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whiteboard/vendor/github.com/ebitengine/purego/objc/objc_block_darwin.go
T

268 lines
8.8 KiB
Go

// SPDX-License-Identifier: Apache-2.0
// SPDX-FileCopyrightText: 2025 The Ebitengine Authors
package objc
import (
"fmt"
"reflect"
"sync"
"unsafe"
"github.com/ebitengine/purego"
)
const (
// The end-goal of these defaults is to get an Objective-C memory-managed block object
// that won't try to free() a Go pointer, but will call our custom blockFunctionCache.Delete()
// when the reference count drops to zero, so the associated function is also unreferenced.
// blockBaseClass is the name of the class that block objects will be initialized with.
blockBaseClass = "__NSMallocBlock__"
// blockFlags is the set of flags that block objects will be initialized with.
blockFlags = blockHasCopyDispose | blockHasSignature
// blockHasCopyDispose is a flag that tells the Objective-C runtime the block exports Copy and/or Dispose helpers.
blockHasCopyDispose = 1 << 25
// blockHasSignature is a flag that tells the Objective-C runtime the block exports a function signature.
blockHasSignature = 1 << 30
)
// blockDescriptor is the Go representation of an Objective-C block descriptor.
// It is a component to be referenced by blockDescriptor.
//
// The layout of this struct matches Block_literal_1 described in https://clang.llvm.org/docs/Block-ABI-Apple.html#high-level
type blockDescriptor struct {
_ uintptr
size uintptr
_ uintptr
dispose uintptr
signature *uint8
}
// blockLayout is the Go representation of the structure abstracted by a block pointer.
// From the Objective-C point of view, a pointer to this struct is equivalent to an ID that
// references a block.
//
// The layout of this struct matches __block_literal_1 described in https://clang.llvm.org/docs/Block-ABI-Apple.html#high-level
type blockLayout struct {
isa Class
flags uint32
_ uint32
invoke uintptr
descriptor *blockDescriptor
}
// blockFunctionCache is a thread safe cache of block layouts.
//
// The function closures themselves are kept alive by caching them internally until the Objective-C runtime indicates that
// they can be released (presumably when the reference count reaches zero). This approach is used instead of appending the function
// object to the block allocation, where it is out of the visible domain of Go's GC.
type blockFunctionCache struct {
mutex sync.RWMutex
functions map[Block]reflect.Value
}
// Load retrieves a function (in the form of a reflect.Value, so Call can be invoked) associated with the key Block.
func (b *blockFunctionCache) Load(key Block) reflect.Value {
b.mutex.RLock()
defer b.mutex.RUnlock()
return b.functions[key]
}
// Store associates a function (in the form of a reflect.Value) with the key Block.
func (b *blockFunctionCache) Store(key Block, value reflect.Value) Block {
b.mutex.Lock()
defer b.mutex.Unlock()
b.functions[key] = value
return key
}
// Delete removed the function associated with the key Block.
func (b *blockFunctionCache) Delete(key Block) {
b.mutex.Lock()
defer b.mutex.Unlock()
delete(b.functions, key)
}
// newBlockFunctionCache initializes a new blockFunctionCache
func newBlockFunctionCache() *blockFunctionCache {
return &blockFunctionCache{functions: map[Block]reflect.Value{}}
}
// blockCache is a thread safe cache of block layouts.
//
// It takes advantage of the block being the first argument of a block call being the block closure,
// only invoking [github.com/ebitengine/purego.NewCallback] when it encounters a new function type (rather than on for every block creation).
// This should mitigate block creations putting pressure on the callback limit.
type blockCache struct {
sync.Mutex
descriptorTemplate blockDescriptor
layoutTemplate blockLayout
layouts map[reflect.Type]blockLayout
Functions *blockFunctionCache
}
// encode returns a blocks type as if it was given to @encode(typ)
func (*blockCache) encode(typ reflect.Type) *uint8 {
// this algorithm was copied from encodeFunc,
// but altered to panic on error, and to only accept a block-type signature.
if typ == nil || typ.Kind() != reflect.Func {
panic("objc: not a function")
}
var encoding string
switch typ.NumOut() {
case 0:
encoding = encVoid
default:
returnType, err := encodeType(typ.Out(0), false)
if err != nil {
panic(fmt.Sprintf("objc: %v", err))
}
encoding = returnType
}
if typ.NumIn() == 0 || typ.In(0) != reflect.TypeOf(Block(0)) {
panic(fmt.Sprintf("objc: A Block implementation must take a Block as its first argument; got %v", typ.String()))
}
encoding += encId
for i := 1; i < typ.NumIn(); i++ {
argType, err := encodeType(typ.In(i), false)
if err != nil {
panic(fmt.Sprintf("objc: %v", err))
}
encoding = fmt.Sprint(encoding, argType)
}
// return the encoding as a C-style string.
return &append([]uint8(encoding), 0)[0]
}
// getLayout retrieves a blockLayout VALUE constructed with the supplied function type.
// It will panic if the type is not a valid block function.
func (b *blockCache) getLayout(typ reflect.Type) blockLayout {
b.Lock()
defer b.Unlock()
// return the cached layout, if it exists.
if layout, ok := b.layouts[typ]; ok {
return layout
}
// otherwise: create a layout, and populate it with the default templates
layout := b.layoutTemplate
layout.descriptor = &blockDescriptor{}
*layout.descriptor = b.descriptorTemplate
// getting the signature now will panic on invalid types before we invest in creating a callback.
layout.descriptor.signature = b.encode(typ)
// create a global callback.
// this single callback can dispatch to any function with the same signature,
// since the user-provided functions are associated with the actual block allocations.
layout.invoke = purego.NewCallback(
reflect.MakeFunc(
typ,
func(args []reflect.Value) (results []reflect.Value) {
return b.Functions.Load(args[0].Interface().(Block)).Call(args)
},
).Interface(),
)
// store it and return it
b.layouts[typ] = layout
return layout
}
// newBlockCache initializes a block cache.
// It should not be called until AFTER libobjc is fully initialized.
func newBlockCache() *blockCache {
cache := &blockCache{
descriptorTemplate: blockDescriptor{
size: unsafe.Sizeof(blockLayout{}),
},
layoutTemplate: blockLayout{
isa: GetClass(blockBaseClass),
flags: blockFlags,
},
layouts: map[reflect.Type]blockLayout{},
Functions: newBlockFunctionCache(),
}
cache.descriptorTemplate.dispose = purego.NewCallback(cache.Functions.Delete)
return cache
}
// theBlocksCache is the global block cache
var theBlocksCache *blockCache
// Block is an opaque pointer to an Objective-C object containing a function with its associated closure.
type Block ID
// Copy creates a copy of a block on the Objective-C heap (or increments the reference count if already on the heap).
// Use [Block.Release] to free the copy when it is no longer in use.
func (b Block) Copy() Block {
return _Block_copy(b)
}
// Invoke calls the implementation of a block.
func (b Block) Invoke(args ...any) {
fn := theBlocksCache.Functions.Load(b)
reflectedArgs := make([]reflect.Value, len(args)+1)
reflectedArgs[0] = reflect.ValueOf(b)
for i := range args {
reflectedArgs[i+1] = reflect.ValueOf(args[i])
}
fn.Call(reflectedArgs)
}
// Release decrements the Block's reference count, and if it is the last reference, frees it.
func (b Block) Release() {
_Block_release(b)
}
// NewBlock takes a Go function that takes a Block as its first argument.
// It returns an Block that can be called by Objective-C code.
// The function panics if an error occurs.
// Use [Block.Release] to free this block when it is no longer in use.
func NewBlock(fn any) Block {
// get or create a block layout for the callback.
layout := theBlocksCache.getLayout(reflect.TypeOf(fn))
// we created the layout in Go memory, so we'll copy it to a newly-created Objective-C object.
block := Block(unsafe.Pointer(&layout)).Copy()
// associate the fn with the block we created before returning it.
return theBlocksCache.Functions.Store(block, reflect.ValueOf(fn))
}
// InvokeBlock is a convenience method for calling the implementation of a block.
// The block implementation must return 1 value.
func InvokeBlock[T any](block Block, args ...any) (result T, err error) {
block = block.Copy()
defer block.Release()
fn := theBlocksCache.Functions.Load(block)
if fn.Type().NumIn() != len(args)+1 {
return result, fmt.Errorf("objc: block callback expects %d arguments, got %d", fn.Type().NumIn()-1, len(args))
}
reflectedArgs := make([]reflect.Value, len(args)+1)
reflectedArgs[0] = reflect.ValueOf(block)
for i := range args {
reflectedArgs[i+1] = reflect.ValueOf(args[i])
}
callResult := fn.Call(reflectedArgs)
var ok bool
result, ok = callResult[0].Interface().(T)
if !ok {
return result, fmt.Errorf("objc: the returned value type %s was not %T", callResult[0].Type().String(), result)
}
return result, nil
}