Files
cig/cig.h
T
2026-02-24 22:42:48 +01:00

496 lines
17 KiB
C

#ifndef CIG_H
#define CIG_H
#include <stddef.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <stdbool.h>
#include <string.h>
typedef union any_align { char c; int i; long l; long long ll; float f; double d; void *p; long double ld; } any_align_t;
#define MAX_ALIGN ((size_t) sizeof(any_align_t))
#define KB (1024)
#define MB (KB * KB)
#define GB (KB * KB * KB)
#define PTR_FROM_FIELD_PTR(STRUCT, FIELD, PTR) ((STRUCT *) (((char *) PTR) - offsetof(STRUCT, FIELD)))
// Contains all operations an allocator can do. Similar interface to sdtlibs
// malloc, realloc and free.
typedef struct allocator_vtbl {
void *(*alloc)(void *this, size_t bytes);
void *(*resize)(void *this, void *old_ptr, size_t bytes);
void (*reset)(void *this);
} allocator_vtbl_t;
// An instance of an allocator.
typedef struct allocator {
// pointer to the behind-the-scenes data that an allocator may store.
void *this;
// pointer to the method implementations of an allocator.
const allocator_vtbl_t *vtbl;
} allocator_t;
void *allocator_alloc_func(allocator_t this, size_t bytes, const char *file, int line);
void *allocator_resize_func(allocator_t this, void *old_ptr, size_t bytes, const char *file, int line);
void allocator_reset(allocator_t this);
#define allocator_alloc(this, bytes) allocator_alloc_func(this, bytes, __FILE__, __LINE__)
#define allocator_resize(this, old_ptr, bytes) allocator_resize_func(this, old_ptr, bytes, __FILE__, __LINE__)
// forever_allocator ///////////////////////////////////////////////////////////
allocator_t forever_allocator(void);
// buffer_allocator ////////////////////////////////////////////////////////////
typedef struct buffer_allocator {
size_t size, capacity;
uint8_t *data;
} buffer_allocator_t;
// TODO: name stack value or something to signal what is happening here!
#define buffer_allocator_value(CAPACITY) \
((buffer_allocator_t){ \
.size = 0, .capacity = CAPACITY, .data = (uint8_t[CAPACITY]){0}})
allocator_t allocator_from_buffer(buffer_allocator_t *this);
// borrow_allocator ////////////////////////////////////////////////////////////
typedef struct linked_allocation_node {
struct linked_allocation_node *next;
struct linked_allocation_node *prev;
any_align_t data[];
} linked_allocation_node_t;
typedef struct borrow_allocator {
linked_allocation_node_t *head;
} borrow_allocator_t;
#define borrow_allocator_value() ((borrow_allocator_t){.head=NULL})
allocator_t allocator_from_borrow(borrow_allocator_t *this);
#define borrow_allocator_create() allocator_from_borrow(&borrow_allocator_value())
// Some text that can be used as an identifier (no, not by you), so that I can
// use a variable that won't collide with yours inside macros.
#define UNIQUE __macro_internal_34bba35b8b9b20a75f9881e3795630e25d36e620d9c9741e2e9141ba82ec6ef6__
// Can be used to mimic rust borrow semantics. with_borrow(foos_allocator) {
// foo(foos_allocator); }. If a function should return ownership assume that
// my_allocator was passed in by an outer function void *bar;
// with_borrow(foos_allocator) {bar = foo(foos_allocator, my_allocator); } Using
// the return a keyword in the statement following this macro will cause a
// guaranteed memory leak.
#define with_borrow(NAME)\
for (allocator_t NAME = borrow_allocator_create(); NAME.this != NULL; NAME.this = (allocator_reset(NAME), NULL)) \
for (int UNIQUE = 0; UNIQUE < 1; UNIQUE++) \
// arena allocator /////////////////////////////////////////////////////////////
typedef struct arena_allocator {
allocator_t allocator;
size_t size;
size_t capacity;
size_t bytes_outside_data;
uint8_t *data;
} arena_allocator_t;
#define arena_allocator_value(BACKING_ALLOCATOR, INITIAL_CAPACITY) ((arena_allocator_t) { \
.allocator=BACKING_ALLOCATOR, \
.size=0, \
.capacity=INITIAL_CAPACITY, \
.data=allocator_alloc(BACKING_ALLOCATOR, INITIAL_CAPACITY) \
})
allocator_t allocator_from_arena(arena_allocator_t *this);
// Arena allocator - provides fast bump-pointer allocation with reset
// capability.
//
// IMPORTANT: Arena allocators CANNOT be used as backing allocators for other
// arenas. When an arena is reset and has overflow allocations
// (bytes_outside_data), it calls allocator_reset() on its backing allocator.
// This would reset the backing arena and corrupt/destroy any data it contains,
// including other nested arenas.
// Call reset before use, this allocates as many bytes as set in the initial
// capacity.
//
// Example:
// with_borrow(backing) {
// allocator_t arena = arena_allocator_create(backing, 4 * MB);
// while (!WindowShouldClose) {
// allocator_reset(arena);
// // rest of update loop goes here
// }
// }
//
// Use cases:
// - Fast per-frame or per-phase allocations that can be reset together
// - Temporary scratch space for computations
// - Building data structures that have similar lifetimes
//
// Backing allocator recommendations:
// - Use borrow_allocator as backing for testing/debugging
// - Use forever_allocator as backing for if the lifetime of the allocated
// items is the entire program duration.
// - do not use another arena_allocator as backing
#define arena_allocator_create(BACKING_ALLOCATOR, INITIAL_CAPACITY) \
allocator_from_arena(&arena_allocator_value(BACKING_ALLOCATOR, INITIAL_CAPACITY))
// dynamic arrays //////////////////////////////////////////////////////////////
typedef struct dyn_array_header {
size_t n_items, capacity, itemsize;
allocator_t allocator;
union {
// allocates a little more memory than needed, but who cares?
uint8_t bytes[1];
any_align_t _[1];
};
} dyn_array_header_t;
typedef struct dyn_array_create_func_args {
allocator_t allocator;
size_t itemsize;
size_t initial_capacity;
const char *file;
int line;
} dyn_array_create_func_args_t;
void *dyn_array_create_func(dyn_array_create_func_args_t args);
#define make_arr(TYPE, ...) ((TYPE *)dyn_array_create_func((dyn_array_create_func_args_t){ \
.itemsize = sizeof(TYPE), \
.file = __FILE__, \
.line = __LINE__, \
.allocator = __VA_ARGS__, \
}))
#define init_arr(PTR, ...) do { \
PTR = dyn_array_create_func((dyn_array_create_func_args_t){ \
.itemsize = sizeof(*PTR), \
.file = __FILE__, \
.line = __LINE__, \
.allocator = __VA_ARGS__, \
}); \
} while(0);
// Always reassign the array. if multiple variables reference the same growing
// array, then you should be using pointer pointers.
void *dyn_array_grow_func(void *this, size_t n_new_items, const char *file, int line);
void dyn_array_shrink_func(void *this, size_t n_items_to_remove, const char *file, int line);
#define arr_grow(THIS, N_NEW_ITEMS) \
dyn_array_grow_func(THIS, N_NEW_ITEMS, __FILE__, __LINE__)
#define arr_shrink(THIS, N_ITEMS_TO_REMOVE) \
dyn_array_shrink_func(THIS, N_ITEMS_TO_REMOVE, __FILE__, __LINE__)
#define arr_reset(THIS)\
do {\
dyn_array_header_t *header = PTR_FROM_FIELD_PTR(dyn_array_header_t, bytes, THIS);\
header->n_items = 0;\
} while (0)
size_t arr_len(void *this);
size_t arr_cap(void *this);
#define arr_append(THIS, ...) do { \
THIS = arr_grow(THIS, 1); \
THIS[arr_len(THIS)-1] = __VA_ARGS__; \
} while(0)
#define arr_pop(THIS) (arr_shrink(THIS, 1), THIS[arr_len(THIS)])
void dyn_array_bounds_check_func(void *this, size_t index, const char *file, int line, bool print_error);
#define arr_get(THIS, INDEX) \
(dyn_array_bounds_check_func(THIS, INDEX, __FILE__, __LINE__, true), (THIS)[INDEX])
#define arr_set(THIS, INDEX, VALUE) \
(dyn_array_bounds_check_func(THIS, INDEX, __FILE__, __LINE__, true), (THIS)[INDEX] = (VALUE))
#define STATIC_ASSERT(expr) ((void)sizeof(char[(expr) ? 1 : -1]))
bool dyn_array_contains_func(void *this, uint8_t *value);
#define arr_contains(THIS, ...)\
(\
STATIC_ASSERT(sizeof(*(THIS)) == sizeof(*(&__VA_ARGS__))),\
dyn_array_contains_func((THIS), (uint8_t*)(&__VA_ARGS__))\
)
// Comparison function: returns true if a equals b, false otherwise
typedef bool (*dyn_array_eq_fn)(const void *a, const void *b);
bool dyn_array_contains_eq_func(void *this, uint8_t *value, dyn_array_eq_fn eq);
#define arr_contains_cmp(THIS, EQ_FN, ...)\
(\
STATIC_ASSERT(sizeof(*(THIS)) == sizeof(*(&__VA_ARGS__))),\
dyn_array_contains_eq_func((THIS), (uint8_t*)(&__VA_ARGS__), (EQ_FN))\
)
// Comparison function for sorting: returns -1 if a < b, 0 if a == b, 1 if a > b
typedef int (*dyn_array_cmp_fn)(const void *a, const void *b);
void arr_qsort(void *this, dyn_array_cmp_fn cmp_fn);
// hashmaps ////////////////////////////////////////////////////////////////////
typedef int (*hash_func_t)(void *key);
typedef int (*equals_func_t)(void *key1, void *key2);
// TODO: after this comes the actual hash map. it maps keys to indexes into the
// key-value pair array. (which does not actually need values, only a key
// field.)
// TODO: This means that when allocating memory for the array of key-value
// pairs, we actually need to allocate it in terms of the max_align type, and
// increase in size by using that size as the smallest increment. Which will
// keep the hash array aligned properly in memory.
typedef struct hashmap_header {
int n_items, capacity, itemsize, keysize;
allocator_t allocator;
hash_func_t hash;
equals_func_t equals;
union {
uint8_t bytes[1];
any_align_t _[1];
};
// The above union is actually a different size. Then comes an array of
// integers which is double the size of n_items * sizeof(int). int
// indexes[...];
} hashmap_header_t;
typedef struct hashmap_create_func_args {
allocator_t allocator;
const char *file;
hash_func_t hash; // OPTIONAL
equals_func_t equals; // OPTIONAL
int initial_capacity; // OPTIONAL
int itemsize;
int keysize;
int line;
} hashmap_create_func_args_t;
void *hashmap_create_func(hashmap_create_func_args_t args);
#define init_map(PTR, ...) do { \
PTR = hashmap_create_func((hashmap_create_func_args_t) { \
.itemsize=sizeof(*PTR), \
.keysize=sizeof(PTR->key), \
.file=__FILE__, \
.line=__LINE__, \
.allocator=__VA_ARGS__ \
}); \
} while(0);
// TODO this shite
// CLI /////////////////////////////////////////////////////////////////////////
#define CLI_UNIQUE1 __macro_internal_34bba35b8b9b20a75f9881e3795630e25d36e620d9c9741e2e9141ba82ec6ef7__
#define CLI_UNIQUE2 __macro_internal_34bba35b8b9b20a75f9881e3795630e25d36e620d9c9741e2e9141ba82ec6ef8__
typedef struct args {
int count;
const char **values;
bool help;
int indentation;
} args_t;
args_t cli_make_args(int argc, const char **argv);
bool cli_command(args_t *args, const char *command_name);
bool cli_bool(args_t args, const char *flag_name);
bool cli_opt_str_func(args_t args, const char *flag_name, const char **output, const char *file, int line);
const char *cli_req_str_func(args_t args, const char *flag_name, const char *file, int line);
bool cli_opt_int_func(args_t args, const char *flag_name, int *output, const char *file, int line);
int cli_req_int_func(args_t args, const char *flag_name, const char *file, int line);
#define cli_opt_str(ARGS, FLAG_NAME, OUTPUT) cli_opt_str_func(ARGS, FLAG_NAME, OUTPUT, __FILE__, __LINE__)
#define cli_req_str(ARGS, FLAG_NAME) cli_req_str_func(ARGS, FLAG_NAME, __FILE__, __LINE__)
#define cli_opt_int(ARGS, FLAG_NAME, OUTPUT) cli_opt_int_func(ARGS, FLAG_NAME, OUTPUT, __FILE__, __LINE__)
#define cli_req_int(ARGS, FLAG_NAME) cli_req_int_func(ARGS, FLAG_NAME, __FILE__, __LINE__)
#define with_opt_str(ARGS, FLAG_NAME, VAR) \
for (const char *VAR = NULL; VAR == NULL;) \
for (bool CLI_UNIQUE1 = true; CLI_UNIQUE1;) \
for ( \
bool CLI_UNIQUE2 = (CLI_UNIQUE1 = cli_opt_str(ARGS, FLAG_NAME, &VAR), true); \
CLI_UNIQUE2; \
CLI_UNIQUE2 = (VAR = ((const char *) 1), CLI_UNIQUE1 = false, false) \
) \
if (CLI_UNIQUE1)
#define with_opt_int(ARGS, FLAG_NAME, VAR) \
for (int VAR = 0; VAR == 0;) \
for (bool CLI_UNIQUE1 = true; CLI_UNIQUE1;) \
for ( \
bool CLI_UNIQUE2 = (CLI_UNIQUE1 = cli_opt_int(ARGS, FLAG_NAME, &VAR), true); \
CLI_UNIQUE2; \
CLI_UNIQUE2 = (VAR = 1, CLI_UNIQUE1 = false, false) \
) \
if (CLI_UNIQUE1)
// scanner /////////////////////////////////////////////////////////////////////
typedef struct error_node {
char *msg;
struct error_node *next;
} error_node_t;
typedef union scan_value {
int digit;
uint8_t u8;
int8_t i8;
uint16_t u16;
int16_t i16;
uint32_t u32;
int32_t i32;
uint64_t u64;
int64_t i64;
float f32;
double f64;
char *identifier;
char *string_literal;
} scan_value_t;
typedef struct scanner {
const char *name; // name of the buffer
const char *start; // pointer to the full buffer
const char *cur; // current pointer
scan_value_t value;
error_node_t *errors; // singly linked list of error strings
allocator_t allocator;
} scanner_t;
scanner_t make_scanner(const char *name, const char *buffer, allocator_t allocator);
void scanner_recover(scanner_t *s);
void scanner_error(scanner_t *s, const char *message);
void scanner_error_and_recover(scanner_t *s, const char *message);
bool scan_eof(scanner_t *s);
bool scan_literal(scanner_t *s, const char *lit);
int scan_repeat_literal(scanner_t *s, const char *lit);
bool scan_whitespace(scanner_t *s);
bool scan_digit(scanner_t *s);
bool scan_i64(scanner_t *s);
bool scan_i32(scanner_t *s);
bool scan_i16(scanner_t *s);
bool scan_i8(scanner_t *s);
bool scan_u64(scanner_t *s);
bool scan_u32(scanner_t *s);
bool scan_u16(scanner_t *s);
bool scan_u8(scanner_t *s);
bool scan_f64(scanner_t *s);
bool scan_f32(scanner_t *s);
// Scan as much of an identifier as possible, you are responsible to scan for
// valid characters after the identifier is scanned.
bool scan_identifier(scanner_t *s);
bool scan_string_literal(scanner_t *s);
bool scanner_print_errors(scanner_t *s, FILE *fp);
bool looks_like_float(scanner_t *s);
bool looks_like_int(scanner_t *s);
// string builder //////////////////////////////////////////////////////////////
typedef struct string_builder_node {
struct string_builder_node *next;
size_t length;
const char *string;
} string_builder_node_t;
typedef struct string_builder {
string_builder_node_t *head;
string_builder_node_t *tail;
allocator_t allocator;
} string_builder_t;
string_builder_t sb_create(allocator_t builder_allocator);
// assumes the provided string will live until sb_build_and_clear is called.
void sb_add_string(string_builder_t *this, const char *string);
void sb_add_i64(string_builder_t *this, int64_t i64);
void sb_add_i32(string_builder_t *this, int32_t i32);
void sb_add_i16(string_builder_t *this, int16_t i16);
void sb_add_i8(string_builder_t *this, int8_t i8);
void sb_add_u64(string_builder_t *this, uint64_t u64);
void sb_add_u32(string_builder_t *this, uint32_t u32);
void sb_add_u16(string_builder_t *this, uint16_t u16);
void sb_add_u8(string_builder_t *this, uint8_t u8);
void sb_add_substring(string_builder_t *this, const char *string, size_t substring_length);
const char *sb_build_and_clear(string_builder_t *this, allocator_t output_allocator);
void sb_fprint_and_clear(string_builder_t *this, FILE *dest);
// file_io /////////////////////////////////////////////////////////////////////
char *read_entire_file(const char *path, allocator_t allocator);
char **read_all_file_lines(const char *path, allocator_t allocator);
// easing //////////////////////////////////////////////////////////////////////
float ease_in_quad(float t);
float ease_out_quad(float t);
float ease_inout_quad(float t);
float ease_in_cubic(float t);
float ease_out_cubic(float t);
float ease_inout_cubic(float t);
float ease_in_quart(float t);
float ease_out_quart(float t);
float ease_inout_quart(float t);
float ease_in_quint(float t);
float ease_out_quint(float t);
float ease_inout_quint(float t);
float ease_in_expo(float t);
float ease_out_expo(float t);
float ease_inout_expo(float t);
float ease_in_circ(float t);
float ease_out_circ(float t);
float ease_inout_circ(float t);
float ease_in_back(float t);
float ease_out_back(float t);
float ease_inout_back(float t);
float ease_in_elastic(float t);
float ease_out_elastic(float t);
float ease_inout_elastic(float t);
float ease_in_bounce(float t);
float ease_out_bounce(float t);
float ease_inout_bounce(float t);
#ifdef CIG_IMPL
void *allocator_alloc_func(allocator_t this, size_t bytes, const char *file, int line) {
void *ptr = this.vtbl->alloc(this.this, bytes);
if (ptr == NULL) {
fprintf(stderr, "%s:%d: alloc returned NULL\n", file, line);
exit(1);
}
return ptr;
}
void *allocator_resize_func(allocator_t this, void *old_ptr, size_t bytes, const char *file, int line) {
void *ptr = this.vtbl->resize(this.this, old_ptr, bytes);
if (ptr == NULL) {
fprintf(stderr, "%s:%d: alloc returned NULL\n", file, line);
exit(1);
}
return ptr;
}
void allocator_reset(allocator_t this) {
this.vtbl->reset(this.this);
}
#include "forever_allocator.c"
#include "buffer_allocator.c"
#include "borrow_allocator.c"
#include "arena_allocator.c"
#include "dyn_array.c"
#include "cli.c"
#include "scanner.c"
#include "string_builder.c"
#include "file_io.c"
#endif // CIG_IMPL
#endif // CIG_H