/windows/win32/api/d3d11/ne-d3d11-d3d11_standard_multisample_quality_levels + offsetAndColorsAA = []offsetAndColor{ + { + offsetX: 1.0 / 16.0, + offsetY: -3.0 / 16.0, + colorR: 1, + colorG: 0, + colorB: 0, + colorA: 0, + imageIndex: 0, + }, + { + offsetX: -1.0 / 16.0, + offsetY: 3.0 / 16.0, + colorR: 0, + colorG: 1, + colorB: 0, + colorA: 0, + imageIndex: 0, + }, + { + offsetX: 5.0 / 16.0, + offsetY: 1.0 / 16.0, + colorR: 0, + colorG: 0, + colorB: 1, + colorA: 0, + imageIndex: 0, + }, + { + offsetX: -3.0 / 16.0, + offsetY: -5.0 / 16.0, + colorR: 0, + colorG: 0, + colorB: 0, + colorA: 1, + imageIndex: 0, + }, + { + offsetX: -5.0 / 16.0, + offsetY: 5.0 / 16.0, + colorR: 1, + colorG: 0, + colorB: 0, + colorA: 0, + imageIndex: 1, + }, + { + offsetX: -7.0 / 16.0, + offsetY: -1.0 / 16.0, + colorR: 0, + colorG: 1, + colorB: 0, + colorA: 0, + imageIndex: 1, + }, + { + offsetX: 3.0 / 16.0, + offsetY: 7.0 / 16.0, + colorR: 0, + colorG: 0, + colorB: 1, + colorA: 0, + imageIndex: 1, + }, + { + offsetX: 7.0 / 16.0, + offsetY: -7.0 / 16.0, + colorR: 0, + colorG: 0, + colorB: 0, + colorA: 1, + imageIndex: 1, + }, + } +) + +// theAtlas manages the atlas for stencil buffer images. +// theAtlas is a singleton to avoid unnecessary texture allocations. +// +// theAtlas methods are used only at fillPathsState.fillPaths, and should be protected by theFillPathM. +var theAtlas atlas + +type fillPathsState struct { + paths []*Path + colors []ebiten.ColorScale + bounds []image.Rectangle + + vertices []ebiten.Vertex + indices []uint32 + + antialias bool + blend ebiten.Blend + fillRule FillRule +} + +func (f *fillPathsState) reset() { + for _, p := range f.paths { + p.Reset() + } + f.paths = f.paths[:0] + f.bounds = f.bounds[:0] + f.colors = slices.Delete(f.colors, 0, len(f.colors)) +} + +func (f *fillPathsState) addPath(path *Path, bounds image.Rectangle, clr ebiten.ColorScale) { + if path == nil { + return + } + + f.paths = slices.Grow(f.paths, 1)[:len(f.paths)+1] + if f.paths[len(f.paths)-1] == nil { + f.paths[len(f.paths)-1] = &Path{} + } + dst := f.paths[len(f.paths)-1] + dst.addSubPaths(len(path.subPaths)) + for i, subPath := range path.subPaths { + dst.subPaths[i].start = subPath.start + dst.subPaths[i].closed = subPath.closed + dst.subPaths[i].ops = slices.Grow(dst.subPaths[i].ops, len(subPath.ops))[:len(subPath.ops)] + copy(dst.subPaths[i].ops, subPath.ops) + } + f.bounds = append(f.bounds, bounds) + f.colors = append(f.colors, clr) +} + +// fillPaths fills the specified path with the specified color. +// +// fillPaths callers must be protected by theFillPathM. +func (f *fillPathsState) fillPaths(dst *ebiten.Image) { + if len(f.paths) != len(f.colors) { + panic("vector: the number of paths and colors must be the same") + } + + vs := f.vertices[:0] + is := f.indices[:0] + defer func() { + f.vertices = vs + f.indices = is + }() + + theAtlas.setPaths(dst.Bounds(), f.paths, f.antialias) + + offsetAndColors := offsetAndColorsNonAA + if f.antialias { + offsetAndColors = offsetAndColorsAA + } + + // First, render the polygons roughly. + for i, path := range f.paths { + if path == nil { + continue + } + + for _, oac := range offsetAndColors { + vs = vs[:0] + is = is[:0] + + stencilBufferImage := theAtlas.stencilBufferImageAt(i, f.antialias, oac.imageIndex) + if stencilBufferImage == nil { + continue + } + pp := theAtlas.pathRenderingPositionAt(i) + dstOffsetX := float32(-pp.X + stencilBufferImage.Bounds().Min.X - max(0, dst.Bounds().Min.X-pp.X)) + dstOffsetY := float32(-pp.Y + stencilBufferImage.Bounds().Min.Y - max(0, dst.Bounds().Min.Y-pp.Y)) + + for i := range path.subPaths { + subPath := &path.subPaths[i] + if !subPath.isValid() { + continue + } + + // Add an origin point. Any position works in theory. + // Use the sub-path's start point. Using one of the sub-path's points can reduce triangles. + // Also, this point should be close to the other points and then triangle overlaps are reduced. + // TODO: Use a better position like the center of the sub-path. + originIdx := uint32(len(vs)) + cur := subPath.start + vs = append(vs, ebiten.Vertex{ + DstX: cur.x + oac.offsetX + dstOffsetX, + DstY: cur.y + oac.offsetY + dstOffsetY, + ColorR: oac.colorR, + ColorG: oac.colorG, + ColorB: oac.colorB, + ColorA: oac.colorA, + }) + + for _, op := range subPath.ops { + switch op.typ { + case opTypeLineTo: + idx := uint32(len(vs)) + vs = append(vs, + ebiten.Vertex{ + DstX: cur.x + oac.offsetX + dstOffsetX, + DstY: cur.y + oac.offsetY + dstOffsetY, + ColorR: oac.colorR, + ColorG: oac.colorG, + ColorB: oac.colorB, + ColorA: oac.colorA, + }, + ebiten.Vertex{ + DstX: op.p1.x + oac.offsetX + dstOffsetX, + DstY: op.p1.y + oac.offsetY + dstOffsetY, + ColorR: oac.colorR, + ColorG: oac.colorG, + ColorB: oac.colorB, + ColorA: oac.colorA, + }) + is = append(is, idx, originIdx, idx+1) + cur = op.p1 + case opTypeQuadTo: + idx := uint32(len(vs)) + vs = append(vs, + ebiten.Vertex{ + DstX: cur.x + oac.offsetX + dstOffsetX, + DstY: cur.y + oac.offsetY + dstOffsetY, + ColorR: oac.colorR, + ColorG: oac.colorG, + ColorB: oac.colorB, + ColorA: oac.colorA, + }, + ebiten.Vertex{ + DstX: op.p2.x + oac.offsetX + dstOffsetX, + DstY: op.p2.y + oac.offsetY + dstOffsetY, + ColorR: oac.colorR, + ColorG: oac.colorG, + ColorB: oac.colorB, + ColorA: oac.colorA, + }) + is = append(is, idx, originIdx, idx+1) + cur = op.p2 + } + } + // If the sub-path is not closed, add a supplementary line. + if !subPath.closed { + idx := uint32(len(vs)) + vs = append(vs, + ebiten.Vertex{ + DstX: cur.x + oac.offsetX + dstOffsetX, + DstY: cur.y + oac.offsetY + dstOffsetY, + ColorR: oac.colorR, + ColorG: oac.colorG, + ColorB: oac.colorB, + ColorA: oac.colorA, + }, + ebiten.Vertex{ + DstX: subPath.start.x + oac.offsetX + dstOffsetX, + DstY: subPath.start.y + oac.offsetY + dstOffsetY, + ColorR: oac.colorR, + ColorG: oac.colorG, + ColorB: oac.colorB, + ColorA: oac.colorA, + }) + is = append(is, idx, originIdx, idx+1) + } + } + op := &ebiten.DrawTrianglesShaderOptions{} + op.Blend = ebiten.BlendLighter + shader, err := ensureStencilBufferShaders() + if err != nil { + panic(fmt.Sprintf("vector: failed to create stencil buffer shader: %v", err)) + } + stencilBufferImage.DrawTrianglesShader32(vs, is, shader, op) + } + } + + // Second, render the bezier curves. + for i, path := range f.paths { + if path == nil { + continue + } + + for _, oac := range offsetAndColors { + vs = vs[:0] + is = is[:0] + + stencilBufferImage := theAtlas.stencilBufferImageAt(i, f.antialias, oac.imageIndex) + if stencilBufferImage == nil { + continue + } + pp := theAtlas.pathRenderingPositionAt(i) + dstOffsetX := float32(-pp.X + stencilBufferImage.Bounds().Min.X - max(0, dst.Bounds().Min.X-pp.X)) + dstOffsetY := float32(-pp.Y + stencilBufferImage.Bounds().Min.Y - max(0, dst.Bounds().Min.Y-pp.Y)) + for i := range path.subPaths { + subPath := &path.subPaths[i] + if !subPath.isValid() { + continue + } + + cur := subPath.start + for _, op := range subPath.ops { + switch op.typ { + case opTypeLineTo: + cur = op.p1 + case opTypeQuadTo: + idx := uint32(len(vs)) + vs = append(vs, + ebiten.Vertex{ + DstX: cur.x + oac.offsetX + dstOffsetX, + DstY: cur.y + oac.offsetY + dstOffsetY, + ColorR: oac.colorR, + ColorG: oac.colorG, + ColorB: oac.colorB, + ColorA: oac.colorA, + Custom0: 0, // u for Loop-Blinn algorithm + Custom1: 0, // v for Loop-Blinn algorithm + }, + ebiten.Vertex{ + DstX: op.p1.x + oac.offsetX + dstOffsetX, + DstY: op.p1.y + oac.offsetY + dstOffsetY, + ColorR: oac.colorR, + ColorG: oac.colorG, + ColorB: oac.colorB, + ColorA: oac.colorA, + Custom0: 0.5, + Custom1: 0, + }, + ebiten.Vertex{ + DstX: op.p2.x + oac.offsetX + dstOffsetX, + DstY: op.p2.y + oac.offsetY + dstOffsetY, + ColorR: oac.colorR, + ColorG: oac.colorG, + ColorB: oac.colorB, + ColorA: oac.colorA, + Custom0: 1, + Custom1: 1, + }) + is = append(is, idx, idx+1, idx+2) + cur = op.p2 + } + } + } + op := &ebiten.DrawTrianglesShaderOptions{} + op.Blend = ebiten.BlendLighter + shader, err := ensureStencilBufferBezierShader() + if err != nil { + panic(fmt.Sprintf("vector: failed to create stencil buffer bezier shader: %v", err)) + } + stencilBufferImage.DrawTrianglesShader32(vs, is, shader, op) + } + } + + // Render the stencil buffer with the specified color. + for i, path := range f.paths { + if path == nil { + continue + } + + stencilImage := theAtlas.stencilBufferImageAt(i, f.antialias, 0) + if stencilImage == nil { + continue + } + srcRegion := stencilImage.Bounds() + + var offsetX, offsetY float32 + if f.antialias { + stencilImage1 := theAtlas.stencilBufferImageAt(i, f.antialias, 1) + offsetX = float32(stencilImage1.Bounds().Min.X - stencilImage.Bounds().Min.X) + offsetY = float32(stencilImage1.Bounds().Min.Y - stencilImage.Bounds().Min.Y) + } + + pp := theAtlas.pathRenderingPositionAt(i) + + vs = vs[:0] + is = is[:0] + dstOffsetX := max(0, dst.Bounds().Min.X-pp.X) + dstOffsetY := max(0, dst.Bounds().Min.Y-pp.Y) + var clrR, clrG, clrB, clrA float32 + clrR = f.colors[i].R() + clrG = f.colors[i].G() + clrB = f.colors[i].B() + clrA = f.colors[i].A() + vs = append(vs, + ebiten.Vertex{ + DstX: float32(pp.X + dstOffsetX), + DstY: float32(pp.Y + dstOffsetY), + SrcX: float32(srcRegion.Min.X), + SrcY: float32(srcRegion.Min.Y), + ColorR: clrR, + ColorG: clrG, + ColorB: clrB, + ColorA: clrA, + Custom0: offsetX, + Custom1: offsetY, + }, + ebiten.Vertex{ + DstX: float32(pp.X + srcRegion.Dx() + dstOffsetX), + DstY: float32(pp.Y + dstOffsetY), + SrcX: float32(srcRegion.Max.X), + SrcY: float32(srcRegion.Min.Y), + ColorR: clrR, + ColorG: clrG, + ColorB: clrB, + ColorA: clrA, + Custom0: offsetX, + Custom1: offsetY, + }, + ebiten.Vertex{ + DstX: float32(pp.X + dstOffsetX), + DstY: float32(pp.Y + srcRegion.Dy() + dstOffsetY), + SrcX: float32(srcRegion.Min.X), + SrcY: float32(srcRegion.Max.Y), + ColorR: clrR, + ColorG: clrG, + ColorB: clrB, + ColorA: clrA, + Custom0: offsetX, + Custom1: offsetY, + }, + ebiten.Vertex{ + DstX: float32(pp.X + srcRegion.Dx() + dstOffsetX), + DstY: float32(pp.Y + srcRegion.Dy() + dstOffsetY), + SrcX: float32(srcRegion.Max.X), + SrcY: float32(srcRegion.Max.Y), + ColorR: clrR, + ColorG: clrG, + ColorB: clrB, + ColorA: clrA, + Custom0: offsetX, + Custom1: offsetY, + }) + is = append(is, 0, 1, 2, 1, 2, 3) + + op := &ebiten.DrawTrianglesShaderOptions{} + op.Blend = f.blend + op.Images[0] = stencilImage + var shader *ebiten.Shader + switch f.fillRule { + case FillRuleNonZero: + var err error + shader, err = ensureStencilBufferNonZeroShader(f.antialias) + if err != nil { + panic(fmt.Sprintf("vector: failed to create stencil buffer non-zero shader: %v", err)) + } + case FillRuleEvenOdd: + var err error + shader, err = ensureStencilBufferEvenOddShader(f.antialias) + if err != nil { + panic(fmt.Sprintf("vector: failed to create stencil buffer even-odd shader: %v", err)) + } + } + dst2 := dst + if dst.Bounds() != f.bounds[i] { + dst2 = dst.SubImage(f.bounds[i]).(*ebiten.Image) + } + dst2.DrawTrianglesShader32(vs, is, shader, op) + } +} diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/vector/path.go b/vendor/github.com/hajimehoshi/ebiten/v2/vector/path.go index 0474d75..492dbdf 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/vector/path.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/vector/path.go @@ -18,7 +18,9 @@ package vector import ( + "image" "math" + "slices" "github.com/hajimehoshi/ebiten/v2" ) @@ -31,6 +33,19 @@ const ( CounterClockwise ) +type opType int + +const ( + opTypeLineTo opType = iota + opTypeQuadTo +) + +type op struct { + typ opType + p1 point + p2 point +} + func abs(x float32) float32 { if x < 0 { return -x @@ -38,179 +53,364 @@ func abs(x float32) float32 { return x } +const epsilon = 1e-6 + type point struct { x float32 y float32 } -type subpath struct { +func (p point) add(v vec2) point { + return point{x: p.x + v.x, y: p.y + v.y} +} + +type vec2 struct { + x, y float32 +} + +func (v vec2) perp() vec2 { + return vec2{x: -v.y, y: v.x} +} + +func (v vec2) inv() vec2 { + return vec2{x: -v.x, y: -v.y} +} + +func (v vec2) len() float32 { + return float32(math.Hypot(float64(v.x), float64(v.y))) +} + +func (v vec2) norm() vec2 { + len := v.len() + if len == 0 { + return vec2{float32(math.NaN()), float32(math.NaN())} + } + return vec2{v.x / len, v.y / len} +} + +func (v vec2) mul(s float32) vec2 { + return vec2{x: s * v.x, y: s * v.y} +} + +type subPath struct { + ops []op + start point + closed bool + cachedValid bool + isCachedValidValid bool +} + +func (s *subPath) reset() { + s.ops = s.ops[:0] + s.start = point{} + s.closed = false + s.cachedValid = false + s.isCachedValidValid = false +} + +func isRegularF32(x float32) bool { + return !math.IsNaN(float64(x)) && !math.IsInf(float64(x), 0) +} + +func (s *subPath) isValid() bool { + if s.isCachedValidValid { + return s.cachedValid + } + + if !isRegularF32(s.start.x) || !isRegularF32(s.start.y) { + s.cachedValid = false + s.isCachedValidValid = true + return false + } + for _, op := range s.ops { + switch op.typ { + case opTypeLineTo: + if !isRegularF32(op.p1.x) || !isRegularF32(op.p1.y) { + s.cachedValid = false + s.isCachedValidValid = true + return false + } + case opTypeQuadTo: + if !isRegularF32(op.p1.x) || !isRegularF32(op.p1.y) || !isRegularF32(op.p2.x) || !isRegularF32(op.p2.y) { + s.cachedValid = false + s.isCachedValidValid = true + return false + } + } + } + s.cachedValid = true + s.isCachedValidValid = true + return true +} + +func (s *subPath) startAtOp(index int) point { + if index == 0 { + return s.start + } + return s.endAtOp(index - 1) +} + +func (s *subPath) endAtOp(index int) point { + op := s.ops[index] + switch op.typ { + case opTypeLineTo: + return op.p1 + case opTypeQuadTo: + return op.p2 + } + panic("not reached") +} + +func (s *subPath) startDir(index int) vec2 { + p := s.startAtOp(index) + op := s.ops[index] + return vec2{x: op.p1.x - p.x, y: op.p1.y - p.y} +} + +func (s *subPath) endDir(index int) vec2 { + switch op := s.ops[index]; op.typ { + case opTypeLineTo: + return s.startDir(index) + case opTypeQuadTo: + return vec2{x: op.p2.x - op.p1.x, y: op.p2.y - op.p1.y} + } + panic("not reached") +} + +// flatPath is a flattened sub-path of a path. +// A flatPath consists of points for line segments. +type flatPath struct { points []point closed bool } -func (s *subpath) currentPosition() (point, bool) { - if len(s.points) == 0 { - return point{}, false - } - if s.closed { - return point{}, false - } - return s.points[len(s.points)-1], true +// reset resets the flatPath. +// reset doesn't release the allocated memory so that the memory can be reused. +func (f *flatPath) reset() { + f.points = f.points[:0] + f.closed = false } -func (s *subpath) pointCount() int { - return len(s.points) +func (f flatPath) pointCount() int { + return len(f.points) } -func (s *subpath) lastPoint() point { - return s.points[len(s.points)-1] +func (f flatPath) lastPoint() point { + return f.points[len(f.points)-1] } -func (s *subpath) appendPoint(pt point) { - if s.closed { - panic("vector: a closed subpathment cannot append a new point") +func (f *flatPath) appendPoint(pt point) { + if f.closed { + panic("vector: a closed flatPath cannot append a new point") } - // Do not add a too close point to the last point. - // This can cause unexpected rendering results. - if lp := s.lastPoint(); abs(lp.x-pt.x) < 1e-2 && abs(lp.y-pt.y) < 1e-2 { - return + if len(f.points) > 0 { + // Do not add a too close point to the last point. + // This can cause unexpected rendering results. + if lp := f.lastPoint(); abs(lp.x-pt.x) < 1e-2 && abs(lp.y-pt.y) < 1e-2 { + return + } } - s.points = append(s.points, pt) + f.points = append(f.points, pt) } -func (s *subpath) close() { - if s.closed { - return - } - - s.appendPoint(s.points[0]) - s.closed = true +func (f *flatPath) close() { + f.closed = true } -// Path represents a collection of path subpathments. +// Path represents a collection of vector graphics operations. type Path struct { - subpaths []*subpath + subPaths []subPath + + // flatPaths is a cached actual rendering positions. + // flatPaths is used only for deprecated functions. Do not use this for new functions. + flatPaths []flatPath } -// MoveTo starts a new subpath with the given position (x, y) without adding a subpath, -func (p *Path) MoveTo(x, y float32) { - p.subpaths = append(p.subpaths, &subpath{ - points: []point{ - {x: x, y: y}, - }, +// Reset resets the path. +// Reset doesn't release the allocated memory so that the memory can be reused. +func (p *Path) Reset() { + p.resetSubPaths() + p.resetFlatPaths() +} + +func (p *Path) resetSubPaths() { + for i := range p.subPaths { + p.subPaths[i].reset() + } + p.subPaths = p.subPaths[:0] +} + +func (p *Path) resetFlatPaths() { + for _, fp := range p.flatPaths { + fp.reset() + } + p.flatPaths = p.flatPaths[:0] +} + +func (p *Path) resetLastSubPathCacheStates() { + if len(p.subPaths) == 0 { + return + } + s := &p.subPaths[len(p.subPaths)-1] + s.cachedValid = false + s.isCachedValidValid = false +} + +func (p *Path) appendNewFlatPath(pt point) { + if cap(p.flatPaths) > len(p.flatPaths) { + // Reuse the last flat path since the last flat path might have an already allocated slice. + p.flatPaths = p.flatPaths[:len(p.flatPaths)+1] + p.flatPaths[len(p.flatPaths)-1].reset() + p.flatPaths[len(p.flatPaths)-1].appendPoint(pt) + return + } + p.flatPaths = append(p.flatPaths, flatPath{ + points: []point{pt}, }) } -// LineTo adds a line segment to the path, which starts from the last position of the current subpath -// and ends to the given position (x, y). -// If p doesn't have any subpaths or the last subpath is closed, LineTo sets (x, y) as the start position of a new subpath. -func (p *Path) LineTo(x, y float32) { - if len(p.subpaths) == 0 || p.subpaths[len(p.subpaths)-1].closed { - p.subpaths = append(p.subpaths, &subpath{ - points: []point{ - {x: x, y: y}, - }, - }) - return +func (p *Path) ensureFlatPaths() []flatPath { + if len(p.flatPaths) > 0 || len(p.subPaths) == 0 { + return p.flatPaths } - p.subpaths[len(p.subpaths)-1].appendPoint(point{x: x, y: y}) + for _, subPath := range p.subPaths { + p.appendNewFlatPath(subPath.start) + cur := subPath.start + for _, op := range subPath.ops { + switch op.typ { + case opTypeLineTo: + p.appendFlatPathPointsForLine(op.p1) + cur = op.p1 + case opTypeQuadTo: + p.appendFlatPathPointsForQuad(cur, op.p1, op.p2, 0) + cur = op.p2 + } + } + if subPath.closed { + p.closeFlatPath() + } + } + + return p.flatPaths +} + +func (p *Path) addSubPaths(n int) { + // Use slices.Grow instead of append to reuse the underlying sub path object. + p.subPaths = slices.Grow(p.subPaths, n)[:len(p.subPaths)+n] +} + +// MoveTo starts a new sub-path with the given position (x, y) without adding a sub-path, +func (p *Path) MoveTo(x, y float32) { + p.resetFlatPaths() + + // Always update the start position. + if len(p.subPaths) == 0 || len(p.subPaths[len(p.subPaths)-1].ops) > 0 { + p.addSubPaths(1) + } + p.resetLastSubPathCacheStates() + p.subPaths[len(p.subPaths)-1].start = point{x: x, y: y} + p.subPaths[len(p.subPaths)-1].closed = false +} + +// LineTo adds a line segment to the path, which starts from the last position of the current sub-path +// and ends to the given position (x, y). +// If p doesn't have any sub-paths or the last sub-path is closed, LineTo sets (x, y) as the start position of a new sub-path. +func (p *Path) LineTo(x, y float32) { + p.resetFlatPaths() + + if len(p.subPaths) == 0 { + p.addSubPaths(1) + p.subPaths[len(p.subPaths)-1].start = point{x: x, y: y} + } else if p.subPaths[len(p.subPaths)-1].closed { + p.addSubPaths(1) + p.subPaths[len(p.subPaths)-1].start = p.subPaths[len(p.subPaths)-2].start + } + p.resetLastSubPathCacheStates() + if cur, ok := p.currentPosition(); ok { + if cur.x == x && cur.y == y { + return + } + } + p.subPaths[len(p.subPaths)-1].ops = append(p.subPaths[len(p.subPaths)-1].ops, op{ + typ: opTypeLineTo, + p1: point{x: x, y: y}, + }) } // QuadTo adds a quadratic Bézier curve to the path. // (x1, y1) is the control point, and (x2, y2) is the destination. func (p *Path) QuadTo(x1, y1, x2, y2 float32) { - p.quadTo(point{x: x1, y: y1}, point{x: x2, y: y2}, 0) -} + p.resetFlatPaths() -// lineForTwoPoints returns parameters for a line passing through p0 and p1. -func lineForTwoPoints(p0, p1 point) (a, b, c float32) { - // Line passing through p0 and p1 in the form of ax + by + c = 0 - a = p1.y - p0.y - b = -(p1.x - p0.x) - c = (p1.x-p0.x)*p0.y - (p1.y-p0.y)*p0.x - return -} - -// isPointCloseToSegment detects the distance between a segment (x0, y0)-(x1, y1) and a point (x, y) is less than allow. -func isPointCloseToSegment(p, p0, p1 point, allow float32) bool { - a, b, c := lineForTwoPoints(p0, p1) - - // The distance between a line ax+by+c=0 and (x0, y0) is - // |ax0 + by0 + c| / √(a² + b²) - return allow*allow*(a*a+b*b) > (a*p.x+b*p.y+c)*(a*p.x+b*p.y+c) -} - -// crossingPointForTwoLines returns a crossing point for two lines. -func crossingPointForTwoLines(p00, p01, p10, p11 point) point { - a0, b0, c0 := lineForTwoPoints(p00, p01) - a1, b1, c1 := lineForTwoPoints(p10, p11) - det := a0*b1 - a1*b0 - return point{ - x: (b0*c1 - b1*c0) / det, - y: (a1*c0 - a0*c1) / det, + if len(p.subPaths) == 0 { + p.addSubPaths(1) + p.subPaths[len(p.subPaths)-1].start = point{x: x1, y: y1} + } else if p.subPaths[len(p.subPaths)-1].closed { + p.addSubPaths(1) + p.subPaths[len(p.subPaths)-1].start = p.subPaths[len(p.subPaths)-2].start } -} - -func (p *Path) currentPosition() (point, bool) { - if len(p.subpaths) == 0 { - return point{}, false + p.resetLastSubPathCacheStates() + if cur, ok := p.currentPosition(); ok { + if cur.x == x2 && cur.y == y2 { + return + } } - return p.subpaths[len(p.subpaths)-1].currentPosition() -} - -func (p *Path) quadTo(p1, p2 point, level int) { - if level > 10 { - return - } - - p0, ok := p.currentPosition() - if !ok { - p0 = p1 - } - if isPointCloseToSegment(p1, p0, p2, 0.5) { - p.LineTo(p2.x, p2.y) - return - } - - p01 := point{ - x: (p0.x + p1.x) / 2, - y: (p0.y + p1.y) / 2, - } - p12 := point{ - x: (p1.x + p2.x) / 2, - y: (p1.y + p2.y) / 2, - } - p012 := point{ - x: (p01.x + p12.x) / 2, - y: (p01.y + p12.y) / 2, - } - p.quadTo(p01, p012, level+1) - p.quadTo(p12, p2, level+1) + p.subPaths[len(p.subPaths)-1].ops = append(p.subPaths[len(p.subPaths)-1].ops, op{ + typ: opTypeQuadTo, + p1: point{x: x1, y: y1}, + p2: point{x: x2, y: y2}, + }) } // CubicTo adds a cubic Bézier curve to the path. // (x1, y1) and (x2, y2) are the control points, and (x3, y3) is the destination. func (p *Path) CubicTo(x1, y1, x2, y2, x3, y3 float32) { - p.cubicTo(point{x: x1, y: y1}, point{x: x2, y: y2}, point{x: x3, y: y3}, 0) + cur, ok := p.currentPosition() + if !ok { + cur = point{x: x1, y: y1} + } + minX := min(cur.x, x1, x2, x3) + maxX := max(cur.x, x1, x2, x3) + minY := min(cur.y, y1, y2, y3) + maxY := max(cur.y, y1, y2, y3) + allowance := max(maxX-minX, maxY-minY) / 1024 + p.cubicTo(x1, y1, x2, y2, x3, y3, 0, allowance) } -func (p *Path) cubicTo(p1, p2, p3 point, level int) { - if level > 10 { - return - } - - p0, ok := p.currentPosition() +func (p *Path) cubicTo(x1, y1, x2, y2, x3, y3 float32, level int, allowance float32) { + cur, ok := p.currentPosition() if !ok { - p0 = p1 + cur = point{x: x1, y: y1} } - if isPointCloseToSegment(p1, p0, p3, 0.5) && isPointCloseToSegment(p2, p0, p3, 0.5) { - p.LineTo(p3.x, p3.y) + + // Approximate a cubic Bézier curve to a quadratic Bézier curve. + // Assume that P0, P1, P2, and P3 are the control points of the cubic Bézier curve C. + // mid is the middle control point of the quadratic Bézier curve Q. + // mid equals to 2 * Q(0.5) - (1/2)*(P0 + P3). + // If Q(0.5) = C(0.5) = (1/8)*(P0 + 3*P1 + 3*P2 + P3), mid will be (1/4)*(-P0 + 3*P1 + 3*P2 + -P3). + p0 := cur + p1 := point{x: x1, y: y1} + p2 := point{x: x2, y: y2} + p3 := point{x: x3, y: y3} + m := point{ + x: -0.25*p0.x + 0.75*p1.x + 0.75*p2.x - 0.25*p3.x, + y: -0.25*p0.y + 0.75*p1.y + 0.75*p2.y - 0.25*p3.y, + } + if level > 5 || isQuadraticCloseEnoughToCubic(p0, p3, m, p1, p2, allowance) { + p.QuadTo(m.x, m.y, p3.x, p3.y) return } + // If any of the points is not a regular float32, do not call this function recursively. + if !isRegularF32(cur.x) || !isRegularF32(cur.y) || !isRegularF32(x1) || !isRegularF32(y1) || !isRegularF32(x2) || !isRegularF32(y2) || !isRegularF32(x3) || !isRegularF32(y3) { + p.QuadTo(m.x, m.y, p3.x, p3.y) + return + } + + // Split the cubic Bézier curve into two by De Casteljau's algorithm. p01 := point{ x: (p0.x + p1.x) / 2, y: (p0.y + p1.y) / 2, @@ -235,17 +435,142 @@ func (p *Path) cubicTo(p1, p2, p3 point, level int) { x: (p012.x + p123.x) / 2, y: (p012.y + p123.y) / 2, } - p.cubicTo(p01, p012, p0123, level+1) - p.cubicTo(p123, p23, p3, level+1) + p.cubicTo(p01.x, p01.y, p012.x, p012.y, p0123.x, p0123.y, level+1, allowance) + p.cubicTo(p123.x, p123.y, p23.x, p23.y, p3.x, p3.y, level+1, allowance) } -func normalize(p point) point { - len := float32(math.Hypot(float64(p.x), float64(p.y))) - return point{x: p.x / len, y: p.y / len} +func isQuadraticCloseEnoughToCubic(start, end, qc1, cc1, cc2 point, allowance float32) bool { + for _, t := range []float32{0.25, 0.75} { + q := point{ + x: (1-t)*(1-t)*start.x + 2*(1-t)*t*qc1.x + t*t*end.x, + y: (1-t)*(1-t)*start.y + 2*(1-t)*t*qc1.y + t*t*end.y, + } + c := point{ + x: (1-t)*(1-t)*(1-t)*start.x + 3*(1-t)*(1-t)*t*cc1.x + 3*(1-t)*t*t*cc2.x + t*t*t*end.x, + y: (1-t)*(1-t)*(1-t)*start.y + 3*(1-t)*(1-t)*t*cc1.y + 3*(1-t)*t*t*cc2.y + t*t*t*end.y, + } + if !arePointsInRange(q, c, 0, allowance) { + return false + } + } + return true } -func cross(p0, p1 point) float32 { - return p0.x*p1.y - p1.x*p0.y +func arePointsInRange(p0, p1 point, allowanceMin, allowanceMax float32) bool { + d := (p0.x-p1.x)*(p0.x-p1.x) + (p0.y-p1.y)*(p0.y-p1.y) + return d >= allowanceMin*allowanceMin && d <= allowanceMax*allowanceMax +} + +// Close adds a new line from the last position of the current sub-path to the first position of the current sub-path, +// and marks the current sub-path closed. +// Following operations for this path will start with a new sub-path. +func (p *Path) Close() { + p.resetFlatPaths() + + if len(p.subPaths) == 0 { + return + } + if len(p.subPaths[len(p.subPaths)-1].ops) > 0 { + subPath := &p.subPaths[len(p.subPaths)-1] + start := subPath.start + p.LineTo(start.x, start.y) + } + p.subPaths[len(p.subPaths)-1].closed = true +} + +func (p *Path) appendFlatPathPointsForLine(pt point) { + if len(p.flatPaths) == 0 || p.flatPaths[len(p.flatPaths)-1].closed { + p.appendNewFlatPath(pt) + return + } + p.flatPaths[len(p.flatPaths)-1].appendPoint(pt) +} + +// lineForTwoPoints returns parameters for a line passing through p0 and p1. +func lineForTwoPoints(p0, p1 point) (a, b, c float32) { + // Line passing through p0 and p1 in the form of ax + by + c = 0 + a = p1.y - p0.y + b = -(p1.x - p0.x) + c = (p1.x-p0.x)*p0.y - (p1.y-p0.y)*p0.x + return +} + +// isPointCloseToSegment detects the distance between a segment (x0, y0)-(x1, y1) and a point (x, y) is less than allow. +// If p0 and p1 are the same, isPointCloseToSegment returns true when the distance between p0 and p is less than allow. +func isPointCloseToSegment(p, p0, p1 point, allow float32) bool { + if p0 == p1 { + return allow*allow >= (p0.x-p.x)*(p0.x-p.x)+(p0.y-p.y)*(p0.y-p.y) + } + + a, b, c := lineForTwoPoints(p0, p1) + + // The distance between a line ax+by+c=0 and (x0, y0) is + // |ax0 + by0 + c| / √(a² + b²) + return allow*allow*(a*a+b*b) >= (a*p.x+b*p.y+c)*(a*p.x+b*p.y+c) +} + +// crossingPointForTwoLines returns a crossing point for two lines. +func crossingPointForTwoLines(p00, p01, p10, p11 point) point { + a0, b0, c0 := lineForTwoPoints(p00, p01) + a1, b1, c1 := lineForTwoPoints(p10, p11) + det := a0*b1 - a1*b0 + + // If det is close to 0, the two lines are almost parallel. + if abs(det) < epsilon { + return point{ + x: float32(math.NaN()), + y: float32(math.NaN()), + } + } + + return point{ + x: (b0*c1 - b1*c0) / det, + y: (a1*c0 - a0*c1) / det, + } +} + +func (p *Path) appendFlatPathPointsForQuad(p0, p1, p2 point, level int) { + if level > 10 { + return + } + + if isPointCloseToSegment(p1, p0, p2, 0.5) { + p.appendFlatPathPointsForLine(p2) + return + } + + p01 := point{ + x: (p0.x + p1.x) / 2, + y: (p0.y + p1.y) / 2, + } + p12 := point{ + x: (p1.x + p2.x) / 2, + y: (p1.y + p2.y) / 2, + } + p012 := point{ + x: (p01.x + p12.x) / 2, + y: (p01.y + p12.y) / 2, + } + p.appendFlatPathPointsForQuad(p0, p01, p012, level+1) + p.appendFlatPathPointsForQuad(p012, p12, p2, level+1) +} + +func (p *Path) currentPosition() (point, bool) { + if len(p.subPaths) == 0 { + return point{}, false + } + ops := p.subPaths[len(p.subPaths)-1].ops + if len(ops) == 0 { + return p.subPaths[len(p.subPaths)-1].start, true + } + op := ops[len(ops)-1] + switch op.typ { + case opTypeLineTo: + return op.p1, true + case opTypeQuadTo: + return op.p2, true + } + return point{}, false } // ArcTo adds an arc curve to the path. @@ -255,25 +580,36 @@ func (p *Path) ArcTo(x1, y1, x2, y2, radius float32) { if !ok { p0 = point{x: x1, y: y1} } - d0 := point{ + + // If the start and end points are too close, just add a line segment to avoid strange rendering results. + if arePointsInRange(p0, point{x: x2, y: y2}, 0, radius) { + p.LineTo(x2, y2) + return + } + + d0 := vec2{ x: p0.x - x1, y: p0.y - y1, } - d1 := point{ + d1 := vec2{ x: x2 - x1, y: y2 - y1, } - if d0 == (point{}) || d1 == (point{}) { + if d0 == (vec2{}) || d1 == (vec2{}) { p.LineTo(x1, y1) return } - d0 = normalize(d0) - d1 = normalize(d1) + d0 = d0.norm() + d1 = d1.norm() // theta is the angle between two vectors d0 and d1. theta := math.Acos(float64(d0.x*d1.x + d0.y*d1.y)) // TODO: When theta is bigger than Ï€/2, the arc should be split into two. + if theta == 0 { + p.LineTo(x2, y2) + return + } // dist is the distance between the control point and the arc's beginning and ending points. dist := radius / float32(math.Tan(theta/2)) @@ -286,7 +622,18 @@ func (p *Path) ArcTo(x1, y1, x2, y2, radius float32) { var cx, cy, a0, a1 float32 var dir Direction - if cross(d0, d1) >= 0 { + + // A cross product can be calculated by d0.x*d1.y - d0.y*d1.x, + // but this can cause a floating-point precision issue due to FMSUBS. + // Avoid this subtraction. + // + // a*b - c*d can be translated into + // (1) x := c*d + // (2) y := a*b-x + // One rounding happens at (1). The number of rounding is not determined at (2). + // If FMSUBS is used for (2), only one rounding happens at (2) for the multiplying and the subtraction. + // Thus, even if a*b == c*d, y can be non-zero. + if d0.x*d1.y >= d0.y*d1.x { cx = ax0 - d0.y*radius cy = ay0 + d0.x*radius a0 = float32(math.Atan2(float64(-d0.x), float64(d0.y))) @@ -302,24 +649,27 @@ func (p *Path) ArcTo(x1, y1, x2, y2, radius float32) { p.Arc(cx, cy, radius, a0, a1, dir) } +func euclideanMod(a, b float32) float32 { + return a - b*float32(math.Floor(float64(a)/float64(b))) +} + // Arc adds an arc to the path. // (x, y) is the center of the arc. func (p *Path) Arc(x, y, radius, startAngle, endAngle float32, dir Direction) { + origStartAngle := startAngle + origEndAngle := endAngle + // Adjust the angles. var da float64 if dir == Clockwise { - for startAngle > endAngle { - endAngle += 2 * math.Pi - } + endAngle = startAngle + float32(euclideanMod(endAngle-startAngle, 2*math.Pi)) da = float64(endAngle - startAngle) } else { - for startAngle < endAngle { - startAngle += 2 * math.Pi - } + startAngle = endAngle + float32(euclideanMod(startAngle-endAngle, 2*math.Pi)) da = float64(startAngle - endAngle) } - if da >= 2*math.Pi { + if da == 0 && origStartAngle != origEndAngle { da = 2 * math.Pi if dir == Clockwise { endAngle = startAngle + 2*math.Pi @@ -362,7 +712,7 @@ func (p *Path) Arc(x, y, radius, startAngle, endAngle float32, dir Direction) { p.LineTo(x0, y0) // Calculate the control points for an approximated Bézier curve. - // See https://docs.microsoft.com/en-us/xamarin/xamarin-forms/user-interface/graphics/skiasharp/curves/beziers. + // See https://learn.microsoft.com/en-us/previous-versions/xamarin/xamarin-forms/user-interface/graphics/skiasharp/curves/beziers. l := radius * float32(math.Tan(da/4)*4/3) var cx0, cy0, cx1, cy1 float32 if dir == Clockwise { @@ -379,37 +729,34 @@ func (p *Path) Arc(x, y, radius, startAngle, endAngle float32, dir Direction) { p.CubicTo(cx0, cy0, cx1, cy1, x1, y1) } -// Close adds a new line from the last position of the current subpath to the first position of the current subpath, -// and marks the current subpath closed. -// Following operations for this path will start with a new subpath. -func (p *Path) Close() { - if len(p.subpaths) == 0 { +func (p *Path) closeFlatPath() { + if len(p.flatPaths) == 0 { return } - subpath := p.subpaths[len(p.subpaths)-1] - subpath.close() + p.flatPaths[len(p.flatPaths)-1].close() } // AppendVerticesAndIndicesForFilling appends vertices and indices to fill this path and returns them. +// // AppendVerticesAndIndicesForFilling works in a similar way to the built-in append function. // If the arguments are nils, AppendVerticesAndIndicesForFilling returns new slices. // // The returned vertice's SrcX and SrcY are 0, and ColorR, ColorG, ColorB, and ColorA are 1. // -// The returned values are intended to be passed to DrawTriangles or DrawTrianglesShader with the fill rule NonZero or EvenOdd +// The returned values are intended to be passed to DrawTriangles or DrawTrianglesShader with FileRuleNonZero or FillRuleEvenOdd // in order to render a complex polygon like a concave polygon, a polygon with holes, or a self-intersecting polygon. // // The returned vertices and indices should be rendered with a solid (non-transparent) color with the default Blend (source-over). // Otherwise, there is no guarantee about the rendering result. +// +// Deprecated: as of v2.9. Use [FillPath] instead. func (p *Path) AppendVerticesAndIndicesForFilling(vertices []ebiten.Vertex, indices []uint16) ([]ebiten.Vertex, []uint16) { - // TODO: Add tests. - base := uint16(len(vertices)) - for _, subpath := range p.subpaths { - if subpath.pointCount() < 3 { + for _, flatPath := range p.ensureFlatPaths() { + if flatPath.pointCount() < 3 { continue } - for i, pt := range subpath.points { + for i, pt := range flatPath.points { vertices = append(vertices, ebiten.Vertex{ DstX: pt.x, DstY: pt.y, @@ -425,52 +772,108 @@ func (p *Path) AppendVerticesAndIndicesForFilling(vertices []ebiten.Vertex, indi } indices = append(indices, base, base+uint16(i-1), base+uint16(i)) } - base += uint16(subpath.pointCount()) + base += uint16(flatPath.pointCount()) } return vertices, indices } -// LineCap represents the way in which how the ends of the stroke are rendered. -type LineCap int - -const ( - LineCapButt LineCap = iota - LineCapRound - LineCapSquare -) - -// LineJoin represents the way in which how two segments are joined. -type LineJoin int - -const ( - LineJoinMiter LineJoin = iota - LineJoinBevel - LineJoinRound -) - -// StrokeOptions is options to render a stroke. -type StrokeOptions struct { - // Width is the stroke width in pixels. +// AddPathOptions is options for [Path.AddPath]. +type AddPathOptions struct { + // GeoM is a geometry matrix to apply to the path. // - // The default (zero) value is 0. - Width float32 + // The default (zero) value is an identity matrix. + GeoM ebiten.GeoM +} - // LineCap is the way in which how the ends of the stroke are rendered. - // Line caps are not rendered when the subpath is marked as closed. - // - // The default (zero) value is LineCapButt. - LineCap LineCap +// AddPath adds the given path src to this path p as a sub-path. +func (p *Path) AddPath(src *Path, options *AddPathOptions) { + p.resetFlatPaths() - // LineJoin is the way in which how two segments are joined. - // - // The default (zero) value is LineJoiMiter. - LineJoin LineJoin + if options == nil { + options = &AddPathOptions{} + } - // MiterLimit is the miter limit for LineJoinMiter. - // For details, see https://developer.mozilla.org/en-US/docs/Web/SVG/Attribute/stroke-miterlimit. - // - // The default (zero) value is 0. - MiterLimit float32 + srcN := len(src.subPaths) + n := len(p.subPaths) + p.addSubPaths(srcN) + // p might be the same as src. Use srcN to avoid modifying the overlapped region. + for i, origSubPath := range src.subPaths[:srcN] { + sx, sy := options.GeoM.Apply(float64(origSubPath.start.x), float64(origSubPath.start.y)) + if m := len(origSubPath.ops) - len(p.subPaths[n+i].ops); m > 0 { + p.subPaths[n+i].ops = slices.Grow(p.subPaths[n+i].ops, m) + } + p.subPaths[n+i].ops = p.subPaths[n+i].ops[:len(origSubPath.ops)] + p.subPaths[n+i].start = point{x: float32(sx), y: float32(sy)} + p.subPaths[n+i].closed = origSubPath.closed + + for j, o := range origSubPath.ops { + switch o.typ { + case opTypeLineTo: + x1, y1 := options.GeoM.Apply(float64(o.p1.x), float64(o.p1.y)) + p.subPaths[n+i].ops[j] = op{ + typ: o.typ, + p1: point{x: float32(x1), y: float32(y1)}, + } + case opTypeQuadTo: + x1, y1 := options.GeoM.Apply(float64(o.p1.x), float64(o.p1.y)) + x2, y2 := options.GeoM.Apply(float64(o.p2.x), float64(o.p2.y)) + p.subPaths[n+i].ops[j] = op{ + typ: o.typ, + p1: point{x: float32(x1), y: float32(y1)}, + p2: point{x: float32(x2), y: float32(y2)}, + } + } + } + } +} + +// normalize normalizes the path by removing unnecessary sub-paths and points. +func (p *Path) normalize() { + for i, subPath := range p.subPaths { + cur := subPath.start + var n int + for _, op := range subPath.ops { + switch op.typ { + case opTypeLineTo: + if cur == op.p1 { + continue + } + cur = op.p1 + case opTypeQuadTo: + switch { + case cur == op.p2: + continue + case cur == op.p1, op.p1 == op.p2: + op.typ = opTypeLineTo + op.p1 = op.p2 + op.p2 = point{} + cur = op.p1 + case (op.p1.x-cur.x)*(op.p2.y-cur.y)-(op.p2.x-cur.x)*(op.p1.y-cur.y) == 0: + op.typ = opTypeLineTo + op.p1 = op.p2 + op.p2 = point{} + cur = op.p1 + default: + cur = op.p2 + } + } + p.subPaths[i].ops[n] = op + n++ + } + p.subPaths[i].ops = slices.Delete(p.subPaths[i].ops, n, len(subPath.ops)) + } + + // Do not use slices.DeleteFunc as sub-paths's slices should be reused. + var n int + for i := range p.subPaths { + if len(p.subPaths[i].ops) == 0 { + p.subPaths[i].reset() + continue + } + p.subPaths[n] = p.subPaths[i] + n++ + } + p.subPaths = p.subPaths[:n] } // AppendVerticesAndIndicesForStroke appends vertices and indices to render a stroke of this path and returns them. @@ -480,22 +883,26 @@ type StrokeOptions struct { // The returned vertice's SrcX and SrcY are 0, and ColorR, ColorG, ColorB, and ColorA are 1. // // The returned values are intended to be passed to DrawTriangles or DrawTrianglesShader with a solid (non-transparent) color -// with FillAll or NonZero fill rule, not EvenOdd fill rule. +// with FillRuleFillAll or FillRuleNonZero, not FileRuleEvenOdd. +// +// Deprecated: as of v2.9. Use [StrokePath] or [Path.AddStroke] instead. func (p *Path) AppendVerticesAndIndicesForStroke(vertices []ebiten.Vertex, indices []uint16, op *StrokeOptions) ([]ebiten.Vertex, []uint16) { if op == nil { return vertices, indices } - for _, subpath := range p.subpaths { - if subpath.pointCount() < 2 { + var rects [][4]point + var tmpPath Path + for _, flatPath := range p.ensureFlatPaths() { + if flatPath.pointCount() < 2 { continue } - var rects [][4]point - for i := 0; i < subpath.pointCount()-1; i++ { - pt := subpath.points[i] + rects = rects[:0] + for i := 0; i < flatPath.pointCount()-1; i++ { + pt := flatPath.points[i] - nextPt := subpath.points[i+1] + nextPt := flatPath.points[i+1] dx := nextPt.x - pt.x dy := nextPt.y - pt.y dist := float32(math.Sqrt(float64(dx*dx + dy*dy))) @@ -536,14 +943,14 @@ func (p *Path) AppendVerticesAndIndicesForStroke(vertices []ebiten.Vertex, indic ColorA: 1, }) } - // All the triangles are rendered in clockwise order to enable NonZero filling rule (#2833). + // All the triangles are rendered in clockwise order to enable FillRuleNonZero (#2833). indices = append(indices, idx, idx+1, idx+2, idx+1, idx+3, idx+2) // Add line joints. var nextRect [4]point if i < len(rects)-1 { nextRect = rects[i+1] - } else if subpath.closed { + } else if flatPath.closed { nextRect = rects[0] } else { continue @@ -571,46 +978,49 @@ func (p *Path) AppendVerticesAndIndicesForStroke(vertices []ebiten.Vertex, indic delta := math.Pi - da exceed := float32(math.Abs(1/math.Sin(float64(delta/2)))) > op.MiterLimit - var quad Path - quad.MoveTo(c.x, c.y) + // Quadrilateral + tmpPath.Reset() + tmpPath.MoveTo(c.x, c.y) if da < math.Pi { - quad.LineTo(rect[1].x, rect[1].y) + tmpPath.LineTo(rect[1].x, rect[1].y) if !exceed { pt := crossingPointForTwoLines(rect[0], rect[1], nextRect[0], nextRect[1]) - quad.LineTo(pt.x, pt.y) + tmpPath.LineTo(pt.x, pt.y) } - quad.LineTo(nextRect[0].x, nextRect[0].y) + tmpPath.LineTo(nextRect[0].x, nextRect[0].y) } else { - quad.LineTo(rect[3].x, rect[3].y) + tmpPath.LineTo(rect[3].x, rect[3].y) if !exceed { pt := crossingPointForTwoLines(rect[2], rect[3], nextRect[2], nextRect[3]) - quad.LineTo(pt.x, pt.y) + tmpPath.LineTo(pt.x, pt.y) } - quad.LineTo(nextRect[2].x, nextRect[2].y) + tmpPath.LineTo(nextRect[2].x, nextRect[2].y) } - vertices, indices = quad.AppendVerticesAndIndicesForFilling(vertices, indices) + vertices, indices = tmpPath.AppendVerticesAndIndicesForFilling(vertices, indices) case LineJoinBevel: - var tri Path - tri.MoveTo(c.x, c.y) + // Triangle + tmpPath.Reset() + tmpPath.MoveTo(c.x, c.y) if da < math.Pi { - tri.LineTo(rect[1].x, rect[1].y) - tri.LineTo(nextRect[0].x, nextRect[0].y) + tmpPath.LineTo(rect[1].x, rect[1].y) + tmpPath.LineTo(nextRect[0].x, nextRect[0].y) } else { - tri.LineTo(rect[3].x, rect[3].y) - tri.LineTo(nextRect[2].x, nextRect[2].y) + tmpPath.LineTo(rect[3].x, rect[3].y) + tmpPath.LineTo(nextRect[2].x, nextRect[2].y) } - vertices, indices = tri.AppendVerticesAndIndicesForFilling(vertices, indices) + vertices, indices = tmpPath.AppendVerticesAndIndicesForFilling(vertices, indices) case LineJoinRound: - var arc Path - arc.MoveTo(c.x, c.y) + // Arc + tmpPath.Reset() + tmpPath.MoveTo(c.x, c.y) if da < math.Pi { - arc.Arc(c.x, c.y, op.Width/2, a0, a1, Clockwise) + tmpPath.Arc(c.x, c.y, op.Width/2, a0, a1, Clockwise) } else { - arc.Arc(c.x, c.y, op.Width/2, a0+math.Pi, a1+math.Pi, CounterClockwise) + tmpPath.Arc(c.x, c.y, op.Width/2, a0+math.Pi, a1+math.Pi, CounterClockwise) } - vertices, indices = arc.AppendVerticesAndIndicesForFilling(vertices, indices) + vertices, indices = tmpPath.AppendVerticesAndIndicesForFilling(vertices, indices) } } @@ -618,8 +1028,8 @@ func (p *Path) AppendVerticesAndIndicesForStroke(vertices []ebiten.Vertex, indic continue } - // If the subpath is closed, do not render line caps. - if subpath.closed { + // If the flat path is closed, do not render line caps. + if flatPath.closed { continue } @@ -635,10 +1045,11 @@ func (p *Path) AppendVerticesAndIndicesForStroke(vertices []ebiten.Vertex, indic y: (startR[0].y + startR[2].y) / 2, } a := float32(math.Atan2(float64(startR[0].y-startR[2].y), float64(startR[0].x-startR[2].x))) - var arc Path - arc.MoveTo(startR[0].x, startR[0].y) - arc.Arc(c.x, c.y, op.Width/2, a, a+math.Pi, CounterClockwise) - vertices, indices = arc.AppendVerticesAndIndicesForFilling(vertices, indices) + // Arc + tmpPath.Reset() + tmpPath.MoveTo(startR[0].x, startR[0].y) + tmpPath.Arc(c.x, c.y, op.Width/2, a, a+math.Pi, CounterClockwise) + vertices, indices = tmpPath.AppendVerticesAndIndicesForFilling(vertices, indices) } { c := point{ @@ -646,10 +1057,11 @@ func (p *Path) AppendVerticesAndIndicesForStroke(vertices []ebiten.Vertex, indic y: (endR[1].y + endR[3].y) / 2, } a := float32(math.Atan2(float64(endR[1].y-endR[3].y), float64(endR[1].x-endR[3].x))) - var arc Path - arc.MoveTo(endR[1].x, endR[1].y) - arc.Arc(c.x, c.y, op.Width/2, a, a+math.Pi, Clockwise) - vertices, indices = arc.AppendVerticesAndIndicesForFilling(vertices, indices) + // Arc + tmpPath.Reset() + tmpPath.MoveTo(endR[1].x, endR[1].y) + tmpPath.Arc(c.x, c.y, op.Width/2, a, a+math.Pi, Clockwise) + vertices, indices = tmpPath.AppendVerticesAndIndicesForFilling(vertices, indices) } case LineCapSquare: @@ -659,27 +1071,111 @@ func (p *Path) AppendVerticesAndIndicesForStroke(vertices []ebiten.Vertex, indic s, c := math.Sincos(a) dx, dy := float32(c)*op.Width/2, float32(s)*op.Width/2 - var quad Path - quad.MoveTo(startR[0].x, startR[0].y) - quad.LineTo(startR[0].x+dx, startR[0].y+dy) - quad.LineTo(startR[2].x+dx, startR[2].y+dy) - quad.LineTo(startR[2].x, startR[2].y) - vertices, indices = quad.AppendVerticesAndIndicesForFilling(vertices, indices) + // Quadrilateral + tmpPath.Reset() + tmpPath.MoveTo(startR[0].x, startR[0].y) + tmpPath.LineTo(startR[0].x+dx, startR[0].y+dy) + tmpPath.LineTo(startR[2].x+dx, startR[2].y+dy) + tmpPath.LineTo(startR[2].x, startR[2].y) + vertices, indices = tmpPath.AppendVerticesAndIndicesForFilling(vertices, indices) } { a := math.Atan2(float64(endR[1].y-endR[0].y), float64(endR[1].x-endR[0].x)) s, c := math.Sincos(a) dx, dy := float32(c)*op.Width/2, float32(s)*op.Width/2 - var quad Path - quad.MoveTo(endR[1].x, endR[1].y) - quad.LineTo(endR[1].x+dx, endR[1].y+dy) - quad.LineTo(endR[3].x+dx, endR[3].y+dy) - quad.LineTo(endR[3].x, endR[3].y) - vertices, indices = quad.AppendVerticesAndIndicesForFilling(vertices, indices) + // Quadrilateral + tmpPath.Reset() + tmpPath.MoveTo(endR[1].x, endR[1].y) + tmpPath.LineTo(endR[1].x+dx, endR[1].y+dy) + tmpPath.LineTo(endR[3].x+dx, endR[3].y+dy) + tmpPath.LineTo(endR[3].x, endR[3].y) + vertices, indices = tmpPath.AppendVerticesAndIndicesForFilling(vertices, indices) } } } return vertices, indices } + +func floor(x float32) int { + return int(math.Floor(float64(x))) +} + +func ceil(x float32) int { + return int(math.Ceil(float64(x))) +} + +// Bounds returns the minimum bounding rectangle of the path. +func (p *Path) Bounds() image.Rectangle { + // Note that (image.Rectangle).Union doesn't work well with empty rectangles. + totalMinX := math.MaxInt + totalMinY := math.MaxInt + totalMaxX := math.MinInt + totalMaxY := math.MinInt + + for i := range p.subPaths { + subPath := &p.subPaths[i] + if !subPath.isValid() { + continue + } + + minX := math.MaxInt + minY := math.MaxInt + maxX := math.MinInt + maxY := math.MinInt + cur := subPath.start + for _, op := range subPath.ops { + switch op.typ { + case opTypeLineTo: + minX = min(minX, floor(cur.x), floor(op.p1.x)) + minY = min(minY, floor(cur.y), floor(op.p1.y)) + maxX = max(maxX, ceil(cur.x), ceil(op.p1.x)) + maxY = max(maxY, ceil(cur.y), ceil(op.p1.y)) + cur = op.p1 + case opTypeQuadTo: + // The candidates are the two control points on the edges (cur and op.p2), and an extremum point. + // B(t) = (1-t)*(1-t)*p0 + 2*(1-t)*t*p1 + t*t*p2 + // B'(t) = 2*(1-t)*(p1-p0) + 2*t*(p2-p1) + // B'(t) = 0 <=> t = (p0-p1) / (p0-2*p1+p2) + // Avoid an extreme denominator for precision. + if denom := cur.x - 2*op.p1.x + op.p2.x; abs(denom) >= 1.0/16.0 { + if t := (cur.x - op.p1.x) / denom; t > 0 && t < 1 { + ex := (1-t)*(1-t)*cur.x + 2*t*(1-t)*op.p1.x + t*t*op.p2.x + minX = min(minX, floor(cur.x), floor(ex), floor(op.p2.x)) + maxX = max(maxX, ceil(cur.x), ceil(ex), ceil(op.p2.x)) + } else { + minX = min(minX, floor(cur.x), floor(op.p2.x)) + maxX = max(maxX, ceil(cur.x), ceil(op.p2.x)) + } + } else { + // The curve is almost linear. Include all the points for safety. + minX = min(minX, floor(cur.x), floor(op.p1.x), floor(op.p2.x)) + maxX = max(maxX, ceil(cur.x), ceil(op.p1.x), ceil(op.p2.x)) + } + if denom := cur.y - 2*op.p1.y + op.p2.y; abs(denom) >= 1.0/16.0 { + if t := (cur.y - op.p1.y) / denom; t > 0 && t < 1 { + ex := (1-t)*(1-t)*cur.y + 2*t*(1-t)*op.p1.y + t*t*op.p2.y + minY = min(minY, floor(cur.y), floor(ex), floor(op.p2.y)) + maxY = max(maxY, ceil(cur.y), ceil(ex), ceil(op.p2.y)) + } else { + minY = min(minY, floor(cur.y), floor(op.p2.y)) + maxY = max(maxY, ceil(cur.y), ceil(op.p2.y)) + } + } else { + minY = min(minY, floor(cur.y), floor(op.p1.y), floor(op.p2.y)) + maxY = max(maxY, ceil(cur.y), ceil(op.p1.y), ceil(op.p2.y)) + } + cur = op.p2 + } + } + totalMinX = min(totalMinX, minX) + totalMinY = min(totalMinY, minY) + totalMaxX = max(totalMaxX, maxX) + totalMaxY = max(totalMaxY, maxY) + } + if totalMinX >= totalMaxX || totalMinY >= totalMaxY { + return image.Rectangle{} + } + return image.Rect(totalMinX, totalMinY, totalMaxX, totalMaxY) +} diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/vector/stencilshader.go b/vendor/github.com/hajimehoshi/ebiten/v2/vector/stencilshader.go new file mode 100644 index 0000000..89e75aa --- /dev/null +++ b/vendor/github.com/hajimehoshi/ebiten/v2/vector/stencilshader.go @@ -0,0 +1,236 @@ +// Copyright 2025 The Ebitengine Authors +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +package vector + +import ( + "sync" + + "github.com/hajimehoshi/ebiten/v2" +) + +// The implementation is based on the following article: +// https://medium.com/@evanwallace/easy-scalable-text-rendering-on-the-gpu-c3f4d782c5ac + +// These values are protected by cacheM. + +var ( + stencilBufferFillShader *ebiten.Shader + stencilBufferBezierShader *ebiten.Shader + stencilBufferNonZeroShader *ebiten.Shader + stencilBufferNonZeroAAShader *ebiten.Shader + stencilBufferEvenOddShader *ebiten.Shader + stencilBufferEvenOddAAShader *ebiten.Shader + + stencilBufferM sync.Mutex +) + +func ensureStencilBufferShaders() (*ebiten.Shader, error) { + stencilBufferM.Lock() + defer stencilBufferM.Unlock() + + if stencilBufferFillShader != nil { + return stencilBufferFillShader, nil + } + s, err := ebiten.NewShader([]byte(stencilBufferFillShaderSrc)) + if err != nil { + return nil, err + } + stencilBufferFillShader = s + return stencilBufferFillShader, err +} + +func ensureStencilBufferBezierShader() (*ebiten.Shader, error) { + stencilBufferM.Lock() + defer stencilBufferM.Unlock() + + if stencilBufferBezierShader != nil { + return stencilBufferBezierShader, nil + } + s, err := ebiten.NewShader([]byte(stencilBufferBezierShaderSrc)) + if err != nil { + return nil, err + } + stencilBufferBezierShader = s + return stencilBufferBezierShader, nil +} + +func ensureStencilBufferNonZeroShader(antialias bool) (*ebiten.Shader, error) { + stencilBufferM.Lock() + defer stencilBufferM.Unlock() + + if antialias { + if stencilBufferNonZeroAAShader != nil { + return stencilBufferNonZeroAAShader, nil + } + s, err := ebiten.NewShader([]byte(stencilBufferNonZeroAAShaderSrc)) + if err != nil { + return nil, err + } + stencilBufferNonZeroAAShader = s + return stencilBufferNonZeroAAShader, nil + } + + if stencilBufferNonZeroShader != nil { + return stencilBufferNonZeroShader, nil + } + s, err := ebiten.NewShader([]byte(stencilBufferNonZeroShaderSrc)) + if err != nil { + return nil, err + } + stencilBufferNonZeroShader = s + return stencilBufferNonZeroShader, nil +} + +func ensureStencilBufferEvenOddShader(antialias bool) (*ebiten.Shader, error) { + stencilBufferM.Lock() + defer stencilBufferM.Unlock() + + if antialias { + if stencilBufferEvenOddAAShader != nil { + return stencilBufferEvenOddAAShader, nil + } + s, err := ebiten.NewShader([]byte(stencilBufferEvenOddAAShaderSrc)) + if err != nil { + return nil, err + } + stencilBufferEvenOddAAShader = s + return stencilBufferEvenOddAAShader, nil + } + + if stencilBufferEvenOddShader != nil { + return stencilBufferEvenOddShader, nil + } + s, err := ebiten.NewShader([]byte(stencilBufferEvenOddShaderSrc)) + if err != nil { + return nil, err + } + stencilBufferEvenOddShader = s + return stencilBufferEvenOddShader, nil +} + +//ebitengine:shadersource +const stencilBufferFillShaderSrc = `//kage:unit pixels + +package main + +func Fragment(dstPos vec4, srcPos vec2, color vec4, custom vec4) vec4 { + v := 1.0 / 255.0 + if frontfacing() { + v *= 16 + } + return v * color +} +` + +//ebitengine:shadersource +const stencilBufferBezierShaderSrc = `//kage:unit pixels + +package main + +func Fragment(dstPos vec4, srcPos vec2, color vec4, custom vec4) vec4 { + // Loop-Blinn algorithm. + // https://developer.nvidia.com/gpugems/gpugems3/part-iv-image-effects/chapter-25-rendering-vector-art-gpu + uv := custom.xy + v := clamp(-sign(uv.x * uv.x - uv.y), 0, 1) * 1.0/255.0 + // This is opposite to the fill shader, especially for the non-zero fill rule. + if !frontfacing() { + v *= 16 + } + return v * color +} +` + +//ebitengine:shadersource +const stencilBufferNonZeroShaderSrc = `//kage:unit pixels + +package main + +func round(x float) float { + return floor(x + 0.5) +} + +func Fragment(dstPos vec4, srcPos vec2, color vec4) vec4 { + c := imageSrc0UnsafeAt(srcPos) + r := int(round(c.r*255)) + w := abs((r >> 4) - (r & 0x0F)) + v := min(float(w), 1) + return v * color +} +` + +//ebitengine:shadersource +const stencilBufferNonZeroAAShaderSrc = `//kage:unit pixels + +package main + +func round(x vec4) vec4 { + return floor(x + 0.5) +} + +func Fragment(dstPos vec4, srcPos vec2, color vec4, custom vec4) vec4 { + c0 := imageSrc0UnsafeAt(srcPos) + // imageSrc1UnsafeAt uses the offset info, which would prevent batching. + // Use a custom offset instead. + c1 := imageSrc0UnsafeAt(srcPos + custom.xy) + ci0 := ivec4(round(c0*255)) + ci1 := ivec4(round(c1*255)) + w0 := abs((ci0 >> 4) - (ci0 & 0x0F)) + w1 := abs((ci1 >> 4) - (ci1 & 0x0F)) + v0 := min(vec4(w0), 1) + v1 := min(vec4(w1), 1) + return (dot(v0, vec4(1.0/8.0)) + dot(v1, vec4(1.0/8.0))) * color +} +` + +//ebitengine:shadersource +const stencilBufferEvenOddShaderSrc = `//kage:unit pixels + +package main + +func round(x float) float { + return floor(x + 0.5) +} + +func Fragment(dstPos vec4, srcPos vec2, color vec4) vec4 { + c := imageSrc0UnsafeAt(srcPos) + r := int(round(c.r*255)) + v := abs((r >> 4) - (r & 0x0F)) + return float(v % 2) * color +} +` + +//ebitengine:shadersource +const stencilBufferEvenOddAAShaderSrc = `//kage:unit pixels + +package main + +func round(x vec4) vec4 { + return floor(x + 0.5) +} + +func Fragment(dstPos vec4, srcPos vec2, color vec4, custom vec4) vec4 { + c0 := imageSrc0UnsafeAt(srcPos) + // imageSrc1UnsafeAt uses the offset info, which would prevent batching. + // Use a custom offset instead. + c1 := imageSrc0UnsafeAt(srcPos + custom.xy) + ci0 := ivec4(round(c0*255)) + ci1 := ivec4(round(c1*255)) + w0 := abs((ci0 >> 4) - (ci0 & 0x0F)) + w1 := abs((ci1 >> 4) - (ci1 & 0x0F)) + v0 := vec4(w0 % 2) + v1 := vec4(w1 % 2) + return (dot(v0, vec4(1.0/8.0)) + dot(v1, vec4(1.0/8.0))) * color +} +` diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/vector/stroke.go b/vendor/github.com/hajimehoshi/ebiten/v2/vector/stroke.go new file mode 100644 index 0000000..c43ce2f --- /dev/null +++ b/vendor/github.com/hajimehoshi/ebiten/v2/vector/stroke.go @@ -0,0 +1,426 @@ +// Copyright 2025 The Ebitengine Authors +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +package vector + +import ( + "math" + + "github.com/hajimehoshi/ebiten/v2" +) + +// LineCap represents the way in which how the ends of the stroke are rendered. +type LineCap int + +const ( + LineCapButt LineCap = iota + LineCapRound + LineCapSquare +) + +// LineJoin represents the way in which how two segments are joined. +type LineJoin int + +const ( + LineJoinMiter LineJoin = iota + LineJoinBevel + LineJoinRound +) + +// StrokeOptions is options to render a stroke. +type StrokeOptions struct { + // Width is the stroke width in pixels. + // + // The default (zero) value is 0. + Width float32 + + // LineCap is the way in which how the ends of the stroke are rendered. + // Line caps are not rendered when the sub-path is marked as closed. + // + // The default (zero) value is [LineCapButt]. + LineCap LineCap + + // LineJoin is the way in which how two segments are joined. + // + // The default (zero) value is [LineJoinMiter]. + LineJoin LineJoin + + // MiterLimit is the miter limit for [LineJoinMiter]. + // For details, see https://developer.mozilla.org/en-US/docs/Web/SVG/Attribute/stroke-miterlimit. + // + // The default (zero) value is 0. + MiterLimit float32 +} + +// AddStrokeOptions is options for [Path.AddStroke]. +type AddStrokeOptions struct { + // StrokeOptions is options for the stroke. + StrokeOptions + + // GeoM is a geometry matrix to apply to the path. + // + // The default (zero) value is an identity matrix. + GeoM ebiten.GeoM +} + +// AddStroke adds a stroke path to the path p. +// +// The added stroke path must be rendered with FileRuleNonZero. +func (p *Path) AddStroke(src *Path, options *AddStrokeOptions) { + if options == nil { + return + } + if options.Width <= 0 { + return + } + + // Normalize the source path to simplify the logic to generate a stroke path. + src.normalize() + + origN := len(p.subPaths) + // p might be the same as src. Use srcN to avoid modifying the overlapped region. + srcN := len(src.subPaths) + for _, subPath := range src.subPaths[:srcN] { + _, sp1, sp2, sp3, sp4 := strokeStartControlPositions(&subPath, options.Width/2) + p.MoveTo(sp4.x, sp4.y) + + appendParalleledPathFromSubPath(p, &subPath, &options.StrokeOptions) + _, ep1, ep2, ep3, ep4 := strokeEndControlPositions(&subPath, options.Width/2) + if subPath.closed { + p.Close() + p.MoveTo(ep4.x, ep4.y) + } else { + switch options.LineCap { + case LineCapButt: + p.LineTo(ep4.x, ep4.y) + case LineCapRound: + p.ArcTo(ep1.x, ep1.y, ep2.x, ep2.y, options.Width/2) + p.ArcTo(ep3.x, ep3.y, ep4.x, ep4.y, options.Width/2) + case LineCapSquare: + p.LineTo(ep1.x, ep1.y) + p.LineTo(ep3.x, ep3.y) + p.LineTo(ep4.x, ep4.y) + } + } + appendParalleledPathFromSubPathReversed(p, &subPath, &options.StrokeOptions) + if !subPath.closed { + switch options.LineCap { + case LineCapButt: + p.LineTo(sp4.x, sp4.y) + case LineCapRound: + p.ArcTo(sp1.x, sp1.y, sp2.x, sp2.y, options.Width/2) + p.ArcTo(sp3.x, sp3.y, sp4.x, sp4.y, options.Width/2) + case LineCapSquare: + p.LineTo(sp1.x, sp1.y) + p.LineTo(sp3.x, sp3.y) + p.LineTo(sp4.x, sp4.y) + } + } + p.Close() + } + + if options.GeoM != (ebiten.GeoM{}) { + for i, subPath := range p.subPaths[origN:] { + x, y := options.GeoM.Apply(float64(subPath.start.x), float64(subPath.start.y)) + p.subPaths[origN+i].start = point{x: float32(x), y: float32(y)} + for j, op := range subPath.ops { + switch op.typ { + case opTypeLineTo: + x1, y1 := options.GeoM.Apply(float64(op.p1.x), float64(op.p1.y)) + p.subPaths[origN+i].ops[j].p1 = point{x: float32(x1), y: float32(y1)} + case opTypeQuadTo: + x1, y1 := options.GeoM.Apply(float64(op.p1.x), float64(op.p1.y)) + x2, y2 := options.GeoM.Apply(float64(op.p2.x), float64(op.p2.y)) + p.subPaths[origN+i].ops[j].p1 = point{x: float32(x1), y: float32(y1)} + p.subPaths[origN+i].ops[j].p2 = point{x: float32(x2), y: float32(y2)} + } + } + } + } +} + +func strokeStartControlPositions(subPath *subPath, dist float32) (point, point, point, point, point) { + p := subPath.startAtOp(0) + dir := subPath.startDir(0).inv().norm().mul(dist) + dirPerp := dir.perp() + // TODO: These values are a little tricky. Refactor this. + return p.add(dirPerp), p.add(dir).add(dirPerp), p.add(dir), p.add(dir).add(dirPerp.inv()), p.add(dirPerp.inv()) +} + +func strokeEndControlPositions(subPath *subPath, dist float32) (point, point, point, point, point) { + p := subPath.endAtOp(len(subPath.ops) - 1) + dir := subPath.endDir(len(subPath.ops) - 1).norm().mul(dist) + dirPerp := dir.perp() + // TODO: These values are a little tricky. Refactor this. + return p.add(dirPerp), p.add(dir).add(dirPerp), p.add(dir), p.add(dir).add(dirPerp.inv()), p.add(dirPerp.inv()) +} + +func appendParalleledPathFromSubPath(strokePath *Path, subPath *subPath, options *StrokeOptions) { + if len(subPath.ops) == 0 { + panic("not reached") + } + + // As the source path is normalized, every operation is guaranteed to be valid. + // A line operation must have a different point from the start point. + // A quadratic curve operation must have create a curve, not a line. + + cur := subPath.start + + for i, op := range subPath.ops { + switch op.typ { + case opTypeLineTo: + appendParalleledLine(strokePath, cur, op.p1, options.Width/2) + cur = op.p1 + case opTypeQuadTo: + appendParalleledQuad(strokePath, cur, op.p1, op.p2, options.Width/2) + cur = op.p2 + } + addJoint(strokePath, subPath, i, false, options) + } +} + +func appendParalleledPathFromSubPathReversed(strokePath *Path, subPath *subPath, options *StrokeOptions) { + if len(subPath.ops) == 0 { + panic("not reached") + } + + // As the source path is normalized, every operation is guaranteed to be valid. + // A line operation must have a different point from the start point. + // A quadratic curve operation must have create a curve, not a line. + + for i := len(subPath.ops) - 1; i >= 0; i-- { + op := subPath.ops[i] + nextP := subPath.startAtOp(i) + switch op.typ { + case opTypeLineTo: + appendParalleledLine(strokePath, op.p1, nextP, options.Width/2) + case opTypeQuadTo: + appendParalleledQuad(strokePath, op.p2, op.p1, nextP, options.Width/2) + } + addJoint(strokePath, subPath, i, true, options) + } +} + +func appendParalleledLine(path *Path, p0, p1 point, dist float32) { + if p0 == p1 { + panic("not reached") + } + + dir := vec2{x: p1.x - p0.x, y: p1.y - p0.y} + v := dir.perp().norm().mul(dist) + pp1 := p1.add(v) + path.LineTo(pp1.x, pp1.y) +} + +// appendParalleledLineForQuadIfNeeded appends a paralleled line for a quadratic curve if the quadratic curve is just a line. +func appendParalleledLineForQuadIfNeeded(path *Path, p0, p1, p2 point, dist float32) bool { + if p0 == p1 && p0 == p2 { + panic("not reached") + } + // This curve is empty as the start and the end points are the same. + if p0 == p2 { + return true + } + // This curve is a line as the control point is the same as the start point. + if p0 == p1 || p1 == p2 { + appendParalleledLine(path, p0, p2, dist) + return true + } + // This curve is a line as p0, p1, and p2 are on the same line. + if (p1.x-p0.x)*(p2.y-p0.y)-(p2.x-p0.x)*(p1.y-p0.y) == 0 { + appendParalleledLine(path, p0, p2, dist) + return true + } + return false +} + +func appendParalleledQuad(path *Path, p0, p1, p2 point, dist float32) { + if appendParalleledLineForQuadIfNeeded(path, p0, p1, p2, dist) { + return + } + doAppendParalleledQuad(path, p0, p1, p2, dist, 0) +} + +func doAppendParalleledQuad(path *Path, p0, p1, p2 point, dist float32, level int) { + if p0 == p1 && p0 == p2 { + return + } + if appendParalleledLineForQuadIfNeeded(path, p0, p1, p2, dist) { + return + } + + // B(t) = (1-t)*(1-t)*p0 + 2*(1-t)*t*p1 + t*t*p2 + // B'(t) = 2*(1-t)*(p1-p0) + 2*t*(p2-p1) + // B'(0) = 2*(p1-p0) + // B'(0.5) = p2-p0 + // B'(1) = 2*(p2-p1) + // B''(t) = 2*(p0 - 2*p1 + p2) + + // t = 0 + dir0 := vec2{x: p1.x - p0.x, y: p1.y - p0.y} + v0 := dir0.perp().norm().mul(dist) + pp0 := p0.add(v0) + + // t = 1 + dir2 := vec2{x: p2.x - p1.x, y: p2.y - p1.y} + v2 := dir2.perp().norm().mul(dist) + pp2 := p2.add(v2) + + // t = 0.5 + dir1 := vec2{x: p2.x - p0.x, y: p2.y - p0.y} + v1 := dir1.perp().norm().mul(dist) + mid := point{ + x: 0.25*p0.x + 0.5*p1.x + 0.25*p2.x, + y: 0.25*p0.y + 0.5*p1.y + 0.25*p2.y, + }.add(v1) + // Calculate the control point P1 from B(0.5). + pp1 := point{ + x: 2*mid.x - 0.5*(pp0.x+pp2.x), + y: 2*mid.y - 0.5*(pp0.y+pp2.y), + } + + if level > 5 { + path.QuadTo(pp1.x, pp1.y, pp2.x, pp2.y) + return + } + + // If any of the points is not a regular float32, do not call this function recursively. + if !isRegularF32(pp0.x) || !isRegularF32(pp0.y) || !isRegularF32(pp1.x) || !isRegularF32(pp1.y) || !isRegularF32(pp2.x) || !isRegularF32(pp2.y) { + path.QuadTo(pp1.x, pp1.y, pp2.x, pp2.y) + return + } + + minAllowance := max(dist*63/64, 0) + maxAllowance := dist * 65 / 64 + + var needSplit bool + for _, t := range []float32{0.25, 0.75} { + gotP := point{ + x: (1-t)*(1-t)*pp0.x + 2*(1-t)*t*pp1.x + t*t*pp2.x, + y: (1-t)*(1-t)*pp0.y + 2*(1-t)*t*pp1.y + t*t*pp2.y, + } + + dir := vec2{ + x: (1-t)*(p1.x-p0.x) + t*(p2.x-p1.x), + y: (1-t)*(p1.y-p0.y) + t*(p2.y-p1.y), + } + v := dir.perp().norm().mul(dist) + p := point{ + x: (1-t)*(1-t)*p0.x + 2*(1-t)*t*p1.x + t*t*p2.x + v.x, + y: (1-t)*(1-t)*p0.y + 2*(1-t)*t*p1.y + t*t*p2.y + v.y, + } + expectedP := p.add(v) + + if !arePointsInRange(gotP, expectedP, minAllowance, maxAllowance) { + needSplit = true + break + } + } + + if !needSplit { + path.QuadTo(pp1.x, pp1.y, pp2.x, pp2.y) + return + } + + // Split a quadratic curve into two quadratic curves by De Casteljau algorithm. + p01 := point{ + x: (p0.x + p1.x) / 2, + y: (p0.y + p1.y) / 2, + } + p12 := point{ + x: (p1.x + p2.x) / 2, + y: (p1.y + p2.y) / 2, + } + p012 := point{ + x: (p01.x + p12.x) / 2, + y: (p01.y + p12.y) / 2, + } + doAppendParalleledQuad(path, p0, p01, p012, dist, level+1) + doAppendParalleledQuad(path, p012, p12, p2, dist, level+1) +} + +func addJoint(strokePath *Path, subPath *subPath, opIndex int, reverse bool, options *StrokeOptions) { + var p point + var dir0, dir1 vec2 + if !reverse { + nextOpIdx := opIndex + 1 + if nextOpIdx == len(subPath.ops) { + if !subPath.closed { + return + } + nextOpIdx = 0 + } + p = subPath.endAtOp(opIndex) + dir0 = subPath.endDir(opIndex).norm() + dir1 = subPath.startDir(nextOpIdx).norm() + } else { + nextOpIdx := opIndex - 1 + if nextOpIdx == -1 { + if !subPath.closed { + return + } + nextOpIdx = len(subPath.ops) - 1 + } + p = subPath.startAtOp(opIndex) + dir0 = subPath.startDir(opIndex).inv().norm() + dir1 = subPath.endDir(nextOpIdx).inv().norm() + } + + if dir0 == dir1 { + return + } + + v1 := dir1.perp().mul(options.Width / 2) + p1 := p.add(v1) + + // If the joint is an internal angle (< 180 degrees), the joint is not rendered. Just connect the two segments. + // [vec2.cross] has a precision issue. Use a comparison instead. + if dir0.x*dir1.y > dir0.y*dir1.x { + strokePath.LineTo(p1.x, p1.y) + return + } + + v0 := dir0.perp().mul(options.Width / 2) + p0 := p.add(v0) + + // Add a joint. + switch options.LineJoin { + case LineJoinMiter: + theta := math.Acos(float64(dir0.x*(-dir1.x) + dir0.y*(-dir1.y))) + exceed := float32(math.Abs(1/math.Sin(float64(theta/2)))) > options.MiterLimit + if !exceed { + cp := crossingPointForTwoLines(p0, p0.add(dir0), p1, p1.add(dir1)) + if isRegularF32(cp.x) && isRegularF32(cp.y) { + strokePath.LineTo(cp.x, cp.y) + } + } + strokePath.LineTo(p1.x, p1.y) + case LineJoinBevel: + strokePath.LineTo(p1.x, p1.y) + case LineJoinRound: + dir := vec2{ + x: dir0.x - dir1.x, + y: dir0.y - dir1.y, + }.norm() + cp := p.add(dir.mul(options.Width / 2)) + cp0 := crossingPointForTwoLines(p0, p0.add(dir0), cp, cp.add(dir.perp())) + cp1 := crossingPointForTwoLines(p1, p1.add(dir1), cp, cp.add(dir.perp())) + if isRegularF32(cp.x) && isRegularF32(cp.y) && isRegularF32(cp0.x) && isRegularF32(cp0.y) && isRegularF32(cp1.x) && isRegularF32(cp1.y) { + strokePath.ArcTo(cp0.x, cp0.y, cp.x, cp.y, options.Width/2) + strokePath.ArcTo(cp1.x, cp1.y, p1.x, p1.y, options.Width/2) + } else { + strokePath.LineTo(p1.x, p1.y) + } + } +} diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/vector/util.go b/vendor/github.com/hajimehoshi/ebiten/v2/vector/util.go index 10c1f39..7010bab 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/vector/util.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/vector/util.go @@ -18,6 +18,8 @@ import ( "image" "image/color" "math" + "sync" + _ "unsafe" "github.com/hajimehoshi/ebiten/v2" ) @@ -27,6 +29,18 @@ var ( whiteSubImage = whiteImage.SubImage(image.Rect(1, 1, 2, 2)).(*ebiten.Image) ) +var ( + theCachedVerticesForUtil []ebiten.Vertex + theCachedIndicesForUtil []uint32 + theCacheForUtilM sync.Mutex +) + +func useCachedVerticesAndIndicesForUtil(fn func([]ebiten.Vertex, []uint32) (vs []ebiten.Vertex, is []uint32)) { + theCacheForUtilM.Lock() + defer theCacheForUtilM.Unlock() + theCachedVerticesForUtil, theCachedIndicesForUtil = fn(theCachedVerticesForUtil[:0], theCachedIndicesForUtil[:0]) +} + func init() { b := whiteImage.Bounds() pix := make([]byte, 4*b.Dx()*b.Dy()) @@ -37,88 +51,373 @@ func init() { whiteImage.WritePixels(pix) } -func drawVerticesForUtil(dst *ebiten.Image, vs []ebiten.Vertex, is []uint16, clr color.Color, antialias bool) { - r, g, b, a := clr.RGBA() - for i := range vs { - vs[i].SrcX = 1 - vs[i].SrcY = 1 - vs[i].ColorR = float32(r) / 0xffff - vs[i].ColorG = float32(g) / 0xffff - vs[i].ColorB = float32(b) / 0xffff - vs[i].ColorA = float32(a) / 0xffff +// StrokeLine strokes a line (x0, y0)-(x1, y1) with the specified width and color. +func StrokeLine(dst *ebiten.Image, x0, y0, x1, y1 float32, strokeWidth float32, clr color.Color, antialias bool) { + if antialias { + var path Path + path.MoveTo(x0, y0) + path.LineTo(x1, y1) + strokeOp := &StrokeOptions{} + strokeOp.Width = strokeWidth + drawOp := &DrawPathOptions{} + drawOp.AntiAlias = true + drawOp.ColorScale.ScaleWithColor(clr) + StrokePath(dst, &path, strokeOp, drawOp) + return } - op := &ebiten.DrawTrianglesOptions{} - op.ColorScaleMode = ebiten.ColorScaleModePremultipliedAlpha - op.AntiAlias = antialias - dst.DrawTriangles(vs, is, whiteSubImage, op) + // Use a regular DrawImage for batching. + op := &ebiten.DrawImageOptions{} + op.GeoM.Scale(math.Hypot(float64(x1-x0), float64(y1-y0)), float64(strokeWidth)) + op.GeoM.Translate(0, -float64(strokeWidth)/2) + op.GeoM.Rotate(math.Atan2(float64(y1-y0), float64(x1-x0))) + op.GeoM.Translate(float64(x0), float64(y0)) + op.ColorScale.ScaleWithColor(clr) + dst.DrawImage(whiteSubImage, op) } -// StrokeLine strokes a line (x0, y0)-(x1, y1) with the specified width and color. -// -// clr has be to be a solid (non-transparent) color. -func StrokeLine(dst *ebiten.Image, x0, y0, x1, y1 float32, strokeWidth float32, clr color.Color, antialias bool) { - var path Path - path.MoveTo(x0, y0) - path.LineTo(x1, y1) - strokeOp := &StrokeOptions{} - strokeOp.Width = strokeWidth - vs, is := path.AppendVerticesAndIndicesForStroke(nil, nil, strokeOp) +// FillRect fills a rectangle with the specified width and color. +func FillRect(dst *ebiten.Image, x, y, width, height float32, clr color.Color, antialias bool) { + if antialias { + var path Path + path.MoveTo(x, y) + path.LineTo(x, y+height) + path.LineTo(x+width, y+height) + path.LineTo(x+width, y) + drawOp := &DrawPathOptions{} + drawOp.AntiAlias = true + drawOp.ColorScale.ScaleWithColor(clr) + FillPath(dst, &path, nil, drawOp) + return + } - drawVerticesForUtil(dst, vs, is, clr, antialias) + // Use a regular DrawImage for batching. + op := &ebiten.DrawImageOptions{} + op.GeoM.Scale(float64(width), float64(height)) + op.GeoM.Translate(float64(x), float64(y)) + op.ColorScale.ScaleWithColor(clr) + dst.DrawImage(whiteSubImage, op) } // DrawFilledRect fills a rectangle with the specified width and color. +// +// Deprecated: as of v2.9. Use [FillRect] instead. func DrawFilledRect(dst *ebiten.Image, x, y, width, height float32, clr color.Color, antialias bool) { - var path Path - path.MoveTo(x, y) - path.LineTo(x, y+height) - path.LineTo(x+width, y+height) - path.LineTo(x+width, y) - vs, is := path.AppendVerticesAndIndicesForFilling(nil, nil) - - drawVerticesForUtil(dst, vs, is, clr, antialias) + FillRect(dst, x, y, width, height, clr, antialias) } // StrokeRect strokes a rectangle with the specified width and color. -// -// clr has be to be a solid (non-transparent) color. func StrokeRect(dst *ebiten.Image, x, y, width, height float32, strokeWidth float32, clr color.Color, antialias bool) { - var path Path - path.MoveTo(x, y) - path.LineTo(x, y+height) - path.LineTo(x+width, y+height) - path.LineTo(x+width, y) - path.Close() + if antialias { + var path Path + path.MoveTo(x, y) + path.LineTo(x, y+height) + path.LineTo(x+width, y+height) + path.LineTo(x+width, y) + path.Close() + strokeOp := &StrokeOptions{} + strokeOp.Width = strokeWidth + strokeOp.MiterLimit = 10 + drawOp := &DrawPathOptions{} + drawOp.AntiAlias = true + drawOp.ColorScale.ScaleWithColor(clr) + StrokePath(dst, &path, strokeOp, drawOp) + return + } - strokeOp := &StrokeOptions{} - strokeOp.Width = strokeWidth - strokeOp.MiterLimit = 10 - vs, is := path.AppendVerticesAndIndicesForStroke(nil, nil, strokeOp) + if strokeWidth <= 0 { + return + } - drawVerticesForUtil(dst, vs, is, clr, antialias) + if strokeWidth >= width || strokeWidth >= height { + FillRect(dst, x-strokeWidth/2, y-strokeWidth/2, width+strokeWidth, height+strokeWidth, clr, false) + return + } + + // Use a regular DrawImage for batching. + { + // Render the top side. + op := &ebiten.DrawImageOptions{} + op.GeoM.Scale(float64(width+strokeWidth), float64(strokeWidth)) + op.GeoM.Translate(float64(x-strokeWidth/2), float64(y-strokeWidth/2)) + op.ColorScale.ScaleWithColor(clr) + dst.DrawImage(whiteSubImage, op) + } + { + // Render the left side. + op := &ebiten.DrawImageOptions{} + op.GeoM.Scale(float64(strokeWidth), float64(height-strokeWidth)) + op.GeoM.Translate(float64(x-strokeWidth/2), float64(y+strokeWidth/2)) + op.ColorScale.ScaleWithColor(clr) + dst.DrawImage(whiteSubImage, op) + } + { + // Render the right side. + op := &ebiten.DrawImageOptions{} + op.GeoM.Scale(float64(strokeWidth), float64(height-strokeWidth)) + op.GeoM.Translate(float64(x+width-strokeWidth/2), float64(y+strokeWidth/2)) + op.ColorScale.ScaleWithColor(clr) + dst.DrawImage(whiteSubImage, op) + } + { + // Render the bottom side. + op := &ebiten.DrawImageOptions{} + op.GeoM.Scale(float64(width+strokeWidth), float64(strokeWidth)) + op.GeoM.Translate(float64(x-strokeWidth/2), float64(y+height-strokeWidth/2)) + op.ColorScale.ScaleWithColor(clr) + dst.DrawImage(whiteSubImage, op) + } +} + +// FillCircle fills a circle with the specified center position (cx, cy), the radius (r), width and color. +func FillCircle(dst *ebiten.Image, cx, cy, r float32, clr color.Color, antialias bool) { + if antialias { + var path Path + path.Arc(cx, cy, r, 0, 2*math.Pi, Clockwise) + drawOp := &DrawPathOptions{} + drawOp.AntiAlias = true + drawOp.ColorScale.ScaleWithColor(clr) + FillPath(dst, &path, nil, drawOp) + return + } + + // Use a regular DrawTriangles32 for batching. + cr, cg, cb, ca := clr.RGBA() + crf := float32(cr) / 0xffff + cgf := float32(cg) / 0xffff + cbf := float32(cb) / 0xffff + caf := float32(ca) / 0xffff + useCachedVerticesAndIndicesForUtil(func(vs []ebiten.Vertex, is []uint32) ([]ebiten.Vertex, []uint32) { + count := int(math.Ceil(math.Pi * float64(r))) + for i := range count { + angle := float64(i) * (2 * math.Pi / float64(count)) + sin, cos := math.Sincos(angle) + x := cx + r*float32(cos) + y := cy + r*float32(sin) + vs = append(vs, ebiten.Vertex{ + DstX: x, + DstY: y, + SrcX: 1, + SrcY: 1, + ColorR: crf, + ColorG: cgf, + ColorB: cbf, + ColorA: caf, + }) + if i > 1 { + idx := uint32(len(vs)) + is = append(is, 0, idx-1, idx-2) + } + } + op := &ebiten.DrawTrianglesOptions{} + op.ColorScaleMode = ebiten.ColorScaleModePremultipliedAlpha + dst.DrawTriangles32(vs, is, whiteSubImage, op) + return vs, is + }) } // DrawFilledCircle fills a circle with the specified center position (cx, cy), the radius (r), width and color. +// +// Deprecated: as of v2.9. Use [FillCircle] instead. func DrawFilledCircle(dst *ebiten.Image, cx, cy, r float32, clr color.Color, antialias bool) { - var path Path - path.Arc(cx, cy, r, 0, 2*math.Pi, Clockwise) - vs, is := path.AppendVerticesAndIndicesForFilling(nil, nil) - - drawVerticesForUtil(dst, vs, is, clr, antialias) + FillCircle(dst, cx, cy, r, clr, antialias) } // StrokeCircle strokes a circle with the specified center position (cx, cy), the radius (r), width and color. -// -// clr has be to be a solid (non-transparent) color. func StrokeCircle(dst *ebiten.Image, cx, cy, r float32, strokeWidth float32, clr color.Color, antialias bool) { - var path Path - path.Arc(cx, cy, r, 0, 2*math.Pi, Clockwise) - path.Close() + if antialias { + var path Path + path.Arc(cx, cy, r, 0, 2*math.Pi, Clockwise) + path.Close() + strokeOp := &StrokeOptions{} + strokeOp.Width = strokeWidth + strokeOp.LineJoin = LineJoinRound + drawOp := &DrawPathOptions{} + drawOp.AntiAlias = true + drawOp.ColorScale.ScaleWithColor(clr) + StrokePath(dst, &path, strokeOp, drawOp) + return + } - strokeOp := &StrokeOptions{} - strokeOp.Width = strokeWidth - vs, is := path.AppendVerticesAndIndicesForStroke(nil, nil, strokeOp) + if strokeWidth <= 0 { + return + } - drawVerticesForUtil(dst, vs, is, clr, antialias) + if strokeWidth >= r { + FillCircle(dst, cx, cy, r+strokeWidth/2, clr, false) + return + } + + // Use a regular DrawTriangles32 for batching. + cr, cg, cb, ca := clr.RGBA() + crf := float32(cr) / 0xffff + cgf := float32(cg) / 0xffff + cbf := float32(cb) / 0xffff + caf := float32(ca) / 0xffff + useCachedVerticesAndIndicesForUtil(func(vs []ebiten.Vertex, is []uint32) ([]ebiten.Vertex, []uint32) { + count := int(math.Ceil(math.Pi * float64(r+strokeWidth/2))) + for i := range count { + angle := float64(i) * (2 * math.Pi / float64(count)) + sin, cos := math.Sincos(angle) + x0 := cx + (r+strokeWidth/2)*float32(cos) + y0 := cy + (r+strokeWidth/2)*float32(sin) + vs = append(vs, ebiten.Vertex{ + DstX: x0, + DstY: y0, + SrcX: 1, + SrcY: 1, + ColorR: crf, + ColorG: cgf, + ColorB: cbf, + ColorA: caf, + }) + x1 := cx + (r-strokeWidth/2)*float32(cos) + y1 := cy + (r-strokeWidth/2)*float32(sin) + vs = append(vs, ebiten.Vertex{ + DstX: x1, + DstY: y1, + SrcX: 1, + SrcY: 1, + ColorR: crf, + ColorG: cgf, + ColorB: cbf, + ColorA: caf, + }) + idx := uint32(2 * i) + total := uint32(2 * count) + is = append(is, idx, idx+1, (idx+2)%total, idx+1, (idx+2)%total, (idx+3)%total) + } + op := &ebiten.DrawTrianglesOptions{} + op.ColorScaleMode = ebiten.ColorScaleModePremultipliedAlpha + dst.DrawTriangles32(vs, is, whiteSubImage, op) + return vs, is + }) } + +// FillRule is the rule whether an overlapped region is rendered or not. +type FillRule int + +const ( + // FillRuleNonZero means that triangles are rendered based on the non-zero rule. + // If and only if the number of overlaps is not 0, the region is rendered. + FillRuleNonZero FillRule = iota + + // FillRuleEvenOdd means that triangles are rendered based on the even-odd rule. + // If and only if the number of overlaps is odd, the region is rendered. + FillRuleEvenOdd +) + +var ( + theCallbackTokens = map[*ebiten.Image]int64{} + theFillPathsStates = map[*ebiten.Image]*fillPathsState{} + theFillPathsStatesPool = sync.Pool{ + New: func() any { + return &fillPathsState{} + }, + } + theFillPathM sync.Mutex +) + +// FillOptions is options to fill a path. +type FillOptions struct { + // FillRule is the rule whether an overlapped region is rendered or not. + // The default (zero) value is FillRuleNonZero. + FillRule FillRule +} + +// DrawPathOptions is options to draw a path. +type DrawPathOptions struct { + // AntiAlias is whether the path is drawn with anti-aliasing. + // The default (zero) value is false. + AntiAlias bool + + // ColorScale is the color scale to apply to the path. + // The default (zero) value is identity, which is (1, 1, 1, 1) (white). + ColorScale ebiten.ColorScale + + // Blend is the blend mode to apply to the path. + // The default (zero) value is ebiten.BlendSourceOver. + Blend ebiten.Blend +} + +// FillPath fills the specified path with the specified options. +func FillPath(dst *ebiten.Image, path *Path, fillOptions *FillOptions, drawPathOptions *DrawPathOptions) { + if drawPathOptions == nil { + drawPathOptions = &DrawPathOptions{} + } + if fillOptions == nil { + fillOptions = &FillOptions{} + } + + bounds := dst.Bounds() + + // Get the original image if dst is a sub-image to integrate the callbacks. + dst = originalImage(dst) + + theFillPathM.Lock() + defer theFillPathM.Unlock() + + // Remove the previous registered callbacks. + if token, ok := theCallbackTokens[dst]; ok { + removeUsageCallback(dst, token) + } + delete(theCallbackTokens, dst) + + if _, ok := theFillPathsStates[dst]; !ok { + theFillPathsStates[dst] = theFillPathsStatesPool.Get().(*fillPathsState) + } + s := theFillPathsStates[dst] + if s.antialias != drawPathOptions.AntiAlias || s.blend != drawPathOptions.Blend || s.fillRule != fillOptions.FillRule { + s.fillPaths(dst) + s.reset() + } + s.antialias = drawPathOptions.AntiAlias + s.blend = drawPathOptions.Blend + s.fillRule = fillOptions.FillRule + s.addPath(path, bounds, drawPathOptions.ColorScale) + + // Use an independent callback function to avoid unexpected captures. + theCallbackTokens[dst] = addUsageCallback(dst, fillPathCallback) +} + +func fillPathCallback(dst *ebiten.Image) { + if originalImage(dst) != dst { + panic("vector: dst must be the original image") + } + + theFillPathM.Lock() + defer theFillPathM.Unlock() + + // Remove the callback not to call this twice. + if token, ok := theCallbackTokens[dst]; ok { + removeUsageCallback(dst, token) + } + delete(theCallbackTokens, dst) + + s, ok := theFillPathsStates[dst] + if !ok { + panic("vector: fillPathsState must exist here") + } + s.fillPaths(dst) + s.reset() + delete(theFillPathsStates, dst) + theFillPathsStatesPool.Put(s) +} + +// StrokePath strokes the specified path with the specified options. +func StrokePath(dst *ebiten.Image, path *Path, strokeOptions *StrokeOptions, drawPathOptions *DrawPathOptions) { + var stroke Path + op := &AddStrokeOptions{} + op.StrokeOptions = *strokeOptions + stroke.AddStroke(path, op) + FillPath(dst, &stroke, nil, drawPathOptions) +} + +//go:linkname originalImage github.com/hajimehoshi/ebiten/v2.originalImage +func originalImage(img *ebiten.Image) *ebiten.Image + +//go:linkname addUsageCallback github.com/hajimehoshi/ebiten/v2.addUsageCallback +func addUsageCallback(img *ebiten.Image, fn func(img *ebiten.Image)) int64 + +//go:linkname removeUsageCallback github.com/hajimehoshi/ebiten/v2.removeUsageCallback +func removeUsageCallback(img *ebiten.Image, token int64) diff --git a/vendor/github.com/hajimehoshi/ebiten/v2/window.go b/vendor/github.com/hajimehoshi/ebiten/v2/window.go index b5945fd..8b2928d 100644 --- a/vendor/github.com/hajimehoshi/ebiten/v2/window.go +++ b/vendor/github.com/hajimehoshi/ebiten/v2/window.go @@ -18,6 +18,7 @@ import ( "image" "sync/atomic" + "github.com/hajimehoshi/ebiten/v2/internal/inputstate" "github.com/hajimehoshi/ebiten/v2/internal/ui" ) @@ -25,21 +26,21 @@ import ( // // Regardless of the resizing mode, an Ebitengine application can still change the window size or make // the window fullscreen by calling Ebitengine functions. -type WindowResizingModeType = ui.WindowResizingMode +type WindowResizingModeType int // WindowResizingModeTypes const ( // WindowResizingModeDisabled indicates the mode to disallow resizing the window by a user. - WindowResizingModeDisabled WindowResizingModeType = ui.WindowResizingModeDisabled + WindowResizingModeDisabled WindowResizingModeType = WindowResizingModeType(ui.WindowResizingModeDisabled) // WindowResizingModeOnlyFullscreenEnabled indicates the mode to disallow resizing the window, // but allow to make the window fullscreen by a user. // This works only on macOS so far. // On the other platforms, this is the same as WindowResizingModeDisabled. - WindowResizingModeOnlyFullscreenEnabled WindowResizingModeType = ui.WindowResizingModeOnlyFullscreenEnabled + WindowResizingModeOnlyFullscreenEnabled WindowResizingModeType = WindowResizingModeType(ui.WindowResizingModeOnlyFullscreenEnabled) // WindowResizingModeEnabled indicates the mode to allow resizing the window by a user. - WindowResizingModeEnabled WindowResizingModeType = ui.WindowResizingModeEnabled + WindowResizingModeEnabled WindowResizingModeType = WindowResizingModeType(ui.WindowResizingModeEnabled) ) // IsWindowDecorated reports whether the window is decorated. @@ -67,14 +68,14 @@ func SetWindowDecorated(decorated bool) { // // WindowResizingMode is concurrent-safe. func WindowResizingMode() WindowResizingModeType { - return ui.Get().Window().ResizingMode() + return WindowResizingModeType(ui.Get().Window().ResizingMode()) } // SetWindowResizingMode sets the mode in which a user resizes the window. // // SetWindowResizingMode is concurrent-safe. func SetWindowResizingMode(mode WindowResizingModeType) { - ui.Get().Window().SetResizingMode(mode) + ui.Get().Window().SetResizingMode(ui.WindowResizingMode(mode)) } // IsWindowResizable reports whether the window is resizable by the user's dragging on desktops. @@ -155,16 +156,16 @@ func WindowPosition() (x, y int) { // // SetWindowPosition is concurrent-safe. func SetWindowPosition(x, y int) { - atomic.StoreUint32(&windowPositionSetExplicitly, 1) + windowPositionSetExplicitly.Store(true) ui.Get().Window().SetPosition(x, y) } var ( - windowPositionSetExplicitly uint32 + windowPositionSetExplicitly atomic.Bool ) func initializeWindowPositionIfNeeded(width, height int) { - if atomic.LoadUint32(&windowPositionSetExplicitly) == 0 { + if !windowPositionSetExplicitly.Load() { sw, sh := ui.Get().Monitor().Size() x, y := ui.InitialWindowPosition(sw, sh, width, height) ui.Get().Window().SetPosition(x, y) @@ -174,7 +175,7 @@ func initializeWindowPositionIfNeeded(width, height int) { // WindowSize returns the window size on desktops. // WindowSize returns (0, 0) on other environments. // -// Even if the application is in fullscreen mode, WindowSize returns the original window size +// Even if the application is in fullscreen mode, WindowSize returns the original window size. // If you need the fullscreen dimensions, see Monitor().Size() instead. // // WindowSize is concurrent-safe. @@ -293,7 +294,7 @@ func RestoreWindow() { // // IsWindowBeingClosed is concurrent-safe. func IsWindowBeingClosed() bool { - return theInputState.windowBeingClosed() + return inputstate.Get().WindowBeingClosed() } // SetWindowClosingHandled sets whether the window closing is handled or not on desktops. The default state is false. @@ -341,3 +342,13 @@ func SetWindowMousePassthrough(enabled bool) { func IsWindowMousePassthrough() bool { return ui.Get().Window().IsMousePassthrough() } + +// RequestAttention requests user attention to the current window and/or the current application. +// +// RequestAttention works only on desktops. +// RequestAttention does nothing if the platform is not a desktop. +// +// RequestAttention is concurrent-safe. +func RequestAttention() { + ui.Get().Window().RequestAttention() +} diff --git a/vendor/golang.org/x/sync/LICENSE b/vendor/golang.org/x/sync/LICENSE index 6a66aea..2a7cf70 100644 --- a/vendor/golang.org/x/sync/LICENSE +++ b/vendor/golang.org/x/sync/LICENSE @@ -1,4 +1,4 @@ -Copyright (c) 2009 The Go Authors. All rights reserved. +Copyright 2009 The Go Authors. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are @@ -10,7 +10,7 @@ notice, this list of conditions and the following disclaimer. copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. - * Neither the name of Google Inc. nor the names of its + * Neither the name of Google LLC nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. diff --git a/vendor/golang.org/x/sync/errgroup/errgroup.go b/vendor/golang.org/x/sync/errgroup/errgroup.go index 948a3ee..1d8cffa 100644 --- a/vendor/golang.org/x/sync/errgroup/errgroup.go +++ b/vendor/golang.org/x/sync/errgroup/errgroup.go @@ -18,7 +18,7 @@ import ( type token struct{} // A Group is a collection of goroutines working on subtasks that are part of -// the same overall task. +// the same overall task. A Group should not be reused for different tasks. // // A zero Group is valid, has no limit on the number of active goroutines, // and does not cancel on error. @@ -46,7 +46,7 @@ func (g *Group) done() { // returns a non-nil error or the first time Wait returns, whichever occurs // first. func WithContext(ctx context.Context) (*Group, context.Context) { - ctx, cancel := withCancelCause(ctx) + ctx, cancel := context.WithCancelCause(ctx) return &Group{cancel: cancel}, ctx } @@ -61,11 +61,14 @@ func (g *Group) Wait() error { } // Go calls the given function in a new goroutine. -// It blocks until the new goroutine can be added without the number of -// active goroutines in the group exceeding the configured limit. // -// The first call to return a non-nil error cancels the group's context, if the -// group was created by calling WithContext. The error will be returned by Wait. +// The first call to Go must happen before a Wait. +// It blocks until the new goroutine can be added without the number of +// goroutines in the group exceeding the configured limit. +// +// The first goroutine in the group that returns a non-nil error will +// cancel the associated Context, if any. The error will be returned +// by Wait. func (g *Group) Go(f func() error) { if g.sem != nil { g.sem <- token{} @@ -75,6 +78,18 @@ func (g *Group) Go(f func() error) { go func() { defer g.done() + // It is tempting to propagate panics from f() + // up to the goroutine that calls Wait, but + // it creates more problems than it solves: + // - it delays panics arbitrarily, + // making bugs harder to detect; + // - it turns f's panic stack into a mere value, + // hiding it from crash-monitoring tools; + // - it risks deadlocks that hide the panic entirely, + // if f's panic leaves the program in a state + // that prevents the Wait call from being reached. + // See #53757, #74275, #74304, #74306. + if err := f(); err != nil { g.errOnce.Do(func() { g.err = err @@ -118,6 +133,7 @@ func (g *Group) TryGo(f func() error) bool { // SetLimit limits the number of active goroutines in this group to at most n. // A negative value indicates no limit. +// A limit of zero will prevent any new goroutines from being added. // // Any subsequent call to the Go method will block until it can add an active // goroutine without exceeding the configured limit. diff --git a/vendor/golang.org/x/sync/errgroup/go120.go b/vendor/golang.org/x/sync/errgroup/go120.go deleted file mode 100644 index f93c740..0000000 --- a/vendor/golang.org/x/sync/errgroup/go120.go +++ /dev/null @@ -1,13 +0,0 @@ -// Copyright 2023 The Go Authors. All rights reserved. -// Use of this source code is governed by a BSD-style -// license that can be found in the LICENSE file. - -//go:build go1.20 - -package errgroup - -import "context" - -func withCancelCause(parent context.Context) (context.Context, func(error)) { - return context.WithCancelCause(parent) -} diff --git a/vendor/golang.org/x/sync/errgroup/pre_go120.go b/vendor/golang.org/x/sync/errgroup/pre_go120.go deleted file mode 100644 index 88ce334..0000000 --- a/vendor/golang.org/x/sync/errgroup/pre_go120.go +++ /dev/null @@ -1,14 +0,0 @@ -// Copyright 2023 The Go Authors. All rights reserved. -// Use of this source code is governed by a BSD-style -// license that can be found in the LICENSE file. - -//go:build !go1.20 - -package errgroup - -import "context" - -func withCancelCause(parent context.Context) (context.Context, func(error)) { - ctx, cancel := context.WithCancel(parent) - return ctx, func(error) { cancel() } -} diff --git a/vendor/golang.org/x/sys/LICENSE b/vendor/golang.org/x/sys/LICENSE index 6a66aea..2a7cf70 100644 --- a/vendor/golang.org/x/sys/LICENSE +++ b/vendor/golang.org/x/sys/LICENSE @@ -1,4 +1,4 @@ -Copyright (c) 2009 The Go Authors. All rights reserved. +Copyright 2009 The Go Authors. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are @@ -10,7 +10,7 @@ notice, this list of conditions and the following disclaimer. copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. - * Neither the name of Google Inc. nor the names of its + * Neither the name of Google LLC nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. diff --git a/vendor/golang.org/x/sys/unix/README.md b/vendor/golang.org/x/sys/unix/README.md index 7d3c060..6e08a76 100644 --- a/vendor/golang.org/x/sys/unix/README.md +++ b/vendor/golang.org/x/sys/unix/README.md @@ -156,7 +156,7 @@ from the generated architecture-specific files listed below, and merge these into a common file for each OS. The merge is performed in the following steps: -1. Construct the set of common code that is idential in all architecture-specific files. +1. Construct the set of common code that is identical in all architecture-specific files. 2. Write this common code to the merged file. 3. Remove the common code from all architecture-specific files. diff --git a/vendor/golang.org/x/sys/unix/affinity_linux.go b/vendor/golang.org/x/sys/unix/affinity_linux.go index 6e5c81a..3c7a6d6 100644 --- a/vendor/golang.org/x/sys/unix/affinity_linux.go +++ b/vendor/golang.org/x/sys/unix/affinity_linux.go @@ -38,9 +38,7 @@ func SchedSetaffinity(pid int, set *CPUSet) error { // Zero clears the set s, so that it contains no CPUs. func (s *CPUSet) Zero() { - for i := range s { - s[i] = 0 - } + clear(s[:]) } func cpuBitsIndex(cpu int) int { diff --git a/vendor/golang.org/x/sys/unix/auxv.go b/vendor/golang.org/x/sys/unix/auxv.go new file mode 100644 index 0000000..37a8252 --- /dev/null +++ b/vendor/golang.org/x/sys/unix/auxv.go @@ -0,0 +1,36 @@ +// Copyright 2025 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +//go:build go1.21 && (aix || darwin || dragonfly || freebsd || linux || netbsd || openbsd || solaris || zos) + +package unix + +import ( + "syscall" + "unsafe" +) + +//go:linkname runtime_getAuxv runtime.getAuxv +func runtime_getAuxv() []uintptr + +// Auxv returns the ELF auxiliary vector as a sequence of key/value pairs. +// The returned slice is always a fresh copy, owned by the caller. +// It returns an error on non-ELF platforms, or if the auxiliary vector cannot be accessed, +// which happens in some locked-down environments and build modes. +func Auxv() ([][2]uintptr, error) { + vec := runtime_getAuxv() + vecLen := len(vec) + + if vecLen == 0 { + return nil, syscall.ENOENT + } + + if vecLen%2 != 0 { + return nil, syscall.EINVAL + } + + result := make([]uintptr, vecLen) + copy(result, vec) + return unsafe.Slice((*[2]uintptr)(unsafe.Pointer(&result[0])), vecLen/2), nil +} diff --git a/vendor/golang.org/x/sys/unix/auxv_unsupported.go b/vendor/golang.org/x/sys/unix/auxv_unsupported.go new file mode 100644 index 0000000..1200487 --- /dev/null +++ b/vendor/golang.org/x/sys/unix/auxv_unsupported.go @@ -0,0 +1,13 @@ +// Copyright 2025 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +//go:build !go1.21 && (aix || darwin || dragonfly || freebsd || linux || netbsd || openbsd || solaris || zos) + +package unix + +import "syscall" + +func Auxv() ([][2]uintptr, error) { + return nil, syscall.ENOTSUP +} diff --git a/vendor/golang.org/x/sys/unix/ioctl_linux.go b/vendor/golang.org/x/sys/unix/ioctl_linux.go index dbe680e..7ca4fa1 100644 --- a/vendor/golang.org/x/sys/unix/ioctl_linux.go +++ b/vendor/golang.org/x/sys/unix/ioctl_linux.go @@ -58,6 +58,102 @@ func IoctlGetEthtoolDrvinfo(fd int, ifname string) (*EthtoolDrvinfo, error) { return &value, err } +// IoctlGetEthtoolTsInfo fetches ethtool timestamping and PHC +// association for the network device specified by ifname. +func IoctlGetEthtoolTsInfo(fd int, ifname string) (*EthtoolTsInfo, error) { + ifr, err := NewIfreq(ifname) + if err != nil { + return nil, err + } + + value := EthtoolTsInfo{Cmd: ETHTOOL_GET_TS_INFO} + ifrd := ifr.withData(unsafe.Pointer(&value)) + + err = ioctlIfreqData(fd, SIOCETHTOOL, &ifrd) + return &value, err +} + +// IoctlGetHwTstamp retrieves the hardware timestamping configuration +// for the network device specified by ifname. +func IoctlGetHwTstamp(fd int, ifname string) (*HwTstampConfig, error) { + ifr, err := NewIfreq(ifname) + if err != nil { + return nil, err + } + + value := HwTstampConfig{} + ifrd := ifr.withData(unsafe.Pointer(&value)) + + err = ioctlIfreqData(fd, SIOCGHWTSTAMP, &ifrd) + return &value, err +} + +// IoctlSetHwTstamp updates the hardware timestamping configuration for +// the network device specified by ifname. +func IoctlSetHwTstamp(fd int, ifname string, cfg *HwTstampConfig) error { + ifr, err := NewIfreq(ifname) + if err != nil { + return err + } + ifrd := ifr.withData(unsafe.Pointer(cfg)) + return ioctlIfreqData(fd, SIOCSHWTSTAMP, &ifrd) +} + +// FdToClockID derives the clock ID from the file descriptor number +// - see clock_gettime(3), FD_TO_CLOCKID macros. The resulting ID is +// suitable for system calls like ClockGettime. +func FdToClockID(fd int) int32 { return int32((int(^fd) << 3) | 3) } + +// IoctlPtpClockGetcaps returns the description of a given PTP device. +func IoctlPtpClockGetcaps(fd int) (*PtpClockCaps, error) { + var value PtpClockCaps + err := ioctlPtr(fd, PTP_CLOCK_GETCAPS2, unsafe.Pointer(&value)) + return &value, err +} + +// IoctlPtpSysOffsetPrecise returns a description of the clock +// offset compared to the system clock. +func IoctlPtpSysOffsetPrecise(fd int) (*PtpSysOffsetPrecise, error) { + var value PtpSysOffsetPrecise + err := ioctlPtr(fd, PTP_SYS_OFFSET_PRECISE2, unsafe.Pointer(&value)) + return &value, err +} + +// IoctlPtpSysOffsetExtended returns an extended description of the +// clock offset compared to the system clock. The samples parameter +// specifies the desired number of measurements. +func IoctlPtpSysOffsetExtended(fd int, samples uint) (*PtpSysOffsetExtended, error) { + value := PtpSysOffsetExtended{Samples: uint32(samples)} + err := ioctlPtr(fd, PTP_SYS_OFFSET_EXTENDED2, unsafe.Pointer(&value)) + return &value, err +} + +// IoctlPtpPinGetfunc returns the configuration of the specified +// I/O pin on given PTP device. +func IoctlPtpPinGetfunc(fd int, index uint) (*PtpPinDesc, error) { + value := PtpPinDesc{Index: uint32(index)} + err := ioctlPtr(fd, PTP_PIN_GETFUNC2, unsafe.Pointer(&value)) + return &value, err +} + +// IoctlPtpPinSetfunc updates configuration of the specified PTP +// I/O pin. +func IoctlPtpPinSetfunc(fd int, pd *PtpPinDesc) error { + return ioctlPtr(fd, PTP_PIN_SETFUNC2, unsafe.Pointer(pd)) +} + +// IoctlPtpPeroutRequest configures the periodic output mode of the +// PTP I/O pins. +func IoctlPtpPeroutRequest(fd int, r *PtpPeroutRequest) error { + return ioctlPtr(fd, PTP_PEROUT_REQUEST2, unsafe.Pointer(r)) +} + +// IoctlPtpExttsRequest configures the external timestamping mode +// of the PTP I/O pins. +func IoctlPtpExttsRequest(fd int, r *PtpExttsRequest) error { + return ioctlPtr(fd, PTP_EXTTS_REQUEST2, unsafe.Pointer(r)) +} + // IoctlGetWatchdogInfo fetches information about a watchdog device from the // Linux watchdog API. For more information, see: // https://www.kernel.org/doc/html/latest/watchdog/watchdog-api.html. diff --git a/vendor/golang.org/x/sys/unix/mkerrors.sh b/vendor/golang.org/x/sys/unix/mkerrors.sh index fdcaa97..d1c8b26 100644 --- a/vendor/golang.org/x/sys/unix/mkerrors.sh +++ b/vendor/golang.org/x/sys/unix/mkerrors.sh @@ -58,6 +58,7 @@ includes_Darwin=' #define _DARWIN_USE_64_BIT_INODE #define __APPLE_USE_RFC_3542 #include +#include #include #include #include @@ -157,6 +158,16 @@ includes_Linux=' #endif #define _GNU_SOURCE +// See the description in unix/linux/types.go +#if defined(__ARM_EABI__) || \ + (defined(__mips__) && (_MIPS_SIM == _ABIO32)) || \ + (defined(__powerpc__) && (!defined(__powerpc64__))) +# ifdef _TIME_BITS +# undef _TIME_BITS +# endif +# define _TIME_BITS 32 +#endif + // is broken on powerpc64, as it fails to include definitions of // these structures. We just include them copied from . #if defined(__powerpc__) @@ -255,6 +266,7 @@ struct ltchars { #include #include #include +#include #include #include #include @@ -263,6 +275,7 @@ struct ltchars { #include #include #include +#include #include #include #include @@ -336,6 +349,9 @@ struct ltchars { #define _HIDIOCGRAWPHYS HIDIOCGRAWPHYS(_HIDIOCGRAWPHYS_LEN) #define _HIDIOCGRAWUNIQ HIDIOCGRAWUNIQ(_HIDIOCGRAWUNIQ_LEN) +// Renamed in v6.16, commit c6d732c38f93 ("net: ethtool: remove duplicate defines for family info") +#define ETHTOOL_FAMILY_NAME ETHTOOL_GENL_NAME +#define ETHTOOL_FAMILY_VERSION ETHTOOL_GENL_VERSION ' includes_NetBSD=' @@ -525,6 +541,7 @@ ccflags="$@" $2 ~ /^(AF|SOCK|SO|SOL|IPPROTO|IP|IPV6|TCP|MCAST|EVFILT|NOTE|SHUT|PROT|MAP|MREMAP|MFD|T?PACKET|MSG|SCM|MCL|DT|MADV|PR|LOCAL|TCPOPT|UDP)_/ || $2 ~ /^NFC_(GENL|PROTO|COMM|RF|SE|DIRECTION|LLCP|SOCKPROTO)_/ || $2 ~ /^NFC_.*_(MAX)?SIZE$/ || + $2 ~ /^PTP_/ || $2 ~ /^RAW_PAYLOAD_/ || $2 ~ /^[US]F_/ || $2 ~ /^TP_STATUS_/ || @@ -549,6 +566,8 @@ ccflags="$@" $2 !~ "NLA_TYPE_MASK" && $2 !~ /^RTC_VL_(ACCURACY|BACKUP|DATA)/ && $2 ~ /^(NETLINK|NLM|NLMSG|NLA|IFA|IFAN|RT|RTC|RTCF|RTN|RTPROT|RTNH|ARPHRD|ETH_P|NETNSA)_/ || + $2 ~ /^SOCK_|SK_DIAG_|SKNLGRP_$/ || + $2 ~ /^(CONNECT|SAE)_/ || $2 ~ /^FIORDCHK$/ || $2 ~ /^SIOC/ || $2 ~ /^TIOC/ || @@ -652,7 +671,7 @@ errors=$( signals=$( echo '#include ' | $CC -x c - -E -dM $ccflags | awk '$1=="#define" && $2 ~ /^SIG[A-Z0-9]+$/ { print $2 }' | - grep -v 'SIGSTKSIZE\|SIGSTKSZ\|SIGRT\|SIGMAX64' | + grep -E -v '(SIGSTKSIZE|SIGSTKSZ|SIGRT|SIGMAX64)' | sort ) @@ -662,7 +681,7 @@ echo '#include ' | $CC -x c - -E -dM $ccflags | sort >_error.grep echo '#include ' | $CC -x c - -E -dM $ccflags | awk '$1=="#define" && $2 ~ /^SIG[A-Z0-9]+$/ { print "^\t" $2 "[ \t]*=" }' | - grep -v 'SIGSTKSIZE\|SIGSTKSZ\|SIGRT\|SIGMAX64' | + grep -E -v '(SIGSTKSIZE|SIGSTKSZ|SIGRT|SIGMAX64)' | sort >_signal.grep echo '// mkerrors.sh' "$@" diff --git a/vendor/golang.org/x/sys/unix/mremap.go b/vendor/golang.org/x/sys/unix/mremap.go index fd45fe5..3a5e776 100644 --- a/vendor/golang.org/x/sys/unix/mremap.go +++ b/vendor/golang.org/x/sys/unix/mremap.go @@ -50,3 +50,8 @@ func (m *mremapMmapper) Mremap(oldData []byte, newLength int, flags int) (data [ func Mremap(oldData []byte, newLength int, flags int) (data []byte, err error) { return mapper.Mremap(oldData, newLength, flags) } + +func MremapPtr(oldAddr unsafe.Pointer, oldSize uintptr, newAddr unsafe.Pointer, newSize uintptr, flags int) (ret unsafe.Pointer, err error) { + xaddr, err := mapper.mremap(uintptr(oldAddr), oldSize, newSize, flags, uintptr(newAddr)) + return unsafe.Pointer(xaddr), err +} diff --git a/vendor/golang.org/x/sys/unix/syscall_aix.go b/vendor/golang.org/x/sys/unix/syscall_aix.go index 67ce6ce..6f15ba1 100644 --- a/vendor/golang.org/x/sys/unix/syscall_aix.go +++ b/vendor/golang.org/x/sys/unix/syscall_aix.go @@ -360,7 +360,7 @@ func Wait4(pid int, wstatus *WaitStatus, options int, rusage *Rusage) (wpid int, var status _C_int var r Pid_t err = ERESTART - // AIX wait4 may return with ERESTART errno, while the processus is still + // AIX wait4 may return with ERESTART errno, while the process is still // active. for err == ERESTART { r, err = wait4(Pid_t(pid), &status, options, rusage) diff --git a/vendor/golang.org/x/sys/unix/syscall_darwin.go b/vendor/golang.org/x/sys/unix/syscall_darwin.go index 59542a8..7838ca5 100644 --- a/vendor/golang.org/x/sys/unix/syscall_darwin.go +++ b/vendor/golang.org/x/sys/unix/syscall_darwin.go @@ -402,6 +402,18 @@ func IoctlSetIfreqMTU(fd int, ifreq *IfreqMTU) error { return ioctlPtr(fd, SIOCSIFMTU, unsafe.Pointer(ifreq)) } +//sys renamexNp(from string, to string, flag uint32) (err error) + +func RenamexNp(from string, to string, flag uint32) (err error) { + return renamexNp(from, to, flag) +} + +//sys renameatxNp(fromfd int, from string, tofd int, to string, flag uint32) (err error) + +func RenameatxNp(fromfd int, from string, tofd int, to string, flag uint32) (err error) { + return renameatxNp(fromfd, from, tofd, to, flag) +} + //sys sysctl(mib []_C_int, old *byte, oldlen *uintptr, new *byte, newlen uintptr) (err error) = SYS_SYSCTL func Uname(uname *Utsname) error { @@ -542,6 +554,144 @@ func SysctlKinfoProcSlice(name string, args ...int) ([]KinfoProc, error) { } } +//sys pthread_chdir_np(path string) (err error) + +func PthreadChdir(path string) (err error) { + return pthread_chdir_np(path) +} + +//sys pthread_fchdir_np(fd int) (err error) + +func PthreadFchdir(fd int) (err error) { + return pthread_fchdir_np(fd) +} + +// Connectx calls connectx(2) to initiate a connection on a socket. +// +// srcIf, srcAddr, and dstAddr are filled into a [SaEndpoints] struct and passed as the endpoints argument. +// +// - srcIf is the optional source interface index. 0 means unspecified. +// - srcAddr is the optional source address. nil means unspecified. +// - dstAddr is the destination address. +// +// On success, Connectx returns the number of bytes enqueued for transmission. +func Connectx(fd int, srcIf uint32, srcAddr, dstAddr Sockaddr, associd SaeAssocID, flags uint32, iov []Iovec, connid *SaeConnID) (n uintptr, err error) { + endpoints := SaEndpoints{ + Srcif: srcIf, + } + + if srcAddr != nil { + addrp, addrlen, err := srcAddr.sockaddr() + if err != nil { + return 0, err + } + endpoints.Srcaddr = (*RawSockaddr)(addrp) + endpoints.Srcaddrlen = uint32(addrlen) + } + + if dstAddr != nil { + addrp, addrlen, err := dstAddr.sockaddr() + if err != nil { + return 0, err + } + endpoints.Dstaddr = (*RawSockaddr)(addrp) + endpoints.Dstaddrlen = uint32(addrlen) + } + + err = connectx(fd, &endpoints, associd, flags, iov, &n, connid) + return +} + +const minIovec = 8 + +func Readv(fd int, iovs [][]byte) (n int, err error) { + iovecs := make([]Iovec, 0, minIovec) + iovecs = appendBytes(iovecs, iovs) + n, err = readv(fd, iovecs) + readvRacedetect(iovecs, n, err) + return n, err +} + +func Preadv(fd int, iovs [][]byte, offset int64) (n int, err error) { + iovecs := make([]Iovec, 0, minIovec) + iovecs = appendBytes(iovecs, iovs) + n, err = preadv(fd, iovecs, offset) + readvRacedetect(iovecs, n, err) + return n, err +} + +func Writev(fd int, iovs [][]byte) (n int, err error) { + iovecs := make([]Iovec, 0, minIovec) + iovecs = appendBytes(iovecs, iovs) + if raceenabled { + raceReleaseMerge(unsafe.Pointer(&ioSync)) + } + n, err = writev(fd, iovecs) + writevRacedetect(iovecs, n) + return n, err +} + +func Pwritev(fd int, iovs [][]byte, offset int64) (n int, err error) { + iovecs := make([]Iovec, 0, minIovec) + iovecs = appendBytes(iovecs, iovs) + if raceenabled { + raceReleaseMerge(unsafe.Pointer(&ioSync)) + } + n, err = pwritev(fd, iovecs, offset) + writevRacedetect(iovecs, n) + return n, err +} + +func appendBytes(vecs []Iovec, bs [][]byte) []Iovec { + for _, b := range bs { + var v Iovec + v.SetLen(len(b)) + if len(b) > 0 { + v.Base = &b[0] + } else { + v.Base = (*byte)(unsafe.Pointer(&_zero)) + } + vecs = append(vecs, v) + } + return vecs +} + +func writevRacedetect(iovecs []Iovec, n int) { + if !raceenabled { + return + } + for i := 0; n > 0 && i < len(iovecs); i++ { + m := int(iovecs[i].Len) + if m > n { + m = n + } + n -= m + if m > 0 { + raceReadRange(unsafe.Pointer(iovecs[i].Base), m) + } + } +} + +func readvRacedetect(iovecs []Iovec, n int, err error) { + if !raceenabled { + return + } + for i := 0; n > 0 && i < len(iovecs); i++ { + m := int(iovecs[i].Len) + if m > n { + m = n + } + n -= m + if m > 0 { + raceWriteRange(unsafe.Pointer(iovecs[i].Base), m) + } + } + if err == nil { + raceAcquire(unsafe.Pointer(&ioSync)) + } +} + +//sys connectx(fd int, endpoints *SaEndpoints, associd SaeAssocID, flags uint32, iov []Iovec, n *uintptr, connid *SaeConnID) (err error) //sys sendfile(infd int, outfd int, offset int64, len *int64, hdtr unsafe.Pointer, flags int) (err error) //sys shmat(id int, addr uintptr, flag int) (ret uintptr, err error) @@ -644,3 +794,7 @@ func SysctlKinfoProcSlice(name string, args ...int) ([]KinfoProc, error) { //sys write(fd int, p []byte) (n int, err error) //sys mmap(addr uintptr, length uintptr, prot int, flag int, fd int, pos int64) (ret uintptr, err error) //sys munmap(addr uintptr, length uintptr) (err error) +//sys readv(fd int, iovecs []Iovec) (n int, err error) +//sys preadv(fd int, iovecs []Iovec, offset int64) (n int, err error) +//sys writev(fd int, iovecs []Iovec) (n int, err error) +//sys pwritev(fd int, iovecs []Iovec, offset int64) (n int, err error) diff --git a/vendor/golang.org/x/sys/unix/syscall_dragonfly.go b/vendor/golang.org/x/sys/unix/syscall_dragonfly.go index 97cb916..be8c002 100644 --- a/vendor/golang.org/x/sys/unix/syscall_dragonfly.go +++ b/vendor/golang.org/x/sys/unix/syscall_dragonfly.go @@ -246,6 +246,18 @@ func Sendfile(outfd int, infd int, offset *int64, count int) (written int, err e return sendfile(outfd, infd, offset, count) } +func Dup3(oldfd, newfd, flags int) error { + if oldfd == newfd || flags&^O_CLOEXEC != 0 { + return EINVAL + } + how := F_DUP2FD + if flags&O_CLOEXEC != 0 { + how = F_DUP2FD_CLOEXEC + } + _, err := fcntl(oldfd, how, newfd) + return err +} + /* * Exposed directly */ diff --git a/vendor/golang.org/x/sys/unix/syscall_hurd.go b/vendor/golang.org/x/sys/unix/syscall_hurd.go index ba46651..a6a2d2f 100644 --- a/vendor/golang.org/x/sys/unix/syscall_hurd.go +++ b/vendor/golang.org/x/sys/unix/syscall_hurd.go @@ -11,6 +11,7 @@ package unix int ioctl(int, unsigned long int, uintptr_t); */ import "C" +import "unsafe" func ioctl(fd int, req uint, arg uintptr) (err error) { r0, er := C.ioctl(C.int(fd), C.ulong(req), C.uintptr_t(arg)) diff --git a/vendor/golang.org/x/sys/unix/syscall_linux.go b/vendor/golang.org/x/sys/unix/syscall_linux.go index 5682e26..4958a65 100644 --- a/vendor/golang.org/x/sys/unix/syscall_linux.go +++ b/vendor/golang.org/x/sys/unix/syscall_linux.go @@ -13,6 +13,7 @@ package unix import ( "encoding/binary" + "slices" "strconv" "syscall" "time" @@ -417,7 +418,7 @@ func (sa *SockaddrUnix) sockaddr() (unsafe.Pointer, _Socklen, error) { return nil, 0, EINVAL } sa.raw.Family = AF_UNIX - for i := 0; i < n; i++ { + for i := range n { sa.raw.Path[i] = int8(name[i]) } // length is family (uint16), name, NUL. @@ -507,7 +508,7 @@ func (sa *SockaddrL2) sockaddr() (unsafe.Pointer, _Socklen, error) { psm := (*[2]byte)(unsafe.Pointer(&sa.raw.Psm)) psm[0] = byte(sa.PSM) psm[1] = byte(sa.PSM >> 8) - for i := 0; i < len(sa.Addr); i++ { + for i := range len(sa.Addr) { sa.raw.Bdaddr[i] = sa.Addr[len(sa.Addr)-1-i] } cid := (*[2]byte)(unsafe.Pointer(&sa.raw.Cid)) @@ -589,11 +590,11 @@ func (sa *SockaddrCAN) sockaddr() (unsafe.Pointer, _Socklen, error) { sa.raw.Family = AF_CAN sa.raw.Ifindex = int32(sa.Ifindex) rx := (*[4]byte)(unsafe.Pointer(&sa.RxID)) - for i := 0; i < 4; i++ { + for i := range 4 { sa.raw.Addr[i] = rx[i] } tx := (*[4]byte)(unsafe.Pointer(&sa.TxID)) - for i := 0; i < 4; i++ { + for i := range 4 { sa.raw.Addr[i+4] = tx[i] } return unsafe.Pointer(&sa.raw), SizeofSockaddrCAN, nil @@ -618,11 +619,11 @@ func (sa *SockaddrCANJ1939) sockaddr() (unsafe.Pointer, _Socklen, error) { sa.raw.Family = AF_CAN sa.raw.Ifindex = int32(sa.Ifindex) n := (*[8]byte)(unsafe.Pointer(&sa.Name)) - for i := 0; i < 8; i++ { + for i := range 8 { sa.raw.Addr[i] = n[i] } p := (*[4]byte)(unsafe.Pointer(&sa.PGN)) - for i := 0; i < 4; i++ { + for i := range 4 { sa.raw.Addr[i+8] = p[i] } sa.raw.Addr[12] = sa.Addr @@ -911,7 +912,7 @@ func (sa *SockaddrIUCV) sockaddr() (unsafe.Pointer, _Socklen, error) { // These are EBCDIC encoded by the kernel, but we still need to pad them // with blanks. Initializing with blanks allows the caller to feed in either // a padded or an unpadded string. - for i := 0; i < 8; i++ { + for i := range 8 { sa.raw.Nodeid[i] = ' ' sa.raw.User_id[i] = ' ' sa.raw.Name[i] = ' ' @@ -1148,7 +1149,7 @@ func anyToSockaddr(fd int, rsa *RawSockaddrAny) (Sockaddr, error) { var user [8]byte var name [8]byte - for i := 0; i < 8; i++ { + for i := range 8 { user[i] = byte(pp.User_id[i]) name[i] = byte(pp.Name[i]) } @@ -1173,11 +1174,11 @@ func anyToSockaddr(fd int, rsa *RawSockaddrAny) (Sockaddr, error) { Ifindex: int(pp.Ifindex), } name := (*[8]byte)(unsafe.Pointer(&sa.Name)) - for i := 0; i < 8; i++ { + for i := range 8 { name[i] = pp.Addr[i] } pgn := (*[4]byte)(unsafe.Pointer(&sa.PGN)) - for i := 0; i < 4; i++ { + for i := range 4 { pgn[i] = pp.Addr[i+8] } addr := (*[1]byte)(unsafe.Pointer(&sa.Addr)) @@ -1188,11 +1189,11 @@ func anyToSockaddr(fd int, rsa *RawSockaddrAny) (Sockaddr, error) { Ifindex: int(pp.Ifindex), } rx := (*[4]byte)(unsafe.Pointer(&sa.RxID)) - for i := 0; i < 4; i++ { + for i := range 4 { rx[i] = pp.Addr[i] } tx := (*[4]byte)(unsafe.Pointer(&sa.TxID)) - for i := 0; i < 4; i++ { + for i := range 4 { tx[i] = pp.Addr[i+4] } return sa, nil @@ -1295,6 +1296,48 @@ func GetsockoptTCPInfo(fd, level, opt int) (*TCPInfo, error) { return &value, err } +// GetsockoptTCPCCVegasInfo returns algorithm specific congestion control information for a socket using the "vegas" +// algorithm. +// +// The socket's congestion control algorighm can be retrieved via [GetsockoptString] with the [TCP_CONGESTION] option: +// +// algo, err := unix.GetsockoptString(fd, unix.IPPROTO_TCP, unix.TCP_CONGESTION) +func GetsockoptTCPCCVegasInfo(fd, level, opt int) (*TCPVegasInfo, error) { + var value [SizeofTCPCCInfo / 4]uint32 // ensure proper alignment + vallen := _Socklen(SizeofTCPCCInfo) + err := getsockopt(fd, level, opt, unsafe.Pointer(&value[0]), &vallen) + out := (*TCPVegasInfo)(unsafe.Pointer(&value[0])) + return out, err +} + +// GetsockoptTCPCCDCTCPInfo returns algorithm specific congestion control information for a socket using the "dctp" +// algorithm. +// +// The socket's congestion control algorighm can be retrieved via [GetsockoptString] with the [TCP_CONGESTION] option: +// +// algo, err := unix.GetsockoptString(fd, unix.IPPROTO_TCP, unix.TCP_CONGESTION) +func GetsockoptTCPCCDCTCPInfo(fd, level, opt int) (*TCPDCTCPInfo, error) { + var value [SizeofTCPCCInfo / 4]uint32 // ensure proper alignment + vallen := _Socklen(SizeofTCPCCInfo) + err := getsockopt(fd, level, opt, unsafe.Pointer(&value[0]), &vallen) + out := (*TCPDCTCPInfo)(unsafe.Pointer(&value[0])) + return out, err +} + +// GetsockoptTCPCCBBRInfo returns algorithm specific congestion control information for a socket using the "bbr" +// algorithm. +// +// The socket's congestion control algorighm can be retrieved via [GetsockoptString] with the [TCP_CONGESTION] option: +// +// algo, err := unix.GetsockoptString(fd, unix.IPPROTO_TCP, unix.TCP_CONGESTION) +func GetsockoptTCPCCBBRInfo(fd, level, opt int) (*TCPBBRInfo, error) { + var value [SizeofTCPCCInfo / 4]uint32 // ensure proper alignment + vallen := _Socklen(SizeofTCPCCInfo) + err := getsockopt(fd, level, opt, unsafe.Pointer(&value[0]), &vallen) + out := (*TCPBBRInfo)(unsafe.Pointer(&value[0])) + return out, err +} + // GetsockoptString returns the string value of the socket option opt for the // socket associated with fd at the given socket level. func GetsockoptString(fd, level, opt int) (string, error) { @@ -1818,6 +1861,7 @@ func Sendfile(outfd int, infd int, offset *int64, count int) (written int, err e //sys ClockAdjtime(clockid int32, buf *Timex) (state int, err error) //sys ClockGetres(clockid int32, res *Timespec) (err error) //sys ClockGettime(clockid int32, time *Timespec) (err error) +//sys ClockSettime(clockid int32, time *Timespec) (err error) //sys ClockNanosleep(clockid int32, flags int, request *Timespec, remain *Timespec) (err error) //sys Close(fd int) (err error) //sys CloseRange(first uint, last uint, flags uint) (err error) @@ -1959,7 +2003,26 @@ func Getpgrp() (pid int) { //sysnb Getpid() (pid int) //sysnb Getppid() (ppid int) //sys Getpriority(which int, who int) (prio int, err error) -//sys Getrandom(buf []byte, flags int) (n int, err error) + +func Getrandom(buf []byte, flags int) (n int, err error) { + vdsoRet, supported := vgetrandom(buf, uint32(flags)) + if supported { + if vdsoRet < 0 { + return 0, errnoErr(syscall.Errno(-vdsoRet)) + } + return vdsoRet, nil + } + var p *byte + if len(buf) > 0 { + p = &buf[0] + } + r, _, e := Syscall(SYS_GETRANDOM, uintptr(unsafe.Pointer(p)), uintptr(len(buf)), uintptr(flags)) + if e != 0 { + return 0, errnoErr(e) + } + return int(r), nil +} + //sysnb Getrusage(who int, rusage *Rusage) (err error) //sysnb Getsid(pid int) (sid int, err error) //sysnb Gettid() (tid int) @@ -2154,10 +2217,7 @@ func readvRacedetect(iovecs []Iovec, n int, err error) { return } for i := 0; n > 0 && i < len(iovecs); i++ { - m := int(iovecs[i].Len) - if m > n { - m = n - } + m := min(int(iovecs[i].Len), n) n -= m if m > 0 { raceWriteRange(unsafe.Pointer(iovecs[i].Base), m) @@ -2208,10 +2268,7 @@ func writevRacedetect(iovecs []Iovec, n int) { return } for i := 0; n > 0 && i < len(iovecs); i++ { - m := int(iovecs[i].Len) - if m > n { - m = n - } + m := min(int(iovecs[i].Len), n) n -= m if m > 0 { raceReadRange(unsafe.Pointer(iovecs[i].Base), m) @@ -2258,12 +2315,7 @@ func isGroupMember(gid int) bool { return false } - for _, g := range groups { - if g == gid { - return true - } - } - return false + return slices.Contains(groups, gid) } func isCapDacOverrideSet() bool { @@ -2592,3 +2644,4 @@ func SchedGetAttr(pid int, flags uint) (*SchedAttr, error) { } //sys Cachestat(fd uint, crange *CachestatRange, cstat *Cachestat_t, flags uint) (err error) +//sys Mseal(b []byte, flags uint) (err error) diff --git a/vendor/golang.org/x/sys/unix/syscall_linux_arm64.go b/vendor/golang.org/x/sys/unix/syscall_linux_arm64.go index cf2ee6c..745e5c7 100644 --- a/vendor/golang.org/x/sys/unix/syscall_linux_arm64.go +++ b/vendor/golang.org/x/sys/unix/syscall_linux_arm64.go @@ -182,3 +182,5 @@ func KexecFileLoad(kernelFd int, initrdFd int, cmdline string, flags int) error } return kexecFileLoad(kernelFd, initrdFd, cmdlineLen, cmdline, flags) } + +const SYS_FSTATAT = SYS_NEWFSTATAT diff --git a/vendor/golang.org/x/sys/unix/syscall_linux_loong64.go b/vendor/golang.org/x/sys/unix/syscall_linux_loong64.go index 3d0e984..dd2262a 100644 --- a/vendor/golang.org/x/sys/unix/syscall_linux_loong64.go +++ b/vendor/golang.org/x/sys/unix/syscall_linux_loong64.go @@ -214,3 +214,5 @@ func KexecFileLoad(kernelFd int, initrdFd int, cmdline string, flags int) error } return kexecFileLoad(kernelFd, initrdFd, cmdlineLen, cmdline, flags) } + +const SYS_FSTATAT = SYS_NEWFSTATAT diff --git a/vendor/golang.org/x/sys/unix/syscall_linux_riscv64.go b/vendor/golang.org/x/sys/unix/syscall_linux_riscv64.go index 6f5a288..8cf3670 100644 --- a/vendor/golang.org/x/sys/unix/syscall_linux_riscv64.go +++ b/vendor/golang.org/x/sys/unix/syscall_linux_riscv64.go @@ -187,3 +187,5 @@ func RISCVHWProbe(pairs []RISCVHWProbePairs, set *CPUSet, flags uint) (err error } return riscvHWProbe(pairs, setSize, set, flags) } + +const SYS_FSTATAT = SYS_NEWFSTATAT diff --git a/vendor/golang.org/x/sys/unix/syscall_openbsd.go b/vendor/golang.org/x/sys/unix/syscall_openbsd.go index b25343c..b86ded5 100644 --- a/vendor/golang.org/x/sys/unix/syscall_openbsd.go +++ b/vendor/golang.org/x/sys/unix/syscall_openbsd.go @@ -293,6 +293,7 @@ func Uname(uname *Utsname) error { //sys Mkfifoat(dirfd int, path string, mode uint32) (err error) //sys Mknod(path string, mode uint32, dev int) (err error) //sys Mknodat(dirfd int, path string, mode uint32, dev int) (err error) +//sys Mount(fsType string, dir string, flags int, data unsafe.Pointer) (err error) //sys Nanosleep(time *Timespec, leftover *Timespec) (err error) //sys Open(path string, mode int, perm uint32) (fd int, err error) //sys Openat(dirfd int, path string, mode int, perm uint32) (fd int, err error) diff --git a/vendor/golang.org/x/sys/unix/syscall_solaris.go b/vendor/golang.org/x/sys/unix/syscall_solaris.go index 21974af..18a3d9b 100644 --- a/vendor/golang.org/x/sys/unix/syscall_solaris.go +++ b/vendor/golang.org/x/sys/unix/syscall_solaris.go @@ -629,7 +629,7 @@ func Sendfile(outfd int, infd int, offset *int64, count int) (written int, err e //sys Kill(pid int, signum syscall.Signal) (err error) //sys Lchown(path string, uid int, gid int) (err error) //sys Link(path string, link string) (err error) -//sys Listen(s int, backlog int) (err error) = libsocket.__xnet_llisten +//sys Listen(s int, backlog int) (err error) = libsocket.__xnet_listen //sys Lstat(path string, stat *Stat_t) (err error) //sys Madvise(b []byte, advice int) (err error) //sys Mkdir(path string, mode uint32) (err error) @@ -1102,3 +1102,90 @@ func (s *Strioctl) SetInt(i int) { func IoctlSetStrioctlRetInt(fd int, req int, s *Strioctl) (int, error) { return ioctlPtrRet(fd, req, unsafe.Pointer(s)) } + +// Ucred Helpers +// See ucred(3c) and getpeerucred(3c) + +//sys getpeerucred(fd uintptr, ucred *uintptr) (err error) +//sys ucredFree(ucred uintptr) = ucred_free +//sys ucredGet(pid int) (ucred uintptr, err error) = ucred_get +//sys ucredGeteuid(ucred uintptr) (uid int) = ucred_geteuid +//sys ucredGetegid(ucred uintptr) (gid int) = ucred_getegid +//sys ucredGetruid(ucred uintptr) (uid int) = ucred_getruid +//sys ucredGetrgid(ucred uintptr) (gid int) = ucred_getrgid +//sys ucredGetsuid(ucred uintptr) (uid int) = ucred_getsuid +//sys ucredGetsgid(ucred uintptr) (gid int) = ucred_getsgid +//sys ucredGetpid(ucred uintptr) (pid int) = ucred_getpid + +// Ucred is an opaque struct that holds user credentials. +type Ucred struct { + ucred uintptr +} + +// We need to ensure that ucredFree is called on the underlying ucred +// when the Ucred is garbage collected. +func ucredFinalizer(u *Ucred) { + ucredFree(u.ucred) +} + +func GetPeerUcred(fd uintptr) (*Ucred, error) { + var ucred uintptr + err := getpeerucred(fd, &ucred) + if err != nil { + return nil, err + } + result := &Ucred{ + ucred: ucred, + } + // set the finalizer on the result so that the ucred will be freed + runtime.SetFinalizer(result, ucredFinalizer) + return result, nil +} + +func UcredGet(pid int) (*Ucred, error) { + ucred, err := ucredGet(pid) + if err != nil { + return nil, err + } + result := &Ucred{ + ucred: ucred, + } + // set the finalizer on the result so that the ucred will be freed + runtime.SetFinalizer(result, ucredFinalizer) + return result, nil +} + +func (u *Ucred) Geteuid() int { + defer runtime.KeepAlive(u) + return ucredGeteuid(u.ucred) +} + +func (u *Ucred) Getruid() int { + defer runtime.KeepAlive(u) + return ucredGetruid(u.ucred) +} + +func (u *Ucred) Getsuid() int { + defer runtime.KeepAlive(u) + return ucredGetsuid(u.ucred) +} + +func (u *Ucred) Getegid() int { + defer runtime.KeepAlive(u) + return ucredGetegid(u.ucred) +} + +func (u *Ucred) Getrgid() int { + defer runtime.KeepAlive(u) + return ucredGetrgid(u.ucred) +} + +func (u *Ucred) Getsgid() int { + defer runtime.KeepAlive(u) + return ucredGetsgid(u.ucred) +} + +func (u *Ucred) Getpid() int { + defer runtime.KeepAlive(u) + return ucredGetpid(u.ucred) +} diff --git a/vendor/golang.org/x/sys/unix/syscall_unix.go b/vendor/golang.org/x/sys/unix/syscall_unix.go index 77081de..4e92e5a 100644 --- a/vendor/golang.org/x/sys/unix/syscall_unix.go +++ b/vendor/golang.org/x/sys/unix/syscall_unix.go @@ -154,6 +154,15 @@ func Munmap(b []byte) (err error) { return mapper.Munmap(b) } +func MmapPtr(fd int, offset int64, addr unsafe.Pointer, length uintptr, prot int, flags int) (ret unsafe.Pointer, err error) { + xaddr, err := mapper.mmap(uintptr(addr), length, prot, flags, fd, offset) + return unsafe.Pointer(xaddr), err +} + +func MunmapPtr(addr unsafe.Pointer, length uintptr) (err error) { + return mapper.munmap(uintptr(addr), length) +} + func Read(fd int, p []byte) (n int, err error) { n, err = read(fd, p) if raceenabled { diff --git a/vendor/golang.org/x/sys/unix/syscall_zos_s390x.go b/vendor/golang.org/x/sys/unix/syscall_zos_s390x.go index 312ae6a..7bf5c04 100644 --- a/vendor/golang.org/x/sys/unix/syscall_zos_s390x.go +++ b/vendor/golang.org/x/sys/unix/syscall_zos_s390x.go @@ -768,6 +768,15 @@ func Munmap(b []byte) (err error) { return mapper.Munmap(b) } +func MmapPtr(fd int, offset int64, addr unsafe.Pointer, length uintptr, prot int, flags int) (ret unsafe.Pointer, err error) { + xaddr, err := mapper.mmap(uintptr(addr), length, prot, flags, fd, offset) + return unsafe.Pointer(xaddr), err +} + +func MunmapPtr(addr unsafe.Pointer, length uintptr) (err error) { + return mapper.munmap(uintptr(addr), length) +} + //sys Gethostname(buf []byte) (err error) = SYS___GETHOSTNAME_A //sysnb Getgid() (gid int) //sysnb Getpid() (pid int) @@ -816,10 +825,10 @@ func Lstat(path string, stat *Stat_t) (err error) { // for checking symlinks begins with $VERSION/ $SYSNAME/ $SYSSYMR/ $SYSSYMA/ func isSpecialPath(path []byte) (v bool) { var special = [4][8]byte{ - [8]byte{'V', 'E', 'R', 'S', 'I', 'O', 'N', '/'}, - [8]byte{'S', 'Y', 'S', 'N', 'A', 'M', 'E', '/'}, - [8]byte{'S', 'Y', 'S', 'S', 'Y', 'M', 'R', '/'}, - [8]byte{'S', 'Y', 'S', 'S', 'Y', 'M', 'A', '/'}} + {'V', 'E', 'R', 'S', 'I', 'O', 'N', '/'}, + {'S', 'Y', 'S', 'N', 'A', 'M', 'E', '/'}, + {'S', 'Y', 'S', 'S', 'Y', 'M', 'R', '/'}, + {'S', 'Y', 'S', 'S', 'Y', 'M', 'A', '/'}} var i, j int for i = 0; i < len(special); i++ { @@ -3115,3 +3124,90 @@ func legacy_Mkfifoat(dirfd int, path string, mode uint32) (err error) { //sys Posix_openpt(oflag int) (fd int, err error) = SYS_POSIX_OPENPT //sys Grantpt(fildes int) (rc int, err error) = SYS_GRANTPT //sys Unlockpt(fildes int) (rc int, err error) = SYS_UNLOCKPT + +func fcntlAsIs(fd uintptr, cmd int, arg uintptr) (val int, err error) { + runtime.EnterSyscall() + r0, e2, e1 := CallLeFuncWithErr(GetZosLibVec()+SYS_FCNTL<<4, uintptr(fd), uintptr(cmd), arg) + runtime.ExitSyscall() + val = int(r0) + if int64(r0) == -1 { + err = errnoErr2(e1, e2) + } + return +} + +func Fcntl(fd uintptr, cmd int, op interface{}) (ret int, err error) { + switch op.(type) { + case *Flock_t: + err = FcntlFlock(fd, cmd, op.(*Flock_t)) + if err != nil { + ret = -1 + } + return + case int: + return FcntlInt(fd, cmd, op.(int)) + case *F_cnvrt: + return fcntlAsIs(fd, cmd, uintptr(unsafe.Pointer(op.(*F_cnvrt)))) + case unsafe.Pointer: + return fcntlAsIs(fd, cmd, uintptr(op.(unsafe.Pointer))) + default: + return -1, EINVAL + } + return +} + +func Sendfile(outfd int, infd int, offset *int64, count int) (written int, err error) { + if raceenabled { + raceReleaseMerge(unsafe.Pointer(&ioSync)) + } + return sendfile(outfd, infd, offset, count) +} + +func sendfile(outfd int, infd int, offset *int64, count int) (written int, err error) { + // TODO: use LE call instead if the call is implemented + originalOffset, err := Seek(infd, 0, SEEK_CUR) + if err != nil { + return -1, err + } + //start reading data from in_fd + if offset != nil { + _, err := Seek(infd, *offset, SEEK_SET) + if err != nil { + return -1, err + } + } + + buf := make([]byte, count) + readBuf := make([]byte, 0) + var n int = 0 + for i := 0; i < count; i += n { + n, err := Read(infd, buf) + if n == 0 { + if err != nil { + return -1, err + } else { // EOF + break + } + } + readBuf = append(readBuf, buf...) + buf = buf[0:0] + } + + n2, err := Write(outfd, readBuf) + if err != nil { + return -1, err + } + + //When sendfile() returns, this variable will be set to the + // offset of the byte following the last byte that was read. + if offset != nil { + *offset = *offset + int64(n) + // If offset is not NULL, then sendfile() does not modify the file + // offset of in_fd + _, err := Seek(infd, originalOffset, SEEK_SET) + if err != nil { + return -1, err + } + } + return n2, nil +} diff --git a/vendor/golang.org/x/sys/unix/vgetrandom_linux.go b/vendor/golang.org/x/sys/unix/vgetrandom_linux.go new file mode 100644 index 0000000..07ac8e0 --- /dev/null +++ b/vendor/golang.org/x/sys/unix/vgetrandom_linux.go @@ -0,0 +1,13 @@ +// Copyright 2024 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +//go:build linux && go1.24 + +package unix + +import _ "unsafe" + +//go:linkname vgetrandom runtime.vgetrandom +//go:noescape +func vgetrandom(p []byte, flags uint32) (ret int, supported bool) diff --git a/vendor/golang.org/x/sys/unix/vgetrandom_unsupported.go b/vendor/golang.org/x/sys/unix/vgetrandom_unsupported.go new file mode 100644 index 0000000..297e97b --- /dev/null +++ b/vendor/golang.org/x/sys/unix/vgetrandom_unsupported.go @@ -0,0 +1,11 @@ +// Copyright 2024 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +//go:build !linux || !go1.24 + +package unix + +func vgetrandom(p []byte, flags uint32) (ret int, supported bool) { + return -1, false +} diff --git a/vendor/golang.org/x/sys/unix/zerrors_darwin_amd64.go b/vendor/golang.org/x/sys/unix/zerrors_darwin_amd64.go index e40fa85..d73c465 100644 --- a/vendor/golang.org/x/sys/unix/zerrors_darwin_amd64.go +++ b/vendor/golang.org/x/sys/unix/zerrors_darwin_amd64.go @@ -237,6 +237,9 @@ const ( CLOCK_UPTIME_RAW_APPROX = 0x9 CLONE_NOFOLLOW = 0x1 CLONE_NOOWNERCOPY = 0x2 + CONNECT_DATA_AUTHENTICATED = 0x4 + CONNECT_DATA_IDEMPOTENT = 0x2 + CONNECT_RESUME_ON_READ_WRITE = 0x1 CR0 = 0x0 CR1 = 0x1000 CR2 = 0x2000 @@ -1169,6 +1172,11 @@ const ( PT_WRITE_D = 0x5 PT_WRITE_I = 0x4 PT_WRITE_U = 0x6 + RENAME_EXCL = 0x4 + RENAME_NOFOLLOW_ANY = 0x10 + RENAME_RESERVED1 = 0x8 + RENAME_SECLUDE = 0x1 + RENAME_SWAP = 0x2 RLIMIT_AS = 0x5 RLIMIT_CORE = 0x4 RLIMIT_CPU = 0x0 @@ -1260,6 +1268,10 @@ const ( RTV_SSTHRESH = 0x20 RUSAGE_CHILDREN = -0x1 RUSAGE_SELF = 0x0 + SAE_ASSOCID_ALL = 0xffffffff + SAE_ASSOCID_ANY = 0x0 + SAE_CONNID_ALL = 0xffffffff + SAE_CONNID_ANY = 0x0 SCM_CREDS = 0x3 SCM_RIGHTS = 0x1 SCM_TIMESTAMP = 0x2 diff --git a/vendor/golang.org/x/sys/unix/zerrors_darwin_arm64.go b/vendor/golang.org/x/sys/unix/zerrors_darwin_arm64.go index bb02aa6..4a55a40 100644 --- a/vendor/golang.org/x/sys/unix/zerrors_darwin_arm64.go +++ b/vendor/golang.org/x/sys/unix/zerrors_darwin_arm64.go @@ -237,6 +237,9 @@ const ( CLOCK_UPTIME_RAW_APPROX = 0x9 CLONE_NOFOLLOW = 0x1 CLONE_NOOWNERCOPY = 0x2 + CONNECT_DATA_AUTHENTICATED = 0x4 + CONNECT_DATA_IDEMPOTENT = 0x2 + CONNECT_RESUME_ON_READ_WRITE = 0x1 CR0 = 0x0 CR1 = 0x1000 CR2 = 0x2000 @@ -1169,6 +1172,11 @@ const ( PT_WRITE_D = 0x5 PT_WRITE_I = 0x4 PT_WRITE_U = 0x6 + RENAME_EXCL = 0x4 + RENAME_NOFOLLOW_ANY = 0x10 + RENAME_RESERVED1 = 0x8 + RENAME_SECLUDE = 0x1 + RENAME_SWAP = 0x2 RLIMIT_AS = 0x5 RLIMIT_CORE = 0x4 RLIMIT_CPU = 0x0 @@ -1260,6 +1268,10 @@ const ( RTV_SSTHRESH = 0x20 RUSAGE_CHILDREN = -0x1 RUSAGE_SELF = 0x0 + SAE_ASSOCID_ALL = 0xffffffff + SAE_ASSOCID_ANY = 0x0 + SAE_CONNID_ALL = 0xffffffff + SAE_CONNID_ANY = 0x0 SCM_CREDS = 0x3 SCM_RIGHTS = 0x1 SCM_TIMESTAMP = 0x2 diff --git a/vendor/golang.org/x/sys/unix/zerrors_linux.go b/vendor/golang.org/x/sys/unix/zerrors_linux.go index 93a38a9..b6db27d 100644 --- a/vendor/golang.org/x/sys/unix/zerrors_linux.go +++ b/vendor/golang.org/x/sys/unix/zerrors_linux.go @@ -319,11 +319,17 @@ const ( AUDIT_INTEGRITY_POLICY_RULE = 0x70f AUDIT_INTEGRITY_RULE = 0x70d AUDIT_INTEGRITY_STATUS = 0x70a + AUDIT_INTEGRITY_USERSPACE = 0x710 AUDIT_IPC = 0x517 AUDIT_IPC_SET_PERM = 0x51f + AUDIT_IPE_ACCESS = 0x58c + AUDIT_IPE_CONFIG_CHANGE = 0x58d + AUDIT_IPE_POLICY_LOAD = 0x58e AUDIT_KERNEL = 0x7d0 AUDIT_KERNEL_OTHER = 0x524 AUDIT_KERN_MODULE = 0x532 + AUDIT_LANDLOCK_ACCESS = 0x58f + AUDIT_LANDLOCK_DOMAIN = 0x590 AUDIT_LAST_FEATURE = 0x1 AUDIT_LAST_KERN_ANOM_MSG = 0x707 AUDIT_LAST_USER_MSG = 0x4af @@ -457,6 +463,7 @@ const ( B600 = 0x8 B75 = 0x2 B9600 = 0xd + BCACHEFS_SUPER_MAGIC = 0xca451a4e BDEVFS_MAGIC = 0x62646576 BINDERFS_SUPER_MAGIC = 0x6c6f6f70 BINFMTFS_MAGIC = 0x42494e4d @@ -487,13 +494,16 @@ const ( BPF_F_BEFORE = 0x8 BPF_F_ID = 0x20 BPF_F_NETFILTER_IP_DEFRAG = 0x1 + BPF_F_PREORDER = 0x40 BPF_F_QUERY_EFFECTIVE = 0x1 + BPF_F_REDIRECT_FLAGS = 0x19 BPF_F_REPLACE = 0x4 BPF_F_SLEEPABLE = 0x10 BPF_F_STRICT_ALIGNMENT = 0x1 BPF_F_TEST_REG_INVARIANTS = 0x80 BPF_F_TEST_RND_HI32 = 0x4 BPF_F_TEST_RUN_ON_CPU = 0x1 + BPF_F_TEST_SKB_CHECKSUM_COMPLETE = 0x4 BPF_F_TEST_STATE_FREQ = 0x8 BPF_F_TEST_XDP_LIVE_FRAMES = 0x2 BPF_F_XDP_DEV_BOUND_ONLY = 0x40 @@ -502,6 +512,7 @@ const ( BPF_IMM = 0x0 BPF_IND = 0x40 BPF_JA = 0x0 + BPF_JCOND = 0xe0 BPF_JEQ = 0x10 BPF_JGE = 0x30 BPF_JGT = 0x20 @@ -520,6 +531,7 @@ const ( BPF_LDX = 0x1 BPF_LEN = 0x80 BPF_LL_OFF = -0x200000 + BPF_LOAD_ACQ = 0x100 BPF_LSH = 0x60 BPF_MAJOR_VERSION = 0x1 BPF_MAXINSNS = 0x1000 @@ -547,6 +559,7 @@ const ( BPF_RET = 0x6 BPF_RSH = 0x70 BPF_ST = 0x2 + BPF_STORE_REL = 0x110 BPF_STX = 0x3 BPF_SUB = 0x10 BPF_TAG_SIZE = 0x8 @@ -657,6 +670,9 @@ const ( CAN_NPROTO = 0x8 CAN_RAW = 0x1 CAN_RAW_FILTER_MAX = 0x200 + CAN_RAW_XL_VCID_RX_FILTER = 0x4 + CAN_RAW_XL_VCID_TX_PASS = 0x2 + CAN_RAW_XL_VCID_TX_SET = 0x1 CAN_RTR_FLAG = 0x40000000 CAN_SFF_ID_BITS = 0xb CAN_SFF_MASK = 0x7ff @@ -833,9 +849,9 @@ const ( DM_UUID_FLAG = 0x4000 DM_UUID_LEN = 0x81 DM_VERSION = 0xc138fd00 - DM_VERSION_EXTRA = "-ioctl (2023-03-01)" + DM_VERSION_EXTRA = "-ioctl (2025-04-28)" DM_VERSION_MAJOR = 0x4 - DM_VERSION_MINOR = 0x30 + DM_VERSION_MINOR = 0x32 DM_VERSION_PATCHLEVEL = 0x0 DT_BLK = 0x6 DT_CHR = 0x2 @@ -924,12 +940,12 @@ const ( EPOLL_CTL_ADD = 0x1 EPOLL_CTL_DEL = 0x2 EPOLL_CTL_MOD = 0x3 + EPOLL_IOC_TYPE = 0x8a EROFS_SUPER_MAGIC_V1 = 0xe0f5e1e2 - ESP_V4_FLOW = 0xa - ESP_V6_FLOW = 0xc - ETHER_FLOW = 0x12 ETHTOOL_BUSINFO_LEN = 0x20 ETHTOOL_EROMVERS_LEN = 0x20 + ETHTOOL_FAMILY_NAME = "ethtool" + ETHTOOL_FAMILY_VERSION = 0x1 ETHTOOL_FEC_AUTO = 0x2 ETHTOOL_FEC_BASER = 0x10 ETHTOOL_FEC_LLRS = 0x20 @@ -937,9 +953,6 @@ const ( ETHTOOL_FEC_OFF = 0x4 ETHTOOL_FEC_RS = 0x8 ETHTOOL_FLAG_ALL = 0x7 - ETHTOOL_FLAG_COMPACT_BITSETS = 0x1 - ETHTOOL_FLAG_OMIT_REPLY = 0x2 - ETHTOOL_FLAG_STATS = 0x4 ETHTOOL_FLASHDEV = 0x33 ETHTOOL_FLASH_MAX_FILENAME = 0x80 ETHTOOL_FWVERS_LEN = 0x20 @@ -1162,6 +1175,7 @@ const ( EXTA = 0xe EXTB = 0xf F2FS_SUPER_MAGIC = 0xf2f52010 + FALLOC_FL_ALLOCATE_RANGE = 0x0 FALLOC_FL_COLLAPSE_RANGE = 0x8 FALLOC_FL_INSERT_RANGE = 0x20 FALLOC_FL_KEEP_SIZE = 0x1 @@ -1194,13 +1208,18 @@ const ( FAN_DENY = 0x2 FAN_ENABLE_AUDIT = 0x40 FAN_EPIDFD = -0x2 + FAN_ERRNO_BITS = 0x8 + FAN_ERRNO_MASK = 0xff + FAN_ERRNO_SHIFT = 0x18 FAN_EVENT_INFO_TYPE_DFID = 0x3 FAN_EVENT_INFO_TYPE_DFID_NAME = 0x2 FAN_EVENT_INFO_TYPE_ERROR = 0x5 FAN_EVENT_INFO_TYPE_FID = 0x1 + FAN_EVENT_INFO_TYPE_MNT = 0x7 FAN_EVENT_INFO_TYPE_NEW_DFID_NAME = 0xc FAN_EVENT_INFO_TYPE_OLD_DFID_NAME = 0xa FAN_EVENT_INFO_TYPE_PIDFD = 0x4 + FAN_EVENT_INFO_TYPE_RANGE = 0x6 FAN_EVENT_METADATA_LEN = 0x18 FAN_EVENT_ON_CHILD = 0x8000000 FAN_FS_ERROR = 0x8000 @@ -1215,9 +1234,12 @@ const ( FAN_MARK_IGNORED_SURV_MODIFY = 0x40 FAN_MARK_IGNORE_SURV = 0x440 FAN_MARK_INODE = 0x0 + FAN_MARK_MNTNS = 0x110 FAN_MARK_MOUNT = 0x10 FAN_MARK_ONLYDIR = 0x8 FAN_MARK_REMOVE = 0x2 + FAN_MNT_ATTACH = 0x1000000 + FAN_MNT_DETACH = 0x2000000 FAN_MODIFY = 0x2 FAN_MOVE = 0xc0 FAN_MOVED_FROM = 0x40 @@ -1231,12 +1253,15 @@ const ( FAN_OPEN_EXEC = 0x1000 FAN_OPEN_EXEC_PERM = 0x40000 FAN_OPEN_PERM = 0x10000 + FAN_PRE_ACCESS = 0x100000 FAN_Q_OVERFLOW = 0x4000 FAN_RENAME = 0x10000000 FAN_REPORT_DFID_NAME = 0xc00 FAN_REPORT_DFID_NAME_TARGET = 0x1e00 FAN_REPORT_DIR_FID = 0x400 + FAN_REPORT_FD_ERROR = 0x2000 FAN_REPORT_FID = 0x200 + FAN_REPORT_MNT = 0x4000 FAN_REPORT_NAME = 0x800 FAN_REPORT_PIDFD = 0x80 FAN_REPORT_TARGET_FID = 0x1000 @@ -1256,6 +1281,7 @@ const ( FIB_RULE_PERMANENT = 0x1 FIB_RULE_UNRESOLVED = 0x4 FIDEDUPERANGE = 0xc0189436 + FSCRYPT_ADD_KEY_FLAG_HW_WRAPPED = 0x1 FSCRYPT_KEY_DESCRIPTOR_SIZE = 0x8 FSCRYPT_KEY_DESC_PREFIX = "fscrypt:" FSCRYPT_KEY_DESC_PREFIX_SIZE = 0x8 @@ -1321,8 +1347,10 @@ const ( FUSE_SUPER_MAGIC = 0x65735546 FUTEXFS_SUPER_MAGIC = 0xbad1dea F_ADD_SEALS = 0x409 + F_CREATED_QUERY = 0x404 F_DUPFD = 0x0 F_DUPFD_CLOEXEC = 0x406 + F_DUPFD_QUERY = 0x403 F_EXLCK = 0x4 F_GETFD = 0x1 F_GETFL = 0x3 @@ -1339,6 +1367,7 @@ const ( F_OFD_SETLK = 0x25 F_OFD_SETLKW = 0x26 F_OK = 0x0 + F_SEAL_EXEC = 0x20 F_SEAL_FUTURE_WRITE = 0x10 F_SEAL_GROW = 0x4 F_SEAL_SEAL = 0x1 @@ -1541,6 +1570,7 @@ const ( IPPROTO_ROUTING = 0x2b IPPROTO_RSVP = 0x2e IPPROTO_SCTP = 0x84 + IPPROTO_SMC = 0x100 IPPROTO_TCP = 0x6 IPPROTO_TP = 0x1d IPPROTO_UDP = 0x11 @@ -1560,7 +1590,6 @@ const ( IPV6_DONTFRAG = 0x3e IPV6_DROP_MEMBERSHIP = 0x15 IPV6_DSTOPTS = 0x3b - IPV6_FLOW = 0x11 IPV6_FREEBIND = 0x4e IPV6_HDRINCL = 0x24 IPV6_HOPLIMIT = 0x34 @@ -1611,8 +1640,9 @@ const ( IPV6_TRANSPARENT = 0x4b IPV6_UNICAST_HOPS = 0x10 IPV6_UNICAST_IF = 0x4c - IPV6_USER_FLOW = 0xe IPV6_V6ONLY = 0x1a + IPV6_VERSION = 0x60 + IPV6_VERSION_MASK = 0xf0 IPV6_XFRM_POLICY = 0x23 IP_ADD_MEMBERSHIP = 0x23 IP_ADD_SOURCE_MEMBERSHIP = 0x27 @@ -1627,6 +1657,7 @@ const ( IP_FREEBIND = 0xf IP_HDRINCL = 0x3 IP_IPSEC_POLICY = 0x10 + IP_LOCAL_PORT_RANGE = 0x33 IP_MAXPACKET = 0xffff IP_MAX_MEMBERSHIPS = 0x14 IP_MF = 0x2000 @@ -1653,6 +1684,7 @@ const ( IP_PMTUDISC_OMIT = 0x5 IP_PMTUDISC_PROBE = 0x3 IP_PMTUDISC_WANT = 0x1 + IP_PROTOCOL = 0x34 IP_RECVERR = 0xb IP_RECVERR_RFC4884 = 0x1a IP_RECVFRAGSIZE = 0x19 @@ -1669,7 +1701,6 @@ const ( IP_TTL = 0x2 IP_UNBLOCK_SOURCE = 0x25 IP_UNICAST_IF = 0x32 - IP_USER_FLOW = 0xd IP_XFRM_POLICY = 0x11 ISOFS_SUPER_MAGIC = 0x9660 ISTRIP = 0x20 @@ -1698,6 +1729,7 @@ const ( KEXEC_ARCH_S390 = 0x160000 KEXEC_ARCH_SH = 0x2a0000 KEXEC_ARCH_X86_64 = 0x3e0000 + KEXEC_CRASH_HOTPLUG_SUPPORT = 0x8 KEXEC_FILE_DEBUG = 0x8 KEXEC_FILE_NO_INITRAMFS = 0x4 KEXEC_FILE_ON_CRASH = 0x2 @@ -1773,6 +1805,7 @@ const ( KEY_SPEC_USER_KEYRING = -0x4 KEY_SPEC_USER_SESSION_KEYRING = -0x5 LANDLOCK_ACCESS_FS_EXECUTE = 0x1 + LANDLOCK_ACCESS_FS_IOCTL_DEV = 0x8000 LANDLOCK_ACCESS_FS_MAKE_BLOCK = 0x800 LANDLOCK_ACCESS_FS_MAKE_CHAR = 0x40 LANDLOCK_ACCESS_FS_MAKE_DIR = 0x80 @@ -1789,7 +1822,13 @@ const ( LANDLOCK_ACCESS_FS_WRITE_FILE = 0x2 LANDLOCK_ACCESS_NET_BIND_TCP = 0x1 LANDLOCK_ACCESS_NET_CONNECT_TCP = 0x2 + LANDLOCK_CREATE_RULESET_ERRATA = 0x2 LANDLOCK_CREATE_RULESET_VERSION = 0x1 + LANDLOCK_RESTRICT_SELF_LOG_NEW_EXEC_ON = 0x2 + LANDLOCK_RESTRICT_SELF_LOG_SAME_EXEC_OFF = 0x1 + LANDLOCK_RESTRICT_SELF_LOG_SUBDOMAINS_OFF = 0x4 + LANDLOCK_SCOPE_ABSTRACT_UNIX_SOCKET = 0x1 + LANDLOCK_SCOPE_SIGNAL = 0x2 LINUX_REBOOT_CMD_CAD_OFF = 0x0 LINUX_REBOOT_CMD_CAD_ON = 0x89abcdef LINUX_REBOOT_CMD_HALT = 0xcdef0123 @@ -1851,9 +1890,23 @@ const ( MADV_UNMERGEABLE = 0xd MADV_WILLNEED = 0x3 MADV_WIPEONFORK = 0x12 + MAP_DROPPABLE = 0x8 MAP_FILE = 0x0 MAP_FIXED = 0x10 MAP_FIXED_NOREPLACE = 0x100000 + MAP_HUGE_16GB = 0x88000000 + MAP_HUGE_16KB = 0x38000000 + MAP_HUGE_16MB = 0x60000000 + MAP_HUGE_1GB = 0x78000000 + MAP_HUGE_1MB = 0x50000000 + MAP_HUGE_256MB = 0x70000000 + MAP_HUGE_2GB = 0x7c000000 + MAP_HUGE_2MB = 0x54000000 + MAP_HUGE_32MB = 0x64000000 + MAP_HUGE_512KB = 0x4c000000 + MAP_HUGE_512MB = 0x74000000 + MAP_HUGE_64KB = 0x40000000 + MAP_HUGE_8MB = 0x5c000000 MAP_HUGE_MASK = 0x3f MAP_HUGE_SHIFT = 0x1a MAP_PRIVATE = 0x2 @@ -1901,6 +1954,8 @@ const ( MNT_EXPIRE = 0x4 MNT_FORCE = 0x1 MNT_ID_REQ_SIZE_VER0 = 0x18 + MNT_ID_REQ_SIZE_VER1 = 0x20 + MNT_NS_INFO_SIZE_VER0 = 0x10 MODULE_INIT_COMPRESSED_FILE = 0x4 MODULE_INIT_IGNORE_MODVERSIONS = 0x1 MODULE_INIT_IGNORE_VERMAGIC = 0x2 @@ -1936,6 +1991,7 @@ const ( MSG_PEEK = 0x2 MSG_PROXY = 0x10 MSG_RST = 0x1000 + MSG_SOCK_DEVMEM = 0x2000000 MSG_SYN = 0x400 MSG_TRUNC = 0x20 MSG_TRYHARD = 0x4 @@ -2052,6 +2108,7 @@ const ( NFC_ATR_REQ_MAXSIZE = 0x40 NFC_ATR_RES_GB_MAXSIZE = 0x2f NFC_ATR_RES_MAXSIZE = 0x40 + NFC_ATS_MAXSIZE = 0x14 NFC_COMM_ACTIVE = 0x0 NFC_COMM_PASSIVE = 0x1 NFC_DEVICE_NAME_MAXSIZE = 0x8 @@ -2132,6 +2189,7 @@ const ( NFNL_SUBSYS_QUEUE = 0x3 NFNL_SUBSYS_ULOG = 0x4 NFS_SUPER_MAGIC = 0x6969 + NFT_BITWISE_BOOL = 0x0 NFT_CHAIN_FLAGS = 0x7 NFT_CHAIN_MAXNAMELEN = 0x100 NFT_CT_MAX = 0x17 @@ -2166,10 +2224,10 @@ const ( NFT_REG_SIZE = 0x10 NFT_REJECT_ICMPX_MAX = 0x3 NFT_RT_MAX = 0x4 - NFT_SECMARK_CTX_MAXLEN = 0x100 + NFT_SECMARK_CTX_MAXLEN = 0x1000 NFT_SET_MAXNAMELEN = 0x100 NFT_SOCKET_MAX = 0x3 - NFT_TABLE_F_MASK = 0x3 + NFT_TABLE_F_MASK = 0x7 NFT_TABLE_MAXNAMELEN = 0x100 NFT_TRACETYPE_MAX = 0x3 NFT_TUNNEL_F_MASK = 0x7 @@ -2335,9 +2393,11 @@ const ( PERF_MEM_LVLNUM_IO = 0xa PERF_MEM_LVLNUM_L1 = 0x1 PERF_MEM_LVLNUM_L2 = 0x2 + PERF_MEM_LVLNUM_L2_MHB = 0x5 PERF_MEM_LVLNUM_L3 = 0x3 PERF_MEM_LVLNUM_L4 = 0x4 PERF_MEM_LVLNUM_LFB = 0xc + PERF_MEM_LVLNUM_MSC = 0x6 PERF_MEM_LVLNUM_NA = 0xf PERF_MEM_LVLNUM_PMEM = 0xe PERF_MEM_LVLNUM_RAM = 0xd @@ -2403,12 +2463,14 @@ const ( PERF_RECORD_MISC_USER = 0x2 PERF_SAMPLE_BRANCH_PLM_ALL = 0x7 PERF_SAMPLE_WEIGHT_TYPE = 0x1004000 + PID_FS_MAGIC = 0x50494446 PIPEFS_MAGIC = 0x50495045 PPPIOCGNPMODE = 0xc008744c PPPIOCNEWUNIT = 0xc004743e PRIO_PGRP = 0x1 PRIO_PROCESS = 0x0 PRIO_USER = 0x2 + PROCFS_IOCTL_MAGIC = 'f' PROC_SUPER_MAGIC = 0x9fa0 PROT_EXEC = 0x4 PROT_GROWSDOWN = 0x1000000 @@ -2440,6 +2502,10 @@ const ( PR_FP_EXC_UND = 0x40000 PR_FP_MODE_FR = 0x1 PR_FP_MODE_FRE = 0x2 + PR_FUTEX_HASH = 0x4e + PR_FUTEX_HASH_GET_IMMUTABLE = 0x3 + PR_FUTEX_HASH_GET_SLOTS = 0x2 + PR_FUTEX_HASH_SET_SLOTS = 0x1 PR_GET_AUXV = 0x41555856 PR_GET_CHILD_SUBREAPER = 0x25 PR_GET_DUMPABLE = 0x3 @@ -2456,6 +2522,7 @@ const ( PR_GET_PDEATHSIG = 0x2 PR_GET_SECCOMP = 0x15 PR_GET_SECUREBITS = 0x1b + PR_GET_SHADOW_STACK_STATUS = 0x4a PR_GET_SPECULATION_CTRL = 0x34 PR_GET_TAGGED_ADDR_CTRL = 0x38 PR_GET_THP_DISABLE = 0x2a @@ -2464,6 +2531,7 @@ const ( PR_GET_TIMING = 0xd PR_GET_TSC = 0x19 PR_GET_UNALIGN = 0x5 + PR_LOCK_SHADOW_STACK_STATUS = 0x4c PR_MCE_KILL = 0x21 PR_MCE_KILL_CLEAR = 0x0 PR_MCE_KILL_DEFAULT = 0x2 @@ -2490,6 +2558,25 @@ const ( PR_PAC_GET_ENABLED_KEYS = 0x3d PR_PAC_RESET_KEYS = 0x36 PR_PAC_SET_ENABLED_KEYS = 0x3c + PR_PMLEN_MASK = 0x7f000000 + PR_PMLEN_SHIFT = 0x18 + PR_PPC_DEXCR_CTRL_CLEAR = 0x4 + PR_PPC_DEXCR_CTRL_CLEAR_ONEXEC = 0x10 + PR_PPC_DEXCR_CTRL_EDITABLE = 0x1 + PR_PPC_DEXCR_CTRL_MASK = 0x1f + PR_PPC_DEXCR_CTRL_SET = 0x2 + PR_PPC_DEXCR_CTRL_SET_ONEXEC = 0x8 + PR_PPC_DEXCR_IBRTPD = 0x1 + PR_PPC_DEXCR_NPHIE = 0x3 + PR_PPC_DEXCR_SBHE = 0x0 + PR_PPC_DEXCR_SRAPD = 0x2 + PR_PPC_GET_DEXCR = 0x48 + PR_PPC_SET_DEXCR = 0x49 + PR_RISCV_CTX_SW_FENCEI_OFF = 0x1 + PR_RISCV_CTX_SW_FENCEI_ON = 0x0 + PR_RISCV_SCOPE_PER_PROCESS = 0x0 + PR_RISCV_SCOPE_PER_THREAD = 0x1 + PR_RISCV_SET_ICACHE_FLUSH_CTX = 0x47 PR_RISCV_V_GET_CONTROL = 0x46 PR_RISCV_V_SET_CONTROL = 0x45 PR_RISCV_V_VSTATE_CTRL_CUR_MASK = 0x3 @@ -2540,6 +2627,7 @@ const ( PR_SET_PTRACER = 0x59616d61 PR_SET_SECCOMP = 0x16 PR_SET_SECUREBITS = 0x1c + PR_SET_SHADOW_STACK_STATUS = 0x4b PR_SET_SPECULATION_CTRL = 0x35 PR_SET_SYSCALL_USER_DISPATCH = 0x3b PR_SET_TAGGED_ADDR_CTRL = 0x37 @@ -2550,6 +2638,9 @@ const ( PR_SET_UNALIGN = 0x6 PR_SET_VMA = 0x53564d41 PR_SET_VMA_ANON_NAME = 0x0 + PR_SHADOW_STACK_ENABLE = 0x1 + PR_SHADOW_STACK_PUSH = 0x4 + PR_SHADOW_STACK_WRITE = 0x2 PR_SME_GET_VL = 0x40 PR_SME_SET_VL = 0x3f PR_SME_SET_VL_ONEXEC = 0x40000 @@ -2574,6 +2665,10 @@ const ( PR_TAGGED_ADDR_ENABLE = 0x1 PR_TASK_PERF_EVENTS_DISABLE = 0x1f PR_TASK_PERF_EVENTS_ENABLE = 0x20 + PR_TIMER_CREATE_RESTORE_IDS = 0x4d + PR_TIMER_CREATE_RESTORE_IDS_GET = 0x2 + PR_TIMER_CREATE_RESTORE_IDS_OFF = 0x0 + PR_TIMER_CREATE_RESTORE_IDS_ON = 0x1 PR_TIMING_STATISTICAL = 0x0 PR_TIMING_TIMESTAMP = 0x1 PR_TSC_ENABLE = 0x1 @@ -2581,6 +2676,28 @@ const ( PR_UNALIGN_NOPRINT = 0x1 PR_UNALIGN_SIGBUS = 0x2 PSTOREFS_MAGIC = 0x6165676c + PTP_CLK_MAGIC = '=' + PTP_ENABLE_FEATURE = 0x1 + PTP_EXTTS_EDGES = 0x6 + PTP_EXTTS_EVENT_VALID = 0x1 + PTP_EXTTS_V1_VALID_FLAGS = 0x7 + PTP_EXTTS_VALID_FLAGS = 0x1f + PTP_EXT_OFFSET = 0x10 + PTP_FALLING_EDGE = 0x4 + PTP_MAX_SAMPLES = 0x19 + PTP_PEROUT_DUTY_CYCLE = 0x2 + PTP_PEROUT_ONE_SHOT = 0x1 + PTP_PEROUT_PHASE = 0x4 + PTP_PEROUT_V1_VALID_FLAGS = 0x0 + PTP_PEROUT_VALID_FLAGS = 0x7 + PTP_PIN_GETFUNC = 0xc0603d06 + PTP_PIN_GETFUNC2 = 0xc0603d0f + PTP_RISING_EDGE = 0x2 + PTP_STRICT_FLAGS = 0x8 + PTP_SYS_OFFSET_EXTENDED = 0xc4c03d09 + PTP_SYS_OFFSET_EXTENDED2 = 0xc4c03d12 + PTP_SYS_OFFSET_PRECISE = 0xc0403d08 + PTP_SYS_OFFSET_PRECISE2 = 0xc0403d11 PTRACE_ATTACH = 0x10 PTRACE_CONT = 0x7 PTRACE_DETACH = 0x11 @@ -2632,6 +2749,7 @@ const ( PTRACE_SETREGSET = 0x4205 PTRACE_SETSIGINFO = 0x4203 PTRACE_SETSIGMASK = 0x420b + PTRACE_SET_SYSCALL_INFO = 0x4212 PTRACE_SET_SYSCALL_USER_DISPATCH_CONFIG = 0x4210 PTRACE_SINGLESTEP = 0x9 PTRACE_SYSCALL = 0x18 @@ -2695,7 +2813,7 @@ const ( RTAX_UNSPEC = 0x0 RTAX_WINDOW = 0x3 RTA_ALIGNTO = 0x4 - RTA_MAX = 0x1e + RTA_MAX = 0x1f RTCF_DIRECTSRC = 0x4000000 RTCF_DOREDIRECT = 0x1000000 RTCF_LOG = 0x2000000 @@ -2772,10 +2890,12 @@ const ( RTM_DELACTION = 0x31 RTM_DELADDR = 0x15 RTM_DELADDRLABEL = 0x49 + RTM_DELANYCAST = 0x3d RTM_DELCHAIN = 0x65 RTM_DELLINK = 0x11 RTM_DELLINKPROP = 0x6d RTM_DELMDB = 0x55 + RTM_DELMULTICAST = 0x39 RTM_DELNEIGH = 0x1d RTM_DELNETCONF = 0x51 RTM_DELNEXTHOP = 0x69 @@ -2825,11 +2945,13 @@ const ( RTM_NEWACTION = 0x30 RTM_NEWADDR = 0x14 RTM_NEWADDRLABEL = 0x48 + RTM_NEWANYCAST = 0x3c RTM_NEWCACHEREPORT = 0x60 RTM_NEWCHAIN = 0x64 RTM_NEWLINK = 0x10 RTM_NEWLINKPROP = 0x6c RTM_NEWMDB = 0x54 + RTM_NEWMULTICAST = 0x38 RTM_NEWNDUSEROPT = 0x44 RTM_NEWNEIGH = 0x1c RTM_NEWNEIGHTBL = 0x40 @@ -2837,7 +2959,6 @@ const ( RTM_NEWNEXTHOP = 0x68 RTM_NEWNEXTHOPBUCKET = 0x74 RTM_NEWNSID = 0x58 - RTM_NEWNVLAN = 0x70 RTM_NEWPREFIX = 0x34 RTM_NEWQDISC = 0x24 RTM_NEWROUTE = 0x18 @@ -2846,6 +2967,7 @@ const ( RTM_NEWTCLASS = 0x28 RTM_NEWTFILTER = 0x2c RTM_NEWTUNNEL = 0x78 + RTM_NEWVLAN = 0x70 RTM_NR_FAMILIES = 0x1b RTM_NR_MSGTYPES = 0x6c RTM_SETDCB = 0x4f @@ -2878,6 +3000,7 @@ const ( RTPROT_NTK = 0xf RTPROT_OPENR = 0x63 RTPROT_OSPF = 0xbc + RTPROT_OVN = 0x54 RTPROT_RA = 0x9 RTPROT_REDIRECT = 0x1 RTPROT_RIP = 0xbd @@ -2894,14 +3017,18 @@ const ( RUSAGE_SELF = 0x0 RUSAGE_THREAD = 0x1 RWF_APPEND = 0x10 + RWF_ATOMIC = 0x40 + RWF_DONTCACHE = 0x80 RWF_DSYNC = 0x2 RWF_HIPRI = 0x1 + RWF_NOAPPEND = 0x20 RWF_NOWAIT = 0x8 - RWF_SUPPORTED = 0x1f + RWF_SUPPORTED = 0xff RWF_SYNC = 0x4 RWF_WRITE_LIFE_NOT_SET = 0x0 SCHED_BATCH = 0x3 SCHED_DEADLINE = 0x6 + SCHED_EXT = 0x7 SCHED_FIFO = 0x1 SCHED_FLAG_ALL = 0x7f SCHED_FLAG_DL_OVERRUN = 0x4 @@ -2918,7 +3045,9 @@ const ( SCHED_RESET_ON_FORK = 0x40000000 SCHED_RR = 0x2 SCM_CREDENTIALS = 0x2 + SCM_PIDFD = 0x4 SCM_RIGHTS = 0x1 + SCM_SECURITY = 0x3 SCM_TIMESTAMP = 0x1d SC_LOG_FLUSH = 0x100000 SECCOMP_ADDFD_FLAG_SEND = 0x2 @@ -3051,6 +3180,8 @@ const ( SIOCSMIIREG = 0x8949 SIOCSRARP = 0x8962 SIOCWANDEV = 0x894a + SK_DIAG_BPF_STORAGE_MAX = 0x3 + SK_DIAG_BPF_STORAGE_REQ_MAX = 0x1 SMACK_MAGIC = 0x43415d53 SMART_AUTOSAVE = 0xd2 SMART_AUTO_OFFLINE = 0xdb @@ -3071,6 +3202,8 @@ const ( SOCKFS_MAGIC = 0x534f434b SOCK_BUF_LOCK_MASK = 0x3 SOCK_DCCP = 0x6 + SOCK_DESTROY = 0x15 + SOCK_DIAG_BY_FAMILY = 0x14 SOCK_IOC_TYPE = 0x89 SOCK_PACKET = 0xa SOCK_RAW = 0x3 @@ -3164,11 +3297,13 @@ const ( STATX_ATTR_MOUNT_ROOT = 0x2000 STATX_ATTR_NODUMP = 0x40 STATX_ATTR_VERITY = 0x100000 + STATX_ATTR_WRITE_ATOMIC = 0x400000 STATX_BASIC_STATS = 0x7ff STATX_BLOCKS = 0x400 STATX_BTIME = 0x800 STATX_CTIME = 0x80 STATX_DIOALIGN = 0x2000 + STATX_DIO_READ_ALIGN = 0x20000 STATX_GID = 0x10 STATX_INO = 0x100 STATX_MNT_ID = 0x1000 @@ -3177,8 +3312,10 @@ const ( STATX_MTIME = 0x40 STATX_NLINK = 0x4 STATX_SIZE = 0x200 + STATX_SUBVOL = 0x8000 STATX_TYPE = 0x1 STATX_UID = 0x8 + STATX_WRITE_ATOMIC = 0x10000 STATX__RESERVED = 0x80000000 SYNC_FILE_RANGE_WAIT_AFTER = 0x4 SYNC_FILE_RANGE_WAIT_BEFORE = 0x1 @@ -3218,7 +3355,7 @@ const ( TASKSTATS_GENL_NAME = "TASKSTATS" TASKSTATS_GENL_VERSION = 0x1 TASKSTATS_TYPE_MAX = 0x6 - TASKSTATS_VERSION = 0xe + TASKSTATS_VERSION = 0x10 TCIFLUSH = 0x0 TCIOFF = 0x2 TCIOFLUSH = 0x2 @@ -3260,6 +3397,7 @@ const ( TCP_MAX_WINSHIFT = 0xe TCP_MD5SIG = 0xe TCP_MD5SIG_EXT = 0x20 + TCP_MD5SIG_FLAG_IFINDEX = 0x2 TCP_MD5SIG_FLAG_PREFIX = 0x1 TCP_MD5SIG_MAXKEYLEN = 0x50 TCP_MSS = 0x200 @@ -3287,8 +3425,6 @@ const ( TCP_TX_DELAY = 0x25 TCP_ULP = 0x1f TCP_USER_TIMEOUT = 0x12 - TCP_V4_FLOW = 0x1 - TCP_V6_FLOW = 0x5 TCP_WINDOW_CLAMP = 0xa TCP_ZEROCOPY_RECEIVE = 0x23 TFD_TIMER_ABSTIME = 0x1 @@ -3398,6 +3534,7 @@ const ( TP_STATUS_WRONG_FORMAT = 0x4 TRACEFS_MAGIC = 0x74726163 TS_COMM_LEN = 0x20 + UBI_IOCECNFO = 0xc01c6f06 UDF_SUPER_MAGIC = 0x15013346 UDP_CORK = 0x1 UDP_ENCAP = 0x64 @@ -3410,8 +3547,6 @@ const ( UDP_NO_CHECK6_RX = 0x66 UDP_NO_CHECK6_TX = 0x65 UDP_SEGMENT = 0x67 - UDP_V4_FLOW = 0x2 - UDP_V6_FLOW = 0x6 UMOUNT_NOFOLLOW = 0x8 USBDEVICE_SUPER_MAGIC = 0x9fa2 UTIME_NOW = 0x3fffffff @@ -3454,7 +3589,7 @@ const ( WDIOS_TEMPPANIC = 0x4 WDIOS_UNKNOWN = -0x1 WEXITED = 0x4 - WGALLOWEDIP_A_MAX = 0x3 + WGALLOWEDIP_A_MAX = 0x4 WGDEVICE_A_MAX = 0x8 WGPEER_A_MAX = 0xa WG_CMD_MAX = 0x1 @@ -3568,6 +3703,7 @@ const ( XDP_SHARED_UMEM = 0x1 XDP_STATISTICS = 0x7 XDP_TXMD_FLAGS_CHECKSUM = 0x2 + XDP_TXMD_FLAGS_LAUNCH_TIME = 0x4 XDP_TXMD_FLAGS_TIMESTAMP = 0x1 XDP_TX_METADATA = 0x2 XDP_TX_RING = 0x3 @@ -3576,6 +3712,7 @@ const ( XDP_UMEM_PGOFF_COMPLETION_RING = 0x180000000 XDP_UMEM_PGOFF_FILL_RING = 0x100000000 XDP_UMEM_REG = 0x4 + XDP_UMEM_TX_METADATA_LEN = 0x4 XDP_UMEM_TX_SW_CSUM = 0x2 XDP_UMEM_UNALIGNED_CHUNK_FLAG = 0x1 XDP_USE_NEED_WAKEUP = 0x8 diff --git a/vendor/golang.org/x/sys/unix/zerrors_linux_386.go b/vendor/golang.org/x/sys/unix/zerrors_linux_386.go index 42ff8c3..1c37f9f 100644 --- a/vendor/golang.org/x/sys/unix/zerrors_linux_386.go +++ b/vendor/golang.org/x/sys/unix/zerrors_linux_386.go @@ -68,6 +68,7 @@ const ( CS8 = 0x30 CSIZE = 0x30 CSTOPB = 0x40 + DM_MPATH_PROBE_PATHS = 0xfd12 ECCGETLAYOUT = 0x81484d11 ECCGETSTATS = 0x80104d12 ECHOCTL = 0x200 @@ -78,6 +79,8 @@ const ( ECHOPRT = 0x400 EFD_CLOEXEC = 0x80000 EFD_NONBLOCK = 0x800 + EPIOCGPARAMS = 0x80088a02 + EPIOCSPARAMS = 0x40088a01 EPOLL_CLOEXEC = 0x80000 EXTPROC = 0x10000 FF1 = 0x8000 @@ -107,17 +110,21 @@ const ( HIDIOCGRAWINFO = 0x80084803 HIDIOCGRDESC = 0x90044802 HIDIOCGRDESCSIZE = 0x80044801 + HIDIOCREVOKE = 0x4004480d HUPCL = 0x400 ICANON = 0x2 IEXTEN = 0x8000 IN_CLOEXEC = 0x80000 IN_NONBLOCK = 0x800 IOCTL_VM_SOCKETS_GET_LOCAL_CID = 0x7b9 + IPV6_FLOWINFO_MASK = 0xffffff0f + IPV6_FLOWLABEL_MASK = 0xffff0f00 ISIG = 0x1 IUCLC = 0x200 IXOFF = 0x1000 IXON = 0x400 MAP_32BIT = 0x40 + MAP_ABOVE4G = 0x80 MAP_ANON = 0x20 MAP_ANONYMOUS = 0x20 MAP_DENYWRITE = 0x800 @@ -150,9 +157,14 @@ const ( NFDBITS = 0x20 NLDLY = 0x100 NOFLSH = 0x80 + NS_GET_MNTNS_ID = 0x8008b705 NS_GET_NSTYPE = 0xb703 NS_GET_OWNER_UID = 0xb704 NS_GET_PARENT = 0xb702 + NS_GET_PID_FROM_PIDNS = 0x8004b706 + NS_GET_PID_IN_PIDNS = 0x8004b708 + NS_GET_TGID_FROM_PIDNS = 0x8004b707 + NS_GET_TGID_IN_PIDNS = 0x8004b709 NS_GET_USERNS = 0xb701 OLCUC = 0x2 ONLCR = 0x4 @@ -229,6 +241,20 @@ const ( PPPIOCUNBRIDGECHAN = 0x7434 PPPIOCXFERUNIT = 0x744e PR_SET_PTRACER_ANY = 0xffffffff + PTP_CLOCK_GETCAPS = 0x80503d01 + PTP_CLOCK_GETCAPS2 = 0x80503d0a + PTP_ENABLE_PPS = 0x40043d04 + PTP_ENABLE_PPS2 = 0x40043d0d + PTP_EXTTS_REQUEST = 0x40103d02 + PTP_EXTTS_REQUEST2 = 0x40103d0b + PTP_MASK_CLEAR_ALL = 0x3d13 + PTP_MASK_EN_SINGLE = 0x40043d14 + PTP_PEROUT_REQUEST = 0x40383d03 + PTP_PEROUT_REQUEST2 = 0x40383d0c + PTP_PIN_SETFUNC = 0x40603d07 + PTP_PIN_SETFUNC2 = 0x40603d10 + PTP_SYS_OFFSET = 0x43403d05 + PTP_SYS_OFFSET2 = 0x43403d0e PTRACE_GETFPREGS = 0xe PTRACE_GETFPXREGS = 0x12 PTRACE_GET_THREAD_AREA = 0x19 @@ -275,10 +301,13 @@ const ( RTC_WIE_ON = 0x700f RTC_WKALM_RD = 0x80287010 RTC_WKALM_SET = 0x4028700f + SCM_DEVMEM_DMABUF = 0x4f + SCM_DEVMEM_LINEAR = 0x4e SCM_TIMESTAMPING = 0x25 SCM_TIMESTAMPING_OPT_STATS = 0x36 SCM_TIMESTAMPING_PKTINFO = 0x3a SCM_TIMESTAMPNS = 0x23 + SCM_TS_OPT_ID = 0x51 SCM_TXTIME = 0x3d SCM_WIFI_STATUS = 0x29 SECCOMP_IOCTL_NOTIF_ADDFD = 0x40182103 @@ -313,6 +342,9 @@ const ( SO_CNX_ADVICE = 0x35 SO_COOKIE = 0x39 SO_DETACH_REUSEPORT_BPF = 0x44 + SO_DEVMEM_DMABUF = 0x4f + SO_DEVMEM_DONTNEED = 0x50 + SO_DEVMEM_LINEAR = 0x4e SO_DOMAIN = 0x27 SO_DONTROUTE = 0x5 SO_ERROR = 0x4 @@ -329,6 +361,7 @@ const ( SO_OOBINLINE = 0xa SO_PASSCRED = 0x10 SO_PASSPIDFD = 0x4c + SO_PASSRIGHTS = 0x53 SO_PASSSEC = 0x22 SO_PEEK_OFF = 0x2a SO_PEERCRED = 0x11 @@ -341,6 +374,7 @@ const ( SO_RCVBUFFORCE = 0x21 SO_RCVLOWAT = 0x12 SO_RCVMARK = 0x4b + SO_RCVPRIORITY = 0x52 SO_RCVTIMEO = 0x14 SO_RCVTIMEO_NEW = 0x42 SO_RCVTIMEO_OLD = 0x14 diff --git a/vendor/golang.org/x/sys/unix/zerrors_linux_amd64.go b/vendor/golang.org/x/sys/unix/zerrors_linux_amd64.go index dca4360..6f54d34 100644 --- a/vendor/golang.org/x/sys/unix/zerrors_linux_amd64.go +++ b/vendor/golang.org/x/sys/unix/zerrors_linux_amd64.go @@ -68,6 +68,7 @@ const ( CS8 = 0x30 CSIZE = 0x30 CSTOPB = 0x40 + DM_MPATH_PROBE_PATHS = 0xfd12 ECCGETLAYOUT = 0x81484d11 ECCGETSTATS = 0x80104d12 ECHOCTL = 0x200 @@ -78,6 +79,8 @@ const ( ECHOPRT = 0x400 EFD_CLOEXEC = 0x80000 EFD_NONBLOCK = 0x800 + EPIOCGPARAMS = 0x80088a02 + EPIOCSPARAMS = 0x40088a01 EPOLL_CLOEXEC = 0x80000 EXTPROC = 0x10000 FF1 = 0x8000 @@ -107,17 +110,21 @@ const ( HIDIOCGRAWINFO = 0x80084803 HIDIOCGRDESC = 0x90044802 HIDIOCGRDESCSIZE = 0x80044801 + HIDIOCREVOKE = 0x4004480d HUPCL = 0x400 ICANON = 0x2 IEXTEN = 0x8000 IN_CLOEXEC = 0x80000 IN_NONBLOCK = 0x800 IOCTL_VM_SOCKETS_GET_LOCAL_CID = 0x7b9 + IPV6_FLOWINFO_MASK = 0xffffff0f + IPV6_FLOWLABEL_MASK = 0xffff0f00 ISIG = 0x1 IUCLC = 0x200 IXOFF = 0x1000 IXON = 0x400 MAP_32BIT = 0x40 + MAP_ABOVE4G = 0x80 MAP_ANON = 0x20 MAP_ANONYMOUS = 0x20 MAP_DENYWRITE = 0x800 @@ -150,9 +157,14 @@ const ( NFDBITS = 0x40 NLDLY = 0x100 NOFLSH = 0x80 + NS_GET_MNTNS_ID = 0x8008b705 NS_GET_NSTYPE = 0xb703 NS_GET_OWNER_UID = 0xb704 NS_GET_PARENT = 0xb702 + NS_GET_PID_FROM_PIDNS = 0x8004b706 + NS_GET_PID_IN_PIDNS = 0x8004b708 + NS_GET_TGID_FROM_PIDNS = 0x8004b707 + NS_GET_TGID_IN_PIDNS = 0x8004b709 NS_GET_USERNS = 0xb701 OLCUC = 0x2 ONLCR = 0x4 @@ -229,6 +241,20 @@ const ( PPPIOCUNBRIDGECHAN = 0x7434 PPPIOCXFERUNIT = 0x744e PR_SET_PTRACER_ANY = 0xffffffffffffffff + PTP_CLOCK_GETCAPS = 0x80503d01 + PTP_CLOCK_GETCAPS2 = 0x80503d0a + PTP_ENABLE_PPS = 0x40043d04 + PTP_ENABLE_PPS2 = 0x40043d0d + PTP_EXTTS_REQUEST = 0x40103d02 + PTP_EXTTS_REQUEST2 = 0x40103d0b + PTP_MASK_CLEAR_ALL = 0x3d13 + PTP_MASK_EN_SINGLE = 0x40043d14 + PTP_PEROUT_REQUEST = 0x40383d03 + PTP_PEROUT_REQUEST2 = 0x40383d0c + PTP_PIN_SETFUNC = 0x40603d07 + PTP_PIN_SETFUNC2 = 0x40603d10 + PTP_SYS_OFFSET = 0x43403d05 + PTP_SYS_OFFSET2 = 0x43403d0e PTRACE_ARCH_PRCTL = 0x1e PTRACE_GETFPREGS = 0xe PTRACE_GETFPXREGS = 0x12 @@ -276,10 +302,13 @@ const ( RTC_WIE_ON = 0x700f RTC_WKALM_RD = 0x80287010 RTC_WKALM_SET = 0x4028700f + SCM_DEVMEM_DMABUF = 0x4f + SCM_DEVMEM_LINEAR = 0x4e SCM_TIMESTAMPING = 0x25 SCM_TIMESTAMPING_OPT_STATS = 0x36 SCM_TIMESTAMPING_PKTINFO = 0x3a SCM_TIMESTAMPNS = 0x23 + SCM_TS_OPT_ID = 0x51 SCM_TXTIME = 0x3d SCM_WIFI_STATUS = 0x29 SECCOMP_IOCTL_NOTIF_ADDFD = 0x40182103 @@ -314,6 +343,9 @@ const ( SO_CNX_ADVICE = 0x35 SO_COOKIE = 0x39 SO_DETACH_REUSEPORT_BPF = 0x44 + SO_DEVMEM_DMABUF = 0x4f + SO_DEVMEM_DONTNEED = 0x50 + SO_DEVMEM_LINEAR = 0x4e SO_DOMAIN = 0x27 SO_DONTROUTE = 0x5 SO_ERROR = 0x4 @@ -330,6 +362,7 @@ const ( SO_OOBINLINE = 0xa SO_PASSCRED = 0x10 SO_PASSPIDFD = 0x4c + SO_PASSRIGHTS = 0x53 SO_PASSSEC = 0x22 SO_PEEK_OFF = 0x2a SO_PEERCRED = 0x11 @@ -342,6 +375,7 @@ const ( SO_RCVBUFFORCE = 0x21 SO_RCVLOWAT = 0x12 SO_RCVMARK = 0x4b + SO_RCVPRIORITY = 0x52 SO_RCVTIMEO = 0x14 SO_RCVTIMEO_NEW = 0x42 SO_RCVTIMEO_OLD = 0x14 diff --git a/vendor/golang.org/x/sys/unix/zerrors_linux_arm.go b/vendor/golang.org/x/sys/unix/zerrors_linux_arm.go index 5cca668..783ec5c 100644 --- a/vendor/golang.org/x/sys/unix/zerrors_linux_arm.go +++ b/vendor/golang.org/x/sys/unix/zerrors_linux_arm.go @@ -68,6 +68,7 @@ const ( CS8 = 0x30 CSIZE = 0x30 CSTOPB = 0x40 + DM_MPATH_PROBE_PATHS = 0xfd12 ECCGETLAYOUT = 0x81484d11 ECCGETSTATS = 0x80104d12 ECHOCTL = 0x200 @@ -78,6 +79,8 @@ const ( ECHOPRT = 0x400 EFD_CLOEXEC = 0x80000 EFD_NONBLOCK = 0x800 + EPIOCGPARAMS = 0x80088a02 + EPIOCSPARAMS = 0x40088a01 EPOLL_CLOEXEC = 0x80000 EXTPROC = 0x10000 FF1 = 0x8000 @@ -106,12 +109,15 @@ const ( HIDIOCGRAWINFO = 0x80084803 HIDIOCGRDESC = 0x90044802 HIDIOCGRDESCSIZE = 0x80044801 + HIDIOCREVOKE = 0x4004480d HUPCL = 0x400 ICANON = 0x2 IEXTEN = 0x8000 IN_CLOEXEC = 0x80000 IN_NONBLOCK = 0x800 IOCTL_VM_SOCKETS_GET_LOCAL_CID = 0x7b9 + IPV6_FLOWINFO_MASK = 0xffffff0f + IPV6_FLOWLABEL_MASK = 0xffff0f00 ISIG = 0x1 IUCLC = 0x200 IXOFF = 0x1000 @@ -148,9 +154,14 @@ const ( NFDBITS = 0x20 NLDLY = 0x100 NOFLSH = 0x80 + NS_GET_MNTNS_ID = 0x8008b705 NS_GET_NSTYPE = 0xb703 NS_GET_OWNER_UID = 0xb704 NS_GET_PARENT = 0xb702 + NS_GET_PID_FROM_PIDNS = 0x8004b706 + NS_GET_PID_IN_PIDNS = 0x8004b708 + NS_GET_TGID_FROM_PIDNS = 0x8004b707 + NS_GET_TGID_IN_PIDNS = 0x8004b709 NS_GET_USERNS = 0xb701 OLCUC = 0x2 ONLCR = 0x4 @@ -227,6 +238,20 @@ const ( PPPIOCUNBRIDGECHAN = 0x7434 PPPIOCXFERUNIT = 0x744e PR_SET_PTRACER_ANY = 0xffffffff + PTP_CLOCK_GETCAPS = 0x80503d01 + PTP_CLOCK_GETCAPS2 = 0x80503d0a + PTP_ENABLE_PPS = 0x40043d04 + PTP_ENABLE_PPS2 = 0x40043d0d + PTP_EXTTS_REQUEST = 0x40103d02 + PTP_EXTTS_REQUEST2 = 0x40103d0b + PTP_MASK_CLEAR_ALL = 0x3d13 + PTP_MASK_EN_SINGLE = 0x40043d14 + PTP_PEROUT_REQUEST = 0x40383d03 + PTP_PEROUT_REQUEST2 = 0x40383d0c + PTP_PIN_SETFUNC = 0x40603d07 + PTP_PIN_SETFUNC2 = 0x40603d10 + PTP_SYS_OFFSET = 0x43403d05 + PTP_SYS_OFFSET2 = 0x43403d0e PTRACE_GETCRUNCHREGS = 0x19 PTRACE_GETFDPIC = 0x1f PTRACE_GETFDPIC_EXEC = 0x0 @@ -282,10 +307,13 @@ const ( RTC_WIE_ON = 0x700f RTC_WKALM_RD = 0x80287010 RTC_WKALM_SET = 0x4028700f + SCM_DEVMEM_DMABUF = 0x4f + SCM_DEVMEM_LINEAR = 0x4e SCM_TIMESTAMPING = 0x25 SCM_TIMESTAMPING_OPT_STATS = 0x36 SCM_TIMESTAMPING_PKTINFO = 0x3a SCM_TIMESTAMPNS = 0x23 + SCM_TS_OPT_ID = 0x51 SCM_TXTIME = 0x3d SCM_WIFI_STATUS = 0x29 SECCOMP_IOCTL_NOTIF_ADDFD = 0x40182103 @@ -320,6 +348,9 @@ const ( SO_CNX_ADVICE = 0x35 SO_COOKIE = 0x39 SO_DETACH_REUSEPORT_BPF = 0x44 + SO_DEVMEM_DMABUF = 0x4f + SO_DEVMEM_DONTNEED = 0x50 + SO_DEVMEM_LINEAR = 0x4e SO_DOMAIN = 0x27 SO_DONTROUTE = 0x5 SO_ERROR = 0x4 @@ -336,6 +367,7 @@ const ( SO_OOBINLINE = 0xa SO_PASSCRED = 0x10 SO_PASSPIDFD = 0x4c + SO_PASSRIGHTS = 0x53 SO_PASSSEC = 0x22 SO_PEEK_OFF = 0x2a SO_PEERCRED = 0x11 @@ -348,6 +380,7 @@ const ( SO_RCVBUFFORCE = 0x21 SO_RCVLOWAT = 0x12 SO_RCVMARK = 0x4b + SO_RCVPRIORITY = 0x52 SO_RCVTIMEO = 0x14 SO_RCVTIMEO_NEW = 0x42 SO_RCVTIMEO_OLD = 0x14 diff --git a/vendor/golang.org/x/sys/unix/zerrors_linux_arm64.go b/vendor/golang.org/x/sys/unix/zerrors_linux_arm64.go index d8cae6d..ca83d3b 100644 --- a/vendor/golang.org/x/sys/unix/zerrors_linux_arm64.go +++ b/vendor/golang.org/x/sys/unix/zerrors_linux_arm64.go @@ -68,6 +68,7 @@ const ( CS8 = 0x30 CSIZE = 0x30 CSTOPB = 0x40 + DM_MPATH_PROBE_PATHS = 0xfd12 ECCGETLAYOUT = 0x81484d11 ECCGETSTATS = 0x80104d12 ECHOCTL = 0x200 @@ -78,6 +79,8 @@ const ( ECHOPRT = 0x400 EFD_CLOEXEC = 0x80000 EFD_NONBLOCK = 0x800 + EPIOCGPARAMS = 0x80088a02 + EPIOCSPARAMS = 0x40088a01 EPOLL_CLOEXEC = 0x80000 ESR_MAGIC = 0x45535201 EXTPROC = 0x10000 @@ -87,6 +90,7 @@ const ( FICLONE = 0x40049409 FICLONERANGE = 0x4020940d FLUSHO = 0x1000 + FPMR_MAGIC = 0x46504d52 FPSIMD_MAGIC = 0x46508001 FS_IOC_ENABLE_VERITY = 0x40806685 FS_IOC_GETFLAGS = 0x80086601 @@ -106,15 +110,19 @@ const ( F_SETOWN = 0x8 F_UNLCK = 0x2 F_WRLCK = 0x1 + GCS_MAGIC = 0x47435300 HIDIOCGRAWINFO = 0x80084803 HIDIOCGRDESC = 0x90044802 HIDIOCGRDESCSIZE = 0x80044801 + HIDIOCREVOKE = 0x4004480d HUPCL = 0x400 ICANON = 0x2 IEXTEN = 0x8000 IN_CLOEXEC = 0x80000 IN_NONBLOCK = 0x800 IOCTL_VM_SOCKETS_GET_LOCAL_CID = 0x7b9 + IPV6_FLOWINFO_MASK = 0xffffff0f + IPV6_FLOWLABEL_MASK = 0xffff0f00 ISIG = 0x1 IUCLC = 0x200 IXOFF = 0x1000 @@ -151,9 +159,14 @@ const ( NFDBITS = 0x40 NLDLY = 0x100 NOFLSH = 0x80 + NS_GET_MNTNS_ID = 0x8008b705 NS_GET_NSTYPE = 0xb703 NS_GET_OWNER_UID = 0xb704 NS_GET_PARENT = 0xb702 + NS_GET_PID_FROM_PIDNS = 0x8004b706 + NS_GET_PID_IN_PIDNS = 0x8004b708 + NS_GET_TGID_FROM_PIDNS = 0x8004b707 + NS_GET_TGID_IN_PIDNS = 0x8004b709 NS_GET_USERNS = 0xb701 OLCUC = 0x2 ONLCR = 0x4 @@ -197,6 +210,7 @@ const ( PERF_EVENT_IOC_SET_BPF = 0x40042408 PERF_EVENT_IOC_SET_FILTER = 0x40082406 PERF_EVENT_IOC_SET_OUTPUT = 0x2405 + POE_MAGIC = 0x504f4530 PPPIOCATTACH = 0x4004743d PPPIOCATTCHAN = 0x40047438 PPPIOCBRIDGECHAN = 0x40047435 @@ -232,6 +246,20 @@ const ( PROT_BTI = 0x10 PROT_MTE = 0x20 PR_SET_PTRACER_ANY = 0xffffffffffffffff + PTP_CLOCK_GETCAPS = 0x80503d01 + PTP_CLOCK_GETCAPS2 = 0x80503d0a + PTP_ENABLE_PPS = 0x40043d04 + PTP_ENABLE_PPS2 = 0x40043d0d + PTP_EXTTS_REQUEST = 0x40103d02 + PTP_EXTTS_REQUEST2 = 0x40103d0b + PTP_MASK_CLEAR_ALL = 0x3d13 + PTP_MASK_EN_SINGLE = 0x40043d14 + PTP_PEROUT_REQUEST = 0x40383d03 + PTP_PEROUT_REQUEST2 = 0x40383d0c + PTP_PIN_SETFUNC = 0x40603d07 + PTP_PIN_SETFUNC2 = 0x40603d10 + PTP_SYS_OFFSET = 0x43403d05 + PTP_SYS_OFFSET2 = 0x43403d0e PTRACE_PEEKMTETAGS = 0x21 PTRACE_POKEMTETAGS = 0x22 PTRACE_SYSEMU = 0x1f @@ -272,10 +300,13 @@ const ( RTC_WIE_ON = 0x700f RTC_WKALM_RD = 0x80287010 RTC_WKALM_SET = 0x4028700f + SCM_DEVMEM_DMABUF = 0x4f + SCM_DEVMEM_LINEAR = 0x4e SCM_TIMESTAMPING = 0x25 SCM_TIMESTAMPING_OPT_STATS = 0x36 SCM_TIMESTAMPING_PKTINFO = 0x3a SCM_TIMESTAMPNS = 0x23 + SCM_TS_OPT_ID = 0x51 SCM_TXTIME = 0x3d SCM_WIFI_STATUS = 0x29 SECCOMP_IOCTL_NOTIF_ADDFD = 0x40182103 @@ -310,6 +341,9 @@ const ( SO_CNX_ADVICE = 0x35 SO_COOKIE = 0x39 SO_DETACH_REUSEPORT_BPF = 0x44 + SO_DEVMEM_DMABUF = 0x4f + SO_DEVMEM_DONTNEED = 0x50 + SO_DEVMEM_LINEAR = 0x4e SO_DOMAIN = 0x27 SO_DONTROUTE = 0x5 SO_ERROR = 0x4 @@ -326,6 +360,7 @@ const ( SO_OOBINLINE = 0xa SO_PASSCRED = 0x10 SO_PASSPIDFD = 0x4c + SO_PASSRIGHTS = 0x53 SO_PASSSEC = 0x22 SO_PEEK_OFF = 0x2a SO_PEERCRED = 0x11 @@ -338,6 +373,7 @@ const ( SO_RCVBUFFORCE = 0x21 SO_RCVLOWAT = 0x12 SO_RCVMARK = 0x4b + SO_RCVPRIORITY = 0x52 SO_RCVTIMEO = 0x14 SO_RCVTIMEO_NEW = 0x42 SO_RCVTIMEO_OLD = 0x14 diff --git a/vendor/golang.org/x/sys/unix/zerrors_linux_loong64.go b/vendor/golang.org/x/sys/unix/zerrors_linux_loong64.go index 28e39af..607e611 100644 --- a/vendor/golang.org/x/sys/unix/zerrors_linux_loong64.go +++ b/vendor/golang.org/x/sys/unix/zerrors_linux_loong64.go @@ -68,6 +68,7 @@ const ( CS8 = 0x30 CSIZE = 0x30 CSTOPB = 0x40 + DM_MPATH_PROBE_PATHS = 0xfd12 ECCGETLAYOUT = 0x81484d11 ECCGETSTATS = 0x80104d12 ECHOCTL = 0x200 @@ -78,6 +79,8 @@ const ( ECHOPRT = 0x400 EFD_CLOEXEC = 0x80000 EFD_NONBLOCK = 0x800 + EPIOCGPARAMS = 0x80088a02 + EPIOCSPARAMS = 0x40088a01 EPOLL_CLOEXEC = 0x80000 EXTPROC = 0x10000 FF1 = 0x8000 @@ -107,12 +110,15 @@ const ( HIDIOCGRAWINFO = 0x80084803 HIDIOCGRDESC = 0x90044802 HIDIOCGRDESCSIZE = 0x80044801 + HIDIOCREVOKE = 0x4004480d HUPCL = 0x400 ICANON = 0x2 IEXTEN = 0x8000 IN_CLOEXEC = 0x80000 IN_NONBLOCK = 0x800 IOCTL_VM_SOCKETS_GET_LOCAL_CID = 0x7b9 + IPV6_FLOWINFO_MASK = 0xffffff0f + IPV6_FLOWLABEL_MASK = 0xffff0f00 ISIG = 0x1 IUCLC = 0x200 IXOFF = 0x1000 @@ -152,9 +158,14 @@ const ( NFDBITS = 0x40 NLDLY = 0x100 NOFLSH = 0x80 + NS_GET_MNTNS_ID = 0x8008b705 NS_GET_NSTYPE = 0xb703 NS_GET_OWNER_UID = 0xb704 NS_GET_PARENT = 0xb702 + NS_GET_PID_FROM_PIDNS = 0x8004b706 + NS_GET_PID_IN_PIDNS = 0x8004b708 + NS_GET_TGID_FROM_PIDNS = 0x8004b707 + NS_GET_TGID_IN_PIDNS = 0x8004b709 NS_GET_USERNS = 0xb701 OLCUC = 0x2 ONLCR = 0x4 @@ -231,6 +242,20 @@ const ( PPPIOCUNBRIDGECHAN = 0x7434 PPPIOCXFERUNIT = 0x744e PR_SET_PTRACER_ANY = 0xffffffffffffffff + PTP_CLOCK_GETCAPS = 0x80503d01 + PTP_CLOCK_GETCAPS2 = 0x80503d0a + PTP_ENABLE_PPS = 0x40043d04 + PTP_ENABLE_PPS2 = 0x40043d0d + PTP_EXTTS_REQUEST = 0x40103d02 + PTP_EXTTS_REQUEST2 = 0x40103d0b + PTP_MASK_CLEAR_ALL = 0x3d13 + PTP_MASK_EN_SINGLE = 0x40043d14 + PTP_PEROUT_REQUEST = 0x40383d03 + PTP_PEROUT_REQUEST2 = 0x40383d0c + PTP_PIN_SETFUNC = 0x40603d07 + PTP_PIN_SETFUNC2 = 0x40603d10 + PTP_SYS_OFFSET = 0x43403d05 + PTP_SYS_OFFSET2 = 0x43403d0e PTRACE_SYSEMU = 0x1f PTRACE_SYSEMU_SINGLESTEP = 0x20 RLIMIT_AS = 0x9 @@ -269,10 +294,13 @@ const ( RTC_WIE_ON = 0x700f RTC_WKALM_RD = 0x80287010 RTC_WKALM_SET = 0x4028700f + SCM_DEVMEM_DMABUF = 0x4f + SCM_DEVMEM_LINEAR = 0x4e SCM_TIMESTAMPING = 0x25 SCM_TIMESTAMPING_OPT_STATS = 0x36 SCM_TIMESTAMPING_PKTINFO = 0x3a SCM_TIMESTAMPNS = 0x23 + SCM_TS_OPT_ID = 0x51 SCM_TXTIME = 0x3d SCM_WIFI_STATUS = 0x29 SECCOMP_IOCTL_NOTIF_ADDFD = 0x40182103 @@ -307,6 +335,9 @@ const ( SO_CNX_ADVICE = 0x35 SO_COOKIE = 0x39 SO_DETACH_REUSEPORT_BPF = 0x44 + SO_DEVMEM_DMABUF = 0x4f + SO_DEVMEM_DONTNEED = 0x50 + SO_DEVMEM_LINEAR = 0x4e SO_DOMAIN = 0x27 SO_DONTROUTE = 0x5 SO_ERROR = 0x4 @@ -323,6 +354,7 @@ const ( SO_OOBINLINE = 0xa SO_PASSCRED = 0x10 SO_PASSPIDFD = 0x4c + SO_PASSRIGHTS = 0x53 SO_PASSSEC = 0x22 SO_PEEK_OFF = 0x2a SO_PEERCRED = 0x11 @@ -335,6 +367,7 @@ const ( SO_RCVBUFFORCE = 0x21 SO_RCVLOWAT = 0x12 SO_RCVMARK = 0x4b + SO_RCVPRIORITY = 0x52 SO_RCVTIMEO = 0x14 SO_RCVTIMEO_NEW = 0x42 SO_RCVTIMEO_OLD = 0x14 diff --git a/vendor/golang.org/x/sys/unix/zerrors_linux_mips.go b/vendor/golang.org/x/sys/unix/zerrors_linux_mips.go index cd66e92..b9cb5bd 100644 --- a/vendor/golang.org/x/sys/unix/zerrors_linux_mips.go +++ b/vendor/golang.org/x/sys/unix/zerrors_linux_mips.go @@ -68,6 +68,7 @@ const ( CS8 = 0x30 CSIZE = 0x30 CSTOPB = 0x40 + DM_MPATH_PROBE_PATHS = 0x2000fd12 ECCGETLAYOUT = 0x41484d11 ECCGETSTATS = 0x40104d12 ECHOCTL = 0x200 @@ -78,6 +79,8 @@ const ( ECHOPRT = 0x400 EFD_CLOEXEC = 0x80000 EFD_NONBLOCK = 0x80 + EPIOCGPARAMS = 0x40088a02 + EPIOCSPARAMS = 0x80088a01 EPOLL_CLOEXEC = 0x80000 EXTPROC = 0x10000 FF1 = 0x8000 @@ -106,12 +109,15 @@ const ( HIDIOCGRAWINFO = 0x40084803 HIDIOCGRDESC = 0x50044802 HIDIOCGRDESCSIZE = 0x40044801 + HIDIOCREVOKE = 0x8004480d HUPCL = 0x400 ICANON = 0x2 IEXTEN = 0x100 IN_CLOEXEC = 0x80000 IN_NONBLOCK = 0x80 IOCTL_VM_SOCKETS_GET_LOCAL_CID = 0x200007b9 + IPV6_FLOWINFO_MASK = 0xfffffff + IPV6_FLOWLABEL_MASK = 0xfffff ISIG = 0x1 IUCLC = 0x200 IXOFF = 0x1000 @@ -148,9 +154,14 @@ const ( NFDBITS = 0x20 NLDLY = 0x100 NOFLSH = 0x80 + NS_GET_MNTNS_ID = 0x4008b705 NS_GET_NSTYPE = 0x2000b703 NS_GET_OWNER_UID = 0x2000b704 NS_GET_PARENT = 0x2000b702 + NS_GET_PID_FROM_PIDNS = 0x4004b706 + NS_GET_PID_IN_PIDNS = 0x4004b708 + NS_GET_TGID_FROM_PIDNS = 0x4004b707 + NS_GET_TGID_IN_PIDNS = 0x4004b709 NS_GET_USERNS = 0x2000b701 OLCUC = 0x2 ONLCR = 0x4 @@ -227,6 +238,20 @@ const ( PPPIOCUNBRIDGECHAN = 0x20007434 PPPIOCXFERUNIT = 0x2000744e PR_SET_PTRACER_ANY = 0xffffffff + PTP_CLOCK_GETCAPS = 0x40503d01 + PTP_CLOCK_GETCAPS2 = 0x40503d0a + PTP_ENABLE_PPS = 0x80043d04 + PTP_ENABLE_PPS2 = 0x80043d0d + PTP_EXTTS_REQUEST = 0x80103d02 + PTP_EXTTS_REQUEST2 = 0x80103d0b + PTP_MASK_CLEAR_ALL = 0x20003d13 + PTP_MASK_EN_SINGLE = 0x80043d14 + PTP_PEROUT_REQUEST = 0x80383d03 + PTP_PEROUT_REQUEST2 = 0x80383d0c + PTP_PIN_SETFUNC = 0x80603d07 + PTP_PIN_SETFUNC2 = 0x80603d10 + PTP_SYS_OFFSET = 0x83403d05 + PTP_SYS_OFFSET2 = 0x83403d0e PTRACE_GETFPREGS = 0xe PTRACE_GET_THREAD_AREA = 0x19 PTRACE_GET_THREAD_AREA_3264 = 0xc4 @@ -275,10 +300,13 @@ const ( RTC_WIE_ON = 0x2000700f RTC_WKALM_RD = 0x40287010 RTC_WKALM_SET = 0x8028700f + SCM_DEVMEM_DMABUF = 0x4f + SCM_DEVMEM_LINEAR = 0x4e SCM_TIMESTAMPING = 0x25 SCM_TIMESTAMPING_OPT_STATS = 0x36 SCM_TIMESTAMPING_PKTINFO = 0x3a SCM_TIMESTAMPNS = 0x23 + SCM_TS_OPT_ID = 0x51 SCM_TXTIME = 0x3d SCM_WIFI_STATUS = 0x29 SECCOMP_IOCTL_NOTIF_ADDFD = 0x80182103 @@ -313,6 +341,9 @@ const ( SO_CNX_ADVICE = 0x35 SO_COOKIE = 0x39 SO_DETACH_REUSEPORT_BPF = 0x44 + SO_DEVMEM_DMABUF = 0x4f + SO_DEVMEM_DONTNEED = 0x50 + SO_DEVMEM_LINEAR = 0x4e SO_DOMAIN = 0x1029 SO_DONTROUTE = 0x10 SO_ERROR = 0x1007 @@ -329,6 +360,7 @@ const ( SO_OOBINLINE = 0x100 SO_PASSCRED = 0x11 SO_PASSPIDFD = 0x4c + SO_PASSRIGHTS = 0x53 SO_PASSSEC = 0x22 SO_PEEK_OFF = 0x2a SO_PEERCRED = 0x12 @@ -341,6 +373,7 @@ const ( SO_RCVBUFFORCE = 0x21 SO_RCVLOWAT = 0x1004 SO_RCVMARK = 0x4b + SO_RCVPRIORITY = 0x52 SO_RCVTIMEO = 0x1006 SO_RCVTIMEO_NEW = 0x42 SO_RCVTIMEO_OLD = 0x1006 diff --git a/vendor/golang.org/x/sys/unix/zerrors_linux_mips64.go b/vendor/golang.org/x/sys/unix/zerrors_linux_mips64.go index c1595eb..65b078a 100644 --- a/vendor/golang.org/x/sys/unix/zerrors_linux_mips64.go +++ b/vendor/golang.org/x/sys/unix/zerrors_linux_mips64.go @@ -68,6 +68,7 @@ const ( CS8 = 0x30 CSIZE = 0x30 CSTOPB = 0x40 + DM_MPATH_PROBE_PATHS = 0x2000fd12 ECCGETLAYOUT = 0x41484d11 ECCGETSTATS = 0x40104d12 ECHOCTL = 0x200 @@ -78,6 +79,8 @@ const ( ECHOPRT = 0x400 EFD_CLOEXEC = 0x80000 EFD_NONBLOCK = 0x80 + EPIOCGPARAMS = 0x40088a02 + EPIOCSPARAMS = 0x80088a01 EPOLL_CLOEXEC = 0x80000 EXTPROC = 0x10000 FF1 = 0x8000 @@ -106,12 +109,15 @@ const ( HIDIOCGRAWINFO = 0x40084803 HIDIOCGRDESC = 0x50044802 HIDIOCGRDESCSIZE = 0x40044801 + HIDIOCREVOKE = 0x8004480d HUPCL = 0x400 ICANON = 0x2 IEXTEN = 0x100 IN_CLOEXEC = 0x80000 IN_NONBLOCK = 0x80 IOCTL_VM_SOCKETS_GET_LOCAL_CID = 0x200007b9 + IPV6_FLOWINFO_MASK = 0xfffffff + IPV6_FLOWLABEL_MASK = 0xfffff ISIG = 0x1 IUCLC = 0x200 IXOFF = 0x1000 @@ -148,9 +154,14 @@ const ( NFDBITS = 0x40 NLDLY = 0x100 NOFLSH = 0x80 + NS_GET_MNTNS_ID = 0x4008b705 NS_GET_NSTYPE = 0x2000b703 NS_GET_OWNER_UID = 0x2000b704 NS_GET_PARENT = 0x2000b702 + NS_GET_PID_FROM_PIDNS = 0x4004b706 + NS_GET_PID_IN_PIDNS = 0x4004b708 + NS_GET_TGID_FROM_PIDNS = 0x4004b707 + NS_GET_TGID_IN_PIDNS = 0x4004b709 NS_GET_USERNS = 0x2000b701 OLCUC = 0x2 ONLCR = 0x4 @@ -227,6 +238,20 @@ const ( PPPIOCUNBRIDGECHAN = 0x20007434 PPPIOCXFERUNIT = 0x2000744e PR_SET_PTRACER_ANY = 0xffffffffffffffff + PTP_CLOCK_GETCAPS = 0x40503d01 + PTP_CLOCK_GETCAPS2 = 0x40503d0a + PTP_ENABLE_PPS = 0x80043d04 + PTP_ENABLE_PPS2 = 0x80043d0d + PTP_EXTTS_REQUEST = 0x80103d02 + PTP_EXTTS_REQUEST2 = 0x80103d0b + PTP_MASK_CLEAR_ALL = 0x20003d13 + PTP_MASK_EN_SINGLE = 0x80043d14 + PTP_PEROUT_REQUEST = 0x80383d03 + PTP_PEROUT_REQUEST2 = 0x80383d0c + PTP_PIN_SETFUNC = 0x80603d07 + PTP_PIN_SETFUNC2 = 0x80603d10 + PTP_SYS_OFFSET = 0x83403d05 + PTP_SYS_OFFSET2 = 0x83403d0e PTRACE_GETFPREGS = 0xe PTRACE_GET_THREAD_AREA = 0x19 PTRACE_GET_THREAD_AREA_3264 = 0xc4 @@ -275,10 +300,13 @@ const ( RTC_WIE_ON = 0x2000700f RTC_WKALM_RD = 0x40287010 RTC_WKALM_SET = 0x8028700f + SCM_DEVMEM_DMABUF = 0x4f + SCM_DEVMEM_LINEAR = 0x4e SCM_TIMESTAMPING = 0x25 SCM_TIMESTAMPING_OPT_STATS = 0x36 SCM_TIMESTAMPING_PKTINFO = 0x3a SCM_TIMESTAMPNS = 0x23 + SCM_TS_OPT_ID = 0x51 SCM_TXTIME = 0x3d SCM_WIFI_STATUS = 0x29 SECCOMP_IOCTL_NOTIF_ADDFD = 0x80182103 @@ -313,6 +341,9 @@ const ( SO_CNX_ADVICE = 0x35 SO_COOKIE = 0x39 SO_DETACH_REUSEPORT_BPF = 0x44 + SO_DEVMEM_DMABUF = 0x4f + SO_DEVMEM_DONTNEED = 0x50 + SO_DEVMEM_LINEAR = 0x4e SO_DOMAIN = 0x1029 SO_DONTROUTE = 0x10 SO_ERROR = 0x1007 @@ -329,6 +360,7 @@ const ( SO_OOBINLINE = 0x100 SO_PASSCRED = 0x11 SO_PASSPIDFD = 0x4c + SO_PASSRIGHTS = 0x53 SO_PASSSEC = 0x22 SO_PEEK_OFF = 0x2a SO_PEERCRED = 0x12 @@ -341,6 +373,7 @@ const ( SO_RCVBUFFORCE = 0x21 SO_RCVLOWAT = 0x1004 SO_RCVMARK = 0x4b + SO_RCVPRIORITY = 0x52 SO_RCVTIMEO = 0x1006 SO_RCVTIMEO_NEW = 0x42 SO_RCVTIMEO_OLD = 0x1006 diff --git a/vendor/golang.org/x/sys/unix/zerrors_linux_mips64le.go b/vendor/golang.org/x/sys/unix/zerrors_linux_mips64le.go index ee9456b..5298a30 100644 --- a/vendor/golang.org/x/sys/unix/zerrors_linux_mips64le.go +++ b/vendor/golang.org/x/sys/unix/zerrors_linux_mips64le.go @@ -68,6 +68,7 @@ const ( CS8 = 0x30 CSIZE = 0x30 CSTOPB = 0x40 + DM_MPATH_PROBE_PATHS = 0x2000fd12 ECCGETLAYOUT = 0x41484d11 ECCGETSTATS = 0x40104d12 ECHOCTL = 0x200 @@ -78,6 +79,8 @@ const ( ECHOPRT = 0x400 EFD_CLOEXEC = 0x80000 EFD_NONBLOCK = 0x80 + EPIOCGPARAMS = 0x40088a02 + EPIOCSPARAMS = 0x80088a01 EPOLL_CLOEXEC = 0x80000 EXTPROC = 0x10000 FF1 = 0x8000 @@ -106,12 +109,15 @@ const ( HIDIOCGRAWINFO = 0x40084803 HIDIOCGRDESC = 0x50044802 HIDIOCGRDESCSIZE = 0x40044801 + HIDIOCREVOKE = 0x8004480d HUPCL = 0x400 ICANON = 0x2 IEXTEN = 0x100 IN_CLOEXEC = 0x80000 IN_NONBLOCK = 0x80 IOCTL_VM_SOCKETS_GET_LOCAL_CID = 0x200007b9 + IPV6_FLOWINFO_MASK = 0xffffff0f + IPV6_FLOWLABEL_MASK = 0xffff0f00 ISIG = 0x1 IUCLC = 0x200 IXOFF = 0x1000 @@ -148,9 +154,14 @@ const ( NFDBITS = 0x40 NLDLY = 0x100 NOFLSH = 0x80 + NS_GET_MNTNS_ID = 0x4008b705 NS_GET_NSTYPE = 0x2000b703 NS_GET_OWNER_UID = 0x2000b704 NS_GET_PARENT = 0x2000b702 + NS_GET_PID_FROM_PIDNS = 0x4004b706 + NS_GET_PID_IN_PIDNS = 0x4004b708 + NS_GET_TGID_FROM_PIDNS = 0x4004b707 + NS_GET_TGID_IN_PIDNS = 0x4004b709 NS_GET_USERNS = 0x2000b701 OLCUC = 0x2 ONLCR = 0x4 @@ -227,6 +238,20 @@ const ( PPPIOCUNBRIDGECHAN = 0x20007434 PPPIOCXFERUNIT = 0x2000744e PR_SET_PTRACER_ANY = 0xffffffffffffffff + PTP_CLOCK_GETCAPS = 0x40503d01 + PTP_CLOCK_GETCAPS2 = 0x40503d0a + PTP_ENABLE_PPS = 0x80043d04 + PTP_ENABLE_PPS2 = 0x80043d0d + PTP_EXTTS_REQUEST = 0x80103d02 + PTP_EXTTS_REQUEST2 = 0x80103d0b + PTP_MASK_CLEAR_ALL = 0x20003d13 + PTP_MASK_EN_SINGLE = 0x80043d14 + PTP_PEROUT_REQUEST = 0x80383d03 + PTP_PEROUT_REQUEST2 = 0x80383d0c + PTP_PIN_SETFUNC = 0x80603d07 + PTP_PIN_SETFUNC2 = 0x80603d10 + PTP_SYS_OFFSET = 0x83403d05 + PTP_SYS_OFFSET2 = 0x83403d0e PTRACE_GETFPREGS = 0xe PTRACE_GET_THREAD_AREA = 0x19 PTRACE_GET_THREAD_AREA_3264 = 0xc4 @@ -275,10 +300,13 @@ const ( RTC_WIE_ON = 0x2000700f RTC_WKALM_RD = 0x40287010 RTC_WKALM_SET = 0x8028700f + SCM_DEVMEM_DMABUF = 0x4f + SCM_DEVMEM_LINEAR = 0x4e SCM_TIMESTAMPING = 0x25 SCM_TIMESTAMPING_OPT_STATS = 0x36 SCM_TIMESTAMPING_PKTINFO = 0x3a SCM_TIMESTAMPNS = 0x23 + SCM_TS_OPT_ID = 0x51 SCM_TXTIME = 0x3d SCM_WIFI_STATUS = 0x29 SECCOMP_IOCTL_NOTIF_ADDFD = 0x80182103 @@ -313,6 +341,9 @@ const ( SO_CNX_ADVICE = 0x35 SO_COOKIE = 0x39 SO_DETACH_REUSEPORT_BPF = 0x44 + SO_DEVMEM_DMABUF = 0x4f + SO_DEVMEM_DONTNEED = 0x50 + SO_DEVMEM_LINEAR = 0x4e SO_DOMAIN = 0x1029 SO_DONTROUTE = 0x10 SO_ERROR = 0x1007 @@ -329,6 +360,7 @@ const ( SO_OOBINLINE = 0x100 SO_PASSCRED = 0x11 SO_PASSPIDFD = 0x4c + SO_PASSRIGHTS = 0x53 SO_PASSSEC = 0x22 SO_PEEK_OFF = 0x2a SO_PEERCRED = 0x12 @@ -341,6 +373,7 @@ const ( SO_RCVBUFFORCE = 0x21 SO_RCVLOWAT = 0x1004 SO_RCVMARK = 0x4b + SO_RCVPRIORITY = 0x52 SO_RCVTIMEO = 0x1006 SO_RCVTIMEO_NEW = 0x42 SO_RCVTIMEO_OLD = 0x1006 diff --git a/vendor/golang.org/x/sys/unix/zerrors_linux_mipsle.go b/vendor/golang.org/x/sys/unix/zerrors_linux_mipsle.go index 8cfca81..7bc557c 100644 --- a/vendor/golang.org/x/sys/unix/zerrors_linux_mipsle.go +++ b/vendor/golang.org/x/sys/unix/zerrors_linux_mipsle.go @@ -68,6 +68,7 @@ const ( CS8 = 0x30 CSIZE = 0x30 CSTOPB = 0x40 + DM_MPATH_PROBE_PATHS = 0x2000fd12 ECCGETLAYOUT = 0x41484d11 ECCGETSTATS = 0x40104d12 ECHOCTL = 0x200 @@ -78,6 +79,8 @@ const ( ECHOPRT = 0x400 EFD_CLOEXEC = 0x80000 EFD_NONBLOCK = 0x80 + EPIOCGPARAMS = 0x40088a02 + EPIOCSPARAMS = 0x80088a01 EPOLL_CLOEXEC = 0x80000 EXTPROC = 0x10000 FF1 = 0x8000 @@ -106,12 +109,15 @@ const ( HIDIOCGRAWINFO = 0x40084803 HIDIOCGRDESC = 0x50044802 HIDIOCGRDESCSIZE = 0x40044801 + HIDIOCREVOKE = 0x8004480d HUPCL = 0x400 ICANON = 0x2 IEXTEN = 0x100 IN_CLOEXEC = 0x80000 IN_NONBLOCK = 0x80 IOCTL_VM_SOCKETS_GET_LOCAL_CID = 0x200007b9 + IPV6_FLOWINFO_MASK = 0xffffff0f + IPV6_FLOWLABEL_MASK = 0xffff0f00 ISIG = 0x1 IUCLC = 0x200 IXOFF = 0x1000 @@ -148,9 +154,14 @@ const ( NFDBITS = 0x20 NLDLY = 0x100 NOFLSH = 0x80 + NS_GET_MNTNS_ID = 0x4008b705 NS_GET_NSTYPE = 0x2000b703 NS_GET_OWNER_UID = 0x2000b704 NS_GET_PARENT = 0x2000b702 + NS_GET_PID_FROM_PIDNS = 0x4004b706 + NS_GET_PID_IN_PIDNS = 0x4004b708 + NS_GET_TGID_FROM_PIDNS = 0x4004b707 + NS_GET_TGID_IN_PIDNS = 0x4004b709 NS_GET_USERNS = 0x2000b701 OLCUC = 0x2 ONLCR = 0x4 @@ -227,6 +238,20 @@ const ( PPPIOCUNBRIDGECHAN = 0x20007434 PPPIOCXFERUNIT = 0x2000744e PR_SET_PTRACER_ANY = 0xffffffff + PTP_CLOCK_GETCAPS = 0x40503d01 + PTP_CLOCK_GETCAPS2 = 0x40503d0a + PTP_ENABLE_PPS = 0x80043d04 + PTP_ENABLE_PPS2 = 0x80043d0d + PTP_EXTTS_REQUEST = 0x80103d02 + PTP_EXTTS_REQUEST2 = 0x80103d0b + PTP_MASK_CLEAR_ALL = 0x20003d13 + PTP_MASK_EN_SINGLE = 0x80043d14 + PTP_PEROUT_REQUEST = 0x80383d03 + PTP_PEROUT_REQUEST2 = 0x80383d0c + PTP_PIN_SETFUNC = 0x80603d07 + PTP_PIN_SETFUNC2 = 0x80603d10 + PTP_SYS_OFFSET = 0x83403d05 + PTP_SYS_OFFSET2 = 0x83403d0e PTRACE_GETFPREGS = 0xe PTRACE_GET_THREAD_AREA = 0x19 PTRACE_GET_THREAD_AREA_3264 = 0xc4 @@ -275,10 +300,13 @@ const ( RTC_WIE_ON = 0x2000700f RTC_WKALM_RD = 0x40287010 RTC_WKALM_SET = 0x8028700f + SCM_DEVMEM_DMABUF = 0x4f + SCM_DEVMEM_LINEAR = 0x4e SCM_TIMESTAMPING = 0x25 SCM_TIMESTAMPING_OPT_STATS = 0x36 SCM_TIMESTAMPING_PKTINFO = 0x3a SCM_TIMESTAMPNS = 0x23 + SCM_TS_OPT_ID = 0x51 SCM_TXTIME = 0x3d SCM_WIFI_STATUS = 0x29 SECCOMP_IOCTL_NOTIF_ADDFD = 0x80182103 @@ -313,6 +341,9 @@ const ( SO_CNX_ADVICE = 0x35 SO_COOKIE = 0x39 SO_DETACH_REUSEPORT_BPF = 0x44 + SO_DEVMEM_DMABUF = 0x4f + SO_DEVMEM_DONTNEED = 0x50 + SO_DEVMEM_LINEAR = 0x4e SO_DOMAIN = 0x1029 SO_DONTROUTE = 0x10 SO_ERROR = 0x1007 @@ -329,6 +360,7 @@ const ( SO_OOBINLINE = 0x100 SO_PASSCRED = 0x11 SO_PASSPIDFD = 0x4c + SO_PASSRIGHTS = 0x53 SO_PASSSEC = 0x22 SO_PEEK_OFF = 0x2a SO_PEERCRED = 0x12 @@ -341,6 +373,7 @@ const ( SO_RCVBUFFORCE = 0x21 SO_RCVLOWAT = 0x1004 SO_RCVMARK = 0x4b + SO_RCVPRIORITY = 0x52 SO_RCVTIMEO = 0x1006 SO_RCVTIMEO_NEW = 0x42 SO_RCVTIMEO_OLD = 0x1006 diff --git a/vendor/golang.org/x/sys/unix/zerrors_linux_ppc.go b/vendor/golang.org/x/sys/unix/zerrors_linux_ppc.go index 60b0deb..152399b 100644 --- a/vendor/golang.org/x/sys/unix/zerrors_linux_ppc.go +++ b/vendor/golang.org/x/sys/unix/zerrors_linux_ppc.go @@ -68,6 +68,7 @@ const ( CS8 = 0x300 CSIZE = 0x300 CSTOPB = 0x400 + DM_MPATH_PROBE_PATHS = 0x2000fd12 ECCGETLAYOUT = 0x41484d11 ECCGETSTATS = 0x40104d12 ECHOCTL = 0x40 @@ -78,6 +79,8 @@ const ( ECHOPRT = 0x20 EFD_CLOEXEC = 0x80000 EFD_NONBLOCK = 0x800 + EPIOCGPARAMS = 0x40088a02 + EPIOCSPARAMS = 0x80088a01 EPOLL_CLOEXEC = 0x80000 EXTPROC = 0x10000000 FF1 = 0x4000 @@ -106,12 +109,15 @@ const ( HIDIOCGRAWINFO = 0x40084803 HIDIOCGRDESC = 0x50044802 HIDIOCGRDESCSIZE = 0x40044801 + HIDIOCREVOKE = 0x8004480d HUPCL = 0x4000 ICANON = 0x100 IEXTEN = 0x400 IN_CLOEXEC = 0x80000 IN_NONBLOCK = 0x800 IOCTL_VM_SOCKETS_GET_LOCAL_CID = 0x200007b9 + IPV6_FLOWINFO_MASK = 0xfffffff + IPV6_FLOWLABEL_MASK = 0xfffff ISIG = 0x80 IUCLC = 0x1000 IXOFF = 0x400 @@ -150,9 +156,14 @@ const ( NL3 = 0x300 NLDLY = 0x300 NOFLSH = 0x80000000 + NS_GET_MNTNS_ID = 0x4008b705 NS_GET_NSTYPE = 0x2000b703 NS_GET_OWNER_UID = 0x2000b704 NS_GET_PARENT = 0x2000b702 + NS_GET_PID_FROM_PIDNS = 0x4004b706 + NS_GET_PID_IN_PIDNS = 0x4004b708 + NS_GET_TGID_FROM_PIDNS = 0x4004b707 + NS_GET_TGID_IN_PIDNS = 0x4004b709 NS_GET_USERNS = 0x2000b701 OLCUC = 0x4 ONLCR = 0x2 @@ -230,6 +241,20 @@ const ( PPPIOCXFERUNIT = 0x2000744e PROT_SAO = 0x10 PR_SET_PTRACER_ANY = 0xffffffff + PTP_CLOCK_GETCAPS = 0x40503d01 + PTP_CLOCK_GETCAPS2 = 0x40503d0a + PTP_ENABLE_PPS = 0x80043d04 + PTP_ENABLE_PPS2 = 0x80043d0d + PTP_EXTTS_REQUEST = 0x80103d02 + PTP_EXTTS_REQUEST2 = 0x80103d0b + PTP_MASK_CLEAR_ALL = 0x20003d13 + PTP_MASK_EN_SINGLE = 0x80043d14 + PTP_PEROUT_REQUEST = 0x80383d03 + PTP_PEROUT_REQUEST2 = 0x80383d0c + PTP_PIN_SETFUNC = 0x80603d07 + PTP_PIN_SETFUNC2 = 0x80603d10 + PTP_SYS_OFFSET = 0x83403d05 + PTP_SYS_OFFSET2 = 0x83403d0e PTRACE_GETEVRREGS = 0x14 PTRACE_GETFPREGS = 0xe PTRACE_GETREGS64 = 0x16 @@ -330,10 +355,13 @@ const ( RTC_WIE_ON = 0x2000700f RTC_WKALM_RD = 0x40287010 RTC_WKALM_SET = 0x8028700f + SCM_DEVMEM_DMABUF = 0x4f + SCM_DEVMEM_LINEAR = 0x4e SCM_TIMESTAMPING = 0x25 SCM_TIMESTAMPING_OPT_STATS = 0x36 SCM_TIMESTAMPING_PKTINFO = 0x3a SCM_TIMESTAMPNS = 0x23 + SCM_TS_OPT_ID = 0x51 SCM_TXTIME = 0x3d SCM_WIFI_STATUS = 0x29 SECCOMP_IOCTL_NOTIF_ADDFD = 0x80182103 @@ -368,6 +396,9 @@ const ( SO_CNX_ADVICE = 0x35 SO_COOKIE = 0x39 SO_DETACH_REUSEPORT_BPF = 0x44 + SO_DEVMEM_DMABUF = 0x4f + SO_DEVMEM_DONTNEED = 0x50 + SO_DEVMEM_LINEAR = 0x4e SO_DOMAIN = 0x27 SO_DONTROUTE = 0x5 SO_ERROR = 0x4 @@ -384,6 +415,7 @@ const ( SO_OOBINLINE = 0xa SO_PASSCRED = 0x14 SO_PASSPIDFD = 0x4c + SO_PASSRIGHTS = 0x53 SO_PASSSEC = 0x22 SO_PEEK_OFF = 0x2a SO_PEERCRED = 0x15 @@ -396,6 +428,7 @@ const ( SO_RCVBUFFORCE = 0x21 SO_RCVLOWAT = 0x10 SO_RCVMARK = 0x4b + SO_RCVPRIORITY = 0x52 SO_RCVTIMEO = 0x12 SO_RCVTIMEO_NEW = 0x42 SO_RCVTIMEO_OLD = 0x12 diff --git a/vendor/golang.org/x/sys/unix/zerrors_linux_ppc64.go b/vendor/golang.org/x/sys/unix/zerrors_linux_ppc64.go index f90aa72..1a1ce24 100644 --- a/vendor/golang.org/x/sys/unix/zerrors_linux_ppc64.go +++ b/vendor/golang.org/x/sys/unix/zerrors_linux_ppc64.go @@ -68,6 +68,7 @@ const ( CS8 = 0x300 CSIZE = 0x300 CSTOPB = 0x400 + DM_MPATH_PROBE_PATHS = 0x2000fd12 ECCGETLAYOUT = 0x41484d11 ECCGETSTATS = 0x40104d12 ECHOCTL = 0x40 @@ -78,6 +79,8 @@ const ( ECHOPRT = 0x20 EFD_CLOEXEC = 0x80000 EFD_NONBLOCK = 0x800 + EPIOCGPARAMS = 0x40088a02 + EPIOCSPARAMS = 0x80088a01 EPOLL_CLOEXEC = 0x80000 EXTPROC = 0x10000000 FF1 = 0x4000 @@ -106,12 +109,15 @@ const ( HIDIOCGRAWINFO = 0x40084803 HIDIOCGRDESC = 0x50044802 HIDIOCGRDESCSIZE = 0x40044801 + HIDIOCREVOKE = 0x8004480d HUPCL = 0x4000 ICANON = 0x100 IEXTEN = 0x400 IN_CLOEXEC = 0x80000 IN_NONBLOCK = 0x800 IOCTL_VM_SOCKETS_GET_LOCAL_CID = 0x200007b9 + IPV6_FLOWINFO_MASK = 0xfffffff + IPV6_FLOWLABEL_MASK = 0xfffff ISIG = 0x80 IUCLC = 0x1000 IXOFF = 0x400 @@ -150,9 +156,14 @@ const ( NL3 = 0x300 NLDLY = 0x300 NOFLSH = 0x80000000 + NS_GET_MNTNS_ID = 0x4008b705 NS_GET_NSTYPE = 0x2000b703 NS_GET_OWNER_UID = 0x2000b704 NS_GET_PARENT = 0x2000b702 + NS_GET_PID_FROM_PIDNS = 0x4004b706 + NS_GET_PID_IN_PIDNS = 0x4004b708 + NS_GET_TGID_FROM_PIDNS = 0x4004b707 + NS_GET_TGID_IN_PIDNS = 0x4004b709 NS_GET_USERNS = 0x2000b701 OLCUC = 0x4 ONLCR = 0x2 @@ -230,6 +241,20 @@ const ( PPPIOCXFERUNIT = 0x2000744e PROT_SAO = 0x10 PR_SET_PTRACER_ANY = 0xffffffffffffffff + PTP_CLOCK_GETCAPS = 0x40503d01 + PTP_CLOCK_GETCAPS2 = 0x40503d0a + PTP_ENABLE_PPS = 0x80043d04 + PTP_ENABLE_PPS2 = 0x80043d0d + PTP_EXTTS_REQUEST = 0x80103d02 + PTP_EXTTS_REQUEST2 = 0x80103d0b + PTP_MASK_CLEAR_ALL = 0x20003d13 + PTP_MASK_EN_SINGLE = 0x80043d14 + PTP_PEROUT_REQUEST = 0x80383d03 + PTP_PEROUT_REQUEST2 = 0x80383d0c + PTP_PIN_SETFUNC = 0x80603d07 + PTP_PIN_SETFUNC2 = 0x80603d10 + PTP_SYS_OFFSET = 0x83403d05 + PTP_SYS_OFFSET2 = 0x83403d0e PTRACE_GETEVRREGS = 0x14 PTRACE_GETFPREGS = 0xe PTRACE_GETREGS64 = 0x16 @@ -334,10 +359,13 @@ const ( RTC_WIE_ON = 0x2000700f RTC_WKALM_RD = 0x40287010 RTC_WKALM_SET = 0x8028700f + SCM_DEVMEM_DMABUF = 0x4f + SCM_DEVMEM_LINEAR = 0x4e SCM_TIMESTAMPING = 0x25 SCM_TIMESTAMPING_OPT_STATS = 0x36 SCM_TIMESTAMPING_PKTINFO = 0x3a SCM_TIMESTAMPNS = 0x23 + SCM_TS_OPT_ID = 0x51 SCM_TXTIME = 0x3d SCM_WIFI_STATUS = 0x29 SECCOMP_IOCTL_NOTIF_ADDFD = 0x80182103 @@ -372,6 +400,9 @@ const ( SO_CNX_ADVICE = 0x35 SO_COOKIE = 0x39 SO_DETACH_REUSEPORT_BPF = 0x44 + SO_DEVMEM_DMABUF = 0x4f + SO_DEVMEM_DONTNEED = 0x50 + SO_DEVMEM_LINEAR = 0x4e SO_DOMAIN = 0x27 SO_DONTROUTE = 0x5 SO_ERROR = 0x4 @@ -388,6 +419,7 @@ const ( SO_OOBINLINE = 0xa SO_PASSCRED = 0x14 SO_PASSPIDFD = 0x4c + SO_PASSRIGHTS = 0x53 SO_PASSSEC = 0x22 SO_PEEK_OFF = 0x2a SO_PEERCRED = 0x15 @@ -400,6 +432,7 @@ const ( SO_RCVBUFFORCE = 0x21 SO_RCVLOWAT = 0x10 SO_RCVMARK = 0x4b + SO_RCVPRIORITY = 0x52 SO_RCVTIMEO = 0x12 SO_RCVTIMEO_NEW = 0x42 SO_RCVTIMEO_OLD = 0x12 diff --git a/vendor/golang.org/x/sys/unix/zerrors_linux_ppc64le.go b/vendor/golang.org/x/sys/unix/zerrors_linux_ppc64le.go index ba9e015..4231a1f 100644 --- a/vendor/golang.org/x/sys/unix/zerrors_linux_ppc64le.go +++ b/vendor/golang.org/x/sys/unix/zerrors_linux_ppc64le.go @@ -68,6 +68,7 @@ const ( CS8 = 0x300 CSIZE = 0x300 CSTOPB = 0x400 + DM_MPATH_PROBE_PATHS = 0x2000fd12 ECCGETLAYOUT = 0x41484d11 ECCGETSTATS = 0x40104d12 ECHOCTL = 0x40 @@ -78,6 +79,8 @@ const ( ECHOPRT = 0x20 EFD_CLOEXEC = 0x80000 EFD_NONBLOCK = 0x800 + EPIOCGPARAMS = 0x40088a02 + EPIOCSPARAMS = 0x80088a01 EPOLL_CLOEXEC = 0x80000 EXTPROC = 0x10000000 FF1 = 0x4000 @@ -106,12 +109,15 @@ const ( HIDIOCGRAWINFO = 0x40084803 HIDIOCGRDESC = 0x50044802 HIDIOCGRDESCSIZE = 0x40044801 + HIDIOCREVOKE = 0x8004480d HUPCL = 0x4000 ICANON = 0x100 IEXTEN = 0x400 IN_CLOEXEC = 0x80000 IN_NONBLOCK = 0x800 IOCTL_VM_SOCKETS_GET_LOCAL_CID = 0x200007b9 + IPV6_FLOWINFO_MASK = 0xffffff0f + IPV6_FLOWLABEL_MASK = 0xffff0f00 ISIG = 0x80 IUCLC = 0x1000 IXOFF = 0x400 @@ -150,9 +156,14 @@ const ( NL3 = 0x300 NLDLY = 0x300 NOFLSH = 0x80000000 + NS_GET_MNTNS_ID = 0x4008b705 NS_GET_NSTYPE = 0x2000b703 NS_GET_OWNER_UID = 0x2000b704 NS_GET_PARENT = 0x2000b702 + NS_GET_PID_FROM_PIDNS = 0x4004b706 + NS_GET_PID_IN_PIDNS = 0x4004b708 + NS_GET_TGID_FROM_PIDNS = 0x4004b707 + NS_GET_TGID_IN_PIDNS = 0x4004b709 NS_GET_USERNS = 0x2000b701 OLCUC = 0x4 ONLCR = 0x2 @@ -230,6 +241,20 @@ const ( PPPIOCXFERUNIT = 0x2000744e PROT_SAO = 0x10 PR_SET_PTRACER_ANY = 0xffffffffffffffff + PTP_CLOCK_GETCAPS = 0x40503d01 + PTP_CLOCK_GETCAPS2 = 0x40503d0a + PTP_ENABLE_PPS = 0x80043d04 + PTP_ENABLE_PPS2 = 0x80043d0d + PTP_EXTTS_REQUEST = 0x80103d02 + PTP_EXTTS_REQUEST2 = 0x80103d0b + PTP_MASK_CLEAR_ALL = 0x20003d13 + PTP_MASK_EN_SINGLE = 0x80043d14 + PTP_PEROUT_REQUEST = 0x80383d03 + PTP_PEROUT_REQUEST2 = 0x80383d0c + PTP_PIN_SETFUNC = 0x80603d07 + PTP_PIN_SETFUNC2 = 0x80603d10 + PTP_SYS_OFFSET = 0x83403d05 + PTP_SYS_OFFSET2 = 0x83403d0e PTRACE_GETEVRREGS = 0x14 PTRACE_GETFPREGS = 0xe PTRACE_GETREGS64 = 0x16 @@ -334,10 +359,13 @@ const ( RTC_WIE_ON = 0x2000700f RTC_WKALM_RD = 0x40287010 RTC_WKALM_SET = 0x8028700f + SCM_DEVMEM_DMABUF = 0x4f + SCM_DEVMEM_LINEAR = 0x4e SCM_TIMESTAMPING = 0x25 SCM_TIMESTAMPING_OPT_STATS = 0x36 SCM_TIMESTAMPING_PKTINFO = 0x3a SCM_TIMESTAMPNS = 0x23 + SCM_TS_OPT_ID = 0x51 SCM_TXTIME = 0x3d SCM_WIFI_STATUS = 0x29 SECCOMP_IOCTL_NOTIF_ADDFD = 0x80182103 @@ -372,6 +400,9 @@ const ( SO_CNX_ADVICE = 0x35 SO_COOKIE = 0x39 SO_DETACH_REUSEPORT_BPF = 0x44 + SO_DEVMEM_DMABUF = 0x4f + SO_DEVMEM_DONTNEED = 0x50 + SO_DEVMEM_LINEAR = 0x4e SO_DOMAIN = 0x27 SO_DONTROUTE = 0x5 SO_ERROR = 0x4 @@ -388,6 +419,7 @@ const ( SO_OOBINLINE = 0xa SO_PASSCRED = 0x14 SO_PASSPIDFD = 0x4c + SO_PASSRIGHTS = 0x53 SO_PASSSEC = 0x22 SO_PEEK_OFF = 0x2a SO_PEERCRED = 0x15 @@ -400,6 +432,7 @@ const ( SO_RCVBUFFORCE = 0x21 SO_RCVLOWAT = 0x10 SO_RCVMARK = 0x4b + SO_RCVPRIORITY = 0x52 SO_RCVTIMEO = 0x12 SO_RCVTIMEO_NEW = 0x42 SO_RCVTIMEO_OLD = 0x12 diff --git a/vendor/golang.org/x/sys/unix/zerrors_linux_riscv64.go b/vendor/golang.org/x/sys/unix/zerrors_linux_riscv64.go index 07cdfd6..21c0e95 100644 --- a/vendor/golang.org/x/sys/unix/zerrors_linux_riscv64.go +++ b/vendor/golang.org/x/sys/unix/zerrors_linux_riscv64.go @@ -68,6 +68,7 @@ const ( CS8 = 0x30 CSIZE = 0x30 CSTOPB = 0x40 + DM_MPATH_PROBE_PATHS = 0xfd12 ECCGETLAYOUT = 0x81484d11 ECCGETSTATS = 0x80104d12 ECHOCTL = 0x200 @@ -78,6 +79,8 @@ const ( ECHOPRT = 0x400 EFD_CLOEXEC = 0x80000 EFD_NONBLOCK = 0x800 + EPIOCGPARAMS = 0x80088a02 + EPIOCSPARAMS = 0x40088a01 EPOLL_CLOEXEC = 0x80000 EXTPROC = 0x10000 FF1 = 0x8000 @@ -106,12 +109,15 @@ const ( HIDIOCGRAWINFO = 0x80084803 HIDIOCGRDESC = 0x90044802 HIDIOCGRDESCSIZE = 0x80044801 + HIDIOCREVOKE = 0x4004480d HUPCL = 0x400 ICANON = 0x2 IEXTEN = 0x8000 IN_CLOEXEC = 0x80000 IN_NONBLOCK = 0x800 IOCTL_VM_SOCKETS_GET_LOCAL_CID = 0x7b9 + IPV6_FLOWINFO_MASK = 0xffffff0f + IPV6_FLOWLABEL_MASK = 0xffff0f00 ISIG = 0x1 IUCLC = 0x200 IXOFF = 0x1000 @@ -148,9 +154,14 @@ const ( NFDBITS = 0x40 NLDLY = 0x100 NOFLSH = 0x80 + NS_GET_MNTNS_ID = 0x8008b705 NS_GET_NSTYPE = 0xb703 NS_GET_OWNER_UID = 0xb704 NS_GET_PARENT = 0xb702 + NS_GET_PID_FROM_PIDNS = 0x8004b706 + NS_GET_PID_IN_PIDNS = 0x8004b708 + NS_GET_TGID_FROM_PIDNS = 0x8004b707 + NS_GET_TGID_IN_PIDNS = 0x8004b709 NS_GET_USERNS = 0xb701 OLCUC = 0x2 ONLCR = 0x4 @@ -227,6 +238,20 @@ const ( PPPIOCUNBRIDGECHAN = 0x7434 PPPIOCXFERUNIT = 0x744e PR_SET_PTRACER_ANY = 0xffffffffffffffff + PTP_CLOCK_GETCAPS = 0x80503d01 + PTP_CLOCK_GETCAPS2 = 0x80503d0a + PTP_ENABLE_PPS = 0x40043d04 + PTP_ENABLE_PPS2 = 0x40043d0d + PTP_EXTTS_REQUEST = 0x40103d02 + PTP_EXTTS_REQUEST2 = 0x40103d0b + PTP_MASK_CLEAR_ALL = 0x3d13 + PTP_MASK_EN_SINGLE = 0x40043d14 + PTP_PEROUT_REQUEST = 0x40383d03 + PTP_PEROUT_REQUEST2 = 0x40383d0c + PTP_PIN_SETFUNC = 0x40603d07 + PTP_PIN_SETFUNC2 = 0x40603d10 + PTP_SYS_OFFSET = 0x43403d05 + PTP_SYS_OFFSET2 = 0x43403d0e PTRACE_GETFDPIC = 0x21 PTRACE_GETFDPIC_EXEC = 0x0 PTRACE_GETFDPIC_INTERP = 0x1 @@ -266,10 +291,13 @@ const ( RTC_WIE_ON = 0x700f RTC_WKALM_RD = 0x80287010 RTC_WKALM_SET = 0x4028700f + SCM_DEVMEM_DMABUF = 0x4f + SCM_DEVMEM_LINEAR = 0x4e SCM_TIMESTAMPING = 0x25 SCM_TIMESTAMPING_OPT_STATS = 0x36 SCM_TIMESTAMPING_PKTINFO = 0x3a SCM_TIMESTAMPNS = 0x23 + SCM_TS_OPT_ID = 0x51 SCM_TXTIME = 0x3d SCM_WIFI_STATUS = 0x29 SECCOMP_IOCTL_NOTIF_ADDFD = 0x40182103 @@ -304,6 +332,9 @@ const ( SO_CNX_ADVICE = 0x35 SO_COOKIE = 0x39 SO_DETACH_REUSEPORT_BPF = 0x44 + SO_DEVMEM_DMABUF = 0x4f + SO_DEVMEM_DONTNEED = 0x50 + SO_DEVMEM_LINEAR = 0x4e SO_DOMAIN = 0x27 SO_DONTROUTE = 0x5 SO_ERROR = 0x4 @@ -320,6 +351,7 @@ const ( SO_OOBINLINE = 0xa SO_PASSCRED = 0x10 SO_PASSPIDFD = 0x4c + SO_PASSRIGHTS = 0x53 SO_PASSSEC = 0x22 SO_PEEK_OFF = 0x2a SO_PEERCRED = 0x11 @@ -332,6 +364,7 @@ const ( SO_RCVBUFFORCE = 0x21 SO_RCVLOWAT = 0x12 SO_RCVMARK = 0x4b + SO_RCVPRIORITY = 0x52 SO_RCVTIMEO = 0x14 SO_RCVTIMEO_NEW = 0x42 SO_RCVTIMEO_OLD = 0x14 diff --git a/vendor/golang.org/x/sys/unix/zerrors_linux_s390x.go b/vendor/golang.org/x/sys/unix/zerrors_linux_s390x.go index 2f1dd21..f00d1cd 100644 --- a/vendor/golang.org/x/sys/unix/zerrors_linux_s390x.go +++ b/vendor/golang.org/x/sys/unix/zerrors_linux_s390x.go @@ -68,6 +68,7 @@ const ( CS8 = 0x30 CSIZE = 0x30 CSTOPB = 0x40 + DM_MPATH_PROBE_PATHS = 0xfd12 ECCGETLAYOUT = 0x81484d11 ECCGETSTATS = 0x80104d12 ECHOCTL = 0x200 @@ -78,6 +79,8 @@ const ( ECHOPRT = 0x400 EFD_CLOEXEC = 0x80000 EFD_NONBLOCK = 0x800 + EPIOCGPARAMS = 0x80088a02 + EPIOCSPARAMS = 0x40088a01 EPOLL_CLOEXEC = 0x80000 EXTPROC = 0x10000 FF1 = 0x8000 @@ -106,12 +109,15 @@ const ( HIDIOCGRAWINFO = 0x80084803 HIDIOCGRDESC = 0x90044802 HIDIOCGRDESCSIZE = 0x80044801 + HIDIOCREVOKE = 0x4004480d HUPCL = 0x400 ICANON = 0x2 IEXTEN = 0x8000 IN_CLOEXEC = 0x80000 IN_NONBLOCK = 0x800 IOCTL_VM_SOCKETS_GET_LOCAL_CID = 0x7b9 + IPV6_FLOWINFO_MASK = 0xfffffff + IPV6_FLOWLABEL_MASK = 0xfffff ISIG = 0x1 IUCLC = 0x200 IXOFF = 0x1000 @@ -148,9 +154,14 @@ const ( NFDBITS = 0x40 NLDLY = 0x100 NOFLSH = 0x80 + NS_GET_MNTNS_ID = 0x8008b705 NS_GET_NSTYPE = 0xb703 NS_GET_OWNER_UID = 0xb704 NS_GET_PARENT = 0xb702 + NS_GET_PID_FROM_PIDNS = 0x8004b706 + NS_GET_PID_IN_PIDNS = 0x8004b708 + NS_GET_TGID_FROM_PIDNS = 0x8004b707 + NS_GET_TGID_IN_PIDNS = 0x8004b709 NS_GET_USERNS = 0xb701 OLCUC = 0x2 ONLCR = 0x4 @@ -227,6 +238,20 @@ const ( PPPIOCUNBRIDGECHAN = 0x7434 PPPIOCXFERUNIT = 0x744e PR_SET_PTRACER_ANY = 0xffffffffffffffff + PTP_CLOCK_GETCAPS = 0x80503d01 + PTP_CLOCK_GETCAPS2 = 0x80503d0a + PTP_ENABLE_PPS = 0x40043d04 + PTP_ENABLE_PPS2 = 0x40043d0d + PTP_EXTTS_REQUEST = 0x40103d02 + PTP_EXTTS_REQUEST2 = 0x40103d0b + PTP_MASK_CLEAR_ALL = 0x3d13 + PTP_MASK_EN_SINGLE = 0x40043d14 + PTP_PEROUT_REQUEST = 0x40383d03 + PTP_PEROUT_REQUEST2 = 0x40383d0c + PTP_PIN_SETFUNC = 0x40603d07 + PTP_PIN_SETFUNC2 = 0x40603d10 + PTP_SYS_OFFSET = 0x43403d05 + PTP_SYS_OFFSET2 = 0x43403d0e PTRACE_DISABLE_TE = 0x5010 PTRACE_ENABLE_TE = 0x5009 PTRACE_GET_LAST_BREAK = 0x5006 @@ -338,10 +363,13 @@ const ( RTC_WIE_ON = 0x700f RTC_WKALM_RD = 0x80287010 RTC_WKALM_SET = 0x4028700f + SCM_DEVMEM_DMABUF = 0x4f + SCM_DEVMEM_LINEAR = 0x4e SCM_TIMESTAMPING = 0x25 SCM_TIMESTAMPING_OPT_STATS = 0x36 SCM_TIMESTAMPING_PKTINFO = 0x3a SCM_TIMESTAMPNS = 0x23 + SCM_TS_OPT_ID = 0x51 SCM_TXTIME = 0x3d SCM_WIFI_STATUS = 0x29 SECCOMP_IOCTL_NOTIF_ADDFD = 0x40182103 @@ -376,6 +404,9 @@ const ( SO_CNX_ADVICE = 0x35 SO_COOKIE = 0x39 SO_DETACH_REUSEPORT_BPF = 0x44 + SO_DEVMEM_DMABUF = 0x4f + SO_DEVMEM_DONTNEED = 0x50 + SO_DEVMEM_LINEAR = 0x4e SO_DOMAIN = 0x27 SO_DONTROUTE = 0x5 SO_ERROR = 0x4 @@ -392,6 +423,7 @@ const ( SO_OOBINLINE = 0xa SO_PASSCRED = 0x10 SO_PASSPIDFD = 0x4c + SO_PASSRIGHTS = 0x53 SO_PASSSEC = 0x22 SO_PEEK_OFF = 0x2a SO_PEERCRED = 0x11 @@ -404,6 +436,7 @@ const ( SO_RCVBUFFORCE = 0x21 SO_RCVLOWAT = 0x12 SO_RCVMARK = 0x4b + SO_RCVPRIORITY = 0x52 SO_RCVTIMEO = 0x14 SO_RCVTIMEO_NEW = 0x42 SO_RCVTIMEO_OLD = 0x14 diff --git a/vendor/golang.org/x/sys/unix/zerrors_linux_sparc64.go b/vendor/golang.org/x/sys/unix/zerrors_linux_sparc64.go index f40519d..bc8d539 100644 --- a/vendor/golang.org/x/sys/unix/zerrors_linux_sparc64.go +++ b/vendor/golang.org/x/sys/unix/zerrors_linux_sparc64.go @@ -71,6 +71,7 @@ const ( CS8 = 0x30 CSIZE = 0x30 CSTOPB = 0x40 + DM_MPATH_PROBE_PATHS = 0x2000fd12 ECCGETLAYOUT = 0x41484d11 ECCGETSTATS = 0x40104d12 ECHOCTL = 0x200 @@ -82,6 +83,8 @@ const ( EFD_CLOEXEC = 0x400000 EFD_NONBLOCK = 0x4000 EMT_TAGOVF = 0x1 + EPIOCGPARAMS = 0x40088a02 + EPIOCSPARAMS = 0x80088a01 EPOLL_CLOEXEC = 0x400000 EXTPROC = 0x10000 FF1 = 0x8000 @@ -110,12 +113,15 @@ const ( HIDIOCGRAWINFO = 0x40084803 HIDIOCGRDESC = 0x50044802 HIDIOCGRDESCSIZE = 0x40044801 + HIDIOCREVOKE = 0x8004480d HUPCL = 0x400 ICANON = 0x2 IEXTEN = 0x8000 IN_CLOEXEC = 0x400000 IN_NONBLOCK = 0x4000 IOCTL_VM_SOCKETS_GET_LOCAL_CID = 0x200007b9 + IPV6_FLOWINFO_MASK = 0xfffffff + IPV6_FLOWLABEL_MASK = 0xfffff ISIG = 0x1 IUCLC = 0x200 IXOFF = 0x1000 @@ -153,9 +159,14 @@ const ( NFDBITS = 0x40 NLDLY = 0x100 NOFLSH = 0x80 + NS_GET_MNTNS_ID = 0x4008b705 NS_GET_NSTYPE = 0x2000b703 NS_GET_OWNER_UID = 0x2000b704 NS_GET_PARENT = 0x2000b702 + NS_GET_PID_FROM_PIDNS = 0x4004b706 + NS_GET_PID_IN_PIDNS = 0x4004b708 + NS_GET_TGID_FROM_PIDNS = 0x4004b707 + NS_GET_TGID_IN_PIDNS = 0x4004b709 NS_GET_USERNS = 0x2000b701 OLCUC = 0x2 ONLCR = 0x4 @@ -232,6 +243,20 @@ const ( PPPIOCUNBRIDGECHAN = 0x20007434 PPPIOCXFERUNIT = 0x2000744e PR_SET_PTRACER_ANY = 0xffffffffffffffff + PTP_CLOCK_GETCAPS = 0x40503d01 + PTP_CLOCK_GETCAPS2 = 0x40503d0a + PTP_ENABLE_PPS = 0x80043d04 + PTP_ENABLE_PPS2 = 0x80043d0d + PTP_EXTTS_REQUEST = 0x80103d02 + PTP_EXTTS_REQUEST2 = 0x80103d0b + PTP_MASK_CLEAR_ALL = 0x20003d13 + PTP_MASK_EN_SINGLE = 0x80043d14 + PTP_PEROUT_REQUEST = 0x80383d03 + PTP_PEROUT_REQUEST2 = 0x80383d0c + PTP_PIN_SETFUNC = 0x80603d07 + PTP_PIN_SETFUNC2 = 0x80603d10 + PTP_SYS_OFFSET = 0x83403d05 + PTP_SYS_OFFSET2 = 0x83403d0e PTRACE_GETFPAREGS = 0x14 PTRACE_GETFPREGS = 0xe PTRACE_GETFPREGS64 = 0x19 @@ -329,10 +354,13 @@ const ( RTC_WIE_ON = 0x2000700f RTC_WKALM_RD = 0x40287010 RTC_WKALM_SET = 0x8028700f + SCM_DEVMEM_DMABUF = 0x58 + SCM_DEVMEM_LINEAR = 0x57 SCM_TIMESTAMPING = 0x23 SCM_TIMESTAMPING_OPT_STATS = 0x38 SCM_TIMESTAMPING_PKTINFO = 0x3c SCM_TIMESTAMPNS = 0x21 + SCM_TS_OPT_ID = 0x5a SCM_TXTIME = 0x3f SCM_WIFI_STATUS = 0x25 SECCOMP_IOCTL_NOTIF_ADDFD = 0x80182103 @@ -415,6 +443,9 @@ const ( SO_CNX_ADVICE = 0x37 SO_COOKIE = 0x3b SO_DETACH_REUSEPORT_BPF = 0x47 + SO_DEVMEM_DMABUF = 0x58 + SO_DEVMEM_DONTNEED = 0x59 + SO_DEVMEM_LINEAR = 0x57 SO_DOMAIN = 0x1029 SO_DONTROUTE = 0x10 SO_ERROR = 0x1007 @@ -431,6 +462,7 @@ const ( SO_OOBINLINE = 0x100 SO_PASSCRED = 0x2 SO_PASSPIDFD = 0x55 + SO_PASSRIGHTS = 0x5c SO_PASSSEC = 0x1f SO_PEEK_OFF = 0x26 SO_PEERCRED = 0x40 @@ -443,6 +475,7 @@ const ( SO_RCVBUFFORCE = 0x100b SO_RCVLOWAT = 0x800 SO_RCVMARK = 0x54 + SO_RCVPRIORITY = 0x5b SO_RCVTIMEO = 0x2000 SO_RCVTIMEO_NEW = 0x44 SO_RCVTIMEO_OLD = 0x2000 diff --git a/vendor/golang.org/x/sys/unix/zerrors_zos_s390x.go b/vendor/golang.org/x/sys/unix/zerrors_zos_s390x.go index da08b2a..1ec2b14 100644 --- a/vendor/golang.org/x/sys/unix/zerrors_zos_s390x.go +++ b/vendor/golang.org/x/sys/unix/zerrors_zos_s390x.go @@ -581,6 +581,8 @@ const ( AT_EMPTY_PATH = 0x1000 AT_REMOVEDIR = 0x200 RENAME_NOREPLACE = 1 << 0 + ST_RDONLY = 1 + ST_NOSUID = 2 ) const ( diff --git a/vendor/golang.org/x/sys/unix/zsyscall_darwin_amd64.go b/vendor/golang.org/x/sys/unix/zsyscall_darwin_amd64.go index ccb02f2..813c05b 100644 --- a/vendor/golang.org/x/sys/unix/zsyscall_darwin_amd64.go +++ b/vendor/golang.org/x/sys/unix/zsyscall_darwin_amd64.go @@ -740,6 +740,54 @@ func ioctlPtr(fd int, req uint, arg unsafe.Pointer) (err error) { // THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT +func renamexNp(from string, to string, flag uint32) (err error) { + var _p0 *byte + _p0, err = BytePtrFromString(from) + if err != nil { + return + } + var _p1 *byte + _p1, err = BytePtrFromString(to) + if err != nil { + return + } + _, _, e1 := syscall_syscall(libc_renamex_np_trampoline_addr, uintptr(unsafe.Pointer(_p0)), uintptr(unsafe.Pointer(_p1)), uintptr(flag)) + if e1 != 0 { + err = errnoErr(e1) + } + return +} + +var libc_renamex_np_trampoline_addr uintptr + +//go:cgo_import_dynamic libc_renamex_np renamex_np "/usr/lib/libSystem.B.dylib" + +// THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT + +func renameatxNp(fromfd int, from string, tofd int, to string, flag uint32) (err error) { + var _p0 *byte + _p0, err = BytePtrFromString(from) + if err != nil { + return + } + var _p1 *byte + _p1, err = BytePtrFromString(to) + if err != nil { + return + } + _, _, e1 := syscall_syscall6(libc_renameatx_np_trampoline_addr, uintptr(fromfd), uintptr(unsafe.Pointer(_p0)), uintptr(tofd), uintptr(unsafe.Pointer(_p1)), uintptr(flag), 0) + if e1 != 0 { + err = errnoErr(e1) + } + return +} + +var libc_renameatx_np_trampoline_addr uintptr + +//go:cgo_import_dynamic libc_renameatx_np renameatx_np "/usr/lib/libSystem.B.dylib" + +// THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT + func sysctl(mib []_C_int, old *byte, oldlen *uintptr, new *byte, newlen uintptr) (err error) { var _p0 unsafe.Pointer if len(mib) > 0 { @@ -760,6 +808,59 @@ var libc_sysctl_trampoline_addr uintptr // THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT +func pthread_chdir_np(path string) (err error) { + var _p0 *byte + _p0, err = BytePtrFromString(path) + if err != nil { + return + } + _, _, e1 := syscall_syscall(libc_pthread_chdir_np_trampoline_addr, uintptr(unsafe.Pointer(_p0)), 0, 0) + if e1 != 0 { + err = errnoErr(e1) + } + return +} + +var libc_pthread_chdir_np_trampoline_addr uintptr + +//go:cgo_import_dynamic libc_pthread_chdir_np pthread_chdir_np "/usr/lib/libSystem.B.dylib" + +// THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT + +func pthread_fchdir_np(fd int) (err error) { + _, _, e1 := syscall_syscall(libc_pthread_fchdir_np_trampoline_addr, uintptr(fd), 0, 0) + if e1 != 0 { + err = errnoErr(e1) + } + return +} + +var libc_pthread_fchdir_np_trampoline_addr uintptr + +//go:cgo_import_dynamic libc_pthread_fchdir_np pthread_fchdir_np "/usr/lib/libSystem.B.dylib" + +// THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT + +func connectx(fd int, endpoints *SaEndpoints, associd SaeAssocID, flags uint32, iov []Iovec, n *uintptr, connid *SaeConnID) (err error) { + var _p0 unsafe.Pointer + if len(iov) > 0 { + _p0 = unsafe.Pointer(&iov[0]) + } else { + _p0 = unsafe.Pointer(&_zero) + } + _, _, e1 := syscall_syscall9(libc_connectx_trampoline_addr, uintptr(fd), uintptr(unsafe.Pointer(endpoints)), uintptr(associd), uintptr(flags), uintptr(_p0), uintptr(len(iov)), uintptr(unsafe.Pointer(n)), uintptr(unsafe.Pointer(connid)), 0) + if e1 != 0 { + err = errnoErr(e1) + } + return +} + +var libc_connectx_trampoline_addr uintptr + +//go:cgo_import_dynamic libc_connectx connectx "/usr/lib/libSystem.B.dylib" + +// THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT + func sendfile(infd int, outfd int, offset int64, len *int64, hdtr unsafe.Pointer, flags int) (err error) { _, _, e1 := syscall_syscall6(libc_sendfile_trampoline_addr, uintptr(infd), uintptr(outfd), uintptr(offset), uintptr(unsafe.Pointer(len)), uintptr(hdtr), uintptr(flags)) if e1 != 0 { @@ -2411,6 +2512,90 @@ var libc_munmap_trampoline_addr uintptr // THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT +func readv(fd int, iovecs []Iovec) (n int, err error) { + var _p0 unsafe.Pointer + if len(iovecs) > 0 { + _p0 = unsafe.Pointer(&iovecs[0]) + } else { + _p0 = unsafe.Pointer(&_zero) + } + r0, _, e1 := syscall_syscall(libc_readv_trampoline_addr, uintptr(fd), uintptr(_p0), uintptr(len(iovecs))) + n = int(r0) + if e1 != 0 { + err = errnoErr(e1) + } + return +} + +var libc_readv_trampoline_addr uintptr + +//go:cgo_import_dynamic libc_readv readv "/usr/lib/libSystem.B.dylib" + +// THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT + +func preadv(fd int, iovecs []Iovec, offset int64) (n int, err error) { + var _p0 unsafe.Pointer + if len(iovecs) > 0 { + _p0 = unsafe.Pointer(&iovecs[0]) + } else { + _p0 = unsafe.Pointer(&_zero) + } + r0, _, e1 := syscall_syscall6(libc_preadv_trampoline_addr, uintptr(fd), uintptr(_p0), uintptr(len(iovecs)), uintptr(offset), 0, 0) + n = int(r0) + if e1 != 0 { + err = errnoErr(e1) + } + return +} + +var libc_preadv_trampoline_addr uintptr + +//go:cgo_import_dynamic libc_preadv preadv "/usr/lib/libSystem.B.dylib" + +// THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT + +func writev(fd int, iovecs []Iovec) (n int, err error) { + var _p0 unsafe.Pointer + if len(iovecs) > 0 { + _p0 = unsafe.Pointer(&iovecs[0]) + } else { + _p0 = unsafe.Pointer(&_zero) + } + r0, _, e1 := syscall_syscall(libc_writev_trampoline_addr, uintptr(fd), uintptr(_p0), uintptr(len(iovecs))) + n = int(r0) + if e1 != 0 { + err = errnoErr(e1) + } + return +} + +var libc_writev_trampoline_addr uintptr + +//go:cgo_import_dynamic libc_writev writev "/usr/lib/libSystem.B.dylib" + +// THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT + +func pwritev(fd int, iovecs []Iovec, offset int64) (n int, err error) { + var _p0 unsafe.Pointer + if len(iovecs) > 0 { + _p0 = unsafe.Pointer(&iovecs[0]) + } else { + _p0 = unsafe.Pointer(&_zero) + } + r0, _, e1 := syscall_syscall6(libc_pwritev_trampoline_addr, uintptr(fd), uintptr(_p0), uintptr(len(iovecs)), uintptr(offset), 0, 0) + n = int(r0) + if e1 != 0 { + err = errnoErr(e1) + } + return +} + +var libc_pwritev_trampoline_addr uintptr + +//go:cgo_import_dynamic libc_pwritev pwritev "/usr/lib/libSystem.B.dylib" + +// THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT + func Fstat(fd int, stat *Stat_t) (err error) { _, _, e1 := syscall_syscall(libc_fstat64_trampoline_addr, uintptr(fd), uintptr(unsafe.Pointer(stat)), 0) if e1 != 0 { diff --git a/vendor/golang.org/x/sys/unix/zsyscall_darwin_amd64.s b/vendor/golang.org/x/sys/unix/zsyscall_darwin_amd64.s index 8b8bb28..fda3285 100644 --- a/vendor/golang.org/x/sys/unix/zsyscall_darwin_amd64.s +++ b/vendor/golang.org/x/sys/unix/zsyscall_darwin_amd64.s @@ -223,11 +223,36 @@ TEXT libc_ioctl_trampoline<>(SB),NOSPLIT,$0-0 GLOBL ·libc_ioctl_trampoline_addr(SB), RODATA, $8 DATA ·libc_ioctl_trampoline_addr(SB)/8, $libc_ioctl_trampoline<>(SB) +TEXT libc_renamex_np_trampoline<>(SB),NOSPLIT,$0-0 + JMP libc_renamex_np(SB) +GLOBL ·libc_renamex_np_trampoline_addr(SB), RODATA, $8 +DATA ·libc_renamex_np_trampoline_addr(SB)/8, $libc_renamex_np_trampoline<>(SB) + +TEXT libc_renameatx_np_trampoline<>(SB),NOSPLIT,$0-0 + JMP libc_renameatx_np(SB) +GLOBL ·libc_renameatx_np_trampoline_addr(SB), RODATA, $8 +DATA ·libc_renameatx_np_trampoline_addr(SB)/8, $libc_renameatx_np_trampoline<>(SB) + TEXT libc_sysctl_trampoline<>(SB),NOSPLIT,$0-0 JMP libc_sysctl(SB) GLOBL ·libc_sysctl_trampoline_addr(SB), RODATA, $8 DATA ·libc_sysctl_trampoline_addr(SB)/8, $libc_sysctl_trampoline<>(SB) +TEXT libc_pthread_chdir_np_trampoline<>(SB),NOSPLIT,$0-0 + JMP libc_pthread_chdir_np(SB) +GLOBL ·libc_pthread_chdir_np_trampoline_addr(SB), RODATA, $8 +DATA ·libc_pthread_chdir_np_trampoline_addr(SB)/8, $libc_pthread_chdir_np_trampoline<>(SB) + +TEXT libc_pthread_fchdir_np_trampoline<>(SB),NOSPLIT,$0-0 + JMP libc_pthread_fchdir_np(SB) +GLOBL ·libc_pthread_fchdir_np_trampoline_addr(SB), RODATA, $8 +DATA ·libc_pthread_fchdir_np_trampoline_addr(SB)/8, $libc_pthread_fchdir_np_trampoline<>(SB) + +TEXT libc_connectx_trampoline<>(SB),NOSPLIT,$0-0 + JMP libc_connectx(SB) +GLOBL ·libc_connectx_trampoline_addr(SB), RODATA, $8 +DATA ·libc_connectx_trampoline_addr(SB)/8, $libc_connectx_trampoline<>(SB) + TEXT libc_sendfile_trampoline<>(SB),NOSPLIT,$0-0 JMP libc_sendfile(SB) GLOBL ·libc_sendfile_trampoline_addr(SB), RODATA, $8 @@ -713,6 +738,26 @@ TEXT libc_munmap_trampoline<>(SB),NOSPLIT,$0-0 GLOBL ·libc_munmap_trampoline_addr(SB), RODATA, $8 DATA ·libc_munmap_trampoline_addr(SB)/8, $libc_munmap_trampoline<>(SB) +TEXT libc_readv_trampoline<>(SB),NOSPLIT,$0-0 + JMP libc_readv(SB) +GLOBL ·libc_readv_trampoline_addr(SB), RODATA, $8 +DATA ·libc_readv_trampoline_addr(SB)/8, $libc_readv_trampoline<>(SB) + +TEXT libc_preadv_trampoline<>(SB),NOSPLIT,$0-0 + JMP libc_preadv(SB) +GLOBL ·libc_preadv_trampoline_addr(SB), RODATA, $8 +DATA ·libc_preadv_trampoline_addr(SB)/8, $libc_preadv_trampoline<>(SB) + +TEXT libc_writev_trampoline<>(SB),NOSPLIT,$0-0 + JMP libc_writev(SB) +GLOBL ·libc_writev_trampoline_addr(SB), RODATA, $8 +DATA ·libc_writev_trampoline_addr(SB)/8, $libc_writev_trampoline<>(SB) + +TEXT libc_pwritev_trampoline<>(SB),NOSPLIT,$0-0 + JMP libc_pwritev(SB) +GLOBL ·libc_pwritev_trampoline_addr(SB), RODATA, $8 +DATA ·libc_pwritev_trampoline_addr(SB)/8, $libc_pwritev_trampoline<>(SB) + TEXT libc_fstat64_trampoline<>(SB),NOSPLIT,$0-0 JMP libc_fstat64(SB) GLOBL ·libc_fstat64_trampoline_addr(SB), RODATA, $8 diff --git a/vendor/golang.org/x/sys/unix/zsyscall_darwin_arm64.go b/vendor/golang.org/x/sys/unix/zsyscall_darwin_arm64.go index 1b40b99..e6f58f3 100644 --- a/vendor/golang.org/x/sys/unix/zsyscall_darwin_arm64.go +++ b/vendor/golang.org/x/sys/unix/zsyscall_darwin_arm64.go @@ -740,6 +740,54 @@ func ioctlPtr(fd int, req uint, arg unsafe.Pointer) (err error) { // THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT +func renamexNp(from string, to string, flag uint32) (err error) { + var _p0 *byte + _p0, err = BytePtrFromString(from) + if err != nil { + return + } + var _p1 *byte + _p1, err = BytePtrFromString(to) + if err != nil { + return + } + _, _, e1 := syscall_syscall(libc_renamex_np_trampoline_addr, uintptr(unsafe.Pointer(_p0)), uintptr(unsafe.Pointer(_p1)), uintptr(flag)) + if e1 != 0 { + err = errnoErr(e1) + } + return +} + +var libc_renamex_np_trampoline_addr uintptr + +//go:cgo_import_dynamic libc_renamex_np renamex_np "/usr/lib/libSystem.B.dylib" + +// THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT + +func renameatxNp(fromfd int, from string, tofd int, to string, flag uint32) (err error) { + var _p0 *byte + _p0, err = BytePtrFromString(from) + if err != nil { + return + } + var _p1 *byte + _p1, err = BytePtrFromString(to) + if err != nil { + return + } + _, _, e1 := syscall_syscall6(libc_renameatx_np_trampoline_addr, uintptr(fromfd), uintptr(unsafe.Pointer(_p0)), uintptr(tofd), uintptr(unsafe.Pointer(_p1)), uintptr(flag), 0) + if e1 != 0 { + err = errnoErr(e1) + } + return +} + +var libc_renameatx_np_trampoline_addr uintptr + +//go:cgo_import_dynamic libc_renameatx_np renameatx_np "/usr/lib/libSystem.B.dylib" + +// THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT + func sysctl(mib []_C_int, old *byte, oldlen *uintptr, new *byte, newlen uintptr) (err error) { var _p0 unsafe.Pointer if len(mib) > 0 { @@ -760,6 +808,59 @@ var libc_sysctl_trampoline_addr uintptr // THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT +func pthread_chdir_np(path string) (err error) { + var _p0 *byte + _p0, err = BytePtrFromString(path) + if err != nil { + return + } + _, _, e1 := syscall_syscall(libc_pthread_chdir_np_trampoline_addr, uintptr(unsafe.Pointer(_p0)), 0, 0) + if e1 != 0 { + err = errnoErr(e1) + } + return +} + +var libc_pthread_chdir_np_trampoline_addr uintptr + +//go:cgo_import_dynamic libc_pthread_chdir_np pthread_chdir_np "/usr/lib/libSystem.B.dylib" + +// THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT + +func pthread_fchdir_np(fd int) (err error) { + _, _, e1 := syscall_syscall(libc_pthread_fchdir_np_trampoline_addr, uintptr(fd), 0, 0) + if e1 != 0 { + err = errnoErr(e1) + } + return +} + +var libc_pthread_fchdir_np_trampoline_addr uintptr + +//go:cgo_import_dynamic libc_pthread_fchdir_np pthread_fchdir_np "/usr/lib/libSystem.B.dylib" + +// THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT + +func connectx(fd int, endpoints *SaEndpoints, associd SaeAssocID, flags uint32, iov []Iovec, n *uintptr, connid *SaeConnID) (err error) { + var _p0 unsafe.Pointer + if len(iov) > 0 { + _p0 = unsafe.Pointer(&iov[0]) + } else { + _p0 = unsafe.Pointer(&_zero) + } + _, _, e1 := syscall_syscall9(libc_connectx_trampoline_addr, uintptr(fd), uintptr(unsafe.Pointer(endpoints)), uintptr(associd), uintptr(flags), uintptr(_p0), uintptr(len(iov)), uintptr(unsafe.Pointer(n)), uintptr(unsafe.Pointer(connid)), 0) + if e1 != 0 { + err = errnoErr(e1) + } + return +} + +var libc_connectx_trampoline_addr uintptr + +//go:cgo_import_dynamic libc_connectx connectx "/usr/lib/libSystem.B.dylib" + +// THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT + func sendfile(infd int, outfd int, offset int64, len *int64, hdtr unsafe.Pointer, flags int) (err error) { _, _, e1 := syscall_syscall6(libc_sendfile_trampoline_addr, uintptr(infd), uintptr(outfd), uintptr(offset), uintptr(unsafe.Pointer(len)), uintptr(hdtr), uintptr(flags)) if e1 != 0 { @@ -2411,6 +2512,90 @@ var libc_munmap_trampoline_addr uintptr // THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT +func readv(fd int, iovecs []Iovec) (n int, err error) { + var _p0 unsafe.Pointer + if len(iovecs) > 0 { + _p0 = unsafe.Pointer(&iovecs[0]) + } else { + _p0 = unsafe.Pointer(&_zero) + } + r0, _, e1 := syscall_syscall(libc_readv_trampoline_addr, uintptr(fd), uintptr(_p0), uintptr(len(iovecs))) + n = int(r0) + if e1 != 0 { + err = errnoErr(e1) + } + return +} + +var libc_readv_trampoline_addr uintptr + +//go:cgo_import_dynamic libc_readv readv "/usr/lib/libSystem.B.dylib" + +// THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT + +func preadv(fd int, iovecs []Iovec, offset int64) (n int, err error) { + var _p0 unsafe.Pointer + if len(iovecs) > 0 { + _p0 = unsafe.Pointer(&iovecs[0]) + } else { + _p0 = unsafe.Pointer(&_zero) + } + r0, _, e1 := syscall_syscall6(libc_preadv_trampoline_addr, uintptr(fd), uintptr(_p0), uintptr(len(iovecs)), uintptr(offset), 0, 0) + n = int(r0) + if e1 != 0 { + err = errnoErr(e1) + } + return +} + +var libc_preadv_trampoline_addr uintptr + +//go:cgo_import_dynamic libc_preadv preadv "/usr/lib/libSystem.B.dylib" + +// THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT + +func writev(fd int, iovecs []Iovec) (n int, err error) { + var _p0 unsafe.Pointer + if len(iovecs) > 0 { + _p0 = unsafe.Pointer(&iovecs[0]) + } else { + _p0 = unsafe.Pointer(&_zero) + } + r0, _, e1 := syscall_syscall(libc_writev_trampoline_addr, uintptr(fd), uintptr(_p0), uintptr(len(iovecs))) + n = int(r0) + if e1 != 0 { + err = errnoErr(e1) + } + return +} + +var libc_writev_trampoline_addr uintptr + +//go:cgo_import_dynamic libc_writev writev "/usr/lib/libSystem.B.dylib" + +// THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT + +func pwritev(fd int, iovecs []Iovec, offset int64) (n int, err error) { + var _p0 unsafe.Pointer + if len(iovecs) > 0 { + _p0 = unsafe.Pointer(&iovecs[0]) + } else { + _p0 = unsafe.Pointer(&_zero) + } + r0, _, e1 := syscall_syscall6(libc_pwritev_trampoline_addr, uintptr(fd), uintptr(_p0), uintptr(len(iovecs)), uintptr(offset), 0, 0) + n = int(r0) + if e1 != 0 { + err = errnoErr(e1) + } + return +} + +var libc_pwritev_trampoline_addr uintptr + +//go:cgo_import_dynamic libc_pwritev pwritev "/usr/lib/libSystem.B.dylib" + +// THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT + func Fstat(fd int, stat *Stat_t) (err error) { _, _, e1 := syscall_syscall(libc_fstat_trampoline_addr, uintptr(fd), uintptr(unsafe.Pointer(stat)), 0) if e1 != 0 { diff --git a/vendor/golang.org/x/sys/unix/zsyscall_darwin_arm64.s b/vendor/golang.org/x/sys/unix/zsyscall_darwin_arm64.s index 08362c1..7f8998b 100644 --- a/vendor/golang.org/x/sys/unix/zsyscall_darwin_arm64.s +++ b/vendor/golang.org/x/sys/unix/zsyscall_darwin_arm64.s @@ -223,11 +223,36 @@ TEXT libc_ioctl_trampoline<>(SB),NOSPLIT,$0-0 GLOBL ·libc_ioctl_trampoline_addr(SB), RODATA, $8 DATA ·libc_ioctl_trampoline_addr(SB)/8, $libc_ioctl_trampoline<>(SB) +TEXT libc_renamex_np_trampoline<>(SB),NOSPLIT,$0-0 + JMP libc_renamex_np(SB) +GLOBL ·libc_renamex_np_trampoline_addr(SB), RODATA, $8 +DATA ·libc_renamex_np_trampoline_addr(SB)/8, $libc_renamex_np_trampoline<>(SB) + +TEXT libc_renameatx_np_trampoline<>(SB),NOSPLIT,$0-0 + JMP libc_renameatx_np(SB) +GLOBL ·libc_renameatx_np_trampoline_addr(SB), RODATA, $8 +DATA ·libc_renameatx_np_trampoline_addr(SB)/8, $libc_renameatx_np_trampoline<>(SB) + TEXT libc_sysctl_trampoline<>(SB),NOSPLIT,$0-0 JMP libc_sysctl(SB) GLOBL ·libc_sysctl_trampoline_addr(SB), RODATA, $8 DATA ·libc_sysctl_trampoline_addr(SB)/8, $libc_sysctl_trampoline<>(SB) +TEXT libc_pthread_chdir_np_trampoline<>(SB),NOSPLIT,$0-0 + JMP libc_pthread_chdir_np(SB) +GLOBL ·libc_pthread_chdir_np_trampoline_addr(SB), RODATA, $8 +DATA ·libc_pthread_chdir_np_trampoline_addr(SB)/8, $libc_pthread_chdir_np_trampoline<>(SB) + +TEXT libc_pthread_fchdir_np_trampoline<>(SB),NOSPLIT,$0-0 + JMP libc_pthread_fchdir_np(SB) +GLOBL ·libc_pthread_fchdir_np_trampoline_addr(SB), RODATA, $8 +DATA ·libc_pthread_fchdir_np_trampoline_addr(SB)/8, $libc_pthread_fchdir_np_trampoline<>(SB) + +TEXT libc_connectx_trampoline<>(SB),NOSPLIT,$0-0 + JMP libc_connectx(SB) +GLOBL ·libc_connectx_trampoline_addr(SB), RODATA, $8 +DATA ·libc_connectx_trampoline_addr(SB)/8, $libc_connectx_trampoline<>(SB) + TEXT libc_sendfile_trampoline<>(SB),NOSPLIT,$0-0 JMP libc_sendfile(SB) GLOBL ·libc_sendfile_trampoline_addr(SB), RODATA, $8 @@ -713,6 +738,26 @@ TEXT libc_munmap_trampoline<>(SB),NOSPLIT,$0-0 GLOBL ·libc_munmap_trampoline_addr(SB), RODATA, $8 DATA ·libc_munmap_trampoline_addr(SB)/8, $libc_munmap_trampoline<>(SB) +TEXT libc_readv_trampoline<>(SB),NOSPLIT,$0-0 + JMP libc_readv(SB) +GLOBL ·libc_readv_trampoline_addr(SB), RODATA, $8 +DATA ·libc_readv_trampoline_addr(SB)/8, $libc_readv_trampoline<>(SB) + +TEXT libc_preadv_trampoline<>(SB),NOSPLIT,$0-0 + JMP libc_preadv(SB) +GLOBL ·libc_preadv_trampoline_addr(SB), RODATA, $8 +DATA ·libc_preadv_trampoline_addr(SB)/8, $libc_preadv_trampoline<>(SB) + +TEXT libc_writev_trampoline<>(SB),NOSPLIT,$0-0 + JMP libc_writev(SB) +GLOBL ·libc_writev_trampoline_addr(SB), RODATA, $8 +DATA ·libc_writev_trampoline_addr(SB)/8, $libc_writev_trampoline<>(SB) + +TEXT libc_pwritev_trampoline<>(SB),NOSPLIT,$0-0 + JMP libc_pwritev(SB) +GLOBL ·libc_pwritev_trampoline_addr(SB), RODATA, $8 +DATA ·libc_pwritev_trampoline_addr(SB)/8, $libc_pwritev_trampoline<>(SB) + TEXT libc_fstat_trampoline<>(SB),NOSPLIT,$0-0 JMP libc_fstat(SB) GLOBL ·libc_fstat_trampoline_addr(SB), RODATA, $8 diff --git a/vendor/golang.org/x/sys/unix/zsyscall_linux.go b/vendor/golang.org/x/sys/unix/zsyscall_linux.go index 87d8612..5cc1e8e 100644 --- a/vendor/golang.org/x/sys/unix/zsyscall_linux.go +++ b/vendor/golang.org/x/sys/unix/zsyscall_linux.go @@ -592,6 +592,16 @@ func ClockGettime(clockid int32, time *Timespec) (err error) { // THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT +func ClockSettime(clockid int32, time *Timespec) (err error) { + _, _, e1 := Syscall(SYS_CLOCK_SETTIME, uintptr(clockid), uintptr(unsafe.Pointer(time)), 0) + if e1 != 0 { + err = errnoErr(e1) + } + return +} + +// THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT + func ClockNanosleep(clockid int32, flags int, request *Timespec, remain *Timespec) (err error) { _, _, e1 := Syscall6(SYS_CLOCK_NANOSLEEP, uintptr(clockid), uintptr(flags), uintptr(unsafe.Pointer(request)), uintptr(unsafe.Pointer(remain)), 0, 0) if e1 != 0 { @@ -971,23 +981,6 @@ func Getpriority(which int, who int) (prio int, err error) { // THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT -func Getrandom(buf []byte, flags int) (n int, err error) { - var _p0 unsafe.Pointer - if len(buf) > 0 { - _p0 = unsafe.Pointer(&buf[0]) - } else { - _p0 = unsafe.Pointer(&_zero) - } - r0, _, e1 := Syscall(SYS_GETRANDOM, uintptr(_p0), uintptr(len(buf)), uintptr(flags)) - n = int(r0) - if e1 != 0 { - err = errnoErr(e1) - } - return -} - -// THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT - func Getrusage(who int, rusage *Rusage) (err error) { _, _, e1 := RawSyscall(SYS_GETRUSAGE, uintptr(who), uintptr(unsafe.Pointer(rusage)), 0) if e1 != 0 { @@ -2229,3 +2222,19 @@ func Cachestat(fd uint, crange *CachestatRange, cstat *Cachestat_t, flags uint) } return } + +// THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT + +func Mseal(b []byte, flags uint) (err error) { + var _p0 unsafe.Pointer + if len(b) > 0 { + _p0 = unsafe.Pointer(&b[0]) + } else { + _p0 = unsafe.Pointer(&_zero) + } + _, _, e1 := Syscall(SYS_MSEAL, uintptr(_p0), uintptr(len(b)), uintptr(flags)) + if e1 != 0 { + err = errnoErr(e1) + } + return +} diff --git a/vendor/golang.org/x/sys/unix/zsyscall_openbsd_386.go b/vendor/golang.org/x/sys/unix/zsyscall_openbsd_386.go index 9dc4241..1851df1 100644 --- a/vendor/golang.org/x/sys/unix/zsyscall_openbsd_386.go +++ b/vendor/golang.org/x/sys/unix/zsyscall_openbsd_386.go @@ -1493,6 +1493,30 @@ var libc_mknodat_trampoline_addr uintptr // THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT +func Mount(fsType string, dir string, flags int, data unsafe.Pointer) (err error) { + var _p0 *byte + _p0, err = BytePtrFromString(fsType) + if err != nil { + return + } + var _p1 *byte + _p1, err = BytePtrFromString(dir) + if err != nil { + return + } + _, _, e1 := syscall_syscall6(libc_mount_trampoline_addr, uintptr(unsafe.Pointer(_p0)), uintptr(unsafe.Pointer(_p1)), uintptr(flags), uintptr(data), 0, 0) + if e1 != 0 { + err = errnoErr(e1) + } + return +} + +var libc_mount_trampoline_addr uintptr + +//go:cgo_import_dynamic libc_mount mount "libc.so" + +// THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT + func Nanosleep(time *Timespec, leftover *Timespec) (err error) { _, _, e1 := syscall_syscall(libc_nanosleep_trampoline_addr, uintptr(unsafe.Pointer(time)), uintptr(unsafe.Pointer(leftover)), 0) if e1 != 0 { diff --git a/vendor/golang.org/x/sys/unix/zsyscall_openbsd_386.s b/vendor/golang.org/x/sys/unix/zsyscall_openbsd_386.s index 41b5617..0b43c69 100644 --- a/vendor/golang.org/x/sys/unix/zsyscall_openbsd_386.s +++ b/vendor/golang.org/x/sys/unix/zsyscall_openbsd_386.s @@ -463,6 +463,11 @@ TEXT libc_mknodat_trampoline<>(SB),NOSPLIT,$0-0 GLOBL ·libc_mknodat_trampoline_addr(SB), RODATA, $4 DATA ·libc_mknodat_trampoline_addr(SB)/4, $libc_mknodat_trampoline<>(SB) +TEXT libc_mount_trampoline<>(SB),NOSPLIT,$0-0 + JMP libc_mount(SB) +GLOBL ·libc_mount_trampoline_addr(SB), RODATA, $4 +DATA ·libc_mount_trampoline_addr(SB)/4, $libc_mount_trampoline<>(SB) + TEXT libc_nanosleep_trampoline<>(SB),NOSPLIT,$0-0 JMP libc_nanosleep(SB) GLOBL ·libc_nanosleep_trampoline_addr(SB), RODATA, $4 diff --git a/vendor/golang.org/x/sys/unix/zsyscall_openbsd_amd64.go b/vendor/golang.org/x/sys/unix/zsyscall_openbsd_amd64.go index 0d3a075..e1ec0db 100644 --- a/vendor/golang.org/x/sys/unix/zsyscall_openbsd_amd64.go +++ b/vendor/golang.org/x/sys/unix/zsyscall_openbsd_amd64.go @@ -1493,6 +1493,30 @@ var libc_mknodat_trampoline_addr uintptr // THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT +func Mount(fsType string, dir string, flags int, data unsafe.Pointer) (err error) { + var _p0 *byte + _p0, err = BytePtrFromString(fsType) + if err != nil { + return + } + var _p1 *byte + _p1, err = BytePtrFromString(dir) + if err != nil { + return + } + _, _, e1 := syscall_syscall6(libc_mount_trampoline_addr, uintptr(unsafe.Pointer(_p0)), uintptr(unsafe.Pointer(_p1)), uintptr(flags), uintptr(data), 0, 0) + if e1 != 0 { + err = errnoErr(e1) + } + return +} + +var libc_mount_trampoline_addr uintptr + +//go:cgo_import_dynamic libc_mount mount "libc.so" + +// THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT + func Nanosleep(time *Timespec, leftover *Timespec) (err error) { _, _, e1 := syscall_syscall(libc_nanosleep_trampoline_addr, uintptr(unsafe.Pointer(time)), uintptr(unsafe.Pointer(leftover)), 0) if e1 != 0 { diff --git a/vendor/golang.org/x/sys/unix/zsyscall_openbsd_amd64.s b/vendor/golang.org/x/sys/unix/zsyscall_openbsd_amd64.s index 4019a65..880c6d6 100644 --- a/vendor/golang.org/x/sys/unix/zsyscall_openbsd_amd64.s +++ b/vendor/golang.org/x/sys/unix/zsyscall_openbsd_amd64.s @@ -463,6 +463,11 @@ TEXT libc_mknodat_trampoline<>(SB),NOSPLIT,$0-0 GLOBL ·libc_mknodat_trampoline_addr(SB), RODATA, $8 DATA ·libc_mknodat_trampoline_addr(SB)/8, $libc_mknodat_trampoline<>(SB) +TEXT libc_mount_trampoline<>(SB),NOSPLIT,$0-0 + JMP libc_mount(SB) +GLOBL ·libc_mount_trampoline_addr(SB), RODATA, $8 +DATA ·libc_mount_trampoline_addr(SB)/8, $libc_mount_trampoline<>(SB) + TEXT libc_nanosleep_trampoline<>(SB),NOSPLIT,$0-0 JMP libc_nanosleep(SB) GLOBL ·libc_nanosleep_trampoline_addr(SB), RODATA, $8 diff --git a/vendor/golang.org/x/sys/unix/zsyscall_openbsd_arm.go b/vendor/golang.org/x/sys/unix/zsyscall_openbsd_arm.go index c39f777..7c8452a 100644 --- a/vendor/golang.org/x/sys/unix/zsyscall_openbsd_arm.go +++ b/vendor/golang.org/x/sys/unix/zsyscall_openbsd_arm.go @@ -1493,6 +1493,30 @@ var libc_mknodat_trampoline_addr uintptr // THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT +func Mount(fsType string, dir string, flags int, data unsafe.Pointer) (err error) { + var _p0 *byte + _p0, err = BytePtrFromString(fsType) + if err != nil { + return + } + var _p1 *byte + _p1, err = BytePtrFromString(dir) + if err != nil { + return + } + _, _, e1 := syscall_syscall6(libc_mount_trampoline_addr, uintptr(unsafe.Pointer(_p0)), uintptr(unsafe.Pointer(_p1)), uintptr(flags), uintptr(data), 0, 0) + if e1 != 0 { + err = errnoErr(e1) + } + return +} + +var libc_mount_trampoline_addr uintptr + +//go:cgo_import_dynamic libc_mount mount "libc.so" + +// THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT + func Nanosleep(time *Timespec, leftover *Timespec) (err error) { _, _, e1 := syscall_syscall(libc_nanosleep_trampoline_addr, uintptr(unsafe.Pointer(time)), uintptr(unsafe.Pointer(leftover)), 0) if e1 != 0 { diff --git a/vendor/golang.org/x/sys/unix/zsyscall_openbsd_arm.s b/vendor/golang.org/x/sys/unix/zsyscall_openbsd_arm.s index ac4af24..b8ef95b 100644 --- a/vendor/golang.org/x/sys/unix/zsyscall_openbsd_arm.s +++ b/vendor/golang.org/x/sys/unix/zsyscall_openbsd_arm.s @@ -463,6 +463,11 @@ TEXT libc_mknodat_trampoline<>(SB),NOSPLIT,$0-0 GLOBL ·libc_mknodat_trampoline_addr(SB), RODATA, $4 DATA ·libc_mknodat_trampoline_addr(SB)/4, $libc_mknodat_trampoline<>(SB) +TEXT libc_mount_trampoline<>(SB),NOSPLIT,$0-0 + JMP libc_mount(SB) +GLOBL ·libc_mount_trampoline_addr(SB), RODATA, $4 +DATA ·libc_mount_trampoline_addr(SB)/4, $libc_mount_trampoline<>(SB) + TEXT libc_nanosleep_trampoline<>(SB),NOSPLIT,$0-0 JMP libc_nanosleep(SB) GLOBL ·libc_nanosleep_trampoline_addr(SB), RODATA, $4 diff --git a/vendor/golang.org/x/sys/unix/zsyscall_openbsd_arm64.go b/vendor/golang.org/x/sys/unix/zsyscall_openbsd_arm64.go index 57571d0..2ffdf86 100644 --- a/vendor/golang.org/x/sys/unix/zsyscall_openbsd_arm64.go +++ b/vendor/golang.org/x/sys/unix/zsyscall_openbsd_arm64.go @@ -1493,6 +1493,30 @@ var libc_mknodat_trampoline_addr uintptr // THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT +func Mount(fsType string, dir string, flags int, data unsafe.Pointer) (err error) { + var _p0 *byte + _p0, err = BytePtrFromString(fsType) + if err != nil { + return + } + var _p1 *byte + _p1, err = BytePtrFromString(dir) + if err != nil { + return + } + _, _, e1 := syscall_syscall6(libc_mount_trampoline_addr, uintptr(unsafe.Pointer(_p0)), uintptr(unsafe.Pointer(_p1)), uintptr(flags), uintptr(data), 0, 0) + if e1 != 0 { + err = errnoErr(e1) + } + return +} + +var libc_mount_trampoline_addr uintptr + +//go:cgo_import_dynamic libc_mount mount "libc.so" + +// THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT + func Nanosleep(time *Timespec, leftover *Timespec) (err error) { _, _, e1 := syscall_syscall(libc_nanosleep_trampoline_addr, uintptr(unsafe.Pointer(time)), uintptr(unsafe.Pointer(leftover)), 0) if e1 != 0 { diff --git a/vendor/golang.org/x/sys/unix/zsyscall_openbsd_arm64.s b/vendor/golang.org/x/sys/unix/zsyscall_openbsd_arm64.s index f77d532..2af3b5c 100644 --- a/vendor/golang.org/x/sys/unix/zsyscall_openbsd_arm64.s +++ b/vendor/golang.org/x/sys/unix/zsyscall_openbsd_arm64.s @@ -463,6 +463,11 @@ TEXT libc_mknodat_trampoline<>(SB),NOSPLIT,$0-0 GLOBL ·libc_mknodat_trampoline_addr(SB), RODATA, $8 DATA ·libc_mknodat_trampoline_addr(SB)/8, $libc_mknodat_trampoline<>(SB) +TEXT libc_mount_trampoline<>(SB),NOSPLIT,$0-0 + JMP libc_mount(SB) +GLOBL ·libc_mount_trampoline_addr(SB), RODATA, $8 +DATA ·libc_mount_trampoline_addr(SB)/8, $libc_mount_trampoline<>(SB) + TEXT libc_nanosleep_trampoline<>(SB),NOSPLIT,$0-0 JMP libc_nanosleep(SB) GLOBL ·libc_nanosleep_trampoline_addr(SB), RODATA, $8 diff --git a/vendor/golang.org/x/sys/unix/zsyscall_openbsd_mips64.go b/vendor/golang.org/x/sys/unix/zsyscall_openbsd_mips64.go index e62963e..1da08d5 100644 --- a/vendor/golang.org/x/sys/unix/zsyscall_openbsd_mips64.go +++ b/vendor/golang.org/x/sys/unix/zsyscall_openbsd_mips64.go @@ -1493,6 +1493,30 @@ var libc_mknodat_trampoline_addr uintptr // THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT +func Mount(fsType string, dir string, flags int, data unsafe.Pointer) (err error) { + var _p0 *byte + _p0, err = BytePtrFromString(fsType) + if err != nil { + return + } + var _p1 *byte + _p1, err = BytePtrFromString(dir) + if err != nil { + return + } + _, _, e1 := syscall_syscall6(libc_mount_trampoline_addr, uintptr(unsafe.Pointer(_p0)), uintptr(unsafe.Pointer(_p1)), uintptr(flags), uintptr(data), 0, 0) + if e1 != 0 { + err = errnoErr(e1) + } + return +} + +var libc_mount_trampoline_addr uintptr + +//go:cgo_import_dynamic libc_mount mount "libc.so" + +// THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT + func Nanosleep(time *Timespec, leftover *Timespec) (err error) { _, _, e1 := syscall_syscall(libc_nanosleep_trampoline_addr, uintptr(unsafe.Pointer(time)), uintptr(unsafe.Pointer(leftover)), 0) if e1 != 0 { diff --git a/vendor/golang.org/x/sys/unix/zsyscall_openbsd_mips64.s b/vendor/golang.org/x/sys/unix/zsyscall_openbsd_mips64.s index fae140b..b7a2513 100644 --- a/vendor/golang.org/x/sys/unix/zsyscall_openbsd_mips64.s +++ b/vendor/golang.org/x/sys/unix/zsyscall_openbsd_mips64.s @@ -463,6 +463,11 @@ TEXT libc_mknodat_trampoline<>(SB),NOSPLIT,$0-0 GLOBL ·libc_mknodat_trampoline_addr(SB), RODATA, $8 DATA ·libc_mknodat_trampoline_addr(SB)/8, $libc_mknodat_trampoline<>(SB) +TEXT libc_mount_trampoline<>(SB),NOSPLIT,$0-0 + JMP libc_mount(SB) +GLOBL ·libc_mount_trampoline_addr(SB), RODATA, $8 +DATA ·libc_mount_trampoline_addr(SB)/8, $libc_mount_trampoline<>(SB) + TEXT libc_nanosleep_trampoline<>(SB),NOSPLIT,$0-0 JMP libc_nanosleep(SB) GLOBL ·libc_nanosleep_trampoline_addr(SB), RODATA, $8 diff --git a/vendor/golang.org/x/sys/unix/zsyscall_openbsd_ppc64.go b/vendor/golang.org/x/sys/unix/zsyscall_openbsd_ppc64.go index 0083135..6e85b0a 100644 --- a/vendor/golang.org/x/sys/unix/zsyscall_openbsd_ppc64.go +++ b/vendor/golang.org/x/sys/unix/zsyscall_openbsd_ppc64.go @@ -1493,6 +1493,30 @@ var libc_mknodat_trampoline_addr uintptr // THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT +func Mount(fsType string, dir string, flags int, data unsafe.Pointer) (err error) { + var _p0 *byte + _p0, err = BytePtrFromString(fsType) + if err != nil { + return + } + var _p1 *byte + _p1, err = BytePtrFromString(dir) + if err != nil { + return + } + _, _, e1 := syscall_syscall6(libc_mount_trampoline_addr, uintptr(unsafe.Pointer(_p0)), uintptr(unsafe.Pointer(_p1)), uintptr(flags), uintptr(data), 0, 0) + if e1 != 0 { + err = errnoErr(e1) + } + return +} + +var libc_mount_trampoline_addr uintptr + +//go:cgo_import_dynamic libc_mount mount "libc.so" + +// THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT + func Nanosleep(time *Timespec, leftover *Timespec) (err error) { _, _, e1 := syscall_syscall(libc_nanosleep_trampoline_addr, uintptr(unsafe.Pointer(time)), uintptr(unsafe.Pointer(leftover)), 0) if e1 != 0 { diff --git a/vendor/golang.org/x/sys/unix/zsyscall_openbsd_ppc64.s b/vendor/golang.org/x/sys/unix/zsyscall_openbsd_ppc64.s index 9d1e0ff..f15dadf 100644 --- a/vendor/golang.org/x/sys/unix/zsyscall_openbsd_ppc64.s +++ b/vendor/golang.org/x/sys/unix/zsyscall_openbsd_ppc64.s @@ -555,6 +555,12 @@ TEXT libc_mknodat_trampoline<>(SB),NOSPLIT,$0-0 GLOBL ·libc_mknodat_trampoline_addr(SB), RODATA, $8 DATA ·libc_mknodat_trampoline_addr(SB)/8, $libc_mknodat_trampoline<>(SB) +TEXT libc_mount_trampoline<>(SB),NOSPLIT,$0-0 + CALL libc_mount(SB) + RET +GLOBL ·libc_mount_trampoline_addr(SB), RODATA, $8 +DATA ·libc_mount_trampoline_addr(SB)/8, $libc_mount_trampoline<>(SB) + TEXT libc_nanosleep_trampoline<>(SB),NOSPLIT,$0-0 CALL libc_nanosleep(SB) RET diff --git a/vendor/golang.org/x/sys/unix/zsyscall_openbsd_riscv64.go b/vendor/golang.org/x/sys/unix/zsyscall_openbsd_riscv64.go index 79029ed..28b487d 100644 --- a/vendor/golang.org/x/sys/unix/zsyscall_openbsd_riscv64.go +++ b/vendor/golang.org/x/sys/unix/zsyscall_openbsd_riscv64.go @@ -1493,6 +1493,30 @@ var libc_mknodat_trampoline_addr uintptr // THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT +func Mount(fsType string, dir string, flags int, data unsafe.Pointer) (err error) { + var _p0 *byte + _p0, err = BytePtrFromString(fsType) + if err != nil { + return + } + var _p1 *byte + _p1, err = BytePtrFromString(dir) + if err != nil { + return + } + _, _, e1 := syscall_syscall6(libc_mount_trampoline_addr, uintptr(unsafe.Pointer(_p0)), uintptr(unsafe.Pointer(_p1)), uintptr(flags), uintptr(data), 0, 0) + if e1 != 0 { + err = errnoErr(e1) + } + return +} + +var libc_mount_trampoline_addr uintptr + +//go:cgo_import_dynamic libc_mount mount "libc.so" + +// THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT + func Nanosleep(time *Timespec, leftover *Timespec) (err error) { _, _, e1 := syscall_syscall(libc_nanosleep_trampoline_addr, uintptr(unsafe.Pointer(time)), uintptr(unsafe.Pointer(leftover)), 0) if e1 != 0 { diff --git a/vendor/golang.org/x/sys/unix/zsyscall_openbsd_riscv64.s b/vendor/golang.org/x/sys/unix/zsyscall_openbsd_riscv64.s index da115f9..1e7f321 100644 --- a/vendor/golang.org/x/sys/unix/zsyscall_openbsd_riscv64.s +++ b/vendor/golang.org/x/sys/unix/zsyscall_openbsd_riscv64.s @@ -463,6 +463,11 @@ TEXT libc_mknodat_trampoline<>(SB),NOSPLIT,$0-0 GLOBL ·libc_mknodat_trampoline_addr(SB), RODATA, $8 DATA ·libc_mknodat_trampoline_addr(SB)/8, $libc_mknodat_trampoline<>(SB) +TEXT libc_mount_trampoline<>(SB),NOSPLIT,$0-0 + JMP libc_mount(SB) +GLOBL ·libc_mount_trampoline_addr(SB), RODATA, $8 +DATA ·libc_mount_trampoline_addr(SB)/8, $libc_mount_trampoline<>(SB) + TEXT libc_nanosleep_trampoline<>(SB),NOSPLIT,$0-0 JMP libc_nanosleep(SB) GLOBL ·libc_nanosleep_trampoline_addr(SB), RODATA, $8 diff --git a/vendor/golang.org/x/sys/unix/zsyscall_solaris_amd64.go b/vendor/golang.org/x/sys/unix/zsyscall_solaris_amd64.go index 829b87f..b4609c2 100644 --- a/vendor/golang.org/x/sys/unix/zsyscall_solaris_amd64.go +++ b/vendor/golang.org/x/sys/unix/zsyscall_solaris_amd64.go @@ -72,7 +72,7 @@ import ( //go:cgo_import_dynamic libc_kill kill "libc.so" //go:cgo_import_dynamic libc_lchown lchown "libc.so" //go:cgo_import_dynamic libc_link link "libc.so" -//go:cgo_import_dynamic libc___xnet_llisten __xnet_llisten "libsocket.so" +//go:cgo_import_dynamic libc___xnet_listen __xnet_listen "libsocket.so" //go:cgo_import_dynamic libc_lstat lstat "libc.so" //go:cgo_import_dynamic libc_madvise madvise "libc.so" //go:cgo_import_dynamic libc_mkdir mkdir "libc.so" @@ -141,6 +141,16 @@ import ( //go:cgo_import_dynamic libc_getpeername getpeername "libsocket.so" //go:cgo_import_dynamic libc_setsockopt setsockopt "libsocket.so" //go:cgo_import_dynamic libc_recvfrom recvfrom "libsocket.so" +//go:cgo_import_dynamic libc_getpeerucred getpeerucred "libc.so" +//go:cgo_import_dynamic libc_ucred_get ucred_get "libc.so" +//go:cgo_import_dynamic libc_ucred_geteuid ucred_geteuid "libc.so" +//go:cgo_import_dynamic libc_ucred_getegid ucred_getegid "libc.so" +//go:cgo_import_dynamic libc_ucred_getruid ucred_getruid "libc.so" +//go:cgo_import_dynamic libc_ucred_getrgid ucred_getrgid "libc.so" +//go:cgo_import_dynamic libc_ucred_getsuid ucred_getsuid "libc.so" +//go:cgo_import_dynamic libc_ucred_getsgid ucred_getsgid "libc.so" +//go:cgo_import_dynamic libc_ucred_getpid ucred_getpid "libc.so" +//go:cgo_import_dynamic libc_ucred_free ucred_free "libc.so" //go:cgo_import_dynamic libc_port_create port_create "libc.so" //go:cgo_import_dynamic libc_port_associate port_associate "libc.so" //go:cgo_import_dynamic libc_port_dissociate port_dissociate "libc.so" @@ -211,7 +221,7 @@ import ( //go:linkname procKill libc_kill //go:linkname procLchown libc_lchown //go:linkname procLink libc_link -//go:linkname proc__xnet_llisten libc___xnet_llisten +//go:linkname proc__xnet_listen libc___xnet_listen //go:linkname procLstat libc_lstat //go:linkname procMadvise libc_madvise //go:linkname procMkdir libc_mkdir @@ -280,6 +290,16 @@ import ( //go:linkname procgetpeername libc_getpeername //go:linkname procsetsockopt libc_setsockopt //go:linkname procrecvfrom libc_recvfrom +//go:linkname procgetpeerucred libc_getpeerucred +//go:linkname procucred_get libc_ucred_get +//go:linkname procucred_geteuid libc_ucred_geteuid +//go:linkname procucred_getegid libc_ucred_getegid +//go:linkname procucred_getruid libc_ucred_getruid +//go:linkname procucred_getrgid libc_ucred_getrgid +//go:linkname procucred_getsuid libc_ucred_getsuid +//go:linkname procucred_getsgid libc_ucred_getsgid +//go:linkname procucred_getpid libc_ucred_getpid +//go:linkname procucred_free libc_ucred_free //go:linkname procport_create libc_port_create //go:linkname procport_associate libc_port_associate //go:linkname procport_dissociate libc_port_dissociate @@ -351,7 +371,7 @@ var ( procKill, procLchown, procLink, - proc__xnet_llisten, + proc__xnet_listen, procLstat, procMadvise, procMkdir, @@ -420,6 +440,16 @@ var ( procgetpeername, procsetsockopt, procrecvfrom, + procgetpeerucred, + procucred_get, + procucred_geteuid, + procucred_getegid, + procucred_getruid, + procucred_getrgid, + procucred_getsuid, + procucred_getsgid, + procucred_getpid, + procucred_free, procport_create, procport_associate, procport_dissociate, @@ -1148,7 +1178,7 @@ func Link(path string, link string) (err error) { // THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT func Listen(s int, backlog int) (err error) { - _, _, e1 := sysvicall6(uintptr(unsafe.Pointer(&proc__xnet_llisten)), 2, uintptr(s), uintptr(backlog), 0, 0, 0, 0) + _, _, e1 := sysvicall6(uintptr(unsafe.Pointer(&proc__xnet_listen)), 2, uintptr(s), uintptr(backlog), 0, 0, 0, 0) if e1 != 0 { err = errnoErr(e1) } @@ -2029,6 +2059,90 @@ func recvfrom(fd int, p []byte, flags int, from *RawSockaddrAny, fromlen *_Sockl // THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT +func getpeerucred(fd uintptr, ucred *uintptr) (err error) { + _, _, e1 := sysvicall6(uintptr(unsafe.Pointer(&procgetpeerucred)), 2, uintptr(fd), uintptr(unsafe.Pointer(ucred)), 0, 0, 0, 0) + if e1 != 0 { + err = errnoErr(e1) + } + return +} + +// THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT + +func ucredGet(pid int) (ucred uintptr, err error) { + r0, _, e1 := sysvicall6(uintptr(unsafe.Pointer(&procucred_get)), 1, uintptr(pid), 0, 0, 0, 0, 0) + ucred = uintptr(r0) + if e1 != 0 { + err = errnoErr(e1) + } + return +} + +// THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT + +func ucredGeteuid(ucred uintptr) (uid int) { + r0, _, _ := sysvicall6(uintptr(unsafe.Pointer(&procucred_geteuid)), 1, uintptr(ucred), 0, 0, 0, 0, 0) + uid = int(r0) + return +} + +// THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT + +func ucredGetegid(ucred uintptr) (gid int) { + r0, _, _ := sysvicall6(uintptr(unsafe.Pointer(&procucred_getegid)), 1, uintptr(ucred), 0, 0, 0, 0, 0) + gid = int(r0) + return +} + +// THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT + +func ucredGetruid(ucred uintptr) (uid int) { + r0, _, _ := sysvicall6(uintptr(unsafe.Pointer(&procucred_getruid)), 1, uintptr(ucred), 0, 0, 0, 0, 0) + uid = int(r0) + return +} + +// THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT + +func ucredGetrgid(ucred uintptr) (gid int) { + r0, _, _ := sysvicall6(uintptr(unsafe.Pointer(&procucred_getrgid)), 1, uintptr(ucred), 0, 0, 0, 0, 0) + gid = int(r0) + return +} + +// THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT + +func ucredGetsuid(ucred uintptr) (uid int) { + r0, _, _ := sysvicall6(uintptr(unsafe.Pointer(&procucred_getsuid)), 1, uintptr(ucred), 0, 0, 0, 0, 0) + uid = int(r0) + return +} + +// THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT + +func ucredGetsgid(ucred uintptr) (gid int) { + r0, _, _ := sysvicall6(uintptr(unsafe.Pointer(&procucred_getsgid)), 1, uintptr(ucred), 0, 0, 0, 0, 0) + gid = int(r0) + return +} + +// THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT + +func ucredGetpid(ucred uintptr) (pid int) { + r0, _, _ := sysvicall6(uintptr(unsafe.Pointer(&procucred_getpid)), 1, uintptr(ucred), 0, 0, 0, 0, 0) + pid = int(r0) + return +} + +// THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT + +func ucredFree(ucred uintptr) { + sysvicall6(uintptr(unsafe.Pointer(&procucred_free)), 1, uintptr(ucred), 0, 0, 0, 0, 0) + return +} + +// THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT + func port_create() (n int, err error) { r0, _, e1 := sysvicall6(uintptr(unsafe.Pointer(&procport_create)), 0, 0, 0, 0, 0, 0, 0) n = int(r0) diff --git a/vendor/golang.org/x/sys/unix/zsysnum_linux_386.go b/vendor/golang.org/x/sys/unix/zsysnum_linux_386.go index 53aef5d..aca56ee 100644 --- a/vendor/golang.org/x/sys/unix/zsysnum_linux_386.go +++ b/vendor/golang.org/x/sys/unix/zsysnum_linux_386.go @@ -457,4 +457,10 @@ const ( SYS_LSM_GET_SELF_ATTR = 459 SYS_LSM_SET_SELF_ATTR = 460 SYS_LSM_LIST_MODULES = 461 + SYS_MSEAL = 462 + SYS_SETXATTRAT = 463 + SYS_GETXATTRAT = 464 + SYS_LISTXATTRAT = 465 + SYS_REMOVEXATTRAT = 466 + SYS_OPEN_TREE_ATTR = 467 ) diff --git a/vendor/golang.org/x/sys/unix/zsysnum_linux_amd64.go b/vendor/golang.org/x/sys/unix/zsysnum_linux_amd64.go index 71d5247..2ea1ef5 100644 --- a/vendor/golang.org/x/sys/unix/zsysnum_linux_amd64.go +++ b/vendor/golang.org/x/sys/unix/zsysnum_linux_amd64.go @@ -341,6 +341,7 @@ const ( SYS_STATX = 332 SYS_IO_PGETEVENTS = 333 SYS_RSEQ = 334 + SYS_URETPROBE = 335 SYS_PIDFD_SEND_SIGNAL = 424 SYS_IO_URING_SETUP = 425 SYS_IO_URING_ENTER = 426 @@ -379,4 +380,10 @@ const ( SYS_LSM_GET_SELF_ATTR = 459 SYS_LSM_SET_SELF_ATTR = 460 SYS_LSM_LIST_MODULES = 461 + SYS_MSEAL = 462 + SYS_SETXATTRAT = 463 + SYS_GETXATTRAT = 464 + SYS_LISTXATTRAT = 465 + SYS_REMOVEXATTRAT = 466 + SYS_OPEN_TREE_ATTR = 467 ) diff --git a/vendor/golang.org/x/sys/unix/zsysnum_linux_arm.go b/vendor/golang.org/x/sys/unix/zsysnum_linux_arm.go index c747706..d22c8af 100644 --- a/vendor/golang.org/x/sys/unix/zsysnum_linux_arm.go +++ b/vendor/golang.org/x/sys/unix/zsysnum_linux_arm.go @@ -421,4 +421,10 @@ const ( SYS_LSM_GET_SELF_ATTR = 459 SYS_LSM_SET_SELF_ATTR = 460 SYS_LSM_LIST_MODULES = 461 + SYS_MSEAL = 462 + SYS_SETXATTRAT = 463 + SYS_GETXATTRAT = 464 + SYS_LISTXATTRAT = 465 + SYS_REMOVEXATTRAT = 466 + SYS_OPEN_TREE_ATTR = 467 ) diff --git a/vendor/golang.org/x/sys/unix/zsysnum_linux_arm64.go b/vendor/golang.org/x/sys/unix/zsysnum_linux_arm64.go index f96e214..5ee264a 100644 --- a/vendor/golang.org/x/sys/unix/zsysnum_linux_arm64.go +++ b/vendor/golang.org/x/sys/unix/zsysnum_linux_arm64.go @@ -85,7 +85,7 @@ const ( SYS_SPLICE = 76 SYS_TEE = 77 SYS_READLINKAT = 78 - SYS_FSTATAT = 79 + SYS_NEWFSTATAT = 79 SYS_FSTAT = 80 SYS_SYNC = 81 SYS_FSYNC = 82 @@ -324,4 +324,10 @@ const ( SYS_LSM_GET_SELF_ATTR = 459 SYS_LSM_SET_SELF_ATTR = 460 SYS_LSM_LIST_MODULES = 461 + SYS_MSEAL = 462 + SYS_SETXATTRAT = 463 + SYS_GETXATTRAT = 464 + SYS_LISTXATTRAT = 465 + SYS_REMOVEXATTRAT = 466 + SYS_OPEN_TREE_ATTR = 467 ) diff --git a/vendor/golang.org/x/sys/unix/zsysnum_linux_loong64.go b/vendor/golang.org/x/sys/unix/zsysnum_linux_loong64.go index 2842534..f9f03eb 100644 --- a/vendor/golang.org/x/sys/unix/zsysnum_linux_loong64.go +++ b/vendor/golang.org/x/sys/unix/zsysnum_linux_loong64.go @@ -84,6 +84,8 @@ const ( SYS_SPLICE = 76 SYS_TEE = 77 SYS_READLINKAT = 78 + SYS_NEWFSTATAT = 79 + SYS_FSTAT = 80 SYS_SYNC = 81 SYS_FSYNC = 82 SYS_FDATASYNC = 83 @@ -318,4 +320,10 @@ const ( SYS_LSM_GET_SELF_ATTR = 459 SYS_LSM_SET_SELF_ATTR = 460 SYS_LSM_LIST_MODULES = 461 + SYS_MSEAL = 462 + SYS_SETXATTRAT = 463 + SYS_GETXATTRAT = 464 + SYS_LISTXATTRAT = 465 + SYS_REMOVEXATTRAT = 466 + SYS_OPEN_TREE_ATTR = 467 ) diff --git a/vendor/golang.org/x/sys/unix/zsysnum_linux_mips.go b/vendor/golang.org/x/sys/unix/zsysnum_linux_mips.go index d095301..87c2118 100644 --- a/vendor/golang.org/x/sys/unix/zsysnum_linux_mips.go +++ b/vendor/golang.org/x/sys/unix/zsysnum_linux_mips.go @@ -441,4 +441,10 @@ const ( SYS_LSM_GET_SELF_ATTR = 4459 SYS_LSM_SET_SELF_ATTR = 4460 SYS_LSM_LIST_MODULES = 4461 + SYS_MSEAL = 4462 + SYS_SETXATTRAT = 4463 + SYS_GETXATTRAT = 4464 + SYS_LISTXATTRAT = 4465 + SYS_REMOVEXATTRAT = 4466 + SYS_OPEN_TREE_ATTR = 4467 ) diff --git a/vendor/golang.org/x/sys/unix/zsysnum_linux_mips64.go b/vendor/golang.org/x/sys/unix/zsysnum_linux_mips64.go index 295c7f4..391ad10 100644 --- a/vendor/golang.org/x/sys/unix/zsysnum_linux_mips64.go +++ b/vendor/golang.org/x/sys/unix/zsysnum_linux_mips64.go @@ -371,4 +371,10 @@ const ( SYS_LSM_GET_SELF_ATTR = 5459 SYS_LSM_SET_SELF_ATTR = 5460 SYS_LSM_LIST_MODULES = 5461 + SYS_MSEAL = 5462 + SYS_SETXATTRAT = 5463 + SYS_GETXATTRAT = 5464 + SYS_LISTXATTRAT = 5465 + SYS_REMOVEXATTRAT = 5466 + SYS_OPEN_TREE_ATTR = 5467 ) diff --git a/vendor/golang.org/x/sys/unix/zsysnum_linux_mips64le.go b/vendor/golang.org/x/sys/unix/zsysnum_linux_mips64le.go index d1a9eac..5656157 100644 --- a/vendor/golang.org/x/sys/unix/zsysnum_linux_mips64le.go +++ b/vendor/golang.org/x/sys/unix/zsysnum_linux_mips64le.go @@ -371,4 +371,10 @@ const ( SYS_LSM_GET_SELF_ATTR = 5459 SYS_LSM_SET_SELF_ATTR = 5460 SYS_LSM_LIST_MODULES = 5461 + SYS_MSEAL = 5462 + SYS_SETXATTRAT = 5463 + SYS_GETXATTRAT = 5464 + SYS_LISTXATTRAT = 5465 + SYS_REMOVEXATTRAT = 5466 + SYS_OPEN_TREE_ATTR = 5467 ) diff --git a/vendor/golang.org/x/sys/unix/zsysnum_linux_mipsle.go b/vendor/golang.org/x/sys/unix/zsysnum_linux_mipsle.go index bec157c..0482b52 100644 --- a/vendor/golang.org/x/sys/unix/zsysnum_linux_mipsle.go +++ b/vendor/golang.org/x/sys/unix/zsysnum_linux_mipsle.go @@ -441,4 +441,10 @@ const ( SYS_LSM_GET_SELF_ATTR = 4459 SYS_LSM_SET_SELF_ATTR = 4460 SYS_LSM_LIST_MODULES = 4461 + SYS_MSEAL = 4462 + SYS_SETXATTRAT = 4463 + SYS_GETXATTRAT = 4464 + SYS_LISTXATTRAT = 4465 + SYS_REMOVEXATTRAT = 4466 + SYS_OPEN_TREE_ATTR = 4467 ) diff --git a/vendor/golang.org/x/sys/unix/zsysnum_linux_ppc.go b/vendor/golang.org/x/sys/unix/zsysnum_linux_ppc.go index 7ee7bdc..71806f0 100644 --- a/vendor/golang.org/x/sys/unix/zsysnum_linux_ppc.go +++ b/vendor/golang.org/x/sys/unix/zsysnum_linux_ppc.go @@ -448,4 +448,10 @@ const ( SYS_LSM_GET_SELF_ATTR = 459 SYS_LSM_SET_SELF_ATTR = 460 SYS_LSM_LIST_MODULES = 461 + SYS_MSEAL = 462 + SYS_SETXATTRAT = 463 + SYS_GETXATTRAT = 464 + SYS_LISTXATTRAT = 465 + SYS_REMOVEXATTRAT = 466 + SYS_OPEN_TREE_ATTR = 467 ) diff --git a/vendor/golang.org/x/sys/unix/zsysnum_linux_ppc64.go b/vendor/golang.org/x/sys/unix/zsysnum_linux_ppc64.go index fad1f25..e35a710 100644 --- a/vendor/golang.org/x/sys/unix/zsysnum_linux_ppc64.go +++ b/vendor/golang.org/x/sys/unix/zsysnum_linux_ppc64.go @@ -420,4 +420,10 @@ const ( SYS_LSM_GET_SELF_ATTR = 459 SYS_LSM_SET_SELF_ATTR = 460 SYS_LSM_LIST_MODULES = 461 + SYS_MSEAL = 462 + SYS_SETXATTRAT = 463 + SYS_GETXATTRAT = 464 + SYS_LISTXATTRAT = 465 + SYS_REMOVEXATTRAT = 466 + SYS_OPEN_TREE_ATTR = 467 ) diff --git a/vendor/golang.org/x/sys/unix/zsysnum_linux_ppc64le.go b/vendor/golang.org/x/sys/unix/zsysnum_linux_ppc64le.go index 7d3e163..2aea476 100644 --- a/vendor/golang.org/x/sys/unix/zsysnum_linux_ppc64le.go +++ b/vendor/golang.org/x/sys/unix/zsysnum_linux_ppc64le.go @@ -420,4 +420,10 @@ const ( SYS_LSM_GET_SELF_ATTR = 459 SYS_LSM_SET_SELF_ATTR = 460 SYS_LSM_LIST_MODULES = 461 + SYS_MSEAL = 462 + SYS_SETXATTRAT = 463 + SYS_GETXATTRAT = 464 + SYS_LISTXATTRAT = 465 + SYS_REMOVEXATTRAT = 466 + SYS_OPEN_TREE_ATTR = 467 ) diff --git a/vendor/golang.org/x/sys/unix/zsysnum_linux_riscv64.go b/vendor/golang.org/x/sys/unix/zsysnum_linux_riscv64.go index 0ed53ad..6c9bb4e 100644 --- a/vendor/golang.org/x/sys/unix/zsysnum_linux_riscv64.go +++ b/vendor/golang.org/x/sys/unix/zsysnum_linux_riscv64.go @@ -84,7 +84,7 @@ const ( SYS_SPLICE = 76 SYS_TEE = 77 SYS_READLINKAT = 78 - SYS_FSTATAT = 79 + SYS_NEWFSTATAT = 79 SYS_FSTAT = 80 SYS_SYNC = 81 SYS_FSYNC = 82 @@ -325,4 +325,10 @@ const ( SYS_LSM_GET_SELF_ATTR = 459 SYS_LSM_SET_SELF_ATTR = 460 SYS_LSM_LIST_MODULES = 461 + SYS_MSEAL = 462 + SYS_SETXATTRAT = 463 + SYS_GETXATTRAT = 464 + SYS_LISTXATTRAT = 465 + SYS_REMOVEXATTRAT = 466 + SYS_OPEN_TREE_ATTR = 467 ) diff --git a/vendor/golang.org/x/sys/unix/zsysnum_linux_s390x.go b/vendor/golang.org/x/sys/unix/zsysnum_linux_s390x.go index 2fba04a..680bc99 100644 --- a/vendor/golang.org/x/sys/unix/zsysnum_linux_s390x.go +++ b/vendor/golang.org/x/sys/unix/zsysnum_linux_s390x.go @@ -386,4 +386,10 @@ const ( SYS_LSM_GET_SELF_ATTR = 459 SYS_LSM_SET_SELF_ATTR = 460 SYS_LSM_LIST_MODULES = 461 + SYS_MSEAL = 462 + SYS_SETXATTRAT = 463 + SYS_GETXATTRAT = 464 + SYS_LISTXATTRAT = 465 + SYS_REMOVEXATTRAT = 466 + SYS_OPEN_TREE_ATTR = 467 ) diff --git a/vendor/golang.org/x/sys/unix/zsysnum_linux_sparc64.go b/vendor/golang.org/x/sys/unix/zsysnum_linux_sparc64.go index 621d00d..620f271 100644 --- a/vendor/golang.org/x/sys/unix/zsysnum_linux_sparc64.go +++ b/vendor/golang.org/x/sys/unix/zsysnum_linux_sparc64.go @@ -399,4 +399,10 @@ const ( SYS_LSM_GET_SELF_ATTR = 459 SYS_LSM_SET_SELF_ATTR = 460 SYS_LSM_LIST_MODULES = 461 + SYS_MSEAL = 462 + SYS_SETXATTRAT = 463 + SYS_GETXATTRAT = 464 + SYS_LISTXATTRAT = 465 + SYS_REMOVEXATTRAT = 466 + SYS_OPEN_TREE_ATTR = 467 ) diff --git a/vendor/golang.org/x/sys/unix/ztypes_darwin_amd64.go b/vendor/golang.org/x/sys/unix/ztypes_darwin_amd64.go index 091d107..17c53bd 100644 --- a/vendor/golang.org/x/sys/unix/ztypes_darwin_amd64.go +++ b/vendor/golang.org/x/sys/unix/ztypes_darwin_amd64.go @@ -306,6 +306,19 @@ type XVSockPgen struct { type _Socklen uint32 +type SaeAssocID uint32 + +type SaeConnID uint32 + +type SaEndpoints struct { + Srcif uint32 + Srcaddr *RawSockaddr + Srcaddrlen uint32 + Dstaddr *RawSockaddr + Dstaddrlen uint32 + _ [4]byte +} + type Xucred struct { Version uint32 Uid uint32 @@ -449,11 +462,14 @@ type FdSet struct { const ( SizeofIfMsghdr = 0x70 + SizeofIfMsghdr2 = 0xa0 SizeofIfData = 0x60 + SizeofIfData64 = 0x80 SizeofIfaMsghdr = 0x14 SizeofIfmaMsghdr = 0x10 SizeofIfmaMsghdr2 = 0x14 SizeofRtMsghdr = 0x5c + SizeofRtMsghdr2 = 0x5c SizeofRtMetrics = 0x38 ) @@ -467,6 +483,20 @@ type IfMsghdr struct { Data IfData } +type IfMsghdr2 struct { + Msglen uint16 + Version uint8 + Type uint8 + Addrs int32 + Flags int32 + Index uint16 + Snd_len int32 + Snd_maxlen int32 + Snd_drops int32 + Timer int32 + Data IfData64 +} + type IfData struct { Type uint8 Typelen uint8 @@ -499,6 +529,34 @@ type IfData struct { Reserved2 uint32 } +type IfData64 struct { + Type uint8 + Typelen uint8 + Physical uint8 + Addrlen uint8 + Hdrlen uint8 + Recvquota uint8 + Xmitquota uint8 + Unused1 uint8 + Mtu uint32 + Metric uint32 + Baudrate uint64 + Ipackets uint64 + Ierrors uint64 + Opackets uint64 + Oerrors uint64 + Collisions uint64 + Ibytes uint64 + Obytes uint64 + Imcasts uint64 + Omcasts uint64 + Iqdrops uint64 + Noproto uint64 + Recvtiming uint32 + Xmittiming uint32 + Lastchange Timeval32 +} + type IfaMsghdr struct { Msglen uint16 Version uint8 @@ -544,6 +602,21 @@ type RtMsghdr struct { Rmx RtMetrics } +type RtMsghdr2 struct { + Msglen uint16 + Version uint8 + Type uint8 + Index uint16 + Flags int32 + Addrs int32 + Refcnt int32 + Parentflags int32 + Reserved int32 + Use int32 + Inits uint32 + Rmx RtMetrics +} + type RtMetrics struct { Locks uint32 Mtu uint32 diff --git a/vendor/golang.org/x/sys/unix/ztypes_darwin_arm64.go b/vendor/golang.org/x/sys/unix/ztypes_darwin_arm64.go index 28ff4ef..2392226 100644 --- a/vendor/golang.org/x/sys/unix/ztypes_darwin_arm64.go +++ b/vendor/golang.org/x/sys/unix/ztypes_darwin_arm64.go @@ -306,6 +306,19 @@ type XVSockPgen struct { type _Socklen uint32 +type SaeAssocID uint32 + +type SaeConnID uint32 + +type SaEndpoints struct { + Srcif uint32 + Srcaddr *RawSockaddr + Srcaddrlen uint32 + Dstaddr *RawSockaddr + Dstaddrlen uint32 + _ [4]byte +} + type Xucred struct { Version uint32 Uid uint32 @@ -449,11 +462,14 @@ type FdSet struct { const ( SizeofIfMsghdr = 0x70 + SizeofIfMsghdr2 = 0xa0 SizeofIfData = 0x60 + SizeofIfData64 = 0x80 SizeofIfaMsghdr = 0x14 SizeofIfmaMsghdr = 0x10 SizeofIfmaMsghdr2 = 0x14 SizeofRtMsghdr = 0x5c + SizeofRtMsghdr2 = 0x5c SizeofRtMetrics = 0x38 ) @@ -467,6 +483,20 @@ type IfMsghdr struct { Data IfData } +type IfMsghdr2 struct { + Msglen uint16 + Version uint8 + Type uint8 + Addrs int32 + Flags int32 + Index uint16 + Snd_len int32 + Snd_maxlen int32 + Snd_drops int32 + Timer int32 + Data IfData64 +} + type IfData struct { Type uint8 Typelen uint8 @@ -499,6 +529,34 @@ type IfData struct { Reserved2 uint32 } +type IfData64 struct { + Type uint8 + Typelen uint8 + Physical uint8 + Addrlen uint8 + Hdrlen uint8 + Recvquota uint8 + Xmitquota uint8 + Unused1 uint8 + Mtu uint32 + Metric uint32 + Baudrate uint64 + Ipackets uint64 + Ierrors uint64 + Opackets uint64 + Oerrors uint64 + Collisions uint64 + Ibytes uint64 + Obytes uint64 + Imcasts uint64 + Omcasts uint64 + Iqdrops uint64 + Noproto uint64 + Recvtiming uint32 + Xmittiming uint32 + Lastchange Timeval32 +} + type IfaMsghdr struct { Msglen uint16 Version uint8 @@ -544,6 +602,21 @@ type RtMsghdr struct { Rmx RtMetrics } +type RtMsghdr2 struct { + Msglen uint16 + Version uint8 + Type uint8 + Index uint16 + Flags int32 + Addrs int32 + Refcnt int32 + Parentflags int32 + Reserved int32 + Use int32 + Inits uint32 + Rmx RtMetrics +} + type RtMetrics struct { Locks uint32 Mtu uint32 diff --git a/vendor/golang.org/x/sys/unix/ztypes_freebsd_386.go b/vendor/golang.org/x/sys/unix/ztypes_freebsd_386.go index 6cbd094..51e13eb 100644 --- a/vendor/golang.org/x/sys/unix/ztypes_freebsd_386.go +++ b/vendor/golang.org/x/sys/unix/ztypes_freebsd_386.go @@ -625,6 +625,7 @@ const ( POLLRDNORM = 0x40 POLLWRBAND = 0x100 POLLWRNORM = 0x4 + POLLRDHUP = 0x4000 ) type CapRights struct { diff --git a/vendor/golang.org/x/sys/unix/ztypes_freebsd_amd64.go b/vendor/golang.org/x/sys/unix/ztypes_freebsd_amd64.go index 7c03b6e..d002d8e 100644 --- a/vendor/golang.org/x/sys/unix/ztypes_freebsd_amd64.go +++ b/vendor/golang.org/x/sys/unix/ztypes_freebsd_amd64.go @@ -630,6 +630,7 @@ const ( POLLRDNORM = 0x40 POLLWRBAND = 0x100 POLLWRNORM = 0x4 + POLLRDHUP = 0x4000 ) type CapRights struct { diff --git a/vendor/golang.org/x/sys/unix/ztypes_freebsd_arm.go b/vendor/golang.org/x/sys/unix/ztypes_freebsd_arm.go index 422107e..3f863d8 100644 --- a/vendor/golang.org/x/sys/unix/ztypes_freebsd_arm.go +++ b/vendor/golang.org/x/sys/unix/ztypes_freebsd_arm.go @@ -616,6 +616,7 @@ const ( POLLRDNORM = 0x40 POLLWRBAND = 0x100 POLLWRNORM = 0x4 + POLLRDHUP = 0x4000 ) type CapRights struct { diff --git a/vendor/golang.org/x/sys/unix/ztypes_freebsd_arm64.go b/vendor/golang.org/x/sys/unix/ztypes_freebsd_arm64.go index 505a12a..61c7293 100644 --- a/vendor/golang.org/x/sys/unix/ztypes_freebsd_arm64.go +++ b/vendor/golang.org/x/sys/unix/ztypes_freebsd_arm64.go @@ -610,6 +610,7 @@ const ( POLLRDNORM = 0x40 POLLWRBAND = 0x100 POLLWRNORM = 0x4 + POLLRDHUP = 0x4000 ) type CapRights struct { diff --git a/vendor/golang.org/x/sys/unix/ztypes_freebsd_riscv64.go b/vendor/golang.org/x/sys/unix/ztypes_freebsd_riscv64.go index cc986c7..b5d1741 100644 --- a/vendor/golang.org/x/sys/unix/ztypes_freebsd_riscv64.go +++ b/vendor/golang.org/x/sys/unix/ztypes_freebsd_riscv64.go @@ -612,6 +612,7 @@ const ( POLLRDNORM = 0x40 POLLWRBAND = 0x100 POLLWRNORM = 0x4 + POLLRDHUP = 0x4000 ) type CapRights struct { diff --git a/vendor/golang.org/x/sys/unix/ztypes_linux.go b/vendor/golang.org/x/sys/unix/ztypes_linux.go index 0036746..944e75a 100644 --- a/vendor/golang.org/x/sys/unix/ztypes_linux.go +++ b/vendor/golang.org/x/sys/unix/ztypes_linux.go @@ -87,30 +87,37 @@ type StatxTimestamp struct { } type Statx_t struct { - Mask uint32 - Blksize uint32 - Attributes uint64 - Nlink uint32 - Uid uint32 - Gid uint32 - Mode uint16 - _ [1]uint16 - Ino uint64 - Size uint64 - Blocks uint64 - Attributes_mask uint64 - Atime StatxTimestamp - Btime StatxTimestamp - Ctime StatxTimestamp - Mtime StatxTimestamp - Rdev_major uint32 - Rdev_minor uint32 - Dev_major uint32 - Dev_minor uint32 - Mnt_id uint64 - Dio_mem_align uint32 - Dio_offset_align uint32 - _ [12]uint64 + Mask uint32 + Blksize uint32 + Attributes uint64 + Nlink uint32 + Uid uint32 + Gid uint32 + Mode uint16 + _ [1]uint16 + Ino uint64 + Size uint64 + Blocks uint64 + Attributes_mask uint64 + Atime StatxTimestamp + Btime StatxTimestamp + Ctime StatxTimestamp + Mtime StatxTimestamp + Rdev_major uint32 + Rdev_minor uint32 + Dev_major uint32 + Dev_minor uint32 + Mnt_id uint64 + Dio_mem_align uint32 + Dio_offset_align uint32 + Subvol uint64 + Atomic_write_unit_min uint32 + Atomic_write_unit_max uint32 + Atomic_write_segments_max uint32 + Dio_read_offset_align uint32 + Atomic_write_unit_max_opt uint32 + _ [1]uint32 + _ [8]uint64 } type Fsid struct { @@ -194,7 +201,8 @@ type FscryptAddKeyArg struct { Key_spec FscryptKeySpecifier Raw_size uint32 Key_id uint32 - _ [8]uint32 + Flags uint32 + _ [7]uint32 } type FscryptRemoveKeyArg struct { @@ -515,6 +523,29 @@ type TCPInfo struct { Total_rto_time uint32 } +type TCPVegasInfo struct { + Enabled uint32 + Rttcnt uint32 + Rtt uint32 + Minrtt uint32 +} + +type TCPDCTCPInfo struct { + Enabled uint16 + Ce_state uint16 + Alpha uint32 + Ab_ecn uint32 + Ab_tot uint32 +} + +type TCPBBRInfo struct { + Bw_lo uint32 + Bw_hi uint32 + Min_rtt uint32 + Pacing_gain uint32 + Cwnd_gain uint32 +} + type CanFilter struct { Id uint32 Mask uint32 @@ -556,6 +587,7 @@ const ( SizeofICMPv6Filter = 0x20 SizeofUcred = 0xc SizeofTCPInfo = 0xf8 + SizeofTCPCCInfo = 0x14 SizeofCanFilter = 0x8 SizeofTCPRepairOpt = 0x8 ) @@ -600,6 +632,8 @@ const ( IFA_FLAGS = 0x8 IFA_RT_PRIORITY = 0x9 IFA_TARGET_NETNSID = 0xa + IFAL_LABEL = 0x2 + IFAL_ADDRESS = 0x1 RT_SCOPE_UNIVERSE = 0x0 RT_SCOPE_SITE = 0xc8 RT_SCOPE_LINK = 0xfd @@ -657,6 +691,7 @@ const ( SizeofRtAttr = 0x4 SizeofIfInfomsg = 0x10 SizeofIfAddrmsg = 0x8 + SizeofIfAddrlblmsg = 0xc SizeofIfaCacheinfo = 0x10 SizeofRtMsg = 0xc SizeofRtNexthop = 0x8 @@ -708,6 +743,15 @@ type IfAddrmsg struct { Index uint32 } +type IfAddrlblmsg struct { + Family uint8 + _ uint8 + Prefixlen uint8 + Flags uint8 + Index uint32 + Seq uint32 +} + type IfaCacheinfo struct { Prefered uint32 Valid uint32 @@ -1723,12 +1767,6 @@ const ( IFLA_IPVLAN_UNSPEC = 0x0 IFLA_IPVLAN_MODE = 0x1 IFLA_IPVLAN_FLAGS = 0x2 - NETKIT_NEXT = -0x1 - NETKIT_PASS = 0x0 - NETKIT_DROP = 0x2 - NETKIT_REDIRECT = 0x7 - NETKIT_L2 = 0x0 - NETKIT_L3 = 0x1 IFLA_NETKIT_UNSPEC = 0x0 IFLA_NETKIT_PEER_INFO = 0x1 IFLA_NETKIT_PRIMARY = 0x2 @@ -1767,6 +1805,7 @@ const ( IFLA_VXLAN_DF = 0x1d IFLA_VXLAN_VNIFILTER = 0x1e IFLA_VXLAN_LOCALBYPASS = 0x1f + IFLA_VXLAN_LABEL_POLICY = 0x20 IFLA_GENEVE_UNSPEC = 0x0 IFLA_GENEVE_ID = 0x1 IFLA_GENEVE_REMOTE = 0x2 @@ -1796,6 +1835,8 @@ const ( IFLA_GTP_ROLE = 0x4 IFLA_GTP_CREATE_SOCKETS = 0x5 IFLA_GTP_RESTART_COUNT = 0x6 + IFLA_GTP_LOCAL = 0x7 + IFLA_GTP_LOCAL6 = 0x8 IFLA_BOND_UNSPEC = 0x0 IFLA_BOND_MODE = 0x1 IFLA_BOND_ACTIVE_SLAVE = 0x2 @@ -1828,6 +1869,7 @@ const ( IFLA_BOND_AD_LACP_ACTIVE = 0x1d IFLA_BOND_MISSED_MAX = 0x1e IFLA_BOND_NS_IP6_TARGET = 0x1f + IFLA_BOND_COUPLED_CONTROL = 0x20 IFLA_BOND_AD_INFO_UNSPEC = 0x0 IFLA_BOND_AD_INFO_AGGREGATOR = 0x1 IFLA_BOND_AD_INFO_NUM_PORTS = 0x2 @@ -1896,6 +1938,7 @@ const ( IFLA_HSR_SEQ_NR = 0x5 IFLA_HSR_VERSION = 0x6 IFLA_HSR_PROTOCOL = 0x7 + IFLA_HSR_INTERLINK = 0x8 IFLA_STATS_UNSPEC = 0x0 IFLA_STATS_LINK_64 = 0x1 IFLA_STATS_LINK_XSTATS = 0x2 @@ -1948,6 +1991,15 @@ const ( IFLA_DSA_MASTER = 0x1 ) +const ( + NETKIT_NEXT = -0x1 + NETKIT_PASS = 0x0 + NETKIT_DROP = 0x2 + NETKIT_REDIRECT = 0x7 + NETKIT_L2 = 0x0 + NETKIT_L3 = 0x1 +) + const ( NF_INET_PRE_ROUTING = 0x0 NF_INET_LOCAL_IN = 0x1 @@ -2189,8 +2241,11 @@ const ( NFT_PAYLOAD_LL_HEADER = 0x0 NFT_PAYLOAD_NETWORK_HEADER = 0x1 NFT_PAYLOAD_TRANSPORT_HEADER = 0x2 + NFT_PAYLOAD_INNER_HEADER = 0x3 + NFT_PAYLOAD_TUN_HEADER = 0x4 NFT_PAYLOAD_CSUM_NONE = 0x0 NFT_PAYLOAD_CSUM_INET = 0x1 + NFT_PAYLOAD_CSUM_SCTP = 0x2 NFT_PAYLOAD_L4CSUM_PSEUDOHDR = 0x1 NFTA_PAYLOAD_UNSPEC = 0x0 NFTA_PAYLOAD_DREG = 0x1 @@ -2277,6 +2332,11 @@ const ( NFT_CT_AVGPKT = 0x10 NFT_CT_ZONE = 0x11 NFT_CT_EVENTMASK = 0x12 + NFT_CT_SRC_IP = 0x13 + NFT_CT_DST_IP = 0x14 + NFT_CT_SRC_IP6 = 0x15 + NFT_CT_DST_IP6 = 0x16 + NFT_CT_ID = 0x17 NFTA_CT_UNSPEC = 0x0 NFTA_CT_DREG = 0x1 NFTA_CT_KEY = 0x2 @@ -2485,7 +2545,7 @@ type XDPMmapOffsets struct { type XDPUmemReg struct { Addr uint64 Len uint64 - Chunk_size uint32 + Size uint32 Headroom uint32 Flags uint32 Tx_metadata_len uint32 @@ -2557,8 +2617,8 @@ const ( SOF_TIMESTAMPING_BIND_PHC = 0x8000 SOF_TIMESTAMPING_OPT_ID_TCP = 0x10000 - SOF_TIMESTAMPING_LAST = 0x10000 - SOF_TIMESTAMPING_MASK = 0x1ffff + SOF_TIMESTAMPING_LAST = 0x40000 + SOF_TIMESTAMPING_MASK = 0x7ffff SCM_TSTAMP_SND = 0x0 SCM_TSTAMP_SCHED = 0x1 @@ -3004,6 +3064,23 @@ const ( ) const ( + TCA_UNSPEC = 0x0 + TCA_KIND = 0x1 + TCA_OPTIONS = 0x2 + TCA_STATS = 0x3 + TCA_XSTATS = 0x4 + TCA_RATE = 0x5 + TCA_FCNT = 0x6 + TCA_STATS2 = 0x7 + TCA_STAB = 0x8 + TCA_PAD = 0x9 + TCA_DUMP_INVISIBLE = 0xa + TCA_CHAIN = 0xb + TCA_HW_OFFLOAD = 0xc + TCA_INGRESS_BLOCK = 0xd + TCA_EGRESS_BLOCK = 0xe + TCA_DUMP_FLAGS = 0xf + TCA_EXT_WARN_MSG = 0x10 RTNLGRP_NONE = 0x0 RTNLGRP_LINK = 0x1 RTNLGRP_NOTIFY = 0x2 @@ -3038,6 +3115,18 @@ const ( RTNLGRP_IPV6_MROUTE_R = 0x1f RTNLGRP_NEXTHOP = 0x20 RTNLGRP_BRVLAN = 0x21 + RTNLGRP_MCTP_IFADDR = 0x22 + RTNLGRP_TUNNEL = 0x23 + RTNLGRP_STATS = 0x24 + RTNLGRP_IPV4_MCADDR = 0x25 + RTNLGRP_IPV6_MCADDR = 0x26 + RTNLGRP_IPV6_ACADDR = 0x27 + TCA_ROOT_UNSPEC = 0x0 + TCA_ROOT_TAB = 0x1 + TCA_ROOT_FLAGS = 0x2 + TCA_ROOT_COUNT = 0x3 + TCA_ROOT_TIME_DELTA = 0x4 + TCA_ROOT_EXT_WARN_MSG = 0x5 ) type CapUserHeader struct { @@ -3473,7 +3562,7 @@ const ( DEVLINK_PORT_FN_ATTR_STATE = 0x2 DEVLINK_PORT_FN_ATTR_OPSTATE = 0x3 DEVLINK_PORT_FN_ATTR_CAPS = 0x4 - DEVLINK_PORT_FUNCTION_ATTR_MAX = 0x5 + DEVLINK_PORT_FUNCTION_ATTR_MAX = 0x6 ) type FsverityDigest struct { @@ -3504,7 +3593,7 @@ type Nhmsg struct { type NexthopGrp struct { Id uint32 Weight uint8 - Resvd1 uint8 + High uint8 Resvd2 uint16 } @@ -3765,7 +3854,16 @@ const ( ETHTOOL_MSG_PSE_GET = 0x24 ETHTOOL_MSG_PSE_SET = 0x25 ETHTOOL_MSG_RSS_GET = 0x26 - ETHTOOL_MSG_USER_MAX = 0x2b + ETHTOOL_MSG_PLCA_GET_CFG = 0x27 + ETHTOOL_MSG_PLCA_SET_CFG = 0x28 + ETHTOOL_MSG_PLCA_GET_STATUS = 0x29 + ETHTOOL_MSG_MM_GET = 0x2a + ETHTOOL_MSG_MM_SET = 0x2b + ETHTOOL_MSG_MODULE_FW_FLASH_ACT = 0x2c + ETHTOOL_MSG_PHY_GET = 0x2d + ETHTOOL_MSG_TSCONFIG_GET = 0x2e + ETHTOOL_MSG_TSCONFIG_SET = 0x2f + ETHTOOL_MSG_USER_MAX = 0x2f ETHTOOL_MSG_KERNEL_NONE = 0x0 ETHTOOL_MSG_STRSET_GET_REPLY = 0x1 ETHTOOL_MSG_LINKINFO_GET_REPLY = 0x2 @@ -3805,12 +3903,25 @@ const ( ETHTOOL_MSG_MODULE_NTF = 0x24 ETHTOOL_MSG_PSE_GET_REPLY = 0x25 ETHTOOL_MSG_RSS_GET_REPLY = 0x26 - ETHTOOL_MSG_KERNEL_MAX = 0x2b + ETHTOOL_MSG_PLCA_GET_CFG_REPLY = 0x27 + ETHTOOL_MSG_PLCA_GET_STATUS_REPLY = 0x28 + ETHTOOL_MSG_PLCA_NTF = 0x29 + ETHTOOL_MSG_MM_GET_REPLY = 0x2a + ETHTOOL_MSG_MM_NTF = 0x2b + ETHTOOL_MSG_MODULE_FW_FLASH_NTF = 0x2c + ETHTOOL_MSG_PHY_GET_REPLY = 0x2d + ETHTOOL_MSG_PHY_NTF = 0x2e + ETHTOOL_MSG_TSCONFIG_GET_REPLY = 0x2f + ETHTOOL_MSG_TSCONFIG_SET_REPLY = 0x30 + ETHTOOL_MSG_KERNEL_MAX = 0x30 + ETHTOOL_FLAG_COMPACT_BITSETS = 0x1 + ETHTOOL_FLAG_OMIT_REPLY = 0x2 + ETHTOOL_FLAG_STATS = 0x4 ETHTOOL_A_HEADER_UNSPEC = 0x0 ETHTOOL_A_HEADER_DEV_INDEX = 0x1 ETHTOOL_A_HEADER_DEV_NAME = 0x2 ETHTOOL_A_HEADER_FLAGS = 0x3 - ETHTOOL_A_HEADER_MAX = 0x3 + ETHTOOL_A_HEADER_MAX = 0x4 ETHTOOL_A_BITSET_BIT_UNSPEC = 0x0 ETHTOOL_A_BITSET_BIT_INDEX = 0x1 ETHTOOL_A_BITSET_BIT_NAME = 0x2 @@ -3909,7 +4020,12 @@ const ( ETHTOOL_A_RINGS_TCP_DATA_SPLIT = 0xb ETHTOOL_A_RINGS_CQE_SIZE = 0xc ETHTOOL_A_RINGS_TX_PUSH = 0xd - ETHTOOL_A_RINGS_MAX = 0x10 + ETHTOOL_A_RINGS_RX_PUSH = 0xe + ETHTOOL_A_RINGS_TX_PUSH_BUF_LEN = 0xf + ETHTOOL_A_RINGS_TX_PUSH_BUF_LEN_MAX = 0x10 + ETHTOOL_A_RINGS_HDS_THRESH = 0x11 + ETHTOOL_A_RINGS_HDS_THRESH_MAX = 0x12 + ETHTOOL_A_RINGS_MAX = 0x12 ETHTOOL_A_CHANNELS_UNSPEC = 0x0 ETHTOOL_A_CHANNELS_HEADER = 0x1 ETHTOOL_A_CHANNELS_RX_MAX = 0x2 @@ -3947,7 +4063,7 @@ const ( ETHTOOL_A_COALESCE_RATE_SAMPLE_INTERVAL = 0x17 ETHTOOL_A_COALESCE_USE_CQE_MODE_TX = 0x18 ETHTOOL_A_COALESCE_USE_CQE_MODE_RX = 0x19 - ETHTOOL_A_COALESCE_MAX = 0x1c + ETHTOOL_A_COALESCE_MAX = 0x1e ETHTOOL_A_PAUSE_UNSPEC = 0x0 ETHTOOL_A_PAUSE_HEADER = 0x1 ETHTOOL_A_PAUSE_AUTONEG = 0x2 @@ -3975,7 +4091,9 @@ const ( ETHTOOL_A_TSINFO_TX_TYPES = 0x3 ETHTOOL_A_TSINFO_RX_FILTERS = 0x4 ETHTOOL_A_TSINFO_PHC_INDEX = 0x5 - ETHTOOL_A_TSINFO_MAX = 0x5 + ETHTOOL_A_TSINFO_STATS = 0x6 + ETHTOOL_A_TSINFO_HWTSTAMP_PROVIDER = 0x7 + ETHTOOL_A_TSINFO_MAX = 0x9 ETHTOOL_A_CABLE_TEST_UNSPEC = 0x0 ETHTOOL_A_CABLE_TEST_HEADER = 0x1 ETHTOOL_A_CABLE_TEST_MAX = 0x1 @@ -3991,11 +4109,11 @@ const ( ETHTOOL_A_CABLE_RESULT_UNSPEC = 0x0 ETHTOOL_A_CABLE_RESULT_PAIR = 0x1 ETHTOOL_A_CABLE_RESULT_CODE = 0x2 - ETHTOOL_A_CABLE_RESULT_MAX = 0x2 + ETHTOOL_A_CABLE_RESULT_MAX = 0x3 ETHTOOL_A_CABLE_FAULT_LENGTH_UNSPEC = 0x0 ETHTOOL_A_CABLE_FAULT_LENGTH_PAIR = 0x1 ETHTOOL_A_CABLE_FAULT_LENGTH_CM = 0x2 - ETHTOOL_A_CABLE_FAULT_LENGTH_MAX = 0x2 + ETHTOOL_A_CABLE_FAULT_LENGTH_MAX = 0x3 ETHTOOL_A_CABLE_TEST_NTF_STATUS_UNSPEC = 0x0 ETHTOOL_A_CABLE_TEST_NTF_STATUS_STARTED = 0x1 ETHTOOL_A_CABLE_TEST_NTF_STATUS_COMPLETED = 0x2 @@ -4061,6 +4179,19 @@ const ( ETHTOOL_A_TUNNEL_INFO_MAX = 0x2 ) +const ( + TCP_V4_FLOW = 0x1 + UDP_V4_FLOW = 0x2 + TCP_V6_FLOW = 0x5 + UDP_V6_FLOW = 0x6 + ESP_V4_FLOW = 0xa + ESP_V6_FLOW = 0xc + IP_USER_FLOW = 0xd + IPV6_USER_FLOW = 0xe + IPV6_FLOW = 0x11 + ETHER_FLOW = 0x12 +) + const SPEED_UNKNOWN = -0x1 type EthtoolDrvinfo struct { @@ -4078,6 +4209,107 @@ type EthtoolDrvinfo struct { Regdump_len uint32 } +type EthtoolTsInfo struct { + Cmd uint32 + So_timestamping uint32 + Phc_index int32 + Tx_types uint32 + Tx_reserved [3]uint32 + Rx_filters uint32 + Rx_reserved [3]uint32 +} + +type HwTstampConfig struct { + Flags int32 + Tx_type int32 + Rx_filter int32 +} + +const ( + HWTSTAMP_FILTER_NONE = 0x0 + HWTSTAMP_FILTER_ALL = 0x1 + HWTSTAMP_FILTER_SOME = 0x2 + HWTSTAMP_FILTER_PTP_V1_L4_EVENT = 0x3 + HWTSTAMP_FILTER_PTP_V2_L4_EVENT = 0x6 + HWTSTAMP_FILTER_PTP_V2_L2_EVENT = 0x9 + HWTSTAMP_FILTER_PTP_V2_EVENT = 0xc +) + +const ( + HWTSTAMP_TX_OFF = 0x0 + HWTSTAMP_TX_ON = 0x1 + HWTSTAMP_TX_ONESTEP_SYNC = 0x2 +) + +type ( + PtpClockCaps struct { + Max_adj int32 + N_alarm int32 + N_ext_ts int32 + N_per_out int32 + Pps int32 + N_pins int32 + Cross_timestamping int32 + Adjust_phase int32 + Max_phase_adj int32 + Rsv [11]int32 + } + PtpClockTime struct { + Sec int64 + Nsec uint32 + Reserved uint32 + } + PtpExttsEvent struct { + T PtpClockTime + Index uint32 + Flags uint32 + Rsv [2]uint32 + } + PtpExttsRequest struct { + Index uint32 + Flags uint32 + Rsv [2]uint32 + } + PtpPeroutRequest struct { + StartOrPhase PtpClockTime + Period PtpClockTime + Index uint32 + Flags uint32 + On PtpClockTime + } + PtpPinDesc struct { + Name [64]byte + Index uint32 + Func uint32 + Chan uint32 + Rsv [5]uint32 + } + PtpSysOffset struct { + Samples uint32 + Rsv [3]uint32 + Ts [51]PtpClockTime + } + PtpSysOffsetExtended struct { + Samples uint32 + Clockid int32 + Rsv [2]uint32 + Ts [25][3]PtpClockTime + } + PtpSysOffsetPrecise struct { + Device PtpClockTime + Realtime PtpClockTime + Monoraw PtpClockTime + Rsv [4]uint32 + } +) + +const ( + PTP_PF_NONE = 0x0 + PTP_PF_EXTTS = 0x1 + PTP_PF_PEROUT = 0x2 + PTP_PF_PHYSYNC = 0x3 +) + type ( HIDRawReportDescriptor struct { Size uint32 @@ -4259,6 +4491,7 @@ const ( type LandlockRulesetAttr struct { Access_fs uint64 Access_net uint64 + Scoped uint64 } type LandlockPathBeneathAttr struct { @@ -4471,6 +4704,7 @@ const ( NL80211_ATTR_AKM_SUITES = 0x4c NL80211_ATTR_AP_ISOLATE = 0x60 NL80211_ATTR_AP_SETTINGS_FLAGS = 0x135 + NL80211_ATTR_ASSOC_SPP_AMSDU = 0x14a NL80211_ATTR_AUTH_DATA = 0x9c NL80211_ATTR_AUTH_TYPE = 0x35 NL80211_ATTR_BANDS = 0xef @@ -4481,6 +4715,7 @@ const ( NL80211_ATTR_BSS_BASIC_RATES = 0x24 NL80211_ATTR_BSS = 0x2f NL80211_ATTR_BSS_CTS_PROT = 0x1c + NL80211_ATTR_BSS_DUMP_INCLUDE_USE_DATA = 0x147 NL80211_ATTR_BSS_HT_OPMODE = 0x6d NL80211_ATTR_BSSID = 0xf5 NL80211_ATTR_BSS_SELECT = 0xe3 @@ -4540,6 +4775,7 @@ const ( NL80211_ATTR_DTIM_PERIOD = 0xd NL80211_ATTR_DURATION = 0x57 NL80211_ATTR_EHT_CAPABILITY = 0x136 + NL80211_ATTR_EMA_RNR_ELEMS = 0x145 NL80211_ATTR_EML_CAPABILITY = 0x13d NL80211_ATTR_EXT_CAPA = 0xa9 NL80211_ATTR_EXT_CAPA_MASK = 0xaa @@ -4575,6 +4811,7 @@ const ( NL80211_ATTR_HIDDEN_SSID = 0x7e NL80211_ATTR_HT_CAPABILITY = 0x1f NL80211_ATTR_HT_CAPABILITY_MASK = 0x94 + NL80211_ATTR_HW_TIMESTAMP_ENABLED = 0x144 NL80211_ATTR_IE_ASSOC_RESP = 0x80 NL80211_ATTR_IE = 0x2a NL80211_ATTR_IE_PROBE_RESP = 0x7f @@ -4605,9 +4842,10 @@ const ( NL80211_ATTR_MAC_HINT = 0xc8 NL80211_ATTR_MAC_MASK = 0xd7 NL80211_ATTR_MAX_AP_ASSOC_STA = 0xca - NL80211_ATTR_MAX = 0x149 + NL80211_ATTR_MAX = 0x151 NL80211_ATTR_MAX_CRIT_PROT_DURATION = 0xb4 NL80211_ATTR_MAX_CSA_COUNTERS = 0xce + NL80211_ATTR_MAX_HW_TIMESTAMP_PEERS = 0x143 NL80211_ATTR_MAX_MATCH_SETS = 0x85 NL80211_ATTR_MAX_NUM_AKM_SUITES = 0x13c NL80211_ATTR_MAX_NUM_PMKIDS = 0x56 @@ -4632,9 +4870,12 @@ const ( NL80211_ATTR_MGMT_SUBTYPE = 0x29 NL80211_ATTR_MLD_ADDR = 0x13a NL80211_ATTR_MLD_CAPA_AND_OPS = 0x13e + NL80211_ATTR_MLO_LINK_DISABLED = 0x146 NL80211_ATTR_MLO_LINK_ID = 0x139 NL80211_ATTR_MLO_LINKS = 0x138 NL80211_ATTR_MLO_SUPPORT = 0x13b + NL80211_ATTR_MLO_TTLM_DLINK = 0x148 + NL80211_ATTR_MLO_TTLM_ULINK = 0x149 NL80211_ATTR_MNTR_FLAGS = 0x17 NL80211_ATTR_MPATH_INFO = 0x1b NL80211_ATTR_MPATH_NEXT_HOP = 0x1a @@ -4667,12 +4908,14 @@ const ( NL80211_ATTR_PORT_AUTHORIZED = 0x103 NL80211_ATTR_POWER_RULE_MAX_ANT_GAIN = 0x5 NL80211_ATTR_POWER_RULE_MAX_EIRP = 0x6 + NL80211_ATTR_POWER_RULE_PSD = 0x8 NL80211_ATTR_PREV_BSSID = 0x4f NL80211_ATTR_PRIVACY = 0x46 NL80211_ATTR_PROBE_RESP = 0x91 NL80211_ATTR_PROBE_RESP_OFFLOAD = 0x90 NL80211_ATTR_PROTOCOL_FEATURES = 0xad NL80211_ATTR_PS_STATE = 0x5d + NL80211_ATTR_PUNCT_BITMAP = 0x142 NL80211_ATTR_QOS_MAP = 0xc7 NL80211_ATTR_RADAR_BACKGROUND = 0x134 NL80211_ATTR_RADAR_EVENT = 0xa8 @@ -4801,7 +5044,9 @@ const ( NL80211_ATTR_WIPHY_FREQ = 0x26 NL80211_ATTR_WIPHY_FREQ_HINT = 0xc9 NL80211_ATTR_WIPHY_FREQ_OFFSET = 0x122 + NL80211_ATTR_WIPHY_INTERFACE_COMBINATIONS = 0x14c NL80211_ATTR_WIPHY_NAME = 0x2 + NL80211_ATTR_WIPHY_RADIOS = 0x14b NL80211_ATTR_WIPHY_RETRY_LONG = 0x3e NL80211_ATTR_WIPHY_RETRY_SHORT = 0x3d NL80211_ATTR_WIPHY_RTS_THRESHOLD = 0x40 @@ -4836,6 +5081,8 @@ const ( NL80211_BAND_ATTR_IFTYPE_DATA = 0x9 NL80211_BAND_ATTR_MAX = 0xd NL80211_BAND_ATTR_RATES = 0x2 + NL80211_BAND_ATTR_S1G_CAPA = 0xd + NL80211_BAND_ATTR_S1G_MCS_NSS_SET = 0xc NL80211_BAND_ATTR_VHT_CAPA = 0x8 NL80211_BAND_ATTR_VHT_MCS_SET = 0x7 NL80211_BAND_IFTYPE_ATTR_EHT_CAP_MAC = 0x8 @@ -4859,6 +5106,10 @@ const ( NL80211_BSS_BEACON_INTERVAL = 0x4 NL80211_BSS_BEACON_TSF = 0xd NL80211_BSS_BSSID = 0x1 + NL80211_BSS_CANNOT_USE_6GHZ_PWR_MISMATCH = 0x2 + NL80211_BSS_CANNOT_USE_NSTR_NONPRIMARY = 0x1 + NL80211_BSS_CANNOT_USE_REASONS = 0x18 + NL80211_BSS_CANNOT_USE_UHB_PWR_MISMATCH = 0x2 NL80211_BSS_CAPABILITY = 0x5 NL80211_BSS_CHAIN_SIGNAL = 0x13 NL80211_BSS_CHAN_WIDTH_10 = 0x1 @@ -4890,6 +5141,9 @@ const ( NL80211_BSS_STATUS = 0x9 NL80211_BSS_STATUS_IBSS_JOINED = 0x2 NL80211_BSS_TSF = 0x3 + NL80211_BSS_USE_FOR = 0x17 + NL80211_BSS_USE_FOR_MLD_LINK = 0x2 + NL80211_BSS_USE_FOR_NORMAL = 0x1 NL80211_CHAN_HT20 = 0x1 NL80211_CHAN_HT40MINUS = 0x2 NL80211_CHAN_HT40PLUS = 0x3 @@ -4975,7 +5229,8 @@ const ( NL80211_CMD_LEAVE_IBSS = 0x2c NL80211_CMD_LEAVE_MESH = 0x45 NL80211_CMD_LEAVE_OCB = 0x6d - NL80211_CMD_MAX = 0x9b + NL80211_CMD_LINKS_REMOVED = 0x9a + NL80211_CMD_MAX = 0x9d NL80211_CMD_MICHAEL_MIC_FAILURE = 0x29 NL80211_CMD_MODIFY_LINK_STA = 0x97 NL80211_CMD_NAN_MATCH = 0x78 @@ -5019,6 +5274,7 @@ const ( NL80211_CMD_SET_COALESCE = 0x65 NL80211_CMD_SET_CQM = 0x3f NL80211_CMD_SET_FILS_AAD = 0x92 + NL80211_CMD_SET_HW_TIMESTAMP = 0x99 NL80211_CMD_SET_INTERFACE = 0x6 NL80211_CMD_SET_KEY = 0xa NL80211_CMD_SET_MAC_ACL = 0x5d @@ -5038,6 +5294,7 @@ const ( NL80211_CMD_SET_SAR_SPECS = 0x8c NL80211_CMD_SET_STATION = 0x12 NL80211_CMD_SET_TID_CONFIG = 0x89 + NL80211_CMD_SET_TID_TO_LINK_MAPPING = 0x9b NL80211_CMD_SET_TX_BITRATE_MASK = 0x39 NL80211_CMD_SET_WDS_PEER = 0x42 NL80211_CMD_SET_WIPHY = 0x2 @@ -5105,6 +5362,7 @@ const ( NL80211_EXT_FEATURE_AIRTIME_FAIRNESS = 0x21 NL80211_EXT_FEATURE_AP_PMKSA_CACHING = 0x22 NL80211_EXT_FEATURE_AQL = 0x28 + NL80211_EXT_FEATURE_AUTH_AND_DEAUTH_RANDOM_TA = 0x40 NL80211_EXT_FEATURE_BEACON_PROTECTION_CLIENT = 0x2e NL80211_EXT_FEATURE_BEACON_PROTECTION = 0x29 NL80211_EXT_FEATURE_BEACON_RATE_HE = 0x36 @@ -5120,6 +5378,7 @@ const ( NL80211_EXT_FEATURE_CQM_RSSI_LIST = 0xd NL80211_EXT_FEATURE_DATA_ACK_SIGNAL_SUPPORT = 0x1b NL80211_EXT_FEATURE_DEL_IBSS_STA = 0x2c + NL80211_EXT_FEATURE_DFS_CONCURRENT = 0x43 NL80211_EXT_FEATURE_DFS_OFFLOAD = 0x19 NL80211_EXT_FEATURE_ENABLE_FTM_RESPONDER = 0x20 NL80211_EXT_FEATURE_EXT_KEY_ID = 0x24 @@ -5139,9 +5398,12 @@ const ( NL80211_EXT_FEATURE_OCE_PROBE_REQ_DEFERRAL_SUPPRESSION = 0x14 NL80211_EXT_FEATURE_OCE_PROBE_REQ_HIGH_TX_RATE = 0x13 NL80211_EXT_FEATURE_OPERATING_CHANNEL_VALIDATION = 0x31 + NL80211_EXT_FEATURE_OWE_OFFLOAD_AP = 0x42 + NL80211_EXT_FEATURE_OWE_OFFLOAD = 0x41 NL80211_EXT_FEATURE_POWERED_ADDR_CHANGE = 0x3d NL80211_EXT_FEATURE_PROTECTED_TWT = 0x2b NL80211_EXT_FEATURE_PROT_RANGE_NEGO_AND_MEASURE = 0x39 + NL80211_EXT_FEATURE_PUNCT = 0x3e NL80211_EXT_FEATURE_RADAR_BACKGROUND = 0x3c NL80211_EXT_FEATURE_RRM = 0x1 NL80211_EXT_FEATURE_SAE_OFFLOAD_AP = 0x33 @@ -5153,8 +5415,10 @@ const ( NL80211_EXT_FEATURE_SCHED_SCAN_BAND_SPECIFIC_RSSI_THOLD = 0x23 NL80211_EXT_FEATURE_SCHED_SCAN_RELATIVE_RSSI = 0xc NL80211_EXT_FEATURE_SECURE_LTF = 0x37 + NL80211_EXT_FEATURE_SECURE_NAN = 0x3f NL80211_EXT_FEATURE_SECURE_RTT = 0x38 NL80211_EXT_FEATURE_SET_SCAN_DWELL = 0x5 + NL80211_EXT_FEATURE_SPP_AMSDU_SUPPORT = 0x44 NL80211_EXT_FEATURE_STA_TX_PWR = 0x25 NL80211_EXT_FEATURE_TXQS = 0x1c NL80211_EXT_FEATURE_UNSOL_BCAST_PROBE_RESP = 0x35 @@ -5201,7 +5465,10 @@ const ( NL80211_FREQUENCY_ATTR_2MHZ = 0x16 NL80211_FREQUENCY_ATTR_4MHZ = 0x17 NL80211_FREQUENCY_ATTR_8MHZ = 0x18 + NL80211_FREQUENCY_ATTR_ALLOW_6GHZ_VLP_AP = 0x21 + NL80211_FREQUENCY_ATTR_CAN_MONITOR = 0x20 NL80211_FREQUENCY_ATTR_DFS_CAC_TIME = 0xd + NL80211_FREQUENCY_ATTR_DFS_CONCURRENT = 0x1d NL80211_FREQUENCY_ATTR_DFS_STATE = 0x7 NL80211_FREQUENCY_ATTR_DFS_TIME = 0x8 NL80211_FREQUENCY_ATTR_DISABLED = 0x2 @@ -5209,12 +5476,14 @@ const ( NL80211_FREQUENCY_ATTR_GO_CONCURRENT = 0xf NL80211_FREQUENCY_ATTR_INDOOR_ONLY = 0xe NL80211_FREQUENCY_ATTR_IR_CONCURRENT = 0xf - NL80211_FREQUENCY_ATTR_MAX = 0x1f + NL80211_FREQUENCY_ATTR_MAX = 0x22 NL80211_FREQUENCY_ATTR_MAX_TX_POWER = 0x6 NL80211_FREQUENCY_ATTR_NO_10MHZ = 0x11 NL80211_FREQUENCY_ATTR_NO_160MHZ = 0xc NL80211_FREQUENCY_ATTR_NO_20MHZ = 0x10 NL80211_FREQUENCY_ATTR_NO_320MHZ = 0x1a + NL80211_FREQUENCY_ATTR_NO_6GHZ_AFC_CLIENT = 0x1f + NL80211_FREQUENCY_ATTR_NO_6GHZ_VLP_CLIENT = 0x1e NL80211_FREQUENCY_ATTR_NO_80MHZ = 0xb NL80211_FREQUENCY_ATTR_NO_EHT = 0x1b NL80211_FREQUENCY_ATTR_NO_HE = 0x13 @@ -5222,8 +5491,11 @@ const ( NL80211_FREQUENCY_ATTR_NO_HT40_PLUS = 0xa NL80211_FREQUENCY_ATTR_NO_IBSS = 0x3 NL80211_FREQUENCY_ATTR_NO_IR = 0x3 + NL80211_FREQUENCY_ATTR_NO_UHB_AFC_CLIENT = 0x1f + NL80211_FREQUENCY_ATTR_NO_UHB_VLP_CLIENT = 0x1e NL80211_FREQUENCY_ATTR_OFFSET = 0x14 NL80211_FREQUENCY_ATTR_PASSIVE_SCAN = 0x3 + NL80211_FREQUENCY_ATTR_PSD = 0x1c NL80211_FREQUENCY_ATTR_RADAR = 0x5 NL80211_FREQUENCY_ATTR_WMM = 0x12 NL80211_FTM_RESP_ATTR_CIVICLOC = 0x3 @@ -5288,6 +5560,7 @@ const ( NL80211_IFTYPE_STATION = 0x2 NL80211_IFTYPE_UNSPECIFIED = 0x0 NL80211_IFTYPE_WDS = 0x5 + NL80211_KCK_EXT_LEN_32 = 0x20 NL80211_KCK_EXT_LEN = 0x18 NL80211_KCK_LEN = 0x10 NL80211_KEK_EXT_LEN = 0x20 @@ -5316,9 +5589,10 @@ const ( NL80211_MAX_SUPP_HT_RATES = 0x4d NL80211_MAX_SUPP_RATES = 0x20 NL80211_MAX_SUPP_REG_RULES = 0x80 + NL80211_MAX_SUPP_SELECTORS = 0x80 NL80211_MBSSID_CONFIG_ATTR_EMA = 0x5 NL80211_MBSSID_CONFIG_ATTR_INDEX = 0x3 - NL80211_MBSSID_CONFIG_ATTR_MAX = 0x5 + NL80211_MBSSID_CONFIG_ATTR_MAX = 0x6 NL80211_MBSSID_CONFIG_ATTR_MAX_EMA_PROFILE_PERIODICITY = 0x2 NL80211_MBSSID_CONFIG_ATTR_MAX_INTERFACES = 0x1 NL80211_MBSSID_CONFIG_ATTR_TX_IFINDEX = 0x4 @@ -5377,7 +5651,7 @@ const ( NL80211_MNTR_FLAG_CONTROL = 0x3 NL80211_MNTR_FLAG_COOK_FRAMES = 0x5 NL80211_MNTR_FLAG_FCSFAIL = 0x1 - NL80211_MNTR_FLAG_MAX = 0x6 + NL80211_MNTR_FLAG_MAX = 0x7 NL80211_MNTR_FLAG_OTHER_BSS = 0x4 NL80211_MNTR_FLAG_PLCPFAIL = 0x2 NL80211_MPATH_FLAG_ACTIVE = 0x1 @@ -5561,11 +5835,16 @@ const ( NL80211_RADAR_PRE_CAC_EXPIRED = 0x4 NL80211_RATE_INFO_10_MHZ_WIDTH = 0xb NL80211_RATE_INFO_160_MHZ_WIDTH = 0xa + NL80211_RATE_INFO_16_MHZ_WIDTH = 0x1d + NL80211_RATE_INFO_1_MHZ_WIDTH = 0x19 + NL80211_RATE_INFO_2_MHZ_WIDTH = 0x1a NL80211_RATE_INFO_320_MHZ_WIDTH = 0x12 NL80211_RATE_INFO_40_MHZ_WIDTH = 0x3 + NL80211_RATE_INFO_4_MHZ_WIDTH = 0x1b NL80211_RATE_INFO_5_MHZ_WIDTH = 0xc NL80211_RATE_INFO_80_MHZ_WIDTH = 0x8 NL80211_RATE_INFO_80P80_MHZ_WIDTH = 0x9 + NL80211_RATE_INFO_8_MHZ_WIDTH = 0x1c NL80211_RATE_INFO_BITRATE32 = 0x5 NL80211_RATE_INFO_BITRATE = 0x1 NL80211_RATE_INFO_EHT_GI_0_8 = 0x0 @@ -5611,6 +5890,8 @@ const ( NL80211_RATE_INFO_HE_RU_ALLOC = 0x11 NL80211_RATE_INFO_MAX = 0x1d NL80211_RATE_INFO_MCS = 0x2 + NL80211_RATE_INFO_S1G_MCS = 0x17 + NL80211_RATE_INFO_S1G_NSS = 0x18 NL80211_RATE_INFO_SHORT_GI = 0x4 NL80211_RATE_INFO_VHT_MCS = 0x6 NL80211_RATE_INFO_VHT_NSS = 0x7 @@ -5628,14 +5909,19 @@ const ( NL80211_REKEY_DATA_KEK = 0x1 NL80211_REKEY_DATA_REPLAY_CTR = 0x3 NL80211_REPLAY_CTR_LEN = 0x8 + NL80211_RRF_ALLOW_6GHZ_VLP_AP = 0x1000000 NL80211_RRF_AUTO_BW = 0x800 NL80211_RRF_DFS = 0x10 + NL80211_RRF_DFS_CONCURRENT = 0x200000 NL80211_RRF_GO_CONCURRENT = 0x1000 NL80211_RRF_IR_CONCURRENT = 0x1000 NL80211_RRF_NO_160MHZ = 0x10000 NL80211_RRF_NO_320MHZ = 0x40000 + NL80211_RRF_NO_6GHZ_AFC_CLIENT = 0x800000 + NL80211_RRF_NO_6GHZ_VLP_CLIENT = 0x400000 NL80211_RRF_NO_80MHZ = 0x8000 NL80211_RRF_NO_CCK = 0x2 + NL80211_RRF_NO_EHT = 0x80000 NL80211_RRF_NO_HE = 0x20000 NL80211_RRF_NO_HT40 = 0x6000 NL80211_RRF_NO_HT40MINUS = 0x2000 @@ -5646,7 +5932,10 @@ const ( NL80211_RRF_NO_IR = 0x80 NL80211_RRF_NO_OFDM = 0x1 NL80211_RRF_NO_OUTDOOR = 0x8 + NL80211_RRF_NO_UHB_AFC_CLIENT = 0x800000 + NL80211_RRF_NO_UHB_VLP_CLIENT = 0x400000 NL80211_RRF_PASSIVE_SCAN = 0x80 + NL80211_RRF_PSD = 0x100000 NL80211_RRF_PTMP_ONLY = 0x40 NL80211_RRF_PTP_ONLY = 0x20 NL80211_RXMGMT_FLAG_ANSWERED = 0x1 @@ -5703,10 +5992,11 @@ const ( NL80211_STA_FLAG_ASSOCIATED = 0x7 NL80211_STA_FLAG_AUTHENTICATED = 0x5 NL80211_STA_FLAG_AUTHORIZED = 0x1 - NL80211_STA_FLAG_MAX = 0x7 + NL80211_STA_FLAG_MAX = 0x8 NL80211_STA_FLAG_MAX_OLD_API = 0x6 NL80211_STA_FLAG_MFP = 0x4 NL80211_STA_FLAG_SHORT_PREAMBLE = 0x2 + NL80211_STA_FLAG_SPP_AMSDU = 0x8 NL80211_STA_FLAG_TDLS_PEER = 0x6 NL80211_STA_FLAG_WME = 0x3 NL80211_STA_INFO_ACK_SIGNAL_AVG = 0x23 @@ -5865,6 +6155,13 @@ const ( NL80211_VHT_CAPABILITY_LEN = 0xc NL80211_VHT_NSS_MAX = 0x8 NL80211_WIPHY_NAME_MAXLEN = 0x40 + NL80211_WIPHY_RADIO_ATTR_FREQ_RANGE = 0x2 + NL80211_WIPHY_RADIO_ATTR_INDEX = 0x1 + NL80211_WIPHY_RADIO_ATTR_INTERFACE_COMBINATION = 0x3 + NL80211_WIPHY_RADIO_ATTR_MAX = 0x4 + NL80211_WIPHY_RADIO_FREQ_ATTR_END = 0x2 + NL80211_WIPHY_RADIO_FREQ_ATTR_MAX = 0x2 + NL80211_WIPHY_RADIO_FREQ_ATTR_START = 0x1 NL80211_WMMR_AIFSN = 0x3 NL80211_WMMR_CW_MAX = 0x2 NL80211_WMMR_CW_MIN = 0x1 @@ -5896,6 +6193,7 @@ const ( NL80211_WOWLAN_TRIG_PKT_PATTERN = 0x4 NL80211_WOWLAN_TRIG_RFKILL_RELEASE = 0x9 NL80211_WOWLAN_TRIG_TCP_CONNECTION = 0xe + NL80211_WOWLAN_TRIG_UNPROTECTED_DEAUTH_DISASSOC = 0x14 NL80211_WOWLAN_TRIG_WAKEUP_PKT_80211 = 0xa NL80211_WOWLAN_TRIG_WAKEUP_PKT_80211_LEN = 0xb NL80211_WOWLAN_TRIG_WAKEUP_PKT_8023 = 0xc @@ -6001,3 +6299,36 @@ type CachestatRange struct { Off uint64 Len uint64 } + +const ( + SK_MEMINFO_RMEM_ALLOC = 0x0 + SK_MEMINFO_RCVBUF = 0x1 + SK_MEMINFO_WMEM_ALLOC = 0x2 + SK_MEMINFO_SNDBUF = 0x3 + SK_MEMINFO_FWD_ALLOC = 0x4 + SK_MEMINFO_WMEM_QUEUED = 0x5 + SK_MEMINFO_OPTMEM = 0x6 + SK_MEMINFO_BACKLOG = 0x7 + SK_MEMINFO_DROPS = 0x8 + SK_MEMINFO_VARS = 0x9 + SKNLGRP_NONE = 0x0 + SKNLGRP_INET_TCP_DESTROY = 0x1 + SKNLGRP_INET_UDP_DESTROY = 0x2 + SKNLGRP_INET6_TCP_DESTROY = 0x3 + SKNLGRP_INET6_UDP_DESTROY = 0x4 + SK_DIAG_BPF_STORAGE_REQ_NONE = 0x0 + SK_DIAG_BPF_STORAGE_REQ_MAP_FD = 0x1 + SK_DIAG_BPF_STORAGE_REP_NONE = 0x0 + SK_DIAG_BPF_STORAGE = 0x1 + SK_DIAG_BPF_STORAGE_NONE = 0x0 + SK_DIAG_BPF_STORAGE_PAD = 0x1 + SK_DIAG_BPF_STORAGE_MAP_ID = 0x2 + SK_DIAG_BPF_STORAGE_MAP_VALUE = 0x3 +) + +type SockDiagReq struct { + Family uint8 + Protocol uint8 +} + +const RTM_NEWNVLAN = 0x70 diff --git a/vendor/golang.org/x/sys/unix/ztypes_linux_386.go b/vendor/golang.org/x/sys/unix/ztypes_linux_386.go index fd402da..485f2d3 100644 --- a/vendor/golang.org/x/sys/unix/ztypes_linux_386.go +++ b/vendor/golang.org/x/sys/unix/ztypes_linux_386.go @@ -282,7 +282,7 @@ type Taskstats struct { Ac_exitcode uint32 Ac_flag uint8 Ac_nice uint8 - _ [4]byte + _ [6]byte Cpu_count uint64 Cpu_delay_total uint64 Blkio_count uint64 @@ -338,6 +338,22 @@ type Taskstats struct { Wpcopy_delay_total uint64 Irq_count uint64 Irq_delay_total uint64 + Cpu_delay_max uint64 + Cpu_delay_min uint64 + Blkio_delay_max uint64 + Blkio_delay_min uint64 + Swapin_delay_max uint64 + Swapin_delay_min uint64 + Freepages_delay_max uint64 + Freepages_delay_min uint64 + Thrashing_delay_max uint64 + Thrashing_delay_min uint64 + Compact_delay_max uint64 + Compact_delay_min uint64 + Wpcopy_delay_max uint64 + Wpcopy_delay_min uint64 + Irq_delay_max uint64 + Irq_delay_min uint64 } type cpuMask uint32 diff --git a/vendor/golang.org/x/sys/unix/ztypes_linux_amd64.go b/vendor/golang.org/x/sys/unix/ztypes_linux_amd64.go index eb7a5e1..ecbd1ad 100644 --- a/vendor/golang.org/x/sys/unix/ztypes_linux_amd64.go +++ b/vendor/golang.org/x/sys/unix/ztypes_linux_amd64.go @@ -351,6 +351,22 @@ type Taskstats struct { Wpcopy_delay_total uint64 Irq_count uint64 Irq_delay_total uint64 + Cpu_delay_max uint64 + Cpu_delay_min uint64 + Blkio_delay_max uint64 + Blkio_delay_min uint64 + Swapin_delay_max uint64 + Swapin_delay_min uint64 + Freepages_delay_max uint64 + Freepages_delay_min uint64 + Thrashing_delay_max uint64 + Thrashing_delay_min uint64 + Compact_delay_max uint64 + Compact_delay_min uint64 + Wpcopy_delay_max uint64 + Wpcopy_delay_min uint64 + Irq_delay_max uint64 + Irq_delay_min uint64 } type cpuMask uint64 diff --git a/vendor/golang.org/x/sys/unix/ztypes_linux_arm.go b/vendor/golang.org/x/sys/unix/ztypes_linux_arm.go index d78ac10..02f0463 100644 --- a/vendor/golang.org/x/sys/unix/ztypes_linux_arm.go +++ b/vendor/golang.org/x/sys/unix/ztypes_linux_arm.go @@ -91,7 +91,7 @@ type Stat_t struct { Gid uint32 Rdev uint64 _ uint16 - _ [4]byte + _ [6]byte Size int64 Blksize int32 _ [4]byte @@ -273,7 +273,7 @@ type Taskstats struct { Ac_exitcode uint32 Ac_flag uint8 Ac_nice uint8 - _ [4]byte + _ [6]byte Cpu_count uint64 Cpu_delay_total uint64 Blkio_count uint64 @@ -329,6 +329,22 @@ type Taskstats struct { Wpcopy_delay_total uint64 Irq_count uint64 Irq_delay_total uint64 + Cpu_delay_max uint64 + Cpu_delay_min uint64 + Blkio_delay_max uint64 + Blkio_delay_min uint64 + Swapin_delay_max uint64 + Swapin_delay_min uint64 + Freepages_delay_max uint64 + Freepages_delay_min uint64 + Thrashing_delay_max uint64 + Thrashing_delay_min uint64 + Compact_delay_max uint64 + Compact_delay_min uint64 + Wpcopy_delay_max uint64 + Wpcopy_delay_min uint64 + Irq_delay_max uint64 + Irq_delay_min uint64 } type cpuMask uint32 diff --git a/vendor/golang.org/x/sys/unix/ztypes_linux_arm64.go b/vendor/golang.org/x/sys/unix/ztypes_linux_arm64.go index cd06d47..6f4d400 100644 --- a/vendor/golang.org/x/sys/unix/ztypes_linux_arm64.go +++ b/vendor/golang.org/x/sys/unix/ztypes_linux_arm64.go @@ -330,6 +330,22 @@ type Taskstats struct { Wpcopy_delay_total uint64 Irq_count uint64 Irq_delay_total uint64 + Cpu_delay_max uint64 + Cpu_delay_min uint64 + Blkio_delay_max uint64 + Blkio_delay_min uint64 + Swapin_delay_max uint64 + Swapin_delay_min uint64 + Freepages_delay_max uint64 + Freepages_delay_min uint64 + Thrashing_delay_max uint64 + Thrashing_delay_min uint64 + Compact_delay_max uint64 + Compact_delay_min uint64 + Wpcopy_delay_max uint64 + Wpcopy_delay_min uint64 + Irq_delay_max uint64 + Irq_delay_min uint64 } type cpuMask uint64 diff --git a/vendor/golang.org/x/sys/unix/ztypes_linux_loong64.go b/vendor/golang.org/x/sys/unix/ztypes_linux_loong64.go index 2f28fe2..cd532cf 100644 --- a/vendor/golang.org/x/sys/unix/ztypes_linux_loong64.go +++ b/vendor/golang.org/x/sys/unix/ztypes_linux_loong64.go @@ -331,6 +331,22 @@ type Taskstats struct { Wpcopy_delay_total uint64 Irq_count uint64 Irq_delay_total uint64 + Cpu_delay_max uint64 + Cpu_delay_min uint64 + Blkio_delay_max uint64 + Blkio_delay_min uint64 + Swapin_delay_max uint64 + Swapin_delay_min uint64 + Freepages_delay_max uint64 + Freepages_delay_min uint64 + Thrashing_delay_max uint64 + Thrashing_delay_min uint64 + Compact_delay_max uint64 + Compact_delay_min uint64 + Wpcopy_delay_max uint64 + Wpcopy_delay_min uint64 + Irq_delay_max uint64 + Irq_delay_min uint64 } type cpuMask uint64 diff --git a/vendor/golang.org/x/sys/unix/ztypes_linux_mips.go b/vendor/golang.org/x/sys/unix/ztypes_linux_mips.go index 71d6cac..4133620 100644 --- a/vendor/golang.org/x/sys/unix/ztypes_linux_mips.go +++ b/vendor/golang.org/x/sys/unix/ztypes_linux_mips.go @@ -278,7 +278,7 @@ type Taskstats struct { Ac_exitcode uint32 Ac_flag uint8 Ac_nice uint8 - _ [4]byte + _ [6]byte Cpu_count uint64 Cpu_delay_total uint64 Blkio_count uint64 @@ -334,6 +334,22 @@ type Taskstats struct { Wpcopy_delay_total uint64 Irq_count uint64 Irq_delay_total uint64 + Cpu_delay_max uint64 + Cpu_delay_min uint64 + Blkio_delay_max uint64 + Blkio_delay_min uint64 + Swapin_delay_max uint64 + Swapin_delay_min uint64 + Freepages_delay_max uint64 + Freepages_delay_min uint64 + Thrashing_delay_max uint64 + Thrashing_delay_min uint64 + Compact_delay_max uint64 + Compact_delay_min uint64 + Wpcopy_delay_max uint64 + Wpcopy_delay_min uint64 + Irq_delay_max uint64 + Irq_delay_min uint64 } type cpuMask uint32 diff --git a/vendor/golang.org/x/sys/unix/ztypes_linux_mips64.go b/vendor/golang.org/x/sys/unix/ztypes_linux_mips64.go index 8596d45..eaa37eb 100644 --- a/vendor/golang.org/x/sys/unix/ztypes_linux_mips64.go +++ b/vendor/golang.org/x/sys/unix/ztypes_linux_mips64.go @@ -333,6 +333,22 @@ type Taskstats struct { Wpcopy_delay_total uint64 Irq_count uint64 Irq_delay_total uint64 + Cpu_delay_max uint64 + Cpu_delay_min uint64 + Blkio_delay_max uint64 + Blkio_delay_min uint64 + Swapin_delay_max uint64 + Swapin_delay_min uint64 + Freepages_delay_max uint64 + Freepages_delay_min uint64 + Thrashing_delay_max uint64 + Thrashing_delay_min uint64 + Compact_delay_max uint64 + Compact_delay_min uint64 + Wpcopy_delay_max uint64 + Wpcopy_delay_min uint64 + Irq_delay_max uint64 + Irq_delay_min uint64 } type cpuMask uint64 diff --git a/vendor/golang.org/x/sys/unix/ztypes_linux_mips64le.go b/vendor/golang.org/x/sys/unix/ztypes_linux_mips64le.go index cd60ea1..98ae6a1 100644 --- a/vendor/golang.org/x/sys/unix/ztypes_linux_mips64le.go +++ b/vendor/golang.org/x/sys/unix/ztypes_linux_mips64le.go @@ -333,6 +333,22 @@ type Taskstats struct { Wpcopy_delay_total uint64 Irq_count uint64 Irq_delay_total uint64 + Cpu_delay_max uint64 + Cpu_delay_min uint64 + Blkio_delay_max uint64 + Blkio_delay_min uint64 + Swapin_delay_max uint64 + Swapin_delay_min uint64 + Freepages_delay_max uint64 + Freepages_delay_min uint64 + Thrashing_delay_max uint64 + Thrashing_delay_min uint64 + Compact_delay_max uint64 + Compact_delay_min uint64 + Wpcopy_delay_max uint64 + Wpcopy_delay_min uint64 + Irq_delay_max uint64 + Irq_delay_min uint64 } type cpuMask uint64 diff --git a/vendor/golang.org/x/sys/unix/ztypes_linux_mipsle.go b/vendor/golang.org/x/sys/unix/ztypes_linux_mipsle.go index b0ae420..cae1961 100644 --- a/vendor/golang.org/x/sys/unix/ztypes_linux_mipsle.go +++ b/vendor/golang.org/x/sys/unix/ztypes_linux_mipsle.go @@ -278,7 +278,7 @@ type Taskstats struct { Ac_exitcode uint32 Ac_flag uint8 Ac_nice uint8 - _ [4]byte + _ [6]byte Cpu_count uint64 Cpu_delay_total uint64 Blkio_count uint64 @@ -334,6 +334,22 @@ type Taskstats struct { Wpcopy_delay_total uint64 Irq_count uint64 Irq_delay_total uint64 + Cpu_delay_max uint64 + Cpu_delay_min uint64 + Blkio_delay_max uint64 + Blkio_delay_min uint64 + Swapin_delay_max uint64 + Swapin_delay_min uint64 + Freepages_delay_max uint64 + Freepages_delay_min uint64 + Thrashing_delay_max uint64 + Thrashing_delay_min uint64 + Compact_delay_max uint64 + Compact_delay_min uint64 + Wpcopy_delay_max uint64 + Wpcopy_delay_min uint64 + Irq_delay_max uint64 + Irq_delay_min uint64 } type cpuMask uint32 diff --git a/vendor/golang.org/x/sys/unix/ztypes_linux_ppc.go b/vendor/golang.org/x/sys/unix/ztypes_linux_ppc.go index 8359728..6ce3b4e 100644 --- a/vendor/golang.org/x/sys/unix/ztypes_linux_ppc.go +++ b/vendor/golang.org/x/sys/unix/ztypes_linux_ppc.go @@ -90,7 +90,7 @@ type Stat_t struct { Gid uint32 Rdev uint64 _ uint16 - _ [4]byte + _ [6]byte Size int64 Blksize int32 _ [4]byte @@ -285,7 +285,7 @@ type Taskstats struct { Ac_exitcode uint32 Ac_flag uint8 Ac_nice uint8 - _ [4]byte + _ [6]byte Cpu_count uint64 Cpu_delay_total uint64 Blkio_count uint64 @@ -341,6 +341,22 @@ type Taskstats struct { Wpcopy_delay_total uint64 Irq_count uint64 Irq_delay_total uint64 + Cpu_delay_max uint64 + Cpu_delay_min uint64 + Blkio_delay_max uint64 + Blkio_delay_min uint64 + Swapin_delay_max uint64 + Swapin_delay_min uint64 + Freepages_delay_max uint64 + Freepages_delay_min uint64 + Thrashing_delay_max uint64 + Thrashing_delay_min uint64 + Compact_delay_max uint64 + Compact_delay_min uint64 + Wpcopy_delay_max uint64 + Wpcopy_delay_min uint64 + Irq_delay_max uint64 + Irq_delay_min uint64 } type cpuMask uint32 diff --git a/vendor/golang.org/x/sys/unix/ztypes_linux_ppc64.go b/vendor/golang.org/x/sys/unix/ztypes_linux_ppc64.go index 69eb6a5..c7429c6 100644 --- a/vendor/golang.org/x/sys/unix/ztypes_linux_ppc64.go +++ b/vendor/golang.org/x/sys/unix/ztypes_linux_ppc64.go @@ -340,6 +340,22 @@ type Taskstats struct { Wpcopy_delay_total uint64 Irq_count uint64 Irq_delay_total uint64 + Cpu_delay_max uint64 + Cpu_delay_min uint64 + Blkio_delay_max uint64 + Blkio_delay_min uint64 + Swapin_delay_max uint64 + Swapin_delay_min uint64 + Freepages_delay_max uint64 + Freepages_delay_min uint64 + Thrashing_delay_max uint64 + Thrashing_delay_min uint64 + Compact_delay_max uint64 + Compact_delay_min uint64 + Wpcopy_delay_max uint64 + Wpcopy_delay_min uint64 + Irq_delay_max uint64 + Irq_delay_min uint64 } type cpuMask uint64 diff --git a/vendor/golang.org/x/sys/unix/ztypes_linux_ppc64le.go b/vendor/golang.org/x/sys/unix/ztypes_linux_ppc64le.go index 5f583cb..4bf4baf 100644 --- a/vendor/golang.org/x/sys/unix/ztypes_linux_ppc64le.go +++ b/vendor/golang.org/x/sys/unix/ztypes_linux_ppc64le.go @@ -340,6 +340,22 @@ type Taskstats struct { Wpcopy_delay_total uint64 Irq_count uint64 Irq_delay_total uint64 + Cpu_delay_max uint64 + Cpu_delay_min uint64 + Blkio_delay_max uint64 + Blkio_delay_min uint64 + Swapin_delay_max uint64 + Swapin_delay_min uint64 + Freepages_delay_max uint64 + Freepages_delay_min uint64 + Thrashing_delay_max uint64 + Thrashing_delay_min uint64 + Compact_delay_max uint64 + Compact_delay_min uint64 + Wpcopy_delay_max uint64 + Wpcopy_delay_min uint64 + Irq_delay_max uint64 + Irq_delay_min uint64 } type cpuMask uint64 diff --git a/vendor/golang.org/x/sys/unix/ztypes_linux_riscv64.go b/vendor/golang.org/x/sys/unix/ztypes_linux_riscv64.go index 15adc04..e9709d7 100644 --- a/vendor/golang.org/x/sys/unix/ztypes_linux_riscv64.go +++ b/vendor/golang.org/x/sys/unix/ztypes_linux_riscv64.go @@ -358,6 +358,22 @@ type Taskstats struct { Wpcopy_delay_total uint64 Irq_count uint64 Irq_delay_total uint64 + Cpu_delay_max uint64 + Cpu_delay_min uint64 + Blkio_delay_max uint64 + Blkio_delay_min uint64 + Swapin_delay_max uint64 + Swapin_delay_min uint64 + Freepages_delay_max uint64 + Freepages_delay_min uint64 + Thrashing_delay_max uint64 + Thrashing_delay_min uint64 + Compact_delay_max uint64 + Compact_delay_min uint64 + Wpcopy_delay_max uint64 + Wpcopy_delay_min uint64 + Irq_delay_max uint64 + Irq_delay_min uint64 } type cpuMask uint64 @@ -727,6 +743,37 @@ const ( RISCV_HWPROBE_EXT_ZBA = 0x8 RISCV_HWPROBE_EXT_ZBB = 0x10 RISCV_HWPROBE_EXT_ZBS = 0x20 + RISCV_HWPROBE_EXT_ZICBOZ = 0x40 + RISCV_HWPROBE_EXT_ZBC = 0x80 + RISCV_HWPROBE_EXT_ZBKB = 0x100 + RISCV_HWPROBE_EXT_ZBKC = 0x200 + RISCV_HWPROBE_EXT_ZBKX = 0x400 + RISCV_HWPROBE_EXT_ZKND = 0x800 + RISCV_HWPROBE_EXT_ZKNE = 0x1000 + RISCV_HWPROBE_EXT_ZKNH = 0x2000 + RISCV_HWPROBE_EXT_ZKSED = 0x4000 + RISCV_HWPROBE_EXT_ZKSH = 0x8000 + RISCV_HWPROBE_EXT_ZKT = 0x10000 + RISCV_HWPROBE_EXT_ZVBB = 0x20000 + RISCV_HWPROBE_EXT_ZVBC = 0x40000 + RISCV_HWPROBE_EXT_ZVKB = 0x80000 + RISCV_HWPROBE_EXT_ZVKG = 0x100000 + RISCV_HWPROBE_EXT_ZVKNED = 0x200000 + RISCV_HWPROBE_EXT_ZVKNHA = 0x400000 + RISCV_HWPROBE_EXT_ZVKNHB = 0x800000 + RISCV_HWPROBE_EXT_ZVKSED = 0x1000000 + RISCV_HWPROBE_EXT_ZVKSH = 0x2000000 + RISCV_HWPROBE_EXT_ZVKT = 0x4000000 + RISCV_HWPROBE_EXT_ZFH = 0x8000000 + RISCV_HWPROBE_EXT_ZFHMIN = 0x10000000 + RISCV_HWPROBE_EXT_ZIHINTNTL = 0x20000000 + RISCV_HWPROBE_EXT_ZVFH = 0x40000000 + RISCV_HWPROBE_EXT_ZVFHMIN = 0x80000000 + RISCV_HWPROBE_EXT_ZFA = 0x100000000 + RISCV_HWPROBE_EXT_ZTSO = 0x200000000 + RISCV_HWPROBE_EXT_ZACAS = 0x400000000 + RISCV_HWPROBE_EXT_ZICOND = 0x800000000 + RISCV_HWPROBE_EXT_ZIHINTPAUSE = 0x1000000000 RISCV_HWPROBE_KEY_CPUPERF_0 = 0x5 RISCV_HWPROBE_MISALIGNED_UNKNOWN = 0x0 RISCV_HWPROBE_MISALIGNED_EMULATED = 0x1 @@ -734,4 +781,6 @@ const ( RISCV_HWPROBE_MISALIGNED_FAST = 0x3 RISCV_HWPROBE_MISALIGNED_UNSUPPORTED = 0x4 RISCV_HWPROBE_MISALIGNED_MASK = 0x7 + RISCV_HWPROBE_KEY_ZICBOZ_BLOCK_SIZE = 0x6 + RISCV_HWPROBE_WHICH_CPUS = 0x1 ) diff --git a/vendor/golang.org/x/sys/unix/ztypes_linux_s390x.go b/vendor/golang.org/x/sys/unix/ztypes_linux_s390x.go index cf3ce90..fb44268 100644 --- a/vendor/golang.org/x/sys/unix/ztypes_linux_s390x.go +++ b/vendor/golang.org/x/sys/unix/ztypes_linux_s390x.go @@ -353,6 +353,22 @@ type Taskstats struct { Wpcopy_delay_total uint64 Irq_count uint64 Irq_delay_total uint64 + Cpu_delay_max uint64 + Cpu_delay_min uint64 + Blkio_delay_max uint64 + Blkio_delay_min uint64 + Swapin_delay_max uint64 + Swapin_delay_min uint64 + Freepages_delay_max uint64 + Freepages_delay_min uint64 + Thrashing_delay_max uint64 + Thrashing_delay_min uint64 + Compact_delay_max uint64 + Compact_delay_min uint64 + Wpcopy_delay_max uint64 + Wpcopy_delay_min uint64 + Irq_delay_max uint64 + Irq_delay_min uint64 } type cpuMask uint64 diff --git a/vendor/golang.org/x/sys/unix/ztypes_linux_sparc64.go b/vendor/golang.org/x/sys/unix/ztypes_linux_sparc64.go index 590b567..9c38265 100644 --- a/vendor/golang.org/x/sys/unix/ztypes_linux_sparc64.go +++ b/vendor/golang.org/x/sys/unix/ztypes_linux_sparc64.go @@ -335,6 +335,22 @@ type Taskstats struct { Wpcopy_delay_total uint64 Irq_count uint64 Irq_delay_total uint64 + Cpu_delay_max uint64 + Cpu_delay_min uint64 + Blkio_delay_max uint64 + Blkio_delay_min uint64 + Swapin_delay_max uint64 + Swapin_delay_min uint64 + Freepages_delay_max uint64 + Freepages_delay_min uint64 + Thrashing_delay_max uint64 + Thrashing_delay_min uint64 + Compact_delay_max uint64 + Compact_delay_min uint64 + Wpcopy_delay_max uint64 + Wpcopy_delay_min uint64 + Irq_delay_max uint64 + Irq_delay_min uint64 } type cpuMask uint64 diff --git a/vendor/golang.org/x/sys/unix/ztypes_zos_s390x.go b/vendor/golang.org/x/sys/unix/ztypes_zos_s390x.go index d9a13af..2e5d5a4 100644 --- a/vendor/golang.org/x/sys/unix/ztypes_zos_s390x.go +++ b/vendor/golang.org/x/sys/unix/ztypes_zos_s390x.go @@ -377,6 +377,12 @@ type Flock_t struct { Pid int32 } +type F_cnvrt struct { + Cvtcmd int32 + Pccsid int16 + Fccsid int16 +} + type Termios struct { Cflag uint32 Iflag uint32 diff --git a/vendor/golang.org/x/sys/windows/dll_windows.go b/vendor/golang.org/x/sys/windows/dll_windows.go index 115341f..3ca814f 100644 --- a/vendor/golang.org/x/sys/windows/dll_windows.go +++ b/vendor/golang.org/x/sys/windows/dll_windows.go @@ -43,8 +43,8 @@ type DLL struct { // LoadDLL loads DLL file into memory. // // Warning: using LoadDLL without an absolute path name is subject to -// DLL preloading attacks. To safely load a system DLL, use LazyDLL -// with System set to true, or use LoadLibraryEx directly. +// DLL preloading attacks. To safely load a system DLL, use [NewLazySystemDLL], +// or use [LoadLibraryEx] directly. func LoadDLL(name string) (dll *DLL, err error) { namep, err := UTF16PtrFromString(name) if err != nil { @@ -65,7 +65,7 @@ func LoadDLL(name string) (dll *DLL, err error) { return d, nil } -// MustLoadDLL is like LoadDLL but panics if load operation failes. +// MustLoadDLL is like LoadDLL but panics if load operation fails. func MustLoadDLL(name string) *DLL { d, e := LoadDLL(name) if e != nil { @@ -271,6 +271,9 @@ func (d *LazyDLL) NewProc(name string) *LazyProc { } // NewLazyDLL creates new LazyDLL associated with DLL file. +// +// Warning: using NewLazyDLL without an absolute path name is subject to +// DLL preloading attacks. To safely load a system DLL, use [NewLazySystemDLL]. func NewLazyDLL(name string) *LazyDLL { return &LazyDLL{Name: name} } @@ -410,7 +413,3 @@ func loadLibraryEx(name string, system bool) (*DLL, error) { } return &DLL{Name: name, Handle: h}, nil } - -type errString string - -func (s errString) Error() string { return string(s) } diff --git a/vendor/golang.org/x/sys/windows/security_windows.go b/vendor/golang.org/x/sys/windows/security_windows.go index 26be94a..a8b0364 100644 --- a/vendor/golang.org/x/sys/windows/security_windows.go +++ b/vendor/golang.org/x/sys/windows/security_windows.go @@ -68,6 +68,7 @@ type UserInfo10 struct { //sys NetUserGetInfo(serverName *uint16, userName *uint16, level uint32, buf **byte) (neterr error) = netapi32.NetUserGetInfo //sys NetGetJoinInformation(server *uint16, name **uint16, bufType *uint32) (neterr error) = netapi32.NetGetJoinInformation //sys NetApiBufferFree(buf *byte) (neterr error) = netapi32.NetApiBufferFree +//sys NetUserEnum(serverName *uint16, level uint32, filter uint32, buf **byte, prefMaxLen uint32, entriesRead *uint32, totalEntries *uint32, resumeHandle *uint32) (neterr error) = netapi32.NetUserEnum const ( // do not reorder @@ -893,7 +894,7 @@ type ACL struct { aclRevision byte sbz1 byte aclSize uint16 - aceCount uint16 + AceCount uint16 sbz2 uint16 } @@ -1086,6 +1087,27 @@ type EXPLICIT_ACCESS struct { Trustee TRUSTEE } +// https://learn.microsoft.com/en-us/windows/win32/api/winnt/ns-winnt-ace_header +type ACE_HEADER struct { + AceType uint8 + AceFlags uint8 + AceSize uint16 +} + +// https://learn.microsoft.com/en-us/windows/win32/api/winnt/ns-winnt-access_allowed_ace +type ACCESS_ALLOWED_ACE struct { + Header ACE_HEADER + Mask ACCESS_MASK + SidStart uint32 +} + +const ( + // Constants for AceType + // https://learn.microsoft.com/en-us/windows/win32/api/winnt/ns-winnt-ace_header + ACCESS_ALLOWED_ACE_TYPE = 0 + ACCESS_DENIED_ACE_TYPE = 1 +) + // This type is the union inside of TRUSTEE and must be created using one of the TrusteeValueFrom* functions. type TrusteeValue uintptr @@ -1157,6 +1179,7 @@ type OBJECTS_AND_NAME struct { //sys makeSelfRelativeSD(absoluteSD *SECURITY_DESCRIPTOR, selfRelativeSD *SECURITY_DESCRIPTOR, selfRelativeSDSize *uint32) (err error) = advapi32.MakeSelfRelativeSD //sys setEntriesInAcl(countExplicitEntries uint32, explicitEntries *EXPLICIT_ACCESS, oldACL *ACL, newACL **ACL) (ret error) = advapi32.SetEntriesInAclW +//sys GetAce(acl *ACL, aceIndex uint32, pAce **ACCESS_ALLOWED_ACE) (err error) = advapi32.GetAce // Control returns the security descriptor control bits. func (sd *SECURITY_DESCRIPTOR) Control() (control SECURITY_DESCRIPTOR_CONTROL, revision uint32, err error) { @@ -1280,7 +1303,10 @@ func (selfRelativeSD *SECURITY_DESCRIPTOR) ToAbsolute() (absoluteSD *SECURITY_DE return nil, err } if absoluteSDSize > 0 { - absoluteSD = (*SECURITY_DESCRIPTOR)(unsafe.Pointer(&make([]byte, absoluteSDSize)[0])) + absoluteSD = new(SECURITY_DESCRIPTOR) + if unsafe.Sizeof(*absoluteSD) < uintptr(absoluteSDSize) { + panic("sizeof(SECURITY_DESCRIPTOR) too small") + } } var ( dacl *ACL @@ -1289,19 +1315,55 @@ func (selfRelativeSD *SECURITY_DESCRIPTOR) ToAbsolute() (absoluteSD *SECURITY_DE group *SID ) if daclSize > 0 { - dacl = (*ACL)(unsafe.Pointer(&make([]byte, daclSize)[0])) + dacl = (*ACL)(unsafe.Pointer(unsafe.SliceData(make([]byte, daclSize)))) } if saclSize > 0 { - sacl = (*ACL)(unsafe.Pointer(&make([]byte, saclSize)[0])) + sacl = (*ACL)(unsafe.Pointer(unsafe.SliceData(make([]byte, saclSize)))) } if ownerSize > 0 { - owner = (*SID)(unsafe.Pointer(&make([]byte, ownerSize)[0])) + owner = (*SID)(unsafe.Pointer(unsafe.SliceData(make([]byte, ownerSize)))) } if groupSize > 0 { - group = (*SID)(unsafe.Pointer(&make([]byte, groupSize)[0])) + group = (*SID)(unsafe.Pointer(unsafe.SliceData(make([]byte, groupSize)))) } + // We call into Windows via makeAbsoluteSD, which sets up + // pointers within absoluteSD that point to other chunks of memory + // we pass into makeAbsoluteSD, and that happens outside the view of the GC. + // We therefore take some care here to then verify the pointers are as we expect + // and set them explicitly in view of the GC. See https://go.dev/issue/73199. + // TODO: consider weak pointers once Go 1.24 is appropriate. See suggestion in https://go.dev/cl/663575. err = makeAbsoluteSD(selfRelativeSD, absoluteSD, &absoluteSDSize, dacl, &daclSize, sacl, &saclSize, owner, &ownerSize, group, &groupSize) + if err != nil { + // Don't return absoluteSD, which might be partially initialized. + return nil, err + } + // Before using any fields, verify absoluteSD is in the format we expect according to Windows. + // See https://learn.microsoft.com/en-us/windows/win32/secauthz/absolute-and-self-relative-security-descriptors + absControl, _, err := absoluteSD.Control() + if err != nil { + panic("absoluteSD: " + err.Error()) + } + if absControl&SE_SELF_RELATIVE != 0 { + panic("absoluteSD not in absolute format") + } + if absoluteSD.dacl != dacl { + panic("dacl pointer mismatch") + } + if absoluteSD.sacl != sacl { + panic("sacl pointer mismatch") + } + if absoluteSD.owner != owner { + panic("owner pointer mismatch") + } + if absoluteSD.group != group { + panic("group pointer mismatch") + } + absoluteSD.dacl = dacl + absoluteSD.sacl = sacl + absoluteSD.owner = owner + absoluteSD.group = group + return } diff --git a/vendor/golang.org/x/sys/windows/syscall_windows.go b/vendor/golang.org/x/sys/windows/syscall_windows.go index 6525c62..640f6b1 100644 --- a/vendor/golang.org/x/sys/windows/syscall_windows.go +++ b/vendor/golang.org/x/sys/windows/syscall_windows.go @@ -17,8 +17,10 @@ import ( "unsafe" ) -type Handle uintptr -type HWND uintptr +type ( + Handle uintptr + HWND uintptr +) const ( InvalidHandle = ^Handle(0) @@ -166,6 +168,8 @@ func NewCallbackCDecl(fn interface{}) uintptr { //sys CreateNamedPipe(name *uint16, flags uint32, pipeMode uint32, maxInstances uint32, outSize uint32, inSize uint32, defaultTimeout uint32, sa *SecurityAttributes) (handle Handle, err error) [failretval==InvalidHandle] = CreateNamedPipeW //sys ConnectNamedPipe(pipe Handle, overlapped *Overlapped) (err error) //sys DisconnectNamedPipe(pipe Handle) (err error) +//sys GetNamedPipeClientProcessId(pipe Handle, clientProcessID *uint32) (err error) +//sys GetNamedPipeServerProcessId(pipe Handle, serverProcessID *uint32) (err error) //sys GetNamedPipeInfo(pipe Handle, flags *uint32, outSize *uint32, inSize *uint32, maxInstances *uint32) (err error) //sys GetNamedPipeHandleState(pipe Handle, state *uint32, curInstances *uint32, maxCollectionCount *uint32, collectDataTimeout *uint32, userName *uint16, maxUserNameSize uint32) (err error) = GetNamedPipeHandleStateW //sys SetNamedPipeHandleState(pipe Handle, state *uint32, maxCollectionCount *uint32, collectDataTimeout *uint32) (err error) = SetNamedPipeHandleState @@ -211,6 +215,10 @@ func NewCallbackCDecl(fn interface{}) uintptr { //sys OpenProcess(desiredAccess uint32, inheritHandle bool, processId uint32) (handle Handle, err error) //sys ShellExecute(hwnd Handle, verb *uint16, file *uint16, args *uint16, cwd *uint16, showCmd int32) (err error) [failretval<=32] = shell32.ShellExecuteW //sys GetWindowThreadProcessId(hwnd HWND, pid *uint32) (tid uint32, err error) = user32.GetWindowThreadProcessId +//sys LoadKeyboardLayout(name *uint16, flags uint32) (hkl Handle, err error) [failretval==0] = user32.LoadKeyboardLayoutW +//sys UnloadKeyboardLayout(hkl Handle) (err error) = user32.UnloadKeyboardLayout +//sys GetKeyboardLayout(tid uint32) (hkl Handle) = user32.GetKeyboardLayout +//sys ToUnicodeEx(vkey uint32, scancode uint32, keystate *byte, pwszBuff *uint16, cchBuff int32, flags uint32, hkl Handle) (ret int32) = user32.ToUnicodeEx //sys GetShellWindow() (shellWindow HWND) = user32.GetShellWindow //sys MessageBox(hwnd HWND, text *uint16, caption *uint16, boxtype uint32) (ret int32, err error) [failretval==0] = user32.MessageBoxW //sys ExitWindowsEx(flags uint32, reason uint32) (err error) = user32.ExitWindowsEx @@ -307,6 +315,10 @@ func NewCallbackCDecl(fn interface{}) uintptr { //sys SetConsoleMode(console Handle, mode uint32) (err error) = kernel32.SetConsoleMode //sys GetConsoleScreenBufferInfo(console Handle, info *ConsoleScreenBufferInfo) (err error) = kernel32.GetConsoleScreenBufferInfo //sys setConsoleCursorPosition(console Handle, position uint32) (err error) = kernel32.SetConsoleCursorPosition +//sys GetConsoleCP() (cp uint32, err error) = kernel32.GetConsoleCP +//sys GetConsoleOutputCP() (cp uint32, err error) = kernel32.GetConsoleOutputCP +//sys SetConsoleCP(cp uint32) (err error) = kernel32.SetConsoleCP +//sys SetConsoleOutputCP(cp uint32) (err error) = kernel32.SetConsoleOutputCP //sys WriteConsole(console Handle, buf *uint16, towrite uint32, written *uint32, reserved *byte) (err error) = kernel32.WriteConsoleW //sys ReadConsole(console Handle, buf *uint16, toread uint32, read *uint32, inputControl *byte) (err error) = kernel32.ReadConsoleW //sys resizePseudoConsole(pconsole Handle, size uint32) (hr error) = kernel32.ResizePseudoConsole @@ -715,20 +727,12 @@ func DurationSinceBoot() time.Duration { } func Ftruncate(fd Handle, length int64) (err error) { - curoffset, e := Seek(fd, 0, 1) - if e != nil { - return e + type _FILE_END_OF_FILE_INFO struct { + EndOfFile int64 } - defer Seek(fd, curoffset, 0) - _, e = Seek(fd, length, 0) - if e != nil { - return e - } - e = SetEndOfFile(fd) - if e != nil { - return e - } - return nil + var info _FILE_END_OF_FILE_INFO + info.EndOfFile = length + return SetFileInformationByHandle(fd, FileEndOfFileInfo, (*byte)(unsafe.Pointer(&info)), uint32(unsafe.Sizeof(info))) } func Gettimeofday(tv *Timeval) (err error) { @@ -866,6 +870,7 @@ const socket_error = uintptr(^uint32(0)) //sys WSARecvFrom(s Handle, bufs *WSABuf, bufcnt uint32, recvd *uint32, flags *uint32, from *RawSockaddrAny, fromlen *int32, overlapped *Overlapped, croutine *byte) (err error) [failretval==socket_error] = ws2_32.WSARecvFrom //sys WSASendTo(s Handle, bufs *WSABuf, bufcnt uint32, sent *uint32, flags uint32, to *RawSockaddrAny, tolen int32, overlapped *Overlapped, croutine *byte) (err error) [failretval==socket_error] = ws2_32.WSASendTo //sys WSASocket(af int32, typ int32, protocol int32, protoInfo *WSAProtocolInfo, group uint32, flags uint32) (handle Handle, err error) [failretval==InvalidHandle] = ws2_32.WSASocketW +//sys WSADuplicateSocket(s Handle, processID uint32, info *WSAProtocolInfo) (err error) [failretval!=0] = ws2_32.WSADuplicateSocketW //sys GetHostByName(name string) (h *Hostent, err error) [failretval==nil] = ws2_32.gethostbyname //sys GetServByName(name string, proto string) (s *Servent, err error) [failretval==nil] = ws2_32.getservbyname //sys Ntohs(netshort uint16) (u uint16) = ws2_32.ntohs @@ -884,6 +889,11 @@ const socket_error = uintptr(^uint32(0)) //sys GetACP() (acp uint32) = kernel32.GetACP //sys MultiByteToWideChar(codePage uint32, dwFlags uint32, str *byte, nstr int32, wchar *uint16, nwchar int32) (nwrite int32, err error) = kernel32.MultiByteToWideChar //sys getBestInterfaceEx(sockaddr unsafe.Pointer, pdwBestIfIndex *uint32) (errcode error) = iphlpapi.GetBestInterfaceEx +//sys GetIfEntry2Ex(level uint32, row *MibIfRow2) (errcode error) = iphlpapi.GetIfEntry2Ex +//sys GetUnicastIpAddressEntry(row *MibUnicastIpAddressRow) (errcode error) = iphlpapi.GetUnicastIpAddressEntry +//sys NotifyIpInterfaceChange(family uint16, callback uintptr, callerContext unsafe.Pointer, initialNotification bool, notificationHandle *Handle) (errcode error) = iphlpapi.NotifyIpInterfaceChange +//sys NotifyUnicastIpAddressChange(family uint16, callback uintptr, callerContext unsafe.Pointer, initialNotification bool, notificationHandle *Handle) (errcode error) = iphlpapi.NotifyUnicastIpAddressChange +//sys CancelMibChangeNotify2(notificationHandle Handle) (errcode error) = iphlpapi.CancelMibChangeNotify2 // For testing: clients can set this flag to force // creation of IPv6 sockets to return EAFNOSUPPORT. @@ -1368,9 +1378,11 @@ func SetsockoptLinger(fd Handle, level, opt int, l *Linger) (err error) { func SetsockoptInet4Addr(fd Handle, level, opt int, value [4]byte) (err error) { return Setsockopt(fd, int32(level), int32(opt), (*byte)(unsafe.Pointer(&value[0])), 4) } + func SetsockoptIPMreq(fd Handle, level, opt int, mreq *IPMreq) (err error) { return Setsockopt(fd, int32(level), int32(opt), (*byte)(unsafe.Pointer(mreq)), int32(unsafe.Sizeof(*mreq))) } + func SetsockoptIPv6Mreq(fd Handle, level, opt int, mreq *IPv6Mreq) (err error) { return syscall.EWINDOWS } @@ -1673,19 +1685,23 @@ func (s NTStatus) Error() string { // do not use NTUnicodeString, and instead UTF16PtrFromString should be used for // the more common *uint16 string type. func NewNTUnicodeString(s string) (*NTUnicodeString, error) { - var u NTUnicodeString - s16, err := UTF16PtrFromString(s) + s16, err := UTF16FromString(s) if err != nil { return nil, err } - RtlInitUnicodeString(&u, s16) - return &u, nil + n := uint16(len(s16) * 2) + return &NTUnicodeString{ + Length: n - 2, // subtract 2 bytes for the NULL terminator + MaximumLength: n, + Buffer: &s16[0], + }, nil } // Slice returns a uint16 slice that aliases the data in the NTUnicodeString. func (s *NTUnicodeString) Slice() []uint16 { - slice := unsafe.Slice(s.Buffer, s.MaximumLength) - return slice[:s.Length] + // Note: this rounds the length down, if it happens + // to (incorrectly) be odd. Probably safer than rounding up. + return unsafe.Slice(s.Buffer, s.MaximumLength/2)[:s.Length/2] } func (s *NTUnicodeString) String() string { diff --git a/vendor/golang.org/x/sys/windows/types_windows.go b/vendor/golang.org/x/sys/windows/types_windows.go index d8cb71d..993a229 100644 --- a/vendor/golang.org/x/sys/windows/types_windows.go +++ b/vendor/golang.org/x/sys/windows/types_windows.go @@ -176,6 +176,7 @@ const ( WAIT_FAILED = 0xFFFFFFFF // Access rights for process. + PROCESS_ALL_ACCESS = 0xFFFF PROCESS_CREATE_PROCESS = 0x0080 PROCESS_CREATE_THREAD = 0x0002 PROCESS_DUP_HANDLE = 0x0040 @@ -1060,6 +1061,7 @@ const ( SIO_GET_EXTENSION_FUNCTION_POINTER = IOC_INOUT | IOC_WS2 | 6 SIO_KEEPALIVE_VALS = IOC_IN | IOC_VENDOR | 4 SIO_UDP_CONNRESET = IOC_IN | IOC_VENDOR | 12 + SIO_UDP_NETRESET = IOC_IN | IOC_VENDOR | 15 // cf. http://support.microsoft.com/default.aspx?scid=kb;en-us;257460 @@ -1072,6 +1074,7 @@ const ( IP_ADD_MEMBERSHIP = 0xc IP_DROP_MEMBERSHIP = 0xd IP_PKTINFO = 0x13 + IP_MTU_DISCOVER = 0x47 IPV6_V6ONLY = 0x1b IPV6_UNICAST_HOPS = 0x4 @@ -1081,6 +1084,7 @@ const ( IPV6_JOIN_GROUP = 0xc IPV6_LEAVE_GROUP = 0xd IPV6_PKTINFO = 0x13 + IPV6_MTU_DISCOVER = 0x47 MSG_OOB = 0x1 MSG_PEEK = 0x2 @@ -1130,6 +1134,15 @@ const ( WSASYS_STATUS_LEN = 128 ) +// enum PMTUD_STATE from ws2ipdef.h +const ( + IP_PMTUDISC_NOT_SET = 0 + IP_PMTUDISC_DO = 1 + IP_PMTUDISC_DONT = 2 + IP_PMTUDISC_PROBE = 3 + IP_PMTUDISC_MAX = 4 +) + type WSABuf struct { Len uint32 Buf *byte @@ -1144,6 +1157,22 @@ type WSAMsg struct { Flags uint32 } +type WSACMSGHDR struct { + Len uintptr + Level int32 + Type int32 +} + +type IN_PKTINFO struct { + Addr [4]byte + Ifindex uint32 +} + +type IN6_PKTINFO struct { + Addr [16]byte + Ifindex uint32 +} + // Flags for WSASocket const ( WSA_FLAG_OVERLAPPED = 0x01 @@ -1947,6 +1976,12 @@ const ( SYMBOLIC_LINK_FLAG_DIRECTORY = 0x1 ) +// FILE_ZERO_DATA_INFORMATION from winioctl.h +type FileZeroDataInformation struct { + FileOffset int64 + BeyondFinalZero int64 +} + const ( ComputerNameNetBIOS = 0 ComputerNameDnsHostname = 1 @@ -2003,7 +2038,21 @@ const ( MOVEFILE_FAIL_IF_NOT_TRACKABLE = 0x20 ) -const GAA_FLAG_INCLUDE_PREFIX = 0x00000010 +// Flags for GetAdaptersAddresses, see +// https://learn.microsoft.com/en-us/windows/win32/api/iphlpapi/nf-iphlpapi-getadaptersaddresses. +const ( + GAA_FLAG_SKIP_UNICAST = 0x1 + GAA_FLAG_SKIP_ANYCAST = 0x2 + GAA_FLAG_SKIP_MULTICAST = 0x4 + GAA_FLAG_SKIP_DNS_SERVER = 0x8 + GAA_FLAG_INCLUDE_PREFIX = 0x10 + GAA_FLAG_SKIP_FRIENDLY_NAME = 0x20 + GAA_FLAG_INCLUDE_WINS_INFO = 0x40 + GAA_FLAG_INCLUDE_GATEWAYS = 0x80 + GAA_FLAG_INCLUDE_ALL_INTERFACES = 0x100 + GAA_FLAG_INCLUDE_ALL_COMPARTMENTS = 0x200 + GAA_FLAG_INCLUDE_TUNNEL_BINDINGORDER = 0x400 +) const ( IF_TYPE_OTHER = 1 @@ -2017,6 +2066,50 @@ const ( IF_TYPE_IEEE1394 = 144 ) +// Enum NL_PREFIX_ORIGIN for [IpAdapterUnicastAddress], see +// https://learn.microsoft.com/en-us/windows/win32/api/nldef/ne-nldef-nl_prefix_origin +const ( + IpPrefixOriginOther = 0 + IpPrefixOriginManual = 1 + IpPrefixOriginWellKnown = 2 + IpPrefixOriginDhcp = 3 + IpPrefixOriginRouterAdvertisement = 4 + IpPrefixOriginUnchanged = 1 << 4 +) + +// Enum NL_SUFFIX_ORIGIN for [IpAdapterUnicastAddress], see +// https://learn.microsoft.com/en-us/windows/win32/api/nldef/ne-nldef-nl_suffix_origin +const ( + NlsoOther = 0 + NlsoManual = 1 + NlsoWellKnown = 2 + NlsoDhcp = 3 + NlsoLinkLayerAddress = 4 + NlsoRandom = 5 + IpSuffixOriginOther = 0 + IpSuffixOriginManual = 1 + IpSuffixOriginWellKnown = 2 + IpSuffixOriginDhcp = 3 + IpSuffixOriginLinkLayerAddress = 4 + IpSuffixOriginRandom = 5 + IpSuffixOriginUnchanged = 1 << 4 +) + +// Enum NL_DAD_STATE for [IpAdapterUnicastAddress], see +// https://learn.microsoft.com/en-us/windows/win32/api/nldef/ne-nldef-nl_dad_state +const ( + NldsInvalid = 0 + NldsTentative = 1 + NldsDuplicate = 2 + NldsDeprecated = 3 + NldsPreferred = 4 + IpDadStateInvalid = 0 + IpDadStateTentative = 1 + IpDadStateDuplicate = 2 + IpDadStateDeprecated = 3 + IpDadStatePreferred = 4 +) + type SocketAddress struct { Sockaddr *syscall.RawSockaddrAny SockaddrLength int32 @@ -2144,6 +2237,132 @@ const ( IfOperStatusLowerLayerDown = 7 ) +const ( + IF_MAX_PHYS_ADDRESS_LENGTH = 32 + IF_MAX_STRING_SIZE = 256 +) + +// MIB_IF_ENTRY_LEVEL enumeration from netioapi.h or +// https://learn.microsoft.com/en-us/windows/win32/api/netioapi/nf-netioapi-getifentry2ex. +const ( + MibIfEntryNormal = 0 + MibIfEntryNormalWithoutStatistics = 2 +) + +// MIB_NOTIFICATION_TYPE enumeration from netioapi.h or +// https://learn.microsoft.com/en-us/windows/win32/api/netioapi/ne-netioapi-mib_notification_type. +const ( + MibParameterNotification = 0 + MibAddInstance = 1 + MibDeleteInstance = 2 + MibInitialNotification = 3 +) + +// MibIfRow2 stores information about a particular interface. See +// https://learn.microsoft.com/en-us/windows/win32/api/netioapi/ns-netioapi-mib_if_row2. +type MibIfRow2 struct { + InterfaceLuid uint64 + InterfaceIndex uint32 + InterfaceGuid GUID + Alias [IF_MAX_STRING_SIZE + 1]uint16 + Description [IF_MAX_STRING_SIZE + 1]uint16 + PhysicalAddressLength uint32 + PhysicalAddress [IF_MAX_PHYS_ADDRESS_LENGTH]uint8 + PermanentPhysicalAddress [IF_MAX_PHYS_ADDRESS_LENGTH]uint8 + Mtu uint32 + Type uint32 + TunnelType uint32 + MediaType uint32 + PhysicalMediumType uint32 + AccessType uint32 + DirectionType uint32 + InterfaceAndOperStatusFlags uint8 + OperStatus uint32 + AdminStatus uint32 + MediaConnectState uint32 + NetworkGuid GUID + ConnectionType uint32 + TransmitLinkSpeed uint64 + ReceiveLinkSpeed uint64 + InOctets uint64 + InUcastPkts uint64 + InNUcastPkts uint64 + InDiscards uint64 + InErrors uint64 + InUnknownProtos uint64 + InUcastOctets uint64 + InMulticastOctets uint64 + InBroadcastOctets uint64 + OutOctets uint64 + OutUcastPkts uint64 + OutNUcastPkts uint64 + OutDiscards uint64 + OutErrors uint64 + OutUcastOctets uint64 + OutMulticastOctets uint64 + OutBroadcastOctets uint64 + OutQLen uint64 +} + +// MIB_UNICASTIPADDRESS_ROW stores information about a unicast IP address. See +// https://learn.microsoft.com/en-us/windows/win32/api/netioapi/ns-netioapi-mib_unicastipaddress_row. +type MibUnicastIpAddressRow struct { + Address RawSockaddrInet6 // SOCKADDR_INET union + InterfaceLuid uint64 + InterfaceIndex uint32 + PrefixOrigin uint32 + SuffixOrigin uint32 + ValidLifetime uint32 + PreferredLifetime uint32 + OnLinkPrefixLength uint8 + SkipAsSource uint8 + DadState uint32 + ScopeId uint32 + CreationTimeStamp Filetime +} + +const ScopeLevelCount = 16 + +// MIB_IPINTERFACE_ROW stores interface management information for a particular IP address family on a network interface. +// See https://learn.microsoft.com/en-us/windows/win32/api/netioapi/ns-netioapi-mib_ipinterface_row. +type MibIpInterfaceRow struct { + Family uint16 + InterfaceLuid uint64 + InterfaceIndex uint32 + MaxReassemblySize uint32 + InterfaceIdentifier uint64 + MinRouterAdvertisementInterval uint32 + MaxRouterAdvertisementInterval uint32 + AdvertisingEnabled uint8 + ForwardingEnabled uint8 + WeakHostSend uint8 + WeakHostReceive uint8 + UseAutomaticMetric uint8 + UseNeighborUnreachabilityDetection uint8 + ManagedAddressConfigurationSupported uint8 + OtherStatefulConfigurationSupported uint8 + AdvertiseDefaultRoute uint8 + RouterDiscoveryBehavior uint32 + DadTransmits uint32 + BaseReachableTime uint32 + RetransmitTime uint32 + PathMtuDiscoveryTimeout uint32 + LinkLocalAddressBehavior uint32 + LinkLocalAddressTimeout uint32 + ZoneIndices [ScopeLevelCount]uint32 + SitePrefixLength uint32 + Metric uint32 + NlMtu uint32 + Connected uint8 + SupportsWakeUpPatterns uint8 + SupportsNeighborDiscovery uint8 + SupportsRouterDiscovery uint8 + ReachableTime uint32 + TransmitOffload uint32 + ReceiveOffload uint32 + DisableDefaultRoutes uint8 +} + // Console related constants used for the mode parameter to SetConsoleMode. See // https://docs.microsoft.com/en-us/windows/console/setconsolemode for details. @@ -2487,6 +2706,8 @@ type CommTimeouts struct { // NTUnicodeString is a UTF-16 string for NT native APIs, corresponding to UNICODE_STRING. type NTUnicodeString struct { + // Note: Length and MaximumLength are in *bytes*, not uint16s. + // They should always be even. Length uint16 MaximumLength uint16 Buffer *uint16 @@ -3404,3 +3625,224 @@ type DCB struct { EvtChar byte wReserved1 uint16 } + +// Keyboard Layout Flags. +// See https://learn.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-loadkeyboardlayoutw +const ( + KLF_ACTIVATE = 0x00000001 + KLF_SUBSTITUTE_OK = 0x00000002 + KLF_REORDER = 0x00000008 + KLF_REPLACELANG = 0x00000010 + KLF_NOTELLSHELL = 0x00000080 + KLF_SETFORPROCESS = 0x00000100 +) + +// Virtual Key codes +// https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes +const ( + VK_LBUTTON = 0x01 + VK_RBUTTON = 0x02 + VK_CANCEL = 0x03 + VK_MBUTTON = 0x04 + VK_XBUTTON1 = 0x05 + VK_XBUTTON2 = 0x06 + VK_BACK = 0x08 + VK_TAB = 0x09 + VK_CLEAR = 0x0C + VK_RETURN = 0x0D + VK_SHIFT = 0x10 + VK_CONTROL = 0x11 + VK_MENU = 0x12 + VK_PAUSE = 0x13 + VK_CAPITAL = 0x14 + VK_KANA = 0x15 + VK_HANGEUL = 0x15 + VK_HANGUL = 0x15 + VK_IME_ON = 0x16 + VK_JUNJA = 0x17 + VK_FINAL = 0x18 + VK_HANJA = 0x19 + VK_KANJI = 0x19 + VK_IME_OFF = 0x1A + VK_ESCAPE = 0x1B + VK_CONVERT = 0x1C + VK_NONCONVERT = 0x1D + VK_ACCEPT = 0x1E + VK_MODECHANGE = 0x1F + VK_SPACE = 0x20 + VK_PRIOR = 0x21 + VK_NEXT = 0x22 + VK_END = 0x23 + VK_HOME = 0x24 + VK_LEFT = 0x25 + VK_UP = 0x26 + VK_RIGHT = 0x27 + VK_DOWN = 0x28 + VK_SELECT = 0x29 + VK_PRINT = 0x2A + VK_EXECUTE = 0x2B + VK_SNAPSHOT = 0x2C + VK_INSERT = 0x2D + VK_DELETE = 0x2E + VK_HELP = 0x2F + VK_LWIN = 0x5B + VK_RWIN = 0x5C + VK_APPS = 0x5D + VK_SLEEP = 0x5F + VK_NUMPAD0 = 0x60 + VK_NUMPAD1 = 0x61 + VK_NUMPAD2 = 0x62 + VK_NUMPAD3 = 0x63 + VK_NUMPAD4 = 0x64 + VK_NUMPAD5 = 0x65 + VK_NUMPAD6 = 0x66 + VK_NUMPAD7 = 0x67 + VK_NUMPAD8 = 0x68 + VK_NUMPAD9 = 0x69 + VK_MULTIPLY = 0x6A + VK_ADD = 0x6B + VK_SEPARATOR = 0x6C + VK_SUBTRACT = 0x6D + VK_DECIMAL = 0x6E + VK_DIVIDE = 0x6F + VK_F1 = 0x70 + VK_F2 = 0x71 + VK_F3 = 0x72 + VK_F4 = 0x73 + VK_F5 = 0x74 + VK_F6 = 0x75 + VK_F7 = 0x76 + VK_F8 = 0x77 + VK_F9 = 0x78 + VK_F10 = 0x79 + VK_F11 = 0x7A + VK_F12 = 0x7B + VK_F13 = 0x7C + VK_F14 = 0x7D + VK_F15 = 0x7E + VK_F16 = 0x7F + VK_F17 = 0x80 + VK_F18 = 0x81 + VK_F19 = 0x82 + VK_F20 = 0x83 + VK_F21 = 0x84 + VK_F22 = 0x85 + VK_F23 = 0x86 + VK_F24 = 0x87 + VK_NUMLOCK = 0x90 + VK_SCROLL = 0x91 + VK_OEM_NEC_EQUAL = 0x92 + VK_OEM_FJ_JISHO = 0x92 + VK_OEM_FJ_MASSHOU = 0x93 + VK_OEM_FJ_TOUROKU = 0x94 + VK_OEM_FJ_LOYA = 0x95 + VK_OEM_FJ_ROYA = 0x96 + VK_LSHIFT = 0xA0 + VK_RSHIFT = 0xA1 + VK_LCONTROL = 0xA2 + VK_RCONTROL = 0xA3 + VK_LMENU = 0xA4 + VK_RMENU = 0xA5 + VK_BROWSER_BACK = 0xA6 + VK_BROWSER_FORWARD = 0xA7 + VK_BROWSER_REFRESH = 0xA8 + VK_BROWSER_STOP = 0xA9 + VK_BROWSER_SEARCH = 0xAA + VK_BROWSER_FAVORITES = 0xAB + VK_BROWSER_HOME = 0xAC + VK_VOLUME_MUTE = 0xAD + VK_VOLUME_DOWN = 0xAE + VK_VOLUME_UP = 0xAF + VK_MEDIA_NEXT_TRACK = 0xB0 + VK_MEDIA_PREV_TRACK = 0xB1 + VK_MEDIA_STOP = 0xB2 + VK_MEDIA_PLAY_PAUSE = 0xB3 + VK_LAUNCH_MAIL = 0xB4 + VK_LAUNCH_MEDIA_SELECT = 0xB5 + VK_LAUNCH_APP1 = 0xB6 + VK_LAUNCH_APP2 = 0xB7 + VK_OEM_1 = 0xBA + VK_OEM_PLUS = 0xBB + VK_OEM_COMMA = 0xBC + VK_OEM_MINUS = 0xBD + VK_OEM_PERIOD = 0xBE + VK_OEM_2 = 0xBF + VK_OEM_3 = 0xC0 + VK_OEM_4 = 0xDB + VK_OEM_5 = 0xDC + VK_OEM_6 = 0xDD + VK_OEM_7 = 0xDE + VK_OEM_8 = 0xDF + VK_OEM_AX = 0xE1 + VK_OEM_102 = 0xE2 + VK_ICO_HELP = 0xE3 + VK_ICO_00 = 0xE4 + VK_PROCESSKEY = 0xE5 + VK_ICO_CLEAR = 0xE6 + VK_OEM_RESET = 0xE9 + VK_OEM_JUMP = 0xEA + VK_OEM_PA1 = 0xEB + VK_OEM_PA2 = 0xEC + VK_OEM_PA3 = 0xED + VK_OEM_WSCTRL = 0xEE + VK_OEM_CUSEL = 0xEF + VK_OEM_ATTN = 0xF0 + VK_OEM_FINISH = 0xF1 + VK_OEM_COPY = 0xF2 + VK_OEM_AUTO = 0xF3 + VK_OEM_ENLW = 0xF4 + VK_OEM_BACKTAB = 0xF5 + VK_ATTN = 0xF6 + VK_CRSEL = 0xF7 + VK_EXSEL = 0xF8 + VK_EREOF = 0xF9 + VK_PLAY = 0xFA + VK_ZOOM = 0xFB + VK_NONAME = 0xFC + VK_PA1 = 0xFD + VK_OEM_CLEAR = 0xFE +) + +// Mouse button constants. +// https://docs.microsoft.com/en-us/windows/console/mouse-event-record-str +const ( + FROM_LEFT_1ST_BUTTON_PRESSED = 0x0001 + RIGHTMOST_BUTTON_PRESSED = 0x0002 + FROM_LEFT_2ND_BUTTON_PRESSED = 0x0004 + FROM_LEFT_3RD_BUTTON_PRESSED = 0x0008 + FROM_LEFT_4TH_BUTTON_PRESSED = 0x0010 +) + +// Control key state constaints. +// https://docs.microsoft.com/en-us/windows/console/key-event-record-str +// https://docs.microsoft.com/en-us/windows/console/mouse-event-record-str +const ( + CAPSLOCK_ON = 0x0080 + ENHANCED_KEY = 0x0100 + LEFT_ALT_PRESSED = 0x0002 + LEFT_CTRL_PRESSED = 0x0008 + NUMLOCK_ON = 0x0020 + RIGHT_ALT_PRESSED = 0x0001 + RIGHT_CTRL_PRESSED = 0x0004 + SCROLLLOCK_ON = 0x0040 + SHIFT_PRESSED = 0x0010 +) + +// Mouse event record event flags. +// https://docs.microsoft.com/en-us/windows/console/mouse-event-record-str +const ( + MOUSE_MOVED = 0x0001 + DOUBLE_CLICK = 0x0002 + MOUSE_WHEELED = 0x0004 + MOUSE_HWHEELED = 0x0008 +) + +// Input Record Event Types +// https://learn.microsoft.com/en-us/windows/console/input-record-str +const ( + FOCUS_EVENT = 0x0010 + KEY_EVENT = 0x0001 + MENU_EVENT = 0x0008 + MOUSE_EVENT = 0x0002 + WINDOW_BUFFER_SIZE_EVENT = 0x0004 +) diff --git a/vendor/golang.org/x/sys/windows/zsyscall_windows.go b/vendor/golang.org/x/sys/windows/zsyscall_windows.go index 5c6035d..641a5f4 100644 --- a/vendor/golang.org/x/sys/windows/zsyscall_windows.go +++ b/vendor/golang.org/x/sys/windows/zsyscall_windows.go @@ -91,6 +91,7 @@ var ( procEnumServicesStatusExW = modadvapi32.NewProc("EnumServicesStatusExW") procEqualSid = modadvapi32.NewProc("EqualSid") procFreeSid = modadvapi32.NewProc("FreeSid") + procGetAce = modadvapi32.NewProc("GetAce") procGetLengthSid = modadvapi32.NewProc("GetLengthSid") procGetNamedSecurityInfoW = modadvapi32.NewProc("GetNamedSecurityInfoW") procGetSecurityDescriptorControl = modadvapi32.NewProc("GetSecurityDescriptorControl") @@ -180,10 +181,15 @@ var ( procDnsRecordListFree = moddnsapi.NewProc("DnsRecordListFree") procDwmGetWindowAttribute = moddwmapi.NewProc("DwmGetWindowAttribute") procDwmSetWindowAttribute = moddwmapi.NewProc("DwmSetWindowAttribute") + procCancelMibChangeNotify2 = modiphlpapi.NewProc("CancelMibChangeNotify2") procGetAdaptersAddresses = modiphlpapi.NewProc("GetAdaptersAddresses") procGetAdaptersInfo = modiphlpapi.NewProc("GetAdaptersInfo") procGetBestInterfaceEx = modiphlpapi.NewProc("GetBestInterfaceEx") procGetIfEntry = modiphlpapi.NewProc("GetIfEntry") + procGetIfEntry2Ex = modiphlpapi.NewProc("GetIfEntry2Ex") + procGetUnicastIpAddressEntry = modiphlpapi.NewProc("GetUnicastIpAddressEntry") + procNotifyIpInterfaceChange = modiphlpapi.NewProc("NotifyIpInterfaceChange") + procNotifyUnicastIpAddressChange = modiphlpapi.NewProc("NotifyUnicastIpAddressChange") procAddDllDirectory = modkernel32.NewProc("AddDllDirectory") procAssignProcessToJobObject = modkernel32.NewProc("AssignProcessToJobObject") procCancelIo = modkernel32.NewProc("CancelIo") @@ -246,7 +252,9 @@ var ( procGetCommandLineW = modkernel32.NewProc("GetCommandLineW") procGetComputerNameExW = modkernel32.NewProc("GetComputerNameExW") procGetComputerNameW = modkernel32.NewProc("GetComputerNameW") + procGetConsoleCP = modkernel32.NewProc("GetConsoleCP") procGetConsoleMode = modkernel32.NewProc("GetConsoleMode") + procGetConsoleOutputCP = modkernel32.NewProc("GetConsoleOutputCP") procGetConsoleScreenBufferInfo = modkernel32.NewProc("GetConsoleScreenBufferInfo") procGetCurrentDirectoryW = modkernel32.NewProc("GetCurrentDirectoryW") procGetCurrentProcessId = modkernel32.NewProc("GetCurrentProcessId") @@ -272,8 +280,10 @@ var ( procGetMaximumProcessorCount = modkernel32.NewProc("GetMaximumProcessorCount") procGetModuleFileNameW = modkernel32.NewProc("GetModuleFileNameW") procGetModuleHandleExW = modkernel32.NewProc("GetModuleHandleExW") + procGetNamedPipeClientProcessId = modkernel32.NewProc("GetNamedPipeClientProcessId") procGetNamedPipeHandleStateW = modkernel32.NewProc("GetNamedPipeHandleStateW") procGetNamedPipeInfo = modkernel32.NewProc("GetNamedPipeInfo") + procGetNamedPipeServerProcessId = modkernel32.NewProc("GetNamedPipeServerProcessId") procGetOverlappedResult = modkernel32.NewProc("GetOverlappedResult") procGetPriorityClass = modkernel32.NewProc("GetPriorityClass") procGetProcAddress = modkernel32.NewProc("GetProcAddress") @@ -346,8 +356,10 @@ var ( procSetCommMask = modkernel32.NewProc("SetCommMask") procSetCommState = modkernel32.NewProc("SetCommState") procSetCommTimeouts = modkernel32.NewProc("SetCommTimeouts") + procSetConsoleCP = modkernel32.NewProc("SetConsoleCP") procSetConsoleCursorPosition = modkernel32.NewProc("SetConsoleCursorPosition") procSetConsoleMode = modkernel32.NewProc("SetConsoleMode") + procSetConsoleOutputCP = modkernel32.NewProc("SetConsoleOutputCP") procSetCurrentDirectoryW = modkernel32.NewProc("SetCurrentDirectoryW") procSetDefaultDllDirectories = modkernel32.NewProc("SetDefaultDllDirectories") procSetDllDirectoryW = modkernel32.NewProc("SetDllDirectoryW") @@ -401,6 +413,7 @@ var ( procTransmitFile = modmswsock.NewProc("TransmitFile") procNetApiBufferFree = modnetapi32.NewProc("NetApiBufferFree") procNetGetJoinInformation = modnetapi32.NewProc("NetGetJoinInformation") + procNetUserEnum = modnetapi32.NewProc("NetUserEnum") procNetUserGetInfo = modnetapi32.NewProc("NetUserGetInfo") procNtCreateFile = modntdll.NewProc("NtCreateFile") procNtCreateNamedPipeFile = modntdll.NewProc("NtCreateNamedPipeFile") @@ -476,12 +489,16 @@ var ( procGetDesktopWindow = moduser32.NewProc("GetDesktopWindow") procGetForegroundWindow = moduser32.NewProc("GetForegroundWindow") procGetGUIThreadInfo = moduser32.NewProc("GetGUIThreadInfo") + procGetKeyboardLayout = moduser32.NewProc("GetKeyboardLayout") procGetShellWindow = moduser32.NewProc("GetShellWindow") procGetWindowThreadProcessId = moduser32.NewProc("GetWindowThreadProcessId") procIsWindow = moduser32.NewProc("IsWindow") procIsWindowUnicode = moduser32.NewProc("IsWindowUnicode") procIsWindowVisible = moduser32.NewProc("IsWindowVisible") + procLoadKeyboardLayoutW = moduser32.NewProc("LoadKeyboardLayoutW") procMessageBoxW = moduser32.NewProc("MessageBoxW") + procToUnicodeEx = moduser32.NewProc("ToUnicodeEx") + procUnloadKeyboardLayout = moduser32.NewProc("UnloadKeyboardLayout") procCreateEnvironmentBlock = moduserenv.NewProc("CreateEnvironmentBlock") procDestroyEnvironmentBlock = moduserenv.NewProc("DestroyEnvironmentBlock") procGetUserProfileDirectoryW = moduserenv.NewProc("GetUserProfileDirectoryW") @@ -494,6 +511,7 @@ var ( procFreeAddrInfoW = modws2_32.NewProc("FreeAddrInfoW") procGetAddrInfoW = modws2_32.NewProc("GetAddrInfoW") procWSACleanup = modws2_32.NewProc("WSACleanup") + procWSADuplicateSocketW = modws2_32.NewProc("WSADuplicateSocketW") procWSAEnumProtocolsW = modws2_32.NewProc("WSAEnumProtocolsW") procWSAGetOverlappedResult = modws2_32.NewProc("WSAGetOverlappedResult") procWSAIoctl = modws2_32.NewProc("WSAIoctl") @@ -528,25 +546,25 @@ var ( ) func cm_Get_DevNode_Status(status *uint32, problemNumber *uint32, devInst DEVINST, flags uint32) (ret CONFIGRET) { - r0, _, _ := syscall.Syscall6(procCM_Get_DevNode_Status.Addr(), 4, uintptr(unsafe.Pointer(status)), uintptr(unsafe.Pointer(problemNumber)), uintptr(devInst), uintptr(flags), 0, 0) + r0, _, _ := syscall.SyscallN(procCM_Get_DevNode_Status.Addr(), uintptr(unsafe.Pointer(status)), uintptr(unsafe.Pointer(problemNumber)), uintptr(devInst), uintptr(flags)) ret = CONFIGRET(r0) return } func cm_Get_Device_Interface_List(interfaceClass *GUID, deviceID *uint16, buffer *uint16, bufferLen uint32, flags uint32) (ret CONFIGRET) { - r0, _, _ := syscall.Syscall6(procCM_Get_Device_Interface_ListW.Addr(), 5, uintptr(unsafe.Pointer(interfaceClass)), uintptr(unsafe.Pointer(deviceID)), uintptr(unsafe.Pointer(buffer)), uintptr(bufferLen), uintptr(flags), 0) + r0, _, _ := syscall.SyscallN(procCM_Get_Device_Interface_ListW.Addr(), uintptr(unsafe.Pointer(interfaceClass)), uintptr(unsafe.Pointer(deviceID)), uintptr(unsafe.Pointer(buffer)), uintptr(bufferLen), uintptr(flags)) ret = CONFIGRET(r0) return } func cm_Get_Device_Interface_List_Size(len *uint32, interfaceClass *GUID, deviceID *uint16, flags uint32) (ret CONFIGRET) { - r0, _, _ := syscall.Syscall6(procCM_Get_Device_Interface_List_SizeW.Addr(), 4, uintptr(unsafe.Pointer(len)), uintptr(unsafe.Pointer(interfaceClass)), uintptr(unsafe.Pointer(deviceID)), uintptr(flags), 0, 0) + r0, _, _ := syscall.SyscallN(procCM_Get_Device_Interface_List_SizeW.Addr(), uintptr(unsafe.Pointer(len)), uintptr(unsafe.Pointer(interfaceClass)), uintptr(unsafe.Pointer(deviceID)), uintptr(flags)) ret = CONFIGRET(r0) return } func cm_MapCrToWin32Err(configRet CONFIGRET, defaultWin32Error Errno) (ret Errno) { - r0, _, _ := syscall.Syscall(procCM_MapCrToWin32Err.Addr(), 2, uintptr(configRet), uintptr(defaultWin32Error), 0) + r0, _, _ := syscall.SyscallN(procCM_MapCrToWin32Err.Addr(), uintptr(configRet), uintptr(defaultWin32Error)) ret = Errno(r0) return } @@ -556,7 +574,7 @@ func AdjustTokenGroups(token Token, resetToDefault bool, newstate *Tokengroups, if resetToDefault { _p0 = 1 } - r1, _, e1 := syscall.Syscall6(procAdjustTokenGroups.Addr(), 6, uintptr(token), uintptr(_p0), uintptr(unsafe.Pointer(newstate)), uintptr(buflen), uintptr(unsafe.Pointer(prevstate)), uintptr(unsafe.Pointer(returnlen))) + r1, _, e1 := syscall.SyscallN(procAdjustTokenGroups.Addr(), uintptr(token), uintptr(_p0), uintptr(unsafe.Pointer(newstate)), uintptr(buflen), uintptr(unsafe.Pointer(prevstate)), uintptr(unsafe.Pointer(returnlen))) if r1 == 0 { err = errnoErr(e1) } @@ -568,7 +586,7 @@ func AdjustTokenPrivileges(token Token, disableAllPrivileges bool, newstate *Tok if disableAllPrivileges { _p0 = 1 } - r1, _, e1 := syscall.Syscall6(procAdjustTokenPrivileges.Addr(), 6, uintptr(token), uintptr(_p0), uintptr(unsafe.Pointer(newstate)), uintptr(buflen), uintptr(unsafe.Pointer(prevstate)), uintptr(unsafe.Pointer(returnlen))) + r1, _, e1 := syscall.SyscallN(procAdjustTokenPrivileges.Addr(), uintptr(token), uintptr(_p0), uintptr(unsafe.Pointer(newstate)), uintptr(buflen), uintptr(unsafe.Pointer(prevstate)), uintptr(unsafe.Pointer(returnlen))) if r1 == 0 { err = errnoErr(e1) } @@ -576,7 +594,7 @@ func AdjustTokenPrivileges(token Token, disableAllPrivileges bool, newstate *Tok } func AllocateAndInitializeSid(identAuth *SidIdentifierAuthority, subAuth byte, subAuth0 uint32, subAuth1 uint32, subAuth2 uint32, subAuth3 uint32, subAuth4 uint32, subAuth5 uint32, subAuth6 uint32, subAuth7 uint32, sid **SID) (err error) { - r1, _, e1 := syscall.Syscall12(procAllocateAndInitializeSid.Addr(), 11, uintptr(unsafe.Pointer(identAuth)), uintptr(subAuth), uintptr(subAuth0), uintptr(subAuth1), uintptr(subAuth2), uintptr(subAuth3), uintptr(subAuth4), uintptr(subAuth5), uintptr(subAuth6), uintptr(subAuth7), uintptr(unsafe.Pointer(sid)), 0) + r1, _, e1 := syscall.SyscallN(procAllocateAndInitializeSid.Addr(), uintptr(unsafe.Pointer(identAuth)), uintptr(subAuth), uintptr(subAuth0), uintptr(subAuth1), uintptr(subAuth2), uintptr(subAuth3), uintptr(subAuth4), uintptr(subAuth5), uintptr(subAuth6), uintptr(subAuth7), uintptr(unsafe.Pointer(sid))) if r1 == 0 { err = errnoErr(e1) } @@ -584,7 +602,7 @@ func AllocateAndInitializeSid(identAuth *SidIdentifierAuthority, subAuth byte, s } func buildSecurityDescriptor(owner *TRUSTEE, group *TRUSTEE, countAccessEntries uint32, accessEntries *EXPLICIT_ACCESS, countAuditEntries uint32, auditEntries *EXPLICIT_ACCESS, oldSecurityDescriptor *SECURITY_DESCRIPTOR, sizeNewSecurityDescriptor *uint32, newSecurityDescriptor **SECURITY_DESCRIPTOR) (ret error) { - r0, _, _ := syscall.Syscall9(procBuildSecurityDescriptorW.Addr(), 9, uintptr(unsafe.Pointer(owner)), uintptr(unsafe.Pointer(group)), uintptr(countAccessEntries), uintptr(unsafe.Pointer(accessEntries)), uintptr(countAuditEntries), uintptr(unsafe.Pointer(auditEntries)), uintptr(unsafe.Pointer(oldSecurityDescriptor)), uintptr(unsafe.Pointer(sizeNewSecurityDescriptor)), uintptr(unsafe.Pointer(newSecurityDescriptor))) + r0, _, _ := syscall.SyscallN(procBuildSecurityDescriptorW.Addr(), uintptr(unsafe.Pointer(owner)), uintptr(unsafe.Pointer(group)), uintptr(countAccessEntries), uintptr(unsafe.Pointer(accessEntries)), uintptr(countAuditEntries), uintptr(unsafe.Pointer(auditEntries)), uintptr(unsafe.Pointer(oldSecurityDescriptor)), uintptr(unsafe.Pointer(sizeNewSecurityDescriptor)), uintptr(unsafe.Pointer(newSecurityDescriptor))) if r0 != 0 { ret = syscall.Errno(r0) } @@ -592,7 +610,7 @@ func buildSecurityDescriptor(owner *TRUSTEE, group *TRUSTEE, countAccessEntries } func ChangeServiceConfig2(service Handle, infoLevel uint32, info *byte) (err error) { - r1, _, e1 := syscall.Syscall(procChangeServiceConfig2W.Addr(), 3, uintptr(service), uintptr(infoLevel), uintptr(unsafe.Pointer(info))) + r1, _, e1 := syscall.SyscallN(procChangeServiceConfig2W.Addr(), uintptr(service), uintptr(infoLevel), uintptr(unsafe.Pointer(info))) if r1 == 0 { err = errnoErr(e1) } @@ -600,7 +618,7 @@ func ChangeServiceConfig2(service Handle, infoLevel uint32, info *byte) (err err } func ChangeServiceConfig(service Handle, serviceType uint32, startType uint32, errorControl uint32, binaryPathName *uint16, loadOrderGroup *uint16, tagId *uint32, dependencies *uint16, serviceStartName *uint16, password *uint16, displayName *uint16) (err error) { - r1, _, e1 := syscall.Syscall12(procChangeServiceConfigW.Addr(), 11, uintptr(service), uintptr(serviceType), uintptr(startType), uintptr(errorControl), uintptr(unsafe.Pointer(binaryPathName)), uintptr(unsafe.Pointer(loadOrderGroup)), uintptr(unsafe.Pointer(tagId)), uintptr(unsafe.Pointer(dependencies)), uintptr(unsafe.Pointer(serviceStartName)), uintptr(unsafe.Pointer(password)), uintptr(unsafe.Pointer(displayName)), 0) + r1, _, e1 := syscall.SyscallN(procChangeServiceConfigW.Addr(), uintptr(service), uintptr(serviceType), uintptr(startType), uintptr(errorControl), uintptr(unsafe.Pointer(binaryPathName)), uintptr(unsafe.Pointer(loadOrderGroup)), uintptr(unsafe.Pointer(tagId)), uintptr(unsafe.Pointer(dependencies)), uintptr(unsafe.Pointer(serviceStartName)), uintptr(unsafe.Pointer(password)), uintptr(unsafe.Pointer(displayName))) if r1 == 0 { err = errnoErr(e1) } @@ -608,7 +626,7 @@ func ChangeServiceConfig(service Handle, serviceType uint32, startType uint32, e } func checkTokenMembership(tokenHandle Token, sidToCheck *SID, isMember *int32) (err error) { - r1, _, e1 := syscall.Syscall(procCheckTokenMembership.Addr(), 3, uintptr(tokenHandle), uintptr(unsafe.Pointer(sidToCheck)), uintptr(unsafe.Pointer(isMember))) + r1, _, e1 := syscall.SyscallN(procCheckTokenMembership.Addr(), uintptr(tokenHandle), uintptr(unsafe.Pointer(sidToCheck)), uintptr(unsafe.Pointer(isMember))) if r1 == 0 { err = errnoErr(e1) } @@ -616,7 +634,7 @@ func checkTokenMembership(tokenHandle Token, sidToCheck *SID, isMember *int32) ( } func CloseServiceHandle(handle Handle) (err error) { - r1, _, e1 := syscall.Syscall(procCloseServiceHandle.Addr(), 1, uintptr(handle), 0, 0) + r1, _, e1 := syscall.SyscallN(procCloseServiceHandle.Addr(), uintptr(handle)) if r1 == 0 { err = errnoErr(e1) } @@ -624,7 +642,7 @@ func CloseServiceHandle(handle Handle) (err error) { } func ControlService(service Handle, control uint32, status *SERVICE_STATUS) (err error) { - r1, _, e1 := syscall.Syscall(procControlService.Addr(), 3, uintptr(service), uintptr(control), uintptr(unsafe.Pointer(status))) + r1, _, e1 := syscall.SyscallN(procControlService.Addr(), uintptr(service), uintptr(control), uintptr(unsafe.Pointer(status))) if r1 == 0 { err = errnoErr(e1) } @@ -632,7 +650,7 @@ func ControlService(service Handle, control uint32, status *SERVICE_STATUS) (err } func convertSecurityDescriptorToStringSecurityDescriptor(sd *SECURITY_DESCRIPTOR, revision uint32, securityInformation SECURITY_INFORMATION, str **uint16, strLen *uint32) (err error) { - r1, _, e1 := syscall.Syscall6(procConvertSecurityDescriptorToStringSecurityDescriptorW.Addr(), 5, uintptr(unsafe.Pointer(sd)), uintptr(revision), uintptr(securityInformation), uintptr(unsafe.Pointer(str)), uintptr(unsafe.Pointer(strLen)), 0) + r1, _, e1 := syscall.SyscallN(procConvertSecurityDescriptorToStringSecurityDescriptorW.Addr(), uintptr(unsafe.Pointer(sd)), uintptr(revision), uintptr(securityInformation), uintptr(unsafe.Pointer(str)), uintptr(unsafe.Pointer(strLen))) if r1 == 0 { err = errnoErr(e1) } @@ -640,7 +658,7 @@ func convertSecurityDescriptorToStringSecurityDescriptor(sd *SECURITY_DESCRIPTOR } func ConvertSidToStringSid(sid *SID, stringSid **uint16) (err error) { - r1, _, e1 := syscall.Syscall(procConvertSidToStringSidW.Addr(), 2, uintptr(unsafe.Pointer(sid)), uintptr(unsafe.Pointer(stringSid)), 0) + r1, _, e1 := syscall.SyscallN(procConvertSidToStringSidW.Addr(), uintptr(unsafe.Pointer(sid)), uintptr(unsafe.Pointer(stringSid))) if r1 == 0 { err = errnoErr(e1) } @@ -657,7 +675,7 @@ func convertStringSecurityDescriptorToSecurityDescriptor(str string, revision ui } func _convertStringSecurityDescriptorToSecurityDescriptor(str *uint16, revision uint32, sd **SECURITY_DESCRIPTOR, size *uint32) (err error) { - r1, _, e1 := syscall.Syscall6(procConvertStringSecurityDescriptorToSecurityDescriptorW.Addr(), 4, uintptr(unsafe.Pointer(str)), uintptr(revision), uintptr(unsafe.Pointer(sd)), uintptr(unsafe.Pointer(size)), 0, 0) + r1, _, e1 := syscall.SyscallN(procConvertStringSecurityDescriptorToSecurityDescriptorW.Addr(), uintptr(unsafe.Pointer(str)), uintptr(revision), uintptr(unsafe.Pointer(sd)), uintptr(unsafe.Pointer(size))) if r1 == 0 { err = errnoErr(e1) } @@ -665,7 +683,7 @@ func _convertStringSecurityDescriptorToSecurityDescriptor(str *uint16, revision } func ConvertStringSidToSid(stringSid *uint16, sid **SID) (err error) { - r1, _, e1 := syscall.Syscall(procConvertStringSidToSidW.Addr(), 2, uintptr(unsafe.Pointer(stringSid)), uintptr(unsafe.Pointer(sid)), 0) + r1, _, e1 := syscall.SyscallN(procConvertStringSidToSidW.Addr(), uintptr(unsafe.Pointer(stringSid)), uintptr(unsafe.Pointer(sid))) if r1 == 0 { err = errnoErr(e1) } @@ -673,7 +691,7 @@ func ConvertStringSidToSid(stringSid *uint16, sid **SID) (err error) { } func CopySid(destSidLen uint32, destSid *SID, srcSid *SID) (err error) { - r1, _, e1 := syscall.Syscall(procCopySid.Addr(), 3, uintptr(destSidLen), uintptr(unsafe.Pointer(destSid)), uintptr(unsafe.Pointer(srcSid))) + r1, _, e1 := syscall.SyscallN(procCopySid.Addr(), uintptr(destSidLen), uintptr(unsafe.Pointer(destSid)), uintptr(unsafe.Pointer(srcSid))) if r1 == 0 { err = errnoErr(e1) } @@ -685,7 +703,7 @@ func CreateProcessAsUser(token Token, appName *uint16, commandLine *uint16, proc if inheritHandles { _p0 = 1 } - r1, _, e1 := syscall.Syscall12(procCreateProcessAsUserW.Addr(), 11, uintptr(token), uintptr(unsafe.Pointer(appName)), uintptr(unsafe.Pointer(commandLine)), uintptr(unsafe.Pointer(procSecurity)), uintptr(unsafe.Pointer(threadSecurity)), uintptr(_p0), uintptr(creationFlags), uintptr(unsafe.Pointer(env)), uintptr(unsafe.Pointer(currentDir)), uintptr(unsafe.Pointer(startupInfo)), uintptr(unsafe.Pointer(outProcInfo)), 0) + r1, _, e1 := syscall.SyscallN(procCreateProcessAsUserW.Addr(), uintptr(token), uintptr(unsafe.Pointer(appName)), uintptr(unsafe.Pointer(commandLine)), uintptr(unsafe.Pointer(procSecurity)), uintptr(unsafe.Pointer(threadSecurity)), uintptr(_p0), uintptr(creationFlags), uintptr(unsafe.Pointer(env)), uintptr(unsafe.Pointer(currentDir)), uintptr(unsafe.Pointer(startupInfo)), uintptr(unsafe.Pointer(outProcInfo))) if r1 == 0 { err = errnoErr(e1) } @@ -693,7 +711,7 @@ func CreateProcessAsUser(token Token, appName *uint16, commandLine *uint16, proc } func CreateService(mgr Handle, serviceName *uint16, displayName *uint16, access uint32, srvType uint32, startType uint32, errCtl uint32, pathName *uint16, loadOrderGroup *uint16, tagId *uint32, dependencies *uint16, serviceStartName *uint16, password *uint16) (handle Handle, err error) { - r0, _, e1 := syscall.Syscall15(procCreateServiceW.Addr(), 13, uintptr(mgr), uintptr(unsafe.Pointer(serviceName)), uintptr(unsafe.Pointer(displayName)), uintptr(access), uintptr(srvType), uintptr(startType), uintptr(errCtl), uintptr(unsafe.Pointer(pathName)), uintptr(unsafe.Pointer(loadOrderGroup)), uintptr(unsafe.Pointer(tagId)), uintptr(unsafe.Pointer(dependencies)), uintptr(unsafe.Pointer(serviceStartName)), uintptr(unsafe.Pointer(password)), 0, 0) + r0, _, e1 := syscall.SyscallN(procCreateServiceW.Addr(), uintptr(mgr), uintptr(unsafe.Pointer(serviceName)), uintptr(unsafe.Pointer(displayName)), uintptr(access), uintptr(srvType), uintptr(startType), uintptr(errCtl), uintptr(unsafe.Pointer(pathName)), uintptr(unsafe.Pointer(loadOrderGroup)), uintptr(unsafe.Pointer(tagId)), uintptr(unsafe.Pointer(dependencies)), uintptr(unsafe.Pointer(serviceStartName)), uintptr(unsafe.Pointer(password))) handle = Handle(r0) if handle == 0 { err = errnoErr(e1) @@ -702,7 +720,7 @@ func CreateService(mgr Handle, serviceName *uint16, displayName *uint16, access } func createWellKnownSid(sidType WELL_KNOWN_SID_TYPE, domainSid *SID, sid *SID, sizeSid *uint32) (err error) { - r1, _, e1 := syscall.Syscall6(procCreateWellKnownSid.Addr(), 4, uintptr(sidType), uintptr(unsafe.Pointer(domainSid)), uintptr(unsafe.Pointer(sid)), uintptr(unsafe.Pointer(sizeSid)), 0, 0) + r1, _, e1 := syscall.SyscallN(procCreateWellKnownSid.Addr(), uintptr(sidType), uintptr(unsafe.Pointer(domainSid)), uintptr(unsafe.Pointer(sid)), uintptr(unsafe.Pointer(sizeSid))) if r1 == 0 { err = errnoErr(e1) } @@ -710,7 +728,7 @@ func createWellKnownSid(sidType WELL_KNOWN_SID_TYPE, domainSid *SID, sid *SID, s } func CryptAcquireContext(provhandle *Handle, container *uint16, provider *uint16, provtype uint32, flags uint32) (err error) { - r1, _, e1 := syscall.Syscall6(procCryptAcquireContextW.Addr(), 5, uintptr(unsafe.Pointer(provhandle)), uintptr(unsafe.Pointer(container)), uintptr(unsafe.Pointer(provider)), uintptr(provtype), uintptr(flags), 0) + r1, _, e1 := syscall.SyscallN(procCryptAcquireContextW.Addr(), uintptr(unsafe.Pointer(provhandle)), uintptr(unsafe.Pointer(container)), uintptr(unsafe.Pointer(provider)), uintptr(provtype), uintptr(flags)) if r1 == 0 { err = errnoErr(e1) } @@ -718,7 +736,7 @@ func CryptAcquireContext(provhandle *Handle, container *uint16, provider *uint16 } func CryptGenRandom(provhandle Handle, buflen uint32, buf *byte) (err error) { - r1, _, e1 := syscall.Syscall(procCryptGenRandom.Addr(), 3, uintptr(provhandle), uintptr(buflen), uintptr(unsafe.Pointer(buf))) + r1, _, e1 := syscall.SyscallN(procCryptGenRandom.Addr(), uintptr(provhandle), uintptr(buflen), uintptr(unsafe.Pointer(buf))) if r1 == 0 { err = errnoErr(e1) } @@ -726,7 +744,7 @@ func CryptGenRandom(provhandle Handle, buflen uint32, buf *byte) (err error) { } func CryptReleaseContext(provhandle Handle, flags uint32) (err error) { - r1, _, e1 := syscall.Syscall(procCryptReleaseContext.Addr(), 2, uintptr(provhandle), uintptr(flags), 0) + r1, _, e1 := syscall.SyscallN(procCryptReleaseContext.Addr(), uintptr(provhandle), uintptr(flags)) if r1 == 0 { err = errnoErr(e1) } @@ -734,7 +752,7 @@ func CryptReleaseContext(provhandle Handle, flags uint32) (err error) { } func DeleteService(service Handle) (err error) { - r1, _, e1 := syscall.Syscall(procDeleteService.Addr(), 1, uintptr(service), 0, 0) + r1, _, e1 := syscall.SyscallN(procDeleteService.Addr(), uintptr(service)) if r1 == 0 { err = errnoErr(e1) } @@ -742,7 +760,7 @@ func DeleteService(service Handle) (err error) { } func DeregisterEventSource(handle Handle) (err error) { - r1, _, e1 := syscall.Syscall(procDeregisterEventSource.Addr(), 1, uintptr(handle), 0, 0) + r1, _, e1 := syscall.SyscallN(procDeregisterEventSource.Addr(), uintptr(handle)) if r1 == 0 { err = errnoErr(e1) } @@ -750,7 +768,7 @@ func DeregisterEventSource(handle Handle) (err error) { } func DuplicateTokenEx(existingToken Token, desiredAccess uint32, tokenAttributes *SecurityAttributes, impersonationLevel uint32, tokenType uint32, newToken *Token) (err error) { - r1, _, e1 := syscall.Syscall6(procDuplicateTokenEx.Addr(), 6, uintptr(existingToken), uintptr(desiredAccess), uintptr(unsafe.Pointer(tokenAttributes)), uintptr(impersonationLevel), uintptr(tokenType), uintptr(unsafe.Pointer(newToken))) + r1, _, e1 := syscall.SyscallN(procDuplicateTokenEx.Addr(), uintptr(existingToken), uintptr(desiredAccess), uintptr(unsafe.Pointer(tokenAttributes)), uintptr(impersonationLevel), uintptr(tokenType), uintptr(unsafe.Pointer(newToken))) if r1 == 0 { err = errnoErr(e1) } @@ -758,7 +776,7 @@ func DuplicateTokenEx(existingToken Token, desiredAccess uint32, tokenAttributes } func EnumDependentServices(service Handle, activityState uint32, services *ENUM_SERVICE_STATUS, buffSize uint32, bytesNeeded *uint32, servicesReturned *uint32) (err error) { - r1, _, e1 := syscall.Syscall6(procEnumDependentServicesW.Addr(), 6, uintptr(service), uintptr(activityState), uintptr(unsafe.Pointer(services)), uintptr(buffSize), uintptr(unsafe.Pointer(bytesNeeded)), uintptr(unsafe.Pointer(servicesReturned))) + r1, _, e1 := syscall.SyscallN(procEnumDependentServicesW.Addr(), uintptr(service), uintptr(activityState), uintptr(unsafe.Pointer(services)), uintptr(buffSize), uintptr(unsafe.Pointer(bytesNeeded)), uintptr(unsafe.Pointer(servicesReturned))) if r1 == 0 { err = errnoErr(e1) } @@ -766,7 +784,7 @@ func EnumDependentServices(service Handle, activityState uint32, services *ENUM_ } func EnumServicesStatusEx(mgr Handle, infoLevel uint32, serviceType uint32, serviceState uint32, services *byte, bufSize uint32, bytesNeeded *uint32, servicesReturned *uint32, resumeHandle *uint32, groupName *uint16) (err error) { - r1, _, e1 := syscall.Syscall12(procEnumServicesStatusExW.Addr(), 10, uintptr(mgr), uintptr(infoLevel), uintptr(serviceType), uintptr(serviceState), uintptr(unsafe.Pointer(services)), uintptr(bufSize), uintptr(unsafe.Pointer(bytesNeeded)), uintptr(unsafe.Pointer(servicesReturned)), uintptr(unsafe.Pointer(resumeHandle)), uintptr(unsafe.Pointer(groupName)), 0, 0) + r1, _, e1 := syscall.SyscallN(procEnumServicesStatusExW.Addr(), uintptr(mgr), uintptr(infoLevel), uintptr(serviceType), uintptr(serviceState), uintptr(unsafe.Pointer(services)), uintptr(bufSize), uintptr(unsafe.Pointer(bytesNeeded)), uintptr(unsafe.Pointer(servicesReturned)), uintptr(unsafe.Pointer(resumeHandle)), uintptr(unsafe.Pointer(groupName))) if r1 == 0 { err = errnoErr(e1) } @@ -774,21 +792,29 @@ func EnumServicesStatusEx(mgr Handle, infoLevel uint32, serviceType uint32, serv } func EqualSid(sid1 *SID, sid2 *SID) (isEqual bool) { - r0, _, _ := syscall.Syscall(procEqualSid.Addr(), 2, uintptr(unsafe.Pointer(sid1)), uintptr(unsafe.Pointer(sid2)), 0) + r0, _, _ := syscall.SyscallN(procEqualSid.Addr(), uintptr(unsafe.Pointer(sid1)), uintptr(unsafe.Pointer(sid2))) isEqual = r0 != 0 return } func FreeSid(sid *SID) (err error) { - r1, _, e1 := syscall.Syscall(procFreeSid.Addr(), 1, uintptr(unsafe.Pointer(sid)), 0, 0) + r1, _, e1 := syscall.SyscallN(procFreeSid.Addr(), uintptr(unsafe.Pointer(sid))) if r1 != 0 { err = errnoErr(e1) } return } +func GetAce(acl *ACL, aceIndex uint32, pAce **ACCESS_ALLOWED_ACE) (err error) { + r1, _, e1 := syscall.SyscallN(procGetAce.Addr(), uintptr(unsafe.Pointer(acl)), uintptr(aceIndex), uintptr(unsafe.Pointer(pAce))) + if r1 == 0 { + err = errnoErr(e1) + } + return +} + func GetLengthSid(sid *SID) (len uint32) { - r0, _, _ := syscall.Syscall(procGetLengthSid.Addr(), 1, uintptr(unsafe.Pointer(sid)), 0, 0) + r0, _, _ := syscall.SyscallN(procGetLengthSid.Addr(), uintptr(unsafe.Pointer(sid))) len = uint32(r0) return } @@ -803,7 +829,7 @@ func getNamedSecurityInfo(objectName string, objectType SE_OBJECT_TYPE, security } func _getNamedSecurityInfo(objectName *uint16, objectType SE_OBJECT_TYPE, securityInformation SECURITY_INFORMATION, owner **SID, group **SID, dacl **ACL, sacl **ACL, sd **SECURITY_DESCRIPTOR) (ret error) { - r0, _, _ := syscall.Syscall9(procGetNamedSecurityInfoW.Addr(), 8, uintptr(unsafe.Pointer(objectName)), uintptr(objectType), uintptr(securityInformation), uintptr(unsafe.Pointer(owner)), uintptr(unsafe.Pointer(group)), uintptr(unsafe.Pointer(dacl)), uintptr(unsafe.Pointer(sacl)), uintptr(unsafe.Pointer(sd)), 0) + r0, _, _ := syscall.SyscallN(procGetNamedSecurityInfoW.Addr(), uintptr(unsafe.Pointer(objectName)), uintptr(objectType), uintptr(securityInformation), uintptr(unsafe.Pointer(owner)), uintptr(unsafe.Pointer(group)), uintptr(unsafe.Pointer(dacl)), uintptr(unsafe.Pointer(sacl)), uintptr(unsafe.Pointer(sd))) if r0 != 0 { ret = syscall.Errno(r0) } @@ -811,7 +837,7 @@ func _getNamedSecurityInfo(objectName *uint16, objectType SE_OBJECT_TYPE, securi } func getSecurityDescriptorControl(sd *SECURITY_DESCRIPTOR, control *SECURITY_DESCRIPTOR_CONTROL, revision *uint32) (err error) { - r1, _, e1 := syscall.Syscall(procGetSecurityDescriptorControl.Addr(), 3, uintptr(unsafe.Pointer(sd)), uintptr(unsafe.Pointer(control)), uintptr(unsafe.Pointer(revision))) + r1, _, e1 := syscall.SyscallN(procGetSecurityDescriptorControl.Addr(), uintptr(unsafe.Pointer(sd)), uintptr(unsafe.Pointer(control)), uintptr(unsafe.Pointer(revision))) if r1 == 0 { err = errnoErr(e1) } @@ -827,7 +853,7 @@ func getSecurityDescriptorDacl(sd *SECURITY_DESCRIPTOR, daclPresent *bool, dacl if *daclDefaulted { _p1 = 1 } - r1, _, e1 := syscall.Syscall6(procGetSecurityDescriptorDacl.Addr(), 4, uintptr(unsafe.Pointer(sd)), uintptr(unsafe.Pointer(&_p0)), uintptr(unsafe.Pointer(dacl)), uintptr(unsafe.Pointer(&_p1)), 0, 0) + r1, _, e1 := syscall.SyscallN(procGetSecurityDescriptorDacl.Addr(), uintptr(unsafe.Pointer(sd)), uintptr(unsafe.Pointer(&_p0)), uintptr(unsafe.Pointer(dacl)), uintptr(unsafe.Pointer(&_p1))) *daclPresent = _p0 != 0 *daclDefaulted = _p1 != 0 if r1 == 0 { @@ -841,7 +867,7 @@ func getSecurityDescriptorGroup(sd *SECURITY_DESCRIPTOR, group **SID, groupDefau if *groupDefaulted { _p0 = 1 } - r1, _, e1 := syscall.Syscall(procGetSecurityDescriptorGroup.Addr(), 3, uintptr(unsafe.Pointer(sd)), uintptr(unsafe.Pointer(group)), uintptr(unsafe.Pointer(&_p0))) + r1, _, e1 := syscall.SyscallN(procGetSecurityDescriptorGroup.Addr(), uintptr(unsafe.Pointer(sd)), uintptr(unsafe.Pointer(group)), uintptr(unsafe.Pointer(&_p0))) *groupDefaulted = _p0 != 0 if r1 == 0 { err = errnoErr(e1) @@ -850,7 +876,7 @@ func getSecurityDescriptorGroup(sd *SECURITY_DESCRIPTOR, group **SID, groupDefau } func getSecurityDescriptorLength(sd *SECURITY_DESCRIPTOR) (len uint32) { - r0, _, _ := syscall.Syscall(procGetSecurityDescriptorLength.Addr(), 1, uintptr(unsafe.Pointer(sd)), 0, 0) + r0, _, _ := syscall.SyscallN(procGetSecurityDescriptorLength.Addr(), uintptr(unsafe.Pointer(sd))) len = uint32(r0) return } @@ -860,7 +886,7 @@ func getSecurityDescriptorOwner(sd *SECURITY_DESCRIPTOR, owner **SID, ownerDefau if *ownerDefaulted { _p0 = 1 } - r1, _, e1 := syscall.Syscall(procGetSecurityDescriptorOwner.Addr(), 3, uintptr(unsafe.Pointer(sd)), uintptr(unsafe.Pointer(owner)), uintptr(unsafe.Pointer(&_p0))) + r1, _, e1 := syscall.SyscallN(procGetSecurityDescriptorOwner.Addr(), uintptr(unsafe.Pointer(sd)), uintptr(unsafe.Pointer(owner)), uintptr(unsafe.Pointer(&_p0))) *ownerDefaulted = _p0 != 0 if r1 == 0 { err = errnoErr(e1) @@ -869,7 +895,7 @@ func getSecurityDescriptorOwner(sd *SECURITY_DESCRIPTOR, owner **SID, ownerDefau } func getSecurityDescriptorRMControl(sd *SECURITY_DESCRIPTOR, rmControl *uint8) (ret error) { - r0, _, _ := syscall.Syscall(procGetSecurityDescriptorRMControl.Addr(), 2, uintptr(unsafe.Pointer(sd)), uintptr(unsafe.Pointer(rmControl)), 0) + r0, _, _ := syscall.SyscallN(procGetSecurityDescriptorRMControl.Addr(), uintptr(unsafe.Pointer(sd)), uintptr(unsafe.Pointer(rmControl))) if r0 != 0 { ret = syscall.Errno(r0) } @@ -885,7 +911,7 @@ func getSecurityDescriptorSacl(sd *SECURITY_DESCRIPTOR, saclPresent *bool, sacl if *saclDefaulted { _p1 = 1 } - r1, _, e1 := syscall.Syscall6(procGetSecurityDescriptorSacl.Addr(), 4, uintptr(unsafe.Pointer(sd)), uintptr(unsafe.Pointer(&_p0)), uintptr(unsafe.Pointer(sacl)), uintptr(unsafe.Pointer(&_p1)), 0, 0) + r1, _, e1 := syscall.SyscallN(procGetSecurityDescriptorSacl.Addr(), uintptr(unsafe.Pointer(sd)), uintptr(unsafe.Pointer(&_p0)), uintptr(unsafe.Pointer(sacl)), uintptr(unsafe.Pointer(&_p1))) *saclPresent = _p0 != 0 *saclDefaulted = _p1 != 0 if r1 == 0 { @@ -895,7 +921,7 @@ func getSecurityDescriptorSacl(sd *SECURITY_DESCRIPTOR, saclPresent *bool, sacl } func getSecurityInfo(handle Handle, objectType SE_OBJECT_TYPE, securityInformation SECURITY_INFORMATION, owner **SID, group **SID, dacl **ACL, sacl **ACL, sd **SECURITY_DESCRIPTOR) (ret error) { - r0, _, _ := syscall.Syscall9(procGetSecurityInfo.Addr(), 8, uintptr(handle), uintptr(objectType), uintptr(securityInformation), uintptr(unsafe.Pointer(owner)), uintptr(unsafe.Pointer(group)), uintptr(unsafe.Pointer(dacl)), uintptr(unsafe.Pointer(sacl)), uintptr(unsafe.Pointer(sd)), 0) + r0, _, _ := syscall.SyscallN(procGetSecurityInfo.Addr(), uintptr(handle), uintptr(objectType), uintptr(securityInformation), uintptr(unsafe.Pointer(owner)), uintptr(unsafe.Pointer(group)), uintptr(unsafe.Pointer(dacl)), uintptr(unsafe.Pointer(sacl)), uintptr(unsafe.Pointer(sd))) if r0 != 0 { ret = syscall.Errno(r0) } @@ -903,25 +929,25 @@ func getSecurityInfo(handle Handle, objectType SE_OBJECT_TYPE, securityInformati } func getSidIdentifierAuthority(sid *SID) (authority *SidIdentifierAuthority) { - r0, _, _ := syscall.Syscall(procGetSidIdentifierAuthority.Addr(), 1, uintptr(unsafe.Pointer(sid)), 0, 0) + r0, _, _ := syscall.SyscallN(procGetSidIdentifierAuthority.Addr(), uintptr(unsafe.Pointer(sid))) authority = (*SidIdentifierAuthority)(unsafe.Pointer(r0)) return } func getSidSubAuthority(sid *SID, index uint32) (subAuthority *uint32) { - r0, _, _ := syscall.Syscall(procGetSidSubAuthority.Addr(), 2, uintptr(unsafe.Pointer(sid)), uintptr(index), 0) + r0, _, _ := syscall.SyscallN(procGetSidSubAuthority.Addr(), uintptr(unsafe.Pointer(sid)), uintptr(index)) subAuthority = (*uint32)(unsafe.Pointer(r0)) return } func getSidSubAuthorityCount(sid *SID) (count *uint8) { - r0, _, _ := syscall.Syscall(procGetSidSubAuthorityCount.Addr(), 1, uintptr(unsafe.Pointer(sid)), 0, 0) + r0, _, _ := syscall.SyscallN(procGetSidSubAuthorityCount.Addr(), uintptr(unsafe.Pointer(sid))) count = (*uint8)(unsafe.Pointer(r0)) return } func GetTokenInformation(token Token, infoClass uint32, info *byte, infoLen uint32, returnedLen *uint32) (err error) { - r1, _, e1 := syscall.Syscall6(procGetTokenInformation.Addr(), 5, uintptr(token), uintptr(infoClass), uintptr(unsafe.Pointer(info)), uintptr(infoLen), uintptr(unsafe.Pointer(returnedLen)), 0) + r1, _, e1 := syscall.SyscallN(procGetTokenInformation.Addr(), uintptr(token), uintptr(infoClass), uintptr(unsafe.Pointer(info)), uintptr(infoLen), uintptr(unsafe.Pointer(returnedLen))) if r1 == 0 { err = errnoErr(e1) } @@ -929,7 +955,7 @@ func GetTokenInformation(token Token, infoClass uint32, info *byte, infoLen uint } func ImpersonateSelf(impersonationlevel uint32) (err error) { - r1, _, e1 := syscall.Syscall(procImpersonateSelf.Addr(), 1, uintptr(impersonationlevel), 0, 0) + r1, _, e1 := syscall.SyscallN(procImpersonateSelf.Addr(), uintptr(impersonationlevel)) if r1 == 0 { err = errnoErr(e1) } @@ -937,7 +963,7 @@ func ImpersonateSelf(impersonationlevel uint32) (err error) { } func initializeSecurityDescriptor(absoluteSD *SECURITY_DESCRIPTOR, revision uint32) (err error) { - r1, _, e1 := syscall.Syscall(procInitializeSecurityDescriptor.Addr(), 2, uintptr(unsafe.Pointer(absoluteSD)), uintptr(revision), 0) + r1, _, e1 := syscall.SyscallN(procInitializeSecurityDescriptor.Addr(), uintptr(unsafe.Pointer(absoluteSD)), uintptr(revision)) if r1 == 0 { err = errnoErr(e1) } @@ -953,7 +979,7 @@ func InitiateSystemShutdownEx(machineName *uint16, message *uint16, timeout uint if rebootAfterShutdown { _p1 = 1 } - r1, _, e1 := syscall.Syscall6(procInitiateSystemShutdownExW.Addr(), 6, uintptr(unsafe.Pointer(machineName)), uintptr(unsafe.Pointer(message)), uintptr(timeout), uintptr(_p0), uintptr(_p1), uintptr(reason)) + r1, _, e1 := syscall.SyscallN(procInitiateSystemShutdownExW.Addr(), uintptr(unsafe.Pointer(machineName)), uintptr(unsafe.Pointer(message)), uintptr(timeout), uintptr(_p0), uintptr(_p1), uintptr(reason)) if r1 == 0 { err = errnoErr(e1) } @@ -961,7 +987,7 @@ func InitiateSystemShutdownEx(machineName *uint16, message *uint16, timeout uint } func isTokenRestricted(tokenHandle Token) (ret bool, err error) { - r0, _, e1 := syscall.Syscall(procIsTokenRestricted.Addr(), 1, uintptr(tokenHandle), 0, 0) + r0, _, e1 := syscall.SyscallN(procIsTokenRestricted.Addr(), uintptr(tokenHandle)) ret = r0 != 0 if !ret { err = errnoErr(e1) @@ -970,25 +996,25 @@ func isTokenRestricted(tokenHandle Token) (ret bool, err error) { } func isValidSecurityDescriptor(sd *SECURITY_DESCRIPTOR) (isValid bool) { - r0, _, _ := syscall.Syscall(procIsValidSecurityDescriptor.Addr(), 1, uintptr(unsafe.Pointer(sd)), 0, 0) + r0, _, _ := syscall.SyscallN(procIsValidSecurityDescriptor.Addr(), uintptr(unsafe.Pointer(sd))) isValid = r0 != 0 return } func isValidSid(sid *SID) (isValid bool) { - r0, _, _ := syscall.Syscall(procIsValidSid.Addr(), 1, uintptr(unsafe.Pointer(sid)), 0, 0) + r0, _, _ := syscall.SyscallN(procIsValidSid.Addr(), uintptr(unsafe.Pointer(sid))) isValid = r0 != 0 return } func isWellKnownSid(sid *SID, sidType WELL_KNOWN_SID_TYPE) (isWellKnown bool) { - r0, _, _ := syscall.Syscall(procIsWellKnownSid.Addr(), 2, uintptr(unsafe.Pointer(sid)), uintptr(sidType), 0) + r0, _, _ := syscall.SyscallN(procIsWellKnownSid.Addr(), uintptr(unsafe.Pointer(sid)), uintptr(sidType)) isWellKnown = r0 != 0 return } func LookupAccountName(systemName *uint16, accountName *uint16, sid *SID, sidLen *uint32, refdDomainName *uint16, refdDomainNameLen *uint32, use *uint32) (err error) { - r1, _, e1 := syscall.Syscall9(procLookupAccountNameW.Addr(), 7, uintptr(unsafe.Pointer(systemName)), uintptr(unsafe.Pointer(accountName)), uintptr(unsafe.Pointer(sid)), uintptr(unsafe.Pointer(sidLen)), uintptr(unsafe.Pointer(refdDomainName)), uintptr(unsafe.Pointer(refdDomainNameLen)), uintptr(unsafe.Pointer(use)), 0, 0) + r1, _, e1 := syscall.SyscallN(procLookupAccountNameW.Addr(), uintptr(unsafe.Pointer(systemName)), uintptr(unsafe.Pointer(accountName)), uintptr(unsafe.Pointer(sid)), uintptr(unsafe.Pointer(sidLen)), uintptr(unsafe.Pointer(refdDomainName)), uintptr(unsafe.Pointer(refdDomainNameLen)), uintptr(unsafe.Pointer(use))) if r1 == 0 { err = errnoErr(e1) } @@ -996,7 +1022,7 @@ func LookupAccountName(systemName *uint16, accountName *uint16, sid *SID, sidLen } func LookupAccountSid(systemName *uint16, sid *SID, name *uint16, nameLen *uint32, refdDomainName *uint16, refdDomainNameLen *uint32, use *uint32) (err error) { - r1, _, e1 := syscall.Syscall9(procLookupAccountSidW.Addr(), 7, uintptr(unsafe.Pointer(systemName)), uintptr(unsafe.Pointer(sid)), uintptr(unsafe.Pointer(name)), uintptr(unsafe.Pointer(nameLen)), uintptr(unsafe.Pointer(refdDomainName)), uintptr(unsafe.Pointer(refdDomainNameLen)), uintptr(unsafe.Pointer(use)), 0, 0) + r1, _, e1 := syscall.SyscallN(procLookupAccountSidW.Addr(), uintptr(unsafe.Pointer(systemName)), uintptr(unsafe.Pointer(sid)), uintptr(unsafe.Pointer(name)), uintptr(unsafe.Pointer(nameLen)), uintptr(unsafe.Pointer(refdDomainName)), uintptr(unsafe.Pointer(refdDomainNameLen)), uintptr(unsafe.Pointer(use))) if r1 == 0 { err = errnoErr(e1) } @@ -1004,7 +1030,7 @@ func LookupAccountSid(systemName *uint16, sid *SID, name *uint16, nameLen *uint3 } func LookupPrivilegeValue(systemname *uint16, name *uint16, luid *LUID) (err error) { - r1, _, e1 := syscall.Syscall(procLookupPrivilegeValueW.Addr(), 3, uintptr(unsafe.Pointer(systemname)), uintptr(unsafe.Pointer(name)), uintptr(unsafe.Pointer(luid))) + r1, _, e1 := syscall.SyscallN(procLookupPrivilegeValueW.Addr(), uintptr(unsafe.Pointer(systemname)), uintptr(unsafe.Pointer(name)), uintptr(unsafe.Pointer(luid))) if r1 == 0 { err = errnoErr(e1) } @@ -1012,7 +1038,7 @@ func LookupPrivilegeValue(systemname *uint16, name *uint16, luid *LUID) (err err } func makeAbsoluteSD(selfRelativeSD *SECURITY_DESCRIPTOR, absoluteSD *SECURITY_DESCRIPTOR, absoluteSDSize *uint32, dacl *ACL, daclSize *uint32, sacl *ACL, saclSize *uint32, owner *SID, ownerSize *uint32, group *SID, groupSize *uint32) (err error) { - r1, _, e1 := syscall.Syscall12(procMakeAbsoluteSD.Addr(), 11, uintptr(unsafe.Pointer(selfRelativeSD)), uintptr(unsafe.Pointer(absoluteSD)), uintptr(unsafe.Pointer(absoluteSDSize)), uintptr(unsafe.Pointer(dacl)), uintptr(unsafe.Pointer(daclSize)), uintptr(unsafe.Pointer(sacl)), uintptr(unsafe.Pointer(saclSize)), uintptr(unsafe.Pointer(owner)), uintptr(unsafe.Pointer(ownerSize)), uintptr(unsafe.Pointer(group)), uintptr(unsafe.Pointer(groupSize)), 0) + r1, _, e1 := syscall.SyscallN(procMakeAbsoluteSD.Addr(), uintptr(unsafe.Pointer(selfRelativeSD)), uintptr(unsafe.Pointer(absoluteSD)), uintptr(unsafe.Pointer(absoluteSDSize)), uintptr(unsafe.Pointer(dacl)), uintptr(unsafe.Pointer(daclSize)), uintptr(unsafe.Pointer(sacl)), uintptr(unsafe.Pointer(saclSize)), uintptr(unsafe.Pointer(owner)), uintptr(unsafe.Pointer(ownerSize)), uintptr(unsafe.Pointer(group)), uintptr(unsafe.Pointer(groupSize))) if r1 == 0 { err = errnoErr(e1) } @@ -1020,7 +1046,7 @@ func makeAbsoluteSD(selfRelativeSD *SECURITY_DESCRIPTOR, absoluteSD *SECURITY_DE } func makeSelfRelativeSD(absoluteSD *SECURITY_DESCRIPTOR, selfRelativeSD *SECURITY_DESCRIPTOR, selfRelativeSDSize *uint32) (err error) { - r1, _, e1 := syscall.Syscall(procMakeSelfRelativeSD.Addr(), 3, uintptr(unsafe.Pointer(absoluteSD)), uintptr(unsafe.Pointer(selfRelativeSD)), uintptr(unsafe.Pointer(selfRelativeSDSize))) + r1, _, e1 := syscall.SyscallN(procMakeSelfRelativeSD.Addr(), uintptr(unsafe.Pointer(absoluteSD)), uintptr(unsafe.Pointer(selfRelativeSD)), uintptr(unsafe.Pointer(selfRelativeSDSize))) if r1 == 0 { err = errnoErr(e1) } @@ -1028,7 +1054,7 @@ func makeSelfRelativeSD(absoluteSD *SECURITY_DESCRIPTOR, selfRelativeSD *SECURIT } func NotifyServiceStatusChange(service Handle, notifyMask uint32, notifier *SERVICE_NOTIFY) (ret error) { - r0, _, _ := syscall.Syscall(procNotifyServiceStatusChangeW.Addr(), 3, uintptr(service), uintptr(notifyMask), uintptr(unsafe.Pointer(notifier))) + r0, _, _ := syscall.SyscallN(procNotifyServiceStatusChangeW.Addr(), uintptr(service), uintptr(notifyMask), uintptr(unsafe.Pointer(notifier))) if r0 != 0 { ret = syscall.Errno(r0) } @@ -1036,7 +1062,7 @@ func NotifyServiceStatusChange(service Handle, notifyMask uint32, notifier *SERV } func OpenProcessToken(process Handle, access uint32, token *Token) (err error) { - r1, _, e1 := syscall.Syscall(procOpenProcessToken.Addr(), 3, uintptr(process), uintptr(access), uintptr(unsafe.Pointer(token))) + r1, _, e1 := syscall.SyscallN(procOpenProcessToken.Addr(), uintptr(process), uintptr(access), uintptr(unsafe.Pointer(token))) if r1 == 0 { err = errnoErr(e1) } @@ -1044,7 +1070,7 @@ func OpenProcessToken(process Handle, access uint32, token *Token) (err error) { } func OpenSCManager(machineName *uint16, databaseName *uint16, access uint32) (handle Handle, err error) { - r0, _, e1 := syscall.Syscall(procOpenSCManagerW.Addr(), 3, uintptr(unsafe.Pointer(machineName)), uintptr(unsafe.Pointer(databaseName)), uintptr(access)) + r0, _, e1 := syscall.SyscallN(procOpenSCManagerW.Addr(), uintptr(unsafe.Pointer(machineName)), uintptr(unsafe.Pointer(databaseName)), uintptr(access)) handle = Handle(r0) if handle == 0 { err = errnoErr(e1) @@ -1053,7 +1079,7 @@ func OpenSCManager(machineName *uint16, databaseName *uint16, access uint32) (ha } func OpenService(mgr Handle, serviceName *uint16, access uint32) (handle Handle, err error) { - r0, _, e1 := syscall.Syscall(procOpenServiceW.Addr(), 3, uintptr(mgr), uintptr(unsafe.Pointer(serviceName)), uintptr(access)) + r0, _, e1 := syscall.SyscallN(procOpenServiceW.Addr(), uintptr(mgr), uintptr(unsafe.Pointer(serviceName)), uintptr(access)) handle = Handle(r0) if handle == 0 { err = errnoErr(e1) @@ -1066,7 +1092,7 @@ func OpenThreadToken(thread Handle, access uint32, openAsSelf bool, token *Token if openAsSelf { _p0 = 1 } - r1, _, e1 := syscall.Syscall6(procOpenThreadToken.Addr(), 4, uintptr(thread), uintptr(access), uintptr(_p0), uintptr(unsafe.Pointer(token)), 0, 0) + r1, _, e1 := syscall.SyscallN(procOpenThreadToken.Addr(), uintptr(thread), uintptr(access), uintptr(_p0), uintptr(unsafe.Pointer(token))) if r1 == 0 { err = errnoErr(e1) } @@ -1074,7 +1100,7 @@ func OpenThreadToken(thread Handle, access uint32, openAsSelf bool, token *Token } func QueryServiceConfig2(service Handle, infoLevel uint32, buff *byte, buffSize uint32, bytesNeeded *uint32) (err error) { - r1, _, e1 := syscall.Syscall6(procQueryServiceConfig2W.Addr(), 5, uintptr(service), uintptr(infoLevel), uintptr(unsafe.Pointer(buff)), uintptr(buffSize), uintptr(unsafe.Pointer(bytesNeeded)), 0) + r1, _, e1 := syscall.SyscallN(procQueryServiceConfig2W.Addr(), uintptr(service), uintptr(infoLevel), uintptr(unsafe.Pointer(buff)), uintptr(buffSize), uintptr(unsafe.Pointer(bytesNeeded))) if r1 == 0 { err = errnoErr(e1) } @@ -1082,7 +1108,7 @@ func QueryServiceConfig2(service Handle, infoLevel uint32, buff *byte, buffSize } func QueryServiceConfig(service Handle, serviceConfig *QUERY_SERVICE_CONFIG, bufSize uint32, bytesNeeded *uint32) (err error) { - r1, _, e1 := syscall.Syscall6(procQueryServiceConfigW.Addr(), 4, uintptr(service), uintptr(unsafe.Pointer(serviceConfig)), uintptr(bufSize), uintptr(unsafe.Pointer(bytesNeeded)), 0, 0) + r1, _, e1 := syscall.SyscallN(procQueryServiceConfigW.Addr(), uintptr(service), uintptr(unsafe.Pointer(serviceConfig)), uintptr(bufSize), uintptr(unsafe.Pointer(bytesNeeded))) if r1 == 0 { err = errnoErr(e1) } @@ -1094,7 +1120,7 @@ func QueryServiceDynamicInformation(service Handle, infoLevel uint32, dynamicInf if err != nil { return } - r1, _, e1 := syscall.Syscall(procQueryServiceDynamicInformation.Addr(), 3, uintptr(service), uintptr(infoLevel), uintptr(dynamicInfo)) + r1, _, e1 := syscall.SyscallN(procQueryServiceDynamicInformation.Addr(), uintptr(service), uintptr(infoLevel), uintptr(dynamicInfo)) if r1 == 0 { err = errnoErr(e1) } @@ -1102,7 +1128,7 @@ func QueryServiceDynamicInformation(service Handle, infoLevel uint32, dynamicInf } func QueryServiceLockStatus(mgr Handle, lockStatus *QUERY_SERVICE_LOCK_STATUS, bufSize uint32, bytesNeeded *uint32) (err error) { - r1, _, e1 := syscall.Syscall6(procQueryServiceLockStatusW.Addr(), 4, uintptr(mgr), uintptr(unsafe.Pointer(lockStatus)), uintptr(bufSize), uintptr(unsafe.Pointer(bytesNeeded)), 0, 0) + r1, _, e1 := syscall.SyscallN(procQueryServiceLockStatusW.Addr(), uintptr(mgr), uintptr(unsafe.Pointer(lockStatus)), uintptr(bufSize), uintptr(unsafe.Pointer(bytesNeeded))) if r1 == 0 { err = errnoErr(e1) } @@ -1110,7 +1136,7 @@ func QueryServiceLockStatus(mgr Handle, lockStatus *QUERY_SERVICE_LOCK_STATUS, b } func QueryServiceStatus(service Handle, status *SERVICE_STATUS) (err error) { - r1, _, e1 := syscall.Syscall(procQueryServiceStatus.Addr(), 2, uintptr(service), uintptr(unsafe.Pointer(status)), 0) + r1, _, e1 := syscall.SyscallN(procQueryServiceStatus.Addr(), uintptr(service), uintptr(unsafe.Pointer(status))) if r1 == 0 { err = errnoErr(e1) } @@ -1118,7 +1144,7 @@ func QueryServiceStatus(service Handle, status *SERVICE_STATUS) (err error) { } func QueryServiceStatusEx(service Handle, infoLevel uint32, buff *byte, buffSize uint32, bytesNeeded *uint32) (err error) { - r1, _, e1 := syscall.Syscall6(procQueryServiceStatusEx.Addr(), 5, uintptr(service), uintptr(infoLevel), uintptr(unsafe.Pointer(buff)), uintptr(buffSize), uintptr(unsafe.Pointer(bytesNeeded)), 0) + r1, _, e1 := syscall.SyscallN(procQueryServiceStatusEx.Addr(), uintptr(service), uintptr(infoLevel), uintptr(unsafe.Pointer(buff)), uintptr(buffSize), uintptr(unsafe.Pointer(bytesNeeded))) if r1 == 0 { err = errnoErr(e1) } @@ -1126,7 +1152,7 @@ func QueryServiceStatusEx(service Handle, infoLevel uint32, buff *byte, buffSize } func RegCloseKey(key Handle) (regerrno error) { - r0, _, _ := syscall.Syscall(procRegCloseKey.Addr(), 1, uintptr(key), 0, 0) + r0, _, _ := syscall.SyscallN(procRegCloseKey.Addr(), uintptr(key)) if r0 != 0 { regerrno = syscall.Errno(r0) } @@ -1134,7 +1160,7 @@ func RegCloseKey(key Handle) (regerrno error) { } func RegEnumKeyEx(key Handle, index uint32, name *uint16, nameLen *uint32, reserved *uint32, class *uint16, classLen *uint32, lastWriteTime *Filetime) (regerrno error) { - r0, _, _ := syscall.Syscall9(procRegEnumKeyExW.Addr(), 8, uintptr(key), uintptr(index), uintptr(unsafe.Pointer(name)), uintptr(unsafe.Pointer(nameLen)), uintptr(unsafe.Pointer(reserved)), uintptr(unsafe.Pointer(class)), uintptr(unsafe.Pointer(classLen)), uintptr(unsafe.Pointer(lastWriteTime)), 0) + r0, _, _ := syscall.SyscallN(procRegEnumKeyExW.Addr(), uintptr(key), uintptr(index), uintptr(unsafe.Pointer(name)), uintptr(unsafe.Pointer(nameLen)), uintptr(unsafe.Pointer(reserved)), uintptr(unsafe.Pointer(class)), uintptr(unsafe.Pointer(classLen)), uintptr(unsafe.Pointer(lastWriteTime))) if r0 != 0 { regerrno = syscall.Errno(r0) } @@ -1150,7 +1176,7 @@ func RegNotifyChangeKeyValue(key Handle, watchSubtree bool, notifyFilter uint32, if asynchronous { _p1 = 1 } - r0, _, _ := syscall.Syscall6(procRegNotifyChangeKeyValue.Addr(), 5, uintptr(key), uintptr(_p0), uintptr(notifyFilter), uintptr(event), uintptr(_p1), 0) + r0, _, _ := syscall.SyscallN(procRegNotifyChangeKeyValue.Addr(), uintptr(key), uintptr(_p0), uintptr(notifyFilter), uintptr(event), uintptr(_p1)) if r0 != 0 { regerrno = syscall.Errno(r0) } @@ -1158,7 +1184,7 @@ func RegNotifyChangeKeyValue(key Handle, watchSubtree bool, notifyFilter uint32, } func RegOpenKeyEx(key Handle, subkey *uint16, options uint32, desiredAccess uint32, result *Handle) (regerrno error) { - r0, _, _ := syscall.Syscall6(procRegOpenKeyExW.Addr(), 5, uintptr(key), uintptr(unsafe.Pointer(subkey)), uintptr(options), uintptr(desiredAccess), uintptr(unsafe.Pointer(result)), 0) + r0, _, _ := syscall.SyscallN(procRegOpenKeyExW.Addr(), uintptr(key), uintptr(unsafe.Pointer(subkey)), uintptr(options), uintptr(desiredAccess), uintptr(unsafe.Pointer(result))) if r0 != 0 { regerrno = syscall.Errno(r0) } @@ -1166,7 +1192,7 @@ func RegOpenKeyEx(key Handle, subkey *uint16, options uint32, desiredAccess uint } func RegQueryInfoKey(key Handle, class *uint16, classLen *uint32, reserved *uint32, subkeysLen *uint32, maxSubkeyLen *uint32, maxClassLen *uint32, valuesLen *uint32, maxValueNameLen *uint32, maxValueLen *uint32, saLen *uint32, lastWriteTime *Filetime) (regerrno error) { - r0, _, _ := syscall.Syscall12(procRegQueryInfoKeyW.Addr(), 12, uintptr(key), uintptr(unsafe.Pointer(class)), uintptr(unsafe.Pointer(classLen)), uintptr(unsafe.Pointer(reserved)), uintptr(unsafe.Pointer(subkeysLen)), uintptr(unsafe.Pointer(maxSubkeyLen)), uintptr(unsafe.Pointer(maxClassLen)), uintptr(unsafe.Pointer(valuesLen)), uintptr(unsafe.Pointer(maxValueNameLen)), uintptr(unsafe.Pointer(maxValueLen)), uintptr(unsafe.Pointer(saLen)), uintptr(unsafe.Pointer(lastWriteTime))) + r0, _, _ := syscall.SyscallN(procRegQueryInfoKeyW.Addr(), uintptr(key), uintptr(unsafe.Pointer(class)), uintptr(unsafe.Pointer(classLen)), uintptr(unsafe.Pointer(reserved)), uintptr(unsafe.Pointer(subkeysLen)), uintptr(unsafe.Pointer(maxSubkeyLen)), uintptr(unsafe.Pointer(maxClassLen)), uintptr(unsafe.Pointer(valuesLen)), uintptr(unsafe.Pointer(maxValueNameLen)), uintptr(unsafe.Pointer(maxValueLen)), uintptr(unsafe.Pointer(saLen)), uintptr(unsafe.Pointer(lastWriteTime))) if r0 != 0 { regerrno = syscall.Errno(r0) } @@ -1174,7 +1200,7 @@ func RegQueryInfoKey(key Handle, class *uint16, classLen *uint32, reserved *uint } func RegQueryValueEx(key Handle, name *uint16, reserved *uint32, valtype *uint32, buf *byte, buflen *uint32) (regerrno error) { - r0, _, _ := syscall.Syscall6(procRegQueryValueExW.Addr(), 6, uintptr(key), uintptr(unsafe.Pointer(name)), uintptr(unsafe.Pointer(reserved)), uintptr(unsafe.Pointer(valtype)), uintptr(unsafe.Pointer(buf)), uintptr(unsafe.Pointer(buflen))) + r0, _, _ := syscall.SyscallN(procRegQueryValueExW.Addr(), uintptr(key), uintptr(unsafe.Pointer(name)), uintptr(unsafe.Pointer(reserved)), uintptr(unsafe.Pointer(valtype)), uintptr(unsafe.Pointer(buf)), uintptr(unsafe.Pointer(buflen))) if r0 != 0 { regerrno = syscall.Errno(r0) } @@ -1182,7 +1208,7 @@ func RegQueryValueEx(key Handle, name *uint16, reserved *uint32, valtype *uint32 } func RegisterEventSource(uncServerName *uint16, sourceName *uint16) (handle Handle, err error) { - r0, _, e1 := syscall.Syscall(procRegisterEventSourceW.Addr(), 2, uintptr(unsafe.Pointer(uncServerName)), uintptr(unsafe.Pointer(sourceName)), 0) + r0, _, e1 := syscall.SyscallN(procRegisterEventSourceW.Addr(), uintptr(unsafe.Pointer(uncServerName)), uintptr(unsafe.Pointer(sourceName))) handle = Handle(r0) if handle == 0 { err = errnoErr(e1) @@ -1191,7 +1217,7 @@ func RegisterEventSource(uncServerName *uint16, sourceName *uint16) (handle Hand } func RegisterServiceCtrlHandlerEx(serviceName *uint16, handlerProc uintptr, context uintptr) (handle Handle, err error) { - r0, _, e1 := syscall.Syscall(procRegisterServiceCtrlHandlerExW.Addr(), 3, uintptr(unsafe.Pointer(serviceName)), uintptr(handlerProc), uintptr(context)) + r0, _, e1 := syscall.SyscallN(procRegisterServiceCtrlHandlerExW.Addr(), uintptr(unsafe.Pointer(serviceName)), uintptr(handlerProc), uintptr(context)) handle = Handle(r0) if handle == 0 { err = errnoErr(e1) @@ -1200,7 +1226,7 @@ func RegisterServiceCtrlHandlerEx(serviceName *uint16, handlerProc uintptr, cont } func ReportEvent(log Handle, etype uint16, category uint16, eventId uint32, usrSId uintptr, numStrings uint16, dataSize uint32, strings **uint16, rawData *byte) (err error) { - r1, _, e1 := syscall.Syscall9(procReportEventW.Addr(), 9, uintptr(log), uintptr(etype), uintptr(category), uintptr(eventId), uintptr(usrSId), uintptr(numStrings), uintptr(dataSize), uintptr(unsafe.Pointer(strings)), uintptr(unsafe.Pointer(rawData))) + r1, _, e1 := syscall.SyscallN(procReportEventW.Addr(), uintptr(log), uintptr(etype), uintptr(category), uintptr(eventId), uintptr(usrSId), uintptr(numStrings), uintptr(dataSize), uintptr(unsafe.Pointer(strings)), uintptr(unsafe.Pointer(rawData))) if r1 == 0 { err = errnoErr(e1) } @@ -1208,7 +1234,7 @@ func ReportEvent(log Handle, etype uint16, category uint16, eventId uint32, usrS } func RevertToSelf() (err error) { - r1, _, e1 := syscall.Syscall(procRevertToSelf.Addr(), 0, 0, 0, 0) + r1, _, e1 := syscall.SyscallN(procRevertToSelf.Addr()) if r1 == 0 { err = errnoErr(e1) } @@ -1216,7 +1242,7 @@ func RevertToSelf() (err error) { } func setEntriesInAcl(countExplicitEntries uint32, explicitEntries *EXPLICIT_ACCESS, oldACL *ACL, newACL **ACL) (ret error) { - r0, _, _ := syscall.Syscall6(procSetEntriesInAclW.Addr(), 4, uintptr(countExplicitEntries), uintptr(unsafe.Pointer(explicitEntries)), uintptr(unsafe.Pointer(oldACL)), uintptr(unsafe.Pointer(newACL)), 0, 0) + r0, _, _ := syscall.SyscallN(procSetEntriesInAclW.Addr(), uintptr(countExplicitEntries), uintptr(unsafe.Pointer(explicitEntries)), uintptr(unsafe.Pointer(oldACL)), uintptr(unsafe.Pointer(newACL))) if r0 != 0 { ret = syscall.Errno(r0) } @@ -1224,7 +1250,7 @@ func setEntriesInAcl(countExplicitEntries uint32, explicitEntries *EXPLICIT_ACCE } func SetKernelObjectSecurity(handle Handle, securityInformation SECURITY_INFORMATION, securityDescriptor *SECURITY_DESCRIPTOR) (err error) { - r1, _, e1 := syscall.Syscall(procSetKernelObjectSecurity.Addr(), 3, uintptr(handle), uintptr(securityInformation), uintptr(unsafe.Pointer(securityDescriptor))) + r1, _, e1 := syscall.SyscallN(procSetKernelObjectSecurity.Addr(), uintptr(handle), uintptr(securityInformation), uintptr(unsafe.Pointer(securityDescriptor))) if r1 == 0 { err = errnoErr(e1) } @@ -1241,7 +1267,7 @@ func SetNamedSecurityInfo(objectName string, objectType SE_OBJECT_TYPE, security } func _SetNamedSecurityInfo(objectName *uint16, objectType SE_OBJECT_TYPE, securityInformation SECURITY_INFORMATION, owner *SID, group *SID, dacl *ACL, sacl *ACL) (ret error) { - r0, _, _ := syscall.Syscall9(procSetNamedSecurityInfoW.Addr(), 7, uintptr(unsafe.Pointer(objectName)), uintptr(objectType), uintptr(securityInformation), uintptr(unsafe.Pointer(owner)), uintptr(unsafe.Pointer(group)), uintptr(unsafe.Pointer(dacl)), uintptr(unsafe.Pointer(sacl)), 0, 0) + r0, _, _ := syscall.SyscallN(procSetNamedSecurityInfoW.Addr(), uintptr(unsafe.Pointer(objectName)), uintptr(objectType), uintptr(securityInformation), uintptr(unsafe.Pointer(owner)), uintptr(unsafe.Pointer(group)), uintptr(unsafe.Pointer(dacl)), uintptr(unsafe.Pointer(sacl))) if r0 != 0 { ret = syscall.Errno(r0) } @@ -1249,7 +1275,7 @@ func _SetNamedSecurityInfo(objectName *uint16, objectType SE_OBJECT_TYPE, securi } func setSecurityDescriptorControl(sd *SECURITY_DESCRIPTOR, controlBitsOfInterest SECURITY_DESCRIPTOR_CONTROL, controlBitsToSet SECURITY_DESCRIPTOR_CONTROL) (err error) { - r1, _, e1 := syscall.Syscall(procSetSecurityDescriptorControl.Addr(), 3, uintptr(unsafe.Pointer(sd)), uintptr(controlBitsOfInterest), uintptr(controlBitsToSet)) + r1, _, e1 := syscall.SyscallN(procSetSecurityDescriptorControl.Addr(), uintptr(unsafe.Pointer(sd)), uintptr(controlBitsOfInterest), uintptr(controlBitsToSet)) if r1 == 0 { err = errnoErr(e1) } @@ -1265,7 +1291,7 @@ func setSecurityDescriptorDacl(sd *SECURITY_DESCRIPTOR, daclPresent bool, dacl * if daclDefaulted { _p1 = 1 } - r1, _, e1 := syscall.Syscall6(procSetSecurityDescriptorDacl.Addr(), 4, uintptr(unsafe.Pointer(sd)), uintptr(_p0), uintptr(unsafe.Pointer(dacl)), uintptr(_p1), 0, 0) + r1, _, e1 := syscall.SyscallN(procSetSecurityDescriptorDacl.Addr(), uintptr(unsafe.Pointer(sd)), uintptr(_p0), uintptr(unsafe.Pointer(dacl)), uintptr(_p1)) if r1 == 0 { err = errnoErr(e1) } @@ -1277,7 +1303,7 @@ func setSecurityDescriptorGroup(sd *SECURITY_DESCRIPTOR, group *SID, groupDefaul if groupDefaulted { _p0 = 1 } - r1, _, e1 := syscall.Syscall(procSetSecurityDescriptorGroup.Addr(), 3, uintptr(unsafe.Pointer(sd)), uintptr(unsafe.Pointer(group)), uintptr(_p0)) + r1, _, e1 := syscall.SyscallN(procSetSecurityDescriptorGroup.Addr(), uintptr(unsafe.Pointer(sd)), uintptr(unsafe.Pointer(group)), uintptr(_p0)) if r1 == 0 { err = errnoErr(e1) } @@ -1289,7 +1315,7 @@ func setSecurityDescriptorOwner(sd *SECURITY_DESCRIPTOR, owner *SID, ownerDefaul if ownerDefaulted { _p0 = 1 } - r1, _, e1 := syscall.Syscall(procSetSecurityDescriptorOwner.Addr(), 3, uintptr(unsafe.Pointer(sd)), uintptr(unsafe.Pointer(owner)), uintptr(_p0)) + r1, _, e1 := syscall.SyscallN(procSetSecurityDescriptorOwner.Addr(), uintptr(unsafe.Pointer(sd)), uintptr(unsafe.Pointer(owner)), uintptr(_p0)) if r1 == 0 { err = errnoErr(e1) } @@ -1297,7 +1323,7 @@ func setSecurityDescriptorOwner(sd *SECURITY_DESCRIPTOR, owner *SID, ownerDefaul } func setSecurityDescriptorRMControl(sd *SECURITY_DESCRIPTOR, rmControl *uint8) { - syscall.Syscall(procSetSecurityDescriptorRMControl.Addr(), 2, uintptr(unsafe.Pointer(sd)), uintptr(unsafe.Pointer(rmControl)), 0) + syscall.SyscallN(procSetSecurityDescriptorRMControl.Addr(), uintptr(unsafe.Pointer(sd)), uintptr(unsafe.Pointer(rmControl))) return } @@ -1310,7 +1336,7 @@ func setSecurityDescriptorSacl(sd *SECURITY_DESCRIPTOR, saclPresent bool, sacl * if saclDefaulted { _p1 = 1 } - r1, _, e1 := syscall.Syscall6(procSetSecurityDescriptorSacl.Addr(), 4, uintptr(unsafe.Pointer(sd)), uintptr(_p0), uintptr(unsafe.Pointer(sacl)), uintptr(_p1), 0, 0) + r1, _, e1 := syscall.SyscallN(procSetSecurityDescriptorSacl.Addr(), uintptr(unsafe.Pointer(sd)), uintptr(_p0), uintptr(unsafe.Pointer(sacl)), uintptr(_p1)) if r1 == 0 { err = errnoErr(e1) } @@ -1318,7 +1344,7 @@ func setSecurityDescriptorSacl(sd *SECURITY_DESCRIPTOR, saclPresent bool, sacl * } func SetSecurityInfo(handle Handle, objectType SE_OBJECT_TYPE, securityInformation SECURITY_INFORMATION, owner *SID, group *SID, dacl *ACL, sacl *ACL) (ret error) { - r0, _, _ := syscall.Syscall9(procSetSecurityInfo.Addr(), 7, uintptr(handle), uintptr(objectType), uintptr(securityInformation), uintptr(unsafe.Pointer(owner)), uintptr(unsafe.Pointer(group)), uintptr(unsafe.Pointer(dacl)), uintptr(unsafe.Pointer(sacl)), 0, 0) + r0, _, _ := syscall.SyscallN(procSetSecurityInfo.Addr(), uintptr(handle), uintptr(objectType), uintptr(securityInformation), uintptr(unsafe.Pointer(owner)), uintptr(unsafe.Pointer(group)), uintptr(unsafe.Pointer(dacl)), uintptr(unsafe.Pointer(sacl))) if r0 != 0 { ret = syscall.Errno(r0) } @@ -1326,7 +1352,7 @@ func SetSecurityInfo(handle Handle, objectType SE_OBJECT_TYPE, securityInformati } func SetServiceStatus(service Handle, serviceStatus *SERVICE_STATUS) (err error) { - r1, _, e1 := syscall.Syscall(procSetServiceStatus.Addr(), 2, uintptr(service), uintptr(unsafe.Pointer(serviceStatus)), 0) + r1, _, e1 := syscall.SyscallN(procSetServiceStatus.Addr(), uintptr(service), uintptr(unsafe.Pointer(serviceStatus))) if r1 == 0 { err = errnoErr(e1) } @@ -1334,7 +1360,7 @@ func SetServiceStatus(service Handle, serviceStatus *SERVICE_STATUS) (err error) } func SetThreadToken(thread *Handle, token Token) (err error) { - r1, _, e1 := syscall.Syscall(procSetThreadToken.Addr(), 2, uintptr(unsafe.Pointer(thread)), uintptr(token), 0) + r1, _, e1 := syscall.SyscallN(procSetThreadToken.Addr(), uintptr(unsafe.Pointer(thread)), uintptr(token)) if r1 == 0 { err = errnoErr(e1) } @@ -1342,7 +1368,7 @@ func SetThreadToken(thread *Handle, token Token) (err error) { } func SetTokenInformation(token Token, infoClass uint32, info *byte, infoLen uint32) (err error) { - r1, _, e1 := syscall.Syscall6(procSetTokenInformation.Addr(), 4, uintptr(token), uintptr(infoClass), uintptr(unsafe.Pointer(info)), uintptr(infoLen), 0, 0) + r1, _, e1 := syscall.SyscallN(procSetTokenInformation.Addr(), uintptr(token), uintptr(infoClass), uintptr(unsafe.Pointer(info)), uintptr(infoLen)) if r1 == 0 { err = errnoErr(e1) } @@ -1350,7 +1376,7 @@ func SetTokenInformation(token Token, infoClass uint32, info *byte, infoLen uint } func StartServiceCtrlDispatcher(serviceTable *SERVICE_TABLE_ENTRY) (err error) { - r1, _, e1 := syscall.Syscall(procStartServiceCtrlDispatcherW.Addr(), 1, uintptr(unsafe.Pointer(serviceTable)), 0, 0) + r1, _, e1 := syscall.SyscallN(procStartServiceCtrlDispatcherW.Addr(), uintptr(unsafe.Pointer(serviceTable))) if r1 == 0 { err = errnoErr(e1) } @@ -1358,7 +1384,7 @@ func StartServiceCtrlDispatcher(serviceTable *SERVICE_TABLE_ENTRY) (err error) { } func StartService(service Handle, numArgs uint32, argVectors **uint16) (err error) { - r1, _, e1 := syscall.Syscall(procStartServiceW.Addr(), 3, uintptr(service), uintptr(numArgs), uintptr(unsafe.Pointer(argVectors))) + r1, _, e1 := syscall.SyscallN(procStartServiceW.Addr(), uintptr(service), uintptr(numArgs), uintptr(unsafe.Pointer(argVectors))) if r1 == 0 { err = errnoErr(e1) } @@ -1366,7 +1392,7 @@ func StartService(service Handle, numArgs uint32, argVectors **uint16) (err erro } func CertAddCertificateContextToStore(store Handle, certContext *CertContext, addDisposition uint32, storeContext **CertContext) (err error) { - r1, _, e1 := syscall.Syscall6(procCertAddCertificateContextToStore.Addr(), 4, uintptr(store), uintptr(unsafe.Pointer(certContext)), uintptr(addDisposition), uintptr(unsafe.Pointer(storeContext)), 0, 0) + r1, _, e1 := syscall.SyscallN(procCertAddCertificateContextToStore.Addr(), uintptr(store), uintptr(unsafe.Pointer(certContext)), uintptr(addDisposition), uintptr(unsafe.Pointer(storeContext))) if r1 == 0 { err = errnoErr(e1) } @@ -1374,7 +1400,7 @@ func CertAddCertificateContextToStore(store Handle, certContext *CertContext, ad } func CertCloseStore(store Handle, flags uint32) (err error) { - r1, _, e1 := syscall.Syscall(procCertCloseStore.Addr(), 2, uintptr(store), uintptr(flags), 0) + r1, _, e1 := syscall.SyscallN(procCertCloseStore.Addr(), uintptr(store), uintptr(flags)) if r1 == 0 { err = errnoErr(e1) } @@ -1382,7 +1408,7 @@ func CertCloseStore(store Handle, flags uint32) (err error) { } func CertCreateCertificateContext(certEncodingType uint32, certEncoded *byte, encodedLen uint32) (context *CertContext, err error) { - r0, _, e1 := syscall.Syscall(procCertCreateCertificateContext.Addr(), 3, uintptr(certEncodingType), uintptr(unsafe.Pointer(certEncoded)), uintptr(encodedLen)) + r0, _, e1 := syscall.SyscallN(procCertCreateCertificateContext.Addr(), uintptr(certEncodingType), uintptr(unsafe.Pointer(certEncoded)), uintptr(encodedLen)) context = (*CertContext)(unsafe.Pointer(r0)) if context == nil { err = errnoErr(e1) @@ -1391,7 +1417,7 @@ func CertCreateCertificateContext(certEncodingType uint32, certEncoded *byte, en } func CertDeleteCertificateFromStore(certContext *CertContext) (err error) { - r1, _, e1 := syscall.Syscall(procCertDeleteCertificateFromStore.Addr(), 1, uintptr(unsafe.Pointer(certContext)), 0, 0) + r1, _, e1 := syscall.SyscallN(procCertDeleteCertificateFromStore.Addr(), uintptr(unsafe.Pointer(certContext))) if r1 == 0 { err = errnoErr(e1) } @@ -1399,13 +1425,13 @@ func CertDeleteCertificateFromStore(certContext *CertContext) (err error) { } func CertDuplicateCertificateContext(certContext *CertContext) (dupContext *CertContext) { - r0, _, _ := syscall.Syscall(procCertDuplicateCertificateContext.Addr(), 1, uintptr(unsafe.Pointer(certContext)), 0, 0) + r0, _, _ := syscall.SyscallN(procCertDuplicateCertificateContext.Addr(), uintptr(unsafe.Pointer(certContext))) dupContext = (*CertContext)(unsafe.Pointer(r0)) return } func CertEnumCertificatesInStore(store Handle, prevContext *CertContext) (context *CertContext, err error) { - r0, _, e1 := syscall.Syscall(procCertEnumCertificatesInStore.Addr(), 2, uintptr(store), uintptr(unsafe.Pointer(prevContext)), 0) + r0, _, e1 := syscall.SyscallN(procCertEnumCertificatesInStore.Addr(), uintptr(store), uintptr(unsafe.Pointer(prevContext))) context = (*CertContext)(unsafe.Pointer(r0)) if context == nil { err = errnoErr(e1) @@ -1414,7 +1440,7 @@ func CertEnumCertificatesInStore(store Handle, prevContext *CertContext) (contex } func CertFindCertificateInStore(store Handle, certEncodingType uint32, findFlags uint32, findType uint32, findPara unsafe.Pointer, prevCertContext *CertContext) (cert *CertContext, err error) { - r0, _, e1 := syscall.Syscall6(procCertFindCertificateInStore.Addr(), 6, uintptr(store), uintptr(certEncodingType), uintptr(findFlags), uintptr(findType), uintptr(findPara), uintptr(unsafe.Pointer(prevCertContext))) + r0, _, e1 := syscall.SyscallN(procCertFindCertificateInStore.Addr(), uintptr(store), uintptr(certEncodingType), uintptr(findFlags), uintptr(findType), uintptr(findPara), uintptr(unsafe.Pointer(prevCertContext))) cert = (*CertContext)(unsafe.Pointer(r0)) if cert == nil { err = errnoErr(e1) @@ -1423,7 +1449,7 @@ func CertFindCertificateInStore(store Handle, certEncodingType uint32, findFlags } func CertFindChainInStore(store Handle, certEncodingType uint32, findFlags uint32, findType uint32, findPara unsafe.Pointer, prevChainContext *CertChainContext) (certchain *CertChainContext, err error) { - r0, _, e1 := syscall.Syscall6(procCertFindChainInStore.Addr(), 6, uintptr(store), uintptr(certEncodingType), uintptr(findFlags), uintptr(findType), uintptr(findPara), uintptr(unsafe.Pointer(prevChainContext))) + r0, _, e1 := syscall.SyscallN(procCertFindChainInStore.Addr(), uintptr(store), uintptr(certEncodingType), uintptr(findFlags), uintptr(findType), uintptr(findPara), uintptr(unsafe.Pointer(prevChainContext))) certchain = (*CertChainContext)(unsafe.Pointer(r0)) if certchain == nil { err = errnoErr(e1) @@ -1432,18 +1458,18 @@ func CertFindChainInStore(store Handle, certEncodingType uint32, findFlags uint3 } func CertFindExtension(objId *byte, countExtensions uint32, extensions *CertExtension) (ret *CertExtension) { - r0, _, _ := syscall.Syscall(procCertFindExtension.Addr(), 3, uintptr(unsafe.Pointer(objId)), uintptr(countExtensions), uintptr(unsafe.Pointer(extensions))) + r0, _, _ := syscall.SyscallN(procCertFindExtension.Addr(), uintptr(unsafe.Pointer(objId)), uintptr(countExtensions), uintptr(unsafe.Pointer(extensions))) ret = (*CertExtension)(unsafe.Pointer(r0)) return } func CertFreeCertificateChain(ctx *CertChainContext) { - syscall.Syscall(procCertFreeCertificateChain.Addr(), 1, uintptr(unsafe.Pointer(ctx)), 0, 0) + syscall.SyscallN(procCertFreeCertificateChain.Addr(), uintptr(unsafe.Pointer(ctx))) return } func CertFreeCertificateContext(ctx *CertContext) (err error) { - r1, _, e1 := syscall.Syscall(procCertFreeCertificateContext.Addr(), 1, uintptr(unsafe.Pointer(ctx)), 0, 0) + r1, _, e1 := syscall.SyscallN(procCertFreeCertificateContext.Addr(), uintptr(unsafe.Pointer(ctx))) if r1 == 0 { err = errnoErr(e1) } @@ -1451,7 +1477,7 @@ func CertFreeCertificateContext(ctx *CertContext) (err error) { } func CertGetCertificateChain(engine Handle, leaf *CertContext, time *Filetime, additionalStore Handle, para *CertChainPara, flags uint32, reserved uintptr, chainCtx **CertChainContext) (err error) { - r1, _, e1 := syscall.Syscall9(procCertGetCertificateChain.Addr(), 8, uintptr(engine), uintptr(unsafe.Pointer(leaf)), uintptr(unsafe.Pointer(time)), uintptr(additionalStore), uintptr(unsafe.Pointer(para)), uintptr(flags), uintptr(reserved), uintptr(unsafe.Pointer(chainCtx)), 0) + r1, _, e1 := syscall.SyscallN(procCertGetCertificateChain.Addr(), uintptr(engine), uintptr(unsafe.Pointer(leaf)), uintptr(unsafe.Pointer(time)), uintptr(additionalStore), uintptr(unsafe.Pointer(para)), uintptr(flags), uintptr(reserved), uintptr(unsafe.Pointer(chainCtx))) if r1 == 0 { err = errnoErr(e1) } @@ -1459,13 +1485,13 @@ func CertGetCertificateChain(engine Handle, leaf *CertContext, time *Filetime, a } func CertGetNameString(certContext *CertContext, nameType uint32, flags uint32, typePara unsafe.Pointer, name *uint16, size uint32) (chars uint32) { - r0, _, _ := syscall.Syscall6(procCertGetNameStringW.Addr(), 6, uintptr(unsafe.Pointer(certContext)), uintptr(nameType), uintptr(flags), uintptr(typePara), uintptr(unsafe.Pointer(name)), uintptr(size)) + r0, _, _ := syscall.SyscallN(procCertGetNameStringW.Addr(), uintptr(unsafe.Pointer(certContext)), uintptr(nameType), uintptr(flags), uintptr(typePara), uintptr(unsafe.Pointer(name)), uintptr(size)) chars = uint32(r0) return } func CertOpenStore(storeProvider uintptr, msgAndCertEncodingType uint32, cryptProv uintptr, flags uint32, para uintptr) (handle Handle, err error) { - r0, _, e1 := syscall.Syscall6(procCertOpenStore.Addr(), 5, uintptr(storeProvider), uintptr(msgAndCertEncodingType), uintptr(cryptProv), uintptr(flags), uintptr(para), 0) + r0, _, e1 := syscall.SyscallN(procCertOpenStore.Addr(), uintptr(storeProvider), uintptr(msgAndCertEncodingType), uintptr(cryptProv), uintptr(flags), uintptr(para)) handle = Handle(r0) if handle == 0 { err = errnoErr(e1) @@ -1474,7 +1500,7 @@ func CertOpenStore(storeProvider uintptr, msgAndCertEncodingType uint32, cryptPr } func CertOpenSystemStore(hprov Handle, name *uint16) (store Handle, err error) { - r0, _, e1 := syscall.Syscall(procCertOpenSystemStoreW.Addr(), 2, uintptr(hprov), uintptr(unsafe.Pointer(name)), 0) + r0, _, e1 := syscall.SyscallN(procCertOpenSystemStoreW.Addr(), uintptr(hprov), uintptr(unsafe.Pointer(name))) store = Handle(r0) if store == 0 { err = errnoErr(e1) @@ -1483,7 +1509,7 @@ func CertOpenSystemStore(hprov Handle, name *uint16) (store Handle, err error) { } func CertVerifyCertificateChainPolicy(policyOID uintptr, chain *CertChainContext, para *CertChainPolicyPara, status *CertChainPolicyStatus) (err error) { - r1, _, e1 := syscall.Syscall6(procCertVerifyCertificateChainPolicy.Addr(), 4, uintptr(policyOID), uintptr(unsafe.Pointer(chain)), uintptr(unsafe.Pointer(para)), uintptr(unsafe.Pointer(status)), 0, 0) + r1, _, e1 := syscall.SyscallN(procCertVerifyCertificateChainPolicy.Addr(), uintptr(policyOID), uintptr(unsafe.Pointer(chain)), uintptr(unsafe.Pointer(para)), uintptr(unsafe.Pointer(status))) if r1 == 0 { err = errnoErr(e1) } @@ -1495,7 +1521,7 @@ func CryptAcquireCertificatePrivateKey(cert *CertContext, flags uint32, paramete if *callerFreeProvOrNCryptKey { _p0 = 1 } - r1, _, e1 := syscall.Syscall6(procCryptAcquireCertificatePrivateKey.Addr(), 6, uintptr(unsafe.Pointer(cert)), uintptr(flags), uintptr(parameters), uintptr(unsafe.Pointer(cryptProvOrNCryptKey)), uintptr(unsafe.Pointer(keySpec)), uintptr(unsafe.Pointer(&_p0))) + r1, _, e1 := syscall.SyscallN(procCryptAcquireCertificatePrivateKey.Addr(), uintptr(unsafe.Pointer(cert)), uintptr(flags), uintptr(parameters), uintptr(unsafe.Pointer(cryptProvOrNCryptKey)), uintptr(unsafe.Pointer(keySpec)), uintptr(unsafe.Pointer(&_p0))) *callerFreeProvOrNCryptKey = _p0 != 0 if r1 == 0 { err = errnoErr(e1) @@ -1504,7 +1530,7 @@ func CryptAcquireCertificatePrivateKey(cert *CertContext, flags uint32, paramete } func CryptDecodeObject(encodingType uint32, structType *byte, encodedBytes *byte, lenEncodedBytes uint32, flags uint32, decoded unsafe.Pointer, decodedLen *uint32) (err error) { - r1, _, e1 := syscall.Syscall9(procCryptDecodeObject.Addr(), 7, uintptr(encodingType), uintptr(unsafe.Pointer(structType)), uintptr(unsafe.Pointer(encodedBytes)), uintptr(lenEncodedBytes), uintptr(flags), uintptr(decoded), uintptr(unsafe.Pointer(decodedLen)), 0, 0) + r1, _, e1 := syscall.SyscallN(procCryptDecodeObject.Addr(), uintptr(encodingType), uintptr(unsafe.Pointer(structType)), uintptr(unsafe.Pointer(encodedBytes)), uintptr(lenEncodedBytes), uintptr(flags), uintptr(decoded), uintptr(unsafe.Pointer(decodedLen))) if r1 == 0 { err = errnoErr(e1) } @@ -1512,7 +1538,7 @@ func CryptDecodeObject(encodingType uint32, structType *byte, encodedBytes *byte } func CryptProtectData(dataIn *DataBlob, name *uint16, optionalEntropy *DataBlob, reserved uintptr, promptStruct *CryptProtectPromptStruct, flags uint32, dataOut *DataBlob) (err error) { - r1, _, e1 := syscall.Syscall9(procCryptProtectData.Addr(), 7, uintptr(unsafe.Pointer(dataIn)), uintptr(unsafe.Pointer(name)), uintptr(unsafe.Pointer(optionalEntropy)), uintptr(reserved), uintptr(unsafe.Pointer(promptStruct)), uintptr(flags), uintptr(unsafe.Pointer(dataOut)), 0, 0) + r1, _, e1 := syscall.SyscallN(procCryptProtectData.Addr(), uintptr(unsafe.Pointer(dataIn)), uintptr(unsafe.Pointer(name)), uintptr(unsafe.Pointer(optionalEntropy)), uintptr(reserved), uintptr(unsafe.Pointer(promptStruct)), uintptr(flags), uintptr(unsafe.Pointer(dataOut))) if r1 == 0 { err = errnoErr(e1) } @@ -1520,7 +1546,7 @@ func CryptProtectData(dataIn *DataBlob, name *uint16, optionalEntropy *DataBlob, } func CryptQueryObject(objectType uint32, object unsafe.Pointer, expectedContentTypeFlags uint32, expectedFormatTypeFlags uint32, flags uint32, msgAndCertEncodingType *uint32, contentType *uint32, formatType *uint32, certStore *Handle, msg *Handle, context *unsafe.Pointer) (err error) { - r1, _, e1 := syscall.Syscall12(procCryptQueryObject.Addr(), 11, uintptr(objectType), uintptr(object), uintptr(expectedContentTypeFlags), uintptr(expectedFormatTypeFlags), uintptr(flags), uintptr(unsafe.Pointer(msgAndCertEncodingType)), uintptr(unsafe.Pointer(contentType)), uintptr(unsafe.Pointer(formatType)), uintptr(unsafe.Pointer(certStore)), uintptr(unsafe.Pointer(msg)), uintptr(unsafe.Pointer(context)), 0) + r1, _, e1 := syscall.SyscallN(procCryptQueryObject.Addr(), uintptr(objectType), uintptr(object), uintptr(expectedContentTypeFlags), uintptr(expectedFormatTypeFlags), uintptr(flags), uintptr(unsafe.Pointer(msgAndCertEncodingType)), uintptr(unsafe.Pointer(contentType)), uintptr(unsafe.Pointer(formatType)), uintptr(unsafe.Pointer(certStore)), uintptr(unsafe.Pointer(msg)), uintptr(unsafe.Pointer(context))) if r1 == 0 { err = errnoErr(e1) } @@ -1528,7 +1554,7 @@ func CryptQueryObject(objectType uint32, object unsafe.Pointer, expectedContentT } func CryptUnprotectData(dataIn *DataBlob, name **uint16, optionalEntropy *DataBlob, reserved uintptr, promptStruct *CryptProtectPromptStruct, flags uint32, dataOut *DataBlob) (err error) { - r1, _, e1 := syscall.Syscall9(procCryptUnprotectData.Addr(), 7, uintptr(unsafe.Pointer(dataIn)), uintptr(unsafe.Pointer(name)), uintptr(unsafe.Pointer(optionalEntropy)), uintptr(reserved), uintptr(unsafe.Pointer(promptStruct)), uintptr(flags), uintptr(unsafe.Pointer(dataOut)), 0, 0) + r1, _, e1 := syscall.SyscallN(procCryptUnprotectData.Addr(), uintptr(unsafe.Pointer(dataIn)), uintptr(unsafe.Pointer(name)), uintptr(unsafe.Pointer(optionalEntropy)), uintptr(reserved), uintptr(unsafe.Pointer(promptStruct)), uintptr(flags), uintptr(unsafe.Pointer(dataOut))) if r1 == 0 { err = errnoErr(e1) } @@ -1536,7 +1562,7 @@ func CryptUnprotectData(dataIn *DataBlob, name **uint16, optionalEntropy *DataBl } func PFXImportCertStore(pfx *CryptDataBlob, password *uint16, flags uint32) (store Handle, err error) { - r0, _, e1 := syscall.Syscall(procPFXImportCertStore.Addr(), 3, uintptr(unsafe.Pointer(pfx)), uintptr(unsafe.Pointer(password)), uintptr(flags)) + r0, _, e1 := syscall.SyscallN(procPFXImportCertStore.Addr(), uintptr(unsafe.Pointer(pfx)), uintptr(unsafe.Pointer(password)), uintptr(flags)) store = Handle(r0) if store == 0 { err = errnoErr(e1) @@ -1545,7 +1571,7 @@ func PFXImportCertStore(pfx *CryptDataBlob, password *uint16, flags uint32) (sto } func DnsNameCompare(name1 *uint16, name2 *uint16) (same bool) { - r0, _, _ := syscall.Syscall(procDnsNameCompare_W.Addr(), 2, uintptr(unsafe.Pointer(name1)), uintptr(unsafe.Pointer(name2)), 0) + r0, _, _ := syscall.SyscallN(procDnsNameCompare_W.Addr(), uintptr(unsafe.Pointer(name1)), uintptr(unsafe.Pointer(name2))) same = r0 != 0 return } @@ -1560,7 +1586,7 @@ func DnsQuery(name string, qtype uint16, options uint32, extra *byte, qrs **DNSR } func _DnsQuery(name *uint16, qtype uint16, options uint32, extra *byte, qrs **DNSRecord, pr *byte) (status error) { - r0, _, _ := syscall.Syscall6(procDnsQuery_W.Addr(), 6, uintptr(unsafe.Pointer(name)), uintptr(qtype), uintptr(options), uintptr(unsafe.Pointer(extra)), uintptr(unsafe.Pointer(qrs)), uintptr(unsafe.Pointer(pr))) + r0, _, _ := syscall.SyscallN(procDnsQuery_W.Addr(), uintptr(unsafe.Pointer(name)), uintptr(qtype), uintptr(options), uintptr(unsafe.Pointer(extra)), uintptr(unsafe.Pointer(qrs)), uintptr(unsafe.Pointer(pr))) if r0 != 0 { status = syscall.Errno(r0) } @@ -1568,12 +1594,12 @@ func _DnsQuery(name *uint16, qtype uint16, options uint32, extra *byte, qrs **DN } func DnsRecordListFree(rl *DNSRecord, freetype uint32) { - syscall.Syscall(procDnsRecordListFree.Addr(), 2, uintptr(unsafe.Pointer(rl)), uintptr(freetype), 0) + syscall.SyscallN(procDnsRecordListFree.Addr(), uintptr(unsafe.Pointer(rl)), uintptr(freetype)) return } func DwmGetWindowAttribute(hwnd HWND, attribute uint32, value unsafe.Pointer, size uint32) (ret error) { - r0, _, _ := syscall.Syscall6(procDwmGetWindowAttribute.Addr(), 4, uintptr(hwnd), uintptr(attribute), uintptr(value), uintptr(size), 0, 0) + r0, _, _ := syscall.SyscallN(procDwmGetWindowAttribute.Addr(), uintptr(hwnd), uintptr(attribute), uintptr(value), uintptr(size)) if r0 != 0 { ret = syscall.Errno(r0) } @@ -1581,15 +1607,23 @@ func DwmGetWindowAttribute(hwnd HWND, attribute uint32, value unsafe.Pointer, si } func DwmSetWindowAttribute(hwnd HWND, attribute uint32, value unsafe.Pointer, size uint32) (ret error) { - r0, _, _ := syscall.Syscall6(procDwmSetWindowAttribute.Addr(), 4, uintptr(hwnd), uintptr(attribute), uintptr(value), uintptr(size), 0, 0) + r0, _, _ := syscall.SyscallN(procDwmSetWindowAttribute.Addr(), uintptr(hwnd), uintptr(attribute), uintptr(value), uintptr(size)) if r0 != 0 { ret = syscall.Errno(r0) } return } +func CancelMibChangeNotify2(notificationHandle Handle) (errcode error) { + r0, _, _ := syscall.SyscallN(procCancelMibChangeNotify2.Addr(), uintptr(notificationHandle)) + if r0 != 0 { + errcode = syscall.Errno(r0) + } + return +} + func GetAdaptersAddresses(family uint32, flags uint32, reserved uintptr, adapterAddresses *IpAdapterAddresses, sizePointer *uint32) (errcode error) { - r0, _, _ := syscall.Syscall6(procGetAdaptersAddresses.Addr(), 5, uintptr(family), uintptr(flags), uintptr(reserved), uintptr(unsafe.Pointer(adapterAddresses)), uintptr(unsafe.Pointer(sizePointer)), 0) + r0, _, _ := syscall.SyscallN(procGetAdaptersAddresses.Addr(), uintptr(family), uintptr(flags), uintptr(reserved), uintptr(unsafe.Pointer(adapterAddresses)), uintptr(unsafe.Pointer(sizePointer))) if r0 != 0 { errcode = syscall.Errno(r0) } @@ -1597,7 +1631,7 @@ func GetAdaptersAddresses(family uint32, flags uint32, reserved uintptr, adapter } func GetAdaptersInfo(ai *IpAdapterInfo, ol *uint32) (errcode error) { - r0, _, _ := syscall.Syscall(procGetAdaptersInfo.Addr(), 2, uintptr(unsafe.Pointer(ai)), uintptr(unsafe.Pointer(ol)), 0) + r0, _, _ := syscall.SyscallN(procGetAdaptersInfo.Addr(), uintptr(unsafe.Pointer(ai)), uintptr(unsafe.Pointer(ol))) if r0 != 0 { errcode = syscall.Errno(r0) } @@ -1605,7 +1639,7 @@ func GetAdaptersInfo(ai *IpAdapterInfo, ol *uint32) (errcode error) { } func getBestInterfaceEx(sockaddr unsafe.Pointer, pdwBestIfIndex *uint32) (errcode error) { - r0, _, _ := syscall.Syscall(procGetBestInterfaceEx.Addr(), 2, uintptr(sockaddr), uintptr(unsafe.Pointer(pdwBestIfIndex)), 0) + r0, _, _ := syscall.SyscallN(procGetBestInterfaceEx.Addr(), uintptr(sockaddr), uintptr(unsafe.Pointer(pdwBestIfIndex))) if r0 != 0 { errcode = syscall.Errno(r0) } @@ -1613,7 +1647,47 @@ func getBestInterfaceEx(sockaddr unsafe.Pointer, pdwBestIfIndex *uint32) (errcod } func GetIfEntry(pIfRow *MibIfRow) (errcode error) { - r0, _, _ := syscall.Syscall(procGetIfEntry.Addr(), 1, uintptr(unsafe.Pointer(pIfRow)), 0, 0) + r0, _, _ := syscall.SyscallN(procGetIfEntry.Addr(), uintptr(unsafe.Pointer(pIfRow))) + if r0 != 0 { + errcode = syscall.Errno(r0) + } + return +} + +func GetIfEntry2Ex(level uint32, row *MibIfRow2) (errcode error) { + r0, _, _ := syscall.SyscallN(procGetIfEntry2Ex.Addr(), uintptr(level), uintptr(unsafe.Pointer(row))) + if r0 != 0 { + errcode = syscall.Errno(r0) + } + return +} + +func GetUnicastIpAddressEntry(row *MibUnicastIpAddressRow) (errcode error) { + r0, _, _ := syscall.SyscallN(procGetUnicastIpAddressEntry.Addr(), uintptr(unsafe.Pointer(row))) + if r0 != 0 { + errcode = syscall.Errno(r0) + } + return +} + +func NotifyIpInterfaceChange(family uint16, callback uintptr, callerContext unsafe.Pointer, initialNotification bool, notificationHandle *Handle) (errcode error) { + var _p0 uint32 + if initialNotification { + _p0 = 1 + } + r0, _, _ := syscall.SyscallN(procNotifyIpInterfaceChange.Addr(), uintptr(family), uintptr(callback), uintptr(callerContext), uintptr(_p0), uintptr(unsafe.Pointer(notificationHandle))) + if r0 != 0 { + errcode = syscall.Errno(r0) + } + return +} + +func NotifyUnicastIpAddressChange(family uint16, callback uintptr, callerContext unsafe.Pointer, initialNotification bool, notificationHandle *Handle) (errcode error) { + var _p0 uint32 + if initialNotification { + _p0 = 1 + } + r0, _, _ := syscall.SyscallN(procNotifyUnicastIpAddressChange.Addr(), uintptr(family), uintptr(callback), uintptr(callerContext), uintptr(_p0), uintptr(unsafe.Pointer(notificationHandle))) if r0 != 0 { errcode = syscall.Errno(r0) } @@ -1621,7 +1695,7 @@ func GetIfEntry(pIfRow *MibIfRow) (errcode error) { } func AddDllDirectory(path *uint16) (cookie uintptr, err error) { - r0, _, e1 := syscall.Syscall(procAddDllDirectory.Addr(), 1, uintptr(unsafe.Pointer(path)), 0, 0) + r0, _, e1 := syscall.SyscallN(procAddDllDirectory.Addr(), uintptr(unsafe.Pointer(path))) cookie = uintptr(r0) if cookie == 0 { err = errnoErr(e1) @@ -1630,7 +1704,7 @@ func AddDllDirectory(path *uint16) (cookie uintptr, err error) { } func AssignProcessToJobObject(job Handle, process Handle) (err error) { - r1, _, e1 := syscall.Syscall(procAssignProcessToJobObject.Addr(), 2, uintptr(job), uintptr(process), 0) + r1, _, e1 := syscall.SyscallN(procAssignProcessToJobObject.Addr(), uintptr(job), uintptr(process)) if r1 == 0 { err = errnoErr(e1) } @@ -1638,7 +1712,7 @@ func AssignProcessToJobObject(job Handle, process Handle) (err error) { } func CancelIo(s Handle) (err error) { - r1, _, e1 := syscall.Syscall(procCancelIo.Addr(), 1, uintptr(s), 0, 0) + r1, _, e1 := syscall.SyscallN(procCancelIo.Addr(), uintptr(s)) if r1 == 0 { err = errnoErr(e1) } @@ -1646,7 +1720,7 @@ func CancelIo(s Handle) (err error) { } func CancelIoEx(s Handle, o *Overlapped) (err error) { - r1, _, e1 := syscall.Syscall(procCancelIoEx.Addr(), 2, uintptr(s), uintptr(unsafe.Pointer(o)), 0) + r1, _, e1 := syscall.SyscallN(procCancelIoEx.Addr(), uintptr(s), uintptr(unsafe.Pointer(o))) if r1 == 0 { err = errnoErr(e1) } @@ -1654,7 +1728,7 @@ func CancelIoEx(s Handle, o *Overlapped) (err error) { } func ClearCommBreak(handle Handle) (err error) { - r1, _, e1 := syscall.Syscall(procClearCommBreak.Addr(), 1, uintptr(handle), 0, 0) + r1, _, e1 := syscall.SyscallN(procClearCommBreak.Addr(), uintptr(handle)) if r1 == 0 { err = errnoErr(e1) } @@ -1662,7 +1736,7 @@ func ClearCommBreak(handle Handle) (err error) { } func ClearCommError(handle Handle, lpErrors *uint32, lpStat *ComStat) (err error) { - r1, _, e1 := syscall.Syscall(procClearCommError.Addr(), 3, uintptr(handle), uintptr(unsafe.Pointer(lpErrors)), uintptr(unsafe.Pointer(lpStat))) + r1, _, e1 := syscall.SyscallN(procClearCommError.Addr(), uintptr(handle), uintptr(unsafe.Pointer(lpErrors)), uintptr(unsafe.Pointer(lpStat))) if r1 == 0 { err = errnoErr(e1) } @@ -1670,7 +1744,7 @@ func ClearCommError(handle Handle, lpErrors *uint32, lpStat *ComStat) (err error } func CloseHandle(handle Handle) (err error) { - r1, _, e1 := syscall.Syscall(procCloseHandle.Addr(), 1, uintptr(handle), 0, 0) + r1, _, e1 := syscall.SyscallN(procCloseHandle.Addr(), uintptr(handle)) if r1 == 0 { err = errnoErr(e1) } @@ -1678,12 +1752,12 @@ func CloseHandle(handle Handle) (err error) { } func ClosePseudoConsole(console Handle) { - syscall.Syscall(procClosePseudoConsole.Addr(), 1, uintptr(console), 0, 0) + syscall.SyscallN(procClosePseudoConsole.Addr(), uintptr(console)) return } func ConnectNamedPipe(pipe Handle, overlapped *Overlapped) (err error) { - r1, _, e1 := syscall.Syscall(procConnectNamedPipe.Addr(), 2, uintptr(pipe), uintptr(unsafe.Pointer(overlapped)), 0) + r1, _, e1 := syscall.SyscallN(procConnectNamedPipe.Addr(), uintptr(pipe), uintptr(unsafe.Pointer(overlapped))) if r1 == 0 { err = errnoErr(e1) } @@ -1691,7 +1765,7 @@ func ConnectNamedPipe(pipe Handle, overlapped *Overlapped) (err error) { } func CreateDirectory(path *uint16, sa *SecurityAttributes) (err error) { - r1, _, e1 := syscall.Syscall(procCreateDirectoryW.Addr(), 2, uintptr(unsafe.Pointer(path)), uintptr(unsafe.Pointer(sa)), 0) + r1, _, e1 := syscall.SyscallN(procCreateDirectoryW.Addr(), uintptr(unsafe.Pointer(path)), uintptr(unsafe.Pointer(sa))) if r1 == 0 { err = errnoErr(e1) } @@ -1699,7 +1773,7 @@ func CreateDirectory(path *uint16, sa *SecurityAttributes) (err error) { } func CreateEventEx(eventAttrs *SecurityAttributes, name *uint16, flags uint32, desiredAccess uint32) (handle Handle, err error) { - r0, _, e1 := syscall.Syscall6(procCreateEventExW.Addr(), 4, uintptr(unsafe.Pointer(eventAttrs)), uintptr(unsafe.Pointer(name)), uintptr(flags), uintptr(desiredAccess), 0, 0) + r0, _, e1 := syscall.SyscallN(procCreateEventExW.Addr(), uintptr(unsafe.Pointer(eventAttrs)), uintptr(unsafe.Pointer(name)), uintptr(flags), uintptr(desiredAccess)) handle = Handle(r0) if handle == 0 || e1 == ERROR_ALREADY_EXISTS { err = errnoErr(e1) @@ -1708,7 +1782,7 @@ func CreateEventEx(eventAttrs *SecurityAttributes, name *uint16, flags uint32, d } func CreateEvent(eventAttrs *SecurityAttributes, manualReset uint32, initialState uint32, name *uint16) (handle Handle, err error) { - r0, _, e1 := syscall.Syscall6(procCreateEventW.Addr(), 4, uintptr(unsafe.Pointer(eventAttrs)), uintptr(manualReset), uintptr(initialState), uintptr(unsafe.Pointer(name)), 0, 0) + r0, _, e1 := syscall.SyscallN(procCreateEventW.Addr(), uintptr(unsafe.Pointer(eventAttrs)), uintptr(manualReset), uintptr(initialState), uintptr(unsafe.Pointer(name))) handle = Handle(r0) if handle == 0 || e1 == ERROR_ALREADY_EXISTS { err = errnoErr(e1) @@ -1717,7 +1791,7 @@ func CreateEvent(eventAttrs *SecurityAttributes, manualReset uint32, initialStat } func CreateFileMapping(fhandle Handle, sa *SecurityAttributes, prot uint32, maxSizeHigh uint32, maxSizeLow uint32, name *uint16) (handle Handle, err error) { - r0, _, e1 := syscall.Syscall6(procCreateFileMappingW.Addr(), 6, uintptr(fhandle), uintptr(unsafe.Pointer(sa)), uintptr(prot), uintptr(maxSizeHigh), uintptr(maxSizeLow), uintptr(unsafe.Pointer(name))) + r0, _, e1 := syscall.SyscallN(procCreateFileMappingW.Addr(), uintptr(fhandle), uintptr(unsafe.Pointer(sa)), uintptr(prot), uintptr(maxSizeHigh), uintptr(maxSizeLow), uintptr(unsafe.Pointer(name))) handle = Handle(r0) if handle == 0 || e1 == ERROR_ALREADY_EXISTS { err = errnoErr(e1) @@ -1726,7 +1800,7 @@ func CreateFileMapping(fhandle Handle, sa *SecurityAttributes, prot uint32, maxS } func CreateFile(name *uint16, access uint32, mode uint32, sa *SecurityAttributes, createmode uint32, attrs uint32, templatefile Handle) (handle Handle, err error) { - r0, _, e1 := syscall.Syscall9(procCreateFileW.Addr(), 7, uintptr(unsafe.Pointer(name)), uintptr(access), uintptr(mode), uintptr(unsafe.Pointer(sa)), uintptr(createmode), uintptr(attrs), uintptr(templatefile), 0, 0) + r0, _, e1 := syscall.SyscallN(procCreateFileW.Addr(), uintptr(unsafe.Pointer(name)), uintptr(access), uintptr(mode), uintptr(unsafe.Pointer(sa)), uintptr(createmode), uintptr(attrs), uintptr(templatefile)) handle = Handle(r0) if handle == InvalidHandle { err = errnoErr(e1) @@ -1735,7 +1809,7 @@ func CreateFile(name *uint16, access uint32, mode uint32, sa *SecurityAttributes } func CreateHardLink(filename *uint16, existingfilename *uint16, reserved uintptr) (err error) { - r1, _, e1 := syscall.Syscall(procCreateHardLinkW.Addr(), 3, uintptr(unsafe.Pointer(filename)), uintptr(unsafe.Pointer(existingfilename)), uintptr(reserved)) + r1, _, e1 := syscall.SyscallN(procCreateHardLinkW.Addr(), uintptr(unsafe.Pointer(filename)), uintptr(unsafe.Pointer(existingfilename)), uintptr(reserved)) if r1&0xff == 0 { err = errnoErr(e1) } @@ -1743,7 +1817,7 @@ func CreateHardLink(filename *uint16, existingfilename *uint16, reserved uintptr } func CreateIoCompletionPort(filehandle Handle, cphandle Handle, key uintptr, threadcnt uint32) (handle Handle, err error) { - r0, _, e1 := syscall.Syscall6(procCreateIoCompletionPort.Addr(), 4, uintptr(filehandle), uintptr(cphandle), uintptr(key), uintptr(threadcnt), 0, 0) + r0, _, e1 := syscall.SyscallN(procCreateIoCompletionPort.Addr(), uintptr(filehandle), uintptr(cphandle), uintptr(key), uintptr(threadcnt)) handle = Handle(r0) if handle == 0 { err = errnoErr(e1) @@ -1752,7 +1826,7 @@ func CreateIoCompletionPort(filehandle Handle, cphandle Handle, key uintptr, thr } func CreateJobObject(jobAttr *SecurityAttributes, name *uint16) (handle Handle, err error) { - r0, _, e1 := syscall.Syscall(procCreateJobObjectW.Addr(), 2, uintptr(unsafe.Pointer(jobAttr)), uintptr(unsafe.Pointer(name)), 0) + r0, _, e1 := syscall.SyscallN(procCreateJobObjectW.Addr(), uintptr(unsafe.Pointer(jobAttr)), uintptr(unsafe.Pointer(name))) handle = Handle(r0) if handle == 0 { err = errnoErr(e1) @@ -1761,7 +1835,7 @@ func CreateJobObject(jobAttr *SecurityAttributes, name *uint16) (handle Handle, } func CreateMutexEx(mutexAttrs *SecurityAttributes, name *uint16, flags uint32, desiredAccess uint32) (handle Handle, err error) { - r0, _, e1 := syscall.Syscall6(procCreateMutexExW.Addr(), 4, uintptr(unsafe.Pointer(mutexAttrs)), uintptr(unsafe.Pointer(name)), uintptr(flags), uintptr(desiredAccess), 0, 0) + r0, _, e1 := syscall.SyscallN(procCreateMutexExW.Addr(), uintptr(unsafe.Pointer(mutexAttrs)), uintptr(unsafe.Pointer(name)), uintptr(flags), uintptr(desiredAccess)) handle = Handle(r0) if handle == 0 || e1 == ERROR_ALREADY_EXISTS { err = errnoErr(e1) @@ -1774,7 +1848,7 @@ func CreateMutex(mutexAttrs *SecurityAttributes, initialOwner bool, name *uint16 if initialOwner { _p0 = 1 } - r0, _, e1 := syscall.Syscall(procCreateMutexW.Addr(), 3, uintptr(unsafe.Pointer(mutexAttrs)), uintptr(_p0), uintptr(unsafe.Pointer(name))) + r0, _, e1 := syscall.SyscallN(procCreateMutexW.Addr(), uintptr(unsafe.Pointer(mutexAttrs)), uintptr(_p0), uintptr(unsafe.Pointer(name))) handle = Handle(r0) if handle == 0 || e1 == ERROR_ALREADY_EXISTS { err = errnoErr(e1) @@ -1783,7 +1857,7 @@ func CreateMutex(mutexAttrs *SecurityAttributes, initialOwner bool, name *uint16 } func CreateNamedPipe(name *uint16, flags uint32, pipeMode uint32, maxInstances uint32, outSize uint32, inSize uint32, defaultTimeout uint32, sa *SecurityAttributes) (handle Handle, err error) { - r0, _, e1 := syscall.Syscall9(procCreateNamedPipeW.Addr(), 8, uintptr(unsafe.Pointer(name)), uintptr(flags), uintptr(pipeMode), uintptr(maxInstances), uintptr(outSize), uintptr(inSize), uintptr(defaultTimeout), uintptr(unsafe.Pointer(sa)), 0) + r0, _, e1 := syscall.SyscallN(procCreateNamedPipeW.Addr(), uintptr(unsafe.Pointer(name)), uintptr(flags), uintptr(pipeMode), uintptr(maxInstances), uintptr(outSize), uintptr(inSize), uintptr(defaultTimeout), uintptr(unsafe.Pointer(sa))) handle = Handle(r0) if handle == InvalidHandle { err = errnoErr(e1) @@ -1792,7 +1866,7 @@ func CreateNamedPipe(name *uint16, flags uint32, pipeMode uint32, maxInstances u } func CreatePipe(readhandle *Handle, writehandle *Handle, sa *SecurityAttributes, size uint32) (err error) { - r1, _, e1 := syscall.Syscall6(procCreatePipe.Addr(), 4, uintptr(unsafe.Pointer(readhandle)), uintptr(unsafe.Pointer(writehandle)), uintptr(unsafe.Pointer(sa)), uintptr(size), 0, 0) + r1, _, e1 := syscall.SyscallN(procCreatePipe.Addr(), uintptr(unsafe.Pointer(readhandle)), uintptr(unsafe.Pointer(writehandle)), uintptr(unsafe.Pointer(sa)), uintptr(size)) if r1 == 0 { err = errnoErr(e1) } @@ -1804,7 +1878,7 @@ func CreateProcess(appName *uint16, commandLine *uint16, procSecurity *SecurityA if inheritHandles { _p0 = 1 } - r1, _, e1 := syscall.Syscall12(procCreateProcessW.Addr(), 10, uintptr(unsafe.Pointer(appName)), uintptr(unsafe.Pointer(commandLine)), uintptr(unsafe.Pointer(procSecurity)), uintptr(unsafe.Pointer(threadSecurity)), uintptr(_p0), uintptr(creationFlags), uintptr(unsafe.Pointer(env)), uintptr(unsafe.Pointer(currentDir)), uintptr(unsafe.Pointer(startupInfo)), uintptr(unsafe.Pointer(outProcInfo)), 0, 0) + r1, _, e1 := syscall.SyscallN(procCreateProcessW.Addr(), uintptr(unsafe.Pointer(appName)), uintptr(unsafe.Pointer(commandLine)), uintptr(unsafe.Pointer(procSecurity)), uintptr(unsafe.Pointer(threadSecurity)), uintptr(_p0), uintptr(creationFlags), uintptr(unsafe.Pointer(env)), uintptr(unsafe.Pointer(currentDir)), uintptr(unsafe.Pointer(startupInfo)), uintptr(unsafe.Pointer(outProcInfo))) if r1 == 0 { err = errnoErr(e1) } @@ -1812,7 +1886,7 @@ func CreateProcess(appName *uint16, commandLine *uint16, procSecurity *SecurityA } func createPseudoConsole(size uint32, in Handle, out Handle, flags uint32, pconsole *Handle) (hr error) { - r0, _, _ := syscall.Syscall6(procCreatePseudoConsole.Addr(), 5, uintptr(size), uintptr(in), uintptr(out), uintptr(flags), uintptr(unsafe.Pointer(pconsole)), 0) + r0, _, _ := syscall.SyscallN(procCreatePseudoConsole.Addr(), uintptr(size), uintptr(in), uintptr(out), uintptr(flags), uintptr(unsafe.Pointer(pconsole))) if r0 != 0 { hr = syscall.Errno(r0) } @@ -1820,7 +1894,7 @@ func createPseudoConsole(size uint32, in Handle, out Handle, flags uint32, pcons } func CreateSymbolicLink(symlinkfilename *uint16, targetfilename *uint16, flags uint32) (err error) { - r1, _, e1 := syscall.Syscall(procCreateSymbolicLinkW.Addr(), 3, uintptr(unsafe.Pointer(symlinkfilename)), uintptr(unsafe.Pointer(targetfilename)), uintptr(flags)) + r1, _, e1 := syscall.SyscallN(procCreateSymbolicLinkW.Addr(), uintptr(unsafe.Pointer(symlinkfilename)), uintptr(unsafe.Pointer(targetfilename)), uintptr(flags)) if r1&0xff == 0 { err = errnoErr(e1) } @@ -1828,7 +1902,7 @@ func CreateSymbolicLink(symlinkfilename *uint16, targetfilename *uint16, flags u } func CreateToolhelp32Snapshot(flags uint32, processId uint32) (handle Handle, err error) { - r0, _, e1 := syscall.Syscall(procCreateToolhelp32Snapshot.Addr(), 2, uintptr(flags), uintptr(processId), 0) + r0, _, e1 := syscall.SyscallN(procCreateToolhelp32Snapshot.Addr(), uintptr(flags), uintptr(processId)) handle = Handle(r0) if handle == InvalidHandle { err = errnoErr(e1) @@ -1837,7 +1911,7 @@ func CreateToolhelp32Snapshot(flags uint32, processId uint32) (handle Handle, er } func DefineDosDevice(flags uint32, deviceName *uint16, targetPath *uint16) (err error) { - r1, _, e1 := syscall.Syscall(procDefineDosDeviceW.Addr(), 3, uintptr(flags), uintptr(unsafe.Pointer(deviceName)), uintptr(unsafe.Pointer(targetPath))) + r1, _, e1 := syscall.SyscallN(procDefineDosDeviceW.Addr(), uintptr(flags), uintptr(unsafe.Pointer(deviceName)), uintptr(unsafe.Pointer(targetPath))) if r1 == 0 { err = errnoErr(e1) } @@ -1845,7 +1919,7 @@ func DefineDosDevice(flags uint32, deviceName *uint16, targetPath *uint16) (err } func DeleteFile(path *uint16) (err error) { - r1, _, e1 := syscall.Syscall(procDeleteFileW.Addr(), 1, uintptr(unsafe.Pointer(path)), 0, 0) + r1, _, e1 := syscall.SyscallN(procDeleteFileW.Addr(), uintptr(unsafe.Pointer(path))) if r1 == 0 { err = errnoErr(e1) } @@ -1853,12 +1927,12 @@ func DeleteFile(path *uint16) (err error) { } func deleteProcThreadAttributeList(attrlist *ProcThreadAttributeList) { - syscall.Syscall(procDeleteProcThreadAttributeList.Addr(), 1, uintptr(unsafe.Pointer(attrlist)), 0, 0) + syscall.SyscallN(procDeleteProcThreadAttributeList.Addr(), uintptr(unsafe.Pointer(attrlist))) return } func DeleteVolumeMountPoint(volumeMountPoint *uint16) (err error) { - r1, _, e1 := syscall.Syscall(procDeleteVolumeMountPointW.Addr(), 1, uintptr(unsafe.Pointer(volumeMountPoint)), 0, 0) + r1, _, e1 := syscall.SyscallN(procDeleteVolumeMountPointW.Addr(), uintptr(unsafe.Pointer(volumeMountPoint))) if r1 == 0 { err = errnoErr(e1) } @@ -1866,7 +1940,7 @@ func DeleteVolumeMountPoint(volumeMountPoint *uint16) (err error) { } func DeviceIoControl(handle Handle, ioControlCode uint32, inBuffer *byte, inBufferSize uint32, outBuffer *byte, outBufferSize uint32, bytesReturned *uint32, overlapped *Overlapped) (err error) { - r1, _, e1 := syscall.Syscall9(procDeviceIoControl.Addr(), 8, uintptr(handle), uintptr(ioControlCode), uintptr(unsafe.Pointer(inBuffer)), uintptr(inBufferSize), uintptr(unsafe.Pointer(outBuffer)), uintptr(outBufferSize), uintptr(unsafe.Pointer(bytesReturned)), uintptr(unsafe.Pointer(overlapped)), 0) + r1, _, e1 := syscall.SyscallN(procDeviceIoControl.Addr(), uintptr(handle), uintptr(ioControlCode), uintptr(unsafe.Pointer(inBuffer)), uintptr(inBufferSize), uintptr(unsafe.Pointer(outBuffer)), uintptr(outBufferSize), uintptr(unsafe.Pointer(bytesReturned)), uintptr(unsafe.Pointer(overlapped))) if r1 == 0 { err = errnoErr(e1) } @@ -1874,7 +1948,7 @@ func DeviceIoControl(handle Handle, ioControlCode uint32, inBuffer *byte, inBuff } func DisconnectNamedPipe(pipe Handle) (err error) { - r1, _, e1 := syscall.Syscall(procDisconnectNamedPipe.Addr(), 1, uintptr(pipe), 0, 0) + r1, _, e1 := syscall.SyscallN(procDisconnectNamedPipe.Addr(), uintptr(pipe)) if r1 == 0 { err = errnoErr(e1) } @@ -1886,7 +1960,7 @@ func DuplicateHandle(hSourceProcessHandle Handle, hSourceHandle Handle, hTargetP if bInheritHandle { _p0 = 1 } - r1, _, e1 := syscall.Syscall9(procDuplicateHandle.Addr(), 7, uintptr(hSourceProcessHandle), uintptr(hSourceHandle), uintptr(hTargetProcessHandle), uintptr(unsafe.Pointer(lpTargetHandle)), uintptr(dwDesiredAccess), uintptr(_p0), uintptr(dwOptions), 0, 0) + r1, _, e1 := syscall.SyscallN(procDuplicateHandle.Addr(), uintptr(hSourceProcessHandle), uintptr(hSourceHandle), uintptr(hTargetProcessHandle), uintptr(unsafe.Pointer(lpTargetHandle)), uintptr(dwDesiredAccess), uintptr(_p0), uintptr(dwOptions)) if r1 == 0 { err = errnoErr(e1) } @@ -1894,7 +1968,7 @@ func DuplicateHandle(hSourceProcessHandle Handle, hSourceHandle Handle, hTargetP } func EscapeCommFunction(handle Handle, dwFunc uint32) (err error) { - r1, _, e1 := syscall.Syscall(procEscapeCommFunction.Addr(), 2, uintptr(handle), uintptr(dwFunc), 0) + r1, _, e1 := syscall.SyscallN(procEscapeCommFunction.Addr(), uintptr(handle), uintptr(dwFunc)) if r1 == 0 { err = errnoErr(e1) } @@ -1902,12 +1976,12 @@ func EscapeCommFunction(handle Handle, dwFunc uint32) (err error) { } func ExitProcess(exitcode uint32) { - syscall.Syscall(procExitProcess.Addr(), 1, uintptr(exitcode), 0, 0) + syscall.SyscallN(procExitProcess.Addr(), uintptr(exitcode)) return } func ExpandEnvironmentStrings(src *uint16, dst *uint16, size uint32) (n uint32, err error) { - r0, _, e1 := syscall.Syscall(procExpandEnvironmentStringsW.Addr(), 3, uintptr(unsafe.Pointer(src)), uintptr(unsafe.Pointer(dst)), uintptr(size)) + r0, _, e1 := syscall.SyscallN(procExpandEnvironmentStringsW.Addr(), uintptr(unsafe.Pointer(src)), uintptr(unsafe.Pointer(dst)), uintptr(size)) n = uint32(r0) if n == 0 { err = errnoErr(e1) @@ -1916,7 +1990,7 @@ func ExpandEnvironmentStrings(src *uint16, dst *uint16, size uint32) (n uint32, } func FindClose(handle Handle) (err error) { - r1, _, e1 := syscall.Syscall(procFindClose.Addr(), 1, uintptr(handle), 0, 0) + r1, _, e1 := syscall.SyscallN(procFindClose.Addr(), uintptr(handle)) if r1 == 0 { err = errnoErr(e1) } @@ -1924,7 +1998,7 @@ func FindClose(handle Handle) (err error) { } func FindCloseChangeNotification(handle Handle) (err error) { - r1, _, e1 := syscall.Syscall(procFindCloseChangeNotification.Addr(), 1, uintptr(handle), 0, 0) + r1, _, e1 := syscall.SyscallN(procFindCloseChangeNotification.Addr(), uintptr(handle)) if r1 == 0 { err = errnoErr(e1) } @@ -1945,7 +2019,7 @@ func _FindFirstChangeNotification(path *uint16, watchSubtree bool, notifyFilter if watchSubtree { _p1 = 1 } - r0, _, e1 := syscall.Syscall(procFindFirstChangeNotificationW.Addr(), 3, uintptr(unsafe.Pointer(path)), uintptr(_p1), uintptr(notifyFilter)) + r0, _, e1 := syscall.SyscallN(procFindFirstChangeNotificationW.Addr(), uintptr(unsafe.Pointer(path)), uintptr(_p1), uintptr(notifyFilter)) handle = Handle(r0) if handle == InvalidHandle { err = errnoErr(e1) @@ -1954,7 +2028,7 @@ func _FindFirstChangeNotification(path *uint16, watchSubtree bool, notifyFilter } func findFirstFile1(name *uint16, data *win32finddata1) (handle Handle, err error) { - r0, _, e1 := syscall.Syscall(procFindFirstFileW.Addr(), 2, uintptr(unsafe.Pointer(name)), uintptr(unsafe.Pointer(data)), 0) + r0, _, e1 := syscall.SyscallN(procFindFirstFileW.Addr(), uintptr(unsafe.Pointer(name)), uintptr(unsafe.Pointer(data))) handle = Handle(r0) if handle == InvalidHandle { err = errnoErr(e1) @@ -1963,7 +2037,7 @@ func findFirstFile1(name *uint16, data *win32finddata1) (handle Handle, err erro } func FindFirstVolumeMountPoint(rootPathName *uint16, volumeMountPoint *uint16, bufferLength uint32) (handle Handle, err error) { - r0, _, e1 := syscall.Syscall(procFindFirstVolumeMountPointW.Addr(), 3, uintptr(unsafe.Pointer(rootPathName)), uintptr(unsafe.Pointer(volumeMountPoint)), uintptr(bufferLength)) + r0, _, e1 := syscall.SyscallN(procFindFirstVolumeMountPointW.Addr(), uintptr(unsafe.Pointer(rootPathName)), uintptr(unsafe.Pointer(volumeMountPoint)), uintptr(bufferLength)) handle = Handle(r0) if handle == InvalidHandle { err = errnoErr(e1) @@ -1972,7 +2046,7 @@ func FindFirstVolumeMountPoint(rootPathName *uint16, volumeMountPoint *uint16, b } func FindFirstVolume(volumeName *uint16, bufferLength uint32) (handle Handle, err error) { - r0, _, e1 := syscall.Syscall(procFindFirstVolumeW.Addr(), 2, uintptr(unsafe.Pointer(volumeName)), uintptr(bufferLength), 0) + r0, _, e1 := syscall.SyscallN(procFindFirstVolumeW.Addr(), uintptr(unsafe.Pointer(volumeName)), uintptr(bufferLength)) handle = Handle(r0) if handle == InvalidHandle { err = errnoErr(e1) @@ -1981,7 +2055,7 @@ func FindFirstVolume(volumeName *uint16, bufferLength uint32) (handle Handle, er } func FindNextChangeNotification(handle Handle) (err error) { - r1, _, e1 := syscall.Syscall(procFindNextChangeNotification.Addr(), 1, uintptr(handle), 0, 0) + r1, _, e1 := syscall.SyscallN(procFindNextChangeNotification.Addr(), uintptr(handle)) if r1 == 0 { err = errnoErr(e1) } @@ -1989,7 +2063,7 @@ func FindNextChangeNotification(handle Handle) (err error) { } func findNextFile1(handle Handle, data *win32finddata1) (err error) { - r1, _, e1 := syscall.Syscall(procFindNextFileW.Addr(), 2, uintptr(handle), uintptr(unsafe.Pointer(data)), 0) + r1, _, e1 := syscall.SyscallN(procFindNextFileW.Addr(), uintptr(handle), uintptr(unsafe.Pointer(data))) if r1 == 0 { err = errnoErr(e1) } @@ -1997,7 +2071,7 @@ func findNextFile1(handle Handle, data *win32finddata1) (err error) { } func FindNextVolumeMountPoint(findVolumeMountPoint Handle, volumeMountPoint *uint16, bufferLength uint32) (err error) { - r1, _, e1 := syscall.Syscall(procFindNextVolumeMountPointW.Addr(), 3, uintptr(findVolumeMountPoint), uintptr(unsafe.Pointer(volumeMountPoint)), uintptr(bufferLength)) + r1, _, e1 := syscall.SyscallN(procFindNextVolumeMountPointW.Addr(), uintptr(findVolumeMountPoint), uintptr(unsafe.Pointer(volumeMountPoint)), uintptr(bufferLength)) if r1 == 0 { err = errnoErr(e1) } @@ -2005,7 +2079,7 @@ func FindNextVolumeMountPoint(findVolumeMountPoint Handle, volumeMountPoint *uin } func FindNextVolume(findVolume Handle, volumeName *uint16, bufferLength uint32) (err error) { - r1, _, e1 := syscall.Syscall(procFindNextVolumeW.Addr(), 3, uintptr(findVolume), uintptr(unsafe.Pointer(volumeName)), uintptr(bufferLength)) + r1, _, e1 := syscall.SyscallN(procFindNextVolumeW.Addr(), uintptr(findVolume), uintptr(unsafe.Pointer(volumeName)), uintptr(bufferLength)) if r1 == 0 { err = errnoErr(e1) } @@ -2013,7 +2087,7 @@ func FindNextVolume(findVolume Handle, volumeName *uint16, bufferLength uint32) } func findResource(module Handle, name uintptr, resType uintptr) (resInfo Handle, err error) { - r0, _, e1 := syscall.Syscall(procFindResourceW.Addr(), 3, uintptr(module), uintptr(name), uintptr(resType)) + r0, _, e1 := syscall.SyscallN(procFindResourceW.Addr(), uintptr(module), uintptr(name), uintptr(resType)) resInfo = Handle(r0) if resInfo == 0 { err = errnoErr(e1) @@ -2022,7 +2096,7 @@ func findResource(module Handle, name uintptr, resType uintptr) (resInfo Handle, } func FindVolumeClose(findVolume Handle) (err error) { - r1, _, e1 := syscall.Syscall(procFindVolumeClose.Addr(), 1, uintptr(findVolume), 0, 0) + r1, _, e1 := syscall.SyscallN(procFindVolumeClose.Addr(), uintptr(findVolume)) if r1 == 0 { err = errnoErr(e1) } @@ -2030,7 +2104,7 @@ func FindVolumeClose(findVolume Handle) (err error) { } func FindVolumeMountPointClose(findVolumeMountPoint Handle) (err error) { - r1, _, e1 := syscall.Syscall(procFindVolumeMountPointClose.Addr(), 1, uintptr(findVolumeMountPoint), 0, 0) + r1, _, e1 := syscall.SyscallN(procFindVolumeMountPointClose.Addr(), uintptr(findVolumeMountPoint)) if r1 == 0 { err = errnoErr(e1) } @@ -2038,7 +2112,7 @@ func FindVolumeMountPointClose(findVolumeMountPoint Handle) (err error) { } func FlushFileBuffers(handle Handle) (err error) { - r1, _, e1 := syscall.Syscall(procFlushFileBuffers.Addr(), 1, uintptr(handle), 0, 0) + r1, _, e1 := syscall.SyscallN(procFlushFileBuffers.Addr(), uintptr(handle)) if r1 == 0 { err = errnoErr(e1) } @@ -2046,7 +2120,7 @@ func FlushFileBuffers(handle Handle) (err error) { } func FlushViewOfFile(addr uintptr, length uintptr) (err error) { - r1, _, e1 := syscall.Syscall(procFlushViewOfFile.Addr(), 2, uintptr(addr), uintptr(length), 0) + r1, _, e1 := syscall.SyscallN(procFlushViewOfFile.Addr(), uintptr(addr), uintptr(length)) if r1 == 0 { err = errnoErr(e1) } @@ -2058,7 +2132,7 @@ func FormatMessage(flags uint32, msgsrc uintptr, msgid uint32, langid uint32, bu if len(buf) > 0 { _p0 = &buf[0] } - r0, _, e1 := syscall.Syscall9(procFormatMessageW.Addr(), 7, uintptr(flags), uintptr(msgsrc), uintptr(msgid), uintptr(langid), uintptr(unsafe.Pointer(_p0)), uintptr(len(buf)), uintptr(unsafe.Pointer(args)), 0, 0) + r0, _, e1 := syscall.SyscallN(procFormatMessageW.Addr(), uintptr(flags), uintptr(msgsrc), uintptr(msgid), uintptr(langid), uintptr(unsafe.Pointer(_p0)), uintptr(len(buf)), uintptr(unsafe.Pointer(args))) n = uint32(r0) if n == 0 { err = errnoErr(e1) @@ -2067,7 +2141,7 @@ func FormatMessage(flags uint32, msgsrc uintptr, msgid uint32, langid uint32, bu } func FreeEnvironmentStrings(envs *uint16) (err error) { - r1, _, e1 := syscall.Syscall(procFreeEnvironmentStringsW.Addr(), 1, uintptr(unsafe.Pointer(envs)), 0, 0) + r1, _, e1 := syscall.SyscallN(procFreeEnvironmentStringsW.Addr(), uintptr(unsafe.Pointer(envs))) if r1 == 0 { err = errnoErr(e1) } @@ -2075,7 +2149,7 @@ func FreeEnvironmentStrings(envs *uint16) (err error) { } func FreeLibrary(handle Handle) (err error) { - r1, _, e1 := syscall.Syscall(procFreeLibrary.Addr(), 1, uintptr(handle), 0, 0) + r1, _, e1 := syscall.SyscallN(procFreeLibrary.Addr(), uintptr(handle)) if r1 == 0 { err = errnoErr(e1) } @@ -2083,7 +2157,7 @@ func FreeLibrary(handle Handle) (err error) { } func GenerateConsoleCtrlEvent(ctrlEvent uint32, processGroupID uint32) (err error) { - r1, _, e1 := syscall.Syscall(procGenerateConsoleCtrlEvent.Addr(), 2, uintptr(ctrlEvent), uintptr(processGroupID), 0) + r1, _, e1 := syscall.SyscallN(procGenerateConsoleCtrlEvent.Addr(), uintptr(ctrlEvent), uintptr(processGroupID)) if r1 == 0 { err = errnoErr(e1) } @@ -2091,19 +2165,19 @@ func GenerateConsoleCtrlEvent(ctrlEvent uint32, processGroupID uint32) (err erro } func GetACP() (acp uint32) { - r0, _, _ := syscall.Syscall(procGetACP.Addr(), 0, 0, 0, 0) + r0, _, _ := syscall.SyscallN(procGetACP.Addr()) acp = uint32(r0) return } func GetActiveProcessorCount(groupNumber uint16) (ret uint32) { - r0, _, _ := syscall.Syscall(procGetActiveProcessorCount.Addr(), 1, uintptr(groupNumber), 0, 0) + r0, _, _ := syscall.SyscallN(procGetActiveProcessorCount.Addr(), uintptr(groupNumber)) ret = uint32(r0) return } func GetCommModemStatus(handle Handle, lpModemStat *uint32) (err error) { - r1, _, e1 := syscall.Syscall(procGetCommModemStatus.Addr(), 2, uintptr(handle), uintptr(unsafe.Pointer(lpModemStat)), 0) + r1, _, e1 := syscall.SyscallN(procGetCommModemStatus.Addr(), uintptr(handle), uintptr(unsafe.Pointer(lpModemStat))) if r1 == 0 { err = errnoErr(e1) } @@ -2111,7 +2185,7 @@ func GetCommModemStatus(handle Handle, lpModemStat *uint32) (err error) { } func GetCommState(handle Handle, lpDCB *DCB) (err error) { - r1, _, e1 := syscall.Syscall(procGetCommState.Addr(), 2, uintptr(handle), uintptr(unsafe.Pointer(lpDCB)), 0) + r1, _, e1 := syscall.SyscallN(procGetCommState.Addr(), uintptr(handle), uintptr(unsafe.Pointer(lpDCB))) if r1 == 0 { err = errnoErr(e1) } @@ -2119,7 +2193,7 @@ func GetCommState(handle Handle, lpDCB *DCB) (err error) { } func GetCommTimeouts(handle Handle, timeouts *CommTimeouts) (err error) { - r1, _, e1 := syscall.Syscall(procGetCommTimeouts.Addr(), 2, uintptr(handle), uintptr(unsafe.Pointer(timeouts)), 0) + r1, _, e1 := syscall.SyscallN(procGetCommTimeouts.Addr(), uintptr(handle), uintptr(unsafe.Pointer(timeouts))) if r1 == 0 { err = errnoErr(e1) } @@ -2127,13 +2201,13 @@ func GetCommTimeouts(handle Handle, timeouts *CommTimeouts) (err error) { } func GetCommandLine() (cmd *uint16) { - r0, _, _ := syscall.Syscall(procGetCommandLineW.Addr(), 0, 0, 0, 0) + r0, _, _ := syscall.SyscallN(procGetCommandLineW.Addr()) cmd = (*uint16)(unsafe.Pointer(r0)) return } func GetComputerNameEx(nametype uint32, buf *uint16, n *uint32) (err error) { - r1, _, e1 := syscall.Syscall(procGetComputerNameExW.Addr(), 3, uintptr(nametype), uintptr(unsafe.Pointer(buf)), uintptr(unsafe.Pointer(n))) + r1, _, e1 := syscall.SyscallN(procGetComputerNameExW.Addr(), uintptr(nametype), uintptr(unsafe.Pointer(buf)), uintptr(unsafe.Pointer(n))) if r1 == 0 { err = errnoErr(e1) } @@ -2141,23 +2215,41 @@ func GetComputerNameEx(nametype uint32, buf *uint16, n *uint32) (err error) { } func GetComputerName(buf *uint16, n *uint32) (err error) { - r1, _, e1 := syscall.Syscall(procGetComputerNameW.Addr(), 2, uintptr(unsafe.Pointer(buf)), uintptr(unsafe.Pointer(n)), 0) + r1, _, e1 := syscall.SyscallN(procGetComputerNameW.Addr(), uintptr(unsafe.Pointer(buf)), uintptr(unsafe.Pointer(n))) if r1 == 0 { err = errnoErr(e1) } return } +func GetConsoleCP() (cp uint32, err error) { + r0, _, e1 := syscall.SyscallN(procGetConsoleCP.Addr()) + cp = uint32(r0) + if cp == 0 { + err = errnoErr(e1) + } + return +} + func GetConsoleMode(console Handle, mode *uint32) (err error) { - r1, _, e1 := syscall.Syscall(procGetConsoleMode.Addr(), 2, uintptr(console), uintptr(unsafe.Pointer(mode)), 0) + r1, _, e1 := syscall.SyscallN(procGetConsoleMode.Addr(), uintptr(console), uintptr(unsafe.Pointer(mode))) if r1 == 0 { err = errnoErr(e1) } return } +func GetConsoleOutputCP() (cp uint32, err error) { + r0, _, e1 := syscall.SyscallN(procGetConsoleOutputCP.Addr()) + cp = uint32(r0) + if cp == 0 { + err = errnoErr(e1) + } + return +} + func GetConsoleScreenBufferInfo(console Handle, info *ConsoleScreenBufferInfo) (err error) { - r1, _, e1 := syscall.Syscall(procGetConsoleScreenBufferInfo.Addr(), 2, uintptr(console), uintptr(unsafe.Pointer(info)), 0) + r1, _, e1 := syscall.SyscallN(procGetConsoleScreenBufferInfo.Addr(), uintptr(console), uintptr(unsafe.Pointer(info))) if r1 == 0 { err = errnoErr(e1) } @@ -2165,7 +2257,7 @@ func GetConsoleScreenBufferInfo(console Handle, info *ConsoleScreenBufferInfo) ( } func GetCurrentDirectory(buflen uint32, buf *uint16) (n uint32, err error) { - r0, _, e1 := syscall.Syscall(procGetCurrentDirectoryW.Addr(), 2, uintptr(buflen), uintptr(unsafe.Pointer(buf)), 0) + r0, _, e1 := syscall.SyscallN(procGetCurrentDirectoryW.Addr(), uintptr(buflen), uintptr(unsafe.Pointer(buf))) n = uint32(r0) if n == 0 { err = errnoErr(e1) @@ -2174,19 +2266,19 @@ func GetCurrentDirectory(buflen uint32, buf *uint16) (n uint32, err error) { } func GetCurrentProcessId() (pid uint32) { - r0, _, _ := syscall.Syscall(procGetCurrentProcessId.Addr(), 0, 0, 0, 0) + r0, _, _ := syscall.SyscallN(procGetCurrentProcessId.Addr()) pid = uint32(r0) return } func GetCurrentThreadId() (id uint32) { - r0, _, _ := syscall.Syscall(procGetCurrentThreadId.Addr(), 0, 0, 0, 0) + r0, _, _ := syscall.SyscallN(procGetCurrentThreadId.Addr()) id = uint32(r0) return } func GetDiskFreeSpaceEx(directoryName *uint16, freeBytesAvailableToCaller *uint64, totalNumberOfBytes *uint64, totalNumberOfFreeBytes *uint64) (err error) { - r1, _, e1 := syscall.Syscall6(procGetDiskFreeSpaceExW.Addr(), 4, uintptr(unsafe.Pointer(directoryName)), uintptr(unsafe.Pointer(freeBytesAvailableToCaller)), uintptr(unsafe.Pointer(totalNumberOfBytes)), uintptr(unsafe.Pointer(totalNumberOfFreeBytes)), 0, 0) + r1, _, e1 := syscall.SyscallN(procGetDiskFreeSpaceExW.Addr(), uintptr(unsafe.Pointer(directoryName)), uintptr(unsafe.Pointer(freeBytesAvailableToCaller)), uintptr(unsafe.Pointer(totalNumberOfBytes)), uintptr(unsafe.Pointer(totalNumberOfFreeBytes))) if r1 == 0 { err = errnoErr(e1) } @@ -2194,13 +2286,13 @@ func GetDiskFreeSpaceEx(directoryName *uint16, freeBytesAvailableToCaller *uint6 } func GetDriveType(rootPathName *uint16) (driveType uint32) { - r0, _, _ := syscall.Syscall(procGetDriveTypeW.Addr(), 1, uintptr(unsafe.Pointer(rootPathName)), 0, 0) + r0, _, _ := syscall.SyscallN(procGetDriveTypeW.Addr(), uintptr(unsafe.Pointer(rootPathName))) driveType = uint32(r0) return } func GetEnvironmentStrings() (envs *uint16, err error) { - r0, _, e1 := syscall.Syscall(procGetEnvironmentStringsW.Addr(), 0, 0, 0, 0) + r0, _, e1 := syscall.SyscallN(procGetEnvironmentStringsW.Addr()) envs = (*uint16)(unsafe.Pointer(r0)) if envs == nil { err = errnoErr(e1) @@ -2209,7 +2301,7 @@ func GetEnvironmentStrings() (envs *uint16, err error) { } func GetEnvironmentVariable(name *uint16, buffer *uint16, size uint32) (n uint32, err error) { - r0, _, e1 := syscall.Syscall(procGetEnvironmentVariableW.Addr(), 3, uintptr(unsafe.Pointer(name)), uintptr(unsafe.Pointer(buffer)), uintptr(size)) + r0, _, e1 := syscall.SyscallN(procGetEnvironmentVariableW.Addr(), uintptr(unsafe.Pointer(name)), uintptr(unsafe.Pointer(buffer)), uintptr(size)) n = uint32(r0) if n == 0 { err = errnoErr(e1) @@ -2218,7 +2310,7 @@ func GetEnvironmentVariable(name *uint16, buffer *uint16, size uint32) (n uint32 } func GetExitCodeProcess(handle Handle, exitcode *uint32) (err error) { - r1, _, e1 := syscall.Syscall(procGetExitCodeProcess.Addr(), 2, uintptr(handle), uintptr(unsafe.Pointer(exitcode)), 0) + r1, _, e1 := syscall.SyscallN(procGetExitCodeProcess.Addr(), uintptr(handle), uintptr(unsafe.Pointer(exitcode))) if r1 == 0 { err = errnoErr(e1) } @@ -2226,7 +2318,7 @@ func GetExitCodeProcess(handle Handle, exitcode *uint32) (err error) { } func GetFileAttributesEx(name *uint16, level uint32, info *byte) (err error) { - r1, _, e1 := syscall.Syscall(procGetFileAttributesExW.Addr(), 3, uintptr(unsafe.Pointer(name)), uintptr(level), uintptr(unsafe.Pointer(info))) + r1, _, e1 := syscall.SyscallN(procGetFileAttributesExW.Addr(), uintptr(unsafe.Pointer(name)), uintptr(level), uintptr(unsafe.Pointer(info))) if r1 == 0 { err = errnoErr(e1) } @@ -2234,7 +2326,7 @@ func GetFileAttributesEx(name *uint16, level uint32, info *byte) (err error) { } func GetFileAttributes(name *uint16) (attrs uint32, err error) { - r0, _, e1 := syscall.Syscall(procGetFileAttributesW.Addr(), 1, uintptr(unsafe.Pointer(name)), 0, 0) + r0, _, e1 := syscall.SyscallN(procGetFileAttributesW.Addr(), uintptr(unsafe.Pointer(name))) attrs = uint32(r0) if attrs == INVALID_FILE_ATTRIBUTES { err = errnoErr(e1) @@ -2243,7 +2335,7 @@ func GetFileAttributes(name *uint16) (attrs uint32, err error) { } func GetFileInformationByHandle(handle Handle, data *ByHandleFileInformation) (err error) { - r1, _, e1 := syscall.Syscall(procGetFileInformationByHandle.Addr(), 2, uintptr(handle), uintptr(unsafe.Pointer(data)), 0) + r1, _, e1 := syscall.SyscallN(procGetFileInformationByHandle.Addr(), uintptr(handle), uintptr(unsafe.Pointer(data))) if r1 == 0 { err = errnoErr(e1) } @@ -2251,7 +2343,7 @@ func GetFileInformationByHandle(handle Handle, data *ByHandleFileInformation) (e } func GetFileInformationByHandleEx(handle Handle, class uint32, outBuffer *byte, outBufferLen uint32) (err error) { - r1, _, e1 := syscall.Syscall6(procGetFileInformationByHandleEx.Addr(), 4, uintptr(handle), uintptr(class), uintptr(unsafe.Pointer(outBuffer)), uintptr(outBufferLen), 0, 0) + r1, _, e1 := syscall.SyscallN(procGetFileInformationByHandleEx.Addr(), uintptr(handle), uintptr(class), uintptr(unsafe.Pointer(outBuffer)), uintptr(outBufferLen)) if r1 == 0 { err = errnoErr(e1) } @@ -2259,7 +2351,7 @@ func GetFileInformationByHandleEx(handle Handle, class uint32, outBuffer *byte, } func GetFileTime(handle Handle, ctime *Filetime, atime *Filetime, wtime *Filetime) (err error) { - r1, _, e1 := syscall.Syscall6(procGetFileTime.Addr(), 4, uintptr(handle), uintptr(unsafe.Pointer(ctime)), uintptr(unsafe.Pointer(atime)), uintptr(unsafe.Pointer(wtime)), 0, 0) + r1, _, e1 := syscall.SyscallN(procGetFileTime.Addr(), uintptr(handle), uintptr(unsafe.Pointer(ctime)), uintptr(unsafe.Pointer(atime)), uintptr(unsafe.Pointer(wtime))) if r1 == 0 { err = errnoErr(e1) } @@ -2267,7 +2359,7 @@ func GetFileTime(handle Handle, ctime *Filetime, atime *Filetime, wtime *Filetim } func GetFileType(filehandle Handle) (n uint32, err error) { - r0, _, e1 := syscall.Syscall(procGetFileType.Addr(), 1, uintptr(filehandle), 0, 0) + r0, _, e1 := syscall.SyscallN(procGetFileType.Addr(), uintptr(filehandle)) n = uint32(r0) if n == 0 { err = errnoErr(e1) @@ -2276,7 +2368,7 @@ func GetFileType(filehandle Handle) (n uint32, err error) { } func GetFinalPathNameByHandle(file Handle, filePath *uint16, filePathSize uint32, flags uint32) (n uint32, err error) { - r0, _, e1 := syscall.Syscall6(procGetFinalPathNameByHandleW.Addr(), 4, uintptr(file), uintptr(unsafe.Pointer(filePath)), uintptr(filePathSize), uintptr(flags), 0, 0) + r0, _, e1 := syscall.SyscallN(procGetFinalPathNameByHandleW.Addr(), uintptr(file), uintptr(unsafe.Pointer(filePath)), uintptr(filePathSize), uintptr(flags)) n = uint32(r0) if n == 0 { err = errnoErr(e1) @@ -2285,7 +2377,7 @@ func GetFinalPathNameByHandle(file Handle, filePath *uint16, filePathSize uint32 } func GetFullPathName(path *uint16, buflen uint32, buf *uint16, fname **uint16) (n uint32, err error) { - r0, _, e1 := syscall.Syscall6(procGetFullPathNameW.Addr(), 4, uintptr(unsafe.Pointer(path)), uintptr(buflen), uintptr(unsafe.Pointer(buf)), uintptr(unsafe.Pointer(fname)), 0, 0) + r0, _, e1 := syscall.SyscallN(procGetFullPathNameW.Addr(), uintptr(unsafe.Pointer(path)), uintptr(buflen), uintptr(unsafe.Pointer(buf)), uintptr(unsafe.Pointer(fname))) n = uint32(r0) if n == 0 { err = errnoErr(e1) @@ -2294,13 +2386,13 @@ func GetFullPathName(path *uint16, buflen uint32, buf *uint16, fname **uint16) ( } func GetLargePageMinimum() (size uintptr) { - r0, _, _ := syscall.Syscall(procGetLargePageMinimum.Addr(), 0, 0, 0, 0) + r0, _, _ := syscall.SyscallN(procGetLargePageMinimum.Addr()) size = uintptr(r0) return } func GetLastError() (lasterr error) { - r0, _, _ := syscall.Syscall(procGetLastError.Addr(), 0, 0, 0, 0) + r0, _, _ := syscall.SyscallN(procGetLastError.Addr()) if r0 != 0 { lasterr = syscall.Errno(r0) } @@ -2308,7 +2400,7 @@ func GetLastError() (lasterr error) { } func GetLogicalDriveStrings(bufferLength uint32, buffer *uint16) (n uint32, err error) { - r0, _, e1 := syscall.Syscall(procGetLogicalDriveStringsW.Addr(), 2, uintptr(bufferLength), uintptr(unsafe.Pointer(buffer)), 0) + r0, _, e1 := syscall.SyscallN(procGetLogicalDriveStringsW.Addr(), uintptr(bufferLength), uintptr(unsafe.Pointer(buffer))) n = uint32(r0) if n == 0 { err = errnoErr(e1) @@ -2317,7 +2409,7 @@ func GetLogicalDriveStrings(bufferLength uint32, buffer *uint16) (n uint32, err } func GetLogicalDrives() (drivesBitMask uint32, err error) { - r0, _, e1 := syscall.Syscall(procGetLogicalDrives.Addr(), 0, 0, 0, 0) + r0, _, e1 := syscall.SyscallN(procGetLogicalDrives.Addr()) drivesBitMask = uint32(r0) if drivesBitMask == 0 { err = errnoErr(e1) @@ -2326,7 +2418,7 @@ func GetLogicalDrives() (drivesBitMask uint32, err error) { } func GetLongPathName(path *uint16, buf *uint16, buflen uint32) (n uint32, err error) { - r0, _, e1 := syscall.Syscall(procGetLongPathNameW.Addr(), 3, uintptr(unsafe.Pointer(path)), uintptr(unsafe.Pointer(buf)), uintptr(buflen)) + r0, _, e1 := syscall.SyscallN(procGetLongPathNameW.Addr(), uintptr(unsafe.Pointer(path)), uintptr(unsafe.Pointer(buf)), uintptr(buflen)) n = uint32(r0) if n == 0 { err = errnoErr(e1) @@ -2335,13 +2427,13 @@ func GetLongPathName(path *uint16, buf *uint16, buflen uint32) (n uint32, err er } func GetMaximumProcessorCount(groupNumber uint16) (ret uint32) { - r0, _, _ := syscall.Syscall(procGetMaximumProcessorCount.Addr(), 1, uintptr(groupNumber), 0, 0) + r0, _, _ := syscall.SyscallN(procGetMaximumProcessorCount.Addr(), uintptr(groupNumber)) ret = uint32(r0) return } func GetModuleFileName(module Handle, filename *uint16, size uint32) (n uint32, err error) { - r0, _, e1 := syscall.Syscall(procGetModuleFileNameW.Addr(), 3, uintptr(module), uintptr(unsafe.Pointer(filename)), uintptr(size)) + r0, _, e1 := syscall.SyscallN(procGetModuleFileNameW.Addr(), uintptr(module), uintptr(unsafe.Pointer(filename)), uintptr(size)) n = uint32(r0) if n == 0 { err = errnoErr(e1) @@ -2350,7 +2442,15 @@ func GetModuleFileName(module Handle, filename *uint16, size uint32) (n uint32, } func GetModuleHandleEx(flags uint32, moduleName *uint16, module *Handle) (err error) { - r1, _, e1 := syscall.Syscall(procGetModuleHandleExW.Addr(), 3, uintptr(flags), uintptr(unsafe.Pointer(moduleName)), uintptr(unsafe.Pointer(module))) + r1, _, e1 := syscall.SyscallN(procGetModuleHandleExW.Addr(), uintptr(flags), uintptr(unsafe.Pointer(moduleName)), uintptr(unsafe.Pointer(module))) + if r1 == 0 { + err = errnoErr(e1) + } + return +} + +func GetNamedPipeClientProcessId(pipe Handle, clientProcessID *uint32) (err error) { + r1, _, e1 := syscall.SyscallN(procGetNamedPipeClientProcessId.Addr(), uintptr(pipe), uintptr(unsafe.Pointer(clientProcessID))) if r1 == 0 { err = errnoErr(e1) } @@ -2358,7 +2458,7 @@ func GetModuleHandleEx(flags uint32, moduleName *uint16, module *Handle) (err er } func GetNamedPipeHandleState(pipe Handle, state *uint32, curInstances *uint32, maxCollectionCount *uint32, collectDataTimeout *uint32, userName *uint16, maxUserNameSize uint32) (err error) { - r1, _, e1 := syscall.Syscall9(procGetNamedPipeHandleStateW.Addr(), 7, uintptr(pipe), uintptr(unsafe.Pointer(state)), uintptr(unsafe.Pointer(curInstances)), uintptr(unsafe.Pointer(maxCollectionCount)), uintptr(unsafe.Pointer(collectDataTimeout)), uintptr(unsafe.Pointer(userName)), uintptr(maxUserNameSize), 0, 0) + r1, _, e1 := syscall.SyscallN(procGetNamedPipeHandleStateW.Addr(), uintptr(pipe), uintptr(unsafe.Pointer(state)), uintptr(unsafe.Pointer(curInstances)), uintptr(unsafe.Pointer(maxCollectionCount)), uintptr(unsafe.Pointer(collectDataTimeout)), uintptr(unsafe.Pointer(userName)), uintptr(maxUserNameSize)) if r1 == 0 { err = errnoErr(e1) } @@ -2366,7 +2466,15 @@ func GetNamedPipeHandleState(pipe Handle, state *uint32, curInstances *uint32, m } func GetNamedPipeInfo(pipe Handle, flags *uint32, outSize *uint32, inSize *uint32, maxInstances *uint32) (err error) { - r1, _, e1 := syscall.Syscall6(procGetNamedPipeInfo.Addr(), 5, uintptr(pipe), uintptr(unsafe.Pointer(flags)), uintptr(unsafe.Pointer(outSize)), uintptr(unsafe.Pointer(inSize)), uintptr(unsafe.Pointer(maxInstances)), 0) + r1, _, e1 := syscall.SyscallN(procGetNamedPipeInfo.Addr(), uintptr(pipe), uintptr(unsafe.Pointer(flags)), uintptr(unsafe.Pointer(outSize)), uintptr(unsafe.Pointer(inSize)), uintptr(unsafe.Pointer(maxInstances))) + if r1 == 0 { + err = errnoErr(e1) + } + return +} + +func GetNamedPipeServerProcessId(pipe Handle, serverProcessID *uint32) (err error) { + r1, _, e1 := syscall.SyscallN(procGetNamedPipeServerProcessId.Addr(), uintptr(pipe), uintptr(unsafe.Pointer(serverProcessID))) if r1 == 0 { err = errnoErr(e1) } @@ -2378,7 +2486,7 @@ func GetOverlappedResult(handle Handle, overlapped *Overlapped, done *uint32, wa if wait { _p0 = 1 } - r1, _, e1 := syscall.Syscall6(procGetOverlappedResult.Addr(), 4, uintptr(handle), uintptr(unsafe.Pointer(overlapped)), uintptr(unsafe.Pointer(done)), uintptr(_p0), 0, 0) + r1, _, e1 := syscall.SyscallN(procGetOverlappedResult.Addr(), uintptr(handle), uintptr(unsafe.Pointer(overlapped)), uintptr(unsafe.Pointer(done)), uintptr(_p0)) if r1 == 0 { err = errnoErr(e1) } @@ -2386,7 +2494,7 @@ func GetOverlappedResult(handle Handle, overlapped *Overlapped, done *uint32, wa } func GetPriorityClass(process Handle) (ret uint32, err error) { - r0, _, e1 := syscall.Syscall(procGetPriorityClass.Addr(), 1, uintptr(process), 0, 0) + r0, _, e1 := syscall.SyscallN(procGetPriorityClass.Addr(), uintptr(process)) ret = uint32(r0) if ret == 0 { err = errnoErr(e1) @@ -2404,7 +2512,7 @@ func GetProcAddress(module Handle, procname string) (proc uintptr, err error) { } func _GetProcAddress(module Handle, procname *byte) (proc uintptr, err error) { - r0, _, e1 := syscall.Syscall(procGetProcAddress.Addr(), 2, uintptr(module), uintptr(unsafe.Pointer(procname)), 0) + r0, _, e1 := syscall.SyscallN(procGetProcAddress.Addr(), uintptr(module), uintptr(unsafe.Pointer(procname))) proc = uintptr(r0) if proc == 0 { err = errnoErr(e1) @@ -2413,7 +2521,7 @@ func _GetProcAddress(module Handle, procname *byte) (proc uintptr, err error) { } func GetProcessId(process Handle) (id uint32, err error) { - r0, _, e1 := syscall.Syscall(procGetProcessId.Addr(), 1, uintptr(process), 0, 0) + r0, _, e1 := syscall.SyscallN(procGetProcessId.Addr(), uintptr(process)) id = uint32(r0) if id == 0 { err = errnoErr(e1) @@ -2422,7 +2530,7 @@ func GetProcessId(process Handle) (id uint32, err error) { } func getProcessPreferredUILanguages(flags uint32, numLanguages *uint32, buf *uint16, bufSize *uint32) (err error) { - r1, _, e1 := syscall.Syscall6(procGetProcessPreferredUILanguages.Addr(), 4, uintptr(flags), uintptr(unsafe.Pointer(numLanguages)), uintptr(unsafe.Pointer(buf)), uintptr(unsafe.Pointer(bufSize)), 0, 0) + r1, _, e1 := syscall.SyscallN(procGetProcessPreferredUILanguages.Addr(), uintptr(flags), uintptr(unsafe.Pointer(numLanguages)), uintptr(unsafe.Pointer(buf)), uintptr(unsafe.Pointer(bufSize))) if r1 == 0 { err = errnoErr(e1) } @@ -2430,7 +2538,7 @@ func getProcessPreferredUILanguages(flags uint32, numLanguages *uint32, buf *uin } func GetProcessShutdownParameters(level *uint32, flags *uint32) (err error) { - r1, _, e1 := syscall.Syscall(procGetProcessShutdownParameters.Addr(), 2, uintptr(unsafe.Pointer(level)), uintptr(unsafe.Pointer(flags)), 0) + r1, _, e1 := syscall.SyscallN(procGetProcessShutdownParameters.Addr(), uintptr(unsafe.Pointer(level)), uintptr(unsafe.Pointer(flags))) if r1 == 0 { err = errnoErr(e1) } @@ -2438,7 +2546,7 @@ func GetProcessShutdownParameters(level *uint32, flags *uint32) (err error) { } func GetProcessTimes(handle Handle, creationTime *Filetime, exitTime *Filetime, kernelTime *Filetime, userTime *Filetime) (err error) { - r1, _, e1 := syscall.Syscall6(procGetProcessTimes.Addr(), 5, uintptr(handle), uintptr(unsafe.Pointer(creationTime)), uintptr(unsafe.Pointer(exitTime)), uintptr(unsafe.Pointer(kernelTime)), uintptr(unsafe.Pointer(userTime)), 0) + r1, _, e1 := syscall.SyscallN(procGetProcessTimes.Addr(), uintptr(handle), uintptr(unsafe.Pointer(creationTime)), uintptr(unsafe.Pointer(exitTime)), uintptr(unsafe.Pointer(kernelTime)), uintptr(unsafe.Pointer(userTime))) if r1 == 0 { err = errnoErr(e1) } @@ -2446,12 +2554,12 @@ func GetProcessTimes(handle Handle, creationTime *Filetime, exitTime *Filetime, } func GetProcessWorkingSetSizeEx(hProcess Handle, lpMinimumWorkingSetSize *uintptr, lpMaximumWorkingSetSize *uintptr, flags *uint32) { - syscall.Syscall6(procGetProcessWorkingSetSizeEx.Addr(), 4, uintptr(hProcess), uintptr(unsafe.Pointer(lpMinimumWorkingSetSize)), uintptr(unsafe.Pointer(lpMaximumWorkingSetSize)), uintptr(unsafe.Pointer(flags)), 0, 0) + syscall.SyscallN(procGetProcessWorkingSetSizeEx.Addr(), uintptr(hProcess), uintptr(unsafe.Pointer(lpMinimumWorkingSetSize)), uintptr(unsafe.Pointer(lpMaximumWorkingSetSize)), uintptr(unsafe.Pointer(flags))) return } func GetQueuedCompletionStatus(cphandle Handle, qty *uint32, key *uintptr, overlapped **Overlapped, timeout uint32) (err error) { - r1, _, e1 := syscall.Syscall6(procGetQueuedCompletionStatus.Addr(), 5, uintptr(cphandle), uintptr(unsafe.Pointer(qty)), uintptr(unsafe.Pointer(key)), uintptr(unsafe.Pointer(overlapped)), uintptr(timeout), 0) + r1, _, e1 := syscall.SyscallN(procGetQueuedCompletionStatus.Addr(), uintptr(cphandle), uintptr(unsafe.Pointer(qty)), uintptr(unsafe.Pointer(key)), uintptr(unsafe.Pointer(overlapped)), uintptr(timeout)) if r1 == 0 { err = errnoErr(e1) } @@ -2459,7 +2567,7 @@ func GetQueuedCompletionStatus(cphandle Handle, qty *uint32, key *uintptr, overl } func GetShortPathName(longpath *uint16, shortpath *uint16, buflen uint32) (n uint32, err error) { - r0, _, e1 := syscall.Syscall(procGetShortPathNameW.Addr(), 3, uintptr(unsafe.Pointer(longpath)), uintptr(unsafe.Pointer(shortpath)), uintptr(buflen)) + r0, _, e1 := syscall.SyscallN(procGetShortPathNameW.Addr(), uintptr(unsafe.Pointer(longpath)), uintptr(unsafe.Pointer(shortpath)), uintptr(buflen)) n = uint32(r0) if n == 0 { err = errnoErr(e1) @@ -2468,12 +2576,12 @@ func GetShortPathName(longpath *uint16, shortpath *uint16, buflen uint32) (n uin } func getStartupInfo(startupInfo *StartupInfo) { - syscall.Syscall(procGetStartupInfoW.Addr(), 1, uintptr(unsafe.Pointer(startupInfo)), 0, 0) + syscall.SyscallN(procGetStartupInfoW.Addr(), uintptr(unsafe.Pointer(startupInfo))) return } func GetStdHandle(stdhandle uint32) (handle Handle, err error) { - r0, _, e1 := syscall.Syscall(procGetStdHandle.Addr(), 1, uintptr(stdhandle), 0, 0) + r0, _, e1 := syscall.SyscallN(procGetStdHandle.Addr(), uintptr(stdhandle)) handle = Handle(r0) if handle == InvalidHandle { err = errnoErr(e1) @@ -2482,7 +2590,7 @@ func GetStdHandle(stdhandle uint32) (handle Handle, err error) { } func getSystemDirectory(dir *uint16, dirLen uint32) (len uint32, err error) { - r0, _, e1 := syscall.Syscall(procGetSystemDirectoryW.Addr(), 2, uintptr(unsafe.Pointer(dir)), uintptr(dirLen), 0) + r0, _, e1 := syscall.SyscallN(procGetSystemDirectoryW.Addr(), uintptr(unsafe.Pointer(dir)), uintptr(dirLen)) len = uint32(r0) if len == 0 { err = errnoErr(e1) @@ -2491,7 +2599,7 @@ func getSystemDirectory(dir *uint16, dirLen uint32) (len uint32, err error) { } func getSystemPreferredUILanguages(flags uint32, numLanguages *uint32, buf *uint16, bufSize *uint32) (err error) { - r1, _, e1 := syscall.Syscall6(procGetSystemPreferredUILanguages.Addr(), 4, uintptr(flags), uintptr(unsafe.Pointer(numLanguages)), uintptr(unsafe.Pointer(buf)), uintptr(unsafe.Pointer(bufSize)), 0, 0) + r1, _, e1 := syscall.SyscallN(procGetSystemPreferredUILanguages.Addr(), uintptr(flags), uintptr(unsafe.Pointer(numLanguages)), uintptr(unsafe.Pointer(buf)), uintptr(unsafe.Pointer(bufSize))) if r1 == 0 { err = errnoErr(e1) } @@ -2499,17 +2607,17 @@ func getSystemPreferredUILanguages(flags uint32, numLanguages *uint32, buf *uint } func GetSystemTimeAsFileTime(time *Filetime) { - syscall.Syscall(procGetSystemTimeAsFileTime.Addr(), 1, uintptr(unsafe.Pointer(time)), 0, 0) + syscall.SyscallN(procGetSystemTimeAsFileTime.Addr(), uintptr(unsafe.Pointer(time))) return } func GetSystemTimePreciseAsFileTime(time *Filetime) { - syscall.Syscall(procGetSystemTimePreciseAsFileTime.Addr(), 1, uintptr(unsafe.Pointer(time)), 0, 0) + syscall.SyscallN(procGetSystemTimePreciseAsFileTime.Addr(), uintptr(unsafe.Pointer(time))) return } func getSystemWindowsDirectory(dir *uint16, dirLen uint32) (len uint32, err error) { - r0, _, e1 := syscall.Syscall(procGetSystemWindowsDirectoryW.Addr(), 2, uintptr(unsafe.Pointer(dir)), uintptr(dirLen), 0) + r0, _, e1 := syscall.SyscallN(procGetSystemWindowsDirectoryW.Addr(), uintptr(unsafe.Pointer(dir)), uintptr(dirLen)) len = uint32(r0) if len == 0 { err = errnoErr(e1) @@ -2518,7 +2626,7 @@ func getSystemWindowsDirectory(dir *uint16, dirLen uint32) (len uint32, err erro } func GetTempPath(buflen uint32, buf *uint16) (n uint32, err error) { - r0, _, e1 := syscall.Syscall(procGetTempPathW.Addr(), 2, uintptr(buflen), uintptr(unsafe.Pointer(buf)), 0) + r0, _, e1 := syscall.SyscallN(procGetTempPathW.Addr(), uintptr(buflen), uintptr(unsafe.Pointer(buf))) n = uint32(r0) if n == 0 { err = errnoErr(e1) @@ -2527,7 +2635,7 @@ func GetTempPath(buflen uint32, buf *uint16) (n uint32, err error) { } func getThreadPreferredUILanguages(flags uint32, numLanguages *uint32, buf *uint16, bufSize *uint32) (err error) { - r1, _, e1 := syscall.Syscall6(procGetThreadPreferredUILanguages.Addr(), 4, uintptr(flags), uintptr(unsafe.Pointer(numLanguages)), uintptr(unsafe.Pointer(buf)), uintptr(unsafe.Pointer(bufSize)), 0, 0) + r1, _, e1 := syscall.SyscallN(procGetThreadPreferredUILanguages.Addr(), uintptr(flags), uintptr(unsafe.Pointer(numLanguages)), uintptr(unsafe.Pointer(buf)), uintptr(unsafe.Pointer(bufSize))) if r1 == 0 { err = errnoErr(e1) } @@ -2535,13 +2643,13 @@ func getThreadPreferredUILanguages(flags uint32, numLanguages *uint32, buf *uint } func getTickCount64() (ms uint64) { - r0, _, _ := syscall.Syscall(procGetTickCount64.Addr(), 0, 0, 0, 0) + r0, _, _ := syscall.SyscallN(procGetTickCount64.Addr()) ms = uint64(r0) return } func GetTimeZoneInformation(tzi *Timezoneinformation) (rc uint32, err error) { - r0, _, e1 := syscall.Syscall(procGetTimeZoneInformation.Addr(), 1, uintptr(unsafe.Pointer(tzi)), 0, 0) + r0, _, e1 := syscall.SyscallN(procGetTimeZoneInformation.Addr(), uintptr(unsafe.Pointer(tzi))) rc = uint32(r0) if rc == 0xffffffff { err = errnoErr(e1) @@ -2550,7 +2658,7 @@ func GetTimeZoneInformation(tzi *Timezoneinformation) (rc uint32, err error) { } func getUserPreferredUILanguages(flags uint32, numLanguages *uint32, buf *uint16, bufSize *uint32) (err error) { - r1, _, e1 := syscall.Syscall6(procGetUserPreferredUILanguages.Addr(), 4, uintptr(flags), uintptr(unsafe.Pointer(numLanguages)), uintptr(unsafe.Pointer(buf)), uintptr(unsafe.Pointer(bufSize)), 0, 0) + r1, _, e1 := syscall.SyscallN(procGetUserPreferredUILanguages.Addr(), uintptr(flags), uintptr(unsafe.Pointer(numLanguages)), uintptr(unsafe.Pointer(buf)), uintptr(unsafe.Pointer(bufSize))) if r1 == 0 { err = errnoErr(e1) } @@ -2558,7 +2666,7 @@ func getUserPreferredUILanguages(flags uint32, numLanguages *uint32, buf *uint16 } func GetVersion() (ver uint32, err error) { - r0, _, e1 := syscall.Syscall(procGetVersion.Addr(), 0, 0, 0, 0) + r0, _, e1 := syscall.SyscallN(procGetVersion.Addr()) ver = uint32(r0) if ver == 0 { err = errnoErr(e1) @@ -2567,7 +2675,7 @@ func GetVersion() (ver uint32, err error) { } func GetVolumeInformationByHandle(file Handle, volumeNameBuffer *uint16, volumeNameSize uint32, volumeNameSerialNumber *uint32, maximumComponentLength *uint32, fileSystemFlags *uint32, fileSystemNameBuffer *uint16, fileSystemNameSize uint32) (err error) { - r1, _, e1 := syscall.Syscall9(procGetVolumeInformationByHandleW.Addr(), 8, uintptr(file), uintptr(unsafe.Pointer(volumeNameBuffer)), uintptr(volumeNameSize), uintptr(unsafe.Pointer(volumeNameSerialNumber)), uintptr(unsafe.Pointer(maximumComponentLength)), uintptr(unsafe.Pointer(fileSystemFlags)), uintptr(unsafe.Pointer(fileSystemNameBuffer)), uintptr(fileSystemNameSize), 0) + r1, _, e1 := syscall.SyscallN(procGetVolumeInformationByHandleW.Addr(), uintptr(file), uintptr(unsafe.Pointer(volumeNameBuffer)), uintptr(volumeNameSize), uintptr(unsafe.Pointer(volumeNameSerialNumber)), uintptr(unsafe.Pointer(maximumComponentLength)), uintptr(unsafe.Pointer(fileSystemFlags)), uintptr(unsafe.Pointer(fileSystemNameBuffer)), uintptr(fileSystemNameSize)) if r1 == 0 { err = errnoErr(e1) } @@ -2575,7 +2683,7 @@ func GetVolumeInformationByHandle(file Handle, volumeNameBuffer *uint16, volumeN } func GetVolumeInformation(rootPathName *uint16, volumeNameBuffer *uint16, volumeNameSize uint32, volumeNameSerialNumber *uint32, maximumComponentLength *uint32, fileSystemFlags *uint32, fileSystemNameBuffer *uint16, fileSystemNameSize uint32) (err error) { - r1, _, e1 := syscall.Syscall9(procGetVolumeInformationW.Addr(), 8, uintptr(unsafe.Pointer(rootPathName)), uintptr(unsafe.Pointer(volumeNameBuffer)), uintptr(volumeNameSize), uintptr(unsafe.Pointer(volumeNameSerialNumber)), uintptr(unsafe.Pointer(maximumComponentLength)), uintptr(unsafe.Pointer(fileSystemFlags)), uintptr(unsafe.Pointer(fileSystemNameBuffer)), uintptr(fileSystemNameSize), 0) + r1, _, e1 := syscall.SyscallN(procGetVolumeInformationW.Addr(), uintptr(unsafe.Pointer(rootPathName)), uintptr(unsafe.Pointer(volumeNameBuffer)), uintptr(volumeNameSize), uintptr(unsafe.Pointer(volumeNameSerialNumber)), uintptr(unsafe.Pointer(maximumComponentLength)), uintptr(unsafe.Pointer(fileSystemFlags)), uintptr(unsafe.Pointer(fileSystemNameBuffer)), uintptr(fileSystemNameSize)) if r1 == 0 { err = errnoErr(e1) } @@ -2583,7 +2691,7 @@ func GetVolumeInformation(rootPathName *uint16, volumeNameBuffer *uint16, volume } func GetVolumeNameForVolumeMountPoint(volumeMountPoint *uint16, volumeName *uint16, bufferlength uint32) (err error) { - r1, _, e1 := syscall.Syscall(procGetVolumeNameForVolumeMountPointW.Addr(), 3, uintptr(unsafe.Pointer(volumeMountPoint)), uintptr(unsafe.Pointer(volumeName)), uintptr(bufferlength)) + r1, _, e1 := syscall.SyscallN(procGetVolumeNameForVolumeMountPointW.Addr(), uintptr(unsafe.Pointer(volumeMountPoint)), uintptr(unsafe.Pointer(volumeName)), uintptr(bufferlength)) if r1 == 0 { err = errnoErr(e1) } @@ -2591,7 +2699,7 @@ func GetVolumeNameForVolumeMountPoint(volumeMountPoint *uint16, volumeName *uint } func GetVolumePathName(fileName *uint16, volumePathName *uint16, bufferLength uint32) (err error) { - r1, _, e1 := syscall.Syscall(procGetVolumePathNameW.Addr(), 3, uintptr(unsafe.Pointer(fileName)), uintptr(unsafe.Pointer(volumePathName)), uintptr(bufferLength)) + r1, _, e1 := syscall.SyscallN(procGetVolumePathNameW.Addr(), uintptr(unsafe.Pointer(fileName)), uintptr(unsafe.Pointer(volumePathName)), uintptr(bufferLength)) if r1 == 0 { err = errnoErr(e1) } @@ -2599,7 +2707,7 @@ func GetVolumePathName(fileName *uint16, volumePathName *uint16, bufferLength ui } func GetVolumePathNamesForVolumeName(volumeName *uint16, volumePathNames *uint16, bufferLength uint32, returnLength *uint32) (err error) { - r1, _, e1 := syscall.Syscall6(procGetVolumePathNamesForVolumeNameW.Addr(), 4, uintptr(unsafe.Pointer(volumeName)), uintptr(unsafe.Pointer(volumePathNames)), uintptr(bufferLength), uintptr(unsafe.Pointer(returnLength)), 0, 0) + r1, _, e1 := syscall.SyscallN(procGetVolumePathNamesForVolumeNameW.Addr(), uintptr(unsafe.Pointer(volumeName)), uintptr(unsafe.Pointer(volumePathNames)), uintptr(bufferLength), uintptr(unsafe.Pointer(returnLength))) if r1 == 0 { err = errnoErr(e1) } @@ -2607,7 +2715,7 @@ func GetVolumePathNamesForVolumeName(volumeName *uint16, volumePathNames *uint16 } func getWindowsDirectory(dir *uint16, dirLen uint32) (len uint32, err error) { - r0, _, e1 := syscall.Syscall(procGetWindowsDirectoryW.Addr(), 2, uintptr(unsafe.Pointer(dir)), uintptr(dirLen), 0) + r0, _, e1 := syscall.SyscallN(procGetWindowsDirectoryW.Addr(), uintptr(unsafe.Pointer(dir)), uintptr(dirLen)) len = uint32(r0) if len == 0 { err = errnoErr(e1) @@ -2616,7 +2724,7 @@ func getWindowsDirectory(dir *uint16, dirLen uint32) (len uint32, err error) { } func initializeProcThreadAttributeList(attrlist *ProcThreadAttributeList, attrcount uint32, flags uint32, size *uintptr) (err error) { - r1, _, e1 := syscall.Syscall6(procInitializeProcThreadAttributeList.Addr(), 4, uintptr(unsafe.Pointer(attrlist)), uintptr(attrcount), uintptr(flags), uintptr(unsafe.Pointer(size)), 0, 0) + r1, _, e1 := syscall.SyscallN(procInitializeProcThreadAttributeList.Addr(), uintptr(unsafe.Pointer(attrlist)), uintptr(attrcount), uintptr(flags), uintptr(unsafe.Pointer(size))) if r1 == 0 { err = errnoErr(e1) } @@ -2628,7 +2736,7 @@ func IsWow64Process(handle Handle, isWow64 *bool) (err error) { if *isWow64 { _p0 = 1 } - r1, _, e1 := syscall.Syscall(procIsWow64Process.Addr(), 2, uintptr(handle), uintptr(unsafe.Pointer(&_p0)), 0) + r1, _, e1 := syscall.SyscallN(procIsWow64Process.Addr(), uintptr(handle), uintptr(unsafe.Pointer(&_p0))) *isWow64 = _p0 != 0 if r1 == 0 { err = errnoErr(e1) @@ -2641,7 +2749,7 @@ func IsWow64Process2(handle Handle, processMachine *uint16, nativeMachine *uint1 if err != nil { return } - r1, _, e1 := syscall.Syscall(procIsWow64Process2.Addr(), 3, uintptr(handle), uintptr(unsafe.Pointer(processMachine)), uintptr(unsafe.Pointer(nativeMachine))) + r1, _, e1 := syscall.SyscallN(procIsWow64Process2.Addr(), uintptr(handle), uintptr(unsafe.Pointer(processMachine)), uintptr(unsafe.Pointer(nativeMachine))) if r1 == 0 { err = errnoErr(e1) } @@ -2658,7 +2766,7 @@ func LoadLibraryEx(libname string, zero Handle, flags uintptr) (handle Handle, e } func _LoadLibraryEx(libname *uint16, zero Handle, flags uintptr) (handle Handle, err error) { - r0, _, e1 := syscall.Syscall(procLoadLibraryExW.Addr(), 3, uintptr(unsafe.Pointer(libname)), uintptr(zero), uintptr(flags)) + r0, _, e1 := syscall.SyscallN(procLoadLibraryExW.Addr(), uintptr(unsafe.Pointer(libname)), uintptr(zero), uintptr(flags)) handle = Handle(r0) if handle == 0 { err = errnoErr(e1) @@ -2676,7 +2784,7 @@ func LoadLibrary(libname string) (handle Handle, err error) { } func _LoadLibrary(libname *uint16) (handle Handle, err error) { - r0, _, e1 := syscall.Syscall(procLoadLibraryW.Addr(), 1, uintptr(unsafe.Pointer(libname)), 0, 0) + r0, _, e1 := syscall.SyscallN(procLoadLibraryW.Addr(), uintptr(unsafe.Pointer(libname))) handle = Handle(r0) if handle == 0 { err = errnoErr(e1) @@ -2685,7 +2793,7 @@ func _LoadLibrary(libname *uint16) (handle Handle, err error) { } func LoadResource(module Handle, resInfo Handle) (resData Handle, err error) { - r0, _, e1 := syscall.Syscall(procLoadResource.Addr(), 2, uintptr(module), uintptr(resInfo), 0) + r0, _, e1 := syscall.SyscallN(procLoadResource.Addr(), uintptr(module), uintptr(resInfo)) resData = Handle(r0) if resData == 0 { err = errnoErr(e1) @@ -2694,7 +2802,7 @@ func LoadResource(module Handle, resInfo Handle) (resData Handle, err error) { } func LocalAlloc(flags uint32, length uint32) (ptr uintptr, err error) { - r0, _, e1 := syscall.Syscall(procLocalAlloc.Addr(), 2, uintptr(flags), uintptr(length), 0) + r0, _, e1 := syscall.SyscallN(procLocalAlloc.Addr(), uintptr(flags), uintptr(length)) ptr = uintptr(r0) if ptr == 0 { err = errnoErr(e1) @@ -2703,7 +2811,7 @@ func LocalAlloc(flags uint32, length uint32) (ptr uintptr, err error) { } func LocalFree(hmem Handle) (handle Handle, err error) { - r0, _, e1 := syscall.Syscall(procLocalFree.Addr(), 1, uintptr(hmem), 0, 0) + r0, _, e1 := syscall.SyscallN(procLocalFree.Addr(), uintptr(hmem)) handle = Handle(r0) if handle != 0 { err = errnoErr(e1) @@ -2712,7 +2820,7 @@ func LocalFree(hmem Handle) (handle Handle, err error) { } func LockFileEx(file Handle, flags uint32, reserved uint32, bytesLow uint32, bytesHigh uint32, overlapped *Overlapped) (err error) { - r1, _, e1 := syscall.Syscall6(procLockFileEx.Addr(), 6, uintptr(file), uintptr(flags), uintptr(reserved), uintptr(bytesLow), uintptr(bytesHigh), uintptr(unsafe.Pointer(overlapped))) + r1, _, e1 := syscall.SyscallN(procLockFileEx.Addr(), uintptr(file), uintptr(flags), uintptr(reserved), uintptr(bytesLow), uintptr(bytesHigh), uintptr(unsafe.Pointer(overlapped))) if r1 == 0 { err = errnoErr(e1) } @@ -2720,7 +2828,7 @@ func LockFileEx(file Handle, flags uint32, reserved uint32, bytesLow uint32, byt } func LockResource(resData Handle) (addr uintptr, err error) { - r0, _, e1 := syscall.Syscall(procLockResource.Addr(), 1, uintptr(resData), 0, 0) + r0, _, e1 := syscall.SyscallN(procLockResource.Addr(), uintptr(resData)) addr = uintptr(r0) if addr == 0 { err = errnoErr(e1) @@ -2729,7 +2837,7 @@ func LockResource(resData Handle) (addr uintptr, err error) { } func MapViewOfFile(handle Handle, access uint32, offsetHigh uint32, offsetLow uint32, length uintptr) (addr uintptr, err error) { - r0, _, e1 := syscall.Syscall6(procMapViewOfFile.Addr(), 5, uintptr(handle), uintptr(access), uintptr(offsetHigh), uintptr(offsetLow), uintptr(length), 0) + r0, _, e1 := syscall.SyscallN(procMapViewOfFile.Addr(), uintptr(handle), uintptr(access), uintptr(offsetHigh), uintptr(offsetLow), uintptr(length)) addr = uintptr(r0) if addr == 0 { err = errnoErr(e1) @@ -2738,7 +2846,7 @@ func MapViewOfFile(handle Handle, access uint32, offsetHigh uint32, offsetLow ui } func Module32First(snapshot Handle, moduleEntry *ModuleEntry32) (err error) { - r1, _, e1 := syscall.Syscall(procModule32FirstW.Addr(), 2, uintptr(snapshot), uintptr(unsafe.Pointer(moduleEntry)), 0) + r1, _, e1 := syscall.SyscallN(procModule32FirstW.Addr(), uintptr(snapshot), uintptr(unsafe.Pointer(moduleEntry))) if r1 == 0 { err = errnoErr(e1) } @@ -2746,7 +2854,7 @@ func Module32First(snapshot Handle, moduleEntry *ModuleEntry32) (err error) { } func Module32Next(snapshot Handle, moduleEntry *ModuleEntry32) (err error) { - r1, _, e1 := syscall.Syscall(procModule32NextW.Addr(), 2, uintptr(snapshot), uintptr(unsafe.Pointer(moduleEntry)), 0) + r1, _, e1 := syscall.SyscallN(procModule32NextW.Addr(), uintptr(snapshot), uintptr(unsafe.Pointer(moduleEntry))) if r1 == 0 { err = errnoErr(e1) } @@ -2754,7 +2862,7 @@ func Module32Next(snapshot Handle, moduleEntry *ModuleEntry32) (err error) { } func MoveFileEx(from *uint16, to *uint16, flags uint32) (err error) { - r1, _, e1 := syscall.Syscall(procMoveFileExW.Addr(), 3, uintptr(unsafe.Pointer(from)), uintptr(unsafe.Pointer(to)), uintptr(flags)) + r1, _, e1 := syscall.SyscallN(procMoveFileExW.Addr(), uintptr(unsafe.Pointer(from)), uintptr(unsafe.Pointer(to)), uintptr(flags)) if r1 == 0 { err = errnoErr(e1) } @@ -2762,7 +2870,7 @@ func MoveFileEx(from *uint16, to *uint16, flags uint32) (err error) { } func MoveFile(from *uint16, to *uint16) (err error) { - r1, _, e1 := syscall.Syscall(procMoveFileW.Addr(), 2, uintptr(unsafe.Pointer(from)), uintptr(unsafe.Pointer(to)), 0) + r1, _, e1 := syscall.SyscallN(procMoveFileW.Addr(), uintptr(unsafe.Pointer(from)), uintptr(unsafe.Pointer(to))) if r1 == 0 { err = errnoErr(e1) } @@ -2770,7 +2878,7 @@ func MoveFile(from *uint16, to *uint16) (err error) { } func MultiByteToWideChar(codePage uint32, dwFlags uint32, str *byte, nstr int32, wchar *uint16, nwchar int32) (nwrite int32, err error) { - r0, _, e1 := syscall.Syscall6(procMultiByteToWideChar.Addr(), 6, uintptr(codePage), uintptr(dwFlags), uintptr(unsafe.Pointer(str)), uintptr(nstr), uintptr(unsafe.Pointer(wchar)), uintptr(nwchar)) + r0, _, e1 := syscall.SyscallN(procMultiByteToWideChar.Addr(), uintptr(codePage), uintptr(dwFlags), uintptr(unsafe.Pointer(str)), uintptr(nstr), uintptr(unsafe.Pointer(wchar)), uintptr(nwchar)) nwrite = int32(r0) if nwrite == 0 { err = errnoErr(e1) @@ -2783,7 +2891,7 @@ func OpenEvent(desiredAccess uint32, inheritHandle bool, name *uint16) (handle H if inheritHandle { _p0 = 1 } - r0, _, e1 := syscall.Syscall(procOpenEventW.Addr(), 3, uintptr(desiredAccess), uintptr(_p0), uintptr(unsafe.Pointer(name))) + r0, _, e1 := syscall.SyscallN(procOpenEventW.Addr(), uintptr(desiredAccess), uintptr(_p0), uintptr(unsafe.Pointer(name))) handle = Handle(r0) if handle == 0 { err = errnoErr(e1) @@ -2796,7 +2904,7 @@ func OpenMutex(desiredAccess uint32, inheritHandle bool, name *uint16) (handle H if inheritHandle { _p0 = 1 } - r0, _, e1 := syscall.Syscall(procOpenMutexW.Addr(), 3, uintptr(desiredAccess), uintptr(_p0), uintptr(unsafe.Pointer(name))) + r0, _, e1 := syscall.SyscallN(procOpenMutexW.Addr(), uintptr(desiredAccess), uintptr(_p0), uintptr(unsafe.Pointer(name))) handle = Handle(r0) if handle == 0 { err = errnoErr(e1) @@ -2809,7 +2917,7 @@ func OpenProcess(desiredAccess uint32, inheritHandle bool, processId uint32) (ha if inheritHandle { _p0 = 1 } - r0, _, e1 := syscall.Syscall(procOpenProcess.Addr(), 3, uintptr(desiredAccess), uintptr(_p0), uintptr(processId)) + r0, _, e1 := syscall.SyscallN(procOpenProcess.Addr(), uintptr(desiredAccess), uintptr(_p0), uintptr(processId)) handle = Handle(r0) if handle == 0 { err = errnoErr(e1) @@ -2822,7 +2930,7 @@ func OpenThread(desiredAccess uint32, inheritHandle bool, threadId uint32) (hand if inheritHandle { _p0 = 1 } - r0, _, e1 := syscall.Syscall(procOpenThread.Addr(), 3, uintptr(desiredAccess), uintptr(_p0), uintptr(threadId)) + r0, _, e1 := syscall.SyscallN(procOpenThread.Addr(), uintptr(desiredAccess), uintptr(_p0), uintptr(threadId)) handle = Handle(r0) if handle == 0 { err = errnoErr(e1) @@ -2831,7 +2939,7 @@ func OpenThread(desiredAccess uint32, inheritHandle bool, threadId uint32) (hand } func PostQueuedCompletionStatus(cphandle Handle, qty uint32, key uintptr, overlapped *Overlapped) (err error) { - r1, _, e1 := syscall.Syscall6(procPostQueuedCompletionStatus.Addr(), 4, uintptr(cphandle), uintptr(qty), uintptr(key), uintptr(unsafe.Pointer(overlapped)), 0, 0) + r1, _, e1 := syscall.SyscallN(procPostQueuedCompletionStatus.Addr(), uintptr(cphandle), uintptr(qty), uintptr(key), uintptr(unsafe.Pointer(overlapped))) if r1 == 0 { err = errnoErr(e1) } @@ -2839,7 +2947,7 @@ func PostQueuedCompletionStatus(cphandle Handle, qty uint32, key uintptr, overla } func Process32First(snapshot Handle, procEntry *ProcessEntry32) (err error) { - r1, _, e1 := syscall.Syscall(procProcess32FirstW.Addr(), 2, uintptr(snapshot), uintptr(unsafe.Pointer(procEntry)), 0) + r1, _, e1 := syscall.SyscallN(procProcess32FirstW.Addr(), uintptr(snapshot), uintptr(unsafe.Pointer(procEntry))) if r1 == 0 { err = errnoErr(e1) } @@ -2847,7 +2955,7 @@ func Process32First(snapshot Handle, procEntry *ProcessEntry32) (err error) { } func Process32Next(snapshot Handle, procEntry *ProcessEntry32) (err error) { - r1, _, e1 := syscall.Syscall(procProcess32NextW.Addr(), 2, uintptr(snapshot), uintptr(unsafe.Pointer(procEntry)), 0) + r1, _, e1 := syscall.SyscallN(procProcess32NextW.Addr(), uintptr(snapshot), uintptr(unsafe.Pointer(procEntry))) if r1 == 0 { err = errnoErr(e1) } @@ -2855,7 +2963,7 @@ func Process32Next(snapshot Handle, procEntry *ProcessEntry32) (err error) { } func ProcessIdToSessionId(pid uint32, sessionid *uint32) (err error) { - r1, _, e1 := syscall.Syscall(procProcessIdToSessionId.Addr(), 2, uintptr(pid), uintptr(unsafe.Pointer(sessionid)), 0) + r1, _, e1 := syscall.SyscallN(procProcessIdToSessionId.Addr(), uintptr(pid), uintptr(unsafe.Pointer(sessionid))) if r1 == 0 { err = errnoErr(e1) } @@ -2863,7 +2971,7 @@ func ProcessIdToSessionId(pid uint32, sessionid *uint32) (err error) { } func PulseEvent(event Handle) (err error) { - r1, _, e1 := syscall.Syscall(procPulseEvent.Addr(), 1, uintptr(event), 0, 0) + r1, _, e1 := syscall.SyscallN(procPulseEvent.Addr(), uintptr(event)) if r1 == 0 { err = errnoErr(e1) } @@ -2871,7 +2979,7 @@ func PulseEvent(event Handle) (err error) { } func PurgeComm(handle Handle, dwFlags uint32) (err error) { - r1, _, e1 := syscall.Syscall(procPurgeComm.Addr(), 2, uintptr(handle), uintptr(dwFlags), 0) + r1, _, e1 := syscall.SyscallN(procPurgeComm.Addr(), uintptr(handle), uintptr(dwFlags)) if r1 == 0 { err = errnoErr(e1) } @@ -2879,7 +2987,7 @@ func PurgeComm(handle Handle, dwFlags uint32) (err error) { } func QueryDosDevice(deviceName *uint16, targetPath *uint16, max uint32) (n uint32, err error) { - r0, _, e1 := syscall.Syscall(procQueryDosDeviceW.Addr(), 3, uintptr(unsafe.Pointer(deviceName)), uintptr(unsafe.Pointer(targetPath)), uintptr(max)) + r0, _, e1 := syscall.SyscallN(procQueryDosDeviceW.Addr(), uintptr(unsafe.Pointer(deviceName)), uintptr(unsafe.Pointer(targetPath)), uintptr(max)) n = uint32(r0) if n == 0 { err = errnoErr(e1) @@ -2888,7 +2996,7 @@ func QueryDosDevice(deviceName *uint16, targetPath *uint16, max uint32) (n uint3 } func QueryFullProcessImageName(proc Handle, flags uint32, exeName *uint16, size *uint32) (err error) { - r1, _, e1 := syscall.Syscall6(procQueryFullProcessImageNameW.Addr(), 4, uintptr(proc), uintptr(flags), uintptr(unsafe.Pointer(exeName)), uintptr(unsafe.Pointer(size)), 0, 0) + r1, _, e1 := syscall.SyscallN(procQueryFullProcessImageNameW.Addr(), uintptr(proc), uintptr(flags), uintptr(unsafe.Pointer(exeName)), uintptr(unsafe.Pointer(size))) if r1 == 0 { err = errnoErr(e1) } @@ -2896,7 +3004,7 @@ func QueryFullProcessImageName(proc Handle, flags uint32, exeName *uint16, size } func QueryInformationJobObject(job Handle, JobObjectInformationClass int32, JobObjectInformation uintptr, JobObjectInformationLength uint32, retlen *uint32) (err error) { - r1, _, e1 := syscall.Syscall6(procQueryInformationJobObject.Addr(), 5, uintptr(job), uintptr(JobObjectInformationClass), uintptr(JobObjectInformation), uintptr(JobObjectInformationLength), uintptr(unsafe.Pointer(retlen)), 0) + r1, _, e1 := syscall.SyscallN(procQueryInformationJobObject.Addr(), uintptr(job), uintptr(JobObjectInformationClass), uintptr(JobObjectInformation), uintptr(JobObjectInformationLength), uintptr(unsafe.Pointer(retlen))) if r1 == 0 { err = errnoErr(e1) } @@ -2904,7 +3012,7 @@ func QueryInformationJobObject(job Handle, JobObjectInformationClass int32, JobO } func ReadConsole(console Handle, buf *uint16, toread uint32, read *uint32, inputControl *byte) (err error) { - r1, _, e1 := syscall.Syscall6(procReadConsoleW.Addr(), 5, uintptr(console), uintptr(unsafe.Pointer(buf)), uintptr(toread), uintptr(unsafe.Pointer(read)), uintptr(unsafe.Pointer(inputControl)), 0) + r1, _, e1 := syscall.SyscallN(procReadConsoleW.Addr(), uintptr(console), uintptr(unsafe.Pointer(buf)), uintptr(toread), uintptr(unsafe.Pointer(read)), uintptr(unsafe.Pointer(inputControl))) if r1 == 0 { err = errnoErr(e1) } @@ -2916,7 +3024,7 @@ func ReadDirectoryChanges(handle Handle, buf *byte, buflen uint32, watchSubTree if watchSubTree { _p0 = 1 } - r1, _, e1 := syscall.Syscall9(procReadDirectoryChangesW.Addr(), 8, uintptr(handle), uintptr(unsafe.Pointer(buf)), uintptr(buflen), uintptr(_p0), uintptr(mask), uintptr(unsafe.Pointer(retlen)), uintptr(unsafe.Pointer(overlapped)), uintptr(completionRoutine), 0) + r1, _, e1 := syscall.SyscallN(procReadDirectoryChangesW.Addr(), uintptr(handle), uintptr(unsafe.Pointer(buf)), uintptr(buflen), uintptr(_p0), uintptr(mask), uintptr(unsafe.Pointer(retlen)), uintptr(unsafe.Pointer(overlapped)), uintptr(completionRoutine)) if r1 == 0 { err = errnoErr(e1) } @@ -2928,7 +3036,7 @@ func readFile(handle Handle, buf []byte, done *uint32, overlapped *Overlapped) ( if len(buf) > 0 { _p0 = &buf[0] } - r1, _, e1 := syscall.Syscall6(procReadFile.Addr(), 5, uintptr(handle), uintptr(unsafe.Pointer(_p0)), uintptr(len(buf)), uintptr(unsafe.Pointer(done)), uintptr(unsafe.Pointer(overlapped)), 0) + r1, _, e1 := syscall.SyscallN(procReadFile.Addr(), uintptr(handle), uintptr(unsafe.Pointer(_p0)), uintptr(len(buf)), uintptr(unsafe.Pointer(done)), uintptr(unsafe.Pointer(overlapped))) if r1 == 0 { err = errnoErr(e1) } @@ -2936,7 +3044,7 @@ func readFile(handle Handle, buf []byte, done *uint32, overlapped *Overlapped) ( } func ReadProcessMemory(process Handle, baseAddress uintptr, buffer *byte, size uintptr, numberOfBytesRead *uintptr) (err error) { - r1, _, e1 := syscall.Syscall6(procReadProcessMemory.Addr(), 5, uintptr(process), uintptr(baseAddress), uintptr(unsafe.Pointer(buffer)), uintptr(size), uintptr(unsafe.Pointer(numberOfBytesRead)), 0) + r1, _, e1 := syscall.SyscallN(procReadProcessMemory.Addr(), uintptr(process), uintptr(baseAddress), uintptr(unsafe.Pointer(buffer)), uintptr(size), uintptr(unsafe.Pointer(numberOfBytesRead))) if r1 == 0 { err = errnoErr(e1) } @@ -2944,7 +3052,7 @@ func ReadProcessMemory(process Handle, baseAddress uintptr, buffer *byte, size u } func ReleaseMutex(mutex Handle) (err error) { - r1, _, e1 := syscall.Syscall(procReleaseMutex.Addr(), 1, uintptr(mutex), 0, 0) + r1, _, e1 := syscall.SyscallN(procReleaseMutex.Addr(), uintptr(mutex)) if r1 == 0 { err = errnoErr(e1) } @@ -2952,7 +3060,7 @@ func ReleaseMutex(mutex Handle) (err error) { } func RemoveDirectory(path *uint16) (err error) { - r1, _, e1 := syscall.Syscall(procRemoveDirectoryW.Addr(), 1, uintptr(unsafe.Pointer(path)), 0, 0) + r1, _, e1 := syscall.SyscallN(procRemoveDirectoryW.Addr(), uintptr(unsafe.Pointer(path))) if r1 == 0 { err = errnoErr(e1) } @@ -2960,7 +3068,7 @@ func RemoveDirectory(path *uint16) (err error) { } func RemoveDllDirectory(cookie uintptr) (err error) { - r1, _, e1 := syscall.Syscall(procRemoveDllDirectory.Addr(), 1, uintptr(cookie), 0, 0) + r1, _, e1 := syscall.SyscallN(procRemoveDllDirectory.Addr(), uintptr(cookie)) if r1 == 0 { err = errnoErr(e1) } @@ -2968,7 +3076,7 @@ func RemoveDllDirectory(cookie uintptr) (err error) { } func ResetEvent(event Handle) (err error) { - r1, _, e1 := syscall.Syscall(procResetEvent.Addr(), 1, uintptr(event), 0, 0) + r1, _, e1 := syscall.SyscallN(procResetEvent.Addr(), uintptr(event)) if r1 == 0 { err = errnoErr(e1) } @@ -2976,7 +3084,7 @@ func ResetEvent(event Handle) (err error) { } func resizePseudoConsole(pconsole Handle, size uint32) (hr error) { - r0, _, _ := syscall.Syscall(procResizePseudoConsole.Addr(), 2, uintptr(pconsole), uintptr(size), 0) + r0, _, _ := syscall.SyscallN(procResizePseudoConsole.Addr(), uintptr(pconsole), uintptr(size)) if r0 != 0 { hr = syscall.Errno(r0) } @@ -2984,7 +3092,7 @@ func resizePseudoConsole(pconsole Handle, size uint32) (hr error) { } func ResumeThread(thread Handle) (ret uint32, err error) { - r0, _, e1 := syscall.Syscall(procResumeThread.Addr(), 1, uintptr(thread), 0, 0) + r0, _, e1 := syscall.SyscallN(procResumeThread.Addr(), uintptr(thread)) ret = uint32(r0) if ret == 0xffffffff { err = errnoErr(e1) @@ -2993,7 +3101,7 @@ func ResumeThread(thread Handle) (ret uint32, err error) { } func SetCommBreak(handle Handle) (err error) { - r1, _, e1 := syscall.Syscall(procSetCommBreak.Addr(), 1, uintptr(handle), 0, 0) + r1, _, e1 := syscall.SyscallN(procSetCommBreak.Addr(), uintptr(handle)) if r1 == 0 { err = errnoErr(e1) } @@ -3001,7 +3109,7 @@ func SetCommBreak(handle Handle) (err error) { } func SetCommMask(handle Handle, dwEvtMask uint32) (err error) { - r1, _, e1 := syscall.Syscall(procSetCommMask.Addr(), 2, uintptr(handle), uintptr(dwEvtMask), 0) + r1, _, e1 := syscall.SyscallN(procSetCommMask.Addr(), uintptr(handle), uintptr(dwEvtMask)) if r1 == 0 { err = errnoErr(e1) } @@ -3009,7 +3117,7 @@ func SetCommMask(handle Handle, dwEvtMask uint32) (err error) { } func SetCommState(handle Handle, lpDCB *DCB) (err error) { - r1, _, e1 := syscall.Syscall(procSetCommState.Addr(), 2, uintptr(handle), uintptr(unsafe.Pointer(lpDCB)), 0) + r1, _, e1 := syscall.SyscallN(procSetCommState.Addr(), uintptr(handle), uintptr(unsafe.Pointer(lpDCB))) if r1 == 0 { err = errnoErr(e1) } @@ -3017,7 +3125,15 @@ func SetCommState(handle Handle, lpDCB *DCB) (err error) { } func SetCommTimeouts(handle Handle, timeouts *CommTimeouts) (err error) { - r1, _, e1 := syscall.Syscall(procSetCommTimeouts.Addr(), 2, uintptr(handle), uintptr(unsafe.Pointer(timeouts)), 0) + r1, _, e1 := syscall.SyscallN(procSetCommTimeouts.Addr(), uintptr(handle), uintptr(unsafe.Pointer(timeouts))) + if r1 == 0 { + err = errnoErr(e1) + } + return +} + +func SetConsoleCP(cp uint32) (err error) { + r1, _, e1 := syscall.SyscallN(procSetConsoleCP.Addr(), uintptr(cp)) if r1 == 0 { err = errnoErr(e1) } @@ -3025,7 +3141,7 @@ func SetCommTimeouts(handle Handle, timeouts *CommTimeouts) (err error) { } func setConsoleCursorPosition(console Handle, position uint32) (err error) { - r1, _, e1 := syscall.Syscall(procSetConsoleCursorPosition.Addr(), 2, uintptr(console), uintptr(position), 0) + r1, _, e1 := syscall.SyscallN(procSetConsoleCursorPosition.Addr(), uintptr(console), uintptr(position)) if r1 == 0 { err = errnoErr(e1) } @@ -3033,7 +3149,15 @@ func setConsoleCursorPosition(console Handle, position uint32) (err error) { } func SetConsoleMode(console Handle, mode uint32) (err error) { - r1, _, e1 := syscall.Syscall(procSetConsoleMode.Addr(), 2, uintptr(console), uintptr(mode), 0) + r1, _, e1 := syscall.SyscallN(procSetConsoleMode.Addr(), uintptr(console), uintptr(mode)) + if r1 == 0 { + err = errnoErr(e1) + } + return +} + +func SetConsoleOutputCP(cp uint32) (err error) { + r1, _, e1 := syscall.SyscallN(procSetConsoleOutputCP.Addr(), uintptr(cp)) if r1 == 0 { err = errnoErr(e1) } @@ -3041,7 +3165,7 @@ func SetConsoleMode(console Handle, mode uint32) (err error) { } func SetCurrentDirectory(path *uint16) (err error) { - r1, _, e1 := syscall.Syscall(procSetCurrentDirectoryW.Addr(), 1, uintptr(unsafe.Pointer(path)), 0, 0) + r1, _, e1 := syscall.SyscallN(procSetCurrentDirectoryW.Addr(), uintptr(unsafe.Pointer(path))) if r1 == 0 { err = errnoErr(e1) } @@ -3049,7 +3173,7 @@ func SetCurrentDirectory(path *uint16) (err error) { } func SetDefaultDllDirectories(directoryFlags uint32) (err error) { - r1, _, e1 := syscall.Syscall(procSetDefaultDllDirectories.Addr(), 1, uintptr(directoryFlags), 0, 0) + r1, _, e1 := syscall.SyscallN(procSetDefaultDllDirectories.Addr(), uintptr(directoryFlags)) if r1 == 0 { err = errnoErr(e1) } @@ -3066,7 +3190,7 @@ func SetDllDirectory(path string) (err error) { } func _SetDllDirectory(path *uint16) (err error) { - r1, _, e1 := syscall.Syscall(procSetDllDirectoryW.Addr(), 1, uintptr(unsafe.Pointer(path)), 0, 0) + r1, _, e1 := syscall.SyscallN(procSetDllDirectoryW.Addr(), uintptr(unsafe.Pointer(path))) if r1 == 0 { err = errnoErr(e1) } @@ -3074,7 +3198,7 @@ func _SetDllDirectory(path *uint16) (err error) { } func SetEndOfFile(handle Handle) (err error) { - r1, _, e1 := syscall.Syscall(procSetEndOfFile.Addr(), 1, uintptr(handle), 0, 0) + r1, _, e1 := syscall.SyscallN(procSetEndOfFile.Addr(), uintptr(handle)) if r1 == 0 { err = errnoErr(e1) } @@ -3082,7 +3206,7 @@ func SetEndOfFile(handle Handle) (err error) { } func SetEnvironmentVariable(name *uint16, value *uint16) (err error) { - r1, _, e1 := syscall.Syscall(procSetEnvironmentVariableW.Addr(), 2, uintptr(unsafe.Pointer(name)), uintptr(unsafe.Pointer(value)), 0) + r1, _, e1 := syscall.SyscallN(procSetEnvironmentVariableW.Addr(), uintptr(unsafe.Pointer(name)), uintptr(unsafe.Pointer(value))) if r1 == 0 { err = errnoErr(e1) } @@ -3090,13 +3214,13 @@ func SetEnvironmentVariable(name *uint16, value *uint16) (err error) { } func SetErrorMode(mode uint32) (ret uint32) { - r0, _, _ := syscall.Syscall(procSetErrorMode.Addr(), 1, uintptr(mode), 0, 0) + r0, _, _ := syscall.SyscallN(procSetErrorMode.Addr(), uintptr(mode)) ret = uint32(r0) return } func SetEvent(event Handle) (err error) { - r1, _, e1 := syscall.Syscall(procSetEvent.Addr(), 1, uintptr(event), 0, 0) + r1, _, e1 := syscall.SyscallN(procSetEvent.Addr(), uintptr(event)) if r1 == 0 { err = errnoErr(e1) } @@ -3104,7 +3228,7 @@ func SetEvent(event Handle) (err error) { } func SetFileAttributes(name *uint16, attrs uint32) (err error) { - r1, _, e1 := syscall.Syscall(procSetFileAttributesW.Addr(), 2, uintptr(unsafe.Pointer(name)), uintptr(attrs), 0) + r1, _, e1 := syscall.SyscallN(procSetFileAttributesW.Addr(), uintptr(unsafe.Pointer(name)), uintptr(attrs)) if r1 == 0 { err = errnoErr(e1) } @@ -3112,7 +3236,7 @@ func SetFileAttributes(name *uint16, attrs uint32) (err error) { } func SetFileCompletionNotificationModes(handle Handle, flags uint8) (err error) { - r1, _, e1 := syscall.Syscall(procSetFileCompletionNotificationModes.Addr(), 2, uintptr(handle), uintptr(flags), 0) + r1, _, e1 := syscall.SyscallN(procSetFileCompletionNotificationModes.Addr(), uintptr(handle), uintptr(flags)) if r1 == 0 { err = errnoErr(e1) } @@ -3120,7 +3244,7 @@ func SetFileCompletionNotificationModes(handle Handle, flags uint8) (err error) } func SetFileInformationByHandle(handle Handle, class uint32, inBuffer *byte, inBufferLen uint32) (err error) { - r1, _, e1 := syscall.Syscall6(procSetFileInformationByHandle.Addr(), 4, uintptr(handle), uintptr(class), uintptr(unsafe.Pointer(inBuffer)), uintptr(inBufferLen), 0, 0) + r1, _, e1 := syscall.SyscallN(procSetFileInformationByHandle.Addr(), uintptr(handle), uintptr(class), uintptr(unsafe.Pointer(inBuffer)), uintptr(inBufferLen)) if r1 == 0 { err = errnoErr(e1) } @@ -3128,7 +3252,7 @@ func SetFileInformationByHandle(handle Handle, class uint32, inBuffer *byte, inB } func SetFilePointer(handle Handle, lowoffset int32, highoffsetptr *int32, whence uint32) (newlowoffset uint32, err error) { - r0, _, e1 := syscall.Syscall6(procSetFilePointer.Addr(), 4, uintptr(handle), uintptr(lowoffset), uintptr(unsafe.Pointer(highoffsetptr)), uintptr(whence), 0, 0) + r0, _, e1 := syscall.SyscallN(procSetFilePointer.Addr(), uintptr(handle), uintptr(lowoffset), uintptr(unsafe.Pointer(highoffsetptr)), uintptr(whence)) newlowoffset = uint32(r0) if newlowoffset == 0xffffffff { err = errnoErr(e1) @@ -3137,7 +3261,7 @@ func SetFilePointer(handle Handle, lowoffset int32, highoffsetptr *int32, whence } func SetFileTime(handle Handle, ctime *Filetime, atime *Filetime, wtime *Filetime) (err error) { - r1, _, e1 := syscall.Syscall6(procSetFileTime.Addr(), 4, uintptr(handle), uintptr(unsafe.Pointer(ctime)), uintptr(unsafe.Pointer(atime)), uintptr(unsafe.Pointer(wtime)), 0, 0) + r1, _, e1 := syscall.SyscallN(procSetFileTime.Addr(), uintptr(handle), uintptr(unsafe.Pointer(ctime)), uintptr(unsafe.Pointer(atime)), uintptr(unsafe.Pointer(wtime))) if r1 == 0 { err = errnoErr(e1) } @@ -3145,7 +3269,7 @@ func SetFileTime(handle Handle, ctime *Filetime, atime *Filetime, wtime *Filetim } func SetFileValidData(handle Handle, validDataLength int64) (err error) { - r1, _, e1 := syscall.Syscall(procSetFileValidData.Addr(), 2, uintptr(handle), uintptr(validDataLength), 0) + r1, _, e1 := syscall.SyscallN(procSetFileValidData.Addr(), uintptr(handle), uintptr(validDataLength)) if r1 == 0 { err = errnoErr(e1) } @@ -3153,7 +3277,7 @@ func SetFileValidData(handle Handle, validDataLength int64) (err error) { } func SetHandleInformation(handle Handle, mask uint32, flags uint32) (err error) { - r1, _, e1 := syscall.Syscall(procSetHandleInformation.Addr(), 3, uintptr(handle), uintptr(mask), uintptr(flags)) + r1, _, e1 := syscall.SyscallN(procSetHandleInformation.Addr(), uintptr(handle), uintptr(mask), uintptr(flags)) if r1 == 0 { err = errnoErr(e1) } @@ -3161,7 +3285,7 @@ func SetHandleInformation(handle Handle, mask uint32, flags uint32) (err error) } func SetInformationJobObject(job Handle, JobObjectInformationClass uint32, JobObjectInformation uintptr, JobObjectInformationLength uint32) (ret int, err error) { - r0, _, e1 := syscall.Syscall6(procSetInformationJobObject.Addr(), 4, uintptr(job), uintptr(JobObjectInformationClass), uintptr(JobObjectInformation), uintptr(JobObjectInformationLength), 0, 0) + r0, _, e1 := syscall.SyscallN(procSetInformationJobObject.Addr(), uintptr(job), uintptr(JobObjectInformationClass), uintptr(JobObjectInformation), uintptr(JobObjectInformationLength)) ret = int(r0) if ret == 0 { err = errnoErr(e1) @@ -3170,7 +3294,7 @@ func SetInformationJobObject(job Handle, JobObjectInformationClass uint32, JobOb } func SetNamedPipeHandleState(pipe Handle, state *uint32, maxCollectionCount *uint32, collectDataTimeout *uint32) (err error) { - r1, _, e1 := syscall.Syscall6(procSetNamedPipeHandleState.Addr(), 4, uintptr(pipe), uintptr(unsafe.Pointer(state)), uintptr(unsafe.Pointer(maxCollectionCount)), uintptr(unsafe.Pointer(collectDataTimeout)), 0, 0) + r1, _, e1 := syscall.SyscallN(procSetNamedPipeHandleState.Addr(), uintptr(pipe), uintptr(unsafe.Pointer(state)), uintptr(unsafe.Pointer(maxCollectionCount)), uintptr(unsafe.Pointer(collectDataTimeout))) if r1 == 0 { err = errnoErr(e1) } @@ -3178,7 +3302,7 @@ func SetNamedPipeHandleState(pipe Handle, state *uint32, maxCollectionCount *uin } func SetPriorityClass(process Handle, priorityClass uint32) (err error) { - r1, _, e1 := syscall.Syscall(procSetPriorityClass.Addr(), 2, uintptr(process), uintptr(priorityClass), 0) + r1, _, e1 := syscall.SyscallN(procSetPriorityClass.Addr(), uintptr(process), uintptr(priorityClass)) if r1 == 0 { err = errnoErr(e1) } @@ -3190,7 +3314,7 @@ func SetProcessPriorityBoost(process Handle, disable bool) (err error) { if disable { _p0 = 1 } - r1, _, e1 := syscall.Syscall(procSetProcessPriorityBoost.Addr(), 2, uintptr(process), uintptr(_p0), 0) + r1, _, e1 := syscall.SyscallN(procSetProcessPriorityBoost.Addr(), uintptr(process), uintptr(_p0)) if r1 == 0 { err = errnoErr(e1) } @@ -3198,7 +3322,7 @@ func SetProcessPriorityBoost(process Handle, disable bool) (err error) { } func SetProcessShutdownParameters(level uint32, flags uint32) (err error) { - r1, _, e1 := syscall.Syscall(procSetProcessShutdownParameters.Addr(), 2, uintptr(level), uintptr(flags), 0) + r1, _, e1 := syscall.SyscallN(procSetProcessShutdownParameters.Addr(), uintptr(level), uintptr(flags)) if r1 == 0 { err = errnoErr(e1) } @@ -3206,7 +3330,7 @@ func SetProcessShutdownParameters(level uint32, flags uint32) (err error) { } func SetProcessWorkingSetSizeEx(hProcess Handle, dwMinimumWorkingSetSize uintptr, dwMaximumWorkingSetSize uintptr, flags uint32) (err error) { - r1, _, e1 := syscall.Syscall6(procSetProcessWorkingSetSizeEx.Addr(), 4, uintptr(hProcess), uintptr(dwMinimumWorkingSetSize), uintptr(dwMaximumWorkingSetSize), uintptr(flags), 0, 0) + r1, _, e1 := syscall.SyscallN(procSetProcessWorkingSetSizeEx.Addr(), uintptr(hProcess), uintptr(dwMinimumWorkingSetSize), uintptr(dwMaximumWorkingSetSize), uintptr(flags)) if r1 == 0 { err = errnoErr(e1) } @@ -3214,7 +3338,7 @@ func SetProcessWorkingSetSizeEx(hProcess Handle, dwMinimumWorkingSetSize uintptr } func SetStdHandle(stdhandle uint32, handle Handle) (err error) { - r1, _, e1 := syscall.Syscall(procSetStdHandle.Addr(), 2, uintptr(stdhandle), uintptr(handle), 0) + r1, _, e1 := syscall.SyscallN(procSetStdHandle.Addr(), uintptr(stdhandle), uintptr(handle)) if r1 == 0 { err = errnoErr(e1) } @@ -3222,7 +3346,7 @@ func SetStdHandle(stdhandle uint32, handle Handle) (err error) { } func SetVolumeLabel(rootPathName *uint16, volumeName *uint16) (err error) { - r1, _, e1 := syscall.Syscall(procSetVolumeLabelW.Addr(), 2, uintptr(unsafe.Pointer(rootPathName)), uintptr(unsafe.Pointer(volumeName)), 0) + r1, _, e1 := syscall.SyscallN(procSetVolumeLabelW.Addr(), uintptr(unsafe.Pointer(rootPathName)), uintptr(unsafe.Pointer(volumeName))) if r1 == 0 { err = errnoErr(e1) } @@ -3230,7 +3354,7 @@ func SetVolumeLabel(rootPathName *uint16, volumeName *uint16) (err error) { } func SetVolumeMountPoint(volumeMountPoint *uint16, volumeName *uint16) (err error) { - r1, _, e1 := syscall.Syscall(procSetVolumeMountPointW.Addr(), 2, uintptr(unsafe.Pointer(volumeMountPoint)), uintptr(unsafe.Pointer(volumeName)), 0) + r1, _, e1 := syscall.SyscallN(procSetVolumeMountPointW.Addr(), uintptr(unsafe.Pointer(volumeMountPoint)), uintptr(unsafe.Pointer(volumeName))) if r1 == 0 { err = errnoErr(e1) } @@ -3238,7 +3362,7 @@ func SetVolumeMountPoint(volumeMountPoint *uint16, volumeName *uint16) (err erro } func SetupComm(handle Handle, dwInQueue uint32, dwOutQueue uint32) (err error) { - r1, _, e1 := syscall.Syscall(procSetupComm.Addr(), 3, uintptr(handle), uintptr(dwInQueue), uintptr(dwOutQueue)) + r1, _, e1 := syscall.SyscallN(procSetupComm.Addr(), uintptr(handle), uintptr(dwInQueue), uintptr(dwOutQueue)) if r1 == 0 { err = errnoErr(e1) } @@ -3246,7 +3370,7 @@ func SetupComm(handle Handle, dwInQueue uint32, dwOutQueue uint32) (err error) { } func SizeofResource(module Handle, resInfo Handle) (size uint32, err error) { - r0, _, e1 := syscall.Syscall(procSizeofResource.Addr(), 2, uintptr(module), uintptr(resInfo), 0) + r0, _, e1 := syscall.SyscallN(procSizeofResource.Addr(), uintptr(module), uintptr(resInfo)) size = uint32(r0) if size == 0 { err = errnoErr(e1) @@ -3259,13 +3383,13 @@ func SleepEx(milliseconds uint32, alertable bool) (ret uint32) { if alertable { _p0 = 1 } - r0, _, _ := syscall.Syscall(procSleepEx.Addr(), 2, uintptr(milliseconds), uintptr(_p0), 0) + r0, _, _ := syscall.SyscallN(procSleepEx.Addr(), uintptr(milliseconds), uintptr(_p0)) ret = uint32(r0) return } func TerminateJobObject(job Handle, exitCode uint32) (err error) { - r1, _, e1 := syscall.Syscall(procTerminateJobObject.Addr(), 2, uintptr(job), uintptr(exitCode), 0) + r1, _, e1 := syscall.SyscallN(procTerminateJobObject.Addr(), uintptr(job), uintptr(exitCode)) if r1 == 0 { err = errnoErr(e1) } @@ -3273,7 +3397,7 @@ func TerminateJobObject(job Handle, exitCode uint32) (err error) { } func TerminateProcess(handle Handle, exitcode uint32) (err error) { - r1, _, e1 := syscall.Syscall(procTerminateProcess.Addr(), 2, uintptr(handle), uintptr(exitcode), 0) + r1, _, e1 := syscall.SyscallN(procTerminateProcess.Addr(), uintptr(handle), uintptr(exitcode)) if r1 == 0 { err = errnoErr(e1) } @@ -3281,7 +3405,7 @@ func TerminateProcess(handle Handle, exitcode uint32) (err error) { } func Thread32First(snapshot Handle, threadEntry *ThreadEntry32) (err error) { - r1, _, e1 := syscall.Syscall(procThread32First.Addr(), 2, uintptr(snapshot), uintptr(unsafe.Pointer(threadEntry)), 0) + r1, _, e1 := syscall.SyscallN(procThread32First.Addr(), uintptr(snapshot), uintptr(unsafe.Pointer(threadEntry))) if r1 == 0 { err = errnoErr(e1) } @@ -3289,7 +3413,7 @@ func Thread32First(snapshot Handle, threadEntry *ThreadEntry32) (err error) { } func Thread32Next(snapshot Handle, threadEntry *ThreadEntry32) (err error) { - r1, _, e1 := syscall.Syscall(procThread32Next.Addr(), 2, uintptr(snapshot), uintptr(unsafe.Pointer(threadEntry)), 0) + r1, _, e1 := syscall.SyscallN(procThread32Next.Addr(), uintptr(snapshot), uintptr(unsafe.Pointer(threadEntry))) if r1 == 0 { err = errnoErr(e1) } @@ -3297,7 +3421,7 @@ func Thread32Next(snapshot Handle, threadEntry *ThreadEntry32) (err error) { } func UnlockFileEx(file Handle, reserved uint32, bytesLow uint32, bytesHigh uint32, overlapped *Overlapped) (err error) { - r1, _, e1 := syscall.Syscall6(procUnlockFileEx.Addr(), 5, uintptr(file), uintptr(reserved), uintptr(bytesLow), uintptr(bytesHigh), uintptr(unsafe.Pointer(overlapped)), 0) + r1, _, e1 := syscall.SyscallN(procUnlockFileEx.Addr(), uintptr(file), uintptr(reserved), uintptr(bytesLow), uintptr(bytesHigh), uintptr(unsafe.Pointer(overlapped))) if r1 == 0 { err = errnoErr(e1) } @@ -3305,7 +3429,7 @@ func UnlockFileEx(file Handle, reserved uint32, bytesLow uint32, bytesHigh uint3 } func UnmapViewOfFile(addr uintptr) (err error) { - r1, _, e1 := syscall.Syscall(procUnmapViewOfFile.Addr(), 1, uintptr(addr), 0, 0) + r1, _, e1 := syscall.SyscallN(procUnmapViewOfFile.Addr(), uintptr(addr)) if r1 == 0 { err = errnoErr(e1) } @@ -3313,7 +3437,7 @@ func UnmapViewOfFile(addr uintptr) (err error) { } func updateProcThreadAttribute(attrlist *ProcThreadAttributeList, flags uint32, attr uintptr, value unsafe.Pointer, size uintptr, prevvalue unsafe.Pointer, returnedsize *uintptr) (err error) { - r1, _, e1 := syscall.Syscall9(procUpdateProcThreadAttribute.Addr(), 7, uintptr(unsafe.Pointer(attrlist)), uintptr(flags), uintptr(attr), uintptr(value), uintptr(size), uintptr(prevvalue), uintptr(unsafe.Pointer(returnedsize)), 0, 0) + r1, _, e1 := syscall.SyscallN(procUpdateProcThreadAttribute.Addr(), uintptr(unsafe.Pointer(attrlist)), uintptr(flags), uintptr(attr), uintptr(value), uintptr(size), uintptr(prevvalue), uintptr(unsafe.Pointer(returnedsize))) if r1 == 0 { err = errnoErr(e1) } @@ -3321,7 +3445,7 @@ func updateProcThreadAttribute(attrlist *ProcThreadAttributeList, flags uint32, } func VirtualAlloc(address uintptr, size uintptr, alloctype uint32, protect uint32) (value uintptr, err error) { - r0, _, e1 := syscall.Syscall6(procVirtualAlloc.Addr(), 4, uintptr(address), uintptr(size), uintptr(alloctype), uintptr(protect), 0, 0) + r0, _, e1 := syscall.SyscallN(procVirtualAlloc.Addr(), uintptr(address), uintptr(size), uintptr(alloctype), uintptr(protect)) value = uintptr(r0) if value == 0 { err = errnoErr(e1) @@ -3330,7 +3454,7 @@ func VirtualAlloc(address uintptr, size uintptr, alloctype uint32, protect uint3 } func VirtualFree(address uintptr, size uintptr, freetype uint32) (err error) { - r1, _, e1 := syscall.Syscall(procVirtualFree.Addr(), 3, uintptr(address), uintptr(size), uintptr(freetype)) + r1, _, e1 := syscall.SyscallN(procVirtualFree.Addr(), uintptr(address), uintptr(size), uintptr(freetype)) if r1 == 0 { err = errnoErr(e1) } @@ -3338,7 +3462,7 @@ func VirtualFree(address uintptr, size uintptr, freetype uint32) (err error) { } func VirtualLock(addr uintptr, length uintptr) (err error) { - r1, _, e1 := syscall.Syscall(procVirtualLock.Addr(), 2, uintptr(addr), uintptr(length), 0) + r1, _, e1 := syscall.SyscallN(procVirtualLock.Addr(), uintptr(addr), uintptr(length)) if r1 == 0 { err = errnoErr(e1) } @@ -3346,7 +3470,7 @@ func VirtualLock(addr uintptr, length uintptr) (err error) { } func VirtualProtect(address uintptr, size uintptr, newprotect uint32, oldprotect *uint32) (err error) { - r1, _, e1 := syscall.Syscall6(procVirtualProtect.Addr(), 4, uintptr(address), uintptr(size), uintptr(newprotect), uintptr(unsafe.Pointer(oldprotect)), 0, 0) + r1, _, e1 := syscall.SyscallN(procVirtualProtect.Addr(), uintptr(address), uintptr(size), uintptr(newprotect), uintptr(unsafe.Pointer(oldprotect))) if r1 == 0 { err = errnoErr(e1) } @@ -3354,7 +3478,7 @@ func VirtualProtect(address uintptr, size uintptr, newprotect uint32, oldprotect } func VirtualProtectEx(process Handle, address uintptr, size uintptr, newProtect uint32, oldProtect *uint32) (err error) { - r1, _, e1 := syscall.Syscall6(procVirtualProtectEx.Addr(), 5, uintptr(process), uintptr(address), uintptr(size), uintptr(newProtect), uintptr(unsafe.Pointer(oldProtect)), 0) + r1, _, e1 := syscall.SyscallN(procVirtualProtectEx.Addr(), uintptr(process), uintptr(address), uintptr(size), uintptr(newProtect), uintptr(unsafe.Pointer(oldProtect))) if r1 == 0 { err = errnoErr(e1) } @@ -3362,7 +3486,7 @@ func VirtualProtectEx(process Handle, address uintptr, size uintptr, newProtect } func VirtualQuery(address uintptr, buffer *MemoryBasicInformation, length uintptr) (err error) { - r1, _, e1 := syscall.Syscall(procVirtualQuery.Addr(), 3, uintptr(address), uintptr(unsafe.Pointer(buffer)), uintptr(length)) + r1, _, e1 := syscall.SyscallN(procVirtualQuery.Addr(), uintptr(address), uintptr(unsafe.Pointer(buffer)), uintptr(length)) if r1 == 0 { err = errnoErr(e1) } @@ -3370,7 +3494,7 @@ func VirtualQuery(address uintptr, buffer *MemoryBasicInformation, length uintpt } func VirtualQueryEx(process Handle, address uintptr, buffer *MemoryBasicInformation, length uintptr) (err error) { - r1, _, e1 := syscall.Syscall6(procVirtualQueryEx.Addr(), 4, uintptr(process), uintptr(address), uintptr(unsafe.Pointer(buffer)), uintptr(length), 0, 0) + r1, _, e1 := syscall.SyscallN(procVirtualQueryEx.Addr(), uintptr(process), uintptr(address), uintptr(unsafe.Pointer(buffer)), uintptr(length)) if r1 == 0 { err = errnoErr(e1) } @@ -3378,7 +3502,7 @@ func VirtualQueryEx(process Handle, address uintptr, buffer *MemoryBasicInformat } func VirtualUnlock(addr uintptr, length uintptr) (err error) { - r1, _, e1 := syscall.Syscall(procVirtualUnlock.Addr(), 2, uintptr(addr), uintptr(length), 0) + r1, _, e1 := syscall.SyscallN(procVirtualUnlock.Addr(), uintptr(addr), uintptr(length)) if r1 == 0 { err = errnoErr(e1) } @@ -3386,13 +3510,13 @@ func VirtualUnlock(addr uintptr, length uintptr) (err error) { } func WTSGetActiveConsoleSessionId() (sessionID uint32) { - r0, _, _ := syscall.Syscall(procWTSGetActiveConsoleSessionId.Addr(), 0, 0, 0, 0) + r0, _, _ := syscall.SyscallN(procWTSGetActiveConsoleSessionId.Addr()) sessionID = uint32(r0) return } func WaitCommEvent(handle Handle, lpEvtMask *uint32, lpOverlapped *Overlapped) (err error) { - r1, _, e1 := syscall.Syscall(procWaitCommEvent.Addr(), 3, uintptr(handle), uintptr(unsafe.Pointer(lpEvtMask)), uintptr(unsafe.Pointer(lpOverlapped))) + r1, _, e1 := syscall.SyscallN(procWaitCommEvent.Addr(), uintptr(handle), uintptr(unsafe.Pointer(lpEvtMask)), uintptr(unsafe.Pointer(lpOverlapped))) if r1 == 0 { err = errnoErr(e1) } @@ -3404,7 +3528,7 @@ func waitForMultipleObjects(count uint32, handles uintptr, waitAll bool, waitMil if waitAll { _p0 = 1 } - r0, _, e1 := syscall.Syscall6(procWaitForMultipleObjects.Addr(), 4, uintptr(count), uintptr(handles), uintptr(_p0), uintptr(waitMilliseconds), 0, 0) + r0, _, e1 := syscall.SyscallN(procWaitForMultipleObjects.Addr(), uintptr(count), uintptr(handles), uintptr(_p0), uintptr(waitMilliseconds)) event = uint32(r0) if event == 0xffffffff { err = errnoErr(e1) @@ -3413,7 +3537,7 @@ func waitForMultipleObjects(count uint32, handles uintptr, waitAll bool, waitMil } func WaitForSingleObject(handle Handle, waitMilliseconds uint32) (event uint32, err error) { - r0, _, e1 := syscall.Syscall(procWaitForSingleObject.Addr(), 2, uintptr(handle), uintptr(waitMilliseconds), 0) + r0, _, e1 := syscall.SyscallN(procWaitForSingleObject.Addr(), uintptr(handle), uintptr(waitMilliseconds)) event = uint32(r0) if event == 0xffffffff { err = errnoErr(e1) @@ -3422,7 +3546,7 @@ func WaitForSingleObject(handle Handle, waitMilliseconds uint32) (event uint32, } func WriteConsole(console Handle, buf *uint16, towrite uint32, written *uint32, reserved *byte) (err error) { - r1, _, e1 := syscall.Syscall6(procWriteConsoleW.Addr(), 5, uintptr(console), uintptr(unsafe.Pointer(buf)), uintptr(towrite), uintptr(unsafe.Pointer(written)), uintptr(unsafe.Pointer(reserved)), 0) + r1, _, e1 := syscall.SyscallN(procWriteConsoleW.Addr(), uintptr(console), uintptr(unsafe.Pointer(buf)), uintptr(towrite), uintptr(unsafe.Pointer(written)), uintptr(unsafe.Pointer(reserved))) if r1 == 0 { err = errnoErr(e1) } @@ -3434,7 +3558,7 @@ func writeFile(handle Handle, buf []byte, done *uint32, overlapped *Overlapped) if len(buf) > 0 { _p0 = &buf[0] } - r1, _, e1 := syscall.Syscall6(procWriteFile.Addr(), 5, uintptr(handle), uintptr(unsafe.Pointer(_p0)), uintptr(len(buf)), uintptr(unsafe.Pointer(done)), uintptr(unsafe.Pointer(overlapped)), 0) + r1, _, e1 := syscall.SyscallN(procWriteFile.Addr(), uintptr(handle), uintptr(unsafe.Pointer(_p0)), uintptr(len(buf)), uintptr(unsafe.Pointer(done)), uintptr(unsafe.Pointer(overlapped))) if r1 == 0 { err = errnoErr(e1) } @@ -3442,7 +3566,7 @@ func writeFile(handle Handle, buf []byte, done *uint32, overlapped *Overlapped) } func WriteProcessMemory(process Handle, baseAddress uintptr, buffer *byte, size uintptr, numberOfBytesWritten *uintptr) (err error) { - r1, _, e1 := syscall.Syscall6(procWriteProcessMemory.Addr(), 5, uintptr(process), uintptr(baseAddress), uintptr(unsafe.Pointer(buffer)), uintptr(size), uintptr(unsafe.Pointer(numberOfBytesWritten)), 0) + r1, _, e1 := syscall.SyscallN(procWriteProcessMemory.Addr(), uintptr(process), uintptr(baseAddress), uintptr(unsafe.Pointer(buffer)), uintptr(size), uintptr(unsafe.Pointer(numberOfBytesWritten))) if r1 == 0 { err = errnoErr(e1) } @@ -3450,7 +3574,7 @@ func WriteProcessMemory(process Handle, baseAddress uintptr, buffer *byte, size } func AcceptEx(ls Handle, as Handle, buf *byte, rxdatalen uint32, laddrlen uint32, raddrlen uint32, recvd *uint32, overlapped *Overlapped) (err error) { - r1, _, e1 := syscall.Syscall9(procAcceptEx.Addr(), 8, uintptr(ls), uintptr(as), uintptr(unsafe.Pointer(buf)), uintptr(rxdatalen), uintptr(laddrlen), uintptr(raddrlen), uintptr(unsafe.Pointer(recvd)), uintptr(unsafe.Pointer(overlapped)), 0) + r1, _, e1 := syscall.SyscallN(procAcceptEx.Addr(), uintptr(ls), uintptr(as), uintptr(unsafe.Pointer(buf)), uintptr(rxdatalen), uintptr(laddrlen), uintptr(raddrlen), uintptr(unsafe.Pointer(recvd)), uintptr(unsafe.Pointer(overlapped))) if r1 == 0 { err = errnoErr(e1) } @@ -3458,12 +3582,12 @@ func AcceptEx(ls Handle, as Handle, buf *byte, rxdatalen uint32, laddrlen uint32 } func GetAcceptExSockaddrs(buf *byte, rxdatalen uint32, laddrlen uint32, raddrlen uint32, lrsa **RawSockaddrAny, lrsalen *int32, rrsa **RawSockaddrAny, rrsalen *int32) { - syscall.Syscall9(procGetAcceptExSockaddrs.Addr(), 8, uintptr(unsafe.Pointer(buf)), uintptr(rxdatalen), uintptr(laddrlen), uintptr(raddrlen), uintptr(unsafe.Pointer(lrsa)), uintptr(unsafe.Pointer(lrsalen)), uintptr(unsafe.Pointer(rrsa)), uintptr(unsafe.Pointer(rrsalen)), 0) + syscall.SyscallN(procGetAcceptExSockaddrs.Addr(), uintptr(unsafe.Pointer(buf)), uintptr(rxdatalen), uintptr(laddrlen), uintptr(raddrlen), uintptr(unsafe.Pointer(lrsa)), uintptr(unsafe.Pointer(lrsalen)), uintptr(unsafe.Pointer(rrsa)), uintptr(unsafe.Pointer(rrsalen))) return } func TransmitFile(s Handle, handle Handle, bytesToWrite uint32, bytsPerSend uint32, overlapped *Overlapped, transmitFileBuf *TransmitFileBuffers, flags uint32) (err error) { - r1, _, e1 := syscall.Syscall9(procTransmitFile.Addr(), 7, uintptr(s), uintptr(handle), uintptr(bytesToWrite), uintptr(bytsPerSend), uintptr(unsafe.Pointer(overlapped)), uintptr(unsafe.Pointer(transmitFileBuf)), uintptr(flags), 0, 0) + r1, _, e1 := syscall.SyscallN(procTransmitFile.Addr(), uintptr(s), uintptr(handle), uintptr(bytesToWrite), uintptr(bytsPerSend), uintptr(unsafe.Pointer(overlapped)), uintptr(unsafe.Pointer(transmitFileBuf)), uintptr(flags)) if r1 == 0 { err = errnoErr(e1) } @@ -3471,7 +3595,7 @@ func TransmitFile(s Handle, handle Handle, bytesToWrite uint32, bytsPerSend uint } func NetApiBufferFree(buf *byte) (neterr error) { - r0, _, _ := syscall.Syscall(procNetApiBufferFree.Addr(), 1, uintptr(unsafe.Pointer(buf)), 0, 0) + r0, _, _ := syscall.SyscallN(procNetApiBufferFree.Addr(), uintptr(unsafe.Pointer(buf))) if r0 != 0 { neterr = syscall.Errno(r0) } @@ -3479,7 +3603,15 @@ func NetApiBufferFree(buf *byte) (neterr error) { } func NetGetJoinInformation(server *uint16, name **uint16, bufType *uint32) (neterr error) { - r0, _, _ := syscall.Syscall(procNetGetJoinInformation.Addr(), 3, uintptr(unsafe.Pointer(server)), uintptr(unsafe.Pointer(name)), uintptr(unsafe.Pointer(bufType))) + r0, _, _ := syscall.SyscallN(procNetGetJoinInformation.Addr(), uintptr(unsafe.Pointer(server)), uintptr(unsafe.Pointer(name)), uintptr(unsafe.Pointer(bufType))) + if r0 != 0 { + neterr = syscall.Errno(r0) + } + return +} + +func NetUserEnum(serverName *uint16, level uint32, filter uint32, buf **byte, prefMaxLen uint32, entriesRead *uint32, totalEntries *uint32, resumeHandle *uint32) (neterr error) { + r0, _, _ := syscall.SyscallN(procNetUserEnum.Addr(), uintptr(unsafe.Pointer(serverName)), uintptr(level), uintptr(filter), uintptr(unsafe.Pointer(buf)), uintptr(prefMaxLen), uintptr(unsafe.Pointer(entriesRead)), uintptr(unsafe.Pointer(totalEntries)), uintptr(unsafe.Pointer(resumeHandle))) if r0 != 0 { neterr = syscall.Errno(r0) } @@ -3487,7 +3619,7 @@ func NetGetJoinInformation(server *uint16, name **uint16, bufType *uint32) (nete } func NetUserGetInfo(serverName *uint16, userName *uint16, level uint32, buf **byte) (neterr error) { - r0, _, _ := syscall.Syscall6(procNetUserGetInfo.Addr(), 4, uintptr(unsafe.Pointer(serverName)), uintptr(unsafe.Pointer(userName)), uintptr(level), uintptr(unsafe.Pointer(buf)), 0, 0) + r0, _, _ := syscall.SyscallN(procNetUserGetInfo.Addr(), uintptr(unsafe.Pointer(serverName)), uintptr(unsafe.Pointer(userName)), uintptr(level), uintptr(unsafe.Pointer(buf))) if r0 != 0 { neterr = syscall.Errno(r0) } @@ -3495,7 +3627,7 @@ func NetUserGetInfo(serverName *uint16, userName *uint16, level uint32, buf **by } func NtCreateFile(handle *Handle, access uint32, oa *OBJECT_ATTRIBUTES, iosb *IO_STATUS_BLOCK, allocationSize *int64, attributes uint32, share uint32, disposition uint32, options uint32, eabuffer uintptr, ealength uint32) (ntstatus error) { - r0, _, _ := syscall.Syscall12(procNtCreateFile.Addr(), 11, uintptr(unsafe.Pointer(handle)), uintptr(access), uintptr(unsafe.Pointer(oa)), uintptr(unsafe.Pointer(iosb)), uintptr(unsafe.Pointer(allocationSize)), uintptr(attributes), uintptr(share), uintptr(disposition), uintptr(options), uintptr(eabuffer), uintptr(ealength), 0) + r0, _, _ := syscall.SyscallN(procNtCreateFile.Addr(), uintptr(unsafe.Pointer(handle)), uintptr(access), uintptr(unsafe.Pointer(oa)), uintptr(unsafe.Pointer(iosb)), uintptr(unsafe.Pointer(allocationSize)), uintptr(attributes), uintptr(share), uintptr(disposition), uintptr(options), uintptr(eabuffer), uintptr(ealength)) if r0 != 0 { ntstatus = NTStatus(r0) } @@ -3503,7 +3635,7 @@ func NtCreateFile(handle *Handle, access uint32, oa *OBJECT_ATTRIBUTES, iosb *IO } func NtCreateNamedPipeFile(pipe *Handle, access uint32, oa *OBJECT_ATTRIBUTES, iosb *IO_STATUS_BLOCK, share uint32, disposition uint32, options uint32, typ uint32, readMode uint32, completionMode uint32, maxInstances uint32, inboundQuota uint32, outputQuota uint32, timeout *int64) (ntstatus error) { - r0, _, _ := syscall.Syscall15(procNtCreateNamedPipeFile.Addr(), 14, uintptr(unsafe.Pointer(pipe)), uintptr(access), uintptr(unsafe.Pointer(oa)), uintptr(unsafe.Pointer(iosb)), uintptr(share), uintptr(disposition), uintptr(options), uintptr(typ), uintptr(readMode), uintptr(completionMode), uintptr(maxInstances), uintptr(inboundQuota), uintptr(outputQuota), uintptr(unsafe.Pointer(timeout)), 0) + r0, _, _ := syscall.SyscallN(procNtCreateNamedPipeFile.Addr(), uintptr(unsafe.Pointer(pipe)), uintptr(access), uintptr(unsafe.Pointer(oa)), uintptr(unsafe.Pointer(iosb)), uintptr(share), uintptr(disposition), uintptr(options), uintptr(typ), uintptr(readMode), uintptr(completionMode), uintptr(maxInstances), uintptr(inboundQuota), uintptr(outputQuota), uintptr(unsafe.Pointer(timeout))) if r0 != 0 { ntstatus = NTStatus(r0) } @@ -3511,7 +3643,7 @@ func NtCreateNamedPipeFile(pipe *Handle, access uint32, oa *OBJECT_ATTRIBUTES, i } func NtQueryInformationProcess(proc Handle, procInfoClass int32, procInfo unsafe.Pointer, procInfoLen uint32, retLen *uint32) (ntstatus error) { - r0, _, _ := syscall.Syscall6(procNtQueryInformationProcess.Addr(), 5, uintptr(proc), uintptr(procInfoClass), uintptr(procInfo), uintptr(procInfoLen), uintptr(unsafe.Pointer(retLen)), 0) + r0, _, _ := syscall.SyscallN(procNtQueryInformationProcess.Addr(), uintptr(proc), uintptr(procInfoClass), uintptr(procInfo), uintptr(procInfoLen), uintptr(unsafe.Pointer(retLen))) if r0 != 0 { ntstatus = NTStatus(r0) } @@ -3519,7 +3651,7 @@ func NtQueryInformationProcess(proc Handle, procInfoClass int32, procInfo unsafe } func NtQuerySystemInformation(sysInfoClass int32, sysInfo unsafe.Pointer, sysInfoLen uint32, retLen *uint32) (ntstatus error) { - r0, _, _ := syscall.Syscall6(procNtQuerySystemInformation.Addr(), 4, uintptr(sysInfoClass), uintptr(sysInfo), uintptr(sysInfoLen), uintptr(unsafe.Pointer(retLen)), 0, 0) + r0, _, _ := syscall.SyscallN(procNtQuerySystemInformation.Addr(), uintptr(sysInfoClass), uintptr(sysInfo), uintptr(sysInfoLen), uintptr(unsafe.Pointer(retLen))) if r0 != 0 { ntstatus = NTStatus(r0) } @@ -3527,7 +3659,7 @@ func NtQuerySystemInformation(sysInfoClass int32, sysInfo unsafe.Pointer, sysInf } func NtSetInformationFile(handle Handle, iosb *IO_STATUS_BLOCK, inBuffer *byte, inBufferLen uint32, class uint32) (ntstatus error) { - r0, _, _ := syscall.Syscall6(procNtSetInformationFile.Addr(), 5, uintptr(handle), uintptr(unsafe.Pointer(iosb)), uintptr(unsafe.Pointer(inBuffer)), uintptr(inBufferLen), uintptr(class), 0) + r0, _, _ := syscall.SyscallN(procNtSetInformationFile.Addr(), uintptr(handle), uintptr(unsafe.Pointer(iosb)), uintptr(unsafe.Pointer(inBuffer)), uintptr(inBufferLen), uintptr(class)) if r0 != 0 { ntstatus = NTStatus(r0) } @@ -3535,7 +3667,7 @@ func NtSetInformationFile(handle Handle, iosb *IO_STATUS_BLOCK, inBuffer *byte, } func NtSetInformationProcess(proc Handle, procInfoClass int32, procInfo unsafe.Pointer, procInfoLen uint32) (ntstatus error) { - r0, _, _ := syscall.Syscall6(procNtSetInformationProcess.Addr(), 4, uintptr(proc), uintptr(procInfoClass), uintptr(procInfo), uintptr(procInfoLen), 0, 0) + r0, _, _ := syscall.SyscallN(procNtSetInformationProcess.Addr(), uintptr(proc), uintptr(procInfoClass), uintptr(procInfo), uintptr(procInfoLen)) if r0 != 0 { ntstatus = NTStatus(r0) } @@ -3543,7 +3675,7 @@ func NtSetInformationProcess(proc Handle, procInfoClass int32, procInfo unsafe.P } func NtSetSystemInformation(sysInfoClass int32, sysInfo unsafe.Pointer, sysInfoLen uint32) (ntstatus error) { - r0, _, _ := syscall.Syscall(procNtSetSystemInformation.Addr(), 3, uintptr(sysInfoClass), uintptr(sysInfo), uintptr(sysInfoLen)) + r0, _, _ := syscall.SyscallN(procNtSetSystemInformation.Addr(), uintptr(sysInfoClass), uintptr(sysInfo), uintptr(sysInfoLen)) if r0 != 0 { ntstatus = NTStatus(r0) } @@ -3551,13 +3683,13 @@ func NtSetSystemInformation(sysInfoClass int32, sysInfo unsafe.Pointer, sysInfoL } func RtlAddFunctionTable(functionTable *RUNTIME_FUNCTION, entryCount uint32, baseAddress uintptr) (ret bool) { - r0, _, _ := syscall.Syscall(procRtlAddFunctionTable.Addr(), 3, uintptr(unsafe.Pointer(functionTable)), uintptr(entryCount), uintptr(baseAddress)) + r0, _, _ := syscall.SyscallN(procRtlAddFunctionTable.Addr(), uintptr(unsafe.Pointer(functionTable)), uintptr(entryCount), uintptr(baseAddress)) ret = r0 != 0 return } func RtlDefaultNpAcl(acl **ACL) (ntstatus error) { - r0, _, _ := syscall.Syscall(procRtlDefaultNpAcl.Addr(), 1, uintptr(unsafe.Pointer(acl)), 0, 0) + r0, _, _ := syscall.SyscallN(procRtlDefaultNpAcl.Addr(), uintptr(unsafe.Pointer(acl))) if r0 != 0 { ntstatus = NTStatus(r0) } @@ -3565,13 +3697,13 @@ func RtlDefaultNpAcl(acl **ACL) (ntstatus error) { } func RtlDeleteFunctionTable(functionTable *RUNTIME_FUNCTION) (ret bool) { - r0, _, _ := syscall.Syscall(procRtlDeleteFunctionTable.Addr(), 1, uintptr(unsafe.Pointer(functionTable)), 0, 0) + r0, _, _ := syscall.SyscallN(procRtlDeleteFunctionTable.Addr(), uintptr(unsafe.Pointer(functionTable))) ret = r0 != 0 return } func RtlDosPathNameToNtPathName(dosName *uint16, ntName *NTUnicodeString, ntFileNamePart *uint16, relativeName *RTL_RELATIVE_NAME) (ntstatus error) { - r0, _, _ := syscall.Syscall6(procRtlDosPathNameToNtPathName_U_WithStatus.Addr(), 4, uintptr(unsafe.Pointer(dosName)), uintptr(unsafe.Pointer(ntName)), uintptr(unsafe.Pointer(ntFileNamePart)), uintptr(unsafe.Pointer(relativeName)), 0, 0) + r0, _, _ := syscall.SyscallN(procRtlDosPathNameToNtPathName_U_WithStatus.Addr(), uintptr(unsafe.Pointer(dosName)), uintptr(unsafe.Pointer(ntName)), uintptr(unsafe.Pointer(ntFileNamePart)), uintptr(unsafe.Pointer(relativeName))) if r0 != 0 { ntstatus = NTStatus(r0) } @@ -3579,7 +3711,7 @@ func RtlDosPathNameToNtPathName(dosName *uint16, ntName *NTUnicodeString, ntFile } func RtlDosPathNameToRelativeNtPathName(dosName *uint16, ntName *NTUnicodeString, ntFileNamePart *uint16, relativeName *RTL_RELATIVE_NAME) (ntstatus error) { - r0, _, _ := syscall.Syscall6(procRtlDosPathNameToRelativeNtPathName_U_WithStatus.Addr(), 4, uintptr(unsafe.Pointer(dosName)), uintptr(unsafe.Pointer(ntName)), uintptr(unsafe.Pointer(ntFileNamePart)), uintptr(unsafe.Pointer(relativeName)), 0, 0) + r0, _, _ := syscall.SyscallN(procRtlDosPathNameToRelativeNtPathName_U_WithStatus.Addr(), uintptr(unsafe.Pointer(dosName)), uintptr(unsafe.Pointer(ntName)), uintptr(unsafe.Pointer(ntFileNamePart)), uintptr(unsafe.Pointer(relativeName))) if r0 != 0 { ntstatus = NTStatus(r0) } @@ -3587,18 +3719,18 @@ func RtlDosPathNameToRelativeNtPathName(dosName *uint16, ntName *NTUnicodeString } func RtlGetCurrentPeb() (peb *PEB) { - r0, _, _ := syscall.Syscall(procRtlGetCurrentPeb.Addr(), 0, 0, 0, 0) + r0, _, _ := syscall.SyscallN(procRtlGetCurrentPeb.Addr()) peb = (*PEB)(unsafe.Pointer(r0)) return } func rtlGetNtVersionNumbers(majorVersion *uint32, minorVersion *uint32, buildNumber *uint32) { - syscall.Syscall(procRtlGetNtVersionNumbers.Addr(), 3, uintptr(unsafe.Pointer(majorVersion)), uintptr(unsafe.Pointer(minorVersion)), uintptr(unsafe.Pointer(buildNumber))) + syscall.SyscallN(procRtlGetNtVersionNumbers.Addr(), uintptr(unsafe.Pointer(majorVersion)), uintptr(unsafe.Pointer(minorVersion)), uintptr(unsafe.Pointer(buildNumber))) return } func rtlGetVersion(info *OsVersionInfoEx) (ntstatus error) { - r0, _, _ := syscall.Syscall(procRtlGetVersion.Addr(), 1, uintptr(unsafe.Pointer(info)), 0, 0) + r0, _, _ := syscall.SyscallN(procRtlGetVersion.Addr(), uintptr(unsafe.Pointer(info))) if r0 != 0 { ntstatus = NTStatus(r0) } @@ -3606,23 +3738,23 @@ func rtlGetVersion(info *OsVersionInfoEx) (ntstatus error) { } func RtlInitString(destinationString *NTString, sourceString *byte) { - syscall.Syscall(procRtlInitString.Addr(), 2, uintptr(unsafe.Pointer(destinationString)), uintptr(unsafe.Pointer(sourceString)), 0) + syscall.SyscallN(procRtlInitString.Addr(), uintptr(unsafe.Pointer(destinationString)), uintptr(unsafe.Pointer(sourceString))) return } func RtlInitUnicodeString(destinationString *NTUnicodeString, sourceString *uint16) { - syscall.Syscall(procRtlInitUnicodeString.Addr(), 2, uintptr(unsafe.Pointer(destinationString)), uintptr(unsafe.Pointer(sourceString)), 0) + syscall.SyscallN(procRtlInitUnicodeString.Addr(), uintptr(unsafe.Pointer(destinationString)), uintptr(unsafe.Pointer(sourceString))) return } func rtlNtStatusToDosErrorNoTeb(ntstatus NTStatus) (ret syscall.Errno) { - r0, _, _ := syscall.Syscall(procRtlNtStatusToDosErrorNoTeb.Addr(), 1, uintptr(ntstatus), 0, 0) + r0, _, _ := syscall.SyscallN(procRtlNtStatusToDosErrorNoTeb.Addr(), uintptr(ntstatus)) ret = syscall.Errno(r0) return } func clsidFromString(lpsz *uint16, pclsid *GUID) (ret error) { - r0, _, _ := syscall.Syscall(procCLSIDFromString.Addr(), 2, uintptr(unsafe.Pointer(lpsz)), uintptr(unsafe.Pointer(pclsid)), 0) + r0, _, _ := syscall.SyscallN(procCLSIDFromString.Addr(), uintptr(unsafe.Pointer(lpsz)), uintptr(unsafe.Pointer(pclsid))) if r0 != 0 { ret = syscall.Errno(r0) } @@ -3630,7 +3762,7 @@ func clsidFromString(lpsz *uint16, pclsid *GUID) (ret error) { } func coCreateGuid(pguid *GUID) (ret error) { - r0, _, _ := syscall.Syscall(procCoCreateGuid.Addr(), 1, uintptr(unsafe.Pointer(pguid)), 0, 0) + r0, _, _ := syscall.SyscallN(procCoCreateGuid.Addr(), uintptr(unsafe.Pointer(pguid))) if r0 != 0 { ret = syscall.Errno(r0) } @@ -3638,7 +3770,7 @@ func coCreateGuid(pguid *GUID) (ret error) { } func CoGetObject(name *uint16, bindOpts *BIND_OPTS3, guid *GUID, functionTable **uintptr) (ret error) { - r0, _, _ := syscall.Syscall6(procCoGetObject.Addr(), 4, uintptr(unsafe.Pointer(name)), uintptr(unsafe.Pointer(bindOpts)), uintptr(unsafe.Pointer(guid)), uintptr(unsafe.Pointer(functionTable)), 0, 0) + r0, _, _ := syscall.SyscallN(procCoGetObject.Addr(), uintptr(unsafe.Pointer(name)), uintptr(unsafe.Pointer(bindOpts)), uintptr(unsafe.Pointer(guid)), uintptr(unsafe.Pointer(functionTable))) if r0 != 0 { ret = syscall.Errno(r0) } @@ -3646,7 +3778,7 @@ func CoGetObject(name *uint16, bindOpts *BIND_OPTS3, guid *GUID, functionTable * } func CoInitializeEx(reserved uintptr, coInit uint32) (ret error) { - r0, _, _ := syscall.Syscall(procCoInitializeEx.Addr(), 2, uintptr(reserved), uintptr(coInit), 0) + r0, _, _ := syscall.SyscallN(procCoInitializeEx.Addr(), uintptr(reserved), uintptr(coInit)) if r0 != 0 { ret = syscall.Errno(r0) } @@ -3654,23 +3786,23 @@ func CoInitializeEx(reserved uintptr, coInit uint32) (ret error) { } func CoTaskMemFree(address unsafe.Pointer) { - syscall.Syscall(procCoTaskMemFree.Addr(), 1, uintptr(address), 0, 0) + syscall.SyscallN(procCoTaskMemFree.Addr(), uintptr(address)) return } func CoUninitialize() { - syscall.Syscall(procCoUninitialize.Addr(), 0, 0, 0, 0) + syscall.SyscallN(procCoUninitialize.Addr()) return } func stringFromGUID2(rguid *GUID, lpsz *uint16, cchMax int32) (chars int32) { - r0, _, _ := syscall.Syscall(procStringFromGUID2.Addr(), 3, uintptr(unsafe.Pointer(rguid)), uintptr(unsafe.Pointer(lpsz)), uintptr(cchMax)) + r0, _, _ := syscall.SyscallN(procStringFromGUID2.Addr(), uintptr(unsafe.Pointer(rguid)), uintptr(unsafe.Pointer(lpsz)), uintptr(cchMax)) chars = int32(r0) return } func EnumProcessModules(process Handle, module *Handle, cb uint32, cbNeeded *uint32) (err error) { - r1, _, e1 := syscall.Syscall6(procEnumProcessModules.Addr(), 4, uintptr(process), uintptr(unsafe.Pointer(module)), uintptr(cb), uintptr(unsafe.Pointer(cbNeeded)), 0, 0) + r1, _, e1 := syscall.SyscallN(procEnumProcessModules.Addr(), uintptr(process), uintptr(unsafe.Pointer(module)), uintptr(cb), uintptr(unsafe.Pointer(cbNeeded))) if r1 == 0 { err = errnoErr(e1) } @@ -3678,7 +3810,7 @@ func EnumProcessModules(process Handle, module *Handle, cb uint32, cbNeeded *uin } func EnumProcessModulesEx(process Handle, module *Handle, cb uint32, cbNeeded *uint32, filterFlag uint32) (err error) { - r1, _, e1 := syscall.Syscall6(procEnumProcessModulesEx.Addr(), 5, uintptr(process), uintptr(unsafe.Pointer(module)), uintptr(cb), uintptr(unsafe.Pointer(cbNeeded)), uintptr(filterFlag), 0) + r1, _, e1 := syscall.SyscallN(procEnumProcessModulesEx.Addr(), uintptr(process), uintptr(unsafe.Pointer(module)), uintptr(cb), uintptr(unsafe.Pointer(cbNeeded)), uintptr(filterFlag)) if r1 == 0 { err = errnoErr(e1) } @@ -3686,7 +3818,7 @@ func EnumProcessModulesEx(process Handle, module *Handle, cb uint32, cbNeeded *u } func enumProcesses(processIds *uint32, nSize uint32, bytesReturned *uint32) (err error) { - r1, _, e1 := syscall.Syscall(procEnumProcesses.Addr(), 3, uintptr(unsafe.Pointer(processIds)), uintptr(nSize), uintptr(unsafe.Pointer(bytesReturned))) + r1, _, e1 := syscall.SyscallN(procEnumProcesses.Addr(), uintptr(unsafe.Pointer(processIds)), uintptr(nSize), uintptr(unsafe.Pointer(bytesReturned))) if r1 == 0 { err = errnoErr(e1) } @@ -3694,7 +3826,7 @@ func enumProcesses(processIds *uint32, nSize uint32, bytesReturned *uint32) (err } func GetModuleBaseName(process Handle, module Handle, baseName *uint16, size uint32) (err error) { - r1, _, e1 := syscall.Syscall6(procGetModuleBaseNameW.Addr(), 4, uintptr(process), uintptr(module), uintptr(unsafe.Pointer(baseName)), uintptr(size), 0, 0) + r1, _, e1 := syscall.SyscallN(procGetModuleBaseNameW.Addr(), uintptr(process), uintptr(module), uintptr(unsafe.Pointer(baseName)), uintptr(size)) if r1 == 0 { err = errnoErr(e1) } @@ -3702,7 +3834,7 @@ func GetModuleBaseName(process Handle, module Handle, baseName *uint16, size uin } func GetModuleFileNameEx(process Handle, module Handle, filename *uint16, size uint32) (err error) { - r1, _, e1 := syscall.Syscall6(procGetModuleFileNameExW.Addr(), 4, uintptr(process), uintptr(module), uintptr(unsafe.Pointer(filename)), uintptr(size), 0, 0) + r1, _, e1 := syscall.SyscallN(procGetModuleFileNameExW.Addr(), uintptr(process), uintptr(module), uintptr(unsafe.Pointer(filename)), uintptr(size)) if r1 == 0 { err = errnoErr(e1) } @@ -3710,7 +3842,7 @@ func GetModuleFileNameEx(process Handle, module Handle, filename *uint16, size u } func GetModuleInformation(process Handle, module Handle, modinfo *ModuleInfo, cb uint32) (err error) { - r1, _, e1 := syscall.Syscall6(procGetModuleInformation.Addr(), 4, uintptr(process), uintptr(module), uintptr(unsafe.Pointer(modinfo)), uintptr(cb), 0, 0) + r1, _, e1 := syscall.SyscallN(procGetModuleInformation.Addr(), uintptr(process), uintptr(module), uintptr(unsafe.Pointer(modinfo)), uintptr(cb)) if r1 == 0 { err = errnoErr(e1) } @@ -3718,7 +3850,7 @@ func GetModuleInformation(process Handle, module Handle, modinfo *ModuleInfo, cb } func QueryWorkingSetEx(process Handle, pv uintptr, cb uint32) (err error) { - r1, _, e1 := syscall.Syscall(procQueryWorkingSetEx.Addr(), 3, uintptr(process), uintptr(pv), uintptr(cb)) + r1, _, e1 := syscall.SyscallN(procQueryWorkingSetEx.Addr(), uintptr(process), uintptr(pv), uintptr(cb)) if r1 == 0 { err = errnoErr(e1) } @@ -3730,7 +3862,7 @@ func SubscribeServiceChangeNotifications(service Handle, eventType uint32, callb if ret != nil { return } - r0, _, _ := syscall.Syscall6(procSubscribeServiceChangeNotifications.Addr(), 5, uintptr(service), uintptr(eventType), uintptr(callback), uintptr(callbackCtx), uintptr(unsafe.Pointer(subscription)), 0) + r0, _, _ := syscall.SyscallN(procSubscribeServiceChangeNotifications.Addr(), uintptr(service), uintptr(eventType), uintptr(callback), uintptr(callbackCtx), uintptr(unsafe.Pointer(subscription))) if r0 != 0 { ret = syscall.Errno(r0) } @@ -3742,12 +3874,12 @@ func UnsubscribeServiceChangeNotifications(subscription uintptr) (err error) { if err != nil { return } - syscall.Syscall(procUnsubscribeServiceChangeNotifications.Addr(), 1, uintptr(subscription), 0, 0) + syscall.SyscallN(procUnsubscribeServiceChangeNotifications.Addr(), uintptr(subscription)) return } func GetUserNameEx(nameFormat uint32, nameBuffre *uint16, nSize *uint32) (err error) { - r1, _, e1 := syscall.Syscall(procGetUserNameExW.Addr(), 3, uintptr(nameFormat), uintptr(unsafe.Pointer(nameBuffre)), uintptr(unsafe.Pointer(nSize))) + r1, _, e1 := syscall.SyscallN(procGetUserNameExW.Addr(), uintptr(nameFormat), uintptr(unsafe.Pointer(nameBuffre)), uintptr(unsafe.Pointer(nSize))) if r1&0xff == 0 { err = errnoErr(e1) } @@ -3755,7 +3887,7 @@ func GetUserNameEx(nameFormat uint32, nameBuffre *uint16, nSize *uint32) (err er } func TranslateName(accName *uint16, accNameFormat uint32, desiredNameFormat uint32, translatedName *uint16, nSize *uint32) (err error) { - r1, _, e1 := syscall.Syscall6(procTranslateNameW.Addr(), 5, uintptr(unsafe.Pointer(accName)), uintptr(accNameFormat), uintptr(desiredNameFormat), uintptr(unsafe.Pointer(translatedName)), uintptr(unsafe.Pointer(nSize)), 0) + r1, _, e1 := syscall.SyscallN(procTranslateNameW.Addr(), uintptr(unsafe.Pointer(accName)), uintptr(accNameFormat), uintptr(desiredNameFormat), uintptr(unsafe.Pointer(translatedName)), uintptr(unsafe.Pointer(nSize))) if r1&0xff == 0 { err = errnoErr(e1) } @@ -3763,7 +3895,7 @@ func TranslateName(accName *uint16, accNameFormat uint32, desiredNameFormat uint } func SetupDiBuildDriverInfoList(deviceInfoSet DevInfo, deviceInfoData *DevInfoData, driverType SPDIT) (err error) { - r1, _, e1 := syscall.Syscall(procSetupDiBuildDriverInfoList.Addr(), 3, uintptr(deviceInfoSet), uintptr(unsafe.Pointer(deviceInfoData)), uintptr(driverType)) + r1, _, e1 := syscall.SyscallN(procSetupDiBuildDriverInfoList.Addr(), uintptr(deviceInfoSet), uintptr(unsafe.Pointer(deviceInfoData)), uintptr(driverType)) if r1 == 0 { err = errnoErr(e1) } @@ -3771,7 +3903,7 @@ func SetupDiBuildDriverInfoList(deviceInfoSet DevInfo, deviceInfoData *DevInfoDa } func SetupDiCallClassInstaller(installFunction DI_FUNCTION, deviceInfoSet DevInfo, deviceInfoData *DevInfoData) (err error) { - r1, _, e1 := syscall.Syscall(procSetupDiCallClassInstaller.Addr(), 3, uintptr(installFunction), uintptr(deviceInfoSet), uintptr(unsafe.Pointer(deviceInfoData))) + r1, _, e1 := syscall.SyscallN(procSetupDiCallClassInstaller.Addr(), uintptr(installFunction), uintptr(deviceInfoSet), uintptr(unsafe.Pointer(deviceInfoData))) if r1 == 0 { err = errnoErr(e1) } @@ -3779,7 +3911,7 @@ func SetupDiCallClassInstaller(installFunction DI_FUNCTION, deviceInfoSet DevInf } func SetupDiCancelDriverInfoSearch(deviceInfoSet DevInfo) (err error) { - r1, _, e1 := syscall.Syscall(procSetupDiCancelDriverInfoSearch.Addr(), 1, uintptr(deviceInfoSet), 0, 0) + r1, _, e1 := syscall.SyscallN(procSetupDiCancelDriverInfoSearch.Addr(), uintptr(deviceInfoSet)) if r1 == 0 { err = errnoErr(e1) } @@ -3787,7 +3919,7 @@ func SetupDiCancelDriverInfoSearch(deviceInfoSet DevInfo) (err error) { } func setupDiClassGuidsFromNameEx(className *uint16, classGuidList *GUID, classGuidListSize uint32, requiredSize *uint32, machineName *uint16, reserved uintptr) (err error) { - r1, _, e1 := syscall.Syscall6(procSetupDiClassGuidsFromNameExW.Addr(), 6, uintptr(unsafe.Pointer(className)), uintptr(unsafe.Pointer(classGuidList)), uintptr(classGuidListSize), uintptr(unsafe.Pointer(requiredSize)), uintptr(unsafe.Pointer(machineName)), uintptr(reserved)) + r1, _, e1 := syscall.SyscallN(procSetupDiClassGuidsFromNameExW.Addr(), uintptr(unsafe.Pointer(className)), uintptr(unsafe.Pointer(classGuidList)), uintptr(classGuidListSize), uintptr(unsafe.Pointer(requiredSize)), uintptr(unsafe.Pointer(machineName)), uintptr(reserved)) if r1 == 0 { err = errnoErr(e1) } @@ -3795,7 +3927,7 @@ func setupDiClassGuidsFromNameEx(className *uint16, classGuidList *GUID, classGu } func setupDiClassNameFromGuidEx(classGUID *GUID, className *uint16, classNameSize uint32, requiredSize *uint32, machineName *uint16, reserved uintptr) (err error) { - r1, _, e1 := syscall.Syscall6(procSetupDiClassNameFromGuidExW.Addr(), 6, uintptr(unsafe.Pointer(classGUID)), uintptr(unsafe.Pointer(className)), uintptr(classNameSize), uintptr(unsafe.Pointer(requiredSize)), uintptr(unsafe.Pointer(machineName)), uintptr(reserved)) + r1, _, e1 := syscall.SyscallN(procSetupDiClassNameFromGuidExW.Addr(), uintptr(unsafe.Pointer(classGUID)), uintptr(unsafe.Pointer(className)), uintptr(classNameSize), uintptr(unsafe.Pointer(requiredSize)), uintptr(unsafe.Pointer(machineName)), uintptr(reserved)) if r1 == 0 { err = errnoErr(e1) } @@ -3803,7 +3935,7 @@ func setupDiClassNameFromGuidEx(classGUID *GUID, className *uint16, classNameSiz } func setupDiCreateDeviceInfoListEx(classGUID *GUID, hwndParent uintptr, machineName *uint16, reserved uintptr) (handle DevInfo, err error) { - r0, _, e1 := syscall.Syscall6(procSetupDiCreateDeviceInfoListExW.Addr(), 4, uintptr(unsafe.Pointer(classGUID)), uintptr(hwndParent), uintptr(unsafe.Pointer(machineName)), uintptr(reserved), 0, 0) + r0, _, e1 := syscall.SyscallN(procSetupDiCreateDeviceInfoListExW.Addr(), uintptr(unsafe.Pointer(classGUID)), uintptr(hwndParent), uintptr(unsafe.Pointer(machineName)), uintptr(reserved)) handle = DevInfo(r0) if handle == DevInfo(InvalidHandle) { err = errnoErr(e1) @@ -3812,7 +3944,7 @@ func setupDiCreateDeviceInfoListEx(classGUID *GUID, hwndParent uintptr, machineN } func setupDiCreateDeviceInfo(deviceInfoSet DevInfo, DeviceName *uint16, classGUID *GUID, DeviceDescription *uint16, hwndParent uintptr, CreationFlags DICD, deviceInfoData *DevInfoData) (err error) { - r1, _, e1 := syscall.Syscall9(procSetupDiCreateDeviceInfoW.Addr(), 7, uintptr(deviceInfoSet), uintptr(unsafe.Pointer(DeviceName)), uintptr(unsafe.Pointer(classGUID)), uintptr(unsafe.Pointer(DeviceDescription)), uintptr(hwndParent), uintptr(CreationFlags), uintptr(unsafe.Pointer(deviceInfoData)), 0, 0) + r1, _, e1 := syscall.SyscallN(procSetupDiCreateDeviceInfoW.Addr(), uintptr(deviceInfoSet), uintptr(unsafe.Pointer(DeviceName)), uintptr(unsafe.Pointer(classGUID)), uintptr(unsafe.Pointer(DeviceDescription)), uintptr(hwndParent), uintptr(CreationFlags), uintptr(unsafe.Pointer(deviceInfoData))) if r1 == 0 { err = errnoErr(e1) } @@ -3820,7 +3952,7 @@ func setupDiCreateDeviceInfo(deviceInfoSet DevInfo, DeviceName *uint16, classGUI } func SetupDiDestroyDeviceInfoList(deviceInfoSet DevInfo) (err error) { - r1, _, e1 := syscall.Syscall(procSetupDiDestroyDeviceInfoList.Addr(), 1, uintptr(deviceInfoSet), 0, 0) + r1, _, e1 := syscall.SyscallN(procSetupDiDestroyDeviceInfoList.Addr(), uintptr(deviceInfoSet)) if r1 == 0 { err = errnoErr(e1) } @@ -3828,7 +3960,7 @@ func SetupDiDestroyDeviceInfoList(deviceInfoSet DevInfo) (err error) { } func SetupDiDestroyDriverInfoList(deviceInfoSet DevInfo, deviceInfoData *DevInfoData, driverType SPDIT) (err error) { - r1, _, e1 := syscall.Syscall(procSetupDiDestroyDriverInfoList.Addr(), 3, uintptr(deviceInfoSet), uintptr(unsafe.Pointer(deviceInfoData)), uintptr(driverType)) + r1, _, e1 := syscall.SyscallN(procSetupDiDestroyDriverInfoList.Addr(), uintptr(deviceInfoSet), uintptr(unsafe.Pointer(deviceInfoData)), uintptr(driverType)) if r1 == 0 { err = errnoErr(e1) } @@ -3836,7 +3968,7 @@ func SetupDiDestroyDriverInfoList(deviceInfoSet DevInfo, deviceInfoData *DevInfo } func setupDiEnumDeviceInfo(deviceInfoSet DevInfo, memberIndex uint32, deviceInfoData *DevInfoData) (err error) { - r1, _, e1 := syscall.Syscall(procSetupDiEnumDeviceInfo.Addr(), 3, uintptr(deviceInfoSet), uintptr(memberIndex), uintptr(unsafe.Pointer(deviceInfoData))) + r1, _, e1 := syscall.SyscallN(procSetupDiEnumDeviceInfo.Addr(), uintptr(deviceInfoSet), uintptr(memberIndex), uintptr(unsafe.Pointer(deviceInfoData))) if r1 == 0 { err = errnoErr(e1) } @@ -3844,7 +3976,7 @@ func setupDiEnumDeviceInfo(deviceInfoSet DevInfo, memberIndex uint32, deviceInfo } func setupDiEnumDriverInfo(deviceInfoSet DevInfo, deviceInfoData *DevInfoData, driverType SPDIT, memberIndex uint32, driverInfoData *DrvInfoData) (err error) { - r1, _, e1 := syscall.Syscall6(procSetupDiEnumDriverInfoW.Addr(), 5, uintptr(deviceInfoSet), uintptr(unsafe.Pointer(deviceInfoData)), uintptr(driverType), uintptr(memberIndex), uintptr(unsafe.Pointer(driverInfoData)), 0) + r1, _, e1 := syscall.SyscallN(procSetupDiEnumDriverInfoW.Addr(), uintptr(deviceInfoSet), uintptr(unsafe.Pointer(deviceInfoData)), uintptr(driverType), uintptr(memberIndex), uintptr(unsafe.Pointer(driverInfoData))) if r1 == 0 { err = errnoErr(e1) } @@ -3852,7 +3984,7 @@ func setupDiEnumDriverInfo(deviceInfoSet DevInfo, deviceInfoData *DevInfoData, d } func setupDiGetClassDevsEx(classGUID *GUID, Enumerator *uint16, hwndParent uintptr, Flags DIGCF, deviceInfoSet DevInfo, machineName *uint16, reserved uintptr) (handle DevInfo, err error) { - r0, _, e1 := syscall.Syscall9(procSetupDiGetClassDevsExW.Addr(), 7, uintptr(unsafe.Pointer(classGUID)), uintptr(unsafe.Pointer(Enumerator)), uintptr(hwndParent), uintptr(Flags), uintptr(deviceInfoSet), uintptr(unsafe.Pointer(machineName)), uintptr(reserved), 0, 0) + r0, _, e1 := syscall.SyscallN(procSetupDiGetClassDevsExW.Addr(), uintptr(unsafe.Pointer(classGUID)), uintptr(unsafe.Pointer(Enumerator)), uintptr(hwndParent), uintptr(Flags), uintptr(deviceInfoSet), uintptr(unsafe.Pointer(machineName)), uintptr(reserved)) handle = DevInfo(r0) if handle == DevInfo(InvalidHandle) { err = errnoErr(e1) @@ -3861,7 +3993,7 @@ func setupDiGetClassDevsEx(classGUID *GUID, Enumerator *uint16, hwndParent uintp } func SetupDiGetClassInstallParams(deviceInfoSet DevInfo, deviceInfoData *DevInfoData, classInstallParams *ClassInstallHeader, classInstallParamsSize uint32, requiredSize *uint32) (err error) { - r1, _, e1 := syscall.Syscall6(procSetupDiGetClassInstallParamsW.Addr(), 5, uintptr(deviceInfoSet), uintptr(unsafe.Pointer(deviceInfoData)), uintptr(unsafe.Pointer(classInstallParams)), uintptr(classInstallParamsSize), uintptr(unsafe.Pointer(requiredSize)), 0) + r1, _, e1 := syscall.SyscallN(procSetupDiGetClassInstallParamsW.Addr(), uintptr(deviceInfoSet), uintptr(unsafe.Pointer(deviceInfoData)), uintptr(unsafe.Pointer(classInstallParams)), uintptr(classInstallParamsSize), uintptr(unsafe.Pointer(requiredSize))) if r1 == 0 { err = errnoErr(e1) } @@ -3869,7 +4001,7 @@ func SetupDiGetClassInstallParams(deviceInfoSet DevInfo, deviceInfoData *DevInfo } func setupDiGetDeviceInfoListDetail(deviceInfoSet DevInfo, deviceInfoSetDetailData *DevInfoListDetailData) (err error) { - r1, _, e1 := syscall.Syscall(procSetupDiGetDeviceInfoListDetailW.Addr(), 2, uintptr(deviceInfoSet), uintptr(unsafe.Pointer(deviceInfoSetDetailData)), 0) + r1, _, e1 := syscall.SyscallN(procSetupDiGetDeviceInfoListDetailW.Addr(), uintptr(deviceInfoSet), uintptr(unsafe.Pointer(deviceInfoSetDetailData))) if r1 == 0 { err = errnoErr(e1) } @@ -3877,7 +4009,7 @@ func setupDiGetDeviceInfoListDetail(deviceInfoSet DevInfo, deviceInfoSetDetailDa } func setupDiGetDeviceInstallParams(deviceInfoSet DevInfo, deviceInfoData *DevInfoData, deviceInstallParams *DevInstallParams) (err error) { - r1, _, e1 := syscall.Syscall(procSetupDiGetDeviceInstallParamsW.Addr(), 3, uintptr(deviceInfoSet), uintptr(unsafe.Pointer(deviceInfoData)), uintptr(unsafe.Pointer(deviceInstallParams))) + r1, _, e1 := syscall.SyscallN(procSetupDiGetDeviceInstallParamsW.Addr(), uintptr(deviceInfoSet), uintptr(unsafe.Pointer(deviceInfoData)), uintptr(unsafe.Pointer(deviceInstallParams))) if r1 == 0 { err = errnoErr(e1) } @@ -3885,7 +4017,7 @@ func setupDiGetDeviceInstallParams(deviceInfoSet DevInfo, deviceInfoData *DevInf } func setupDiGetDeviceInstanceId(deviceInfoSet DevInfo, deviceInfoData *DevInfoData, instanceId *uint16, instanceIdSize uint32, instanceIdRequiredSize *uint32) (err error) { - r1, _, e1 := syscall.Syscall6(procSetupDiGetDeviceInstanceIdW.Addr(), 5, uintptr(deviceInfoSet), uintptr(unsafe.Pointer(deviceInfoData)), uintptr(unsafe.Pointer(instanceId)), uintptr(instanceIdSize), uintptr(unsafe.Pointer(instanceIdRequiredSize)), 0) + r1, _, e1 := syscall.SyscallN(procSetupDiGetDeviceInstanceIdW.Addr(), uintptr(deviceInfoSet), uintptr(unsafe.Pointer(deviceInfoData)), uintptr(unsafe.Pointer(instanceId)), uintptr(instanceIdSize), uintptr(unsafe.Pointer(instanceIdRequiredSize))) if r1 == 0 { err = errnoErr(e1) } @@ -3893,7 +4025,7 @@ func setupDiGetDeviceInstanceId(deviceInfoSet DevInfo, deviceInfoData *DevInfoDa } func setupDiGetDeviceProperty(deviceInfoSet DevInfo, deviceInfoData *DevInfoData, propertyKey *DEVPROPKEY, propertyType *DEVPROPTYPE, propertyBuffer *byte, propertyBufferSize uint32, requiredSize *uint32, flags uint32) (err error) { - r1, _, e1 := syscall.Syscall9(procSetupDiGetDevicePropertyW.Addr(), 8, uintptr(deviceInfoSet), uintptr(unsafe.Pointer(deviceInfoData)), uintptr(unsafe.Pointer(propertyKey)), uintptr(unsafe.Pointer(propertyType)), uintptr(unsafe.Pointer(propertyBuffer)), uintptr(propertyBufferSize), uintptr(unsafe.Pointer(requiredSize)), uintptr(flags), 0) + r1, _, e1 := syscall.SyscallN(procSetupDiGetDevicePropertyW.Addr(), uintptr(deviceInfoSet), uintptr(unsafe.Pointer(deviceInfoData)), uintptr(unsafe.Pointer(propertyKey)), uintptr(unsafe.Pointer(propertyType)), uintptr(unsafe.Pointer(propertyBuffer)), uintptr(propertyBufferSize), uintptr(unsafe.Pointer(requiredSize)), uintptr(flags)) if r1 == 0 { err = errnoErr(e1) } @@ -3901,7 +4033,7 @@ func setupDiGetDeviceProperty(deviceInfoSet DevInfo, deviceInfoData *DevInfoData } func setupDiGetDeviceRegistryProperty(deviceInfoSet DevInfo, deviceInfoData *DevInfoData, property SPDRP, propertyRegDataType *uint32, propertyBuffer *byte, propertyBufferSize uint32, requiredSize *uint32) (err error) { - r1, _, e1 := syscall.Syscall9(procSetupDiGetDeviceRegistryPropertyW.Addr(), 7, uintptr(deviceInfoSet), uintptr(unsafe.Pointer(deviceInfoData)), uintptr(property), uintptr(unsafe.Pointer(propertyRegDataType)), uintptr(unsafe.Pointer(propertyBuffer)), uintptr(propertyBufferSize), uintptr(unsafe.Pointer(requiredSize)), 0, 0) + r1, _, e1 := syscall.SyscallN(procSetupDiGetDeviceRegistryPropertyW.Addr(), uintptr(deviceInfoSet), uintptr(unsafe.Pointer(deviceInfoData)), uintptr(property), uintptr(unsafe.Pointer(propertyRegDataType)), uintptr(unsafe.Pointer(propertyBuffer)), uintptr(propertyBufferSize), uintptr(unsafe.Pointer(requiredSize))) if r1 == 0 { err = errnoErr(e1) } @@ -3909,7 +4041,7 @@ func setupDiGetDeviceRegistryProperty(deviceInfoSet DevInfo, deviceInfoData *Dev } func setupDiGetDriverInfoDetail(deviceInfoSet DevInfo, deviceInfoData *DevInfoData, driverInfoData *DrvInfoData, driverInfoDetailData *DrvInfoDetailData, driverInfoDetailDataSize uint32, requiredSize *uint32) (err error) { - r1, _, e1 := syscall.Syscall6(procSetupDiGetDriverInfoDetailW.Addr(), 6, uintptr(deviceInfoSet), uintptr(unsafe.Pointer(deviceInfoData)), uintptr(unsafe.Pointer(driverInfoData)), uintptr(unsafe.Pointer(driverInfoDetailData)), uintptr(driverInfoDetailDataSize), uintptr(unsafe.Pointer(requiredSize))) + r1, _, e1 := syscall.SyscallN(procSetupDiGetDriverInfoDetailW.Addr(), uintptr(deviceInfoSet), uintptr(unsafe.Pointer(deviceInfoData)), uintptr(unsafe.Pointer(driverInfoData)), uintptr(unsafe.Pointer(driverInfoDetailData)), uintptr(driverInfoDetailDataSize), uintptr(unsafe.Pointer(requiredSize))) if r1 == 0 { err = errnoErr(e1) } @@ -3917,7 +4049,7 @@ func setupDiGetDriverInfoDetail(deviceInfoSet DevInfo, deviceInfoData *DevInfoDa } func setupDiGetSelectedDevice(deviceInfoSet DevInfo, deviceInfoData *DevInfoData) (err error) { - r1, _, e1 := syscall.Syscall(procSetupDiGetSelectedDevice.Addr(), 2, uintptr(deviceInfoSet), uintptr(unsafe.Pointer(deviceInfoData)), 0) + r1, _, e1 := syscall.SyscallN(procSetupDiGetSelectedDevice.Addr(), uintptr(deviceInfoSet), uintptr(unsafe.Pointer(deviceInfoData))) if r1 == 0 { err = errnoErr(e1) } @@ -3925,7 +4057,7 @@ func setupDiGetSelectedDevice(deviceInfoSet DevInfo, deviceInfoData *DevInfoData } func setupDiGetSelectedDriver(deviceInfoSet DevInfo, deviceInfoData *DevInfoData, driverInfoData *DrvInfoData) (err error) { - r1, _, e1 := syscall.Syscall(procSetupDiGetSelectedDriverW.Addr(), 3, uintptr(deviceInfoSet), uintptr(unsafe.Pointer(deviceInfoData)), uintptr(unsafe.Pointer(driverInfoData))) + r1, _, e1 := syscall.SyscallN(procSetupDiGetSelectedDriverW.Addr(), uintptr(deviceInfoSet), uintptr(unsafe.Pointer(deviceInfoData)), uintptr(unsafe.Pointer(driverInfoData))) if r1 == 0 { err = errnoErr(e1) } @@ -3933,7 +4065,7 @@ func setupDiGetSelectedDriver(deviceInfoSet DevInfo, deviceInfoData *DevInfoData } func SetupDiOpenDevRegKey(deviceInfoSet DevInfo, deviceInfoData *DevInfoData, Scope DICS_FLAG, HwProfile uint32, KeyType DIREG, samDesired uint32) (key Handle, err error) { - r0, _, e1 := syscall.Syscall6(procSetupDiOpenDevRegKey.Addr(), 6, uintptr(deviceInfoSet), uintptr(unsafe.Pointer(deviceInfoData)), uintptr(Scope), uintptr(HwProfile), uintptr(KeyType), uintptr(samDesired)) + r0, _, e1 := syscall.SyscallN(procSetupDiOpenDevRegKey.Addr(), uintptr(deviceInfoSet), uintptr(unsafe.Pointer(deviceInfoData)), uintptr(Scope), uintptr(HwProfile), uintptr(KeyType), uintptr(samDesired)) key = Handle(r0) if key == InvalidHandle { err = errnoErr(e1) @@ -3942,7 +4074,7 @@ func SetupDiOpenDevRegKey(deviceInfoSet DevInfo, deviceInfoData *DevInfoData, Sc } func SetupDiSetClassInstallParams(deviceInfoSet DevInfo, deviceInfoData *DevInfoData, classInstallParams *ClassInstallHeader, classInstallParamsSize uint32) (err error) { - r1, _, e1 := syscall.Syscall6(procSetupDiSetClassInstallParamsW.Addr(), 4, uintptr(deviceInfoSet), uintptr(unsafe.Pointer(deviceInfoData)), uintptr(unsafe.Pointer(classInstallParams)), uintptr(classInstallParamsSize), 0, 0) + r1, _, e1 := syscall.SyscallN(procSetupDiSetClassInstallParamsW.Addr(), uintptr(deviceInfoSet), uintptr(unsafe.Pointer(deviceInfoData)), uintptr(unsafe.Pointer(classInstallParams)), uintptr(classInstallParamsSize)) if r1 == 0 { err = errnoErr(e1) } @@ -3950,7 +4082,7 @@ func SetupDiSetClassInstallParams(deviceInfoSet DevInfo, deviceInfoData *DevInfo } func SetupDiSetDeviceInstallParams(deviceInfoSet DevInfo, deviceInfoData *DevInfoData, deviceInstallParams *DevInstallParams) (err error) { - r1, _, e1 := syscall.Syscall(procSetupDiSetDeviceInstallParamsW.Addr(), 3, uintptr(deviceInfoSet), uintptr(unsafe.Pointer(deviceInfoData)), uintptr(unsafe.Pointer(deviceInstallParams))) + r1, _, e1 := syscall.SyscallN(procSetupDiSetDeviceInstallParamsW.Addr(), uintptr(deviceInfoSet), uintptr(unsafe.Pointer(deviceInfoData)), uintptr(unsafe.Pointer(deviceInstallParams))) if r1 == 0 { err = errnoErr(e1) } @@ -3958,7 +4090,7 @@ func SetupDiSetDeviceInstallParams(deviceInfoSet DevInfo, deviceInfoData *DevInf } func setupDiSetDeviceRegistryProperty(deviceInfoSet DevInfo, deviceInfoData *DevInfoData, property SPDRP, propertyBuffer *byte, propertyBufferSize uint32) (err error) { - r1, _, e1 := syscall.Syscall6(procSetupDiSetDeviceRegistryPropertyW.Addr(), 5, uintptr(deviceInfoSet), uintptr(unsafe.Pointer(deviceInfoData)), uintptr(property), uintptr(unsafe.Pointer(propertyBuffer)), uintptr(propertyBufferSize), 0) + r1, _, e1 := syscall.SyscallN(procSetupDiSetDeviceRegistryPropertyW.Addr(), uintptr(deviceInfoSet), uintptr(unsafe.Pointer(deviceInfoData)), uintptr(property), uintptr(unsafe.Pointer(propertyBuffer)), uintptr(propertyBufferSize)) if r1 == 0 { err = errnoErr(e1) } @@ -3966,7 +4098,7 @@ func setupDiSetDeviceRegistryProperty(deviceInfoSet DevInfo, deviceInfoData *Dev } func SetupDiSetSelectedDevice(deviceInfoSet DevInfo, deviceInfoData *DevInfoData) (err error) { - r1, _, e1 := syscall.Syscall(procSetupDiSetSelectedDevice.Addr(), 2, uintptr(deviceInfoSet), uintptr(unsafe.Pointer(deviceInfoData)), 0) + r1, _, e1 := syscall.SyscallN(procSetupDiSetSelectedDevice.Addr(), uintptr(deviceInfoSet), uintptr(unsafe.Pointer(deviceInfoData))) if r1 == 0 { err = errnoErr(e1) } @@ -3974,7 +4106,7 @@ func SetupDiSetSelectedDevice(deviceInfoSet DevInfo, deviceInfoData *DevInfoData } func SetupDiSetSelectedDriver(deviceInfoSet DevInfo, deviceInfoData *DevInfoData, driverInfoData *DrvInfoData) (err error) { - r1, _, e1 := syscall.Syscall(procSetupDiSetSelectedDriverW.Addr(), 3, uintptr(deviceInfoSet), uintptr(unsafe.Pointer(deviceInfoData)), uintptr(unsafe.Pointer(driverInfoData))) + r1, _, e1 := syscall.SyscallN(procSetupDiSetSelectedDriverW.Addr(), uintptr(deviceInfoSet), uintptr(unsafe.Pointer(deviceInfoData)), uintptr(unsafe.Pointer(driverInfoData))) if r1 == 0 { err = errnoErr(e1) } @@ -3982,7 +4114,7 @@ func SetupDiSetSelectedDriver(deviceInfoSet DevInfo, deviceInfoData *DevInfoData } func setupUninstallOEMInf(infFileName *uint16, flags SUOI, reserved uintptr) (err error) { - r1, _, e1 := syscall.Syscall(procSetupUninstallOEMInfW.Addr(), 3, uintptr(unsafe.Pointer(infFileName)), uintptr(flags), uintptr(reserved)) + r1, _, e1 := syscall.SyscallN(procSetupUninstallOEMInfW.Addr(), uintptr(unsafe.Pointer(infFileName)), uintptr(flags), uintptr(reserved)) if r1 == 0 { err = errnoErr(e1) } @@ -3990,7 +4122,7 @@ func setupUninstallOEMInf(infFileName *uint16, flags SUOI, reserved uintptr) (er } func commandLineToArgv(cmd *uint16, argc *int32) (argv **uint16, err error) { - r0, _, e1 := syscall.Syscall(procCommandLineToArgvW.Addr(), 2, uintptr(unsafe.Pointer(cmd)), uintptr(unsafe.Pointer(argc)), 0) + r0, _, e1 := syscall.SyscallN(procCommandLineToArgvW.Addr(), uintptr(unsafe.Pointer(cmd)), uintptr(unsafe.Pointer(argc))) argv = (**uint16)(unsafe.Pointer(r0)) if argv == nil { err = errnoErr(e1) @@ -3999,7 +4131,7 @@ func commandLineToArgv(cmd *uint16, argc *int32) (argv **uint16, err error) { } func shGetKnownFolderPath(id *KNOWNFOLDERID, flags uint32, token Token, path **uint16) (ret error) { - r0, _, _ := syscall.Syscall6(procSHGetKnownFolderPath.Addr(), 4, uintptr(unsafe.Pointer(id)), uintptr(flags), uintptr(token), uintptr(unsafe.Pointer(path)), 0, 0) + r0, _, _ := syscall.SyscallN(procSHGetKnownFolderPath.Addr(), uintptr(unsafe.Pointer(id)), uintptr(flags), uintptr(token), uintptr(unsafe.Pointer(path))) if r0 != 0 { ret = syscall.Errno(r0) } @@ -4007,7 +4139,7 @@ func shGetKnownFolderPath(id *KNOWNFOLDERID, flags uint32, token Token, path **u } func ShellExecute(hwnd Handle, verb *uint16, file *uint16, args *uint16, cwd *uint16, showCmd int32) (err error) { - r1, _, e1 := syscall.Syscall6(procShellExecuteW.Addr(), 6, uintptr(hwnd), uintptr(unsafe.Pointer(verb)), uintptr(unsafe.Pointer(file)), uintptr(unsafe.Pointer(args)), uintptr(unsafe.Pointer(cwd)), uintptr(showCmd)) + r1, _, e1 := syscall.SyscallN(procShellExecuteW.Addr(), uintptr(hwnd), uintptr(unsafe.Pointer(verb)), uintptr(unsafe.Pointer(file)), uintptr(unsafe.Pointer(args)), uintptr(unsafe.Pointer(cwd)), uintptr(showCmd)) if r1 <= 32 { err = errnoErr(e1) } @@ -4015,12 +4147,12 @@ func ShellExecute(hwnd Handle, verb *uint16, file *uint16, args *uint16, cwd *ui } func EnumChildWindows(hwnd HWND, enumFunc uintptr, param unsafe.Pointer) { - syscall.Syscall(procEnumChildWindows.Addr(), 3, uintptr(hwnd), uintptr(enumFunc), uintptr(param)) + syscall.SyscallN(procEnumChildWindows.Addr(), uintptr(hwnd), uintptr(enumFunc), uintptr(param)) return } func EnumWindows(enumFunc uintptr, param unsafe.Pointer) (err error) { - r1, _, e1 := syscall.Syscall(procEnumWindows.Addr(), 2, uintptr(enumFunc), uintptr(param), 0) + r1, _, e1 := syscall.SyscallN(procEnumWindows.Addr(), uintptr(enumFunc), uintptr(param)) if r1 == 0 { err = errnoErr(e1) } @@ -4028,7 +4160,7 @@ func EnumWindows(enumFunc uintptr, param unsafe.Pointer) (err error) { } func ExitWindowsEx(flags uint32, reason uint32) (err error) { - r1, _, e1 := syscall.Syscall(procExitWindowsEx.Addr(), 2, uintptr(flags), uintptr(reason), 0) + r1, _, e1 := syscall.SyscallN(procExitWindowsEx.Addr(), uintptr(flags), uintptr(reason)) if r1 == 0 { err = errnoErr(e1) } @@ -4036,7 +4168,7 @@ func ExitWindowsEx(flags uint32, reason uint32) (err error) { } func GetClassName(hwnd HWND, className *uint16, maxCount int32) (copied int32, err error) { - r0, _, e1 := syscall.Syscall(procGetClassNameW.Addr(), 3, uintptr(hwnd), uintptr(unsafe.Pointer(className)), uintptr(maxCount)) + r0, _, e1 := syscall.SyscallN(procGetClassNameW.Addr(), uintptr(hwnd), uintptr(unsafe.Pointer(className)), uintptr(maxCount)) copied = int32(r0) if copied == 0 { err = errnoErr(e1) @@ -4045,33 +4177,39 @@ func GetClassName(hwnd HWND, className *uint16, maxCount int32) (copied int32, e } func GetDesktopWindow() (hwnd HWND) { - r0, _, _ := syscall.Syscall(procGetDesktopWindow.Addr(), 0, 0, 0, 0) + r0, _, _ := syscall.SyscallN(procGetDesktopWindow.Addr()) hwnd = HWND(r0) return } func GetForegroundWindow() (hwnd HWND) { - r0, _, _ := syscall.Syscall(procGetForegroundWindow.Addr(), 0, 0, 0, 0) + r0, _, _ := syscall.SyscallN(procGetForegroundWindow.Addr()) hwnd = HWND(r0) return } func GetGUIThreadInfo(thread uint32, info *GUIThreadInfo) (err error) { - r1, _, e1 := syscall.Syscall(procGetGUIThreadInfo.Addr(), 2, uintptr(thread), uintptr(unsafe.Pointer(info)), 0) + r1, _, e1 := syscall.SyscallN(procGetGUIThreadInfo.Addr(), uintptr(thread), uintptr(unsafe.Pointer(info))) if r1 == 0 { err = errnoErr(e1) } return } +func GetKeyboardLayout(tid uint32) (hkl Handle) { + r0, _, _ := syscall.SyscallN(procGetKeyboardLayout.Addr(), uintptr(tid)) + hkl = Handle(r0) + return +} + func GetShellWindow() (shellWindow HWND) { - r0, _, _ := syscall.Syscall(procGetShellWindow.Addr(), 0, 0, 0, 0) + r0, _, _ := syscall.SyscallN(procGetShellWindow.Addr()) shellWindow = HWND(r0) return } func GetWindowThreadProcessId(hwnd HWND, pid *uint32) (tid uint32, err error) { - r0, _, e1 := syscall.Syscall(procGetWindowThreadProcessId.Addr(), 2, uintptr(hwnd), uintptr(unsafe.Pointer(pid)), 0) + r0, _, e1 := syscall.SyscallN(procGetWindowThreadProcessId.Addr(), uintptr(hwnd), uintptr(unsafe.Pointer(pid))) tid = uint32(r0) if tid == 0 { err = errnoErr(e1) @@ -4080,25 +4218,34 @@ func GetWindowThreadProcessId(hwnd HWND, pid *uint32) (tid uint32, err error) { } func IsWindow(hwnd HWND) (isWindow bool) { - r0, _, _ := syscall.Syscall(procIsWindow.Addr(), 1, uintptr(hwnd), 0, 0) + r0, _, _ := syscall.SyscallN(procIsWindow.Addr(), uintptr(hwnd)) isWindow = r0 != 0 return } func IsWindowUnicode(hwnd HWND) (isUnicode bool) { - r0, _, _ := syscall.Syscall(procIsWindowUnicode.Addr(), 1, uintptr(hwnd), 0, 0) + r0, _, _ := syscall.SyscallN(procIsWindowUnicode.Addr(), uintptr(hwnd)) isUnicode = r0 != 0 return } func IsWindowVisible(hwnd HWND) (isVisible bool) { - r0, _, _ := syscall.Syscall(procIsWindowVisible.Addr(), 1, uintptr(hwnd), 0, 0) + r0, _, _ := syscall.SyscallN(procIsWindowVisible.Addr(), uintptr(hwnd)) isVisible = r0 != 0 return } +func LoadKeyboardLayout(name *uint16, flags uint32) (hkl Handle, err error) { + r0, _, e1 := syscall.SyscallN(procLoadKeyboardLayoutW.Addr(), uintptr(unsafe.Pointer(name)), uintptr(flags)) + hkl = Handle(r0) + if hkl == 0 { + err = errnoErr(e1) + } + return +} + func MessageBox(hwnd HWND, text *uint16, caption *uint16, boxtype uint32) (ret int32, err error) { - r0, _, e1 := syscall.Syscall6(procMessageBoxW.Addr(), 4, uintptr(hwnd), uintptr(unsafe.Pointer(text)), uintptr(unsafe.Pointer(caption)), uintptr(boxtype), 0, 0) + r0, _, e1 := syscall.SyscallN(procMessageBoxW.Addr(), uintptr(hwnd), uintptr(unsafe.Pointer(text)), uintptr(unsafe.Pointer(caption)), uintptr(boxtype)) ret = int32(r0) if ret == 0 { err = errnoErr(e1) @@ -4106,12 +4253,26 @@ func MessageBox(hwnd HWND, text *uint16, caption *uint16, boxtype uint32) (ret i return } +func ToUnicodeEx(vkey uint32, scancode uint32, keystate *byte, pwszBuff *uint16, cchBuff int32, flags uint32, hkl Handle) (ret int32) { + r0, _, _ := syscall.SyscallN(procToUnicodeEx.Addr(), uintptr(vkey), uintptr(scancode), uintptr(unsafe.Pointer(keystate)), uintptr(unsafe.Pointer(pwszBuff)), uintptr(cchBuff), uintptr(flags), uintptr(hkl)) + ret = int32(r0) + return +} + +func UnloadKeyboardLayout(hkl Handle) (err error) { + r1, _, e1 := syscall.SyscallN(procUnloadKeyboardLayout.Addr(), uintptr(hkl)) + if r1 == 0 { + err = errnoErr(e1) + } + return +} + func CreateEnvironmentBlock(block **uint16, token Token, inheritExisting bool) (err error) { var _p0 uint32 if inheritExisting { _p0 = 1 } - r1, _, e1 := syscall.Syscall(procCreateEnvironmentBlock.Addr(), 3, uintptr(unsafe.Pointer(block)), uintptr(token), uintptr(_p0)) + r1, _, e1 := syscall.SyscallN(procCreateEnvironmentBlock.Addr(), uintptr(unsafe.Pointer(block)), uintptr(token), uintptr(_p0)) if r1 == 0 { err = errnoErr(e1) } @@ -4119,7 +4280,7 @@ func CreateEnvironmentBlock(block **uint16, token Token, inheritExisting bool) ( } func DestroyEnvironmentBlock(block *uint16) (err error) { - r1, _, e1 := syscall.Syscall(procDestroyEnvironmentBlock.Addr(), 1, uintptr(unsafe.Pointer(block)), 0, 0) + r1, _, e1 := syscall.SyscallN(procDestroyEnvironmentBlock.Addr(), uintptr(unsafe.Pointer(block))) if r1 == 0 { err = errnoErr(e1) } @@ -4127,7 +4288,7 @@ func DestroyEnvironmentBlock(block *uint16) (err error) { } func GetUserProfileDirectory(t Token, dir *uint16, dirLen *uint32) (err error) { - r1, _, e1 := syscall.Syscall(procGetUserProfileDirectoryW.Addr(), 3, uintptr(t), uintptr(unsafe.Pointer(dir)), uintptr(unsafe.Pointer(dirLen))) + r1, _, e1 := syscall.SyscallN(procGetUserProfileDirectoryW.Addr(), uintptr(t), uintptr(unsafe.Pointer(dir)), uintptr(unsafe.Pointer(dirLen))) if r1 == 0 { err = errnoErr(e1) } @@ -4144,7 +4305,7 @@ func GetFileVersionInfoSize(filename string, zeroHandle *Handle) (bufSize uint32 } func _GetFileVersionInfoSize(filename *uint16, zeroHandle *Handle) (bufSize uint32, err error) { - r0, _, e1 := syscall.Syscall(procGetFileVersionInfoSizeW.Addr(), 2, uintptr(unsafe.Pointer(filename)), uintptr(unsafe.Pointer(zeroHandle)), 0) + r0, _, e1 := syscall.SyscallN(procGetFileVersionInfoSizeW.Addr(), uintptr(unsafe.Pointer(filename)), uintptr(unsafe.Pointer(zeroHandle))) bufSize = uint32(r0) if bufSize == 0 { err = errnoErr(e1) @@ -4162,7 +4323,7 @@ func GetFileVersionInfo(filename string, handle uint32, bufSize uint32, buffer u } func _GetFileVersionInfo(filename *uint16, handle uint32, bufSize uint32, buffer unsafe.Pointer) (err error) { - r1, _, e1 := syscall.Syscall6(procGetFileVersionInfoW.Addr(), 4, uintptr(unsafe.Pointer(filename)), uintptr(handle), uintptr(bufSize), uintptr(buffer), 0, 0) + r1, _, e1 := syscall.SyscallN(procGetFileVersionInfoW.Addr(), uintptr(unsafe.Pointer(filename)), uintptr(handle), uintptr(bufSize), uintptr(buffer)) if r1 == 0 { err = errnoErr(e1) } @@ -4179,7 +4340,7 @@ func VerQueryValue(block unsafe.Pointer, subBlock string, pointerToBufferPointer } func _VerQueryValue(block unsafe.Pointer, subBlock *uint16, pointerToBufferPointer unsafe.Pointer, bufSize *uint32) (err error) { - r1, _, e1 := syscall.Syscall6(procVerQueryValueW.Addr(), 4, uintptr(block), uintptr(unsafe.Pointer(subBlock)), uintptr(pointerToBufferPointer), uintptr(unsafe.Pointer(bufSize)), 0, 0) + r1, _, e1 := syscall.SyscallN(procVerQueryValueW.Addr(), uintptr(block), uintptr(unsafe.Pointer(subBlock)), uintptr(pointerToBufferPointer), uintptr(unsafe.Pointer(bufSize))) if r1 == 0 { err = errnoErr(e1) } @@ -4187,7 +4348,7 @@ func _VerQueryValue(block unsafe.Pointer, subBlock *uint16, pointerToBufferPoint } func TimeBeginPeriod(period uint32) (err error) { - r1, _, e1 := syscall.Syscall(proctimeBeginPeriod.Addr(), 1, uintptr(period), 0, 0) + r1, _, e1 := syscall.SyscallN(proctimeBeginPeriod.Addr(), uintptr(period)) if r1 != 0 { err = errnoErr(e1) } @@ -4195,7 +4356,7 @@ func TimeBeginPeriod(period uint32) (err error) { } func TimeEndPeriod(period uint32) (err error) { - r1, _, e1 := syscall.Syscall(proctimeEndPeriod.Addr(), 1, uintptr(period), 0, 0) + r1, _, e1 := syscall.SyscallN(proctimeEndPeriod.Addr(), uintptr(period)) if r1 != 0 { err = errnoErr(e1) } @@ -4203,7 +4364,7 @@ func TimeEndPeriod(period uint32) (err error) { } func WinVerifyTrustEx(hwnd HWND, actionId *GUID, data *WinTrustData) (ret error) { - r0, _, _ := syscall.Syscall(procWinVerifyTrustEx.Addr(), 3, uintptr(hwnd), uintptr(unsafe.Pointer(actionId)), uintptr(unsafe.Pointer(data))) + r0, _, _ := syscall.SyscallN(procWinVerifyTrustEx.Addr(), uintptr(hwnd), uintptr(unsafe.Pointer(actionId)), uintptr(unsafe.Pointer(data))) if r0 != 0 { ret = syscall.Errno(r0) } @@ -4211,12 +4372,12 @@ func WinVerifyTrustEx(hwnd HWND, actionId *GUID, data *WinTrustData) (ret error) } func FreeAddrInfoW(addrinfo *AddrinfoW) { - syscall.Syscall(procFreeAddrInfoW.Addr(), 1, uintptr(unsafe.Pointer(addrinfo)), 0, 0) + syscall.SyscallN(procFreeAddrInfoW.Addr(), uintptr(unsafe.Pointer(addrinfo))) return } func GetAddrInfoW(nodename *uint16, servicename *uint16, hints *AddrinfoW, result **AddrinfoW) (sockerr error) { - r0, _, _ := syscall.Syscall6(procGetAddrInfoW.Addr(), 4, uintptr(unsafe.Pointer(nodename)), uintptr(unsafe.Pointer(servicename)), uintptr(unsafe.Pointer(hints)), uintptr(unsafe.Pointer(result)), 0, 0) + r0, _, _ := syscall.SyscallN(procGetAddrInfoW.Addr(), uintptr(unsafe.Pointer(nodename)), uintptr(unsafe.Pointer(servicename)), uintptr(unsafe.Pointer(hints)), uintptr(unsafe.Pointer(result))) if r0 != 0 { sockerr = syscall.Errno(r0) } @@ -4224,15 +4385,23 @@ func GetAddrInfoW(nodename *uint16, servicename *uint16, hints *AddrinfoW, resul } func WSACleanup() (err error) { - r1, _, e1 := syscall.Syscall(procWSACleanup.Addr(), 0, 0, 0, 0) + r1, _, e1 := syscall.SyscallN(procWSACleanup.Addr()) if r1 == socket_error { err = errnoErr(e1) } return } +func WSADuplicateSocket(s Handle, processID uint32, info *WSAProtocolInfo) (err error) { + r1, _, e1 := syscall.SyscallN(procWSADuplicateSocketW.Addr(), uintptr(s), uintptr(processID), uintptr(unsafe.Pointer(info))) + if r1 != 0 { + err = errnoErr(e1) + } + return +} + func WSAEnumProtocols(protocols *int32, protocolBuffer *WSAProtocolInfo, bufferLength *uint32) (n int32, err error) { - r0, _, e1 := syscall.Syscall(procWSAEnumProtocolsW.Addr(), 3, uintptr(unsafe.Pointer(protocols)), uintptr(unsafe.Pointer(protocolBuffer)), uintptr(unsafe.Pointer(bufferLength))) + r0, _, e1 := syscall.SyscallN(procWSAEnumProtocolsW.Addr(), uintptr(unsafe.Pointer(protocols)), uintptr(unsafe.Pointer(protocolBuffer)), uintptr(unsafe.Pointer(bufferLength))) n = int32(r0) if n == -1 { err = errnoErr(e1) @@ -4245,7 +4414,7 @@ func WSAGetOverlappedResult(h Handle, o *Overlapped, bytes *uint32, wait bool, f if wait { _p0 = 1 } - r1, _, e1 := syscall.Syscall6(procWSAGetOverlappedResult.Addr(), 5, uintptr(h), uintptr(unsafe.Pointer(o)), uintptr(unsafe.Pointer(bytes)), uintptr(_p0), uintptr(unsafe.Pointer(flags)), 0) + r1, _, e1 := syscall.SyscallN(procWSAGetOverlappedResult.Addr(), uintptr(h), uintptr(unsafe.Pointer(o)), uintptr(unsafe.Pointer(bytes)), uintptr(_p0), uintptr(unsafe.Pointer(flags))) if r1 == 0 { err = errnoErr(e1) } @@ -4253,7 +4422,7 @@ func WSAGetOverlappedResult(h Handle, o *Overlapped, bytes *uint32, wait bool, f } func WSAIoctl(s Handle, iocc uint32, inbuf *byte, cbif uint32, outbuf *byte, cbob uint32, cbbr *uint32, overlapped *Overlapped, completionRoutine uintptr) (err error) { - r1, _, e1 := syscall.Syscall9(procWSAIoctl.Addr(), 9, uintptr(s), uintptr(iocc), uintptr(unsafe.Pointer(inbuf)), uintptr(cbif), uintptr(unsafe.Pointer(outbuf)), uintptr(cbob), uintptr(unsafe.Pointer(cbbr)), uintptr(unsafe.Pointer(overlapped)), uintptr(completionRoutine)) + r1, _, e1 := syscall.SyscallN(procWSAIoctl.Addr(), uintptr(s), uintptr(iocc), uintptr(unsafe.Pointer(inbuf)), uintptr(cbif), uintptr(unsafe.Pointer(outbuf)), uintptr(cbob), uintptr(unsafe.Pointer(cbbr)), uintptr(unsafe.Pointer(overlapped)), uintptr(completionRoutine)) if r1 == socket_error { err = errnoErr(e1) } @@ -4261,7 +4430,7 @@ func WSAIoctl(s Handle, iocc uint32, inbuf *byte, cbif uint32, outbuf *byte, cbo } func WSALookupServiceBegin(querySet *WSAQUERYSET, flags uint32, handle *Handle) (err error) { - r1, _, e1 := syscall.Syscall(procWSALookupServiceBeginW.Addr(), 3, uintptr(unsafe.Pointer(querySet)), uintptr(flags), uintptr(unsafe.Pointer(handle))) + r1, _, e1 := syscall.SyscallN(procWSALookupServiceBeginW.Addr(), uintptr(unsafe.Pointer(querySet)), uintptr(flags), uintptr(unsafe.Pointer(handle))) if r1 == socket_error { err = errnoErr(e1) } @@ -4269,7 +4438,7 @@ func WSALookupServiceBegin(querySet *WSAQUERYSET, flags uint32, handle *Handle) } func WSALookupServiceEnd(handle Handle) (err error) { - r1, _, e1 := syscall.Syscall(procWSALookupServiceEnd.Addr(), 1, uintptr(handle), 0, 0) + r1, _, e1 := syscall.SyscallN(procWSALookupServiceEnd.Addr(), uintptr(handle)) if r1 == socket_error { err = errnoErr(e1) } @@ -4277,7 +4446,7 @@ func WSALookupServiceEnd(handle Handle) (err error) { } func WSALookupServiceNext(handle Handle, flags uint32, size *int32, querySet *WSAQUERYSET) (err error) { - r1, _, e1 := syscall.Syscall6(procWSALookupServiceNextW.Addr(), 4, uintptr(handle), uintptr(flags), uintptr(unsafe.Pointer(size)), uintptr(unsafe.Pointer(querySet)), 0, 0) + r1, _, e1 := syscall.SyscallN(procWSALookupServiceNextW.Addr(), uintptr(handle), uintptr(flags), uintptr(unsafe.Pointer(size)), uintptr(unsafe.Pointer(querySet))) if r1 == socket_error { err = errnoErr(e1) } @@ -4285,7 +4454,7 @@ func WSALookupServiceNext(handle Handle, flags uint32, size *int32, querySet *WS } func WSARecv(s Handle, bufs *WSABuf, bufcnt uint32, recvd *uint32, flags *uint32, overlapped *Overlapped, croutine *byte) (err error) { - r1, _, e1 := syscall.Syscall9(procWSARecv.Addr(), 7, uintptr(s), uintptr(unsafe.Pointer(bufs)), uintptr(bufcnt), uintptr(unsafe.Pointer(recvd)), uintptr(unsafe.Pointer(flags)), uintptr(unsafe.Pointer(overlapped)), uintptr(unsafe.Pointer(croutine)), 0, 0) + r1, _, e1 := syscall.SyscallN(procWSARecv.Addr(), uintptr(s), uintptr(unsafe.Pointer(bufs)), uintptr(bufcnt), uintptr(unsafe.Pointer(recvd)), uintptr(unsafe.Pointer(flags)), uintptr(unsafe.Pointer(overlapped)), uintptr(unsafe.Pointer(croutine))) if r1 == socket_error { err = errnoErr(e1) } @@ -4293,7 +4462,7 @@ func WSARecv(s Handle, bufs *WSABuf, bufcnt uint32, recvd *uint32, flags *uint32 } func WSARecvFrom(s Handle, bufs *WSABuf, bufcnt uint32, recvd *uint32, flags *uint32, from *RawSockaddrAny, fromlen *int32, overlapped *Overlapped, croutine *byte) (err error) { - r1, _, e1 := syscall.Syscall9(procWSARecvFrom.Addr(), 9, uintptr(s), uintptr(unsafe.Pointer(bufs)), uintptr(bufcnt), uintptr(unsafe.Pointer(recvd)), uintptr(unsafe.Pointer(flags)), uintptr(unsafe.Pointer(from)), uintptr(unsafe.Pointer(fromlen)), uintptr(unsafe.Pointer(overlapped)), uintptr(unsafe.Pointer(croutine))) + r1, _, e1 := syscall.SyscallN(procWSARecvFrom.Addr(), uintptr(s), uintptr(unsafe.Pointer(bufs)), uintptr(bufcnt), uintptr(unsafe.Pointer(recvd)), uintptr(unsafe.Pointer(flags)), uintptr(unsafe.Pointer(from)), uintptr(unsafe.Pointer(fromlen)), uintptr(unsafe.Pointer(overlapped)), uintptr(unsafe.Pointer(croutine))) if r1 == socket_error { err = errnoErr(e1) } @@ -4301,7 +4470,7 @@ func WSARecvFrom(s Handle, bufs *WSABuf, bufcnt uint32, recvd *uint32, flags *ui } func WSASend(s Handle, bufs *WSABuf, bufcnt uint32, sent *uint32, flags uint32, overlapped *Overlapped, croutine *byte) (err error) { - r1, _, e1 := syscall.Syscall9(procWSASend.Addr(), 7, uintptr(s), uintptr(unsafe.Pointer(bufs)), uintptr(bufcnt), uintptr(unsafe.Pointer(sent)), uintptr(flags), uintptr(unsafe.Pointer(overlapped)), uintptr(unsafe.Pointer(croutine)), 0, 0) + r1, _, e1 := syscall.SyscallN(procWSASend.Addr(), uintptr(s), uintptr(unsafe.Pointer(bufs)), uintptr(bufcnt), uintptr(unsafe.Pointer(sent)), uintptr(flags), uintptr(unsafe.Pointer(overlapped)), uintptr(unsafe.Pointer(croutine))) if r1 == socket_error { err = errnoErr(e1) } @@ -4309,7 +4478,7 @@ func WSASend(s Handle, bufs *WSABuf, bufcnt uint32, sent *uint32, flags uint32, } func WSASendTo(s Handle, bufs *WSABuf, bufcnt uint32, sent *uint32, flags uint32, to *RawSockaddrAny, tolen int32, overlapped *Overlapped, croutine *byte) (err error) { - r1, _, e1 := syscall.Syscall9(procWSASendTo.Addr(), 9, uintptr(s), uintptr(unsafe.Pointer(bufs)), uintptr(bufcnt), uintptr(unsafe.Pointer(sent)), uintptr(flags), uintptr(unsafe.Pointer(to)), uintptr(tolen), uintptr(unsafe.Pointer(overlapped)), uintptr(unsafe.Pointer(croutine))) + r1, _, e1 := syscall.SyscallN(procWSASendTo.Addr(), uintptr(s), uintptr(unsafe.Pointer(bufs)), uintptr(bufcnt), uintptr(unsafe.Pointer(sent)), uintptr(flags), uintptr(unsafe.Pointer(to)), uintptr(tolen), uintptr(unsafe.Pointer(overlapped)), uintptr(unsafe.Pointer(croutine))) if r1 == socket_error { err = errnoErr(e1) } @@ -4317,7 +4486,7 @@ func WSASendTo(s Handle, bufs *WSABuf, bufcnt uint32, sent *uint32, flags uint32 } func WSASocket(af int32, typ int32, protocol int32, protoInfo *WSAProtocolInfo, group uint32, flags uint32) (handle Handle, err error) { - r0, _, e1 := syscall.Syscall6(procWSASocketW.Addr(), 6, uintptr(af), uintptr(typ), uintptr(protocol), uintptr(unsafe.Pointer(protoInfo)), uintptr(group), uintptr(flags)) + r0, _, e1 := syscall.SyscallN(procWSASocketW.Addr(), uintptr(af), uintptr(typ), uintptr(protocol), uintptr(unsafe.Pointer(protoInfo)), uintptr(group), uintptr(flags)) handle = Handle(r0) if handle == InvalidHandle { err = errnoErr(e1) @@ -4326,7 +4495,7 @@ func WSASocket(af int32, typ int32, protocol int32, protoInfo *WSAProtocolInfo, } func WSAStartup(verreq uint32, data *WSAData) (sockerr error) { - r0, _, _ := syscall.Syscall(procWSAStartup.Addr(), 2, uintptr(verreq), uintptr(unsafe.Pointer(data)), 0) + r0, _, _ := syscall.SyscallN(procWSAStartup.Addr(), uintptr(verreq), uintptr(unsafe.Pointer(data))) if r0 != 0 { sockerr = syscall.Errno(r0) } @@ -4334,7 +4503,7 @@ func WSAStartup(verreq uint32, data *WSAData) (sockerr error) { } func bind(s Handle, name unsafe.Pointer, namelen int32) (err error) { - r1, _, e1 := syscall.Syscall(procbind.Addr(), 3, uintptr(s), uintptr(name), uintptr(namelen)) + r1, _, e1 := syscall.SyscallN(procbind.Addr(), uintptr(s), uintptr(name), uintptr(namelen)) if r1 == socket_error { err = errnoErr(e1) } @@ -4342,7 +4511,7 @@ func bind(s Handle, name unsafe.Pointer, namelen int32) (err error) { } func Closesocket(s Handle) (err error) { - r1, _, e1 := syscall.Syscall(procclosesocket.Addr(), 1, uintptr(s), 0, 0) + r1, _, e1 := syscall.SyscallN(procclosesocket.Addr(), uintptr(s)) if r1 == socket_error { err = errnoErr(e1) } @@ -4350,7 +4519,7 @@ func Closesocket(s Handle) (err error) { } func connect(s Handle, name unsafe.Pointer, namelen int32) (err error) { - r1, _, e1 := syscall.Syscall(procconnect.Addr(), 3, uintptr(s), uintptr(name), uintptr(namelen)) + r1, _, e1 := syscall.SyscallN(procconnect.Addr(), uintptr(s), uintptr(name), uintptr(namelen)) if r1 == socket_error { err = errnoErr(e1) } @@ -4367,7 +4536,7 @@ func GetHostByName(name string) (h *Hostent, err error) { } func _GetHostByName(name *byte) (h *Hostent, err error) { - r0, _, e1 := syscall.Syscall(procgethostbyname.Addr(), 1, uintptr(unsafe.Pointer(name)), 0, 0) + r0, _, e1 := syscall.SyscallN(procgethostbyname.Addr(), uintptr(unsafe.Pointer(name))) h = (*Hostent)(unsafe.Pointer(r0)) if h == nil { err = errnoErr(e1) @@ -4376,7 +4545,7 @@ func _GetHostByName(name *byte) (h *Hostent, err error) { } func getpeername(s Handle, rsa *RawSockaddrAny, addrlen *int32) (err error) { - r1, _, e1 := syscall.Syscall(procgetpeername.Addr(), 3, uintptr(s), uintptr(unsafe.Pointer(rsa)), uintptr(unsafe.Pointer(addrlen))) + r1, _, e1 := syscall.SyscallN(procgetpeername.Addr(), uintptr(s), uintptr(unsafe.Pointer(rsa)), uintptr(unsafe.Pointer(addrlen))) if r1 == socket_error { err = errnoErr(e1) } @@ -4393,7 +4562,7 @@ func GetProtoByName(name string) (p *Protoent, err error) { } func _GetProtoByName(name *byte) (p *Protoent, err error) { - r0, _, e1 := syscall.Syscall(procgetprotobyname.Addr(), 1, uintptr(unsafe.Pointer(name)), 0, 0) + r0, _, e1 := syscall.SyscallN(procgetprotobyname.Addr(), uintptr(unsafe.Pointer(name))) p = (*Protoent)(unsafe.Pointer(r0)) if p == nil { err = errnoErr(e1) @@ -4416,7 +4585,7 @@ func GetServByName(name string, proto string) (s *Servent, err error) { } func _GetServByName(name *byte, proto *byte) (s *Servent, err error) { - r0, _, e1 := syscall.Syscall(procgetservbyname.Addr(), 2, uintptr(unsafe.Pointer(name)), uintptr(unsafe.Pointer(proto)), 0) + r0, _, e1 := syscall.SyscallN(procgetservbyname.Addr(), uintptr(unsafe.Pointer(name)), uintptr(unsafe.Pointer(proto))) s = (*Servent)(unsafe.Pointer(r0)) if s == nil { err = errnoErr(e1) @@ -4425,7 +4594,7 @@ func _GetServByName(name *byte, proto *byte) (s *Servent, err error) { } func getsockname(s Handle, rsa *RawSockaddrAny, addrlen *int32) (err error) { - r1, _, e1 := syscall.Syscall(procgetsockname.Addr(), 3, uintptr(s), uintptr(unsafe.Pointer(rsa)), uintptr(unsafe.Pointer(addrlen))) + r1, _, e1 := syscall.SyscallN(procgetsockname.Addr(), uintptr(s), uintptr(unsafe.Pointer(rsa)), uintptr(unsafe.Pointer(addrlen))) if r1 == socket_error { err = errnoErr(e1) } @@ -4433,7 +4602,7 @@ func getsockname(s Handle, rsa *RawSockaddrAny, addrlen *int32) (err error) { } func Getsockopt(s Handle, level int32, optname int32, optval *byte, optlen *int32) (err error) { - r1, _, e1 := syscall.Syscall6(procgetsockopt.Addr(), 5, uintptr(s), uintptr(level), uintptr(optname), uintptr(unsafe.Pointer(optval)), uintptr(unsafe.Pointer(optlen)), 0) + r1, _, e1 := syscall.SyscallN(procgetsockopt.Addr(), uintptr(s), uintptr(level), uintptr(optname), uintptr(unsafe.Pointer(optval)), uintptr(unsafe.Pointer(optlen))) if r1 == socket_error { err = errnoErr(e1) } @@ -4441,7 +4610,7 @@ func Getsockopt(s Handle, level int32, optname int32, optval *byte, optlen *int3 } func listen(s Handle, backlog int32) (err error) { - r1, _, e1 := syscall.Syscall(proclisten.Addr(), 2, uintptr(s), uintptr(backlog), 0) + r1, _, e1 := syscall.SyscallN(proclisten.Addr(), uintptr(s), uintptr(backlog)) if r1 == socket_error { err = errnoErr(e1) } @@ -4449,7 +4618,7 @@ func listen(s Handle, backlog int32) (err error) { } func Ntohs(netshort uint16) (u uint16) { - r0, _, _ := syscall.Syscall(procntohs.Addr(), 1, uintptr(netshort), 0, 0) + r0, _, _ := syscall.SyscallN(procntohs.Addr(), uintptr(netshort)) u = uint16(r0) return } @@ -4459,7 +4628,7 @@ func recvfrom(s Handle, buf []byte, flags int32, from *RawSockaddrAny, fromlen * if len(buf) > 0 { _p0 = &buf[0] } - r0, _, e1 := syscall.Syscall6(procrecvfrom.Addr(), 6, uintptr(s), uintptr(unsafe.Pointer(_p0)), uintptr(len(buf)), uintptr(flags), uintptr(unsafe.Pointer(from)), uintptr(unsafe.Pointer(fromlen))) + r0, _, e1 := syscall.SyscallN(procrecvfrom.Addr(), uintptr(s), uintptr(unsafe.Pointer(_p0)), uintptr(len(buf)), uintptr(flags), uintptr(unsafe.Pointer(from)), uintptr(unsafe.Pointer(fromlen))) n = int32(r0) if n == -1 { err = errnoErr(e1) @@ -4472,7 +4641,7 @@ func sendto(s Handle, buf []byte, flags int32, to unsafe.Pointer, tolen int32) ( if len(buf) > 0 { _p0 = &buf[0] } - r1, _, e1 := syscall.Syscall6(procsendto.Addr(), 6, uintptr(s), uintptr(unsafe.Pointer(_p0)), uintptr(len(buf)), uintptr(flags), uintptr(to), uintptr(tolen)) + r1, _, e1 := syscall.SyscallN(procsendto.Addr(), uintptr(s), uintptr(unsafe.Pointer(_p0)), uintptr(len(buf)), uintptr(flags), uintptr(to), uintptr(tolen)) if r1 == socket_error { err = errnoErr(e1) } @@ -4480,7 +4649,7 @@ func sendto(s Handle, buf []byte, flags int32, to unsafe.Pointer, tolen int32) ( } func Setsockopt(s Handle, level int32, optname int32, optval *byte, optlen int32) (err error) { - r1, _, e1 := syscall.Syscall6(procsetsockopt.Addr(), 5, uintptr(s), uintptr(level), uintptr(optname), uintptr(unsafe.Pointer(optval)), uintptr(optlen), 0) + r1, _, e1 := syscall.SyscallN(procsetsockopt.Addr(), uintptr(s), uintptr(level), uintptr(optname), uintptr(unsafe.Pointer(optval)), uintptr(optlen)) if r1 == socket_error { err = errnoErr(e1) } @@ -4488,7 +4657,7 @@ func Setsockopt(s Handle, level int32, optname int32, optval *byte, optlen int32 } func shutdown(s Handle, how int32) (err error) { - r1, _, e1 := syscall.Syscall(procshutdown.Addr(), 2, uintptr(s), uintptr(how), 0) + r1, _, e1 := syscall.SyscallN(procshutdown.Addr(), uintptr(s), uintptr(how)) if r1 == socket_error { err = errnoErr(e1) } @@ -4496,7 +4665,7 @@ func shutdown(s Handle, how int32) (err error) { } func socket(af int32, typ int32, protocol int32) (handle Handle, err error) { - r0, _, e1 := syscall.Syscall(procsocket.Addr(), 3, uintptr(af), uintptr(typ), uintptr(protocol)) + r0, _, e1 := syscall.SyscallN(procsocket.Addr(), uintptr(af), uintptr(typ), uintptr(protocol)) handle = Handle(r0) if handle == InvalidHandle { err = errnoErr(e1) @@ -4505,7 +4674,7 @@ func socket(af int32, typ int32, protocol int32) (handle Handle, err error) { } func WTSEnumerateSessions(handle Handle, reserved uint32, version uint32, sessions **WTS_SESSION_INFO, count *uint32) (err error) { - r1, _, e1 := syscall.Syscall6(procWTSEnumerateSessionsW.Addr(), 5, uintptr(handle), uintptr(reserved), uintptr(version), uintptr(unsafe.Pointer(sessions)), uintptr(unsafe.Pointer(count)), 0) + r1, _, e1 := syscall.SyscallN(procWTSEnumerateSessionsW.Addr(), uintptr(handle), uintptr(reserved), uintptr(version), uintptr(unsafe.Pointer(sessions)), uintptr(unsafe.Pointer(count))) if r1 == 0 { err = errnoErr(e1) } @@ -4513,12 +4682,12 @@ func WTSEnumerateSessions(handle Handle, reserved uint32, version uint32, sessio } func WTSFreeMemory(ptr uintptr) { - syscall.Syscall(procWTSFreeMemory.Addr(), 1, uintptr(ptr), 0, 0) + syscall.SyscallN(procWTSFreeMemory.Addr(), uintptr(ptr)) return } func WTSQueryUserToken(session uint32, token *Token) (err error) { - r1, _, e1 := syscall.Syscall(procWTSQueryUserToken.Addr(), 2, uintptr(session), uintptr(unsafe.Pointer(token)), 0) + r1, _, e1 := syscall.SyscallN(procWTSQueryUserToken.Addr(), uintptr(session), uintptr(unsafe.Pointer(token))) if r1 == 0 { err = errnoErr(e1) } diff --git a/vendor/modules.txt b/vendor/modules.txt index 846d2d2..f96d5fb 100644 --- a/vendor/modules.txt +++ b/vendor/modules.txt @@ -1,5 +1,5 @@ -# github.com/ebitengine/gomobile v0.0.0-20240518074828-e86332849895 -## explicit; go 1.18 +# github.com/ebitengine/gomobile v0.0.0-20250923094054-ea854a63cce1 +## explicit; go 1.24.0 github.com/ebitengine/gomobile/app github.com/ebitengine/gomobile/app/internal/callfn github.com/ebitengine/gomobile/event/key @@ -13,15 +13,15 @@ github.com/ebitengine/gomobile/internal/mobileinit # github.com/ebitengine/hideconsole v1.0.0 ## explicit; go 1.18 github.com/ebitengine/hideconsole -# github.com/ebitengine/purego v0.7.0 +# github.com/ebitengine/purego v0.9.0 ## explicit; go 1.18 github.com/ebitengine/purego github.com/ebitengine/purego/internal/cgo github.com/ebitengine/purego/internal/fakecgo github.com/ebitengine/purego/internal/strings github.com/ebitengine/purego/objc -# github.com/hajimehoshi/ebiten/v2 v2.7.9 -## explicit; go 1.18 +# github.com/hajimehoshi/ebiten/v2 v2.9.9 +## explicit; go 1.24.0 github.com/hajimehoshi/ebiten/v2 github.com/hajimehoshi/ebiten/v2/inpututil github.com/hajimehoshi/ebiten/v2/internal/affine @@ -46,11 +46,12 @@ github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gl github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/playstation5 github.com/hajimehoshi/ebiten/v2/internal/hook -github.com/hajimehoshi/ebiten/v2/internal/jsutil +github.com/hajimehoshi/ebiten/v2/internal/inputstate github.com/hajimehoshi/ebiten/v2/internal/microsoftgdk github.com/hajimehoshi/ebiten/v2/internal/mipmap github.com/hajimehoshi/ebiten/v2/internal/packing github.com/hajimehoshi/ebiten/v2/internal/png +github.com/hajimehoshi/ebiten/v2/internal/restorable github.com/hajimehoshi/ebiten/v2/internal/shader github.com/hajimehoshi/ebiten/v2/internal/shaderir github.com/hajimehoshi/ebiten/v2/internal/shaderir/glsl @@ -67,10 +68,10 @@ github.com/jezek/xgb github.com/jezek/xgb/randr github.com/jezek/xgb/render github.com/jezek/xgb/xproto -# golang.org/x/sync v0.7.0 -## explicit; go 1.18 +# golang.org/x/sync v0.17.0 +## explicit; go 1.24.0 golang.org/x/sync/errgroup -# golang.org/x/sys v0.20.0 -## explicit; go 1.18 +# golang.org/x/sys v0.36.0 +## explicit; go 1.24.0 golang.org/x/sys/unix golang.org/x/sys/windows